* Detected CPU: Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz GenuineIntel, F6/M60/S3 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [4], threads: [4] Initializing File System... using fs-ltx d:\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 82483 files cached, 24587Kb memory used. Init FileSystem 1.080497 sec [29.01.22 18:15:58.015] 'xrCore' build 8385, Jan 21 2022 [29.01.22 18:15:58.015] OP 2.2 Engine ver 2.2a x64 21.01.2022 [29.01.22 18:15:58.015] [29.01.22 18:15:58.334] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [29.01.22 18:15:58.335] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [29.01.22 18:15:58.335] Initializing Engine... [29.01.22 18:15:58.336] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms [29.01.22 18:15:58.336] ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [29.01.22 18:15:58.336] Loading config for renderer [29.01.22 18:15:58.336] Executing config-script "user.ltx"... [29.01.22 18:15:58.336] [d:\op-2.2\userdata\user.ltx] successfully loaded. [29.01.22 18:15:58.336] Starting INPUT device... [29.01.22 18:15:58.345] Loading DLL: xrRender_R1.dll [29.01.22 18:15:58.346] Loading DLL: xrGame.dll [29.01.22 18:15:58.347] 'xrGame' build Jan 21 2022 09:07:15 [29.01.22 18:15:58.417] * [win32]: free[137434518740 K], reserved[4284276 K], committed[150392 K] [29.01.22 18:15:58.417] * [ D3D ]: textures[0 K] [29.01.22 18:15:58.417] * [x-ray]: crt heap[48502 K], process heap[48502 K], game lua[0 K], engine lua[0 K], render[0 K] [29.01.22 18:15:58.417] * [x-ray]: economy: strings[count: 39688, lengths: 1074 K, overhead: 2015 K, saved: 20412 K] [29.01.22 18:15:58.417] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [29.01.22 18:15:58.417] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [29.01.22 18:15:58.418] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [29.01.22 18:15:58.418] Executing config-script "user.ltx"... [29.01.22 18:15:58.419] Executing config-script "d:\op-2.2\gamedata\config\rspec_default.ltx"... [29.01.22 18:15:58.419] [d:\op-2.2\gamedata\config\rspec_default.ltx] successfully loaded. [29.01.22 18:15:58.419] Executing config-script "d:\op-2.2\gamedata\config\default_controls.ltx"... [29.01.22 18:15:58.419] [d:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [29.01.22 18:15:58.419] - Maximum allowed affinity mask: 0xF, current: 0xE [29.01.22 18:15:58.419] [d:\op-2.2\userdata\user.ltx] successfully loaded. [29.01.22 18:15:58.419] SOUND: OpenAL: enumerate devices... [29.01.22 18:15:58.419] SOUND: OpenAL: EnumerationExtension Present [29.01.22 18:15:58.419] devices OpenAL Soft [29.01.22 18:15:58.419] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [29.01.22 18:15:58.452] SOUND: OpenAL: All available devices: [29.01.22 18:15:58.452] 1. OpenAL Soft, Spec Version 1.1 (default) [29.01.22 18:15:58.452] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [29.01.22 18:15:58.460] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [29.01.22 18:15:58.466] * sound: EAX 2.0 extension: absent [29.01.22 18:15:58.466] * sound: EAX 2.0 deferred: absent [29.01.22 18:15:58.475] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [29.01.22 18:15:58.484] Starting RENDER device... [29.01.22 18:15:58.511] * GPU [vendor:10DE]-[device:1380]: NVIDIA GeForce GTX 750 Ti [29.01.22 18:15:58.511] * GPU driver: 30.0.14.7212 [29.01.22 18:15:58.576] * CREATE: DeviceREF: 1 [29.01.22 18:15:58.576] * Texture memory: 4081 M [29.01.22 18:15:58.576] * DDI-level: 9.0 [29.01.22 18:15:58.596] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [29.01.22 18:15:58.597] * GPU vertex cache: unrecognized, 16 [29.01.22 18:15:58.597] * DVB created: 8192K [29.01.22 18:15:58.597] * DIB created: 512K [29.01.22 18:15:58.700] load time LTX=91 ms [29.01.22 18:15:58.707] count of .thm files=3236 [29.01.22 18:16:11.282] load time THM=12582 ms [29.01.22 18:16:11.282] * distortion: used, dev(30),need(14) [29.01.22 18:16:11.282] * SSample: 1440x900 [29.01.22 18:16:11.290] * SSample: enabled [29.01.22 18:16:11.500] - r__tf_aniso 4 [29.01.22 18:16:11.500] - r1_tf_mipbias 0. [29.01.22 18:16:11.582] Script debugger succesfully restarted. [29.01.22 18:16:13.879] - Gamedata version: [Сборка 2.2 21.01.2022] [29.01.22 18:16:14.208] Starting engine... [29.01.22 18:16:14.341] GMLib loaded at 131 msec [29.01.22 18:16:14.912] Game_Globals loaded at 571 msec [29.01.22 18:16:15.583] App_Start loaded at 671 msec [29.01.22 18:16:15.660] ui_core loaded at 76 msec [29.01.22 18:16:15.796] Main_Menu loaded at 135 msec [29.01.22 18:16:45.265] Unable to find Hotkey entry in registry [29.01.22 18:17:00.637] Executing config-script "d:\op-2.2\gamedata\config\rspec_low.ltx"... [29.01.22 18:17:00.637] [d:\op-2.2\gamedata\config\rspec_low.ltx] successfully loaded. [29.01.22 18:17:03.334] Executing config-script "d:\op-2.2\gamedata\config\rspec_low.ltx"... [29.01.22 18:17:03.334] [d:\op-2.2\gamedata\config\rspec_low.ltx] successfully loaded. [29.01.22 18:17:03.362] * DVB created: 8192K [29.01.22 18:17:03.362] * DIB created: 512K [29.01.22 18:17:03.362] - r__tf_aniso 2 [29.01.22 18:17:03.362] - r1_tf_mipbias 0.5 [29.01.22 18:17:03.362] * SSample: 1440x900 [29.01.22 18:17:03.369] * SSample: enabled [29.01.22 18:17:03.369] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [29.01.22 18:17:03.369] * GPU vertex cache: recognized, 24 [29.01.22 18:17:03.369] *** RESET [0 ms] [29.01.22 18:17:03.708] * MEMORY USAGE: 264037 K [29.01.22 18:17:07.858] * DVB created: 8192K [29.01.22 18:17:07.858] * DIB created: 512K [29.01.22 18:17:07.858] - r__tf_aniso 2 [29.01.22 18:17:07.858] - r1_tf_mipbias 0.5 [29.01.22 18:17:07.858] * SSample: 1440x900 [29.01.22 18:17:07.865] * SSample: enabled [29.01.22 18:17:07.865] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [29.01.22 18:17:07.865] * GPU vertex cache: recognized, 24 [29.01.22 18:17:07.865] *** RESET [33 ms] [29.01.22 18:17:07.865] "d:\op-2.2\bin\xr_3da.exe" -nointro [29.01.22 18:17:07.865] Begin load [29.01.22 18:17:07.867] * phase time: 0 ms [29.01.22 18:17:07.910] * phase cmem: 265979 K [29.01.22 18:17:07.910] Prefetching objects... [29.01.22 18:17:07.976] * Objects loaded in 0 ms [29.01.22 18:17:09.897] * Models loaded in 1920 ms [29.01.22 18:17:09.945] * Prefetch memory: 686001Kb [29.01.22 18:17:09.948] * phase time: 2080 ms [29.01.22 18:17:09.994] * phase cmem: 939145 K [29.01.22 18:17:09.994] Starting server... [29.01.22 18:17:10.040] - Gamedata version: [Сборка 2.2 21.01.2022] [29.01.22 18:17:10.076] * phase time: 128 ms [29.01.22 18:17:10.122] * phase cmem: 935471 K [29.01.22 18:17:10.122] Loading alife simulator... [29.01.22 18:17:10.123] * phase time: 47 ms [29.01.22 18:17:10.170] * phase cmem: 935405 K [29.01.22 18:17:10.170] Loading savegame... [29.01.22 18:17:10.205] * Loading key-value pairs... [29.01.22 18:17:10.304] * 66 key-value pairs were successfully loaded (0.099s) [29.01.22 18:17:10.304] * Loading spawn registry... [29.01.22 18:17:12.574] * 24708 spawn points were successfully loaded (2.270s) [29.01.22 18:17:12.575] * Loading objects... [29.01.22 18:17:13.299] * 33131 out of 33131 objects were successfully loaded (0.724s) [29.01.22 18:17:14.313] * Loading quick slots data... [29.01.22 18:17:14.313] * Loading pre random queues data... [29.01.22 18:17:14.335] * Start objects on_register'ed... [29.01.22 18:17:16.497] * 33131 objects on_register'ed (2.161s) [29.01.22 18:17:16.498] * Game День 34. Автосохранение ЧАЭС-1 - Саркофаг is successfully loaded from file 'd:\op-2.2\userdata\savedgames\День 34. Автосохранение ЧАЭС-1 - Саркофаг.sav' (6.375s) [29.01.22 18:17:16.498] * phase time: 6374 ms [29.01.22 18:17:16.589] * phase cmem: 1163773 K [29.01.22 18:17:16.589] Connecting... [29.01.22 18:17:16.605] MaxPlayers = 32 [29.01.22 18:17:16.641] * phase time: 143 ms [29.01.22 18:17:16.730] * phase cmem: 1173417 K [29.01.22 18:17:16.730] Connecting to... [29.01.22 18:17:16.732] Player not found. New player created. [29.01.22 18:17:16.732] * client : connection accepted - <> [29.01.22 18:17:16.747] * phase time: 106 ms [29.01.22 18:17:16.836] * phase cmem: 1173468 K [29.01.22 18:17:16.836] Reading level info... [29.01.22 18:17:16.836] * phase time: 89 ms [29.01.22 18:17:16.926] * phase cmem: 1173468 K [29.01.22 18:17:16.926] Loading object space... [29.01.22 18:17:17.006] * object space load: 79 ms [29.01.22 18:17:17.006] * phase time: 169 ms [29.01.22 18:17:17.094] * phase cmem: 1196664 K [29.01.22 18:17:17.094] Loading shaders (R1)... [29.01.22 18:17:17.163] * phase time: 157 ms [29.01.22 18:17:17.255] * phase cmem: 1198143 K [29.01.22 18:17:17.255] Loading geometry (R1)... [29.01.22 18:17:17.838] * phase time: 674 ms [29.01.22 18:17:17.930] * phase cmem: 1241991 K [29.01.22 18:17:17.930] Loading visuals (R1)... [29.01.22 18:17:17.938] * phase time: 100 ms [29.01.22 18:17:18.031] * phase cmem: 1243584 K [29.01.22 18:17:18.031] Loading details (R1)... [29.01.22 18:17:18.032] * phase time: 93 ms [29.01.22 18:17:18.126] * phase cmem: 1243584 K [29.01.22 18:17:18.126] Loading sectors (R1)... [29.01.22 18:17:18.128] WARNING: Occlusion map 'd:\op-2.2\gamedata\levels\l12u_sarcofag\level.hom' not found. [29.01.22 18:17:18.128] * Loading environment modificator: d:\op-2.2\gamedata\levels\l12u_sarcofag\level.env_mod [29.01.22 18:17:18.128] * phase time: 96 ms [29.01.22 18:17:18.223] * phase cmem: 1243641 K [29.01.22 18:17:18.223] Loading AI objects... [29.01.22 18:17:18.227] - Loading music tracks from 'l12u_sarcofag_musics'... [29.01.22 18:17:18.231] * phase time: 102 ms [29.01.22 18:17:18.328] * phase cmem: 1243700 K [29.01.22 18:17:18.328] Loading PH world... [29.01.22 18:17:18.346] - Game configuring : Started [29.01.22 18:17:18.348] - Game configuring : Finished [29.01.22 18:17:18.502] * phase time: 271 ms [29.01.22 18:17:18.598] * phase cmem: 1257044 K [29.01.22 18:17:18.598] Loading textures... [29.01.22 18:17:19.288] * t-report - base: 985, 787723 K [29.01.22 18:17:19.288] * t-report - lmap: 18, 18434 K [29.01.22 18:17:19.288] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M). [29.01.22 18:17:19.288] Reduce pixel density (worse) or use more vertex lighting (better). [29.01.22 18:17:19.288] * phase time: 785 ms [29.01.22 18:17:19.391] * phase cmem: 1400325 K [29.01.22 18:17:19.391] Synchronizing... [29.01.22 18:17:19.392] Save created on [Engine 2.2a x64 21.01.2022] [29.01.22 18:17:19.392] Save date and time [Sat Jan 29 18:09:34 2022] [29.01.22 18:17:19.435] * phase time: 146 ms [29.01.22 18:17:19.537] * phase cmem: 1400326 K [29.01.22 18:17:19.963] * [win32]: free[137432685856 K], reserved[4350608 K], committed[1916944 K] [29.01.22 18:17:19.963] * [ D3D ]: textures[806158 K] [29.01.22 18:17:19.963] * [x-ray]: crt heap[1399859 K], process heap[1399859 K], game lua[240542 K], engine lua[237 K], render[0 K] [29.01.22 18:17:19.963] * [x-ray]: economy: strings[count: 196563, lengths: 10619 K, overhead: 9981 K, saved: 29322 K] [29.01.22 18:17:19.963] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [29.01.22 18:17:19.963] Starting measure [29.01.22 18:17:25.456] [29.01.22 18:17:25.456] FATAL ERROR [29.01.22 18:17:25.456] [29.01.22 18:17:25.456] [error]Expression : fatal error [29.01.22 18:17:25.456] [error]Function : CModelPool::Instance_Load [29.01.22 18:17:25.456] [error]File : ..\xrRender\ModelPool.cpp [29.01.22 18:17:25.456] [error]Line : 114 [29.01.22 18:17:25.456] [error]Description : Can't find model file '%s'. [29.01.22 18:17:25.456] [error]Arguments : weapons\grozabox.ogf [29.01.22 18:17:25.456] [29.01.22 18:17:25.456] [29.01.22 18:17:25.456] stack trace: [29.01.22 18:17:25.456]