Expression : D3DX11CreateTextureFromMemory ( HW.pDevice,S->pointer(),S->length(), &LoadInfo, 0, &pTexture2D, 0 ) Function : CRender::texture_load File : C:\anomaly_src\xray-monolith\src\Layers\xrRenderDX10\dx10Texture.cpp Line : 535 Description : Íåäîñòàòî÷íî ðåñóðñîâ ïàìÿòè äëÿ çàâåðøåíèÿ îïåðàöèè. Arguments : d:/games/anomaly/anomaly custom\gamedata\textures\wpn\wpn_vityaz\wpn_vityaznew_bump.dds stack trace: