[10.10.25 21:53:44.937] * Detected CPU: Intel(R) Core(TM) i7-4500U CPU @ 1.80GHz [GenuineIntel], F6/M69/S1 [10.10.25 21:53:44.938] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [10.10.25 21:53:44.938] * CPU cores: [2], threads: [4] [10.10.25 21:53:44.938] * CPU0 current freq: 2400 MHz, max freq: 2401 MHz [10.10.25 21:53:44.938] * CPU1 current freq: 2400 MHz, max freq: 2401 MHz [10.10.25 21:53:44.938] * CPU2 current freq: 2400 MHz, max freq: 2401 MHz [10.10.25 21:53:44.938] * CPU3 current freq: 2400 MHz, max freq: 2401 MHz [10.10.25 21:53:44.938] Initializing File System... [10.10.25 21:53:44.940] --Found base arch: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db0], size: [678577379] [10.10.25 21:53:45.010] --Found base arch: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db1], size: [708434331] [10.10.25 21:53:45.017] --Found base arch: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db2], size: [671169415] [10.10.25 21:53:45.020] --Found base arch: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db3], size: [684792231] [10.10.25 21:53:45.025] --Found base arch: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db4], size: [671392842] [10.10.25 21:53:45.372] --Found base arch: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db5], size: [696277331] [10.10.25 21:53:45.443] --Found base arch: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db6], size: [667613134] [10.10.25 21:53:45.446] --Found base arch: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db7], size: [672770451] [10.10.25 21:53:45.497] --Found base arch: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db8], size: [296000567] [10.10.25 21:53:45.526] --Found base arch: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.db9], size: [79312307] [10.10.25 21:53:45.579] --Found base arch: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dba], size: [32500627] [10.10.25 21:53:45.584] --Found base arch: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dbb], size: [55194918] [10.10.25 21:53:45.590] --Found base arch: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dbc], size: [160948] [10.10.25 21:53:45.590] --Found base arch: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata.dbd], size: [101014] [10.10.25 21:53:45.590] using fs-ltx: [fsgame.ltx] [10.10.25 21:53:45.617] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\user\] [10.10.25 21:53:45.617] files: [9] [10.10.25 21:53:45.618] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\] [10.10.25 21:53:45.619] files: [18] [10.10.25 21:53:45.619] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\spawns\] [10.10.25 21:53:45.619] files: [3] [10.10.25 21:53:45.619] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\anims\] [10.10.25 21:53:45.623] files: [141] [10.10.25 21:53:45.773] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\] [10.10.25 21:53:45.773] files: [31] [10.10.25 21:53:46.240] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\meshes\] [10.10.25 21:53:46.241] files: [19] [10.10.25 21:53:46.734] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\meshes\] [10.10.25 21:53:46.734] files: [19] [10.10.25 21:53:46.810] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\shaders\] [10.10.25 21:53:46.810] files: [8] [10.10.25 21:53:46.827] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\sounds\] [10.10.25 21:53:46.827] files: [40] [10.10.25 21:53:50.561] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\textures\] [10.10.25 21:53:50.563] files: [120] [10.10.25 21:53:51.269] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\scripts\] [10.10.25 21:53:51.283] files: [202] [10.10.25 21:53:51.288] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\] [10.10.25 21:53:51.289] files: [34] [10.10.25 21:53:51.421] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\] [10.10.25 21:53:51.421] files: [31] [10.10.25 21:53:51.421] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\user\savedgames\] [10.10.25 21:53:51.422] files: [36] [10.10.25 21:53:51.422] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\user\logs\] [10.10.25 21:53:51.422] files: [24] [10.10.25 21:53:51.422] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\user\screenshots\] [10.10.25 21:53:51.422] files: [2] [10.10.25 21:53:51.422] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\mods\] [10.10.25 21:53:51.422] files: [3] [10.10.25 21:53:51.422] --Found FS dir: [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\user\downloads\] [10.10.25 21:53:51.423] files: [2] [10.10.25 21:53:51.438] --Found external arch: [mp_military_2.xdb0], size: [50350518] [10.10.25 21:53:51.439] FS: 49468 files cached, 0Kb memory used. [10.10.25 21:53:51.439] Init FileSystem 6.500963 sec [10.10.25 21:53:51.465] [OGSR Engine (x64)] build date: [Mar 10 2023 10:17:03] [10.10.25 21:53:51.465] [AppVeyor] build version: [2.1.407], repo: [OGSR/OGSR-Engine] [10.10.25 21:53:51.465] [_MSC_FULL_VER]: [193431942], [_MSVC_LANG]: [202002L] [10.10.25 21:53:51.465] Working Directory: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64] [10.10.25 21:53:51.465] CommandLine: ["E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe" ] [10.10.25 21:53:53.353] Initializing Engine... [10.10.25 21:53:53.357] Starting INPUT device... [10.10.25 21:53:53.432] -------------------------------------------------------------------------------- [10.10.25 21:53:53.432] [8076MB] physical memory installed, [4131MB] available, [48] percent of memory in use [10.10.25 21:53:53.432] PageFile usage: [69MB], Peak PageFile usage: [69MB] [10.10.25 21:53:53.432] -------------------------------------------------------------------------------- [10.10.25 21:53:53.432] * [ D3D ]: textures[0 K] [10.10.25 21:53:53.432] * [x-ray]: process heap[0 K], render[0 K] [10.10.25 21:53:53.432] * [x-ray]: economy: strings[10202 K], smem[0 K] [10.10.25 21:53:53.432] SOUND: OpenAL: enumerate devices... [10.10.25 21:53:53.432] SOUND: OpenAL: EnumerationExtension Present [10.10.25 21:53:53.709] devices Generic Software [10.10.25 21:53:53.709] SOUND: OpenAL: system default SndDevice name is Generic Software [10.10.25 21:53:54.149] SOUND: OpenAL: All available devices: [10.10.25 21:53:54.149] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [10.10.25 21:53:54.149] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [10.10.25 21:53:54.149] Executing config-script "e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx"... [10.10.25 21:53:54.188] [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [10.10.25 21:53:54.189] Executing config-script "user.ltx"... [10.10.25 21:53:54.218] Executing config-script "e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_default.ltx"... [10.10.25 21:53:54.219] [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. [10.10.25 21:53:54.219] Executing config-script "e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx"... [10.10.25 21:53:54.219] [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. [10.10.25 21:53:54.231] [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\user\user.ltx] successfully loaded. [10.10.25 21:53:54.231] SOUND: Selected device is OpenAL Soft [10.10.25 21:53:54.295] [OpenAL] EFX: present [10.10.25 21:53:54.295] Loading of [sEnvironment.xr] [10.10.25 21:53:54.311] ~ env id=[0] name=[identity] [10.10.25 21:53:54.312] ~ env id=[1] name=[default] [10.10.25 21:53:54.312] ~ env id=[2] name=[bathroom] [10.10.25 21:53:54.312] ~ env id=[3] name=[mountains] [10.10.25 21:53:54.312] ~ env id=[4] name=[yard] [10.10.25 21:53:54.312] ~ env id=[5] name=[room] [10.10.25 21:53:54.312] ~ env id=[6] name=[plant] [10.10.25 21:53:54.312] ~ env id=[7] name=[long_corridor] [10.10.25 21:53:54.312] ~ env id=[8] name=[open_space] [10.10.25 21:53:54.312] ~ env id=[9] name=[house] [10.10.25 21:53:54.312] ~ env id=[10] name=[forest] [10.10.25 21:53:54.312] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [10.10.25 21:53:54.330] Starting RENDER device... [10.10.25 21:53:54.341] * GPU [vendor:1002]-[device:6604]: AMD Radeon R7 M265 [10.10.25 21:53:54.505] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [10.10.25 21:53:54.506] * Texture memory: 2027 M [10.10.25 21:53:54.508] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [10.10.25 21:53:54.508] * GPU vertex cache: unrecognized, 24 [10.10.25 21:53:54.512] * DVB created: 4096K [10.10.25 21:53:54.513] * DIB created: 512K [10.10.25 21:53:55.055] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2] [10.10.25 21:53:55.090] ! Version conflict in shader 'models\lightplanes_00' [10.10.25 21:53:55.090] ! Version conflict in shader 'models\lightplanesself' [10.10.25 21:53:55.090] ! Version conflict in shader 'models\model_puh' [10.10.25 21:53:55.090] ! Version conflict in shader 'models\model_refl' [10.10.25 21:53:55.090] ! Version conflict in shader 'models\xbrainglass' [10.10.25 21:53:55.090] ! Version conflict in shader 'models\xdistortcolorlinv' [10.10.25 21:53:55.090] ! Version conflict in shader 'models\xglass' [10.10.25 21:53:55.090] ! Version conflict in shader 'models\xglass2' [10.10.25 21:53:55.090] ! Version conflict in shader 'models\xlens' [10.10.25 21:53:55.090] ! Version conflict in shader 'selflight_static' [10.10.25 21:53:55.132] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [10.10.25 21:53:55.353] !![IReaderBase::find_chunk_thm] THM [act\zom\zom] chunk [2072] fixed, wrong size = [27], correct size = [25] [10.10.25 21:53:55.353] !![IReaderBase::find_chunk_thm] THM [act\zom\zom3] chunk [2072] fixed, wrong size = [27], correct size = [25] [10.10.25 21:53:55.781] * HWDST/PCF supported and used [10.10.25 21:54:00.202] [CPSLibrary::LoadAll] count of *particles*.xr files: [2] [10.10.25 21:54:00.202] Load [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\particles_cop.xr] [10.10.25 21:54:00.211] cop format used for file [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\particles_cop.xr] [10.10.25 21:54:00.299] Load [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\particles.xr] [10.10.25 21:54:00.674] ! ParticleEffect [alexmx\amik_emti] with empty texture or shader. Cannot create shader for Visual! [10.10.25 21:54:00.674] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [10.10.25 21:54:00.674] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [10.10.25 21:54:00.674] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [10.10.25 21:54:00.674] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [10.10.25 21:54:00.674] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [10.10.25 21:54:00.844] ! ParticleEffect [anomaly2\effects\generator_sparks_main_04] with empty texture or shader. Cannot create shader for Visual! [10.10.25 21:54:01.742] --LUA version: [LuaJIT 2.1.0-beta3] [10.10.25 21:54:02.001] Starting engine... [10.10.25 21:54:42.101] Executing config-script "e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_low.ltx"... [10.10.25 21:54:42.170] ~ Invalid syntax in call to 'renderer' [10.10.25 21:54:42.171] ~ Valid arguments: renderer_r4 [10.10.25 21:54:42.171] ! Unknown command: r2_ssao_mode [10.10.25 21:54:42.171] [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_low.ltx] successfully loaded. [10.10.25 21:54:56.772] Executing config-script "e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_low.ltx"... [10.10.25 21:54:56.773] ~ Invalid syntax in call to 'renderer' [10.10.25 21:54:56.773] ~ Valid arguments: renderer_r4 [10.10.25 21:54:56.773] ! Unknown command: r2_ssao_mode [10.10.25 21:54:56.773] [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_low.ltx] successfully loaded. [10.10.25 21:54:56.815] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [10.10.25 21:54:56.815] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [10.10.25 21:54:56.902] [CHW::Reset] refCount of [pBaseZB]: [1] [10.10.25 21:54:56.902] [CHW::Reset] refCount of [pBaseRT]: [1] [10.10.25 21:54:56.906] * DVB created: 4096K [10.10.25 21:54:56.906] * DIB created: 512K [10.10.25 21:55:00.724] * RM_Dump: textures : 1375 [10.10.25 21:55:00.724] * RM_Dump: rtargets : 30 [10.10.25 21:55:00.724] * RM_Dump: vs : 27 [10.10.25 21:55:00.724] * RM_Dump: ps : 63 [10.10.25 21:55:00.724] * RM_Dump: dcl : 12 [10.10.25 21:55:00.724] * RM_Dump: states : 55 [10.10.25 21:55:00.724] * RM_Dump: tex_list : 1687 [10.10.25 21:55:00.724] * RM_Dump: matrices : 0 [10.10.25 21:55:00.724] * RM_Dump: lst_constants: 0 [10.10.25 21:55:00.724] * RM_Dump: v_passes : 2091 [10.10.25 21:55:00.724] * RM_Dump: v_elements: 2091 [10.10.25 21:55:00.724] * RM_Dump: v_shaders : 1163 [10.10.25 21:55:00.724] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [10.10.25 21:55:00.724] * GPU vertex cache: unrecognized, 24 [10.10.25 21:55:00.724] *** RESET [3951 ms] [10.10.25 21:55:00.872] Config-file [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\user\user.ltx] saved successfully [10.10.25 21:55:01.247] * MEMORY USAGE: 0 K [10.10.25 21:55:01.247] * End of synchronization A[1] R[1] [10.10.25 21:55:13.329] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [10.10.25 21:55:13.329] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [10.10.25 21:55:14.768] [CHW::Reset] refCount of [pBaseZB]: [1] [10.10.25 21:55:14.768] [CHW::Reset] refCount of [pBaseRT]: [1] [10.10.25 21:55:14.772] * DVB created: 4096K [10.10.25 21:55:14.772] * DIB created: 512K [10.10.25 21:55:18.899] * RM_Dump: textures : 1375 [10.10.25 21:55:18.899] * RM_Dump: rtargets : 30 [10.10.25 21:55:18.899] * RM_Dump: vs : 27 [10.10.25 21:55:18.899] * RM_Dump: ps : 63 [10.10.25 21:55:18.899] * RM_Dump: dcl : 12 [10.10.25 21:55:18.899] * RM_Dump: states : 55 [10.10.25 21:55:18.899] * RM_Dump: tex_list : 1687 [10.10.25 21:55:18.899] * RM_Dump: matrices : 0 [10.10.25 21:55:18.899] * RM_Dump: lst_constants: 0 [10.10.25 21:55:18.899] * RM_Dump: v_passes : 2091 [10.10.25 21:55:18.899] * RM_Dump: v_elements: 2091 [10.10.25 21:55:18.899] * RM_Dump: v_shaders : 1163 [10.10.25 21:55:18.899] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [10.10.25 21:55:18.899] * GPU vertex cache: unrecognized, 24 [10.10.25 21:55:18.899] *** RESET [5570 ms] [10.10.25 21:55:18.998] Config-file [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\user\user.ltx] saved successfully [10.10.25 21:55:19.413] * MEMORY USAGE: 0 K [10.10.25 21:55:19.413] * End of synchronization A[1] R[1] [10.10.25 21:55:25.858] Executing config-script "e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_default.ltx"... [10.10.25 21:55:25.858] [e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\config\rspec_default.ltx] successfully loaded. [10.10.25 21:56:10.416] * phase time: 0 ms [10.10.25 21:56:10.416] * phase cmem: 0 K [10.10.25 21:56:10.565] --LUA version: [LuaJIT 2.1.0-beta3] [10.10.25 21:56:10.589] * phase time: 173 ms [10.10.25 21:56:10.589] * phase cmem: 0 K [10.10.25 21:56:10.599] * Loading spawn registry... [10.10.25 21:56:11.481] Start load of custom waypoints... [10.10.25 21:56:11.499] Loaded 89 items from custom_waypoints, 60 from all.spawn was replaced! [10.10.25 21:56:11.499] End load of custom waypoints... [10.10.25 21:56:11.522] * 11119 spawn points are successfully loaded [10.10.25 21:56:11.522] * Loading objects... [10.10.25 21:56:12.240] * 21285 objects are successfully loaded [10.10.25 21:56:12.650] * 4 script vars are successfully loaded [10.10.25 21:56:13.909] * Game Фархад_quicksave is successfully loaded from file 'e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\user\savedgames\Фархад_quicksave.sav' (3.319s) [10.10.25 21:56:13.909] * phase time: 3319 ms [10.10.25 21:56:13.909] * phase cmem: 0 K [10.10.25 21:56:14.050] # Player not found. New player created. [10.10.25 21:56:14.050] * client : connection accepted - <> [10.10.25 21:56:14.068] * phase time: 158 ms [10.10.25 21:56:14.068] * phase cmem: 0 K [10.10.25 21:56:14.096] * phase time: 27 ms [10.10.25 21:56:14.096] * phase cmem: 0 K [10.10.25 21:56:16.420] --[ISpatial_DB::initialize] bbc is [0.4, 25.8, -14.6], bbd is [321.3, 61.1, 332.6] [10.10.25 21:56:16.420] --[ISpatial_DB::initialize] bbc is [0.4, 25.8, -14.6], bbd is [321.3, 61.1, 332.6] [10.10.25 21:56:16.434] * phase time: 2338 ms [10.10.25 21:56:16.434] * phase cmem: 0 K [10.10.25 21:56:22.107] * phase time: 5672 ms [10.10.25 21:56:22.107] * phase cmem: 0 K [10.10.25 21:56:22.112] * [Loading VB] 65529 verts, 2047 Kb [10.10.25 21:56:22.154] * [Loading VB] 65528 verts, 2047 Kb [10.10.25 21:56:22.181] * [Loading VB] 65531 verts, 2047 Kb [10.10.25 21:56:22.209] * [Loading VB] 65516 verts, 2047 Kb [10.10.25 21:56:22.225] * [Loading VB] 5226 verts, 163 Kb [10.10.25 21:56:22.238] * [Loading VB] 65535 verts, 2047 Kb [10.10.25 21:56:22.266] * [Loading VB] 65532 verts, 2047 Kb [10.10.25 21:56:22.294] * [Loading VB] 65534 verts, 2047 Kb [10.10.25 21:56:22.321] * [Loading VB] 65534 verts, 2047 Kb [10.10.25 21:56:22.350] * [Loading VB] 65507 verts, 2047 Kb [10.10.25 21:56:22.378] * [Loading VB] 65535 verts, 2047 Kb [10.10.25 21:56:22.405] * [Loading VB] 65532 verts, 2047 Kb [10.10.25 21:56:22.434] * [Loading VB] 65535 verts, 2047 Kb [10.10.25 21:56:22.462] * [Loading VB] 51231 verts, 1600 Kb [10.10.25 21:56:22.474] * [Loading VB] 65535 verts, 2047 Kb [10.10.25 21:56:22.502] * [Loading VB] 62237 verts, 1944 Kb [10.10.25 21:56:22.530] * [Loading IB] 1048572 indices, 2047 Kb [10.10.25 21:56:22.556] * [Loading IB] 1048572 indices, 2047 Kb [10.10.25 21:56:22.584] * [Loading IB] 1048575 indices, 2047 Kb [10.10.25 21:56:22.611] * [Loading IB] 1048575 indices, 2047 Kb [10.10.25 21:56:22.639] * [Loading IB] 1048575 indices, 2047 Kb [10.10.25 21:56:22.668] * [Loading IB] 1048572 indices, 2047 Kb [10.10.25 21:56:22.695] * [Loading IB] 1048569 indices, 2047 Kb [10.10.25 21:56:22.723] * [Loading IB] 866625 indices, 1692 Kb [10.10.25 21:56:22.763] * [Loading VB] 65533 verts, 767 Kb [10.10.25 21:56:22.778] * [Loading VB] 65533 verts, 767 Kb [10.10.25 21:56:22.792] * [Loading VB] 65533 verts, 767 Kb [10.10.25 21:56:22.805] * [Loading VB] 65535 verts, 767 Kb [10.10.25 21:56:22.818] * [Loading VB] 65530 verts, 767 Kb [10.10.25 21:56:22.818] * [Loading VB] 41425 verts, 485 Kb [10.10.25 21:56:22.835] * [Loading IB] 1048575 indices, 2047 Kb [10.10.25 21:56:22.861] * [Loading IB] 1048575 indices, 2047 Kb [10.10.25 21:56:22.889] * [Loading IB] 678084 indices, 1324 Kb [10.10.25 21:56:22.900] * phase time: 793 ms [10.10.25 21:56:22.900] * phase cmem: 0 K [10.10.25 21:56:22.953] * phase time: 53 ms [10.10.25 21:56:22.953] * phase cmem: 0 K [10.10.25 21:56:23.046] * [DETAILS] VertexConsts(256), Batch(61) [10.10.25 21:56:23.046] * [DETAILS] 34099 v(20), 23546 p [10.10.25 21:56:23.046] * [DETAILS] Batch(61), VB(665K), IB(137K) [10.10.25 21:56:23.154] * phase time: 200 ms [10.10.25 21:56:23.154] * phase cmem: 0 K [10.10.25 21:56:23.157] * Loading HOM: e:\games-8\remake 2025 Дежавю\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\levels\l02_garbage\level.hom [10.10.25 21:56:23.193] * phase time: 38 ms [10.10.25 21:56:23.193] * phase cmem: 0 K [10.10.25 21:56:23.202] * phase time: 8 ms [10.10.25 21:56:23.202] * phase cmem: 0 K [10.10.25 21:56:23.230] - Game configuring : Started [10.10.25 21:56:23.290] - Loading music tracks from 'l02_garbage_musics'... [10.10.25 21:56:23.345] ~ set_geometry_env id=0 name[plant]=environment id[6] [10.10.25 21:56:23.345] ~ set_geometry_env id=1 name[open_space]=environment id[8] [10.10.25 21:56:23.345] ~ set_geometry_env id=2 name[mountains]=environment id[3] [10.10.25 21:56:23.345] ~ set_geometry_env id=3 name[bathroom]=environment id[2] [10.10.25 21:56:23.345] ~ set_geometry_env id=4 name[long_corridor]=environment id[7] [10.10.25 21:56:23.346] - Game configuring : Finished [10.10.25 21:56:23.791] * phase time: 588 ms [10.10.25 21:56:23.791] * phase cmem: 0 K [10.10.25 21:56:23.792] CResourceManager::DeferredUpload [MT] -> START, size = [2090] [10.10.25 21:56:30.851] ! Fallback to default bump map: build_details_bump [10.10.25 21:56:31.398] ! Fallback to default bump map: build_details_bump# [10.10.25 21:58:24.782] CResourceManager::DeferredUpload -> END [10.10.25 21:58:24.782] * t-report - base: 2084, 2218699 K [10.10.25 21:58:24.782] * t-report - lmap: 6, 6144 K [10.10.25 21:58:24.785] * phase time: 120993 ms [10.10.25 21:58:24.785] * phase cmem: 0 K [10.10.25 21:58:24.987] * phase time: 201 ms [10.10.25 21:58:24.987] * phase cmem: 0 K [10.10.25 21:58:25.007] -------------------------------------------------------------------------------- [10.10.25 21:58:25.007] [8076MB] physical memory installed, [2989MB] available, [62] percent of memory in use [10.10.25 21:58:25.007] PageFile usage: [8652MB], Peak PageFile usage: [8652MB] [10.10.25 21:58:25.007] -------------------------------------------------------------------------------- [10.10.25 21:58:25.007] * [ D3D ]: textures[2224843 K] [10.10.25 21:58:25.007] * [x-ray]: process heap[0 K], render[0 K] [10.10.25 21:58:25.007] * [x-ray]: economy: strings[13275 K], smem[8224 K] [10.10.25 21:58:36.526] ! Fallback to default bump map: nestandart\duty\buttbag2_bump# [10.10.25 21:58:36.609] ! Fallback to default bump map: nestandart\duty\armor_p5_bump# [10.10.25 21:58:36.846] ! Fallback to default bump map: nestandart\duty\buckle_m_bump# [10.10.25 21:58:37.953] ! Fallback to default bump map: nestandart\duty\turniket_bump# [10.10.25 21:58:46.581] ! Fallback to default bump map: gscfokya\shared_faces_gen_bump# [10.10.25 21:58:46.798] ! Fallback to default bump map: gscfokya\sta\nvc_sviter_1_bump# [10.10.25 21:58:47.270] ! Fallback to default bump map: gscfokya\band\band_plash1_bump# [10.10.25 21:58:48.075] ! Fallback to default bump map: gscfokya\band\plash1_hood_bump# [10.10.25 21:58:48.747] ! Fallback to default bump map: gscfokya\shared_hand_st_2_bump# [10.10.25 21:58:48.891] ! Fallback to default bump map: gscfokya\sta\t_mon_atchms_bump# [10.10.25 21:58:49.025] ! Fallback to default bump map: gscfokya\free\free_boot_1_bump# [10.10.25 21:58:49.150] ! Fallback to default bump map: gscfokya\nebo\nebo_lower4_bump# [10.10.25 21:58:49.301] ! Fallback to default bump map: gscfokya\shared_balaclava_bump# [10.10.25 21:58:52.284] ! Fallback to default bump map: gscfokya\sta\sta_kapushon_bump# [10.10.25 21:58:53.036] ! Fallback to default bump map: gscfokya\sta\sta_low_up_1_bump# [10.10.25 21:58:53.655] ! Fallback to default bump map: gscfokya\sta\sta_kobura_1_bump# [10.10.25 21:58:54.124] ! Fallback to default bump map: gscfokya\sta\ntr_ballonas_bump# [10.10.25 21:58:54.598] ! Fallback to default bump map: gscfokya\sta\sta_podsum_r_bump# [10.10.25 21:58:54.749] ! Fallback to default bump map: gscfokya\shared_shoes_st2_bump# [10.10.25 21:58:54.962] ! Fallback to default bump map: gscfokya\shared_gloves_01_bump# [10.10.25 21:58:55.125] ! Fallback to default bump map: gscfokya\sta\sta_podsumok_bump# [10.10.25 21:58:55.296] ! Fallback to default bump map: gscfokya\free\free_gasm_1_bump# [10.10.25 21:59:02.848] ! Fallback to default bump map: gscfokya\mutants\dog_grey_bump# [10.10.25 21:59:36.537] * MEMORY USAGE: 0 K [10.10.25 21:59:36.537] * End of synchronization A[1] R[1] [10.10.25 21:59:36.555] * phase time: 71770 ms [10.10.25 21:59:36.555] * phase cmem: 0 K [10.10.25 21:59:43.790] ! Cannot find saved game ~[инфо_лог]:[se_respawn]:[execute]: спавнер: generators_chimera_respawn срок срабатывания: 07/04/2013 12:57 сейчас: 07/04/2013 13:04 [10.10.25 22:01:28.888] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CModelPool::Instance_Load [error]File : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp [error]Line : 100 [error]Description : Can't find model file 'physics\anomaly\artefact_spiral2.ogf'. [10.10.25 22:01:28.888] ***************************[ScriptCrashHandler]********************************** [10.10.25 22:01:28.888] stack traceback: [10.10.25 22:01:28.888] ********************************************************************************* [10.10.25 22:01:28.888] ******************************************************************************** [10.10.25 22:01:28.888] !![LogStackTrace] Thread: [X-RAY Primary thread] [10.10.25 22:01:40.280] !!stack trace: ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63EFCDC35], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63EFB8F5E], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63EFB93F2], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63EFB9673], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->247] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63F006555], Fun: [CModelPool::Instance_Load()] + [301 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp-->103] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63F00701A], Fun: [CModelPool::Create()] + [830 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp-->251] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63EF667B4], Fun: [CObject::cNameVisual_set()] + [188 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\xr_object.cpp-->36] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63EF67530], Fun: [CObject::Load()] + [1752 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\xr_object.cpp-->168] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63F2FB7F8], Fun: [CInventoryItemObject::Load()] + [36 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\inventory_item_object.cpp-->25] + [5 byte(s)] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63F2A8BD1], Fun: [CHudItemObject::Load()] + [21 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\hud_item_object.cpp-->26] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63F4B7BF4], Fun: [CArtefact::Load()] + [36 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Artifact.cpp-->99] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63F2E1A11], Fun: [CGraviArtefact::Load()] + [21 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\GraviArtifact.cpp-->50] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63F34DE11], Fun: [CLevel::g_sv_Spawn()] + [221 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->102] + [75 byte(s)] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63F34D9D5], Fun: [CLevel::cl_Process_Spawn()] + [385 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->50] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63F23B902], Fun: [CLevel::ProcessGameEvents()] + [386 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->373] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63F23BBDA], Fun: [CLevel::OnFrame()] + [686 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\Level.cpp-->396] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63EF97257], Fun: [CRegistrator::Process()] + [87 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->109] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63EF96CE3], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->413] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63EF95E85], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->185] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63EF969CF], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63EF5FE46], Fun: [Startup()] + [1366 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->204] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63EF604A9], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->408] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63EF6063B], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->429] ! Module: [E:\Games-8\Remake 2025 Дежавю\S.T.A.L.K.E.R. Shadow of Chernobyl\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF63F74E2EE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF8DB027374], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF8DC49CC91], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [10.10.25 22:01:40.280] ********************************************************************************