[2026-02-02 21:20:39.644][13028] ####################[+MIMALLOC+]#################### [2026-02-02 21:20:39.645][13028] heap stats: peak total freed current unit count [2026-02-02 21:20:39.645][13028] reserved: 1.0 GiB 1.0 GiB 0 1.0 GiB [2026-02-02 21:20:39.645][13028] committed: 32.0 MiB 32.0 MiB 0 32.0 MiB [2026-02-02 21:20:39.645][13028] reset: 0 [2026-02-02 21:20:39.645][13028] purged: 0 [2026-02-02 21:20:39.645][13028] touched: 64.2 KiB 64.2 KiB 0 64.2 KiB not all freed [2026-02-02 21:20:39.645][13028] segments: 1 1 0 1 not all freed! [2026-02-02 21:20:39.645][13028] -abandoned: 0 0 0 0 ok [2026-02-02 21:20:39.645][13028] -cached: 0 0 0 0 ok [2026-02-02 21:20:39.645][13028] pages: 0 0 0 0 ok [2026-02-02 21:20:39.645][13028] -abandoned: 0 0 0 0 ok [2026-02-02 21:20:39.645][13028] -extended: 0 [2026-02-02 21:20:39.645][13028] -noretire: 0 [2026-02-02 21:20:39.645][13028] mmaps: 0 [2026-02-02 21:20:39.645][13028] commits: 1 [2026-02-02 21:20:39.645][13028] resets: 0 [2026-02-02 21:20:39.645][13028] purges: 0 [2026-02-02 21:20:39.645][13028] threads: 0 0 0 0 ok [2026-02-02 21:20:39.645][13028] searches: 0.0 avg [2026-02-02 21:20:39.645][13028] numa nodes: 1 [2026-02-02 21:20:39.645][13028] elapsed: 0.013 s [2026-02-02 21:20:39.645][13028] process: user: 0.031 s, system: 0.046 s, faults: 4958, rss: 16.6 MiB, commit: 40.3 MiB [2026-02-02 21:20:39.645][13028] ####################[-MIMALLOC-]#################### [2026-02-02 21:20:39.645][13028] ! memory pool disabled due to available memory limit [2026-02-02 21:20:39.645][13028] * Detected CPU: Intel(R) Core(TM) i9-14900KF [GenuineIntel], F6/M183/S1 [2026-02-02 21:20:39.645][13028] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [2026-02-02 21:20:39.645][13028] * CPU cores: [24], threads: [32] [2026-02-02 21:20:39.645][13028] * CPU0 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU1 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU2 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU3 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU4 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU5 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU6 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU7 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU8 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU9 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU10 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU11 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU12 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU13 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU14 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU15 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU16 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU17 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU18 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU19 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU20 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU21 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU22 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU23 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU24 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU25 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU26 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU27 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU28 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU29 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU30 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] * CPU31 current freq: 3200 MHz, max freq: 3200 MHz [2026-02-02 21:20:39.645][13028] Initializing File System... [2026-02-02 21:20:39.646][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20864893] [2026-02-02 21:20:39.663][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020] [2026-02-02 21:20:39.670][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531] [2026-02-02 21:20:39.675][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412] [2026-02-02 21:20:39.677][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948] [2026-02-02 21:20:39.700][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758] [2026-02-02 21:20:39.949][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415] [2026-02-02 21:20:39.974][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613] [2026-02-02 21:20:39.995][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143] [2026-02-02 21:20:40.005][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594] [2026-02-02 21:20:40.019][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901] [2026-02-02 21:20:40.036][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018] [2026-02-02 21:20:40.053][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420] [2026-02-02 21:20:40.070][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328] [2026-02-02 21:20:40.087][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432] [2026-02-02 21:20:40.098][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936] [2026-02-02 21:20:40.116][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142] [2026-02-02 21:20:40.134][13028] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [222632773] [2026-02-02 21:20:40.137][13028] using fs-ltx: [fsgame.ltx] [2026-02-02 21:20:40.137][13028] --Found FS dir: [c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\] [2026-02-02 21:20:40.137][13028] items: [7] [2026-02-02 21:20:40.138][13028] --Found FS dir: [c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\] [2026-02-02 21:20:40.138][13028] items: [3] [2026-02-02 21:20:40.138][13028] FS: 81119 files cached, 0Kb memory used. [2026-02-02 21:20:40.138][13028] Init FileSystem 0.492989 sec [2026-02-02 21:20:40.139][13028] ~ Logging initialized. FIle c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_Ñåðæ_2026-02-02_21-20-40.log. [2026-02-02 21:20:40.139][13028] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28] [2026-02-02 21:20:40.139][13028] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L] [2026-02-02 21:20:40.139][13028] Working Directory: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64] [2026-02-02 21:20:40.139][13028] CommandLine: ["C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"] [2026-02-02 21:20:40.139][13028] Main thread id=0 [2026-02-02 21:20:40.140][18192] Pool thread id=2 [2026-02-02 21:20:40.140][17584] Pool thread id=5 [2026-02-02 21:20:40.140][ 4260] Pool thread id=3 [2026-02-02 21:20:40.140][18096] Pool thread id=6 [2026-02-02 21:20:40.140][16060] Pool thread id=4 [2026-02-02 21:20:40.140][20012] Pool thread id=7 [2026-02-02 21:20:40.140][20464] Pool thread id=1 [2026-02-02 21:20:40.141][20440] Pool thread id=8 [2026-02-02 21:20:40.141][18812] Pool thread id=10 [2026-02-02 21:20:40.141][ 7028] Pool thread id=11 [2026-02-02 21:20:40.141][15860] Pool thread id=13 [2026-02-02 21:20:40.141][ 4912] Pool thread id=12 [2026-02-02 21:20:40.141][19516] Pool thread id=9 [2026-02-02 21:20:40.141][20264] Pool thread id=29 [2026-02-02 21:20:40.141][20396] Pool thread id=16 [2026-02-02 21:20:40.141][18232] Pool thread id=15 [2026-02-02 21:20:40.141][16768] Pool thread id=17 [2026-02-02 21:20:40.141][17720] Pool thread id=22 [2026-02-02 21:20:40.141][20080] Pool thread id=19 [2026-02-02 21:20:40.141][13808] Pool thread id=23 [2026-02-02 21:20:40.141][ 9304] Pool thread id=21 [2026-02-02 21:20:40.141][ 1668] Pool thread id=20 [2026-02-02 21:20:40.141][11176] Pool thread id=18 [2026-02-02 21:20:40.141][19824] Pool thread id=24 [2026-02-02 21:20:40.141][13028] TTAPI number of threads: [32] [2026-02-02 21:20:40.141][17080] Pool thread id=25 [2026-02-02 21:20:40.141][ 7072] Pool thread id=27 [2026-02-02 21:20:40.141][ 4320] Pool thread id=26 [2026-02-02 21:20:40.141][15864] Pool thread id=14 [2026-02-02 21:20:40.141][20096] Pool thread id=28 [2026-02-02 21:20:40.141][17484] Pool thread id=30 [2026-02-02 21:20:40.141][16012] Pool thread id=31 [2026-02-02 21:20:40.141][20168] Pool thread id=32 [2026-02-02 21:20:40.141][13028] ~ Apply system_mods.ltx... [2026-02-02 21:20:40.203][13028] ~ [InitSettings] duration [61]ms. [2026-02-02 21:20:40.203][13028] [shader_params_export] section found!!! [2026-02-02 21:20:40.203][13028] Initializing Engine... [2026-02-02 21:20:40.203][13028] Starting INPUT device... [2026-02-02 21:20:40.210][13028] -------------------------------------------------------------------------------- [2026-02-02 21:20:40.210][13028] ####################[+MIMALLOC+]#################### [2026-02-02 21:20:40.210][13028] heap stats: peak total freed current unit count [2026-02-02 21:20:40.210][13028] reserved: 2.0 GiB 2.0 GiB 0 2.0 GiB [2026-02-02 21:20:40.210][13028] committed: 102.2 MiB 129.6 MiB 27.4 MiB 102.2 MiB [2026-02-02 21:20:40.210][13028] reset: 0 [2026-02-02 21:20:40.210][13028] purged: 26.4 MiB [2026-02-02 21:20:40.210][13028] touched: 64.2 KiB 192.7 KiB 41.7 MiB -41.5 MiB ok [2026-02-02 21:20:40.210][13028] segments: 3 3 0 3 not all freed! [2026-02-02 21:20:40.210][13028] -abandoned: 0 0 0 0 ok [2026-02-02 21:20:40.210][13028] -cached: 0 0 0 0 ok [2026-02-02 21:20:40.210][13028] pages: 0 0 220 -220 ok [2026-02-02 21:20:40.210][13028] -abandoned: 0 0 0 0 ok [2026-02-02 21:20:40.210][13028] -extended: 0 [2026-02-02 21:20:40.210][13028] -noretire: 0 [2026-02-02 21:20:40.210][13028] mmaps: 0 [2026-02-02 21:20:40.210][13028] commits: 361 [2026-02-02 21:20:40.210][13028] resets: 0 [2026-02-02 21:20:40.210][13028] purges: 5 [2026-02-02 21:20:40.210][13028] threads: 32 32 0 32 not all freed! [2026-02-02 21:20:40.210][13028] searches: 0.0 avg [2026-02-02 21:20:40.210][13028] numa nodes: 1 [2026-02-02 21:20:40.210][13028] elapsed: 0.578 s [2026-02-02 21:20:40.210][13028] process: user: 0.562 s, system: 0.078 s, faults: 27016, rss: 96.1 MiB, commit: 115.0 MiB [2026-02-02 21:20:40.210][13028] ####################[-MIMALLOC-]#################### [2026-02-02 21:20:40.210][13028] [32557MB] physical memory installed, [26695MB] available, [18] percent of memory in use [2026-02-02 21:20:40.210][13028] PageFile total: [24000MB], free~ [22953MB] [2026-02-02 21:20:40.210][13028] Engine memory usage (Working Set): [96MB], peak: [96MB] [2026-02-02 21:20:40.210][13028] Engine memory usage (Commit Charge): [115MB], peak: [115MB] [2026-02-02 21:20:40.210][13028] -------------------------------------------------------------------------------- [2026-02-02 21:20:40.211][13028] * [ D3D ]: textures count [0] [2026-02-02 21:20:40.211][13028] * [ D3D ]: textures[0 K] [2026-02-02 21:20:40.211][13028] * [x-ray]: process heap[0 K], render[0 K] [2026-02-02 21:20:40.211][13028] * [x-ray]: economy: strings[29185 K], smem[0 K] [2026-02-02 21:20:40.211][13028] ~ Load sounds.ltx... [2026-02-02 21:20:40.211][13028] SOUND: OpenAL: enumerate devices... [2026-02-02 21:20:40.229][13028] SOUND: OpenAL: Default sound device name is [Динамики (High Definition Audio Device)] [2026-02-02 21:20:40.229][13028] SOUND: OpenAL: All available devices: [2026-02-02 21:20:40.229][13028] 1. Динамики (High Definition Audio Device) (full name [OpenAL Soft on Динамики (High Definition Audio Device)]). al_soft [1] [2026-02-02 21:20:40.229][13028] Executing config-script "c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"... [2026-02-02 21:20:40.229][13028] ! cant find corresponding [id] for action_name [cam_zoom_in] [2026-02-02 21:20:40.229][13028] ! cant find corresponding [id] for action_name [cam_zoom_out] [2026-02-02 21:20:40.229][13028] [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded. [2026-02-02 21:20:40.229][13028] Executing config-script "user.ltx"... [2026-02-02 21:20:40.229][13028] Executing config-script "c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"... [2026-02-02 21:20:40.229][13028] ~ Invalid syntax in call to 'snd_device' [2026-02-02 21:20:40.229][13028] ~ Valid arguments: Динамики (High Definition Audio Device) [2026-02-02 21:20:40.229][13028] [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded. [2026-02-02 21:20:40.229][13028] Executing config-script "c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"... [2026-02-02 21:20:40.229][13028] ! cant find corresponding [id] for action_name [cam_zoom_in] [2026-02-02 21:20:40.229][13028] ! cant find corresponding [id] for action_name [cam_zoom_out] [2026-02-02 21:20:40.229][13028] [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded. [2026-02-02 21:20:40.230][13028] ~ Invalid syntax in call to 'r_pnv_washout_thresh' [2026-02-02 21:20:40.230][13028] ~ Valid arguments: float value in range [0.10000,0.90000] [2026-02-02 21:20:40.230][13028] [c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded. [2026-02-02 21:20:40.230][13028] SOUND: Selected device is [Динамики (High Definition Audio Device)] [2026-02-02 21:20:40.233][13028] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0 [2026-02-02 21:20:40.233][13028] [OpenAL] EFX: present [2026-02-02 21:20:40.233][13028] Loading of [senvironment.xr] [2026-02-02 21:20:40.233][13028] ~ env id=[0] name=[identity] [2026-02-02 21:20:40.233][13028] ~ env id=[1] name=[default] [2026-02-02 21:20:40.233][13028] ~ env id=[2] name=[bathroom] [2026-02-02 21:20:40.233][13028] ~ env id=[3] name=[mountains] [2026-02-02 21:20:40.233][13028] ~ env id=[4] name=[yard] [2026-02-02 21:20:40.233][13028] ~ env id=[5] name=[room] [2026-02-02 21:20:40.233][13028] ~ env id=[6] name=[plant] [2026-02-02 21:20:40.233][13028] ~ env id=[7] name=[long_corridor] [2026-02-02 21:20:40.233][13028] ~ env id=[8] name=[open_space] [2026-02-02 21:20:40.233][13028] ~ env id=[9] name=[house] [2026-02-02 21:20:40.233][13028] ~ env id=[10] name=[forest] [2026-02-02 21:20:40.233][13028] * sound : cache: 131076 kb, 7609 lines, 17640 bpl [2026-02-02 21:20:40.234][13028] Starting RENDER device... [2026-02-02 21:20:40.235][13028] * Avail GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti [2026-02-02 21:20:40.235][13028] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver [2026-02-02 21:20:40.235][13028] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE [2026-02-02 21:20:40.235][13028] Dedicated VRAM: 4004 MB (4198498304 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 16278 MB (17069283328 bytes) CurrentUsage: 0 MB (0 bytes) Budget: 3403 MB (3568723559 bytes) [2026-02-02 21:20:40.235][13028] * Selected GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti [2026-02-02 21:20:40.321][13028] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [2026-02-02 21:20:40.322][13028] * Texture memory: 4004 M [2026-02-02 21:20:40.331][13028] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [2026-02-02 21:20:40.331][13028] * GPU vertex cache: unrecognized, 24 [2026-02-02 21:20:40.331][13028] * DVB created: 4096K [2026-02-02 21:20:40.331][13028] * DIB created: 512K [2026-02-02 21:20:40.338][13028] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1] [2026-02-02 21:20:40.341][13028] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [2026-02-02 21:20:40.384][13028] * HWDST/PCF supported and used [2026-02-02 21:20:40.384][13028] Export custom shader params... [2026-02-02 21:20:40.384][13028] Export custom shader param [breath_idx] [2026-02-02 21:20:40.384][13028] Export custom shader param [breath_size] [2026-02-02 21:20:40.384][13028] Export custom shader param [device_inertia] [2026-02-02 21:20:40.384][13028] Export custom shader param [gasmask_inertia] [2026-02-02 21:20:40.384][13028] Export custom shader param [heat_fade_distance] [2026-02-02 21:20:40.384][13028] Export custom shader param [heat_vision_blurring] [2026-02-02 21:20:40.384][13028] Export custom shader param [heat_vision_steps] [2026-02-02 21:20:40.384][13028] Export custom shader param [pnv_color] [2026-02-02 21:20:40.384][13028] Export custom shader param [pnv_color_old] [2026-02-02 21:20:40.384][13028] Export custom shader param [pnv_params_old] [2026-02-02 21:20:40.384][13028] Export custom shader param [pp_img_cg] [2026-02-02 21:20:40.384][13028] Export custom shader done!!! [2026-02-02 21:20:42.587][13028] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx] [2026-02-02 21:20:42.587][13028] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\vis_prefetch.ltx] [2026-02-02 21:20:42.595][13028] [CPSLibrary::LoadAll] count of *particles*.xr files: [3] [2026-02-02 21:20:42.598][13028] Load [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2026-02-02 21:20:42.598][13028] cop format used for file [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2026-02-02 21:20:42.626][13028] Load [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr] [2026-02-02 21:20:42.649][13028] Load [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2026-02-02 21:20:42.649][13028] cop format used for file [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2026-02-02 21:20:42.694][13028] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [2026-02-02 21:20:42.694][13028] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [2026-02-02 21:20:42.694][13028] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [2026-02-02 21:20:42.694][13028] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [2026-02-02 21:20:42.694][13028] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [2026-02-02 21:20:42.933][13028] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1] [2026-02-02 21:20:42.941][13028] --LUA version: [LuaJIT 2.1.0-beta3] [2026-02-02 21:20:42.941][13028] get_current_kx()=0.75 [2026-02-02 21:20:42.941][13028] full_name=c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2026-02-02 21:20:43.011][13028] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon [2026-02-02 21:20:43.011][13028] OS Version major: 10 minor: 0, build: 19045. Server OS: no [2026-02-02 21:20:43.011][13028] Starting engine... [2026-02-02 21:20:43.011][13028] Main thread id=[13028] [2026-02-02 21:20:43.037][13808] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg] [2026-02-02 21:20:43.037][ 7072] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg] [2026-02-02 21:20:43.037][20012] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg] [2026-02-02 21:20:43.037][18232] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg] [2026-02-02 21:20:43.037][ 7072] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg] [2026-02-02 21:20:43.038][ 7072] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg] [2026-02-02 21:20:43.038][20012] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg] [2026-02-02 21:20:43.038][20396] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg] [2026-02-02 21:20:43.038][13808] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg] [2026-02-02 21:20:43.038][18232] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg] [2026-02-02 21:20:43.038][20012] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg] [2026-02-02 21:20:43.038][20396] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg] [2026-02-02 21:20:43.038][ 7072] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg] [2026-02-02 21:20:43.038][16012] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg] [2026-02-02 21:20:43.038][13808] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg] [2026-02-02 21:20:43.038][18232] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg] [2026-02-02 21:20:43.038][20012] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg] [2026-02-02 21:20:43.038][13808] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg] [2026-02-02 21:20:43.038][20396] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg] [2026-02-02 21:20:43.038][18232] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg] [2026-02-02 21:20:43.038][20012] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg] [2026-02-02 21:20:43.038][13808] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg] [2026-02-02 21:20:43.038][16012] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg] [2026-02-02 21:20:43.038][20396] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg] [2026-02-02 21:20:43.039][13808] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg] [2026-02-02 21:20:43.039][20012] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg] [2026-02-02 21:20:43.039][16012] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg] [2026-02-02 21:20:43.039][20396] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg] [2026-02-02 21:20:43.039][18232] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg] [2026-02-02 21:20:43.039][11176] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg] [2026-02-02 21:20:43.039][16012] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg] [2026-02-02 21:20:43.039][20396] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg] [2026-02-02 21:20:43.039][18232] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg] [2026-02-02 21:20:43.040][16012] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg] [2026-02-02 21:20:43.040][11176] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg] [2026-02-02 21:20:43.040][16012] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg] [2026-02-02 21:20:43.040][11176] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg] [2026-02-02 21:20:43.040][11176] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg] [2026-02-02 21:20:43.041][13028] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.007 s.] [2026-02-02 21:20:43.041][13028] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.029 s.] [2026-02-02 21:20:43.059][13028] ~ Autoload files [44] from [gameplay\info_portions\*.xml]! [2026-02-02 21:20:43.063][13028] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]! [2026-02-02 21:20:43.077][13028] ~ Autoload files [38] from [gameplay\dialogs\*.xml]! [2026-02-02 21:20:43.083][13028] ~ Autoload files [11] from [gameplay\profiles\*.xml]! [2026-02-02 21:20:43.115][13028] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]! [2026-02-02 21:20:43.410][13028] ~ Autoload lang files [131] from [text\rus\*.xml]! [2026-02-02 21:20:44.543][13028] ! Can't find texture [ui_white_rect] [2026-02-02 21:21:30.053][13028] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0] [2026-02-02 21:21:30.053][13028] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries [2026-02-02 21:21:30.062][13028] * DVB created: 4096K [2026-02-02 21:21:30.062][13028] * DIB created: 512K [2026-02-02 21:21:32.261][13028] * RM_Dump: textures : 3235 [2026-02-02 21:21:32.261][13028] * RM_Dump: rtargets : 42 [2026-02-02 21:21:32.261][13028] * RM_Dump: vs : 35 [2026-02-02 21:21:32.261][13028] * RM_Dump: ps : 96 [2026-02-02 21:21:32.261][13028] * RM_Dump: dcl : 14 [2026-02-02 21:21:32.261][13028] * RM_Dump: states : 69 [2026-02-02 21:21:32.261][13028] * RM_Dump: tex_list : 1336 [2026-02-02 21:21:32.261][13028] * RM_Dump: matrices : 0 [2026-02-02 21:21:32.261][13028] * RM_Dump: lst_constants: 0 [2026-02-02 21:21:32.261][13028] * RM_Dump: v_passes : 1703 [2026-02-02 21:21:32.261][13028] * RM_Dump: v_elements: 1703 [2026-02-02 21:21:32.261][13028] * RM_Dump: v_shaders : 933 [2026-02-02 21:21:32.261][13028] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [2026-02-02 21:21:32.261][13028] * GPU vertex cache: unrecognized, 24 [2026-02-02 21:21:32.261][13028] *** RESET [0 ms] [2026-02-02 21:21:32.276][13028] Config-file [c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully [2026-02-02 21:21:32.569][13028] * MEMORY USAGE: 0 K [2026-02-02 21:21:32.569][13028] * End of synchronization A[1] R[1] [2026-02-02 21:21:33.190][13028] [rescan_physical_path] files count before: [81119] [2026-02-02 21:21:33.190][13028] [rescan_physical_path] files count after: [81119] [2026-02-02 21:21:34.288][13028] Starting server... [2026-02-02 21:21:34.465][13028] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter... [2026-02-02 21:21:34.502][13028] * phase time: 0 ms [2026-02-02 21:21:34.502][13028] * phase cmem: 0 K [2026-02-02 21:21:34.507][13028] * phase time: 4 ms [2026-02-02 21:21:34.507][13028] * phase cmem: 0 K [2026-02-02 21:21:34.522][13028] --LUA version: [LuaJIT 2.1.0-beta3] [2026-02-02 21:21:34.522][13028] get_current_kx()=0.75 [2026-02-02 21:21:34.522][13028] full_name=c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2026-02-02 21:21:34.525][13028] start_game_callback() start [2026-02-02 21:21:34.532][13028] $game_configs$ content: [2026-02-02 21:21:34.532][13028] $game_scripts$ content: [2026-02-02 21:21:34.532][13028] $game_shaders$ content: [2026-02-02 21:21:34.532][13028] start_game_callback() end [2026-02-02 21:21:34.532][13028] * phase time: 25 ms [2026-02-02 21:21:34.532][13028] * phase cmem: 0 K [2026-02-02 21:21:34.537][13028] * Loading spawn registry... [2026-02-02 21:21:35.059][13028] Start load of custom waypoints... [2026-02-02 21:21:35.063][13028] Loaded 309 items from custom_waypoints, 36 from all.spawn was replaced! [2026-02-02 21:21:35.063][13028] End load of custom waypoints... [2026-02-02 21:21:35.063][13028] build_story_spawns start... [2026-02-02 21:21:35.067][13028] build_root_spawns start... [2026-02-02 21:21:35.067][13028] process_spawns m_temp0 start... [2026-02-02 21:21:35.067][13028] process_spawns m_temp1 start... [2026-02-02 21:21:35.067][13028] * 15525 spawn points are successfully loaded [2026-02-02 21:21:35.067][13028] * Loading objects... [2026-02-02 21:21:35.257][13028] * 25545 objects are successfully loaded [2026-02-02 21:21:35.306][13028] ! Invalid ogg-comment version, file: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg] [2026-02-02 21:21:35.403][13028] * 4280 script vars are successfully loaded [2026-02-02 21:21:35.405][13028] ~~~ db.ver: 7 [2026-02-02 21:21:36.027][13028] * Game Ñåðæ Äåíü 1. [Êîðäîí] Íàéòè Ñòðåëêà is successfully loaded from file 'c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Ñåðæ Äåíü 1. [Êîðäîí] Íàéòè Ñòðåëêà.sav' (1.494s) [2026-02-02 21:21:36.027][13028] * phase time: 1494 ms [2026-02-02 21:21:36.027][13028] * phase cmem: 0 K [2026-02-02 21:21:36.038][13028] # New player created! [2026-02-02 21:21:36.038][13028] * client : connection accepted - <> [2026-02-02 21:21:36.041][13028] * phase time: 14 ms [2026-02-02 21:21:36.041][13028] * phase cmem: 0 K [2026-02-02 21:21:36.046][13028] * phase time: 5 ms [2026-02-02 21:21:36.046][13028] * phase cmem: 0 K [2026-02-02 21:21:36.657][13028] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7] [2026-02-02 21:21:36.657][13028] --[ISpatial_DB::initialize] bbc is [43.8, -40.4, 88.9], bbd is [722.7, 151.9, 722.7] [2026-02-02 21:21:36.661][13028] ~ LevelResources load... [2026-02-02 21:21:36.661][13028] ~ LevelResources - base: 3248, 8770 K [2026-02-02 21:21:36.662][13028] ~ LevelResources - lmap: 0, 0 K [2026-02-02 21:21:36.662][13028] * phase time: 615 ms [2026-02-02 21:21:36.662][13028] * phase cmem: 0 K [2026-02-02 21:21:37.286][13028] * phase time: 624 ms [2026-02-02 21:21:37.286][13028] * phase cmem: 0 K [2026-02-02 21:21:37.287][13028] * [Loading VB] 65532 verts, 2047 Kb [2026-02-02 21:21:37.288][13028] * [Loading VB] 65530 verts, 2047 Kb [2026-02-02 21:21:37.290][13028] * [Loading VB] 65531 verts, 2047 Kb [2026-02-02 21:21:37.298][13028] * [Loading VB] 65532 verts, 2047 Kb [2026-02-02 21:21:37.299][13028] * [Loading VB] 60327 verts, 1885 Kb [2026-02-02 21:21:37.311][13028] * [Loading VB] 65531 verts, 2047 Kb [2026-02-02 21:21:37.315][13028] * [Loading VB] 65534 verts, 2047 Kb [2026-02-02 21:21:37.316][13028] * [Loading VB] 65535 verts, 2047 Kb [2026-02-02 21:21:37.327][13028] * [Loading VB] 65534 verts, 2047 Kb [2026-02-02 21:21:37.342][13028] * [Loading VB] 65534 verts, 2047 Kb [2026-02-02 21:21:37.347][13028] * [Loading VB] 65534 verts, 2047 Kb [2026-02-02 21:21:37.348][13028] * [Loading VB] 46354 verts, 1448 Kb [2026-02-02 21:21:37.348][13028] * [Loading VB] 65533 verts, 2047 Kb [2026-02-02 21:21:37.349][13028] * [Loading VB] 65535 verts, 2047 Kb [2026-02-02 21:21:37.350][13028] * [Loading VB] 65535 verts, 2047 Kb [2026-02-02 21:21:37.350][13028] * [Loading VB] 65530 verts, 2047 Kb [2026-02-02 21:21:37.351][13028] * [Loading VB] 65532 verts, 2047 Kb [2026-02-02 21:21:37.351][13028] * [Loading VB] 65535 verts, 2047 Kb [2026-02-02 21:21:37.352][13028] * [Loading VB] 53153 verts, 1661 Kb [2026-02-02 21:21:37.353][13028] * [Loading VB] 50229 verts, 1569 Kb [2026-02-02 21:21:37.353][13028] * [Loading IB] 1048575 indices, 2047 Kb [2026-02-02 21:21:37.354][13028] * [Loading IB] 1048575 indices, 2047 Kb [2026-02-02 21:21:37.354][13028] * [Loading IB] 1048575 indices, 2047 Kb [2026-02-02 21:21:37.355][13028] * [Loading IB] 1048575 indices, 2047 Kb [2026-02-02 21:21:37.356][13028] * [Loading IB] 1048575 indices, 2047 Kb [2026-02-02 21:21:37.363][13028] * [Loading IB] 1048575 indices, 2047 Kb [2026-02-02 21:21:37.378][13028] * [Loading IB] 1048575 indices, 2047 Kb [2026-02-02 21:21:37.385][13028] * [Loading IB] 1048575 indices, 2047 Kb [2026-02-02 21:21:37.386][13028] * [Loading IB] 1048575 indices, 2047 Kb [2026-02-02 21:21:37.387][13028] * [Loading IB] 670515 indices, 1309 Kb [2026-02-02 21:21:37.387][13028] * [Loading IB] 960834 indices, 1876 Kb [2026-02-02 21:21:37.388][13028] * [Loading VB] 65533 verts, 767 Kb [2026-02-02 21:21:37.388][13028] * [Loading VB] 65533 verts, 767 Kb [2026-02-02 21:21:37.388][13028] * [Loading VB] 65535 verts, 767 Kb [2026-02-02 21:21:37.389][13028] * [Loading VB] 65535 verts, 767 Kb [2026-02-02 21:21:37.389][13028] * [Loading VB] 65535 verts, 767 Kb [2026-02-02 21:21:37.389][13028] * [Loading VB] 65534 verts, 767 Kb [2026-02-02 21:21:37.389][13028] * [Loading VB] 65528 verts, 767 Kb [2026-02-02 21:21:37.390][13028] * [Loading VB] 16089 verts, 188 Kb [2026-02-02 21:21:37.390][13028] * [Loading VB] 50229 verts, 588 Kb [2026-02-02 21:21:37.390][13028] * [Loading IB] 1048575 indices, 2047 Kb [2026-02-02 21:21:37.391][13028] * [Loading IB] 1048575 indices, 2047 Kb [2026-02-02 21:21:37.392][13028] * [Loading IB] 1048572 indices, 2047 Kb [2026-02-02 21:21:37.392][13028] * [Loading IB] 784818 indices, 1532 Kb [2026-02-02 21:21:37.393][13028] * [Loading IB] 1048518 indices, 2047 Kb [2026-02-02 21:21:37.393][13028] * [Loading IB] 411225 indices, 803 Kb [2026-02-02 21:21:37.394][13028] * phase time: 107 ms [2026-02-02 21:21:37.394][13028] * phase cmem: 0 K [2026-02-02 21:21:37.399][13028] Loaded [18381] models from level. [2026-02-02 21:21:37.399][13028] * phase time: 5 ms [2026-02-02 21:21:37.399][13028] * phase cmem: 0 K [2026-02-02 21:21:37.451][13028] * [DETAILS] VertexConsts(256), Batch(61) [2026-02-02 21:21:37.451][13028] * [DETAILS] 48739 v(20), 31842 p [2026-02-02 21:21:37.451][13028] * [DETAILS] Batch(61), VB(951K), IB(186K) [2026-02-02 21:21:37.452][13028] * phase time: 52 ms [2026-02-02 21:21:37.452][13028] * phase cmem: 0 K [2026-02-02 21:21:37.452][13028] WARNING: Occlusion map 'c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l01_escape\level.hom' not found. [2026-02-02 21:21:37.453][13028] ~ LevelResources load completed! [2026-02-02 21:21:37.453][13028] ~ LevelResources - base: 4212, 8770 K [2026-02-02 21:21:37.453][13028] ~ LevelResources - lmap: 21, 0 K [2026-02-02 21:21:37.479][13028] * phase time: 27 ms [2026-02-02 21:21:37.479][13028] * phase cmem: 0 K [2026-02-02 21:21:37.482][13028] * phase time: 3 ms [2026-02-02 21:21:37.482][13028] * phase cmem: 0 K [2026-02-02 21:21:37.492][13028] - Game configuring : Started [2026-02-02 21:21:37.493][13028] - Loading music tracks from 'l01_escape_musics'... [2026-02-02 21:21:37.493][13028] ! Can't find sound [music\amb01_stereo_r.ogg] [2026-02-02 21:21:37.494][13028] ! Can't find sound [music\amb20_stereo_r.ogg] [2026-02-02 21:21:37.494][13028] ~ set_geometry_env id=0 name[room]=environment id[5] [2026-02-02 21:21:37.494][13028] ~ set_geometry_env id=1 name[open_space]=environment id[8] [2026-02-02 21:21:37.494][13028] ~ set_geometry_env id=2 name[bathroom]=environment id[2] [2026-02-02 21:21:37.494][13028] ~ set_geometry_env id=3 name[plant]=environment id[6] [2026-02-02 21:21:37.494][13028] ~ set_geometry_env id=4 name[long_corridor]=environment id[7] [2026-02-02 21:21:37.494][13028] ~ set_geometry_env id=5 name[default]=environment id[1] [2026-02-02 21:21:37.494][13028] ~ set_geometry_env id=6 name[mountains]=environment id[3] [2026-02-02 21:21:37.494][13028] - Game configuring : Finished [2026-02-02 21:21:37.532][13028] * phase time: 49 ms [2026-02-02 21:21:37.532][13028] * phase cmem: 0 K [2026-02-02 21:21:37.533][13028] PrefetchTextures... [2026-02-02 21:21:37.533][13028] PrefetchTextures completed! [2026-02-02 21:21:37.533][13028] CResourceManager::DeferredUpload [NO MT] -> START, texture count = [4324], number_of_threads = 4 [2026-02-02 21:21:37.533][13028] CResourceManager::DeferredUpload VRAM usage before: [2026-02-02 21:21:37.533][13028] textures loaded size 8.564629 MB (8980664.000000 bytes) [2026-02-02 21:21:37.533][13028] Dedicated VRAM: 4004 MB (4198498304 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 16278 MB (17069283328 bytes) CurrentUsage: 140 MB (147341312 bytes) Budget: 3403 MB (3568723559 bytes) [2026-02-02 21:21:37.543][13028] ! Fallback to default bump map: [act\act_monolit_corp_bump#] [2026-02-02 21:21:37.797][13028] ! Fallback to default bump map: [build_details_bump] [2026-02-02 21:21:37.797][13028] ! Fallback to default bump map: [build_details_bump#] [2026-02-02 21:21:38.647][13028] ! Can't find texture [internal\internal_fireTransferFunction] [2026-02-02 21:21:39.079][13028] ! Can't find texture [new_pfx\lightning1_dxt1] [2026-02-02 21:21:39.082][13028] ! Can't find texture [part\part_fitil.1024] [2026-02-02 21:21:39.082][13028] ! Can't find texture [pfx\pfx_ambimet] [2026-02-02 21:21:39.130][13028] ! Can't find texture [pfx\pfx_dist0] [2026-02-02 21:21:39.198][13028] ! Can't find texture [pfx\pfx_envmap1] [2026-02-02 21:21:39.222][13028] ! Can't find texture [pfx\pfx_glow_04] [2026-02-02 21:21:39.222][13028] ! Can't find texture [pfx\pfx_glow_fire1] [2026-02-02 21:21:39.222][13028] ! Can't find texture [pfx\pfx_grost] [2026-02-02 21:21:39.223][13028] ! Can't find texture [pfx\pfx_laser] [2026-02-02 21:21:39.231][13028] ! Can't find texture [pfx\pfx_list] [2026-02-02 21:21:39.231][13028] ! Can't find texture [pfx\pfx_reflectiveglass] [2026-02-02 21:21:39.263][13028] ! Can't find texture [pfx\pfx_yawm_flake_grid] [2026-02-02 21:21:39.263][13028] ! Can't find texture [pfx\pfx_yawm_snowflakes_light] [2026-02-02 21:21:39.264][13028] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02] [2026-02-02 21:21:39.335][13028] ! Fallback to default bump map: [prop\prop_book_list_bump#] [2026-02-02 21:21:39.423][13028] ! Fallback to default bump map: [prop\prop_mask_setka_bump#] [2026-02-02 21:21:39.449][13028] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump] [2026-02-02 21:21:39.449][13028] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#] [2026-02-02 21:21:40.204][13028] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka] [2026-02-02 21:21:40.208][13028] ! Fallback to default bump map: [sign\sign_radiation_bump#] [2026-02-02 21:21:40.234][13028] ! Fallback to default bump map: [sign\sign_set2_iov_bump#] [2026-02-02 21:21:40.262][13028] ! Fallback to default bump map: [sign\sign_set_iov_bump#] [2026-02-02 21:21:41.279][13028] ! Can't find texture [sky\cgim_clear3\18-00_2#small] [2026-02-02 21:21:48.851][13028] ! Can't find texture [sky_oblaka] [2026-02-02 21:21:49.248][13028] ! Can't find texture [terrain\terrain_escape_puddles_mask] [2026-02-02 21:21:50.812][13028] CResourceManager::DeferredUpload VRAM usage after: [2026-02-02 21:21:50.812][13028] textures loaded size 299.642395 MB (314197824.000000 bytes) [2026-02-02 21:21:50.812][13028] Dedicated VRAM: 4004 MB (4198498304 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 16278 MB (17069283328 bytes) CurrentUsage: 2710 MB (2841993216 bytes) Budget: 3403 MB (3568723559 bytes) [2026-02-02 21:21:50.812][13028] CResourceManager::DeferredUpload -> END [2026-02-02 21:21:50.812][13028] * t-report - base: 4303, 285327 K [2026-02-02 21:21:50.812][13028] * t-report - lmap: 21, 21506 K [2026-02-02 21:21:50.812][13028] * phase time: 13280 ms [2026-02-02 21:21:50.812][13028] * phase cmem: 0 K [2026-02-02 21:21:50.984][13028] * phase time: 171 ms [2026-02-02 21:21:50.984][13028] * phase cmem: 0 K [2026-02-02 21:21:50.988][13028] -------------------------------------------------------------------------------- [2026-02-02 21:21:50.988][13028] ####################[+MIMALLOC+]#################### [2026-02-02 21:21:50.988][13028] heap stats: peak total freed current unit count [2026-02-02 21:21:50.988][13028] reserved: 7.0 GiB 7.0 GiB 0 7.0 GiB [2026-02-02 21:21:50.988][13028] committed: 5.5 GiB 7.4 GiB 1.9 GiB 5.4 GiB [2026-02-02 21:21:50.988][13028] reset: 0 [2026-02-02 21:21:50.988][13028] purged: 1.8 GiB [2026-02-02 21:21:50.988][13028] touched: 2.4 MiB 19.8 MiB 14.0 GiB -14.0 GiB ok [2026-02-02 21:21:50.988][13028] segments: 169 318 153 165 not all freed! [2026-02-02 21:21:50.988][13028] -abandoned: 0 0 0 0 ok [2026-02-02 21:21:50.988][13028] -cached: 0 0 0 0 ok [2026-02-02 21:21:50.988][13028] pages: 0 0 8.3 Ki -8.3 Ki ok [2026-02-02 21:21:50.988][13028] -abandoned: 0 0 0 0 ok [2026-02-02 21:21:50.988][13028] -extended: 0 [2026-02-02 21:21:50.988][13028] -noretire: 0 [2026-02-02 21:21:50.988][13028] mmaps: 0 [2026-02-02 21:21:50.988][13028] commits: 1.2 Ki [2026-02-02 21:21:50.988][13028] resets: 0 [2026-02-02 21:21:50.988][13028] purges: 133 [2026-02-02 21:21:50.988][13028] threads: 32 32 0 32 not all freed! [2026-02-02 21:21:50.988][13028] searches: 0.0 avg [2026-02-02 21:21:50.988][13028] numa nodes: 1 [2026-02-02 21:21:50.988][13028] elapsed: 71.356 s [2026-02-02 21:21:50.988][13028] process: user: 20.734 s, system: 2.984 s, faults: 3923521, rss: 6.1 GiB, commit: 15.2 GiB [2026-02-02 21:21:50.988][13028] ####################[-MIMALLOC-]#################### [2026-02-02 21:21:50.988][13028] [32557MB] physical memory installed, [20397MB] available, [37] percent of memory in use [2026-02-02 21:21:50.988][13028] PageFile total: [24000MB], free~ [13791MB] [2026-02-02 21:21:50.988][13028] Engine memory usage (Working Set): [6296MB], peak: [6298MB] [2026-02-02 21:21:50.988][13028] Engine memory usage (Commit Charge): [15620MB], peak: [15620MB] [2026-02-02 21:21:50.988][13028] -------------------------------------------------------------------------------- [2026-02-02 21:21:50.990][13028] * [ D3D ]: textures count [4324] [2026-02-02 21:21:50.990][13028] * [ D3D ]: textures[306833 K] [2026-02-02 21:21:50.990][13028] * [x-ray]: process heap[0 K], render[0 K] [2026-02-02 21:21:50.990][13028] * [x-ray]: economy: strings[35750 K], smem[0 K] [2026-02-02 21:21:50.990][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:51.215][13028] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.03 s.] [2026-02-02 21:21:51.215][13028] ~~ slot: ['dsh_cop_weather.39'], time: [0.03 s.] [2026-02-02 21:21:51.222][13028] CTreasure.converted !!! [2026-02-02 21:21:51.222][13028] CRandomTask.converted !!! [2026-02-02 21:21:51.223][13028] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded [2026-02-02 21:21:51.223][13028] [ogse_st_mgr]: 1 all timers loaded [2026-02-02 21:21:51.223][13028] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items [2026-02-02 21:21:51.223][13028] [dsh_cop_weather]: StaticForecast: default loaded: 38 items [2026-02-02 21:21:51.239][13028] rx_sound sound prefetch ... [2026-02-02 21:21:51.298][13028] rx_sound sound prefetch done! [2026-02-02 21:21:51.301][13028] actor start 2 [2026-02-02 21:21:51.602][13028] actor end 2 [2026-02-02 21:21:51.726][13028] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty() [2026-02-02 21:21:51.726][13028] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto_fotografirovaniy_restrictor to eRestrictorTypeNone because border().empty() [2026-02-02 21:21:51.726][13028] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty() [2026-02-02 21:21:51.850][13028] ! Fallback to default bump map: [prop\prop_item3_bump#] [2026-02-02 21:21:51.946][13028] ! Fallback to default bump map: [uniq\act_stalker_face1_bump#] [2026-02-02 21:21:51.946][13028] ! Fallback to default bump map: [uniq\act_stalker_face1_bump] [2026-02-02 21:21:53.289][13028] [dsh_fixes]: version = 16, fixes = 16 [2026-02-02 21:21:53.289][13028] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.02 s.] [2026-02-02 21:21:53.289][13028] ~~ slot: ['halyava.558'], time: [0.02 s.] [2026-02-02 21:21:53.289][13028] ~~['ogse_signals']: time limit functionality paused: [10000] ms [2026-02-02 21:21:53.292][13028] task_ini() [2026-02-02 21:21:53.292][13028] [dsh_cop_weather]: restore time_factor: 0 -> 5 [2026-02-02 21:21:53.292][13028] [dsh_cop_weather]: time diff on first update is -0 [2026-02-02 21:21:53.296][13028] Prefetch frame, updated: 18 objects! [2026-02-02 21:21:53.347][13028] Prefetch frame, updated: 771 objects! [2026-02-02 21:21:53.355][13028] Prefetch frame, updated: 44 objects! [2026-02-02 21:21:53.359][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.362][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.363][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.365][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.367][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.369][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.371][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.372][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.374][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.375][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.377][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.380][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.382][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.384][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.385][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.387][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.389][13028] Prefetch frame, updated: 2 objects! [2026-02-02 21:21:53.390][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.391][13028] Prefetch frame, updated: 4 objects! [2026-02-02 21:21:53.393][13028] Prefetch frame, updated: 2 objects! [2026-02-02 21:21:53.394][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.396][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.397][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.399][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.400][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.402][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.403][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.405][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.406][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.408][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.409][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.411][13028] Prefetch frame, updated: 3 objects! [2026-02-02 21:21:53.413][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.414][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.416][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.417][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.419][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.421][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.422][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.423][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.425][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.426][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.428][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.430][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.431][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.432][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.434][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.435][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.437][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.438][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.439][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.441][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.442][13028] Prefetch frame, updated: 2 objects! [2026-02-02 21:21:53.443][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.445][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.446][13028] Prefetch frame, updated: 7 objects! [2026-02-02 21:21:53.447][13028] Prefetch frame, updated: 4 objects! [2026-02-02 21:21:53.449][13028] Prefetch frame, updated: 3 objects! [2026-02-02 21:21:53.451][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.453][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.455][13028] Prefetch frame, updated: 8 objects! [2026-02-02 21:21:53.456][13028] Prefetch frame, updated: 3 objects! [2026-02-02 21:21:53.457][13028] Prefetch frame, updated: 2 objects! [2026-02-02 21:21:53.459][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.460][13028] Prefetch frame, updated: 8 objects! [2026-02-02 21:21:53.461][13028] Prefetch frame, updated: 4 objects! [2026-02-02 21:21:53.463][13028] Prefetch frame, updated: 12 objects! [2026-02-02 21:21:53.464][13028] Prefetch frame, updated: 2 objects! [2026-02-02 21:21:53.466][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.467][13028] Prefetch frame, updated: 6 objects! [2026-02-02 21:21:53.468][13028] Prefetch frame, updated: 4 objects! [2026-02-02 21:21:53.470][13028] Prefetch frame, updated: 5 objects! [2026-02-02 21:21:53.471][13028] Prefetch frame, updated: 2 objects! [2026-02-02 21:21:53.473][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.474][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.476][13028] Prefetch frame, updated: 2 objects! [2026-02-02 21:21:53.478][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.480][13028] Prefetch frame, updated: 2 objects! [2026-02-02 21:21:53.481][13028] Prefetch frame, updated: 2 objects! [2026-02-02 21:21:53.484][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.486][13028] Prefetch frame, updated: 3 objects! [2026-02-02 21:21:53.488][13028] Prefetch frame, updated: 4 objects! [2026-02-02 21:21:53.489][13028] Prefetch frame, updated: 2 objects! [2026-02-02 21:21:53.491][13028] Prefetch frame, updated: 3 objects! [2026-02-02 21:21:53.493][13028] Prefetch frame, updated: 2 objects! [2026-02-02 21:21:53.495][13028] Prefetch frame, updated: 3 objects! [2026-02-02 21:21:53.496][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.498][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.499][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.501][13028] Prefetch frame, updated: 0 objects! [2026-02-02 21:21:53.502][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.503][13028] Prefetch frame, updated: 1 objects! [2026-02-02 21:21:53.505][13028] Prefetch frame, updated: 2 objects! [2026-02-02 21:21:53.506][13028] Prefetch frame, updated: 2 objects! [2026-02-02 21:21:53.533][13028] * MEMORY USAGE: 0 K [2026-02-02 21:21:53.533][13028] * End of synchronization A[1] R[1] [2026-02-02 21:21:53.533][13028] * phase time: 2720 ms [2026-02-02 21:21:53.533][13028] * phase cmem: 0 K [2026-02-02 21:21:53.533][13028] gameload - all finished! [2026-02-02 21:21:55.578][13028] gg_need_sleep=1 [2026-02-02 21:21:56.328][13028] ******************************************************************************** [2026-02-02 21:21:56.328][13028] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005] [2026-02-02 21:21:56.419][13028] !! Unhandled exception stack trace: ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B51FEC4A], Fun: [CUI::UIOnFrame()] + [78 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\UI.cpp-->74] + [7 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B51DBF9D], Fun: [CHUDManager::OnFrame()] + [29 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\HUDManager.cpp-->205] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B4DD6C44], Fun: [IGame_Level::OnFrame()] + [48 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\IGame_Level.cpp-->115] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B511E4D2], Fun: [CLevel::OnFrame()] + [1110 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level.cpp-->329] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B4E07CCC], Fun: [CRegistrator::Process()] + [76 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\pure.h-->145] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B4E07200], Fun: [CRenderDevice::FrameMove()] + [428 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->417] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B4E06190], Fun: [CRenderDevice::on_idle()] + [612 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->159] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B4E06F2D], Fun: [CRenderDevice::Run()] + [813 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->376] + [82 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B4DD0F0D], Fun: [Startup()] + [1257 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->284] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B4DD1554], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->468] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B4DD15D1], Fun: [WinMain()] + [57 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->489] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B56F0B6E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFBBA777374], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBBAA3CC91], Fun: [RtlUserThreadStart()] + [33 byte(s)] [2026-02-02 21:21:56.419][13028] ******************************************************************************** [2026-02-02 21:21:56.421][13028] ******************************************************************************** [2026-02-02 21:21:56.421][13028] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005] [2026-02-02 21:21:56.517][13028] !! Unhandled exception stack trace: ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B4E07279], Fun: [CRenderDevice::Pause()] + [61 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->440] + [17 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B52ED8E1], Fun: [CGamePersistent::OnAppDeactivate()] + [49 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GamePersistent.cpp-->690] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B4E07516], Fun: [CRenderDevice::OnWM_Activate()] + [554 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->511] + [77 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B4E09EF5], Fun: [WndProc()] + [117 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\Device_wndproc.cpp-->47] ! Module: [C:\Windows\System32\USER32.dll], AddrPC.Offset: [00007FFBB99EEF5C], Fun: [CallWindowProcW()] + [1548 byte(s)] ! Module: [C:\Windows\System32\USER32.dll], AddrPC.Offset: [00007FFBB99EE8CC], Fun: [DispatchMessageW()] + [1772 byte(s)] ! Module: [C:\Windows\System32\USER32.dll], AddrPC.Offset: [00007FFBB9A010E3], Fun: [SendMessageTimeoutW()] + [323 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBBAA91424], Fun: [KiUserCallbackDispatcher()] + [36 byte(s)] ! Module: [C:\Windows\System32\win32u.dll], AddrPC.Offset: [00007FFBB8631B24], Fun: [NtUserShowWindow()] + [20 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B4E28C7D], Fun: [ShowErrorMessage()] + [153 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->35] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6B4E29A57], Fun: [UnhandledFilter()] + [87 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->369] ! Module: [C:\Windows\System32\KERNELBASE.dll], AddrPC.Offset: [00007FFBB845C507], Fun: [UnhandledExceptionFilter()] + [487 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBBAA958D8], Fun: [memset()] + [4632 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBBAA7CE46], Fun: [_C_specific_handler()] + [150 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBBAA9296F], Fun: [_chkstk()] + [287 byte(s)] [2026-02-02 21:21:56.517][13028] ********************************************************************************