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люди добрые помогите, объясните как мне её поставить, ну всё уже сделал, а оно все ровно ошибку в рыло и иди гуляй, помогите пожалуйста

 

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analoguscub269 Может, руки надо прямые иметь? Просто кидаешь всё в папку с игрой, сделав бэкап fsgame.ltx, а потом запускаешь игру из папки  bin_x64


                                                                       BPi6F42.png                         

    

 

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2 минуты назад, Sl3yer сказал:

analoguscub269 Может, руки надо прямые иметь? Просто кидаешь всё в папку с игрой, сделав бэкап fsgame.ltx, а потом запускаешь игру из папки  bin_x64

наверное я так и сделал до этого, при том на лицензии от ГОГа и пиратке

 

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1 час назад, analoguscub269 сказал:

люди добрые помогите, объясните как мне её поставить, ну всё уже сделал, а оно все ровно ошибку в рыло и иди гуляй, помогите пожалуйста

что за ошибку то выдает?

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Sergey SV мод пока не работает на квадратных мониторах. Ждите патча.

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В 05.07.2022 в 17:23, hardplayer22 сказал:

переработка свойств артефактов (гибрид свойств ТЧ и ЗП)

Антигравы есть?

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1 час назад, hardplayer22 сказал:

Sergey SV мод пока не работает на квадратных мониторах. Ждите патча.

моник 16:10 20" квадрат?

Изменено пользователем Sergey SV

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6 часов назад, Stern-13 сказал:

что за ошибку то выдает?

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_1>::operator ()
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp
[error]Line          : 534
[error]Description   : Unexpected application exit!

при запуске установленного мода на версию из ГОГа в здоровенном логе, почти в конце это

 

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1 минуту назад, analoguscub269 сказал:

при запуске установленного мода на версию из ГОГа в здоровенном логе, почти в конце это

Лучше лог закрепить.

 

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Hunter  как было написано я уже установил openal, но я уже его переустановил. Установил все visual Redist с 2005 по 2017( какие нашел). Ошибка таже  ?

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12 минут назад, Stern-13 сказал:

Лучше лог закрепить.

 

 

xray_georg_30-07-22_23-27-49.log

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analoguscub269

вот она и ошибка:

Спойлер

FATAL ERROR

[error]Expression    : full_shader_id_length == mask_length
[error]Function      : match_shader
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Layers\xrRenderPC_R3\r3.cpp
[error]Line          : 1451
[error]Description   : bad cache for shader dumb, [2048__1__0_____0____________________1__0000_00], [20481111001100000001000100000111321110000000000]

Попробуйте другой тип освещения запустить.

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hardplayer22 Здравствуйте, при начале новой игры стабильный вылет

Пробовал с бином от 10.07 не помогло

Устанавливал на 1.0006 пиратку от хатаба

Лог 

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_1>::operator ()
[error]File          : F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp
[error]Line          : 534
[error]Description   : Unexpected application exit!
 

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G1xmix с таким логом помощи не дождешься ?

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Stern-13 Понял, исправился

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Добра всем, попробовал поискать ошибку, не вышло, может слепой))
При переходе на армейские склады выдает неизвестную ошибку. Периодами до этого крашилась игра когда доставал детектор, с этим же логом. Увидел ошибку в отрисовке магазина для ак, попробовал перейти без него - эффекта ноль.
Игра лицензия стим, ставил на чистую. Попробовал установить движок указанный в теме - не помогло. Лог файл прикрепил. Заранее спасибо))
P.S. мод прям освежил, хочется допройти)
 

xray_ib_30-07-22_22-27-22.log

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13 минут назад, G1xmix сказал:

Вот нормальный лог вроде 

Мод под широкоформатные мониторы, 4x3 и прочие не поддерживаются до следующего патча.

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Stern-13 Жаль☹️

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Anomalia?))) надо еще после 17 установить, там 19,20.

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Nemcov ждите патча, но придется начинать НИ


Дополнено 1 минуту спустя

Sikorskyi арты на вес? да

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Здравствуйте. Помогите, частенько вылетает с такой ошибкой. Бывает даже когда эмку беру в руки или просто жму на иконку:

Спойлер

[28.08.22 01:58:20.806] * Detected CPU: AMD FX(tm)-4300 Quad-Core Processor             [AuthenticAMD], F111/M2/S0
[28.08.22 01:58:20.808] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX
[28.08.22 01:58:20.808] * CPU cores: [2], threads: [4]
[28.08.22 01:58:20.808] * CPU0 current freq: 3800 MHz, max freq: 3800 MHz
[28.08.22 01:58:20.808] * CPU1 current freq: 3800 MHz, max freq: 3800 MHz
[28.08.22 01:58:20.808] * CPU2 current freq: 3800 MHz, max freq: 3800 MHz
[28.08.22 01:58:20.808] * CPU3 current freq: 3800 MHz, max freq: 3800 MHz
[28.08.22 01:58:20.808] Initializing File System...
[28.08.22 01:58:20.810] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db0], size: [678577379]
[28.08.22 01:58:20.911] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db1], size: [708434331]
[28.08.22 01:58:20.921] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db2], size: [671169415]
[28.08.22 01:58:20.926] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db3], size: [684792231]
[28.08.22 01:58:20.932] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db4], size: [671392842]
[28.08.22 01:58:21.477] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db5], size: [696277331]
[28.08.22 01:58:21.560] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db6], size: [667613134]
[28.08.22 01:58:21.563] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db7], size: [672770451]
[28.08.22 01:58:21.611] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db8], size: [296000567]
[28.08.22 01:58:21.630] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db9], size: [79312307]
[28.08.22 01:58:21.673] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.dba], size: [32500627]
[28.08.22 01:58:21.679] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.dbb], size: [55194918]
[28.08.22 01:58:21.686] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.dbc], size: [160948]
[28.08.22 01:58:21.686] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.dbd], size: [101014]
[28.08.22 01:58:21.686] using fs-ltx fsgame.ltx
[28.08.22 01:58:21.686] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\]
[28.08.22 01:58:21.686]   files: [6]
[28.08.22 01:58:21.687] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\]
[28.08.22 01:58:21.688]   files: [14]
[28.08.22 01:58:21.881] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\spawns\]
[28.08.22 01:58:21.881]   files: [4]
[28.08.22 01:58:21.883] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\anims\]
[28.08.22 01:58:21.883]   files: [18]
[28.08.22 01:58:21.891] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\meshes\]
[28.08.22 01:58:21.891]   files: [10]
[28.08.22 01:58:21.916] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\meshes\]
[28.08.22 01:58:21.916]   files: [10]
[28.08.22 01:58:21.941] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\shaders\]
[28.08.22 01:58:21.941]   files: [7]
[28.08.22 01:58:21.953] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\]
[28.08.22 01:58:21.954]   files: [19]
[28.08.22 01:58:21.967] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\textures\]
[28.08.22 01:58:21.967]   files: [25]
[28.08.22 01:58:21.988] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\scripts\]
[28.08.22 01:58:21.988]   files: [75]
[28.08.22 01:58:21.988] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\]
[28.08.22 01:58:21.988]   files: [22]
[28.08.22 01:58:21.998] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\]
[28.08.22 01:58:21.999]   files: [30]
[28.08.22 01:58:21.999] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\logs\]
[28.08.22 01:58:21.999]   files: [16]
[28.08.22 01:58:21.999] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\screenshots\]
[28.08.22 01:58:21.999]   files: [8]
[28.08.22 01:58:21.999] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\mods\]
[28.08.22 01:58:21.999]   files: [3]
[28.08.22 01:58:21.999] --Found external arch: [mp_military_2.xdb0], size: [50350518]
[28.08.22 01:58:22.000] FS: 34221 files cached, 0Kb memory used.
[28.08.22 01:58:22.000] Init FileSystem 1.191737 sec
[28.08.22 01:58:22.001] [OGSR Engine (x64)] build date: [Jul  7 2022 13:55:54]
[28.08.22 01:58:22.001] [_MSC_FULL_VER]: [193231332], [_MSVC_LANG]: [202002L]
[28.08.22 01:58:22.001] Working Directory: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64]
[28.08.22 01:58:22.001] CommandLine: ["E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe" -dbg]
[28.08.22 01:58:22.359] Initializing Engine...
[28.08.22 01:58:22.360] Starting INPUT device...
[28.08.22 01:58:22.409] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[28.08.22 01:58:22.409] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[28.08.22 01:58:22.420] refCount:m_pAdapter 1
[28.08.22 01:58:22.420] refCount:pFactory 1
[28.08.22 01:58:22.420] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[28.08.22 01:58:22.420] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[28.08.22 01:58:22.503] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[28.08.22 01:58:22.503] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[28.08.22 01:58:22.504] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[28.08.22 01:58:22.504] --  [renderer_r2a]
[28.08.22 01:58:22.504] --  [renderer_r2]
[28.08.22 01:58:22.504] --  [renderer_r2.5]
[28.08.22 01:58:22.504] --  [renderer_r3]
[28.08.22 01:58:22.504] --  [renderer_r4]
[28.08.22 01:58:22.504] Executing config-script "user.ltx"...
[28.08.22 01:58:22.504] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[28.08.22 01:58:22.504] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\user.ltx] successfully loaded.
[28.08.22 01:58:22.504] --Loading DLL: [xrRender_R2.dll]
[28.08.22 01:58:22.506] --Loading DLL: [xrGame.dll]
[28.08.22 01:58:22.513] --------------------------------------------------------------------------------
[28.08.22 01:58:22.513] [16381MB] physical memory installed, [11343MB] available, [30] percent of memory in use
[28.08.22 01:58:22.513] PageFile usage: [65MB], Peak PageFile usage: [69MB]
[28.08.22 01:58:22.513] --------------------------------------------------------------------------------
[28.08.22 01:58:22.513] * [ D3D ]: textures[0 K]
[28.08.22 01:58:22.513] * [x-ray]: process heap[0 K], render[0 K]
[28.08.22 01:58:22.513] * [x-ray]: economy: strings[28836 K], smem[0 K]
[28.08.22 01:58:22.513] SOUND: OpenAL: enumerate devices...
[28.08.22 01:58:22.513] SOUND: OpenAL: EnumerationExtension Present
[28.08.22 01:58:22.590] devices Generic Software
[28.08.22 01:58:22.590] SOUND: OpenAL: system  default SndDevice name is Generic Software
[28.08.22 01:58:22.933] SOUND: OpenAL: All available devices:
[28.08.22 01:58:22.933] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[28.08.22 01:58:22.933] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[28.08.22 01:58:22.933] Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\default_controls.ltx"...
[28.08.22 01:58:22.935] ! cant find corresponding [id] for action_name [chat]
[28.08.22 01:58:22.935] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\default_controls.ltx] successfully loaded.
[28.08.22 01:58:22.935] Executing config-script "user.ltx"...
[28.08.22 01:58:22.935] Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\rspec_extreme.ltx"...
[28.08.22 01:58:22.935] ! Unknown command:  r2_sun_shafts
[28.08.22 01:58:22.935] ! Unknown command:  r__supersample
[28.08.22 01:58:22.935] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\rspec_extreme.ltx] successfully loaded.
[28.08.22 01:58:22.935] Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\default_controls.ltx"...
[28.08.22 01:58:22.936] ! cant find corresponding [id] for action_name [chat]
[28.08.22 01:58:22.936] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\default_controls.ltx] successfully loaded.
[28.08.22 01:58:22.937] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[28.08.22 01:58:22.937] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\user.ltx] successfully loaded.
[28.08.22 01:58:22.937] SOUND: Selected device is Generic Software
[28.08.22 01:58:22.977] [OpenAL] EAX 2.0 extension: present
[28.08.22 01:58:22.978] [OpenAL] EAX 2.0 deferred: present
[28.08.22 01:58:22.978] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[28.08.22 01:58:23.013] Starting RENDER device...
[28.08.22 01:58:23.035] * GPU [vendor:1002]-[device:67EF]: Radeon RX 560 Series
[28.08.22 01:58:23.035] * GPU driver: 30.0.15002.1004
[28.08.22 01:58:23.139] * CREATE: DeviceREF: 1
[28.08.22 01:58:23.139] * Vertex Processor: PURE HARDWARE
[28.08.22 01:58:23.139] *     Texture memory: 4072 M
[28.08.22 01:58:23.139] *          DDI-level: 9.0
[28.08.22 01:58:23.142] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[28.08.22 01:58:23.142] * GPU vertex cache: unrecognized, 16
[28.08.22 01:58:23.142] * DVB created: 16384K
[28.08.22 01:58:23.142] * DIB created: 512K
[28.08.22 01:58:23.166] ! Version conflict in shader 'models\lightplanes_00'
[28.08.22 01:58:23.166] ! Version conflict in shader 'models\lightplanesself'
[28.08.22 01:58:23.166] ! Version conflict in shader 'models\model_puh'
[28.08.22 01:58:23.167] ! Version conflict in shader 'models\model_refl'
[28.08.22 01:58:23.167] ! Version conflict in shader 'models\xbrainglass'
[28.08.22 01:58:23.167] ! Version conflict in shader 'models\xdistortcolorlinv'
[28.08.22 01:58:23.167] ! Version conflict in shader 'models\xglass'
[28.08.22 01:58:23.167] ! Version conflict in shader 'models\xglass2'
[28.08.22 01:58:23.167] ! Version conflict in shader 'models\xlens'
[28.08.22 01:58:23.167] ! Version conflict in shader 'selflight_static'
[28.08.22 01:58:23.168] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2]
[28.08.22 01:58:23.341] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23]
[28.08.22 01:58:23.343] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[28.08.22 01:58:23.346] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mp443] chunk [2072] fixed, wrong size = [25], correct size = [27]
[28.08.22 01:58:23.347] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[28.08.22 01:58:23.347] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[28.08.22 01:58:23.348] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_p90] chunk [2072] fixed, wrong size = [27], correct size = [25]
[28.08.22 01:58:23.353] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33]
[28.08.22 01:58:23.358] * NULLRT supported
[28.08.22 01:58:23.358] * ...and used
[28.08.22 01:58:23.358] * HWDST/PCF supported and used
[28.08.22 01:58:24.983] --LUA version: [LuaJIT 2.1.0-beta3]
[28.08.22 01:58:25.010] Starting engine...
[28.08.22 01:58:30.409] * phase time: 1 ms
[28.08.22 01:58:30.409] * phase cmem: 0 K
[28.08.22 01:58:30.449] --LUA version: [LuaJIT 2.1.0-beta3]
[28.08.22 01:58:30.478] * phase time: 68 ms
[28.08.22 01:58:30.478] * phase cmem: 0 K
[28.08.22 01:58:30.509] * Loading spawn registry...
[28.08.22 01:58:31.248] * 8648 spawn points are successfully loaded
[28.08.22 01:58:31.249] * Loading objects...
[28.08.22 01:58:31.802] * 18312 objects are successfully loaded
[28.08.22 01:58:31.947] * 17 script vars are successfully loaded
[28.08.22 01:58:32.958] * Game 7 is successfully loaded from file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\7.sav' (2.480s)
[28.08.22 01:58:32.958] * phase time: 2480 ms
[28.08.22 01:58:32.958] * phase cmem: 0 K
[28.08.22 01:58:33.008] # Player not found. New player created.
[28.08.22 01:58:33.008] !!xrServer::Check_GameSpy_CDKey_Success - 1
[28.08.22 01:58:33.008] * client : connection accepted - <>
[28.08.22 01:58:33.025] * phase time: 66 ms
[28.08.22 01:58:33.025] * phase cmem: 0 K
[28.08.22 01:58:33.041] * phase time: 16 ms
[28.08.22 01:58:33.041] * phase cmem: 0 K
[28.08.22 01:58:34.569] --[ISpatial_DB::initialize] bbc is [2.3, 13.2, -216.3], bbd is [447.6, 29.7, 447.6]
[28.08.22 01:58:34.569] --[ISpatial_DB::initialize] bbc is [2.3, 13.2, -216.3], bbd is [447.6, 29.7, 447.6]
[28.08.22 01:58:34.573] * phase time: 1532 ms
[28.08.22 01:58:34.573] * phase cmem: 0 K
[28.08.22 01:58:34.903] * phase time: 329 ms
[28.08.22 01:58:34.903] * phase cmem: 0 K
[28.08.22 01:58:34.904] * [Loading VB] 65530 verts, 2047 Kb
[28.08.22 01:58:34.906] * [Loading VB] 65525 verts, 2047 Kb
[28.08.22 01:58:34.908] * [Loading VB] 61226 verts, 1913 Kb
[28.08.22 01:58:34.910] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 01:58:34.912] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 01:58:34.914] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 01:58:34.916] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 01:58:34.918] * [Loading VB] 65533 verts, 2047 Kb
[28.08.22 01:58:34.919] * [Loading VB] 65533 verts, 2047 Kb
[28.08.22 01:58:34.921] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 01:58:34.923] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 01:58:34.925] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 01:58:34.927] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 01:58:34.929] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 01:58:34.931] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 01:58:34.933] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 01:58:34.935] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 01:58:34.937] * [Loading VB] 2002 verts, 62 Kb
[28.08.22 01:58:34.937] * [Loading VB] 30140 verts, 941 Kb
[28.08.22 01:58:34.938] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.940] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.942] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.944] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.946] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.948] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.950] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 01:58:34.951] * [Loading IB] 915879 indices, 1788 Kb
[28.08.22 01:58:34.954] * [Loading VB] 65535 verts, 767 Kb
[28.08.22 01:58:34.954] * [Loading VB] 65533 verts, 767 Kb
[28.08.22 01:58:34.956] * [Loading VB] 65535 verts, 767 Kb
[28.08.22 01:58:34.957] * [Loading VB] 65534 verts, 767 Kb
[28.08.22 01:58:34.958] * [Loading VB] 65533 verts, 767 Kb
[28.08.22 01:58:34.959] * [Loading VB] 65535 verts, 767 Kb
[28.08.22 01:58:34.960] * [Loading VB] 65533 verts, 767 Kb
[28.08.22 01:58:34.961] * [Loading VB] 64530 verts, 756 Kb
[28.08.22 01:58:34.962] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.964] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.966] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.968] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 01:58:34.969] * [Loading IB] 485238 indices, 947 Kb
[28.08.22 01:58:34.971] * phase time: 67 ms
[28.08.22 01:58:34.971] * phase cmem: 0 K
[28.08.22 01:58:35.323] * phase time: 351 ms
[28.08.22 01:58:35.323] * phase cmem: 0 K
[28.08.22 01:58:35.350] * [DETAILS] VertexConsts(256), Batch(61)
[28.08.22 01:58:35.350] * [DETAILS] 40687 v(20), 26352 p
[28.08.22 01:58:35.351] * [DETAILS] Batch(61), VB(794K), IB(154K)
[28.08.22 01:58:35.352] * phase time: 29 ms
[28.08.22 01:58:35.352] * phase cmem: 0 K
[28.08.22 01:58:35.355] * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\levels\l04_darkvalley\level.hom
[28.08.22 01:58:35.357] * phase time: 4 ms
[28.08.22 01:58:35.357] * phase cmem: 0 K
[28.08.22 01:58:35.358] * phase time: 1 ms
[28.08.22 01:58:35.358] * phase cmem: 0 K
[28.08.22 01:58:35.388] - Game configuring : Started 
[28.08.22 01:58:35.388] - Loading music tracks from 'l04_darkvalley_musics'...
[28.08.22 01:58:35.391] - Game configuring : Finished 
[28.08.22 01:58:35.546] * phase time: 188 ms
[28.08.22 01:58:35.546] * phase cmem: 0 K
[28.08.22 01:58:35.568] ! auto-generated bump map: act\cod_bo2_sviter_hands_bump#
[28.08.22 01:58:36.007] ! Can't find texture 'ui_amk_yellow'
[28.08.22 01:58:36.117] * t-report - base: 939, 128713 K
[28.08.22 01:58:36.117] * t-report - lmap: 10, 10241 K
[28.08.22 01:58:36.118] * phase time: 571 ms
[28.08.22 01:58:36.118] * phase cmem: 0 K
[28.08.22 01:58:36.143] * phase time: 24 ms
[28.08.22 01:58:36.143] * phase cmem: 0 K
[28.08.22 01:58:36.156] --------------------------------------------------------------------------------
[28.08.22 01:58:36.157] [16381MB] physical memory installed, [10832MB] available, [33] percent of memory in use
[28.08.22 01:58:36.157] PageFile usage: [812MB], Peak PageFile usage: [813MB]
[28.08.22 01:58:36.157] --------------------------------------------------------------------------------
[28.08.22 01:58:36.157] * [ D3D ]: textures[138954 K]
[28.08.22 01:58:36.157] * [x-ray]: process heap[0 K], render[0 K]
[28.08.22 01:58:36.157] * [x-ray]: economy: strings[31533 K], smem[5833 K]
[28.08.22 01:58:37.133] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\weapons\nv_start.ogg
[28.08.22 01:58:37.134] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\weapons\nv_off.ogg
[28.08.22 01:58:37.698] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump#
[28.08.22 01:58:37.698] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump
[28.08.22 01:58:41.998] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\weapons\mp133\mp133_shoot.ogg
[28.08.22 01:58:41.999] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\weapons\mp133\mp133_reload_end.ogg
[28.08.22 01:58:43.260] ! auto-generated bump map: act\act_stalker_dolg_4_bump#
[28.08.22 01:58:43.260] ! auto-generated bump map: act\act_stalker_dolg_4_bump
[28.08.22 01:58:46.451] * MEMORY USAGE: 0 K
[28.08.22 01:58:46.451] * End of synchronization A[1] R[1]
[28.08.22 01:58:46.451] * phase time: 10333 ms
[28.08.22 01:58:46.451] * phase cmem: 0 K
[28.08.22 02:00:02.641] --LUA version: [LuaJIT 2.1.0-beta3]
[28.08.22 02:00:02.668] * phase time: 99 ms
[28.08.22 02:00:02.668] * phase cmem: 0 K
[28.08.22 02:00:02.683] * Loading spawn registry...
[28.08.22 02:00:03.389] * 8648 spawn points are successfully loaded
[28.08.22 02:00:03.389] * Loading objects...
[28.08.22 02:00:03.950] * 18450 objects are successfully loaded
[28.08.22 02:00:04.089] * 18 script vars are successfully loaded
[28.08.22 02:00:05.123] * Game 79159_quicksave is successfully loaded from file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\79159_quicksave.sav' (2.448s)
[28.08.22 02:00:05.123] * phase time: 2455 ms
[28.08.22 02:00:05.123] * phase cmem: 0 K
[28.08.22 02:00:05.127] * phase time: 3 ms
[28.08.22 02:00:05.127] * phase cmem: 0 K
[28.08.22 02:00:05.130] * phase time: 2 ms
[28.08.22 02:00:05.130] * phase cmem: 0 K
[28.08.22 02:00:05.146] --------------------------------------------------------------------------------
[28.08.22 02:00:05.146] [16381MB] physical memory installed, [10558MB] available, [35] percent of memory in use
[28.08.22 02:00:05.146] PageFile usage: [1342MB], Peak PageFile usage: [1543MB]
[28.08.22 02:00:05.146] --------------------------------------------------------------------------------
[28.08.22 02:00:05.146] * [ D3D ]: textures[246653 K]
[28.08.22 02:00:05.146] * [x-ray]: process heap[0 K], render[0 K]
[28.08.22 02:00:05.146] * [x-ray]: economy: strings[31767 K], smem[14255 K]
[28.08.22 02:00:05.787] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump#
[28.08.22 02:00:05.787] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump
[28.08.22 02:00:06.497] ! auto-generated bump map: act\act_stalker_dolg_4_bump#
[28.08.22 02:00:06.497] ! auto-generated bump map: act\act_stalker_dolg_4_bump
[28.08.22 02:00:08.453] ! Can't find sound [weapons\n_pb_shot.ogg]
[28.08.22 02:00:09.433] ! Can't find texture 'crosshair\crosshair_acog'
[28.08.22 02:00:09.434] ! Can't find texture 'wpn\wpn_addon_scope_acog'
[28.08.22 02:00:09.435] ! auto-generated bump map: wpn\wpn_scope_pso_1m21_bump#
[28.08.22 02:00:09.785] ! Can't find texture 'crosshair\crosshair_leupold'
[28.08.22 02:00:10.957] * MEMORY USAGE: 0 K
[28.08.22 02:00:10.957] * End of synchronization A[1] R[1]
[28.08.22 02:00:10.957] * phase time: 5829 ms
[28.08.22 02:00:10.957] * phase cmem: 0 K
[28.08.22 02:01:03.656] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\exo-servo\exo_walk1.ogg
[28.08.22 02:01:54.841] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\exo-servo\exo_sprint1.ogg
[28.08.22 02:03:43.325] * Saving spawns...
[28.08.22 02:03:43.325] * Saving objects...
[28.08.22 02:03:43.379] * 18457 objects are successfully saved
[28.08.22 02:03:43.379] * 18 script vars are successfully saved
[28.08.22 02:03:43.389] * Game 79159_quicksave.sav is successfully saved to file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\79159_quicksave.sav'
[28.08.22 02:03:45.649] > save 12
[28.08.22 02:03:45.656] * Saving spawns...
[28.08.22 02:03:45.656] * Saving objects...
[28.08.22 02:03:45.708] * 18457 objects are successfully saved
[28.08.22 02:03:45.708] * 18 script vars are successfully saved
[28.08.22 02:03:45.733] * Game 12.sav is successfully saved to file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\12.sav'
[28.08.22 02:04:05.253] * Saving spawns...
[28.08.22 02:04:05.253] * Saving objects...
[28.08.22 02:04:05.307] * 18457 objects are successfully saved
[28.08.22 02:04:05.308] * 18 script vars are successfully saved
[28.08.22 02:04:05.320] * Game 79159_autosave.sav is successfully saved to file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\79159_autosave.sav'
[28.08.22 02:04:05.334] - Disconnect
[28.08.22 02:04:07.333] - Destroying level
[28.08.22 02:04:07.533] ! auto-generated bump map: act\cod_bo2_sviter_hands_bump#
[28.08.22 02:04:07.563] * phase time: 0 ms
[28.08.22 02:04:07.563] * phase cmem: 0 K
[28.08.22 02:04:07.697] --LUA version: [LuaJIT 2.1.0-beta3]
[28.08.22 02:04:07.725] * phase time: 161 ms
[28.08.22 02:04:07.725] * phase cmem: 0 K
[28.08.22 02:04:07.733] * Loading spawn registry...
[28.08.22 02:04:08.464] * 8648 spawn points are successfully loaded
[28.08.22 02:04:08.464] * Loading objects...
[28.08.22 02:04:09.039] * 18457 objects are successfully loaded
[28.08.22 02:04:09.335] * 18 script vars are successfully loaded
[28.08.22 02:04:10.405] * Game 79159_autosave is successfully loaded from file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\79159_autosave.sav' (2.678s)
[28.08.22 02:04:10.405] * phase time: 2679 ms
[28.08.22 02:04:10.405] * phase cmem: 0 K
[28.08.22 02:04:10.497] # Player not found. New player created.
[28.08.22 02:04:10.497] !!xrServer::Check_GameSpy_CDKey_Success - 1
[28.08.22 02:04:10.497] * client : connection accepted - <>
[28.08.22 02:04:10.532] * phase time: 127 ms
[28.08.22 02:04:10.532] * phase cmem: 0 K
[28.08.22 02:04:10.552] * phase time: 19 ms
[28.08.22 02:04:10.552] * phase cmem: 0 K
[28.08.22 02:04:13.319] * phase time: 2767 ms
[28.08.22 02:04:13.319] * phase cmem: 0 K
[28.08.22 02:04:13.691] * phase time: 371 ms
[28.08.22 02:04:13.691] * phase cmem: 0 K
[28.08.22 02:04:13.702] * [Loading VB] 65532 verts, 2047 Kb
[28.08.22 02:04:13.788] * [Loading VB] 65525 verts, 2047 Kb
[28.08.22 02:04:13.830] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 02:04:13.844] * [Loading VB] 65466 verts, 2045 Kb
[28.08.22 02:04:13.902] * [Loading VB] 17208 verts, 537 Kb
[28.08.22 02:04:13.905] * [Loading VB] 65533 verts, 2047 Kb
[28.08.22 02:04:14.003] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 02:04:14.019] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 02:04:14.072] * [Loading VB] 65531 verts, 2047 Kb
[28.08.22 02:04:14.105] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 02:04:14.120] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 02:04:14.160] * [Loading VB] 46595 verts, 1456 Kb
[28.08.22 02:04:14.193] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 02:04:14.208] * [Loading VB] 65533 verts, 2047 Kb
[28.08.22 02:04:14.237] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 02:04:14.270] * [Loading VB] 65532 verts, 2047 Kb
[28.08.22 02:04:14.285] * [Loading VB] 65533 verts, 2047 Kb
[28.08.22 02:04:14.314] * [Loading VB] 65533 verts, 2047 Kb
[28.08.22 02:04:14.340] * [Loading VB] 53181 verts, 1661 Kb
[28.08.22 02:04:14.352] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 02:04:14.378] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 02:04:14.402] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 02:04:14.416] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 02:04:14.450] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 02:04:14.483] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 02:04:14.498] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 02:04:14.525] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 02:04:14.545] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 02:04:14.560] * [Loading IB] 228285 indices, 445 Kb
[28.08.22 02:04:14.563] * [Loading VB] 65533 verts, 767 Kb
[28.08.22 02:04:14.594] * [Loading VB] 65534 verts, 767 Kb
[28.08.22 02:04:14.600] * [Loading VB] 65534 verts, 767 Kb
[28.08.22 02:04:14.605] * [Loading VB] 65535 verts, 767 Kb
[28.08.22 02:04:14.610] * [Loading VB] 65535 verts, 767 Kb
[28.08.22 02:04:14.634] * [Loading VB] 65534 verts, 767 Kb
[28.08.22 02:04:14.639] * [Loading VB] 65535 verts, 767 Kb
[28.08.22 02:04:14.644] * [Loading VB] 14030 verts, 164 Kb
[28.08.22 02:04:14.646] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 02:04:14.676] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 02:04:14.692] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 02:04:14.724] * [Loading IB] 718302 indices, 1402 Kb
[28.08.22 02:04:14.760] * phase time: 1069 ms
[28.08.22 02:04:14.760] * phase cmem: 0 K
[28.08.22 02:04:15.556] * phase time: 795 ms
[28.08.22 02:04:15.556] * phase cmem: 0 K
[28.08.22 02:04:15.650] * [DETAILS] VertexConsts(256), Batch(61)
[28.08.22 02:04:15.650] * [DETAILS] 40687 v(20), 26352 p
[28.08.22 02:04:15.651] * [DETAILS] Batch(61), VB(794K), IB(154K)
[28.08.22 02:04:15.652] * phase time: 96 ms
[28.08.22 02:04:15.652] * phase cmem: 0 K
[28.08.22 02:04:15.654] * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\levels\l01_escape\level.hom
[28.08.22 02:04:15.658] * phase time: 5 ms
[28.08.22 02:04:15.658] * phase cmem: 0 K
[28.08.22 02:04:15.681] * phase time: 22 ms
[28.08.22 02:04:15.681] * phase cmem: 0 K
[28.08.22 02:04:15.716] - Game configuring : Started 
[28.08.22 02:04:15.806] - Loading music tracks from 'l01_escape_musics'...
[28.08.22 02:04:15.881] - Game configuring : Finished 
[28.08.22 02:04:15.887] * phase time: 206 ms
[28.08.22 02:04:15.887] * phase cmem: 0 K
[28.08.22 02:04:19.545] * t-report - base: 1020, 174113 K
[28.08.22 02:04:19.545] * t-report - lmap: 7, 7168 K
[28.08.22 02:04:19.546] * phase time: 3658 ms
[28.08.22 02:04:19.546] * phase cmem: 0 K
[28.08.22 02:04:19.581] * phase time: 35 ms
[28.08.22 02:04:19.581] * phase cmem: 0 K
[28.08.22 02:04:19.599] --------------------------------------------------------------------------------
[28.08.22 02:04:19.599] [16381MB] physical memory installed, [10573MB] available, [35] percent of memory in use
[28.08.22 02:04:19.599] PageFile usage: [1031MB], Peak PageFile usage: [1653MB]
[28.08.22 02:04:19.599] --------------------------------------------------------------------------------
[28.08.22 02:04:19.599] * [ D3D ]: textures[181282 K]
[28.08.22 02:04:19.600] * [x-ray]: process heap[0 K], render[0 K]
[28.08.22 02:04:19.600] * [x-ray]: economy: strings[33602 K], smem[15567 K]
[28.08.22 02:04:27.775] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump#
[28.08.22 02:04:27.776] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump
[28.08.22 02:04:28.089] ! Can't find texture 'crosshair\crosshair_acog'
[28.08.22 02:04:28.090] ! Can't find texture 'wpn\wpn_addon_scope_acog'
[28.08.22 02:04:28.092] ! auto-generated bump map: wpn\wpn_scope_pso_1m21_bump#
[28.08.22 02:04:28.558] ! auto-generated bump map: act\act_stalker_neutral_2_bump
[28.08.22 02:04:29.693] ! auto-generated bump map: act\act_stalker_dolg_4_bump#
[28.08.22 02:04:29.693] ! auto-generated bump map: act\act_stalker_dolg_4_bump
[28.08.22 02:04:32.509] * MEMORY USAGE: 0 K
[28.08.22 02:04:32.509] * End of synchronization A[1] R[1]
[28.08.22 02:04:32.509] * phase time: 12963 ms
[28.08.22 02:04:32.509] * phase cmem: 0 K
[28.08.22 02:04:56.966] * [CPatrolPathStorage::safe_path]: path[esc2_st_fabric_guard_1_look] pp[name02|t=20000] level_vertex_id[4294967295] -> 429004
[28.08.22 02:07:08.348] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CInifile::r_string
[error]File          : F:\Repos\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp
[error]Line          : 371
[error]Description   : Can't find variable description in [guitar_a]

[28.08.22 02:07:08.348] ***************************[ScriptCrashHandler]**********************************
[28.08.22 02:07:08.348] stack traceback:
    [C]: in function 'r_string'
    ...hernobyl gunslinger\gamedata\scripts\ui_inv_descr.script:199: in function 'ShowDescription'
    ...hernobyl gunslinger\gamedata\scripts\ui_inv_descr.script:537: in function 'func'
    ...dow of chernobyl gunslinger\gamedata\scripts\xr_s.script:105: in function 'on_update'
    ...hernobyl gunslinger\gamedata\scripts\bind_stalker.script:444: in function <...hernobyl gunslinger\gamedata\scripts\bind_stalker.script:433>
[28.08.22 02:07:08.348]     Locals: 
[28.08.22 02:07:08.348]      userdata (*temporary) : (ini_file): 000001E55C49B090
[28.08.22 02:07:08.348]      string (*temporary) : guitar_a
[28.08.22 02:07:08.348]      string (*temporary) : description
[28.08.22 02:07:08.348]     End
[28.08.22 02:07:08.348]     Locals: 
[28.08.22 02:07:08.348]      Userdata: self
[28.08.22 02:07:08.348]              userdata self.weight_static : (CUIStatic): 000001E531193EC0
[28.08.22 02:07:08.348]              userdata self.cond_frame : (CUIStatic): 000001E5311923A0
[28.08.22 02:07:08.348]              number self.max_cond_w : 118.000000
[28.08.22 02:07:08.348]              number self.condition : 1.000000
[28.08.22 02:07:08.348]              userdata self.cond_rect : (Frect): 000001E555BC5590
[28.08.22 02:07:08.348]              userdata self.cond_scale : (CUIStatic): 000001E531190A70
[28.08.22 02:07:08.348]              userdata self.item : (game_object): 000001E54421E890
[28.08.22 02:07:08.348]              userdata self.cost : (CUIStatic): 000001E531193AE0
[28.08.22 02:07:08.348]              number self.k_icon : 0.375000
[28.08.22 02:07:08.348]              userdata self.descr : (CUIStatic): 000001E531195DC0
[28.08.22 02:07:08.348]              userdata self.xml : (CScriptXmlInit): 000001E51AF023F0
[28.08.22 02:07:08.348]              userdata self.inv_name : (CUIStatic): 000001E531191230
[28.08.22 02:07:08.348]              number self.scroll_height : 678.000000
[28.08.22 02:07:08.348]              userdata self.owner : (CUIDialogWnd): 000001E501207630
[28.08.22 02:07:08.348]              number self.shift_tmr : 405489.000000
[28.08.22 02:07:08.355]              string self.section : guitar_a
[28.08.22 02:07:08.356]              userdata self.frame : (CUIFrameWindow): 000001E5081FF4E0
[28.08.22 02:07:08.356]              number self.addH : 0.000000
[28.08.22 02:07:08.356]              userdata self.scroll_v : (CUIScrollView): 000001E555ECC2D0
[28.08.22 02:07:08.356]              number self.itemInFocus : 15296.000000
[28.08.22 02:07:08.356]              number self.scrollPos : 0.000000
[28.08.22 02:07:08.356]      string inv_name : "guitar"
[28.08.22 02:07:08.356]      function (*temporary) : [[function]]
[28.08.22 02:07:08.356]      userdata (*temporary) : (ini_file): 000001E55C49B090
[28.08.22 02:07:08.356]     End
[28.08.22 02:07:08.356]     Locals: 
[28.08.22 02:07:08.356]      Userdata: self
[28.08.22 02:07:08.356]              userdata self.weight_static : (CUIStatic): 000001E531193EC0
[28.08.22 02:07:08.356]              userdata self.cond_frame : (CUIStatic): 000001E5311923A0
[28.08.22 02:07:08.356]              number self.max_cond_w : 118.000000
[28.08.22 02:07:08.356]              number self.condition : 1.000000
[28.08.22 02:07:08.356]              userdata self.cond_rect : (Frect): 000001E555BC5590
[28.08.22 02:07:08.356]              userdata self.cond_scale : (CUIStatic): 000001E531190A70
[28.08.22 02:07:08.356]              userdata self.item : (game_object): 000001E54421E890
[28.08.22 02:07:08.356]              userdata self.cost : (CUIStatic): 000001E531193AE0
[28.08.22 02:07:08.356]              number self.k_icon : 0.375000
[28.08.22 02:07:08.356]              userdata self.descr : (CUIStatic): 000001E531195DC0
[28.08.22 02:07:08.356]              userdata self.xml : (CScriptXmlInit): 000001E51AF023F0
[28.08.22 02:07:08.356]              userdata self.inv_name : (CUIStatic): 000001E531191230
[28.08.22 02:07:08.356]              number self.scroll_height : 678.000000
[28.08.22 02:07:08.356]              userdata self.owner : (CUIDialogWnd): 000001E501207630
[28.08.22 02:07:08.356]              number self.shift_tmr : 405489.000000
[28.08.22 02:07:08.356]              string self.section : guitar_a
[28.08.22 02:07:08.356]              userdata self.frame : (CUIFrameWindow): 000001E5081FF4E0
[28.08.22 02:07:08.356]              number self.addH : 0.000000
[28.08.22 02:07:08.356]              userdata self.scroll_v : (CUIScrollView): 000001E555ECC2D0
[28.08.22 02:07:08.356]              number self.itemInFocus : 15296.000000
[28.08.22 02:07:08.356]              number self.scrollPos : 0.000000
[28.08.22 02:07:08.356]      number delta : 17.000000
[28.08.22 02:07:08.356]     End
[28.08.22 02:07:08.356]     Locals: 
[28.08.22 02:07:08.356]      number delta : 17.000000
[28.08.22 02:07:08.356]      function (for generator) : [[function]]
[28.08.22 02:07:08.356]      Table: (for state)
[28.08.22 02:07:08.356]              Table: (for state).(null)
[28.08.22 02:07:08.356]                      Userdata: (for state).(null).self
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.weight_static : (CUIStatic): 000001E531193EC0
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.cond_frame : (CUIStatic): 000001E5311923A0
[28.08.22 02:07:08.356]                              number (for state).(null).self.max_cond_w : 118.000000
[28.08.22 02:07:08.356]                              number (for state).(null).self.condition : 1.000000
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.cond_rect : (Frect): 000001E555BC5590
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.cond_scale : (CUIStatic): 000001E531190A70
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.item : (game_object): 000001E54421E890
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.cost : (CUIStatic): 000001E531193AE0
[28.08.22 02:07:08.356]                              number (for state).(null).self.k_icon : 0.375000
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.descr : (CUIStatic): 000001E531195DC0
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.xml : (CScriptXmlInit): 000001E51AF023F0
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.inv_name : (CUIStatic): 000001E531191230
[28.08.22 02:07:08.356]                              number (for state).(null).self.scroll_height : 678.000000
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.owner : (CUIDialogWnd): 000001E501207630
[28.08.22 02:07:08.356]                              number (for state).(null).self.shift_tmr : 405489.000000
[28.08.22 02:07:08.356]                              string (for state).(null).self.section : guitar_a
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.frame : (CUIFrameWindow): 000001E5081FF4E0
[28.08.22 02:07:08.356]                              number (for state).(null).self.addH : 0.000000
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.scroll_v : (CUIScrollView): 000001E555ECC2D0
[28.08.22 02:07:08.356]                              number (for state).(null).self.itemInFocus : 15296.000000
[28.08.22 02:07:08.356]                              number (for state).(null).self.scrollPos : 0.000000
[28.08.22 02:07:08.356]      userdata (for control) : [not available]
[28.08.22 02:07:08.356]      function func : [[function]]
[28.08.22 02:07:08.356]      Table: t
[28.08.22 02:07:08.356]     End
[28.08.22 02:07:08.356]     Locals: 
[28.08.22 02:07:08.357]      Userdata: self
[28.08.22 02:07:08.357]              boolean self.bCheckStart : false
[28.08.22 02:07:08.357]              number self.next_restrictors_update_time : 405607.000000
[28.08.22 02:07:08.357]              Userdata: self.am
[28.08.22 02:07:08.357]                      boolean self.am.use_rescheduling : true
[28.08.22 02:07:08.357]                      table self.am.slots_in_process : [...]
[28.08.22 02:07:08.357]                      table self.am.signals : [...]
[28.08.22 02:07:08.357]                      string self.am.mgr_name : global
[28.08.22 02:07:08.357]              boolean self.weapon_hide : false
[28.08.22 02:07:08.357]              Table: self.st
[28.08.22 02:07:08.357]                      table self.st.pstor : [...]
[28.08.22 02:07:08.357]              Userdata: self.weather_manager
[28.08.22 02:07:08.357]                      table self.weather_manager.weather_list : [...]
[28.08.22 02:07:08.357]                      number self.weather_manager.update_time : 3060000.000000
[28.08.22 02:07:08.357]                      string self.weather_manager.update_level : l01_escape
[28.08.22 02:07:08.357]                      number self.weather_manager.weather_change_day : 2.000000
[28.08.22 02:07:08.357]              Userdata: self.actor_detector
[28.08.22 02:07:08.357]                      number self.actor_detector.init_time : -1.000000
[28.08.22 02:07:08.357]      number delta : 17.000000
[28.08.22 02:07:08.357]      nil water3 : [not available]
[28.08.22 02:07:08.357]     End
[28.08.22 02:07:08.357] *********************************************************************************
[28.08.22 02:07:08.357] ********************************************************************************
[28.08.22 02:07:08.357] !![LogStackTrace] Thread: [X-RAY Primary thread]
[28.08.22 02:07:08.694] !!stack trace:
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA513DD8], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA538F25], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA538DD7], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA538D17], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->251]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA535BE8], Fun: [CInifile::r_string()] + [244 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->372]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA9522A1], Fun: [luabind::detail::returns<char const *>::callApply<CScriptIniFile,CScriptIniFile,char const *,char const *,char const *,char const *>()] + [141 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->102] + [91 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA951534], Fun: [luabind::detail::returns<char const *>::call<CScriptIniFile,2,char const * (__cdecl CScriptIniFile::*&)(char const *,char const *),char const *,char const *>()] + [92 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->168] + [55 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA954B94], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<char const * (__cdecl CScriptIniFile::*)(char const *,char const *),CScriptIniFile>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.32.31326\include\functional-->834]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D9C3], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\Luabind.dll], AddrPC.Offset: [00000001800099ED], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBF7C454D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBF7C4F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DB1C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA8EC849], Fun: [luabind::detail::proxy_member_void_caller<unsigned int const *>::~proxy_member_void_caller<unsigned int const *>()] + [73 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [16 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA8EC47D], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [53 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->67]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA80533F], Fun: [CScriptBinder::shedule_Update()] + [19 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\script_binder.cpp-->119]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDAA038BB], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\Entity.cpp-->325]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDAA048A2], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\entity_alive.cpp-->197]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA9EA525], Fun: [CActor::shedule_Update()] + [913 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\Actor.cpp-->1077]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78004A10C], Fun: [CSheduler::Update()] + [352 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->428]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA9B7B78], Fun: [CGamePersistent::OnFrame()] + [720 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->582]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007C548], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007B6C4], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007B985], Fun: [CRenderDevice::on_idle()] + [181 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007C11E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007B7DA], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78003F0B0], Fun: [Startup()] + [296 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78003F426], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78003CB84], Fun: [WinMain()] + [72 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78009B2E2], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFC18017034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFC18F62651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[28.08.22 02:07:08.695] ********************************************************************************
[28.08.22 02:07:08.899] * [R_occlusion::occq_destroy]: fids[153] used[153] pool[153]
[28.08.22 02:07:08.899] * [R_occlusion::occq_destroy]: released [0] used and [153] pool queries
[28.08.22 02:07:08.903] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_1>::operator ()
[error]File          : F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp
[error]Line          : 534
[error]Description   : Unexpected application exit!

[28.08.22 02:07:08.903] ***************************[ScriptCrashHandler]**********************************
[28.08.22 02:07:08.903] stack traceback:
    [C]: in function 'r_string'
    ...hernobyl gunslinger\gamedata\scripts\ui_inv_descr.script:199: in function 'ShowDescription'
    ...hernobyl gunslinger\gamedata\scripts\ui_inv_descr.script:537: in function 'func'
    ...dow of chernobyl gunslinger\gamedata\scripts\xr_s.script:105: in function 'on_update'
    ...hernobyl gunslinger\gamedata\scripts\bind_stalker.script:444: in function <...hernobyl gunslinger\gamedata\scripts\bind_stalker.script:433>
[28.08.22 02:07:08.903]     Locals: 
[28.08.22 02:07:08.903]      userdata (*temporary) : (ini_file): 000001E55C49B090
[28.08.22 02:07:08.903]      string (*temporary) : guitar_a
[28.08.22 02:07:08.903]      string (*temporary) : description
[28.08.22 02:07:08.903]     End
[28.08.22 02:07:08.903]     Locals: 
[28.08.22 02:07:08.903]      Userdata: self
[28.08.22 02:07:08.903]              userdata self.weight_static : (CUIStatic): 000001E531193EC0
[28.08.22 02:07:08.903]              userdata self.cond_frame : (CUIStatic): 000001E5311923A0
[28.08.22 02:07:08.903]              number self.max_cond_w : 118.000000
[28.08.22 02:07:08.903]              number self.condition : 1.000000
[28.08.22 02:07:08.903]              userdata self.cond_rect : (Frect): 000001E555BC5590
[28.08.22 02:07:08.904]              userdata self.cond_scale : (CUIStatic): 000001E531190A70
[28.08.22 02:07:08.904]              userdata self.item : (game_object): 000001E54421E890
[28.08.22 02:07:08.904]              userdata self.cost : (CUIStatic): 000001E531193AE0
[28.08.22 02:07:08.904]              number self.k_icon : 0.375000
[28.08.22 02:07:08.904]              userdata self.descr : (CUIStatic): 000001E531195DC0
[28.08.22 02:07:08.904]              userdata self.xml : (CScriptXmlInit): 000001E51AF023F0
[28.08.22 02:07:08.904]              userdata self.inv_name : (CUIStatic): 000001E531191230
[28.08.22 02:07:08.904]              number self.scroll_height : 678.000000
[28.08.22 02:07:08.904]              userdata self.owner : (CUIDialogWnd): 000001E501207630
[28.08.22 02:07:08.904]              number self.shift_tmr : 405489.000000
[28.08.22 02:07:08.904]              string self.section : guitar_a
[28.08.22 02:07:08.904]              userdata self.frame : (CUIFrameWindow): 000001E5081FF4E0
[28.08.22 02:07:08.904]              number self.addH : 0.000000
[28.08.22 02:07:08.904]              userdata self.scroll_v : (CUIScrollView): 000001E555ECC2D0
[28.08.22 02:07:08.904]              number self.itemInFocus : 15296.000000
[28.08.22 02:07:08.904]              number self.scrollPos : 0.000000
[28.08.22 02:07:08.904]      string inv_name : "guitar"
[28.08.22 02:07:08.904]      function (*temporary) : [[function]]
[28.08.22 02:07:08.904]      userdata (*temporary) : (ini_file): 000001E55C49B090
[28.08.22 02:07:08.904]     End
[28.08.22 02:07:08.904]     Locals: 
[28.08.22 02:07:08.904]      Userdata: self
[28.08.22 02:07:08.904]              userdata self.weight_static : (CUIStatic): 000001E531193EC0
[28.08.22 02:07:08.904]              userdata self.cond_frame : (CUIStatic): 000001E5311923A0
[28.08.22 02:07:08.904]              number self.max_cond_w : 118.000000
[28.08.22 02:07:08.904]              number self.condition : 1.000000
[28.08.22 02:07:08.904]              userdata self.cond_rect : (Frect): 000001E555BC5590
[28.08.22 02:07:08.904]              userdata self.cond_scale : (CUIStatic): 000001E531190A70
[28.08.22 02:07:08.904]              userdata self.item : (game_object): 000001E54421E890
[28.08.22 02:07:08.904]              userdata self.cost : (CUIStatic): 000001E531193AE0
[28.08.22 02:07:08.904]              number self.k_icon : 0.375000
[28.08.22 02:07:08.904]              userdata self.descr : (CUIStatic): 000001E531195DC0
[28.08.22 02:07:08.904]              userdata self.xml : (CScriptXmlInit): 000001E51AF023F0
[28.08.22 02:07:08.904]              userdata self.inv_name : (CUIStatic): 000001E531191230
[28.08.22 02:07:08.904]              number self.scroll_height : 678.000000
[28.08.22 02:07:08.904]              userdata self.owner : (CUIDialogWnd): 000001E501207630
[28.08.22 02:07:08.904]              number self.shift_tmr : 405489.000000
[28.08.22 02:07:08.904]              string self.section : guitar_a
[28.08.22 02:07:08.904]              userdata self.frame : (CUIFrameWindow): 000001E5081FF4E0
[28.08.22 02:07:08.904]              number self.addH : 0.000000
[28.08.22 02:07:08.904]              userdata self.scroll_v : (CUIScrollView): 000001E555ECC2D0
[28.08.22 02:07:08.905]              number self.itemInFocus : 15296.000000
[28.08.22 02:07:08.905]              number self.scrollPos : 0.000000
[28.08.22 02:07:08.905]      number delta : 17.000000
[28.08.22 02:07:08.905]     End
[28.08.22 02:07:08.905]     Locals: 
[28.08.22 02:07:08.905]      number delta : 17.000000
[28.08.22 02:07:08.905]      function (for generator) : [[function]]
[28.08.22 02:07:08.905]      Table: (for state)
[28.08.22 02:07:08.905]              Table: (for state).(null)
[28.08.22 02:07:08.905]                      Userdata: (for state).(null).self
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.weight_static : (CUIStatic): 000001E531193EC0
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.cond_frame : (CUIStatic): 000001E5311923A0
[28.08.22 02:07:08.905]                              number (for state).(null).self.max_cond_w : 118.000000
[28.08.22 02:07:08.905]                              number (for state).(null).self.condition : 1.000000
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.cond_rect : (Frect): 000001E555BC5590
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.cond_scale : (CUIStatic): 000001E531190A70
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.item : (game_object): 000001E54421E890
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.cost : (CUIStatic): 000001E531193AE0
[28.08.22 02:07:08.905]                              number (for state).(null).self.k_icon : 0.375000
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.descr : (CUIStatic): 000001E531195DC0
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.xml : (CScriptXmlInit): 000001E51AF023F0
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.inv_name : (CUIStatic): 000001E531191230
[28.08.22 02:07:08.905]                              number (for state).(null).self.scroll_height : 678.000000
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.owner : (CUIDialogWnd): 000001E501207630
[28.08.22 02:07:08.905]                              number (for state).(null).self.shift_tmr : 405489.000000
[28.08.22 02:07:08.905]                              string (for state).(null).self.section : guitar_a
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.frame : (CUIFrameWindow): 000001E5081FF4E0
[28.08.22 02:07:08.905]                              number (for state).(null).self.addH : 0.000000
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.scroll_v : (CUIScrollView): 000001E555ECC2D0
[28.08.22 02:07:08.905]                              number (for state).(null).self.itemInFocus : 15296.000000
[28.08.22 02:07:08.905]                              number (for state).(null).self.scrollPos : 0.000000
[28.08.22 02:07:08.905]      userdata (for control) : [not available]
[28.08.22 02:07:08.905]      function func : [[function]]
[28.08.22 02:07:08.905]      Table: t
[28.08.22 02:07:08.905]     End
[28.08.22 02:07:08.905]     Locals: 
[28.08.22 02:07:08.905]      Userdata: self
[28.08.22 02:07:08.905]              boolean self.bCheckStart : false
[28.08.22 02:07:08.906]              number self.next_restrictors_update_time : 405607.000000
[28.08.22 02:07:08.906]              Userdata: self.am
[28.08.22 02:07:08.906]                      boolean self.am.use_rescheduling : true
[28.08.22 02:07:08.906]                      table self.am.slots_in_process : [...]
[28.08.22 02:07:08.906]                      table self.am.signals : [...]
[28.08.22 02:07:08.906]                      string self.am.mgr_name : global
[28.08.22 02:07:08.906]              boolean self.weapon_hide : false
[28.08.22 02:07:08.906]              Table: self.st
[28.08.22 02:07:08.906]                      table self.st.pstor : [...]
[28.08.22 02:07:08.906]              Userdata: self.weather_manager
[28.08.22 02:07:08.906]                      table self.weather_manager.weather_list : [...]
[28.08.22 02:07:08.906]                      number self.weather_manager.update_time : 3060000.000000
[28.08.22 02:07:08.906]                      string self.weather_manager.update_level : l01_escape
[28.08.22 02:07:08.906]                      number self.weather_manager.weather_change_day : 2.000000
[28.08.22 02:07:08.906]              Userdata: self.actor_detector
[28.08.22 02:07:08.906]                      number self.actor_detector.init_time : -1.000000
[28.08.22 02:07:08.906]      number delta : 17.000000
[28.08.22 02:07:08.906]      nil water3 : [not available]
[28.08.22 02:07:08.906]     End
[28.08.22 02:07:08.906] *********************************************************************************
[28.08.22 02:07:08.906] ********************************************************************************
[28.08.22 02:07:08.906] !![LogStackTrace] Thread: [X-RAY Primary thread]

 

Изменено пользователем Leroy76

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6 часов назад, Leroy76 сказал:

Здравствуйте. Помогите, частенько вылетает с такой ошибкой. Бывает даже когда эмку беру в руки или просто жму на иконку:

  Чмок (Показать контент)

[28.08.22 01:58:20.806] * Detected CPU: AMD FX(tm)-4300 Quad-Core Processor             [AuthenticAMD], F111/M2/S0
[28.08.22 01:58:20.808] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX
[28.08.22 01:58:20.808] * CPU cores: [2], threads: [4]
[28.08.22 01:58:20.808] * CPU0 current freq: 3800 MHz, max freq: 3800 MHz
[28.08.22 01:58:20.808] * CPU1 current freq: 3800 MHz, max freq: 3800 MHz
[28.08.22 01:58:20.808] * CPU2 current freq: 3800 MHz, max freq: 3800 MHz
[28.08.22 01:58:20.808] * CPU3 current freq: 3800 MHz, max freq: 3800 MHz
[28.08.22 01:58:20.808] Initializing File System...
[28.08.22 01:58:20.810] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db0], size: [678577379]
[28.08.22 01:58:20.911] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db1], size: [708434331]
[28.08.22 01:58:20.921] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db2], size: [671169415]
[28.08.22 01:58:20.926] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db3], size: [684792231]
[28.08.22 01:58:20.932] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db4], size: [671392842]
[28.08.22 01:58:21.477] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db5], size: [696277331]
[28.08.22 01:58:21.560] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db6], size: [667613134]
[28.08.22 01:58:21.563] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db7], size: [672770451]
[28.08.22 01:58:21.611] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db8], size: [296000567]
[28.08.22 01:58:21.630] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db9], size: [79312307]
[28.08.22 01:58:21.673] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.dba], size: [32500627]
[28.08.22 01:58:21.679] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.dbb], size: [55194918]
[28.08.22 01:58:21.686] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.dbc], size: [160948]
[28.08.22 01:58:21.686] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.dbd], size: [101014]
[28.08.22 01:58:21.686] using fs-ltx fsgame.ltx
[28.08.22 01:58:21.686] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\]
[28.08.22 01:58:21.686]   files: [6]
[28.08.22 01:58:21.687] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\]
[28.08.22 01:58:21.688]   files: [14]
[28.08.22 01:58:21.881] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\spawns\]
[28.08.22 01:58:21.881]   files: [4]
[28.08.22 01:58:21.883] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\anims\]
[28.08.22 01:58:21.883]   files: [18]
[28.08.22 01:58:21.891] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\meshes\]
[28.08.22 01:58:21.891]   files: [10]
[28.08.22 01:58:21.916] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\meshes\]
[28.08.22 01:58:21.916]   files: [10]
[28.08.22 01:58:21.941] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\shaders\]
[28.08.22 01:58:21.941]   files: [7]
[28.08.22 01:58:21.953] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\]
[28.08.22 01:58:21.954]   files: [19]
[28.08.22 01:58:21.967] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\textures\]
[28.08.22 01:58:21.967]   files: [25]
[28.08.22 01:58:21.988] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\scripts\]
[28.08.22 01:58:21.988]   files: [75]
[28.08.22 01:58:21.988] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\]
[28.08.22 01:58:21.988]   files: [22]
[28.08.22 01:58:21.998] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\]
[28.08.22 01:58:21.999]   files: [30]
[28.08.22 01:58:21.999] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\logs\]
[28.08.22 01:58:21.999]   files: [16]
[28.08.22 01:58:21.999] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\screenshots\]
[28.08.22 01:58:21.999]   files: [8]
[28.08.22 01:58:21.999] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\mods\]
[28.08.22 01:58:21.999]   files: [3]
[28.08.22 01:58:21.999] --Found external arch: [mp_military_2.xdb0], size: [50350518]
[28.08.22 01:58:22.000] FS: 34221 files cached, 0Kb memory used.
[28.08.22 01:58:22.000] Init FileSystem 1.191737 sec
[28.08.22 01:58:22.001] [OGSR Engine (x64)] build date: [Jul  7 2022 13:55:54]
[28.08.22 01:58:22.001] [_MSC_FULL_VER]: [193231332], [_MSVC_LANG]: [202002L]
[28.08.22 01:58:22.001] Working Directory: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64]
[28.08.22 01:58:22.001] CommandLine: ["E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe" -dbg]
[28.08.22 01:58:22.359] Initializing Engine...
[28.08.22 01:58:22.360] Starting INPUT device...
[28.08.22 01:58:22.409] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[28.08.22 01:58:22.409] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[28.08.22 01:58:22.420] refCount:m_pAdapter 1
[28.08.22 01:58:22.420] refCount:pFactory 1
[28.08.22 01:58:22.420] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[28.08.22 01:58:22.420] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[28.08.22 01:58:22.503] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[28.08.22 01:58:22.503] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[28.08.22 01:58:22.504] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[28.08.22 01:58:22.504] --  [renderer_r2a]
[28.08.22 01:58:22.504] --  [renderer_r2]
[28.08.22 01:58:22.504] --  [renderer_r2.5]
[28.08.22 01:58:22.504] --  [renderer_r3]
[28.08.22 01:58:22.504] --  [renderer_r4]
[28.08.22 01:58:22.504] Executing config-script "user.ltx"...
[28.08.22 01:58:22.504] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[28.08.22 01:58:22.504] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\user.ltx] successfully loaded.
[28.08.22 01:58:22.504] --Loading DLL: [xrRender_R2.dll]
[28.08.22 01:58:22.506] --Loading DLL: [xrGame.dll]
[28.08.22 01:58:22.513] --------------------------------------------------------------------------------
[28.08.22 01:58:22.513] [16381MB] physical memory installed, [11343MB] available, [30] percent of memory in use
[28.08.22 01:58:22.513] PageFile usage: [65MB], Peak PageFile usage: [69MB]
[28.08.22 01:58:22.513] --------------------------------------------------------------------------------
[28.08.22 01:58:22.513] * [ D3D ]: textures[0 K]
[28.08.22 01:58:22.513] * [x-ray]: process heap[0 K], render[0 K]
[28.08.22 01:58:22.513] * [x-ray]: economy: strings[28836 K], smem[0 K]
[28.08.22 01:58:22.513] SOUND: OpenAL: enumerate devices...
[28.08.22 01:58:22.513] SOUND: OpenAL: EnumerationExtension Present
[28.08.22 01:58:22.590] devices Generic Software
[28.08.22 01:58:22.590] SOUND: OpenAL: system  default SndDevice name is Generic Software
[28.08.22 01:58:22.933] SOUND: OpenAL: All available devices:
[28.08.22 01:58:22.933] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[28.08.22 01:58:22.933] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[28.08.22 01:58:22.933] Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\default_controls.ltx"...
[28.08.22 01:58:22.935] ! cant find corresponding [id] for action_name [chat]
[28.08.22 01:58:22.935] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\default_controls.ltx] successfully loaded.
[28.08.22 01:58:22.935] Executing config-script "user.ltx"...
[28.08.22 01:58:22.935] Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\rspec_extreme.ltx"...
[28.08.22 01:58:22.935] ! Unknown command:  r2_sun_shafts
[28.08.22 01:58:22.935] ! Unknown command:  r__supersample
[28.08.22 01:58:22.935] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\rspec_extreme.ltx] successfully loaded.
[28.08.22 01:58:22.935] Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\default_controls.ltx"...
[28.08.22 01:58:22.936] ! cant find corresponding [id] for action_name [chat]
[28.08.22 01:58:22.936] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\default_controls.ltx] successfully loaded.
[28.08.22 01:58:22.937] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[28.08.22 01:58:22.937] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\user.ltx] successfully loaded.
[28.08.22 01:58:22.937] SOUND: Selected device is Generic Software
[28.08.22 01:58:22.977] [OpenAL] EAX 2.0 extension: present
[28.08.22 01:58:22.978] [OpenAL] EAX 2.0 deferred: present
[28.08.22 01:58:22.978] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[28.08.22 01:58:23.013] Starting RENDER device...
[28.08.22 01:58:23.035] * GPU [vendor:1002]-[device:67EF]: Radeon RX 560 Series
[28.08.22 01:58:23.035] * GPU driver: 30.0.15002.1004
[28.08.22 01:58:23.139] * CREATE: DeviceREF: 1
[28.08.22 01:58:23.139] * Vertex Processor: PURE HARDWARE
[28.08.22 01:58:23.139] *     Texture memory: 4072 M
[28.08.22 01:58:23.139] *          DDI-level: 9.0
[28.08.22 01:58:23.142] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[28.08.22 01:58:23.142] * GPU vertex cache: unrecognized, 16
[28.08.22 01:58:23.142] * DVB created: 16384K
[28.08.22 01:58:23.142] * DIB created: 512K
[28.08.22 01:58:23.166] ! Version conflict in shader 'models\lightplanes_00'
[28.08.22 01:58:23.166] ! Version conflict in shader 'models\lightplanesself'
[28.08.22 01:58:23.166] ! Version conflict in shader 'models\model_puh'
[28.08.22 01:58:23.167] ! Version conflict in shader 'models\model_refl'
[28.08.22 01:58:23.167] ! Version conflict in shader 'models\xbrainglass'
[28.08.22 01:58:23.167] ! Version conflict in shader 'models\xdistortcolorlinv'
[28.08.22 01:58:23.167] ! Version conflict in shader 'models\xglass'
[28.08.22 01:58:23.167] ! Version conflict in shader 'models\xglass2'
[28.08.22 01:58:23.167] ! Version conflict in shader 'models\xlens'
[28.08.22 01:58:23.167] ! Version conflict in shader 'selflight_static'
[28.08.22 01:58:23.168] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2]
[28.08.22 01:58:23.341] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23]
[28.08.22 01:58:23.343] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[28.08.22 01:58:23.346] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mp443] chunk [2072] fixed, wrong size = [25], correct size = [27]
[28.08.22 01:58:23.347] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[28.08.22 01:58:23.347] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[28.08.22 01:58:23.348] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_p90] chunk [2072] fixed, wrong size = [27], correct size = [25]
[28.08.22 01:58:23.353] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33]
[28.08.22 01:58:23.358] * NULLRT supported
[28.08.22 01:58:23.358] * ...and used
[28.08.22 01:58:23.358] * HWDST/PCF supported and used
[28.08.22 01:58:24.983] --LUA version: [LuaJIT 2.1.0-beta3]
[28.08.22 01:58:25.010] Starting engine...
[28.08.22 01:58:30.409] * phase time: 1 ms
[28.08.22 01:58:30.409] * phase cmem: 0 K
[28.08.22 01:58:30.449] --LUA version: [LuaJIT 2.1.0-beta3]
[28.08.22 01:58:30.478] * phase time: 68 ms
[28.08.22 01:58:30.478] * phase cmem: 0 K
[28.08.22 01:58:30.509] * Loading spawn registry...
[28.08.22 01:58:31.248] * 8648 spawn points are successfully loaded
[28.08.22 01:58:31.249] * Loading objects...
[28.08.22 01:58:31.802] * 18312 objects are successfully loaded
[28.08.22 01:58:31.947] * 17 script vars are successfully loaded
[28.08.22 01:58:32.958] * Game 7 is successfully loaded from file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\7.sav' (2.480s)
[28.08.22 01:58:32.958] * phase time: 2480 ms
[28.08.22 01:58:32.958] * phase cmem: 0 K
[28.08.22 01:58:33.008] # Player not found. New player created.
[28.08.22 01:58:33.008] !!xrServer::Check_GameSpy_CDKey_Success - 1
[28.08.22 01:58:33.008] * client : connection accepted - <>
[28.08.22 01:58:33.025] * phase time: 66 ms
[28.08.22 01:58:33.025] * phase cmem: 0 K
[28.08.22 01:58:33.041] * phase time: 16 ms
[28.08.22 01:58:33.041] * phase cmem: 0 K
[28.08.22 01:58:34.569] --[ISpatial_DB::initialize] bbc is [2.3, 13.2, -216.3], bbd is [447.6, 29.7, 447.6]
[28.08.22 01:58:34.569] --[ISpatial_DB::initialize] bbc is [2.3, 13.2, -216.3], bbd is [447.6, 29.7, 447.6]
[28.08.22 01:58:34.573] * phase time: 1532 ms
[28.08.22 01:58:34.573] * phase cmem: 0 K
[28.08.22 01:58:34.903] * phase time: 329 ms
[28.08.22 01:58:34.903] * phase cmem: 0 K
[28.08.22 01:58:34.904] * [Loading VB] 65530 verts, 2047 Kb
[28.08.22 01:58:34.906] * [Loading VB] 65525 verts, 2047 Kb
[28.08.22 01:58:34.908] * [Loading VB] 61226 verts, 1913 Kb
[28.08.22 01:58:34.910] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 01:58:34.912] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 01:58:34.914] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 01:58:34.916] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 01:58:34.918] * [Loading VB] 65533 verts, 2047 Kb
[28.08.22 01:58:34.919] * [Loading VB] 65533 verts, 2047 Kb
[28.08.22 01:58:34.921] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 01:58:34.923] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 01:58:34.925] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 01:58:34.927] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 01:58:34.929] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 01:58:34.931] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 01:58:34.933] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 01:58:34.935] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 01:58:34.937] * [Loading VB] 2002 verts, 62 Kb
[28.08.22 01:58:34.937] * [Loading VB] 30140 verts, 941 Kb
[28.08.22 01:58:34.938] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.940] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.942] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.944] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.946] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.948] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.950] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 01:58:34.951] * [Loading IB] 915879 indices, 1788 Kb
[28.08.22 01:58:34.954] * [Loading VB] 65535 verts, 767 Kb
[28.08.22 01:58:34.954] * [Loading VB] 65533 verts, 767 Kb
[28.08.22 01:58:34.956] * [Loading VB] 65535 verts, 767 Kb
[28.08.22 01:58:34.957] * [Loading VB] 65534 verts, 767 Kb
[28.08.22 01:58:34.958] * [Loading VB] 65533 verts, 767 Kb
[28.08.22 01:58:34.959] * [Loading VB] 65535 verts, 767 Kb
[28.08.22 01:58:34.960] * [Loading VB] 65533 verts, 767 Kb
[28.08.22 01:58:34.961] * [Loading VB] 64530 verts, 756 Kb
[28.08.22 01:58:34.962] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.964] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.966] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 01:58:34.968] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 01:58:34.969] * [Loading IB] 485238 indices, 947 Kb
[28.08.22 01:58:34.971] * phase time: 67 ms
[28.08.22 01:58:34.971] * phase cmem: 0 K
[28.08.22 01:58:35.323] * phase time: 351 ms
[28.08.22 01:58:35.323] * phase cmem: 0 K
[28.08.22 01:58:35.350] * [DETAILS] VertexConsts(256), Batch(61)
[28.08.22 01:58:35.350] * [DETAILS] 40687 v(20), 26352 p
[28.08.22 01:58:35.351] * [DETAILS] Batch(61), VB(794K), IB(154K)
[28.08.22 01:58:35.352] * phase time: 29 ms
[28.08.22 01:58:35.352] * phase cmem: 0 K
[28.08.22 01:58:35.355] * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\levels\l04_darkvalley\level.hom
[28.08.22 01:58:35.357] * phase time: 4 ms
[28.08.22 01:58:35.357] * phase cmem: 0 K
[28.08.22 01:58:35.358] * phase time: 1 ms
[28.08.22 01:58:35.358] * phase cmem: 0 K
[28.08.22 01:58:35.388] - Game configuring : Started 
[28.08.22 01:58:35.388] - Loading music tracks from 'l04_darkvalley_musics'...
[28.08.22 01:58:35.391] - Game configuring : Finished 
[28.08.22 01:58:35.546] * phase time: 188 ms
[28.08.22 01:58:35.546] * phase cmem: 0 K
[28.08.22 01:58:35.568] ! auto-generated bump map: act\cod_bo2_sviter_hands_bump#
[28.08.22 01:58:36.007] ! Can't find texture 'ui_amk_yellow'
[28.08.22 01:58:36.117] * t-report - base: 939, 128713 K
[28.08.22 01:58:36.117] * t-report - lmap: 10, 10241 K
[28.08.22 01:58:36.118] * phase time: 571 ms
[28.08.22 01:58:36.118] * phase cmem: 0 K
[28.08.22 01:58:36.143] * phase time: 24 ms
[28.08.22 01:58:36.143] * phase cmem: 0 K
[28.08.22 01:58:36.156] --------------------------------------------------------------------------------
[28.08.22 01:58:36.157] [16381MB] physical memory installed, [10832MB] available, [33] percent of memory in use
[28.08.22 01:58:36.157] PageFile usage: [812MB], Peak PageFile usage: [813MB]
[28.08.22 01:58:36.157] --------------------------------------------------------------------------------
[28.08.22 01:58:36.157] * [ D3D ]: textures[138954 K]
[28.08.22 01:58:36.157] * [x-ray]: process heap[0 K], render[0 K]
[28.08.22 01:58:36.157] * [x-ray]: economy: strings[31533 K], smem[5833 K]
[28.08.22 01:58:37.133] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\weapons\nv_start.ogg
[28.08.22 01:58:37.134] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\weapons\nv_off.ogg
[28.08.22 01:58:37.698] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump#
[28.08.22 01:58:37.698] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump
[28.08.22 01:58:41.998] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\weapons\mp133\mp133_shoot.ogg
[28.08.22 01:58:41.999] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\weapons\mp133\mp133_reload_end.ogg
[28.08.22 01:58:43.260] ! auto-generated bump map: act\act_stalker_dolg_4_bump#
[28.08.22 01:58:43.260] ! auto-generated bump map: act\act_stalker_dolg_4_bump
[28.08.22 01:58:46.451] * MEMORY USAGE: 0 K
[28.08.22 01:58:46.451] * End of synchronization A[1] R[1]
[28.08.22 01:58:46.451] * phase time: 10333 ms
[28.08.22 01:58:46.451] * phase cmem: 0 K
[28.08.22 02:00:02.641] --LUA version: [LuaJIT 2.1.0-beta3]
[28.08.22 02:00:02.668] * phase time: 99 ms
[28.08.22 02:00:02.668] * phase cmem: 0 K
[28.08.22 02:00:02.683] * Loading spawn registry...
[28.08.22 02:00:03.389] * 8648 spawn points are successfully loaded
[28.08.22 02:00:03.389] * Loading objects...
[28.08.22 02:00:03.950] * 18450 objects are successfully loaded
[28.08.22 02:00:04.089] * 18 script vars are successfully loaded
[28.08.22 02:00:05.123] * Game 79159_quicksave is successfully loaded from file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\79159_quicksave.sav' (2.448s)
[28.08.22 02:00:05.123] * phase time: 2455 ms
[28.08.22 02:00:05.123] * phase cmem: 0 K
[28.08.22 02:00:05.127] * phase time: 3 ms
[28.08.22 02:00:05.127] * phase cmem: 0 K
[28.08.22 02:00:05.130] * phase time: 2 ms
[28.08.22 02:00:05.130] * phase cmem: 0 K
[28.08.22 02:00:05.146] --------------------------------------------------------------------------------
[28.08.22 02:00:05.146] [16381MB] physical memory installed, [10558MB] available, [35] percent of memory in use
[28.08.22 02:00:05.146] PageFile usage: [1342MB], Peak PageFile usage: [1543MB]
[28.08.22 02:00:05.146] --------------------------------------------------------------------------------
[28.08.22 02:00:05.146] * [ D3D ]: textures[246653 K]
[28.08.22 02:00:05.146] * [x-ray]: process heap[0 K], render[0 K]
[28.08.22 02:00:05.146] * [x-ray]: economy: strings[31767 K], smem[14255 K]
[28.08.22 02:00:05.787] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump#
[28.08.22 02:00:05.787] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump
[28.08.22 02:00:06.497] ! auto-generated bump map: act\act_stalker_dolg_4_bump#
[28.08.22 02:00:06.497] ! auto-generated bump map: act\act_stalker_dolg_4_bump
[28.08.22 02:00:08.453] ! Can't find sound [weapons\n_pb_shot.ogg]
[28.08.22 02:00:09.433] ! Can't find texture 'crosshair\crosshair_acog'
[28.08.22 02:00:09.434] ! Can't find texture 'wpn\wpn_addon_scope_acog'
[28.08.22 02:00:09.435] ! auto-generated bump map: wpn\wpn_scope_pso_1m21_bump#
[28.08.22 02:00:09.785] ! Can't find texture 'crosshair\crosshair_leupold'
[28.08.22 02:00:10.957] * MEMORY USAGE: 0 K
[28.08.22 02:00:10.957] * End of synchronization A[1] R[1]
[28.08.22 02:00:10.957] * phase time: 5829 ms
[28.08.22 02:00:10.957] * phase cmem: 0 K
[28.08.22 02:01:03.656] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\exo-servo\exo_walk1.ogg
[28.08.22 02:01:54.841] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\exo-servo\exo_sprint1.ogg
[28.08.22 02:03:43.325] * Saving spawns...
[28.08.22 02:03:43.325] * Saving objects...
[28.08.22 02:03:43.379] * 18457 objects are successfully saved
[28.08.22 02:03:43.379] * 18 script vars are successfully saved
[28.08.22 02:03:43.389] * Game 79159_quicksave.sav is successfully saved to file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\79159_quicksave.sav'
[28.08.22 02:03:45.649] > save 12
[28.08.22 02:03:45.656] * Saving spawns...
[28.08.22 02:03:45.656] * Saving objects...
[28.08.22 02:03:45.708] * 18457 objects are successfully saved
[28.08.22 02:03:45.708] * 18 script vars are successfully saved
[28.08.22 02:03:45.733] * Game 12.sav is successfully saved to file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\12.sav'
[28.08.22 02:04:05.253] * Saving spawns...
[28.08.22 02:04:05.253] * Saving objects...
[28.08.22 02:04:05.307] * 18457 objects are successfully saved
[28.08.22 02:04:05.308] * 18 script vars are successfully saved
[28.08.22 02:04:05.320] * Game 79159_autosave.sav is successfully saved to file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\79159_autosave.sav'
[28.08.22 02:04:05.334] - Disconnect
[28.08.22 02:04:07.333] - Destroying level
[28.08.22 02:04:07.533] ! auto-generated bump map: act\cod_bo2_sviter_hands_bump#
[28.08.22 02:04:07.563] * phase time: 0 ms
[28.08.22 02:04:07.563] * phase cmem: 0 K
[28.08.22 02:04:07.697] --LUA version: [LuaJIT 2.1.0-beta3]
[28.08.22 02:04:07.725] * phase time: 161 ms
[28.08.22 02:04:07.725] * phase cmem: 0 K
[28.08.22 02:04:07.733] * Loading spawn registry...
[28.08.22 02:04:08.464] * 8648 spawn points are successfully loaded
[28.08.22 02:04:08.464] * Loading objects...
[28.08.22 02:04:09.039] * 18457 objects are successfully loaded
[28.08.22 02:04:09.335] * 18 script vars are successfully loaded
[28.08.22 02:04:10.405] * Game 79159_autosave is successfully loaded from file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\79159_autosave.sav' (2.678s)
[28.08.22 02:04:10.405] * phase time: 2679 ms
[28.08.22 02:04:10.405] * phase cmem: 0 K
[28.08.22 02:04:10.497] # Player not found. New player created.
[28.08.22 02:04:10.497] !!xrServer::Check_GameSpy_CDKey_Success - 1
[28.08.22 02:04:10.497] * client : connection accepted - <>
[28.08.22 02:04:10.532] * phase time: 127 ms
[28.08.22 02:04:10.532] * phase cmem: 0 K
[28.08.22 02:04:10.552] * phase time: 19 ms
[28.08.22 02:04:10.552] * phase cmem: 0 K
[28.08.22 02:04:13.319] * phase time: 2767 ms
[28.08.22 02:04:13.319] * phase cmem: 0 K
[28.08.22 02:04:13.691] * phase time: 371 ms
[28.08.22 02:04:13.691] * phase cmem: 0 K
[28.08.22 02:04:13.702] * [Loading VB] 65532 verts, 2047 Kb
[28.08.22 02:04:13.788] * [Loading VB] 65525 verts, 2047 Kb
[28.08.22 02:04:13.830] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 02:04:13.844] * [Loading VB] 65466 verts, 2045 Kb
[28.08.22 02:04:13.902] * [Loading VB] 17208 verts, 537 Kb
[28.08.22 02:04:13.905] * [Loading VB] 65533 verts, 2047 Kb
[28.08.22 02:04:14.003] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 02:04:14.019] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 02:04:14.072] * [Loading VB] 65531 verts, 2047 Kb
[28.08.22 02:04:14.105] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 02:04:14.120] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 02:04:14.160] * [Loading VB] 46595 verts, 1456 Kb
[28.08.22 02:04:14.193] * [Loading VB] 65534 verts, 2047 Kb
[28.08.22 02:04:14.208] * [Loading VB] 65533 verts, 2047 Kb
[28.08.22 02:04:14.237] * [Loading VB] 65535 verts, 2047 Kb
[28.08.22 02:04:14.270] * [Loading VB] 65532 verts, 2047 Kb
[28.08.22 02:04:14.285] * [Loading VB] 65533 verts, 2047 Kb
[28.08.22 02:04:14.314] * [Loading VB] 65533 verts, 2047 Kb
[28.08.22 02:04:14.340] * [Loading VB] 53181 verts, 1661 Kb
[28.08.22 02:04:14.352] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 02:04:14.378] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 02:04:14.402] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 02:04:14.416] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 02:04:14.450] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 02:04:14.483] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 02:04:14.498] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 02:04:14.525] * [Loading IB] 1048572 indices, 2047 Kb
[28.08.22 02:04:14.545] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 02:04:14.560] * [Loading IB] 228285 indices, 445 Kb
[28.08.22 02:04:14.563] * [Loading VB] 65533 verts, 767 Kb
[28.08.22 02:04:14.594] * [Loading VB] 65534 verts, 767 Kb
[28.08.22 02:04:14.600] * [Loading VB] 65534 verts, 767 Kb
[28.08.22 02:04:14.605] * [Loading VB] 65535 verts, 767 Kb
[28.08.22 02:04:14.610] * [Loading VB] 65535 verts, 767 Kb
[28.08.22 02:04:14.634] * [Loading VB] 65534 verts, 767 Kb
[28.08.22 02:04:14.639] * [Loading VB] 65535 verts, 767 Kb
[28.08.22 02:04:14.644] * [Loading VB] 14030 verts, 164 Kb
[28.08.22 02:04:14.646] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 02:04:14.676] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 02:04:14.692] * [Loading IB] 1048575 indices, 2047 Kb
[28.08.22 02:04:14.724] * [Loading IB] 718302 indices, 1402 Kb
[28.08.22 02:04:14.760] * phase time: 1069 ms
[28.08.22 02:04:14.760] * phase cmem: 0 K
[28.08.22 02:04:15.556] * phase time: 795 ms
[28.08.22 02:04:15.556] * phase cmem: 0 K
[28.08.22 02:04:15.650] * [DETAILS] VertexConsts(256), Batch(61)
[28.08.22 02:04:15.650] * [DETAILS] 40687 v(20), 26352 p
[28.08.22 02:04:15.651] * [DETAILS] Batch(61), VB(794K), IB(154K)
[28.08.22 02:04:15.652] * phase time: 96 ms
[28.08.22 02:04:15.652] * phase cmem: 0 K
[28.08.22 02:04:15.654] * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\levels\l01_escape\level.hom
[28.08.22 02:04:15.658] * phase time: 5 ms
[28.08.22 02:04:15.658] * phase cmem: 0 K
[28.08.22 02:04:15.681] * phase time: 22 ms
[28.08.22 02:04:15.681] * phase cmem: 0 K
[28.08.22 02:04:15.716] - Game configuring : Started 
[28.08.22 02:04:15.806] - Loading music tracks from 'l01_escape_musics'...
[28.08.22 02:04:15.881] - Game configuring : Finished 
[28.08.22 02:04:15.887] * phase time: 206 ms
[28.08.22 02:04:15.887] * phase cmem: 0 K
[28.08.22 02:04:19.545] * t-report - base: 1020, 174113 K
[28.08.22 02:04:19.545] * t-report - lmap: 7, 7168 K
[28.08.22 02:04:19.546] * phase time: 3658 ms
[28.08.22 02:04:19.546] * phase cmem: 0 K
[28.08.22 02:04:19.581] * phase time: 35 ms
[28.08.22 02:04:19.581] * phase cmem: 0 K
[28.08.22 02:04:19.599] --------------------------------------------------------------------------------
[28.08.22 02:04:19.599] [16381MB] physical memory installed, [10573MB] available, [35] percent of memory in use
[28.08.22 02:04:19.599] PageFile usage: [1031MB], Peak PageFile usage: [1653MB]
[28.08.22 02:04:19.599] --------------------------------------------------------------------------------
[28.08.22 02:04:19.599] * [ D3D ]: textures[181282 K]
[28.08.22 02:04:19.600] * [x-ray]: process heap[0 K], render[0 K]
[28.08.22 02:04:19.600] * [x-ray]: economy: strings[33602 K], smem[15567 K]
[28.08.22 02:04:27.775] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump#
[28.08.22 02:04:27.776] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump
[28.08.22 02:04:28.089] ! Can't find texture 'crosshair\crosshair_acog'
[28.08.22 02:04:28.090] ! Can't find texture 'wpn\wpn_addon_scope_acog'
[28.08.22 02:04:28.092] ! auto-generated bump map: wpn\wpn_scope_pso_1m21_bump#
[28.08.22 02:04:28.558] ! auto-generated bump map: act\act_stalker_neutral_2_bump
[28.08.22 02:04:29.693] ! auto-generated bump map: act\act_stalker_dolg_4_bump#
[28.08.22 02:04:29.693] ! auto-generated bump map: act\act_stalker_dolg_4_bump
[28.08.22 02:04:32.509] * MEMORY USAGE: 0 K
[28.08.22 02:04:32.509] * End of synchronization A[1] R[1]
[28.08.22 02:04:32.509] * phase time: 12963 ms
[28.08.22 02:04:32.509] * phase cmem: 0 K
[28.08.22 02:04:56.966] * [CPatrolPathStorage::safe_path]: path[esc2_st_fabric_guard_1_look] pp[name02|t=20000] level_vertex_id[4294967295] -> 429004
[28.08.22 02:07:08.348] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CInifile::r_string
[error]File          : F:\Repos\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp
[error]Line          : 371
[error]Description   : Can't find variable description in [guitar_a]

[28.08.22 02:07:08.348] ***************************[ScriptCrashHandler]**********************************
[28.08.22 02:07:08.348] stack traceback:
    [C]: in function 'r_string'
    ...hernobyl gunslinger\gamedata\scripts\ui_inv_descr.script:199: in function 'ShowDescription'
    ...hernobyl gunslinger\gamedata\scripts\ui_inv_descr.script:537: in function 'func'
    ...dow of chernobyl gunslinger\gamedata\scripts\xr_s.script:105: in function 'on_update'
    ...hernobyl gunslinger\gamedata\scripts\bind_stalker.script:444: in function <...hernobyl gunslinger\gamedata\scripts\bind_stalker.script:433>
[28.08.22 02:07:08.348]     Locals: 
[28.08.22 02:07:08.348]      userdata (*temporary) : (ini_file): 000001E55C49B090
[28.08.22 02:07:08.348]      string (*temporary) : guitar_a
[28.08.22 02:07:08.348]      string (*temporary) : description
[28.08.22 02:07:08.348]     End
[28.08.22 02:07:08.348]     Locals: 
[28.08.22 02:07:08.348]      Userdata: self
[28.08.22 02:07:08.348]              userdata self.weight_static : (CUIStatic): 000001E531193EC0
[28.08.22 02:07:08.348]              userdata self.cond_frame : (CUIStatic): 000001E5311923A0
[28.08.22 02:07:08.348]              number self.max_cond_w : 118.000000
[28.08.22 02:07:08.348]              number self.condition : 1.000000
[28.08.22 02:07:08.348]              userdata self.cond_rect : (Frect): 000001E555BC5590
[28.08.22 02:07:08.348]              userdata self.cond_scale : (CUIStatic): 000001E531190A70
[28.08.22 02:07:08.348]              userdata self.item : (game_object): 000001E54421E890
[28.08.22 02:07:08.348]              userdata self.cost : (CUIStatic): 000001E531193AE0
[28.08.22 02:07:08.348]              number self.k_icon : 0.375000
[28.08.22 02:07:08.348]              userdata self.descr : (CUIStatic): 000001E531195DC0
[28.08.22 02:07:08.348]              userdata self.xml : (CScriptXmlInit): 000001E51AF023F0
[28.08.22 02:07:08.348]              userdata self.inv_name : (CUIStatic): 000001E531191230
[28.08.22 02:07:08.348]              number self.scroll_height : 678.000000
[28.08.22 02:07:08.348]              userdata self.owner : (CUIDialogWnd): 000001E501207630
[28.08.22 02:07:08.348]              number self.shift_tmr : 405489.000000
[28.08.22 02:07:08.355]              string self.section : guitar_a
[28.08.22 02:07:08.356]              userdata self.frame : (CUIFrameWindow): 000001E5081FF4E0
[28.08.22 02:07:08.356]              number self.addH : 0.000000
[28.08.22 02:07:08.356]              userdata self.scroll_v : (CUIScrollView): 000001E555ECC2D0
[28.08.22 02:07:08.356]              number self.itemInFocus : 15296.000000
[28.08.22 02:07:08.356]              number self.scrollPos : 0.000000
[28.08.22 02:07:08.356]      string inv_name : "guitar"
[28.08.22 02:07:08.356]      function (*temporary) : [[function]]
[28.08.22 02:07:08.356]      userdata (*temporary) : (ini_file): 000001E55C49B090
[28.08.22 02:07:08.356]     End
[28.08.22 02:07:08.356]     Locals: 
[28.08.22 02:07:08.356]      Userdata: self
[28.08.22 02:07:08.356]              userdata self.weight_static : (CUIStatic): 000001E531193EC0
[28.08.22 02:07:08.356]              userdata self.cond_frame : (CUIStatic): 000001E5311923A0
[28.08.22 02:07:08.356]              number self.max_cond_w : 118.000000
[28.08.22 02:07:08.356]              number self.condition : 1.000000
[28.08.22 02:07:08.356]              userdata self.cond_rect : (Frect): 000001E555BC5590
[28.08.22 02:07:08.356]              userdata self.cond_scale : (CUIStatic): 000001E531190A70
[28.08.22 02:07:08.356]              userdata self.item : (game_object): 000001E54421E890
[28.08.22 02:07:08.356]              userdata self.cost : (CUIStatic): 000001E531193AE0
[28.08.22 02:07:08.356]              number self.k_icon : 0.375000
[28.08.22 02:07:08.356]              userdata self.descr : (CUIStatic): 000001E531195DC0
[28.08.22 02:07:08.356]              userdata self.xml : (CScriptXmlInit): 000001E51AF023F0
[28.08.22 02:07:08.356]              userdata self.inv_name : (CUIStatic): 000001E531191230
[28.08.22 02:07:08.356]              number self.scroll_height : 678.000000
[28.08.22 02:07:08.356]              userdata self.owner : (CUIDialogWnd): 000001E501207630
[28.08.22 02:07:08.356]              number self.shift_tmr : 405489.000000
[28.08.22 02:07:08.356]              string self.section : guitar_a
[28.08.22 02:07:08.356]              userdata self.frame : (CUIFrameWindow): 000001E5081FF4E0
[28.08.22 02:07:08.356]              number self.addH : 0.000000
[28.08.22 02:07:08.356]              userdata self.scroll_v : (CUIScrollView): 000001E555ECC2D0
[28.08.22 02:07:08.356]              number self.itemInFocus : 15296.000000
[28.08.22 02:07:08.356]              number self.scrollPos : 0.000000
[28.08.22 02:07:08.356]      number delta : 17.000000
[28.08.22 02:07:08.356]     End
[28.08.22 02:07:08.356]     Locals: 
[28.08.22 02:07:08.356]      number delta : 17.000000
[28.08.22 02:07:08.356]      function (for generator) : [[function]]
[28.08.22 02:07:08.356]      Table: (for state)
[28.08.22 02:07:08.356]              Table: (for state).(null)
[28.08.22 02:07:08.356]                      Userdata: (for state).(null).self
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.weight_static : (CUIStatic): 000001E531193EC0
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.cond_frame : (CUIStatic): 000001E5311923A0
[28.08.22 02:07:08.356]                              number (for state).(null).self.max_cond_w : 118.000000
[28.08.22 02:07:08.356]                              number (for state).(null).self.condition : 1.000000
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.cond_rect : (Frect): 000001E555BC5590
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.cond_scale : (CUIStatic): 000001E531190A70
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.item : (game_object): 000001E54421E890
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.cost : (CUIStatic): 000001E531193AE0
[28.08.22 02:07:08.356]                              number (for state).(null).self.k_icon : 0.375000
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.descr : (CUIStatic): 000001E531195DC0
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.xml : (CScriptXmlInit): 000001E51AF023F0
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.inv_name : (CUIStatic): 000001E531191230
[28.08.22 02:07:08.356]                              number (for state).(null).self.scroll_height : 678.000000
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.owner : (CUIDialogWnd): 000001E501207630
[28.08.22 02:07:08.356]                              number (for state).(null).self.shift_tmr : 405489.000000
[28.08.22 02:07:08.356]                              string (for state).(null).self.section : guitar_a
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.frame : (CUIFrameWindow): 000001E5081FF4E0
[28.08.22 02:07:08.356]                              number (for state).(null).self.addH : 0.000000
[28.08.22 02:07:08.356]                              userdata (for state).(null).self.scroll_v : (CUIScrollView): 000001E555ECC2D0
[28.08.22 02:07:08.356]                              number (for state).(null).self.itemInFocus : 15296.000000
[28.08.22 02:07:08.356]                              number (for state).(null).self.scrollPos : 0.000000
[28.08.22 02:07:08.356]      userdata (for control) : [not available]
[28.08.22 02:07:08.356]      function func : [[function]]
[28.08.22 02:07:08.356]      Table: t
[28.08.22 02:07:08.356]     End
[28.08.22 02:07:08.356]     Locals: 
[28.08.22 02:07:08.357]      Userdata: self
[28.08.22 02:07:08.357]              boolean self.bCheckStart : false
[28.08.22 02:07:08.357]              number self.next_restrictors_update_time : 405607.000000
[28.08.22 02:07:08.357]              Userdata: self.am
[28.08.22 02:07:08.357]                      boolean self.am.use_rescheduling : true
[28.08.22 02:07:08.357]                      table self.am.slots_in_process : [...]
[28.08.22 02:07:08.357]                      table self.am.signals : [...]
[28.08.22 02:07:08.357]                      string self.am.mgr_name : global
[28.08.22 02:07:08.357]              boolean self.weapon_hide : false
[28.08.22 02:07:08.357]              Table: self.st
[28.08.22 02:07:08.357]                      table self.st.pstor : [...]
[28.08.22 02:07:08.357]              Userdata: self.weather_manager
[28.08.22 02:07:08.357]                      table self.weather_manager.weather_list : [...]
[28.08.22 02:07:08.357]                      number self.weather_manager.update_time : 3060000.000000
[28.08.22 02:07:08.357]                      string self.weather_manager.update_level : l01_escape
[28.08.22 02:07:08.357]                      number self.weather_manager.weather_change_day : 2.000000
[28.08.22 02:07:08.357]              Userdata: self.actor_detector
[28.08.22 02:07:08.357]                      number self.actor_detector.init_time : -1.000000
[28.08.22 02:07:08.357]      number delta : 17.000000
[28.08.22 02:07:08.357]      nil water3 : [not available]
[28.08.22 02:07:08.357]     End
[28.08.22 02:07:08.357] *********************************************************************************
[28.08.22 02:07:08.357] ********************************************************************************
[28.08.22 02:07:08.357] !![LogStackTrace] Thread: [X-RAY Primary thread]
[28.08.22 02:07:08.694] !!stack trace:
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA513DD8], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA538F25], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA538DD7], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA538D17], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->251]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA535BE8], Fun: [CInifile::r_string()] + [244 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->372]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA9522A1], Fun: [luabind::detail::returns<char const *>::callApply<CScriptIniFile,CScriptIniFile,char const *,char const *,char const *,char const *>()] + [141 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->102] + [91 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA951534], Fun: [luabind::detail::returns<char const *>::call<CScriptIniFile,2,char const * (__cdecl CScriptIniFile::*&)(char const *,char const *),char const *,char const *>()] + [92 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->168] + [55 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA954B94], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<char const * (__cdecl CScriptIniFile::*)(char const *,char const *),CScriptIniFile>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.32.31326\include\functional-->834]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D9C3], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\Luabind.dll], AddrPC.Offset: [00000001800099ED], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBF7C454D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBF7C4F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DB1C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA8EC849], Fun: [luabind::detail::proxy_member_void_caller<unsigned int const *>::~proxy_member_void_caller<unsigned int const *>()] + [73 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [16 byte(s)]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA8EC47D], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [53 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->67]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA80533F], Fun: [CScriptBinder::shedule_Update()] + [19 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\script_binder.cpp-->119]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDAA038BB], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\Entity.cpp-->325]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDAA048A2], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\entity_alive.cpp-->197]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA9EA525], Fun: [CActor::shedule_Update()] + [913 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\Actor.cpp-->1077]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78004A10C], Fun: [CSheduler::Update()] + [352 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->428]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA9B7B78], Fun: [CGamePersistent::OnFrame()] + [720 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->582]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007C548], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007B6C4], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007B985], Fun: [CRenderDevice::on_idle()] + [181 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007C11E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007B7DA], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78003F0B0], Fun: [Startup()] + [296 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78003F426], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78003CB84], Fun: [WinMain()] + [72 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78009B2E2], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFC18017034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFC18F62651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[28.08.22 02:07:08.695] ********************************************************************************
[28.08.22 02:07:08.899] * [R_occlusion::occq_destroy]: fids[153] used[153] pool[153]
[28.08.22 02:07:08.899] * [R_occlusion::occq_destroy]: released [0] used and [153] pool queries
[28.08.22 02:07:08.903] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_1>::operator ()
[error]File          : F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp
[error]Line          : 534
[error]Description   : Unexpected application exit!

[28.08.22 02:07:08.903] ***************************[ScriptCrashHandler]**********************************
[28.08.22 02:07:08.903] stack traceback:
    [C]: in function 'r_string'
    ...hernobyl gunslinger\gamedata\scripts\ui_inv_descr.script:199: in function 'ShowDescription'
    ...hernobyl gunslinger\gamedata\scripts\ui_inv_descr.script:537: in function 'func'
    ...dow of chernobyl gunslinger\gamedata\scripts\xr_s.script:105: in function 'on_update'
    ...hernobyl gunslinger\gamedata\scripts\bind_stalker.script:444: in function <...hernobyl gunslinger\gamedata\scripts\bind_stalker.script:433>
[28.08.22 02:07:08.903]     Locals: 
[28.08.22 02:07:08.903]      userdata (*temporary) : (ini_file): 000001E55C49B090
[28.08.22 02:07:08.903]      string (*temporary) : guitar_a
[28.08.22 02:07:08.903]      string (*temporary) : description
[28.08.22 02:07:08.903]     End
[28.08.22 02:07:08.903]     Locals: 
[28.08.22 02:07:08.903]      Userdata: self
[28.08.22 02:07:08.903]              userdata self.weight_static : (CUIStatic): 000001E531193EC0
[28.08.22 02:07:08.903]              userdata self.cond_frame : (CUIStatic): 000001E5311923A0
[28.08.22 02:07:08.903]              number self.max_cond_w : 118.000000
[28.08.22 02:07:08.903]              number self.condition : 1.000000
[28.08.22 02:07:08.903]              userdata self.cond_rect : (Frect): 000001E555BC5590
[28.08.22 02:07:08.904]              userdata self.cond_scale : (CUIStatic): 000001E531190A70
[28.08.22 02:07:08.904]              userdata self.item : (game_object): 000001E54421E890
[28.08.22 02:07:08.904]              userdata self.cost : (CUIStatic): 000001E531193AE0
[28.08.22 02:07:08.904]              number self.k_icon : 0.375000
[28.08.22 02:07:08.904]              userdata self.descr : (CUIStatic): 000001E531195DC0
[28.08.22 02:07:08.904]              userdata self.xml : (CScriptXmlInit): 000001E51AF023F0
[28.08.22 02:07:08.904]              userdata self.inv_name : (CUIStatic): 000001E531191230
[28.08.22 02:07:08.904]              number self.scroll_height : 678.000000
[28.08.22 02:07:08.904]              userdata self.owner : (CUIDialogWnd): 000001E501207630
[28.08.22 02:07:08.904]              number self.shift_tmr : 405489.000000
[28.08.22 02:07:08.904]              string self.section : guitar_a
[28.08.22 02:07:08.904]              userdata self.frame : (CUIFrameWindow): 000001E5081FF4E0
[28.08.22 02:07:08.904]              number self.addH : 0.000000
[28.08.22 02:07:08.904]              userdata self.scroll_v : (CUIScrollView): 000001E555ECC2D0
[28.08.22 02:07:08.904]              number self.itemInFocus : 15296.000000
[28.08.22 02:07:08.904]              number self.scrollPos : 0.000000
[28.08.22 02:07:08.904]      string inv_name : "guitar"
[28.08.22 02:07:08.904]      function (*temporary) : [[function]]
[28.08.22 02:07:08.904]      userdata (*temporary) : (ini_file): 000001E55C49B090
[28.08.22 02:07:08.904]     End
[28.08.22 02:07:08.904]     Locals: 
[28.08.22 02:07:08.904]      Userdata: self
[28.08.22 02:07:08.904]              userdata self.weight_static : (CUIStatic): 000001E531193EC0
[28.08.22 02:07:08.904]              userdata self.cond_frame : (CUIStatic): 000001E5311923A0
[28.08.22 02:07:08.904]              number self.max_cond_w : 118.000000
[28.08.22 02:07:08.904]              number self.condition : 1.000000
[28.08.22 02:07:08.904]              userdata self.cond_rect : (Frect): 000001E555BC5590
[28.08.22 02:07:08.904]              userdata self.cond_scale : (CUIStatic): 000001E531190A70
[28.08.22 02:07:08.904]              userdata self.item : (game_object): 000001E54421E890
[28.08.22 02:07:08.904]              userdata self.cost : (CUIStatic): 000001E531193AE0
[28.08.22 02:07:08.904]              number self.k_icon : 0.375000
[28.08.22 02:07:08.904]              userdata self.descr : (CUIStatic): 000001E531195DC0
[28.08.22 02:07:08.904]              userdata self.xml : (CScriptXmlInit): 000001E51AF023F0
[28.08.22 02:07:08.904]              userdata self.inv_name : (CUIStatic): 000001E531191230
[28.08.22 02:07:08.904]              number self.scroll_height : 678.000000
[28.08.22 02:07:08.904]              userdata self.owner : (CUIDialogWnd): 000001E501207630
[28.08.22 02:07:08.904]              number self.shift_tmr : 405489.000000
[28.08.22 02:07:08.904]              string self.section : guitar_a
[28.08.22 02:07:08.904]              userdata self.frame : (CUIFrameWindow): 000001E5081FF4E0
[28.08.22 02:07:08.904]              number self.addH : 0.000000
[28.08.22 02:07:08.904]              userdata self.scroll_v : (CUIScrollView): 000001E555ECC2D0
[28.08.22 02:07:08.905]              number self.itemInFocus : 15296.000000
[28.08.22 02:07:08.905]              number self.scrollPos : 0.000000
[28.08.22 02:07:08.905]      number delta : 17.000000
[28.08.22 02:07:08.905]     End
[28.08.22 02:07:08.905]     Locals: 
[28.08.22 02:07:08.905]      number delta : 17.000000
[28.08.22 02:07:08.905]      function (for generator) : [[function]]
[28.08.22 02:07:08.905]      Table: (for state)
[28.08.22 02:07:08.905]              Table: (for state).(null)
[28.08.22 02:07:08.905]                      Userdata: (for state).(null).self
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.weight_static : (CUIStatic): 000001E531193EC0
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.cond_frame : (CUIStatic): 000001E5311923A0
[28.08.22 02:07:08.905]                              number (for state).(null).self.max_cond_w : 118.000000
[28.08.22 02:07:08.905]                              number (for state).(null).self.condition : 1.000000
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.cond_rect : (Frect): 000001E555BC5590
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.cond_scale : (CUIStatic): 000001E531190A70
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.item : (game_object): 000001E54421E890
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.cost : (CUIStatic): 000001E531193AE0
[28.08.22 02:07:08.905]                              number (for state).(null).self.k_icon : 0.375000
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.descr : (CUIStatic): 000001E531195DC0
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.xml : (CScriptXmlInit): 000001E51AF023F0
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.inv_name : (CUIStatic): 000001E531191230
[28.08.22 02:07:08.905]                              number (for state).(null).self.scroll_height : 678.000000
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.owner : (CUIDialogWnd): 000001E501207630
[28.08.22 02:07:08.905]                              number (for state).(null).self.shift_tmr : 405489.000000
[28.08.22 02:07:08.905]                              string (for state).(null).self.section : guitar_a
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.frame : (CUIFrameWindow): 000001E5081FF4E0
[28.08.22 02:07:08.905]                              number (for state).(null).self.addH : 0.000000
[28.08.22 02:07:08.905]                              userdata (for state).(null).self.scroll_v : (CUIScrollView): 000001E555ECC2D0
[28.08.22 02:07:08.905]                              number (for state).(null).self.itemInFocus : 15296.000000
[28.08.22 02:07:08.905]                              number (for state).(null).self.scrollPos : 0.000000
[28.08.22 02:07:08.905]      userdata (for control) : [not available]
[28.08.22 02:07:08.905]      function func : [[function]]
[28.08.22 02:07:08.905]      Table: t
[28.08.22 02:07:08.905]     End
[28.08.22 02:07:08.905]     Locals: 
[28.08.22 02:07:08.905]      Userdata: self
[28.08.22 02:07:08.905]              boolean self.bCheckStart : false
[28.08.22 02:07:08.906]              number self.next_restrictors_update_time : 405607.000000
[28.08.22 02:07:08.906]              Userdata: self.am
[28.08.22 02:07:08.906]                      boolean self.am.use_rescheduling : true
[28.08.22 02:07:08.906]                      table self.am.slots_in_process : [...]
[28.08.22 02:07:08.906]                      table self.am.signals : [...]
[28.08.22 02:07:08.906]                      string self.am.mgr_name : global
[28.08.22 02:07:08.906]              boolean self.weapon_hide : false
[28.08.22 02:07:08.906]              Table: self.st
[28.08.22 02:07:08.906]                      table self.st.pstor : [...]
[28.08.22 02:07:08.906]              Userdata: self.weather_manager
[28.08.22 02:07:08.906]                      table self.weather_manager.weather_list : [...]
[28.08.22 02:07:08.906]                      number self.weather_manager.update_time : 3060000.000000
[28.08.22 02:07:08.906]                      string self.weather_manager.update_level : l01_escape
[28.08.22 02:07:08.906]                      number self.weather_manager.weather_change_day : 2.000000
[28.08.22 02:07:08.906]              Userdata: self.actor_detector
[28.08.22 02:07:08.906]                      number self.actor_detector.init_time : -1.000000
[28.08.22 02:07:08.906]      number delta : 17.000000
[28.08.22 02:07:08.906]      nil water3 : [not available]
[28.08.22 02:07:08.906]     End
[28.08.22 02:07:08.906] *********************************************************************************
[28.08.22 02:07:08.906] ********************************************************************************
[28.08.22 02:07:08.906] !![LogStackTrace] Thread: [X-RAY Primary thread]

 

Это ты походу гитару подобрал, и когда на неё наводишь, игра пытается показать описание предмета, и происходит вылет. В какой нибудь ящик или куда еще быстро перекинь её или выкинь, чтоб не успело описание вылезти, и все норм будет.

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Ребятушки, есть вариант уменьшить раскачку, когда у персонажа мало выносливости?

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