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ian98 киньте все правленные файлы, вечером гляну. Сегодня проверял-у меня работало


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ian98 vader_33 I am dead чем можно распаковать all.spawn?

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Hunter ACDC

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I am dead а запаковать обратно тем же?

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Hunter Да, могу в дискорде нормальный скинуть.

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Здравствуйте, что нужно прописать в spawn_section.ltx, чтобы заспавнить сидящего NPC? Сейчас получается только стоящего на месте.


Дополнено 1 минуту спустя

И еще вопрос - как сделать автоматический перенос текстов по ширине диалогового окна? Править каждый текст с "\n" не вариант...


Слишком огромная подпись.

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I am dead кидай, конечно, но сюда, мне в лс, я выложу на сайт, сделаю тему, если он самый последний и качественный.

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Hunter Я не знаю даже кто автор его (лежал он на гитхабе огср мода в папке с all.spawn )

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vader_33 извиняюсь, что вводил в некоторое заблуждение.

Спойлер

image.thumb.png.5aa8a7cd16bd2d8a41105a3903fc36aa.png

есть у меня такой файл колво смертей.дез. Видно я просто не могу вывести это в пда.

Вот как раз через actor_stats и пытался это делать этой строчкой

 

Спойлер

image.thumb.png.e7e18b52289b7f1b4fa4dedb28f4dff6.pngimage.thumb.png.71e8881f9c79fd319895e6a408bd0325.png

"death" раньше был "artefacts". Просто поменял ид, могло сломаться из-за этого? Или я просто неправильно пытаюсь выводить? Выводить пытаюсь в пда, в статистику ко всему прочему, что там есть, на место вырезанного счетчика артефактов.


Дополнено 6 минуты спустя

1beer длина вмещаемого текста на экране где-то в конфигах ui. Я так убирал автоперенос текста в названиях предметов в инвентаре, думаю об этом и речь. Диалоги уверен также можно.

Изменено пользователем ian98

76561198152189716.png

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ian98 Скинь сюда или в лс свои наработки

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I am dead грязные(в моде) или для чистой игры? 


Дополнено 25 минуты спустя

для чистой игры, повторил в точности как есть

actor_kill_counter.rar

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76561198152189716.png

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7 часов назад, 1beer сказал:

Здравствуйте, что нужно прописать в spawn_section.ltx, чтобы заспавнить сидящего NPC? Сейчас получается только стоящего на месте.

Насколько я знаю, сразу сидящего нельзя. Но можно ему в логике прописать анимацию сиденья и он её займет за пару секунд.

7 часов назад, 1beer сказал:

И еще вопрос - как сделать автоматический перенос текстов по ширине диалогового окна? Править каждый текст с "\n" не вариант...

Сам задавался этим вопросом.
В основном люди правят через движок (например, биографию сталкеров).
Может как-то можно через файлы типа ui_***, но я пока не встречал решение через эти файлы.


Внимание! Ищу любые фиксы/исправления для оригинального ТЧ.

Спойлер

Или людей, которые желают помочь с этим делом.

 

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oleg19966 через ui конфиги точно можно. Я наугад прощупывал необходимые значения и менял их, десятки раз перезапуская игру правда), но желаемого результата добился.


76561198152189716.png

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ian98 ну, биографию, к примеру, мне (и не только мне) так и не удалось пофиксить через конфиги.


Внимание! Ищу любые фиксы/исправления для оригинального ТЧ.

Спойлер

Или людей, которые желают помочь с этим делом.

 

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oleg19966 тогда может и нельзя) В инвентаре длинные названия предметов, например, мне удалось так выводить не в 2 строки, а в одну.


76561198152189716.png

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ian98 посмотрите в функции addKillCount, как надо передавать аргументы в actor_stats.add_points. Но и с правильной передачей количество не добавляется, похоже действительно в сохранке хранится. Просто в add_points передать get_death_count не получится, туда только передается число, которое приплюсуется к уже существующему. Видимо, надо сверять get_death_count, полученный ранее, и get_death_count новый, если не совпадают - уже через add_points добавлять 1. В оп-2 вообще прикрепляют поверх окна свое окно, можно и так попробовать


Дополнено 14 минуты спустя
13 часов назад, 1beer сказал:

как сделать автоматический перенос текстов по ширине диалогового окна?

в обычном диалоговом окне? Да он и так переносится (если делать диалог по-нормальному, прописывая id текста в диалоге, а не сразу текстом писать). Или, если нету, попробовать окну добавить  complex_mode="1"

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  • Спасибо 1

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Здравствуйте, подскажите со следующим вылетом:

Спойлер


[25.09.21 19:53:44.186] * Detected CPU: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz [GenuineIntel], F6/M158/S10
[25.09.21 19:53:44.186] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[25.09.21 19:53:44.186] * CPU cores: [6], threads: [6]
[25.09.21 19:53:44.186] * CPU0 current freq: 2808 MHz, max freq: 2808 MHz
[25.09.21 19:53:44.186] * CPU1 current freq: 2808 MHz, max freq: 2808 MHz
[25.09.21 19:53:44.186] * CPU2 current freq: 2808 MHz, max freq: 2808 MHz
[25.09.21 19:53:44.186] * CPU3 current freq: 2808 MHz, max freq: 2808 MHz
[25.09.21 19:53:44.186] * CPU4 current freq: 2808 MHz, max freq: 2808 MHz
[25.09.21 19:53:44.186] * CPU5 current freq: 2808 MHz, max freq: 2808 MHz
[25.09.21 19:53:44.186] Initializing File System...
[25.09.21 19:53:44.187] --Found base arch: [z:\programs\priboi ogsr\gamedata.db0], size: [678577379]
[25.09.21 19:53:44.225] --Found base arch: [z:\programs\priboi ogsr\gamedata.db1], size: [708434331]
[25.09.21 19:53:44.229] --Found base arch: [z:\programs\priboi ogsr\gamedata.db2], size: [671169415]
[25.09.21 19:53:44.231] --Found base arch: [z:\programs\priboi ogsr\gamedata.db3], size: [684792231]
[25.09.21 19:53:44.233] --Found base arch: [z:\programs\priboi ogsr\gamedata.db4], size: [671392842]
[25.09.21 19:53:44.532] --Found base arch: [z:\programs\priboi ogsr\gamedata.db5], size: [697475082]
[25.09.21 19:53:44.588] --Found base arch: [z:\programs\priboi ogsr\gamedata.db6], size: [672288151]
[25.09.21 19:53:44.589] --Found base arch: [z:\programs\priboi ogsr\gamedata.db7], size: [672462598]
[25.09.21 19:53:44.608] --Found base arch: [z:\programs\priboi ogsr\gamedata.db8], size: [293378144]
[25.09.21 19:53:44.620] --Found base arch: [z:\programs\priboi ogsr\gamedata.db9], size: [79312307]
[25.09.21 19:53:44.646] --Found base arch: [z:\programs\priboi ogsr\gamedata.dba], size: [22884835]
[25.09.21 19:53:44.652] --Found base arch: [z:\programs\priboi ogsr\gamedata.dbb], size: [55194918]
[25.09.21 19:53:44.659] --Found base arch: [z:\programs\priboi ogsr\gamedata.dbc], size: [160948]
[25.09.21 19:53:44.659] --Found base arch: [z:\programs\priboi ogsr\gamedata.dbd], size: [101014]
[25.09.21 19:53:44.659] using fs-ltx fsgame.ltx
[25.09.21 19:53:44.659] --Found FS dir: [z:\programs\priboi ogsr\userdata\]
[25.09.21 19:53:44.659]   files: [6]
[25.09.21 19:53:44.660] --Found FS dir: [z:\programs\priboi ogsr\gamedata\]
[25.09.21 19:53:44.660]   files: [16]
[25.09.21 19:53:44.660] --Found FS dir: [z:\programs\priboi ogsr\gamedata\spawns\]
[25.09.21 19:53:44.660]   files: [4]
[25.09.21 19:53:44.660] --Found FS dir: [z:\programs\priboi ogsr\gamedata\anims\]
[25.09.21 19:53:44.660]   files: [23]
[25.09.21 19:53:44.662] --Found FS dir: [z:\programs\priboi ogsr\gamedata\levels\]
[25.09.21 19:53:44.663]   files: [12]
[25.09.21 19:53:44.664] --Found FS dir: [z:\programs\priboi ogsr\gamedata\meshes\]
[25.09.21 19:53:44.664]   files: [12]
[25.09.21 19:53:44.678] --Found FS dir: [z:\programs\priboi ogsr\gamedata\meshes\]
[25.09.21 19:53:44.678]   files: [12]
[25.09.21 19:53:44.686] --Found FS dir: [z:\programs\priboi ogsr\gamedata\shaders\]
[25.09.21 19:53:44.686]   files: [7]
[25.09.21 19:53:44.693] --Found FS dir: [z:\programs\priboi ogsr\gamedata\sounds\]
[25.09.21 19:53:44.694]   files: [22]
[25.09.21 19:53:44.730] --Found FS dir: [z:\programs\priboi ogsr\gamedata\textures\]
[25.09.21 19:53:44.730]   files: [60]
[25.09.21 19:53:44.835] --Found FS dir: [z:\programs\priboi ogsr\gamedata\scripts\]
[25.09.21 19:53:44.836]   files: [125]
[25.09.21 19:53:44.837] --Found FS dir: [z:\programs\priboi ogsr\gamedata\config\]
[25.09.21 19:53:44.837]   files: [30]
[25.09.21 19:53:44.843] --Found FS dir: [z:\programs\priboi ogsr\gamedata\levels\]
[25.09.21 19:53:44.843]   files: [12]
[25.09.21 19:53:44.843] --Found FS dir: [z:\programs\priboi ogsr\userdata\savedgames\]
[25.09.21 19:53:44.843]   files: [9]
[25.09.21 19:53:44.843] --Found FS dir: [z:\programs\priboi ogsr\userdata\logs\]
[25.09.21 19:53:44.843]   files: [17]
[25.09.21 19:53:44.843] --Found FS dir: [z:\programs\priboi ogsr\userdata\screenshots\]
[25.09.21 19:53:44.843]   files: [3]
[25.09.21 19:53:44.843] --Found FS dir: [z:\programs\priboi ogsr\mods\]
[25.09.21 19:53:44.843]   files: [3]
[25.09.21 19:53:44.843] --Found external arch: [mp_military_2.xdb0], size: [50350518]
[25.09.21 19:53:44.848] FS: 34530 files cached, 6114Kb memory used.
[25.09.21 19:53:44.848] Init FileSystem 0.661956 sec
[25.09.21 19:53:44.849] [OGSR Engine (x64)] build date: [Sep 22 2021 10:23:51]
[25.09.21 19:53:44.849] [AppVeyor] build version: [2.1.293], repo: [OGSR/OGSR-Engine]
[25.09.21 19:53:44.849] [_MSC_FULL_VER]: [191627045], [_MSVC_LANG]: [201703L]
[25.09.21 19:53:44.849] Working Directory: [Z:\Programs\Priboi OGSR\bin_x64]
[25.09.21 19:53:44.849] CommandLine: ["Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe" ]
[25.09.21 19:53:44.975] Initializing Engine...
[25.09.21 19:53:44.976] Starting INPUT device...
[25.09.21 19:53:45.027] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[25.09.21 19:53:45.027] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[25.09.21 19:53:45.035] refCount:m_pAdapter 1
[25.09.21 19:53:45.035] refCount:pFactory 1
[25.09.21 19:53:45.035] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[25.09.21 19:53:45.035] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[25.09.21 19:53:45.149] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[25.09.21 19:53:45.149] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[25.09.21 19:53:45.150] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[25.09.21 19:53:45.150] --  [renderer_r2a]
[25.09.21 19:53:45.150] --  [renderer_r2]
[25.09.21 19:53:45.150] --  [renderer_r2.5]
[25.09.21 19:53:45.150] --  [renderer_r3]
[25.09.21 19:53:45.150] --  [renderer_r4]
[25.09.21 19:53:45.150] Executing config-script "user.ltx"...
[25.09.21 19:53:45.150] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[25.09.21 19:53:45.150] [z:\programs\priboi ogsr\userdata\user.ltx] successfully loaded.
[25.09.21 19:53:45.150] --Loading DLL: [xrRender_R2.dll]
[25.09.21 19:53:45.151] --Loading DLL: [xrGame.dll]
[25.09.21 19:53:45.166] --------------------------------------------------------------------------------
[25.09.21 19:53:45.166] [8143MB] physical memory installed, [3803MB] available, [53] percent of memory in use
[25.09.21 19:53:45.166] PageFile usage: [42MB], Peak PageFile usage: [89MB]
[25.09.21 19:53:45.166] --------------------------------------------------------------------------------
[25.09.21 19:53:45.166] * [ D3D ]: textures[0 K]
[25.09.21 19:53:45.166] * [x-ray]: process heap[21232 K], render[0 K]
[25.09.21 19:53:45.166] * [x-ray]: economy: strings[4832 K], smem[0 K]
[25.09.21 19:53:45.166] SOUND: OpenAL: enumerate devices...
[25.09.21 19:53:45.166] SOUND: OpenAL: EnumerationExtension Present
[25.09.21 19:53:45.309] devices Generic Software
[25.09.21 19:53:45.309] SOUND: OpenAL: system  default SndDevice name is Generic Software
[25.09.21 19:53:45.632] SOUND: OpenAL: All available devices:
[25.09.21 19:53:45.632] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[25.09.21 19:53:45.632] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[25.09.21 19:53:45.633] Executing config-script "z:\programs\priboi ogsr\gamedata\config\default_controls.ltx"...
[25.09.21 19:53:45.640] [z:\programs\priboi ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[25.09.21 19:53:45.641] Executing config-script "user.ltx"...
[25.09.21 19:53:45.642] Executing config-script "z:\programs\priboi ogsr\gamedata\config\rspec_high.ltx"...
[25.09.21 19:53:45.643] ! Unknown command:  r2_sun_shafts
[25.09.21 19:53:45.643] ! Unknown command:  r__supersample
[25.09.21 19:53:45.643] [z:\programs\priboi ogsr\gamedata\config\rspec_high.ltx] successfully loaded.
[25.09.21 19:53:45.643] Executing config-script "z:\programs\priboi ogsr\gamedata\config\default_controls.ltx"...
[25.09.21 19:53:45.644] [z:\programs\priboi ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[25.09.21 19:53:45.647] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[25.09.21 19:53:45.648] [z:\programs\priboi ogsr\userdata\user.ltx] successfully loaded.
[25.09.21 19:53:45.648] SOUND: Selected device is Generic Software
[25.09.21 19:53:45.680] [OpenAL] EAX 2.0 extension: present
[25.09.21 19:53:45.680] [OpenAL] EAX 2.0 deferred: present
[25.09.21 19:53:45.681] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[25.09.21 19:53:45.713] Starting RENDER device...
[25.09.21 19:53:45.744] * GPU [vendor:10DE]-[device:1C81]: NVIDIA GeForce GTX 1050
[25.09.21 19:53:45.744] * GPU driver: 30.0.14.7196
[25.09.21 19:53:45.893] * CREATE: DeviceREF: 1
[25.09.21 19:53:45.893] * Vertex Processor: PURE HARDWARE
[25.09.21 19:53:45.893] *     Texture memory: 4072 M
[25.09.21 19:53:45.893] *          DDI-level: 9.0
[25.09.21 19:53:45.895] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[25.09.21 19:53:45.896] * GPU vertex cache: unrecognized, 16
[25.09.21 19:53:45.899] * DVB created: 16384K
[25.09.21 19:53:45.899] * DIB created: 512K
[25.09.21 19:53:45.919] ! Version conflict in shader 'models\lightplanes_00'
[25.09.21 19:53:45.919] ! Version conflict in shader 'models\lightplanesself'
[25.09.21 19:53:45.919] ! Version conflict in shader 'models\model_puh'
[25.09.21 19:53:45.919] ! Version conflict in shader 'models\model_refl'
[25.09.21 19:53:45.919] ! Version conflict in shader 'models\xbrainglass'
[25.09.21 19:53:45.919] ! Version conflict in shader 'models\xdistortcolorlinv'
[25.09.21 19:53:45.919] ! Version conflict in shader 'models\xglass'
[25.09.21 19:53:45.919] ! Version conflict in shader 'models\xglass2'
[25.09.21 19:53:45.919] ! Version conflict in shader 'models\xlens'
[25.09.21 19:53:45.920] ! Version conflict in shader 'selflight_static'
[25.09.21 19:53:45.921] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[25.09.21 19:53:46.034] * NULLRT supported
[25.09.21 19:53:46.034] * ...and used
[25.09.21 19:53:46.034] * HWDST/PCF supported and used
[25.09.21 19:53:46.034] * NV-DBT supported and used
[25.09.21 19:53:47.370] --LUA version: [LuaJIT 2.1.0-beta3]
[25.09.21 19:53:47.411] Starting engine...
[25.09.21 19:53:59.512] * phase time: 8 ms
[25.09.21 19:53:59.538] * phase cmem: 176930 K
[25.09.21 19:53:59.610] --LUA version: [LuaJIT 2.1.0-beta3]
[25.09.21 19:53:59.639] * phase time: 126 ms
[25.09.21 19:53:59.665] * phase cmem: 145380 K
[25.09.21 19:53:59.675] * Loading spawn registry...
[25.09.21 19:54:00.286] * 8976 spawn points are successfully loaded
[25.09.21 19:54:00.287] * Loading objects...
[25.09.21 19:54:00.602] * 17192 objects are successfully loaded
[25.09.21 19:54:01.240] * Game Данил_autosave is successfully loaded from file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_autosave.sav' (1.574s)
[25.09.21 19:54:01.240] * phase time: 1601 ms
[25.09.21 19:54:01.285] * phase cmem: 191524 K
[25.09.21 19:54:01.330] # Player not found. New player created.
[25.09.21 19:54:01.330] !!xrServer::Check_GameSpy_CDKey_Success - 1
[25.09.21 19:54:01.330] * client : connection accepted - <>
[25.09.21 19:54:01.347] * phase time: 107 ms
[25.09.21 19:54:01.392] * phase cmem: 191516 K
[25.09.21 19:54:01.394] * phase time: 46 ms
[25.09.21 19:54:01.440] * phase cmem: 191516 K
[25.09.21 19:54:02.228] --[ISpatial_DB::initialize] bbc is [0.0, 25.2, -0.0], bbd is [512.0, 47.0, 512.0]
[25.09.21 19:54:02.228] --[ISpatial_DB::initialize] bbc is [0.0, 25.2, -0.0], bbd is [512.0, 47.0, 512.0]
[25.09.21 19:54:02.231] * phase time: 837 ms
[25.09.21 19:54:02.275] * phase cmem: 249624 K
[25.09.21 19:54:02.460] * phase time: 228 ms
[25.09.21 19:54:02.504] * phase cmem: 252918 K
[25.09.21 19:54:02.506] * [Loading VB] 65435 verts, 2044 Kb
[25.09.21 19:54:02.546] * [Loading VB] 65236 verts, 2038 Kb
[25.09.21 19:54:02.579] * [Loading VB] 65530 verts, 2047 Kb
[25.09.21 19:54:02.591] * [Loading VB] 65534 verts, 2047 Kb
[25.09.21 19:54:02.602] * [Loading VB] 65535 verts, 2047 Kb
[25.09.21 19:54:02.614] * [Loading VB] 65532 verts, 2047 Kb
[25.09.21 19:54:02.626] * [Loading VB] 65535 verts, 2047 Kb
[25.09.21 19:54:02.637] * [Loading VB] 65534 verts, 2047 Kb
[25.09.21 19:54:02.648] * [Loading VB] 65535 verts, 2047 Kb
[25.09.21 19:54:02.660] * [Loading VB] 65533 verts, 2047 Kb
[25.09.21 19:54:02.671] * [Loading VB] 65535 verts, 2047 Kb
[25.09.21 19:54:02.682] * [Loading VB] 57122 verts, 1785 Kb
[25.09.21 19:54:02.690] * [Loading VB] 65535 verts, 2047 Kb
[25.09.21 19:54:02.704] * [Loading VB] 65533 verts, 2047 Kb
[25.09.21 19:54:02.716] * [Loading VB] 65534 verts, 2047 Kb
[25.09.21 19:54:02.727] * [Loading VB] 65534 verts, 2047 Kb
[25.09.21 19:54:02.738] * [Loading VB] 65535 verts, 2047 Kb
[25.09.21 19:54:02.749] * [Loading VB] 43641 verts, 1363 Kb
[25.09.21 19:54:02.758] * [Loading IB] 1048575 indices, 2047 Kb
[25.09.21 19:54:02.769] * [Loading IB] 1048575 indices, 2047 Kb
[25.09.21 19:54:02.785] * [Loading IB] 1048575 indices, 2047 Kb
[25.09.21 19:54:02.802] * [Loading IB] 1048575 indices, 2047 Kb
[25.09.21 19:54:02.817] * [Loading IB] 1048575 indices, 2047 Kb
[25.09.21 19:54:02.832] * [Loading IB] 1048575 indices, 2047 Kb
[25.09.21 19:54:02.848] * [Loading IB] 780369 indices, 1524 Kb
[25.09.21 19:54:02.867] * [Loading VB] 65534 verts, 767 Kb
[25.09.21 19:54:02.892] * [Loading VB] 65535 verts, 767 Kb
[25.09.21 19:54:02.908] * [Loading VB] 65535 verts, 767 Kb
[25.09.21 19:54:02.915] * [Loading VB] 65535 verts, 767 Kb
[25.09.21 19:54:02.919] * [Loading VB] 65535 verts, 767 Kb
[25.09.21 19:54:02.919] * [Loading VB] 65535 verts, 767 Kb
[25.09.21 19:54:02.925] * [Loading VB] 65532 verts, 767 Kb
[25.09.21 19:54:02.929] * [Loading VB] 54604 verts, 639 Kb
[25.09.21 19:54:02.931] * [Loading IB] 1048575 indices, 2047 Kb
[25.09.21 19:54:02.972] * [Loading IB] 1048575 indices, 2047 Kb
[25.09.21 19:54:03.017] * [Loading IB] 1048575 indices, 2047 Kb
[25.09.21 19:54:03.037] * [Loading IB] 950730 indices, 1856 Kb
[25.09.21 19:54:03.057] * phase time: 597 ms
[25.09.21 19:54:03.102] * phase cmem: 316942 K
[25.09.21 19:54:03.338] * phase time: 280 ms
[25.09.21 19:54:03.385] * phase cmem: 319695 K
[25.09.21 19:54:03.415] * [DETAILS] VertexConsts(256), Batch(61)
[25.09.21 19:54:03.415] * [DETAILS] 40687 v(20), 26352 p
[25.09.21 19:54:03.416] * [DETAILS] Batch(61), VB(794K), IB(154K)
[25.09.21 19:54:03.416] * phase time: 78 ms
[25.09.21 19:54:03.462] * phase cmem: 320711 K
[25.09.21 19:54:03.463] * Loading HOM: z:\programs\priboi ogsr\gamedata\levels\l05_bar\level.hom
[25.09.21 19:54:03.468] * phase time: 51 ms
[25.09.21 19:54:03.514] * phase cmem: 321051 K
[25.09.21 19:54:03.515] * phase time: 46 ms
[25.09.21 19:54:03.561] * phase cmem: 321051 K
[25.09.21 19:54:03.572] - Game configuring : Started 
[25.09.21 19:54:03.605] - Game configuring : Finished 
[25.09.21 19:54:03.722] * phase time: 206 ms
[25.09.21 19:54:03.770] * phase cmem: 324484 K
[25.09.21 19:54:12.214] * t-report - base: 1231, 1029147 K
[25.09.21 19:54:12.214] * t-report - lmap: 5, 5120 K
[25.09.21 19:54:12.214] * phase time: 8490 ms
[25.09.21 19:54:12.268] * phase cmem: 1406305 K
[25.09.21 19:54:12.281] * phase time: 67 ms
[25.09.21 19:54:12.335] * phase cmem: 1406309 K
[25.09.21 19:54:12.400] --------------------------------------------------------------------------------
[25.09.21 19:54:12.400] [8143MB] physical memory installed, [2403MB] available, [70] percent of memory in use
[25.09.21 19:54:12.400] PageFile usage: [1726MB], Peak PageFile usage: [1728MB]
[25.09.21 19:54:12.400] --------------------------------------------------------------------------------
[25.09.21 19:54:12.400] * [ D3D ]: textures[1034267 K]
[25.09.21 19:54:12.400] * [x-ray]: process heap[1405688 K], render[0 K]
[25.09.21 19:54:12.400] * [x-ray]: economy: strings[7204 K], smem[0 K]
[25.09.21 19:54:15.970] * MEMORY USAGE: 1593352 K
[25.09.21 19:54:15.970] * End of synchronization A[1] R[1]
[25.09.21 19:54:15.970] * phase time: 3756 ms
[25.09.21 19:54:16.039] * phase cmem: 1593352 K
[25.09.21 19:54:43.201] * Saving spawns...
[25.09.21 19:54:43.201] * Saving objects...
[25.09.21 19:54:43.227] * 17194 objects are successfully saved
[25.09.21 19:54:43.234] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:54:57.677] * Saving spawns...
[25.09.21 19:54:57.677] * Saving objects...
[25.09.21 19:54:57.701] * 17194 objects are successfully saved
[25.09.21 19:54:57.708] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:03.624] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:04.467] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_4], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:04.584] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:04.669] * Saving spawns...
[25.09.21 19:55:04.669] * Saving objects...
[25.09.21 19:55:04.715] * 17194 objects are successfully saved
[25.09.21 19:55:04.721] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:05.418] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_4], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:09.468] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:10.418] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:10.768] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:11.351] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_0], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:11.668] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:12.268] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_2], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:14.227] * [CPatrolPathStorage::safe_path]: path[bar_barman_hole_look] pp[name00|a=barman_tv] level_vertex_id[4294967295] -> 36053
[25.09.21 19:55:14.923] ! auto-generated bump map: wpn\ots_33\wpn_ots33_gps_bump#
[25.09.21 19:55:14.936] ! auto-generated bump map: wpn\ots_33\wpn_ots33_frame_bump#
[25.09.21 19:55:14.944] ! auto-generated bump map: wpn\ots_33\wpn_ots33_mag_bump#
[25.09.21 19:55:16.451] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:17.523] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:18.437] * Saving spawns...
[25.09.21 19:55:18.437] * Saving objects...
[25.09.21 19:55:18.473] * 17333 objects are successfully saved
[25.09.21 19:55:18.481] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:19.704] * Saving spawns...
[25.09.21 19:55:19.704] * Saving objects...
[25.09.21 19:55:19.733] * 17333 objects are successfully saved
[25.09.21 19:55:19.742] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:20.359] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:21.388] * Saving spawns...
[25.09.21 19:55:21.388] * Saving objects...
[25.09.21 19:55:21.415] * 17333 objects are successfully saved
[25.09.21 19:55:21.424] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:21.486] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:21.518] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:21.585] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:21.885] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:22.135] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_0], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:22.385] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:22.438] * Saving spawns...
[25.09.21 19:55:22.438] * Saving objects...
[25.09.21 19:55:22.462] * 17333 objects are successfully saved
[25.09.21 19:55:22.471] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:22.479] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_2], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:22.607] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_2], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:22.607] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:22.702] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:22.735] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_4], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:22.859] * [CPatrolPathStorage::safe_path]: path[bar_house_look] pp[wp03|a=wait|t=25000] level_vertex_id[4294967295] -> 33195
[25.09.21 19:55:23.152] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:23.717] * Saving spawns...
[25.09.21 19:55:23.717] * Saving objects...
[25.09.21 19:55:23.744] * 17333 objects are successfully saved
[25.09.21 19:55:23.753] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:23.766] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_2], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:23.766] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:23.787] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:24.215] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_4], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:24.585] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_0], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:24.972] * Saving spawns...
[25.09.21 19:55:24.972] * Saving objects...
[25.09.21 19:55:24.999] * 17333 objects are successfully saved
[25.09.21 19:55:25.009] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:25.892] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:27.102] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:27.935] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:28.122] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:28.503] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:28.568] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:28.653] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:28.685] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:28.722] * Saving spawns...
[25.09.21 19:55:28.722] * Saving objects...
[25.09.21 19:55:28.783] * 17333 objects are successfully saved
[25.09.21 19:55:28.789] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:29.036] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_4], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:29.221] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:29.320] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_4], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:29.452] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:29.717] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:30.353] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:30.705] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_4], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:30.705] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_0], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:30.769] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_0], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:30.853] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_2], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:31.804] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_4], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:31.887] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_0], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:32.320] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:33.036] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:33.507] * Saving spawns...
[25.09.21 19:55:33.507] * Saving objects...
[25.09.21 19:55:33.534] * 17333 objects are successfully saved
[25.09.21 19:55:33.539] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:34.040] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:34.105] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:34.319] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:34.836] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_0], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:35.235] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:35.372] * Saving spawns...
[25.09.21 19:55:35.372] * Saving objects...
[25.09.21 19:55:35.400] * 17333 objects are successfully saved
[25.09.21 19:55:35.406] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:35.719] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:36.804] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:36.887] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_3], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:36.887] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_4], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:37.786] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_2], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:38.019] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:38.170] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:38.873] * Saving spawns...
[25.09.21 19:55:38.873] * Saving objects...
[25.09.21 19:55:38.897] * 17333 objects are successfully saved
[25.09.21 19:55:38.903] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:39.004] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:39.890] * Saving spawns...
[25.09.21 19:55:39.890] * Saving objects...
[25.09.21 19:55:39.916] * 17333 objects are successfully saved
[25.09.21 19:55:39.922] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:40.236] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:40.539] * Saving spawns...
[25.09.21 19:55:40.539] * Saving objects...
[25.09.21 19:55:40.592] * 17333 objects are successfully saved
[25.09.21 19:55:40.597] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:41.124] * Saving spawns...
[25.09.21 19:55:41.124] * Saving objects...
[25.09.21 19:55:41.152] * 17333 objects are successfully saved
[25.09.21 19:55:41.157] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:41.371] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:41.738] * Saving spawns...
[25.09.21 19:55:41.738] * Saving objects...
[25.09.21 19:55:41.798] * 17333 objects are successfully saved
[25.09.21 19:55:41.807] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:41.921] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:42.174] * Saving spawns...
[25.09.21 19:55:42.174] * Saving objects...
[25.09.21 19:55:42.198] * 17333 objects are successfully saved
[25.09.21 19:55:42.208] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:42.371] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:42.469] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:42.838] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_3], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:42.890] * Saving spawns...
[25.09.21 19:55:42.890] * Saving objects...
[25.09.21 19:55:42.914] * 17333 objects are successfully saved
[25.09.21 19:55:42.923] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:43.071] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_4], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:43.205] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_2], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:43.424] * Saving spawns...
[25.09.21 19:55:43.424] * Saving objects...
[25.09.21 19:55:43.449] * 17333 objects are successfully saved
[25.09.21 19:55:43.459] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:43.486] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:44.169] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_3], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:45.020] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_4], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:45.270] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_2], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:45.440] * Saving spawns...
[25.09.21 19:55:45.440] * Saving objects...
[25.09.21 19:55:45.489] * 17333 objects are successfully saved
[25.09.21 19:55:45.497] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:45.905] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:46.187] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_2_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:46.607] * Saving spawns...
[25.09.21 19:55:46.607] * Saving objects...
[25.09.21 19:55:46.632] * 17333 objects are successfully saved
[25.09.21 19:55:46.637] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:47.257] * Saving spawns...
[25.09.21 19:55:47.257] * Saving objects...
[25.09.21 19:55:47.280] * 17333 objects are successfully saved
[25.09.21 19:55:47.286] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:47.640] * Saving spawns...
[25.09.21 19:55:47.640] * Saving objects...
[25.09.21 19:55:47.664] * 17333 objects are successfully saved
[25.09.21 19:55:47.673] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:48.108] * Saving spawns...
[25.09.21 19:55:48.108] * Saving objects...
[25.09.21 19:55:48.134] * 17333 objects are successfully saved
[25.09.21 19:55:48.143] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:48.523] * Saving spawns...
[25.09.21 19:55:48.523] * Saving objects...
[25.09.21 19:55:48.549] * 17333 objects are successfully saved
[25.09.21 19:55:48.558] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:49.425] * Saving spawns...
[25.09.21 19:55:49.425] * Saving objects...
[25.09.21 19:55:49.466] * 17333 objects are successfully saved
[25.09.21 19:55:49.471] * Game Данил_quicksave.sav is successfully saved to file 'z:\programs\priboi ogsr\userdata\savedgames\Данил_quicksave.sav'
[25.09.21 19:55:50.022] !![CIKLimbsController::PlayLegs] No foot stseps for animation: animation name: [idle_8_idle_1], animation set: [actors\fat_npc_animation.omf]
[25.09.21 19:55:50.900] *********************************************************************************
[25.09.21 19:55:50.900] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
[string "return bar_Barman.to_small_room"]:1: attempt to index global 'bar_Barman' (a nil value)
stack traceback:
    [C]: in function '__index'
    [string "return bar_Barman.to_small_room"]:1: in main chunk
[25.09.21 19:55:50.900] *********************************************************************************
[25.09.21 19:55:50.900] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : d:\a\ogsr-engine\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp
[error]Line          : 52
[error]Description   : [CScriptEngine::lua_pcall_failed]: [string "return bar_Barman.to_small_room"]:1: attempt to index global 'bar_Barman' (a nil value)

[25.09.21 19:55:50.900] ***************************[ScriptCrashHandler]**********************************
[25.09.21 19:55:50.900] stack traceback:
    [C]: in function '__index'
    [string "return bar_Barman.to_small_room"]:1: in main chunk
[25.09.21 19:55:50.900]     Locals: 
[25.09.21 19:55:50.900]      string (*temporary) : [string "return bar_Barman.to_small_room"]:1: attempt to index global 'bar_Barman' (a nil value)
[25.09.21 19:55:50.900]     End
[25.09.21 19:55:50.900]     Locals: 
[25.09.21 19:55:50.900]      nil (*temporary) : [not available]
[25.09.21 19:55:50.900]      string (*temporary) : attempt to index global 'bar_Barman' (a nil value)
[25.09.21 19:55:50.900]     End
[25.09.21 19:55:50.900] *********************************************************************************
[25.09.21 19:55:50.900] ********************************************************************************
[25.09.21 19:55:50.900] !![LogStackTrace] Thread: [X-RAY Primary thread]
[25.09.21 19:55:52.177] !!stack trace:
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E70C3E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E70EA7E1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E70EA626], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->172]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E70EA563], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->252]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B548B864], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp-->53]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8F9AA5490], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8F9AE3E47], Fun: [lj_err_run()] + [327 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->851]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8F9AE2F19], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->874] + [8 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8F9AE3C26], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->908] + [34 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8F9AFA0C8], Fun: [lj_meta_tget()] + [440 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_meta.c-->147] + [17 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8F9AA5977], Fun: [lj_vmeta_tgetv()] + [44 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8F9AAF0BB], Fun: [lua_pcall()] + [171 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EB84], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B551A260], Fun: [luabind::detail::proxy_functor_caller<char const *,CScriptGameObject * const *,CScriptGameObject * const *,char const * const *,char const * const *>::~proxy_functor_caller<char const *,CScriptGameObject * const *,CScriptGameObject * const *,char const * const *,char const * const *>()] + [136 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luabind\luabind\functor.hpp-->84] + [16 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B551969E], Fun: [CPhraseScript::Action()] + [758 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\phrasescript.cpp-->226] + [100 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B5512789], Fun: [CPhraseDialog::SayPhrase()] + [229 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\phrasedialog.cpp-->104]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B55173A7], Fun: [CPhraseDialogManager::SayPhrase()] + [55 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\phrasedialogmanager.cpp-->78]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B5511C41], Fun: [CAI_PhraseDialogManager::AnswerPhrase()] + [593 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ai_phrasedialogmanager.cpp-->77]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B55118E6], Fun: [CAI_PhraseDialogManager::ReceivePhrase()] + [22 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ai_phrasedialogmanager.cpp-->28]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B5512981], Fun: [CPhraseDialog::SayPhrase()] + [733 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\phrasedialog.cpp-->157] + [6 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B55173A7], Fun: [CPhraseDialogManager::SayPhrase()] + [55 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\phrasedialogmanager.cpp-->78]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B56F81F2], Fun: [CUITalkWnd::SayPhrase()] + [162 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uitalkwnd.cpp-->338]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B56F7915], Fun: [CUITalkWnd::UpdateQuestions()] + [405 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uitalkwnd.cpp-->151]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B56F762B], Fun: [CUITalkWnd::Update()] + [315 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uitalkwnd.cpp-->234]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B56F7F30], Fun: [CUITalkWnd::InitTalkDialog()] + [348 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uitalkwnd.cpp-->94]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B56F76A4], Fun: [CUITalkWnd::Show()] + [64 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uitalkwnd.cpp-->254]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B56E31C1], Fun: [CDialogHolder::StartMenu()] + [373 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\uidialogholder.cpp-->79]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B54D99CF], Fun: [CActor::RunTalkDialog()] + [163 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\actor_communication.cpp-->258]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B54D9C6C], Fun: [CActor::TryToTalk()] + [48 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\actor_communication.cpp-->241]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B54E9800], Fun: [CActor::ActorUse()] + [532 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\actorinput.cpp-->411]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B54EA119], Fun: [CActor::IR_OnKeyboardPress()] + [1341 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\actorinput.cpp-->137]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B54A2E05], Fun: [CLevel::IR_OnKeyboardPress()] + [693 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\level_input.cpp-->343] + [34 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E37BA4], Fun: [CInput::KeyUpdate()] + [280 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\xr_input.cpp-->174]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E38425], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\xr_input.cpp-->427]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E6CD48], Fun: [CRegistrator<pureFrame>::Process()] + [84 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\pure.h-->86]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E6BE28], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E6C197], Fun: [CRenderDevice::on_idle()] + [223 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E6C97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E6BFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E2EDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E2F11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E2C7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E8E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF919B97034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF91ADE2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[25.09.21 19:55:52.177] ********************************************************************************
[25.09.21 19:56:16.882] * [R_occlusion::occq_destroy]: fids[221] used[221] pool[221]
[25.09.21 19:56:16.885] * [R_occlusion::occq_destroy]: released [0] used and [221] pool queries
[25.09.21 19:56:16.892] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_c6715271fb6c8a51385a964c2e1e361c>::operator ()
[error]File          : d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 541
[error]Description   : Unexpected application exit!

[25.09.21 19:56:16.892] ***************************[ScriptCrashHandler]**********************************
[25.09.21 19:56:16.892] stack traceback:
    [C]: in function '__index'
    [string "return bar_Barman.to_small_room"]:1: in main chunk
[25.09.21 19:56:16.892]     Locals: 
[25.09.21 19:56:16.892]      string (*temporary) : [string "return bar_Barman.to_small_room"]:1: attempt to index global 'bar_Barman' (a nil value)
[25.09.21 19:56:16.892]     End
[25.09.21 19:56:16.892]     Locals: 
[25.09.21 19:56:16.892]      nil (*temporary) : [not available]
[25.09.21 19:56:16.892]      string (*temporary) : attempt to index global 'bar_Barman' (a nil value)
[25.09.21 19:56:16.892]     End
[25.09.21 19:56:16.892] *********************************************************************************
[25.09.21 19:56:16.892] ********************************************************************************
[25.09.21 19:56:16.892] !![LogStackTrace] Thread: [X-RAY Primary thread]
[25.09.21 19:56:17.061] !!stack trace:
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E70C3E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E70EA7E1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E70EA626], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->172]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E70EB03C], Fun: [<lambda_c6715271fb6c8a51385a964c2e1e361c>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->541] + [80 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF918C242D6], Fun: [execute_onexit_table()] + [342 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF918C241FB], Fun: [execute_onexit_table()] + [123 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF918C241B4], Fun: [execute_onexit_table()] + [52 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E70EE96E], Fun: [dllmain_crt_process_detach()] + [82 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->108]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E70EEA94], Fun: [dllmain_dispatch()] + [232 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->212] + [13 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF91ADA9A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF91ADEDB91], Fun: [LdrShutdownProcess()] + [321 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF91ADEDA2D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF919B9E0AB], Fun: [FatalExit()] + [11 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF918C305BC], Fun: [exit()] + [476 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF918C3045F], Fun: [exit()] + [127 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E70EA6AA], Fun: [xrDebug::backend()] + [306 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->191] + [8 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E70EA563], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->252]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B548B864], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp-->53]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8F9AA5490], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8F9AE3E47], Fun: [lj_err_run()] + [327 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->851]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8F9AE2F19], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->874] + [8 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8F9AE3C26], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->908] + [34 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8F9AFA0C8], Fun: [lj_meta_tget()] + [440 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_meta.c-->147] + [17 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8F9AA5977], Fun: [lj_vmeta_tgetv()] + [44 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8F9AAF0BB], Fun: [lua_pcall()] + [171 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EB84], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B551A260], Fun: [luabind::detail::proxy_functor_caller<char const *,CScriptGameObject * const *,CScriptGameObject * const *,char const * const *,char const * const *>::~proxy_functor_caller<char const *,CScriptGameObject * const *,CScriptGameObject * const *,char const * const *,char const * const *>()] + [136 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luabind\luabind\functor.hpp-->84] + [16 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B551969E], Fun: [CPhraseScript::Action()] + [758 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\phrasescript.cpp-->226] + [100 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B5512789], Fun: [CPhraseDialog::SayPhrase()] + [229 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\phrasedialog.cpp-->104]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B55173A7], Fun: [CPhraseDialogManager::SayPhrase()] + [55 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\phrasedialogmanager.cpp-->78]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B5511C41], Fun: [CAI_PhraseDialogManager::AnswerPhrase()] + [593 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ai_phrasedialogmanager.cpp-->77]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B55118E6], Fun: [CAI_PhraseDialogManager::ReceivePhrase()] + [22 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ai_phrasedialogmanager.cpp-->28]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B5512981], Fun: [CPhraseDialog::SayPhrase()] + [733 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\phrasedialog.cpp-->157] + [6 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B55173A7], Fun: [CPhraseDialogManager::SayPhrase()] + [55 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\phrasedialogmanager.cpp-->78]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B56F81F2], Fun: [CUITalkWnd::SayPhrase()] + [162 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uitalkwnd.cpp-->338]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B56F7915], Fun: [CUITalkWnd::UpdateQuestions()] + [405 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uitalkwnd.cpp-->151]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B56F762B], Fun: [CUITalkWnd::Update()] + [315 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uitalkwnd.cpp-->234]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B56F7F30], Fun: [CUITalkWnd::InitTalkDialog()] + [348 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uitalkwnd.cpp-->94]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B56F76A4], Fun: [CUITalkWnd::Show()] + [64 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uitalkwnd.cpp-->254]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B56E31C1], Fun: [CDialogHolder::StartMenu()] + [373 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\uidialogholder.cpp-->79]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B54D99CF], Fun: [CActor::RunTalkDialog()] + [163 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\actor_communication.cpp-->258]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B54D9C6C], Fun: [CActor::TryToTalk()] + [48 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\actor_communication.cpp-->241]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B54E9800], Fun: [CActor::ActorUse()] + [532 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\actorinput.cpp-->411]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B54EA119], Fun: [CActor::IR_OnKeyboardPress()] + [1341 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\actorinput.cpp-->137]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8B54A2E05], Fun: [CLevel::IR_OnKeyboardPress()] + [693 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\level_input.cpp-->343] + [34 byte(s)]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E37BA4], Fun: [CInput::KeyUpdate()] + [280 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\xr_input.cpp-->174]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E38425], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\xr_input.cpp-->427]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E6CD48], Fun: [CRegistrator<pureFrame>::Process()] + [84 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\pure.h-->86]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E6BE28], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E6C197], Fun: [CRenderDevice::on_idle()] + [223 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E6C97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E6BFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E2EDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E2F11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E2C7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [Z:\Programs\Priboi OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6A7E8E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF919B97034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF91ADE2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[25.09.21 19:56:17.061] ********************************************************************************

я увидел bar_barman только в файле lua_help.script
какой сетап я перенес мод на ogsr движок.
в самом моде определение bar_barman есть только в lua_help
и в ogsr тоже есть такое же упоминание в lua_help
так вот вопрос - почему оно сломалось?)
вызов bar_barman происходит в диалоге


Слишком огромная подпись.

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ребят, кто может подсказать свободный кслид для предмета, который не используется в оригинальной игре? Спросил заранее, сейчас буду рыться в файлах, но может кто из вас знает


76561198152189716.png

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2 часа назад, 1beer сказал:

вызов bar_barman происходит в диалоге

такой вызов? <action>bar_Barman.to_small_room</action>? Если да - bar_Barman - это название файла (которого нет в игре)


Дополнено 2 минуты спустя

ian98 clsid? Можно самому добавить в файл class_registrator.script (последнее в кавычках - это и есть clsid, до него идет класс, можно тоже свой добавить) 


В беге за рассветом приближаешь свой закат

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2 часа назад, vader_33 сказал:

такой вызов? <action>bar_Barman.to_small_room</action>? Если да - bar_Barman - это название файла (которого нет в игре)


Дополнено 2 минуты спустя

ian98 clsid? Можно самому добавить в файл class_registrator.script (последнее в кавычках - это и есть clsid, до него идет класс, можно тоже свой добавить) 

да, но и его в оригинальном моде нету.. получается проблема еще оттуда тянется?


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1beer в оригинале такой проблемы нет. Есть какой-то тестовый файл dialogs old.xml, там есть что-то похожее 

<action>barman.to_small_room</action> . Но этот файл не подключен в system.ltx, так что, в оригинале нечему так вылетать. Похоже, диалог стянут с другого мода, надо этот файл оттуда переносить. Или если это ни на что не влияет и происходит разово - просто убрать


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13 минут назад, vader_33 сказал:

1beer в оригинале такой проблемы нет. Есть какой-то тестовый файл dialogs old.xml, там есть что-то похожее 

<action>barman.to_small_room</action> . Но этот файл не подключен в system.ltx, так что, в оригинале нечему так вылетать. Похоже, диалог стянут с другого мода, надо этот файл оттуда переносить. Или если это ни на что не влияет и происходит разово - просто убрать

да, есть файл bar_barman, но .ltx, а не .script
нужно его подключить в system.ltx?


Дополнено 14 минуты спустя
13 минут назад, 1beer сказал:

да, есть файл bar_barman, но .ltx, а не .script
нужно его подключить в system.ltx?

не пойму, откуда функция to_small_room, в оригинальной геймдате ее тоже нет в скриптах..


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как можно удалить предмет(желательно сразу из списка) на калбек он итем тейк? Что-то вроде и не сложно, но чего не пробовал - все не выходит... уже устал в общем методом тыка тыкать) 

p.s Натыкал уже) 

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как можно реализовать чтобы нашего ГГ ударил дружественный NPC?

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13 часов назад, 1beer сказал:

да, есть файл bar_barman, но .ltx, а не .script
нужно его подключить в system.ltx?

нет, нужен именно скрипт

13 часов назад, 1beer сказал:

не пойму, откуда функция to_small_room, в оригинальной геймдате ее тоже нет в скриптах

вот вспоминайте, с какого мода взят этот диалог. Может это и не нужно, пробовали просто убрать вызов этого скрипта?

 


Дополнено 3 минуты спустя
12 часов назад, 1beer сказал:

как можно реализовать чтобы нашего ГГ ударил дружественный NPC

если просто эффект камеры как при ударе - в xr_effects.script есть функция actor_punch. Но она работает только если какое-то оружие активно, надо или эту функцию переделывать (убирать проверку на активное оружие) или создать свою функцию, а из actor_punch взять только проигрывание эффекта и звук. Это без анимации нпс. С анимацией есть в скрипте xr_abuse.script функция add_abuse. Но там вроде нет эффекта камеры от удара, просто анимация нпс и обида. Можно совместить обе функции


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