hirurg
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Публикаций
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Посещение
Сообщения, опубликованные hirurg
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вылет когда берешь f2000
Спойлер* Vendor CPU: AMD
* Detected CPU: AMD Ryzen 5 5600X 6-Core Processor
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, AVX, AVX2, MMXExt, AES, XFSR
* CPU cores/threads: 6/12Initializing File System...
using fs-ltx fsgame.ltx
FS: 32321 files cached 31 archives, 0Kb memory used.
Init FileSystem 2.059637 sec
'Advanced X-Ray x64' build 8778, ver. 1.9.26, M.F.S. Team Feb 18 2023M.F.S. Team VK: https://vk.com/mfs_studio
M.F.S. Team Discord: https://discord.gg/AFPqkfBfQs# Compute Module Hash: 297972D1DE07BF0D9CA969B6899B45E2
-----loading d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\gamedata\configs\system.ltx
-----loading d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\gamedata\configs\system.ltx
-----loading d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\gamedata\configs\system.ltx
# Engine Mode: cs
# Developer Mode: 1
# Winter Mode: 0
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R1
Loading DLL: xrRender_R2
Loading DLL: xrRender_R3
refCount:m_pAdapter 1
Loading DLL: xrRender_R4
Available render modes[7]:
renderer_r1
renderer_r2a
renderer_r2
renderer_r2.5
renderer_r3
renderer_r4
command line
Executing config-script "user.ltx"...
[d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\mfs_userdata\user.ltx] successfully loaded.
Loading DLL: xrRender_R3
Loading DLL: XrGameCS.dll
! Unable to find Software\GSC Game World\STALKER-STCS\ in registry
! Player name registry key (InstallUserName) not found !
* [win32]: free[-4539804 K], reserved[4380808 K], committed[158932 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[27675 K], process heap[27675 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[20174 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Software
SOUND: OpenAL: system default SndDevice name is Generic Software
[OpenAL] device: Generic Software, EFX Support: yes
[OpenAL] device: OpenAL Soft, EFX Support: yes
SOUND: OpenAL: All available devices:
Executing config-script "d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\gamedata\configs\default_controls.ltx"...
[d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\gamedata\configs\rspec_high.ltx"...
[d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\gamedata\configs\rspec_high.ltx] successfully loaded.
Executing config-script "d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\gamedata\configs\default_controls.ltx"...
[d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'hud_type'
~ Valid arguments: hud_1/hud_2
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+00,0.000000e+00,0.000000e+00]-[1.000000e+00,1.000000e+00,1.000000e+00]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+00,0.000000e+00,0.000000e+00]-[1.000000e+00,1.000000e+00,1.000000e+00]
Executing config-script "d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\gamedata\configs\clr_default.ltx"...
[d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\gamedata\configs\clr_default.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_gloss_min'
~ Valid arguments: float value in range [0.001,1.000]
[d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\mfs_userdata\user.ltx] successfully loaded.
[SOUND]: Selected device is [Generic Software]
[OpenAL] EFX: present
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
* CREATE: DeviceREF: 4
* Texture memory: 5991 M
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 4096K
* DIB created: 512K
* HWDST/PCF supported and used
DX10: d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\gamedata\shaders\r3\post_processing.ps is missing. Replace with stub_default.ps
- r__tf_aniso 8
- r2_tf_mipbias 0.
Starting engine...
XML file:gameplay\encyclopedia_social.xml value: errDescr:Error reading end tag.
! Unable to find Software\GSC Game World\STALKER-STCS\ in registry
! Player name registry key (InstallUserName) not found !
! Unable to find Software\GSC Game World\STALKER-STCS\ in registry
Loading DLL: xrGameSpy.dll
! Invalid ogg-comment version, file: d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\gamedata\sounds\characters_voice\scenario\video\ati.ogg
intro_start intro_logo
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* 0.0 : [ 2] pfx\pfx_snow_50
* 0.0 : [ 2] pfx\pfx_snow_60
* 0.0 : [ 2] pfx\pfx_snow_70
* 0.0 : [ 2] pfx\pfx_snow_80
* 0.0 : [ 2] pfx\pfx_snow_90
* 0.0 : [ 2] pfx\pfx_spark_01
* 0.0 : [ 2] pfx\pfx_spark_02
* 0.0 : [ 2] pfx\pfx_sparks
* 0.0 : [ 2] pfx\pfx_sparks1
* 0.0 : [ 2] pfx\pfx_sparks2
* 0.0 : [ 2] pfx\pfx_specks
* 0.0 : [ 2] pfx\pfx_specks_poison
* 0.0 : [ 2] pfx\pfx_spikey_star
* 0.0 : [ 2] pfx\pfx_splash3
* 0.0 : [ 2] pfx\pfx_splash_01
* 0.0 : [ 2] pfx\pfx_splash_02
* 0.0 : [ 2] pfx\pfx_step_blood
* 0.0 : [ 2] pfx\pfx_stonedebris1
* 0.0 : [ 2] pfx\pfx_stonedebris2
* 0.0 : [ 2] pfx\pfx_synus
* 0.0 : [ 2] pfx\pfx_teleport
* 0.0 : [ 2] pfx\pfx_test_textures
* 0.0 : [ 2] pfx\pfx_vehglassdebris_01
* 0.0 : [ 2] pfx\pfx_vehmetaldebris_01
* 0.0 : [ 2] pfx\pfx_water_wave
* 0.0 : [ 2] pfx\pfx_woodchips1
* 0.0 : [ 2] pfx\pfx_woodchips3
* 0.0 : [ 2] pfx\r_pop\shells\12ga
* 0.0 : [ 2] pfx\r_pop\shells\45acp
* 0.0 : [ 2] pfx\r_pop\shells\545x39
* 0.0 : [ 2] pfx\r_pop\shells\556x45
* 0.0 : [ 2] pfx\r_pop\shells\762x39
* 0.0 : [ 2] pfx\r_pop\shells\762x51
* 0.0 : [ 2] pfx\r_pop\shells\762x54
* 0.0 : [ 2] pfx\r_pop\shells\9x18
* 0.0 : [ 2] pfx\r_pop\shells\9x19
* 0.0 : [ 2] pfx\r_pop\shells\9x39
* 0.0 : [ 2] prop\prop_fake_bed_fireplace
* 0.0 : [ 2] prop\prop_provod_02
* 0.0 : [ 1] shaders\hud_mask\hud_bleeding
* 0.0 : [ 1] shaders\hud_mask\hud_blood
* 0.0 : [ 1] shaders\hud_mask\hud_power
* 0.0 : [ 1] shaders\hud_mask\ui_hud_mask_d_0
* 0.0 : [ 1] shaders\hud_mask\ui_hud_mask_d_1
* 0.0 : [ 1] shaders\hud_mask\ui_hud_mask_d_2
* 0.0 : [ 1] shaders\hud_mask\ui_hud_mask_d_3
* 0.0 : [ 1] shaders\hud_mask\ui_hud_mask_d_4
* 0.0 : [ 1] shaders\hud_mask\ui_hud_mask_d_5
* 0.0 : [ 1] shaders\smaa_area_tex_dx10
* 0.0 : [ 1] shaders\smaa_search_tex
* 0.0 : [ 1] shaders\sunmask
* 0.0 : [ 5] sky\sky_12_vibros_cube
* 0.0 : [ 5] sky\sky_12_vibros_cube#small
* 0.0 : [ 24] sky\sky_13_cube
* 0.0 : [ 24] sky\sky_13_cube#small
* 0.0 : [ 16] sky\sky_13_cube_night
* 0.0 : [ 16] sky\sky_13_cube_night#small
* 0.0 : [ 12] sky\sky_13_vibros_cube
* 0.0 : [ 12] sky\sky_13_vibros_cube#small
* 0.0 : [ 10] sky\sky_14_cube
* 0.0 : [ 10] sky\sky_14_cube#small
* 0.0 : [ 4] sky\sky_17_clouds_cube
* 0.0 : [ 4] sky\sky_17_clouds_cube#small
* 0.0 : [ 4] sky\sky_17_cube
* 0.0 : [ 4] sky\sky_17_cube#small
* 0.0 : [ 8] sky\sky_18_cube
* 0.0 : [ 8] sky\sky_18_cube#small
* 0.0 : [ 11] sky\sky_19_cube
* 0.0 : [ 11] sky\sky_19_cube#small
* 0.0 : [ 4] sky\sky_1_clouds_cube
* 0.0 : [ 4] sky\sky_1_clouds_cube#small
* 0.0 : [ 4] sky\sky_20_clouds_cube
* 0.0 : [ 4] sky\sky_20_clouds_cube#small
* 0.0 : [ 4] sky\sky_20_cube
* 0.0 : [ 4] sky\sky_20_cube#small
* 0.0 : [ 4] sky\sky_2_clouds_cube
* 0.0 : [ 4] sky\sky_2_clouds_cube#small
* 0.0 : [ 4] sky\sky_2_cube
* 0.0 : [ 4] sky\sky_2_cube#small
* 0.0 : [ 12] sky\sky_3_cube
* 0.0 : [ 12] sky\sky_3_cube#small
* 0.0 : [ 3] sky\sky_4_cube
* 0.0 : [ 3] sky\sky_4_cube#small
* 0.0 : [ 30] sky\sky_5_cube
* 0.0 : [ 30] sky\sky_5_cube#small
* 0.0 : [ 7] sky\sky_6_cube
* 0.0 : [ 7] sky\sky_6_cube#small
* 0.0 : [ 13] sky\sky_7_cube
* 0.0 : [ 13] sky\sky_7_cube#small
* 0.0 : [ 8] sky\sky_8_cube
* 0.0 : [ 8] sky\sky_8_cube#small
* 0.0 : [ 47] sky\sky_9_cube
* 0.0 : [ 47] sky\sky_9_cube#small
* 0.0 : [ 234] sky\sky_oblaka
* 0.0 : [ 2] ui\ui_fog_of_war
* 0.0 : [ 1] water\water_SBumpVolume
* 0.0 : [ 1] water\water_flowing_nmap
* 0.0 : [ 1] water\water_normal
* 0.0 : [ 1] water\water_water
* 0.0 : [ 1] wm\wm_blood_1
* 0.0 : [ 1] wm\wm_blood_1_1
* 0.0 : [ 1] wm\wm_blood_1_2
* 0.0 : [ 1] wm\wm_blood_1_3
* 0.0 : [ 1] wm\wm_blood_drop_4
* 0.0 : [ 1] wm\wm_bullet_asfalt_1
* 0.0 : [ 1] wm\wm_bullet_asfalt_2
* 0.0 : [ 1] wm\wm_bullet_asfalt_3
* 0.0 : [ 1] wm\wm_bullet_brick_1
* 0.0 : [ 1] wm\wm_bullet_brick_2
* 0.0 : [ 1] wm\wm_bullet_concrete
* 0.0 : [ 1] wm\wm_bullet_concrete_1
* 0.0 : [ 1] wm\wm_bullet_concrete_2
* 0.0 : [ 1] wm\wm_bullet_concrete_4
* 0.0 : [ 1] wm\wm_bullet_concrete_5
* 0.0 : [ 1] wm\wm_bullet_concrete_6
* 0.0 : [ 1] wm\wm_bullet_concrete_7
* 0.0 : [ 1] wm\wm_bullet_glass01
* 0.0 : [ 1] wm\wm_bullet_glass02
* 0.0 : [ 1] wm\wm_bullet_glass03
* 0.0 : [ 1] wm\wm_bullet_glass04
* 0.0 : [ 1] wm\wm_bullet_ground
* 0.0 : [ 1] wm\wm_bullet_ground_1
* 0.0 : [ 1] wm\wm_bullet_ground_2
* 0.0 : [ 1] wm\wm_bullet_metall_thik
* 0.0 : [ 1] wm\wm_bullet_metall_thik_1
* 0.0 : [ 1] wm\wm_bullet_metall_thik_2
* 0.0 : [ 1] wm\wm_bullet_metall_thik_3
* 0.0 : [ 1] wm\wm_bullet_metall_thin
* 0.0 : [ 1] wm\wm_bullet_metall_thin_1
* 0.0 : [ 1] wm\wm_bullet_metall_thin_2
* 0.0 : [ 1] wm\wm_bullet_metall_thin_3
* 0.0 : [ 1] wm\wm_bullet_metall_thin_4
* 0.0 : [ 1] wm\wm_bullet_wood
* 0.0 : [ 1] wm\wm_bullet_wood_1
* 0.0 : [ 1] wm\wm_bullet_wood_2
* 0.0 : [ 1] wm\wm_bullet_wood_3
* 0.0 : [ 1] wm\wm_bullet_wood_4
* 0.0 : [ 1] wm\wm_bullet_wood_5
* 0.0 : [ 1] wm\wm_bullet_wood_6
* 0.0 : [ 1] wm\wm_bullet_wood_7
* 0.0 : [ 1] wm\wm_bullet_wood_8
* 0.0 : [ 1] wm\wm_bullet_wood_9
* 0.0 : [ 1] wm\wm_grenade
* 0.0 : [ 1] wm\wm_knife_dead
* 0.0 : [ 1] wm\wm_knife_horiz
* 0.0 : [ 1] wm\wm_knife_horiz_blood
* 0.0 : [ 1] wm\wm_knife_horiz_blood1
* 0.0 : [ 1] wm\wm_knife_horiz_metal
* 0.0 : [ 1] wm\wm_knife_horiz_ston
* 0.0 : [ 1] wm\wm_knife_wood
* 0.0 : [ 1] wm\wm_knife_wood1
* 0.0 : [ 1] wm\wm_knife_wood2
* 1.5 : [ 1] ui\ui_console
* 8.1 : [ 1] gt435r32523222
* 16.1 : [ 1] ui\ui_font_hud_01
* 32.1 : [ 1] ui\ui_magnifier2
* 33.0 : [ 1] ui\ui_ani_cursor
* 64.1 : [ 1] ui\ui_font_console_02
* 64.1 : [ 1] ui\ui_font_hud_02
* 128.1 : [ 1] ui\ui_font_arial_14_1600
* 256.0 : [ 1] ui\ui_mm2_pautina
* 256.0 : [ 1] ui\ui_mm_newspaper
* 256.1 : [ 1] ui\ui_font_letter_16_1600
* 256.1 : [ 1] ui\ui_font_letter_18_1600
* 512.1 : [ 1] ui\ui_font_graff_19_1600
* 512.1 : [ 1] ui\ui_font_graff_22_1600
* 1024.0 : [ 1] ui\ui_mm2_back_video
* 1024.1 : [ 1] ui\ui_font_graff_32_1600
* 1024.1 : [ 1] ui\ui_font_letter_25_1600
* 1024.1 : [ 1] ui\ui_ingame2_back_02
* 1024.1 : [ 1] ui\ui_mainmenu2
* 1720.0 : [ 1] ui\ui_mm_window_back_crop
* 2048.1 : [ 1] ui\ui_font_graff_50_1600
* 4096.1 : [ 1] ui\ui_common
bin/advancedxray.exe
* phase time: 0 ms
* phase cmem: 0 K
Loading objects...
Loading models...
CResourceManager::DeferredUpload [MT] -> START, size = [485]
! Can't find texture 'flare\flare_04'
! Fallback to default bump map: fx\fx_rainsplash1_bump
! Can't find texture 'det\det_list'
! Can't find texture 'glow\glow_anamorphic'
! Can't find texture 'glow\glow_blue'
! Can't find texture 'glow\glow_reddish1'
! Can't find texture 'pfx\pfx_cc_lighting_grad2'
! Can't find texture 'pfx\pfx_cc_lightings'
! Can't find texture 'pfx\pfx_dist2a'
! Can't find texture 'pfx\pfx_dist_lens_base'
! Can't find texture 'pfx\pfx_electrostatic'
! Can't find texture 'pfx\pfx_gradient1'
! Can't find texture 'pfx\pfx_gradient'
! Can't find texture 'pfx\pfx_intense2_a'
! Can't find texture 'pfx\pfx_shells2'
! Can't find texture 'pfx\pfx_snow_10'
! Can't find texture 'pfx\pfx_snow_100'
! Can't find texture 'pfx\pfx_snow_20'
! Can't find texture 'pfx\pfx_snow_30'
! Can't find texture 'pfx\pfx_snow_40'
! Can't find texture 'pfx\pfx_snow_50'
! Can't find texture 'pfx\pfx_snow_60'
! Can't find texture 'pfx\pfx_snow_70'
! Can't find texture 'pfx\pfx_snow_80'
! Can't find texture 'pfx\pfx_snow_90'
! Can't find texture 'pfx\pfx_spark_02'
! Can't find texture 'pfx\pfx_sparks1'
! Can't find texture 'pfx\pfx_sparks2'
CResourceManager::DeferredUpload -> END
* [prefetch] time: 3400 ms
* [prefetch] memory: 0Kb
# Advanced X-Ray GameConstants are loaded
! Unable to find Software\GSC Game World\STALKER-STCS\ in registry
! Player name registry key (InstallUserName) not found !
* phase time: 3442 ms
* phase cmem: 0 K
* phase time: 217 ms
* phase cmem: 0 K
* phase time: 0 ms
* phase cmem: 0 K
* Loading spawn registry...
* 11568 spawn points are successfully loaded
* Loading objects...
* 22763 objects are successfully loaded
* Game gt435r32523222 is successfully loaded from file 'd:\clear scy\s.t.a.l.k.e.r. - Чистое небо\mfs_userdata\savedgames\gt435r32523222.sav' (2.298s)
* phase time: 2297 ms
* phase cmem: 0 K
* phase time: 56 ms
* phase cmem: 0 K
* client : connection accepted - <>
* phase time: 55 ms
* phase cmem: 0 K
* phase time: 15 ms
* phase cmem: 0 K
* phase time: 1328 ms
* phase cmem: 0 K
* phase time: 279 ms
* phase cmem: 0 K
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 63724 verts, 1991 Kb
* [Loading VB] 17324 verts, 541 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65520 verts, 2047 Kb
* [Loading VB] 65454 verts, 2045 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 47969 verts, 1499 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 49100 verts, 1534 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 260865 indices, 509 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 44388 verts, 520 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 485868 indices, 948 Kb
* phase time: 939 ms
* phase cmem: 0 K
* phase time: 29 ms
* phase cmem: 0 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 11590 v(20), 6100 p
* [DETAILS] Batch(61), VB(226K), IB(35K)
* phase time: 8 ms
* phase cmem: 0 K
* Loading HOM: d:\clear scy\s.t.a.l.k.e.r. - Чистое небо\gamedata\levels\military\level.hom
* phase time: 37 ms
* phase cmem: 0 K
* phase time: 0 ms
* phase cmem: 0 K
* phase time: 0 ms
* phase cmem: 0 K
* phase time: 63 ms
* phase cmem: 0 K
CResourceManager::DeferredUpload [MT] -> START, size = [1219]
CResourceManager::DeferredUpload -> END
* t-report - base: 1208, 477485 K
* t-report - lmap: 11, 11265 K
! Can't find texture 'ui_item_battery_icon'
* phase time: 12100 ms
* phase cmem: 0 K
* phase time: 14 ms
* phase cmem: 0 K
* [win32]: free[-6782036 K], reserved[4644048 K], committed[2137924 K]
* [ D3D ]: textures[525910 K]
* [x-ray]: crt heap[497228 K], process heap[497228 K], game lua[88147 K], render[210 K]
* [x-ray]: economy: strings[30522 K], smem[8513 K]
! Fallback to default bump map: wpn\ammo_5x56_bump#
! Fallback to default bump map: wpn\ammo_5x56_bump
intro_start game_loaded
* MEMORY USAGE: 0 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
stack trace:0x000000008474E948 XrGameCS.dll, CDialogHolder::shedule_Name + 8788376 byte(s)
0x0000000084AD52C2 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1618514 byte(s)
0x0000000084AF9EC5 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1769045 byte(s)
0x0000000084AFB46A XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1774586 byte(s)
0x0000000084B087D0 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1828704 byte(s)
0x0000000084AD03E7 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1598327 byte(s)
0x0000000084B09009 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1830809 byte(s)
0x00000000845DA030 XrGameCS.dll, CDialogHolder::shedule_Name + 7262336 byte(s)
0x00000000845DA2C9 XrGameCS.dll, CDialogHolder::shedule_Name + 7263001 byte(s)
0x00000000845D8B05 XrGameCS.dll, CDialogHolder::shedule_Name + 7256917 byte(s)
0x000000004000C5D7 AdvancedXRay.exe, CRenderDevice::CSecondVPParams::SetSVPActive + 151 byte(s)
0x0000000040041EEA AdvancedXRay.exe, CRenderDevice::FrameMove + 362 byte(s)
0x000000004004237C AdvancedXRay.exe, CRenderDevice::on_idle + 396 byte(s)
0x00000000400421CF AdvancedXRay.exe, CRenderDevice::message_loop + 111 byte(s)
0x000000004004208E AdvancedXRay.exe, CRenderDevice::Run + 334 byte(s)
0x0000000040086E5E AdvancedXRay.exe, ComputeModuleHash + 4910 byte(s)
0x0000000040084844 AdvancedXRay.exe, CApplication::CApplication + 3556 byte(s)
0x0000000040083FC9 AdvancedXRay.exe, CApplication::CApplication + 1385 byte(s)
0x000000004003E822 AdvancedXRay.exe, CObjectList::o_crow + 97490 byte(s)
0x00000000C2CE7034 KERNEL32.DLL, BaseThreadInitThunk + 20 byte(s)
0x00000000C35A2651 ntdll.dll, RtlUserThreadStart + 33 byte(s)
stack trace:0x000000008474E948 XrGameCS.dll, CDialogHolder::shedule_Name + 8788376 byte(s)
0x0000000084AD52C2 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1618514 byte(s)
0x0000000084AF9EC5 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1769045 byte(s)
0x0000000084AFB46A XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1774586 byte(s)
0x0000000084B087D0 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1828704 byte(s)
0x0000000084AD03E7 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1598327 byte(s)
0x0000000084B09009 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1830809 byte(s)
0x00000000845DA030 XrGameCS.dll, CDialogHolder::shedule_Name + 7262336 byte(s)
0x00000000845DA2C9 XrGameCS.dll, CDialogHolder::shedule_Name + 7263001 byte(s)
0x00000000845D8B05 XrGameCS.dll, CDialogHolder::shedule_Name + 7256917 byte(s)
0x000000004000C5D7 AdvancedXRay.exe, CRenderDevice::CSecondVPParams::SetSVPActive + 151 byte(s)
0x0000000040041EEA AdvancedXRay.exe, CRenderDevice::FrameMove + 362 byte(s)
0x000000004004237C AdvancedXRay.exe, CRenderDevice::on_idle + 396 byte(s)
0x00000000400421CF AdvancedXRay.exe, CRenderDevice::message_loop + 111 byte(s)
0x000000004004208E AdvancedXRay.exe, CRenderDevice::Run + 334 byte(s)
0x0000000040086E5E AdvancedXRay.exe, ComputeModuleHash + 4910 byte(s)
0x0000000040084844 AdvancedXRay.exe, CApplication::CApplication + 3556 byte(s)
0x0000000040083FC9 AdvancedXRay.exe, CApplication::CApplication + 1385 byte(s)
0x000000004003E822 AdvancedXRay.exe, CObjectList::o_crow + 97490 byte(s)
0x00000000C2CE7034 KERNEL32.DLL, BaseThreadInitThunk + 20 byte(s)
0x00000000C35A2651 ntdll.dll, RtlUserThreadStart + 33 byte(s)
stack trace:0x000000008474E948 XrGameCS.dll, CDialogHolder::shedule_Name + 8788376 byte(s)
0x0000000084AD52C2 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1618514 byte(s)
0x0000000084AF9EC5 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1769045 byte(s)
0x0000000084AFB46A XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1774586 byte(s)
0x0000000084B087D0 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1828704 byte(s)
0x0000000084AD03E7 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1598327 byte(s)
0x0000000084B09009 XrGameCS.dll, CDialogHolder::SetMainInputReceiver + 1830809 byte(s)
0x00000000845DA030 XrGameCS.dll, CDialogHolder::shedule_Name + 7262336 byte(s)
0x00000000845DA2C9 XrGameCS.dll, CDialogHolder::shedule_Name + 7263001 byte(s)
0x00000000845D8B05 XrGameCS.dll, CDialogHolder::shedule_Name + 7256917 byte(s)
0x000000004000C5D7 AdvancedXRay.exe, CRenderDevice::CSecondVPParams::SetSVPActive + 151 byte(s)
0x0000000040041EEA AdvancedXRay.exe, CRenderDevice::FrameMove + 362 byte(s)
0x000000004004237C AdvancedXRay.exe, CRenderDevice::on_idle + 396 byte(s)
0x00000000400421CF AdvancedXRay.exe, CRenderDevice::message_loop + 111 byte(s)
0x000000004004208E AdvancedXRay.exe, CRenderDevice::Run + 334 byte(s)
0x0000000040086E5E AdvancedXRay.exe, ComputeModuleHash + 4910 byte(s)
0x0000000040084844 AdvancedXRay.exe, CApplication::CApplication + 3556 byte(s)
0x0000000040083FC9 AdvancedXRay.exe, CApplication::CApplication + 1385 byte(s)
0x000000004003E822 AdvancedXRay.exe, CObjectList::o_crow + 97490 byte(s)
0x00000000C2CE7034 KERNEL32.DLL, BaseThreadInitThunk + 20 byte(s)
0x00000000C35A2651 ntdll.dll, RtlUserThreadStart + 33 byte(s) -
пм странный , сразу с глушителем
- 1
-
почти на всех стволах сбит прицел
STCS Weapon Pack 3.6
в Оружейные моды
Опубликовано
Ga2z да три раза пробывал.