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wtf

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Сообщения, опубликованные wtf


  1. ДушеКуб забагован что ли?Убил им несколько монстров,а потом он завис в воздухе и никак не подобрать.Все  последующие  сохранения битые.Откатился назад,запустил его в занозу,она вместе с ним убежала.Теперь душекуб есть в рюкзаке,но в руки его взять нельзя.


  2. Спойлер

    * Detected CPU: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz GenuineIntel, F6/M165/S5
    * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
    * CPU cores: [10], threads: [20]
    Initializing File System...
    using fs-ltx f:\op-2.2\fsgame.ltx
    CLocatorAPI::_initialize, FS: 85033 files cached, 25595Kb memory used.
    Init FileSystem 0.690983 sec
    [26.05.25 17:33:23.371] 'xrCore' build 8402, Feb  7 2022
    [26.05.25 17:33:23.371] OP 2.2 Engine ver 2.2a x64 08.02.2022
    [26.05.25 17:33:23.371] 
    [26.05.25 17:33:23.514] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
    [26.05.25 17:33:23.514] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
    [26.05.25 17:33:23.514] Initializing Engine...
    [26.05.25 17:33:23.516] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
    [26.05.25 17:33:23.516]  fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
    [26.05.25 17:33:23.516] Loading  config for renderer 
    [26.05.25 17:33:23.516] Executing config-script "user.ltx"...
    [26.05.25 17:33:23.516] [f:\op-2.2\userdata\user.ltx] successfully loaded.
    [26.05.25 17:33:23.516] Starting INPUT device...
    [26.05.25 17:33:23.522] Loading DLL: xrRender_R2.dll
    [26.05.25 17:33:23.586] Loading DLL: xrGame.dll
    [26.05.25 17:33:23.588] 'xrGame' build Feb  7 2022 16:34:07
    [26.05.25 17:33:23.609] * [win32]: free[137434454912 K], reserved[4293820 K], committed[204676 K]
    [26.05.25 17:33:23.609] * [ D3D ]: textures[0 K]
    [26.05.25 17:33:23.609] * [x-ray]: crt heap[50361 K], process heap[50361 K], game lua[0 K], engine lua[0 K], render[0 K]
    [26.05.25 17:33:23.609] * [x-ray]: economy: strings[count: 39722, lengths: 1075 K, overhead: 2017 K, saved: 20417 K]
    [26.05.25 17:33:23.609] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
    [26.05.25 17:33:23.609] Executing config-script "f:\op-2.2\gamedata\config\default_controls.ltx"...
    [26.05.25 17:33:23.610] [f:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
    [26.05.25 17:33:23.610] Executing config-script "user.ltx"...
    [26.05.25 17:33:23.610] Executing config-script "f:\op-2.2\gamedata\config\rspec_high.ltx"...
    [26.05.25 17:33:23.610] [f:\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded.
    [26.05.25 17:33:23.610] Executing config-script "f:\op-2.2\gamedata\config\default_controls.ltx"...
    [26.05.25 17:33:23.610] [f:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
    [26.05.25 17:33:23.610] - Maximum allowed affinity mask: 0xFFFFF, current: 0xFFFFE
    [26.05.25 17:33:23.610] [f:\op-2.2\userdata\user.ltx] successfully loaded.
    [26.05.25 17:33:23.610] SOUND: OpenAL: enumerate devices...
    [26.05.25 17:33:23.610] SOUND: OpenAL: EnumerationExtension Present
    [26.05.25 17:33:23.610] devices OpenAL Soft
    [26.05.25 17:33:23.610] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
    [26.05.25 17:33:23.870] SOUND: OpenAL: All available devices:
    [26.05.25 17:33:23.870] 1. OpenAL Soft, Spec Version 1.1 (default)
    [26.05.25 17:33:23.870] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
    [26.05.25 17:33:23.880] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
    [26.05.25 17:33:23.892] * sound: EAX 2.0 extension: absent
    [26.05.25 17:33:23.892] * sound: EAX 2.0 deferred: absent
    [26.05.25 17:33:23.892] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
    [26.05.25 17:33:23.898] Starting RENDER device...
    [26.05.25 17:33:23.978] * GPU [vendor:10DE]-[device:2488]: NVIDIA GeForce RTX 3070
    [26.05.25 17:33:23.978] * GPU driver: 32.0.15.7628
    [26.05.25 17:33:24.064] * CREATE: DeviceREF: 1
    [26.05.25 17:33:24.064] *     Texture memory: 4072 M
    [26.05.25 17:33:24.064] *          DDI-level: 9.0
    [26.05.25 17:33:24.067] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [26.05.25 17:33:24.067] * GPU vertex cache: unrecognized, 16
    [26.05.25 17:33:24.067] * DVB created: 8192K
    [26.05.25 17:33:24.067] * DIB created: 512K
    [26.05.25 17:33:24.071]  Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [26.05.25 17:33:24.104]  Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [26.05.25 17:33:24.104]  Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [26.05.25 17:33:24.104]  Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [26.05.25 17:33:24.104]  Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [26.05.25 17:33:24.104]  Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [26.05.25 17:33:24.104]  Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [26.05.25 17:33:24.104]  Renderer doesn't support blender 'effects\shadow_world'
    [26.05.25 17:33:24.104]  Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [26.05.25 17:33:24.142] load time LTX=38 ms
    [26.05.25 17:33:24.149] count of .thm files=4132
    [26.05.25 17:33:24.184] load time THM=41 ms
    [26.05.25 17:33:24.184] * NULLRT supported
    [26.05.25 17:33:24.184] * ...and used
    [26.05.25 17:33:24.184] * HWDST/PCF supported and used
    [26.05.25 17:33:24.184] * NV-DBT supported and used
    [26.05.25 17:33:24.410] - r__tf_aniso 4
    [26.05.25 17:33:24.410] - r2_tf_mipbias 0.
    [26.05.25 17:33:24.418] Script debugger succesfully restarted.
    [26.05.25 17:33:25.768] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 17:33:25.824] Starting engine...
    [26.05.25 17:33:25.863] GMLib loaded at 39 msec
    [26.05.25 17:33:26.129] Game_Globals loaded at 266 msec
    [26.05.25 17:33:26.208] App_Start loaded at 78 msec
    [26.05.25 17:33:26.215] ui_core loaded at 7 msec
    [26.05.25 17:33:26.251] Main_Menu loaded at 36 msec
    [26.05.25 17:33:31.906] * DVB created: 8192K
    [26.05.25 17:33:31.906] * DIB created: 512K
    [26.05.25 17:33:32.052] - r__tf_aniso 4
    [26.05.25 17:33:32.052] - r2_tf_mipbias 0.
    [26.05.25 17:33:32.052] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [26.05.25 17:33:32.052] * GPU vertex cache: recognized, 24
    [26.05.25 17:33:32.052] *** RESET [191 ms]
    [26.05.25 17:33:32.052] "f:\op-2.2\bin\xr_3da.exe" -nointro
    [26.05.25 17:33:32.052] Begin load
    [26.05.25 17:33:32.053] * phase time: 0 ms
    [26.05.25 17:33:32.086] * phase cmem: 286079 K
    [26.05.25 17:33:32.086] Prefetching objects...
    [26.05.25 17:33:32.123] * Objects loaded in 0 ms
    [26.05.25 17:33:32.531] * Models loaded in 408 ms
    [26.05.25 17:33:32.566] * Prefetch memory:  735504Kb
    [26.05.25 17:33:32.568] * phase time: 514 ms
    [26.05.25 17:33:32.602] * phase cmem: 1009074 K
    [26.05.25 17:33:32.602] Starting server...
    [26.05.25 17:33:32.645] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 17:33:32.668] * phase time: 99 ms
    [26.05.25 17:33:32.702] * phase cmem: 1009478 K
    [26.05.25 17:33:32.702] Loading alife simulator...
    [26.05.25 17:33:32.704] * phase time: 36 ms
    [26.05.25 17:33:32.739] * phase cmem: 1009482 K
    [26.05.25 17:33:32.739] Loading savegame...
    [26.05.25 17:33:32.754] * Loading key-value pairs...
    [26.05.25 17:33:32.793] * 36 key-value pairs were successfully loaded (0.039s)
    [26.05.25 17:33:32.793] * Loading spawn registry...
    [26.05.25 17:33:34.216] * 24708 spawn points were successfully loaded (1.424s)
    [26.05.25 17:33:34.216] * Loading objects...
    [26.05.25 17:33:34.690] * 34136 out of 34136 objects were successfully loaded (0.473s)
    [26.05.25 17:33:35.069] * Loading quick slots data...
    [26.05.25 17:33:35.069] * Loading pre random queues data...
    [26.05.25 17:33:35.082] * Start objects on_register'ed...
    [26.05.25 17:33:36.455] * 34136 objects on_register'ed (1.373s)
    [26.05.25 17:33:36.455] * Game День 8. 15.03. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 15.03. Кордон.sav' (3.751s)
    [26.05.25 17:33:36.455] * phase time: 3750 ms
    [26.05.25 17:33:36.522] * phase cmem: 1242432 K
    [26.05.25 17:33:36.522] Connecting...
    [26.05.25 17:33:36.539] MaxPlayers = 32
    [26.05.25 17:33:36.583] * phase time: 127 ms
    [26.05.25 17:33:36.649] * phase cmem: 1260453 K
    [26.05.25 17:33:36.649] Connecting to...
    [26.05.25 17:33:36.666]  Player not found. New player created.
    [26.05.25 17:33:36.666] * client : connection accepted - <>
    [26.05.25 17:33:36.682] * phase time: 98 ms
    [26.05.25 17:33:36.749] * phase cmem: 1260502 K
    [26.05.25 17:33:36.749] Reading level info...
    [26.05.25 17:33:36.749] * phase time: 66 ms
    [26.05.25 17:33:36.814] * phase cmem: 1260502 K
    [26.05.25 17:33:36.814] Loading object space...
    [26.05.25 17:33:36.953] * object space load: 138 ms
    [26.05.25 17:33:36.953] * phase time: 205 ms
    [26.05.25 17:33:37.019] * phase cmem: 1343929 K
    [26.05.25 17:33:37.019] Loading shaders (R2)...
    [26.05.25 17:33:37.207] * phase time: 253 ms
    [26.05.25 17:33:37.274] * phase cmem: 1346371 K
    [26.05.25 17:33:37.274] Loading geometry (R2)...
    [26.05.25 17:33:37.308] * phase time: 101 ms
    [26.05.25 17:33:37.375] * phase cmem: 1415277 K
    [26.05.25 17:33:37.375] Loading visuals (R2)...
    [26.05.25 17:33:37.400] * phase time: 91 ms
    [26.05.25 17:33:37.467] * phase cmem: 1422200 K
    [26.05.25 17:33:37.467] Loading details (R2)...
    [26.05.25 17:33:37.484] * [DETAILS] VertexConsts(256), Batch(61)
    [26.05.25 17:33:37.484] * [DETAILS] 40687 v(20), 26352 p
    [26.05.25 17:33:37.484] * [DETAILS] Batch(61), VB(794K), IB(154K)
    [26.05.25 17:33:37.485] * phase time: 84 ms
    [26.05.25 17:33:37.552] * phase cmem: 1423230 K
    [26.05.25 17:33:37.552] Loading sectors (R2)...
    [26.05.25 17:33:37.553] * Loading HOM: f:\op-2.2\gamedata\levels\l01_escape\level.hom
    [26.05.25 17:33:37.555] * Loading environment modificator: f:\op-2.2\gamedata\levels\l01_escape\level.env_mod
    [26.05.25 17:33:37.555] * phase time: 69 ms
    [26.05.25 17:33:37.623] * phase cmem: 1423432 K
    [26.05.25 17:33:37.624] Loading AI objects...
    [26.05.25 17:33:37.626] - Loading music tracks from 'l01_escape_musics'...
    [26.05.25 17:33:37.628] * phase time: 73 ms
    [26.05.25 17:33:37.698] * phase cmem: 1423252 K
    [26.05.25 17:33:37.698] Loading PH world...
    [26.05.25 17:33:37.714] - Game configuring : Started 
    [26.05.25 17:33:37.715] - Game configuring : Finished 
    [26.05.25 17:33:37.797] * phase time: 168 ms
    [26.05.25 17:33:37.867] * phase cmem: 1442753 K
    [26.05.25 17:33:37.867] Loading textures...
    [26.05.25 17:33:38.923] * t-report - base: 1578, 2030691 K
    [26.05.25 17:33:38.923] * t-report - lmap: 7, 7168 K
    [26.05.25 17:33:38.923] * phase time: 1125 ms
    [26.05.25 17:33:39.000] * phase cmem: 2797884 K
    [26.05.25 17:33:39.000] Synchronizing...
    [26.05.25 17:33:39.001] Save created on [Engine 2.2a x64 08.02.2022]
    [26.05.25 17:33:39.001] Save date and time [Mon May 26 16:31:46 2025]
    [26.05.25 17:33:39.037] * phase time: 114 ms
    [26.05.25 17:33:39.114] * phase cmem: 2797887 K
    [26.05.25 17:33:39.332] * [win32]: free[137430543484 K], reserved[4431948 K], committed[3977976 K]
    [26.05.25 17:33:39.332] * [ D3D ]: textures[2037860 K]
    [26.05.25 17:33:39.332] * [x-ray]: crt heap[2797422 K], process heap[2797422 K], game lua[247023 K], engine lua[204 K], render[0 K]
    [26.05.25 17:33:39.332] * [x-ray]: economy: strings[count: 191030, lengths: 9791 K, overhead: 9700 K, saved: 28045 K]
    [26.05.25 17:33:39.332] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
    [26.05.25 17:33:39.332] Starting measure
    [26.05.25 17:33:47.352] * MEMORY USAGE: 3627559 K
    [26.05.25 17:39:28.362] Begin load
    [26.05.25 17:39:28.549] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 17:39:28.572] * phase time: 204 ms
    [26.05.25 17:39:28.684] * phase cmem: 3484512 K
    [26.05.25 17:39:28.684] Loading alife simulator...
    [26.05.25 17:39:28.685] * phase time: 113 ms
    [26.05.25 17:39:28.787] * phase cmem: 3484471 K
    [26.05.25 17:39:28.787] Loading savegame...
    [26.05.25 17:39:28.804] * Loading key-value pairs...
    [26.05.25 17:39:28.839] * 36 key-value pairs were successfully loaded (0.036s)
    [26.05.25 17:39:28.840] * Loading spawn registry...
    [26.05.25 17:39:30.161] * 24708 spawn points were successfully loaded (1.321s)
    [26.05.25 17:39:30.161] * Loading objects...
    [26.05.25 17:39:30.598] * 34149 out of 34149 objects were successfully loaded (0.436s)
    [26.05.25 17:39:30.971] * Loading quick slots data...
    [26.05.25 17:39:30.971] * Loading pre random queues data...
    [26.05.25 17:39:30.984] * Start objects on_register'ed...
    [26.05.25 17:39:32.249] * 34149 objects on_register'ed (1.266s)
    [26.05.25 17:39:32.249] * Game День 8. 15.13. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 15.13. Кордон.sav' (3.564s)
    [26.05.25 17:39:32.249] * phase time: 3564 ms
    [26.05.25 17:39:32.358] * phase cmem: 3625837 K
    [26.05.25 17:39:32.358] Connecting...
    [26.05.25 17:39:32.361] * phase time: 111 ms
    [26.05.25 17:39:32.470] * phase cmem: 3625838 K
    [26.05.25 17:39:32.470] Restart sim...
    [26.05.25 17:39:32.471] * phase time: 110 ms
    [26.05.25 17:39:32.581] * phase cmem: 3625838 K
    [26.05.25 17:39:32.872] * [win32]: free[137427894480 K], reserved[4382360 K], committed[6676568 K]
    [26.05.25 17:39:32.872] * [ D3D ]: textures[2617637 K]
    [26.05.25 17:39:32.872] * [x-ray]: crt heap[3625284 K], process heap[3625284 K], game lua[245870 K], engine lua[213 K], render[3801 K]
    [26.05.25 17:39:32.872] * [x-ray]: economy: strings[count: 201521, lengths: 10310 K, overhead: 10233 K, saved: 29071 K]
    [26.05.25 17:39:32.872] * [x-ray]: economy: smem[count: 55050, lengths: 32356 K, overhead: 860 K, saved: 11799 K]
    [26.05.25 17:39:32.872] Starting measure
    [26.05.25 17:39:37.391] * MEMORY USAGE: 3658847 K
    [26.05.25 17:41:15.529] * Saving spawns...
    [26.05.25 17:41:15.530] * Saving objects...
    [26.05.25 17:41:15.634] * 34131 objects are successfully saved
    [26.05.25 17:41:15.635] * Saving key-value pairs...
    [26.05.25 17:41:15.657] * 36 key-value pairs were successfully saved
    [26.05.25 17:41:15.657] * Saving quick slots data...
    [26.05.25 17:41:15.657] * Saving pre random queues data...
    [26.05.25 17:41:15.688] * Game День 8. 15.22. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 15.22. Кордон.sav'
    [26.05.25 17:41:34.627] * Saving spawns...
    [26.05.25 17:41:34.628] * Saving objects...
    [26.05.25 17:41:34.732] * 34126 objects are successfully saved
    [26.05.25 17:41:34.732] * Saving key-value pairs...
    [26.05.25 17:41:34.755] * 36 key-value pairs were successfully saved
    [26.05.25 17:41:34.755] * Saving quick slots data...
    [26.05.25 17:41:34.755] * Saving pre random queues data...
    [26.05.25 17:41:34.786] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [26.05.25 17:41:59.950] ~ move_mgr.validate_accessibility: point [23] on path [esc_specnaz_walk_raid1] not accessible for npc [esc_specnaz2] lv[13186]
    [26.05.25 17:42:08.438] Begin load
    [26.05.25 17:42:08.541] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 17:42:08.563] * phase time: 122 ms
    [26.05.25 17:42:08.667] * phase cmem: 3514900 K
    [26.05.25 17:42:08.667] Loading alife simulator...
    [26.05.25 17:42:08.669] * phase time: 105 ms
    [26.05.25 17:42:08.776] * phase cmem: 3514854 K
    [26.05.25 17:42:08.776] Loading savegame...
    [26.05.25 17:42:08.793] * Loading key-value pairs...
    [26.05.25 17:42:08.829] * 36 key-value pairs were successfully loaded (0.036s)
    [26.05.25 17:42:08.829] * Loading spawn registry...
    [26.05.25 17:42:10.122] * 24708 spawn points were successfully loaded (1.293s)
    [26.05.25 17:42:10.123] * Loading objects...
    [26.05.25 17:42:10.547] * 34126 out of 34126 objects were successfully loaded (0.425s)
    [26.05.25 17:42:10.904] * Loading quick slots data...
    [26.05.25 17:42:10.904] * Loading pre random queues data...
    [26.05.25 17:42:10.916] * Start objects on_register'ed...
    [26.05.25 17:42:12.177] * 34126 objects on_register'ed (1.261s)
    [26.05.25 17:42:12.178] * Game coolv_quicksave is successfully loaded from file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav' (3.509s)
    [26.05.25 17:42:12.178] * phase time: 3509 ms
    [26.05.25 17:42:12.290] * phase cmem: 3656233 K
    [26.05.25 17:42:12.290] Connecting...
    [26.05.25 17:42:12.293] * phase time: 115 ms
    [26.05.25 17:42:12.408] * phase cmem: 3656234 K
    [26.05.25 17:42:12.408] Restart sim...
    [26.05.25 17:42:12.410] * phase time: 116 ms
    [26.05.25 17:42:12.524] * phase cmem: 3656234 K
    [26.05.25 17:42:12.841] * [win32]: free[137427790384 K], reserved[4360172 K], committed[6802852 K]
    [26.05.25 17:42:12.841] * [ D3D ]: textures[2623768 K]
    [26.05.25 17:42:12.841] * [x-ray]: crt heap[3655645 K], process heap[3655645 K], game lua[245590 K], engine lua[216 K], render[5137 K]
    [26.05.25 17:42:12.841] * [x-ray]: economy: strings[count: 201684, lengths: 10316 K, overhead: 10241 K, saved: 40010 K]
    [26.05.25 17:42:12.841] * [x-ray]: economy: smem[count: 56934, lengths: 32878 K, overhead: 889 K, saved: 11824 K]
    [26.05.25 17:42:12.841] Starting measure
    [26.05.25 17:42:17.396] * MEMORY USAGE: 3683353 K
    [26.05.25 17:43:31.880] * Saving spawns...
    [26.05.25 17:43:31.882] * Saving objects...
    [26.05.25 17:43:31.984] * 34121 objects are successfully saved
    [26.05.25 17:43:31.985] * Saving key-value pairs...
    [26.05.25 17:43:32.007] * 36 key-value pairs were successfully saved
    [26.05.25 17:43:32.007] * Saving quick slots data...
    [26.05.25 17:43:32.007] * Saving pre random queues data...
    [26.05.25 17:43:32.037] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [26.05.25 17:43:54.084] * Saving spawns...
    [26.05.25 17:43:54.086] * Saving objects...
    [26.05.25 17:43:54.187] * 34117 objects are successfully saved
    [26.05.25 17:43:54.188] * Saving key-value pairs...
    [26.05.25 17:43:54.211] * 36 key-value pairs were successfully saved
    [26.05.25 17:43:54.211] * Saving quick slots data...
    [26.05.25 17:43:54.211] * Saving pre random queues data...
    [26.05.25 17:43:54.243] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [26.05.25 17:44:23.215] * Saving spawns...
    [26.05.25 17:44:23.217] * Saving objects...
    [26.05.25 17:44:23.323] * 34108 objects are successfully saved
    [26.05.25 17:44:23.324] * Saving key-value pairs...
    [26.05.25 17:44:23.346] * 36 key-value pairs were successfully saved
    [26.05.25 17:44:23.346] * Saving quick slots data...
    [26.05.25 17:44:23.346] * Saving pre random queues data...
    [26.05.25 17:44:23.375] * Game День 8. 15.35. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 15.35. Кордон.sav'
    [26.05.25 17:46:05.932] * Saving spawns...
    [26.05.25 17:46:05.934] * Saving objects...
    [26.05.25 17:46:06.038] * 34103 objects are successfully saved
    [26.05.25 17:46:06.038] * Saving key-value pairs...
    [26.05.25 17:46:06.063] * 36 key-value pairs were successfully saved
    [26.05.25 17:46:06.063] * Saving quick slots data...
    [26.05.25 17:46:06.063] * Saving pre random queues data...
    [26.05.25 17:46:06.096] * Game День 8. 15.43. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 15.43. Кордон.sav'
    [26.05.25 17:46:46.679] * Saving spawns...
    [26.05.25 17:46:46.680] * Saving objects...
    [26.05.25 17:46:46.784] * 34096 objects are successfully saved
    [26.05.25 17:46:46.785] * Saving key-value pairs...
    [26.05.25 17:46:46.808] * 36 key-value pairs were successfully saved
    [26.05.25 17:46:46.808] * Saving quick slots data...
    [26.05.25 17:46:46.808] * Saving pre random queues data...
    [26.05.25 17:46:46.838] * Game День 8. 15.47. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 15.47. Кордон.sav'
    [26.05.25 17:47:11.303] * Saving spawns...
    [26.05.25 17:47:11.305] * Saving objects...
    [26.05.25 17:47:11.408] * 34094 objects are successfully saved
    [26.05.25 17:47:11.409] * Saving key-value pairs...
    [26.05.25 17:47:11.432] * 36 key-value pairs were successfully saved
    [26.05.25 17:47:11.432] * Saving quick slots data...
    [26.05.25 17:47:11.432] * Saving pre random queues data...
    [26.05.25 17:47:11.462] * Game День 8. 15.49. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 15.49. Кордон.sav'
    [26.05.25 17:47:24.064] Begin load
    [26.05.25 17:47:24.167] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 17:47:24.189] * phase time: 116 ms
    [26.05.25 17:47:24.304] * phase cmem: 3698434 K
    [26.05.25 17:47:24.304] Loading alife simulator...
    [26.05.25 17:47:24.305] * phase time: 115 ms
    [26.05.25 17:47:24.418] * phase cmem: 3698388 K
    [26.05.25 17:47:24.418] Loading savegame...
    [26.05.25 17:47:24.436] * Loading key-value pairs...
    [26.05.25 17:47:24.471] * 36 key-value pairs were successfully loaded (0.035s)
    [26.05.25 17:47:24.471] * Loading spawn registry...
    [26.05.25 17:47:25.757] * 24708 spawn points were successfully loaded (1.286s)
    [26.05.25 17:47:25.758] * Loading objects...
    [26.05.25 17:47:26.195] * 34094 out of 34094 objects were successfully loaded (0.437s)
    [26.05.25 17:47:26.569] * Loading quick slots data...
    [26.05.25 17:47:26.569] * Loading pre random queues data...
    [26.05.25 17:47:26.581] * Start objects on_register'ed...
    [26.05.25 17:47:27.970] * 34094 objects on_register'ed (1.390s)
    [26.05.25 17:47:27.971] * Game День 8. 15.49. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 15.49. Кордон.sav' (3.666s)
    [26.05.25 17:47:27.971] * phase time: 3665 ms
    [26.05.25 17:47:28.089] * phase cmem: 3839288 K
    [26.05.25 17:47:28.089] Connecting...
    [26.05.25 17:47:28.092] * phase time: 120 ms
    [26.05.25 17:47:28.212] * phase cmem: 3839289 K
    [26.05.25 17:47:28.212] Restart sim...
    [26.05.25 17:47:28.214] * phase time: 122 ms
    [26.05.25 17:47:28.336] * phase cmem: 3839277 K
    [26.05.25 17:47:28.656] * [win32]: free[137427399452 K], reserved[4372960 K], committed[7180996 K]
    [26.05.25 17:47:28.656] * [ D3D ]: textures[2758528 K]
    [26.05.25 17:47:28.656] * [x-ray]: crt heap[3838685 K], process heap[3838685 K], game lua[245664 K], engine lua[221 K], render[7879 K]
    [26.05.25 17:47:28.656] * [x-ray]: economy: strings[count: 203787, lengths: 10446 K, overhead: 10348 K, saved: 63172 K]
    [26.05.25 17:47:28.656] * [x-ray]: economy: smem[count: 59053, lengths: 33728 K, overhead: 922 K, saved: 40490 K]
    [26.05.25 17:47:28.656] Starting measure
    [26.05.25 17:47:33.140] * MEMORY USAGE: 3868304 K
    [26.05.25 17:47:49.324] Begin load
    [26.05.25 17:47:49.507] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 17:47:49.529] * phase time: 199 ms
    [26.05.25 17:47:49.640] * phase cmem: 3705084 K
    [26.05.25 17:47:49.640] Loading alife simulator...
    [26.05.25 17:47:49.642] * phase time: 112 ms
    [26.05.25 17:47:49.758] * phase cmem: 3705088 K
    [26.05.25 17:47:49.758] Loading savegame...
    [26.05.25 17:47:49.775] * Loading key-value pairs...
    [26.05.25 17:47:49.811] * 36 key-value pairs were successfully loaded (0.036s)
    [26.05.25 17:47:49.811] * Loading spawn registry...
    [26.05.25 17:47:51.123] * 24708 spawn points were successfully loaded (1.311s)
    [26.05.25 17:47:51.123] * Loading objects...
    [26.05.25 17:47:51.569] * 34094 out of 34094 objects were successfully loaded (0.446s)
    [26.05.25 17:47:51.946] * Loading quick slots data...
    [26.05.25 17:47:51.946] * Loading pre random queues data...
    [26.05.25 17:47:51.960] * Start objects on_register'ed...
    [26.05.25 17:47:53.239] * 34094 objects on_register'ed (1.280s)
    [26.05.25 17:47:53.240] * Game День 8. 15.49. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 15.49. Кордон.sav' (3.599s)
    [26.05.25 17:47:53.240] * phase time: 3598 ms
    [26.05.25 17:47:53.358] * phase cmem: 3845988 K
    [26.05.25 17:47:53.358] Connecting...
    [26.05.25 17:47:53.361] * phase time: 121 ms
    [26.05.25 17:47:53.481] * phase cmem: 3845989 K
    [26.05.25 17:47:53.481] Restart sim...
    [26.05.25 17:47:53.483] * phase time: 122 ms
    [26.05.25 17:47:53.604] * phase cmem: 3845989 K
    [26.05.25 17:47:53.925] * [win32]: free[137427374412 K], reserved[4379572 K], committed[7199424 K]
    [26.05.25 17:47:53.925] * [ D3D ]: textures[2760064 K]
    [26.05.25 17:47:53.925] * [x-ray]: crt heap[3845460 K], process heap[3845445 K], game lua[245630 K], engine lua[153 K], render[8008 K]
    [26.05.25 17:47:53.925] * [x-ray]: economy: strings[count: 203787, lengths: 10447 K, overhead: 10348 K, saved: 64136 K]
    [26.05.25 17:47:53.925] * [x-ray]: economy: smem[count: 59054, lengths: 33728 K, overhead: 922 K, saved: 40491 K]
    [26.05.25 17:47:53.925] Starting measure
    [26.05.25 17:47:58.376] * MEMORY USAGE: 3872796 K
    [26.05.25 17:48:29.846] Begin load
    [26.05.25 17:48:30.031] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 17:48:30.053] * phase time: 201 ms
    [26.05.25 17:48:30.163] * phase cmem: 3709130 K
    [26.05.25 17:48:30.163] Loading alife simulator...
    [26.05.25 17:48:30.164] * phase time: 111 ms
    [26.05.25 17:48:30.276] * phase cmem: 3709102 K
    [26.05.25 17:48:30.276] Loading savegame...
    [26.05.25 17:48:30.293] * Loading key-value pairs...
    [26.05.25 17:48:30.330] * 36 key-value pairs were successfully loaded (0.036s)
    [26.05.25 17:48:30.330] * Loading spawn registry...
    [26.05.25 17:48:31.644] * 24708 spawn points were successfully loaded (1.314s)
    [26.05.25 17:48:31.644] * Loading objects...
    [26.05.25 17:48:32.096] * 34094 out of 34094 objects were successfully loaded (0.452s)
    [26.05.25 17:48:32.474] * Loading quick slots data...
    [26.05.25 17:48:32.474] * Loading pre random queues data...
    [26.05.25 17:48:32.486] * Start objects on_register'ed...
    [26.05.25 17:48:33.747] * 34094 objects on_register'ed (1.261s)
    [26.05.25 17:48:33.748] * Game День 8. 15.49. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 15.49. Кордон.sav' (3.584s)
    [26.05.25 17:48:33.748] * phase time: 3583 ms
    [26.05.25 17:48:33.867] * phase cmem: 3850002 K
    [26.05.25 17:48:33.867] Connecting...
    [26.05.25 17:48:33.870] * phase time: 122 ms
    [26.05.25 17:48:33.992] * phase cmem: 3850003 K
    [26.05.25 17:48:33.992] Restart sim...
    [26.05.25 17:48:33.994] * phase time: 123 ms
    [26.05.25 17:48:34.116] * phase cmem: 3850003 K
    [26.05.25 17:48:34.444] * [win32]: free[137427368296 K], reserved[4375192 K], committed[7209920 K]
    [26.05.25 17:48:34.444] * [ D3D ]: textures[2760064 K]
    [26.05.25 17:48:34.444] * [x-ray]: crt heap[3849475 K], process heap[3849475 K], game lua[245600 K], engine lua[157 K], render[8063 K]
    [26.05.25 17:48:34.444] * [x-ray]: economy: strings[count: 203784, lengths: 10447 K, overhead: 10348 K, saved: 66107 K]
    [26.05.25 17:48:34.444] * [x-ray]: economy: smem[count: 59054, lengths: 33728 K, overhead: 922 K, saved: 40491 K]
    [26.05.25 17:48:34.444] Starting measure
    [26.05.25 17:48:38.985] * MEMORY USAGE: 3880256 K
    [26.05.25 17:49:45.270] ~ WARNING: invalid server entitys combination e_parent ([0][actor:single_player]) & e_entity ([48398][NOTFOUND])
    [26.05.25 17:50:03.045] * Saving spawns...
    [26.05.25 17:50:03.047] * Saving objects...
    [26.05.25 17:50:03.154] * 34102 objects are successfully saved
    [26.05.25 17:50:03.155] * Saving key-value pairs...
    [26.05.25 17:50:03.179] * 36 key-value pairs were successfully saved
    [26.05.25 17:50:03.179] * Saving quick slots data...
    [26.05.25 17:50:03.179] * Saving pre random queues data...
    [26.05.25 17:50:03.209] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [26.05.25 17:51:10.277] * Saving spawns...
    [26.05.25 17:51:10.280] * Saving objects...
    [26.05.25 17:51:10.385] * 34092 objects are successfully saved
    [26.05.25 17:51:10.386] * Saving key-value pairs...
    [26.05.25 17:51:10.409] * 36 key-value pairs were successfully saved
    [26.05.25 17:51:10.409] * Saving quick slots data...
    [26.05.25 17:51:10.409] * Saving pre random queues data...
    [26.05.25 17:51:10.439] * Game День 8. 16.02. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 16.02. Кордон.sav'
    [26.05.25 17:53:07.795] * Saving spawns...
    [26.05.25 17:53:07.798] * Saving objects...
    [26.05.25 17:53:07.908] * 34084 objects are successfully saved
    [26.05.25 17:53:07.909] * Saving key-value pairs...
    [26.05.25 17:53:07.935] * 36 key-value pairs were successfully saved
    [26.05.25 17:53:07.935] * Saving quick slots data...
    [26.05.25 17:53:07.935] * Saving pre random queues data...
    [26.05.25 17:53:07.965] * Game День 8. 16.12. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 16.12. Кордон.sav'
    [26.05.25 17:56:28.435] * Saving spawns...
    [26.05.25 17:56:28.437] * Saving objects...
    [26.05.25 17:56:28.547] * 34082 objects are successfully saved
    [26.05.25 17:56:28.548] * Saving key-value pairs...
    [26.05.25 17:56:28.571] * 36 key-value pairs were successfully saved
    [26.05.25 17:56:28.571] * Saving quick slots data...
    [26.05.25 17:56:28.571] * Saving pre random queues data...
    [26.05.25 17:56:28.601] * Game День 8. 16.29. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 16.29. Кордон.sav'
    [26.05.25 17:58:54.114] * Saving spawns...
    [26.05.25 17:58:54.117] * Saving objects...
    [26.05.25 17:58:54.226] * 34076 objects are successfully saved
    [26.05.25 17:58:54.227] * Saving key-value pairs...
    [26.05.25 17:58:54.250] * 36 key-value pairs were successfully saved
    [26.05.25 17:58:54.250] * Saving quick slots data...
    [26.05.25 17:58:54.250] * Saving pre random queues data...
    [26.05.25 17:58:54.281] * Game День 8. 16.41. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 16.41. Кордон.sav'
    [26.05.25 17:59:16.042] Begin load
    [26.05.25 17:59:16.145] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 17:59:16.168] * phase time: 121 ms
    [26.05.25 17:59:16.289] * phase cmem: 3725150 K
    [26.05.25 17:59:16.289] Loading alife simulator...
    [26.05.25 17:59:16.291] * phase time: 123 ms
    [26.05.25 17:59:16.405] * phase cmem: 3725070 K
    [26.05.25 17:59:16.405] Loading savegame...
    [26.05.25 17:59:16.423] * Loading key-value pairs...
    [26.05.25 17:59:16.461] * 36 key-value pairs were successfully loaded (0.038s)
    [26.05.25 17:59:16.461] * Loading spawn registry...
    [26.05.25 17:59:17.792] * 24708 spawn points were successfully loaded (1.331s)
    [26.05.25 17:59:17.792] * Loading objects...
    [26.05.25 17:59:18.251] * 34076 out of 34076 objects were successfully loaded (0.459s)
    [26.05.25 17:59:18.625] * Loading quick slots data...
    [26.05.25 17:59:18.625] * Loading pre random queues data...
    [26.05.25 17:59:18.638] * Start objects on_register'ed...
    [26.05.25 17:59:19.883] * 34076 objects on_register'ed (1.245s)
    [26.05.25 17:59:19.883] * Game День 8. 16.41. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 16.41. Кордон.sav' (3.593s)
    [26.05.25 17:59:19.883] * phase time: 3592 ms
    [26.05.25 17:59:20.006] * phase cmem: 3866285 K
    [26.05.25 17:59:20.006] Connecting...
    [26.05.25 17:59:20.009] * phase time: 125 ms
    [26.05.25 17:59:20.136] * phase cmem: 3866285 K
    [26.05.25 17:59:20.136] Restart sim...
    [26.05.25 17:59:20.137] * phase time: 127 ms
    [26.05.25 17:59:20.260] * phase cmem: 3866285 K
    [26.05.25 17:59:20.590] * [win32]: free[137427319044 K], reserved[4365900 K], committed[7268464 K]
    [26.05.25 17:59:20.590] * [ D3D ]: textures[2766209 K]
    [26.05.25 17:59:20.590] * [x-ray]: crt heap[3865743 K], process heap[3865743 K], game lua[245667 K], engine lua[159 K], render[9075 K]
    [26.05.25 17:59:20.590] * [x-ray]: economy: strings[count: 203844, lengths: 10451 K, overhead: 10351 K, saved: 114504 K]
    [26.05.25 17:59:20.590] * [x-ray]: economy: smem[count: 59054, lengths: 33728 K, overhead: 922 K, saved: 40491 K]
    [26.05.25 17:59:20.590] Starting measure
    [26.05.25 17:59:26.806] * MEMORY USAGE: 3894319 K
    [26.05.25 17:59:43.668] Begin load
    [26.05.25 17:59:43.851] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 17:59:43.874] * phase time: 199 ms
    [26.05.25 17:59:43.987] * phase cmem: 3728984 K
    [26.05.25 17:59:43.987] Loading alife simulator...
    [26.05.25 17:59:43.988] * phase time: 115 ms
    [26.05.25 17:59:44.106] * phase cmem: 3728990 K
    [26.05.25 17:59:44.106] Loading savegame...
    [26.05.25 17:59:44.123] * Loading key-value pairs...
    [26.05.25 17:59:44.161] * 36 key-value pairs were successfully loaded (0.038s)
    [26.05.25 17:59:44.161] * Loading spawn registry...
    [26.05.25 17:59:45.490] * 24708 spawn points were successfully loaded (1.329s)
    [26.05.25 17:59:45.490] * Loading objects...
    [26.05.25 17:59:45.959] * 34076 out of 34076 objects were successfully loaded (0.468s)
    [26.05.25 17:59:46.341] * Loading quick slots data...
    [26.05.25 17:59:46.341] * Loading pre random queues data...
    [26.05.25 17:59:46.354] * Start objects on_register'ed...
    [26.05.25 17:59:47.597] * 34076 objects on_register'ed (1.242s)
    [26.05.25 17:59:47.597] * Game День 8. 16.41. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 16.41. Кордон.sav' (3.609s)
    [26.05.25 17:59:47.597] * phase time: 3608 ms
    [26.05.25 17:59:47.719] * phase cmem: 3870206 K
    [26.05.25 17:59:47.719] Connecting...
    [26.05.25 17:59:47.723] * phase time: 125 ms
    [26.05.25 17:59:47.855] * phase cmem: 3870206 K
    [26.05.25 17:59:47.855] Restart sim...
    [26.05.25 17:59:47.857] * phase time: 133 ms
    [26.05.25 17:59:47.981] * phase cmem: 3870206 K
    [26.05.25 17:59:48.310] * [win32]: free[137427316160 K], reserved[4374956 K], committed[7262292 K]
    [26.05.25 17:59:48.310] * [ D3D ]: textures[2766209 K]
    [26.05.25 17:59:48.310] * [x-ray]: crt heap[3869690 K], process heap[3869690 K], game lua[245782 K], engine lua[162 K], render[9080 K]
    [26.05.25 17:59:48.310] * [x-ray]: economy: strings[count: 203825, lengths: 10451 K, overhead: 10350 K, saved: 115473 K]
    [26.05.25 17:59:48.310] * [x-ray]: economy: smem[count: 59054, lengths: 33728 K, overhead: 922 K, saved: 40491 K]
    [26.05.25 17:59:48.310] Starting measure
    [26.05.25 17:59:54.552] * MEMORY USAGE: 3897536 K
    [26.05.25 18:00:08.410] Begin load
    [26.05.25 18:00:08.604] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 18:00:08.627] * phase time: 212 ms
    [26.05.25 18:00:08.742] * phase cmem: 3732946 K
    [26.05.25 18:00:08.742] Loading alife simulator...
    [26.05.25 18:00:08.743] * phase time: 115 ms
    [26.05.25 18:00:08.858] * phase cmem: 3732941 K
    [26.05.25 18:00:08.858] Loading savegame...
    [26.05.25 18:00:08.876] * Loading key-value pairs...
    [26.05.25 18:00:08.914] * 36 key-value pairs were successfully loaded (0.038s)
    [26.05.25 18:00:08.914] * Loading spawn registry...
    [26.05.25 18:00:10.258] * 24708 spawn points were successfully loaded (1.346s)
    [26.05.25 18:00:10.259] * Loading objects...
    [26.05.25 18:00:10.730] * 34076 out of 34076 objects were successfully loaded (0.472s)
    [26.05.25 18:00:11.112] * Loading quick slots data...
    [26.05.25 18:00:11.112] * Loading pre random queues data...
    [26.05.25 18:00:11.125] * Start objects on_register'ed...
    [26.05.25 18:00:12.376] * 34076 objects on_register'ed (1.251s)
    [26.05.25 18:00:12.376] * Game День 8. 16.41. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 16.41. Кордон.sav' (3.634s)
    [26.05.25 18:00:12.377] * phase time: 3633 ms
    [26.05.25 18:00:12.500] * phase cmem: 3874156 K
    [26.05.25 18:00:12.500] Connecting...
    [26.05.25 18:00:12.502] * phase time: 125 ms
    [26.05.25 18:00:12.630] * phase cmem: 3874157 K
    [26.05.25 18:00:12.630] Restart sim...
    [26.05.25 18:00:12.631] * phase time: 128 ms
    [26.05.25 18:00:12.756] * phase cmem: 3874157 K
    [26.05.25 18:00:13.094] * [win32]: free[137427310972 K], reserved[4375500 K], committed[7266936 K]
    [26.05.25 18:00:13.094] * [ D3D ]: textures[2766209 K]
    [26.05.25 18:00:13.094] * [x-ray]: crt heap[3873641 K], process heap[3873641 K], game lua[245670 K], engine lua[165 K], render[9080 K]
    [26.05.25 18:00:13.094] * [x-ray]: economy: strings[count: 203849, lengths: 10452 K, overhead: 10351 K, saved: 116258 K]
    [26.05.25 18:00:13.094] * [x-ray]: economy: smem[count: 59054, lengths: 33728 K, overhead: 922 K, saved: 40491 K]
    [26.05.25 18:00:13.094] Starting measure
    [26.05.25 18:00:19.259] * MEMORY USAGE: 3893489 K
    [26.05.25 18:01:11.059] Begin load
    [26.05.25 18:01:11.243] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 18:01:11.266] * phase time: 203 ms
    [26.05.25 18:01:11.383] * phase cmem: 3736556 K
    [26.05.25 18:01:11.383] Loading alife simulator...
    [26.05.25 18:01:11.385] * phase time: 118 ms
    [26.05.25 18:01:11.506] * phase cmem: 3736510 K
    [26.05.25 18:01:11.506] Loading savegame...
    [26.05.25 18:01:11.524] * Loading key-value pairs...
    [26.05.25 18:01:11.562] * 36 key-value pairs were successfully loaded (0.038s)
    [26.05.25 18:01:11.562] * Loading spawn registry...
    [26.05.25 18:01:12.929] * 24708 spawn points were successfully loaded (1.367s)
    [26.05.25 18:01:12.930] * Loading objects...
    [26.05.25 18:01:13.424] * 34076 out of 34076 objects were successfully loaded (0.495s)
    [26.05.25 18:01:13.814] * Loading quick slots data...
    [26.05.25 18:01:13.814] * Loading pre random queues data...
    [26.05.25 18:01:13.827] * Start objects on_register'ed...
    [26.05.25 18:01:15.089] * 34076 objects on_register'ed (1.262s)
    [26.05.25 18:01:15.089] * Game День 8. 16.41. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 16.41. Кордон.sav' (3.705s)
    [26.05.25 18:01:15.089] * phase time: 3704 ms
    [26.05.25 18:01:15.217] * phase cmem: 3877725 K
    [26.05.25 18:01:15.217] Connecting...
    [26.05.25 18:01:15.220] * phase time: 130 ms
    [26.05.25 18:01:15.349] * phase cmem: 3877726 K
    [26.05.25 18:01:15.349] Restart sim...
    [26.05.25 18:01:15.351] * phase time: 130 ms
    [26.05.25 18:01:15.481] * phase cmem: 3877726 K
    [26.05.25 18:01:15.852] * [win32]: free[137427279812 K], reserved[4391928 K], committed[7281668 K]
    [26.05.25 18:01:15.852] * [ D3D ]: textures[2766209 K]
    [26.05.25 18:01:15.852] * [x-ray]: crt heap[3877198 K], process heap[3877198 K], game lua[245522 K], engine lua[168 K], render[9228 K]
    [26.05.25 18:01:15.852] * [x-ray]: economy: strings[count: 203832, lengths: 10452 K, overhead: 10350 K, saved: 119759 K]
    [26.05.25 18:01:15.852] * [x-ray]: economy: smem[count: 59054, lengths: 33728 K, overhead: 922 K, saved: 40491 K]
    [26.05.25 18:01:15.852] Starting measure
    [26.05.25 18:01:22.102] * MEMORY USAGE: 3904183 K
    [26.05.25 18:05:24.392] * Saving spawns...
    [26.05.25 18:05:24.394] * Saving objects...
    [26.05.25 18:05:24.504] * 34163 objects are successfully saved
    [26.05.25 18:05:24.505] * Saving key-value pairs...
    [26.05.25 18:05:24.528] * 36 key-value pairs were successfully saved
    [26.05.25 18:05:24.528] * Saving quick slots data...
    [26.05.25 18:05:24.528] * Saving pre random queues data...
    [26.05.25 18:05:24.558] * Game День 8. 16.45. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 16.45. Кордон.sav'
    [26.05.25 18:05:39.248] Begin load
    [26.05.25 18:05:39.390] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 18:05:39.413] * phase time: 160 ms
    [26.05.25 18:05:39.543] * phase cmem: 3873150 K
    [26.05.25 18:05:39.543] Loading alife simulator...
    [26.05.25 18:05:39.544] * phase time: 131 ms
    [26.05.25 18:05:39.668] * phase cmem: 3873122 K
    [26.05.25 18:05:39.668] Loading savegame...
    [26.05.25 18:05:39.688] * Loading key-value pairs...
    [26.05.25 18:05:39.725] * 36 key-value pairs were successfully loaded (0.038s)
    [26.05.25 18:05:39.725] * Loading spawn registry...
    [26.05.25 18:05:41.084] * 24708 spawn points were successfully loaded (1.358s)
    [26.05.25 18:05:41.084] * Loading objects...
    [26.05.25 18:05:41.565] * 34163 out of 34163 objects were successfully loaded (0.481s)
    [26.05.25 18:05:41.961] * Loading quick slots data...
    [26.05.25 18:05:41.961] * Loading pre random queues data...
    [26.05.25 18:05:41.974] * Start objects on_register'ed...
    [26.05.25 18:05:43.283] * 34163 objects on_register'ed (1.309s)
    [26.05.25 18:05:43.283] * Game День 8. 16.45. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 16.45. Кордон.sav' (3.739s)
    [26.05.25 18:05:43.283] * phase time: 3738 ms
    [26.05.25 18:05:43.423] * phase cmem: 4016001 K
    [26.05.25 18:05:43.423] Connecting...
    [26.05.25 18:05:43.425] * phase time: 141 ms
    [26.05.25 18:05:43.563] * phase cmem: 4016002 K
    [26.05.25 18:05:43.563] Restart sim...
    [26.05.25 18:05:43.564] * phase time: 139 ms
    [26.05.25 18:05:43.705] * phase cmem: 4016002 K
    [26.05.25 18:05:44.085] * [win32]: free[137426982912 K], reserved[4395628 K], committed[7574868 K]
    [26.05.25 18:05:44.085] * [ D3D ]: textures[2868941 K]
    [26.05.25 18:05:44.085] * [x-ray]: crt heap[4015474 K], process heap[4015474 K], game lua[247369 K], engine lua[174 K], render[9243 K]
    [26.05.25 18:05:44.085] * [x-ray]: economy: strings[count: 204161, lengths: 10462 K, overhead: 10367 K, saved: 123781 K]
    [26.05.25 18:05:44.085] * [x-ray]: economy: smem[count: 60838, lengths: 34443 K, overhead: 950 K, saved: 41109 K]
    [26.05.25 18:05:44.085] Starting measure
    [26.05.25 18:05:51.067] * MEMORY USAGE: 4046239 K
    [26.05.25 18:06:18.792] Begin load
    [26.05.25 18:06:18.981] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 18:06:19.004] * phase time: 206 ms
    [26.05.25 18:06:19.128] * phase cmem: 3879439 K
    [26.05.25 18:06:19.128] Loading alife simulator...
    [26.05.25 18:06:19.130] * phase time: 125 ms
    [26.05.25 18:06:19.258] * phase cmem: 3879411 K
    [26.05.25 18:06:19.258] Loading savegame...
    [26.05.25 18:06:19.276] * Loading key-value pairs...
    [26.05.25 18:06:19.313] * 36 key-value pairs were successfully loaded (0.037s)
    [26.05.25 18:06:19.313] * Loading spawn registry...
    [26.05.25 18:06:20.650] * 24708 spawn points were successfully loaded (1.337s)
    [26.05.25 18:06:20.650] * Loading objects...
    [26.05.25 18:06:21.134] * 34163 out of 34163 objects were successfully loaded (0.484s)
    [26.05.25 18:06:21.526] * Loading quick slots data...
    [26.05.25 18:06:21.526] * Loading pre random queues data...
    [26.05.25 18:06:21.539] * Start objects on_register'ed...
    [26.05.25 18:06:22.808] * 34163 objects on_register'ed (1.268s)
    [26.05.25 18:06:22.808] * Game День 8. 16.45. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 16.45. Кордон.sav' (3.678s)
    [26.05.25 18:06:22.808] * phase time: 3678 ms
    [26.05.25 18:06:22.942] * phase cmem: 4022291 K
    [26.05.25 18:06:22.942] Connecting...
    [26.05.25 18:06:22.944] * phase time: 136 ms
    [26.05.25 18:06:23.081] * phase cmem: 4022291 K
    [26.05.25 18:06:23.081] Restart sim...
    [26.05.25 18:06:23.082] * phase time: 138 ms
    [26.05.25 18:06:23.220] * phase cmem: 4022291 K
    [26.05.25 18:06:23.573] * [win32]: free[137426970216 K], reserved[4402708 K], committed[7580484 K]
    [26.05.25 18:06:23.573] * [ D3D ]: textures[2870989 K]
    [26.05.25 18:06:23.573] * [x-ray]: crt heap[4021747 K], process heap[4021747 K], game lua[247401 K], engine lua[177 K], render[9255 K]
    [26.05.25 18:06:23.573] * [x-ray]: economy: strings[count: 204179, lengths: 10463 K, overhead: 10368 K, saved: 125637 K]
    [26.05.25 18:06:23.573] * [x-ray]: economy: smem[count: 60838, lengths: 34443 K, overhead: 950 K, saved: 41109 K]
    [26.05.25 18:06:23.573] Starting measure
    [26.05.25 18:06:30.515] * MEMORY USAGE: 4052749 K
    [26.05.25 18:06:59.233] Begin load
    [26.05.25 18:06:59.425] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 18:06:59.449] * phase time: 211 ms
    [26.05.25 18:06:59.574] * phase cmem: 3883480 K
    [26.05.25 18:06:59.574] Loading alife simulator...
    [26.05.25 18:06:59.575] * phase time: 126 ms
    [26.05.25 18:06:59.704] * phase cmem: 3883451 K
    [26.05.25 18:06:59.704] Loading savegame...
    [26.05.25 18:06:59.723] * Loading key-value pairs...
    [26.05.25 18:06:59.762] * 36 key-value pairs were successfully loaded (0.039s)
    [26.05.25 18:06:59.762] * Loading spawn registry...
    [26.05.25 18:07:01.122] * 24708 spawn points were successfully loaded (1.361s)
    [26.05.25 18:07:01.123] * Loading objects...
    [26.05.25 18:07:01.613] * 34163 out of 34163 objects were successfully loaded (0.490s)
    [26.05.25 18:07:02.006] * Loading quick slots data...
    [26.05.25 18:07:02.006] * Loading pre random queues data...
    [26.05.25 18:07:02.020] * Start objects on_register'ed...
    [26.05.25 18:07:03.281] * 34163 objects on_register'ed (1.261s)
    [26.05.25 18:07:03.281] * Game День 8. 16.45. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 16.45. Кордон.sav' (3.707s)
    [26.05.25 18:07:03.281] * phase time: 3706 ms
    [26.05.25 18:07:03.418] * phase cmem: 4026331 K
    [26.05.25 18:07:03.418] Connecting...
    [26.05.25 18:07:03.420] * phase time: 138 ms
    [26.05.25 18:07:03.559] * phase cmem: 4026331 K
    [26.05.25 18:07:03.559] Restart sim...
    [26.05.25 18:07:03.560] * phase time: 139 ms
    [26.05.25 18:07:03.695] * phase cmem: 4026331 K
    [26.05.25 18:07:04.051] * [win32]: free[137426972920 K], reserved[4401040 K], committed[7579448 K]
    [26.05.25 18:07:04.051] * [ D3D ]: textures[2870989 K]
    [26.05.25 18:07:04.051] * [x-ray]: crt heap[4025792 K], process heap[4025792 K], game lua[247219 K], engine lua[180 K], render[9256 K]
    [26.05.25 18:07:04.051] * [x-ray]: economy: strings[count: 204184, lengths: 10463 K, overhead: 10368 K, saved: 127578 K]
    [26.05.25 18:07:04.051] * [x-ray]: economy: smem[count: 60838, lengths: 34443 K, overhead: 950 K, saved: 41109 K]
    [26.05.25 18:07:04.051] Starting measure
    [26.05.25 18:07:10.966] * MEMORY USAGE: 4057443 K
    [26.05.25 18:07:33.120] * Saving spawns...
    [26.05.25 18:07:33.123] * Saving objects...
    [26.05.25 18:07:33.234] * 34226 objects are successfully saved
    [26.05.25 18:07:33.235] * Saving key-value pairs...
    [26.05.25 18:07:33.258] * 36 key-value pairs were successfully saved
    [26.05.25 18:07:33.258] * Saving quick slots data...
    [26.05.25 18:07:33.258] * Saving pre random queues data...
    [26.05.25 18:07:33.288] * Game День 8. 16.48. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 16.48. Кордон.sav'
    [26.05.25 18:09:42.939] * Saving spawns...
    [26.05.25 18:09:42.942] * Saving objects...
    [26.05.25 18:09:43.056] * 34255 objects are successfully saved
    [26.05.25 18:09:43.057] * Saving key-value pairs...
    [26.05.25 18:09:43.080] * 36 key-value pairs were successfully saved
    [26.05.25 18:09:43.080] * Saving quick slots data...
    [26.05.25 18:09:43.080] * Saving pre random queues data...
    [26.05.25 18:09:43.113] * Game День 8. 16.59. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 16.59. Кордон.sav'
    [26.05.25 18:21:31.029] * Saving spawns...
    [26.05.25 18:21:31.034] * Saving objects...
    [26.05.25 18:21:31.162] * 34370 objects are successfully saved
    [26.05.25 18:21:31.164] * Saving key-value pairs...
    [26.05.25 18:21:31.188] * 36 key-value pairs were successfully saved
    [26.05.25 18:21:31.188] * Saving quick slots data...
    [26.05.25 18:21:31.188] * Saving pre random queues data...
    [26.05.25 18:21:31.218] * Game День 8. 17.58. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 17.58. Кордон.sav'
    [26.05.25 18:22:38.558] * Saving spawns...
    [26.05.25 18:22:38.560] * Saving objects...
    [26.05.25 18:22:38.678] * 34375 objects are successfully saved
    [26.05.25 18:22:38.678] * Saving key-value pairs...
    [26.05.25 18:22:38.703] * 36 key-value pairs were successfully saved
    [26.05.25 18:22:38.703] * Saving quick slots data...
    [26.05.25 18:22:38.703] * Saving pre random queues data...
    [26.05.25 18:22:38.733] * Game День 8. 18.04. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 18.04. Кордон.sav'
    [26.05.25 18:27:49.176] * Saving spawns...
    [26.05.25 18:27:49.178] * Saving objects...
    [26.05.25 18:27:49.295] * 34376 objects are successfully saved
    [26.05.25 18:27:49.296] * Saving key-value pairs...
    [26.05.25 18:27:49.319] * 36 key-value pairs were successfully saved
    [26.05.25 18:27:49.319] * Saving quick slots data...
    [26.05.25 18:27:49.319] * Saving pre random queues data...
    [26.05.25 18:27:49.349] * Game День 8. 18.30. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 18.30. Кордон.sav'
    [26.05.25 18:29:11.079] * Saving spawns...
    [26.05.25 18:29:11.081] * Saving objects...
    [26.05.25 18:29:11.196] * 34370 objects are successfully saved
    [26.05.25 18:29:11.197] * Saving key-value pairs...
    [26.05.25 18:29:11.220] * 36 key-value pairs were successfully saved
    [26.05.25 18:29:11.220] * Saving quick slots data...
    [26.05.25 18:29:11.220] * Saving pre random queues data...
    [26.05.25 18:29:11.250] * Game День 8. 18.36. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 18.36. Кордон.sav'
    [26.05.25 18:36:00.678] * Saving spawns...
    [26.05.25 18:36:00.680] * Saving objects...
    [26.05.25 18:36:00.797] * 34330 objects are successfully saved
    [26.05.25 18:36:00.798] * Saving key-value pairs...
    [26.05.25 18:36:00.821] * 36 key-value pairs were successfully saved
    [26.05.25 18:36:00.821] * Saving quick slots data...
    [26.05.25 18:36:00.821] * Saving pre random queues data...
    [26.05.25 18:36:00.852] * Game День 8. 19.11. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 19.11. Кордон.sav'
    [26.05.25 18:40:00.335] * Saving spawns...
    [26.05.25 18:40:00.337] * Saving objects...
    [26.05.25 18:40:00.455] * 34341 objects are successfully saved
    [26.05.25 18:40:00.456] * Saving key-value pairs...
    [26.05.25 18:40:00.478] * 36 key-value pairs were successfully saved
    [26.05.25 18:40:00.478] * Saving quick slots data...
    [26.05.25 18:40:00.478] * Saving pre random queues data...
    [26.05.25 18:40:00.507] * Game День 8. 19.31. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 19.31. Кордон.sav'
    [26.05.25 18:44:26.037] * Saving spawns...
    [26.05.25 18:44:26.040] * Saving objects...
    [26.05.25 18:44:26.156] * 34341 objects are successfully saved
    [26.05.25 18:44:26.157] * Saving key-value pairs...
    [26.05.25 18:44:26.180] * 36 key-value pairs were successfully saved
    [26.05.25 18:44:26.180] * Saving quick slots data...
    [26.05.25 18:44:26.180] * Saving pre random queues data...
    [26.05.25 18:44:26.211] * Game День 8. 19.53. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 19.53. Кордон.sav'
    [26.05.25 18:46:07.471] * Saving spawns...
    [26.05.25 18:46:07.474] * Saving objects...
    [26.05.25 18:46:07.589] * 34341 objects are successfully saved
    [26.05.25 18:46:07.590] * Saving key-value pairs...
    [26.05.25 18:46:07.612] * 36 key-value pairs were successfully saved
    [26.05.25 18:46:07.612] * Saving quick slots data...
    [26.05.25 18:46:07.612] * Saving pre random queues data...
    [26.05.25 18:46:07.643] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [26.05.25 18:48:48.295] * Saving spawns...
    [26.05.25 18:48:48.298] * Saving objects...
    [26.05.25 18:48:48.419] * 34334 objects are successfully saved
    [26.05.25 18:48:48.420] * Saving key-value pairs...
    [26.05.25 18:48:48.443] * 36 key-value pairs were successfully saved
    [26.05.25 18:48:48.443] * Saving quick slots data...
    [26.05.25 18:48:48.443] * Saving pre random queues data...
    [26.05.25 18:48:48.474] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [26.05.25 18:50:53.766] * Saving spawns...
    [26.05.25 18:50:53.769] * Saving objects...
    [26.05.25 18:50:53.887] * 34335 objects are successfully saved
    [26.05.25 18:50:53.888] * Saving key-value pairs...
    [26.05.25 18:50:53.911] * 36 key-value pairs were successfully saved
    [26.05.25 18:50:53.911] * Saving quick slots data...
    [26.05.25 18:50:53.911] * Saving pre random queues data...
    [26.05.25 18:50:53.942] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [26.05.25 18:52:57.889] * Saving spawns...
    [26.05.25 18:52:57.892] * Saving objects...
    [26.05.25 18:52:58.007] * 34335 objects are successfully saved
    [26.05.25 18:52:58.008] * Saving key-value pairs...
    [26.05.25 18:52:58.031] * 36 key-value pairs were successfully saved
    [26.05.25 18:52:58.031] * Saving quick slots data...
    [26.05.25 18:52:58.031] * Saving pre random queues data...
    [26.05.25 18:52:58.061] * Game День 8. 20.35. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 20.35. Кордон.sav'
    [26.05.25 18:55:29.550] * Saving spawns...
    [26.05.25 18:55:29.553] * Saving objects...
    [26.05.25 18:55:29.673] * 34335 objects are successfully saved
    [26.05.25 18:55:29.674] * Saving key-value pairs...
    [26.05.25 18:55:29.696] * 36 key-value pairs were successfully saved
    [26.05.25 18:55:29.696] * Saving quick slots data...
    [26.05.25 18:55:29.696] * Saving pre random queues data...
    [26.05.25 18:55:29.727] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [26.05.25 18:57:36.320] * Saving spawns...
    [26.05.25 18:57:36.323] * Saving objects...
    [26.05.25 18:57:36.450] * 34337 objects are successfully saved
    [26.05.25 18:57:36.451] * Saving key-value pairs...
    [26.05.25 18:57:36.473] * 36 key-value pairs were successfully saved
    [26.05.25 18:57:36.473] * Saving quick slots data...
    [26.05.25 18:57:36.473] * Saving pre random queues data...
    [26.05.25 18:57:36.504] * Game День 8. 20.59. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 20.59. Кордон.sav'
    [26.05.25 19:03:51.770] * Saving spawns...
    [26.05.25 19:03:51.772] * Saving objects...
    [26.05.25 19:03:51.891] * 34337 objects are successfully saved
    [26.05.25 19:03:51.892] * Saving key-value pairs...
    [26.05.25 19:03:51.915] * 36 key-value pairs were successfully saved
    [26.05.25 19:03:51.915] * Saving quick slots data...
    [26.05.25 19:03:51.915] * Saving pre random queues data...
    [26.05.25 19:03:51.946] * Game День 8. 21.08. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 21.08. Кордон.sav'
    [26.05.25 19:06:22.717] * Saving spawns...
    [26.05.25 19:06:22.720] * Saving objects...
    [26.05.25 19:06:22.893] * 34338 objects are successfully saved
    [26.05.25 19:06:22.894] * Saving key-value pairs...
    [26.05.25 19:06:22.917] * 36 key-value pairs were successfully saved
    [26.05.25 19:06:22.917] * Saving quick slots data...
    [26.05.25 19:06:22.917] * Saving pre random queues data...
    [26.05.25 19:06:22.947] * Game День 8. 21.21. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 21.21. Кордон.sav'
    [26.05.25 19:11:08.312] * Saving spawns...
    [26.05.25 19:11:08.315] * Saving objects...
    [26.05.25 19:11:08.432] * 34338 objects are successfully saved
    [26.05.25 19:11:08.433] * Saving key-value pairs...
    [26.05.25 19:11:08.456] * 36 key-value pairs were successfully saved
    [26.05.25 19:11:08.456] * Saving quick slots data...
    [26.05.25 19:11:08.456] * Saving pre random queues data...
    [26.05.25 19:11:08.486] * Game День 8. 21.45. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 21.45. Кордон.sav'
    [26.05.25 19:12:41.089] * Saving spawns...
    [26.05.25 19:12:41.091] * Saving objects...
    [26.05.25 19:12:41.209] * 34337 objects are successfully saved
    [26.05.25 19:12:41.210] * Saving key-value pairs...
    [26.05.25 19:12:41.233] * 36 key-value pairs were successfully saved
    [26.05.25 19:12:41.233] * Saving quick slots data...
    [26.05.25 19:12:41.233] * Saving pre random queues data...
    [26.05.25 19:12:41.264] * Game День 8. 23.32. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 23.32. Кордон.sav'
    [26.05.25 19:15:44.544] * Saving spawns...
    [26.05.25 19:15:44.547] * Saving objects...
    [26.05.25 19:15:44.669] * 34952 objects are successfully saved
    [26.05.25 19:15:44.671] * Saving key-value pairs...
    [26.05.25 19:15:44.693] * 36 key-value pairs were successfully saved
    [26.05.25 19:15:44.693] * Saving quick slots data...
    [26.05.25 19:15:44.693] * Saving pre random queues data...
    [26.05.25 19:15:44.724] * Game День 9. 07.11. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 07.11. Кордон.sav'
    [26.05.25 19:17:23.901] * Saving spawns...
    [26.05.25 19:17:23.903] * Saving objects...
    [26.05.25 19:17:24.023] * 34950 objects are successfully saved
    [26.05.25 19:17:24.025] * Saving key-value pairs...
    [26.05.25 19:17:24.047] * 36 key-value pairs were successfully saved
    [26.05.25 19:17:24.047] * Saving quick slots data...
    [26.05.25 19:17:24.047] * Saving pre random queues data...
    [26.05.25 19:17:24.077] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [26.05.25 19:21:08.542] * Saving spawns...
    [26.05.25 19:21:08.544] * Saving objects...
    [26.05.25 19:21:08.667] * 34938 objects are successfully saved
    [26.05.25 19:21:08.670] * Saving key-value pairs...
    [26.05.25 19:21:08.691] * 36 key-value pairs were successfully saved
    [26.05.25 19:21:08.691] * Saving quick slots data...
    [26.05.25 19:21:08.691] * Saving pre random queues data...
    [26.05.25 19:21:08.722] * Game День 9. 07.38. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 07.38. Кордон.sav'
    [26.05.25 19:22:52.053] * Saving spawns...
    [26.05.25 19:22:52.056] * Saving objects...
    [26.05.25 19:22:52.178] * 34911 objects are successfully saved
    [26.05.25 19:22:52.180] * Saving key-value pairs...
    [26.05.25 19:22:52.201] * 36 key-value pairs were successfully saved
    [26.05.25 19:22:52.201] * Saving quick slots data...
    [26.05.25 19:22:52.201] * Saving pre random queues data...
    [26.05.25 19:22:52.233] * Game День 9. 07.46. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 07.46. Кордон.sav'
    [26.05.25 19:25:28.453] * Saving spawns...
    [26.05.25 19:25:28.456] * Saving objects...
    [26.05.25 19:25:28.621] * 34908 objects are successfully saved
    [26.05.25 19:25:28.623] * Saving key-value pairs...
    [26.05.25 19:25:28.645] * 36 key-value pairs were successfully saved
    [26.05.25 19:25:28.645] * Saving quick slots data...
    [26.05.25 19:25:28.645] * Saving pre random queues data...
    [26.05.25 19:25:28.677] * Game День 9. 07.59. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 07.59. Кордон.sav'
    [26.05.25 19:37:47.569] * Saving spawns...
    [26.05.25 19:37:47.571] * Saving objects...
    [26.05.25 19:37:47.703] * 34914 objects are successfully saved
    [26.05.25 19:37:47.705] * Saving key-value pairs...
    [26.05.25 19:37:47.726] * 36 key-value pairs were successfully saved
    [26.05.25 19:37:47.726] * Saving quick slots data...
    [26.05.25 19:37:47.726] * Saving pre random queues data...
    [26.05.25 19:37:47.757] * Game День 9. 09.01. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 09.01. Кордон.sav'
    [26.05.25 19:38:39.236] * Saving spawns...
    [26.05.25 19:38:39.239] * Saving objects...
    [26.05.25 19:38:39.361] * 34914 objects are successfully saved
    [26.05.25 19:38:39.363] * Saving key-value pairs...
    [26.05.25 19:38:39.384] * 36 key-value pairs were successfully saved
    [26.05.25 19:38:39.384] * Saving quick slots data...
    [26.05.25 19:38:39.384] * Saving pre random queues data...
    [26.05.25 19:38:39.416] * Game День 9. 09.05. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 09.05. Кордон.sav'
    [26.05.25 19:41:28.791] * Saving spawns...
    [26.05.25 19:41:28.794] * Saving objects...
    [26.05.25 19:41:28.914] * 34904 objects are successfully saved
    [26.05.25 19:41:28.917] * Saving key-value pairs...
    [26.05.25 19:41:28.938] * 36 key-value pairs were successfully saved
    [26.05.25 19:41:28.938] * Saving quick slots data...
    [26.05.25 19:41:28.938] * Saving pre random queues data...
    [26.05.25 19:41:28.968] * Game День 9. 09.19. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 09.19. Кордон.sav'
    [26.05.25 19:44:02.530] * Saving spawns...
    [26.05.25 19:44:02.533] * Saving objects...
    [26.05.25 19:44:02.656] * 34891 objects are successfully saved
    [26.05.25 19:44:02.658] * Saving key-value pairs...
    [26.05.25 19:44:02.679] * 36 key-value pairs were successfully saved
    [26.05.25 19:44:02.679] * Saving quick slots data...
    [26.05.25 19:44:02.679] * Saving pre random queues data...
    [26.05.25 19:44:02.710] * Game День 9. 09.32. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 09.32. Кордон.sav'
    [26.05.25 19:45:16.021] Begin load
    [26.05.25 19:45:16.174] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 19:45:16.197] * phase time: 171 ms
    [26.05.25 19:45:16.354] * phase cmem: 4257900 K
    [26.05.25 19:45:16.354] Loading alife simulator...
    [26.05.25 19:45:16.355] * phase time: 157 ms
    [26.05.25 19:45:16.505] * phase cmem: 4257824 K
    [26.05.25 19:45:16.505] Loading savegame...
    [26.05.25 19:45:16.526] * Loading key-value pairs...
    [26.05.25 19:45:16.564] * 36 key-value pairs were successfully loaded (0.039s)
    [26.05.25 19:45:16.564] * Loading spawn registry...
    [26.05.25 19:45:17.937] * 24708 spawn points were successfully loaded (1.373s)
    [26.05.25 19:45:17.937] * Loading objects...
    [26.05.25 19:45:18.447] * 34891 out of 34891 objects were successfully loaded (0.510s)
    [26.05.25 19:45:18.859] * Loading quick slots data...
    [26.05.25 19:45:18.859] * Loading pre random queues data...
    [26.05.25 19:45:18.873] * Start objects on_register'ed...
    [26.05.25 19:45:20.433] * 34891 objects on_register'ed (1.560s)
    [26.05.25 19:45:20.433] * Game День 9. 09.32. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 9. 09.32. Кордон.sav' (4.078s)
    [26.05.25 19:45:20.433] * phase time: 4077 ms
    [26.05.25 19:45:20.592] * phase cmem: 4420532 K
    [26.05.25 19:45:20.592] Connecting...
    [26.05.25 19:45:20.595] * phase time: 161 ms
    [26.05.25 19:45:20.755] * phase cmem: 4420533 K
    [26.05.25 19:45:20.755] Restart sim...
    [26.05.25 19:45:20.757] * phase time: 161 ms
    [26.05.25 19:45:20.922] * phase cmem: 4420533 K
    [26.05.25 19:45:21.344] * [win32]: free[137426080488 K], reserved[4380396 K], committed[8492524 K]
    [26.05.25 19:45:21.344] * [ D3D ]: textures[3126869 K]
    [26.05.25 19:45:21.344] * [x-ray]: crt heap[4418384 K], process heap[4418384 K], game lua[266748 K], engine lua[204 K], render[12092 K]
    [26.05.25 19:45:21.344] * [x-ray]: economy: strings[count: 209833, lengths: 10753 K, overhead: 10655 K, saved: 551759 K]
    [26.05.25 19:45:21.344] * [x-ray]: economy: smem[count: 71928, lengths: 40015 K, overhead: 1123 K, saved: 44015 K]
    [26.05.25 19:45:21.344] Starting measure
    [26.05.25 19:45:28.921] * MEMORY USAGE: 4447584 K
    [26.05.25 19:50:30.914] * Saving spawns...
    [26.05.25 19:50:30.917] * Saving objects...
    [26.05.25 19:50:31.037] * 34879 objects are successfully saved
    [26.05.25 19:50:31.040] * Saving key-value pairs...
    [26.05.25 19:50:31.061] * 36 key-value pairs were successfully saved
    [26.05.25 19:50:31.061] * Saving quick slots data...
    [26.05.25 19:50:31.061] * Saving pre random queues data...
    [26.05.25 19:50:31.092] * Game День 9. 09.38. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 09.38. Кордон.sav'
    [26.05.25 20:32:34.432] * Saving spawns...
    [26.05.25 20:32:34.436] * Saving objects...
    [26.05.25 20:32:34.558] * 34973 objects are successfully saved
    [26.05.25 20:32:34.560] * Saving key-value pairs...
    [26.05.25 20:32:34.581] * 36 key-value pairs were successfully saved
    [26.05.25 20:32:34.581] * Saving quick slots data...
    [26.05.25 20:32:34.581] * Saving pre random queues data...
    [26.05.25 20:32:34.612] * Game coolv_autosave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_autosave.sav'
    [26.05.25 20:32:34.618] - Disconnect
    [26.05.25 20:32:37.511] - Destroying level
    [26.05.25 20:32:37.748]  ERROR: [1920x1080]: Invalid call
    [26.05.25 20:32:37.943] * DVB created: 8192K
    [26.05.25 20:32:37.943] * DIB created: 512K
    [26.05.25 20:32:38.103] - r__tf_aniso 4
    [26.05.25 20:32:38.103] - r2_tf_mipbias 0.
    [26.05.25 20:32:38.103] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [26.05.25 20:32:38.103] * GPU vertex cache: recognized, 24
    [26.05.25 20:32:38.103] *** RESET [390 ms]
    [26.05.25 20:32:38.104] "f:\op-2.2\bin\xr_3da.exe" -nointro
    [26.05.25 20:32:38.104] Begin load
    [26.05.25 20:32:38.110] * phase time: 0 ms
    [26.05.25 20:32:38.240] * phase cmem: 1456008 K
    [26.05.25 20:32:38.240] Starting server...
    [26.05.25 20:32:38.343] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 20:32:38.367] * phase time: 256 ms
    [26.05.25 20:32:38.488] * phase cmem: 1456052 K
    [26.05.25 20:32:38.488] Loading alife simulator...
    [26.05.25 20:32:38.489] * phase time: 121 ms
    [26.05.25 20:32:38.610] * phase cmem: 1456052 K
    [26.05.25 20:32:38.610] Loading savegame...
    [26.05.25 20:32:38.635] * Loading key-value pairs...
    [26.05.25 20:32:38.687] * 36 key-value pairs were successfully loaded (0.052s)
    [26.05.25 20:32:38.687] * Loading spawn registry...
    [26.05.25 20:32:40.064] * 24708 spawn points were successfully loaded (1.377s)
    [26.05.25 20:32:40.064] * Loading objects...
    [26.05.25 20:32:40.561] * 34973 out of 34973 objects were successfully loaded (0.497s)
    [26.05.25 20:32:41.001] * Loading quick slots data...
    [26.05.25 20:32:41.001] * Loading pre random queues data...
    [26.05.25 20:32:41.015] * Start objects on_register'ed...
    [26.05.25 20:32:42.399] * 34973 objects on_register'ed (1.385s)
    [26.05.25 20:32:42.400] * Game coolv_autosave is successfully loaded from file 'f:\op-2.2\userdata\savedgames\coolv_autosave.sav' (3.912s)
    [26.05.25 20:32:42.400] * phase time: 3911 ms
    [26.05.25 20:32:42.533] * phase cmem: 1625342 K
    [26.05.25 20:32:42.533] Connecting...
    [26.05.25 20:32:42.535] MaxPlayers = 32
    [26.05.25 20:32:42.577] * phase time: 176 ms
    [26.05.25 20:32:42.713] * phase cmem: 1625339 K
    [26.05.25 20:32:42.713] Connecting to...
    [26.05.25 20:32:42.727]  Player not found. New player created.
    [26.05.25 20:32:42.727] * client : connection accepted - <>
    [26.05.25 20:32:42.745] * phase time: 167 ms
    [26.05.25 20:32:42.879] * phase cmem: 1625387 K
    [26.05.25 20:32:42.879] Reading level info...
    [26.05.25 20:32:42.882] * phase time: 136 ms
    [26.05.25 20:32:43.017] * phase cmem: 1625505 K
    [26.05.25 20:32:43.017] Loading object space...
    [26.05.25 20:32:43.319] * object space load: 301 ms
    [26.05.25 20:32:43.319] * phase time: 437 ms
    [26.05.25 20:32:43.456] * phase cmem: 1708210 K
    [26.05.25 20:32:43.456] Loading shaders (R2)...
    [26.05.25 20:32:43.705] * phase time: 385 ms
    [26.05.25 20:32:43.839] * phase cmem: 1710010 K
    [26.05.25 20:32:43.839] Loading geometry (R2)...
    [26.05.25 20:32:44.035] * phase time: 330 ms
    [26.05.25 20:32:44.173] * phase cmem: 1785299 K
    [26.05.25 20:32:44.173] Loading visuals (R2)...
    [26.05.25 20:32:44.215] * phase time: 179 ms
    [26.05.25 20:32:44.350] * phase cmem: 1787721 K
    [26.05.25 20:32:44.350] Loading details (R2)...
    [26.05.25 20:32:44.373] * [DETAILS] VertexConsts(256), Batch(61)
    [26.05.25 20:32:44.373] * [DETAILS] 40687 v(20), 26352 p
    [26.05.25 20:32:44.373] * [DETAILS] Batch(61), VB(794K), IB(154K)
    [26.05.25 20:32:44.373] * phase time: 159 ms
    [26.05.25 20:32:44.508] * phase cmem: 1788720 K
    [26.05.25 20:32:44.508] Loading sectors (R2)...
    [26.05.25 20:32:44.510] * Loading HOM: f:\op-2.2\gamedata\levels\l02_garbage\level.hom
    [26.05.25 20:32:44.510] * Loading environment modificator: f:\op-2.2\gamedata\levels\l02_garbage\level.env_mod
    [26.05.25 20:32:44.511] * phase time: 136 ms
    [26.05.25 20:32:44.648] * phase cmem: 1788819 K
    [26.05.25 20:32:44.648] Loading AI objects...
    [26.05.25 20:32:44.650] - Loading music tracks from 'l02_garbage_musics'...
    [26.05.25 20:32:44.663] * phase time: 152 ms
    [26.05.25 20:32:44.798] * phase cmem: 1788701 K
    [26.05.25 20:32:44.798] Loading PH world...
    [26.05.25 20:32:44.810] - Game configuring : Started 
    [26.05.25 20:32:44.811] - Game configuring : Finished 
    [26.05.25 20:32:44.818] * phase time: 154 ms
    [26.05.25 20:32:44.952] * phase cmem: 1798476 K
    [26.05.25 20:32:44.952] Loading textures...
    [26.05.25 20:32:46.384] * t-report - base: 1783, 2134187 K
    [26.05.25 20:32:46.384] * t-report - lmap: 14, 14337 K
    [26.05.25 20:32:46.385] * phase time: 1567 ms
    [26.05.25 20:32:46.529] * phase cmem: 3148349 K
    [26.05.25 20:32:46.529] Synchronizing...
    [26.05.25 20:32:46.530] Save created on [Engine 2.2a x64 08.02.2022]
    [26.05.25 20:32:46.530] Save date and time [Mon May 26 20:32:34 2025]
    [26.05.25 20:32:46.564] * phase time: 179 ms
    [26.05.25 20:32:46.709] * phase cmem: 3148349 K
    [26.05.25 20:32:47.089] * [win32]: free[137428767600 K], reserved[5678644 K], committed[4507164 K]
    [26.05.25 20:32:47.089] * [ D3D ]: textures[2148525 K]
    [26.05.25 20:32:47.089] * [x-ray]: crt heap[3147887 K], process heap[3147887 K], game lua[268039 K], engine lua[192 K], render[12094 K]
    [26.05.25 20:32:47.089] * [x-ray]: economy: strings[count: 207895, lengths: 10704 K, overhead: 10557 K, saved: 573553 K]
    [26.05.25 20:32:47.089] * [x-ray]: economy: smem[count: 71764, lengths: 40051 K, overhead: 1121 K, saved: 43997 K]
    [26.05.25 20:32:47.089] Starting measure
    [26.05.25 20:32:51.383] * MEMORY USAGE: 3584428 K
    [26.05.25 20:34:02.692]  ERROR: CALifeObjectRegistry::object There is no object with id 49168!
    [26.05.25 20:34:27.414] * Saving spawns...
    [26.05.25 20:34:27.417] * Saving objects...
    [26.05.25 20:34:27.536] * 34770 objects are successfully saved
    [26.05.25 20:34:27.537] * Saving key-value pairs...
    [26.05.25 20:34:27.560] * 36 key-value pairs were successfully saved
    [26.05.25 20:34:27.560] * Saving quick slots data...
    [26.05.25 20:34:27.560] * Saving pre random queues data...
    [26.05.25 20:34:27.591] * Game День 9. 10.07. Свалка.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 10.07. Свалка.sav'
    [26.05.25 20:35:12.535] * Saving spawns...
    [26.05.25 20:35:12.538] * Saving objects...
    [26.05.25 20:35:12.650] * 34771 objects are successfully saved
    [26.05.25 20:35:12.651] * Saving key-value pairs...
    [26.05.25 20:35:12.673] * 36 key-value pairs were successfully saved
    [26.05.25 20:35:12.673] * Saving quick slots data...
    [26.05.25 20:35:12.673] * Saving pre random queues data...
    [26.05.25 20:35:12.703] * Game День 9. 10.10. Свалка.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 10.10. Свалка.sav'
    [26.05.25 20:36:47.756] * Saving spawns...
    [26.05.25 20:36:47.758] * Saving objects...
    [26.05.25 20:36:47.874] * 34771 objects are successfully saved
    [26.05.25 20:36:47.875] * Saving key-value pairs...
    [26.05.25 20:36:47.898] * 36 key-value pairs were successfully saved
    [26.05.25 20:36:47.898] * Saving quick slots data...
    [26.05.25 20:36:47.898] * Saving pre random queues data...
    [26.05.25 20:36:47.928] * Game День 9. 10.18. Свалка.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 10.18. Свалка.sav'
    [26.05.25 20:37:02.714] Begin load
    [26.05.25 20:37:02.832] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 20:37:02.857] * phase time: 136 ms
    [26.05.25 20:37:03.000] * phase cmem: 3506706 K
    [26.05.25 20:37:03.000] Loading alife simulator...
    [26.05.25 20:37:03.001] * phase time: 145 ms
    [26.05.25 20:37:03.140] * phase cmem: 3506649 K
    [26.05.25 20:37:03.140] Loading savegame...
    [26.05.25 20:37:03.159] * Loading key-value pairs...
    [26.05.25 20:37:03.198] * 36 key-value pairs were successfully loaded (0.038s)
    [26.05.25 20:37:03.198] * Loading spawn registry...
    [26.05.25 20:37:04.592] * 24708 spawn points were successfully loaded (1.394s)
    [26.05.25 20:37:04.592] * Loading objects...
    [26.05.25 20:37:05.095] * 34771 out of 34771 objects were successfully loaded (0.503s)
    [26.05.25 20:37:05.492] * Loading quick slots data...
    [26.05.25 20:37:05.492] * Loading pre random queues data...
    [26.05.25 20:37:05.505] * Start objects on_register'ed...
    [26.05.25 20:37:06.823] * 34771 objects on_register'ed (1.318s)
    [26.05.25 20:37:06.823] * Game День 9. 10.18. Свалка is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 9. 10.18. Свалка.sav' (3.823s)
    [26.05.25 20:37:06.823] * phase time: 3822 ms
    [26.05.25 20:37:06.971] * phase cmem: 3657460 K
    [26.05.25 20:37:06.971] Connecting...
    [26.05.25 20:37:06.975] * phase time: 151 ms
    [26.05.25 20:37:07.128] * phase cmem: 3657461 K
    [26.05.25 20:37:07.128] Restart sim...
    [26.05.25 20:37:07.130] * phase time: 154 ms
    [26.05.25 20:37:07.282] * phase cmem: 3657461 K
    [26.05.25 20:37:07.666] * [win32]: free[137427441800 K], reserved[4641896 K], committed[6869712 K]
    [26.05.25 20:37:07.666] * [ D3D ]: textures[2532778 K]
    [26.05.25 20:37:07.666] * [x-ray]: crt heap[3656997 K], process heap[3656997 K], game lua[259015 K], engine lua[174 K], render[15558 K]
    [26.05.25 20:37:07.666] * [x-ray]: economy: strings[count: 209316, lengths: 10774 K, overhead: 10629 K, saved: 593094 K]
    [26.05.25 20:37:07.666] * [x-ray]: economy: smem[count: 78032, lengths: 43071 K, overhead: 1219 K, saved: 45866 K]
    [26.05.25 20:37:07.666] Starting measure
    [26.05.25 20:37:11.302] * MEMORY USAGE: 3677755 K
    [26.05.25 20:37:59.163] * Saving spawns...
    [26.05.25 20:37:59.165] * Saving objects...
    [26.05.25 20:37:59.280] * 34767 objects are successfully saved
    [26.05.25 20:37:59.281] * Saving key-value pairs...
    [26.05.25 20:37:59.304] * 36 key-value pairs were successfully saved
    [26.05.25 20:37:59.304] * Saving quick slots data...
    [26.05.25 20:37:59.304] * Saving pre random queues data...
    [26.05.25 20:37:59.334] * Game День 9. 10.23. Свалка.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 10.23. Свалка.sav'
    [26.05.25 20:40:58.187] ~ WARNING: invalid server entitys combination e_parent ([0][actor:single_player]) & e_entity ([24048][NOTFOUND])
    [26.05.25 20:42:06.489] * Saving spawns...
    [26.05.25 20:42:06.491] * Saving objects...
    [26.05.25 20:42:06.609] * 34755 objects are successfully saved
    [26.05.25 20:42:06.611] * Saving key-value pairs...
    [26.05.25 20:42:06.634] * 36 key-value pairs were successfully saved
    [26.05.25 20:42:06.634] * Saving quick slots data...
    [26.05.25 20:42:06.634] * Saving pre random queues data...
    [26.05.25 20:42:06.665] * Game День 9. 10.44. Свалка.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 10.44. Свалка.sav'
    [26.05.25 20:44:40.486] * Saving spawns...
    [26.05.25 20:44:40.489] * Saving objects...
    [26.05.25 20:44:40.606] * 34745 objects are successfully saved
    [26.05.25 20:44:40.607] * Saving key-value pairs...
    [26.05.25 20:44:40.631] * 36 key-value pairs were successfully saved
    [26.05.25 20:44:40.631] * Saving quick slots data...
    [26.05.25 20:44:40.631] * Saving pre random queues data...
    [26.05.25 20:44:40.662] * Game День 9. 10.56. Свалка.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 10.56. Свалка.sav'
    [26.05.25 20:46:15.910] * Saving spawns...
    [26.05.25 20:46:15.913] * Saving objects...
    [26.05.25 20:46:16.030] * 34748 objects are successfully saved
    [26.05.25 20:46:16.031] * Saving key-value pairs...
    [26.05.25 20:46:16.054] * 36 key-value pairs were successfully saved
    [26.05.25 20:46:16.054] * Saving quick slots data...
    [26.05.25 20:46:16.054] * Saving pre random queues data...
    [26.05.25 20:46:16.084] * Game coolv_autosave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_autosave.sav'
    [26.05.25 20:46:16.090] - Disconnect
    [26.05.25 20:46:17.421] - Destroying level
    [26.05.25 20:46:17.600] * DVB created: 8192K
    [26.05.25 20:46:17.600] * DIB created: 512K
    [26.05.25 20:46:17.752] - r__tf_aniso 4
    [26.05.25 20:46:17.752] - r2_tf_mipbias 0.
    [26.05.25 20:46:17.752] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [26.05.25 20:46:17.752] * GPU vertex cache: recognized, 24
    [26.05.25 20:46:17.752] *** RESET [196 ms]
    [26.05.25 20:46:17.753] "f:\op-2.2\bin\xr_3da.exe" -nointro
    [26.05.25 20:46:17.753] Begin load
    [26.05.25 20:46:17.760] * phase time: 1 ms
    [26.05.25 20:46:17.896] * phase cmem: 1471361 K
    [26.05.25 20:46:17.896] Starting server...
    [26.05.25 20:46:17.993] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 20:46:18.018] * phase time: 258 ms
    [26.05.25 20:46:18.143] * phase cmem: 1471466 K
    [26.05.25 20:46:18.143] Loading alife simulator...
    [26.05.25 20:46:18.144] * phase time: 126 ms
    [26.05.25 20:46:18.279] * phase cmem: 1471466 K
    [26.05.25 20:46:18.279] Loading savegame...
    [26.05.25 20:46:18.299] * Loading key-value pairs...
    [26.05.25 20:46:18.338] * 36 key-value pairs were successfully loaded (0.039s)
    [26.05.25 20:46:18.338] * Loading spawn registry...
    [26.05.25 20:46:19.765] * 24708 spawn points were successfully loaded (1.426s)
    [26.05.25 20:46:19.765] * Loading objects...
    [26.05.25 20:46:20.290] * 34748 out of 34748 objects were successfully loaded (0.525s)
    [26.05.25 20:46:20.702] * Loading quick slots data...
    [26.05.25 20:46:20.702] * Loading pre random queues data...
    [26.05.25 20:46:20.716] * Start objects on_register'ed...
    [26.05.25 20:46:22.056] * 34748 objects on_register'ed (1.341s)
    [26.05.25 20:46:22.056] * Game coolv_autosave is successfully loaded from file 'f:\op-2.2\userdata\savedgames\coolv_autosave.sav' (3.912s)
    [26.05.25 20:46:22.056] * phase time: 3911 ms
    [26.05.25 20:46:22.196] * phase cmem: 1623772 K
    [26.05.25 20:46:22.196] Connecting...
    [26.05.25 20:46:22.199] MaxPlayers = 32
    [26.05.25 20:46:22.241] * phase time: 185 ms
    [26.05.25 20:46:22.385] * phase cmem: 1623773 K
    [26.05.25 20:46:22.385] Connecting to...
    [26.05.25 20:46:22.391]  Player not found. New player created.
    [26.05.25 20:46:22.391] * client : connection accepted - <>
    [26.05.25 20:46:22.409] * phase time: 166 ms
    [26.05.25 20:46:22.549] * phase cmem: 1623821 K
    [26.05.25 20:46:22.549] Reading level info...
    [26.05.25 20:46:22.551] * phase time: 141 ms
    [26.05.25 20:46:22.688] * phase cmem: 1623821 K
    [26.05.25 20:46:22.688] Loading object space...
    [26.05.25 20:46:22.882] * object space load: 193 ms
    [26.05.25 20:46:22.882] * phase time: 332 ms
    [26.05.25 20:46:23.023] * phase cmem: 1675314 K
    [26.05.25 20:46:23.023] Loading shaders (R2)...
    [26.05.25 20:46:23.214] * phase time: 331 ms
    [26.05.25 20:46:23.356] * phase cmem: 1677014 K
    [26.05.25 20:46:23.356] Loading geometry (R2)...
    [26.05.25 20:46:23.519] * phase time: 304 ms
    [26.05.25 20:46:23.661] * phase cmem: 1740706 K
    [26.05.25 20:46:23.661] Loading visuals (R2)...
    [26.05.25 20:46:23.690] * phase time: 172 ms
    [26.05.25 20:46:23.830] * phase cmem: 1742146 K
    [26.05.25 20:46:23.830] Loading details (R2)...
    [26.05.25 20:46:23.853] * [DETAILS] VertexConsts(256), Batch(61)
    [26.05.25 20:46:23.853] * [DETAILS] 40687 v(20), 26352 p
    [26.05.25 20:46:23.853] * [DETAILS] Batch(61), VB(794K), IB(154K)
    [26.05.25 20:46:23.853] * phase time: 162 ms
    [26.05.25 20:46:23.992] * phase cmem: 1743144 K
    [26.05.25 20:46:23.992] Loading sectors (R2)...
    [26.05.25 20:46:23.993] * Loading HOM: f:\op-2.2\gamedata\levels\l05_bar\level.hom
    [26.05.25 20:46:23.995] * Loading environment modificator: f:\op-2.2\gamedata\levels\l05_bar\level.env_mod
    [26.05.25 20:46:23.996] * phase time: 142 ms
    [26.05.25 20:46:24.135] * phase cmem: 1743356 K
    [26.05.25 20:46:24.135] Loading AI objects...
    [26.05.25 20:46:24.144] * phase time: 148 ms
    [26.05.25 20:46:24.283] * phase cmem: 1743286 K
    [26.05.25 20:46:24.283] Loading PH world...
    [26.05.25 20:46:24.295] - Game configuring : Started 
    [26.05.25 20:46:24.296] - Game configuring : Finished 
    [26.05.25 20:46:24.302] * phase time: 157 ms
    [26.05.25 20:46:24.440] * phase cmem: 1753593 K
    [26.05.25 20:46:24.440] Loading textures...
    [26.05.25 20:46:25.874] * t-report - base: 1631, 2092950 K
    [26.05.25 20:46:25.874] * t-report - lmap: 5, 5120 K
    [26.05.25 20:46:25.876] * phase time: 1574 ms
    [26.05.25 20:46:26.022] * phase cmem: 3050615 K
    [26.05.25 20:46:26.022] Synchronizing...
    [26.05.25 20:46:26.023] Save created on [Engine 2.2a x64 08.02.2022]
    [26.05.25 20:46:26.023] Save date and time [Mon May 26 20:46:16 2025]
    [26.05.25 20:46:26.045] * phase time: 168 ms
    [26.05.25 20:46:26.191] * phase cmem: 3050615 K
    [26.05.25 20:46:26.558] * [win32]: free[137428550532 K], reserved[5967076 K], committed[4435800 K]
    [26.05.25 20:46:26.558] * [ D3D ]: textures[2098070 K]
    [26.05.25 20:46:26.558] * [x-ray]: crt heap[3050151 K], process heap[3050151 K], game lua[258878 K], engine lua[198 K], render[17249 K]
    [26.05.25 20:46:26.558] * [x-ray]: economy: strings[count: 209693, lengths: 10823 K, overhead: 10648 K, saved: 635345 K]
    [26.05.25 20:46:26.558] * [x-ray]: economy: smem[count: 79355, lengths: 43524 K, overhead: 1239 K, saved: 46423 K]
    [26.05.25 20:46:26.558] Starting measure
    [26.05.25 20:46:29.888]  ALL_SPAWN_FIX release [bar_arena_door_0000][2576]
    [26.05.25 20:46:30.753] * MEMORY USAGE: 3498162 K
    [26.05.25 20:47:55.743] * Saving spawns...
    [26.05.25 20:47:55.746] * Saving objects...
    [26.05.25 20:47:55.862] * 34776 objects are successfully saved
    [26.05.25 20:47:55.863] * Saving key-value pairs...
    [26.05.25 20:47:55.886] * 36 key-value pairs were successfully saved
    [26.05.25 20:47:55.886] * Saving quick slots data...
    [26.05.25 20:47:55.886] * Saving pre random queues data...
    [26.05.25 20:47:55.916] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [26.05.25 20:48:20.619]  Unable to find Hotkey entry in registry
    [26.05.25 20:51:28.228] * Saving spawns...
    [26.05.25 20:51:28.231] * Saving objects...
    [26.05.25 20:51:28.346] * 34623 objects are successfully saved
    [26.05.25 20:51:28.347] * Saving key-value pairs...
    [26.05.25 20:51:28.370] * 38 key-value pairs were successfully saved
    [26.05.25 20:51:28.370] * Saving quick slots data...
    [26.05.25 20:51:28.370] * Saving pre random queues data...
    [26.05.25 20:51:28.400] * Game День 9. 11.30. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 11.30. Бар.sav'
    [26.05.25 20:54:24.466] * Saving spawns...
    [26.05.25 20:54:24.469] * Saving objects...
    [26.05.25 20:54:24.588] * 34576 objects are successfully saved
    [26.05.25 20:54:24.589] * Saving key-value pairs...
    [26.05.25 20:54:24.612] * 38 key-value pairs were successfully saved
    [26.05.25 20:54:24.612] * Saving quick slots data...
    [26.05.25 20:54:24.612] * Saving pre random queues data...
    [26.05.25 20:54:24.643] * Game День 9. 11.45. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 11.45. Бар.sav'
    [26.05.25 20:57:58.057] * Saving spawns...
    [26.05.25 20:57:58.060] * Saving objects...
    [26.05.25 20:57:58.176] * 34601 objects are successfully saved
    [26.05.25 20:57:58.177] * Saving key-value pairs...
    [26.05.25 20:57:58.200] * 38 key-value pairs were successfully saved
    [26.05.25 20:57:58.200] * Saving quick slots data...
    [26.05.25 20:57:58.200] * Saving pre random queues data...
    [26.05.25 20:57:58.231] * Game День 9. 12.03. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 12.03. Бар.sav'
    [26.05.25 21:12:00.791] * Saving spawns...
    [26.05.25 21:12:00.794] * Saving objects...
    [26.05.25 21:12:00.912] * 34770 objects are successfully saved
    [26.05.25 21:12:00.914] * Saving key-value pairs...
    [26.05.25 21:12:00.935] * 38 key-value pairs were successfully saved
    [26.05.25 21:12:00.935] * Saving quick slots data...
    [26.05.25 21:12:00.935] * Saving pre random queues data...
    [26.05.25 21:12:00.965] * Game День 9. 13.13. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 13.13. Бар.sav'
    [26.05.25 21:16:44.618] * Saving spawns...
    [26.05.25 21:16:44.621] * Saving objects...
    [26.05.25 21:16:44.807] * 34776 objects are successfully saved
    [26.05.25 21:16:44.809] * Saving key-value pairs...
    [26.05.25 21:16:44.831] * 38 key-value pairs were successfully saved
    [26.05.25 21:16:44.831] * Saving quick slots data...
    [26.05.25 21:16:44.831] * Saving pre random queues data...
    [26.05.25 21:16:44.862] * Game День 9. 13.37. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 13.37. Бар.sav'
    [26.05.25 21:17:55.827] * Saving spawns...
    [26.05.25 21:17:55.830] * Saving objects...
    [26.05.25 21:17:55.947] * 34778 objects are successfully saved
    [26.05.25 21:17:55.950] * Saving key-value pairs...
    [26.05.25 21:17:55.971] * 38 key-value pairs were successfully saved
    [26.05.25 21:17:55.971] * Saving quick slots data...
    [26.05.25 21:17:55.971] * Saving pre random queues data...
    [26.05.25 21:17:56.001] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [26.05.25 21:21:39.314] * Saving spawns...
    [26.05.25 21:21:39.317] * Saving objects...
    [26.05.25 21:21:39.439] * 34764 objects are successfully saved
    [26.05.25 21:21:39.441] * Saving key-value pairs...
    [26.05.25 21:21:39.463] * 38 key-value pairs were successfully saved
    [26.05.25 21:21:39.463] * Saving quick slots data...
    [26.05.25 21:21:39.463] * Saving pre random queues data...
    [26.05.25 21:21:39.494] * Game День 9. 14.01. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 14.01. Бар.sav'
    [26.05.25 21:22:44.158] * Saving spawns...
    [26.05.25 21:22:44.161] * Saving objects...
    [26.05.25 21:22:44.319] * 34765 objects are successfully saved
    [26.05.25 21:22:44.322] * Saving key-value pairs...
    [26.05.25 21:22:44.344] * 38 key-value pairs were successfully saved
    [26.05.25 21:22:44.344] * Saving quick slots data...
    [26.05.25 21:22:44.344] * Saving pre random queues data...
    [26.05.25 21:22:44.374] * Game День 9. 14.07. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 14.07. Бар.sav'
    [26.05.25 21:23:55.328] * Saving spawns...
    [26.05.25 21:23:55.331] * Saving objects...
    [26.05.25 21:23:55.454] * 34761 objects are successfully saved
    [26.05.25 21:23:55.457] * Saving key-value pairs...
    [26.05.25 21:23:55.477] * 38 key-value pairs were successfully saved
    [26.05.25 21:23:55.477] * Saving quick slots data...
    [26.05.25 21:23:55.477] * Saving pre random queues data...
    [26.05.25 21:23:55.507] * Game День 9. 14.13. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 14.13. Бар.sav'
    [26.05.25 21:25:22.074] * Saving spawns...
    [26.05.25 21:25:22.077] * Saving objects...
    [26.05.25 21:25:22.193] * 34764 objects are successfully saved
    [26.05.25 21:25:22.195] * Saving key-value pairs...
    [26.05.25 21:25:22.217] * 38 key-value pairs were successfully saved
    [26.05.25 21:25:22.217] * Saving quick slots data...
    [26.05.25 21:25:22.217] * Saving pre random queues data...
    [26.05.25 21:25:22.247] * Game День 9. 14.20. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 14.20. Бар.sav'
    [26.05.25 21:26:04.507] * Saving spawns...
    [26.05.25 21:26:04.510] * Saving objects...
    [26.05.25 21:26:04.666] * 34761 objects are successfully saved
    [26.05.25 21:26:04.669] * Saving key-value pairs...
    [26.05.25 21:26:04.690] * 38 key-value pairs were successfully saved
    [26.05.25 21:26:04.690] * Saving quick slots data...
    [26.05.25 21:26:04.690] * Saving pre random queues data...
    [26.05.25 21:26:04.719] * Game День 9. 14.23. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 14.23. Бар.sav'
    [26.05.25 21:26:34.869] Begin load
    [26.05.25 21:26:35.007] - Gamedata version: [Сборка 2.2 15.03.2023]
    [26.05.25 21:26:35.031] * phase time: 156 ms
    [26.05.25 21:26:35.198] * phase cmem: 4091919 K
    [26.05.25 21:26:35.198] Loading alife simulator...
    [26.05.25 21:26:35.199] * phase time: 168 ms
    [26.05.25 21:26:35.354] * phase cmem: 4091883 K
    [26.05.25 21:26:35.354] Loading savegame...
    [26.05.25 21:26:35.374] * Loading key-value pairs...
    [26.05.25 21:26:35.412] * 38 key-value pairs were successfully loaded (0.039s)
    [26.05.25 21:26:35.412] * Loading spawn registry...
    [26.05.25 21:26:36.820] * 24708 spawn points were successfully loaded (1.408s)
    [26.05.25 21:26:36.821] * Loading objects...
    [26.05.25 21:26:37.333] * 34761 out of 34761 objects were successfully loaded (0.512s)
    [26.05.25 21:26:37.726] * Loading quick slots data...
    [26.05.25 21:26:37.726] * Loading pre random queues data...
    [26.05.25 21:26:37.739] * Start objects on_register'ed...
    [26.05.25 21:26:39.212] * 34761 objects on_register'ed (1.473s)
    [26.05.25 21:26:39.213] * Game День 9. 14.23. Бар is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 9. 14.23. Бар.sav' (4.014s)
    [26.05.25 21:26:39.213] * phase time: 4013 ms
    [26.05.25 21:26:39.383] * phase cmem: 4244215 K
    [26.05.25 21:26:39.383] Connecting...
    [26.05.25 21:26:39.385] * phase time: 172 ms
    [26.05.25 21:26:39.558] * phase cmem: 4244216 K
    [26.05.25 21:26:39.558] Restart sim...
    [26.05.25 21:26:39.559] * phase time: 173 ms
    [26.05.25 21:26:39.731] * phase cmem: 4244185 K
    [26.05.25 21:26:40.166] * [win32]: free[137426541360 K], reserved[4442748 K], committed[7969300 K]
    [26.05.25 21:26:40.166] * [ D3D ]: textures[3028988 K]
    [26.05.25 21:26:40.166] * [x-ray]: crt heap[4243710 K], process heap[4243710 K], game lua[259489 K], engine lua[209 K], render[17628 K]
    [26.05.25 21:26:40.166] * [x-ray]: economy: strings[count: 215699, lengths: 11103 K, overhead: 10953 K, saved: 831882 K]
    [26.05.25 21:26:40.166] * [x-ray]: economy: smem[count: 106440, lengths: 62276 K, overhead: 1663 K, saved: 52640 K]
    [26.05.25 21:26:40.166] Starting measure
    [26.05.25 21:26:41.588]  ALL_SPAWN_FIX release [bar_arena_door_0000][5068]
    [26.05.25 21:26:42.472] * MEMORY USAGE: 4264431 K
    [26.05.25 21:33:19.524] * Saving spawns...
    [26.05.25 21:33:19.527] * Saving objects...
    [26.05.25 21:33:19.646] * 34768 objects are successfully saved
    [26.05.25 21:33:19.648] * Saving key-value pairs...
    [26.05.25 21:33:19.669] * 38 key-value pairs were successfully saved
    [26.05.25 21:33:19.669] * Saving quick slots data...
    [26.05.25 21:33:19.669] * Saving pre random queues data...
    [26.05.25 21:33:19.700] * Game День 9. 14.28. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 14.28. Бар.sav'
    [26.05.25 21:35:44.811] * Saving spawns...
    [26.05.25 21:35:44.817] * Saving objects...
    [26.05.25 21:35:44.944] * 34760 objects are successfully saved
    [26.05.25 21:35:44.945] * Saving key-value pairs...
    [26.05.25 21:35:44.968] * 38 key-value pairs were successfully saved
    [26.05.25 21:35:44.968] * Saving quick slots data...
    [26.05.25 21:35:44.968] * Saving pre random queues data...
    [26.05.25 21:35:44.998] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
     

     


    Дополнено 4 минуты спустя

    Приветствую!Помогите с вылетами при взаимодействии с без лаговыми рюкзаками.В 2023г. мучался и сейчас опять.


  3. Задолбали вылеты при просмотре хабара в рюкзаках,подскажите как исправить.Правок нет.

    Спойлер

    * Detected CPU: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz GenuineIntel, F6/M165/S5
    * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
    * CPU cores: [10], threads: [20]
    Initializing File System...
    CLocatorAPI::_initialize, ignoring file g:\op-2.2\bin\gamedata.db_adata_0
    CLocatorAPI::_initialize, ignoring file g:\op-2.2\bin\gamedata.db_bdata_0
    CLocatorAPI::_initialize, ignoring file g:\op-2.2\bin\gamedata.dbz_patch
    using fs-ltx g:\op-2.2\fsgame.ltx
    CLocatorAPI::_initialize, FS: 87182 files cached, 26691Kb memory used.
    Init FileSystem 0.713580 sec
    [23.02.23 14:32:56.027] 'xrCore' build 8402, Feb  7 2022
    [23.02.23 14:32:56.027] OP 2.2 Engine ver 2.2a x64 08.02.2022
    [23.02.23 14:32:56.027] 
    [23.02.23 14:32:56.172] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
    [23.02.23 14:32:56.172] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
    [23.02.23 14:32:56.172] Initializing Engine...
    [23.02.23 14:32:56.173] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
    [23.02.23 14:32:56.173]  fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
    [23.02.23 14:32:56.173] Loading  config for renderer 
    [23.02.23 14:32:56.173] Executing config-script "user.ltx"...
    [23.02.23 14:32:56.173] [g:\op-2.2\userdata\user.ltx] successfully loaded.
    [23.02.23 14:32:56.173] Starting INPUT device...
    [23.02.23 14:32:56.182] Loading DLL: xrRender_R2.dll
    [23.02.23 14:32:56.210] Loading DLL: xrGame.dll
    [23.02.23 14:32:56.211] 'xrGame' build Feb  7 2022 16:34:07
    [23.02.23 14:32:56.239] * [win32]: free[137434471792 K], reserved[4284028 K], committed[197588 K]
    [23.02.23 14:32:56.239] * [ D3D ]: textures[0 K]
    [23.02.23 14:32:56.239] * [x-ray]: crt heap[51342 K], process heap[51342 K], game lua[0 K], engine lua[0 K], render[0 K]
    [23.02.23 14:32:56.239] * [x-ray]: economy: strings[count: 39717, lengths: 1075 K, overhead: 2016 K, saved: 20415 K]
    [23.02.23 14:32:56.239] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
    [23.02.23 14:32:56.239] Executing config-script "g:\op-2.2\gamedata\config\default_controls.ltx"...
    [23.02.23 14:32:56.240] [g:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
    [23.02.23 14:32:56.240] Executing config-script "user.ltx"...
    [23.02.23 14:32:56.240] Executing config-script "g:\op-2.2\gamedata\config\rspec_high.ltx"...
    [23.02.23 14:32:56.240] [g:\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded.
    [23.02.23 14:32:56.240] Executing config-script "g:\op-2.2\gamedata\config\default_controls.ltx"...
    [23.02.23 14:32:56.240] [g:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
    [23.02.23 14:32:56.240] - Maximum allowed affinity mask: 0xFFFFF, current: 0xFE
    [23.02.23 14:32:56.240] [g:\op-2.2\userdata\user.ltx] successfully loaded.
    [23.02.23 14:32:56.240] SOUND: OpenAL: enumerate devices...
    [23.02.23 14:32:56.240] SOUND: OpenAL: EnumerationExtension Present
    [23.02.23 14:32:56.240] devices OpenAL Soft
    [23.02.23 14:32:56.240] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
    [23.02.23 14:32:56.454] SOUND: OpenAL: All available devices:
    [23.02.23 14:32:56.454] 1. OpenAL Soft, Spec Version 1.1 (default)
    [23.02.23 14:32:56.454] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
    [23.02.23 14:32:56.466] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
    [23.02.23 14:32:56.480] * sound: EAX 2.0 extension: absent
    [23.02.23 14:32:56.480] * sound: EAX 2.0 deferred: absent
    [23.02.23 14:32:56.480] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
    [23.02.23 14:32:56.487] Starting RENDER device...
    [23.02.23 14:32:56.535] * GPU [vendor:10DE]-[device:2488]: NVIDIA GeForce RTX 3070
    [23.02.23 14:32:56.535] * GPU driver: 31.0.15.2824
    [23.02.23 14:32:56.634] * CREATE: DeviceREF: 1
    [23.02.23 14:32:56.634] *     Texture memory: 4072 M
    [23.02.23 14:32:56.634] *          DDI-level: 9.0
    [23.02.23 14:32:56.647] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [23.02.23 14:32:56.648] * GPU vertex cache: unrecognized, 16
    [23.02.23 14:32:56.649] * DVB created: 8192K
    [23.02.23 14:32:56.650] * DIB created: 512K
    [23.02.23 14:32:56.660]  Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.661]  Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.661]  Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.661]  Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.661]  Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.661]  Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.661]  Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.661]  Renderer doesn't support blender 'effects\shadow_world'
    [23.02.23 14:32:56.661]  Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.698] load time LTX=37 ms
    [23.02.23 14:32:56.705] count of .thm files=4132
    [23.02.23 14:32:56.740] load time THM=41 ms
    [23.02.23 14:32:56.740] * NULLRT supported
    [23.02.23 14:32:56.740] * ...and used
    [23.02.23 14:32:56.740] * HWDST/PCF supported and used
    [23.02.23 14:32:56.740] * NV-DBT supported and used
    [23.02.23 14:32:56.966] - r__tf_aniso 4
    [23.02.23 14:32:56.966] - r2_tf_mipbias 0.
    [23.02.23 14:32:56.975] Script debugger succesfully restarted.
    [23.02.23 14:32:58.336] - Gamedata version: [Сборка 2.2 12.05.2022]
    [23.02.23 14:32:58.389] Starting engine...
    [23.02.23 14:32:58.430] GMLib loaded at 39 msec
    [23.02.23 14:32:58.694] Game_Globals loaded at 264 msec
    [23.02.23 14:32:58.772] App_Start loaded at 78 msec
    [23.02.23 14:32:58.779] ui_core loaded at 7 msec
    [23.02.23 14:32:58.816] Main_Menu loaded at 36 msec
    [23.02.23 14:33:09.517] * DVB created: 8192K
    [23.02.23 14:33:09.517] * DIB created: 512K
    [23.02.23 14:33:09.660] - r__tf_aniso 4
    [23.02.23 14:33:09.660] - r2_tf_mipbias 0.
    [23.02.23 14:33:09.660] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [23.02.23 14:33:09.660] * GPU vertex cache: unrecognized, 16
    [23.02.23 14:33:09.660] *** RESET [188 ms]
    [23.02.23 14:33:09.661] "g:\op-2.2\bin\xr_3da.exe" 
    [23.02.23 14:33:09.661] Begin load
    [23.02.23 14:33:09.662] * phase time: 0 ms
    [23.02.23 14:33:09.692] * phase cmem: 292487 K
    [23.02.23 14:33:09.692] Prefetching objects...
    [23.02.23 14:33:09.729] * Objects loaded in 0 ms
    [23.02.23 14:33:10.129] * Models loaded in 400 ms
    [23.02.23 14:33:10.162] * Prefetch memory:  732785Kb
    [23.02.23 14:33:10.165] * phase time: 503 ms
    [23.02.23 14:33:10.198] * phase cmem: 1012741 K
    [23.02.23 14:33:10.198] Starting server...
    [23.02.23 14:33:10.260] - Gamedata version: [Сборка 2.2 12.05.2022]
    [23.02.23 14:33:10.283] * phase time: 117 ms
    [23.02.23 14:33:10.317] * phase cmem: 1009815 K
    [23.02.23 14:33:10.317] Loading alife simulator...
    [23.02.23 14:33:10.317] * phase time: 34 ms
    [23.02.23 14:33:10.350] * phase cmem: 1009818 K
    [23.02.23 14:33:10.350] Loading savegame...
    [23.02.23 14:33:10.387]  g:\op-2.2\userdata\savedgames\coolv_quicksave.sav save created on DEVELOPER mode!
    [23.02.23 14:33:10.387] * Loading key-value pairs...
    [23.02.23 14:33:10.497] * 81 key-value pairs were successfully loaded (0.109s)
    [23.02.23 14:33:10.497] * Loading spawn registry...
    [23.02.23 14:33:11.893] * 24511 spawn points were successfully loaded (1.396s)
    [23.02.23 14:33:11.893] * Loading objects...
    [23.02.23 14:33:12.408] * 35880 out of 35880 objects were successfully loaded (0.515s)
    [23.02.23 14:33:13.373] * Loading quick slots data...
    [23.02.23 14:33:13.373] * Loading pre random queues data...
    [23.02.23 14:33:13.386] * Start objects on_register'ed...
    [23.02.23 14:33:14.906] * 35880 objects on_register'ed (1.520s)
    [23.02.23 14:33:14.907] * Game coolv_quicksave is successfully loaded from file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav' (4.591s)
    [23.02.23 14:33:14.907] * phase time: 4590 ms
    [23.02.23 14:33:14.976] * phase cmem: 1277996 K
    [23.02.23 14:33:14.976] Connecting...
    [23.02.23 14:33:14.987] MaxPlayers = 32
    [23.02.23 14:33:15.011] * phase time: 104 ms
    [23.02.23 14:33:15.080] * phase cmem: 1292391 K
    [23.02.23 14:33:15.080] Connecting to...
    [23.02.23 14:33:15.088]  Player not found. New player created.
    [23.02.23 14:33:15.088] * client : connection accepted - <>
    [23.02.23 14:33:15.088] * phase time: 76 ms
    [23.02.23 14:33:15.156] * phase cmem: 1292440 K
    [23.02.23 14:33:15.156] Reading level info...
    [23.02.23 14:33:15.156] * phase time: 68 ms
    [23.02.23 14:33:15.222] * phase cmem: 1292440 K
    [23.02.23 14:33:15.222] Loading object space...
    [23.02.23 14:33:15.306] * object space load: 83 ms
    [23.02.23 14:33:15.306] * phase time: 149 ms
    [23.02.23 14:33:15.373] * phase cmem: 1343958 K
    [23.02.23 14:33:15.373] Loading shaders (R2)...
    [23.02.23 14:33:15.555] * phase time: 249 ms
    [23.02.23 14:33:15.626] * phase cmem: 1346472 K
    [23.02.23 14:33:15.626] Loading geometry (R2)...
    [23.02.23 14:33:15.657] * phase time: 100 ms
    [23.02.23 14:33:15.729] * phase cmem: 1410538 K
    [23.02.23 14:33:15.729] Loading visuals (R2)...
    [23.02.23 14:33:15.742] * phase time: 85 ms
    [23.02.23 14:33:15.814] * phase cmem: 1414196 K
    [23.02.23 14:33:15.814] Loading details (R2)...
    [23.02.23 14:33:15.829] * [DETAILS] VertexConsts(256), Batch(61)
    [23.02.23 14:33:15.829] * [DETAILS] 40687 v(20), 26352 p
    [23.02.23 14:33:15.829] * [DETAILS] Batch(61), VB(794K), IB(154K)
    [23.02.23 14:33:15.830] * phase time: 88 ms
    [23.02.23 14:33:15.900] * phase cmem: 1415238 K
    [23.02.23 14:33:15.900] Loading sectors (R2)...
    [23.02.23 14:33:15.902] * Loading HOM: g:\op-2.2\gamedata\levels\l05_bar\level.hom
    [23.02.23 14:33:15.903] * Loading environment modificator: g:\op-2.2\gamedata\levels\l05_bar\level.env_mod
    [23.02.23 14:33:15.903] * phase time: 72 ms
    [23.02.23 14:33:15.972] * phase cmem: 1415557 K
    [23.02.23 14:33:15.972] Loading AI objects...
    [23.02.23 14:33:15.975] * phase time: 71 ms
    [23.02.23 14:33:16.046] * phase cmem: 1415529 K
    [23.02.23 14:33:16.046] Loading PH world...
    [23.02.23 14:33:16.066] - Game configuring : Started 
    [23.02.23 14:33:16.068] - Game configuring : Finished 
    [23.02.23 14:33:16.153] * phase time: 177 ms
    [23.02.23 14:33:16.224] * phase cmem: 1445410 K
    [23.02.23 14:33:16.224] Loading textures...
    [23.02.23 14:33:17.135] * t-report - base: 1616, 2079665 K
    [23.02.23 14:33:17.135] * t-report - lmap: 5, 5120 K
    [23.02.23 14:33:17.135] * phase time: 981 ms
    [23.02.23 14:33:17.214] * phase cmem: 2852579 K
    [23.02.23 14:33:17.214] Synchronizing...
    [23.02.23 14:33:17.215] Save created on [Engine 2.2a x64 08.02.2022]
    [23.02.23 14:33:17.215] Save date and time [Thu Feb 23 14:27:51 2023]
    [23.02.23 14:33:17.232] * phase time: 97 ms
    [23.02.23 14:33:17.319] * phase cmem: 2852582 K
    [23.02.23 14:33:17.581] * [win32]: free[137430978060 K], reserved[4390900 K], committed[3584448 K]
    [23.02.23 14:33:17.581] * [ D3D ]: textures[2084785 K]
    [23.02.23 14:33:17.581] * [x-ray]: crt heap[2850207 K], process heap[2850207 K], game lua[281763 K], engine lua[206 K], render[0 K]
    [23.02.23 14:33:17.581] * [x-ray]: economy: strings[count: 219436, lengths: 13564 K, overhead: 11143 K, saved: 36511 K]
    [23.02.23 14:33:17.581] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
    [23.02.23 14:33:17.581] Starting measure
    [23.02.23 14:33:23.694]  ALL_SPAWN_FIX release [bar_arena_door_0000][9191]
    [23.02.23 14:33:24.706] * MEMORY USAGE: 4074782 K
    [23.02.23 14:34:29.211] * Saving spawns...
    [23.02.23 14:34:29.213] * Saving objects...
    [23.02.23 14:34:29.335] * 35834 objects are successfully saved
    [23.02.23 14:34:29.348] * Saving key-value pairs...
    [23.02.23 14:34:29.414] * 81 key-value pairs were successfully saved
    [23.02.23 14:34:29.415] * Saving quick slots data...
    [23.02.23 14:34:29.415] * Saving pre random queues data...
    [23.02.23 14:34:29.497] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 14:35:45.806] * Saving spawns...
    [23.02.23 14:35:45.806] * Saving objects...
    [23.02.23 14:35:45.926] * 35831 objects are successfully saved
    [23.02.23 14:35:45.938] * Saving key-value pairs...
    [23.02.23 14:35:46.006] * 81 key-value pairs were successfully saved
    [23.02.23 14:35:46.006] * Saving quick slots data...
    [23.02.23 14:35:46.006] * Saving pre random queues data...
    [23.02.23 14:35:46.088] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 14:35:47.769]  Unable to find Hotkey entry in registry
    [23.02.23 14:37:12.360] * Saving spawns...
    [23.02.23 14:37:12.361] * Saving objects...
    [23.02.23 14:37:12.482] * 35780 objects are successfully saved
    [23.02.23 14:37:12.495] * Saving key-value pairs...
    [23.02.23 14:37:12.561] * 81 key-value pairs were successfully saved
    [23.02.23 14:37:12.561] * Saving quick slots data...
    [23.02.23 14:37:12.561] * Saving pre random queues data...
    [23.02.23 14:37:12.643] * Game День 200. 12.20. Бар.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\День 200. 12.20. Бар.sav'
    [23.02.23 14:38:45.773]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:38:45.773]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:38:45.773]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:38:45.773]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:38:45.773]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:38:45.773]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:38:45.773]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:39:20.175] * Saving spawns...
    [23.02.23 14:39:20.176] * Saving objects...
    [23.02.23 14:39:20.340] * 35790 objects are successfully saved
    [23.02.23 14:39:20.353] * Saving key-value pairs...
    [23.02.23 14:39:20.421] * 81 key-value pairs were successfully saved
    [23.02.23 14:39:20.421] * Saving quick slots data...
    [23.02.23 14:39:20.421] * Saving pre random queues data...
    [23.02.23 14:39:20.505] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 14:39:25.808]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:40:05.320] * Saving spawns...
    [23.02.23 14:40:05.321] * Saving objects...
    [23.02.23 14:40:05.459] * 35793 objects are successfully saved
    [23.02.23 14:40:05.472] * Saving key-value pairs...
    [23.02.23 14:40:05.538] * 81 key-value pairs were successfully saved
    [23.02.23 14:40:05.538] * Saving quick slots data...
    [23.02.23 14:40:05.538] * Saving pre random queues data...
    [23.02.23 14:40:05.622] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 14:44:22.933] * Saving spawns...
    [23.02.23 14:44:22.934] * Saving objects...
    [23.02.23 14:44:23.066] * 35799 objects are successfully saved
    [23.02.23 14:44:23.081] * Saving key-value pairs...
    [23.02.23 14:44:23.148] * 81 key-value pairs were successfully saved
    [23.02.23 14:44:23.148] * Saving quick slots data...
    [23.02.23 14:44:23.148] * Saving pre random queues data...
    [23.02.23 14:44:23.232] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 14:48:48.103] * Saving spawns...
    [23.02.23 14:48:48.105] * Saving objects...
    [23.02.23 14:48:48.231] * 35891 objects are successfully saved
    [23.02.23 14:48:48.245] * Saving key-value pairs...
    [23.02.23 14:48:48.313] * 81 key-value pairs were successfully saved
    [23.02.23 14:48:48.313] * Saving quick slots data...
    [23.02.23 14:48:48.313] * Saving pre random queues data...
    [23.02.23 14:48:48.396] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 14:52:20.820] * Saving spawns...
    [23.02.23 14:52:20.822] * Saving objects...
    [23.02.23 14:52:21.000] * 35907 objects are successfully saved
    [23.02.23 14:52:21.013] * Saving key-value pairs...
    [23.02.23 14:52:21.080] * 81 key-value pairs were successfully saved
    [23.02.23 14:52:21.080] * Saving quick slots data...
    [23.02.23 14:52:21.080] * Saving pre random queues data...
    [23.02.23 14:52:21.161] * Game coolv_autosave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav'
    [23.02.23 14:52:21.163] - Disconnect
    [23.02.23 14:52:23.081] - Destroying level
    [23.02.23 14:52:23.239]  ERROR: [1920x1080]: Invalid call
    [23.02.23 14:52:23.438] * DVB created: 8192K
    [23.02.23 14:52:23.438] * DIB created: 512K
    [23.02.23 14:52:23.596] - r__tf_aniso 4
    [23.02.23 14:52:23.596] - r2_tf_mipbias 0.
    [23.02.23 14:52:23.596] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [23.02.23 14:52:23.596] * GPU vertex cache: recognized, 24
    [23.02.23 14:52:23.596] *** RESET [388 ms]
    [23.02.23 14:52:23.597] "g:\op-2.2\bin\xr_3da.exe" 
    [23.02.23 14:52:23.597] Begin load
    [23.02.23 14:52:23.604] * phase time: 1 ms
    [23.02.23 14:52:23.739] * phase cmem: 1417970 K
    [23.02.23 14:52:23.739] Starting server...
    [23.02.23 14:52:24.393] - Gamedata version: [Сборка 2.2 12.05.2022]
    [23.02.23 14:52:24.415] * phase time: 812 ms
    [23.02.23 14:52:24.530] * phase cmem: 1416358 K
    [23.02.23 14:52:24.530] Loading alife simulator...
    [23.02.23 14:52:24.532] * phase time: 116 ms
    [23.02.23 14:52:24.652] * phase cmem: 1416362 K
    [23.02.23 14:52:24.652] Loading savegame...
    [23.02.23 14:52:24.690]  g:\op-2.2\userdata\savedgames\coolv_autosave.sav save created on DEVELOPER mode!
    [23.02.23 14:52:24.690] * Loading key-value pairs...
    [23.02.23 14:52:24.800] * 81 key-value pairs were successfully loaded (0.110s)
    [23.02.23 14:52:24.800] * Loading spawn registry...
    [23.02.23 14:52:26.109] * 24511 spawn points were successfully loaded (1.310s)
    [23.02.23 14:52:26.110] * Loading objects...
    [23.02.23 14:52:26.603] * 35907 out of 35907 objects were successfully loaded (0.493s)
    [23.02.23 14:52:27.566] * Loading quick slots data...
    [23.02.23 14:52:27.566] * Loading pre random queues data...
    [23.02.23 14:52:27.578] * Start objects on_register'ed...
    [23.02.23 14:52:28.994] * 35907 objects on_register'ed (1.416s)
    [23.02.23 14:52:28.995] * Game coolv_autosave is successfully loaded from file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav' (4.463s)
    [23.02.23 14:52:28.995] * phase time: 4463 ms
    [23.02.23 14:52:29.129] * phase cmem: 1587159 K
    [23.02.23 14:52:29.129] Connecting...
    [23.02.23 14:52:29.130] MaxPlayers = 32
    [23.02.23 14:52:29.150] * phase time: 154 ms
    [23.02.23 14:52:29.285] * phase cmem: 1587156 K
    [23.02.23 14:52:29.285] Connecting to...
    [23.02.23 14:52:29.292]  Player not found. New player created.
    [23.02.23 14:52:29.292] * client : connection accepted - <>
    [23.02.23 14:52:29.294] * phase time: 144 ms
    [23.02.23 14:52:29.428] * phase cmem: 1587205 K
    [23.02.23 14:52:29.428] Reading level info...
    [23.02.23 14:52:29.428] * phase time: 133 ms
    [23.02.23 14:52:29.557] * phase cmem: 1587323 K
    [23.02.23 14:52:29.557] Loading object space...
    [23.02.23 14:52:29.692] * object space load: 134 ms
    [23.02.23 14:52:29.692] * phase time: 263 ms
    [23.02.23 14:52:29.826] * phase cmem: 1670027 K
    [23.02.23 14:52:29.826] Loading shaders (R2)...
    [23.02.23 14:52:30.078] * phase time: 386 ms
    [23.02.23 14:52:30.213] * phase cmem: 1671827 K
    [23.02.23 14:52:30.213] Loading geometry (R2)...
    [23.02.23 14:52:30.250] * phase time: 170 ms
    [23.02.23 14:52:30.378] * phase cmem: 1747285 K
    [23.02.23 14:52:30.378] Loading visuals (R2)...
    [23.02.23 14:52:30.400] * phase time: 151 ms
    [23.02.23 14:52:30.530] * phase cmem: 1750680 K
    [23.02.23 14:52:30.530] Loading details (R2)...
    [23.02.23 14:52:30.548] * [DETAILS] VertexConsts(256), Batch(61)
    [23.02.23 14:52:30.548] * [DETAILS] 40687 v(20), 26352 p
    [23.02.23 14:52:30.548] * [DETAILS] Batch(61), VB(794K), IB(154K)
    [23.02.23 14:52:30.549] * phase time: 148 ms
    [23.02.23 14:52:30.681] * phase cmem: 1751678 K
    [23.02.23 14:52:30.681] Loading sectors (R2)...
    [23.02.23 14:52:30.682] * Loading HOM: g:\op-2.2\gamedata\levels\l02_garbage\level.hom
    [23.02.23 14:52:30.683] * Loading environment modificator: g:\op-2.2\gamedata\levels\l02_garbage\level.env_mod
    [23.02.23 14:52:30.683] * phase time: 133 ms
    [23.02.23 14:52:30.816] * phase cmem: 1751778 K
    [23.02.23 14:52:30.816] Loading AI objects...
    [23.02.23 14:52:30.817] - Loading music tracks from 'l02_garbage_musics'...
    [23.02.23 14:52:30.821] * phase time: 138 ms
    [23.02.23 14:52:30.953] * phase cmem: 1751655 K
    [23.02.23 14:52:30.953] Loading PH world...
    [23.02.23 14:52:30.967] - Game configuring : Started 
    [23.02.23 14:52:30.968] - Game configuring : Finished 
    [23.02.23 14:52:30.974] * phase time: 152 ms
    [23.02.23 14:52:31.106] * phase cmem: 1767739 K
    [23.02.23 14:52:31.106] Loading textures...
    [23.02.23 14:52:31.973] * t-report - base: 1867, 2140559 K
    [23.02.23 14:52:31.973] * t-report - lmap: 14, 14337 K
    [23.02.23 14:52:31.974] * phase time: 999 ms
    [23.02.23 14:52:32.116] * phase cmem: 3116473 K
    [23.02.23 14:52:32.116] Synchronizing...
    [23.02.23 14:52:32.117] Save created on [Engine 2.2a x64 08.02.2022]
    [23.02.23 14:52:32.117] Save date and time [Thu Feb 23 14:52:21 2023]
    [23.02.23 14:52:32.121] * phase time: 146 ms
    [23.02.23 14:52:32.257] * phase cmem: 3116473 K
    [23.02.23 14:52:32.613] * [win32]: free[137429960016 K], reserved[5048128 K], committed[3945264 K]
    [23.02.23 14:52:32.613] * [ D3D ]: textures[2154897 K]
    [23.02.23 14:52:32.613] * [x-ray]: crt heap[3113317 K], process heap[3113317 K], game lua[281112 K], engine lua[177 K], render[7320 K]
    [23.02.23 14:52:32.613] * [x-ray]: economy: strings[count: 231036, lengths: 14175 K, overhead: 11732 K, saved: 296087 K]
    [23.02.23 14:52:32.613] * [x-ray]: economy: smem[count: 83508, lengths: 50850 K, overhead: 1304 K, saved: 18407 K]
    [23.02.23 14:52:32.613] Starting measure
    [23.02.23 14:52:38.346] * MEMORY USAGE: 3627957 K
    [23.02.23 15:10:23.516] * Saving spawns...
    [23.02.23 15:10:23.518] * Saving objects...
    [23.02.23 15:10:23.643] * 35843 objects are successfully saved
    [23.02.23 15:10:23.657] * Saving key-value pairs...
    [23.02.23 15:10:23.726] * 81 key-value pairs were successfully saved
    [23.02.23 15:10:23.726] * Saving quick slots data...
    [23.02.23 15:10:23.726] * Saving pre random queues data...
    [23.02.23 15:10:23.808] * Game coolv_autosave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav'
    [23.02.23 15:10:23.815] - Disconnect
    [23.02.23 15:10:25.655] - Destroying level
    [23.02.23 15:10:25.844] * DVB created: 8192K
    [23.02.23 15:10:25.844] * DIB created: 512K
    [23.02.23 15:10:25.992] - r__tf_aniso 4
    [23.02.23 15:10:25.992] - r2_tf_mipbias 0.
    [23.02.23 15:10:25.992] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [23.02.23 15:10:25.992] * GPU vertex cache: unrecognized, 16
    [23.02.23 15:10:25.992] *** RESET [225 ms]
    [23.02.23 15:10:25.993] "g:\op-2.2\bin\xr_3da.exe" 
    [23.02.23 15:10:25.993] Begin load
    [23.02.23 15:10:25.999] * phase time: 1 ms
    [23.02.23 15:10:26.133] * phase cmem: 1437190 K
    [23.02.23 15:10:26.133] Starting server...
    [23.02.23 15:10:26.227] - Gamedata version: [Сборка 2.2 12.05.2022]
    [23.02.23 15:10:26.249] * phase time: 250 ms
    [23.02.23 15:10:26.381] * phase cmem: 1437351 K
    [23.02.23 15:10:26.381] Loading alife simulator...
    [23.02.23 15:10:26.382] * phase time: 133 ms
    [23.02.23 15:10:26.507] * phase cmem: 1437351 K
    [23.02.23 15:10:26.507] Loading savegame...
    [23.02.23 15:10:26.547]  g:\op-2.2\userdata\savedgames\coolv_autosave.sav save created on DEVELOPER mode!
    [23.02.23 15:10:26.547] * Loading key-value pairs...
    [23.02.23 15:10:26.668] * 81 key-value pairs were successfully loaded (0.122s)
    [23.02.23 15:10:26.668] * Loading spawn registry...
    [23.02.23 15:10:27.981] * 24511 spawn points were successfully loaded (1.313s)
    [23.02.23 15:10:27.982] * Loading objects...
    [23.02.23 15:10:28.544] * 35843 out of 35843 objects were successfully loaded (0.562s)
    [23.02.23 15:10:29.553] * Loading quick slots data...
    [23.02.23 15:10:29.553] * Loading pre random queues data...
    [23.02.23 15:10:29.565] * Start objects on_register'ed...
    [23.02.23 15:10:30.989] * 35843 objects on_register'ed (1.424s)
    [23.02.23 15:10:30.990] * Game coolv_autosave is successfully loaded from file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav' (4.608s)
    [23.02.23 15:10:30.990] * phase time: 4607 ms
    [23.02.23 15:10:31.126] * phase cmem: 1600898 K
    [23.02.23 15:10:31.126] Connecting...
    [23.02.23 15:10:31.128] MaxPlayers = 32
    [23.02.23 15:10:31.149] * phase time: 158 ms
    [23.02.23 15:10:31.288] * phase cmem: 1600899 K
    [23.02.23 15:10:31.288] Connecting to...
    [23.02.23 15:10:31.296]  Player not found. New player created.
    [23.02.23 15:10:31.296] * client : connection accepted - <>
    [23.02.23 15:10:31.298] * phase time: 148 ms
    [23.02.23 15:10:31.437] * phase cmem: 1600947 K
    [23.02.23 15:10:31.437] Reading level info...
    [23.02.23 15:10:31.437] * phase time: 139 ms
    [23.02.23 15:10:31.576] * phase cmem: 1600947 K
    [23.02.23 15:10:31.576] Loading object space...
    [23.02.23 15:10:31.678] * object space load: 101 ms
    [23.02.23 15:10:31.678] * phase time: 240 ms
    [23.02.23 15:10:31.815] * phase cmem: 1664009 K
    [23.02.23 15:10:31.815] Loading shaders (R2)...
    [23.02.23 15:10:32.062] * phase time: 384 ms
    [23.02.23 15:10:32.203] * phase cmem: 1665809 K
    [23.02.23 15:10:32.203] Loading geometry (R2)...
    [23.02.23 15:10:32.241] * phase time: 178 ms
    [23.02.23 15:10:32.382] * phase cmem: 1743934 K
    [23.02.23 15:10:32.382] Loading visuals (R2)...
    [23.02.23 15:10:32.404] * phase time: 162 ms
    [23.02.23 15:10:32.544] * phase cmem: 1746523 K
    [23.02.23 15:10:32.544] Loading details (R2)...
    [23.02.23 15:10:32.562] * [DETAILS] VertexConsts(256), Batch(61)
    [23.02.23 15:10:32.562] * [DETAILS] 40687 v(20), 26352 p
    [23.02.23 15:10:32.563] * [DETAILS] Batch(61), VB(794K), IB(154K)
    [23.02.23 15:10:32.563] * phase time: 159 ms
    [23.02.23 15:10:32.703] * phase cmem: 1747521 K
    [23.02.23 15:10:32.703] Loading sectors (R2)...
    [23.02.23 15:10:32.705] * Loading HOM: g:\op-2.2\gamedata\levels\l04_darkvalley\level.hom
    [23.02.23 15:10:32.706] * phase time: 142 ms
    [23.02.23 15:10:32.848] * phase cmem: 1747645 K
    [23.02.23 15:10:32.848] Loading AI objects...
    [23.02.23 15:10:32.850] - Loading music tracks from 'l04_darkvalley_musics'...
    [23.02.23 15:10:32.855] * phase time: 149 ms
    [23.02.23 15:10:32.993] * phase cmem: 1747448 K
    [23.02.23 15:10:32.993] Loading PH world...
    [23.02.23 15:10:33.008] - Game configuring : Started 
    [23.02.23 15:10:33.009] - Game configuring : Finished 
    [23.02.23 15:10:33.016] * phase time: 160 ms
    [23.02.23 15:10:33.159] * phase cmem: 1764906 K
    [23.02.23 15:10:33.159] Loading textures...
    [23.02.23 15:10:34.305] * t-report - base: 1873, 2540457 K
    [23.02.23 15:10:34.305] * t-report - lmap: 12, 12289 K
    [23.02.23 15:10:34.306] * phase time: 1289 ms
    [23.02.23 15:10:34.460] * phase cmem: 3515378 K
    [23.02.23 15:10:34.460] Synchronizing...
    [23.02.23 15:10:34.461] Save created on [Engine 2.2a x64 08.02.2022]
    [23.02.23 15:10:34.461] Save date and time [Thu Feb 23 15:10:23 2023]
    [23.02.23 15:10:34.469] * phase time: 163 ms
    [23.02.23 15:10:34.618] * phase cmem: 3515378 K
    [23.02.23 15:10:35.003] * [win32]: free[137429250780 K], reserved[5295860 K], committed[4406768 K]
    [23.02.23 15:10:35.003] * [ D3D ]: textures[2552747 K]
    [23.02.23 15:10:35.003] * [x-ray]: crt heap[3512221 K], process heap[3512221 K], game lua[281149 K], engine lua[186 K], render[12815 K]
    [23.02.23 15:10:35.003] * [x-ray]: economy: strings[count: 231973, lengths: 14235 K, overhead: 11779 K, saved: 325175 K]
    [23.02.23 15:10:35.003] * [x-ray]: economy: smem[count: 86924, lengths: 52571 K, overhead: 1358 K, saved: 18641 K]
    [23.02.23 15:10:35.003] Starting measure
    [23.02.23 15:10:41.162] * MEMORY USAGE: 4008688 K
    [23.02.23 15:11:04.759] * Saving spawns...
    [23.02.23 15:11:04.761] * Saving objects...
    [23.02.23 15:11:04.936] * 35887 objects are successfully saved
    [23.02.23 15:11:04.953] * Saving key-value pairs...
    [23.02.23 15:11:05.021] * 81 key-value pairs were successfully saved
    [23.02.23 15:11:05.021] * Saving quick slots data...
    [23.02.23 15:11:05.021] * Saving pre random queues data...
    [23.02.23 15:11:05.106] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 15:11:55.339] * Saving spawns...
    [23.02.23 15:11:55.342] * Saving objects...
    [23.02.23 15:11:55.473] * 35888 objects are successfully saved
    [23.02.23 15:11:55.489] * Saving key-value pairs...
    [23.02.23 15:11:55.557] * 81 key-value pairs were successfully saved
    [23.02.23 15:11:55.557] * Saving quick slots data...
    [23.02.23 15:11:55.557] * Saving pre random queues data...
    [23.02.23 15:11:55.642] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 15:12:42.655] * Saving spawns...
    [23.02.23 15:12:42.657] * Saving objects...
    [23.02.23 15:12:42.786] * 35869 objects are successfully saved
    [23.02.23 15:12:42.801] * Saving key-value pairs...
    [23.02.23 15:12:42.869] * 81 key-value pairs were successfully saved
    [23.02.23 15:12:42.869] * Saving quick slots data...
    [23.02.23 15:12:42.869] * Saving pre random queues data...
    [23.02.23 15:12:42.952] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 15:18:27.142] * Saving spawns...
    [23.02.23 15:18:27.144] * Saving objects...
    [23.02.23 15:18:27.288] * 36014 objects are successfully saved
    [23.02.23 15:18:27.305] * Saving key-value pairs...
    [23.02.23 15:18:27.374] * 81 key-value pairs were successfully saved
    [23.02.23 15:18:27.374] * Saving quick slots data...
    [23.02.23 15:18:27.374] * Saving pre random queues data...
    [23.02.23 15:18:27.458] * Game coolv_autosave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav'
    [23.02.23 15:18:27.465] - Disconnect
    [23.02.23 15:18:29.099] - Destroying level
    [23.02.23 15:18:29.296] * DVB created: 8192K
    [23.02.23 15:18:29.296] * DIB created: 512K
    [23.02.23 15:18:29.448] - r__tf_aniso 4
    [23.02.23 15:18:29.448] - r2_tf_mipbias 0.
    [23.02.23 15:18:29.448] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [23.02.23 15:18:29.448] * GPU vertex cache: unrecognized, 16
    [23.02.23 15:18:29.448] *** RESET [227 ms]
    [23.02.23 15:18:29.449] "g:\op-2.2\bin\xr_3da.exe" 
    [23.02.23 15:18:29.449] Begin load
    [23.02.23 15:18:29.454] * phase time: 0 ms
    [23.02.23 15:18:29.608] * phase cmem: 1455450 K
    [23.02.23 15:18:29.608] Starting server...
    [23.02.23 15:18:29.714] - Gamedata version: [Сборка 2.2 12.05.2022]
    [23.02.23 15:18:29.737] * phase time: 282 ms
    [23.02.23 15:18:29.869] * phase cmem: 1455512 K
    [23.02.23 15:18:29.869] Loading alife simulator...
    [23.02.23 15:18:29.871] * phase time: 132 ms
    [23.02.23 15:18:30.003] * phase cmem: 1455512 K
    [23.02.23 15:18:30.003] Loading savegame...
    [23.02.23 15:18:30.044]  g:\op-2.2\userdata\savedgames\coolv_autosave.sav save created on DEVELOPER mode!
    [23.02.23 15:18:30.044] * Loading key-value pairs...
    [23.02.23 15:18:30.164] * 81 key-value pairs were successfully loaded (0.122s)
    [23.02.23 15:18:30.164] * Loading spawn registry...
    [23.02.23 15:18:31.527] * 24511 spawn points were successfully loaded (1.362s)
    [23.02.23 15:18:31.527] * Loading objects...
    [23.02.23 15:18:32.058] * 36014 out of 36014 objects were successfully loaded (0.530s)
    [23.02.23 15:18:33.083] * Loading quick slots data...
    [23.02.23 15:18:33.083] * Loading pre random queues data...
    [23.02.23 15:18:33.096] * Start objects on_register'ed...
    [23.02.23 15:18:34.548] * 36014 objects on_register'ed (1.452s)
    [23.02.23 15:18:34.549] * Game coolv_autosave is successfully loaded from file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav' (4.679s)
    [23.02.23 15:18:34.549] * phase time: 4679 ms
    [23.02.23 15:18:34.700] * phase cmem: 1621493 K
    [23.02.23 15:18:34.700] Connecting...
    [23.02.23 15:18:34.701] MaxPlayers = 32
    [23.02.23 15:18:34.722] * phase time: 173 ms
    [23.02.23 15:18:34.872] * phase cmem: 1621494 K
    [23.02.23 15:18:34.872] Connecting to...
    [23.02.23 15:18:34.878]  Player not found. New player created.
    [23.02.23 15:18:34.878] * client : connection accepted - <>
    [23.02.23 15:18:34.880] * phase time: 157 ms
    [23.02.23 15:18:35.025] * phase cmem: 1621542 K
    [23.02.23 15:18:35.025] Reading level info...
    [23.02.23 15:18:35.027] * phase time: 146 ms
    [23.02.23 15:18:35.174] * phase cmem: 1621542 K
    [23.02.23 15:18:35.174] Loading object space...
    [23.02.23 15:18:35.307] * object space load: 133 ms
    [23.02.23 15:18:35.307] * phase time: 281 ms
    [23.02.23 15:18:35.452] * phase cmem: 1704247 K
    [23.02.23 15:18:35.452] Loading shaders (R2)...
    [23.02.23 15:18:35.707] * phase time: 399 ms
    [23.02.23 15:18:35.857] * phase cmem: 1706044 K
    [23.02.23 15:18:35.857] Loading geometry (R2)...
    [23.02.23 15:18:35.894] * phase time: 186 ms
    [23.02.23 15:18:36.047] * phase cmem: 1781445 K
    [23.02.23 15:18:36.047] Loading visuals (R2)...
    [23.02.23 15:18:36.070] * phase time: 176 ms
    [23.02.23 15:18:36.220] * phase cmem: 1784741 K
    [23.02.23 15:18:36.220] Loading details (R2)...
    [23.02.23 15:18:36.239] * [DETAILS] VertexConsts(256), Batch(61)
    [23.02.23 15:18:36.239] * [DETAILS] 40687 v(20), 26352 p
    [23.02.23 15:18:36.239] * [DETAILS] Batch(61), VB(794K), IB(154K)
    [23.02.23 15:18:36.240] * phase time: 169 ms
    [23.02.23 15:18:36.386] * phase cmem: 1785739 K
    [23.02.23 15:18:36.386] Loading sectors (R2)...
    [23.02.23 15:18:36.387] * Loading HOM: g:\op-2.2\gamedata\levels\l02_garbage\level.hom
    [23.02.23 15:18:36.388] * Loading environment modificator: g:\op-2.2\gamedata\levels\l02_garbage\level.env_mod
    [23.02.23 15:18:36.388] * phase time: 147 ms
    [23.02.23 15:18:36.535] * phase cmem: 1785838 K
    [23.02.23 15:18:36.535] Loading AI objects...
    [23.02.23 15:18:36.536] - Loading music tracks from 'l02_garbage_musics'...
    [23.02.23 15:18:36.538] * phase time: 150 ms
    [23.02.23 15:18:36.688] * phase cmem: 1785648 K
    [23.02.23 15:18:36.688] Loading PH world...
    [23.02.23 15:18:36.701] - Game configuring : Started 
    [23.02.23 15:18:36.702] - Game configuring : Finished 
    [23.02.23 15:18:36.707] * phase time: 169 ms
    [23.02.23 15:18:36.861] * phase cmem: 1798855 K
    [23.02.23 15:18:36.861] Loading textures...
    [23.02.23 15:18:37.725] * t-report - base: 1869, 2142863 K
    [23.02.23 15:18:37.725] * t-report - lmap: 14, 14337 K
    [23.02.23 15:18:37.726] * phase time: 1019 ms
    [23.02.23 15:18:37.883] * phase cmem: 3147589 K
    [23.02.23 15:18:37.883] Synchronizing...
    [23.02.23 15:18:37.883] Save created on [Engine 2.2a x64 08.02.2022]
    [23.02.23 15:18:37.884] Save date and time [Thu Feb 23 15:18:27 2023]
    [23.02.23 15:18:37.887] * phase time: 160 ms
    [23.02.23 15:18:38.037] * phase cmem: 3147589 K
    [23.02.23 15:18:38.432] * [win32]: free[137429524892 K], reserved[5327600 K], committed[4100916 K]
    [23.02.23 15:18:38.432] * [ D3D ]: textures[2157201 K]
    [23.02.23 15:18:38.432] * [x-ray]: crt heap[3144431 K], process heap[3144431 K], game lua[282400 K], engine lua[208 K], render[15636 K]
    [23.02.23 15:18:38.432] * [x-ray]: economy: strings[count: 235631, lengths: 14433 K, overhead: 11965 K, saved: 440527 K]
    [23.02.23 15:18:38.432] * [x-ray]: economy: smem[count: 92281, lengths: 55546 K, overhead: 1441 K, saved: 19627 K]
    [23.02.23 15:18:38.432] Starting measure
    [23.02.23 15:18:43.464] * MEMORY USAGE: 3503503 K
    [23.02.23 15:21:15.024] * Saving spawns...
    [23.02.23 15:21:15.026] * Saving objects...
    [23.02.23 15:21:15.157] * 35970 objects are successfully saved
    [23.02.23 15:21:15.173] * Saving key-value pairs...
    [23.02.23 15:21:15.239] * 81 key-value pairs were successfully saved
    [23.02.23 15:21:15.239] * Saving quick slots data...
    [23.02.23 15:21:15.239] * Saving pre random queues data...
    [23.02.23 15:21:15.322] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
     

     

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