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Найдено: 41 результат

  1. я вот пытался burer_weak = 1 написать, но тоже ничего не поменялось. У меня кстати, даже сдк крашенулся, да так, что видеокарта два монитора отправила в сон. Сдк запустился, но сцена - всё черным-черно и вот такой лог. Пойду перезапускать машину. FATAL ERROR [error]Expression : Device lost [error]Function : S:\sources\Editors\ECore\Editor\Device.cpp [error]File : S:\sources\Editors\ECore\Editor\Device.cpp [error]Line : 337 [error]Description : HW.pDevice->Present( NULL, NULL, NULL, NULL ) Дополнено 42 минуты спустя всё равно пишет Expression : fatal error Function : CScriptEngine::lua_error File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp Line : 73 Description : <no expression> Arguments : LUA error: ...s\xray_sdk_0.4\gamedata\scripts\sim_statistic.script:12: attempt to index global 'xr_statistic' (a nil value)
  2. Hi! Getting a lua error in the xr_motivator.script when loading a game (will still continue running but showing the windows cursor ingame). Fixed it by doing a null check but what does it do or what did I do wrong to cause that problem? if olr_npc_first_upd ~= nil then olr_npc_first_upd.on_update(self.object) end thanks!
  3. Ладно вам, я только начал всё это изучать. Вы то вчера уже это употребили, а мне предстоит. Я только про eax малость инфы нарыл. Сейчас поиск в интернете - это помойка, где что нужно в 150 странице. Спасибо за ответы. Ну вот что то сразу нарыл https://steps3d.narod.ru/tutorials/openal-1.1-tutorial.html Дополнено 17 минуты спустя Ты то куда (я же тебя на сквозь вижу, и знаю давно лет 11 точно, ты кроме модов нифига не делал)? Так там все сторонние либы в сдк получается. Это же ПЫСы сами прикрутили, а не компания софта опенал (хотя те тоже прикручивали в первой версии). # pragma comment(lib, "eax.lib" ) // Check for EAX extension bEAX = deviceDesc.props.eax && !deviceDesc.props.eax_unwanted; eaxSet = (EAXSet)alGetProcAddress ((const ALchar*)"EAXSet"); if (eaxSet==NULL) bEAX = false; eaxGet = (EAXGet)alGetProcAddress ((const ALchar*)"EAXGet"); if (eaxGet==NULL) bEAX = false; if (bEAX) { bDeferredEAX = EAXTestSupport(TRUE); bEAX = EAXTestSupport(FALSE); } Сторонняя, да не сторонняя (двиг неполноценно может и без eax работать, однако). Зоны на уровнях делали специально под eax - еффекты. Буду учиться (возможно, уже поздно).
  4. Config-file [d:\games\true stalker\userdata\user.ltx] saved successfully Destroying Render... * RM_Dump: textures : 7 * : 1: fx\fx_lightning * : 1: fx\fx_thunderbolts_gradient * : 1: fx\fx_thunderbolts_gradient_surge * : 1: pfx\pfx_lighting_stancia_01 * : 1: pfx\pfx_lighting_stancia_02 * : 1: ui\ui_actor_hint_wnd * : 1: ui\ui_actor_hud_wnd_ts * RM_Dump: rtargets : 0 * RM_Dump: vs : 2 * : 2: effects_sun * : 5: null * RM_Dump: ps : 2 * : 5: null * : 2: stub_default * RM_Dump: dcl : 0 * RM_Dump: states : 3 * RM_Dump: tex_list : 7 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 7 * RM_Dump: v_elements: 7 * RM_Dump: v_shaders : 7 refCount:pBaseZB 1 refCount:pBaseRT 1 DeviceREF: 7 refCount:pD3D 2
  5. Всем привет. Комп не игровой. I5 ssd 8gb Но. Игра запустилась. Вроде нормально. После первой загрузки сохранения игра вылетает, даже при запуске игры. Версия от 30.10. Запуск от админа. Многопоточность и тд выкл. Настройки минимальны. Файл подкачки от 10 до 30к. [2023-11-03 13:32:59.641] * Detected CPU: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz [GenuineIntel], F6/M140/S1 [2023-11-03 13:32:59.642] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [2023-11-03 13:32:59.642] * CPU cores: [4], threads: [8] [2023-11-03 13:32:59.642] * CPU0 current freq: 2419 MHz, max freq: 2419 MHz [2023-11-03 13:32:59.642] * CPU1 current freq: 2419 MHz, max freq: 2419 MHz [2023-11-03 13:32:59.642] * CPU2 current freq: 2419 MHz, max freq: 2419 MHz [2023-11-03 13:32:59.642] * CPU3 current freq: 2419 MHz, max freq: 2419 MHz [2023-11-03 13:32:59.642] * CPU4 current freq: 1411 MHz, max freq: 2419 MHz [2023-11-03 13:32:59.642] * CPU5 current freq: 1411 MHz, max freq: 2419 MHz [2023-11-03 13:32:59.642] * CPU6 current freq: 2419 MHz, max freq: 2419 MHz [2023-11-03 13:32:59.642] * CPU7 current freq: 1411 MHz, max freq: 2419 MHz [2023-11-03 13:32:59.642] Initializing File System... [2023-11-03 13:32:59.643] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [15842809] [2023-11-03 13:32:59.676] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2024736105] [2023-11-03 13:32:59.689] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992532593] [2023-11-03 13:32:59.704] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [524530304] [2023-11-03 13:32:59.709] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [986119701] [2023-11-03 13:32:59.772] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992952973] [2023-11-03 13:33:00.592] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [135633219] [2023-11-03 13:33:00.660] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992895781] [2023-11-03 13:33:00.722] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1992496895] [2023-11-03 13:33:00.764] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1993210652] [2023-11-03 13:33:00.816] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1992770900] [2023-11-03 13:33:00.875] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1992604931] [2023-11-03 13:33:00.924] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1999635816] [2023-11-03 13:33:00.948] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1994827077] [2023-11-03 13:33:00.974] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1994502011] [2023-11-03 13:33:01.014] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1940115044] [2023-11-03 13:33:01.057] --Found base arch: [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [173373757] [2023-11-03 13:33:01.060] using fs-ltx: [fsgame.ltx] [2023-11-03 13:33:01.060] --Found FS dir: [c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\] [2023-11-03 13:33:01.060] items: [6] [2023-11-03 13:33:01.061] --Found FS dir: [c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\] [2023-11-03 13:33:01.061] items: [2] [2023-11-03 13:33:01.061] FS: 79507 files cached, 0Kb memory used. [2023-11-03 13:33:01.061] Init FileSystem 1.418740 sec [2023-11-03 13:33:01.062] ~ Logging initialized. FIle c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_7779_2023-11-03_13-33-01.log. [2023-11-03 13:33:01.063] [OGSR Engine (x64)] build date: [Oct 30 2023 18:54:13] [2023-11-03 13:33:01.063] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L] [2023-11-03 13:33:01.063] Working Directory: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64] [2023-11-03 13:33:01.063] CommandLine: ["C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe" ] [2023-11-03 13:33:01.065] TTAPI number of threads: [8] [2023-11-03 13:33:01.065] ~ Apply system_mods.ltx... [2023-11-03 13:33:01.187] [shader_params_export] section found!!! [2023-11-03 13:33:01.187] Initializing Engine... [2023-11-03 13:33:01.188] Starting INPUT device... [2023-11-03 13:33:01.230] -------------------------------------------------------------------------------- [2023-11-03 13:33:01.230] [7957MB] physical memory installed, [3533MB] available, [55] percent of memory in use [2023-11-03 13:33:01.230] PageFile total: [22136MB], free~ [19876MB] [2023-11-03 13:33:01.230] Engine memory usage (Working Set): [90MB], peak: [90MB] [2023-11-03 13:33:01.230] Engine memory usage (Commit Charge): [108MB], peak: [108MB] [2023-11-03 13:33:01.230] -------------------------------------------------------------------------------- [2023-11-03 13:33:01.230] * [ D3D ]: textures[0 K] [2023-11-03 13:33:01.230] * [x-ray]: process heap[0 K], render[0 K] [2023-11-03 13:33:01.230] * [x-ray]: economy: strings[27466 K], smem[0 K] [2023-11-03 13:33:01.230] SOUND: OpenAL: enumerate devices... [2023-11-03 13:33:01.230] SOUND: OpenAL: EnumerationExtension Present [2023-11-03 13:33:01.299] devices OpenAL Soft [2023-11-03 13:33:01.442] SOUND: OpenAL: system default SndDevice name is Generic Software [2023-11-03 13:33:02.156] SOUND: OpenAL: All available devices: [2023-11-03 13:33:02.156] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [2023-11-03 13:33:02.156] 2. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [2023-11-03 13:33:02.156] Executing config-script "c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"... [2023-11-03 13:33:02.156] [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded. [2023-11-03 13:33:02.156] Executing config-script "user.ltx"... [2023-11-03 13:33:02.156] Executing config-script "c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_minimum.ltx"... [2023-11-03 13:33:02.157] ~ Invalid syntax in call to 'r__geometry_lod' [2023-11-03 13:33:02.157] ~ Valid arguments: float value in range [1.00000,3.00000] [2023-11-03 13:33:02.157] [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_minimum.ltx] successfully loaded. [2023-11-03 13:33:02.157] Executing config-script "c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"... [2023-11-03 13:33:02.157] [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded. [2023-11-03 13:33:02.157] [c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded. [2023-11-03 13:33:02.157] SOUND: Selected device is OpenAL Soft [2023-11-03 13:33:02.228] [OpenAL] EFX: present [2023-11-03 13:33:02.228] Loading of [sEnvironment.xr] [2023-11-03 13:33:02.228] ~ env id=[0] name=[identity] [2023-11-03 13:33:02.229] ~ env id=[1] name=[default] [2023-11-03 13:33:02.229] ~ env id=[2] name=[bathroom] [2023-11-03 13:33:02.229] ~ env id=[3] name=[mountains] [2023-11-03 13:33:02.229] ~ env id=[4] name=[yard] [2023-11-03 13:33:02.229] ~ env id=[5] name=[room] [2023-11-03 13:33:02.229] ~ env id=[6] name=[plant] [2023-11-03 13:33:02.229] ~ env id=[7] name=[long_corridor] [2023-11-03 13:33:02.229] ~ env id=[8] name=[open_space] [2023-11-03 13:33:02.229] ~ env id=[9] name=[house] [2023-11-03 13:33:02.229] ~ env id=[10] name=[forest] [2023-11-03 13:33:02.229] * sound : cache: 131074 kb, 9712 lines, 13820 bpl [2023-11-03 13:33:02.234] Starting RENDER device... [2023-11-03 13:33:02.238] * GPU [vendor:8086]-[device:9A49]: Intel(R) Iris(R) Xe Graphics [2023-11-03 13:33:02.458] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [2023-11-03 13:33:02.467] * Texture memory: 128 M [2023-11-03 13:33:02.484] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [2023-11-03 13:33:02.484] * GPU vertex cache: unrecognized, 24 [2023-11-03 13:33:02.486] * DVB created: 4096K [2023-11-03 13:33:02.487] * DIB created: 512K [2023-11-03 13:33:02.500] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1] [2023-11-03 13:33:02.501] ! Version conflict in shader 'models\lightplanes_00' [2023-11-03 13:33:02.501] ! Version conflict in shader 'models\lightplanesself' [2023-11-03 13:33:02.501] ! Version conflict in shader 'models\model_puh' [2023-11-03 13:33:02.501] ! Version conflict in shader 'models\model_refl' [2023-11-03 13:33:02.501] ! Version conflict in shader 'models\xbrainglass' [2023-11-03 13:33:02.501] ! Version conflict in shader 'models\xdistortcolorlinv' [2023-11-03 13:33:02.501] ! Version conflict in shader 'models\xglass' [2023-11-03 13:33:02.501] ! Version conflict in shader 'models\xglass2' [2023-11-03 13:33:02.501] ! Version conflict in shader 'models\xlens' [2023-11-03 13:33:02.501] ! Version conflict in shader 'selflight_static' [2023-11-03 13:33:02.503] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [2023-11-03 13:33:04.209] * HWDST/PCF supported and used [2023-11-03 13:33:04.209] Export custom shader params... [2023-11-03 13:33:04.209] Export custom shader param [breath_idx] [2023-11-03 13:33:04.209] Export custom shader param [breath_size] [2023-11-03 13:33:04.209] Export custom shader param [device_inertia] [2023-11-03 13:33:04.209] Export custom shader param [gasmask_inertia] [2023-11-03 13:33:04.209] Export custom shader param [heat_fade_distance] [2023-11-03 13:33:04.209] Export custom shader param [heat_vision_blurring] [2023-11-03 13:33:04.209] Export custom shader param [heat_vision_steps] [2023-11-03 13:33:04.209] Export custom shader param [pnv_color] [2023-11-03 13:33:04.209] Export custom shader param [pnv_color_old] [2023-11-03 13:33:04.209] Export custom shader param [pnv_params_old] [2023-11-03 13:33:04.209] Export custom shader param [pp_img_cg] [2023-11-03 13:33:04.209] Export custom shader done!!! [2023-11-03 13:33:08.422] [CPSLibrary::LoadAll] count of *particles*.xr files: [3] [2023-11-03 13:33:08.427] Load [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2023-11-03 13:33:08.427] cop format used for file [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr] [2023-11-03 13:33:08.456] Load [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr] [2023-11-03 13:33:08.497] Load [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2023-11-03 13:33:08.497] cop format used for file [c:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr] [2023-11-03 13:33:08.585] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [2023-11-03 13:33:08.585] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [2023-11-03 13:33:08.585] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [2023-11-03 13:33:08.585] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [2023-11-03 13:33:08.585] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [2023-11-03 13:33:08.791] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1] [2023-11-03 13:33:08.805] --LUA version: [LuaJIT 2.1.0-beta3] [2023-11-03 13:33:08.806] get_current_kx()=0.75 [2023-11-03 13:33:08.810] full_name=c:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx [2023-11-03 13:33:08.976] Starting engine... [2023-11-03 13:33:09.187] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.139 s.] [2023-11-03 13:33:09.187] * [CGameMtlLibrary::Load]: mtl pairs loading time (1805): [0.209 s.] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[1] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[22] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[24] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[38] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[58] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[61] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[63] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[64] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[65] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[66] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[67] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[69] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[70] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[71] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[72] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[73] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[74] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[75] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[76] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[77] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[78] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[79] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[83] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[84] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[85] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[86] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[90] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[91] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[92] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[97] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[180] mtl1=[98] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[181] mtl1=[1] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[181] mtl1=[22] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[181] mtl1=[24] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[181] mtl1=[38] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[181] mtl1=[58] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[181] mtl1=[61] [2023-11-03 13:33:09.187] ~ Wrong material pars: mtl0=[181] mtl1=[63] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[64] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[65] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[66] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[67] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[69] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[70] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[71] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[72] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[73] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[74] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[75] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[76] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[77] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[78] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[79] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[83] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[84] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[85] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[86] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[90] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[91] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[92] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[97] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[181] mtl1=[98] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[1] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[22] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[24] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[38] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[58] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[61] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[63] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[64] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[65] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[66] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[67] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[69] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[70] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[71] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[72] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[73] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[74] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[75] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[76] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[77] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[78] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[79] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[83] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[84] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[85] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[86] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[90] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[91] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[92] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[97] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[182] mtl1=[98] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[1] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[22] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[24] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[38] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[58] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[61] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[63] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[64] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[65] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[66] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[67] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[69] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[70] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[71] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[72] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[73] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[74] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[75] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[76] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[77] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[78] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[79] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[83] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[84] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[85] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[86] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[90] [2023-11-03 13:33:09.188] ~ Wrong material pars: mtl0=[183] mtl1=[91] [2023-11-03 13:33:09.189] ~ Wrong material pars: mtl0=[183] mtl1=[92] [2023-11-03 13:33:09.189] ~ Wrong material pars: mtl0=[183] mtl1=[97] [2023-11-03 13:33:09.189] ~ Wrong material pars: mtl0=[183] mtl1=[98] [2023-11-03 13:33:09.228] ~ Autoload files [42] from [gameplay\info_portions\*.xml]! [2023-11-03 13:33:09.242] ~ Autoload files [34] from [gameplay\encyclopedia\*.xml]! [2023-11-03 13:33:09.273] ~ Autoload files [36] from [gameplay\dialogs\*.xml]! [2023-11-03 13:33:09.282] ~ Autoload files [7] from [gameplay\profiles\*.xml]! [2023-11-03 13:33:09.334] ~ Autoload files [31] from [gameplay\specific_characters_files\*.xml]! [2023-11-03 13:33:10.067] ~ Autoload lang files [127] from [text\rus\*.xml]! [2023-11-03 13:33:10.072] ***************************[ScriptCrashHandler]********************************** [2023-11-03 13:33:10.072] stack traceback: [C]: in function 'InitMMShniaga' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_main_menu.script:40: in function 'InitControls' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_main_menu.script:11: in function <...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_main_menu.script:8> [C]: at 0x7ff62d52504c [2023-11-03 13:33:10.072] ********************************************************************************* [2023-11-03 13:33:10.072] ******************************************************************************** [2023-11-03 13:33:10.072] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [e06d7363] [2023-11-03 13:33:10.341] [luabind::detail::class_rep::function_dispatcher] stack trace: Module: [C:\windows\System32\KERNELBASE.dll], AddrPC.Offset: [00007FFEE84ACF19], Fun: [RaiseException()] + [105 byte(s)] Module: [C:\windows\SYSTEM32\VCRUNTIME140.dll], AddrPC.Offset: [00007FFE7B446720], Fun: [CxxThrowException()] + [144 byte(s)] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CD0D2A5], Fun: [std::_Throw_system_error_from_std_win_error()] + [57 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\chrono-->64] + [53 byte(s)] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CD0E90B], Fun: [std::filesystem::_Convert_stringoid_to_wide<std::filesystem::_Normal_conversion>()] + [351 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\filesystem-->199] + [26 byte(s)] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CD118AA], Fun: [CLocatorAPI::exist()] + [94 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrCore\LocatorAPI.cpp-->748] + [37 byte(s)] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D0B5C89], Fun: [CSavedGameWrapper::valid_saved_game()] + [37 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\saved_game_wrapper.cpp-->54] + [28 byte(s)] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D1B7B02], Fun: [CUIMMShniaga::Init()] + [590 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\ui\UIMMShniaga.cpp-->95] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D4006FE], Fun: [CScriptXmlInit::InitMMShniaga()] + [70 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\ScriptXMLInit.cpp-->218] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D4096B3], Fun: [luabind::detail::returns<CUIMMShniaga *>::call<CScriptXmlInit,2,CUIMMShniaga * (__cdecl CScriptXmlInit::*&)(char const *,CUIWindow *),char const *,CUIWindow *>()] + [295 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->168] + [201 byte(s)] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D4078EE], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<CUIMMShniaga * (__cdecl CScriptXmlInit::*)(char const *,CUIWindow *),CScriptXmlInit>,int,lua_State *>::_Do_call()] + [26 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532\include\functional-->821] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D524912], Fun: [luabind::detail::class_rep::function_dispatcher()] + [338 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Luabind\src\class_rep.cpp-->662] + [68 byte(s)] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEC4F254E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D52523A], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [494 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Luabind\src\class_rep.cpp-->1064] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEC4F254E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEC4F2F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D5229B4], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D2266B2], Fun: [CObjectItemScript::client_object()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\COMMON_AI\object_item_script.cpp-->18] + [36 byte(s)] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CFD13FB], Fun: [xrFactory_Create()] + [39 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\xrGame.cpp-->23] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D0B35AF], Fun: [CMainMenu::Activate()] + [187 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\MainMenu.cpp-->147] + [24 byte(s)] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CCFA809], Fun: [CConsole::ExecuteCommand()] + [1509 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\XR_IOConsole.cpp-->676] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D1CACC5], Fun: [CGamePersistent::OnFrame()] + [261 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\GamePersistent.cpp-->557] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CCE7544], Fun: [CRegistrator<pureFrame>::Process()] + [76 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\pure.h-->119] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CCE6330], Fun: [CRenderDevice::on_idle()] + [780 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->142] + [168 byte(s)] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CCE6EC5], Fun: [CRenderDevice::Run()] + [621 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->316] + [82 byte(s)] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CCB2CF1], Fun: [Startup()] + [1449 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->274] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CCB331D], Fun: [WinMain_impl()] + [505 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->454] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CCB34BE], Fun: [WinMain()] + [346 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->475] Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D57E26E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] Module: [C:\windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFEE9EA7344], Fun: [BaseThreadInitThunk()] + [20 byte(s)] Module: [C:\windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFEEAA826B1], Fun: [RtlUserThreadStart()] + [33 byte(s)] [2023-11-03 13:33:10.341] ******************************************************************************** [2023-11-03 13:33:10.341] ********************************************************************************* [2023-11-03 13:33:10.341] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR: [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception! stack traceback: [C]: at 0x7ff62d0c36f0 [C]: in function 'InitMMShniaga' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_main_menu.script:40: in function 'InitControls' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_main_menu.script:11: in function <...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_main_menu.script:8> [C]: at 0x7ff62d52504c [2023-11-03 13:33:10.341] ********************************************************************************* [2023-11-03 13:33:10.341] FATAL ERROR [error]Expression : FATAL ERROR [error]Function : CScriptEngine::lua_pcall_failed [error]File : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp [error]Line : 49 [error]Description : [CScriptEngine::lua_pcall_failed]: [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception! [2023-11-03 13:33:10.341] ***************************[ScriptCrashHandler]********************************** [2023-11-03 13:33:10.341] stack traceback: [C]: at 0x7ff62d0c36f0 [C]: in function 'InitMMShniaga' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_main_menu.script:40: in function 'InitControls' ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_main_menu.script:11: in function <...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ui_main_menu.script:8> [C]: at 0x7ff62d52504c [2023-11-03 13:33:10.341] Locals ((null)): [2023-11-03 13:33:10.341] string (*temporary) : [luabind::detail::class_rep::function_dispatcher] Caught unhandled exception! [2023-11-03 13:33:10.341] End [2023-11-03 13:33:10.341] Locals (InitMMShniaga): [2023-11-03 13:33:10.341] userdata (*temporary) : (class CScriptXmlInit): 000002A299FA3600 [2023-11-03 13:33:10.341] string (*temporary) : shniaga_wnd [2023-11-03 13:33:10.341] Userdata: (*temporary) [2023-11-03 13:33:10.341] number (*temporary).mbox_mode : 0.000000 [2023-11-03 13:33:10.341] End [2023-11-03 13:33:10.341] Locals (InitControls): [2023-11-03 13:33:10.341] Userdata: self [2023-11-03 13:33:10.341] number self.mbox_mode : 0.000000 [2023-11-03 13:33:10.341] userdata xml : (class CScriptXmlInit): 000002A299FA3600 [2023-11-03 13:33:10.341] End [2023-11-03 13:33:10.341] Locals ((null)): [2023-11-03 13:33:10.341] Userdata: self [2023-11-03 13:33:10.342] number self.mbox_mode : 0.000000 [2023-11-03 13:33:10.342] End [2023-11-03 13:33:10.342] Locals ((null)): [2023-11-03 13:33:10.342] Userdata: (*temporary) [2023-11-03 13:33:10.342] number (*temporary).mbox_mode : 0.000000 [2023-11-03 13:33:10.342] End [2023-11-03 13:33:10.342] ********************************************************************************* [2023-11-03 13:33:10.342] ******************************************************************************** [2023-11-03 13:33:10.342] !![LogStackTrace] Thread: [X-RAY Primary thread] [2023-11-03 13:33:10.552] !!stack trace: ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CD1F761], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CD089B6], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CD08E4A], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [498 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CD090A7], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->240] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D0C3769], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->50] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEC4F254E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEC4F6351C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEC4F639B9], Fun: [lua_error()] + [9 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->1061] + [5 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D52493E], Fun: [luabind::detail::class_rep::function_dispatcher()] + [382 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Luabind\src\class_rep.cpp-->669] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEC4F254E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D52523A], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [494 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Luabind\src\class_rep.cpp-->1064] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEC4F254E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEC4F2F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D5229B4], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D2266B2], Fun: [CObjectItemScript::client_object()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\COMMON_AI\object_item_script.cpp-->18] + [36 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CFD13FB], Fun: [xrFactory_Create()] + [39 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\xrGame.cpp-->23] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D0B35AF], Fun: [CMainMenu::Activate()] + [187 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\MainMenu.cpp-->147] + [24 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CCFA809], Fun: [CConsole::ExecuteCommand()] + [1509 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\XR_IOConsole.cpp-->676] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D1CACC5], Fun: [CGamePersistent::OnFrame()] + [261 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\GamePersistent.cpp-->557] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CCE7544], Fun: [CRegistrator<pureFrame>::Process()] + [76 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\pure.h-->119] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CCE6330], Fun: [CRenderDevice::on_idle()] + [780 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->142] + [168 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CCE6EC5], Fun: [CRenderDevice::Run()] + [621 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->316] + [82 byte(s)] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CCB2CF1], Fun: [Startup()] + [1449 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->274] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CCB331D], Fun: [WinMain_impl()] + [505 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->454] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62CCB34BE], Fun: [WinMain()] + [346 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->475] ! Module: [C:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF62D57E26E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)] ! Module: [C:\windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFEE9EA7344], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFEEAA826B1], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [2023-11-03 13:33:10.552] ********************************************************************************
  6. Hunter выдает прямо при запуске сообщение (приложил картинку) и создает файл краш в папке с игрой, я не знаю как его открыть получается и строчки от туда взять. Если знаешь как подскажи пожалуйста. Дополнено 4 минуты спустя Hunter [12.11.23 20:27:14.550] Starting INPUT device... [12.11.23 20:27:14.560] Loading DLL: xrRender_R1.dll [12.11.23 20:27:14.562] Loading DLL: xrGame.dll [12.11.23 20:27:14.564] 'xrGame' build Feb 7 2022 16:34:07 [12.11.23 20:27:14.581] * [win32]: free[137434526212 K], reserved[4285148 K], committed[142048 K] [12.11.23 20:27:14.581] * [ D3D ]: textures[0 K] [12.11.23 20:27:14.581] * [x-ray]: crt heap[48820 K], process heap[48820 K], game lua[0 K], engine lua[0 K], render[0 K] [12.11.23 20:27:14.581] * [x-ray]: economy: strings[count: 39717, lengths: 1075 K, overhead: 2016 K, saved: 20417 K] [12.11.23 20:27:14.581] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [12.11.23 20:27:14.581] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"... [12.11.23 20:27:14.582] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [12.11.23 20:27:14.582] Executing config-script "user.ltx"... [12.11.23 20:27:14.582] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 81911) [12.11.23 20:27:14.582] Cannot open script file [user.ltx] [12.11.23 20:27:14.582] SOUND: OpenAL: enumerate devices... [12.11.23 20:27:14.582] SOUND: OpenAL: EnumerationExtension Present [12.11.23 20:27:14.582] devices OpenAL Soft [12.11.23 20:27:14.582] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [12.11.23 20:27:14.607] SOUND: OpenAL: All available devices: [12.11.23 20:27:14.607] 1. OpenAL Soft, Spec Version 1.1 (default) [12.11.23 20:27:14.607] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [12.11.23 20:27:14.611] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [12.11.23 20:27:14.613] * sound: EAX 2.0 extension: absent [12.11.23 20:27:14.613] * sound: EAX 2.0 deferred: absent [12.11.23 20:27:14.613] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [12.11.23 20:27:14.620] Starting RENDER device... [12.11.23 20:27:14.804] * GPU [vendor:10DE]-[device:28A0]: NVIDIA GeForce RTX 4060 Laptop GPU [12.11.23 20:27:14.804] * GPU driver: 31.0.15.3667 [12.11.23 20:27:14.805] Wrong video mode [(null)] [12.11.23 20:27:14.993] [12.11.23 20:27:14.993] FATAL ERROR [12.11.23 20:27:14.993] [12.11.23 20:27:14.993] [error]Expression : Not available [12.11.23 20:27:14.993] [error]Function : CHW::CreateDevice [12.11.23 20:27:14.993] [error]File : HW.cpp [12.11.23 20:27:14.993] [error]Line : 338 [12.11.23 20:27:14.993] [error]Description : R [12.11.23 20:27:14.993] [12.11.23 20:27:14.993] [12.11.23 20:27:14.993] stack trace: [12.11.23 20:27:14.993] кажись получилось... Дополнено 5 минуты спустя * Detected CPU: 12th Gen Intel(R) Core(TM) i5-12500H GenuineIntel, F6/M154/S3 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [12], threads: [16] Initializing File System... using fs-ltx c:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 81911 files cached, 24872Kb memory used. Init FileSystem 0.706281 sec [12.11.23 20:27:14.409] 'xrCore' build 8402, Feb 7 2022 [12.11.23 20:27:14.409] OP 2.2 Engine ver 2.2a x64 08.02.2022 [12.11.23 20:27:14.409] [12.11.23 20:27:14.548] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [12.11.23 20:27:14.549] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [12.11.23 20:27:14.549] Initializing Engine... [12.11.23 20:27:14.550] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations [12.11.23 20:27:14.550] fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [12.11.23 20:27:14.550] Loading config for renderer [12.11.23 20:27:14.550] Executing config-script "user.ltx"... [12.11.23 20:27:14.550] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 81911) [12.11.23 20:27:14.550] Cannot open script file [user.ltx] [12.11.23 20:27:14.550] Starting INPUT device... [12.11.23 20:27:14.560] Loading DLL: xrRender_R1.dll [12.11.23 20:27:14.562] Loading DLL: xrGame.dll [12.11.23 20:27:14.564] 'xrGame' build Feb 7 2022 16:34:07 [12.11.23 20:27:14.581] * [win32]: free[137434526212 K], reserved[4285148 K], committed[142048 K] [12.11.23 20:27:14.581] * [ D3D ]: textures[0 K] [12.11.23 20:27:14.581] * [x-ray]: crt heap[48820 K], process heap[48820 K], game lua[0 K], engine lua[0 K], render[0 K] [12.11.23 20:27:14.581] * [x-ray]: economy: strings[count: 39717, lengths: 1075 K, overhead: 2016 K, saved: 20417 K] [12.11.23 20:27:14.581] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [12.11.23 20:27:14.581] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"... [12.11.23 20:27:14.582] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [12.11.23 20:27:14.582] Executing config-script "user.ltx"... [12.11.23 20:27:14.582] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 81911) [12.11.23 20:27:14.582] Cannot open script file [user.ltx] [12.11.23 20:27:14.582] SOUND: OpenAL: enumerate devices... [12.11.23 20:27:14.582] SOUND: OpenAL: EnumerationExtension Present [12.11.23 20:27:14.582] devices OpenAL Soft [12.11.23 20:27:14.582] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [12.11.23 20:27:14.607] SOUND: OpenAL: All available devices: [12.11.23 20:27:14.607] 1. OpenAL Soft, Spec Version 1.1 (default) [12.11.23 20:27:14.607] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [12.11.23 20:27:14.611] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [12.11.23 20:27:14.613] * sound: EAX 2.0 extension: absent [12.11.23 20:27:14.613] * sound: EAX 2.0 deferred: absent [12.11.23 20:27:14.613] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [12.11.23 20:27:14.620] Starting RENDER device... [12.11.23 20:27:14.804] * GPU [vendor:10DE]-[device:28A0]: NVIDIA GeForce RTX 4060 Laptop GPU [12.11.23 20:27:14.804] * GPU driver: 31.0.15.3667 [12.11.23 20:27:14.805] Wrong video mode [(null)] [12.11.23 20:27:14.993] [12.11.23 20:27:14.993] FATAL ERROR [12.11.23 20:27:14.993] [12.11.23 20:27:14.993] [error]Expression : Not available [12.11.23 20:27:14.993] [error]Function : CHW::CreateDevice [12.11.23 20:27:14.993] [error]File : HW.cpp [12.11.23 20:27:14.993] [error]Line : 338 [12.11.23 20:27:14.993] [error]Description : R [12.11.23 20:27:14.993] [12.11.23 20:27:14.993] [12.11.23 20:27:14.993] stack trace: [12.11.23 20:27:14.993] полный лог краша...
  7. Лога где компиляция проходит успешно нету, вот весь лог с вылетом: * Detected CPU: Intel(R) Core(TM) i3-2130 CPU @ 3.40GHz [GenuineIntel], F6/M10/S7, 3390.00 mhz, 30-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2 * CPU threads: 4 Initializing File System... using fs-ltx fsgame.ltx FS: 24546 files cached 0 archives, 4136Kb memory used. Init FileSystem 0.696676 sec 'xrCore' build 0, (null) true 0 Loading DLL: xrSE_Factory.dll 'xrCore' build 0, (null) -----loading f:\x-raycopsdk\editors\gamedata\configs\system.ltx "LevelBuilder v4.1" beta build Compilation date: Dec 10 2009 Startup time: 16:01:16 cannot delete file game_graph cannot delete file local_graph_agroprom cannot delete file local_graph_agroprom_new cannot delete file local_graph_agroprom_underground cannot delete file local_graph_darkvalley_old cannot delete file local_graph_dead_forest cannot delete file local_graph_escape cannot delete file local_graph_garbage_old cannot delete file local_graph_l01_escape cannot delete file local_graph_military cannot delete file local_graph_military_new cannot delete file local_graph_yantar cannot delete file local_graph_zaton cannot delete file raw_cross_table_agroprom cannot delete file raw_cross_table_agroprom_new cannot delete file raw_cross_table_agroprom_underground cannot delete file raw_cross_table_darkvalley_old cannot delete file raw_cross_table_dead_forest cannot delete file raw_cross_table_escape cannot delete file raw_cross_table_garbage_old cannot delete file raw_cross_table_l01_escape cannot delete file raw_cross_table_military cannot delete file raw_cross_table_military_new cannot delete file raw_cross_table_yantar cannot delete file raw_cross_table_zaton ! Duplicated level name yantar in the game.ltx, sections level190, level41 ! Duplicated level name agroprom_underground in the game.ltx, sections level189, level49 * New phase started: Processing level graphs ! Duplicated level name yantar in the game.ltx, sections level190, level41 ! Duplicated level name agroprom_underground in the game.ltx, sections level189, level49 level 186 agroprom_new * New phase started: Building level game graph level "f:\x-raycopsdk\editors\gamedata\levels\agroprom_new\" Loading AI map 375738 nodes loaded Loading graph points 28 graph points loaded Building cross table Saving cross table Loading cross table Building graph Generating edges 96 edges built Checking graph connectivity Optimizing graph edges before optimization : 96 edges after optimization : 56 Saving graph 1623 bytes saved Level graph is generated successfully Freeing resources level 190 agroprom_underground * New phase started: Building level game graph level "f:\x-raycopsdk\editors\gamedata\levels\agroprom_underground\" Loading AI map 35592 nodes loaded Loading graph points 12 graph points loaded Building cross table Saving cross table Loading cross table Building graph Generating edges 30 edges built Checking graph connectivity Optimizing graph edges before optimization : 30 edges after optimization : 22 Saving graph 755 bytes saved Level graph is generated successfully Freeing resources level 191 yantar * New phase started: Building level game graph level "f:\x-raycopsdk\editors\gamedata\levels\yantar\" Loading AI map 147712 nodes loaded Loading graph points ! removing graph point [level_prefix_graph_point_0006][49.000000][-11.821938][-263.934021] because it is too close to the another graph point 22 graph points loaded Building cross table Saving cross table Loading cross table Building graph Generating edges 70 edges built Checking graph connectivity Optimizing graph edges before optimization : 70 edges after optimization : 52 Saving graph 1341 bytes saved Level graph is generated successfully Freeing resources Graph for the level yantar doesn't correspond to the graph points from Level Editor! (23 : 22) * New phase started: Adding interconnection points Cannot find level with level_id 188. Connection point will not be generated! Level agroprom_new with id 186 has VALID connection point agroprom_to_tunnel_graph_point, which references to graph point tunnel_to_agroprom_graph_point on the level agroprom_underground with id 190 Cannot find level with level_id -1. Connection point will not be generated! Level agroprom_underground with id 190 has VALID connection point tunnel_to_agroprom_graph_point, which references to graph point agroprom_to_tunnel_graph_point on the level agroprom_new with id 186 Level agroprom_underground with id 190 has VALID connection point tunnel_to_yantar_graph_point, which references to graph point yantar_to_tunnel_graph_point on the level yantar with id 191 Level yantar with id 191 has VALID connection point yantar_to_tunnel_graph_point, which references to graph point tunnel_to_yantar_graph_point on the level agroprom_underground with id 190 * New phase started: Saving graph being merged cross_table offset: 169951 cross_table offset: 2424427 cross_table offset: 2638027 * New phase started: Freeing resources being allocated level 186 agroprom_new level 190 agroprom_underground level 191 yantar | | [agroprom_new][af_soul][level_prefix_af_soul] : position changed from [-175.692459][1.774439][90.913689] -> [-167.299988][2.417011][99.399994] Level [agroprom_new] : searching for AI map separators space restrictors Level [agroprom_new] : no separators found | | [agroprom_underground][inventory_box][level_prefix_inventory_box_0000] : position changed from [-19.184368][0.150000][43.399166] -> [-20.299999][0.061690][43.399994] | | [agroprom_underground][medkit][tunnel_lab_1_medkit_0002] : position changed from [32.345142][1.398982][46.903393] -> [32.900002][-0.001493][47.599991] | | [agroprom_underground][medkit][tunnel_lab_1_medkit_0003] : position changed from [32.208340][1.399080][47.233974] -> [32.900002][-0.001493][47.599991] | | [agroprom_underground][medkit][tunnel_lab_1_medkit_0004] : position changed from [32.095222][1.399008][49.838928] -> [32.900002][0.727391][51.099991] | | [agroprom_underground][bandage][tunnel_lab_1_bandage] : position changed from [32.175404][1.031584][50.142944] -> [32.900002][0.727391][51.099991] | | [agroprom_underground][bandage][tunnel_lab_1_bandage_0000] : position changed from [32.083790][1.031660][50.284313] -> [32.900002][0.727391][51.099991] | | [agroprom_underground][bandage][tunnel_lab_1_bandage_0001] : position changed from [32.024403][1.031547][50.058994] -> [32.900002][0.727391][51.099991] | | [agroprom_underground][ammo_5.45x39_ap][tunnel_lab_1_ammo_5.45x39_ap_0001] : position changed from [32.388996][1.245241][59.532001] -> [32.199997][-0.001493][58.800003] | | [agroprom_underground][ammo_5.45x39_ap][tunnel_lab_1_ammo_5.45x39_ap_0002] : position changed from [32.568542][1.245241][59.532001] -> [32.900002][-0.001493][58.800003] | | [agroprom_underground][ammo_5.45x39_ap][tunnel_lab_1_ammo_5.45x39_ap_0003] : position changed from [32.245220][1.245241][59.532001] -> [32.199997][-0.001493][58.800003] | | [agroprom_underground][inventory_box][level_prefix_inventory_box_0001] : position changed from [50.146095][0.150000][59.315098] -> [47.599998][-0.001493][58.800003] | | [agroprom_underground][medkit][tunnel_lab_1_medkit_0006] : position changed from [42.153774][1.717920][53.371395] -> [42.699997][0.111785][53.899994] | | [agroprom_underground][medkit_scientic][tunnel_lab_1_medkit_scientic] : position changed from [42.175884][0.922279][53.229458] -> [42.699997][0.111785][53.899994] | | [agroprom_underground][medkit_scientic][tunnel_lab_1_medkit_scientic_0000] : position changed from [42.119099][0.922332][53.479588] -> [42.699997][0.111785][53.899994] | | [agroprom_underground][conserva][tunnel_lab_1_conserva] : position changed from [124.940102][0.697203][55.171822] -> [124.599998][-0.001493][44.800003] | | [agroprom_underground][conserva][tunnel_lab_1_conserva_0000] : position changed from [124.766762][0.697203][55.236595] -> [124.599998][-0.001493][44.800003] | | [agroprom_underground][conserva][tunnel_lab_1_conserva_0001] : position changed from [124.906036][0.697203][55.317104] -> [124.599998][-0.001493][44.800003] | | [agroprom_underground][kolbasa][tunnel_lab_1_kolbasa] : position changed from [124.846886][0.697203][55.517632] -> [124.599998][-0.001493][44.800003] | | [agroprom_underground][kolbasa][tunnel_lab_1_kolbasa_0000] : position changed from [125.055878][0.697203][55.484753] -> [125.299995][-0.001493][44.800003] | | [agroprom_underground][snork_strong][level_prefix_snork_strong] : position changed from [131.852707][0.214886][34.310097] -> [134.399994][-0.001493][34.300003] | | [agroprom_underground][snork_indoor_weak][level_prefix_snork_indoor_weak] : position changed from [129.155060][0.214885][33.676327] -> [127.400002][0.330863][34.300003] | | [agroprom_underground][bloodsucker_strong][level_prefix_bloodsucker_strong] : position changed from [130.455811][0.214885][34.347336] -> [127.400002][0.330863][34.300003] | | [agroprom_underground][af_vyvert][level_prefix_af_vyvert] : position changed from [69.392876][1.507517][41.289917] -> [69.300003][-0.001493][39.899994] | | [agroprom_underground][grenade_f1][level_prefix_grenade_f1] : position changed from [56.219112][0.927134][98.100861] -> [55.300003][-0.001493][98.000000] | | [agroprom_underground][grenade_f1][level_prefix_grenade_f1_0000] : position changed from [56.494480][0.927134][98.080765] -> [55.300003][-0.001493][98.000000] | | [agroprom_underground][grenade_f1][level_prefix_grenade_f1_0001] : position changed from [56.806522][0.927134][98.141426] -> [55.300003][-0.001493][98.000000] | | [agroprom_underground][grenade_f1][level_prefix_grenade_f1_0002] : position changed from [57.024891][0.927134][98.141739] -> [56.000000][-0.001493][96.599991] | | [agroprom_underground][grenade_f1][level_prefix_grenade_f1_0003] : position changed from [57.284035][0.927134][98.242973] -> [57.400002][-0.001493][100.100006] | | [agroprom_underground][grenade_f1][level_prefix_grenade_f1_0004] : position changed from [57.227573][0.927134][98.004608] -> [56.000000][-0.001493][96.599991] | | [agroprom_underground][grenade_f1][level_prefix_grenade_f1_0005] : position changed from [57.046734][0.927134][97.935631] -> [56.000000][-0.001493][96.599991] | | [agroprom_underground][grenade_f1][level_prefix_grenade_f1_0006] : position changed from [56.874012][0.927134][97.971916] -> [56.000000][-0.001493][96.599991] | | [agroprom_underground][grenade_f1][level_prefix_grenade_f1_0007] : position changed from [56.724495][0.927134][97.901146] -> [56.000000][-0.001493][96.599991] | | [agroprom_underground][grenade_f1][level_prefix_grenade_f1_0008] : position changed from [56.585136][0.927134][97.904465] -> [55.300003][-0.001493][98.000000] | | [agroprom_underground][grenade_f1][level_prefix_grenade_f1_0009] : position changed from [56.408894][0.927134][97.923523] -> [55.300003][-0.001493][98.000000] | | [agroprom_underground][grenade_f1][level_prefix_grenade_f1_0010] : position changed from [56.262672][0.927134][97.916260] -> [55.300003][-0.001493][98.000000] Level [agroprom_underground] : searching for AI map separators space restrictors Level [agroprom_underground] : no separators found | | [yantar][smart_terrain][level_prefix_smart_terrain] : position changed from [-190.051056][0.150001][-236.694122] -> [-186.199997][8.144226][-238.000015] Level [yantar] : searching for AI map separators space restrictors Level [yantar] : no separators found List of the level changers which are invalid for some reasons agroprom_to_forest yantar_to_tunnel FATAL ERROR [error]Expression : m_actor [error]Function : CGameSpawnConstructor::process_actor [error]File : D:\prog_repository\sources\trunk\utils\xrAI\game_spawn_constructor.cpp [error]Line : 263 [error]Description : There is no ACTOR spawn point! stack trace:
  8. ARAVERU

    True Stalker

    Вроде то скинул, первый раз это делал, это единственный файл что был в папке лог OpenXRay [True Stalker edition] Rx64 build 9082, Dec 19 2023 Custom build from commit[04e174fa607287c9f59deb76fd1d167efa51a32f] branch[ts_dev_no_sdl_wnd] command line * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores/threads: 12/12 * CPU0 current freq: 2701 MHz, max freq: 2701 MHz * CPU1 current freq: 2701 MHz, max freq: 2701 MHz * CPU2 current freq: 2701 MHz, max freq: 2701 MHz * CPU3 current freq: 2701 MHz, max freq: 2701 MHz * CPU4 current freq: 2701 MHz, max freq: 2701 MHz * CPU5 current freq: 2701 MHz, max freq: 2701 MHz * CPU6 current freq: 2701 MHz, max freq: 2701 MHz * CPU7 current freq: 2701 MHz, max freq: 2701 MHz * CPU8 current freq: 2701 MHz, max freq: 2701 MHz * CPU9 current freq: 2701 MHz, max freq: 2701 MHz * CPU10 current freq: 2701 MHz, max freq: 2701 MHz * CPU11 current freq: 2701 MHz, max freq: 2701 MHz Initializing File System... using fs-ltx fsgame.ltx FS: 69746 files cached 59 archives, 16076Kb memory used. Init FileSystem 0.544365 sec -----loading c:\program files\true stalker\gamedata\configs\system.ltx -----loading c:\program files\true stalker\gamedata\configs\system.ltx ! Failed to determine on which monitor the game is launched. ! SDL: Invalid window Starting INPUT device... Loading module: xrRender_DX9 Loading module: xrRender Available render modes[3]: renderer_r2 renderer_r3 renderer_r4 Executing config-script "user.ltx"... [c:\program files\true stalker\userdata\user.ltx] successfully loaded. Selected renderer: renderer_r4 Loading module: xrGame ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! Initializing Engine... Executing config-script "c:\program files\true stalker\gamedata\configs\default_controls.ltx"... [c:\program files\true stalker\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "c:\program files\true stalker\gamedata\configs\default_rspec.ltx"... ! Unknown command: rs_always_active [c:\program files\true stalker\gamedata\configs\default_rspec.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\program files\true stalker\gamedata\configs\rspec_default.ltx"... ! Unknown command: r1_dlights_clip ! Unknown command: r1_glows_per_frame ! Unknown command: snd_targets [c:\program files\true stalker\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "c:\program files\true stalker\gamedata\configs\default_controls.ltx"... [c:\program files\true stalker\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'hud_fov' ~ Valid arguments: float value in range [62.000,80.000] [c:\program files\true stalker\userdata\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=C:\Program Files\True Stalker\bin\ dir[1]=C:\Program Files\True Stalker\ dir[2]=C:\Program Files\True Stalker\bin\ dir[3]=C:\WINDOWS\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Software devices Generic Software SOUND: OpenAL: system default SndDevice name is Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[yes] xram[no] SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: present * sound: EAX 2.0 deferred: present * sound : cache: 65537 kb, 4856 lines, 13820 bpl ! sound: OpenAL: Can't create source. Error: Invalid Value. ! SOUND: OpenAL: Max targets - 256 Starting RENDER device... * GPU [vendor:10DE]-[device:2520]: NVIDIA GeForce RTX 3060 Laptop GPU * CREATE: DeviceREF: 3 * Texture memory: 6010 M * GPU shading: vs(0/4.0/40), ps(0/4.0/40) * GPU vertex cache: unrecognized, 24 * GPU maximum texture size: 16384x16384 * GPU non pow 2 textures support: true * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 4096K * DIB created: 512K * HWDST/PCF supported and used * Managed textures disabled Starting engine... Prefetch textures... * [prefetch] time: 0 ms * [prefetch] texture count: 17 ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! ! Unable to find Software\GSC Game World\STALKER-COP\ in registry Loading module: AnselSDK64 ! Nvidia Ansel:: failed to load AnselSDKxx.dll ~ Task done after big execution time [1776993568ms] in [GMLib.Load()] Loading module: DiscordRPC * DiscordRPC initialized * [ Windows ]: free[4289387444 K], reserved[4518156 K], committed[1061632 K] * [ Render ]: textures[64 K] * [ x-ray ]: process heap[684864 K] * [ x-ray ]: economy: strings[42082 K], smem[0 K] * 0.0 : [ 3] $null * 0.0 : [ 1] $user$NVHHGGTex * 0.0 : [ 5] $user$NVjitterTex * 0.0 : [ 8] $user$Texture_color * 0.0 : [ 1] $user$Texture_color_out * 0.0 : [ 7] $user$Texture_obstacles * 0.0 : [ 3] $user$Texture_obstvelocity * 0.0 : [ 3] $user$Texture_pressure * 0.0 : [ 2] $user$Texture_tempscalar * 0.0 : [ 3] $user$Texture_tempvector * 0.0 : [ 5] $user$Texture_velocity0 * 0.0 : [ 4] $user$Texture_velocity1 * 0.0 : [ 5] $user$accum_diffuse * 0.0 : [ 3] $user$accum_spec * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 10] $user$albedo * 0.0 : [ 4] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$edgeTex * 0.0 : [ 3] $user$env_s0 * 0.0 : [ 3] $user$env_s1 * 0.0 : [ 2] $user$generic * 0.0 : [ 6] $user$generic0 * 0.0 : [ 4] $user$generic1 * 0.0 : [ 3] $user$generic2 * 0.0 : [ 1] $user$generic_temp * 0.0 : [ 2] $user$jitter_0 * 0.0 : [ 1] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 1] $user$jitter_mipped * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 9] $user$material * 0.0 : [ 435] $user$position * 0.0 : [ 3] $user$rayCastTex * 0.0 : [ 6] $user$rayDataTex * 0.0 : [ 2] $user$rayDataTexSmall * 0.0 : [ 3] $user$sky0 * 0.0 : [ 3] $user$sky1 * 0.0 : [ 6] $user$smap_depth * 0.0 : [ 1] $user$smap_surf * 0.0 : [ 6] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 2] act\act_controller_hit1 * 0.0 : [ 2] amik\anomaly\electric_radial * 0.0 : [ 2] 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wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 2.1 : [ 1] $black * 16.1 : [ 1] ui\ui_ani_cursor * 32.1 : [ 1] fonts\ui_font_didact_gothic_16_1600 * 32.1 : [ 1] fonts\ui_font_didact_gothic_18_1600 * 32.1 : [ 1] fonts\ui_font_didact_gothic_20_1600 * 32.1 : [ 1] fonts\ui_font_roboto_10_1920 * 32.1 : [ 1] fonts\ui_font_roboto_12_1920 * 32.1 : [ 1] fonts\ui_font_roboto_13_1920 * 32.1 : [ 1] fonts\ui_font_roboto_14_1920 * 32.1 : [ 1] fonts\ui_font_roboto_italic_10_1920 * 32.1 : [ 1] fonts\ui_font_roboto_italic_12_1920 * 32.1 : [ 1] fonts\ui_font_roboto_italic_13_1920 * 32.1 : [ 1] fonts\ui_font_roboto_italic_14_1920 * 32.1 : [ 1] fonts\ui_font_roboto_medium_10_1920 * 32.1 : [ 1] fonts\ui_font_roboto_medium_12_1920 * 32.1 : [ 1] fonts\ui_font_roboto_medium_13_1920 * 32.1 : [ 1] fonts\ui_font_roboto_medium_14_1920 * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 64.1 : [ 1] fonts\ui_font_didact_gothic_22_1600 * 64.1 : [ 1] fonts\ui_font_roboto_16_1920 * 64.1 : [ 1] fonts\ui_font_roboto_17_1920 * 64.1 : [ 1] fonts\ui_font_roboto_18_1920 * 64.1 : [ 1] fonts\ui_font_roboto_20_1920 * 64.1 : [ 1] fonts\ui_font_roboto_italic_16_1920 * 64.1 : [ 1] fonts\ui_font_roboto_italic_17_1920 * 64.1 : [ 1] fonts\ui_font_roboto_italic_18_1920 * 64.1 : [ 1] fonts\ui_font_roboto_italic_20_1920 * 64.1 : [ 1] fonts\ui_font_roboto_medium_16_1920 * 64.1 : [ 1] fonts\ui_font_roboto_medium_17_1920 * 64.1 : [ 1] fonts\ui_font_roboto_medium_18_1920 * 64.1 : [ 1] fonts\ui_font_roboto_medium_20_1920 * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_01 * 64.1 : [ 1] ui\ui_font_letter_16_1600 * 64.1 : [ 1] ui\ui_font_letter_18_1600 * 128.1 : [ 1] fonts\ui_font_didact_gothic_30_1600 * 128.1 : [ 1] fonts\ui_font_didact_gothic_32_1600 * 128.1 : [ 1] fonts\ui_font_roboto_22_1920 * 128.1 : [ 1] fonts\ui_font_roboto_25_1920 * 128.1 : [ 1] fonts\ui_font_roboto_26_1920 * 128.1 : [ 1] fonts\ui_font_roboto_30_1920 * 128.1 : [ 1] fonts\ui_font_roboto_italic_22_1920 * 128.1 : [ 1] fonts\ui_font_roboto_italic_25_1920 * 128.1 : [ 1] fonts\ui_font_roboto_italic_26_1920 * 128.1 : [ 1] fonts\ui_font_roboto_medium_22_1920 * 128.1 : [ 1] fonts\ui_font_roboto_medium_25_1920 * 128.1 : [ 1] fonts\ui_font_roboto_medium_26_1920 * 128.1 : [ 1] fonts\ui_font_roboto_medium_30_1920 * 128.1 : [ 1] fonts\ui_font_roboto_medium_32_1920 * 128.1 : [ 1] ui\ui_font_graff_19_1600 * 128.1 : [ 1] ui\ui_font_graff_22_1600 * 256.1 : [ 1] fonts\ui_font_roboto_32_1920 * 256.1 : [ 1] fonts\ui_font_roboto_36_1920 * 256.1 : [ 1] fonts\ui_font_roboto_42_1920 * 256.1 : [ 1] fonts\ui_font_roboto_italic_30_1920 * 256.1 : [ 1] fonts\ui_font_roboto_italic_32_1920 * 256.1 : [ 1] fonts\ui_font_roboto_italic_36_1920 * 256.1 : [ 1] fonts\ui_font_roboto_medium_36_1920 * 256.1 : [ 1] fonts\ui_font_roboto_medium_42_1920 * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_hud_02 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 512.1 : [ 1] fonts\ui_font_roboto_48_1920 * 512.1 : [ 1] fonts\ui_font_roboto_italic_42_1920 * 512.1 : [ 1] fonts\ui_font_roboto_italic_48_1920 * 512.1 : [ 1] fonts\ui_font_roboto_medium_48_1920 * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 14400.1 : [ 1] ui\ui_actor_main_menu_background_stalker * 27648.1 : [ 2] ui\ui_actor_loadgame_screen * 65536.1 : [ 2] ui\ui_actor_hud_wnd_ts * phase time: 0 ms * phase cmem: 849860 K Loading sounds... Loading objects... Loading models... Loading textures... * [prefetch] time: 11309 ms * [prefetch] memory: 3194132 Kb ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * phase time: 11312 ms * phase cmem: 4045144 K * phase time: 137 ms * phase cmem: 4056104 K * phase time: 1 ms * phase cmem: 4060208 K * Creating new game... * Loading spawn registry... * 9428 spawn points are successfully loaded * New game is successfully created! * phase time: 1200 ms * phase cmem: 4234812 K * phase time: 8 ms * phase cmem: 4235920 K * phase time: 6 ms * phase cmem: 4235920 K * WARNING: player not logged in * client : connection accepted - <All Ok> * phase time: 10 ms * phase cmem: 4235920 K * phase time: 1 ms * phase cmem: 4235944 K * Loaded ObjectSpace cache (c:\program files\true stalker\userdata\levels_cache_ts\escape\objspace.bin)... * phase time: 1005 ms * phase cmem: 4559640 K * phase time: 4349 ms * phase cmem: 4550420 K * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65524 verts, 2047 Kb * [Loading VB] 65521 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65521 verts, 2047 Kb * [Loading VB] 65481 verts, 2046 Kb * [Loading VB] 65515 verts, 2047 Kb * [Loading VB] 65212 verts, 2037 Kb * [Loading VB] 65060 verts, 2033 Kb * [Loading VB] 25087 verts, 783 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 48992 verts, 1531 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 14119 verts, 441 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1765236 indices, 3447 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1765236 indices, 3447 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 734031 indices, 1433 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 27700 verts, 324 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 29496 indices, 57 Kb * phase time: 552 ms * phase cmem: 4808940 K * phase time: 99 ms * phase cmem: 4824228 K * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 42090 v(20), 28304 p * [DETAILS] Batch(61), VB(822K), IB(165K) * phase time: 110 ms * phase cmem: 4826340 K * Loading HOM: c:\program files\true stalker\gamedata\levels\escape\level.hom * Loaded HOM cache (c:\program files\true stalker\userdata\levels_cache_ts\escape\hom.bin)... * phase time: 6 ms * phase cmem: 4825984 K * phase time: 59 ms * phase cmem: 4825984 K * phase time: 2 ms * phase cmem: 4825964 K * phase time: 14 ms * phase cmem: 4825964 K * t-report - base: 3796, 3758032 K * t-report - lmap: 13, 11267 K * WARNING: player not logged in stack trace: C:\WINDOWS\System32\KERNELBASE.dll at 00007FFCBC01567C RaiseException() + 108 byte(s) C:\WINDOWS\System32\msvcrt.dll at 00007FFCBD36B467 CxxThrowException() + 183 byte(s) C:\WINDOWS\SYSTEM32\d3dx11_43.dll at 00007FFC6F8C75C1 D3DX11SaveTextureToMemory() + 136633 byte(s) C:\WINDOWS\SYSTEM32\d3dx11_43.dll at 00007FFC6F8A058A D3DX11ComputeNormalMap() + 5590 byte(s) C:\WINDOWS\SYSTEM32\d3dx11_43.dll at 00007FFC6F8A10F7 D3DX11ComputeNormalMap() + 8515 byte(s) C:\WINDOWS\SYSTEM32\d3dx11_43.dll at 00007FFC6F8A7A00 D3DX11SaveTextureToMemory() + 6648 byte(s) C:\WINDOWS\SYSTEM32\d3dx11_43.dll at 00007FFC6F89DA9F D3DX11GetImageInfoFromMemory() + 1287 byte(s) C:\WINDOWS\SYSTEM32\d3dx11_43.dll at 00007FFC6F89D057 D3DX11CreateTextureFromMemory() + 211 byte(s) C:\Program Files\True Stalker\bin\xrRender.dll at 00007FFC6A4016F5 C:\Program Files\True Stalker\bin\xrRender.dll at 00007FFC6A3FF969 C:\Program Files\True Stalker\bin\xrRender.dll at 00007FFC6A45C7A5 C:\Program Files\True Stalker\bin\xrRender.dll at 00007FFC6A3E4C7E C:\Program Files\True Stalker\bin\xrRender.dll at 00007FFC6A41053A C:\Program Files\True Stalker\bin\xrRender.dll at 00007FFC6A457BC9 C:\Program Files\True Stalker\bin\xrRender.dll at 00007FFC6A4589A3 C:\Program Files\True Stalker\bin\xrRender.dll at 00007FFC6A4322EE C:\Program Files\True Stalker\bin\xrUICore.dll at 00007FFC6A693C38 CUIStaticItem::CreateShader() + 40 byte(s) C:\Program Files\True Stalker\bin\xrUICore.dll at 00007FFC6A6D5A0B CUITextureMaster::InitTexture() + 523 byte(s) C:\Program Files\True Stalker\bin\xrUICore.dll at 00007FFC6A691AD2 CUIStatic::InitTextureEx() + 130 byte(s) C:\Program Files\True Stalker\bin\xrGame.dll at 00007FFC6741845B CxImage::`copy constructor closure'() + 1748315 byte(s) C:\Program Files\True Stalker\bin\xrGame.dll at 00007FFC67419935 CxImage::`copy constructor closure'() + 1753653 byte(s) C:\Program Files\True Stalker\bin\xrGame.dll at 00007FFC67417E99 CxImage::`copy constructor closure'() + 1746841 byte(s) C:\Program Files\True Stalker\bin\xrGame.dll at 00007FFC6742229C CxImage::`copy constructor closure'() + 1788828 byte(s) C:\Program Files\True Stalker\bin\xrGame.dll at 00007FFC6743BFBE CxImage::`copy constructor closure'() + 1894590 byte(s) C:\Program Files\True Stalker\bin\xrGame.dll at 00007FFC673A7583 CxImage::`copy constructor closure'() + 1285763 byte(s) C:\Program Files\True Stalker\bin\xrGame.dll at 00007FFC67112FD3 CxFile::operator=() + 3937747 byte(s) C:\Program Files\True Stalker\bin\xrGame.dll at 00007FFC67173649 CxFile::operator=() + 4332617 byte(s) C:\Program Files\True Stalker\bin\xrGame.dll at 00007FFC671ACAFE CxFile::operator=() + 4567294 byte(s) C:\Program Files\True Stalker\bin\xrEngine.dll at 00007FFC6E5FC778 CRenderDevice::BeforeFrame() + 88 byte(s) C:\Program Files\True Stalker\bin\xrEngine.dll at 00007FFC6E5FCBDE CRenderDevice::ProcessFrame() + 14 byte(s) C:\Program Files\True Stalker\bin\xrEngine.dll at 00007FFC6E5FCEED CRenderDevice::message_loop() + 509 byte(s) C:\Program Files\True Stalker\bin\xrEngine.dll at 00007FFC6E5FD12A CRenderDevice::Run() + 426 byte(s) C:\Program Files\True Stalker\bin\xrEngine.dll at 00007FFC6E65AFCC Startup() + 1644 byte(s) C:\Program Files\True Stalker\bin\xrEngine.dll at 00007FFC6E65B669 RunApplication() + 1081 byte(s) C:\Program Files\True Stalker\bin\xrEngine.exe at 00007FF7A985133E C:\Program Files\True Stalker\bin\xrEngine.exe at 00007FF7A9851404 C:\Program Files\True Stalker\bin\xrEngine.exe at 00007FF7A98516AE C:\WINDOWS\System32\KERNEL32.DLL at 00007FFCBD0D257D BaseThreadInitThunk() + 29 byte(s) C:\WINDOWS\SYSTEM32\ntdll.dll at 00007FFCBEB0AA58 RtlUserThreadStart() + 40 byte(s) [error][ 8]: .
  9. Всем доброго времени суток, я на данном форуме новичек и поэтому могу не правильно задать вопрос. Собственно просьба к более мудрым людям в области "кодинга"(я в этом практически null) помочь побороть проблемы с игрой. Залутав тайник Кости на Свалке решил заспавнить через полученный эмбрион плотей, по квесту для Прапора, после анимации и выкидывания его из рук вылет на раб. стол с логом (ns ogsr от 21.12.23): Прошу помочь бедному новичку)
  10. NachtSpinne

    Metal

    Drowning Pool - Bodies Erdling - Absolutus Rex Null Positiv - Kollaps Eisbrecher - Verrückt Motionless In White - Necessary Evil LORD OF THE LOST - Sex On Legs Paradise Lost - Blood And Chaos
  11. AziatkaVictor AziatkaVictor * Detected CPU: 12th Gen Intel(R) Core(TM) i5-12500H GenuineIntel, F6/M154/S3 * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 * CPU cores: [12], threads: [16] Initializing File System... using fs-ltx c:\games\op-2.2\fsgame.ltx CLocatorAPI::_initialize, FS: 81911 files cached, 24872Kb memory used. Init FileSystem 0.706281 sec [12.11.23 20:27:14.409] 'xrCore' build 8402, Feb 7 2022 [12.11.23 20:27:14.409] OP 2.2 Engine ver 2.2a x64 08.02.2022 [12.11.23 20:27:14.409] [12.11.23 20:27:14.548] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] [12.11.23 20:27:14.549] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] [12.11.23 20:27:14.549] Initializing Engine... [12.11.23 20:27:14.550] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations [12.11.23 20:27:14.550] fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] [12.11.23 20:27:14.550] Loading config for renderer [12.11.23 20:27:14.550] Executing config-script "user.ltx"... [12.11.23 20:27:14.550] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 81911) [12.11.23 20:27:14.550] Cannot open script file [user.ltx] [12.11.23 20:27:14.550] Starting INPUT device... [12.11.23 20:27:14.560] Loading DLL: xrRender_R1.dll [12.11.23 20:27:14.562] Loading DLL: xrGame.dll [12.11.23 20:27:14.564] 'xrGame' build Feb 7 2022 16:34:07 [12.11.23 20:27:14.581] * [win32]: free[137434526212 K], reserved[4285148 K], committed[142048 K] [12.11.23 20:27:14.581] * [ D3D ]: textures[0 K] [12.11.23 20:27:14.581] * [x-ray]: crt heap[48820 K], process heap[48820 K], game lua[0 K], engine lua[0 K], render[0 K] [12.11.23 20:27:14.581] * [x-ray]: economy: strings[count: 39717, lengths: 1075 K, overhead: 2016 K, saved: 20417 K] [12.11.23 20:27:14.581] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] [12.11.23 20:27:14.581] Executing config-script "c:\games\op-2.2\gamedata\config\default_controls.ltx"... [12.11.23 20:27:14.582] [c:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. [12.11.23 20:27:14.582] Executing config-script "user.ltx"... [12.11.23 20:27:14.582] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 81911) [12.11.23 20:27:14.582] Cannot open script file [user.ltx] [12.11.23 20:27:14.582] SOUND: OpenAL: enumerate devices... [12.11.23 20:27:14.582] SOUND: OpenAL: EnumerationExtension Present [12.11.23 20:27:14.582] devices OpenAL Soft [12.11.23 20:27:14.582] SOUND: OpenAL: system default SndDevice name is OpenAL Soft [12.11.23 20:27:14.607] SOUND: OpenAL: All available devices: [12.11.23 20:27:14.607] 1. OpenAL Soft, Spec Version 1.1 (default) [12.11.23 20:27:14.607] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 [12.11.23 20:27:14.611] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. [12.11.23 20:27:14.613] * sound: EAX 2.0 extension: absent [12.11.23 20:27:14.613] * sound: EAX 2.0 deferred: absent [12.11.23 20:27:14.613] * sound : cache: 32773 kb, 3805 lines, 8820 bpl [12.11.23 20:27:14.620] Starting RENDER device... [12.11.23 20:27:14.804] * GPU [vendor:10DE]-[device:28A0]: NVIDIA GeForce RTX 4060 Laptop GPU [12.11.23 20:27:14.804] * GPU driver: 31.0.15.3667 [12.11.23 20:27:14.805] Wrong video mode [(null)] [12.11.23 20:27:14.993] [12.11.23 20:27:14.993] FATAL ERROR [12.11.23 20:27:14.993] [12.11.23 20:27:14.993] [error]Expression : Not available [12.11.23 20:27:14.993] [error]Function : CHW::CreateDevice [12.11.23 20:27:14.993] [error]File : HW.cpp [12.11.23 20:27:14.993] [error]Line : 338 [12.11.23 20:27:14.993] [error]Description : R [12.11.23 20:27:14.993] [12.11.23 20:27:14.993] [12.11.23 20:27:14.993] stack trace: [12.11.23 20:27:14.993] Подскажите пожалуйста как решить проблему краша ? (текст выше)
  12. Снова здрасте! Как эту байду лечить? # LOADING: level_weather | cycle: cloudy - preset: w_cloudy2_dark - is_underground: false - weather_storage size: 1 -level_weathers: restore weather from cache w_cloudy2_dark g_game_difficulty gd_veteran g_hit_pwr_modif 1.6 g_dispersion_base 2 g_dispersion_factor 2.5 - Water deprivation | Enabled - Sleep deprivation | Enabled -Smart terrains can spawn squads normaly ! [LUA] File not found "c:/games/anomaly expedition/expedition_torrent\gamedata\sounds\ambient\gas_lamp\on_idle.ogg"! ! [LUA] 0 : [C ] sound_object ! [LUA] 1 : [Lua] ...ion_torrent\gamedata\scripts\bind_light_furniture.script(58) : ! [LUA] 2 : [C ] placeable_light_binder ! [LUA] 3 : [Lua] ...ion_torrent\gamedata\scripts\bind_light_furniture.script(40) : !![ERROR] CInifile::r_string: S = [(null)], L = [k_dist] # SAVING: Bounty Squad | [last_spawn_time]: table: 0x3d7e1460 # SAVING: Bounty Squad | [active_squads]: table: 0x3b4b6430 # SAVING: level_weather | cycle: cloudy - preset: w_cloudy2_dark - is_underground: false - weather_storage size: 1 # SAVING: NPC items | number of saved npcs: 0 # SAVING: Water deprivation | last_drink: 566.2143554302 # SAVING: Sleep deprivation | last_sleep: 6299.6 * Saving spawns... * Saving objects... * 37043 objects are successfully saved * Game fatal_ctd_save_0.scop is successfully saved to file 'c:/games/anomaly expedition/expedition_torrent\appdata\savedgames\fatal_ctd_save_0.scop' FATAL ERROR [error]Expression : S && strlen(S) [error]Function : CInifile::r_section [error]File : Xr_ini.cpp [error]Line : 1080 [error]Description : assertion failed stack trace:
  13. Из simulation я всех удалил Дополнено 4 минуты спустя FalkineIsaku Здравствуйте.Я работал со смарт терейнами,всё делал по гайду шевы сталкера.Но после закрытия Level Editor при его повторном запуске вылазиет ошибка.Вот полный лог: * Detected CPU: AuthenticAMD , F15/M11/S2, 2812.00 mhz, 12-clk 'rdtsc' * CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2 Initializing File System... 'xrCore' build 0, (null) RegisterCommand: command '(null)' overridden by command '(null)'. -----loading gamedata\configs\system.ltx * ImageLibrary version: 3.9.3 * 26 supported formats Starting RENDER device... * GPU [vendor:10DE]-[device:622]: NVIDIA GeForce 9600 GT * GPU driver: 21.21.13.4201 Failed to initialize graphics hardware. Please try to restart the game. Перезапуск не помогает И почем у меня 2 сообщения в одно объединяется
  14. !![ERROR] CInifile::r_string: S = [(null)], L = [k_dist] * Saving spawns... * Saving objects... * 27596 objects are successfully saved * Game fatal_ctd_save_0.scop is successfully saved to file 'c:/expedition\appdata\savedgames\fatal_ctd_save_0.scop' FATAL ERROR [error]Expression : S && strlen(S) [error]Function : CInifile::r_section [error]File : Xr_ini.cpp [error]Line : 1080 [error]Description : assertion failed stack trace: -------------------------------------- Короче, когда я беру квесты на убийства сталкеров (защита интересов и тд), то когда я перехожу на локу, чтобы выполнить данный квест - то происходит стабильный вылет. Всё устанавливал по инструкции и отсюда, и у ютуберов - всё так же. Сборка классная спору нет - мой пк тянет на играбельный фпс, но её стабильность в виде подобных вылетов.. Да даже всё равно на вылеты по моделям - их легко исправить самому. Но в этом случае я хз чё делать..
  15. Connot find fsltx file: (null) Check your working directory - кто подскажет, как решить? ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в C:\games\Anomaly-1.5.1.2\db\textures\textures.db3, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в db\textures\textures_actors.db0, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в db\textures\textures.db4, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в db\textures\textures_concrete.db0, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в db\textures\textures_actors.db1, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в db\textures\textures_concrete.db1, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в db\textures\textures_metal.db0, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в db\textures\textures_detail.db0, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в db\textures\textures_metal.db1, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в db\textures\textures_sky.db0, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в db\textures\textures_weapons.db0, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в db\textures\textures_stone.db0, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в db\textures\textures_weapons.db1, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в db\textures\textures_weapons.db2, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в default-44100.mhr, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в default-48000.mhr, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в DO_NOT_INSTALL_OLD_ADDONS, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в fsgame.ltx, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в tools\Anomaly-1.5.1-Banner.png, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в tools\checksums.md5, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в tools\db_unpacker.bat, файл повреждён ! C:\games\Anomaly-1.5.1.2.7z: Ошибка контрольной суммы в tools\db_unpacker_all.bat, файл повреждён
  16. FATAL ERROR [error]Expression : Device lost [error]Function : X:\stalker_addon\sources\trunk\editors\ECore\Editor\device.cpp [error]File : X:\stalker_addon\sources\trunk\editors\ECore\Editor\device.cpp [error]Line : 343 [error]Description : HW.pDevice->Present( NULL, NULL, NULL, NULL ) Кто-нибудь сталкивался с подобным вылетом? Возникает, когда я камерой кручусь на локации, для того чтобы локацию прогрузить.
  17. * Detected CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 5400+ [AuthenticAMD], F15/M11/S2, 2852.00 mhz, 8-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3 * CPU threads: 2 Initializing File System... using fs-ltx fsgame.ltx FS: 40904 files cached 0 archives, 7146Kb memory used. Init FileSystem 16.683115 sec 'xrCore' build 0, (null) true 0 Loading DLL: xrSE_Factory.dll 'xrCore' build 0, (null) -----loading d:\x-raycopsdk\x-ray_cop_sdk\editors\gamedata\configs\system.ltx FATAL ERROR [error]Expression : fatal error [error]Function : CInifile::r_section [error]File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp [error]Line : 502 [error]Description : <no expression> [error]Arguments : Can't open section 'jup_b47_merc_guard_squad'. Please attach [*.ini_log] file to your bug report stack trace: FATAL ERROR [error]Expression : n/a [error]Function : WinMain [error]File : D:\prog_repository\sources\trunk\utils\xrAI\xrAI.cpp [error]Line : 194 [error]Description : GetLastError() stack trace: P.S. Я всё исправил
  18. Обновление 4.4 1. Улучшен экспорт .obj 2. Отключен необязательный вылет: _min(-limits[k].limit.x,-limits[k].limit.y) == -limits[k].limit.y 3. Фикс экспорта .ogf без скелета 4. Исправлены все ошибки Object is null 5. Тестовый фикс под тяжелые хайполи меши для экспорта моделей из Stalker 2
  19. SirShrek а ну тогда я всё закинул на облако А вот по ошибке выше, глянул лог, я не знаток и не технарь, однако мне кажется что может ошибки из-за того что найти не может следующее: ! Can't find texture 'act\act_face_04' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_1_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_2_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_3_5' ! Can't find sound 'weapons\explosions\modular_model\shared\disruptor\disruptor_4_5' ! Can't find sound 'weapons\_gunfire\stereo\sg550\close_1' ! Can't find sound 'weapons\_gunfire\stereo\sg550\close_2' ! Can't find sound 'weapons\_gunfire\stereo\sg550\close_3' ! Can't find sound 'weapons\_gunfire\stereo\sg550\close_4' ! Can't find texture 'wpn\wpn_addon_scope_eotech_mark' ! Invalid ogg-comment version, file: d:/stalker exp/stalker_anomaly_expedition_2.3 - part 1\gamedata\sounds\weapons\_gunfire\stereo\ks23\sil_1.ogg ! Can't find texture 'act\act_stalker_head_glass3' ! Can't find texture 'act\act_stalker_head_glass_02_alt' ! [LUA] File not found "d:/stalker exp/stalker_anomaly_expedition_2.3 - part 1\gamedata\sounds\ambient\gas_lamp\on_idle.ogg"! ! [LUA] 0 : [C ] sound_object ! [LUA] 1 : [Lua] ....3 - part 1\gamedata\scripts\bind_light_furniture.script(58) : ! [LUA] 2 : [C ] placeable_light_binder ! [LUA] 3 : [Lua] ....3 - part 1\gamedata\scripts\bind_light_furniture.script(40) : !![ERROR] CInifile::r_string: S = [(null)], L = [k_dist] Ты точно всё по инструкции устанавливал?) Если это 2.3 то все части закидываешь в одну папку, ставишь patch и потом из Anomaly 1.5.2 берешь только папку db и кидаешь в папку с Expedition. Вроде такая последовательность. Я то играю до сих пор на 2.2.1 с мод паком который собрал и плюс накатил на нее испралвения графики от Expedition 2.3 и мне норм)
  20. * Detected CPU: 12th Gen Intel(R) Core(TM) i3-12100F [GenuineIntel], F6/M7/S5, 3299.00 mhz, 21-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2 * CPU threads: 8 Initializing File System... using fs-ltx fsgame.ltx FS: 53644 files cached 53 archives, 8928Kb memory used. Init FileSystem 0.604123 sec 'xrCore' build 3967, Dec 14 2009 EH: 3CAABCFCFF6F3A810019C6A72180F166 -----loading c:\live\artifact fragment\gamedata\configs\system.ltx -----loading c:\live\artifact fragment\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll command line -no_staging Executing config-script "user.ltx"... [c:\live\artifact fragment\userdata\user.ltx] successfully loaded. Loading DLL: 4676256 Loading DLL: xrGame.dll ~ GNSLWP: Build env: Delphi ~ GNSLWP: Base addresses of important modules: ~ GNSLWP: gunslinger_wpnpatch.dll - 0ACD0000 ~ GNSLWP: xrCore.dll - 01B40000 ~ GNSLWP: xrGame.dll - 0EFF0000 ~ GNSLWP: xrPhysics.dll - 0ABF0000 ~ GNSLWP: xrApi.dll - 001F0000 ~ GNSLWP: pD3DXLoadSurfaceFromSurface = 6A36CC2D ~ GNSLWP: RayPick initialized, rqres.vec_start = 0694EC00 ~ GNSLWP: Dll Injected! ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * [win32]: free[3882748 K], reserved[199228 K], committed[112264 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[21485 K], process heap[7104 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[30561 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=C:\Live\Artifact fragment\bin\ dir[1]=C:\Live\Artifact fragment\ dir[2]=C:\Live\Artifact fragment\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Hardware devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "c:\live\artifact fragment\gamedata\configs\default_controls.ltx"... [c:\live\artifact fragment\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\live\artifact fragment\gamedata\configs\rspec_extreme.ltx"... [c:\live\artifact fragment\gamedata\configs\rspec_extreme.ltx] successfully loaded. Executing config-script "c:\live\artifact fragment\gamedata\configs\default_controls.ltx"... [c:\live\artifact fragment\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [c:\live\artifact fragment\userdata\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:2489]: NVIDIA GeForce RTX 3060 Ti * GPU driver: 31.0.15.3168 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4072 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K ! Renderer doesn't support blender 'effects\shadow_world' * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used compiling shader dumb compiling shader dumb compiling shader accum_mask compiling shader accum_sun_mask compiling shader copy_p compiling shader accum_volume compiling shader copy compiling shader accum_sun_near compiling shader accum_sun compiling shader accum_sun_cascade compiling shader accum_sun_cascade_far compiling shader accum_omni_unshadowed compiling shader accum_omni_normal compiling shader accum_omni_transluent compiling shader accum_spot_unshadowed compiling shader accum_spot_normal compiling shader accum_spot_fullsize compiling shader accum_volumetric compiling shader accum_volumetric compiling shader accum_indirect compiling shader bloom_build compiling shader bloom_filter compiling shader bloom_filter_f compiling shader ssao_calc compiling shader combine_1 compiling shader depth_downs compiling shader bloom_luminance_1 compiling shader bloom_luminance_2 compiling shader bloom_luminance_3 compiling shader combine_1 compiling shader combine_2_AA compiling shader combine_2_NAA compiling shader combine_2_AA_D compiling shader combine_2_NAA_D compiling shader combine_volumetric compiling shader postprocess compiling shader postprocess_CM compiling shader distort compiling shader particle_distort compiling shader particle compiling shader particle compiling shader particle_s-blend compiling shader particle-clip compiling shader particle_s-add compiling shader particle_s-aadd compiling shader deffer_particle compiling shader deffer_particle - r__tf_aniso 13 - r2_tf_mipbias 0. compiling shader portal compiling shader portal compiling shader simple_color compiling shader editor compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... compiling shader stub_default compiling shader effects_sun compiling shader hud_font ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! ! Unable to find Software\GSC Game World\STALKER-COP\ in registry Loading DLL: xrGameSpy.dll intro_start intro_logo intro_delete ::update_logo_intro compiling shader yuv2rgb - r__tf_aniso 13 - r1_tf_mipbias 0. - r2_tf_mipbias 0. * [win32]: free[3557276 K], reserved[311480 K], committed[325484 K] * [ D3D ]: textures[16 K] * [x-ray]: crt heap[113230 K], process heap[29591 K], game lua[2162 K], render[276 K] * [x-ray]: economy: strings[31101 K], smem[0 K] No new patches are available. ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\mod\button_main.ogg * 0.0 : [ 56] $null * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 6] $user$albedo * 0.0 : [ 4] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 5] $user$generic0 * 0.0 : [ 4] $user$generic1 * 0.0 : [ 1] $user$generic2 * 0.0 : [ 1] $user$half_depth * 0.0 : [ 1] $user$jitter_0 * 0.0 : [ 1] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 8] $user$material * 0.0 : [ 10] $user$normal * 0.0 : [ 10] $user$position * 0.0 : [ 1] $user$scope * 0.0 : [ 1] $user$scopeui * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 4] $user$smap_depth * 0.0 : [ 3] $user$smap_surf * 0.0 : [ 1] $user$ssao_temp * 0.0 : [ 7] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] $user$ui * 0.0 : [ 1] act\act_controller_hit * 0.0 : [ 1] act\act_controller_hit1 * 0.0 : [ 1] amik\anomaly\electric_radial * 0.0 : [ 1] amik\explosions\anim_dirtexp_3 * 0.0 : [ 1] amik\explosions\boom_0 * 0.0 : [ 1] amik\explosions\boom_1 * 0.0 : [ 1] amik\explosions\boom_2 * 0.0 : [ 1] amik\explosions\decal_concrete * 0.0 : [ 1] amik\explosions\explo_end * 0.0 : [ 1] amik\explosions\explosion_dynamite\explosion_din * 0.0 : [ 1] amik\explosions\explosion_dynamite\flashlight * 0.0 : [ 1] amik\explosions\explosion_dynamite\smoke * 0.0 : [ 1] amik\explosions\explosion_flash_atlas * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_1 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\boom_3 * 0.0 : [ 1] amik\explosions\explosion_fuelcan\grey_xpl * 0.0 : [ 1] amik\explosions\explosion_smoke03 * 0.0 : [ 1] amik\explosions\final_expl * 0.0 : [ 1] amik\explosions\ring_grey * 0.0 : [ 1] amik\explosions\smoke128_3w * 0.0 : [ 1] amik\explosions\smoke2 * 0.0 : [ 1] amik\explosions\smoke_cannon * 0.0 : [ 1] amik\explosions\smoke_white_tiled3 * 0.0 : [ 1] amik\fly\fly * 0.0 : [ 1] amik\hit_fx\blood\962e6155 * 0.0 : [ 1] amik\hit_fx\blood\blood * 0.0 : [ 1] amik\hit_fx\blood\m * 0.0 : [ 1] amik\hit_fx\water_splash\water_splash_anim * 0.0 : [ 1] amik\hit_fx\water_splash\water_spurt * 0.0 : [ 1] amik\mine\mine * 0.0 : [ 1] amik\nature\list * 0.0 : [ 1] amik\nature\stonedebris1 * 0.0 : [ 1] amik\nature\wood_part * 0.0 : [ 1] amik\static\gas_light\flame_zippo * 0.0 : [ 1] amik\weapons\00 * 0.0 : [ 1] amik\weapons\12x70 * 0.0 : [ 1] amik\weapons\6ways1 * 0.0 : [ 1] amik\weapons\6ways2 * 0.0 : [ 1] amik\weapons\9x39 * 0.0 : [ 1] amik\weapons\btr\muzzle 6ways1 * 0.0 : [ 1] amik\weapons\btr\muzzle 6ways2 * 0.0 : [ 1] amik\weapons\dtk_2 * 0.0 : [ 1] amik\weapons\dtk_3 * 0.0 : [ 1] amik\weapons\dtk_4 * 0.0 : [ 1] amik\weapons\dtk_4_1 * 0.0 : [ 1] amik\weapons\dtk_5 * 0.0 : [ 1] amik\weapons\dtk_6 * 0.0 : [ 1] amik\weapons\dtk_8 * 0.0 : [ 1] amik\weapons\flame\flameshoot_1 * 0.0 : [ 1] amik\weapons\flame\flameshoot_2 * 0.0 : [ 1] amik\weapons\flame\flameshoot_3 * 0.0 : [ 1] amik\weapons\flame\flameshoot_4 * 0.0 : [ 1] amik\weapons\flame\flameshoot_5 * 0.0 : [ 1] amik\weapons\flame\mg42out * 0.0 : [ 1] amik\weapons\flame\trace * 0.0 : [ 1] amik\weapons\flame\trace_01 * 0.0 : [ 1] amik\weapons\flame\trail * 0.0 : [ 1] amik\weapons\flash_01 * 0.0 : [ 1] amik\weapons\flash_02 * 0.0 : [ 1] amik\weapons\flash_04 * 0.0 : [ 1] amik\weapons\flash_05 * 0.0 : [ 1] amik\weapons\grishik\357mag * 0.0 : [ 1] amik\weapons\grishik\45 * 0.0 : [ 1] amik\weapons\grishik\50_ae * 0.0 : [ 1] amik\weapons\grishik\5x45x39 * 0.0 : [ 1] amik\weapons\grishik\5x45x39_00 * 0.0 : [ 1] amik\weapons\grishik\5x45x39_01 * 0.0 : [ 1] amik\weapons\grishik\5x56x45 * 0.0 : [ 1] amik\weapons\grishik\5x56x45_00 * 0.0 : [ 1] amik\weapons\grishik\5x7x28 * 0.0 : [ 1] amik\weapons\grishik\6x5x50 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_0 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_1 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_2 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_3 * 0.0 : [ 1] amik\weapons\grishik\7x62x25_4 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_00 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_01 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_02 * 0.0 : [ 1] amik\weapons\grishik\7x62x39_03 * 0.0 : [ 1] amik\weapons\grishik\7x62x51_1 * 0.0 : [ 1] amik\weapons\grishik\7x62x51_2 * 0.0 : [ 1] amik\weapons\grishik\7x62x54 * 0.0 : [ 1] amik\weapons\grishik\7x7x57 * 0.0 : [ 1] amik\weapons\grishik\7x92x57 * 0.0 : [ 1] amik\weapons\grishik\9x18_1 * 0.0 : [ 1] amik\weapons\grishik\9x18_2 * 0.0 : [ 1] amik\weapons\grishik\9x18_3 * 0.0 : [ 1] amik\weapons\grishik\9x39 * 0.0 : [ 1] amik\weapons\mg42out * 0.0 : [ 1] amik\weapons\shells_12x70 * 0.0 : [ 1] amik\weapons\shells_ak * 0.0 : [ 1] amik\weapons\shells_ak_01 * 0.0 : [ 1] amik\weapons\smokeshoot_0 * 0.0 : [ 1] amik\weapons\smokeshoot_1 * 0.0 : [ 1] amik\weapons\trace * 0.0 : [ 1] amik\weapons\trace_01 * 0.0 : [ 1] ayykyu_fx\pfx_bloodsplash1 * 0.0 : [ 1] ayykyu_fx\pfx_bloodsplash2 * 0.0 : [ 1] ayykyu_fx\pfx_bloodsplash3 * 0.0 : [ 1] ayykyu_fx\pfx_smoke_b * 0.0 : [ 1] cloud\cotcirrus_l0_01 * 0.0 : [ 1] cloud\cotcirrus_l0_010 * 0.0 : [ 1] cloud\cotcirrus_l0_011 * 0.0 : [ 1] cloud\cotcirrus_l0_012 * 0.0 : [ 1] cloud\cotcirrus_l0_016 * 0.0 : [ 1] cloud\cotcirrus_l0_017 * 0.0 : [ 1] cloud\cotcirrus_l0_019 * 0.0 : [ 1] cloud\cotcirrus_l0_020 * 0.0 : [ 1] cloud\cotcirrus_l0_03 * 0.0 : [ 1] cloud\cotlower09 * 0.0 : [ 1] cloud\cotlower10 * 0.0 : [ 1] cloud\cotlower11 * 0.0 : [ 1] cloud\cotlowerxia * 0.0 : [ 1] cloud\cotlowerxib * 0.0 : [ 1] cloud\cotlowerxic * 0.0 : [ 1] cloud\cotlowerxid * 0.0 : [ 1] cloud\cotlowerxie * 0.0 : [ 1] cloud\cotlowerxif * 0.0 : [ 1] cloud\cotlowerxig * 0.0 : [ 1] cloud\cotlowerxij * 0.0 : [ 1] decal\decal_dirt_01 * 0.0 : [ 1] det\det_list * 0.0 : [ 1] flare\flare_04 * 0.0 : [ 1] fozest\fire_spark_04 * 0.0 : [ 1] fozest\small_fire_looped10x4 * 0.0 : [ 1] fozest\small_fire_looped10x4_dist * 0.0 : [ 1] fozest\smoke02 * 0.0 : [ 1] fx\fx_fire1_06 * 0.0 : [ 1] fx\fx_fire1_13 * 0.0 : [ 1] fx\fx_flare1 * 0.0 : [ 1] fx\fx_flare2 * 0.0 : [ 1] fx\fx_flare3 * 0.0 : [ 1] fx\fx_gradient * 0.0 : [ 1] fx\fx_gradient1 * 0.0 : [ 1] fx\fx_lightning * 0.0 : [ 1] fx\fx_moon_halo_phase_1 * 0.0 : [ 1] fx\fx_moon_halo_phase_2 * 0.0 : [ 1] fx\fx_moon_halo_phase_3 * 0.0 : [ 1] fx\fx_moon_halo_phase_4 * 0.0 : [ 1] fx\fx_moon_halo_phase_5 * 0.0 : [ 1] fx\fx_moon_halo_phase_6 * 0.0 : [ 1] fx\fx_moon_halo_phase_7 * 0.0 : [ 1] fx\fx_moon_phase_1 * 0.0 : [ 1] fx\fx_moon_phase_2 * 0.0 : [ 1] fx\fx_moon_phase_3 * 0.0 : [ 1] fx\fx_moon_phase_4 * 0.0 : [ 1] fx\fx_moon_phase_5 * 0.0 : [ 1] fx\fx_moon_phase_6 * 0.0 : [ 1] fx\fx_moon_phase_7 * 0.0 : [ 1] fx\fx_noise * 0.0 : [ 2] fx\fx_noise2 * 0.0 : [ 1] fx\fx_rain * 0.0 : [ 1] fx\fx_rainsplash1 * 0.0 : [ 1] fx\fx_sun * 0.0 : [ 1] fx\fx_sun_fog * 0.0 : [ 1] fx\fx_sun_gradient * 0.0 : [ 1] fx\fx_sun_halo * 0.0 : [ 1] fx\fx_sun_morning * 0.0 : [ 1] fx\fx_sun_rise * 0.0 : [ 1] fx\fx_sun_spiky_artistpavel * 0.0 : [ 1] fx\fx_thunderbolts_gradient * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge * 0.0 : [ 1] fx\fx_tracer * 0.0 : [ 1] fx\fx_volumefog1 * 0.0 : [ 1] ghost_particles\dist\distortion_default * 0.0 : [ 1] ghost_particles\eft_style\eft_flame * 0.0 : [ 1] ghost_particles\eft_style\empty * 0.0 : [ 1] ghost_particles\eft_style\f4_sparks * 0.0 : [ 1] ghost_particles\eft_style\smoke01 * 0.0 : [ 1] ghost_particles\eft_style\smoke02 * 0.0 : [ 1] ghost_particles\glow\glow01 * 0.0 : [ 1] ghost_particles\shells\r_pop\12ga * 0.0 : [ 1] ghost_particles\shells\r_pop\545x39 * 0.0 : [ 1] ghost_particles\shells\r_pop\9x19 * 0.0 : [ 1] ghost_particles\shells\r_pop\9x39 * 0.0 : [ 1] ghost_particles\shells\shell_762x39 * 0.0 : [ 1] ghost_particles\shells\shell_9x18 * 0.0 : [ 1] ghost_particles\smoke\generic_smoke_white_00 * 0.0 : 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new_pfx_fx_2\fx\fx\level_03_anomaly\fractal * 0.0 : [ 1] new_pfx_fx_2\fx\fx\level_03_anomaly\smoke4 * 0.0 : [ 1] new_pfx_fx_2\fx\fx\lighted_smoke\smoke1 * 0.0 : [ 1] new_pfx_fx_2\fx\fx\lighted_smoke\smoke10 * 0.0 : [ 1] new_pfx_fx_2\fx\fx\lighted_smoke\smoke9 * 0.0 : [ 1] new_pfx_fx_2\fx\fx\lights\bonfire_flame_top * 0.0 : [ 1] new_pfx_fx_2\fx\fx\pfx\dust_scroll_add * 0.0 : [ 1] part\part_fitil.1024 * 0.0 : [ 1] part\part_smoke_white.1024 * 0.0 : [ 1] part\part_stone.1024 * 0.0 : [ 1] pfx\electro_exl1 * 0.0 : [ 1] pfx\electroexpl2 * 0.0 : [ 1] pfx\pfx_ani-explosion-01 * 0.0 : [ 1] pfx\pfx_ani-explosion-02 * 0.0 : [ 1] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 1] pfx\pfx_ani-explosion-02a * 0.0 : [ 1] pfx\pfx_ani-fire01 * 0.0 : [ 1] pfx\pfx_ani-smoke-01 * 0.0 : [ 1] pfx\pfx_anomaly_1 * 0.0 : [ 1] pfx\pfx_anomaly_11 * 0.0 : [ 1] pfx\pfx_anomaly_16 * 0.0 : [ 1] pfx\pfx_anomaly_17 * 0.0 : [ 1] pfx\pfx_anomaly_18 * 0.0 : [ 1] pfx\pfx_anomaly_19 * 0.0 : [ 1] pfx\pfx_anomaly_2 * 0.0 : [ 1] 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pfx\pfx_dist_lightning_02 * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 1] pfx\pfx_distortion * 0.0 : [ 1] pfx\pfx_electrostatic * 0.0 : [ 1] pfx\pfx_expl_01 * 0.0 : [ 1] pfx\pfx_expl_benzin * 0.0 : [ 1] pfx\pfx_explotions_2 * 0.0 : [ 1] pfx\pfx_explotions_3 * 0.0 : [ 1] pfx\pfx_explotions_4 * 0.0 : [ 1] pfx\pfx_explotions_smoke * 0.0 : [ 1] pfx\pfx_explotions_smoke_benzine * 0.0 : [ 1] pfx\pfx_flame * 0.0 : [ 1] pfx\pfx_flame_01 * 0.0 : [ 1] pfx\pfx_flamefx_01 * 0.0 : [ 1] pfx\pfx_flash_01 * 0.0 : [ 1] pfx\pfx_flash_02 * 0.0 : [ 1] pfx\pfx_flash_04 * 0.0 : [ 1] pfx\pfx_flash_05 * 0.0 : [ 1] pfx\pfx_flash_07 * 0.0 : [ 1] pfx\pfx_flash_08 * 0.0 : [ 1] pfx\pfx_g-smoke-01 * 0.0 : [ 1] pfx\pfx_gologramma * 0.0 : [ 1] pfx\pfx_gradient * 0.0 : [ 1] pfx\pfx_gradient1 * 0.0 : [ 1] pfx\pfx_intense2_a * 0.0 : [ 1] pfx\pfx_laser * 0.0 : [ 1] pfx\pfx_leaves_01 * 0.0 : [ 1] pfx\pfx_leaves_02 * 0.0 : [ 1] pfx\pfx_light * 0.0 : [ 1] pfx\pfx_light1 * 0.0 : [ 1] pfx\pfx_light3 * 0.0 : [ 1] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 1] pfx\pfx_lightning_01 * 0.0 : [ 1] pfx\pfx_lightning_02 * 0.0 : [ 1] pfx\pfx_ligth_6 * 0.0 : [ 1] pfx\pfx_plasma * 0.0 : [ 1] pfx\pfx_shells1 * 0.0 : [ 1] pfx\pfx_shells2 * 0.0 : [ 1] pfx\pfx_shells_green * 0.0 : [ 1] pfx\pfx_shells_pisto1 * 0.0 : [ 1] pfx\pfx_shells_pistol * 0.0 : [ 1] pfx\pfx_skinsplash1 * 0.0 : [ 1] pfx\pfx_smoke_a * 0.0 : [ 1] pfx\pfx_smoke_b * 0.0 : [ 1] pfx\pfx_smoke_c * 0.0 : [ 1] pfx\pfx_smokepuffs1 * 0.0 : [ 1] pfx\pfx_smokepuffs2 * 0.0 : [ 1] pfx\pfx_snow_10 * 0.0 : [ 1] pfx\pfx_snow_100 * 0.0 : [ 1] pfx\pfx_snow_20 * 0.0 : [ 1] pfx\pfx_snow_30 * 0.0 : [ 1] pfx\pfx_snow_40 * 0.0 : [ 1] pfx\pfx_snow_50 * 0.0 : [ 1] pfx\pfx_snow_60 * 0.0 : [ 1] pfx\pfx_snow_70 * 0.0 : [ 1] pfx\pfx_snow_80 * 0.0 : [ 1] pfx\pfx_snow_90 * 0.0 : [ 1] pfx\pfx_spark_01 * 0.0 : [ 1] pfx\pfx_spark_02 * 0.0 : [ 1] pfx\pfx_sparks * 0.0 : [ 1] pfx\pfx_sparks1 * 0.0 : [ 1] pfx\pfx_sparks2 * 0.0 : [ 1] pfx\pfx_specks * 0.0 : [ 1] pfx\pfx_specks_poison * 0.0 : [ 1] pfx\pfx_spikey_star * 0.0 : [ 1] pfx\pfx_splash3 * 0.0 : [ 1] pfx\pfx_splash_01 * 0.0 : [ 1] pfx\pfx_splash_02 * 0.0 : [ 1] pfx\pfx_step_blood * 0.0 : [ 1] pfx\pfx_stonedebris1 * 0.0 : [ 1] pfx\pfx_stonedebris2 * 0.0 : [ 1] pfx\pfx_synus * 0.0 : [ 1] pfx\pfx_teleport * 0.0 : [ 1] pfx\pfx_test_textures * 0.0 : [ 1] pfx\pfx_vehglassdebris_01 * 0.0 : [ 1] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 1] pfx\pfx_water_wave * 0.0 : [ 1] pfx\pfx_woodchips1 * 0.0 : [ 1] pfx\pfx_woodchips3 * 0.0 : [ 1] pfx\r_pop\shells\12ga * 0.0 : [ 1] pfx\r_pop\shells\45acp * 0.0 : [ 1] pfx\r_pop\shells\545x39 * 0.0 : [ 1] pfx\r_pop\shells\556x45 * 0.0 : [ 1] pfx\r_pop\shells\762x39 * 0.0 : [ 1] pfx\r_pop\shells\762x51 * 0.0 : [ 1] pfx\r_pop\shells\762x54 * 0.0 : [ 1] pfx\r_pop\shells\9x18 * 0.0 : [ 1] pfx\r_pop\shells\9x19 * 0.0 : [ 1] pfx\r_pop\shells\9x39 * 0.0 : [ 1] pfx\r_pop\shells\fake_shells * 0.0 : [ 1] pfx\smoke\pfx_smoke_a * 0.0 : [ 1] prop\prop_fake_bed_fireplace * 0.0 : [ 1] prop\prop_provod_02 * 0.0 : [ 14] sky\af1_cloudy\cloudy_1 * 0.0 : [ 14] sky\af1_cloudy\cloudy_1#small * 0.0 : [ 40] sky\af1_cloudy\cloudy_2 * 0.0 : [ 40] sky\af1_cloudy\cloudy_2#small * 0.0 : [ 18] sky\af1_cloudy\cloudy_3 * 0.0 : [ 18] sky\af1_cloudy\cloudy_3#small * 0.0 : [ 14] sky\af1_cloudy\cloudy_5 * 0.0 : [ 14] sky\af1_cloudy\cloudy_5#small * 0.0 : [ 56] sky\af1_foggy\foggy_1 * 0.0 : [ 56] sky\af1_foggy\foggy_1#small * 0.0 : [ 30] sky\af1_foggy\foggy_2 * 0.0 : [ 30] sky\af1_foggy\foggy_2#small * 0.0 : [ 48] sky\af1_foggy\foggy_3 * 0.0 : [ 48] sky\af1_foggy\foggy_3#small * 0.0 : [ 46] sky\af1_foggy\foggy_4 * 0.0 : [ 46] sky\af1_foggy\foggy_4#small * 0.0 : [ 46] sky\af1_foggy\foggy_5 * 0.0 : [ 46] sky\af1_foggy\foggy_5#small * 0.0 : [ 6] sky\af3_blowout\blowout1 * 0.0 : [ 6] sky\af3_blowout\blowout1#small * 0.0 : [ 2] sky\af3_blowout\blowout1_1 * 0.0 : [ 2] sky\af3_blowout\blowout1_1#small * 0.0 : [ 1] sky\af3_blowout\blowout2 * 0.0 : [ 1] sky\af3_blowout\blowout2#small * 0.0 : [ 1] sky\af3_blowout\blowout2_night * 0.0 : [ 1] sky\af3_blowout\blowout2_night#small * 0.0 : [ 1] sky\af3_blowout\blowout3 * 0.0 : [ 1] sky\af3_blowout\blowout3#small * 0.0 : [ 2] sky\af3_blowout\blowout3_1 * 0.0 : [ 2] sky\af3_blowout\blowout3_1#small * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night * 0.0 : [ 2] sky\af3_blowout\blowout3_1_night#small * 0.0 : [ 2] sky\af3_blowout\blowout3_2 * 0.0 : [ 2] sky\af3_blowout\blowout3_2#small * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night * 0.0 : [ 2] sky\af3_blowout\blowout3_2_night#small * 0.0 : [ 2] sky\af3_blowout\blowout3_3 * 0.0 : [ 2] sky\af3_blowout\blowout3_3#small * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night * 0.0 : [ 2] sky\af3_blowout\blowout3_3_night#small * 0.0 : [ 1] sky\af3_blowout\blowout3_night * 0.0 : [ 1] sky\af3_blowout\blowout3_night#small * 0.0 : [ 1] sky\af3_blowout\blowout4 * 0.0 : [ 1] sky\af3_blowout\blowout4#small * 0.0 : [ 3] sky\af3_blowout\blowout4_1 * 0.0 : [ 3] sky\af3_blowout\blowout4_1#small * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night * 0.0 : [ 3] sky\af3_blowout\blowout4_1_night#small * 0.0 : [ 1] sky\af3_blowout\blowout4_night * 0.0 : [ 1] sky\af3_blowout\blowout4_night#small * 0.0 : [ 1] sky\af3_blowout\blowout5 * 0.0 : [ 1] sky\af3_blowout\blowout5#small * 0.0 : [ 1] sky\af3_blowout\blowout5_night * 0.0 : [ 1] sky\af3_blowout\blowout5_night#small * 0.0 : [ 7] sky\af3_blowout\blowout5psi * 0.0 : [ 7] sky\af3_blowout\blowout5psi#small * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night * 0.0 : [ 7] sky\af3_blowout\blowout5psi_night#small * 0.0 : [ 1] sky\af3_blowout\blowout6 * 0.0 : [ 1] sky\af3_blowout\blowout6#small * 0.0 : [ 1] sky\af3_blowout\blowout6_night * 0.0 : [ 1] sky\af3_blowout\blowout6_night#small * 0.0 : [ 3] sky\af3_blowout\blowout7 * 0.0 : [ 3] sky\af3_blowout\blowout7#small * 0.0 : [ 4] sky\af3_blowout\blowout7_night * 0.0 : [ 4] sky\af3_blowout\blowout7_night#small * 0.0 : [ 12] sky\af3_clear\00-00-fm * 0.0 : [ 12] sky\af3_clear\00-00-fm#small * 0.0 : [ 8] sky\af3_clear\00-00-hm * 0.0 : [ 8] sky\af3_clear\00-00-hm#small * 0.0 : [ 25] sky\af3_clear\00-00-nm * 0.0 : [ 25] sky\af3_clear\00-00-nm#small * 0.0 : [ 12] sky\af3_clear\01-00-fm * 0.0 : [ 12] sky\af3_clear\01-00-fm#small * 0.0 : [ 8] sky\af3_clear\01-00-hm * 0.0 : [ 8] sky\af3_clear\01-00-hm#small * 0.0 : [ 37] sky\af3_clear\01-00-nm * 0.0 : [ 37] sky\af3_clear\01-00-nm#small * 0.0 : [ 12] sky\af3_clear\02-00-fm * 0.0 : [ 12] sky\af3_clear\02-00-fm#small * 0.0 : [ 8] sky\af3_clear\02-00-hm * 0.0 : [ 8] sky\af3_clear\02-00-hm#small * 0.0 : [ 25] sky\af3_clear\02-00-nm * 0.0 : [ 25] sky\af3_clear\02-00-nm#small * 0.0 : [ 12] sky\af3_clear\03-00-fm * 0.0 : [ 12] sky\af3_clear\03-00-fm#small * 0.0 : [ 8] sky\af3_clear\03-00-hm * 0.0 : [ 8] sky\af3_clear\03-00-hm#small * 0.0 : [ 12] sky\af3_clear\04-00-fm * 0.0 : [ 12] sky\af3_clear\04-00-fm#small * 0.0 : [ 8] sky\af3_clear\04-00-hm * 0.0 : [ 8] sky\af3_clear\04-00-hm#small * 0.0 : [ 33] sky\af3_clear\04-30 * 0.0 : [ 33] sky\af3_clear\04-30#small * 0.0 : [ 33] sky\af3_clear\05-00 * 0.0 : [ 33] sky\af3_clear\05-00#small * 0.0 : [ 33] sky\af3_clear\05-30 * 0.0 : [ 33] sky\af3_clear\05-30#small * 0.0 : [ 66] sky\af3_clear\06-00 * 0.0 : [ 66] sky\af3_clear\06-00#small * 0.0 : [ 33] sky\af3_clear\07-00 * 0.0 : [ 33] sky\af3_clear\07-00#small * 0.0 : [ 33] sky\af3_clear\08-00 * 0.0 : [ 33] sky\af3_clear\08-00#small * 0.0 : [ 33] sky\af3_clear\09-00 * 0.0 : [ 33] sky\af3_clear\09-00#small * 0.0 : [ 33] sky\af3_clear\10-00 * 0.0 : [ 33] sky\af3_clear\10-00#small * 0.0 : [ 33] sky\af3_clear\11-00 * 0.0 : [ 33] sky\af3_clear\11-00#small * 0.0 : [ 33] sky\af3_clear\12-00 * 0.0 : [ 33] sky\af3_clear\12-00#small * 0.0 : [ 33] sky\af3_clear\13-00 * 0.0 : [ 33] sky\af3_clear\13-00#small * 0.0 : [ 33] sky\af3_clear\14-00 * 0.0 : [ 33] sky\af3_clear\14-00#small * 0.0 : [ 33] sky\af3_clear\15-00 * 0.0 : [ 33] sky\af3_clear\15-00#small * 0.0 : [ 33] sky\af3_clear\16-00 * 0.0 : [ 33] sky\af3_clear\16-00#small * 0.0 : [ 33] sky\af3_clear\17-00 * 0.0 : [ 33] sky\af3_clear\17-00#small * 0.0 : [ 33] sky\af3_clear\18-00 * 0.0 : [ 33] sky\af3_clear\18-00#small * 0.0 : [ 33] sky\af3_clear\19-00 * 0.0 : [ 33] sky\af3_clear\19-00#small * 0.0 : [ 66] sky\af3_clear\20-00 * 0.0 : [ 66] sky\af3_clear\20-00#small * 0.0 : [ 33] sky\af3_clear\20-30 * 0.0 : [ 33] sky\af3_clear\20-30#small * 0.0 : [ 33] sky\af3_clear\21-00 * 0.0 : [ 33] sky\af3_clear\21-00#small * 0.0 : [ 33] sky\af3_clear\21-30 * 0.0 : [ 33] sky\af3_clear\21-30#small * 0.0 : [ 12] sky\af3_clear\22-00-fm * 0.0 : [ 12] sky\af3_clear\22-00-fm#small * 0.0 : [ 8] sky\af3_clear\22-00-hm * 0.0 : [ 8] sky\af3_clear\22-00-hm#small * 0.0 : [ 12] sky\af3_clear\23-00-fm * 0.0 : [ 12] sky\af3_clear\23-00-fm#small * 0.0 : [ 8] sky\af3_clear\23-00-hm * 0.0 : [ 8] sky\af3_clear\23-00-hm#small * 0.0 : [ 5] sky\af3_cloudy\05-00 * 0.0 : [ 5] sky\af3_cloudy\05-00#small * 0.0 : [ 10] sky\af3_cloudy\06-00 * 0.0 : [ 10] sky\af3_cloudy\06-00#small * 0.0 : [ 10] sky\af3_cloudy\07-00 * 0.0 : [ 10] sky\af3_cloudy\07-00#small * 0.0 : [ 18] sky\af3_cloudy\08-00 * 0.0 : [ 18] sky\af3_cloudy\08-00#small * 0.0 : [ 23] sky\af3_cloudy\09-00 * 0.0 : [ 23] sky\af3_cloudy\09-00#small * 0.0 : [ 11] sky\af3_cloudy\10-00 * 0.0 : [ 11] sky\af3_cloudy\10-00#small * 0.0 : [ 11] sky\af3_cloudy\11-00 * 0.0 : [ 11] sky\af3_cloudy\11-00#small * 0.0 : [ 18] sky\af3_cloudy\12-00 * 0.0 : [ 18] sky\af3_cloudy\12-00#small * 0.0 : [ 10] sky\af3_cloudy\13-00 * 0.0 : [ 10] sky\af3_cloudy\13-00#small * 0.0 : [ 36] sky\af3_cloudy\14-00 * 0.0 : [ 36] sky\af3_cloudy\14-00#small * 0.0 : [ 28] sky\af3_cloudy\15-00 * 0.0 : [ 28] sky\af3_cloudy\15-00#small * 0.0 : [ 10] sky\af3_cloudy\16-00 * 0.0 : [ 10] sky\af3_cloudy\16-00#small * 0.0 : [ 18] sky\af3_cloudy\17-00 * 0.0 : [ 18] sky\af3_cloudy\17-00#small * 0.0 : [ 20] sky\af3_cloudy\18-00 * 0.0 : [ 20] sky\af3_cloudy\18-00#small * 0.0 : [ 5] sky\af3_cloudy\19-00 * 0.0 : [ 5] sky\af3_cloudy\19-00#small * 0.0 : [ 10] sky\af3_cloudy\20-00 * 0.0 : [ 10] sky\af3_cloudy\20-00#small * 0.0 : [ 11] sky\af3_foggy\06-00 * 0.0 : [ 11] sky\af3_foggy\06-00#small * 0.0 : [ 11] sky\af3_foggy\07-00 * 0.0 : [ 11] sky\af3_foggy\07-00#small * 0.0 : [ 19] sky\af3_foggy\09-00 * 0.0 : [ 19] sky\af3_foggy\09-00#small * 0.0 : [ 40] sky\af3_foggy\10-00 * 0.0 : [ 40] sky\af3_foggy\10-00#small * 0.0 : [ 10] sky\af3_foggy\11-00 * 0.0 : [ 10] sky\af3_foggy\11-00#small * 0.0 : [ 11] sky\af3_foggy\12-00 * 0.0 : [ 11] sky\af3_foggy\12-00#small * 0.0 : [ 27] sky\af3_foggy\13-00 * 0.0 : [ 27] sky\af3_foggy\13-00#small * 0.0 : [ 11] sky\af3_foggy\14-00 * 0.0 : [ 11] sky\af3_foggy\14-00#small * 0.0 : [ 19] sky\af3_foggy\15-00 * 0.0 : [ 19] sky\af3_foggy\15-00#small * 0.0 : [ 19] sky\af3_foggy\16-00 * 0.0 : [ 19] sky\af3_foggy\16-00#small * 0.0 : [ 11] sky\af3_foggy\17-00 * 0.0 : [ 11] sky\af3_foggy\17-00#small * 0.0 : [ 19] sky\af3_foggy\18-00 * 0.0 : [ 19] sky\af3_foggy\18-00#small * 0.0 : [ 11] sky\af3_foggy\19-00 * 0.0 : [ 11] sky\af3_foggy\19-00#small * 0.0 : [ 22] sky\af3_foggy\20-00 * 0.0 : [ 22] sky\af3_foggy\20-00#small * 0.0 : [ 12] sky\af3_partly\00-00-fm * 0.0 : [ 12] sky\af3_partly\00-00-fm#small * 0.0 : [ 8] sky\af3_partly\00-00-hm * 0.0 : [ 8] sky\af3_partly\00-00-hm#small * 0.0 : [ 25] sky\af3_partly\00-00-nm * 0.0 : [ 25] sky\af3_partly\00-00-nm#small * 0.0 : [ 12] sky\af3_partly\01-00-fm * 0.0 : [ 12] sky\af3_partly\01-00-fm#small * 0.0 : [ 8] sky\af3_partly\01-00-hm * 0.0 : [ 8] sky\af3_partly\01-00-hm#small * 0.0 : [ 38] sky\af3_partly\01-00-nm * 0.0 : [ 38] sky\af3_partly\01-00-nm#small * 0.0 : [ 12] sky\af3_partly\02-00-fm * 0.0 : [ 12] sky\af3_partly\02-00-fm#small * 0.0 : [ 8] sky\af3_partly\02-00-hm * 0.0 : [ 8] sky\af3_partly\02-00-hm#small * 0.0 : [ 24] sky\af3_partly\02-00-nm * 0.0 : [ 24] sky\af3_partly\02-00-nm#small * 0.0 : [ 12] sky\af3_partly\03-00-fm * 0.0 : [ 12] sky\af3_partly\03-00-fm#small * 0.0 : [ 8] sky\af3_partly\03-00-hm * 0.0 : [ 8] sky\af3_partly\03-00-hm#small * 0.0 : [ 12] sky\af3_partly\04-00-fm * 0.0 : [ 12] sky\af3_partly\04-00-fm#small * 0.0 : [ 8] sky\af3_partly\04-00-hm * 0.0 : [ 8] sky\af3_partly\04-00-hm#small * 0.0 : [ 33] sky\af3_partly\04-30 * 0.0 : [ 33] sky\af3_partly\04-30#small * 0.0 : [ 33] sky\af3_partly\05-00 * 0.0 : [ 33] sky\af3_partly\05-00#small * 0.0 : [ 33] sky\af3_partly\05-30 * 0.0 : [ 33] sky\af3_partly\05-30#small * 0.0 : [ 66] sky\af3_partly\06-00 * 0.0 : [ 66] sky\af3_partly\06-00#small * 0.0 : [ 33] sky\af3_partly\07-00 * 0.0 : [ 33] sky\af3_partly\07-00#small * 0.0 : [ 33] sky\af3_partly\08-00 * 0.0 : [ 33] sky\af3_partly\08-00#small * 0.0 : [ 33] sky\af3_partly\09-00 * 0.0 : [ 33] sky\af3_partly\09-00#small * 0.0 : [ 33] sky\af3_partly\10-00 * 0.0 : [ 33] sky\af3_partly\10-00#small * 0.0 : [ 33] sky\af3_partly\11-00 * 0.0 : [ 33] sky\af3_partly\11-00#small * 0.0 : [ 33] sky\af3_partly\12-00 * 0.0 : [ 33] sky\af3_partly\12-00#small * 0.0 : [ 33] sky\af3_partly\13-00 * 0.0 : [ 33] sky\af3_partly\13-00#small * 0.0 : [ 33] sky\af3_partly\14-00 * 0.0 : [ 33] sky\af3_partly\14-00#small * 0.0 : [ 33] sky\af3_partly\15-00 * 0.0 : [ 33] sky\af3_partly\15-00#small * 0.0 : [ 33] sky\af3_partly\16-00 * 0.0 : [ 33] sky\af3_partly\16-00#small * 0.0 : [ 33] sky\af3_partly\17-00 * 0.0 : [ 33] sky\af3_partly\17-00#small * 0.0 : [ 33] sky\af3_partly\18-00 * 0.0 : [ 33] sky\af3_partly\18-00#small * 0.0 : [ 33] sky\af3_partly\19-00 * 0.0 : [ 33] sky\af3_partly\19-00#small * 0.0 : [ 66] sky\af3_partly\20-00 * 0.0 : [ 66] sky\af3_partly\20-00#small * 0.0 : [ 33] sky\af3_partly\20-30 * 0.0 : [ 33] sky\af3_partly\20-30#small * 0.0 : [ 33] sky\af3_partly\21-00 * 0.0 : [ 33] sky\af3_partly\21-00#small * 0.0 : [ 33] sky\af3_partly\21-30 * 0.0 : [ 33] sky\af3_partly\21-30#small * 0.0 : [ 12] sky\af3_partly\22-00-fm * 0.0 : [ 12] sky\af3_partly\22-00-fm#small * 0.0 : [ 8] sky\af3_partly\22-00-hm * 0.0 : [ 8] sky\af3_partly\22-00-hm#small * 0.0 : [ 12] sky\af3_partly\23-00-fm * 0.0 : [ 12] sky\af3_partly\23-00-fm#small * 0.0 : [ 8] sky\af3_partly\23-00-hm * 0.0 : [ 8] sky\af3_partly\23-00-hm#small * 0.0 : [ 26] sky\af3_rainy\07-00 * 0.0 : [ 26] sky\af3_rainy\07-00#small * 0.0 : [ 30] sky\af3_rainy\09-00_19-00 * 0.0 : [ 30] sky\af3_rainy\09-00_19-00#small * 0.0 : [ 58] sky\af3_rainy\13-00 * 0.0 : [ 58] sky\af3_rainy\13-00#small * 0.0 : [ 24] sky\af3_rainy\15-00 * 0.0 : [ 24] sky\af3_rainy\15-00#small * 0.0 : [ 31] sky\af3_rainy\15-00-2 * 0.0 : [ 31] sky\af3_rainy\15-00-2#small * 0.0 : [ 44] sky\af3_rainy\16-00 * 0.0 : [ 44] sky\af3_rainy\16-00#small * 0.0 : [ 32] sky\af3_rainy\20-00 * 0.0 : [ 32] sky\af3_rainy\20-00#small * 0.0 : [ 5] sky\sky_12_vibros_cube * 0.0 : [ 5] sky\sky_12_vibros_cube#small * 0.0 : [ 26] sky\sky_13_cube * 0.0 : [ 26] sky\sky_13_cube#small * 0.0 : [ 16] sky\sky_13_cube_night * 0.0 : [ 16] sky\sky_13_cube_night#small * 0.0 : [ 12] sky\sky_13_vibros_cube * 0.0 : [ 12] sky\sky_13_vibros_cube#small * 0.0 : [ 10] sky\sky_14_cube * 0.0 : [ 10] sky\sky_14_cube#small * 0.0 : [ 4] sky\sky_17_clouds_cube * 0.0 : [ 4] sky\sky_17_clouds_cube#small * 0.0 : [ 4] sky\sky_17_cube * 0.0 : [ 4] sky\sky_17_cube#small * 0.0 : [ 8] sky\sky_18_cube * 0.0 : [ 8] sky\sky_18_cube#small * 0.0 : [ 11] sky\sky_19_cube * 0.0 : [ 11] sky\sky_19_cube#small * 0.0 : [ 4] sky\sky_1_clouds_cube * 0.0 : [ 4] sky\sky_1_clouds_cube#small * 0.0 : [ 4] sky\sky_20_clouds_cube * 0.0 : [ 4] sky\sky_20_clouds_cube#small * 0.0 : [ 4] sky\sky_20_cube * 0.0 : [ 4] sky\sky_20_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 4] sky\sky_2_cube * 0.0 : [ 4] sky\sky_2_cube#small * 0.0 : [ 12] sky\sky_3_cube * 0.0 : [ 12] sky\sky_3_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 30] sky\sky_5_cube * 0.0 : [ 30] sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_6_cube * 0.0 : [ 7] sky\sky_6_cube#small * 0.0 : [ 11] sky\sky_7_cube * 0.0 : [ 11] sky\sky_7_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 49] sky\sky_9_cube * 0.0 : [ 49] sky\sky_9_cube#small * 0.0 : [3306] sky\sky_oblaka * 0.0 : [ 1] survarium\fx\fx\lights\big_bonfire_flame * 0.0 : [ 1] survarium\fx\fx\lights\bonfire_flame_2 * 0.0 : [ 1] survarium\fx\fx\lights\bonfire_flame_3 * 0.0 : [ 1] survarium\fx\fx\lights\bonfire_flame_top * 0.0 : [ 1] ui\ui_actor_multiplayer_game_menu * 0.0 : [ 1] ui\ui_common * 0.0 : [ 1] ui\ui_fog_of_war * 0.0 : [ 1] ui\ui_gunsl_dl_back * 0.0 : [ 1] ui\ui_hud * 0.0 : [ 1] water\water_dudv * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 4.1 : [ 1] ui\ui_ani_cursor * 16.1 : [ 1] ui\ui_font_hud_01 * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 64.1 : [ 1] ui\ui_font_console_02 * 256.1 : [ 1] ui\a_font\ui_font_letter_21 * 256.1 : [ 1] ui\a_font\ui_font_letter_24 * 256.1 : [ 1] ui\ui_font_hud_02 * 1024.1 : [ 1] ui\a_font\ovs_20 * 1024.1 : [ 1] ui\a_font\ovs_22 * 1024.1 : [ 1] ui\a_font\ovs_32 * 1024.1 : [ 1] ui\a_font\ui_font_letter_38 * 2048.1 : [ 1] ui\ui_buy_menu * 2048.1 : [ 1] ui\ui_static_mm_back_01 * 8100.0 : [ 1] ui\ui_static_mm_back_00 compiling shader deffer_base_bump-hq compiling shader deffer_model_bump-hq_3 compiling shader deffer_base_bump compiling shader deffer_model_bump_3 compiling shader shadow_direct_model_3 xrengine.exe -no_staging * phase time: 0 ms * phase cmem: 150096 K Loading objects... compiling shader deffer_base_flat compiling shader deffer_model_flat_0 compiling shader shadow_direct_model_0 compiling shader deffer_model_bump-hq_0 compiling shader deffer_model_bump_0 compiling shader deffer_base_aref_bump-hq compiling shader deffer_base_aref_bump compiling shader shadow_direct_base_aref compiling shader shadow_direct_model_aref_0 compiling shader deffer_model_bump-hq_1 compiling shader deffer_model_bump_1 compiling shader shadow_direct_model_1 compiling shader deffer_model_bump-hq_2 compiling shader deffer_model_bump_2 compiling shader shadow_direct_model_2 compiling shader deffer_model_bump-hq_4 compiling shader deffer_model_bump_4 compiling shader shadow_direct_model_4 compiling shader model_def_lq compiling shader model_def_lq_3 compiling shader deffer_model_flat_4 compiling shader accum_emissivel ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\weapons\ak74\ak74_revival.ogg compiling shader deffer_model_flat_3 compiling shader base_lplanes compiling shader model_def_lplanes_4 compiling shader model_def_lq_0 compiling shader model_def_lq_2 compiling shader deffer_model_flat_1 compiling shader model_def_lplanes_0 compiling shader accum_emissive compiling shader model_def_lplanes_3 compiling shader model_def_lq_4 compiling shader model_env_lq compiling shader model_env_lq_0 ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\weapons\n_pb_shot.ogg ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\weapons\rpg7\rpg7_shoot.ogg ! Invalid ogg-comment version, file: c:\live\artifact fragment\gamedata\sounds\weapons\usp\usp_shoot_sil.ogg Loading models... compiling shader shadow_direct_model_aref_2 compiling shader deffer_model_flat_2 compiling shader model_pda_screen compiling shader deffer_base_bump_d-hq compiling shader deffer_model_bump_d-hq_4 compiling shader deffer_base_aref_flat compiling shader deffer_model_bump_d-hq_3 compiling shader model_distort4glass_3 compiling shader shadow_direct_model_aref_3 compiling shader shadow_direct_model_aref_4 ! Can't find texture 'act\3vtiger\himera\himera_socr\himera_socr' ! Can't find texture 'act\3vtiger\himera\himera_socr\himera_teeth' ! Can't find texture 'act\act_ghoulferal' ! Can't find texture 'act\act_glass_universal' ! auto-generated bump map: act\cod_bo2_sviter_hands_bump# ! auto-generated bump map: act\exoskelet_stalker\assault_headgear_d_green_bump ! auto-generated bump map: act\exoskelet_stalker\assault_headgear_d_green_bump# ! auto-generated bump map: act\exoskelet_stalker\tex_0305_bump ! auto-generated bump map: act\exoskelet_stalker\tex_0305_bump# ! auto-generated bump map: act\newbandit\do_equip_bump ! auto-generated bump map: act\newbandit\do_equip_bump# ! auto-generated bump map: act\newbandit\helmet_bump ! auto-generated bump map: act\newbandit\helmet_bump# ! auto-generated bump map: act\newbandit\tacticalvest2_bump ! auto-generated bump map: act\newbandit\tacticalvest2_bump# ! auto-generated bump map: act\newecolog\hazmat_loadout_a_bump ! auto-generated bump map: act\newecolog\hazmat_loadout_a_bump# ! auto-generated bump map: act\newfreedom\armor_iba_bump ! auto-generated bump map: act\newfreedom\armor_iba_bump# ! auto-generated bump map: act\newfreedom\freedom_hood_bump ! auto-generated bump map: act\newfreedom\freedom_hood_bump# ! auto-generated bump map: act\newloner\beaniehat_black_co_bump ! auto-generated bump map: act\newloner\beaniehat_black_co_bump# ! auto-generated bump map: act\newloner\cargopants_grey_co_bump ! auto-generated bump map: act\newloner\cargopants_grey_co_bump# ! auto-generated bump map: act\newloner\hhl_m_latino01_004_light_co_bump ! auto-generated bump map: act\newloner\hhl_m_latino01_004_light_co_bump# ! auto-generated bump map: act\newloner\m65_jacket_tan_co_bump ! auto-generated bump map: act\newloner\m65_jacket_tan_co_bump# ! auto-generated bump map: act\newloner\smersh_bump ! auto-generated bump map: act\newloner\smersh_bump# ! auto-generated bump map: act\newmilitary\chr_spetsnaz_headgear_d_bump ! auto-generated bump map: act\newmilitary\chr_spetsnaz_headgear_d_bump# ! auto-generated bump map: act\newmonolith\cfa_gear_bump ! auto-generated bump map: act\newmonolith\cfa_gear_bump# ! Can't find texture 'cloud\cotcirrus_l0_01' ! Can't find texture 'cloud\cotcirrus_l0_010' ! Can't find texture 'cloud\cotcirrus_l0_011' ! Can't find texture 'cloud\cotcirrus_l0_012' ! Can't find texture 'cloud\cotcirrus_l0_016' ! Can't find texture 'cloud\cotcirrus_l0_017' ! Can't find texture 'cloud\cotcirrus_l0_019' ! Can't find texture 'cloud\cotcirrus_l0_020' ! Can't find texture 'cloud\cotcirrus_l0_03' ! Can't find texture 'cloud\cotlower09' ! Can't find texture 'cloud\cotlower10' ! Can't find texture 'cloud\cotlower11' ! Can't find texture 'cloud\cotlowerxia' ! Can't find texture 'cloud\cotlowerxib' ! Can't find texture 'cloud\cotlowerxic' ! Can't find texture 'cloud\cotlowerxid' ! Can't find texture 'cloud\cotlowerxie' ! Can't find texture 'cloud\cotlowerxif' ! Can't find texture 'cloud\cotlowerxig' ! Can't find texture 'cloud\cotlowerxij' ! Can't find texture 'fx\fx_sun_spiky_artistpavel' ! auto-generated bump map: gunslinger_nra\new duty\duty_eye_bump ! auto-generated bump map: gunslinger_nra\new duty\duty_eye_bump# ! auto-generated bump map: gunslinger_nra\new duty\duty_tacticaljacket_bump ! auto-generated bump map: gunslinger_nra\new duty\duty_tacticaljacket_bump# ! auto-generated bump map: gunslinger_nra\newbandit\bandit_foot_bump# ! auto-generated bump map: gunslinger_nra\newbandit\bandit_hood_bump# ! auto-generated bump map: gunslinger_nra\newbandit\bandits_pants _bump# ! auto-generated bump map: gunslinger_nra\newbandit\gloves_rico_bump# ! auto-generated bump map: gunslinger_nra\newbandit\rico_hands_bump# ! auto-generated bump map: gunslinger_nra\newbandit\rus_sniper_torso_d_bump# ! auto-generated bump map: gunslinger_nra\newbandit\ruskygear2_bump# ! auto-generated bump map: gunslinger_nra\newbandit\thug_maker_black_new_skin_bump# ! auto-generated bump map: gunslinger_nra\newgeneral\bomberjacket_bump ! auto-generated bump map: gunslinger_nra\newgeneral\bomberjacket_bump# ! auto-generated bump map: gunslinger_nra\newgeneral\cargopants_bump ! auto-generated bump map: gunslinger_nra\newgeneral\cargopants_bump# ! auto-generated bump map: gunslinger_nra\newgeneral\poyas_kobura_bump ! auto-generated bump map: gunslinger_nra\newgeneral\poyas_kobura_bump# ! auto-generated bump map: gunslinger_nra\newgeneral\vest_tactical_bump ! auto-generated bump map: gunslinger_nra\newgeneral\vest_tactical_bump# ! auto-generated bump map: gunslinger_nra\newneutral\boots_bump# ! auto-generated bump map: gunslinger_nra\newneutral\gas_shlang_bump# ! auto-generated bump map: gunslinger_nra\newneutral\gasmask_gp7_bump ! auto-generated bump map: gunslinger_nra\newneutral\gasmask_gp7_bump# ! auto-generated bump map: gunslinger_nra\newneutral\gloves_bump ! auto-generated bump map: gunslinger_nra\newneutral\gloves_bump# ! auto-generated bump map: gunslinger_nra\newneutral\gp5_so_bump ! auto-generated bump map: gunslinger_nra\newneutral\gp5_so_bump# ! auto-generated bump map: gunslinger_nra\newneutral\hhl_m_latino01_006_light_co_bump# ! auto-generated bump map: gunslinger_nra\newneutral\karabin_bump# ! auto-generated bump map: gunslinger_nra\newneutral\kobur_pm_bump# ! auto-generated bump map: gunslinger_nra\newneutral\m65_jacket_bump# ! auto-generated bump map: gunslinger_nra\newneutral\sov_remen_bump# ! auto-generated bump map: gunslinger_nra\newneutral\sunrise_hood_bump# ! auto-generated bump map: gunslinger_nra\newzombie\tshirt_bump# ! Can't find texture 'item\item_medkit_a' ! Can't find texture 'item\item_medkit_b' ! Can't find texture 'item\item_medkit_c' ! Can't find texture 'item\item_tushonka' ! Can't find texture 'item\kielbasa' ! Can't find texture 'pfx\electro_exl1' ! Can't find texture 'pfx\electroexpl2' ! Can't find texture 'pfx\pfx_ani-explosion-01' ! Can't find texture 'pfx\pfx_light' ! Can't find texture 'pfx\pfx_shells_green' ! Can't find texture 'pfx\pfx_shells_pisto1' ! Can't find texture 'pfx\pfx_shells_pistol' ! Can't find texture 'pfx\pfx_smoke_c' ! Can't find texture 'pfx\pfx_snow_10' ! Can't find texture 'pfx\pfx_snow_100' ! Can't find texture 'pfx\pfx_snow_20' ! Can't find texture 'pfx\pfx_snow_30' ! Can't find texture 'pfx\pfx_snow_40' ! Can't find texture 'pfx\pfx_snow_50' ! Can't find texture 'pfx\pfx_snow_60' ! Can't find texture 'pfx\pfx_snow_70' ! Can't find texture 'pfx\pfx_snow_80' ! Can't find texture 'pfx\pfx_snow_90' ! Can't find texture 'pfx\smoke\pfx_smoke_a' ! Can't find texture 'survarium\fx\fx\lights\big_bonfire_flame' ! Can't find texture 'survarium\fx\fx\lights\bonfire_flame_2' ! Can't find texture 'survarium\fx\fx\lights\bonfire_flame_3' ! Can't find texture 'survarium\fx\fx\lights\bonfire_flame_top' * [prefetch] time: 7104 ms * [prefetch] memory: 133478Kb ! Unable to find Software\GSC Game World\STALKER-COP\ in registry ! Player name registry key (InstallUserName) not found ! * phase time: 7158 ms * phase cmem: 271640 K * phase time: 3 ms * phase cmem: 271640 K * Creating new game... * Loading spawn registry... * 817 spawn points are successfully loaded * New game is successfully created! * phase time: 111 ms * phase cmem: 293909 K * phase time: 8 ms * phase cmem: 293928 K * phase time: 47 ms * phase cmem: 293928 K * WARNING: player not logged in * client : connection accepted - <All Ok> * phase time: 720 ms * phase cmem: 293992 K * phase time: 5 ms * phase cmem: 293992 K * phase time: 1719 ms * phase cmem: 403659 K compiling shader deffer_base_flat compiling shader shadow_direct_base compiling shader deffer_base_flat_d compiling shader deffer_base_flat_d compiling shader model_env_lq compiling shader shadow_direct_base_aref compiling shader base_lplanes compiling shader deffer_base_bump_d-hq compiling shader deffer_base_bump compiling shader deffer_base_bump-hq compiling shader vert compiling shader vert compiling shader deffer_base_steep_d-hq compiling shader water_soft compiling shader water_soft compiling shader waterd_soft compiling shader waterd_soft compiling shader deffer_base_aref_flat_d compiling shader simple compiling shader wmark compiling shader deffer_base_lmh_bump_d-hq compiling shader deffer_base_lmh_bump_d-hq compiling shader deffer_base_lmh_bump compiling shader deffer_base_lmh_bump compiling shader deffer_base_lmh_flat compiling shader deffer_base_lmh_flat compiling shader deffer_base_lmh_steep_d-hq compiling shader deffer_base_lmh_flat_d compiling shader deffer_base_lmh_flat_d compiling shader lmapE compiling shader lmapE compiling shader deffer_base_lmh_bump-hq compiling shader deffer_base_lmh_bump-hq compiling shader deffer_base_lmh_steep-hq compiling shader deffer_base_lmh_aref_bump_d-hq compiling shader deffer_base_lmh_aref_bump compiling shader deffer_base_lmh_aref_bump-hq compiling shader deffer_base_lmh_aref_flat compiling shader deffer_base_steep-hq compiling shader deffer_base_aref_bump_d-hq compiling shader deffer_impl_flat_d compiling shader deffer_impl_flat_d compiling shader deffer_impl_flat compiling shader deffer_tree_bump-hq compiling shader deffer_tree_bump compiling shader shadow_direct_tree compiling shader lod compiling shader lod compiling shader deffer_tree_flat compiling shader deffer_tree_bump_d-hq compiling shader shadow_direct_base compiling shader deffer_tree_s_bump_d-hq compiling shader deffer_tree_s_bump compiling shader shadow_direct_tree_s compiling shader deffer_tree_s_bump-hq * phase time: 177 ms * phase cmem: 411388 K * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65515 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65498 verts, 2046 Kb * [Loading VB] 59384 verts, 1855 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 52248 verts, 1632 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 51651 verts, 1614 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 199764 indices, 390 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65532 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 43691 verts, 512 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 339213 indices, 662 Kb * phase time: 43 ms * phase cmem: 411657 K * phase time: 32 ms * phase cmem: 419819 K compiling shader deffer_detail_w_flat compiling shader deffer_detail_s_flat * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 1281 v(20), 732 p * [DETAILS] Batch(61), VB(25K), IB(4K) * phase time: 12 ms * phase cmem: 419851 K * Loading HOM: c:\live\artifact fragment\gamedata\levels\l03_glubokaya\level.hom * phase time: 4 ms * phase cmem: 419876 K * phase time: 4 ms * phase cmem: 419876 K * phase time: 60 ms * phase cmem: 419876 K ! auto-generated bump map: crete\crete_walls_old_03_bump ! auto-generated bump map: crete\crete_walls_old_03_bump# ! auto-generated bump map: furniture\furniture_cup_bump ! auto-generated bump map: furniture\furniture_cup_bump# ! auto-generated bump map: fx\fx_wood_fire_bump ! auto-generated bump map: fx\fx_wood_fire_bump# ! auto-generated bump map: grnd\grnd_concrete_2_bump ! auto-generated bump map: grnd\grnd_concrete_2_bump# ! auto-generated bump map: ston\ston_beton_potolok2_iov_bump# ! Can't load texture 'c:\live\artifact fragment\gamedata\textures\terrain\terrain_glubokaya_mask.dds' FATAL ERROR [error]Expression : data [error]Function : CVirtualFileReader::CVirtualFileReader [error]File : D:\prog_repository\sources\trunk\xrCore\FS.cpp [error]Line : 545 [error]Description : c:\live\artifact fragment\gamedata\textures\tile\tile_plitka_qllab_bump.dds [error]Arguments : Not enough storage is available to process this command. stack trace: Это было в файле xray в папке logs
  21. Да, на изи оказывается собирается!!! Собирал с целью править FOV для 21:9 мониторов Правда чтобы собрать новичку нужно использовать Visual Studio 2003 Собрано на directx9, ошибок при сборке не было. Всё в папке бин есть, я же говорю что с оригинальными файлами рендера всё шикарно работает. Но FOV править всё таки смог 🙂 Дополнено 51 минуты спустя Но это может быть связано с dx9sdk ? Просто брал эту папку с stk-src-tags.7z\tags\shadow of chernobyl\stalker patch 1.0004 (30.07.2007)\SDK\ Дополнено 17 минуты спустя Решил поставить dx9sdk_dec2005 и выдало такое при запуске ***STOP*** file '(null)', line 0. ***Reason***: *** Fatal Error *** Pclass MATRIX_COLUMNS unsupported ***STOP*** file '(null)', line 0. ***Reason***: *** Internal Error *** Дополнено 29 минуты спустя Помогите, с чем это может быть связано?
  22. Я нашёл лог по пути: C:\Users\Public\Documents\S.T.A.L.K.E.R. - Зов Припяти\logs Вот сам лог: * Detected CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 5400+ [AuthenticAMD], F15/M11/S2, 2812.00 mhz, 8-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3 * CPU threads: 2 Initializing File System... using fs-ltx fsgame.ltx FS: 40836 files cached 27 archives, 7515Kb memory used. Init FileSystem 3.201025 sec 'xrCore' build 3967, Dec 14 2009 EH: 3CAABCFCFF6F3A810019C6A72180F166 -----loading d:\games\gemes 2\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\system.ltx -----loading d:\games\gemes 2\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll * D3D11: device creation failed with hr=0x887a0004 command line -no_staging Executing config-script "user.ltx"... [c:\users\public\docume~1\stalke~1.-\user.ltx] successfully loaded. Loading DLL: 4676272 Loading DLL: xrGame.dll ! Player name in registry is empty! (InstallUserName) * [win32]: free[3999448 K], reserved[94912 K], committed[99880 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[13686 K], process heap[3518 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[8271 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present dir[0]=D:\Games\Gemes 2\S.T.A.L.K.E.R. - Зов Припяти\bin\ dir[1]=D:\Games\Gemes 2\S.T.A.L.K.E.R. - Зов Припяти\ dir[2]=D:\Games\Gemes 2\S.T.A.L.K.E.R. - Зов Припяти\bin\ dir[3]=C:\Windows\system32\ CleanDeviceSpecifierList CleanDeviceSpecifierList Generic Hardware devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "d:\games\gemes 2\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx"... [d:\games\gemes 2\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\games\gemes 2\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_default.ltx"... [d:\games\gemes 2\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\rspec_default.ltx] successfully loaded. Executing config-script "d:\games\gemes 2\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx"... [d:\games\gemes 2\s.t.a.l.k.e.r. - Зов Припяти\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [c:\users\public\docume~1\stalke~1.-\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:622]: NVIDIA GeForce 9600 GT * CREATE: DeviceREF: 3 * Texture memory: 495 M * GPU shading: vs(0/4.0/40), ps(0/4.0/40) * GPU vertex cache: unrecognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K ! Renderer doesn't support blender 'effects\shadow_world' * HWDST/PCF supported and used - r__tf_aniso 8 - r2_tf_mipbias 0. Starting engine... ! Player name in registry is empty! (InstallUserName) Loading DLL: xrGameSpy.dll ! Missing ogg-comment, file: d:\games\gemes 2\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\video\ati_radeon_1920x1080.ogg ! Missing ogg-comment, file: d:\games\gemes 2\s.t.a.l.k.e.r. - Зов Припяти\gamedata\sounds\video\amd_fusion_final_720.ogg intro_start intro_logo intro_delete ::update_logo_intro * [win32]: free[3751432 K], reserved[163280 K], committed[279528 K] * [ D3D ]: textures[64 K] * [x-ray]: crt heap[98196 K], process heap[17031 K], game lua[2161 K], render[196 K] * [x-ray]: economy: strings[8343 K], smem[0 K] * 0.0 : [ 3] $null * 0.0 : [ 1] $user$NVHHGGTex * 0.0 : [ 5] $user$NVjitterTex * 0.0 : [ 8] $user$Texture_color * 0.0 : [ 1] $user$Texture_color_out * 0.0 : [ 7] $user$Texture_obstacles * 0.0 : [ 3] $user$Texture_obstvelocity * 0.0 : [ 3] $user$Texture_pressure * 0.0 : [ 2] $user$Texture_tempscalar * 0.0 : [ 3] $user$Texture_tempvector * 0.0 : [ 5] $user$Texture_velocity0 * 0.0 : [ 4] $user$Texture_velocity1 * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 7] $user$albedo * 0.0 : [ 4] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$edgeTex * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 5] $user$generic0 * 0.0 : [ 4] $user$generic1 * 0.0 : [ 2] $user$generic2 * 0.0 : [ 3] $user$jitter_0 * 0.0 : [ 2] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 1] $user$jitter_mipped * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 8] $user$material * 0.0 : [ 125] $user$position * 0.0 : [ 3] $user$rayCastTex * 0.0 : [ 6] $user$rayDataTex * 0.0 : [ 2] $user$rayDataTexSmall * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 7] $user$smap_depth * 0.0 : [ 1] $user$smap_depth_minmax * 0.0 : [ 1] $user$smap_surf * 0.0 : [ 7] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 2] act\act_controller_hit1 * 0.0 : [ 2] fx\fx_flare1 * 0.0 : [ 1] fx\fx_flare2 * 0.0 : [ 1] fx\fx_flare3 * 0.0 : [ 2] fx\fx_gradient * 0.0 : [ 2] fx\fx_gradient1 * 0.0 : [ 1] fx\fx_lightning * 0.0 : [ 1] fx\fx_noise * 0.0 : [ 2] fx\fx_noise2 * 0.0 : [ 1] fx\fx_rain * 0.0 : [ 1] fx\fx_rainsplash1 * 0.0 : [ 2] fx\fx_sun * 0.0 : [ 1] fx\fx_sun_rise * 0.0 : [ 1] fx\fx_thunderbolts_gradient * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge * 0.0 : [ 2] fx\fx_volumefog1 * 0.0 : [ 2] glow\glow_04 * 0.0 : [ 2] glow\glow_fire1 * 0.0 : [ 2] glow\glow_orange * 0.0 : [ 2] glow\glow_orange2 * 0.0 : [ 2] glow\glow_orange_bright * 0.0 : [ 2] glow\glow_rays * 0.0 : [ 2] glow\glow_white * 0.0 : [ 2] internal\internal_fireTransferFunction * 0.0 : [ 3] lights\lights_spot01 * 0.0 : [ 2] pfx\pfx_ani-explosion-02 * 0.0 : [ 2] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 2] pfx\pfx_ani-explosion-02a * 0.0 : [ 2] pfx\pfx_ani-fire01 * 0.0 : [ 2] pfx\pfx_ani-smoke-01 * 0.0 : [ 2] pfx\pfx_anomaly_1 * 0.0 : [ 2] pfx\pfx_anomaly_16 * 0.0 : [ 2] pfx\pfx_anomaly_18 * 0.0 : [ 2] pfx\pfx_anomaly_19 * 0.0 : [ 2] pfx\pfx_anomaly_2 * 0.0 : [ 2] pfx\pfx_anomaly_21 * 0.0 : [ 2] pfx\pfx_anomaly_23 * 0.0 : [ 2] pfx\pfx_anomaly_2_green * 0.0 : [ 2] pfx\pfx_anomaly_3 * 0.0 : [ 2] pfx\pfx_anomaly_4 * 0.0 : [ 2] pfx\pfx_anomaly_5 * 0.0 : [ 2] pfx\pfx_anomaly_6 * 0.0 : [ 2] pfx\pfx_anomaly_7 * 0.0 : [ 2] pfx\pfx_anomaly_8 * 0.0 : [ 2] pfx\pfx_anomaly_88 * 0.0 : [ 2] pfx\pfx_anomaly_9 * 0.0 : [ 2] pfx\pfx_bloodsplash1 * 0.0 : [ 2] pfx\pfx_bloodsplash2 * 0.0 : [ 2] pfx\pfx_blurry_cloud * 0.0 : [ 2] pfx\pfx_brick * 0.0 : [ 2] pfx\pfx_bubble * 0.0 : [ 2] pfx\pfx_bubble_1 * 0.0 : [ 2] pfx\pfx_bubble_water * 0.0 : [ 2] pfx\pfx_cc_lighting_grad2 * 0.0 : [ 2] pfx\pfx_cc_lightings * 0.0 : [ 2] pfx\pfx_concretedebris_01 * 0.0 : [ 2] pfx\pfx_concretepuffs_01 * 0.0 : [ 1] pfx\pfx_dist2 * 0.0 : [ 1] pfx\pfx_dist2inv * 0.0 : [ 1] pfx\pfx_dist3 * 0.0 : [ 1] pfx\pfx_dist4 * 0.0 : [ 1] pfx\pfx_dist8 * 0.0 : [ 1] pfx\pfx_dist9 * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 2] pfx\pfx_distortion * 0.0 : [ 2] pfx\pfx_electrostatic * 0.0 : [ 2] pfx\pfx_explotions_2 * 0.0 : [ 2] pfx\pfx_explotions_3 * 0.0 : [ 2] pfx\pfx_explotions_4 * 0.0 : [ 2] pfx\pfx_explotions_smoke * 0.0 : [ 2] pfx\pfx_flame * 0.0 : [ 2] pfx\pfx_flame_01 * 0.0 : [ 2] pfx\pfx_flamefx_01 * 0.0 : [ 2] pfx\pfx_flash_01 * 0.0 : [ 2] pfx\pfx_flash_05 * 0.0 : [ 2] pfx\pfx_flash_07 * 0.0 : [ 2] pfx\pfx_gologramma * 0.0 : [ 2] pfx\pfx_gradient * 0.0 : [ 2] pfx\pfx_gradient1 * 0.0 : [ 2] pfx\pfx_leaves_01 * 0.0 : [ 2] pfx\pfx_leaves_02 * 0.0 : [ 2] pfx\pfx_light1 * 0.0 : [ 2] pfx\pfx_light3 * 0.0 : [ 2] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 2] pfx\pfx_lightning_01 * 0.0 : [ 2] pfx\pfx_lightning_02 * 0.0 : [ 2] pfx\pfx_ligth_6 * 0.0 : [ 2] pfx\pfx_muzzle_front * 0.0 : [ 2] pfx\pfx_plasma * 0.0 : [ 2] pfx\pfx_shells1 * 0.0 : [ 2] pfx\pfx_shells2 * 0.0 : [ 2] pfx\pfx_shells3 * 0.0 : [ 2] pfx\pfx_skinsplash1 * 0.0 : [ 2] pfx\pfx_smoke_a * 0.0 : [ 2] pfx\pfx_smoke_b * 0.0 : [ 2] pfx\pfx_smokepuffs1 * 0.0 : [ 2] pfx\pfx_smokepuffs2 * 0.0 : [ 2] pfx\pfx_spark_01 * 0.0 : [ 2] pfx\pfx_spark_02 * 0.0 : [ 2] pfx\pfx_sparks * 0.0 : [ 2] pfx\pfx_specks * 0.0 : [ 2] pfx\pfx_specks_poison * 0.0 : [ 2] pfx\pfx_spikey_star * 0.0 : [ 2] pfx\pfx_splash3 * 0.0 : [ 2] pfx\pfx_splash_01 * 0.0 : [ 2] pfx\pfx_splash_02 * 0.0 : [ 2] pfx\pfx_step_blood * 0.0 : [ 2] pfx\pfx_stonedebris1 * 0.0 : [ 2] pfx\pfx_stonedebris2 * 0.0 : [ 2] pfx\pfx_synus * 0.0 : [ 2] pfx\pfx_teleport * 0.0 : [ 2] pfx\pfx_test_textures * 0.0 : [ 2] pfx\pfx_vehglassdebris_01 * 0.0 : [ 2] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 2] pfx\pfx_water_wave * 0.0 : [ 2] pfx\pfx_woodchips1 * 0.0 : [ 2] pfx\pfx_woodchips3 * 0.0 : [ 2] pfx\r_pop\shells\12ga * 0.0 : [ 2] pfx\r_pop\shells\45acp * 0.0 : [ 2] pfx\r_pop\shells\545x39 * 0.0 : [ 2] pfx\r_pop\shells\556x45 * 0.0 : [ 2] pfx\r_pop\shells\762x39 * 0.0 : [ 2] pfx\r_pop\shells\762x51 * 0.0 : [ 2] pfx\r_pop\shells\762x54 * 0.0 : [ 2] pfx\r_pop\shells\9x18 * 0.0 : [ 2] pfx\r_pop\shells\9x19 * 0.0 : [ 2] pfx\r_pop\shells\9x39 * 0.0 : [ 2] pfx\r_pop\shells\fake_shells * 0.0 : [ 2] prop\prop_fake_bed_fireplace * 0.0 : [ 2] prop\prop_provod_02 * 0.0 : [ 5] sky\sky_12_vibros_cube * 0.0 : [ 5] sky\sky_12_vibros_cube#small * 0.0 : [ 26] sky\sky_13_cube * 0.0 : [ 26] sky\sky_13_cube#small * 0.0 : [ 16] sky\sky_13_cube_night * 0.0 : [ 16] sky\sky_13_cube_night#small * 0.0 : [ 12] sky\sky_13_vibros_cube * 0.0 : [ 12] sky\sky_13_vibros_cube#small * 0.0 : [ 10] sky\sky_14_cube * 0.0 : [ 10] sky\sky_14_cube#small * 0.0 : [ 4] sky\sky_17_clouds_cube * 0.0 : [ 4] sky\sky_17_clouds_cube#small * 0.0 : [ 4] sky\sky_17_cube * 0.0 : [ 4] sky\sky_17_cube#small * 0.0 : [ 8] sky\sky_18_cube * 0.0 : [ 8] sky\sky_18_cube#small * 0.0 : [ 11] sky\sky_19_cube * 0.0 : [ 11] sky\sky_19_cube#small * 0.0 : [ 4] sky\sky_1_clouds_cube * 0.0 : [ 4] sky\sky_1_clouds_cube#small * 0.0 : [ 4] sky\sky_20_clouds_cube * 0.0 : [ 4] sky\sky_20_clouds_cube#small * 0.0 : [ 4] sky\sky_20_cube * 0.0 : [ 4] sky\sky_20_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 4] sky\sky_2_cube * 0.0 : [ 4] sky\sky_2_cube#small * 0.0 : [ 12] sky\sky_3_cube * 0.0 : [ 12] sky\sky_3_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 30] sky\sky_5_cube * 0.0 : [ 30] sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_6_cube * 0.0 : [ 7] sky\sky_6_cube#small * 0.0 : [ 11] sky\sky_7_cube * 0.0 : [ 11] sky\sky_7_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 51] sky\sky_9_cube * 0.0 : [ 51] sky\sky_9_cube#small * 0.0 : [ 238] sky\sky_oblaka * 0.0 : [ 1] ui\ui_actor_hint_wnd * 0.0 : [ 1] ui\ui_actor_multiplayer_game_menu * 0.0 : [ 1] ui\ui_actor_sleep_screen * 0.0 : [ 1] ui\ui_common * 0.0 : [ 1] water\water_SBumpVolume * 0.0 : [ 1] water\water_flowing_nmap * 0.0 : [ 1] water\water_normal * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 16.1 : [ 1] ui\ui_font_arial_14_1024 * 32.1 : [ 1] ui\ui_font_letter_16_1024 * 32.1 : [ 1] ui\ui_font_letter_18_1024 * 32.1 : [ 1] ui\ui_magnifier2 * 33.0 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_graff_19_1024 * 64.1 : [ 1] ui\ui_font_graff_22_1024 * 64.1 : [ 1] ui\ui_font_hud_01 * 128.1 : [ 1] ui\ui_font_graff_32_1024 * 128.1 : [ 1] ui\ui_font_letter_25_1024 * 256.1 : [ 1] ui\ui_font_graff_50_1024 * 256.1 : [ 1] ui\ui_font_hud_02 * 270.0 : [ 1] ui\video_voroni_crop * 936.0 : [ 1] ui\video_water_crop * 1024.1 : [ 1] ui\ui_actor_main_menu * 1024.1 : [ 1] ui\ui_actor_widescreen_sidepanels "d:\games\gemes 2\s.t.a.l.k.e.r. - Зов Припяти\bin\xrengine.exe" -no_staging * phase time: 0 ms * phase cmem: 108872 K Loading objects... Loading models... ! Fallback to default bump map: act\act_arm_5_bump# ! Can't find texture 'glow\glow_rays' ! Can't find texture 'pfx\pfx_cc_lighting_grad2' ! Can't find texture 'pfx\pfx_cc_lightings' ! Can't find texture 'pfx\pfx_electrostatic' ! Can't find texture 'pfx\pfx_spark_02' ! Can't find texture 'pfx\r_pop\shells\762x39' ! Can't find texture 'pfx\r_pop\shells\762x51' ! Fallback to default bump map: r_pop\addons\pks07_pic_bump ! Fallback to default bump map: r_pop\addons\pks07_pic_bump# ! Can't find texture 'wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\combat_lens' ! Can't find texture 'wpn\fwr_rnm_016\upgrades\collimator\hk_g36_colim\crosshair_2' ! Fallback to default bump map: wpn\fwr_rnm_016\upgrades\others\g3a3_rail_bump# * [prefetch] time: 50242 ms * [prefetch] memory: 137870Kb ! Player name in registry is empty! (InstallUserName) * phase time: 50538 ms * phase cmem: 249145 K * phase time: 9 ms * phase cmem: 249145 K * Creating new game... * Loading spawn registry... * 6464 spawn points are successfully loaded * New game is successfully created! * phase time: 2585 ms * phase cmem: 305254 K * phase time: 145 ms * phase cmem: 305298 K * phase time: 14 ms * phase cmem: 305298 K * WARNING: player not logged in * client : connection accepted - <All Ok> * phase time: 17 ms * phase cmem: 305332 K * phase time: 15 ms * phase cmem: 305332 K * phase time: 7066 ms * phase cmem: 406124 K * phase time: 274 ms * phase cmem: 407693 K * [Loading VB] 65524 verts, 2047 Kb * [Loading VB] 49375 verts, 1542 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65530 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 62064 verts, 1939 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 20072 verts, 627 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 393270 indices, 768 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 41404 verts, 485 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 760575 indices, 1485 Kb * phase time: 488 ms * phase cmem: 407805 K * phase time: 83 ms * phase cmem: 416920 K * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 10126 v(20), 5368 p * [DETAILS] Batch(61), VB(197K), IB(31K) * phase time: 23 ms * phase cmem: 416976 K * Loading HOM: d:\games\gemes 2\s.t.a.l.k.e.r. - Зов Припяти\gamedata\levels\zaton\level.hom * phase time: 45 ms * phase cmem: 417623 K * phase time: 13 ms * phase cmem: 417623 K * phase time: 12 ms * phase cmem: 417623 K * t-report - base: 1524, 540864 K * t-report - lmap: 16, 16386 K * WARNING: player not logged in * phase time: 41706 ms * phase cmem: 444673 K * phase time: 16 ms * phase cmem: 444673 K * [win32]: free[3175584 K], reserved[178416 K], committed[840240 K] * [ D3D ]: textures[599594 K] * [x-ray]: crt heap[444673 K], process heap[28297 K], game lua[32215 K], render[197 K] * [x-ray]: economy: strings[24917 K], smem[99972 K] ! Unknown command: dump_infos intro_start game_loaded * MEMORY USAGE: 465395 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded intro_start intro_game intro_delete ::update_game_intro * [win32]: free[3138616 K], reserved[165036 K], committed[890588 K] * [ D3D ]: textures[608108 K] * [x-ray]: crt heap[467240 K], process heap[30297 K], game lua[31327 K], render[1347 K] * [x-ray]: economy: strings[25513 K], smem[132947 K] * Saving spawns... * Saving objects... * 11112 objects are successfully saved * Game Администратор - начало игры.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-\savedgames\Администратор - начало игры.scop' * [win32]: free[3111236 K], reserved[172556 K], committed[910448 K] * [ D3D ]: textures[612607 K] * [x-ray]: crt heap[460630 K], process heap[33686 K], game lua[30702 K], render[3180 K] * [x-ray]: economy: strings[26921 K], smem[188526 K] * Saving spawns... * Saving objects... * 11621 objects are successfully saved * Game Администратор - прибытие на «Скадовск».scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-\savedgames\Администратор - прибытие на «Скадовск».scop' * [win32]: free[3121912 K], reserved[161836 K], committed[910492 K] * [ D3D ]: textures[613631 K] * [x-ray]: crt heap[459959 K], process heap[32779 K], game lua[37888 K], render[4340 K] * [x-ray]: economy: strings[26938 K], smem[188789 K] * Saving spawns... * Saving objects... * 11707 objects are successfully saved * Game Администратор - quicksave.scop is successfully saved to file 'c:\users\public\docume~1\stalke~1.-\savedgames\Администратор - quicksave.scop' stack trace: 0023:00000000 xrEngine.exe Я понимаю если бы я скачал кривые драйвера непонятно откуда,но я качал последние драйвера под свою видюху с официального сайта nvidia(видюха у меня от nvidia)
  23. Все фиксы установил, патч установил и фикс на него и пишет эту ошибку cannot find fsltx file null check your working directory Что делать
  24. просто удаляем гейм дата и извлекаем нормальным винраром снова пробуем и зеленый жук [error]Expression : fatal error [error]Function : CInifile::r_section [error]File : D:\prog_repository\sources\trunk\xrCore\Xr_ini.cpp [error]Line : 502 [error]Description : <no expression> [error]Arguments : Can't open section 'null'. Please attach [*.ini_log] file to your bug report
  25. Всем привет, собрал движок от билда 2571 и при запуске вот такая ошибка ***STOP*** file '.\ResourceManager_Resources.cpp', line 298. ***Reason***: *** API-failure *** The function called is not supported at this time Expression: _hr ***STOP*** file '(null)', line 0. Но если поставить оригинальные файлы xrRenderR1,R2 то ошибка пропадёт и всё будет работать нормально Вопрос : как исправить ?(