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SanekBROOO

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Сообщения, опубликованные SanekBROOO


  1. у меня вылетает вот лог:

    * Detected CPU: GenuineIntel P3 family, F6/M13/S4, 1994.00 mhz, 39-clk 'rdtsc'
    * CPU Features: RDTSC, MMX, SSE, SSE2

    Initializing File System...
    using fs-ltx fsgame.ltx
    --found external arch mp_military_2.xdb0
    FS: 30345 files cached, 5889Kb memory used.
    Init FileSystem 2.026393 sec
    'xrCore' build 3116, Aug 15 2007

    Initializing Engine...
    Executing config-script "user.ltx"...
    [c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\_appdata_\user.ltx] successfully loaded.
    Starting INPUT device...
    Loading DLL: xrRender_R1.dll
    Loading DLL: xrGame.dll
    ! Unable to find InstallUserName entry in registry
    * [win32]: free[4029528 K], reserved[53432 K], committed[111280 K]
    * [ D3D ]: textures[0 K]
    * [x-ray]: crt heap[7722 K], process heap[3860 K], game lua[0 K], engine lua[0 K], render[0 K]
    * [x-ray]: economy: strings[1032 K], smem[0 K]
    Executing config-script "c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"...
    ! cant convert dik_name for dik[16], prop=[
    ! cant convert dik_name for dik[17], prop=[
    ! cant convert dik_name for dik[18], prop=[
    ! cant convert dik_name for dik[19], prop=[
    ! cant convert dik_name for dik[20], prop=[
    ! cant convert dik_name for dik[21], prop=[
    ! cant convert dik_name for dik[22], prop=[
    ! cant convert dik_name for dik[23], prop=[
    ! cant convert dik_name for dik[24], prop=[
    ! cant convert dik_name for dik[25], prop=[
    ! cant convert dik_name for dik[26], prop=[
    ! cant convert dik_name for dik[27], prop=[
    ! cant convert dik_name for dik[30], prop=[
    ! cant convert dik_name for dik[31], prop=[
    ! cant convert dik_name for dik[32], prop=[
    ! cant convert dik_name for dik[33], prop=[
    ! cant convert dik_name for dik[34], prop=[
    ! cant convert dik_name for dik[35], prop=[
    ! cant convert dik_name for dik[36], prop=[
    ! cant convert dik_name for dik[37], prop=[
    ! cant convert dik_name for dik[38], prop=[
    ! cant convert dik_name for dik[39], prop=[
    ! cant convert dik_name for dik[40], prop=[
    ! cant convert dik_name for dik[41], prop=[
    ! cant convert dik_name for dik[44], prop=[
    ! cant convert dik_name for dik[45], prop=[
    ! cant convert dik_name for dik[46], prop=[
    ! cant convert dik_name for dik[47], prop=[
    ! cant convert dik_name for dik[48], prop=[
    ! cant convert dik_name for dik[49], prop=[
    ! cant convert dik_name for dik[50], prop=[
    ! cant convert dik_name for dik[51], prop=[
    ! cant convert dik_name for dik[52], prop=[
    ! cant convert dik_name for dik[144], prop=[
    [c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
    Executing config-script "user.ltx"...
    Executing config-script "c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
    ! Unknown command:  r__dtex_range
    ! Unknown command:  r__ssa_glod_end
    ! Unknown command:  r__ssa_glod_start
    ! Unknown command:  r__wallmark_ttl
    ! Unknown command:  rs_detail
    ! Unknown command:  rs_skeleton_update
    ! Unknown command:  vid_bpp
    [c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
    ! Unknown command:  bemsg
    Executing config-script "c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"...
    [c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
    ! Unknown command:  mm_net_filter_battleye
    ! Unknown command:  mm_net_use_battleye
    ! Unknown command:  net_compressor_enabled
    ! Unknown command:  net_compressor_gather_stats
    ! Unknown command:  sv_dump_online_statistics_period
    [c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\_appdata_\user.ltx] successfully loaded.
    SOUND: OpenAL: enumerate devices...
    SOUND: OpenAL: EnumerationExtension Present
    devices Generic Hardware
    SOUND: OpenAL: system  default SndDevice name is Generic Hardware
    SOUND: OpenAL: default SndDevice name set to Generic Software
    SOUND: OpenAL: All available devices:
    1. Generic Software, Spec Version 1.1 (default)
    2. Generic Software, Spec Version 1.1 (default)
    SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
    SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
    * sound: EAX 2.0 extension: absent
    * sound: EAX 2.0 deferred: absent
    * sound : cache: 65538 kb, 7609 lines, 8820 bpl
    Starting RENDER device...
    * GPU [vendor:10DE]-[device:1299]: NVIDIA GeForce 920M
    * GPU driver: 24.21.13.9924
    * CREATE: DeviceREF: 1
    * Vertex Processor: PURE HARDWARE
    *     Texture memory: 4076 M
    *          DDI-level: 9.0
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: unrecognized, 16
    * DVB created: 1536K
    * DIB created: 512K
    count of .thm files=4
    load time=44 ms
    * distortion: used, dev(30),need(14)
    * SSample: 2048x1536
    * SSample: enabled
    - r__tf_aniso 16
    - r1_tf_mipbias 0.
    Starting engine...
    [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
    [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
    [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
    [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
    [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
    [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
    [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
    [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
    [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
    [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
    [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
    [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
    [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
    [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
    [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
    [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
    [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
    [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
    [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
    [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
    [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
    [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
    [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
    [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
    [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
    Loading DLL: xrGameSpy.dll
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
    [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
    [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
    [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[ui_mm_opt.xml] returns [ui_mm_opt.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[ui_keybinding.xml] returns [ui_keybinding.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    * DVB created: 1536K
    * DIB created: 512K
    - r__tf_aniso 16
    - r1_tf_mipbias 0.
    * SSample: 2048x1536
    * SSample: enabled
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: recognized, 24
    *** RESET [0 ms]
    * MEMORY USAGE: 116258 K
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    Input:  1
    Config-file [c:\program files (x86)\steam\steamapps\common\stalker shadow of chernobyl\_appdata_\user.ltx] saved successfully
    Destroying Direct3D...
    * RM_Dump: textures  : 0
    * RM_Dump: rtargets  : 0
    * RM_Dump: rtargetsc : 0
    * RM_Dump: vs        : 0
    * RM_Dump: ps        : 0
    * RM_Dump: dcl       : 0
    * RM_Dump: states    : 0
    * RM_Dump: tex_list  : 0
    * RM_Dump: matrices  : 0
    * RM_Dump: lst_constants: 0
    * RM_Dump: v_passes  : 0
    * RM_Dump: v_elements: 0
    * RM_Dump: v_shaders : 0
    refCount:pBaseZB 1
    refCount:pBaseRT 1
    DeviceREF: 9