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zekapubg

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Сообщения, опубликованные zekapubg


  1. 4 минуты назад, Maximouse сказал:

    zekapubg, если выкладываешь лог полностью, то закидывай его под спойлер, пожалуйста.

    У тебя точно четвертая ваниль?

    Нужно!

    да четвертая ваниль

     


  2. ребят помогите я не знаю что делать вылетает игра как я в самом начале пытаюсь поговорить с капитаном ярославкиным 
    вот лог:
     

    * Detected CPU: GenuineIntel P3 family, F6/M14/S10, 2903.00 mhz, 32-clk 'rdtsc'
    * CPU Features: RDTSC, MMX, SSE, SSE2

    Initializing File System...
    using fs-ltx fsgame.ltx
    FS: 28933 files cached, 4447Kb memory used.
    Init FileSystem 0.499454 sec
    'xrCore' build 3116, Aug 15 2007

    Initializing Engine...
    Executing config-script "user.ltx"...
    [c:\users\user\docume~1\stalke~3\user.ltx] successfully loaded.
    Starting INPUT device...
    Loading DLL: xrRender_R1.dll
    Loading DLL: xrGame.dll
    * [win32]: free[4059420 K], reserved[45228 K], committed[89592 K]
    * [ D3D ]: textures[0 K]
    * [x-ray]: crt heap[6437 K], process heap[2335 K], game lua[0 K], engine lua[0 K], render[0 K]
    * [x-ray]: economy: strings[1281 K], smem[0 K]
    Executing config-script "e:\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"...
    ! cant convert dik_name for dik[16], prop=[
    ! cant convert dik_name for dik[17], prop=[
    ! cant convert dik_name for dik[18], prop=[
    ! cant convert dik_name for dik[19], prop=[
    ! cant convert dik_name for dik[20], prop=[
    ! cant convert dik_name for dik[21], prop=[
    ! cant convert dik_name for dik[22], prop=[
    ! cant convert dik_name for dik[23], prop=[
    ! cant convert dik_name for dik[24], prop=[
    ! cant convert dik_name for dik[25], prop=[
    ! cant convert dik_name for dik[26], prop=[
    ! cant convert dik_name for dik[27], prop=[
    ! cant convert dik_name for dik[30], prop=[
    ! cant convert dik_name for dik[31], prop=[
    ! cant convert dik_name for dik[32], prop=[
    ! cant convert dik_name for dik[33], prop=[
    ! cant convert dik_name for dik[34], prop=[
    ! cant convert dik_name for dik[35], prop=[
    ! cant convert dik_name for dik[36], prop=[
    ! cant convert dik_name for dik[37], prop=[
    ! cant convert dik_name for dik[38], prop=[
    ! cant convert dik_name for dik[39], prop=[
    ! cant convert dik_name for dik[40], prop=[
    ! cant convert dik_name for dik[41], prop=[
    ! cant convert dik_name for dik[44], prop=[
    ! cant convert dik_name for dik[45], prop=[
    ! cant convert dik_name for dik[46], prop=[
    ! cant convert dik_name for dik[47], prop=[
    ! cant convert dik_name for dik[48], prop=[
    ! cant convert dik_name for dik[49], prop=[
    ! cant convert dik_name for dik[50], prop=[
    ! cant convert dik_name for dik[51], prop=[
    ! cant convert dik_name for dik[52], prop=[
    ! cant convert dik_name for dik[144], prop=[
    [e:\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
    Executing config-script "user.ltx"...
    Executing config-script "e:\stalker shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
    ! Unknown command:  r__dtex_range
    ! Unknown command:  r__ssa_glod_end
    ! Unknown command:  r__ssa_glod_start
    ! Unknown command:  r__wallmark_ttl
    ! Unknown command:  rs_detail
    ! Unknown command:  rs_skeleton_update
    ! Unknown command:  vid_bpp
    [e:\stalker shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
    Executing config-script "e:\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"...
    [e:\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
    [c:\users\user\docume~1\stalke~3\user.ltx] successfully loaded.
    SOUND: OpenAL: enumerate devices...
    SOUND: OpenAL: EnumerationExtension Present
    devices Generic Hardware
    SOUND: OpenAL: system  default SndDevice name is Generic Hardware
    SOUND: OpenAL: default SndDevice name set to Generic Software
    SOUND: OpenAL: All available devices:
    1. Generic Software, Spec Version 1.1 (default)
    2. Generic Software, Spec Version 1.1 (default)
    SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
    SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
    * sound: EAX 2.0 extension: absent
    * sound: EAX 2.0 deferred: absent
    * sound : cache: 32773 kb, 3805 lines, 8820 bpl
    Starting RENDER device...
    * GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
    * GPU driver: 27.21.14.6089
    * CREATE: DeviceREF: 1
    * Vertex Processor: PURE HARDWARE
    *     Texture memory: 4072 M
    *          DDI-level: 9.0
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: unrecognized, 16
    * DVB created: 1536K
    * DIB created: 512K
    count of .thm files=1
    load time=17 ms
    * distortion: used, dev(30),need(14)
    * SSample: 2048x1526
    * SSample: enabled
    - r__tf_aniso 16
    - r1_tf_mipbias 0.
    Starting engine...
    [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
    [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
    [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
    [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
    [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
    [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
    [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
    [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
    [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
    [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
    [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
    [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
    [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
    [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
    [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
    [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
    [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
    [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
    [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
    [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
    [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
    [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
    [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
    [16-9] get_xml_name for[ui_button_sleep.xml] returns [ui_button_sleep.xml]
    [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
    [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
    Loading DLL: xrGameSpy.dll
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
    [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
    [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
    ! Missing ogg-comment, file:  e:\stalker shadow of chernobyl\gamedata\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg
    [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    * DVB created: 1536K
    * DIB created: 512K
    - r__tf_aniso 16
    - r1_tf_mipbias 0.
    * SSample: 2048x1526
    * SSample: enabled
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: recognized, 24
    *** RESET [22 ms]
    "e:\stalker shadow of chernobyl\bin\xr_3da.exe" 
    * phase time: 0 ms
    * phase cmem: 68853 K
    Кэширование объектов...
    Loading objects...
    Loading models...
    * [prefetch] time:    1562 ms
    * [prefetch] memory:  84833Kb
    * phase time: 1573 ms
    * phase cmem: 144005 K
    Сервер: Старт...
    * phase time: 21 ms
    * phase cmem: 144251 K
    Сервер: Загрузка симуляции жизни...
    * phase time: 3 ms
    * phase cmem: 144251 K
    Загрузка игры "all.sav"...
    * Loading spawn registry...
    * 8034 spawn points are successfully loaded
    * Loading objects...
    * 20158 objects are successfully loaded
    * Game all is successfully loaded from file 'c:\users\user\docume~1\stalke~3\savedgames\all.sav' (1.145s)
    * phase time: 1144 ms
    * phase cmem: 175581 K
    Сервер: Соединяемся...
    MaxPlayers = 32
    * phase time: 9 ms
    * phase cmem: 175613 K
    Клиент: Соединение с localhost...
    Player not found
    * client : connection accepted - <>
    * phase time: 5 ms
    * phase cmem: 175637 K
    Открытие потока...
    * phase time: 4 ms
    * phase cmem: 175637 K
    Загрузка формы объектов...
    * phase time: 1760 ms
    * phase cmem: 248320 K
    Загрузка шейдеров...
    * phase time: 186 ms
    * phase cmem: 249422 K
    Загрузка геометрии...
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65525 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65466 verts, 2045 Kb
    * [Loading VB] 17208 verts, 537 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65531 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 46595 verts, 1456 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 53181 verts, 1661 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 228285 indices, 445 Kb
    * phase time: 54 ms
    * phase cmem: 249778 K
    Загрузка базы пространств...
    * phase time: 582 ms
    * phase cmem: 253749 K
    Загрузка детальных объектов...
    * [DETAILS] VertexConsts(256), Batch(61)
    * [DETAILS] 40687 v(20), 26352 p
    * [DETAILS] Batch(61), VB(794K), IB(154K)
    * phase time: 20 ms
    * phase cmem: 253791 K
    Загрузка секторов и порталов...
    * Loading HOM: e:\stalker shadow of chernobyl\gamedata\levels\l01_escape\level.hom
    * phase time: 8 ms
    * phase cmem: 253965 K
    Загрузка ИИ объектов...
    - Loading music tracks from 'l01_escape_musics'...
    * phase time: 6 ms
    * phase cmem: 254017 K
    Клиент: Создание...
    - Game configuring : Started 
    - Game configuring : Finished 
    [16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
    [16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
    [16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
    [16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
    [16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
    [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[pda.xml] returns [pda.xml]
    [16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
    [16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[news.xml] returns [news.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
    [16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
    [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
    [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
    [16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
    [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
    [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    * phase time: 162 ms
    * phase cmem: 263391 K
    Загрузка текстур...
    * t-report - base: 864, 250898 K
    * t-report - lmap: 10, 10241 K
    ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
            Reduce pixel density (worse) or use more vertex lighting (better).
    * phase time: 251 ms
    * phase cmem: 263391 K
    Клиент: Синхронизация...
    * phase time: 6 ms
    * phase cmem: 263391 K
    * [win32]: free[3040704 K], reserved[206972 K], committed[946564 K]
    * [ D3D ]: textures[261139 K]
    * [x-ray]: crt heap[263391 K], process heap[447172 K], game lua[24832 K], engine lua[239 K], render[0 K]
    * [x-ray]: economy: strings[3804 K], smem[28221 K]
    [16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
    [16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
    [16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
    [16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
    [16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
    [16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
    [16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
    [16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
    [16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
    [16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
    [16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
    [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    * MEMORY USAGE: 290620 K
    [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
    [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
    * DVB created: 1536K
    * DIB created: 512K
    - r__tf_aniso 16
    - r1_tf_mipbias 0.
    * SSample: 2048x1526
    * SSample: enabled
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: recognized, 24
    *** RESET [159 ms]
    * MEMORY USAGE: 285928 K
    * DVB created: 1536K
    * DIB created: 512K
    - r__tf_aniso 16
    - r1_tf_mipbias 0.
    * SSample: 2048x1526
    * SSample: enabled
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: recognized, 24
    *** RESET [163 ms]
    * MEMORY USAGE: 277369 K
     
    FATAL ERROR
     
    [error]Expression    : fatal error
    [error]Function      : CScriptEngine::lua_error
    [error]File          : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
    [error]Line          : 73
    [error]Description   : <no expression>
    [error]Arguments     : LUA error: ... of chernobyl\gamedata\scripts\dialog_manager.script:287: attempt to index local 'tbl' (a nil value)
     

    stack trace: