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SerJShadow

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Сообщения, опубликованные SerJShadow


  1. Спойлер

    * Detected CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz [GenuineIntel], F6/M14/S10, 2902.00 mhz, 19-clk 'rdtsc'
    * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
    * CPU threads: 6

    Initializing File System...
    using fs-ltx fsgame.ltx
    FS: 38907 files cached 50 archives, 6026Kb memory used.
    Init FileSystem 0.589589 sec
    'xrCore' build 3967, Dec 14 2009

    EH: 3CAABCFCFF6F3A810019C6A72180F166

    -----loading e:\gunslinger sigerous addon\gamedata\configs\system.ltx
    -----loading e:\gunslinger sigerous addon\gamedata\configs\system.ltx
    Initializing Engine...
    Starting INPUT device...
    Loading DLL: xrRender_R2.dll
    Loading DLL: xrRender_R3.dll
    refCount:m_pAdapter 1
    Loading DLL: xrRender_R4.dll
    command line -no_staging
    Executing config-script "user.ltx"...
    [e:\gunslinger sigerous addon\userdata\user.ltx] successfully loaded.
    Loading DLL: 4676272
    Loading DLL: xrGame.dll
    ~ GNSLWP: Build env: Delphi
    ~ GNSLWP: Base addresses of important modules:
    ~ GNSLWP: gunslinger_wpnpatch.dll - 099B0000
    ~ GNSLWP: xrCore.dll - 03320000
    ~ GNSLWP: xrGame.dll - 0E7D0000
    ~ GNSLWP: xrPhysics.dll - 040D0000
    ~ GNSLWP: xrApi.dll - 00AE0000
    ~ GNSLWP: RayPick initialized, rqres.vec_start = 072C3820
    ~ GNSLWP: Dll Injected!
    * [win32]: free[3855912 K], reserved[208736 K], committed[129592 K]
    * [ D3D ]: textures[0 K]
    * [x-ray]: crt heap[27614 K], process heap[5588 K], game lua[0 K], render[0 K]
    * [x-ray]: economy: strings[59889 K], smem[0 K]
    SOUND: OpenAL: enumerate devices...
    SOUND: OpenAL: EnumerationExtension Present
    devices Generic Audio
    SOUND: OpenAL: system  default SndDevice name is Generic Audio
    SOUND: OpenAL: All available devices:
    1. Generic Audio, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
    Executing config-script "e:\gunslinger sigerous addon\gamedata\configs\default_controls.ltx"...
    [e:\gunslinger sigerous addon\gamedata\configs\default_controls.ltx] successfully loaded.
    Executing config-script "user.ltx"...
    Executing config-script "e:\gunslinger sigerous addon\gamedata\configs\rspec_extreme.ltx"...
    [e:\gunslinger sigerous addon\gamedata\configs\rspec_extreme.ltx] successfully loaded.
    Executing config-script "e:\gunslinger sigerous addon\gamedata\configs\default_controls.ltx"...
    [e:\gunslinger sigerous addon\gamedata\configs\default_controls.ltx] successfully loaded.
    ~ Invalid syntax in call to 'r2_aa_break'
    ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
    ~ Invalid syntax in call to 'r2_aa_weight'
    ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
    ~ Invalid syntax in call to 'sv_adm_menu_ban_time'
    ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
    [e:\gunslinger sigerous addon\userdata\user.ltx] successfully loaded.
    SOUND: Selected device is Generic Audio
     EnvFX build 87, Jun 17 2015
    * sound: EAX 2.0 extension: present
    * sound: EAX 2.0 deferred: present
    * sound : cache: 65537 kb, 4856 lines, 13820 bpl
    Starting RENDER device...
    * GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
    * CREATE: DeviceREF: 4
    *     Texture memory: 3072 M
    * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
    * GPU vertex cache: unrecognized, 24
    * NVidia MGPU: Logical(1), Physical(1)
    * Starting rendering as 2-GPU.
    * DVB created: 1536K
    * DIB created: 512K
    ! Renderer doesn't support blender 'effects\shadow_world'
    * HWDST/PCF supported and used
    - r__tf_aniso 16
    - r2_tf_mipbias 0.
    Starting engine...
    Loading DLL: xrGameSpy.dll
    intro_start intro_logo
    intro_delete ::update_logo_intro
    ! Invalid ogg-comment version, file:  e:\gunslinger sigerous addon\gamedata\sounds\music\menu.ogg
    * [win32]: free[3547128 K], reserved[291476 K], committed[355636 K]
    * [ D3D ]: textures[64 K]
    * [x-ray]: crt heap[135295 K], process heap[31992 K], game lua[2831 K], render[352 K]
    * [x-ray]: economy: strings[60021 K], smem[0 K]
    No new patches are available.
    ~ GNSLWP: Saved game status: 1
    ~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A
    ~ GNSLWP: Saved game status: 1
    ~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A
    *  0.0 : [   3] $null
    *  0.0 : [   1] $user$NVHHGGTex
    *  0.0 : [   5] $user$NVjitterTex
    *  0.0 : [   8] $user$Texture_color
    *  0.0 : [   1] $user$Texture_color_out
    *  0.0 : [   7] $user$Texture_obstacles
    *  0.0 : [   3] $user$Texture_obstvelocity
    *  0.0 : [   3] $user$Texture_pressure
    *  0.0 : [   2] $user$Texture_tempscalar
    *  0.0 : [   3] $user$Texture_tempvector
    *  0.0 : [   5] $user$Texture_velocity0
    *  0.0 : [   4] $user$Texture_velocity1
    *  0.0 : [   3] $user$accum
    *  0.0 : [   1] $user$accum_temp
    *  0.0 : [   7] $user$albedo
    *  0.0 : [   4] $user$bloom1
    *  0.0 : [   2] $user$bloom2
    *  0.0 : [   2] $user$cmap0
    *  0.0 : [   2] $user$cmap1
    *  0.0 : [   3] $user$edgeTex
    *  0.0 : [   2] $user$env_s0
    *  0.0 : [   2] $user$env_s1
    *  0.0 : [   5] $user$generic0
    *  0.0 : [   4] $user$generic1
    *  0.0 : [   2] $user$generic2
    *  0.0 : [   4] $user$jitter_0
    *  0.0 : [   2] $user$jitter_1
    *  0.0 : [   1] $user$jitter_2
    *  0.0 : [   1] $user$jitter_3
    *  0.0 : [   1] $user$jitter_4
    *  0.0 : [   1] $user$jitter_mipped
    *  0.0 : [   2] $user$lum_t64
    *  0.0 : [   3] $user$lum_t8
    *  0.0 : [   1] $user$luminance_0
    *  0.0 : [   1] $user$luminance_1
    *  0.0 : [   1] $user$luminance_2
    *  0.0 : [   1] $user$luminance_3
    *  0.0 : [   9] $user$material
    *  0.0 : [ 120] $user$position
    *  0.0 : [   3] $user$rayCastTex
    *  0.0 : [   6] $user$rayDataTex
    *  0.0 : [   2] $user$rayDataTexSmall
    *  0.0 : [   1] $user$scope
    *  0.0 : [   1] $user$scopeui
    *  0.0 : [   1] $user$sky0
    *  0.0 : [   1] $user$sky1
    *  0.0 : [   8] $user$smap_depth
    *  0.0 : [   1] $user$smap_depth_minmax
    *  0.0 : [   1] $user$smap_surf
    *  0.0 : [   7] $user$tonemap
    *  0.0 : [   2] $user$tonemap_src
    *  0.0 : [   1] $user$ui
    *  0.0 : [   2] act\act_controller_hit1
    *  0.0 : [   2] amik\explosions\anim_dirtexp_3
    *  0.0 : [   2] amik\explosions\ring_grey
    *  0.0 : [   2] amik\explosions\smoke128_3w
    *  0.0 : [   2] amik\explosions\smoke2
    *  0.0 : [   2] amik\explosions\smoke_white_tiled3
    *  0.0 : [   2] amik\fly\fly
    *  0.0 : [   2] amik\hit_fx\blood\962e6155
    *  0.0 : [   2] amik\hit_fx\blood\blood
    *  0.0 : [   2] amik\hit_fx\blood\m
    *  0.0 : [   2] fx\fx_flare1
    *  0.0 : [   1] fx\fx_flare2
    *  0.0 : [   1] fx\fx_flare3
    *  0.0 : [   2] fx\fx_gradient
    *  0.0 : [   2] fx\fx_gradient1
    *  0.0 : [   1] fx\fx_lightning
    *  0.0 : [   1] fx\fx_noise
    *  0.0 : [   2] fx\fx_noise2
    *  0.0 : [   1] fx\fx_rain
    *  0.0 : [   1] fx\fx_rainsplash1
    *  0.0 : [   2] fx\fx_sun
    *  0.0 : [   1] fx\fx_sun_rise
    *  0.0 : [   1] fx\fx_thunderbolts_gradient
    *  0.0 : [   1] fx\fx_thunderbolts_gradient_surge
    *  0.0 : [   2] fx\fx_volumefog1
    *  0.0 : [   2] glow\glow_04
    *  0.0 : [   2] glow\glow_fire1
    *  0.0 : [   2] glow\glow_laser_sight
    *  0.0 : [   2] glow\glow_laser_sight_green
    *  0.0 : [   2] glow\glow_orange
    *  0.0 : [   2] glow\glow_orange2
    *  0.0 : [   2] glow\glow_orange_bright
    *  0.0 : [   2] glow\glow_white
    *  0.0 : [   2] internal\internal_fireTransferFunction
    *  0.0 : [   3] lights\lights_spot01
    *  0.0 : [   2] pfx\pfx_ani-explosion-02
    *  0.0 : [   2] pfx\pfx_ani-explosion-02-b-a
    *  0.0 : [   2] pfx\pfx_ani-explosion-02a
    *  0.0 : [   2] pfx\pfx_ani-fire01
    *  0.0 : [   2] pfx\pfx_ani-smoke-01
    *  0.0 : [   2] pfx\pfx_anomaly_1
    *  0.0 : [   2] pfx\pfx_anomaly_16
    *  0.0 : [   2] pfx\pfx_anomaly_18
    *  0.0 : [   2] pfx\pfx_anomaly_19
    *  0.0 : [   2] pfx\pfx_anomaly_2
    *  0.0 : [   2] pfx\pfx_anomaly_21
    *  0.0 : [   2] pfx\pfx_anomaly_23
    *  0.0 : [   2] pfx\pfx_anomaly_2_green
    *  0.0 : [   2] pfx\pfx_anomaly_3
    *  0.0 : [   2] pfx\pfx_anomaly_4
    *  0.0 : [   2] pfx\pfx_anomaly_5
    *  0.0 : [   2] pfx\pfx_anomaly_6
    *  0.0 : [   2] pfx\pfx_anomaly_7
    *  0.0 : [   2] pfx\pfx_anomaly_8
    *  0.0 : [   2] pfx\pfx_anomaly_88
    *  0.0 : [   2] pfx\pfx_anomaly_9
    *  0.0 : [   2] pfx\pfx_bloodsplash1
    *  0.0 : [   2] pfx\pfx_bloodsplash2
    *  0.0 : [   2] pfx\pfx_blurry_cloud
    *  0.0 : [   2] pfx\pfx_brick
    *  0.0 : [   2] pfx\pfx_bubble
    *  0.0 : [   2] pfx\pfx_bubble_1
    *  0.0 : [   2] pfx\pfx_bubble_water
    *  0.0 : [   2] pfx\pfx_concretedebris_01
    *  0.0 : [   2] pfx\pfx_concretepuffs_01
    *  0.0 : [   1] pfx\pfx_dist2
    *  0.0 : [   1] pfx\pfx_dist2inv
    *  0.0 : [   1] pfx\pfx_dist3
    *  0.0 : [   1] pfx\pfx_dist4
    *  0.0 : [   1] pfx\pfx_dist8
    *  0.0 : [   1] pfx\pfx_dist9
    *  0.0 : [   1] pfx\pfx_dist_teleport
    *  0.0 : [   1] pfx\pfx_distort_anomaly
    *  0.0 : [   2] pfx\pfx_distortion
    *  0.0 : [   2] pfx\pfx_explotions_2
    *  0.0 : [   2] pfx\pfx_explotions_3
    *  0.0 : [   2] pfx\pfx_explotions_4
    *  0.0 : [   2] pfx\pfx_explotions_smoke
    *  0.0 : [   2] pfx\pfx_flame
    *  0.0 : [   2] pfx\pfx_flame_01
    *  0.0 : [   2] pfx\pfx_flamefx_01
    *  0.0 : [   2] pfx\pfx_flash_01
    *  0.0 : [   2] pfx\pfx_flash_05
    *  0.0 : [   2] pfx\pfx_flash_07
    *  0.0 : [   2] pfx\pfx_gologramma
    *  0.0 : [   2] pfx\pfx_gradient
    *  0.0 : [   2] pfx\pfx_gradient1
    *  0.0 : [   2] pfx\pfx_laser
    *  0.0 : [   2] pfx\pfx_leaves_01
    *  0.0 : [   2] pfx\pfx_leaves_02
    *  0.0 : [   2] pfx\pfx_light1
    *  0.0 : [   2] pfx\pfx_light3
    *  0.0 : [   2] pfx\pfx_light4
    *  0.0 : [   1] pfx\pfx_lighting_stancia_01
    *  0.0 : [   1] pfx\pfx_lighting_stancia_02
    *  0.0 : [   2] pfx\pfx_lightning_01
    *  0.0 : [   2] pfx\pfx_lightning_02
    *  0.0 : [   2] pfx\pfx_ligth_6
    *  0.0 : [   2] pfx\pfx_plasma
    *  0.0 : [   2] pfx\pfx_shells1
    *  0.0 : [   2] pfx\pfx_shells2
    *  0.0 : [   2] pfx\pfx_skinsplash1
    *  0.0 : [   2] pfx\pfx_smoke_a
    *  0.0 : [   2] pfx\pfx_smoke_b
    *  0.0 : [   2] pfx\pfx_smokepuffs1
    *  0.0 : [   2] pfx\pfx_smokepuffs2
    *  0.0 : [   2] pfx\pfx_spark_01
    *  0.0 : [   2] pfx\pfx_sparks
    *  0.0 : [   2] pfx\pfx_specks
    *  0.0 : [   2] pfx\pfx_specks_poison
    *  0.0 : [   2] pfx\pfx_spikey_star
    *  0.0 : [   2] pfx\pfx_splash3
    *  0.0 : [   2] pfx\pfx_splash_01
    *  0.0 : [   2] pfx\pfx_splash_02
    *  0.0 : [   2] pfx\pfx_step_blood
    *  0.0 : [   2] pfx\pfx_stonedebris1
    *  0.0 : [   2] pfx\pfx_stonedebris2
    *  0.0 : [   2] pfx\pfx_synus
    *  0.0 : [   2] pfx\pfx_teleport
    *  0.0 : [   2] pfx\pfx_test_textures
    *  0.0 : [   2] pfx\pfx_vehglassdebris_01
    *  0.0 : [   2] pfx\pfx_vehmetaldebris_01
    *  0.0 : [   2] pfx\pfx_water_wave
    *  0.0 : [   2] pfx\pfx_woodchips1
    *  0.0 : [   2] pfx\pfx_woodchips3
    *  0.0 : [   2] prop\prop_fake_bed_fireplace
    *  0.0 : [   2] prop\prop_provod_02
    *  0.0 : [   5] sky\sky_12_vibros_cube
    *  0.0 : [   5] sky\sky_12_vibros_cube#small
    *  0.0 : [  28] sky\sky_13_cube
    *  0.0 : [  28] sky\sky_13_cube#small
    *  0.0 : [  22] sky\sky_13_cube_night
    *  0.0 : [  22] sky\sky_13_cube_night#small
    *  0.0 : [  14] sky\sky_13_vibros_cube
    *  0.0 : [  14] sky\sky_13_vibros_cube#small
    *  0.0 : [  10] sky\sky_14_cube
    *  0.0 : [  10] sky\sky_14_cube#small
    *  0.0 : [   4] sky\sky_17_clouds_cube
    *  0.0 : [   4] sky\sky_17_clouds_cube#small
    *  0.0 : [   4] sky\sky_17_cube
    *  0.0 : [   4] sky\sky_17_cube#small
    *  0.0 : [   8] sky\sky_18_cube
    *  0.0 : [   8] sky\sky_18_cube#small
    *  0.0 : [  11] sky\sky_19_cube
    *  0.0 : [  11] sky\sky_19_cube#small
    *  0.0 : [   4] sky\sky_1_clouds_cube
    *  0.0 : [   4] sky\sky_1_clouds_cube#small
    *  0.0 : [   4] sky\sky_20_clouds_cube
    *  0.0 : [   4] sky\sky_20_clouds_cube#small
    *  0.0 : [   4] sky\sky_20_cube
    *  0.0 : [   4] sky\sky_20_cube#small
    *  0.0 : [   4] sky\sky_2_clouds_cube
    *  0.0 : [   4] sky\sky_2_clouds_cube#small
    *  0.0 : [   4] sky\sky_2_cube
    *  0.0 : [   4] sky\sky_2_cube#small
    *  0.0 : [  12] sky\sky_3_cube
    *  0.0 : [  12] sky\sky_3_cube#small
    *  0.0 : [   3] sky\sky_4_cube
    *  0.0 : [   3] sky\sky_4_cube#small
    *  0.0 : [  30] sky\sky_5_cube
    *  0.0 : [  30] sky\sky_5_cube#small
    *  0.0 : [   7] sky\sky_6_cube
    *  0.0 : [   7] sky\sky_6_cube#small
    *  0.0 : [  11] sky\sky_7_cube
    *  0.0 : [  11] sky\sky_7_cube#small
    *  0.0 : [   8] sky\sky_8_cube
    *  0.0 : [   8] sky\sky_8_cube#small
    *  0.0 : [  51] sky\sky_9_cube
    *  0.0 : [  51] sky\sky_9_cube#small
    *  0.0 : [ 248] sky\sky_oblaka
    *  0.0 : [   1] ui\ui_actor_multiplayer_game_menu
    *  0.0 : [   1] ui\ui_gunsl_dl_back
    *  0.0 : [   1] ui\ui_hud
    *  0.0 : [   1] water\water_SBumpVolume
    *  0.0 : [   1] water\water_flowing_nmap
    *  0.0 : [   1] water\water_normal
    *  0.0 : [   1] wm\wm_blood_1
    *  0.0 : [   1] wm\wm_blood_1_1
    *  0.0 : [   1] wm\wm_blood_1_2
    *  0.0 : [   1] wm\wm_blood_1_3
    *  0.0 : [   1] wm\wm_blood_drop_4
    *  0.0 : [   1] wm\wm_bullet_asfalt_1
    *  0.0 : [   1] wm\wm_bullet_asfalt_2
    *  0.0 : [   1] wm\wm_bullet_asfalt_3
    *  0.0 : [   1] wm\wm_bullet_brick_1
    *  0.0 : [   1] wm\wm_bullet_brick_2
    *  0.0 : [   1] wm\wm_bullet_concrete
    *  0.0 : [   1] wm\wm_bullet_concrete_1
    *  0.0 : [   1] wm\wm_bullet_concrete_2
    *  0.0 : [   1] wm\wm_bullet_concrete_4
    *  0.0 : [   1] wm\wm_bullet_concrete_5
    *  0.0 : [   1] wm\wm_bullet_concrete_6
    *  0.0 : [   1] wm\wm_bullet_concrete_7
    *  0.0 : [   1] wm\wm_bullet_glass01
    *  0.0 : [   1] wm\wm_bullet_glass02
    *  0.0 : [   1] wm\wm_bullet_glass03
    *  0.0 : [   1] wm\wm_bullet_glass04
    *  0.0 : [   1] wm\wm_bullet_ground
    *  0.0 : [   1] wm\wm_bullet_ground_1
    *  0.0 : [   1] wm\wm_bullet_ground_2
    *  0.0 : [   1] wm\wm_bullet_metall_thik
    *  0.0 : [   1] wm\wm_bullet_metall_thik_1
    *  0.0 : [   1] wm\wm_bullet_metall_thik_2
    *  0.0 : [   1] wm\wm_bullet_metall_thik_3
    *  0.0 : [   1] wm\wm_bullet_metall_thin
    *  0.0 : [   1] wm\wm_bullet_metall_thin_1
    *  0.0 : [   1] wm\wm_bullet_metall_thin_2
    *  0.0 : [   1] wm\wm_bullet_metall_thin_3
    *  0.0 : [   1] wm\wm_bullet_metall_thin_4
    *  0.0 : [   1] wm\wm_bullet_wood
    *  0.0 : [   1] wm\wm_bullet_wood_1
    *  0.0 : [   1] wm\wm_bullet_wood_2
    *  0.0 : [   1] wm\wm_bullet_wood_3
    *  0.0 : [   1] wm\wm_bullet_wood_4
    *  0.0 : [   1] wm\wm_bullet_wood_5
    *  0.0 : [   1] wm\wm_bullet_wood_6
    *  0.0 : [   1] wm\wm_bullet_wood_7
    *  0.0 : [   1] wm\wm_bullet_wood_8
    *  0.0 : [   1] wm\wm_bullet_wood_9
    *  0.0 : [   1] wm\wm_grenade
    *  0.0 : [   1] wm\wm_knife_dead
    *  0.0 : [   1] wm\wm_knife_horiz
    *  0.0 : [   1] wm\wm_knife_horiz_blood
    *  0.0 : [   1] wm\wm_knife_horiz_blood1
    *  0.0 : [   1] wm\wm_knife_horiz_metal
    *  0.0 : [   1] wm\wm_knife_horiz_ston
    *  0.0 : [   1] wm\wm_knife_wood
    *  0.0 : [   1] wm\wm_knife_wood1
    *  0.0 : [   1] wm\wm_knife_wood2
    * 32.1 : [   1] ui\ui_font_arial_14_1600
    * 43.9 : [   1] ui\ui_ani_cursor
    * 64.1 : [   1] ui\ui_font_console_02
    * 64.1 : [   1] ui\ui_font_hud_01
    * 64.1 : [   1] ui\ui_font_letter_16_1600
    * 64.1 : [   1] ui\ui_font_letter_18_1600
    * 128.1 : [   1] ui\ui_font_graff_19_1600
    * 128.1 : [   1] ui\ui_font_graff_22_1600
    * 256.1 : [   1] ui\ui_font_graff_32_1600
    * 256.1 : [   1] ui\ui_font_hud_02
    * 256.1 : [   1] ui\ui_font_letter_25_1600
    * 512.1 : [   1] ui\ui_font_graff_50_1600
    * 705.4 : [   1] ui\ui_noise
    * 1012.6 : [   1] ui\ui_background_new
    * 1024.1 : [   1] ui\ui_actor_main_menu
    * 1024.1 : [   1] ui\ui_actor_mp_screen
    * 1024.1 : [   1] ui\ui_common
    * 2048.1 : [   1] ui\ui_buy_menu
    * 2048.1 : [   1] ui\ui_static_mm_back_01
    * 2048.1 : [   1] ui\ui_static_mm_back_02
    bin\xrengine.exe  -no_staging
    * phase time: 0 ms
    * phase cmem: 153524 K
    Loading objects...
    Loading models...
    ! Fallback to default bump map: act\cod_bo2_sviter_hands_bump#
    * [prefetch] time:    5709 ms
    * [prefetch] memory:  79899Kb
    * phase time: 6247 ms
    * phase cmem: 239258 K
    ~ GNSLWP: Saved game status: 1
    ~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A
    * phase time: 3 ms
    * phase cmem: 239258 K
    * Loading spawn registry...
    * 15075 spawn points are successfully loaded
    * Loading objects...
    * 29945 objects are successfully loaded
    * Game Сергей - autosave is successfully loaded from file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - autosave.scop' (1.818s)
    * phase time: 1818 ms
    * phase cmem: 332007 K
    * phase time: 44 ms
    * phase cmem: 332095 K
    * phase time: 10 ms
    * phase cmem: 332095 K
    * WARNING: player not logged in
    * client : connection accepted - <All Ok>
    * phase time: 828 ms
    * phase cmem: 332129 K
    * phase time: 4 ms
    * phase cmem: 332129 K
    * phase time: 2646 ms
    * phase cmem: 445156 K
    * phase time: 117 ms
    * phase cmem: 456795 K
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65528 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65453 verts, 2045 Kb
    * [Loading VB] 5801 verts, 181 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65527 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 20334 verts, 635 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 46391 verts, 1449 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 582363 indices, 1137 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65534 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65533 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65533 verts, 767 Kb
    * [Loading VB] 65534 verts, 767 Kb
    * [Loading VB] 65533 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65534 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 65534 verts, 767 Kb
    * [Loading VB] 65534 verts, 767 Kb
    * [Loading VB] 65535 verts, 767 Kb
    * [Loading VB] 28784 verts, 337 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 355632 indices, 694 Kb
    * phase time: 126 ms
    * phase cmem: 457055 K
    * phase time: 56 ms
    * phase cmem: 468454 K
    * [DETAILS] VertexConsts(256), Batch(61)
    * [DETAILS] 41419 v(20), 22326 p
    * [DETAILS] Batch(61), VB(808K), IB(130K)
    * phase time: 15 ms
    * phase cmem: 468494 K
    * Loading HOM: e:\gunslinger sigerous addon\gamedata\levels\jupiter\level.hom
    * phase time: 37 ms
    * phase cmem: 469521 K
    * phase time: 5 ms
    * phase cmem: 469521 K
    * phase time: 5 ms
    * phase cmem: 469521 K
    * t-report - base: 1854, 1846725 K
    * t-report - lmap: 24, 24579 K
    * WARNING: player not logged in
    ! Invalid ogg-comment version, file:  e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_day\amb_01.ogg
    ! Invalid ogg-comment version, file:  e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_day\amb_02.ogg
    ! Invalid ogg-comment version, file:  e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_day\amb_03.ogg
    ! Invalid ogg-comment version, file:  e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_day\amb_04.ogg
    ! Invalid ogg-comment version, file:  e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_night\amb_02.ogg
    ! Can't find texture 'map\map_l03u_agr_underground'
    ! default LevelMap used for level[digger_stash]
    ! Can't find texture 'map\map_l04u_labx18'
    * phase time: 6213 ms
    * phase cmem: 530420 K
    * phase time: 8 ms
    * phase cmem: 530420 K
    * [win32]: free[2925712 K], reserved[274744 K], committed[993784 K]
    * [ D3D ]: textures[1928682 K]
    * [x-ray]: crt heap[530340 K], process heap[58741 K], game lua[62973 K], render[221 K]
    * [x-ray]: economy: strings[94921 K], smem[139930 K]
    ! Fallback to default bump map: act\newduty\gorka_jacket_bump#
    ! Fallback to default bump map: act\newduty\gorka_jacket_bump
    ! Fallback to default bump map: act\newduty\gorka_pants_bump#
    ! Fallback to default bump map: act\newduty\gorka_pants_bump
    ! Invalid ogg-comment version, file:  e:\gunslinger sigerous addon\gamedata\sounds\weapons\binoculars_zoomin.ogg
    ! Fallback to default bump map: act\newduty\ruskygear2_bump#
    ! Fallback to default bump map: act\newduty\ruskygear2_bump
    ! Fallback to default bump map: act\newbandit\do_equip_bump#
    ! Fallback to default bump map: act\newbandit\do_equip_bump
    ! Can't find texture 'act\newduty\ruskygear2_duty'
    ! Unknown command:  dump_infos
    intro_start game_loaded
    * MEMORY USAGE: 735939 K
    * End of synchronization A[1] R[1]
    intro_delete ::update_game_loaded
    ! Invalid ogg-comment version, file:  e:\gunslinger sigerous addon\gamedata\sounds\music\combat\theme4_part_3.ogg
    * [win32]: free[2677056 K], reserved[275304 K], committed[1241880 K]
    * [ D3D ]: textures[2310897 K]
    * [x-ray]: crt heap[743518 K], process heap[67069 K], game lua[71530 K], render[6613 K]
    * [x-ray]: economy: strings[108069 K], smem[545061 K]
    * [win32]: free[2683508 K], reserved[270572 K], committed[1240160 K]
    * [ D3D ]: textures[2310897 K]
    * [x-ray]: crt heap[742579 K], process heap[66668 K], game lua[63549 K], render[6623 K]
    * [x-ray]: economy: strings[108062 K], smem[545061 K]
    * [win32]: free[2614636 K], reserved[261356 K], committed[1318248 K]
    * [ D3D ]: textures[2300668 K]
    * [x-ray]: crt heap[728658 K], process heap[65948 K], game lua[74763 K], render[7041 K]
    * [x-ray]: economy: strings[108026 K], smem[553275 K]
    * Saving spawns...
    * Saving objects...
    * 30136 objects are successfully saved
    * Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop'
    ! ERROR: SV: can't find children [33014] of parent [530031152]
    * [win32]: free[2614648 K], reserved[293312 K], committed[1286280 K]
    * [ D3D ]: textures[2300668 K]
    * [x-ray]: crt heap[706594 K], process heap[66086 K], game lua[83834 K], render[7062 K]
    * [x-ray]: economy: strings[108181 K], smem[554115 K]
    * Saving spawns...
    * Saving objects...
    * 30125 objects are successfully saved
    * Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop'
    ! ERROR: SV: can't find children [34842] of parent [530031152]
    ! ERROR: SV: can't find children [34833] of parent [530031152]
    ~ GNSLWP: Saved game status: 1
    ~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A
    ~ GNSLWP: Saved game status: 1
    ~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A
    * [win32]: free[2614736 K], reserved[300352 K], committed[1279152 K]
    * [ D3D ]: textures[2296316 K]
    * [x-ray]: crt heap[696789 K], process heap[66061 K], game lua[71785 K], render[7066 K]
    * [x-ray]: economy: strings[107914 K], smem[554115 K]
    ~ GNSLWP: Saved game status: 1
    ~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A
    * phase time: 140 ms
    * phase cmem: 741849 K
    ~ GNSLWP: Saved game status: 1
    ~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A
    * phase time: 12 ms
    * phase cmem: 741849 K
    * Loading spawn registry...
    * 15075 spawn points are successfully loaded
    * Loading objects...
    * 30125 objects are successfully loaded
    * Game Сергей - quicksave is successfully loaded from file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop' (1.739s)
    * phase time: 1739 ms
    * phase cmem: 759413 K
    * phase time: 12 ms
    * phase cmem: 759413 K
    * phase time: 12 ms
    * phase cmem: 759413 K
    * [win32]: free[2587564 K], reserved[258548 K], committed[1348128 K]
    * [ D3D ]: textures[2306898 K]
    * [x-ray]: crt heap[758958 K], process heap[65790 K], game lua[65916 K], render[7067 K]
    * [x-ray]: economy: strings[99117 K], smem[200647 K]
    current_state 5
    next_state 5
    item_sect wpn_sig550
    H_Parent alfa_master_specnaz2
    current_state 5
    next_state 5
    item_sect wpn_protecta
    H_Parent alfa_master_shotgunner
    ! Unknown command:  dump_infos
    ! Invalid ogg-comment version, file:  e:\gunslinger sigerous addon\gamedata\sounds\music\combat\theme4_part_1.ogg
    intro_start game_loaded
    * MEMORY USAGE: 770201 K
    * End of synchronization A[1] R[1]
    intro_delete ::update_game_loaded
    * [win32]: free[2581096 K], reserved[252324 K], committed[1360820 K]
    * [ D3D ]: textures[2310897 K]
    * [x-ray]: crt heap[770685 K], process heap[67757 K], game lua[92520 K], render[7212 K]
    * [x-ray]: economy: strings[107559 K], smem[515587 K]
    ! ERROR: SV: can't find children [22263] of parent [754780512]
    * [win32]: free[2581224 K], reserved[260844 K], committed[1352172 K]
    * [ D3D ]: textures[2306801 K]
    * [x-ray]: crt heap[770959 K], process heap[67747 K], game lua[69283 K], render[7213 K]
    * [x-ray]: economy: strings[107927 K], smem[515758 K]
    * Saving spawns...
    * Saving objects...
    * 30096 objects are successfully saved
    * Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop'
    ! ERROR: SV: can't find children [34052] of parent [754780512]
    * [win32]: free[2570408 K], reserved[274480 K], committed[1349352 K]
    * [ D3D ]: textures[2307057 K]
    * [x-ray]: crt heap[772094 K], process heap[67812 K], game lua[79307 K], render[7216 K]
    * [x-ray]: economy: strings[108130 K], smem[516379 K]
    * Saving spawns...
    * Saving objects...
    * 30091 objects are successfully saved
    * Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop'
    ! ERROR: SV: can't find children [34842] of parent [754780512]
    * [win32]: free[2570280 K], reserved[274148 K], committed[1349812 K]
    * [ D3D ]: textures[2307057 K]
    * [x-ray]: crt heap[772282 K], process heap[67804 K], game lua[88882 K], render[7220 K]
    * [x-ray]: economy: strings[108306 K], smem[516381 K]
    * Saving spawns...
    * Saving objects...
    * 30090 objects are successfully saved
    * Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop'
    * [win32]: free[2570408 K], reserved[279036 K], committed[1344796 K]
    * [ D3D ]: textures[2312263 K]
    * [x-ray]: crt heap[764133 K], process heap[67879 K], game lua[89583 K], render[7269 K]
    * [x-ray]: economy: strings[108525 K], smem[521614 K]
    * Saving spawns...
    * Saving objects...
    * 30126 objects are successfully saved
    * Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop'
     
    FATAL ERROR
     
    [error]Expression    : error handler is invoked!
    [error]Function      : handler_base
    [error]File          : D:\prog_repository\sources\trunk\xrCore\xrDebugNew.cpp
    [error]Line          : 764
    [error]Description   : floating point error
     

    stack trace:

    Вылет происходит после убийства бюрера в восточном тоннеле, в последнее время стало вылетать возле янова.