SGM 2.2 + Gunslinger Mod в GUNSLINGER и адаптации Опубликовано 18 февраля, 2021 · Изменено 18 февраля, 2021 пользователем SerJShadow Спойлер * Detected CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz [GenuineIntel], F6/M14/S10, 2902.00 mhz, 19-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2 * CPU threads: 6 Initializing File System... using fs-ltx fsgame.ltx FS: 38907 files cached 50 archives, 6026Kb memory used. Init FileSystem 0.589589 sec 'xrCore' build 3967, Dec 14 2009 EH: 3CAABCFCFF6F3A810019C6A72180F166 -----loading e:\gunslinger sigerous addon\gamedata\configs\system.ltx -----loading e:\gunslinger sigerous addon\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll command line -no_staging Executing config-script "user.ltx"... [e:\gunslinger sigerous addon\userdata\user.ltx] successfully loaded. Loading DLL: 4676272 Loading DLL: xrGame.dll ~ GNSLWP: Build env: Delphi ~ GNSLWP: Base addresses of important modules: ~ GNSLWP: gunslinger_wpnpatch.dll - 099B0000 ~ GNSLWP: xrCore.dll - 03320000 ~ GNSLWP: xrGame.dll - 0E7D0000 ~ GNSLWP: xrPhysics.dll - 040D0000 ~ GNSLWP: xrApi.dll - 00AE0000 ~ GNSLWP: RayPick initialized, rqres.vec_start = 072C3820 ~ GNSLWP: Dll Injected! * [win32]: free[3855912 K], reserved[208736 K], committed[129592 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[27614 K], process heap[5588 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[59889 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Audio SOUND: OpenAL: system default SndDevice name is Generic Audio SOUND: OpenAL: All available devices: 1. Generic Audio, Spec Version 1.1 (default) eax[2] efx[no] xram[no] Executing config-script "e:\gunslinger sigerous addon\gamedata\configs\default_controls.ltx"... [e:\gunslinger sigerous addon\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "e:\gunslinger sigerous addon\gamedata\configs\rspec_extreme.ltx"... [e:\gunslinger sigerous addon\gamedata\configs\rspec_extreme.ltx] successfully loaded. Executing config-script "e:\gunslinger sigerous addon\gamedata\configs\default_controls.ltx"... [e:\gunslinger sigerous addon\gamedata\configs\default_controls.ltx] successfully loaded. ~ Invalid syntax in call to 'r2_aa_break' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'r2_aa_weight' ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000] ~ Invalid syntax in call to 'sv_adm_menu_ban_time' ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever [e:\gunslinger sigerous addon\userdata\user.ltx] successfully loaded. SOUND: Selected device is Generic Audio EnvFX build 87, Jun 17 2015 * sound: EAX 2.0 extension: present * sound: EAX 2.0 deferred: present * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER * CREATE: DeviceREF: 4 * Texture memory: 3072 M * GPU shading: vs(0/4.0/40), ps(0/4.0/40) * GPU vertex cache: unrecognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K ! Renderer doesn't support blender 'effects\shadow_world' * HWDST/PCF supported and used - r__tf_aniso 16 - r2_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll intro_start intro_logo intro_delete ::update_logo_intro ! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\music\menu.ogg * [win32]: free[3547128 K], reserved[291476 K], committed[355636 K] * [ D3D ]: textures[64 K] * [x-ray]: crt heap[135295 K], process heap[31992 K], game lua[2831 K], render[352 K] * [x-ray]: economy: strings[60021 K], smem[0 K] No new patches are available. ~ GNSLWP: Saved game status: 1 ~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A ~ GNSLWP: Saved game status: 1 ~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A * 0.0 : [ 3] $null * 0.0 : [ 1] $user$NVHHGGTex * 0.0 : [ 5] $user$NVjitterTex * 0.0 : [ 8] $user$Texture_color * 0.0 : [ 1] $user$Texture_color_out * 0.0 : [ 7] $user$Texture_obstacles * 0.0 : [ 3] $user$Texture_obstvelocity * 0.0 : [ 3] $user$Texture_pressure * 0.0 : [ 2] $user$Texture_tempscalar * 0.0 : [ 3] $user$Texture_tempvector * 0.0 : [ 5] $user$Texture_velocity0 * 0.0 : [ 4] $user$Texture_velocity1 * 0.0 : [ 3] $user$accum * 0.0 : [ 1] $user$accum_temp * 0.0 : [ 7] $user$albedo * 0.0 : [ 4] $user$bloom1 * 0.0 : [ 2] $user$bloom2 * 0.0 : [ 2] $user$cmap0 * 0.0 : [ 2] $user$cmap1 * 0.0 : [ 3] $user$edgeTex * 0.0 : [ 2] $user$env_s0 * 0.0 : [ 2] $user$env_s1 * 0.0 : [ 5] $user$generic0 * 0.0 : [ 4] $user$generic1 * 0.0 : [ 2] $user$generic2 * 0.0 : [ 4] $user$jitter_0 * 0.0 : [ 2] $user$jitter_1 * 0.0 : [ 1] $user$jitter_2 * 0.0 : [ 1] $user$jitter_3 * 0.0 : [ 1] $user$jitter_4 * 0.0 : [ 1] $user$jitter_mipped * 0.0 : [ 2] $user$lum_t64 * 0.0 : [ 3] $user$lum_t8 * 0.0 : [ 1] $user$luminance_0 * 0.0 : [ 1] $user$luminance_1 * 0.0 : [ 1] $user$luminance_2 * 0.0 : [ 1] $user$luminance_3 * 0.0 : [ 9] $user$material * 0.0 : [ 120] $user$position * 0.0 : [ 3] $user$rayCastTex * 0.0 : [ 6] $user$rayDataTex * 0.0 : [ 2] $user$rayDataTexSmall * 0.0 : [ 1] $user$scope * 0.0 : [ 1] $user$scopeui * 0.0 : [ 1] $user$sky0 * 0.0 : [ 1] $user$sky1 * 0.0 : [ 8] $user$smap_depth * 0.0 : [ 1] $user$smap_depth_minmax * 0.0 : [ 1] $user$smap_surf * 0.0 : [ 7] $user$tonemap * 0.0 : [ 2] $user$tonemap_src * 0.0 : [ 1] $user$ui * 0.0 : [ 2] act\act_controller_hit1 * 0.0 : [ 2] amik\explosions\anim_dirtexp_3 * 0.0 : [ 2] amik\explosions\ring_grey * 0.0 : [ 2] amik\explosions\smoke128_3w * 0.0 : [ 2] amik\explosions\smoke2 * 0.0 : [ 2] amik\explosions\smoke_white_tiled3 * 0.0 : [ 2] amik\fly\fly * 0.0 : [ 2] amik\hit_fx\blood\962e6155 * 0.0 : [ 2] amik\hit_fx\blood\blood * 0.0 : [ 2] amik\hit_fx\blood\m * 0.0 : [ 2] fx\fx_flare1 * 0.0 : [ 1] fx\fx_flare2 * 0.0 : [ 1] fx\fx_flare3 * 0.0 : [ 2] fx\fx_gradient * 0.0 : [ 2] fx\fx_gradient1 * 0.0 : [ 1] fx\fx_lightning * 0.0 : [ 1] fx\fx_noise * 0.0 : [ 2] fx\fx_noise2 * 0.0 : [ 1] fx\fx_rain * 0.0 : [ 1] fx\fx_rainsplash1 * 0.0 : [ 2] fx\fx_sun * 0.0 : [ 1] fx\fx_sun_rise * 0.0 : [ 1] fx\fx_thunderbolts_gradient * 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge * 0.0 : [ 2] fx\fx_volumefog1 * 0.0 : [ 2] glow\glow_04 * 0.0 : [ 2] glow\glow_fire1 * 0.0 : [ 2] glow\glow_laser_sight * 0.0 : [ 2] glow\glow_laser_sight_green * 0.0 : [ 2] glow\glow_orange * 0.0 : [ 2] glow\glow_orange2 * 0.0 : [ 2] glow\glow_orange_bright * 0.0 : [ 2] glow\glow_white * 0.0 : [ 2] internal\internal_fireTransferFunction * 0.0 : [ 3] lights\lights_spot01 * 0.0 : [ 2] pfx\pfx_ani-explosion-02 * 0.0 : [ 2] pfx\pfx_ani-explosion-02-b-a * 0.0 : [ 2] pfx\pfx_ani-explosion-02a * 0.0 : [ 2] pfx\pfx_ani-fire01 * 0.0 : [ 2] pfx\pfx_ani-smoke-01 * 0.0 : [ 2] pfx\pfx_anomaly_1 * 0.0 : [ 2] pfx\pfx_anomaly_16 * 0.0 : [ 2] pfx\pfx_anomaly_18 * 0.0 : [ 2] pfx\pfx_anomaly_19 * 0.0 : [ 2] pfx\pfx_anomaly_2 * 0.0 : [ 2] pfx\pfx_anomaly_21 * 0.0 : [ 2] pfx\pfx_anomaly_23 * 0.0 : [ 2] pfx\pfx_anomaly_2_green * 0.0 : [ 2] pfx\pfx_anomaly_3 * 0.0 : [ 2] pfx\pfx_anomaly_4 * 0.0 : [ 2] pfx\pfx_anomaly_5 * 0.0 : [ 2] pfx\pfx_anomaly_6 * 0.0 : [ 2] pfx\pfx_anomaly_7 * 0.0 : [ 2] pfx\pfx_anomaly_8 * 0.0 : [ 2] pfx\pfx_anomaly_88 * 0.0 : [ 2] pfx\pfx_anomaly_9 * 0.0 : [ 2] pfx\pfx_bloodsplash1 * 0.0 : [ 2] pfx\pfx_bloodsplash2 * 0.0 : [ 2] pfx\pfx_blurry_cloud * 0.0 : [ 2] pfx\pfx_brick * 0.0 : [ 2] pfx\pfx_bubble * 0.0 : [ 2] pfx\pfx_bubble_1 * 0.0 : [ 2] pfx\pfx_bubble_water * 0.0 : [ 2] pfx\pfx_concretedebris_01 * 0.0 : [ 2] pfx\pfx_concretepuffs_01 * 0.0 : [ 1] pfx\pfx_dist2 * 0.0 : [ 1] pfx\pfx_dist2inv * 0.0 : [ 1] pfx\pfx_dist3 * 0.0 : [ 1] pfx\pfx_dist4 * 0.0 : [ 1] pfx\pfx_dist8 * 0.0 : [ 1] pfx\pfx_dist9 * 0.0 : [ 1] pfx\pfx_dist_teleport * 0.0 : [ 1] pfx\pfx_distort_anomaly * 0.0 : [ 2] pfx\pfx_distortion * 0.0 : [ 2] pfx\pfx_explotions_2 * 0.0 : [ 2] pfx\pfx_explotions_3 * 0.0 : [ 2] pfx\pfx_explotions_4 * 0.0 : [ 2] pfx\pfx_explotions_smoke * 0.0 : [ 2] pfx\pfx_flame * 0.0 : [ 2] pfx\pfx_flame_01 * 0.0 : [ 2] pfx\pfx_flamefx_01 * 0.0 : [ 2] pfx\pfx_flash_01 * 0.0 : [ 2] pfx\pfx_flash_05 * 0.0 : [ 2] pfx\pfx_flash_07 * 0.0 : [ 2] pfx\pfx_gologramma * 0.0 : [ 2] pfx\pfx_gradient * 0.0 : [ 2] pfx\pfx_gradient1 * 0.0 : [ 2] pfx\pfx_laser * 0.0 : [ 2] pfx\pfx_leaves_01 * 0.0 : [ 2] pfx\pfx_leaves_02 * 0.0 : [ 2] pfx\pfx_light1 * 0.0 : [ 2] pfx\pfx_light3 * 0.0 : [ 2] pfx\pfx_light4 * 0.0 : [ 1] pfx\pfx_lighting_stancia_01 * 0.0 : [ 1] pfx\pfx_lighting_stancia_02 * 0.0 : [ 2] pfx\pfx_lightning_01 * 0.0 : [ 2] pfx\pfx_lightning_02 * 0.0 : [ 2] pfx\pfx_ligth_6 * 0.0 : [ 2] pfx\pfx_plasma * 0.0 : [ 2] pfx\pfx_shells1 * 0.0 : [ 2] pfx\pfx_shells2 * 0.0 : [ 2] pfx\pfx_skinsplash1 * 0.0 : [ 2] pfx\pfx_smoke_a * 0.0 : [ 2] pfx\pfx_smoke_b * 0.0 : [ 2] pfx\pfx_smokepuffs1 * 0.0 : [ 2] pfx\pfx_smokepuffs2 * 0.0 : [ 2] pfx\pfx_spark_01 * 0.0 : [ 2] pfx\pfx_sparks * 0.0 : [ 2] pfx\pfx_specks * 0.0 : [ 2] pfx\pfx_specks_poison * 0.0 : [ 2] pfx\pfx_spikey_star * 0.0 : [ 2] pfx\pfx_splash3 * 0.0 : [ 2] pfx\pfx_splash_01 * 0.0 : [ 2] pfx\pfx_splash_02 * 0.0 : [ 2] pfx\pfx_step_blood * 0.0 : [ 2] pfx\pfx_stonedebris1 * 0.0 : [ 2] pfx\pfx_stonedebris2 * 0.0 : [ 2] pfx\pfx_synus * 0.0 : [ 2] pfx\pfx_teleport * 0.0 : [ 2] pfx\pfx_test_textures * 0.0 : [ 2] pfx\pfx_vehglassdebris_01 * 0.0 : [ 2] pfx\pfx_vehmetaldebris_01 * 0.0 : [ 2] pfx\pfx_water_wave * 0.0 : [ 2] pfx\pfx_woodchips1 * 0.0 : [ 2] pfx\pfx_woodchips3 * 0.0 : [ 2] prop\prop_fake_bed_fireplace * 0.0 : [ 2] prop\prop_provod_02 * 0.0 : [ 5] sky\sky_12_vibros_cube * 0.0 : [ 5] sky\sky_12_vibros_cube#small * 0.0 : [ 28] sky\sky_13_cube * 0.0 : [ 28] sky\sky_13_cube#small * 0.0 : [ 22] sky\sky_13_cube_night * 0.0 : [ 22] sky\sky_13_cube_night#small * 0.0 : [ 14] sky\sky_13_vibros_cube * 0.0 : [ 14] sky\sky_13_vibros_cube#small * 0.0 : [ 10] sky\sky_14_cube * 0.0 : [ 10] sky\sky_14_cube#small * 0.0 : [ 4] sky\sky_17_clouds_cube * 0.0 : [ 4] sky\sky_17_clouds_cube#small * 0.0 : [ 4] sky\sky_17_cube * 0.0 : [ 4] sky\sky_17_cube#small * 0.0 : [ 8] sky\sky_18_cube * 0.0 : [ 8] sky\sky_18_cube#small * 0.0 : [ 11] sky\sky_19_cube * 0.0 : [ 11] sky\sky_19_cube#small * 0.0 : [ 4] sky\sky_1_clouds_cube * 0.0 : [ 4] sky\sky_1_clouds_cube#small * 0.0 : [ 4] sky\sky_20_clouds_cube * 0.0 : [ 4] sky\sky_20_clouds_cube#small * 0.0 : [ 4] sky\sky_20_cube * 0.0 : [ 4] sky\sky_20_cube#small * 0.0 : [ 4] sky\sky_2_clouds_cube * 0.0 : [ 4] sky\sky_2_clouds_cube#small * 0.0 : [ 4] sky\sky_2_cube * 0.0 : [ 4] sky\sky_2_cube#small * 0.0 : [ 12] sky\sky_3_cube * 0.0 : [ 12] sky\sky_3_cube#small * 0.0 : [ 3] sky\sky_4_cube * 0.0 : [ 3] sky\sky_4_cube#small * 0.0 : [ 30] sky\sky_5_cube * 0.0 : [ 30] sky\sky_5_cube#small * 0.0 : [ 7] sky\sky_6_cube * 0.0 : [ 7] sky\sky_6_cube#small * 0.0 : [ 11] sky\sky_7_cube * 0.0 : [ 11] sky\sky_7_cube#small * 0.0 : [ 8] sky\sky_8_cube * 0.0 : [ 8] sky\sky_8_cube#small * 0.0 : [ 51] sky\sky_9_cube * 0.0 : [ 51] sky\sky_9_cube#small * 0.0 : [ 248] sky\sky_oblaka * 0.0 : [ 1] ui\ui_actor_multiplayer_game_menu * 0.0 : [ 1] ui\ui_gunsl_dl_back * 0.0 : [ 1] ui\ui_hud * 0.0 : [ 1] water\water_SBumpVolume * 0.0 : [ 1] water\water_flowing_nmap * 0.0 : [ 1] water\water_normal * 0.0 : [ 1] wm\wm_blood_1 * 0.0 : [ 1] wm\wm_blood_1_1 * 0.0 : [ 1] wm\wm_blood_1_2 * 0.0 : [ 1] wm\wm_blood_1_3 * 0.0 : [ 1] wm\wm_blood_drop_4 * 0.0 : [ 1] wm\wm_bullet_asfalt_1 * 0.0 : [ 1] wm\wm_bullet_asfalt_2 * 0.0 : [ 1] wm\wm_bullet_asfalt_3 * 0.0 : [ 1] wm\wm_bullet_brick_1 * 0.0 : [ 1] wm\wm_bullet_brick_2 * 0.0 : [ 1] wm\wm_bullet_concrete * 0.0 : [ 1] wm\wm_bullet_concrete_1 * 0.0 : [ 1] wm\wm_bullet_concrete_2 * 0.0 : [ 1] wm\wm_bullet_concrete_4 * 0.0 : [ 1] wm\wm_bullet_concrete_5 * 0.0 : [ 1] wm\wm_bullet_concrete_6 * 0.0 : [ 1] wm\wm_bullet_concrete_7 * 0.0 : [ 1] wm\wm_bullet_glass01 * 0.0 : [ 1] wm\wm_bullet_glass02 * 0.0 : [ 1] wm\wm_bullet_glass03 * 0.0 : [ 1] wm\wm_bullet_glass04 * 0.0 : [ 1] wm\wm_bullet_ground * 0.0 : [ 1] wm\wm_bullet_ground_1 * 0.0 : [ 1] wm\wm_bullet_ground_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik * 0.0 : [ 1] wm\wm_bullet_metall_thik_1 * 0.0 : [ 1] wm\wm_bullet_metall_thik_2 * 0.0 : [ 1] wm\wm_bullet_metall_thik_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin * 0.0 : [ 1] wm\wm_bullet_metall_thin_1 * 0.0 : [ 1] wm\wm_bullet_metall_thin_2 * 0.0 : [ 1] wm\wm_bullet_metall_thin_3 * 0.0 : [ 1] wm\wm_bullet_metall_thin_4 * 0.0 : [ 1] wm\wm_bullet_wood * 0.0 : [ 1] wm\wm_bullet_wood_1 * 0.0 : [ 1] wm\wm_bullet_wood_2 * 0.0 : [ 1] wm\wm_bullet_wood_3 * 0.0 : [ 1] wm\wm_bullet_wood_4 * 0.0 : [ 1] wm\wm_bullet_wood_5 * 0.0 : [ 1] wm\wm_bullet_wood_6 * 0.0 : [ 1] wm\wm_bullet_wood_7 * 0.0 : [ 1] wm\wm_bullet_wood_8 * 0.0 : [ 1] wm\wm_bullet_wood_9 * 0.0 : [ 1] wm\wm_grenade * 0.0 : [ 1] wm\wm_knife_dead * 0.0 : [ 1] wm\wm_knife_horiz * 0.0 : [ 1] wm\wm_knife_horiz_blood * 0.0 : [ 1] wm\wm_knife_horiz_blood1 * 0.0 : [ 1] wm\wm_knife_horiz_metal * 0.0 : [ 1] wm\wm_knife_horiz_ston * 0.0 : [ 1] wm\wm_knife_wood * 0.0 : [ 1] wm\wm_knife_wood1 * 0.0 : [ 1] wm\wm_knife_wood2 * 32.1 : [ 1] ui\ui_font_arial_14_1600 * 43.9 : [ 1] ui\ui_ani_cursor * 64.1 : [ 1] ui\ui_font_console_02 * 64.1 : [ 1] ui\ui_font_hud_01 * 64.1 : [ 1] ui\ui_font_letter_16_1600 * 64.1 : [ 1] ui\ui_font_letter_18_1600 * 128.1 : [ 1] ui\ui_font_graff_19_1600 * 128.1 : [ 1] ui\ui_font_graff_22_1600 * 256.1 : [ 1] ui\ui_font_graff_32_1600 * 256.1 : [ 1] ui\ui_font_hud_02 * 256.1 : [ 1] ui\ui_font_letter_25_1600 * 512.1 : [ 1] ui\ui_font_graff_50_1600 * 705.4 : [ 1] ui\ui_noise * 1012.6 : [ 1] ui\ui_background_new * 1024.1 : [ 1] ui\ui_actor_main_menu * 1024.1 : [ 1] ui\ui_actor_mp_screen * 1024.1 : [ 1] ui\ui_common * 2048.1 : [ 1] ui\ui_buy_menu * 2048.1 : [ 1] ui\ui_static_mm_back_01 * 2048.1 : [ 1] ui\ui_static_mm_back_02 bin\xrengine.exe -no_staging * phase time: 0 ms * phase cmem: 153524 K Loading objects... Loading models... ! Fallback to default bump map: act\cod_bo2_sviter_hands_bump# * [prefetch] time: 5709 ms * [prefetch] memory: 79899Kb * phase time: 6247 ms * phase cmem: 239258 K ~ GNSLWP: Saved game status: 1 ~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A * phase time: 3 ms * phase cmem: 239258 K * Loading spawn registry... * 15075 spawn points are successfully loaded * Loading objects... * 29945 objects are successfully loaded * Game Сергей - autosave is successfully loaded from file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - autosave.scop' (1.818s) * phase time: 1818 ms * phase cmem: 332007 K * phase time: 44 ms * phase cmem: 332095 K * phase time: 10 ms * phase cmem: 332095 K * WARNING: player not logged in * client : connection accepted - <All Ok> * phase time: 828 ms * phase cmem: 332129 K * phase time: 4 ms * phase cmem: 332129 K * phase time: 2646 ms * phase cmem: 445156 K * phase time: 117 ms * phase cmem: 456795 K * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65453 verts, 2045 Kb * [Loading VB] 5801 verts, 181 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 20334 verts, 635 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 46391 verts, 1449 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 582363 indices, 1137 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65533 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65534 verts, 767 Kb * [Loading VB] 65535 verts, 767 Kb * [Loading VB] 28784 verts, 337 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 355632 indices, 694 Kb * phase time: 126 ms * phase cmem: 457055 K * phase time: 56 ms * phase cmem: 468454 K * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 41419 v(20), 22326 p * [DETAILS] Batch(61), VB(808K), IB(130K) * phase time: 15 ms * phase cmem: 468494 K * Loading HOM: e:\gunslinger sigerous addon\gamedata\levels\jupiter\level.hom * phase time: 37 ms * phase cmem: 469521 K * phase time: 5 ms * phase cmem: 469521 K * phase time: 5 ms * phase cmem: 469521 K * t-report - base: 1854, 1846725 K * t-report - lmap: 24, 24579 K * WARNING: player not logged in ! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_day\amb_01.ogg ! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_day\amb_02.ogg ! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_day\amb_03.ogg ! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_day\amb_04.ogg ! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_night\amb_02.ogg ! Can't find texture 'map\map_l03u_agr_underground' ! default LevelMap used for level[digger_stash] ! Can't find texture 'map\map_l04u_labx18' * phase time: 6213 ms * phase cmem: 530420 K * phase time: 8 ms * phase cmem: 530420 K * [win32]: free[2925712 K], reserved[274744 K], committed[993784 K] * [ D3D ]: textures[1928682 K] * [x-ray]: crt heap[530340 K], process heap[58741 K], game lua[62973 K], render[221 K] * [x-ray]: economy: strings[94921 K], smem[139930 K] ! Fallback to default bump map: act\newduty\gorka_jacket_bump# ! Fallback to default bump map: act\newduty\gorka_jacket_bump ! Fallback to default bump map: act\newduty\gorka_pants_bump# ! Fallback to default bump map: act\newduty\gorka_pants_bump ! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\weapons\binoculars_zoomin.ogg ! Fallback to default bump map: act\newduty\ruskygear2_bump# ! Fallback to default bump map: act\newduty\ruskygear2_bump ! Fallback to default bump map: act\newbandit\do_equip_bump# ! Fallback to default bump map: act\newbandit\do_equip_bump ! Can't find texture 'act\newduty\ruskygear2_duty' ! Unknown command: dump_infos intro_start game_loaded * MEMORY USAGE: 735939 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded ! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\music\combat\theme4_part_3.ogg * [win32]: free[2677056 K], reserved[275304 K], committed[1241880 K] * [ D3D ]: textures[2310897 K] * [x-ray]: crt heap[743518 K], process heap[67069 K], game lua[71530 K], render[6613 K] * [x-ray]: economy: strings[108069 K], smem[545061 K] * [win32]: free[2683508 K], reserved[270572 K], committed[1240160 K] * [ D3D ]: textures[2310897 K] * [x-ray]: crt heap[742579 K], process heap[66668 K], game lua[63549 K], render[6623 K] * [x-ray]: economy: strings[108062 K], smem[545061 K] * [win32]: free[2614636 K], reserved[261356 K], committed[1318248 K] * [ D3D ]: textures[2300668 K] * [x-ray]: crt heap[728658 K], process heap[65948 K], game lua[74763 K], render[7041 K] * [x-ray]: economy: strings[108026 K], smem[553275 K] * Saving spawns... * Saving objects... * 30136 objects are successfully saved * Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop' ! ERROR: SV: can't find children [33014] of parent [530031152] * [win32]: free[2614648 K], reserved[293312 K], committed[1286280 K] * [ D3D ]: textures[2300668 K] * [x-ray]: crt heap[706594 K], process heap[66086 K], game lua[83834 K], render[7062 K] * [x-ray]: economy: strings[108181 K], smem[554115 K] * Saving spawns... * Saving objects... * 30125 objects are successfully saved * Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop' ! ERROR: SV: can't find children [34842] of parent [530031152] ! ERROR: SV: can't find children [34833] of parent [530031152] ~ GNSLWP: Saved game status: 1 ~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A ~ GNSLWP: Saved game status: 1 ~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A * [win32]: free[2614736 K], reserved[300352 K], committed[1279152 K] * [ D3D ]: textures[2296316 K] * [x-ray]: crt heap[696789 K], process heap[66061 K], game lua[71785 K], render[7066 K] * [x-ray]: economy: strings[107914 K], smem[554115 K] ~ GNSLWP: Saved game status: 1 ~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A * phase time: 140 ms * phase cmem: 741849 K ~ GNSLWP: Saved game status: 1 ~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A * phase time: 12 ms * phase cmem: 741849 K * Loading spawn registry... * 15075 spawn points are successfully loaded * Loading objects... * 30125 objects are successfully loaded * Game Сергей - quicksave is successfully loaded from file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop' (1.739s) * phase time: 1739 ms * phase cmem: 759413 K * phase time: 12 ms * phase cmem: 759413 K * phase time: 12 ms * phase cmem: 759413 K * [win32]: free[2587564 K], reserved[258548 K], committed[1348128 K] * [ D3D ]: textures[2306898 K] * [x-ray]: crt heap[758958 K], process heap[65790 K], game lua[65916 K], render[7067 K] * [x-ray]: economy: strings[99117 K], smem[200647 K] current_state 5 next_state 5 item_sect wpn_sig550 H_Parent alfa_master_specnaz2 current_state 5 next_state 5 item_sect wpn_protecta H_Parent alfa_master_shotgunner ! Unknown command: dump_infos ! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\music\combat\theme4_part_1.ogg intro_start game_loaded * MEMORY USAGE: 770201 K * End of synchronization A[1] R[1] intro_delete ::update_game_loaded * [win32]: free[2581096 K], reserved[252324 K], committed[1360820 K] * [ D3D ]: textures[2310897 K] * [x-ray]: crt heap[770685 K], process heap[67757 K], game lua[92520 K], render[7212 K] * [x-ray]: economy: strings[107559 K], smem[515587 K] ! ERROR: SV: can't find children [22263] of parent [754780512] * [win32]: free[2581224 K], reserved[260844 K], committed[1352172 K] * [ D3D ]: textures[2306801 K] * [x-ray]: crt heap[770959 K], process heap[67747 K], game lua[69283 K], render[7213 K] * [x-ray]: economy: strings[107927 K], smem[515758 K] * Saving spawns... * Saving objects... * 30096 objects are successfully saved * Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop' ! ERROR: SV: can't find children [34052] of parent [754780512] * [win32]: free[2570408 K], reserved[274480 K], committed[1349352 K] * [ D3D ]: textures[2307057 K] * [x-ray]: crt heap[772094 K], process heap[67812 K], game lua[79307 K], render[7216 K] * [x-ray]: economy: strings[108130 K], smem[516379 K] * Saving spawns... * Saving objects... * 30091 objects are successfully saved * Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop' ! ERROR: SV: can't find children [34842] of parent [754780512] * [win32]: free[2570280 K], reserved[274148 K], committed[1349812 K] * [ D3D ]: textures[2307057 K] * [x-ray]: crt heap[772282 K], process heap[67804 K], game lua[88882 K], render[7220 K] * [x-ray]: economy: strings[108306 K], smem[516381 K] * Saving spawns... * Saving objects... * 30090 objects are successfully saved * Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop' * [win32]: free[2570408 K], reserved[279036 K], committed[1344796 K] * [ D3D ]: textures[2312263 K] * [x-ray]: crt heap[764133 K], process heap[67879 K], game lua[89583 K], render[7269 K] * [x-ray]: economy: strings[108525 K], smem[521614 K] * Saving spawns... * Saving objects... * 30126 objects are successfully saved * Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop' FATAL ERROR [error]Expression : error handler is invoked! [error]Function : handler_base [error]File : D:\prog_repository\sources\trunk\xrCore\xrDebugNew.cpp [error]Line : 764 [error]Description : floating point error stack trace: Вылет происходит после убийства бюрера в восточном тоннеле, в последнее время стало вылетать возле янова.
SGM 2.2 + Gunslinger Mod
в GUNSLINGER и адаптации
Опубликовано · Изменено пользователем SerJShadow
* Detected CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz [GenuineIntel], F6/M14/S10, 2902.00 mhz, 19-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
* CPU threads: 6
Initializing File System...
using fs-ltx fsgame.ltx
FS: 38907 files cached 50 archives, 6026Kb memory used.
Init FileSystem 0.589589 sec
'xrCore' build 3967, Dec 14 2009
EH: 3CAABCFCFF6F3A810019C6A72180F166
-----loading e:\gunslinger sigerous addon\gamedata\configs\system.ltx
-----loading e:\gunslinger sigerous addon\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line -no_staging
Executing config-script "user.ltx"...
[e:\gunslinger sigerous addon\userdata\user.ltx] successfully loaded.
Loading DLL: 4676272
Loading DLL: xrGame.dll
~ GNSLWP: Build env: Delphi
~ GNSLWP: Base addresses of important modules:
~ GNSLWP: gunslinger_wpnpatch.dll - 099B0000
~ GNSLWP: xrCore.dll - 03320000
~ GNSLWP: xrGame.dll - 0E7D0000
~ GNSLWP: xrPhysics.dll - 040D0000
~ GNSLWP: xrApi.dll - 00AE0000
~ GNSLWP: RayPick initialized, rqres.vec_start = 072C3820
~ GNSLWP: Dll Injected!
* [win32]: free[3855912 K], reserved[208736 K], committed[129592 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[27614 K], process heap[5588 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[59889 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Audio
SOUND: OpenAL: system default SndDevice name is Generic Audio
SOUND: OpenAL: All available devices:
1. Generic Audio, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
Executing config-script "e:\gunslinger sigerous addon\gamedata\configs\default_controls.ltx"...
[e:\gunslinger sigerous addon\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "e:\gunslinger sigerous addon\gamedata\configs\rspec_extreme.ltx"...
[e:\gunslinger sigerous addon\gamedata\configs\rspec_extreme.ltx] successfully loaded.
Executing config-script "e:\gunslinger sigerous addon\gamedata\configs\default_controls.ltx"...
[e:\gunslinger sigerous addon\gamedata\configs\default_controls.ltx] successfully loaded.
~ Invalid syntax in call to 'r2_aa_break'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'r2_aa_weight'
~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
~ Invalid syntax in call to 'sv_adm_menu_ban_time'
~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
[e:\gunslinger sigerous addon\userdata\user.ltx] successfully loaded.
SOUND: Selected device is Generic Audio
EnvFX build 87, Jun 17 2015
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
* CREATE: DeviceREF: 4
* Texture memory: 3072 M
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* HWDST/PCF supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
intro_start intro_logo
intro_delete ::update_logo_intro
! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\music\menu.ogg
* [win32]: free[3547128 K], reserved[291476 K], committed[355636 K]
* [ D3D ]: textures[64 K]
* [x-ray]: crt heap[135295 K], process heap[31992 K], game lua[2831 K], render[352 K]
* [x-ray]: economy: strings[60021 K], smem[0 K]
No new patches are available.
~ GNSLWP: Saved game status: 1
~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A
~ GNSLWP: Saved game status: 1
~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A
* 0.0 : [ 3] $null
* 0.0 : [ 1] $user$NVHHGGTex
* 0.0 : [ 5] $user$NVjitterTex
* 0.0 : [ 8] $user$Texture_color
* 0.0 : [ 1] $user$Texture_color_out
* 0.0 : [ 7] $user$Texture_obstacles
* 0.0 : [ 3] $user$Texture_obstvelocity
* 0.0 : [ 3] $user$Texture_pressure
* 0.0 : [ 2] $user$Texture_tempscalar
* 0.0 : [ 3] $user$Texture_tempvector
* 0.0 : [ 5] $user$Texture_velocity0
* 0.0 : [ 4] $user$Texture_velocity1
* 0.0 : [ 3] $user$accum
* 0.0 : [ 1] $user$accum_temp
* 0.0 : [ 7] $user$albedo
* 0.0 : [ 4] $user$bloom1
* 0.0 : [ 2] $user$bloom2
* 0.0 : [ 2] $user$cmap0
* 0.0 : [ 2] $user$cmap1
* 0.0 : [ 3] $user$edgeTex
* 0.0 : [ 2] $user$env_s0
* 0.0 : [ 2] $user$env_s1
* 0.0 : [ 5] $user$generic0
* 0.0 : [ 4] $user$generic1
* 0.0 : [ 2] $user$generic2
* 0.0 : [ 4] $user$jitter_0
* 0.0 : [ 2] $user$jitter_1
* 0.0 : [ 1] $user$jitter_2
* 0.0 : [ 1] $user$jitter_3
* 0.0 : [ 1] $user$jitter_4
* 0.0 : [ 1] $user$jitter_mipped
* 0.0 : [ 2] $user$lum_t64
* 0.0 : [ 3] $user$lum_t8
* 0.0 : [ 1] $user$luminance_0
* 0.0 : [ 1] $user$luminance_1
* 0.0 : [ 1] $user$luminance_2
* 0.0 : [ 1] $user$luminance_3
* 0.0 : [ 9] $user$material
* 0.0 : [ 120] $user$position
* 0.0 : [ 3] $user$rayCastTex
* 0.0 : [ 6] $user$rayDataTex
* 0.0 : [ 2] $user$rayDataTexSmall
* 0.0 : [ 1] $user$scope
* 0.0 : [ 1] $user$scopeui
* 0.0 : [ 1] $user$sky0
* 0.0 : [ 1] $user$sky1
* 0.0 : [ 8] $user$smap_depth
* 0.0 : [ 1] $user$smap_depth_minmax
* 0.0 : [ 1] $user$smap_surf
* 0.0 : [ 7] $user$tonemap
* 0.0 : [ 2] $user$tonemap_src
* 0.0 : [ 1] $user$ui
* 0.0 : [ 2] act\act_controller_hit1
* 0.0 : [ 2] amik\explosions\anim_dirtexp_3
* 0.0 : [ 2] amik\explosions\ring_grey
* 0.0 : [ 2] amik\explosions\smoke128_3w
* 0.0 : [ 2] amik\explosions\smoke2
* 0.0 : [ 2] amik\explosions\smoke_white_tiled3
* 0.0 : [ 2] amik\fly\fly
* 0.0 : [ 2] amik\hit_fx\blood\962e6155
* 0.0 : [ 2] amik\hit_fx\blood\blood
* 0.0 : [ 2] amik\hit_fx\blood\m
* 0.0 : [ 2] fx\fx_flare1
* 0.0 : [ 1] fx\fx_flare2
* 0.0 : [ 1] fx\fx_flare3
* 0.0 : [ 2] fx\fx_gradient
* 0.0 : [ 2] fx\fx_gradient1
* 0.0 : [ 1] fx\fx_lightning
* 0.0 : [ 1] fx\fx_noise
* 0.0 : [ 2] fx\fx_noise2
* 0.0 : [ 1] fx\fx_rain
* 0.0 : [ 1] fx\fx_rainsplash1
* 0.0 : [ 2] fx\fx_sun
* 0.0 : [ 1] fx\fx_sun_rise
* 0.0 : [ 1] fx\fx_thunderbolts_gradient
* 0.0 : [ 1] fx\fx_thunderbolts_gradient_surge
* 0.0 : [ 2] fx\fx_volumefog1
* 0.0 : [ 2] glow\glow_04
* 0.0 : [ 2] glow\glow_fire1
* 0.0 : [ 2] glow\glow_laser_sight
* 0.0 : [ 2] glow\glow_laser_sight_green
* 0.0 : [ 2] glow\glow_orange
* 0.0 : [ 2] glow\glow_orange2
* 0.0 : [ 2] glow\glow_orange_bright
* 0.0 : [ 2] glow\glow_white
* 0.0 : [ 2] internal\internal_fireTransferFunction
* 0.0 : [ 3] lights\lights_spot01
* 0.0 : [ 2] pfx\pfx_ani-explosion-02
* 0.0 : [ 2] pfx\pfx_ani-explosion-02-b-a
* 0.0 : [ 2] pfx\pfx_ani-explosion-02a
* 0.0 : [ 2] pfx\pfx_ani-fire01
* 0.0 : [ 2] pfx\pfx_ani-smoke-01
* 0.0 : [ 2] pfx\pfx_anomaly_1
* 0.0 : [ 2] pfx\pfx_anomaly_16
* 0.0 : [ 2] pfx\pfx_anomaly_18
* 0.0 : [ 2] pfx\pfx_anomaly_19
* 0.0 : [ 2] pfx\pfx_anomaly_2
* 0.0 : [ 2] pfx\pfx_anomaly_21
* 0.0 : [ 2] pfx\pfx_anomaly_23
* 0.0 : [ 2] pfx\pfx_anomaly_2_green
* 0.0 : [ 2] pfx\pfx_anomaly_3
* 0.0 : [ 2] pfx\pfx_anomaly_4
* 0.0 : [ 2] pfx\pfx_anomaly_5
* 0.0 : [ 2] pfx\pfx_anomaly_6
* 0.0 : [ 2] pfx\pfx_anomaly_7
* 0.0 : [ 2] pfx\pfx_anomaly_8
* 0.0 : [ 2] pfx\pfx_anomaly_88
* 0.0 : [ 2] pfx\pfx_anomaly_9
* 0.0 : [ 2] pfx\pfx_bloodsplash1
* 0.0 : [ 2] pfx\pfx_bloodsplash2
* 0.0 : [ 2] pfx\pfx_blurry_cloud
* 0.0 : [ 2] pfx\pfx_brick
* 0.0 : [ 2] pfx\pfx_bubble
* 0.0 : [ 2] pfx\pfx_bubble_1
* 0.0 : [ 2] pfx\pfx_bubble_water
* 0.0 : [ 2] pfx\pfx_concretedebris_01
* 0.0 : [ 2] pfx\pfx_concretepuffs_01
* 0.0 : [ 1] pfx\pfx_dist2
* 0.0 : [ 1] pfx\pfx_dist2inv
* 0.0 : [ 1] pfx\pfx_dist3
* 0.0 : [ 1] pfx\pfx_dist4
* 0.0 : [ 1] pfx\pfx_dist8
* 0.0 : [ 1] pfx\pfx_dist9
* 0.0 : [ 1] pfx\pfx_dist_teleport
* 0.0 : [ 1] pfx\pfx_distort_anomaly
* 0.0 : [ 2] pfx\pfx_distortion
* 0.0 : [ 2] pfx\pfx_explotions_2
* 0.0 : [ 2] pfx\pfx_explotions_3
* 0.0 : [ 2] pfx\pfx_explotions_4
* 0.0 : [ 2] pfx\pfx_explotions_smoke
* 0.0 : [ 2] pfx\pfx_flame
* 0.0 : [ 2] pfx\pfx_flame_01
* 0.0 : [ 2] pfx\pfx_flamefx_01
* 0.0 : [ 2] pfx\pfx_flash_01
* 0.0 : [ 2] pfx\pfx_flash_05
* 0.0 : [ 2] pfx\pfx_flash_07
* 0.0 : [ 2] pfx\pfx_gologramma
* 0.0 : [ 2] pfx\pfx_gradient
* 0.0 : [ 2] pfx\pfx_gradient1
* 0.0 : [ 2] pfx\pfx_laser
* 0.0 : [ 2] pfx\pfx_leaves_01
* 0.0 : [ 2] pfx\pfx_leaves_02
* 0.0 : [ 2] pfx\pfx_light1
* 0.0 : [ 2] pfx\pfx_light3
* 0.0 : [ 2] pfx\pfx_light4
* 0.0 : [ 1] pfx\pfx_lighting_stancia_01
* 0.0 : [ 1] pfx\pfx_lighting_stancia_02
* 0.0 : [ 2] pfx\pfx_lightning_01
* 0.0 : [ 2] pfx\pfx_lightning_02
* 0.0 : [ 2] pfx\pfx_ligth_6
* 0.0 : [ 2] pfx\pfx_plasma
* 0.0 : [ 2] pfx\pfx_shells1
* 0.0 : [ 2] pfx\pfx_shells2
* 0.0 : [ 2] pfx\pfx_skinsplash1
* 0.0 : [ 2] pfx\pfx_smoke_a
* 0.0 : [ 2] pfx\pfx_smoke_b
* 0.0 : [ 2] pfx\pfx_smokepuffs1
* 0.0 : [ 2] pfx\pfx_smokepuffs2
* 0.0 : [ 2] pfx\pfx_spark_01
* 0.0 : [ 2] pfx\pfx_sparks
* 0.0 : [ 2] pfx\pfx_specks
* 0.0 : [ 2] pfx\pfx_specks_poison
* 0.0 : [ 2] pfx\pfx_spikey_star
* 0.0 : [ 2] pfx\pfx_splash3
* 0.0 : [ 2] pfx\pfx_splash_01
* 0.0 : [ 2] pfx\pfx_splash_02
* 0.0 : [ 2] pfx\pfx_step_blood
* 0.0 : [ 2] pfx\pfx_stonedebris1
* 0.0 : [ 2] pfx\pfx_stonedebris2
* 0.0 : [ 2] pfx\pfx_synus
* 0.0 : [ 2] pfx\pfx_teleport
* 0.0 : [ 2] pfx\pfx_test_textures
* 0.0 : [ 2] pfx\pfx_vehglassdebris_01
* 0.0 : [ 2] pfx\pfx_vehmetaldebris_01
* 0.0 : [ 2] pfx\pfx_water_wave
* 0.0 : [ 2] pfx\pfx_woodchips1
* 0.0 : [ 2] pfx\pfx_woodchips3
* 0.0 : [ 2] prop\prop_fake_bed_fireplace
* 0.0 : [ 2] prop\prop_provod_02
* 0.0 : [ 5] sky\sky_12_vibros_cube
* 0.0 : [ 5] sky\sky_12_vibros_cube#small
* 0.0 : [ 28] sky\sky_13_cube
* 0.0 : [ 28] sky\sky_13_cube#small
* 0.0 : [ 22] sky\sky_13_cube_night
* 0.0 : [ 22] sky\sky_13_cube_night#small
* 0.0 : [ 14] sky\sky_13_vibros_cube
* 0.0 : [ 14] sky\sky_13_vibros_cube#small
* 0.0 : [ 10] sky\sky_14_cube
* 0.0 : [ 10] sky\sky_14_cube#small
* 0.0 : [ 4] sky\sky_17_clouds_cube
* 0.0 : [ 4] sky\sky_17_clouds_cube#small
* 0.0 : [ 4] sky\sky_17_cube
* 0.0 : [ 4] sky\sky_17_cube#small
* 0.0 : [ 8] sky\sky_18_cube
* 0.0 : [ 8] sky\sky_18_cube#small
* 0.0 : [ 11] sky\sky_19_cube
* 0.0 : [ 11] sky\sky_19_cube#small
* 0.0 : [ 4] sky\sky_1_clouds_cube
* 0.0 : [ 4] sky\sky_1_clouds_cube#small
* 0.0 : [ 4] sky\sky_20_clouds_cube
* 0.0 : [ 4] sky\sky_20_clouds_cube#small
* 0.0 : [ 4] sky\sky_20_cube
* 0.0 : [ 4] sky\sky_20_cube#small
* 0.0 : [ 4] sky\sky_2_clouds_cube
* 0.0 : [ 4] sky\sky_2_clouds_cube#small
* 0.0 : [ 4] sky\sky_2_cube
* 0.0 : [ 4] sky\sky_2_cube#small
* 0.0 : [ 12] sky\sky_3_cube
* 0.0 : [ 12] sky\sky_3_cube#small
* 0.0 : [ 3] sky\sky_4_cube
* 0.0 : [ 3] sky\sky_4_cube#small
* 0.0 : [ 30] sky\sky_5_cube
* 0.0 : [ 30] sky\sky_5_cube#small
* 0.0 : [ 7] sky\sky_6_cube
* 0.0 : [ 7] sky\sky_6_cube#small
* 0.0 : [ 11] sky\sky_7_cube
* 0.0 : [ 11] sky\sky_7_cube#small
* 0.0 : [ 8] sky\sky_8_cube
* 0.0 : [ 8] sky\sky_8_cube#small
* 0.0 : [ 51] sky\sky_9_cube
* 0.0 : [ 51] sky\sky_9_cube#small
* 0.0 : [ 248] sky\sky_oblaka
* 0.0 : [ 1] ui\ui_actor_multiplayer_game_menu
* 0.0 : [ 1] ui\ui_gunsl_dl_back
* 0.0 : [ 1] ui\ui_hud
* 0.0 : [ 1] water\water_SBumpVolume
* 0.0 : [ 1] water\water_flowing_nmap
* 0.0 : [ 1] water\water_normal
* 0.0 : [ 1] wm\wm_blood_1
* 0.0 : [ 1] wm\wm_blood_1_1
* 0.0 : [ 1] wm\wm_blood_1_2
* 0.0 : [ 1] wm\wm_blood_1_3
* 0.0 : [ 1] wm\wm_blood_drop_4
* 0.0 : [ 1] wm\wm_bullet_asfalt_1
* 0.0 : [ 1] wm\wm_bullet_asfalt_2
* 0.0 : [ 1] wm\wm_bullet_asfalt_3
* 0.0 : [ 1] wm\wm_bullet_brick_1
* 0.0 : [ 1] wm\wm_bullet_brick_2
* 0.0 : [ 1] wm\wm_bullet_concrete
* 0.0 : [ 1] wm\wm_bullet_concrete_1
* 0.0 : [ 1] wm\wm_bullet_concrete_2
* 0.0 : [ 1] wm\wm_bullet_concrete_4
* 0.0 : [ 1] wm\wm_bullet_concrete_5
* 0.0 : [ 1] wm\wm_bullet_concrete_6
* 0.0 : [ 1] wm\wm_bullet_concrete_7
* 0.0 : [ 1] wm\wm_bullet_glass01
* 0.0 : [ 1] wm\wm_bullet_glass02
* 0.0 : [ 1] wm\wm_bullet_glass03
* 0.0 : [ 1] wm\wm_bullet_glass04
* 0.0 : [ 1] wm\wm_bullet_ground
* 0.0 : [ 1] wm\wm_bullet_ground_1
* 0.0 : [ 1] wm\wm_bullet_ground_2
* 0.0 : [ 1] wm\wm_bullet_metall_thik
* 0.0 : [ 1] wm\wm_bullet_metall_thik_1
* 0.0 : [ 1] wm\wm_bullet_metall_thik_2
* 0.0 : [ 1] wm\wm_bullet_metall_thik_3
* 0.0 : [ 1] wm\wm_bullet_metall_thin
* 0.0 : [ 1] wm\wm_bullet_metall_thin_1
* 0.0 : [ 1] wm\wm_bullet_metall_thin_2
* 0.0 : [ 1] wm\wm_bullet_metall_thin_3
* 0.0 : [ 1] wm\wm_bullet_metall_thin_4
* 0.0 : [ 1] wm\wm_bullet_wood
* 0.0 : [ 1] wm\wm_bullet_wood_1
* 0.0 : [ 1] wm\wm_bullet_wood_2
* 0.0 : [ 1] wm\wm_bullet_wood_3
* 0.0 : [ 1] wm\wm_bullet_wood_4
* 0.0 : [ 1] wm\wm_bullet_wood_5
* 0.0 : [ 1] wm\wm_bullet_wood_6
* 0.0 : [ 1] wm\wm_bullet_wood_7
* 0.0 : [ 1] wm\wm_bullet_wood_8
* 0.0 : [ 1] wm\wm_bullet_wood_9
* 0.0 : [ 1] wm\wm_grenade
* 0.0 : [ 1] wm\wm_knife_dead
* 0.0 : [ 1] wm\wm_knife_horiz
* 0.0 : [ 1] wm\wm_knife_horiz_blood
* 0.0 : [ 1] wm\wm_knife_horiz_blood1
* 0.0 : [ 1] wm\wm_knife_horiz_metal
* 0.0 : [ 1] wm\wm_knife_horiz_ston
* 0.0 : [ 1] wm\wm_knife_wood
* 0.0 : [ 1] wm\wm_knife_wood1
* 0.0 : [ 1] wm\wm_knife_wood2
* 32.1 : [ 1] ui\ui_font_arial_14_1600
* 43.9 : [ 1] ui\ui_ani_cursor
* 64.1 : [ 1] ui\ui_font_console_02
* 64.1 : [ 1] ui\ui_font_hud_01
* 64.1 : [ 1] ui\ui_font_letter_16_1600
* 64.1 : [ 1] ui\ui_font_letter_18_1600
* 128.1 : [ 1] ui\ui_font_graff_19_1600
* 128.1 : [ 1] ui\ui_font_graff_22_1600
* 256.1 : [ 1] ui\ui_font_graff_32_1600
* 256.1 : [ 1] ui\ui_font_hud_02
* 256.1 : [ 1] ui\ui_font_letter_25_1600
* 512.1 : [ 1] ui\ui_font_graff_50_1600
* 705.4 : [ 1] ui\ui_noise
* 1012.6 : [ 1] ui\ui_background_new
* 1024.1 : [ 1] ui\ui_actor_main_menu
* 1024.1 : [ 1] ui\ui_actor_mp_screen
* 1024.1 : [ 1] ui\ui_common
* 2048.1 : [ 1] ui\ui_buy_menu
* 2048.1 : [ 1] ui\ui_static_mm_back_01
* 2048.1 : [ 1] ui\ui_static_mm_back_02
bin\xrengine.exe -no_staging
* phase time: 0 ms
* phase cmem: 153524 K
Loading objects...
Loading models...
! Fallback to default bump map: act\cod_bo2_sviter_hands_bump#
* [prefetch] time: 5709 ms
* [prefetch] memory: 79899Kb
* phase time: 6247 ms
* phase cmem: 239258 K
~ GNSLWP: Saved game status: 1
~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A
* phase time: 3 ms
* phase cmem: 239258 K
* Loading spawn registry...
* 15075 spawn points are successfully loaded
* Loading objects...
* 29945 objects are successfully loaded
* Game Сергей - autosave is successfully loaded from file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - autosave.scop' (1.818s)
* phase time: 1818 ms
* phase cmem: 332007 K
* phase time: 44 ms
* phase cmem: 332095 K
* phase time: 10 ms
* phase cmem: 332095 K
* WARNING: player not logged in
* client : connection accepted - <All Ok>
* phase time: 828 ms
* phase cmem: 332129 K
* phase time: 4 ms
* phase cmem: 332129 K
* phase time: 2646 ms
* phase cmem: 445156 K
* phase time: 117 ms
* phase cmem: 456795 K
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65528 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65453 verts, 2045 Kb
* [Loading VB] 5801 verts, 181 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65527 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 20334 verts, 635 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 46391 verts, 1449 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 582363 indices, 1137 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 28784 verts, 337 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 355632 indices, 694 Kb
* phase time: 126 ms
* phase cmem: 457055 K
* phase time: 56 ms
* phase cmem: 468454 K
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 41419 v(20), 22326 p
* [DETAILS] Batch(61), VB(808K), IB(130K)
* phase time: 15 ms
* phase cmem: 468494 K
* Loading HOM: e:\gunslinger sigerous addon\gamedata\levels\jupiter\level.hom
* phase time: 37 ms
* phase cmem: 469521 K
* phase time: 5 ms
* phase cmem: 469521 K
* phase time: 5 ms
* phase cmem: 469521 K
* t-report - base: 1854, 1846725 K
* t-report - lmap: 24, 24579 K
* WARNING: player not logged in
! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_day\amb_01.ogg
! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_day\amb_02.ogg
! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_day\amb_03.ogg
! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_day\amb_04.ogg
! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\ambient_music\jupiter_night\amb_02.ogg
! Can't find texture 'map\map_l03u_agr_underground'
! default LevelMap used for level[digger_stash]
! Can't find texture 'map\map_l04u_labx18'
* phase time: 6213 ms
* phase cmem: 530420 K
* phase time: 8 ms
* phase cmem: 530420 K
* [win32]: free[2925712 K], reserved[274744 K], committed[993784 K]
* [ D3D ]: textures[1928682 K]
* [x-ray]: crt heap[530340 K], process heap[58741 K], game lua[62973 K], render[221 K]
* [x-ray]: economy: strings[94921 K], smem[139930 K]
! Fallback to default bump map: act\newduty\gorka_jacket_bump#
! Fallback to default bump map: act\newduty\gorka_jacket_bump
! Fallback to default bump map: act\newduty\gorka_pants_bump#
! Fallback to default bump map: act\newduty\gorka_pants_bump
! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\weapons\binoculars_zoomin.ogg
! Fallback to default bump map: act\newduty\ruskygear2_bump#
! Fallback to default bump map: act\newduty\ruskygear2_bump
! Fallback to default bump map: act\newbandit\do_equip_bump#
! Fallback to default bump map: act\newbandit\do_equip_bump
! Can't find texture 'act\newduty\ruskygear2_duty'
! Unknown command: dump_infos
intro_start game_loaded
* MEMORY USAGE: 735939 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\music\combat\theme4_part_3.ogg
* [win32]: free[2677056 K], reserved[275304 K], committed[1241880 K]
* [ D3D ]: textures[2310897 K]
* [x-ray]: crt heap[743518 K], process heap[67069 K], game lua[71530 K], render[6613 K]
* [x-ray]: economy: strings[108069 K], smem[545061 K]
* [win32]: free[2683508 K], reserved[270572 K], committed[1240160 K]
* [ D3D ]: textures[2310897 K]
* [x-ray]: crt heap[742579 K], process heap[66668 K], game lua[63549 K], render[6623 K]
* [x-ray]: economy: strings[108062 K], smem[545061 K]
* [win32]: free[2614636 K], reserved[261356 K], committed[1318248 K]
* [ D3D ]: textures[2300668 K]
* [x-ray]: crt heap[728658 K], process heap[65948 K], game lua[74763 K], render[7041 K]
* [x-ray]: economy: strings[108026 K], smem[553275 K]
* Saving spawns...
* Saving objects...
* 30136 objects are successfully saved
* Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop'
! ERROR: SV: can't find children [33014] of parent [530031152]
* [win32]: free[2614648 K], reserved[293312 K], committed[1286280 K]
* [ D3D ]: textures[2300668 K]
* [x-ray]: crt heap[706594 K], process heap[66086 K], game lua[83834 K], render[7062 K]
* [x-ray]: economy: strings[108181 K], smem[554115 K]
* Saving spawns...
* Saving objects...
* 30125 objects are successfully saved
* Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop'
! ERROR: SV: can't find children [34842] of parent [530031152]
! ERROR: SV: can't find children [34833] of parent [530031152]
~ GNSLWP: Saved game status: 1
~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A
~ GNSLWP: Saved game status: 1
~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A
* [win32]: free[2614736 K], reserved[300352 K], committed[1279152 K]
* [ D3D ]: textures[2296316 K]
* [x-ray]: crt heap[696789 K], process heap[66061 K], game lua[71785 K], render[7066 K]
* [x-ray]: economy: strings[107914 K], smem[554115 K]
~ GNSLWP: Saved game status: 1
~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A
* phase time: 140 ms
* phase cmem: 741849 K
~ GNSLWP: Saved game status: 1
~ GNSLWP: Info: gunslinger_sigerous_addon(gunslinger_sigerous_addon), "19.11.2020"("19.11.2020"), 0.1(0.1), 0000000060DA698A
* phase time: 12 ms
* phase cmem: 741849 K
* Loading spawn registry...
* 15075 spawn points are successfully loaded
* Loading objects...
* 30125 objects are successfully loaded
* Game Сергей - quicksave is successfully loaded from file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop' (1.739s)
* phase time: 1739 ms
* phase cmem: 759413 K
* phase time: 12 ms
* phase cmem: 759413 K
* phase time: 12 ms
* phase cmem: 759413 K
* [win32]: free[2587564 K], reserved[258548 K], committed[1348128 K]
* [ D3D ]: textures[2306898 K]
* [x-ray]: crt heap[758958 K], process heap[65790 K], game lua[65916 K], render[7067 K]
* [x-ray]: economy: strings[99117 K], smem[200647 K]
current_state 5
next_state 5
item_sect wpn_sig550
H_Parent alfa_master_specnaz2
current_state 5
next_state 5
item_sect wpn_protecta
H_Parent alfa_master_shotgunner
! Unknown command: dump_infos
! Invalid ogg-comment version, file: e:\gunslinger sigerous addon\gamedata\sounds\music\combat\theme4_part_1.ogg
intro_start game_loaded
* MEMORY USAGE: 770201 K
* End of synchronization A[1] R[1]
intro_delete ::update_game_loaded
* [win32]: free[2581096 K], reserved[252324 K], committed[1360820 K]
* [ D3D ]: textures[2310897 K]
* [x-ray]: crt heap[770685 K], process heap[67757 K], game lua[92520 K], render[7212 K]
* [x-ray]: economy: strings[107559 K], smem[515587 K]
! ERROR: SV: can't find children [22263] of parent [754780512]
* [win32]: free[2581224 K], reserved[260844 K], committed[1352172 K]
* [ D3D ]: textures[2306801 K]
* [x-ray]: crt heap[770959 K], process heap[67747 K], game lua[69283 K], render[7213 K]
* [x-ray]: economy: strings[107927 K], smem[515758 K]
* Saving spawns...
* Saving objects...
* 30096 objects are successfully saved
* Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop'
! ERROR: SV: can't find children [34052] of parent [754780512]
* [win32]: free[2570408 K], reserved[274480 K], committed[1349352 K]
* [ D3D ]: textures[2307057 K]
* [x-ray]: crt heap[772094 K], process heap[67812 K], game lua[79307 K], render[7216 K]
* [x-ray]: economy: strings[108130 K], smem[516379 K]
* Saving spawns...
* Saving objects...
* 30091 objects are successfully saved
* Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop'
! ERROR: SV: can't find children [34842] of parent [754780512]
* [win32]: free[2570280 K], reserved[274148 K], committed[1349812 K]
* [ D3D ]: textures[2307057 K]
* [x-ray]: crt heap[772282 K], process heap[67804 K], game lua[88882 K], render[7220 K]
* [x-ray]: economy: strings[108306 K], smem[516381 K]
* Saving spawns...
* Saving objects...
* 30090 objects are successfully saved
* Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop'
* [win32]: free[2570408 K], reserved[279036 K], committed[1344796 K]
* [ D3D ]: textures[2312263 K]
* [x-ray]: crt heap[764133 K], process heap[67879 K], game lua[89583 K], render[7269 K]
* [x-ray]: economy: strings[108525 K], smem[521614 K]
* Saving spawns...
* Saving objects...
* 30126 objects are successfully saved
* Game Сергей - quicksave.scop is successfully saved to file 'e:\gunslinger sigerous addon\userdata\savedgames\Сергей - quicksave.scop'
FATAL ERROR
[error]Expression : error handler is invoked!
[error]Function : handler_base
[error]File : D:\prog_repository\sources\trunk\xrCore\xrDebugNew.cpp
[error]Line : 764
[error]Description : floating point error
stack trace:
Вылет происходит после убийства бюрера в восточном тоннеле, в последнее время стало вылетать возле янова.