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SH4DDENNNNNN

Сталкеры
  • Публикаций

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  • Посещение

Сообщения, опубликованные SH4DDENNNNNN


  1. Не прилетает вертолет который надо сбить с рпг на задании "Земля - воздух". Подскажите что с ним делать если он не хочет прилетать, стоит в углу возле перехода на кордон


  2. Спойлер

    * Detected CPU: GenuineIntel P3 family, F6/M10/S9, 1796.00 mhz, 30-clk 'rdtsc'
    * CPU Features: RDTSC, MMX, SSE, SSE2

    Initializing File System...
    using fs-ltx fsgame.ltx
    FS: 37835 files cached, 6130Kb memory used.
    Init FileSystem 1.908652 sec
    'xrCore' build 3116, Aug 15 2007

    Initializing Engine...
    Executing config-script "user.ltx"...
    [b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\userdata\user.ltx] successfully loaded.
    Starting INPUT device...
    Loading DLL: xrRender_R1.dll
    Loading DLL: xrGame.dll
    ! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
    * [win32]: free[4061704 K], reserved[50944 K], committed[81592 K]
    * [ D3D ]: textures[0 K]
    * [x-ray]: crt heap[10989 K], process heap[742 K], game lua[0 K], engine lua[0 K], render[0 K]
    * [x-ray]: economy: strings[5371 K], smem[0 K]
    Executing config-script "b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
    ! cant convert dik_name for dik[16], prop=[
    ! cant convert dik_name for dik[17], prop=[
    ! cant convert dik_name for dik[18], prop=[
    ! cant convert dik_name for dik[19], prop=[
    ! cant convert dik_name for dik[20], prop=[
    ! cant convert dik_name for dik[21], prop=[
    ! cant convert dik_name for dik[22], prop=[
    ! cant convert dik_name for dik[23], prop=[
    ! cant convert dik_name for dik[24], prop=[
    ! cant convert dik_name for dik[25], prop=[
    ! cant convert dik_name for dik[26], prop=[
    ! cant convert dik_name for dik[27], prop=[
    ! cant convert dik_name for dik[30], prop=[
    ! cant convert dik_name for dik[31], prop=[
    ! cant convert dik_name for dik[32], prop=[
    ! cant convert dik_name for dik[33], prop=[
    ! cant convert dik_name for dik[34], prop=[
    ! cant convert dik_name for dik[35], prop=[
    ! cant convert dik_name for dik[36], prop=[
    ! cant convert dik_name for dik[37], prop=[
    ! cant convert dik_name for dik[38], prop=[
    ! cant convert dik_name for dik[39], prop=[
    ! cant convert dik_name for dik[40], prop=[
    ! cant convert dik_name for dik[41], prop=[
    ! cant convert dik_name for dik[44], prop=[
    ! cant convert dik_name for dik[45], prop=[
    ! cant convert dik_name for dik[46], prop=[
    ! cant convert dik_name for dik[47], prop=[
    ! cant convert dik_name for dik[48], prop=[
    ! cant convert dik_name for dik[49], prop=[
    ! cant convert dik_name for dik[50], prop=[
    ! cant convert dik_name for dik[51], prop=[
    ! cant convert dik_name for dik[52], prop=[
    ! cant convert dik_name for dik[144], prop=[
    [b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
    Executing config-script "user.ltx"...
    Executing config-script "b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
    ! Unknown command:  r__dtex_range
    ! Unknown command:  r__ssa_glod_end
    ! Unknown command:  r__ssa_glod_start
    ! Unknown command:  r__wallmark_ttl
    ! Unknown command:  rs_detail
    ! Unknown command:  rs_skeleton_update
    ! Unknown command:  vid_bpp
    [b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
    Executing config-script "b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
    [b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
    [b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\userdata\user.ltx] successfully loaded.
    SOUND: OpenAL: enumerate devices...
    SOUND: OpenAL: EnumerationExtension Present
    devices Generic Hardware
    SOUND: OpenAL: system  default SndDevice name is Generic Hardware
    SOUND: OpenAL: default SndDevice name set to Generic Software
    SOUND: OpenAL: All available devices:
    1. Generic Software, Spec Version 1.1 (default)
    2. Generic Software, Spec Version 1.1 (default)
    SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
    SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
    * sound: EAX 2.0 extension: absent
    * sound: EAX 2.0 deferred: absent
    * sound : cache: 32773 kb, 3805 lines, 8820 bpl
    Starting RENDER device...
    * GPU [vendor:10DE]-[device:1298]: NVIDIA GeForce GT 720M
    * GPU driver: 25.21.14.2531
    * CREATE: DeviceREF: 1
    * Vertex Processor: PURE HARDWARE
    *     Texture memory: 3678 M
    *          DDI-level: 9.0
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: recognized, 24
    * DVB created: 1536K
    * DIB created: 512K
    count of .thm files=309
    load time=5546 ms
    * distortion: used, dev(30),need(14)
    * SSample: 1280x720
    * SSample: enabled
    - r__tf_aniso 16
    - r1_tf_mipbias 0.
    Starting engine...
    [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
    [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
    [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
    [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
    [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
    [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
    [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
    [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
    [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
    [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
    [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
    [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
    [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
    [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
    [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
    [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
    [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
    [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
    [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
    [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
    [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
    [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
    [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
    [16-9] get_xml_name for[amk_ui_base.xml] returns [amk_ui_base.xml]
    [16-9] get_xml_name for[ui_razgruzka.xml] returns [ui_razgruzka.xml]
    [16-9] get_xml_name for[amk_pda.xml] returns [amk_pda.xml]
    [16-9] get_xml_name for[amk_pda_blank.xml] returns [amk_pda_blank.xml]
    [16-9] get_xml_name for[ui_mini_games_textures.xml] returns [ui_mini_games_textures.xml]
    [16-9] get_xml_name for[ui_mini_games_textures2.xml] returns [ui_mini_games_textures2.xml]
    [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
    [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
    Loading DLL: xrGameSpy.dll
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
    [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
    [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
    [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    ! Invalid ogg-comment version, file:  b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_l.ogg
    ! Invalid ogg-comment version, file:  b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\terrapack-empty_noise_r.ogg
    * DVB created: 1536K
    * DIB created: 512K
    - r__tf_aniso 16
    - r1_tf_mipbias 0.
    * SSample: 1280x720
    * SSample: enabled
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: unrecognized, 16
    *** RESET [0 ms]
    * MEMORY USAGE: 79921 K
    * DVB created: 1536K
    * DIB created: 512K
    - r__tf_aniso 16
    - r1_tf_mipbias 0.
    * SSample: 1280x720
    * SSample: enabled
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: recognized, 24
    *** RESET [510 ms]
    "b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" 
    * phase time: 0 ms
    * phase cmem: 80155 K
    Кэширование объектов...
    Loading objects...
    Loading models...
    * [prefetch] time:    30879 ms
    * [prefetch] memory:  90867Kb
    * phase time: 30998 ms
    * phase cmem: 168346 K
    Сервер: Старт...
    * phase time: 423 ms
    * phase cmem: 168564 K
    Сервер: Загрузка симуляции жизни...
    * phase time: 13 ms
    * phase cmem: 168564 K
    Создание новой игры...
    * Creating new game...
    * Loading spawn registry...
    * 7823 spawn points are successfully loaded
    * Saving spawns...
    * Saving objects...
    * 10390 objects are successfully saved
    * Game all.sav is successfully saved to file 'b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\userdata\savedgames\all.sav'
    * New game is successfully created!
    * phase time: 3948 ms
    * phase cmem: 210872 K
    Сервер: Соединяемся...
    MaxPlayers = 32
    * phase time: 168 ms
    * phase cmem: 210872 K
    Клиент: Соединение с localhost...
    Player not found
    * client : connection accepted - <>
    * phase time: 51 ms
    * phase cmem: 210896 K
    Открытие потока...
    * phase time: 42 ms
    * phase cmem: 210896 K
    Загрузка формы объектов...
    * phase time: 7201 ms
    * phase cmem: 302713 K
    Загрузка шейдеров...
    * phase time: 504 ms
    * phase cmem: 303750 K
    Загрузка геометрии...
    * [Loading VB] 65530 verts, 2047 Kb
    * [Loading VB] 65513 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65372 verts, 2042 Kb
    * [Loading VB] 5742 verts, 179 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65532 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65534 verts, 2047 Kb
    * [Loading VB] 65526 verts, 2047 Kb
    * [Loading VB] 65521 verts, 2047 Kb
    * [Loading VB] 65533 verts, 2047 Kb
    * [Loading VB] 65521 verts, 2047 Kb
    * [Loading VB] 65517 verts, 2047 Kb
    * [Loading VB] 65520 verts, 2047 Kb
    * [Loading VB] 65535 verts, 2047 Kb
    * [Loading VB] 65520 verts, 2047 Kb
    * [Loading VB] 65482 verts, 2046 Kb
    * [Loading VB] 19715 verts, 616 Kb
    * [Loading VB] 65521 verts, 2047 Kb
    * [Loading VB] 65475 verts, 2046 Kb
    * [Loading VB] 65522 verts, 2047 Kb
    * [Loading VB] 58212 verts, 1819 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 1048575 indices, 2047 Kb
    * [Loading IB] 1048572 indices, 2047 Kb
    * [Loading IB] 799629 indices, 1561 Kb
    * phase time: 2709 ms
    * phase cmem: 304075 K
    Загрузка базы пространств...
    * phase time: 2549 ms
    * phase cmem: 309060 K
    Загрузка детальных объектов...
    * [DETAILS] VertexConsts(256), Batch(61)
    * [DETAILS] 25803 v(20), 16714 p
    * [DETAILS] Batch(61), VB(503K), IB(97K)
    * phase time: 94 ms
    * phase cmem: 309083 K
    Загрузка секторов и порталов...
    * Loading HOM: b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\dead_city\level.hom
    * phase time: 74 ms
    * phase cmem: 309375 K
    Загрузка ИИ объектов...
    * phase time: 15 ms
    * phase cmem: 309375 K
    Клиент: Создание...
    - Game configuring : Started 
    - Game configuring : Finished 
    [16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
    [16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
    [16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
    [16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
    [16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
    [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    ! Invalid ogg-comment version, file:  b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\interface\inv_attach_addon.ogg
    ! Invalid ogg-comment version, file:  b:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\interface\inv_detach_addon.ogg
    [16-9] get_xml_name for[pda.xml] returns [pda.xml]
    [16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
    [16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[news.xml] returns [news.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
    [16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
    [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
    [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
    [16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
    [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
    [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
    [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
    [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
    * phase time: 742 ms
    * phase cmem: 310598 K
    Загрузка текстур...
    * t-report - base: 1100, 460392 K
    * t-report - lmap: 2, 2048 K
    * phase time: 10891 ms
    * phase cmem: 310598 K
    Клиент: Синхронизация...
    * phase time: 63 ms
    * phase cmem: 310614 K
    * [win32]: free[2880200 K], reserved[109788 K], committed[1204252 K]
    * [ D3D ]: textures[462440 K]
    * [x-ray]: crt heap[310614 K], process heap[39652 K], game lua[18273 K], engine lua[240 K], render[0 K]
    * [x-ray]: economy: strings[6906 K], smem[28953 K]
    [16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
    [16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
    [16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
    [16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
    [16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
    [16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
    [16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
    [16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
    [16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
    [16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
    [16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
    [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
    [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
    [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
     
    FATAL ERROR
     
    [error]Expression    : xml_doc.NavigateToNode(path,index)
    [error]Function      : CUIXmlInit::InitWindow
    [error]File          : E:\stalker\patch_1_0004\xr_3da\xrGame\ui\UIXmlInit.cpp
    [error]Line          : 87
    [error]Description   : XML node not found
    [error]Arguments     : global_wnd
     

    stack trace:

    2 минуты назад, Hunter сказал:

    SH4DDENNNNNN там, где сейвы сталкера, файл с расширением .log.

     

     


  3. @myjayl Ни на каких локациях не спавнятся кристаллы, ни полигон, ни МК, не где, а все задания от Сахарова я вроде как прошел, с ним больше нету квестовых диалогов,  и у чела на болотах я прошел (забыл как его зовут) где надо изучить 7 аномалий, переходы в локацию не помогает(