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Vissarion

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Сообщения, опубликованные Vissarion


  1. Подскажите в чем дело,сразу ошибка при запуске 

    [12/08/21 09:46:42]    * Windows version: 5.1:5.100000
    [12/08/21 09:46:42]    ~ Warning: windows below vista!
    [12/08/21 09:46:42]    * Detected CPU: GenuineIntel        Intel(R) Core(TM) i5-3337U CPU @ 1.80GHz, F6/M58/S9
    [12/08/21 09:46:42]    * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
    [12/08/21 09:46:42]    
    [12/08/21 09:46:42]    Initializing File System...
    [12/08/21 09:46:42]    !WARNING: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 33) 
    [12/08/21 09:46:42]    !WARNING: CLocatorAPI::check_for_file not found file d:\games\prosectors v1.6.1\bin\fsgame.ltx in files list (size = 33) 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#levels0 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#levels1 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#levels2 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#levels3 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#levels4 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#levels5 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#meshes0 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#other0 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#snd0 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#tex0 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#tex1 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#tex2 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#tex3 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#tex4 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db$wpn0 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db$wpn1 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db$wpn2 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db$wthr0 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db$wthr1 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db$wthr2 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.dbx 
    [12/08/21 09:46:42]    CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.dby 
    [12/08/21 09:46:42]    using fs-ltx fsgame.ltx
    [12/08/21 09:46:42]    FS: 32793 files cached, 4688Kb memory used.
    [12/08/21 09:46:42]    Init FileSystem 1.102898 sec
    [09:46:42.434|0] 'xrCore' build 8339, Dec  6 2021
    [09:46:42.434|0] 
    [09:46:42.574|0] Initializing Engine...
    [09:46:42.674|0] Loading DLL: prosectors.dll
    [09:46:43.100|0] * D3D11: device creation succeeded with hr=0x00000000
    [09:46:43.441|0] *** break by StackWalk ***
    [09:46:43.441|0] #DEBUG CONTEXT DUMP:
    [09:46:43.441|0] # 
    [09:46:43.441|0] # 
    [09:46:43.441|0] # 
    [09:46:43.441|0] # 
    [09:46:43.442|0] # 
    [09:46:43.442|0] # 
    [09:46:43.442|0] # 
    [09:46:43.442|0] # 
    [09:46:43.442|0] # 
    [09:46:43.442|0] # 
    [09:46:43.442|0] # 
    [09:46:43.442|0] # 
    [09:46:43.442|0] # 
    [09:46:43.442|0] # 
    [09:46:43.442|0] # 
    [09:46:43.442|0] Unhandled exception stack trace:
    [09:46:43.442|0] 
    [09:46:43.442|0] 0023:72281613 (0x0034C36C 0x722D00A3 0x00000000 0x00000000) prosectors.dll, SupportsDX112Rendering()
    [09:46:43.442|0] 0023:013DC9E2 (0x00000000 0x00000000 0x722CFFF6 0x722D00BD) xrEngine.exe, CEngineAPI::CreateRendererList()
    [09:46:43.442|0] 0023:722D00A3 (0x013DCA18 0x01443264 0x0034E47C 0x0034C3C4) apphelp.dll, SE_ProcessDying()
    [09:46:43.442|0] 0023:72281035 (0x01443264 0x0034E47C 0x0034C3C4 0x00000000) prosectors.dll, SupportsDX112Rendering()
    [09:46:43.442|0] 0023:013DCA18 (0x01443264 0x006F2EE6 0x000007A0 0x0034C3E8) xrEngine.exe, CEngineAPI::CreateRendererList()
    [09:46:43.442|0] 0023:0133DE8C (0x01300000 0x00000000 0x006F2EE6 0x00000004) xrEngine.exe, ELightAnimLibrary::operator=()
    [09:46:43.442|0] 0023:0133E1C8 (0x01300000 0x00000000 0x006F2EE6 0x00000004) xrEngine.exe, ELightAnimLibrary::operator=()
    [09:46:43.442|0] 0023:013EBA07 (0xFFFDE000 0x0034F804 0x772F9802 0xFFFDE000) xrEngine.exe, CPerlinNoise3D::Get()
    [09:46:43.442|0] 0023:76D6344D (0xFFFDE000 0x77F83D1E 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
    [09:46:43.442|0] 0023:772F9802 (0x013EBB4A 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
    [09:46:43.442|0] 0023:772F97D5 (0x013EBB4A 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
    [09:46:43.442|0]  
    [09:46:43.442|0] [error][     126]    : Не найден указанный модуль.
    [09:46:43.442|0]