Ловлю стабильный вылет после разговора с доктором в подземке агропрома
FATAL ERROR
[error]Expression : vertex || show_restrictions(m_object)
[error]Function : CPatrolPathManager::select_point
[error]File : d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\patrol_path_manager.cpp
[error]Line : 154
[error]Description : any vertex in patrol path [under_dock_walk] in inaccessible for object [docktor]
[22.12.22 13:49:36.092] ***************************[ScriptCrashHandler]**********************************
[22.12.22 13:49:36.092] stack traceback:
[22.12.22 13:49:36.092] *********************************************************************************
[22.12.22 13:49:36.092] ********************************************************************************
[22.12.22 13:49:36.092] !![LogStackTrace] Thread: [X-RAY Primary thread]
[22.12.22 13:49:36.270] !!stack trace:
! Module: [C:\Games\Apocalypse\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB5BE43E48], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [C:\Games\Apocalypse\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB5BE6A7FD], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)]
! Module: [C:\Games\Apocalypse\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB5BE6A642], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->172]
! Module: [C:\Games\Apocalypse\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB5BE6A3A3], Fun: [xrDebug::fail()] + [51 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->226]
! Module: [C:\Games\Apocalypse\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB1115F65C], Fun: [CPatrolPathManager::select_point()] + [696 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\patrol_path_manager.cpp-->147] + [160 byte(s)]
! Module: [C:\Games\Apocalypse\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB111580F8], Fun: [CMovementManager::process_patrol_path()] + [668 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\movement_manager_patrol.cpp-->31]
! Module: [C:\Games\Apocalypse\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB11154C49], Fun: [CMovementManager::update_path()] + [525 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\movement_manager.cpp-->224]
! Module: [C:\Games\Apocalypse\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB11277BDF], Fun: [CStalkerMovementManager::update()] + [147 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\stalker_movement_manager.cpp-->537]
! Module: [C:\Games\Apocalypse\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB112580A7], Fun: [CAI_Stalker::Think()] + [75 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ai\stalker\ai_stalker.cpp-->914]
! Module: [C:\Games\Apocalypse\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB11257EEB], Fun: [CAI_Stalker::shedule_Update()] + [603 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ai\stalker\ai_stalker.cpp-->778]
! Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A0A1D3], Fun: [CSheduler::ProcessStep()] + [467 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\xrsheduler.cpp-->356]
! Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A0A585], Fun: [CSheduler::Update()] + [389 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\xrsheduler.cpp-->462]
! Module: [C:\Games\Apocalypse\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB11366FDA], Fun: [CGamePersistent::OnFrame()] + [638 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\gamepersistent.cpp-->590]
! Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A3D464], Fun: [CRegistrator<pureFrame>::Process()] + [84 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\pure.h-->86]
! Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A3C544], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A3C8B3], Fun: [CRenderDevice::on_idle()] + [223 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A3D09A], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A3C717], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6139FEE58], Fun: [Startup()] + [296 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->217]
! Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6139FF1CE], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->417]
! Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6139FC91C], Fun: [WinMain()] + [72 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->438]
! Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A5E92A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB83CF7034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB841E26A1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[22.12.22 13:49:36.270] ********************************************************************************
[22.12.22 13:49:53.185] ***************************[ScriptCrashHandler]**********************************
[22.12.22 13:49:53.185] stack traceback:
[22.12.22 13:49:53.185] *********************************************************************************
[22.12.22 13:49:53.185] ********************************************************************************
[22.12.22 13:49:53.185] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005]
[22.12.22 13:49:53.353] [CSheduler::ProcessStep2] stack trace:
Module: [C:\WINDOWS\System32\DriverStore\FileRepository\u0385557.inf_amd64_ec9d8bb56fc39c0b\B385520\atidxx64.dll], AddrPC.Offset: [00007FFB72F4C218], Fun: [XdxQueryTlsLookupTable()] + [115928 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFB7DD9CF37]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFB7DDA5748], Fun: [D3D11CoreCreateLayeredDevice()] + [10376 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFB7DDAFC43], Fun: [D3D11CoreCreateLayeredDevice()] + [52611 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFB7DDAE93C], Fun: [D3D11CoreCreateLayeredDevice()] + [47740 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFB7DDAF306], Fun: [D3D11CoreCreateLayeredDevice()] + [50246 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFB7DDCC5EB], Fun: [D3D11CoreCreateLayeredDevice()] + [169771 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\d3d11.dll], AddrPC.Offset: [00007FFB7DDC9875], Fun: [D3D11CoreCreateLayeredDevice()] + [158133 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFB3BA1880F], Fun: [CTexture::Unload()] + [227 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\layers\xrrenderdx10\dx10sh_texture.cpp-->584] + [18 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFB3BA18B4C], Fun: [CTexture::~CTexture()] + [24 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\layers\xrrenderdx10\dx10sh_texture.cpp-->52]
Module: [C:\Games\Apocalypse\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFB3BA18FB4], Fun: [CTexture::`scalar deleting destructor'()] + [20 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFB3BA028D3], Fun: [std::pair<unsigned int,resptr_core<CTexture,resptrcode_texture> >::`scalar deleting destructor'()] + [67 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFB3BA0DDCD], Fun: [std::vector<std::pair<unsigned int,resptr_core<CTexture,resptrcode_texture> >,xalloc<std::pair<unsigned int,resptr_core<CTexture,resptrcode_texture> > > >::_Tidy()] + [45 byte(s)], File-->Line: [c:\program files (x86)\microsoft visual studio\2019\enterprise\vc\tools\msvc\14.16.27023\include\vector-->1915] + [19 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFB3BA81477], Fun: [SPass::~SPass()] + [147 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\layers\xrrender\shader.cpp-->18] + [147 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFB3BA6B2F1], Fun: [resptr_core<SPass,resptr_base<SPass> >::~resptr_core<SPass,resptr_base<SPass> >()] + [37 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xr_resource.h-->62] + [37 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFB3BA81750], Fun: [ShaderElement::~ShaderElement()] + [60 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\layers\xrrender\shader.cpp-->19] + [60 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFB3BA142E9], Fun: [resptr_core<ShaderElement,resptr_base<ShaderElement> >::~resptr_core<ShaderElement,resptr_base<ShaderElement> >()] + [37 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xr_resource.h-->62] + [37 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFB3BA81840], Fun: [Shader::~Shader()] + [60 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\layers\xrrender\shader.cpp-->21] + [60 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFB3BA470BF], Fun: [std::vector<resptr_core<Shader,resptrcode_shader>,xalloc<resptr_core<Shader,resptrcode_shader> > >::_Tidy()] + [63 byte(s)], File-->Line: [c:\program files (x86)\microsoft visual studio\2019\enterprise\vc\tools\msvc\14.16.27023\include\vector-->1915] + [37 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFB3BAB8E94], Fun: [CRender::~CRender()] + [768 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\layers\xrrenderpc_r4\r4.cpp-->695] + [719 byte(s)]
Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFB819242D6], Fun: [execute_onexit_table()] + [342 byte(s)]
Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFB819241FB], Fun: [execute_onexit_table()] + [123 byte(s)]
Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFB819241B4], Fun: [execute_onexit_table()] + [52 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFB3BC2A74E], Fun: [dllmain_crt_process_detach()] + [82 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->108]
Module: [C:\Games\Apocalypse\bin_x64\xrRender_R4.dll], AddrPC.Offset: [00007FFB3BC2A874], Fun: [dllmain_dispatch()] + [232 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->212] + [13 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB841A9A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB841EDBE1], Fun: [LdrShutdownProcess()] + [321 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB841EDA7D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB83CFE0AB], Fun: [FatalExit()] + [11 byte(s)]
Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFB819305BC], Fun: [exit()] + [476 byte(s)]
Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFB8193045F], Fun: [exit()] + [127 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB5BE6A6C6], Fun: [xrDebug::backend()] + [306 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->191] + [8 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFB5BE6A3A3], Fun: [xrDebug::fail()] + [51 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->226]
Module: [C:\Games\Apocalypse\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB1115F65C], Fun: [CPatrolPathManager::select_point()] + [696 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\patrol_path_manager.cpp-->147] + [160 byte(s)]
Module: [C:\Games\Apocalypse\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB111580F8], Fun: [CMovementManager::process_patrol_path()] + [668 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\movement_manager_patrol.cpp-->31]
Module: [C:\Games\Apocalypse\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB11154C49], Fun: [CMovementManager::update_path()] + [525 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\movement_manager.cpp-->224]
Module: [C:\Games\Apocalypse\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB11277BDF], Fun: [CStalkerMovementManager::update()] + [147 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\stalker_movement_manager.cpp-->537]
Module: [C:\Games\Apocalypse\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB112580A7], Fun: [CAI_Stalker::Think()] + [75 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ai\stalker\ai_stalker.cpp-->914]
Module: [C:\Games\Apocalypse\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB11257EEB], Fun: [CAI_Stalker::shedule_Update()] + [603 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ai\stalker\ai_stalker.cpp-->778]
Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A0A1D3], Fun: [CSheduler::ProcessStep()] + [467 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\xrsheduler.cpp-->356]
Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A0A585], Fun: [CSheduler::Update()] + [389 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\xrsheduler.cpp-->462]
Module: [C:\Games\Apocalypse\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB11366FDA], Fun: [CGamePersistent::OnFrame()] + [638 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\gamepersistent.cpp-->590]
Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A3D464], Fun: [CRegistrator<pureFrame>::Process()] + [84 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\pure.h-->86]
Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A3C544], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->443]
Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A3C8B3], Fun: [CRenderDevice::on_idle()] + [223 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->214]
Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A3D09A], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->316]
Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A3C717], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->389]
Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6139FEE58], Fun: [Startup()] + [296 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->217]
Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6139FF1CE], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->417]
Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6139FC91C], Fun: [WinMain()] + [72 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->438]
Module: [C:\Games\Apocalypse\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF613A5E92A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB83CF7034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB841E26A1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[22.12.22 13:49:53.353] ********************************************************************************
[22.12.22 13:49:53.353] Scheduler tried to update object docktor
В чём проблема?