Словил повторяющийся вылет с след. логом:
* Game quicksave_2.scop is successfully saved to file 'd:\stalker\true stalker\userdata\savedgames\quicksave_2.scop'
* [ Windows ]: free[4251134000 K], reserved[34066524 K], committed[9766708 K]
* [ Render ]: textures[1359494 K]
* [ x-ray ]: process heap[9373224 K]
* [ x-ray ]: economy: strings[66625 K], smem[15778 K]
* Saving spawns...
* Saving objects...
* 12910 objects are successfully saved
* Game quicksave_3.scop is successfully saved to file 'd:\stalker\true stalker\userdata\savedgames\quicksave_3.scop'
DEFAULT OUT RESTRICTIONS :
DEFAULT IN RESTRICTIONS :
OUT RESTRICTIONS :
esc_sr_bridge_out_restr
IN RESTRICTIONS :
stack trace:
D:\stalker\true stalker\bin\xrAICore.dll at 00007FFA2257805D CPatrolPathParams::flags() + 77 byte(s)
D:\stalker\true stalker\bin\xrAICore.dll at 00007FFA2257EA58 CPatrolPathParams::terminal() + 26968 byte(s)
D:\stalker\true stalker\bin\LuaJIT.dll at 00007FFA3CF12C80
D:\stalker\true stalker\bin\LuaJIT.dll at 00007FFA3CF267EA lua_pcall() + 170 byte(s)
D:\stalker\true stalker\bin\luabind.dll at 00007FFA5D38CF1B luabind::detail::pcall() + 91 byte(s)
D:\stalker\true stalker\bin\xrGame.dll at 00007FFA16C7AED6 CxFile::operator=() + 5018838 byte(s)
D:\stalker\true stalker\bin\xrGame.dll at 00007FFA16C68E15 CxFile::operator=() + 4944917 byte(s)
D:\stalker\true stalker\bin\xrGame.dll at 00007FFA16C66785 CxFile::operator=() + 4935045 byte(s)
D:\stalker\true stalker\bin\xrGame.dll at 00007FFA16DE7274 CxImage::`copy constructor closure'() + 1153908 byte(s)
D:\stalker\true stalker\bin\xrGame.dll at 00007FFA16A3E4AE CxFile::operator=() + 2673326 byte(s)
D:\stalker\true stalker\bin\xrGame.dll at 00007FFA16A3E24A CxFile::operator=() + 2672714 byte(s)
D:\stalker\true stalker\bin\xrEngine.dll at 00007FFA22B5FB3E CSheduler::ProcessStep() + 446 byte(s)
D:\stalker\true stalker\bin\xrEngine.dll at 00007FFA22B5FE9F CSheduler::Update() + 383 byte(s)
D:\stalker\true stalker\bin\xrGame.dll at 00007FFA16B2A220 CxFile::operator=() + 3639328 byte(s)
D:\stalker\true stalker\bin\xrEngine.dll at 00007FFA22B1DA9A CLoadScreenRenderer::OnRender() + 318 byte(s)
D:\stalker\true stalker\bin\xrEngine.dll at 00007FFA22B1D331 CRenderDevice::FrameMove() + 337 byte(s)
D:\stalker\true stalker\bin\xrEngine.dll at 00007FFA22B1CC20 CRenderDevice::ProcessFrame() + 80 byte(s)
D:\stalker\true stalker\bin\xrEngine.dll at 00007FFA22B1CEED CRenderDevice::message_loop() + 509 byte(s)
D:\stalker\true stalker\bin\xrEngine.dll at 00007FFA22B1D12A CRenderDevice::Run() + 426 byte(s)
D:\stalker\true stalker\bin\xrEngine.dll at 00007FFA22B7AFCC Startup() + 1644 byte(s)
D:\stalker\true stalker\bin\xrEngine.dll at 00007FFA22B7B669 RunApplication() + 1081 byte(s)
D:\stalker\true stalker\bin\xrEngine.exe at 00007FF6462A133E
D:\stalker\true stalker\bin\xrEngine.exe at 00007FF6462A1404
D:\stalker\true stalker\bin\xrEngine.exe at 00007FF6462A16AE
C:\WINDOWS\System32\KERNEL32.DLL at 00007FFA633C26AD BaseThreadInitThunk() + 29 byte(s)
C:\WINDOWS\SYSTEM32\ntdll.dll at 00007FFA6414AA68 RtlUserThreadStart() + 40 byte(s)
Квесты: в процессе квест с кражей документов у диггеров, нашел Барина; только отдал грозу технику.
Когда: бежал по Кордону через мост над электрой в сторону ж/д моста, вылет происходил примерно на уровне остановки. Один раз решил побежать вместо моста в сторону тоннеля слева с электрами, тогда вылет произошел на уровне элеватора (когда я бежал слева от элеватора, если смотреть по карте).