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Публикаций
74 -
Зарегистрирован
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Посещение
Сообщения, опубликованные дед
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BeeRseK, нет , это на Свалке после убийства Связного, задание осмотреть, при осмотре вылет
Дополнено 13 минуты спустяРазговор на Свалке с Хакером, вылет
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Спойлер
[09.01.23 20:36:26.414] FATAL ERROR
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414] [error]Expression : start_node && path
[09.01.23 20:36:26.414] [error]Function : CXml::NavigateToNode
[09.01.23 20:36:26.414] [error]File : xrXMLParser.cpp
[09.01.23 20:36:26.414] [error]Line : 99
[09.01.23 20:36:26.414] [error]Description : NavigateToNode failed in XML file
[09.01.23 20:36:26.414] [error]Arguments : gameplay\game_tasks.xml
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414] DEBUG CONTEXT DUMP:
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.424] *** break by StackWalk ***
[09.01.23 20:36:26.424] stack trace:
[09.01.23 20:36:26.424]
Дополнено 1 минуту спустяТолько что, дед сказал:
[09.01.23 20:36:26.414] FATAL ERROR
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414] [error]Expression : start_node && path
[09.01.23 20:36:26.414] [error]Function : CXml::NavigateToNode
[09.01.23 20:36:26.414] [error]File : xrXMLParser.cpp
[09.01.23 20:36:26.414] [error]Line : 99
[09.01.23 20:36:26.414] [error]Description : NavigateToNode failed in XML file
[09.01.23 20:36:26.414] [error]Arguments : gameplay\game_tasks.xml
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414] DEBUG CONTEXT DUMP:
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.414]
[09.01.23 20:36:26.424] *** break by StackWalk ***
[09.01.23 20:36:26.424] stack trace:
[09.01.23 20:36:26.424]
при попытке осмотреть труп Связного
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6 минут назад, Stern-13 сказал:Спасибо, помогло
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Автору за тайники + 10, зачет, ну а сюжет не знаю, нашел последний тайник на Юпитере и бросил играть, не интересно
Дополнено 3 минуты спустя -
Всем привет! Пришел в бар, надо поговорить с Петренко и допросить Воронина.Петренко мертвее мертвого, продолжение встало, кто подскажет.
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imcrazyhoudini, просмотрел в первую очередь, глаз замылился, что ли?
Дополнено 11 минуты спустяВсе, разобрался, сам шляпа😡
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Всем доброго времени. Кто в последней версии находил записку на Агро-ткните носом,замучился искать, даже демо рекорд не помогает
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В 26.01.2022 в 09:54, дед сказал:при запуске новой игры в логе только это
[26.01.22 09:44:42.094] * Detected CPU: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz [GenuineIntel], F6/M23/S10
[26.01.22 09:44:42.094] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
[26.01.22 09:44:42.094] * CPU cores: [2], threads: [2]
[26.01.22 09:44:42.094] * CPU0 current freq: 1994 MHz, max freq: 3166 MHz
[26.01.22 09:44:42.094] * CPU1 current freq: 1994 MHz, max freq: 3166 MHz
[26.01.22 09:44:42.112] Initializing File System...
[26.01.22 09:44:42.113] --Found base arch: [d:\games\sfz project - lost story\gamedata.db0], size: [678577379]
[26.01.22 09:44:42.164] --Found base arch: [d:\games\sfz project - lost story\gamedata.db1], size: [708434331]
[26.01.22 09:44:42.169] --Found base arch: [d:\games\sfz project - lost story\gamedata.db2], size: [671169415]
[26.01.22 09:44:42.172] --Found base arch: [d:\games\sfz project - lost story\gamedata.db3], size: [684792231]
[26.01.22 09:44:42.175] --Found base arch: [d:\games\sfz project - lost story\gamedata.db4], size: [671392842]
[26.01.22 09:44:42.446] --Found base arch: [d:\games\sfz project - lost story\gamedata.db5], size: [696277331]
[26.01.22 09:44:42.495] --Found base arch: [d:\games\sfz project - lost story\gamedata.db6], size: [667613134]
[26.01.22 09:44:42.497] --Found base arch: [d:\games\sfz project - lost story\gamedata.db7], size: [672770451]
[26.01.22 09:44:42.526] --Found base arch: [d:\games\sfz project - lost story\gamedata.db8], size: [296000567]
[26.01.22 09:44:42.538] --Found base arch: [d:\games\sfz project - lost story\gamedata.db9], size: [79312307]
[26.01.22 09:44:42.563] --Found base arch: [d:\games\sfz project - lost story\gamedata.dba], size: [32500627]
[26.01.22 09:44:42.569] --Found base arch: [d:\games\sfz project - lost story\gamedata.dbb], size: [55194918]
[26.01.22 09:44:42.574] --Found base arch: [d:\games\sfz project - lost story\gamedata.dbc], size: [160948]
[26.01.22 09:44:42.574] --Found base arch: [d:\games\sfz project - lost story\gamedata.dbd], size: [101014]
[26.01.22 09:44:42.574] using fs-ltx fsgame.ltx
[26.01.22 09:44:42.574] --Found FS dir: [d:\games\sfz project - lost story\profile\]
[26.01.22 09:44:42.574] files: [7]
[26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\]
[26.01.22 09:44:42.575] files: [15]
[26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\spawns\]
[26.01.22 09:44:42.575] files: [3]
[26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\anims\]
[26.01.22 09:44:42.575] files: [8]
[26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\levels\]
[26.01.22 09:44:42.575] files: [3]
[26.01.22 09:44:42.579] --Found FS dir: [d:\games\sfz project - lost story\gamedata\meshes\]
[26.01.22 09:44:42.579] files: [15]
[26.01.22 09:44:42.589] --Found FS dir: [d:\games\sfz project - lost story\gamedata\meshes\]
[26.01.22 09:44:42.589] files: [15]
[26.01.22 09:44:42.594] --Found FS dir: [d:\games\sfz project - lost story\gamedata\shaders\]
[26.01.22 09:44:42.594] files: [5]
[26.01.22 09:44:42.600] --Found FS dir: [d:\games\sfz project - lost story\gamedata\sounds\]
[26.01.22 09:44:42.600] files: [23]
[26.01.22 09:44:42.670] --Found FS dir: [d:\games\sfz project - lost story\gamedata\textures\]
[26.01.22 09:44:42.670] files: [59]
[26.01.22 09:44:42.723] --Found FS dir: [d:\games\sfz project - lost story\gamedata\scripts\]
[26.01.22 09:44:42.724] files: [264]
[26.01.22 09:44:42.725] --Found FS dir: [d:\games\sfz project - lost story\gamedata\config\]
[26.01.22 09:44:42.725] files: [34]
[26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\gamedata\config\environment\weathers\]
[26.01.22 09:44:42.730] files: [7]
[26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\gamedata\config\environment\weather_effects\]
[26.01.22 09:44:42.730] files: [10]
[26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\gamedata\levels\]
[26.01.22 09:44:42.730] files: [3]
[26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\profile\savedgames\]
[26.01.22 09:44:42.730] files: [2]
[26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\profile\logs\]
[26.01.22 09:44:42.730] files: [3]
[26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\profile\screenshots\]
[26.01.22 09:44:42.730] files: [2]
[26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\mods\]
[26.01.22 09:44:42.730] files: [2]
[26.01.22 09:44:42.738] FS: 36087 files cached, 6743Kb memory used.
[26.01.22 09:44:42.738] Init FileSystem 0.626191 sec
[26.01.22 09:44:42.739] [OGSR Engine (x64)] build date: [Dec 26 2021 17:32:13]
[26.01.22 09:44:42.739] [_MSC_FULL_VER]: [192930136], [_MSVC_LANG]: [201703L]
[26.01.22 09:44:42.739] Working Directory: [D:\Games\SFZ Project - Lost Story\bin_x64]
[26.01.22 09:44:42.739] CommandLine: ["D:\Games\SFZ Project - Lost Story\bin_x64\xrEngine.exe" ]
[26.01.22 09:44:42.817] Initializing Engine...
[26.01.22 09:44:42.819] Starting INPUT device...
[26.01.22 09:44:42.899] --[CEngineAPI::CreateRendererList] Available render modes [1]:
[26.01.22 09:44:42.899] -- [renderer_r4]
[26.01.22 09:44:42.899] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[26.01.22 09:44:42.900] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[26.01.22 09:44:42.900] Executing config-script "user.ltx"...
[26.01.22 09:44:42.900] [d:\games\sfz project - lost story\profile\user.ltx] successfully loaded.
[26.01.22 09:44:42.900] -- Loading DLL: [xrRender_R4.dll]
[26.01.22 09:44:42.907] --Loading DLL: [xrGame.dll]
[26.01.22 09:44:42.929] --------------------------------------------------------------------------------
[26.01.22 09:44:42.929] [8190MB] physical memory installed, [6540MB] available, [20] percent of memory in use
[26.01.22 09:44:42.929] PageFile usage: [28MB], Peak PageFile usage: [94MB]
[26.01.22 09:44:42.929] --------------------------------------------------------------------------------
[26.01.22 09:44:42.929] * [ D3D ]: textures[0 K]
[26.01.22 09:44:42.929] * [x-ray]: process heap[20123 K], render[0 K]
[26.01.22 09:44:42.929] * [x-ray]: economy: strings[3881 K], smem[0 K]
[26.01.22 09:44:42.929] SOUND: OpenAL: enumerate devices...
[26.01.22 09:44:42.929] SOUND: OpenAL: EnumerationExtension Present
[26.01.22 09:44:43.066] devices Динамики (SB Audigy)
[26.01.22 09:44:43.066] SOUND: OpenAL: system default SndDevice name is Динамики (SB Audigy)
[26.01.22 09:44:44.290] SOUND: OpenAL: All available devices:
[26.01.22 09:44:44.290] 1. Динамики (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
[26.01.22 09:44:44.290] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
[26.01.22 09:44:44.290] 3. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1 eax[4] efx[no] xram[no]
[26.01.22 09:44:44.290] 4. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
[26.01.22 09:44:44.290] 5. Generic Software, Spec Version 1.1 eax[2] efx[no] xram[no]
[26.01.22 09:44:44.290] Executing config-script "d:\games\sfz project - lost story\gamedata\config\default_controls.ltx"...
[26.01.22 09:44:44.291] [d:\games\sfz project - lost story\gamedata\config\default_controls.ltx] successfully loaded.
[26.01.22 09:44:44.291] Executing config-script "user.ltx"...
[26.01.22 09:44:44.291] Executing config-script "d:\games\sfz project - lost story\gamedata\config\rspec_extreme.ltx"...
[26.01.22 09:44:44.292] ! Unknown command: r2_sun_shafts
[26.01.22 09:44:44.292] ! Unknown command: r__supersample
[26.01.22 09:44:44.292] [d:\games\sfz project - lost story\gamedata\config\rspec_extreme.ltx] successfully loaded.
[26.01.22 09:44:44.292] Executing config-script "d:\games\sfz project - lost story\gamedata\config\default_controls.ltx"...
[26.01.22 09:44:44.292] [d:\games\sfz project - lost story\gamedata\config\default_controls.ltx] successfully loaded.
[26.01.22 09:44:44.293] [d:\games\sfz project - lost story\profile\user.ltx] successfully loaded.
[26.01.22 09:44:44.293] SOUND: Selected device is Generic Software
[26.01.22 09:44:44.359] * sound: EAX 2.0 extension: present
[26.01.22 09:44:44.359] * sound: EAX 2.0 deferred: present
[26.01.22 09:44:44.359] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[26.01.22 09:44:44.381] Starting RENDER device...
[26.01.22 09:44:44.384] * GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
[26.01.22 09:44:44.593] ********************************************************************************
[26.01.22 09:44:44.593] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
[26.01.22 09:44:44.605] !!Unhandled exception stack trace:
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA1FB4EE], Fun: [Ordinal2()] + [11342 byte(s)]
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA1F6A45], Fun: [Ordinal3()] + [20489 byte(s)]
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA1F3760], Fun: [Ordinal3()] + [7460 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007741C001], Fun: [DbgPrint()] + [305 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000077509AD7], Fun: [DbgUiRemoteBreakin()] + [1863 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [000000007730556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007746385D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
[26.01.22 09:44:44.606] ********************************************************************************
[26.01.22 09:44:44.794] !![CHW::CreateDevice] DirectX 11.1 not supported!
[26.01.22 09:44:44.794] * CREATE: DeviceREF: 4
[26.01.22 09:44:44.795] * Texture memory: 1979 M
[26.01.22 09:44:44.796] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[26.01.22 09:44:44.796] * GPU vertex cache: unrecognized, 24
[26.01.22 09:44:44.797] * DVB created: 16384K
[26.01.22 09:44:44.797] * DIB created: 512K
[26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex'
[26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex_hm'
[26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex_pn'
[26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex_pn_hm'
[26.01.22 09:44:44.806] ! Version conflict in shader 'default'
[26.01.22 09:44:44.806] ! Version conflict in shader 'default_hm'
[26.01.22 09:44:44.806] ! Version conflict in shader 'default_pn'
[26.01.22 09:44:44.806] ! Version conflict in shader 'default_pn_hm'
[26.01.22 09:44:44.806] ! Version conflict in shader 'effects\lightplanes'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\lightplanes'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\lightplanes_00'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\lightplanesself'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_aref'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_fur'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_hm'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_pn'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_pn_hm'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_puh'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_refl'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\pautina'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\selflight'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\selflight_det'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\selflightl'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\transparent'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\xanomaly'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\xbrainglass'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\xdistort'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortcolor'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortcolorl'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortcolorlinv'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortinv'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xglass'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xglass2'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xlens'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xmonolith'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xwindows'
[26.01.22 09:44:44.807] ! Version conflict in shader 'selflight'
[26.01.22 09:44:44.807] ! Version conflict in shader 'selflight_static'
[26.01.22 09:44:44.808] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [3]
[26.01.22 09:44:45.077] * HWDST/PCF supported and used
[26.01.22 09:44:47.418] --LUA version: [LuaJIT 2.1.0-beta3]
[26.01.22 09:44:47.506] Starting engine...
[26.01.22 09:44:48.337] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\rain_outdoor.ogg
[26.01.22 09:44:48.542] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind5.ogg
[26.01.22 09:44:48.542] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind6.ogg
[26.01.22 09:44:48.543] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind7.ogg
[26.01.22 09:44:48.543] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind8.ogg
[26.01.22 09:44:48.543] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind9.ogg
[26.01.22 09:44:48.545] ! Missing ogg-comment, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening1.ogg
[26.01.22 09:44:48.545] ! Missing ogg-comment, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening2.ogg
[26.01.22 09:44:48.545] ! Missing ogg-comment, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening3.ogg
[26.01.22 09:44:48.551] ! Missing ogg-comment, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening4.ogg
[26.01.22 09:44:48.556] ! Missing ogg-comment, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening5.ogg
[26.01.22 09:44:48.557] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening6.ogg
[26.01.22 09:44:49.999] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\music\main_menu_l.ogg
[26.01.22 09:44:50.000] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\music\main_menu_r.ogg
[26.01.22 09:45:29.306] --Saved dump file to [d:\games\sfz project - lost story\profile\logs\xray_Администратор_01-26-22_09-45-28.mdmp]в чем проблема?
никто не поможет?
Дополнено 24 минуты спустяи даже модер не подскажет?
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Спойлерпри запуске новой игры в логе только это
[26.01.22 09:44:42.094] * Detected CPU: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz [GenuineIntel], F6/M23/S10
[26.01.22 09:44:42.094] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
[26.01.22 09:44:42.094] * CPU cores: [2], threads: [2]
[26.01.22 09:44:42.094] * CPU0 current freq: 1994 MHz, max freq: 3166 MHz
[26.01.22 09:44:42.094] * CPU1 current freq: 1994 MHz, max freq: 3166 MHz
[26.01.22 09:44:42.112] Initializing File System...
[26.01.22 09:44:42.113] --Found base arch: [d:\games\sfz project - lost story\gamedata.db0], size: [678577379]
[26.01.22 09:44:42.164] --Found base arch: [d:\games\sfz project - lost story\gamedata.db1], size: [708434331]
[26.01.22 09:44:42.169] --Found base arch: [d:\games\sfz project - lost story\gamedata.db2], size: [671169415]
[26.01.22 09:44:42.172] --Found base arch: [d:\games\sfz project - lost story\gamedata.db3], size: [684792231]
[26.01.22 09:44:42.175] --Found base arch: [d:\games\sfz project - lost story\gamedata.db4], size: [671392842]
[26.01.22 09:44:42.446] --Found base arch: [d:\games\sfz project - lost story\gamedata.db5], size: [696277331]
[26.01.22 09:44:42.495] --Found base arch: [d:\games\sfz project - lost story\gamedata.db6], size: [667613134]
[26.01.22 09:44:42.497] --Found base arch: [d:\games\sfz project - lost story\gamedata.db7], size: [672770451]
[26.01.22 09:44:42.526] --Found base arch: [d:\games\sfz project - lost story\gamedata.db8], size: [296000567]
[26.01.22 09:44:42.538] --Found base arch: [d:\games\sfz project - lost story\gamedata.db9], size: [79312307]
[26.01.22 09:44:42.563] --Found base arch: [d:\games\sfz project - lost story\gamedata.dba], size: [32500627]
[26.01.22 09:44:42.569] --Found base arch: [d:\games\sfz project - lost story\gamedata.dbb], size: [55194918]
[26.01.22 09:44:42.574] --Found base arch: [d:\games\sfz project - lost story\gamedata.dbc], size: [160948]
[26.01.22 09:44:42.574] --Found base arch: [d:\games\sfz project - lost story\gamedata.dbd], size: [101014]
[26.01.22 09:44:42.574] using fs-ltx fsgame.ltx
[26.01.22 09:44:42.574] --Found FS dir: [d:\games\sfz project - lost story\profile\]
[26.01.22 09:44:42.574] files: [7]
[26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\]
[26.01.22 09:44:42.575] files: [15]
[26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\spawns\]
[26.01.22 09:44:42.575] files: [3]
[26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\anims\]
[26.01.22 09:44:42.575] files: [8]
[26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\levels\]
[26.01.22 09:44:42.575] files: [3]
[26.01.22 09:44:42.579] --Found FS dir: [d:\games\sfz project - lost story\gamedata\meshes\]
[26.01.22 09:44:42.579] files: [15]
[26.01.22 09:44:42.589] --Found FS dir: [d:\games\sfz project - lost story\gamedata\meshes\]
[26.01.22 09:44:42.589] files: [15]
[26.01.22 09:44:42.594] --Found FS dir: [d:\games\sfz project - lost story\gamedata\shaders\]
[26.01.22 09:44:42.594] files: [5]
[26.01.22 09:44:42.600] --Found FS dir: [d:\games\sfz project - lost story\gamedata\sounds\]
[26.01.22 09:44:42.600] files: [23]
[26.01.22 09:44:42.670] --Found FS dir: [d:\games\sfz project - lost story\gamedata\textures\]
[26.01.22 09:44:42.670] files: [59]
[26.01.22 09:44:42.723] --Found FS dir: [d:\games\sfz project - lost story\gamedata\scripts\]
[26.01.22 09:44:42.724] files: [264]
[26.01.22 09:44:42.725] --Found FS dir: [d:\games\sfz project - lost story\gamedata\config\]
[26.01.22 09:44:42.725] files: [34]
[26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\gamedata\config\environment\weathers\]
[26.01.22 09:44:42.730] files: [7]
[26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\gamedata\config\environment\weather_effects\]
[26.01.22 09:44:42.730] files: [10]
[26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\gamedata\levels\]
[26.01.22 09:44:42.730] files: [3]
[26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\profile\savedgames\]
[26.01.22 09:44:42.730] files: [2]
[26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\profile\logs\]
[26.01.22 09:44:42.730] files: [3]
[26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\profile\screenshots\]
[26.01.22 09:44:42.730] files: [2]
[26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\mods\]
[26.01.22 09:44:42.730] files: [2]
[26.01.22 09:44:42.738] FS: 36087 files cached, 6743Kb memory used.
[26.01.22 09:44:42.738] Init FileSystem 0.626191 sec
[26.01.22 09:44:42.739] [OGSR Engine (x64)] build date: [Dec 26 2021 17:32:13]
[26.01.22 09:44:42.739] [_MSC_FULL_VER]: [192930136], [_MSVC_LANG]: [201703L]
[26.01.22 09:44:42.739] Working Directory: [D:\Games\SFZ Project - Lost Story\bin_x64]
[26.01.22 09:44:42.739] CommandLine: ["D:\Games\SFZ Project - Lost Story\bin_x64\xrEngine.exe" ]
[26.01.22 09:44:42.817] Initializing Engine...
[26.01.22 09:44:42.819] Starting INPUT device...
[26.01.22 09:44:42.899] --[CEngineAPI::CreateRendererList] Available render modes [1]:
[26.01.22 09:44:42.899] -- [renderer_r4]
[26.01.22 09:44:42.899] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[26.01.22 09:44:42.900] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[26.01.22 09:44:42.900] Executing config-script "user.ltx"...
[26.01.22 09:44:42.900] [d:\games\sfz project - lost story\profile\user.ltx] successfully loaded.
[26.01.22 09:44:42.900] -- Loading DLL: [xrRender_R4.dll]
[26.01.22 09:44:42.907] --Loading DLL: [xrGame.dll]
[26.01.22 09:44:42.929] --------------------------------------------------------------------------------
[26.01.22 09:44:42.929] [8190MB] physical memory installed, [6540MB] available, [20] percent of memory in use
[26.01.22 09:44:42.929] PageFile usage: [28MB], Peak PageFile usage: [94MB]
[26.01.22 09:44:42.929] --------------------------------------------------------------------------------
[26.01.22 09:44:42.929] * [ D3D ]: textures[0 K]
[26.01.22 09:44:42.929] * [x-ray]: process heap[20123 K], render[0 K]
[26.01.22 09:44:42.929] * [x-ray]: economy: strings[3881 K], smem[0 K]
[26.01.22 09:44:42.929] SOUND: OpenAL: enumerate devices...
[26.01.22 09:44:42.929] SOUND: OpenAL: EnumerationExtension Present
[26.01.22 09:44:43.066] devices Динамики (SB Audigy)
[26.01.22 09:44:43.066] SOUND: OpenAL: system default SndDevice name is Динамики (SB Audigy)
[26.01.22 09:44:44.290] SOUND: OpenAL: All available devices:
[26.01.22 09:44:44.290] 1. Динамики (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
[26.01.22 09:44:44.290] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
[26.01.22 09:44:44.290] 3. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1 eax[4] efx[no] xram[no]
[26.01.22 09:44:44.290] 4. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
[26.01.22 09:44:44.290] 5. Generic Software, Spec Version 1.1 eax[2] efx[no] xram[no]
[26.01.22 09:44:44.290] Executing config-script "d:\games\sfz project - lost story\gamedata\config\default_controls.ltx"...
[26.01.22 09:44:44.291] [d:\games\sfz project - lost story\gamedata\config\default_controls.ltx] successfully loaded.
[26.01.22 09:44:44.291] Executing config-script "user.ltx"...
[26.01.22 09:44:44.291] Executing config-script "d:\games\sfz project - lost story\gamedata\config\rspec_extreme.ltx"...
[26.01.22 09:44:44.292] ! Unknown command: r2_sun_shafts
[26.01.22 09:44:44.292] ! Unknown command: r__supersample
[26.01.22 09:44:44.292] [d:\games\sfz project - lost story\gamedata\config\rspec_extreme.ltx] successfully loaded.
[26.01.22 09:44:44.292] Executing config-script "d:\games\sfz project - lost story\gamedata\config\default_controls.ltx"...
[26.01.22 09:44:44.292] [d:\games\sfz project - lost story\gamedata\config\default_controls.ltx] successfully loaded.
[26.01.22 09:44:44.293] [d:\games\sfz project - lost story\profile\user.ltx] successfully loaded.
[26.01.22 09:44:44.293] SOUND: Selected device is Generic Software
[26.01.22 09:44:44.359] * sound: EAX 2.0 extension: present
[26.01.22 09:44:44.359] * sound: EAX 2.0 deferred: present
[26.01.22 09:44:44.359] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[26.01.22 09:44:44.381] Starting RENDER device...
[26.01.22 09:44:44.384] * GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
[26.01.22 09:44:44.593] ********************************************************************************
[26.01.22 09:44:44.593] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
[26.01.22 09:44:44.605] !!Unhandled exception stack trace:
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA1FB4EE], Fun: [Ordinal2()] + [11342 byte(s)]
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA1F6A45], Fun: [Ordinal3()] + [20489 byte(s)]
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA1F3760], Fun: [Ordinal3()] + [7460 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007741C001], Fun: [DbgPrint()] + [305 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000077509AD7], Fun: [DbgUiRemoteBreakin()] + [1863 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [000000007730556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007746385D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
[26.01.22 09:44:44.606] ********************************************************************************
[26.01.22 09:44:44.794] !![CHW::CreateDevice] DirectX 11.1 not supported!
[26.01.22 09:44:44.794] * CREATE: DeviceREF: 4
[26.01.22 09:44:44.795] * Texture memory: 1979 M
[26.01.22 09:44:44.796] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[26.01.22 09:44:44.796] * GPU vertex cache: unrecognized, 24
[26.01.22 09:44:44.797] * DVB created: 16384K
[26.01.22 09:44:44.797] * DIB created: 512K
[26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex'
[26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex_hm'
[26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex_pn'
[26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex_pn_hm'
[26.01.22 09:44:44.806] ! Version conflict in shader 'default'
[26.01.22 09:44:44.806] ! Version conflict in shader 'default_hm'
[26.01.22 09:44:44.806] ! Version conflict in shader 'default_pn'
[26.01.22 09:44:44.806] ! Version conflict in shader 'default_pn_hm'
[26.01.22 09:44:44.806] ! Version conflict in shader 'effects\lightplanes'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\lightplanes'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\lightplanes_00'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\lightplanesself'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_aref'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_fur'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_hm'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_pn'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_pn_hm'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_puh'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_refl'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\pautina'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\selflight'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\selflight_det'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\selflightl'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\transparent'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\xanomaly'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\xbrainglass'
[26.01.22 09:44:44.806] ! Version conflict in shader 'models\xdistort'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortcolor'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortcolorl'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortcolorlinv'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortinv'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xglass'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xglass2'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xlens'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xmonolith'
[26.01.22 09:44:44.807] ! Version conflict in shader 'models\xwindows'
[26.01.22 09:44:44.807] ! Version conflict in shader 'selflight'
[26.01.22 09:44:44.807] ! Version conflict in shader 'selflight_static'
[26.01.22 09:44:44.808] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [3]
[26.01.22 09:44:45.077] * HWDST/PCF supported and used
[26.01.22 09:44:47.418] --LUA version: [LuaJIT 2.1.0-beta3]
[26.01.22 09:44:47.506] Starting engine...
[26.01.22 09:44:48.337] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\rain_outdoor.ogg
[26.01.22 09:44:48.542] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind5.ogg
[26.01.22 09:44:48.542] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind6.ogg
[26.01.22 09:44:48.543] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind7.ogg
[26.01.22 09:44:48.543] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind8.ogg
[26.01.22 09:44:48.543] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind9.ogg
[26.01.22 09:44:48.545] ! Missing ogg-comment, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening1.ogg
[26.01.22 09:44:48.545] ! Missing ogg-comment, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening2.ogg
[26.01.22 09:44:48.545] ! Missing ogg-comment, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening3.ogg
[26.01.22 09:44:48.551] ! Missing ogg-comment, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening4.ogg
[26.01.22 09:44:48.556] ! Missing ogg-comment, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening5.ogg
[26.01.22 09:44:48.557] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening6.ogg
[26.01.22 09:44:49.999] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\music\main_menu_l.ogg
[26.01.22 09:44:50.000] ! Invalid ogg-comment version, file: d:\games\sfz project - lost story\gamedata\sounds\music\main_menu_r.ogg
[26.01.22 09:45:29.306] --Saved dump file to [d:\games\sfz project - lost story\profile\logs\xray_Администратор_01-26-22_09-45-28.mdmp]в чем проблема?
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30 минут назад, дед сказал:
Вопрос автору темы( создателю мода), как проще, ходить голяком, или таскать минуть 20 какой-нибудь комбез
Таскай комбез, пока не испортится, какие проблемы... Если шибко ловкий (вряд ли, если комбез в ноль за 20 минут уходит), ходи голый - на грузе сэкономишь. Не стыдно? Я могу ходить в любом виде( голый, не голый) зачем на костюмах делать античит, проще делать на весе и тд
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Вопрос автору темы( создателю мода), как проще, ходить голяком, или таскать минуть 20 какой-нибудь комбез
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8 минут назад, dumidum сказал:некоторые из вас даже файл актёр поправить не могут-вот что печально.
не правда ваша - actor,
- 1
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2 часа назад, drCarabas сказал:дед тогда, если остался архив, заново распакуйте в другое место и пробуйте запустить игру. Если старт пройдёт нормально, копируйте туда свои сохранения, а если история повторится - ищите проблему в системе.
Помогло, благодарствуйте?
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4 минуты назад, drCarabas сказал:дед тогда, если остался архив, заново распакуйте в другое место и пробуйте запустить игру. Если старт пройдёт нормально, копируйте туда свои сохранения, а если история повторится - ищите проблему в системе.
Будем пробовать
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55 минут назад, drCarabas сказал:дед пробуйте удалить user.ltx Похоже, игрушка споткнулась на настройках фильтрации (r__tf_aniso).
Спойлер
Дополнено 0 минут спустяНе помогло
Дополнено 1 минуту спустяСпойлер* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 3165.00 mhz, 33-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2Initializing File System...
using fs-ltx fsgame.ltx
FS: 25347 files cached 0 archives, 3756Kb memory used.
Init FileSystem 0.696192 sec
'xrCore' build 3795, Jun 25 2009Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-STCS\ in registry
! Player name registry key (InstallUserName) not found !
* [win32]: free[4074812 K], reserved[47052 K], committed[72376 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[7239 K], process heap[674 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[2439 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
3. Динамики (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
4. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
5. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1 eax[4] efx[no] xram[no]
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32768 kb, 2428 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
* GPU driver: 27.21.14.6611
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1714 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_vertex'
! Version conflict in shader 'def_shaders\def_vertex_hm'
! Version conflict in shader 'def_shaders\def_vertex_pn'
! Version conflict in shader 'def_shaders\def_vertex_pn_hm'
! Version conflict in shader 'default'
! Version conflict in shader 'default_hm'
! Version conflict in shader 'default_pn'
! Version conflict in shader 'default_pn_hm'
! Version conflict in shader 'effects\lightplanes'
! Version conflict in shader 'models\lightplanes'
! Version conflict in shader 'models\model'
! Version conflict in shader 'models\model_aref'
! Version conflict in shader 'models\model_fur'
! Version conflict in shader 'models\model_hm'
! Version conflict in shader 'models\model_pn'
! Version conflict in shader 'models\model_pn_hm'
! Version conflict in shader 'models\pautina'
! Version conflict in shader 'models\selflight'
! Version conflict in shader 'models\selflight_det'
! Version conflict in shader 'models\selflightl'
! Version conflict in shader 'models\transparent'
! Version conflict in shader 'models\xanomaly'
! Version conflict in shader 'models\xdistort'
! Version conflict in shader 'models\xdistortcolor'
! Version conflict in shader 'models\xdistortcolorl'
! Version conflict in shader 'models\xdistortinv'
! Version conflict in shader 'models\xmonolith'
! Version conflict in shader 'models\xwindows'
! Version conflict in shader 'selflight'
stack trace:0023:1000E0D6 xrCore.dll, IReaderBase<IReader>::find_chunk()
-
4 минуты назад, Stern-13 сказал:Если озвучка стоящая чего-то то нормально в отличие от пачки текста в лицо.
Дополнено 2 минуты спустяПроверьте лог на предмет ошибки при старте.
Спойлер* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 3210.00 mhz, 32-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2Initializing File System...
using fs-ltx fsgame.ltx
FS: 25345 files cached 0 archives, 3756Kb memory used.
Init FileSystem 0.691094 sec
'xrCore' build 3795, Jun 25 2009Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[appdata\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
! Unable to find Software\GSC Game World\STALKER-STCS\ in registry
! Player name registry key (InstallUserName) not found !
* [win32]: free[4074684 K], reserved[47044 K], committed[72512 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[7223 K], process heap[674 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[2439 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
3. Динамики (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
4. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
5. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1 eax[4] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "d:\games\last raid\gamedata\configs\rspec_high.ltx"...
[d:\games\last raid\gamedata\configs\rspec_high.ltx] successfully loaded.
[appdata\user.ltx] successfully loaded.
SOUND: Selected device is Динамики (SB Audigy)
* sound: EAX 2.0 extension: present
* sound: EAX 2.0 deferred: present
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
* GPU driver: 27.21.14.6611
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1708 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_vertex'
! Version conflict in shader 'def_shaders\def_vertex_hm'
! Version conflict in shader 'def_shaders\def_vertex_pn'
! Version conflict in shader 'def_shaders\def_vertex_pn_hm'
! Version conflict in shader 'default'
! Version conflict in shader 'default_hm'
! Version conflict in shader 'default_pn'
! Version conflict in shader 'default_pn_hm'
! Version conflict in shader 'effects\lightplanes'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'models\lightplanes'
! Version conflict in shader 'models\model'
! Version conflict in shader 'models\model_aref'
! Version conflict in shader 'models\model_fur'
! Version conflict in shader 'models\model_hm'
! Version conflict in shader 'models\model_pn'
! Version conflict in shader 'models\model_pn_hm'
! Version conflict in shader 'models\pautina'
! Version conflict in shader 'models\selflight'
! Version conflict in shader 'models\selflight_det'
! Version conflict in shader 'models\selflightl'
! Version conflict in shader 'models\transparent'
! Version conflict in shader 'models\xanomaly'
! Version conflict in shader 'models\xdistort'
! Version conflict in shader 'models\xdistortcolor'
! Version conflict in shader 'models\xdistortcolorl'
! Version conflict in shader 'models\xdistortinv'
! Version conflict in shader 'models\xmonolith'
! Version conflict in shader 'models\xwindows'
! Version conflict in shader 'selflight'
stack trace:0023:1000E0D6 xrCore.dll, IReaderBase<IReader>::find_chunk()
Дополнено 1 минуту спустяВсе, что есть в логе
-
При загрузке появляется это окно, и все, никакой реакции, вчера играл, все было нормально
Спойлер -
Спасибо за ответ, правда другие моды на этом движке я проходил без апгрейда ПК, проблем не было, спасибо за информацию
-
17 часов назад, дед сказал:При запуске новой игры появляется черное окно и игра вылетает. Скачивал и устанавливал из шапки, в логе только это
[23.05.21 15:07:42.328] * Detected CPU: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz [GenuineIntel], F6/M23/S10
[23.05.21 15:07:42.329] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
[23.05.21 15:07:42.329] * CPU cores: [2], threads: [2]
[23.05.21 15:07:42.329] * CPU0 current freq: 3166 MHz, max freq: 3166 MHz
[23.05.21 15:07:42.329] * CPU1 current freq: 3166 MHz, max freq: 3166 MHz
[23.05.21 15:07:42.329] Initializing File System...
[23.05.21 15:07:42.330] --Found base arch: [d:\games\golden sphere\gamedata.db_configs], size: [8478146]
[23.05.21 15:07:42.346] --Found base arch: [d:\games\golden sphere\gamedata.db_configs_jek@n], size: [8672645]
[23.05.21 15:07:42.380] --Found base arch: [d:\games\golden sphere\gamedata.db_levels], size: [1924942090]
[23.05.21 15:07:42.392] --Found base arch: [d:\games\golden sphere\gamedata.db_models], size: [420142162]
[23.05.21 15:07:42.412] --Found base arch: [d:\games\golden sphere\gamedata.db_sounds], size: [976058450]
[23.05.21 15:07:42.797] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_1], size: [1992888065]
[23.05.21 15:07:42.864] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_2], size: [344640107]
[23.05.21 15:07:42.875] using fs-ltx fsgame.ltx
[23.05.21 15:07:42.875] --Found FS dir: [d:\games\golden sphere\_appdata_\]
[23.05.21 15:07:42.875] files: [3]
[23.05.21 15:07:42.875] --Found FS dir: [d:\games\golden sphere\gamedata\]
[23.05.21 15:07:42.876] files: [16]
[23.05.21 15:07:42.876] --Found FS dir: [d:\games\golden sphere\gamedata\ai\]
[23.05.21 15:07:42.876] files: [4]
[23.05.21 15:07:42.876] --Found FS dir: [d:\games\golden sphere\gamedata\anims\]
[23.05.21 15:07:42.881] files: [226]
[23.05.21 15:07:42.886] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
[23.05.21 15:07:42.886] files: [4]
[23.05.21 15:07:42.896] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
[23.05.21 15:07:42.897] files: [4]
[23.05.21 15:07:42.901] --Found FS dir: [d:\games\golden sphere\gamedata\shaders\]
[23.05.21 15:07:42.902] files: [9]
[23.05.21 15:07:42.908] --Found FS dir: [d:\games\golden sphere\gamedata\sounds\]
[23.05.21 15:07:42.909] files: [10]
[23.05.21 15:07:42.923] --Found FS dir: [d:\games\golden sphere\gamedata\textures\]
[23.05.21 15:07:42.923] files: [17]
[23.05.21 15:07:42.949] --Found FS dir: [d:\games\golden sphere\gamedata\scripts\]
[23.05.21 15:07:42.949] files: [119]
[23.05.21 15:07:42.950] --Found FS dir: [d:\games\golden sphere\gamedata\config\]
[23.05.21 15:07:42.950] files: [32]
[23.05.21 15:07:42.964] --Found FS dir: [d:\games\golden sphere\_appdata_\logs\]
[23.05.21 15:07:42.964] files: [4]
[23.05.21 15:07:42.972] FS: 39534 files cached, 6915Kb memory used.
[23.05.21 15:07:42.972] Init FileSystem 0.642425 sec
[23.05.21 15:07:42.976] [OGSR Engine (x64)] build date: [May 22 2021 08:09:36]
[23.05.21 15:07:42.976] [AppVeyor] build version: [2.1.231], repo: [OGSR/OGSR-Engine]
[23.05.21 15:07:42.976] [_MSC_FULL_VER]: [192829915], [_MSVC_LANG]: [201703L]
[23.05.21 15:07:42.976] Working Directory: [D:\Games\Golden Sphere\bin_x64]
[23.05.21 15:07:42.976] CommandLine: ["D:\Games\Golden Sphere\bin_x64\xrEngine.exe" ]
[23.05.21 15:07:43.177] Initializing Engine...
[23.05.21 15:07:43.178] Starting INPUT device...
[23.05.21 15:07:43.316] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.05.21 15:07:43.316] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.05.21 15:07:43.379] refCount:m_pAdapter 1
[23.05.21 15:07:43.379] refCount:pFactory 1
[23.05.21 15:07:43.379] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.05.21 15:07:43.379] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.05.21 15:07:43.455] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.05.21 15:07:43.455] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.05.21 15:07:43.456] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[23.05.21 15:07:43.456] -- [renderer_r2a]
[23.05.21 15:07:43.456] -- [renderer_r2]
[23.05.21 15:07:43.456] -- [renderer_r2.5]
[23.05.21 15:07:43.456] -- [renderer_r3]
[23.05.21 15:07:43.456] -- [renderer_r4]
[23.05.21 15:07:43.456] Executing config-script "user.ltx"...
[23.05.21 15:07:43.456] ! Cannot open script file [user.ltx]
[23.05.21 15:07:43.456] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[23.05.21 15:07:43.456] --Loading DLL: [xrRender_R2.dll]
[23.05.21 15:07:43.459] --Loading DLL: [xrGame.dll]
[23.05.21 15:07:43.546] --------------------------------------------------------------------------------
[23.05.21 15:07:43.546] [8190MB] physical memory installed, [5255MB] available, [35] percent of memory in use
[23.05.21 15:07:43.546] PageFile usage: [47MB], Peak PageFile usage: [109MB]
[23.05.21 15:07:43.546] --------------------------------------------------------------------------------
[23.05.21 15:07:43.546] * [ D3D ]: textures[0 K]
[23.05.21 15:07:43.546] * [x-ray]: process heap[35240 K], render[0 K]
[23.05.21 15:07:43.546] * [x-ray]: economy: strings[9539 K], smem[0 K]
[23.05.21 15:07:43.546] SOUND: OpenAL: enumerate devices...
[23.05.21 15:07:43.546] SOUND: OpenAL: EnumerationExtension Present
[23.05.21 15:07:43.746] devices OpenAL Soft
[23.05.21 15:07:43.746] SOUND: OpenAL: system default SndDevice name is Динамики (SB Audigy)
[23.05.21 15:07:45.175] SOUND: OpenAL: All available devices:
[23.05.21 15:07:45.175] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
[23.05.21 15:07:45.175] 2. Динамики (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
[23.05.21 15:07:45.175] 3. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
[23.05.21 15:07:45.175] 4. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1 eax[4] efx[no] xram[no]
[23.05.21 15:07:45.175] 5. Generic Software, Spec Version 1.1 eax[2] efx[no] xram[no]
[23.05.21 15:07:45.175] Executing config-script "d:\games\golden sphere\gamedata\config\default_controls.ltx"...
[23.05.21 15:07:45.176] [d:\games\golden sphere\gamedata\config\default_controls.ltx] successfully loaded.
[23.05.21 15:07:45.176] Executing config-script "d:\games\golden sphere\gamedata\config\rspec_default.ltx"...
[23.05.21 15:07:45.176] ! Unknown command: r2_sun_shafts
[23.05.21 15:07:45.176] ! Unknown command: r__supersample
[23.05.21 15:07:45.176] [d:\games\golden sphere\gamedata\config\rspec_default.ltx] successfully loaded.
[23.05.21 15:07:45.176] SOUND: Selected device is OpenAL Soft
[23.05.21 15:07:45.255] * sound: EAX 2.0 extension: absent
[23.05.21 15:07:45.255] * sound: EAX 2.0 deferred: absent
[23.05.21 15:07:45.256] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[23.05.21 15:07:45.259] Starting RENDER device...
[23.05.21 15:07:45.270] * GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
[23.05.21 15:07:45.270] * GPU driver: 27.21.14.6589
[23.05.21 15:07:45.394] ********************************************************************************
[23.05.21 15:07:45.394] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
[23.05.21 15:07:45.411] !!Unhandled exception stack trace:
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA06B4EE], Fun: [Ordinal2()] + [11342 byte(s)]
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA066A45], Fun: [Ordinal3()] + [20489 byte(s)]
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA063760], Fun: [Ordinal3()] + [7460 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000773BC001], Fun: [DbgPrint()] + [305 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000774A9AD7], Fun: [DbgUiRemoteBreakin()] + [1863 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [00000000772A556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007740385D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
[23.05.21 15:07:45.412] ********************************************************************************
[23.05.21 15:07:45.424] * CREATE: DeviceREF: 1
[23.05.21 15:07:45.424] * Vertex Processor: PURE HARDWARE
[23.05.21 15:07:45.424] * Texture memory: 1712 M
[23.05.21 15:07:45.424] * DDI-level: 9.0
[23.05.21 15:07:45.429] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.05.21 15:07:45.429] * GPU vertex cache: unrecognized, 16
[23.05.21 15:07:45.430] * DVB created: 16384K
[23.05.21 15:07:45.430] * DIB created: 512K
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\lightplanes_00'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\lightplanesself'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\model_puh'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\model_refl'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xbrainglass'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xdistortcolorlinv'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xglass'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xglass2'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xlens'
[23.05.21 15:07:45.438] ! Version conflict in shader 'selflight_static'
[23.05.21 15:07:45.439] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[23.05.21 15:07:45.526] * NULLRT supported
[23.05.21 15:07:45.526] * ...and used
[23.05.21 15:07:45.526] * HWDST/PCF supported and used
[23.05.21 15:07:45.526] * NV-DBT supported and used
[23.05.21 15:07:47.113] --LUA version: [LuaJIT 2.1.0-beta3]
[23.05.21 15:07:47.113] --_G loaded from: stack traceback:
- d:\games\golden sphere\gamedata\scripts\_g.script:2918: in main chunk
[23.05.21 15:07:47.222] Starting engine...
[23.05.21 15:07:47.238] ! Can't find sound [material\human\step\t_water3.ogg]
[23.05.21 15:07:47.238] ! Can't find sound [material\human\step\t_water4.ogg]
[23.05.21 15:07:47.295] ! Can't find sound [material\actor\step\t_water3.ogg]
[23.05.21 15:07:47.295] ! Can't find sound [material\actor\step\t_water4.ogg]
[23.05.21 15:07:49.256] ! Missing ogg-comment, file: d:\games\golden sphere\gamedata\sounds\music\menu_l.ogg
[23.05.21 15:07:49.260] ! Missing ogg-comment, file: d:\games\golden sphere\gamedata\sounds\music\menu_r.ogg
[23.05.21 15:07:51.736] --Saved dump file to [d:\games\golden sphere\_appdata_\logs\xray_Администратор_05-23-21_15-07-51.mdmp]Что не так сделал?
Кто знает подскажите
-
15 часов назад, дед сказал:dell
-
1 час назад, дед сказал:При запуске новой игры появляется черное окно и игра вылетает. Скачивал и устанавливал из шапки, в логе только это
[23.05.21 15:07:42.328] * Detected CPU: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz [GenuineIntel], F6/M23/S10
[23.05.21 15:07:42.329] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
[23.05.21 15:07:42.329] * CPU cores: [2], threads: [2]
[23.05.21 15:07:42.329] * CPU0 current freq: 3166 MHz, max freq: 3166 MHz
[23.05.21 15:07:42.329] * CPU1 current freq: 3166 MHz, max freq: 3166 MHz
[23.05.21 15:07:42.329] Initializing File System...
[23.05.21 15:07:42.330] --Found base arch: [d:\games\golden sphere\gamedata.db_configs], size: [8478146]
[23.05.21 15:07:42.346] --Found base arch: [d:\games\golden sphere\gamedata.db_configs_jek@n], size: [8672645]
[23.05.21 15:07:42.380] --Found base arch: [d:\games\golden sphere\gamedata.db_levels], size: [1924942090]
[23.05.21 15:07:42.392] --Found base arch: [d:\games\golden sphere\gamedata.db_models], size: [420142162]
[23.05.21 15:07:42.412] --Found base arch: [d:\games\golden sphere\gamedata.db_sounds], size: [976058450]
[23.05.21 15:07:42.797] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_1], size: [1992888065]
[23.05.21 15:07:42.864] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_2], size: [344640107]
[23.05.21 15:07:42.875] using fs-ltx fsgame.ltx
[23.05.21 15:07:42.875] --Found FS dir: [d:\games\golden sphere\_appdata_\]
[23.05.21 15:07:42.875] files: [3]
[23.05.21 15:07:42.875] --Found FS dir: [d:\games\golden sphere\gamedata\]
[23.05.21 15:07:42.876] files: [16]
[23.05.21 15:07:42.876] --Found FS dir: [d:\games\golden sphere\gamedata\ai\]
[23.05.21 15:07:42.876] files: [4]
[23.05.21 15:07:42.876] --Found FS dir: [d:\games\golden sphere\gamedata\anims\]
[23.05.21 15:07:42.881] files: [226]
[23.05.21 15:07:42.886] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
[23.05.21 15:07:42.886] files: [4]
[23.05.21 15:07:42.896] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
[23.05.21 15:07:42.897] files: [4]
[23.05.21 15:07:42.901] --Found FS dir: [d:\games\golden sphere\gamedata\shaders\]
[23.05.21 15:07:42.902] files: [9]
[23.05.21 15:07:42.908] --Found FS dir: [d:\games\golden sphere\gamedata\sounds\]
[23.05.21 15:07:42.909] files: [10]
[23.05.21 15:07:42.923] --Found FS dir: [d:\games\golden sphere\gamedata\textures\]
[23.05.21 15:07:42.923] files: [17]
[23.05.21 15:07:42.949] --Found FS dir: [d:\games\golden sphere\gamedata\scripts\]
[23.05.21 15:07:42.949] files: [119]
[23.05.21 15:07:42.950] --Found FS dir: [d:\games\golden sphere\gamedata\config\]
[23.05.21 15:07:42.950] files: [32]
[23.05.21 15:07:42.964] --Found FS dir: [d:\games\golden sphere\_appdata_\logs\]
[23.05.21 15:07:42.964] files: [4]
[23.05.21 15:07:42.972] FS: 39534 files cached, 6915Kb memory used.
[23.05.21 15:07:42.972] Init FileSystem 0.642425 sec
[23.05.21 15:07:42.976] [OGSR Engine (x64)] build date: [May 22 2021 08:09:36]
[23.05.21 15:07:42.976] [AppVeyor] build version: [2.1.231], repo: [OGSR/OGSR-Engine]
[23.05.21 15:07:42.976] [_MSC_FULL_VER]: [192829915], [_MSVC_LANG]: [201703L]
[23.05.21 15:07:42.976] Working Directory: [D:\Games\Golden Sphere\bin_x64]
[23.05.21 15:07:42.976] CommandLine: ["D:\Games\Golden Sphere\bin_x64\xrEngine.exe" ]
[23.05.21 15:07:43.177] Initializing Engine...
[23.05.21 15:07:43.178] Starting INPUT device...
[23.05.21 15:07:43.316] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.05.21 15:07:43.316] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.05.21 15:07:43.379] refCount:m_pAdapter 1
[23.05.21 15:07:43.379] refCount:pFactory 1
[23.05.21 15:07:43.379] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.05.21 15:07:43.379] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.05.21 15:07:43.455] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.05.21 15:07:43.455] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.05.21 15:07:43.456] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[23.05.21 15:07:43.456] -- [renderer_r2a]
[23.05.21 15:07:43.456] -- [renderer_r2]
[23.05.21 15:07:43.456] -- [renderer_r2.5]
[23.05.21 15:07:43.456] -- [renderer_r3]
[23.05.21 15:07:43.456] -- [renderer_r4]
[23.05.21 15:07:43.456] Executing config-script "user.ltx"...
[23.05.21 15:07:43.456] ! Cannot open script file [user.ltx]
[23.05.21 15:07:43.456] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[23.05.21 15:07:43.456] --Loading DLL: [xrRender_R2.dll]
[23.05.21 15:07:43.459] --Loading DLL: [xrGame.dll]
[23.05.21 15:07:43.546] --------------------------------------------------------------------------------
[23.05.21 15:07:43.546] [8190MB] physical memory installed, [5255MB] available, [35] percent of memory in use
[23.05.21 15:07:43.546] PageFile usage: [47MB], Peak PageFile usage: [109MB]
[23.05.21 15:07:43.546] --------------------------------------------------------------------------------
[23.05.21 15:07:43.546] * [ D3D ]: textures[0 K]
[23.05.21 15:07:43.546] * [x-ray]: process heap[35240 K], render[0 K]
[23.05.21 15:07:43.546] * [x-ray]: economy: strings[9539 K], smem[0 K]
[23.05.21 15:07:43.546] SOUND: OpenAL: enumerate devices...
[23.05.21 15:07:43.546] SOUND: OpenAL: EnumerationExtension Present
[23.05.21 15:07:43.746] devices OpenAL Soft
[23.05.21 15:07:43.746] SOUND: OpenAL: system default SndDevice name is Динамики (SB Audigy)
[23.05.21 15:07:45.175] SOUND: OpenAL: All available devices:
[23.05.21 15:07:45.175] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
[23.05.21 15:07:45.175] 2. Динамики (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
[23.05.21 15:07:45.175] 3. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
[23.05.21 15:07:45.175] 4. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1 eax[4] efx[no] xram[no]
[23.05.21 15:07:45.175] 5. Generic Software, Spec Version 1.1 eax[2] efx[no] xram[no]
[23.05.21 15:07:45.175] Executing config-script "d:\games\golden sphere\gamedata\config\default_controls.ltx"...
[23.05.21 15:07:45.176] [d:\games\golden sphere\gamedata\config\default_controls.ltx] successfully loaded.
[23.05.21 15:07:45.176] Executing config-script "d:\games\golden sphere\gamedata\config\rspec_default.ltx"...
[23.05.21 15:07:45.176] ! Unknown command: r2_sun_shafts
[23.05.21 15:07:45.176] ! Unknown command: r__supersample
[23.05.21 15:07:45.176] [d:\games\golden sphere\gamedata\config\rspec_default.ltx] successfully loaded.
[23.05.21 15:07:45.176] SOUND: Selected device is OpenAL Soft
[23.05.21 15:07:45.255] * sound: EAX 2.0 extension: absent
[23.05.21 15:07:45.255] * sound: EAX 2.0 deferred: absent
[23.05.21 15:07:45.256] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[23.05.21 15:07:45.259] Starting RENDER device...
[23.05.21 15:07:45.270] * GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
[23.05.21 15:07:45.270] * GPU driver: 27.21.14.6589
[23.05.21 15:07:45.394] ********************************************************************************
[23.05.21 15:07:45.394] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
[23.05.21 15:07:45.411] !!Unhandled exception stack trace:
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA06B4EE], Fun: [Ordinal2()] + [11342 byte(s)]
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA066A45], Fun: [Ordinal3()] + [20489 byte(s)]
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA063760], Fun: [Ordinal3()] + [7460 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000773BC001], Fun: [DbgPrint()] + [305 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000774A9AD7], Fun: [DbgUiRemoteBreakin()] + [1863 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [00000000772A556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007740385D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
[23.05.21 15:07:45.412] ********************************************************************************
[23.05.21 15:07:45.424] * CREATE: DeviceREF: 1
[23.05.21 15:07:45.424] * Vertex Processor: PURE HARDWARE
[23.05.21 15:07:45.424] * Texture memory: 1712 M
[23.05.21 15:07:45.424] * DDI-level: 9.0
[23.05.21 15:07:45.429] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.05.21 15:07:45.429] * GPU vertex cache: unrecognized, 16
[23.05.21 15:07:45.430] * DVB created: 16384K
[23.05.21 15:07:45.430] * DIB created: 512K
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\lightplanes_00'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\lightplanesself'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\model_puh'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\model_refl'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xbrainglass'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xdistortcolorlinv'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xglass'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xglass2'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xlens'
[23.05.21 15:07:45.438] ! Version conflict in shader 'selflight_static'
[23.05.21 15:07:45.439] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[23.05.21 15:07:45.526] * NULLRT supported
[23.05.21 15:07:45.526] * ...and used
[23.05.21 15:07:45.526] * HWDST/PCF supported and used
[23.05.21 15:07:45.526] * NV-DBT supported and used
[23.05.21 15:07:47.113] --LUA version: [LuaJIT 2.1.0-beta3]
[23.05.21 15:07:47.113] --_G loaded from: stack traceback:
- d:\games\golden sphere\gamedata\scripts\_g.script:2918: in main chunk
[23.05.21 15:07:47.222] Starting engine...
[23.05.21 15:07:47.238] ! Can't find sound [material\human\step\t_water3.ogg]
[23.05.21 15:07:47.238] ! Can't find sound [material\human\step\t_water4.ogg]
[23.05.21 15:07:47.295] ! Can't find sound [material\actor\step\t_water3.ogg]
[23.05.21 15:07:47.295] ! Can't find sound [material\actor\step\t_water4.ogg]
[23.05.21 15:07:49.256] ! Missing ogg-comment, file: d:\games\golden sphere\gamedata\sounds\music\menu_l.ogg
[23.05.21 15:07:49.260] ! Missing ogg-comment, file: d:\games\golden sphere\gamedata\sounds\music\menu_r.ogg
[23.05.21 15:07:51.736] --Saved dump file to [d:\games\golden sphere\_appdata_\logs\xray_Администратор_05-23-21_15-07-51.mdmp]Что не так сделал?
-
17 минут назад, sergionini сказал:Похоже ты установил мод на ТЧ, а не нужно, мод поставляется под ключ, папку Golden Sphere в games (или куда там тебе нужно) и играй с bin_x64
Написано чистая игра, зачем ставить на ТЧ?
-
При запуске новой игры появляется черное окно и игра вылетает. Скачивал и устанавливал из шапки, в логе только это
Спойлер
[23.05.21 15:07:42.328] * Detected CPU: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz [GenuineIntel], F6/M23/S10
[23.05.21 15:07:42.329] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
[23.05.21 15:07:42.329] * CPU cores: [2], threads: [2]
[23.05.21 15:07:42.329] * CPU0 current freq: 3166 MHz, max freq: 3166 MHz
[23.05.21 15:07:42.329] * CPU1 current freq: 3166 MHz, max freq: 3166 MHz
[23.05.21 15:07:42.329] Initializing File System...
[23.05.21 15:07:42.330] --Found base arch: [d:\games\golden sphere\gamedata.db_configs], size: [8478146]
[23.05.21 15:07:42.346] --Found base arch: [d:\games\golden sphere\gamedata.db_configs_jek@n], size: [8672645]
[23.05.21 15:07:42.380] --Found base arch: [d:\games\golden sphere\gamedata.db_levels], size: [1924942090]
[23.05.21 15:07:42.392] --Found base arch: [d:\games\golden sphere\gamedata.db_models], size: [420142162]
[23.05.21 15:07:42.412] --Found base arch: [d:\games\golden sphere\gamedata.db_sounds], size: [976058450]
[23.05.21 15:07:42.797] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_1], size: [1992888065]
[23.05.21 15:07:42.864] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_2], size: [344640107]
[23.05.21 15:07:42.875] using fs-ltx fsgame.ltx
[23.05.21 15:07:42.875] --Found FS dir: [d:\games\golden sphere\_appdata_\]
[23.05.21 15:07:42.875] files: [3]
[23.05.21 15:07:42.875] --Found FS dir: [d:\games\golden sphere\gamedata\]
[23.05.21 15:07:42.876] files: [16]
[23.05.21 15:07:42.876] --Found FS dir: [d:\games\golden sphere\gamedata\ai\]
[23.05.21 15:07:42.876] files: [4]
[23.05.21 15:07:42.876] --Found FS dir: [d:\games\golden sphere\gamedata\anims\]
[23.05.21 15:07:42.881] files: [226]
[23.05.21 15:07:42.886] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
[23.05.21 15:07:42.886] files: [4]
[23.05.21 15:07:42.896] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
[23.05.21 15:07:42.897] files: [4]
[23.05.21 15:07:42.901] --Found FS dir: [d:\games\golden sphere\gamedata\shaders\]
[23.05.21 15:07:42.902] files: [9]
[23.05.21 15:07:42.908] --Found FS dir: [d:\games\golden sphere\gamedata\sounds\]
[23.05.21 15:07:42.909] files: [10]
[23.05.21 15:07:42.923] --Found FS dir: [d:\games\golden sphere\gamedata\textures\]
[23.05.21 15:07:42.923] files: [17]
[23.05.21 15:07:42.949] --Found FS dir: [d:\games\golden sphere\gamedata\scripts\]
[23.05.21 15:07:42.949] files: [119]
[23.05.21 15:07:42.950] --Found FS dir: [d:\games\golden sphere\gamedata\config\]
[23.05.21 15:07:42.950] files: [32]
[23.05.21 15:07:42.964] --Found FS dir: [d:\games\golden sphere\_appdata_\logs\]
[23.05.21 15:07:42.964] files: [4]
[23.05.21 15:07:42.972] FS: 39534 files cached, 6915Kb memory used.
[23.05.21 15:07:42.972] Init FileSystem 0.642425 sec
[23.05.21 15:07:42.976] [OGSR Engine (x64)] build date: [May 22 2021 08:09:36]
[23.05.21 15:07:42.976] [AppVeyor] build version: [2.1.231], repo: [OGSR/OGSR-Engine]
[23.05.21 15:07:42.976] [_MSC_FULL_VER]: [192829915], [_MSVC_LANG]: [201703L]
[23.05.21 15:07:42.976] Working Directory: [D:\Games\Golden Sphere\bin_x64]
[23.05.21 15:07:42.976] CommandLine: ["D:\Games\Golden Sphere\bin_x64\xrEngine.exe" ]
[23.05.21 15:07:43.177] Initializing Engine...
[23.05.21 15:07:43.178] Starting INPUT device...
[23.05.21 15:07:43.316] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.05.21 15:07:43.316] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.05.21 15:07:43.379] refCount:m_pAdapter 1
[23.05.21 15:07:43.379] refCount:pFactory 1
[23.05.21 15:07:43.379] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.05.21 15:07:43.379] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.05.21 15:07:43.455] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.05.21 15:07:43.455] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.05.21 15:07:43.456] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[23.05.21 15:07:43.456] -- [renderer_r2a]
[23.05.21 15:07:43.456] -- [renderer_r2]
[23.05.21 15:07:43.456] -- [renderer_r2.5]
[23.05.21 15:07:43.456] -- [renderer_r3]
[23.05.21 15:07:43.456] -- [renderer_r4]
[23.05.21 15:07:43.456] Executing config-script "user.ltx"...
[23.05.21 15:07:43.456] ! Cannot open script file [user.ltx]
[23.05.21 15:07:43.456] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[23.05.21 15:07:43.456] --Loading DLL: [xrRender_R2.dll]
[23.05.21 15:07:43.459] --Loading DLL: [xrGame.dll]
[23.05.21 15:07:43.546] --------------------------------------------------------------------------------
[23.05.21 15:07:43.546] [8190MB] physical memory installed, [5255MB] available, [35] percent of memory in use
[23.05.21 15:07:43.546] PageFile usage: [47MB], Peak PageFile usage: [109MB]
[23.05.21 15:07:43.546] --------------------------------------------------------------------------------
[23.05.21 15:07:43.546] * [ D3D ]: textures[0 K]
[23.05.21 15:07:43.546] * [x-ray]: process heap[35240 K], render[0 K]
[23.05.21 15:07:43.546] * [x-ray]: economy: strings[9539 K], smem[0 K]
[23.05.21 15:07:43.546] SOUND: OpenAL: enumerate devices...
[23.05.21 15:07:43.546] SOUND: OpenAL: EnumerationExtension Present
[23.05.21 15:07:43.746] devices OpenAL Soft
[23.05.21 15:07:43.746] SOUND: OpenAL: system default SndDevice name is Динамики (SB Audigy)
[23.05.21 15:07:45.175] SOUND: OpenAL: All available devices:
[23.05.21 15:07:45.175] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
[23.05.21 15:07:45.175] 2. Динамики (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
[23.05.21 15:07:45.175] 3. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
[23.05.21 15:07:45.175] 4. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1 eax[4] efx[no] xram[no]
[23.05.21 15:07:45.175] 5. Generic Software, Spec Version 1.1 eax[2] efx[no] xram[no]
[23.05.21 15:07:45.175] Executing config-script "d:\games\golden sphere\gamedata\config\default_controls.ltx"...
[23.05.21 15:07:45.176] [d:\games\golden sphere\gamedata\config\default_controls.ltx] successfully loaded.
[23.05.21 15:07:45.176] Executing config-script "d:\games\golden sphere\gamedata\config\rspec_default.ltx"...
[23.05.21 15:07:45.176] ! Unknown command: r2_sun_shafts
[23.05.21 15:07:45.176] ! Unknown command: r__supersample
[23.05.21 15:07:45.176] [d:\games\golden sphere\gamedata\config\rspec_default.ltx] successfully loaded.
[23.05.21 15:07:45.176] SOUND: Selected device is OpenAL Soft
[23.05.21 15:07:45.255] * sound: EAX 2.0 extension: absent
[23.05.21 15:07:45.255] * sound: EAX 2.0 deferred: absent
[23.05.21 15:07:45.256] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[23.05.21 15:07:45.259] Starting RENDER device...
[23.05.21 15:07:45.270] * GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
[23.05.21 15:07:45.270] * GPU driver: 27.21.14.6589
[23.05.21 15:07:45.394] ********************************************************************************
[23.05.21 15:07:45.394] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
[23.05.21 15:07:45.411] !!Unhandled exception stack trace:
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA06B4EE], Fun: [Ordinal2()] + [11342 byte(s)]
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA066A45], Fun: [Ordinal3()] + [20489 byte(s)]
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA063760], Fun: [Ordinal3()] + [7460 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000773BC001], Fun: [DbgPrint()] + [305 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000774A9AD7], Fun: [DbgUiRemoteBreakin()] + [1863 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [00000000772A556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007740385D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
[23.05.21 15:07:45.412] ********************************************************************************
[23.05.21 15:07:45.424] * CREATE: DeviceREF: 1
[23.05.21 15:07:45.424] * Vertex Processor: PURE HARDWARE
[23.05.21 15:07:45.424] * Texture memory: 1712 M
[23.05.21 15:07:45.424] * DDI-level: 9.0
[23.05.21 15:07:45.429] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.05.21 15:07:45.429] * GPU vertex cache: unrecognized, 16
[23.05.21 15:07:45.430] * DVB created: 16384K
[23.05.21 15:07:45.430] * DIB created: 512K
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\lightplanes_00'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\lightplanesself'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\model_puh'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\model_refl'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xbrainglass'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xdistortcolorlinv'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xglass'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xglass2'
[23.05.21 15:07:45.438] ! Version conflict in shader 'models\xlens'
[23.05.21 15:07:45.438] ! Version conflict in shader 'selflight_static'
[23.05.21 15:07:45.439] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[23.05.21 15:07:45.526] * NULLRT supported
[23.05.21 15:07:45.526] * ...and used
[23.05.21 15:07:45.526] * HWDST/PCF supported and used
[23.05.21 15:07:45.526] * NV-DBT supported and used
[23.05.21 15:07:47.113] --LUA version: [LuaJIT 2.1.0-beta3]
[23.05.21 15:07:47.113] --_G loaded from: stack traceback:
- d:\games\golden sphere\gamedata\scripts\_g.script:2918: in main chunk
[23.05.21 15:07:47.222] Starting engine...
[23.05.21 15:07:47.238] ! Can't find sound [material\human\step\t_water3.ogg]
[23.05.21 15:07:47.238] ! Can't find sound [material\human\step\t_water4.ogg]
[23.05.21 15:07:47.295] ! Can't find sound [material\actor\step\t_water3.ogg]
[23.05.21 15:07:47.295] ! Can't find sound [material\actor\step\t_water4.ogg]
[23.05.21 15:07:49.256] ! Missing ogg-comment, file: d:\games\golden sphere\gamedata\sounds\music\menu_l.ogg
[23.05.21 15:07:49.260] ! Missing ogg-comment, file: d:\games\golden sphere\gamedata\sounds\music\menu_r.ogg
[23.05.21 15:07:51.736] --Saved dump file to [d:\games\golden sphere\_appdata_\logs\xray_Администратор_05-23-21_15-07-51.mdmp]Что не так сделал?
-
7 минут назад, ZonaChe сказал:дед , а лог не судьба показать? Как и на что ставил?
Спойлер
[23.05.21 13:41:12.141] * Detected CPU: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz [GenuineIntel], F6/M23/S10
[23.05.21 13:41:12.142] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
[23.05.21 13:41:12.142] * CPU cores: [2], threads: [2]
[23.05.21 13:41:12.143] * CPU0 current freq: 3166 MHz, max freq: 3166 MHz
[23.05.21 13:41:12.143] * CPU1 current freq: 3166 MHz, max freq: 3166 MHz
[23.05.21 13:41:12.143] Initializing File System...
[23.05.21 13:41:12.144] --Found base arch: [d:\games\golden sphere\gamedata.db_configs], size: [8478146]
[23.05.21 13:41:12.160] --Found base arch: [d:\games\golden sphere\gamedata.db_configs_jek@n], size: [8672645]
[23.05.21 13:41:12.194] --Found base arch: [d:\games\golden sphere\gamedata.db_levels], size: [1924942090]
[23.05.21 13:41:12.205] --Found base arch: [d:\games\golden sphere\gamedata.db_models], size: [420142162]
[23.05.21 13:41:12.226] --Found base arch: [d:\games\golden sphere\gamedata.db_sounds], size: [976058450]
[23.05.21 13:41:12.610] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_1], size: [1992888065]
[23.05.21 13:41:12.677] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_2], size: [344640107]
[23.05.21 13:41:12.688] using fs-ltx fsgame.ltx
[23.05.21 13:41:12.689] --Found FS dir: [d:\games\golden sphere\_appdata_\]
[23.05.21 13:41:12.689] files: [3]
[23.05.21 13:41:12.689] --Found FS dir: [d:\games\golden sphere\gamedata\]
[23.05.21 13:41:12.690] files: [16]
[23.05.21 13:41:12.690] --Found FS dir: [d:\games\golden sphere\gamedata\ai\]
[23.05.21 13:41:12.690] files: [4]
[23.05.21 13:41:12.690] --Found FS dir: [d:\games\golden sphere\gamedata\anims\]
[23.05.21 13:41:12.694] files: [226]
[23.05.21 13:41:12.698] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
[23.05.21 13:41:12.698] files: [4]
[23.05.21 13:41:12.706] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
[23.05.21 13:41:12.707] files: [4]
[23.05.21 13:41:12.711] --Found FS dir: [d:\games\golden sphere\gamedata\shaders\]
[23.05.21 13:41:12.711] files: [9]
[23.05.21 13:41:12.718] --Found FS dir: [d:\games\golden sphere\gamedata\sounds\]
[23.05.21 13:41:12.718] files: [10]
[23.05.21 13:41:12.731] --Found FS dir: [d:\games\golden sphere\gamedata\textures\]
[23.05.21 13:41:12.731] files: [17]
[23.05.21 13:41:12.755] --Found FS dir: [d:\games\golden sphere\gamedata\scripts\]
[23.05.21 13:41:12.756] files: [119]
[23.05.21 13:41:12.758] --Found FS dir: [d:\games\golden sphere\gamedata\config\]
[23.05.21 13:41:12.758] files: [32]
[23.05.21 13:41:12.771] --Found FS dir: [d:\games\golden sphere\_appdata_\logs\]
[23.05.21 13:41:12.771] files: [3]
[23.05.21 13:41:12.779] FS: 39533 files cached, 6915Kb memory used.
[23.05.21 13:41:12.779] Init FileSystem 0.636469 sec
[23.05.21 13:41:12.781] [OGSR Engine (x64)] build date: [May 22 2021 08:09:36]
[23.05.21 13:41:12.781] [AppVeyor] build version: [2.1.231], repo: [OGSR/OGSR-Engine]
[23.05.21 13:41:12.781] [_MSC_FULL_VER]: [192829915], [_MSVC_LANG]: [201703L]
[23.05.21 13:41:12.781] Working Directory: [D:\Games\Golden Sphere\bin_x64]
[23.05.21 13:41:12.781] CommandLine: ["D:\Games\Golden Sphere\bin_x64\xrEngine.exe" ]
[23.05.21 13:41:12.983] Initializing Engine...
[23.05.21 13:41:12.983] Starting INPUT device...
[23.05.21 13:41:13.132] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.05.21 13:41:13.132] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.05.21 13:41:13.194] refCount:m_pAdapter 1
[23.05.21 13:41:13.194] refCount:pFactory 1
[23.05.21 13:41:13.194] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.05.21 13:41:13.194] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.05.21 13:41:13.273] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[23.05.21 13:41:13.273] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[23.05.21 13:41:13.274] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[23.05.21 13:41:13.274] -- [renderer_r2a]
[23.05.21 13:41:13.274] -- [renderer_r2]
[23.05.21 13:41:13.274] -- [renderer_r2.5]
[23.05.21 13:41:13.274] -- [renderer_r3]
[23.05.21 13:41:13.274] -- [renderer_r4]
[23.05.21 13:41:13.274] Executing config-script "user.ltx"...
[23.05.21 13:41:13.274] ! Cannot open script file [user.ltx]
[23.05.21 13:41:13.274] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
[23.05.21 13:41:13.274] --Loading DLL: [xrRender_R2.dll]
[23.05.21 13:41:13.277] --Loading DLL: [xrGame.dll]
[23.05.21 13:41:13.360] --------------------------------------------------------------------------------
[23.05.21 13:41:13.361] [8190MB] physical memory installed, [6196MB] available, [24] percent of memory in use
[23.05.21 13:41:13.361] PageFile usage: [47MB], Peak PageFile usage: [109MB]
[23.05.21 13:41:13.361] --------------------------------------------------------------------------------
[23.05.21 13:41:13.361] * [ D3D ]: textures[0 K]
[23.05.21 13:41:13.361] * [x-ray]: process heap[35241 K], render[0 K]
[23.05.21 13:41:13.361] * [x-ray]: economy: strings[9539 K], smem[0 K]
[23.05.21 13:41:13.361] SOUND: OpenAL: enumerate devices...
[23.05.21 13:41:13.361] SOUND: OpenAL: EnumerationExtension Present
[23.05.21 13:41:13.557] devices OpenAL Soft
[23.05.21 13:41:13.557] SOUND: OpenAL: system default SndDevice name is Динамики (SB Audigy)
[23.05.21 13:41:14.920] SOUND: OpenAL: All available devices:
[23.05.21 13:41:14.921] 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
[23.05.21 13:41:14.921] 2. Динамики (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
[23.05.21 13:41:14.921] 3. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1 eax[4] efx[no] xram[no]
[23.05.21 13:41:14.921] 4. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1 eax[4] efx[no] xram[no]
[23.05.21 13:41:14.921] 5. Generic Software, Spec Version 1.1 eax[2] efx[no] xram[no]
[23.05.21 13:41:14.921] Executing config-script "d:\games\golden sphere\gamedata\config\default_controls.ltx"...
[23.05.21 13:41:14.950] [d:\games\golden sphere\gamedata\config\default_controls.ltx] successfully loaded.
[23.05.21 13:41:14.950] Executing config-script "d:\games\golden sphere\gamedata\config\rspec_default.ltx"...
[23.05.21 13:41:14.959] ! Unknown command: r2_sun_shafts
[23.05.21 13:41:14.959] ! Unknown command: r__supersample
[23.05.21 13:41:14.959] [d:\games\golden sphere\gamedata\config\rspec_default.ltx] successfully loaded.
[23.05.21 13:41:14.959] SOUND: Selected device is OpenAL Soft
[23.05.21 13:41:15.053] * sound: EAX 2.0 extension: absent
[23.05.21 13:41:15.053] * sound: EAX 2.0 deferred: absent
[23.05.21 13:41:15.060] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[23.05.21 13:41:15.063] Starting RENDER device...
[23.05.21 13:41:15.074] * GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
[23.05.21 13:41:15.074] * GPU driver: 27.21.14.6589
[23.05.21 13:41:15.181] ********************************************************************************
[23.05.21 13:41:15.181] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
[23.05.21 13:41:15.194] !!Unhandled exception stack trace:
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA06B4EE], Fun: [Ordinal2()] + [11342 byte(s)]
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA066A45], Fun: [Ordinal3()] + [20489 byte(s)]
! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA063760], Fun: [Ordinal3()] + [7460 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000773BC001], Fun: [DbgPrint()] + [305 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000774A9AD7], Fun: [DbgUiRemoteBreakin()] + [1863 byte(s)]
! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [00000000772A556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007740385D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
[23.05.21 13:41:15.194] ********************************************************************************
[23.05.21 13:41:15.270] * CREATE: DeviceREF: 1
[23.05.21 13:41:15.270] * Vertex Processor: PURE HARDWARE
[23.05.21 13:41:15.277] * Texture memory: 1712 M
[23.05.21 13:41:15.284] * DDI-level: 9.0
[23.05.21 13:41:15.288] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.05.21 13:41:15.289] * GPU vertex cache: unrecognized, 16
[23.05.21 13:41:15.296] * DVB created: 16384K
[23.05.21 13:41:15.297] * DIB created: 512K
[23.05.21 13:41:15.573] ! Version conflict in shader 'models\lightplanes_00'
[23.05.21 13:41:15.573] ! Version conflict in shader 'models\lightplanesself'
[23.05.21 13:41:15.573] ! Version conflict in shader 'models\model_puh'
[23.05.21 13:41:15.573] ! Version conflict in shader 'models\model_refl'
[23.05.21 13:41:15.573] ! Version conflict in shader 'models\xbrainglass'
[23.05.21 13:41:15.573] ! Version conflict in shader 'models\xdistortcolorlinv'
[23.05.21 13:41:15.573] ! Version conflict in shader 'models\xglass'
[23.05.21 13:41:15.573] ! Version conflict in shader 'models\xglass2'
[23.05.21 13:41:15.573] ! Version conflict in shader 'models\xlens'
[23.05.21 13:41:15.573] ! Version conflict in shader 'selflight_static'
[23.05.21 13:41:15.575] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[23.05.21 13:41:16.868] * NULLRT supported
[23.05.21 13:41:16.868] * ...and used
[23.05.21 13:41:16.868] * HWDST/PCF supported and used
[23.05.21 13:41:16.868] * NV-DBT supported and used
[23.05.21 13:41:19.548] --LUA version: [LuaJIT 2.1.0-beta3]
[23.05.21 13:41:19.549] --_G loaded from: stack traceback:
- d:\games\golden sphere\gamedata\scripts\_g.script:2918: in main chunk
[23.05.21 13:41:19.805] Starting engine...
[23.05.21 13:41:19.925] ! Can't find sound [material\human\step\t_water3.ogg]
[23.05.21 13:41:19.926] ! Can't find sound [material\human\step\t_water4.ogg]
[23.05.21 13:41:20.038] ! Can't find sound [material\actor\step\t_water3.ogg]
[23.05.21 13:41:20.038] ! Can't find sound [material\actor\step\t_water4.ogg]
[23.05.21 13:41:23.109] ! Missing ogg-comment, file: d:\games\golden sphere\gamedata\sounds\music\menu_l.ogg
[23.05.21 13:41:23.116] ! Missing ogg-comment, file: d:\games\golden sphere\gamedata\sounds\music\menu_r.ogg
[23.05.21 13:45:08.162] --Saved dump file to [d:\games\golden sphere\_appdata_\logs\xray_Администратор_05-23-21_13-45-07.mdmp]Загрузка игры
Тайна Зоны: История Стрелка. Пролог
в Моды Тень Чернобыля
Опубликовано
[09.01.23 21:06:29.598] * MEMORY USAGE: 518353 K
[09.01.23 21:06:37.177] * ProcessGameEvents, spawn event postponed. Events rest = 8
[09.01.23 21:06:37.252] * ProcessGameEvents, spawn event postponed. Events rest = 0
[09.01.23 21:06:38.018] * ProcessGameEvents, spawn event postponed. Events rest = 0
[09.01.23 21:06:40.489] * ProcessGameEvents, spawn event postponed. Events rest = 7
[09.01.23 21:06:59.820] construct dialog hacker_dialog
[09.01.23 21:06:59.821] Dialog hacker_dialog; line 3: script file gz_hacker is nil
[09.01.23 21:06:59.821] load ~error~: Dialog hacker_dialog; line 3: script file gz_hacker is nil
[09.01.23 21:06:59.821] load ~~~ Обнаружена ошибка. Описание ошибки смотрите выше. Игра остановлена.
[09.01.23 21:06:59.821] load ~~~ Пожалуйста, не надо сообщать об ошибке в строке 50.
[09.01.23 21:06:59.821] load ~~~ Какую-либо ценность имеют 10 строк ДО этого сообщения.
[09.01.23 21:06:59.821] flush
[09.01.23 21:06:59.821] LUA_ERROR: d:\games\strelokstory\gamedata\scripts\_g.script:1376: attempt to perform arithmetic on local 'a' (a nil value)
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822] FATAL ERROR
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822] [error]Expression : fatal error
[09.01.23 21:06:59.822] [error]Function : CScriptEngine::lua_error
[09.01.23 21:06:59.822] [error]File : script_engine.cpp
[09.01.23 21:06:59.822] [error]Line : 90
[09.01.23 21:06:59.822] [error]Description : <no expression>
[09.01.23 21:06:59.822] [error]Arguments : LUA error: d:\games\strelokstory\gamedata\scripts\_g.script:1376: attempt to perform arithmetic on local 'a' (a nil value)
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822] stack traceback:
[09.01.23 21:06:59.822] [C]: in function 'count'
[09.01.23 21:06:59.822] d:\games\strelokstory\gamedata\scripts\utils.script:341: in function 'path_parse_waypoints'
[09.01.23 21:06:59.822] ...games\strelokstory\gamedata\scripts\heli_move.script:52: in function '?'
[09.01.23 21:06:59.822] ...\games\strelokstory\gamedata\scripts\xr_logic.script:499: in function 'issue_event'
[09.01.23 21:06:59.822] ...\games\strelokstory\gamedata\scripts\xr_logic.script:386: in function 'activate_by_section'
[09.01.23 21:06:59.822] ...\games\strelokstory\gamedata\scripts\xr_logic.script:1384: in function 'initialize_obj'
[09.01.23 21:06:59.822] ...games\strelokstory\gamedata\scripts\bind_heli.script:74: in function <...games\strelokstory\gamedata\scripts\bind_heli.script:66>
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822] DEBUG CONTEXT DUMP:
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.822]
[09.01.23 21:06:59.864] *** break by StackWalk ***
[09.01.23 21:06:59.864] stack trace:
[09.01.23 21:06:59.864]
[09.01.23 21:06:59.864] 0023:747B3133 (0x00000000 0x74077604 0x0000005A 0x740775E8) xrCore.dll, xrDebug::backend()
[09.01.23 21:06:59.864] 0023:0059BEB8 (0x74077604 0x0000005A 0x740775E8 0x0059AE88) XR_3DA.exe