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дед

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Сообщения, опубликованные дед


  1. Спойлер

    [09.01.23 21:06:29.598] * MEMORY USAGE: 518353 K
    [09.01.23 21:06:37.177] * ProcessGameEvents, spawn event postponed. Events rest = 8
    [09.01.23 21:06:37.252] * ProcessGameEvents, spawn event postponed. Events rest = 0
    [09.01.23 21:06:38.018] * ProcessGameEvents, spawn event postponed. Events rest = 0
    [09.01.23 21:06:40.489] * ProcessGameEvents, spawn event postponed. Events rest = 7
    [09.01.23 21:06:59.820] construct dialog hacker_dialog
    [09.01.23 21:06:59.821] Dialog hacker_dialog; line 3: script file gz_hacker is nil
    [09.01.23 21:06:59.821] load ~error~: Dialog hacker_dialog; line 3: script file gz_hacker is nil
    [09.01.23 21:06:59.821] load ~~~ Обнаружена ошибка. Описание ошибки смотрите выше. Игра остановлена.
    [09.01.23 21:06:59.821] load ~~~ Пожалуйста, не надо сообщать об ошибке в строке 50.
    [09.01.23 21:06:59.821] load ~~~ Какую-либо ценность имеют 10 строк ДО этого сообщения.
    [09.01.23 21:06:59.821] flush
    [09.01.23 21:06:59.821] LUA_ERROR: d:\games\strelokstory\gamedata\scripts\_g.script:1376: attempt to perform arithmetic on local 'a' (a nil value)
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822] FATAL ERROR
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822] [error]Expression    : fatal error
    [09.01.23 21:06:59.822] [error]Function      : CScriptEngine::lua_error
    [09.01.23 21:06:59.822] [error]File          : script_engine.cpp
    [09.01.23 21:06:59.822] [error]Line          : 90
    [09.01.23 21:06:59.822] [error]Description   : <no expression>
    [09.01.23 21:06:59.822] [error]Arguments     : LUA error: d:\games\strelokstory\gamedata\scripts\_g.script:1376: attempt to perform arithmetic on local 'a' (a nil value) 
    [09.01.23 21:06:59.822]      
    [09.01.23 21:06:59.822] stack traceback:
    [09.01.23 21:06:59.822]     [C]: in function 'count'
    [09.01.23 21:06:59.822]     d:\games\strelokstory\gamedata\scripts\utils.script:341: in function 'path_parse_waypoints'
    [09.01.23 21:06:59.822]     ...games\strelokstory\gamedata\scripts\heli_move.script:52: in function '?'
    [09.01.23 21:06:59.822]     ...\games\strelokstory\gamedata\scripts\xr_logic.script:499: in function 'issue_event'
    [09.01.23 21:06:59.822]     ...\games\strelokstory\gamedata\scripts\xr_logic.script:386: in function 'activate_by_section'
    [09.01.23 21:06:59.822]     ...\games\strelokstory\gamedata\scripts\xr_logic.script:1384: in function 'initialize_obj'
    [09.01.23 21:06:59.822]     ...games\strelokstory\gamedata\scripts\bind_heli.script:74: in function <...games\strelokstory\gamedata\scripts\bind_heli.script:66> 
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822] 
    [09.01.23 21:06:59.822] DEBUG CONTEXT DUMP:
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.822]  
    [09.01.23 21:06:59.864] *** break by StackWalk ***
    [09.01.23 21:06:59.864] stack trace:
    [09.01.23 21:06:59.864] 
    [09.01.23 21:06:59.864]      0023:747B3133 (0x00000000 0x74077604 0x0000005A 0x740775E8) xrCore.dll, xrDebug::backend()
    [09.01.23 21:06:59.864]      0023:0059BEB8 (0x74077604 0x0000005A 0x740775E8 0x0059AE88) XR_3DA.exe
     

     


  2. Спойлер

     
    [09.01.23 20:36:26.414] FATAL ERROR
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414] [error]Expression    : start_node && path
    [09.01.23 20:36:26.414] [error]Function      : CXml::NavigateToNode
    [09.01.23 20:36:26.414] [error]File          : xrXMLParser.cpp
    [09.01.23 20:36:26.414] [error]Line          : 99
    [09.01.23 20:36:26.414] [error]Description   : NavigateToNode failed in XML file 
    [09.01.23 20:36:26.414] [error]Arguments     : gameplay\game_tasks.xml
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414] 
    [09.01.23 20:36:26.414] DEBUG CONTEXT DUMP:
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.424] *** break by StackWalk ***
    [09.01.23 20:36:26.424] stack trace:
    [09.01.23 20:36:26.424] 
     

     


    Дополнено 1 минуту спустя
    Только что, дед сказал:
      вылет (Показать контент)

     
    [09.01.23 20:36:26.414] FATAL ERROR
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414] [error]Expression    : start_node && path
    [09.01.23 20:36:26.414] [error]Function      : CXml::NavigateToNode
    [09.01.23 20:36:26.414] [error]File          : xrXMLParser.cpp
    [09.01.23 20:36:26.414] [error]Line          : 99
    [09.01.23 20:36:26.414] [error]Description   : NavigateToNode failed in XML file 
    [09.01.23 20:36:26.414] [error]Arguments     : gameplay\game_tasks.xml
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414] 
    [09.01.23 20:36:26.414] DEBUG CONTEXT DUMP:
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.414]  
    [09.01.23 20:36:26.424] *** break by StackWalk ***
    [09.01.23 20:36:26.424] stack trace:
    [09.01.23 20:36:26.424] 
     

     

    при попытке осмотреть труп Связного


  3. В 26.01.2022 в 09:54, дед сказал:
      вылет (Показать контент)

    при запуске новой игры  2022-01-26_09-45-02.png.bd0ca79b86b31988793bf9aa565eeed0.png  в логе только это 
    [26.01.22 09:44:42.094] * Detected CPU: Intel(R) Core(TM)2 Duo CPU     E8500  @ 3.16GHz [GenuineIntel], F6/M23/S10
    [26.01.22 09:44:42.094] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
    [26.01.22 09:44:42.094] * CPU cores: [2], threads: [2]
    [26.01.22 09:44:42.094] * CPU0 current freq: 1994 MHz, max freq: 3166 MHz
    [26.01.22 09:44:42.094] * CPU1 current freq: 1994 MHz, max freq: 3166 MHz
    [26.01.22 09:44:42.112] Initializing File System...
    [26.01.22 09:44:42.113] --Found base arch: [d:\games\sfz project - lost story\gamedata.db0], size: [678577379]
    [26.01.22 09:44:42.164] --Found base arch: [d:\games\sfz project - lost story\gamedata.db1], size: [708434331]
    [26.01.22 09:44:42.169] --Found base arch: [d:\games\sfz project - lost story\gamedata.db2], size: [671169415]
    [26.01.22 09:44:42.172] --Found base arch: [d:\games\sfz project - lost story\gamedata.db3], size: [684792231]
    [26.01.22 09:44:42.175] --Found base arch: [d:\games\sfz project - lost story\gamedata.db4], size: [671392842]
    [26.01.22 09:44:42.446] --Found base arch: [d:\games\sfz project - lost story\gamedata.db5], size: [696277331]
    [26.01.22 09:44:42.495] --Found base arch: [d:\games\sfz project - lost story\gamedata.db6], size: [667613134]
    [26.01.22 09:44:42.497] --Found base arch: [d:\games\sfz project - lost story\gamedata.db7], size: [672770451]
    [26.01.22 09:44:42.526] --Found base arch: [d:\games\sfz project - lost story\gamedata.db8], size: [296000567]
    [26.01.22 09:44:42.538] --Found base arch: [d:\games\sfz project - lost story\gamedata.db9], size: [79312307]
    [26.01.22 09:44:42.563] --Found base arch: [d:\games\sfz project - lost story\gamedata.dba], size: [32500627]
    [26.01.22 09:44:42.569] --Found base arch: [d:\games\sfz project - lost story\gamedata.dbb], size: [55194918]
    [26.01.22 09:44:42.574] --Found base arch: [d:\games\sfz project - lost story\gamedata.dbc], size: [160948]
    [26.01.22 09:44:42.574] --Found base arch: [d:\games\sfz project - lost story\gamedata.dbd], size: [101014]
    [26.01.22 09:44:42.574] using fs-ltx fsgame.ltx
    [26.01.22 09:44:42.574] --Found FS dir: [d:\games\sfz project - lost story\profile\]
    [26.01.22 09:44:42.574]   files: [7]
    [26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\]
    [26.01.22 09:44:42.575]   files: [15]
    [26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\spawns\]
    [26.01.22 09:44:42.575]   files: [3]
    [26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\anims\]
    [26.01.22 09:44:42.575]   files: [8]
    [26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\levels\]
    [26.01.22 09:44:42.575]   files: [3]
    [26.01.22 09:44:42.579] --Found FS dir: [d:\games\sfz project - lost story\gamedata\meshes\]
    [26.01.22 09:44:42.579]   files: [15]
    [26.01.22 09:44:42.589] --Found FS dir: [d:\games\sfz project - lost story\gamedata\meshes\]
    [26.01.22 09:44:42.589]   files: [15]
    [26.01.22 09:44:42.594] --Found FS dir: [d:\games\sfz project - lost story\gamedata\shaders\]
    [26.01.22 09:44:42.594]   files: [5]
    [26.01.22 09:44:42.600] --Found FS dir: [d:\games\sfz project - lost story\gamedata\sounds\]
    [26.01.22 09:44:42.600]   files: [23]
    [26.01.22 09:44:42.670] --Found FS dir: [d:\games\sfz project - lost story\gamedata\textures\]
    [26.01.22 09:44:42.670]   files: [59]
    [26.01.22 09:44:42.723] --Found FS dir: [d:\games\sfz project - lost story\gamedata\scripts\]
    [26.01.22 09:44:42.724]   files: [264]
    [26.01.22 09:44:42.725] --Found FS dir: [d:\games\sfz project - lost story\gamedata\config\]
    [26.01.22 09:44:42.725]   files: [34]
    [26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\gamedata\config\environment\weathers\]
    [26.01.22 09:44:42.730]   files: [7]
    [26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\gamedata\config\environment\weather_effects\]
    [26.01.22 09:44:42.730]   files: [10]
    [26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\gamedata\levels\]
    [26.01.22 09:44:42.730]   files: [3]
    [26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\profile\savedgames\]
    [26.01.22 09:44:42.730]   files: [2]
    [26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\profile\logs\]
    [26.01.22 09:44:42.730]   files: [3]
    [26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\profile\screenshots\]
    [26.01.22 09:44:42.730]   files: [2]
    [26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\mods\]
    [26.01.22 09:44:42.730]   files: [2]
    [26.01.22 09:44:42.738] FS: 36087 files cached, 6743Kb memory used.
    [26.01.22 09:44:42.738] Init FileSystem 0.626191 sec
    [26.01.22 09:44:42.739] [OGSR Engine (x64)] build date: [Dec 26 2021 17:32:13]
    [26.01.22 09:44:42.739] [_MSC_FULL_VER]: [192930136], [_MSVC_LANG]: [201703L]
    [26.01.22 09:44:42.739] Working Directory: [D:\Games\SFZ Project - Lost Story\bin_x64]
    [26.01.22 09:44:42.739] CommandLine: ["D:\Games\SFZ Project - Lost Story\bin_x64\xrEngine.exe" ]
    [26.01.22 09:44:42.817] Initializing Engine...
    [26.01.22 09:44:42.819] Starting INPUT device...
    [26.01.22 09:44:42.899] --[CEngineAPI::CreateRendererList] Available render modes [1]:
    [26.01.22 09:44:42.899] --  [renderer_r4]
    [26.01.22 09:44:42.899] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [26.01.22 09:44:42.900] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [26.01.22 09:44:42.900] Executing config-script "user.ltx"...
    [26.01.22 09:44:42.900] [d:\games\sfz project - lost story\profile\user.ltx] successfully loaded.
    [26.01.22 09:44:42.900] -- Loading DLL: [xrRender_R4.dll]
    [26.01.22 09:44:42.907] --Loading DLL: [xrGame.dll]
    [26.01.22 09:44:42.929] --------------------------------------------------------------------------------
    [26.01.22 09:44:42.929] [8190MB] physical memory installed, [6540MB] available, [20] percent of memory in use
    [26.01.22 09:44:42.929] PageFile usage: [28MB], Peak PageFile usage: [94MB]
    [26.01.22 09:44:42.929] --------------------------------------------------------------------------------
    [26.01.22 09:44:42.929] * [ D3D ]: textures[0 K]
    [26.01.22 09:44:42.929] * [x-ray]: process heap[20123 K], render[0 K]
    [26.01.22 09:44:42.929] * [x-ray]: economy: strings[3881 K], smem[0 K]
    [26.01.22 09:44:42.929] SOUND: OpenAL: enumerate devices...
    [26.01.22 09:44:42.929] SOUND: OpenAL: EnumerationExtension Present
    [26.01.22 09:44:43.066] devices Динамики (SB Audigy)
    [26.01.22 09:44:43.066] SOUND: OpenAL: system  default SndDevice name is Динамики (SB Audigy)
    [26.01.22 09:44:44.290] SOUND: OpenAL: All available devices:
    [26.01.22 09:44:44.290] 1. Динамики (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
    [26.01.22 09:44:44.290] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
    [26.01.22 09:44:44.290] 3. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1  eax[4] efx[no] xram[no]
    [26.01.22 09:44:44.290] 4. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1  eax[4] efx[no] xram[no]
    [26.01.22 09:44:44.290] 5. Generic Software, Spec Version 1.1  eax[2] efx[no] xram[no]
    [26.01.22 09:44:44.290] Executing config-script "d:\games\sfz project - lost story\gamedata\config\default_controls.ltx"...
    [26.01.22 09:44:44.291] [d:\games\sfz project - lost story\gamedata\config\default_controls.ltx] successfully loaded.
    [26.01.22 09:44:44.291] Executing config-script "user.ltx"...
    [26.01.22 09:44:44.291] Executing config-script "d:\games\sfz project - lost story\gamedata\config\rspec_extreme.ltx"...
    [26.01.22 09:44:44.292] ! Unknown command:  r2_sun_shafts
    [26.01.22 09:44:44.292] ! Unknown command:  r__supersample
    [26.01.22 09:44:44.292] [d:\games\sfz project - lost story\gamedata\config\rspec_extreme.ltx] successfully loaded.
    [26.01.22 09:44:44.292] Executing config-script "d:\games\sfz project - lost story\gamedata\config\default_controls.ltx"...
    [26.01.22 09:44:44.292] [d:\games\sfz project - lost story\gamedata\config\default_controls.ltx] successfully loaded.
    [26.01.22 09:44:44.293] [d:\games\sfz project - lost story\profile\user.ltx] successfully loaded.
    [26.01.22 09:44:44.293] SOUND: Selected device is Generic Software
    [26.01.22 09:44:44.359] * sound: EAX 2.0 extension: present
    [26.01.22 09:44:44.359] * sound: EAX 2.0 deferred: present
    [26.01.22 09:44:44.359] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
    [26.01.22 09:44:44.381] Starting RENDER device...
    [26.01.22 09:44:44.384] * GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
    [26.01.22 09:44:44.593] ********************************************************************************
    [26.01.22 09:44:44.593] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
    [26.01.22 09:44:44.605] !!Unhandled exception stack trace:
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA1FB4EE], Fun: [Ordinal2()] + [11342 byte(s)]
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA1F6A45], Fun: [Ordinal3()] + [20489 byte(s)]
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA1F3760], Fun: [Ordinal3()] + [7460 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007741C001], Fun: [DbgPrint()] + [305 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000077509AD7], Fun: [DbgUiRemoteBreakin()] + [1863 byte(s)]
    ! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [000000007730556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007746385D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
    [26.01.22 09:44:44.606] ********************************************************************************
    [26.01.22 09:44:44.794] !![CHW::CreateDevice] DirectX 11.1 not supported!
    [26.01.22 09:44:44.794] * CREATE: DeviceREF: 4
    [26.01.22 09:44:44.795] *     Texture memory: 1979 M
    [26.01.22 09:44:44.796] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
    [26.01.22 09:44:44.796] * GPU vertex cache: unrecognized, 24
    [26.01.22 09:44:44.797] * DVB created: 16384K
    [26.01.22 09:44:44.797] * DIB created: 512K
    [26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex'
    [26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex_hm'
    [26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex_pn'
    [26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex_pn_hm'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'default'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'default_hm'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'default_pn'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'default_pn_hm'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'effects\lightplanes'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\lightplanes'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\lightplanes_00'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\lightplanesself'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_aref'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_fur'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_hm'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_pn'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_pn_hm'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_puh'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_refl'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\pautina'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\selflight'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\selflight_det'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\selflightl'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\transparent'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\xanomaly'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\xbrainglass'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\xdistort'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortcolor'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortcolorl'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortcolorlinv'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortinv'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xglass'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xglass2'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xlens'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xmonolith'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xwindows'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'selflight'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'selflight_static'
    [26.01.22 09:44:44.808] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [3]
    [26.01.22 09:44:45.077] * HWDST/PCF supported and used
    [26.01.22 09:44:47.418] --LUA version: [LuaJIT 2.1.0-beta3]
    [26.01.22 09:44:47.506] Starting engine...
    [26.01.22 09:44:48.337] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\rain_outdoor.ogg
    [26.01.22 09:44:48.542] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind5.ogg
    [26.01.22 09:44:48.542] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind6.ogg
    [26.01.22 09:44:48.543] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind7.ogg
    [26.01.22 09:44:48.543] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind8.ogg
    [26.01.22 09:44:48.543] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind9.ogg
    [26.01.22 09:44:48.545] ! Missing ogg-comment, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening1.ogg
    [26.01.22 09:44:48.545] ! Missing ogg-comment, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening2.ogg
    [26.01.22 09:44:48.545] ! Missing ogg-comment, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening3.ogg
    [26.01.22 09:44:48.551] ! Missing ogg-comment, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening4.ogg
    [26.01.22 09:44:48.556] ! Missing ogg-comment, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening5.ogg
    [26.01.22 09:44:48.557] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening6.ogg
    [26.01.22 09:44:49.999] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\music\main_menu_l.ogg
    [26.01.22 09:44:50.000] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\music\main_menu_r.ogg
    [26.01.22 09:45:29.306] --Saved dump file to [d:\games\sfz project - lost story\profile\logs\xray_Администратор_01-26-22_09-45-28.mdmp]

    в чем проблема?

    2022-01-26_09-45-02.png

    никто не поможет?


    Дополнено 24 минуты спустя

     и даже модер не подскажет?


  4. Спойлер

    при запуске новой игры  2022-01-26_09-45-02.png.bd0ca79b86b31988793bf9aa565eeed0.png  в логе только это 
    [26.01.22 09:44:42.094] * Detected CPU: Intel(R) Core(TM)2 Duo CPU     E8500  @ 3.16GHz [GenuineIntel], F6/M23/S10
    [26.01.22 09:44:42.094] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
    [26.01.22 09:44:42.094] * CPU cores: [2], threads: [2]
    [26.01.22 09:44:42.094] * CPU0 current freq: 1994 MHz, max freq: 3166 MHz
    [26.01.22 09:44:42.094] * CPU1 current freq: 1994 MHz, max freq: 3166 MHz
    [26.01.22 09:44:42.112] Initializing File System...
    [26.01.22 09:44:42.113] --Found base arch: [d:\games\sfz project - lost story\gamedata.db0], size: [678577379]
    [26.01.22 09:44:42.164] --Found base arch: [d:\games\sfz project - lost story\gamedata.db1], size: [708434331]
    [26.01.22 09:44:42.169] --Found base arch: [d:\games\sfz project - lost story\gamedata.db2], size: [671169415]
    [26.01.22 09:44:42.172] --Found base arch: [d:\games\sfz project - lost story\gamedata.db3], size: [684792231]
    [26.01.22 09:44:42.175] --Found base arch: [d:\games\sfz project - lost story\gamedata.db4], size: [671392842]
    [26.01.22 09:44:42.446] --Found base arch: [d:\games\sfz project - lost story\gamedata.db5], size: [696277331]
    [26.01.22 09:44:42.495] --Found base arch: [d:\games\sfz project - lost story\gamedata.db6], size: [667613134]
    [26.01.22 09:44:42.497] --Found base arch: [d:\games\sfz project - lost story\gamedata.db7], size: [672770451]
    [26.01.22 09:44:42.526] --Found base arch: [d:\games\sfz project - lost story\gamedata.db8], size: [296000567]
    [26.01.22 09:44:42.538] --Found base arch: [d:\games\sfz project - lost story\gamedata.db9], size: [79312307]
    [26.01.22 09:44:42.563] --Found base arch: [d:\games\sfz project - lost story\gamedata.dba], size: [32500627]
    [26.01.22 09:44:42.569] --Found base arch: [d:\games\sfz project - lost story\gamedata.dbb], size: [55194918]
    [26.01.22 09:44:42.574] --Found base arch: [d:\games\sfz project - lost story\gamedata.dbc], size: [160948]
    [26.01.22 09:44:42.574] --Found base arch: [d:\games\sfz project - lost story\gamedata.dbd], size: [101014]
    [26.01.22 09:44:42.574] using fs-ltx fsgame.ltx
    [26.01.22 09:44:42.574] --Found FS dir: [d:\games\sfz project - lost story\profile\]
    [26.01.22 09:44:42.574]   files: [7]
    [26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\]
    [26.01.22 09:44:42.575]   files: [15]
    [26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\spawns\]
    [26.01.22 09:44:42.575]   files: [3]
    [26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\anims\]
    [26.01.22 09:44:42.575]   files: [8]
    [26.01.22 09:44:42.575] --Found FS dir: [d:\games\sfz project - lost story\gamedata\levels\]
    [26.01.22 09:44:42.575]   files: [3]
    [26.01.22 09:44:42.579] --Found FS dir: [d:\games\sfz project - lost story\gamedata\meshes\]
    [26.01.22 09:44:42.579]   files: [15]
    [26.01.22 09:44:42.589] --Found FS dir: [d:\games\sfz project - lost story\gamedata\meshes\]
    [26.01.22 09:44:42.589]   files: [15]
    [26.01.22 09:44:42.594] --Found FS dir: [d:\games\sfz project - lost story\gamedata\shaders\]
    [26.01.22 09:44:42.594]   files: [5]
    [26.01.22 09:44:42.600] --Found FS dir: [d:\games\sfz project - lost story\gamedata\sounds\]
    [26.01.22 09:44:42.600]   files: [23]
    [26.01.22 09:44:42.670] --Found FS dir: [d:\games\sfz project - lost story\gamedata\textures\]
    [26.01.22 09:44:42.670]   files: [59]
    [26.01.22 09:44:42.723] --Found FS dir: [d:\games\sfz project - lost story\gamedata\scripts\]
    [26.01.22 09:44:42.724]   files: [264]
    [26.01.22 09:44:42.725] --Found FS dir: [d:\games\sfz project - lost story\gamedata\config\]
    [26.01.22 09:44:42.725]   files: [34]
    [26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\gamedata\config\environment\weathers\]
    [26.01.22 09:44:42.730]   files: [7]
    [26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\gamedata\config\environment\weather_effects\]
    [26.01.22 09:44:42.730]   files: [10]
    [26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\gamedata\levels\]
    [26.01.22 09:44:42.730]   files: [3]
    [26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\profile\savedgames\]
    [26.01.22 09:44:42.730]   files: [2]
    [26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\profile\logs\]
    [26.01.22 09:44:42.730]   files: [3]
    [26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\profile\screenshots\]
    [26.01.22 09:44:42.730]   files: [2]
    [26.01.22 09:44:42.730] --Found FS dir: [d:\games\sfz project - lost story\mods\]
    [26.01.22 09:44:42.730]   files: [2]
    [26.01.22 09:44:42.738] FS: 36087 files cached, 6743Kb memory used.
    [26.01.22 09:44:42.738] Init FileSystem 0.626191 sec
    [26.01.22 09:44:42.739] [OGSR Engine (x64)] build date: [Dec 26 2021 17:32:13]
    [26.01.22 09:44:42.739] [_MSC_FULL_VER]: [192930136], [_MSVC_LANG]: [201703L]
    [26.01.22 09:44:42.739] Working Directory: [D:\Games\SFZ Project - Lost Story\bin_x64]
    [26.01.22 09:44:42.739] CommandLine: ["D:\Games\SFZ Project - Lost Story\bin_x64\xrEngine.exe" ]
    [26.01.22 09:44:42.817] Initializing Engine...
    [26.01.22 09:44:42.819] Starting INPUT device...
    [26.01.22 09:44:42.899] --[CEngineAPI::CreateRendererList] Available render modes [1]:
    [26.01.22 09:44:42.899] --  [renderer_r4]
    [26.01.22 09:44:42.899] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [26.01.22 09:44:42.900] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [26.01.22 09:44:42.900] Executing config-script "user.ltx"...
    [26.01.22 09:44:42.900] [d:\games\sfz project - lost story\profile\user.ltx] successfully loaded.
    [26.01.22 09:44:42.900] -- Loading DLL: [xrRender_R4.dll]
    [26.01.22 09:44:42.907] --Loading DLL: [xrGame.dll]
    [26.01.22 09:44:42.929] --------------------------------------------------------------------------------
    [26.01.22 09:44:42.929] [8190MB] physical memory installed, [6540MB] available, [20] percent of memory in use
    [26.01.22 09:44:42.929] PageFile usage: [28MB], Peak PageFile usage: [94MB]
    [26.01.22 09:44:42.929] --------------------------------------------------------------------------------
    [26.01.22 09:44:42.929] * [ D3D ]: textures[0 K]
    [26.01.22 09:44:42.929] * [x-ray]: process heap[20123 K], render[0 K]
    [26.01.22 09:44:42.929] * [x-ray]: economy: strings[3881 K], smem[0 K]
    [26.01.22 09:44:42.929] SOUND: OpenAL: enumerate devices...
    [26.01.22 09:44:42.929] SOUND: OpenAL: EnumerationExtension Present
    [26.01.22 09:44:43.066] devices Динамики (SB Audigy)
    [26.01.22 09:44:43.066] SOUND: OpenAL: system  default SndDevice name is Динамики (SB Audigy)
    [26.01.22 09:44:44.290] SOUND: OpenAL: All available devices:
    [26.01.22 09:44:44.290] 1. Динамики (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
    [26.01.22 09:44:44.290] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
    [26.01.22 09:44:44.290] 3. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1  eax[4] efx[no] xram[no]
    [26.01.22 09:44:44.290] 4. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1  eax[4] efx[no] xram[no]
    [26.01.22 09:44:44.290] 5. Generic Software, Spec Version 1.1  eax[2] efx[no] xram[no]
    [26.01.22 09:44:44.290] Executing config-script "d:\games\sfz project - lost story\gamedata\config\default_controls.ltx"...
    [26.01.22 09:44:44.291] [d:\games\sfz project - lost story\gamedata\config\default_controls.ltx] successfully loaded.
    [26.01.22 09:44:44.291] Executing config-script "user.ltx"...
    [26.01.22 09:44:44.291] Executing config-script "d:\games\sfz project - lost story\gamedata\config\rspec_extreme.ltx"...
    [26.01.22 09:44:44.292] ! Unknown command:  r2_sun_shafts
    [26.01.22 09:44:44.292] ! Unknown command:  r__supersample
    [26.01.22 09:44:44.292] [d:\games\sfz project - lost story\gamedata\config\rspec_extreme.ltx] successfully loaded.
    [26.01.22 09:44:44.292] Executing config-script "d:\games\sfz project - lost story\gamedata\config\default_controls.ltx"...
    [26.01.22 09:44:44.292] [d:\games\sfz project - lost story\gamedata\config\default_controls.ltx] successfully loaded.
    [26.01.22 09:44:44.293] [d:\games\sfz project - lost story\profile\user.ltx] successfully loaded.
    [26.01.22 09:44:44.293] SOUND: Selected device is Generic Software
    [26.01.22 09:44:44.359] * sound: EAX 2.0 extension: present
    [26.01.22 09:44:44.359] * sound: EAX 2.0 deferred: present
    [26.01.22 09:44:44.359] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
    [26.01.22 09:44:44.381] Starting RENDER device...
    [26.01.22 09:44:44.384] * GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
    [26.01.22 09:44:44.593] ********************************************************************************
    [26.01.22 09:44:44.593] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
    [26.01.22 09:44:44.605] !!Unhandled exception stack trace:
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA1FB4EE], Fun: [Ordinal2()] + [11342 byte(s)]
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA1F6A45], Fun: [Ordinal3()] + [20489 byte(s)]
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA1F3760], Fun: [Ordinal3()] + [7460 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007741C001], Fun: [DbgPrint()] + [305 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [0000000077509AD7], Fun: [DbgUiRemoteBreakin()] + [1863 byte(s)]
    ! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [000000007730556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007746385D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
    [26.01.22 09:44:44.606] ********************************************************************************
    [26.01.22 09:44:44.794] !![CHW::CreateDevice] DirectX 11.1 not supported!
    [26.01.22 09:44:44.794] * CREATE: DeviceREF: 4
    [26.01.22 09:44:44.795] *     Texture memory: 1979 M
    [26.01.22 09:44:44.796] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
    [26.01.22 09:44:44.796] * GPU vertex cache: unrecognized, 24
    [26.01.22 09:44:44.797] * DVB created: 16384K
    [26.01.22 09:44:44.797] * DIB created: 512K
    [26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex'
    [26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex_hm'
    [26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex_pn'
    [26.01.22 09:44:44.805] ! Version conflict in shader 'def_shaders\def_vertex_pn_hm'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'default'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'default_hm'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'default_pn'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'default_pn_hm'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'effects\lightplanes'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\lightplanes'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\lightplanes_00'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\lightplanesself'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_aref'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_fur'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_hm'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_pn'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_pn_hm'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_puh'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\model_refl'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\pautina'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\selflight'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\selflight_det'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\selflightl'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\transparent'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\xanomaly'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\xbrainglass'
    [26.01.22 09:44:44.806] ! Version conflict in shader 'models\xdistort'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortcolor'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortcolorl'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortcolorlinv'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xdistortinv'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xglass'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xglass2'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xlens'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xmonolith'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'models\xwindows'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'selflight'
    [26.01.22 09:44:44.807] ! Version conflict in shader 'selflight_static'
    [26.01.22 09:44:44.808] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [3]
    [26.01.22 09:44:45.077] * HWDST/PCF supported and used
    [26.01.22 09:44:47.418] --LUA version: [LuaJIT 2.1.0-beta3]
    [26.01.22 09:44:47.506] Starting engine...
    [26.01.22 09:44:48.337] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\rain_outdoor.ogg
    [26.01.22 09:44:48.542] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind5.ogg
    [26.01.22 09:44:48.542] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind6.ogg
    [26.01.22 09:44:48.543] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind7.ogg
    [26.01.22 09:44:48.543] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind8.ogg
    [26.01.22 09:44:48.543] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\wind9.ogg
    [26.01.22 09:44:48.545] ! Missing ogg-comment, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening1.ogg
    [26.01.22 09:44:48.545] ! Missing ogg-comment, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening2.ogg
    [26.01.22 09:44:48.545] ! Missing ogg-comment, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening3.ogg
    [26.01.22 09:44:48.551] ! Missing ogg-comment, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening4.ogg
    [26.01.22 09:44:48.556] ! Missing ogg-comment, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening5.ogg
    [26.01.22 09:44:48.557] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\ambient\mod\evening6.ogg
    [26.01.22 09:44:49.999] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\music\main_menu_l.ogg
    [26.01.22 09:44:50.000] ! Invalid ogg-comment version, file:  d:\games\sfz project - lost story\gamedata\sounds\music\main_menu_r.ogg
    [26.01.22 09:45:29.306] --Saved dump file to [d:\games\sfz project - lost story\profile\logs\xray_Администратор_01-26-22_09-45-28.mdmp]

    в чем проблема?

    2022-01-26_09-45-02.png


  5.   30 минут назад, дед сказал:

    Вопрос автору темы( создателю мода), как проще, ходить голяком, или таскать минуть 20 какой-нибудь комбез

    Таскай комбез, пока не испортится, какие проблемы... Если шибко ловкий (вряд ли, если комбез в ноль за 20 минут уходит), ходи голый - на грузе сэкономишь.            Не стыдно? Я могу ходить в любом виде( голый, не голый) зачем на костюмах делать античит, проще делать на весе и тд


  6. 2 часа назад, drCarabas сказал:

    дед тогда, если остался архив, заново распакуйте в другое место и пробуйте запустить игру. Если старт пройдёт нормально, копируйте туда свои сохранения, а если история повторится - ищите проблему в системе.

    Помогло, благодарствуйте?


  7. 4 минуты назад, drCarabas сказал:

    дед тогда, если остался архив, заново распакуйте в другое место и пробуйте запустить игру. Если старт пройдёт нормально, копируйте туда свои сохранения, а если история повторится - ищите проблему в системе.

    Будем пробовать


  8. 55 минут назад, drCarabas сказал:

    дед пробуйте удалить user.ltx Похоже, игрушка споткнулась на настройках фильтрации (r__tf_aniso).

    Спойлер

    image.png.c9e86b62a973b0db61a17226d6e3bf01.png

     


    Дополнено 0 минут спустя

    Не помогло


    Дополнено 1 минуту спустя
    Спойлер

    * Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 3165.00 mhz, 33-clk 'rdtsc'
    * CPU Features: RDTSC, MMX, SSE, SSE2

    Initializing File System...
    using fs-ltx fsgame.ltx
    FS: 25347 files cached 0 archives, 3756Kb memory used.
    Init FileSystem 0.696192 sec
    'xrCore' build 3795, Jun 25 2009

    Initializing Engine...
    Starting INPUT device...
    Loading DLL: xrRender_R2.dll
    Loading DLL: xrRender_R3.dll
    refCount:m_pAdapter 1
    command line 
    Executing config-script "user.ltx"...
    ! Cannot open script file [user.ltx]
    Loading DLL: xrRender_R1.dll
    Loading DLL: xrGame.dll
    ! Unable to find Software\GSC Game World\STALKER-STCS\ in registry
    ! Player name registry key (InstallUserName) not found !
    * [win32]: free[4074812 K], reserved[47052 K], committed[72376 K]
    * [ D3D ]: textures[0 K]
    * [x-ray]: crt heap[7239 K], process heap[674 K], game lua[0 K], render[0 K]
    * [x-ray]: economy: strings[2439 K], smem[0 K]
    SOUND: OpenAL: enumerate devices...
    SOUND: OpenAL: EnumerationExtension Present
    devices Generic Hardware
    SOUND: OpenAL: system  default SndDevice name is Generic Hardware
    SOUND: OpenAL: default SndDevice name set to Generic Software
    SOUND: OpenAL: All available devices:
    1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
    2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
    3. Динамики (SB Audigy), Spec Version 1.1  eax[4] efx[no] xram[no]
    4. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1  eax[4] efx[no] xram[no]
    5. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1  eax[4] efx[no] xram[no]
    Executing config-script "user.ltx"...
    ! Cannot open script file [user.ltx]
    SOUND: Selected device is Generic Software
    * sound: EAX 2.0 extension: absent
    * sound: EAX 2.0 deferred: absent
    * sound : cache: 32768 kb, 2428 lines, 13820 bpl
    Starting RENDER device...
    * GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
    * GPU driver: 27.21.14.6611
    * CREATE: DeviceREF: 1
    * Vertex Processor: PURE HARDWARE
    *     Texture memory: 1714 M
    *          DDI-level: 9.0
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: recognized, 24
    * NVidia MGPU: Logical(1), Physical(1)
    * Starting rendering as 2-GPU.
    * DVB created: 1536K
    * DIB created: 512K
    ! Version conflict in shader 'def_shaders\def_vertex'
    ! Version conflict in shader 'def_shaders\def_vertex_hm'
    ! Version conflict in shader 'def_shaders\def_vertex_pn'
    ! Version conflict in shader 'def_shaders\def_vertex_pn_hm'
    ! Version conflict in shader 'default'
    ! Version conflict in shader 'default_hm'
    ! Version conflict in shader 'default_pn'
    ! Version conflict in shader 'default_pn_hm'
    ! Version conflict in shader 'effects\lightplanes'
    ! Version conflict in shader 'models\lightplanes'
    ! Version conflict in shader 'models\model'
    ! Version conflict in shader 'models\model_aref'
    ! Version conflict in shader 'models\model_fur'
    ! Version conflict in shader 'models\model_hm'
    ! Version conflict in shader 'models\model_pn'
    ! Version conflict in shader 'models\model_pn_hm'
    ! Version conflict in shader 'models\pautina'
    ! Version conflict in shader 'models\selflight'
    ! Version conflict in shader 'models\selflight_det'
    ! Version conflict in shader 'models\selflightl'
    ! Version conflict in shader 'models\transparent'
    ! Version conflict in shader 'models\xanomaly'
    ! Version conflict in shader 'models\xdistort'
    ! Version conflict in shader 'models\xdistortcolor'
    ! Version conflict in shader 'models\xdistortcolorl'
    ! Version conflict in shader 'models\xdistortinv'
    ! Version conflict in shader 'models\xmonolith'
    ! Version conflict in shader 'models\xwindows'
    ! Version conflict in shader 'selflight'
    stack trace:

    0023:1000E0D6 xrCore.dll, IReaderBase<IReader>::find_chunk()
     

     


  9. 4 минуты назад, Stern-13 сказал:

    Если озвучка стоящая чего-то то нормально в отличие от пачки текста в лицо.


    Дополнено 2 минуты спустя

    Проверьте лог на предмет ошибки при старте.

    Спойлер

    * Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 3210.00 mhz, 32-clk 'rdtsc'
    * CPU Features: RDTSC, MMX, SSE, SSE2

    Initializing File System...
    using fs-ltx fsgame.ltx
    FS: 25345 files cached 0 archives, 3756Kb memory used.
    Init FileSystem 0.691094 sec
    'xrCore' build 3795, Jun 25 2009

    Initializing Engine...
    Starting INPUT device...
    Loading DLL: xrRender_R2.dll
    Loading DLL: xrRender_R3.dll
    refCount:m_pAdapter 1
    command line 
    Executing config-script "user.ltx"...
    [appdata\user.ltx] successfully loaded.
    Loading DLL: xrRender_R2.dll
    Loading DLL: xrGame.dll
    ! Unable to find Software\GSC Game World\STALKER-STCS\ in registry
    ! Player name registry key (InstallUserName) not found !
    * [win32]: free[4074684 K], reserved[47044 K], committed[72512 K]
    * [ D3D ]: textures[0 K]
    * [x-ray]: crt heap[7223 K], process heap[674 K], game lua[0 K], render[0 K]
    * [x-ray]: economy: strings[2439 K], smem[0 K]
    SOUND: OpenAL: enumerate devices...
    SOUND: OpenAL: EnumerationExtension Present
    devices Generic Hardware
    SOUND: OpenAL: system  default SndDevice name is Generic Hardware
    SOUND: OpenAL: default SndDevice name set to Generic Software
    SOUND: OpenAL: All available devices:
    1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
    2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
    3. Динамики (SB Audigy), Spec Version 1.1  eax[4] efx[no] xram[no]
    4. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1  eax[4] efx[no] xram[no]
    5. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1  eax[4] efx[no] xram[no]
    Executing config-script "user.ltx"...
    Executing config-script "d:\games\last raid\gamedata\configs\rspec_high.ltx"...
    [d:\games\last raid\gamedata\configs\rspec_high.ltx] successfully loaded.
    [appdata\user.ltx] successfully loaded.
    SOUND: Selected device is Динамики (SB Audigy)
    * sound: EAX 2.0 extension: present
    * sound: EAX 2.0 deferred: present
    * sound : cache: 65537 kb, 4856 lines, 13820 bpl
    Starting RENDER device...
    * GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
    * GPU driver: 27.21.14.6611
    * CREATE: DeviceREF: 1
    * Vertex Processor: PURE HARDWARE
    *     Texture memory: 1708 M
    *          DDI-level: 9.0
    * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    * GPU vertex cache: unrecognized, 16
    * NVidia MGPU: Logical(1), Physical(1)
    * Starting rendering as 2-GPU.
    * DVB created: 1536K
    * DIB created: 512K
    ! Version conflict in shader 'def_shaders\def_vertex'
    ! Version conflict in shader 'def_shaders\def_vertex_hm'
    ! Version conflict in shader 'def_shaders\def_vertex_pn'
    ! Version conflict in shader 'def_shaders\def_vertex_pn_hm'
    ! Version conflict in shader 'default'
    ! Version conflict in shader 'default_hm'
    ! Version conflict in shader 'default_pn'
    ! Version conflict in shader 'default_pn_hm'
    ! Version conflict in shader 'effects\lightplanes'
    ! Renderer doesn't support blender 'effects\shadow_world'
    ! Version conflict in shader 'models\lightplanes'
    ! Version conflict in shader 'models\model'
    ! Version conflict in shader 'models\model_aref'
    ! Version conflict in shader 'models\model_fur'
    ! Version conflict in shader 'models\model_hm'
    ! Version conflict in shader 'models\model_pn'
    ! Version conflict in shader 'models\model_pn_hm'
    ! Version conflict in shader 'models\pautina'
    ! Version conflict in shader 'models\selflight'
    ! Version conflict in shader 'models\selflight_det'
    ! Version conflict in shader 'models\selflightl'
    ! Version conflict in shader 'models\transparent'
    ! Version conflict in shader 'models\xanomaly'
    ! Version conflict in shader 'models\xdistort'
    ! Version conflict in shader 'models\xdistortcolor'
    ! Version conflict in shader 'models\xdistortcolorl'
    ! Version conflict in shader 'models\xdistortinv'
    ! Version conflict in shader 'models\xmonolith'
    ! Version conflict in shader 'models\xwindows'
    ! Version conflict in shader 'selflight'
    stack trace:

    0023:1000E0D6 xrCore.dll, IReaderBase<IReader>::find_chunk()
     

     


    Дополнено 1 минуту спустя

    Все, что есть в логе


  10. 17 часов назад, дед сказал:

    При запуске новой игры появляется черное окно и игра вылетает. Скачивал и устанавливал из шапки, в логе только это

      вылет (Скрыть контент)


    [23.05.21 15:07:42.328] * Detected CPU: Intel(R) Core(TM)2 Duo CPU     E8500  @ 3.16GHz [GenuineIntel], F6/M23/S10
    [23.05.21 15:07:42.329] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
    [23.05.21 15:07:42.329] * CPU cores: [2], threads: [2]
    [23.05.21 15:07:42.329] * CPU0 current freq: 3166 MHz, max freq: 3166 MHz
    [23.05.21 15:07:42.329] * CPU1 current freq: 3166 MHz, max freq: 3166 MHz
    [23.05.21 15:07:42.329] Initializing File System...
    [23.05.21 15:07:42.330] --Found base arch: [d:\games\golden sphere\gamedata.db_configs], size: [8478146]
    [23.05.21 15:07:42.346] --Found base arch: [d:\games\golden sphere\gamedata.db_configs_jek@n], size: [8672645]
    [23.05.21 15:07:42.380] --Found base arch: [d:\games\golden sphere\gamedata.db_levels], size: [1924942090]
    [23.05.21 15:07:42.392] --Found base arch: [d:\games\golden sphere\gamedata.db_models], size: [420142162]
    [23.05.21 15:07:42.412] --Found base arch: [d:\games\golden sphere\gamedata.db_sounds], size: [976058450]
    [23.05.21 15:07:42.797] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_1], size: [1992888065]
    [23.05.21 15:07:42.864] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_2], size: [344640107]
    [23.05.21 15:07:42.875] using fs-ltx fsgame.ltx
    [23.05.21 15:07:42.875] --Found FS dir: [d:\games\golden sphere\_appdata_\]
    [23.05.21 15:07:42.875]   files: [3]
    [23.05.21 15:07:42.875] --Found FS dir: [d:\games\golden sphere\gamedata\]
    [23.05.21 15:07:42.876]   files: [16]
    [23.05.21 15:07:42.876] --Found FS dir: [d:\games\golden sphere\gamedata\ai\]
    [23.05.21 15:07:42.876]   files: [4]
    [23.05.21 15:07:42.876] --Found FS dir: [d:\games\golden sphere\gamedata\anims\]
    [23.05.21 15:07:42.881]   files: [226]
    [23.05.21 15:07:42.886] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
    [23.05.21 15:07:42.886]   files: [4]
    [23.05.21 15:07:42.896] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
    [23.05.21 15:07:42.897]   files: [4]
    [23.05.21 15:07:42.901] --Found FS dir: [d:\games\golden sphere\gamedata\shaders\]
    [23.05.21 15:07:42.902]   files: [9]
    [23.05.21 15:07:42.908] --Found FS dir: [d:\games\golden sphere\gamedata\sounds\]
    [23.05.21 15:07:42.909]   files: [10]
    [23.05.21 15:07:42.923] --Found FS dir: [d:\games\golden sphere\gamedata\textures\]
    [23.05.21 15:07:42.923]   files: [17]
    [23.05.21 15:07:42.949] --Found FS dir: [d:\games\golden sphere\gamedata\scripts\]
    [23.05.21 15:07:42.949]   files: [119]
    [23.05.21 15:07:42.950] --Found FS dir: [d:\games\golden sphere\gamedata\config\]
    [23.05.21 15:07:42.950]   files: [32]
    [23.05.21 15:07:42.964] --Found FS dir: [d:\games\golden sphere\_appdata_\logs\]
    [23.05.21 15:07:42.964]   files: [4]
    [23.05.21 15:07:42.972] FS: 39534 files cached, 6915Kb memory used.
    [23.05.21 15:07:42.972] Init FileSystem 0.642425 sec
    [23.05.21 15:07:42.976] [OGSR Engine (x64)] build date: [May 22 2021 08:09:36]
    [23.05.21 15:07:42.976] [AppVeyor] build version: [2.1.231], repo: [OGSR/OGSR-Engine]
    [23.05.21 15:07:42.976] [_MSC_FULL_VER]: [192829915], [_MSVC_LANG]: [201703L]
    [23.05.21 15:07:42.976] Working Directory: [D:\Games\Golden Sphere\bin_x64]
    [23.05.21 15:07:42.976] CommandLine: ["D:\Games\Golden Sphere\bin_x64\xrEngine.exe" ]
    [23.05.21 15:07:43.177] Initializing Engine...
    [23.05.21 15:07:43.178] Starting INPUT device...
    [23.05.21 15:07:43.316] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [23.05.21 15:07:43.316] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [23.05.21 15:07:43.379] refCount:m_pAdapter 1
    [23.05.21 15:07:43.379] refCount:pFactory 1
    [23.05.21 15:07:43.379] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [23.05.21 15:07:43.379] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [23.05.21 15:07:43.455] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [23.05.21 15:07:43.455] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [23.05.21 15:07:43.456] --[CEngineAPI::CreateRendererList] Available render modes [5]:
    [23.05.21 15:07:43.456] --  [renderer_r2a]
    [23.05.21 15:07:43.456] --  [renderer_r2]
    [23.05.21 15:07:43.456] --  [renderer_r2.5]
    [23.05.21 15:07:43.456] --  [renderer_r3]
    [23.05.21 15:07:43.456] --  [renderer_r4]
    [23.05.21 15:07:43.456] Executing config-script "user.ltx"...
    [23.05.21 15:07:43.456] ! Cannot open script file [user.ltx]
    [23.05.21 15:07:43.456] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
    [23.05.21 15:07:43.456] --Loading DLL: [xrRender_R2.dll]
    [23.05.21 15:07:43.459] --Loading DLL: [xrGame.dll]
    [23.05.21 15:07:43.546] --------------------------------------------------------------------------------
    [23.05.21 15:07:43.546] [8190MB] physical memory installed, [5255MB] available, [35] percent of memory in use
    [23.05.21 15:07:43.546] PageFile usage: [47MB], Peak PageFile usage: [109MB]
    [23.05.21 15:07:43.546] --------------------------------------------------------------------------------
    [23.05.21 15:07:43.546] * [ D3D ]: textures[0 K]
    [23.05.21 15:07:43.546] * [x-ray]: process heap[35240 K], render[0 K]
    [23.05.21 15:07:43.546] * [x-ray]: economy: strings[9539 K], smem[0 K]
    [23.05.21 15:07:43.546] SOUND: OpenAL: enumerate devices...
    [23.05.21 15:07:43.546] SOUND: OpenAL: EnumerationExtension Present
    [23.05.21 15:07:43.746] devices OpenAL Soft
    [23.05.21 15:07:43.746] SOUND: OpenAL: system  default SndDevice name is Динамики (SB Audigy)
    [23.05.21 15:07:45.175] SOUND: OpenAL: All available devices:
    [23.05.21 15:07:45.175] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
    [23.05.21 15:07:45.175] 2. Динамики (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
    [23.05.21 15:07:45.175] 3. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1  eax[4] efx[no] xram[no]
    [23.05.21 15:07:45.175] 4. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1  eax[4] efx[no] xram[no]
    [23.05.21 15:07:45.175] 5. Generic Software, Spec Version 1.1  eax[2] efx[no] xram[no]
    [23.05.21 15:07:45.175] Executing config-script "d:\games\golden sphere\gamedata\config\default_controls.ltx"...
    [23.05.21 15:07:45.176] [d:\games\golden sphere\gamedata\config\default_controls.ltx] successfully loaded.
    [23.05.21 15:07:45.176] Executing config-script "d:\games\golden sphere\gamedata\config\rspec_default.ltx"...
    [23.05.21 15:07:45.176] ! Unknown command:  r2_sun_shafts
    [23.05.21 15:07:45.176] ! Unknown command:  r__supersample
    [23.05.21 15:07:45.176] [d:\games\golden sphere\gamedata\config\rspec_default.ltx] successfully loaded.
    [23.05.21 15:07:45.176] SOUND: Selected device is OpenAL Soft
    [23.05.21 15:07:45.255] * sound: EAX 2.0 extension: absent
    [23.05.21 15:07:45.255] * sound: EAX 2.0 deferred: absent
    [23.05.21 15:07:45.256] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
    [23.05.21 15:07:45.259] Starting RENDER device...
    [23.05.21 15:07:45.270] * GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
    [23.05.21 15:07:45.270] * GPU driver: 27.21.14.6589
    [23.05.21 15:07:45.394] ********************************************************************************
    [23.05.21 15:07:45.394] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
    [23.05.21 15:07:45.411] !!Unhandled exception stack trace:
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA06B4EE], Fun: [Ordinal2()] + [11342 byte(s)]
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA066A45], Fun: [Ordinal3()] + [20489 byte(s)]
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA063760], Fun: [Ordinal3()] + [7460 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000773BC001], Fun: [DbgPrint()] + [305 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000774A9AD7], Fun: [DbgUiRemoteBreakin()] + [1863 byte(s)]
    ! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [00000000772A556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007740385D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
    [23.05.21 15:07:45.412] ********************************************************************************
    [23.05.21 15:07:45.424] * CREATE: DeviceREF: 1
    [23.05.21 15:07:45.424] * Vertex Processor: PURE HARDWARE
    [23.05.21 15:07:45.424] *     Texture memory: 1712 M
    [23.05.21 15:07:45.424] *          DDI-level: 9.0
    [23.05.21 15:07:45.429] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [23.05.21 15:07:45.429] * GPU vertex cache: unrecognized, 16
    [23.05.21 15:07:45.430] * DVB created: 16384K
    [23.05.21 15:07:45.430] * DIB created: 512K
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\lightplanes_00'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\lightplanesself'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\model_puh'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\model_refl'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xbrainglass'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xdistortcolorlinv'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xglass'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xglass2'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xlens'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'selflight_static'
    [23.05.21 15:07:45.439] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
    [23.05.21 15:07:45.526] * NULLRT supported
    [23.05.21 15:07:45.526] * ...and used
    [23.05.21 15:07:45.526] * HWDST/PCF supported and used
    [23.05.21 15:07:45.526] * NV-DBT supported and used
    [23.05.21 15:07:47.113] --LUA version: [LuaJIT 2.1.0-beta3]
    [23.05.21 15:07:47.113] --_G loaded from: stack traceback:
    -     d:\games\golden sphere\gamedata\scripts\_g.script:2918: in main chunk
    [23.05.21 15:07:47.222] Starting engine...
    [23.05.21 15:07:47.238] ! Can't find sound [material\human\step\t_water3.ogg]
    [23.05.21 15:07:47.238] ! Can't find sound [material\human\step\t_water4.ogg]
    [23.05.21 15:07:47.295] ! Can't find sound [material\actor\step\t_water3.ogg]
    [23.05.21 15:07:47.295] ! Can't find sound [material\actor\step\t_water4.ogg]
    [23.05.21 15:07:49.256] ! Missing ogg-comment, file:  d:\games\golden sphere\gamedata\sounds\music\menu_l.ogg
    [23.05.21 15:07:49.260] ! Missing ogg-comment, file:  d:\games\golden sphere\gamedata\sounds\music\menu_r.ogg
    [23.05.21 15:07:51.736] --Saved dump file to [d:\games\golden sphere\_appdata_\logs\xray_Администратор_05-23-21_15-07-51.mdmp]

    Что не так сделал?

    Кто знает подскажите


  11. 1 час назад, дед сказал:

    При запуске новой игры появляется черное окно и игра вылетает. Скачивал и устанавливал из шапки, в логе только это

      вылет (Показать контент)


    [23.05.21 15:07:42.328] * Detected CPU: Intel(R) Core(TM)2 Duo CPU     E8500  @ 3.16GHz [GenuineIntel], F6/M23/S10
    [23.05.21 15:07:42.329] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
    [23.05.21 15:07:42.329] * CPU cores: [2], threads: [2]
    [23.05.21 15:07:42.329] * CPU0 current freq: 3166 MHz, max freq: 3166 MHz
    [23.05.21 15:07:42.329] * CPU1 current freq: 3166 MHz, max freq: 3166 MHz
    [23.05.21 15:07:42.329] Initializing File System...
    [23.05.21 15:07:42.330] --Found base arch: [d:\games\golden sphere\gamedata.db_configs], size: [8478146]
    [23.05.21 15:07:42.346] --Found base arch: [d:\games\golden sphere\gamedata.db_configs_jek@n], size: [8672645]
    [23.05.21 15:07:42.380] --Found base arch: [d:\games\golden sphere\gamedata.db_levels], size: [1924942090]
    [23.05.21 15:07:42.392] --Found base arch: [d:\games\golden sphere\gamedata.db_models], size: [420142162]
    [23.05.21 15:07:42.412] --Found base arch: [d:\games\golden sphere\gamedata.db_sounds], size: [976058450]
    [23.05.21 15:07:42.797] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_1], size: [1992888065]
    [23.05.21 15:07:42.864] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_2], size: [344640107]
    [23.05.21 15:07:42.875] using fs-ltx fsgame.ltx
    [23.05.21 15:07:42.875] --Found FS dir: [d:\games\golden sphere\_appdata_\]
    [23.05.21 15:07:42.875]   files: [3]
    [23.05.21 15:07:42.875] --Found FS dir: [d:\games\golden sphere\gamedata\]
    [23.05.21 15:07:42.876]   files: [16]
    [23.05.21 15:07:42.876] --Found FS dir: [d:\games\golden sphere\gamedata\ai\]
    [23.05.21 15:07:42.876]   files: [4]
    [23.05.21 15:07:42.876] --Found FS dir: [d:\games\golden sphere\gamedata\anims\]
    [23.05.21 15:07:42.881]   files: [226]
    [23.05.21 15:07:42.886] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
    [23.05.21 15:07:42.886]   files: [4]
    [23.05.21 15:07:42.896] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
    [23.05.21 15:07:42.897]   files: [4]
    [23.05.21 15:07:42.901] --Found FS dir: [d:\games\golden sphere\gamedata\shaders\]
    [23.05.21 15:07:42.902]   files: [9]
    [23.05.21 15:07:42.908] --Found FS dir: [d:\games\golden sphere\gamedata\sounds\]
    [23.05.21 15:07:42.909]   files: [10]
    [23.05.21 15:07:42.923] --Found FS dir: [d:\games\golden sphere\gamedata\textures\]
    [23.05.21 15:07:42.923]   files: [17]
    [23.05.21 15:07:42.949] --Found FS dir: [d:\games\golden sphere\gamedata\scripts\]
    [23.05.21 15:07:42.949]   files: [119]
    [23.05.21 15:07:42.950] --Found FS dir: [d:\games\golden sphere\gamedata\config\]
    [23.05.21 15:07:42.950]   files: [32]
    [23.05.21 15:07:42.964] --Found FS dir: [d:\games\golden sphere\_appdata_\logs\]
    [23.05.21 15:07:42.964]   files: [4]
    [23.05.21 15:07:42.972] FS: 39534 files cached, 6915Kb memory used.
    [23.05.21 15:07:42.972] Init FileSystem 0.642425 sec
    [23.05.21 15:07:42.976] [OGSR Engine (x64)] build date: [May 22 2021 08:09:36]
    [23.05.21 15:07:42.976] [AppVeyor] build version: [2.1.231], repo: [OGSR/OGSR-Engine]
    [23.05.21 15:07:42.976] [_MSC_FULL_VER]: [192829915], [_MSVC_LANG]: [201703L]
    [23.05.21 15:07:42.976] Working Directory: [D:\Games\Golden Sphere\bin_x64]
    [23.05.21 15:07:42.976] CommandLine: ["D:\Games\Golden Sphere\bin_x64\xrEngine.exe" ]
    [23.05.21 15:07:43.177] Initializing Engine...
    [23.05.21 15:07:43.178] Starting INPUT device...
    [23.05.21 15:07:43.316] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [23.05.21 15:07:43.316] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [23.05.21 15:07:43.379] refCount:m_pAdapter 1
    [23.05.21 15:07:43.379] refCount:pFactory 1
    [23.05.21 15:07:43.379] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [23.05.21 15:07:43.379] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [23.05.21 15:07:43.455] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [23.05.21 15:07:43.455] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [23.05.21 15:07:43.456] --[CEngineAPI::CreateRendererList] Available render modes [5]:
    [23.05.21 15:07:43.456] --  [renderer_r2a]
    [23.05.21 15:07:43.456] --  [renderer_r2]
    [23.05.21 15:07:43.456] --  [renderer_r2.5]
    [23.05.21 15:07:43.456] --  [renderer_r3]
    [23.05.21 15:07:43.456] --  [renderer_r4]
    [23.05.21 15:07:43.456] Executing config-script "user.ltx"...
    [23.05.21 15:07:43.456] ! Cannot open script file [user.ltx]
    [23.05.21 15:07:43.456] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
    [23.05.21 15:07:43.456] --Loading DLL: [xrRender_R2.dll]
    [23.05.21 15:07:43.459] --Loading DLL: [xrGame.dll]
    [23.05.21 15:07:43.546] --------------------------------------------------------------------------------
    [23.05.21 15:07:43.546] [8190MB] physical memory installed, [5255MB] available, [35] percent of memory in use
    [23.05.21 15:07:43.546] PageFile usage: [47MB], Peak PageFile usage: [109MB]
    [23.05.21 15:07:43.546] --------------------------------------------------------------------------------
    [23.05.21 15:07:43.546] * [ D3D ]: textures[0 K]
    [23.05.21 15:07:43.546] * [x-ray]: process heap[35240 K], render[0 K]
    [23.05.21 15:07:43.546] * [x-ray]: economy: strings[9539 K], smem[0 K]
    [23.05.21 15:07:43.546] SOUND: OpenAL: enumerate devices...
    [23.05.21 15:07:43.546] SOUND: OpenAL: EnumerationExtension Present
    [23.05.21 15:07:43.746] devices OpenAL Soft
    [23.05.21 15:07:43.746] SOUND: OpenAL: system  default SndDevice name is Динамики (SB Audigy)
    [23.05.21 15:07:45.175] SOUND: OpenAL: All available devices:
    [23.05.21 15:07:45.175] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
    [23.05.21 15:07:45.175] 2. Динамики (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
    [23.05.21 15:07:45.175] 3. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1  eax[4] efx[no] xram[no]
    [23.05.21 15:07:45.175] 4. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1  eax[4] efx[no] xram[no]
    [23.05.21 15:07:45.175] 5. Generic Software, Spec Version 1.1  eax[2] efx[no] xram[no]
    [23.05.21 15:07:45.175] Executing config-script "d:\games\golden sphere\gamedata\config\default_controls.ltx"...
    [23.05.21 15:07:45.176] [d:\games\golden sphere\gamedata\config\default_controls.ltx] successfully loaded.
    [23.05.21 15:07:45.176] Executing config-script "d:\games\golden sphere\gamedata\config\rspec_default.ltx"...
    [23.05.21 15:07:45.176] ! Unknown command:  r2_sun_shafts
    [23.05.21 15:07:45.176] ! Unknown command:  r__supersample
    [23.05.21 15:07:45.176] [d:\games\golden sphere\gamedata\config\rspec_default.ltx] successfully loaded.
    [23.05.21 15:07:45.176] SOUND: Selected device is OpenAL Soft
    [23.05.21 15:07:45.255] * sound: EAX 2.0 extension: absent
    [23.05.21 15:07:45.255] * sound: EAX 2.0 deferred: absent
    [23.05.21 15:07:45.256] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
    [23.05.21 15:07:45.259] Starting RENDER device...
    [23.05.21 15:07:45.270] * GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
    [23.05.21 15:07:45.270] * GPU driver: 27.21.14.6589
    [23.05.21 15:07:45.394] ********************************************************************************
    [23.05.21 15:07:45.394] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
    [23.05.21 15:07:45.411] !!Unhandled exception stack trace:
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA06B4EE], Fun: [Ordinal2()] + [11342 byte(s)]
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA066A45], Fun: [Ordinal3()] + [20489 byte(s)]
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA063760], Fun: [Ordinal3()] + [7460 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000773BC001], Fun: [DbgPrint()] + [305 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000774A9AD7], Fun: [DbgUiRemoteBreakin()] + [1863 byte(s)]
    ! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [00000000772A556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007740385D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
    [23.05.21 15:07:45.412] ********************************************************************************
    [23.05.21 15:07:45.424] * CREATE: DeviceREF: 1
    [23.05.21 15:07:45.424] * Vertex Processor: PURE HARDWARE
    [23.05.21 15:07:45.424] *     Texture memory: 1712 M
    [23.05.21 15:07:45.424] *          DDI-level: 9.0
    [23.05.21 15:07:45.429] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [23.05.21 15:07:45.429] * GPU vertex cache: unrecognized, 16
    [23.05.21 15:07:45.430] * DVB created: 16384K
    [23.05.21 15:07:45.430] * DIB created: 512K
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\lightplanes_00'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\lightplanesself'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\model_puh'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\model_refl'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xbrainglass'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xdistortcolorlinv'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xglass'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xglass2'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xlens'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'selflight_static'
    [23.05.21 15:07:45.439] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
    [23.05.21 15:07:45.526] * NULLRT supported
    [23.05.21 15:07:45.526] * ...and used
    [23.05.21 15:07:45.526] * HWDST/PCF supported and used
    [23.05.21 15:07:45.526] * NV-DBT supported and used
    [23.05.21 15:07:47.113] --LUA version: [LuaJIT 2.1.0-beta3]
    [23.05.21 15:07:47.113] --_G loaded from: stack traceback:
    -     d:\games\golden sphere\gamedata\scripts\_g.script:2918: in main chunk
    [23.05.21 15:07:47.222] Starting engine...
    [23.05.21 15:07:47.238] ! Can't find sound [material\human\step\t_water3.ogg]
    [23.05.21 15:07:47.238] ! Can't find sound [material\human\step\t_water4.ogg]
    [23.05.21 15:07:47.295] ! Can't find sound [material\actor\step\t_water3.ogg]
    [23.05.21 15:07:47.295] ! Can't find sound [material\actor\step\t_water4.ogg]
    [23.05.21 15:07:49.256] ! Missing ogg-comment, file:  d:\games\golden sphere\gamedata\sounds\music\menu_l.ogg
    [23.05.21 15:07:49.260] ! Missing ogg-comment, file:  d:\games\golden sphere\gamedata\sounds\music\menu_r.ogg
    [23.05.21 15:07:51.736] --Saved dump file to [d:\games\golden sphere\_appdata_\logs\xray_Администратор_05-23-21_15-07-51.mdmp]

    Что не так сделал?

     


  12. 17 минут назад, sergionini сказал:

    Похоже ты установил мод на ТЧ, а не нужно, мод поставляется под ключ, папку Golden Sphere  в games (или куда там тебе нужно) и играй с bin_x64

    Написано чистая игра, зачем ставить на ТЧ?


  13. При запуске новой игры появляется черное окно и игра вылетает. Скачивал и устанавливал из шапки, в логе только это

    Спойлер


    [23.05.21 15:07:42.328] * Detected CPU: Intel(R) Core(TM)2 Duo CPU     E8500  @ 3.16GHz [GenuineIntel], F6/M23/S10
    [23.05.21 15:07:42.329] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
    [23.05.21 15:07:42.329] * CPU cores: [2], threads: [2]
    [23.05.21 15:07:42.329] * CPU0 current freq: 3166 MHz, max freq: 3166 MHz
    [23.05.21 15:07:42.329] * CPU1 current freq: 3166 MHz, max freq: 3166 MHz
    [23.05.21 15:07:42.329] Initializing File System...
    [23.05.21 15:07:42.330] --Found base arch: [d:\games\golden sphere\gamedata.db_configs], size: [8478146]
    [23.05.21 15:07:42.346] --Found base arch: [d:\games\golden sphere\gamedata.db_configs_jek@n], size: [8672645]
    [23.05.21 15:07:42.380] --Found base arch: [d:\games\golden sphere\gamedata.db_levels], size: [1924942090]
    [23.05.21 15:07:42.392] --Found base arch: [d:\games\golden sphere\gamedata.db_models], size: [420142162]
    [23.05.21 15:07:42.412] --Found base arch: [d:\games\golden sphere\gamedata.db_sounds], size: [976058450]
    [23.05.21 15:07:42.797] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_1], size: [1992888065]
    [23.05.21 15:07:42.864] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_2], size: [344640107]
    [23.05.21 15:07:42.875] using fs-ltx fsgame.ltx
    [23.05.21 15:07:42.875] --Found FS dir: [d:\games\golden sphere\_appdata_\]
    [23.05.21 15:07:42.875]   files: [3]
    [23.05.21 15:07:42.875] --Found FS dir: [d:\games\golden sphere\gamedata\]
    [23.05.21 15:07:42.876]   files: [16]
    [23.05.21 15:07:42.876] --Found FS dir: [d:\games\golden sphere\gamedata\ai\]
    [23.05.21 15:07:42.876]   files: [4]
    [23.05.21 15:07:42.876] --Found FS dir: [d:\games\golden sphere\gamedata\anims\]
    [23.05.21 15:07:42.881]   files: [226]
    [23.05.21 15:07:42.886] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
    [23.05.21 15:07:42.886]   files: [4]
    [23.05.21 15:07:42.896] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
    [23.05.21 15:07:42.897]   files: [4]
    [23.05.21 15:07:42.901] --Found FS dir: [d:\games\golden sphere\gamedata\shaders\]
    [23.05.21 15:07:42.902]   files: [9]
    [23.05.21 15:07:42.908] --Found FS dir: [d:\games\golden sphere\gamedata\sounds\]
    [23.05.21 15:07:42.909]   files: [10]
    [23.05.21 15:07:42.923] --Found FS dir: [d:\games\golden sphere\gamedata\textures\]
    [23.05.21 15:07:42.923]   files: [17]
    [23.05.21 15:07:42.949] --Found FS dir: [d:\games\golden sphere\gamedata\scripts\]
    [23.05.21 15:07:42.949]   files: [119]
    [23.05.21 15:07:42.950] --Found FS dir: [d:\games\golden sphere\gamedata\config\]
    [23.05.21 15:07:42.950]   files: [32]
    [23.05.21 15:07:42.964] --Found FS dir: [d:\games\golden sphere\_appdata_\logs\]
    [23.05.21 15:07:42.964]   files: [4]
    [23.05.21 15:07:42.972] FS: 39534 files cached, 6915Kb memory used.
    [23.05.21 15:07:42.972] Init FileSystem 0.642425 sec
    [23.05.21 15:07:42.976] [OGSR Engine (x64)] build date: [May 22 2021 08:09:36]
    [23.05.21 15:07:42.976] [AppVeyor] build version: [2.1.231], repo: [OGSR/OGSR-Engine]
    [23.05.21 15:07:42.976] [_MSC_FULL_VER]: [192829915], [_MSVC_LANG]: [201703L]
    [23.05.21 15:07:42.976] Working Directory: [D:\Games\Golden Sphere\bin_x64]
    [23.05.21 15:07:42.976] CommandLine: ["D:\Games\Golden Sphere\bin_x64\xrEngine.exe" ]
    [23.05.21 15:07:43.177] Initializing Engine...
    [23.05.21 15:07:43.178] Starting INPUT device...
    [23.05.21 15:07:43.316] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [23.05.21 15:07:43.316] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [23.05.21 15:07:43.379] refCount:m_pAdapter 1
    [23.05.21 15:07:43.379] refCount:pFactory 1
    [23.05.21 15:07:43.379] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [23.05.21 15:07:43.379] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [23.05.21 15:07:43.455] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [23.05.21 15:07:43.455] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [23.05.21 15:07:43.456] --[CEngineAPI::CreateRendererList] Available render modes [5]:
    [23.05.21 15:07:43.456] --  [renderer_r2a]
    [23.05.21 15:07:43.456] --  [renderer_r2]
    [23.05.21 15:07:43.456] --  [renderer_r2.5]
    [23.05.21 15:07:43.456] --  [renderer_r3]
    [23.05.21 15:07:43.456] --  [renderer_r4]
    [23.05.21 15:07:43.456] Executing config-script "user.ltx"...
    [23.05.21 15:07:43.456] ! Cannot open script file [user.ltx]
    [23.05.21 15:07:43.456] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
    [23.05.21 15:07:43.456] --Loading DLL: [xrRender_R2.dll]
    [23.05.21 15:07:43.459] --Loading DLL: [xrGame.dll]
    [23.05.21 15:07:43.546] --------------------------------------------------------------------------------
    [23.05.21 15:07:43.546] [8190MB] physical memory installed, [5255MB] available, [35] percent of memory in use
    [23.05.21 15:07:43.546] PageFile usage: [47MB], Peak PageFile usage: [109MB]
    [23.05.21 15:07:43.546] --------------------------------------------------------------------------------
    [23.05.21 15:07:43.546] * [ D3D ]: textures[0 K]
    [23.05.21 15:07:43.546] * [x-ray]: process heap[35240 K], render[0 K]
    [23.05.21 15:07:43.546] * [x-ray]: economy: strings[9539 K], smem[0 K]
    [23.05.21 15:07:43.546] SOUND: OpenAL: enumerate devices...
    [23.05.21 15:07:43.546] SOUND: OpenAL: EnumerationExtension Present
    [23.05.21 15:07:43.746] devices OpenAL Soft
    [23.05.21 15:07:43.746] SOUND: OpenAL: system  default SndDevice name is Динамики (SB Audigy)
    [23.05.21 15:07:45.175] SOUND: OpenAL: All available devices:
    [23.05.21 15:07:45.175] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
    [23.05.21 15:07:45.175] 2. Динамики (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
    [23.05.21 15:07:45.175] 3. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1  eax[4] efx[no] xram[no]
    [23.05.21 15:07:45.175] 4. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1  eax[4] efx[no] xram[no]
    [23.05.21 15:07:45.175] 5. Generic Software, Spec Version 1.1  eax[2] efx[no] xram[no]
    [23.05.21 15:07:45.175] Executing config-script "d:\games\golden sphere\gamedata\config\default_controls.ltx"...
    [23.05.21 15:07:45.176] [d:\games\golden sphere\gamedata\config\default_controls.ltx] successfully loaded.
    [23.05.21 15:07:45.176] Executing config-script "d:\games\golden sphere\gamedata\config\rspec_default.ltx"...
    [23.05.21 15:07:45.176] ! Unknown command:  r2_sun_shafts
    [23.05.21 15:07:45.176] ! Unknown command:  r__supersample
    [23.05.21 15:07:45.176] [d:\games\golden sphere\gamedata\config\rspec_default.ltx] successfully loaded.
    [23.05.21 15:07:45.176] SOUND: Selected device is OpenAL Soft
    [23.05.21 15:07:45.255] * sound: EAX 2.0 extension: absent
    [23.05.21 15:07:45.255] * sound: EAX 2.0 deferred: absent
    [23.05.21 15:07:45.256] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
    [23.05.21 15:07:45.259] Starting RENDER device...
    [23.05.21 15:07:45.270] * GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
    [23.05.21 15:07:45.270] * GPU driver: 27.21.14.6589
    [23.05.21 15:07:45.394] ********************************************************************************
    [23.05.21 15:07:45.394] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
    [23.05.21 15:07:45.411] !!Unhandled exception stack trace:
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA06B4EE], Fun: [Ordinal2()] + [11342 byte(s)]
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA066A45], Fun: [Ordinal3()] + [20489 byte(s)]
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA063760], Fun: [Ordinal3()] + [7460 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000773BC001], Fun: [DbgPrint()] + [305 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000774A9AD7], Fun: [DbgUiRemoteBreakin()] + [1863 byte(s)]
    ! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [00000000772A556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007740385D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
    [23.05.21 15:07:45.412] ********************************************************************************
    [23.05.21 15:07:45.424] * CREATE: DeviceREF: 1
    [23.05.21 15:07:45.424] * Vertex Processor: PURE HARDWARE
    [23.05.21 15:07:45.424] *     Texture memory: 1712 M
    [23.05.21 15:07:45.424] *          DDI-level: 9.0
    [23.05.21 15:07:45.429] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [23.05.21 15:07:45.429] * GPU vertex cache: unrecognized, 16
    [23.05.21 15:07:45.430] * DVB created: 16384K
    [23.05.21 15:07:45.430] * DIB created: 512K
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\lightplanes_00'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\lightplanesself'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\model_puh'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\model_refl'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xbrainglass'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xdistortcolorlinv'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xglass'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xglass2'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'models\xlens'
    [23.05.21 15:07:45.438] ! Version conflict in shader 'selflight_static'
    [23.05.21 15:07:45.439] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
    [23.05.21 15:07:45.526] * NULLRT supported
    [23.05.21 15:07:45.526] * ...and used
    [23.05.21 15:07:45.526] * HWDST/PCF supported and used
    [23.05.21 15:07:45.526] * NV-DBT supported and used
    [23.05.21 15:07:47.113] --LUA version: [LuaJIT 2.1.0-beta3]
    [23.05.21 15:07:47.113] --_G loaded from: stack traceback:
    -     d:\games\golden sphere\gamedata\scripts\_g.script:2918: in main chunk
    [23.05.21 15:07:47.222] Starting engine...
    [23.05.21 15:07:47.238] ! Can't find sound [material\human\step\t_water3.ogg]
    [23.05.21 15:07:47.238] ! Can't find sound [material\human\step\t_water4.ogg]
    [23.05.21 15:07:47.295] ! Can't find sound [material\actor\step\t_water3.ogg]
    [23.05.21 15:07:47.295] ! Can't find sound [material\actor\step\t_water4.ogg]
    [23.05.21 15:07:49.256] ! Missing ogg-comment, file:  d:\games\golden sphere\gamedata\sounds\music\menu_l.ogg
    [23.05.21 15:07:49.260] ! Missing ogg-comment, file:  d:\games\golden sphere\gamedata\sounds\music\menu_r.ogg
    [23.05.21 15:07:51.736] --Saved dump file to [d:\games\golden sphere\_appdata_\logs\xray_Администратор_05-23-21_15-07-51.mdmp]

    Что не так сделал?


  14. 7 минут назад, ZonaChe сказал:

    дед , а лог не судьба показать? Как и на что ставил?

    Спойлер


    [23.05.21 13:41:12.141] * Detected CPU: Intel(R) Core(TM)2 Duo CPU     E8500  @ 3.16GHz [GenuineIntel], F6/M23/S10
    [23.05.21 13:41:12.142] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1
    [23.05.21 13:41:12.142] * CPU cores: [2], threads: [2]
    [23.05.21 13:41:12.143] * CPU0 current freq: 3166 MHz, max freq: 3166 MHz
    [23.05.21 13:41:12.143] * CPU1 current freq: 3166 MHz, max freq: 3166 MHz
    [23.05.21 13:41:12.143] Initializing File System...
    [23.05.21 13:41:12.144] --Found base arch: [d:\games\golden sphere\gamedata.db_configs], size: [8478146]
    [23.05.21 13:41:12.160] --Found base arch: [d:\games\golden sphere\gamedata.db_configs_jek@n], size: [8672645]
    [23.05.21 13:41:12.194] --Found base arch: [d:\games\golden sphere\gamedata.db_levels], size: [1924942090]
    [23.05.21 13:41:12.205] --Found base arch: [d:\games\golden sphere\gamedata.db_models], size: [420142162]
    [23.05.21 13:41:12.226] --Found base arch: [d:\games\golden sphere\gamedata.db_sounds], size: [976058450]
    [23.05.21 13:41:12.610] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_1], size: [1992888065]
    [23.05.21 13:41:12.677] --Found base arch: [d:\games\golden sphere\gamedata.db_textures_2], size: [344640107]
    [23.05.21 13:41:12.688] using fs-ltx fsgame.ltx
    [23.05.21 13:41:12.689] --Found FS dir: [d:\games\golden sphere\_appdata_\]
    [23.05.21 13:41:12.689]   files: [3]
    [23.05.21 13:41:12.689] --Found FS dir: [d:\games\golden sphere\gamedata\]
    [23.05.21 13:41:12.690]   files: [16]
    [23.05.21 13:41:12.690] --Found FS dir: [d:\games\golden sphere\gamedata\ai\]
    [23.05.21 13:41:12.690]   files: [4]
    [23.05.21 13:41:12.690] --Found FS dir: [d:\games\golden sphere\gamedata\anims\]
    [23.05.21 13:41:12.694]   files: [226]
    [23.05.21 13:41:12.698] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
    [23.05.21 13:41:12.698]   files: [4]
    [23.05.21 13:41:12.706] --Found FS dir: [d:\games\golden sphere\gamedata\meshes\]
    [23.05.21 13:41:12.707]   files: [4]
    [23.05.21 13:41:12.711] --Found FS dir: [d:\games\golden sphere\gamedata\shaders\]
    [23.05.21 13:41:12.711]   files: [9]
    [23.05.21 13:41:12.718] --Found FS dir: [d:\games\golden sphere\gamedata\sounds\]
    [23.05.21 13:41:12.718]   files: [10]
    [23.05.21 13:41:12.731] --Found FS dir: [d:\games\golden sphere\gamedata\textures\]
    [23.05.21 13:41:12.731]   files: [17]
    [23.05.21 13:41:12.755] --Found FS dir: [d:\games\golden sphere\gamedata\scripts\]
    [23.05.21 13:41:12.756]   files: [119]
    [23.05.21 13:41:12.758] --Found FS dir: [d:\games\golden sphere\gamedata\config\]
    [23.05.21 13:41:12.758]   files: [32]
    [23.05.21 13:41:12.771] --Found FS dir: [d:\games\golden sphere\_appdata_\logs\]
    [23.05.21 13:41:12.771]   files: [3]
    [23.05.21 13:41:12.779] FS: 39533 files cached, 6915Kb memory used.
    [23.05.21 13:41:12.779] Init FileSystem 0.636469 sec
    [23.05.21 13:41:12.781] [OGSR Engine (x64)] build date: [May 22 2021 08:09:36]
    [23.05.21 13:41:12.781] [AppVeyor] build version: [2.1.231], repo: [OGSR/OGSR-Engine]
    [23.05.21 13:41:12.781] [_MSC_FULL_VER]: [192829915], [_MSVC_LANG]: [201703L]
    [23.05.21 13:41:12.781] Working Directory: [D:\Games\Golden Sphere\bin_x64]
    [23.05.21 13:41:12.781] CommandLine: ["D:\Games\Golden Sphere\bin_x64\xrEngine.exe" ]
    [23.05.21 13:41:12.983] Initializing Engine...
    [23.05.21 13:41:12.983] Starting INPUT device...
    [23.05.21 13:41:13.132] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [23.05.21 13:41:13.132] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [23.05.21 13:41:13.194] refCount:m_pAdapter 1
    [23.05.21 13:41:13.194] refCount:pFactory 1
    [23.05.21 13:41:13.194] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [23.05.21 13:41:13.194] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [23.05.21 13:41:13.273] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [23.05.21 13:41:13.273] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [23.05.21 13:41:13.274] --[CEngineAPI::CreateRendererList] Available render modes [5]:
    [23.05.21 13:41:13.274] --  [renderer_r2a]
    [23.05.21 13:41:13.274] --  [renderer_r2]
    [23.05.21 13:41:13.274] --  [renderer_r2.5]
    [23.05.21 13:41:13.274] --  [renderer_r3]
    [23.05.21 13:41:13.274] --  [renderer_r4]
    [23.05.21 13:41:13.274] Executing config-script "user.ltx"...
    [23.05.21 13:41:13.274] ! Cannot open script file [user.ltx]
    [23.05.21 13:41:13.274] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
    [23.05.21 13:41:13.274] --Loading DLL: [xrRender_R2.dll]
    [23.05.21 13:41:13.277] --Loading DLL: [xrGame.dll]
    [23.05.21 13:41:13.360] --------------------------------------------------------------------------------
    [23.05.21 13:41:13.361] [8190MB] physical memory installed, [6196MB] available, [24] percent of memory in use
    [23.05.21 13:41:13.361] PageFile usage: [47MB], Peak PageFile usage: [109MB]
    [23.05.21 13:41:13.361] --------------------------------------------------------------------------------
    [23.05.21 13:41:13.361] * [ D3D ]: textures[0 K]
    [23.05.21 13:41:13.361] * [x-ray]: process heap[35241 K], render[0 K]
    [23.05.21 13:41:13.361] * [x-ray]: economy: strings[9539 K], smem[0 K]
    [23.05.21 13:41:13.361] SOUND: OpenAL: enumerate devices...
    [23.05.21 13:41:13.361] SOUND: OpenAL: EnumerationExtension Present
    [23.05.21 13:41:13.557] devices OpenAL Soft
    [23.05.21 13:41:13.557] SOUND: OpenAL: system  default SndDevice name is Динамики (SB Audigy)
    [23.05.21 13:41:14.920] SOUND: OpenAL: All available devices:
    [23.05.21 13:41:14.921] 1. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
    [23.05.21 13:41:14.921] 2. Динамики (SB Audigy), Spec Version 1.1 (default) eax[4] efx[no] xram[no]
    [23.05.21 13:41:14.921] 3. Интерфейс цифрового звука (SB Audigy), Spec Version 1.1  eax[4] efx[no] xram[no]
    [23.05.21 13:41:14.921] 4. Realtek Digital Output (Realtek High Definition Audio), Spec Version 1.1  eax[4] efx[no] xram[no]
    [23.05.21 13:41:14.921] 5. Generic Software, Spec Version 1.1  eax[2] efx[no] xram[no]
    [23.05.21 13:41:14.921] Executing config-script "d:\games\golden sphere\gamedata\config\default_controls.ltx"...
    [23.05.21 13:41:14.950] [d:\games\golden sphere\gamedata\config\default_controls.ltx] successfully loaded.
    [23.05.21 13:41:14.950] Executing config-script "d:\games\golden sphere\gamedata\config\rspec_default.ltx"...
    [23.05.21 13:41:14.959] ! Unknown command:  r2_sun_shafts
    [23.05.21 13:41:14.959] ! Unknown command:  r__supersample
    [23.05.21 13:41:14.959] [d:\games\golden sphere\gamedata\config\rspec_default.ltx] successfully loaded.
    [23.05.21 13:41:14.959] SOUND: Selected device is OpenAL Soft
    [23.05.21 13:41:15.053] * sound: EAX 2.0 extension: absent
    [23.05.21 13:41:15.053] * sound: EAX 2.0 deferred: absent
    [23.05.21 13:41:15.060] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
    [23.05.21 13:41:15.063] Starting RENDER device...
    [23.05.21 13:41:15.074] * GPU [vendor:10DE]-[device:11C6]: NVIDIA GeForce GTX 650 Ti
    [23.05.21 13:41:15.074] * GPU driver: 27.21.14.6589
    [23.05.21 13:41:15.181] ********************************************************************************
    [23.05.21 13:41:15.181] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005]
    [23.05.21 13:41:15.194] !!Unhandled exception stack trace:
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA06B4EE], Fun: [Ordinal2()] + [11342 byte(s)]
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA066A45], Fun: [Ordinal3()] + [20489 byte(s)]
    ! Module: [C:\Windows\system32\MMDevAPI.DLL], AddrPC.Offset: [000007FEFA063760], Fun: [Ordinal3()] + [7460 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000773BC001], Fun: [DbgPrint()] + [305 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00000000774A9AD7], Fun: [DbgUiRemoteBreakin()] + [1863 byte(s)]
    ! Module: [C:\Windows\system32\kernel32.dll], AddrPC.Offset: [00000000772A556D], Fun: [BaseThreadInitThunk()] + [13 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [000000007740385D], Fun: [RtlUserThreadStart()] + [29 byte(s)]
    [23.05.21 13:41:15.194] ********************************************************************************
    [23.05.21 13:41:15.270] * CREATE: DeviceREF: 1
    [23.05.21 13:41:15.270] * Vertex Processor: PURE HARDWARE
    [23.05.21 13:41:15.277] *     Texture memory: 1712 M
    [23.05.21 13:41:15.284] *          DDI-level: 9.0
    [23.05.21 13:41:15.288] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [23.05.21 13:41:15.289] * GPU vertex cache: unrecognized, 16
    [23.05.21 13:41:15.296] * DVB created: 16384K
    [23.05.21 13:41:15.297] * DIB created: 512K
    [23.05.21 13:41:15.573] ! Version conflict in shader 'models\lightplanes_00'
    [23.05.21 13:41:15.573] ! Version conflict in shader 'models\lightplanesself'
    [23.05.21 13:41:15.573] ! Version conflict in shader 'models\model_puh'
    [23.05.21 13:41:15.573] ! Version conflict in shader 'models\model_refl'
    [23.05.21 13:41:15.573] ! Version conflict in shader 'models\xbrainglass'
    [23.05.21 13:41:15.573] ! Version conflict in shader 'models\xdistortcolorlinv'
    [23.05.21 13:41:15.573] ! Version conflict in shader 'models\xglass'
    [23.05.21 13:41:15.573] ! Version conflict in shader 'models\xglass2'
    [23.05.21 13:41:15.573] ! Version conflict in shader 'models\xlens'
    [23.05.21 13:41:15.573] ! Version conflict in shader 'selflight_static'
    [23.05.21 13:41:15.575] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
    [23.05.21 13:41:16.868] * NULLRT supported
    [23.05.21 13:41:16.868] * ...and used
    [23.05.21 13:41:16.868] * HWDST/PCF supported and used
    [23.05.21 13:41:16.868] * NV-DBT supported and used
    [23.05.21 13:41:19.548] --LUA version: [LuaJIT 2.1.0-beta3]
    [23.05.21 13:41:19.549] --_G loaded from: stack traceback:
    -     d:\games\golden sphere\gamedata\scripts\_g.script:2918: in main chunk
    [23.05.21 13:41:19.805] Starting engine...
    [23.05.21 13:41:19.925] ! Can't find sound [material\human\step\t_water3.ogg]
    [23.05.21 13:41:19.926] ! Can't find sound [material\human\step\t_water4.ogg]
    [23.05.21 13:41:20.038] ! Can't find sound [material\actor\step\t_water3.ogg]
    [23.05.21 13:41:20.038] ! Can't find sound [material\actor\step\t_water4.ogg]
    [23.05.21 13:41:23.109] ! Missing ogg-comment, file:  d:\games\golden sphere\gamedata\sounds\music\menu_l.ogg
    [23.05.21 13:41:23.116] ! Missing ogg-comment, file:  d:\games\golden sphere\gamedata\sounds\music\menu_r.ogg
    [23.05.21 13:45:08.162] --Saved dump file to [d:\games\golden sphere\_appdata_\logs\xray_Администратор_05-23-21_13-45-07.mdmp]

    Загрузка игры