ребят помогите я не знаю что делать вылетает игра как я в самом начале пытаюсь поговорить с капитаном ярославкиным  
	вот лог: 
	 
 
	* Detected CPU: GenuineIntel P3 family, F6/M14/S10, 2903.00 mhz, 32-clk 'rdtsc' 
	* CPU Features: RDTSC, MMX, SSE, SSE2
 
	Initializing File System... 
	using fs-ltx fsgame.ltx 
	FS: 28933 files cached, 4447Kb memory used. 
	Init FileSystem 0.499454 sec 
	'xrCore' build 3116, Aug 15 2007
 
	Initializing Engine... 
	Executing config-script "user.ltx"... 
	[c:\users\user\docume~1\stalke~3\user.ltx] successfully loaded. 
	Starting INPUT device... 
	Loading DLL: xrRender_R1.dll 
	Loading DLL: xrGame.dll 
	* [win32]: free[4059420 K], reserved[45228 K], committed[89592 K] 
	* [ D3D ]: textures[0 K] 
	* [x-ray]: crt heap[6437 K], process heap[2335 K], game lua[0 K], engine lua[0 K], render[0 K] 
	* [x-ray]: economy: strings[1281 K], smem[0 K] 
	Executing config-script "e:\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"... 
	! cant convert dik_name for dik[16], prop=[ 
	! cant convert dik_name for dik[17], prop=[ 
	! cant convert dik_name for dik[18], prop=[ 
	! cant convert dik_name for dik[19], prop=[ 
	! cant convert dik_name for dik[20], prop=[ 
	! cant convert dik_name for dik[21], prop=[ 
	! cant convert dik_name for dik[22], prop=[ 
	! cant convert dik_name for dik[23], prop=[ 
	! cant convert dik_name for dik[24], prop=[ 
	! cant convert dik_name for dik[25], prop=[ 
	! cant convert dik_name for dik[26], prop=[ 
	! cant convert dik_name for dik[27], prop=[ 
	! cant convert dik_name for dik[30], prop=[ 
	! cant convert dik_name for dik[31], prop=[ 
	! cant convert dik_name for dik[32], prop=[ 
	! cant convert dik_name for dik[33], prop=[ 
	! cant convert dik_name for dik[34], prop=[ 
	! cant convert dik_name for dik[35], prop=[ 
	! cant convert dik_name for dik[36], prop=[ 
	! cant convert dik_name for dik[37], prop=[ 
	! cant convert dik_name for dik[38], prop=[ 
	! cant convert dik_name for dik[39], prop=[ 
	! cant convert dik_name for dik[40], prop=[ 
	! cant convert dik_name for dik[41], prop=[ 
	! cant convert dik_name for dik[44], prop=[ 
	! cant convert dik_name for dik[45], prop=[ 
	! cant convert dik_name for dik[46], prop=[ 
	! cant convert dik_name for dik[47], prop=[ 
	! cant convert dik_name for dik[48], prop=[ 
	! cant convert dik_name for dik[49], prop=[ 
	! cant convert dik_name for dik[50], prop=[ 
	! cant convert dik_name for dik[51], prop=[ 
	! cant convert dik_name for dik[52], prop=[ 
	! cant convert dik_name for dik[144], prop=[ 
	[e:\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. 
	Executing config-script "user.ltx"... 
	Executing config-script "e:\stalker shadow of chernobyl\gamedata\config\rspec_extreme.ltx"... 
	! Unknown command:  r__dtex_range 
	! Unknown command:  r__ssa_glod_end 
	! Unknown command:  r__ssa_glod_start 
	! Unknown command:  r__wallmark_ttl 
	! Unknown command:  rs_detail 
	! Unknown command:  rs_skeleton_update 
	! Unknown command:  vid_bpp 
	[e:\stalker shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded. 
	Executing config-script "e:\stalker shadow of chernobyl\gamedata\config\default_controls.ltx"... 
	[e:\stalker shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded. 
	[c:\users\user\docume~1\stalke~3\user.ltx] successfully loaded. 
	SOUND: OpenAL: enumerate devices... 
	SOUND: OpenAL: EnumerationExtension Present 
	devices Generic Hardware 
	SOUND: OpenAL: system  default SndDevice name is Generic Hardware 
	SOUND: OpenAL: default SndDevice name set to Generic Software 
	SOUND: OpenAL: All available devices: 
	1. Generic Software, Spec Version 1.1 (default) 
	2. Generic Software, Spec Version 1.1 (default) 
	SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 
	SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. 
	* sound: EAX 2.0 extension: absent 
	* sound: EAX 2.0 deferred: absent 
	* sound : cache: 32773 kb, 3805 lines, 8820 bpl 
	Starting RENDER device... 
	* GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER 
	* GPU driver: 27.21.14.6089 
	* CREATE: DeviceREF: 1 
	* Vertex Processor: PURE HARDWARE 
	*     Texture memory: 4072 M 
	*          DDI-level: 9.0 
	* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) 
	* GPU vertex cache: unrecognized, 16 
	* DVB created: 1536K 
	* DIB created: 512K 
	count of .thm files=1 
	load time=17 ms 
	* distortion: used, dev(30),need(14) 
	* SSample: 2048x1526 
	* SSample: enabled 
	- r__tf_aniso 16 
	- r1_tf_mipbias 0. 
	Starting engine... 
	[16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml] 
	[16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml] 
	[16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml] 
	[16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml] 
	[16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml] 
	[16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml] 
	[16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml] 
	[16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml] 
	[16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml] 
	[16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml] 
	[16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml] 
	[16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml] 
	[16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml] 
	[16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml] 
	[16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml] 
	[16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml] 
	[16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml] 
	[16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml] 
	[16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml] 
	[16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml] 
	[16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml] 
	[16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml] 
	[16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml] 
	[16-9] get_xml_name for[ui_button_sleep.xml] returns [ui_button_sleep.xml] 
	[16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml] 
	[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml] 
	Loading DLL: xrGameSpy.dll 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml] 
	[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml] 
	[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml] 
	! Missing ogg-comment, file:  e:\stalker shadow of chernobyl\gamedata\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg 
	[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	* DVB created: 1536K 
	* DIB created: 512K 
	- r__tf_aniso 16 
	- r1_tf_mipbias 0. 
	* SSample: 2048x1526 
	* SSample: enabled 
	* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) 
	* GPU vertex cache: recognized, 24 
	*** RESET [22 ms] 
	"e:\stalker shadow of chernobyl\bin\xr_3da.exe"  
	* phase time: 0 ms 
	* phase cmem: 68853 K 
	Кэширование объектов... 
	Loading objects... 
	Loading models... 
	* [prefetch] time:    1562 ms 
	* [prefetch] memory:  84833Kb 
	* phase time: 1573 ms 
	* phase cmem: 144005 K 
	Сервер: Старт... 
	* phase time: 21 ms 
	* phase cmem: 144251 K 
	Сервер: Загрузка симуляции жизни... 
	* phase time: 3 ms 
	* phase cmem: 144251 K 
	Загрузка игры "all.sav"... 
	* Loading spawn registry... 
	* 8034 spawn points are successfully loaded 
	* Loading objects... 
	* 20158 objects are successfully loaded 
	* Game all is successfully loaded from file 'c:\users\user\docume~1\stalke~3\savedgames\all.sav' (1.145s) 
	* phase time: 1144 ms 
	* phase cmem: 175581 K 
	Сервер: Соединяемся... 
	MaxPlayers = 32 
	* phase time: 9 ms 
	* phase cmem: 175613 K 
	Клиент: Соединение с localhost... 
	Player not found 
	* client : connection accepted - <> 
	* phase time: 5 ms 
	* phase cmem: 175637 K 
	Открытие потока... 
	* phase time: 4 ms 
	* phase cmem: 175637 K 
	Загрузка формы объектов... 
	* phase time: 1760 ms 
	* phase cmem: 248320 K 
	Загрузка шейдеров... 
	* phase time: 186 ms 
	* phase cmem: 249422 K 
	Загрузка геометрии... 
	* [Loading VB] 65532 verts, 2047 Kb 
	* [Loading VB] 65525 verts, 2047 Kb 
	* [Loading VB] 65535 verts, 2047 Kb 
	* [Loading VB] 65466 verts, 2045 Kb 
	* [Loading VB] 17208 verts, 537 Kb 
	* [Loading VB] 65533 verts, 2047 Kb 
	* [Loading VB] 65534 verts, 2047 Kb 
	* [Loading VB] 65534 verts, 2047 Kb 
	* [Loading VB] 65531 verts, 2047 Kb 
	* [Loading VB] 65535 verts, 2047 Kb 
	* [Loading VB] 65535 verts, 2047 Kb 
	* [Loading VB] 46595 verts, 1456 Kb 
	* [Loading VB] 65534 verts, 2047 Kb 
	* [Loading VB] 65533 verts, 2047 Kb 
	* [Loading VB] 65535 verts, 2047 Kb 
	* [Loading VB] 65532 verts, 2047 Kb 
	* [Loading VB] 65533 verts, 2047 Kb 
	* [Loading VB] 65533 verts, 2047 Kb 
	* [Loading VB] 53181 verts, 1661 Kb 
	* [Loading IB] 1048575 indices, 2047 Kb 
	* [Loading IB] 1048572 indices, 2047 Kb 
	* [Loading IB] 1048572 indices, 2047 Kb 
	* [Loading IB] 1048572 indices, 2047 Kb 
	* [Loading IB] 1048572 indices, 2047 Kb 
	* [Loading IB] 1048572 indices, 2047 Kb 
	* [Loading IB] 1048575 indices, 2047 Kb 
	* [Loading IB] 1048572 indices, 2047 Kb 
	* [Loading IB] 1048575 indices, 2047 Kb 
	* [Loading IB] 228285 indices, 445 Kb 
	* phase time: 54 ms 
	* phase cmem: 249778 K 
	Загрузка базы пространств... 
	* phase time: 582 ms 
	* phase cmem: 253749 K 
	Загрузка детальных объектов... 
	* [DETAILS] VertexConsts(256), Batch(61) 
	* [DETAILS] 40687 v(20), 26352 p 
	* [DETAILS] Batch(61), VB(794K), IB(154K) 
	* phase time: 20 ms 
	* phase cmem: 253791 K 
	Загрузка секторов и порталов... 
	* Loading HOM: e:\stalker shadow of chernobyl\gamedata\levels\l01_escape\level.hom 
	* phase time: 8 ms 
	* phase cmem: 253965 K 
	Загрузка ИИ объектов... 
	- Loading music tracks from 'l01_escape_musics'... 
	* phase time: 6 ms 
	* phase cmem: 254017 K 
	Клиент: Создание... 
	- Game configuring : Started  
	- Game configuring : Finished  
	[16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml] 
	[16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml] 
	[16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml] 
	[16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml] 
	[16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml] 
	[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[pda.xml] returns [pda.xml] 
	[16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml] 
	[16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[events_new.xml] returns [events_new.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[news.xml] returns [news.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml] 
	[16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml] 
	[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml] 
	[16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[job_item.xml] returns [job_item.xml] 
	[16-9] get_xml_name for[talk.xml] returns [talk_16.xml] 
	[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] 
	[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[trade.xml] returns [trade_16.xml] 
	[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] 
	[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml] 
	[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml] 
	[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] 
	[16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml] 
	[16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	[16-9] get_xml_name for[message_box.xml] returns [message_box.xml] 
	* phase time: 162 ms 
	* phase cmem: 263391 K 
	Загрузка текстур... 
	* t-report - base: 864, 250898 K 
	* t-report - lmap: 10, 10241 K 
	***FATAL***: Too many lmap-textures (limit: 8 textures or 32M). 
	        Reduce pixel density (worse) or use more vertex lighting (better). 
	* phase time: 251 ms 
	* phase cmem: 263391 K 
	Клиент: Синхронизация... 
	* phase time: 6 ms 
	* phase cmem: 263391 K 
	* [win32]: free[3040704 K], reserved[206972 K], committed[946564 K] 
	* [ D3D ]: textures[261139 K] 
	* [x-ray]: crt heap[263391 K], process heap[447172 K], game lua[24832 K], engine lua[239 K], render[0 K] 
	* [x-ray]: economy: strings[3804 K], smem[28221 K] 
	[16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml] 
	[16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml] 
	[16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml] 
	[16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml] 
	[16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml] 
	[16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml] 
	[16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml] 
	[16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml] 
	[16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml] 
	[16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml] 
	[16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml] 
	[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml] 
	[16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml] 
	* MEMORY USAGE: 290620 K 
	[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml] 
	[16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml] 
	* DVB created: 1536K 
	* DIB created: 512K 
	- r__tf_aniso 16 
	- r1_tf_mipbias 0. 
	* SSample: 2048x1526 
	* SSample: enabled 
	* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) 
	* GPU vertex cache: recognized, 24 
	*** RESET [159 ms] 
	* MEMORY USAGE: 285928 K 
	* DVB created: 1536K 
	* DIB created: 512K 
	- r__tf_aniso 16 
	- r1_tf_mipbias 0. 
	* SSample: 2048x1526 
	* SSample: enabled 
	* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) 
	* GPU vertex cache: recognized, 24 
	*** RESET [163 ms] 
	* MEMORY USAGE: 277369 K 
	  
	FATAL ERROR 
	  
	[error]Expression    : fatal error 
	[error]Function      : CScriptEngine::lua_error 
	[error]File          : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp 
	[error]Line          : 73 
	[error]Description   : <no expression> 
	[error]Arguments     : LUA error: ... of chernobyl\gamedata\scripts\dialog_manager.script:287: attempt to index local 'tbl' (a nil value) 
	 
 
	stack trace: