вылетает
лог:
* Detected CPU: Intel(R) Core(TM) i5-2310 CPU @ 2.90GHz [GenuineIntel], F6/M10/S7, 2891.00 mhz, 26-clk 'rdtsc'
* CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
* CPU threads: 4
Initializing File System...
using fs-ltx fsgame.ltx
FS: 49637 files cached 33 archives, 7533Kb memory used.
Init FileSystem 1.090646 sec
'xrCore' build 6616, Mar 18 2017
EH: C031986803EAEF88EE785387EB61CB31
-----loading h:\stalker wind of time\gamedata\configs\system.ltx
-----loading h:\stalker wind of time\gamedata\configs\system.ltx
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
Loading DLL: xrRender_R4.dll
command line
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[3940332 K], reserved[137544 K], committed[116364 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[11 K], process heap[4628 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[15177 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
dir[0]=H:\STALKER Wind of Time\bin\
dir[1]=H:\STALKER Wind of Time\
dir[2]=H:\STALKER Wind of Time\bin\
dir[3]=C:\WINDOWS\system32\
CleanDeviceSpecifierList
CleanDeviceSpecifierList Generic Hardware
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "h:\stalker wind of time\gamedata\configs\default_controls.ltx"...
[h:\stalker wind of time\gamedata\configs\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
! Cannot open script file [user.ltx]
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:FC1]: NVIDIA GeForce GT 640
* GPU driver: 30.0.14.7212
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 4087 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
FATAL ERROR
[error]Expression : assertion failed
[error]Function : CTextureDescrMngr::LoadTHM
[error]File : D:\prog_repository\sources\trunk\Layers\xrRender\TextureDescrManager.cpp
[error]Line : 50
[error]Description : F->find_chunk(THM_CHUNK_TYPE)
stack trace: