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Sviatik

Сталкеры
  • Публикаций

    5
  • Зарегистрирован

  • Посещение

Информация о Sviatik

  • Звание
    Новичок
  • День рождения 26.01.2002

Дополнительная информация

  • Имя
    Святослав
  • Пол
    Мужчина

Посетители профиля

Блок последних пользователей отключён и не показывается другим пользователям.

  1. Ванилька надоела , а вот Anomaly железо не тянет. Дополнено 1 минуту спустя Ванилька надоела , а вот Anomaly железо не тянет. Дополнено 3 минуты спустя Спасибо, пойду искать что-нибуть еще. Дополнено 26 минуты спустя Новая версия неофициального патча для CoC 1.5 помогла)) полдня угробил.
  2. Новинка!!! Новый билд от Balathruin: R7-19-02-24. на движке (х64).
  3. Хз, щас ЗП из стима поставлю гляну что он покажет
  4. Запускал и в свойствах ставил. Дополнено 1 минуту спустя Failed to load DLL: 0x126 Может здесь проблема?
  5. Здраствуйте, не запускається модейка подскажите пожалуйста. [08/18/21 20:59:55] OpenXRay Rx64 build 7303, Feb 3 2019 [08/18/21 20:59:55] [08/18/21 20:59:55] command line D:\Call of Chernobyl 1.5r7\Stalker-CoC.exe [08/18/21 20:59:55] [08/18/21 20:59:55] * Detected CPU: Intel(R) Pentium(R) CPU 4415U @ 2.30GHz [GenuineIntel], F6/M14/S9, 'rdtsc' [08/18/21 20:59:55] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, HTT [08/18/21 20:59:55] * CPU cores/threads: 2/4 [08/18/21 20:59:55] * CPU0 current freq: 2304 MHz, max freq: 2304 MHz [08/18/21 20:59:55] * CPU1 current freq: 2304 MHz, max freq: 2304 MHz [08/18/21 20:59:55] * CPU2 current freq: 2304 MHz, max freq: 2304 MHz [08/18/21 20:59:55] * CPU3 current freq: 2304 MHz, max freq: 2304 MHz [08/18/21 20:59:55] [08/18/21 20:59:55] Initializing File System... [08/18/21 20:59:55] using fs-ltx fsgame.ltx [08/18/21 20:59:55] FS: 34914 files cached 100 archives, 14000Kb memory used. [08/18/21 20:59:55] Init FileSystem 0.861683 sec [20:59:55.735] -----loading d:\call of chernobyl 1.5r7\gamedata\configs\system.ltx [20:59:55.855] -----loading d:\call of chernobyl 1.5r7\gamedata\configs\system.ltx [20:59:55.960] Initializing Engine... [20:59:55.961] Starting INPUT device... [20:59:55.980] Loading DLL: xrRender_R1 [20:59:55.986] Loading DLL: xrRender_R2 [20:59:55.989] Loading DLL: xrRender_R3 [20:59:55.993] Loading DLL: xrRender_R4 [20:59:55.995] Loading DLL: xrRender_GL [20:59:55.996] Failed to load DLL: 0x126 [20:59:55.996] Loading DLL: d3d9.dll [20:59:56.471] refCount:pD3D 1 [20:59:56.493] refCount:m_pAdapter 1 [20:59:56.493] refCount:m_pFactory 1 [20:59:56.734] Available render modes[7]: [20:59:56.734] renderer_r1 [20:59:56.734] renderer_r2a [20:59:56.734] renderer_r2 [20:59:56.734] renderer_r2.5 [20:59:56.734] renderer_r3 [20:59:56.734] renderer_r4 [20:59:56.734] Executing config-script "user.ltx"... [20:59:56.734] Cannot open script file [user.ltx] [20:59:56.735] Loading DLL: xrGame [20:59:56.893] Executing config-script "d:\call of chernobyl 1.5r7\gamedata\configs\default_controls.ltx"... [20:59:56.897] [d:\call of chernobyl 1.5r7\gamedata\configs\default_controls.ltx] successfully loaded. [20:59:56.897] Executing config-script "user.ltx"... [20:59:56.897] Cannot open script file [user.ltx] [20:59:56.897] SOUND: OpenAL: enumerate devices... [20:59:56.897] SOUND: OpenAL: EnumerationExtension Present [20:59:56.897] dir[0]=D:\Call of Chernobyl 1.5r7\bins\ [20:59:56.897] dir[1]=D:\Call of Chernobyl 1.5r7\ [20:59:56.897] dir[2]=D:\Call of Chernobyl 1.5r7\bins\ [20:59:56.897] dir[3]=C:\Windows\system32\ [20:59:56.941] CleanDeviceSpecifierList [20:59:56.941] CleanDeviceSpecifierList Generic Software [20:59:56.941] devices Generic Software [20:59:57.123] SOUND: OpenAL: system default SndDevice name is Generic Software [20:59:58.118] SOUND: OpenAL: All available devices: [20:59:58.118] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [20:59:58.118] SOUND: Selected device is Generic Software [20:59:58.233] * sound: EAX 2.0 extension: absent [20:59:58.233] * sound: EAX 2.0 deferred: absent [20:59:58.233] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [20:59:58.234] SOUND: Max Mono Targets 255 | psSoundTargets 32 | supported 32 [20:59:58.238] Starting RENDER device... [20:59:58.238] Loading DLL: d3d9.dll [20:59:58.310] * GPU [vendor:10DE]-[device:174E]: NVIDIA GeForce MX110 [20:59:58.310] * GPU driver: 30.0.14.7168 [20:59:58.330] Available video modes[23]: [20:59:58.330] [320x200] [20:59:58.330] [320x240] [20:59:58.330] [400x300] [20:59:58.330] [512x384] [20:59:58.330] [640x400] [20:59:58.330] [640x480] [20:59:58.330] [800x600] [20:59:58.330] [1024x768] [20:59:58.330] [1152x864] [20:59:58.330] [1280x600] [20:59:58.330] [1280x720] [20:59:58.330] [1280x768] [20:59:58.330] [1280x800] [20:59:58.330] [1280x960] [20:59:58.330] [1280x1024] [20:59:58.330] [1360x768] [20:59:58.330] [1366x768] [20:59:58.330] [1400x1050] [20:59:58.330] [1440x900] [20:59:58.330] [1600x900] [20:59:58.330] [1680x1050] [20:59:58.330] [1920x1080] [20:59:58.330] [(null)] [20:59:59.095] * CREATE: DeviceREF: 1 [20:59:59.095] * Vertex Processor: PURE HARDWARE [20:59:59.095] * Texture memory: 4081 M [20:59:59.095] * DDI-level: 9.0 [20:59:59.103] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [20:59:59.104] * GPU vertex cache: unrecognized, 16 [20:59:59.122] * NVidia MGPU: Logical(1), Physical(1) [20:59:59.126] * AGS: Initialization failed (3) [20:59:59.126] * Starting rendering as 1-GPU. [20:59:59.127] * DVB created: 4096K [20:59:59.128] * DIB created: 512K [20:59:59.890] _ _ _ _ _ _ _____ _ _ [20:59:59.890] | | | | | | | | | | | | ___| | | (_) [20:59:59.890] | | | |_ __ | |__ __ _ _ __ __| | | ___ __| | | |____ _____ ___ _ __ | |_ _ ___ _ __ [20:59:59.890] | | | | '_ \| '_ \ / _` | '_ \ / _` | |/ _ \/ _` | | __\ \/ / __/ _