Подскажите в чем дело,сразу ошибка при запуске
[12/08/21 09:46:42] * Windows version: 5.1:5.100000
[12/08/21 09:46:42] ~ Warning: windows below vista!
[12/08/21 09:46:42] * Detected CPU: GenuineIntel Intel(R) Core(TM) i5-3337U CPU @ 1.80GHz, F6/M58/S9
[12/08/21 09:46:42] * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
[12/08/21 09:46:42]
[12/08/21 09:46:42] Initializing File System...
[12/08/21 09:46:42] !WARNING: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 33)
[12/08/21 09:46:42] !WARNING: CLocatorAPI::check_for_file not found file d:\games\prosectors v1.6.1\bin\fsgame.ltx in files list (size = 33)
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#levels0
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#levels1
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#levels2
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#levels3
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#levels4
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#levels5
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#meshes0
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#other0
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#snd0
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#tex0
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#tex1
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#tex2
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#tex3
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db#tex4
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db$wpn0
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db$wpn1
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db$wpn2
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db$wthr0
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db$wthr1
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.db$wthr2
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.dbx
[12/08/21 09:46:42] CLocatorAPI::ProcessArchive, path = d:\games\prosectors v1.6.1\gamedata.dby
[12/08/21 09:46:42] using fs-ltx fsgame.ltx
[12/08/21 09:46:42] FS: 32793 files cached, 4688Kb memory used.
[12/08/21 09:46:42] Init FileSystem 1.102898 sec
[09:46:42.434|0] 'xrCore' build 8339, Dec 6 2021
[09:46:42.434|0]
[09:46:42.574|0] Initializing Engine...
[09:46:42.674|0] Loading DLL: prosectors.dll
[09:46:43.100|0] * D3D11: device creation succeeded with hr=0x00000000
[09:46:43.441|0] *** break by StackWalk ***
[09:46:43.441|0] #DEBUG CONTEXT DUMP:
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[09:46:43.442|0] Unhandled exception stack trace:
[09:46:43.442|0]
[09:46:43.442|0] 0023:72281613 (0x0034C36C 0x722D00A3 0x00000000 0x00000000) prosectors.dll, SupportsDX112Rendering()
[09:46:43.442|0] 0023:013DC9E2 (0x00000000 0x00000000 0x722CFFF6 0x722D00BD) xrEngine.exe, CEngineAPI::CreateRendererList()
[09:46:43.442|0] 0023:722D00A3 (0x013DCA18 0x01443264 0x0034E47C 0x0034C3C4) apphelp.dll, SE_ProcessDying()
[09:46:43.442|0] 0023:72281035 (0x01443264 0x0034E47C 0x0034C3C4 0x00000000) prosectors.dll, SupportsDX112Rendering()
[09:46:43.442|0] 0023:013DCA18 (0x01443264 0x006F2EE6 0x000007A0 0x0034C3E8) xrEngine.exe, CEngineAPI::CreateRendererList()
[09:46:43.442|0] 0023:0133DE8C (0x01300000 0x00000000 0x006F2EE6 0x00000004) xrEngine.exe, ELightAnimLibrary::operator=()
[09:46:43.442|0] 0023:0133E1C8 (0x01300000 0x00000000 0x006F2EE6 0x00000004) xrEngine.exe, ELightAnimLibrary::operator=()
[09:46:43.442|0] 0023:013EBA07 (0xFFFDE000 0x0034F804 0x772F9802 0xFFFDE000) xrEngine.exe, CPerlinNoise3D::Get()
[09:46:43.442|0] 0023:76D6344D (0xFFFDE000 0x77F83D1E 0x00000000 0x00000000) kernel32.dll, BaseThreadInitThunk()
[09:46:43.442|0] 0023:772F9802 (0x013EBB4A 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[09:46:43.442|0] 0023:772F97D5 (0x013EBB4A 0xFFFDE000 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[09:46:43.442|0]
[09:46:43.442|0] [error][ 126] : Не найден указанный модуль.
[09:46:43.442|0]