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StrawFlux

EXTENDED PACK 1.5.0

Рекомендуемые сообщения

 
 

ловил баг при котором не открывается  личный инвентарь. перезагрузка не помогла, только нашел сохранение на котором еще работало. 

Изменено пользователем qerlonto

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А это нормально то что фраер мертвый на кардоне на посту у военных?

самое начало игры

 

2026-09-12_10-20-42.png


Дополнено 22 минуты спустя

и еще, задание у Сидоровича, просит найти усовершенственный пистолет ФОРТ-12 на блок посту, но у командира ФОРТ-17 в описании предмета, квест выполняется.

Еще можно вопрос, включил рандомные тайники, сильно гейм плей поменяется?, интересно как будет дроп, чем дальше в зону тем больше шансов что будет хороший лут?

Терзаю сомнения, что лучше бы оставил статичные тайники.

 

Изменено пользователем Evgen89x
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Скачаю, попробую что это за пак такой

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Всем привет.  А не подскажете почему после диалога с Волком    игра  с вылетом вот такой лог

Спойлер

[08.10.26 12:34:37.694] * Detected CPU: 13th Gen Intel(R) Core(TM) i5-13400F [GenuineIntel], F6/M191/S2
[08.10.26 12:34:37.695] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[08.10.26 12:34:37.695] * CPU cores: [10], threads: [16]
[08.10.26 12:34:37.695] * CPU0 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU1 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU2 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU3 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU4 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU5 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU6 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU7 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU8 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU9 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU10 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU11 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU12 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU13 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU14 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] * CPU15 current freq: 2500 MHz, max freq: 2500 MHz
[08.10.26 12:34:37.695] Initializing File System...
[08.10.26 12:34:37.695] --Found base arch: [d:\games\ext 1.5.0\gamedata.db0], size: [1992983846]
[08.10.26 12:34:37.738] --Found base arch: [d:\games\ext 1.5.0\gamedata.db1], size: [1994038899]
[08.10.26 12:34:37.976] --Found base arch: [d:\games\ext 1.5.0\gamedata.db2], size: [2049610206]
[08.10.26 12:34:37.991] --Found base arch: [d:\games\ext 1.5.0\gamedata.db3], size: [1992696142]
[08.10.26 12:34:38.004] --Found base arch: [d:\games\ext 1.5.0\gamedata.db4], size: [1993049923]
[08.10.26 12:34:38.033] --Found base arch: [d:\games\ext 1.5.0\gamedata.db5], size: [874741043]
[08.10.26 12:34:38.040] using fs-ltx: [fsgame.ltx]
[08.10.26 12:34:38.040] --Found FS dir: [d:\games\ext 1.5.0\appdata\]
[08.10.26 12:34:38.040]   files: [6]
[08.10.26 12:34:38.040] --Found FS dir: [d:\games\ext 1.5.0\gamedata\]
[08.10.26 12:34:38.040]   files: [20]
[08.10.26 12:34:38.475] --Found FS dir: [d:\games\ext 1.5.0\gamedata\ai\]
[08.10.26 12:34:38.475]   files: [4]
[08.10.26 12:34:38.475] --Found FS dir: [d:\games\ext 1.5.0\gamedata\spawns\]
[08.10.26 12:34:38.475]   files: [3]
[08.10.26 12:34:38.475] --Found FS dir: [d:\games\ext 1.5.0\gamedata\anims\]
[08.10.26 12:34:38.475]   files: [115]
[08.10.26 12:34:38.482] --Found FS dir: [d:\games\ext 1.5.0\gamedata\levels\]
[08.10.26 12:34:38.482]   files: [20]
[08.10.26 12:34:38.487] --Found FS dir: [d:\games\ext 1.5.0\gamedata\meshes\]
[08.10.26 12:34:38.487]   files: [15]
[08.10.26 12:34:38.511] --Found FS dir: [d:\games\ext 1.5.0\gamedata\meshes\]
[08.10.26 12:34:38.511]   files: [15]
[08.10.26 12:34:38.535] --Found FS dir: [d:\games\ext 1.5.0\gamedata\shaders\]
[08.10.26 12:34:38.535]   files: [4]
[08.10.26 12:34:38.536] --Found FS dir: [d:\games\ext 1.5.0\gamedata\sounds\]
[08.10.26 12:34:38.537]   files: [40]
[08.10.26 12:34:38.794] --Found FS dir: [d:\games\ext 1.5.0\gamedata\textures\]
[08.10.26 12:34:38.794]   files: [86]
[08.10.26 12:34:38.840] --Found FS dir: [d:\games\ext 1.5.0\gamedata\scripts\]
[08.10.26 12:34:38.841]   files: [352]
[08.10.26 12:34:38.841] --Found FS dir: [d:\games\ext 1.5.0\gamedata\config\]
[08.10.26 12:34:38.841]   files: [35]
[08.10.26 12:34:38.849] --Found FS dir: [d:\games\ext 1.5.0\gamedata\config\environment\weathers\]
[08.10.26 12:34:38.849]   files: [22]
[08.10.26 12:34:38.849] --Found FS dir: [d:\games\ext 1.5.0\gamedata\config\environment\weather_effects\]
[08.10.26 12:34:38.849]   files: [3]
[08.10.26 12:34:38.849] --Found FS dir: [d:\games\ext 1.5.0\gamedata\levels\]
[08.10.26 12:34:38.849]   files: [20]
[08.10.26 12:34:38.849] --Found FS dir: [d:\games\ext 1.5.0\appdata\savedgames\]
[08.10.26 12:34:38.850]   files: [7]
[08.10.26 12:34:38.850] --Found FS dir: [d:\games\ext 1.5.0\appdata\logs\]
[08.10.26 12:34:38.850]   files: [7]
[08.10.26 12:34:38.850] FS: 50863 files cached, 0Kb memory used.
[08.10.26 12:34:38.850] Init FileSystem 1.155091 sec
[08.10.26 12:34:38.850] [OGSR Engine (x64)] build date: [Jul  1 2026 20:21:27]
[08.10.26 12:34:38.850] [_MSC_FULL_VER]: [193532217], [_MSVC_LANG]: [202002L]
[08.10.26 12:34:38.850] Working Directory: [D:\Games\EXT 1.5.0\bins]
[08.10.26 12:34:38.850] CommandLine: [bins\xrEngine.exe  -intro]
[08.10.26 12:34:39.254] Initializing Engine...
[08.10.26 12:34:39.254] Starting INPUT device...
[08.10.26 12:34:39.262] --------------------------------------------------------------------------------
[08.10.26 12:34:39.262] [32581MB] physical memory installed, [25109MB] available, [22] percent of memory in use
[08.10.26 12:34:39.262] PageFile usage: [198MB], Peak PageFile usage: [198MB]
[08.10.26 12:34:39.262] --------------------------------------------------------------------------------
[08.10.26 12:34:39.262] * [ D3D ]: textures[0 K]
[08.10.26 12:34:39.262] * [x-ray]: process heap[0 K], render[0 K]
[08.10.26 12:34:39.262] * [x-ray]: economy: strings[165518 K], smem[0 K]
[08.10.26 12:34:39.262] SOUND: OpenAL: enumerate devices...
[08.10.26 12:34:39.262] SOUND: OpenAL: EnumerationExtension Present
[08.10.26 12:34:39.301] devices Generic Software
[08.10.26 12:34:39.301] SOUND: OpenAL: system  default SndDevice name is Generic Software
[08.10.26 12:34:39.559] SOUND: OpenAL: All available devices:
[08.10.26 12:34:39.559] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[08.10.26 12:34:39.559] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[08.10.26 12:34:39.559] Executing config-script "d:\games\ext 1.5.0\gamedata\config\default_controls.ltx"...
[08.10.26 12:34:39.560] [d:\games\ext 1.5.0\gamedata\config\default_controls.ltx] successfully loaded.
[08.10.26 12:34:39.560] Executing config-script "user.ltx"...
[08.10.26 12:34:39.560] Executing config-script "d:\games\ext 1.5.0\gamedata\config\rspec_default.ltx"...
[08.10.26 12:34:39.560] [d:\games\ext 1.5.0\gamedata\config\rspec_default.ltx] successfully loaded.
[08.10.26 12:34:39.560] Executing config-script "d:\games\ext 1.5.0\gamedata\config\default_controls.ltx"...
[08.10.26 12:34:39.561] [d:\games\ext 1.5.0\gamedata\config\default_controls.ltx] successfully loaded.
[08.10.26 12:34:39.709] [d:\games\ext 1.5.0\appdata\user.ltx] successfully loaded.
[08.10.26 12:34:39.709] SOUND: Selected device is OpenAL Soft
[08.10.26 12:34:39.721] [OpenAL] EFX: present
[08.10.26 12:34:39.721] Loading of [sEnvironment.xr]
[08.10.26 12:34:39.722] ~ env id=[0] name=[identity]
[08.10.26 12:34:39.722] ~ env id=[1] name=[default]
[08.10.26 12:34:39.722] ~ env id=[2] name=[bathroom]
[08.10.26 12:34:39.722] ~ env id=[3] name=[mountains]
[08.10.26 12:34:39.722] ~ env id=[4] name=[yard]
[08.10.26 12:34:39.722] ~ env id=[5] name=[room]
[08.10.26 12:34:39.722] ~ env id=[6] name=[plant]
[08.10.26 12:34:39.722] ~ env id=[7] name=[long_corridor]
[08.10.26 12:34:39.722] ~ env id=[8] name=[open_space]
[08.10.26 12:34:39.722] ~ env id=[9] name=[house]
[08.10.26 12:34:39.722] ~ env id=[10] name=[forest]
[08.10.26 12:34:39.722] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[08.10.26 12:34:39.730] Starting RENDER device...
[08.10.26 12:34:39.739] * GPU [vendor:10DE]-[device:2582]: NVIDIA GeForce RTX 3050
[08.10.26 12:34:39.912] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[08.10.26 12:34:39.912] *     Texture memory: 8041 M
[08.10.26 12:34:39.915] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[08.10.26 12:34:39.915] * GPU vertex cache: unrecognized, 24
[08.10.26 12:34:39.916] * DVB created: 4096K
[08.10.26 12:34:39.916] * DIB created: 512K
[08.10.26 12:34:39.930] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[08.10.26 12:34:39.931] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[08.10.26 12:34:40.226] * HWDST/PCF supported and used
[08.10.26 12:34:42.723] [CPSLibrary::LoadAll] count of *particles*.xr files: [2]
[08.10.26 12:34:42.723] Load [d:\games\ext 1.5.0\gamedata\particles_cop.xr]
[08.10.26 12:34:42.723] Load [d:\games\ext 1.5.0\gamedata\particles_cop.xr]
[08.10.26 12:34:42.723] cop format used for file [d:\games\ext 1.5.0\gamedata\particles_cop.xr]
[08.10.26 12:34:42.729] Load [d:\games\ext 1.5.0\gamedata\particles.xr]
[08.10.26 12:34:42.729] Load [d:\games\ext 1.5.0\gamedata\particles.xr]
[08.10.26 12:34:42.958] -- LUA version: [LuaJIT 2.1.0-beta3]
[08.10.26 12:34:42.990] Starting engine...
[08.10.26 12:34:48.338] [rescan_physical_path] files count before: [50863]
[08.10.26 12:34:48.338] [rescan_physical_path] files count before2: [50857]
[08.10.26 12:34:48.339] [rescan_physical_path] files count after: [50863]
[08.10.26 12:34:51.407] * phase time: 1 ms
[08.10.26 12:34:51.408] * phase cmem: 0 K
[08.10.26 12:34:51.429] -- LUA version: [LuaJIT 2.1.0-beta3]
[08.10.26 12:34:51.434] [_G]: All classes tables are initialized.
[08.10.26 12:34:51.438] m_netpk:initialize:scr_clsid=['online_offline_group'], CLSID=['ON_OFF_G']<?>['ON_OFF']:<'Warning!'>
[08.10.26 12:34:51.438] m_netpk:initialize:scr_clsid=['helicopter'], CLSID=['C_HLCP_S']<?>['C_HLCPTR']:<'Warning!'>
[08.10.26 12:34:51.438] m_netpk:initialize:scr_clsid=['stalker'], CLSID=['AI_STL_S']<?>['AI_SPGRP']:<'Warning!'>
[08.10.26 12:34:51.438] m_netpk:initialize:scr_clsid=['space_restrictor'], CLSID=['SPC_RS_S']<?>['SPC_RS']:<'Warning!'>
[08.10.26 12:34:51.438] m_netpk:initialize:scr_clsid=['wpn_ak74'], CLSID=['WP_AK74']<?>['W_AK74']:<'Warning!'>
[08.10.26 12:34:51.438] m_netpk:initialize:scr_clsid=['wpn_bm16'], CLSID=['WP_BM16']<?>['W_BM16']:<'Warning!'>
[08.10.26 12:34:51.438] m_netpk:initialize:scr_clsid=['wpn_groza'], CLSID=['WP_GROZA']<?>['W_GROZA']:<'Warning!'>
[08.10.26 12:34:51.438] m_netpk:initialize:scr_clsid=['wpn_knife'], CLSID=['WP_KNIFE']<?>['W_KNIFE']:<'Warning!'>
[08.10.26 12:34:51.438] m_netpk:initialize:scr_clsid=['wpn_lr300'], CLSID=['WP_AK74']<?>['W_LR300']:<'Warning!'>
[08.10.26 12:34:51.438] m_netpk:initialize:scr_clsid=['wpn_pm'], CLSID=['WP_PM']<?>['W_PM']:<'Warning!'>
[08.10.26 12:34:51.438] m_netpk:initialize:scr_clsid=['zone_mincer'], CLSID=['ZS_MINCE']<?>['Z_MINCE']:<'Warning!'>
[08.10.26 12:34:51.438] m_netpk:initialize:scr_clsid=['zone_mosquito_bald'], CLSID=['ZS_MBALD']<?>['Z_MBALD']:<'Warning!'>
[08.10.26 12:34:51.443] * phase time: 35 ms
[08.10.26 12:34:51.443] * phase cmem: 0 K
[08.10.26 12:34:51.447] * Loading spawn registry...
[08.10.26 12:34:51.752] * 8581 spawn points are successfully loaded
[08.10.26 12:34:51.752] * Loading objects...
[08.10.26 12:34:51.996] * 17176 objects are successfully loaded
[08.10.26 12:34:52.048] * 1055 script vars are successfully loaded
[08.10.26 12:34:52.493] * Game      is successfully loaded from file 'd:\games\ext 1.5.0\appdata\savedgames\    .sav' (1.049s)
[08.10.26 12:34:52.493] * phase time: 1050 ms
[08.10.26 12:34:52.493] * phase cmem: 0 K
[08.10.26 12:34:52.514] # Player not found. New player created.
[08.10.26 12:34:52.514] * client : connection accepted - <>
[08.10.26 12:34:52.515] * phase time: 21 ms
[08.10.26 12:34:52.515] * phase cmem: 0 K
[08.10.26 12:34:52.516] * phase time: 0 ms
[08.10.26 12:34:52.516] * phase cmem: 0 K
[08.10.26 12:34:53.502] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7]
[08.10.26 12:34:53.502] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7]
[08.10.26 12:34:53.512] * phase time: 996 ms
[08.10.26 12:34:53.512] * phase cmem: 0 K
[08.10.26 12:34:54.007] * phase time: 494 ms
[08.10.26 12:34:54.007] * phase cmem: 0 K
[08.10.26 12:34:54.008] * [Loading VB] 65534 verts, 2047 Kb
[08.10.26 12:34:54.010] * [Loading VB] 65520 verts, 2047 Kb
[08.10.26 12:34:54.013] * [Loading VB] 65532 verts, 2047 Kb
[08.10.26 12:34:54.015] * [Loading VB] 65534 verts, 2047 Kb
[08.10.26 12:34:54.017] * [Loading VB] 29431 verts, 919 Kb
[08.10.26 12:34:54.017] * [Loading VB] 65533 verts, 2047 Kb
[08.10.26 12:34:54.021] * [Loading VB] 65535 verts, 2047 Kb
[08.10.26 12:34:54.022] * [Loading VB] 65531 verts, 2047 Kb
[08.10.26 12:34:54.023] * [Loading VB] 65535 verts, 2047 Kb
[08.10.26 12:34:54.027] * [Loading VB] 65533 verts, 2047 Kb
[08.10.26 12:34:54.029] * [Loading VB] 65533 verts, 2047 Kb
[08.10.26 12:34:54.030] * [Loading VB] 9012 verts, 281 Kb
[08.10.26 12:34:54.031] * [Loading VB] 65535 verts, 2047 Kb
[08.10.26 12:34:54.032] * [Loading VB] 65530 verts, 2047 Kb
[08.10.26 12:34:54.033] * [Loading VB] 65535 verts, 2047 Kb
[08.10.26 12:34:54.034] * [Loading VB] 65534 verts, 2047 Kb
[08.10.26 12:34:54.035] * [Loading VB] 65529 verts, 2047 Kb
[08.10.26 12:34:54.036] * [Loading VB] 65512 verts, 2047 Kb
[08.10.26 12:34:54.037] * [Loading VB] 35546 verts, 1110 Kb
[08.10.26 12:34:54.037] * [Loading IB] 1048575 indices, 2047 Kb
[08.10.26 12:34:54.039] * [Loading IB] 1048572 indices, 2047 Kb
[08.10.26 12:34:54.040] * [Loading IB] 1048572 indices, 2047 Kb
[08.10.26 12:34:54.041] * [Loading IB] 1048572 indices, 2047 Kb
[08.10.26 12:34:54.042] * [Loading IB] 1048572 indices, 2047 Kb
[08.10.26 12:34:54.043] * [Loading IB] 1048572 indices, 2047 Kb
[08.10.26 12:34:54.044] * [Loading IB] 1048575 indices, 2047 Kb
[08.10.26 12:34:54.046] * [Loading IB] 846399 indices, 1653 Kb
[08.10.26 12:34:54.049] * [Loading VB] 65535 verts, 767 Kb
[08.10.26 12:34:54.049] * [Loading VB] 65535 verts, 767 Kb
[08.10.26 12:34:54.051] * [Loading VB] 65535 verts, 767 Kb
[08.10.26 12:34:54.052] * [Loading VB] 65535 verts, 767 Kb
[08.10.26 12:34:54.052] * [Loading VB] 65532 verts, 767 Kb
[08.10.26 12:34:54.053] * [Loading VB] 65535 verts, 767 Kb
[08.10.26 12:34:54.053] * [Loading VB] 65535 verts, 767 Kb
[08.10.26 12:34:54.054] * [Loading VB] 65535 verts, 767 Kb
[08.10.26 12:34:54.054] * [Loading VB] 65532 verts, 767 Kb
[08.10.26 12:34:54.055] * [Loading VB] 65535 verts, 767 Kb
[08.10.26 12:34:54.055] * [Loading VB] 65532 verts, 767 Kb
[08.10.26 12:34:54.056] * [Loading VB] 65529 verts, 767 Kb
[08.10.26 12:34:54.056] * [Loading VB] 65529 verts, 767 Kb
[08.10.26 12:34:54.057] * [Loading VB] 65535 verts, 767 Kb
[08.10.26 12:34:54.057] * [Loading VB] 65532 verts, 767 Kb
[08.10.26 12:34:54.057] * [Loading VB] 65535 verts, 767 Kb
[08.10.26 12:34:54.058] * [Loading VB] 65535 verts, 767 Kb
[08.10.26 12:34:54.058] * [Loading VB] 65526 verts, 767 Kb
[08.10.26 12:34:54.059] * [Loading VB] 65529 verts, 767 Kb
[08.10.26 12:34:54.059] * [Loading VB] 65532 verts, 767 Kb
[08.10.26 12:34:54.060] * [Loading VB] 65532 verts, 767 Kb
[08.10.26 12:34:54.060] * [Loading VB] 65535 verts, 767 Kb
[08.10.26 12:34:54.061] * [Loading VB] 65535 verts, 767 Kb
[08.10.26 12:34:54.061] * [Loading VB] 65526 verts, 767 Kb
[08.10.26 12:34:54.061] * [Loading VB] 65535 verts, 767 Kb
[08.10.26 12:34:54.062] * [Loading VB] 65523 verts, 767 Kb
[08.10.26 12:34:54.063] * [Loading VB] 65193 verts, 763 Kb
[08.10.26 12:34:54.063] * [Loading VB] 5736 verts, 67 Kb
[08.10.26 12:34:54.063] * [Loading IB] 1048572 indices, 2047 Kb
[08.10.26 12:34:54.064] * [Loading IB] 726201 indices, 1418 Kb
[08.10.26 12:34:54.065] * phase time: 58 ms
[08.10.26 12:34:54.065] * phase cmem: 0 K
[08.10.26 12:34:54.073] * phase time: 7 ms
[08.10.26 12:34:54.073] * phase cmem: 0 K
[08.10.26 12:34:54.099] * [DETAILS] VertexConsts(256), Batch(61)
[08.10.26 12:34:54.099] * [DETAILS] 40687 v(20), 26352 p
[08.10.26 12:34:54.099] * [DETAILS] Batch(61), VB(794K), IB(154K)
[08.10.26 12:34:54.127] * phase time: 54 ms
[08.10.26 12:34:54.127] * phase cmem: 0 K
[08.10.26 12:34:54.128] * Loading HOM: d:\games\ext 1.5.0\gamedata\levels\l01_escape\level.hom
[08.10.26 12:34:54.130] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [d:\games\ext 1.5.0\gamedata\levels\l01_escape\level.env_mod]
[08.10.26 12:34:54.130] * phase time: 2 ms
[08.10.26 12:34:54.130] * phase cmem: 0 K
[08.10.26 12:34:54.132] * phase time: 1 ms
[08.10.26 12:34:54.132] * phase cmem: 0 K
[08.10.26 12:34:54.143] - Game configuring : Started 
[08.10.26 12:34:54.145] - Game configuring : Finished 
[08.10.26 12:34:54.216] * phase time: 84 ms
[08.10.26 12:34:54.216] * phase cmem: 0 K
[08.10.26 12:34:54.217] CResourceManager::DeferredUpload [NO MT] -> START, size = [1295]
[08.10.26 12:34:54.315] ! Fallback to default bump map: build_details_bump
[08.10.26 12:34:54.316] ! Fallback to default bump map: build_details_bump#
[08.10.26 12:34:55.598] CResourceManager::DeferredUpload -> END
[08.10.26 12:34:55.598] * t-report - base: 1293, 923053 K
[08.10.26 12:34:55.598] * t-report - lmap: 2, 32768 K
[08.10.26 12:34:55.598] * phase time: 1382 ms
[08.10.26 12:34:55.598] * phase cmem: 0 K
[08.10.26 12:34:55.631] * phase time: 32 ms
[08.10.26 12:34:55.631] * phase cmem: 0 K
[08.10.26 12:34:55.639] --------------------------------------------------------------------------------
[08.10.26 12:34:55.639] [32581MB] physical memory installed, [24496MB] available, [24] percent of memory in use
[08.10.26 12:34:55.639] PageFile usage: [5957MB], Peak PageFile usage: [5957MB]
[08.10.26 12:34:55.639] --------------------------------------------------------------------------------
[08.10.26 12:34:55.639] * [ D3D ]: textures[955822 K]
[08.10.26 12:34:55.639] * [x-ray]: process heap[0 K], render[0 K]
[08.10.26 12:34:55.639] * [x-ray]: economy: strings[168660 K], smem[8461 K]
[08.10.26 12:34:55.951] ~~['ogse_signals'] ...Init Signals Manager...
[08.10.26 12:34:55.982] ['bind_stalker']: Actor netpacket load size: [1052]
[08.10.26 12:34:56.286] full_name = d:\games\ext 1.5.0\appdata\game_settings.ltx
[08.10.26 12:34:58.976] ~ [CPHSkeleton::RestoreNetState]: [esc_vagon_wounded] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\novice\green_stalker_2] alive[yes]
[08.10.26 12:34:59.861] ##['OGSR_MEMORY_CONTROL'] LUAJIT MEMORY USAGE: [27594 KB]
[08.10.26 12:34:59.945] ~~['ogsm_debug'] ...Graphics Settings Load...
[08.10.26 12:35:00.040] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.14 s.]
[08.10.26 12:35:00.040] ~~ slot: ['gunsl_items_anims.107'], time: [0.05 s.]
[08.10.26 12:35:00.040] ~~ slot: ['ogsm_debug.9'], time: [0.09 s.]
[08.10.26 12:35:01.180] * MEMORY USAGE: 0 K
[08.10.26 12:35:01.180] * End of synchronization A[1] R[1]
[08.10.26 12:35:01.180] * phase time: 5581 ms
[08.10.26 12:35:01.180] * phase cmem: 0 K
[08.10.26 12:35:11.206] ***************************[ScriptCrashHandler]**********************************
[08.10.26 12:35:11.206] stack traceback:
[08.10.26 12:35:11.206] *********************************************************************************
[08.10.26 12:35:11.206] ********************************************************************************
[08.10.26 12:35:11.206] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005]
[08.10.26 12:35:11.310] !!Unhandled exception stack trace:
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CCF880FD], Fun: [lzo1x_decompress()] + [153 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\3rd_party\Src\lzo\lzo1x_d.ch-->120]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC801028], Fun: [CLocatorAPI::file_from_archive()] + [280 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xrCore\LocatorAPI.cpp-->940]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC80345F], Fun: [CLocatorAPI::r_open_impl<IReader>()] + [151 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xrCore\LocatorAPI.cpp-->995] + [17 byte(s)]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC9FB094], Fun: [CRender::texture_load()] + [1080 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRenderDX10\dx10Texture.cpp-->208]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC9C8E9A], Fun: [CTexture::Load()] + [1562 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRenderDX10\dx10SH_Texture.cpp-->544] + [25 byte(s)]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC8634D2], Fun: [CResourceManager::_CreateTexture()] + [1206 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRenderDX10\dx10ResourceManager_Resources.cpp-->592]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC9C79E6], Fun: [resptrcode_texture::create()] + [34 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRenderDX10\dx10SH_Texture.cpp-->21] + [34 byte(s)]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CCA40063], Fun: [uber_deffer()] + [127 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRender\uber_deffer.cpp-->15]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CCA0B2C4], Fun: [CBlender_Model_EbB::Compile()] + [568 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRender\Blender_Model_EbB.cpp-->250]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC9D3B69], Fun: [CResourceManager::_cpp_Create()] + [217 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRender\ResourceManager.cpp-->207]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC9D4105], Fun: [CResourceManager::Create()] + [213 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRender\ResourceManager.cpp-->328]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC83B92F], Fun: [resptrcode_shader::create()] + [39 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRender\Shader.cpp-->23] + [39 byte(s)]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CCA29191], Fun: [dxRender_Visual::Load()] + [965 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRender\FBasicVisual.cpp-->129]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC9DE4E6], Fun: [Fvisual::Load()] + [46 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRender\FVisual.cpp-->38]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC9EAA1B], Fun: [CSkeletonX_ST::Load()] + [83 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRender\FSkinned.cpp-->329]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC8471D3], Fun: [CModelPool::Instance_Load()] + [91 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp-->140]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC8222D7], Fun: [CRender::model_CreateChild()] + [135 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRenderPC_R4\r4.cpp-->549] + [135 byte(s)]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC9E2144], Fun: [FHierrarhyVisual::Load()] + [496 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRender\FHierrarhyVisual.cpp-->76] + [26 byte(s)]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC9CABDE], Fun: [CKinematics::Load()] + [54 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRender\SkeletonCustom.cpp-->144]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC847120], Fun: [CModelPool::Instance_Load()] + [408 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp-->120]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC847B7E], Fun: [CModelPool::Create()] + [830 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp-->251]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC7A69C4], Fun: [CObject::cNameVisual_set()] + [188 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xr_3da\xr_object.cpp-->36]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC7A7738], Fun: [CObject::Load()] + [1752 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xr_3da\xr_object.cpp-->168]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CCB3CF98], Fun: [CInventoryItemObject::Load()] + [36 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xrGame\inventory_item_object.cpp-->25] + [5 byte(s)]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CCAE9EFD], Fun: [CHudItemObject::Load()] + [21 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xrGame\hud_item_object.cpp-->26]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CCAD5C2B], Fun: [CWeapon::Load()] + [103 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xrGame\Weapon.cpp-->227]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CCB23B73], Fun: [CWeaponMagazined::Load()] + [31 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xrGame\WeaponMagazined.cpp-->131]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CCD05359], Fun: [CWeaponPistol::Load()] + [21 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xrGame\WeaponPistol.cpp-->31]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CCB90FBA], Fun: [CLevel::g_sv_Spawn()] + [222 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->95] + [76 byte(s)]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CCB90B7D], Fun: [CLevel::cl_Process_Spawn()] + [385 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xrGame\Level_network_spawn.cpp-->45]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CCA76F2A], Fun: [CLevel::ProcessGameEvents()] + [386 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xrGame\Level.cpp-->373]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CCA77202], Fun: [CLevel::OnFrame()] + [686 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xrGame\Level.cpp-->396]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC7D7347], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xr_3da\pure.h-->109]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC7D6DD3], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xr_3da\device.cpp-->346]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC7D5F75], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xr_3da\device.cpp-->130]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC7D6ABF], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xr_3da\device.cpp-->292] + [85 byte(s)]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC79FE9A], Fun: [Startup()] + [1366 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xr_3da\x_ray.cpp-->206]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC7A04FD], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xr_3da\x_ray.cpp-->410]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CC7A068F], Fun: [WinMain()] + [335 byte(s)], File-->Line: [F:\Downloads\EXT 1.5.0\bins\EXT-Engine\ogsr_engine\xr_3da\x_ray.cpp-->431]
! Module: [D:\Games\EXT 1.5.0\bins\xrEngine.exe], AddrPC.Offset: [00007FF6CCFA5FCE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFF67F7CDF7], Fun: [BaseThreadInitThunk()] + [23 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFF68F7EE4C], Fun: [RtlUserThreadStart()] + [44 byte(s)]
! 
[08.10.26 12:35:11.310] *************************************

******************************************* 

 Решил повременить с Волком   , пошел спасать  Толика  , после спасения спрятался в вагончике разбиваю  ящики  и опять  вылет. Как только волк начинает связываться по рации с группой игра вылетает.

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gen-rostovcev геймдата расковырена, тех. поддержку не оказываю в таком случае

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StrawFlux  Я  то же подумал что возможно правки , переустановил все  как изначально  было .  Не помогло, как был этот вылет так и остался ,а отмазка достойная для всех мододелов.  В  часто задоваемых вопросах   ты пишешь что игра идет на D11 . А где в меню эта строка   впрочем  как и динамика и статика?

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gen-rostovcev поддержки динамики и статики в огср нет лет 5-6 уже, если нужны эти рендеры играйте в ваниль, а поповоду вылета, я без понятия что вы там наковыряли в своих правках и гадать желания нет

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StrawFlux  ну а у меня желание  играть пропало , тут еще и комменты  прочитал  до конца .  Понял, что  не игра а так   патче правка какая то.

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gen-rostovcev 

3 минуты назад, gen-rostovcev сказал:

ну а у меня желание  играть пропало

Думаю я переживу

  • Лайк 1

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StrawFlux Я как то то же. А вообще  ошибка заключается в том что потеря альфа ds\ gamedata \scripts\xr_effects: script:1233: attempt to  inddex lokal, obj(a nil value) попытка  к обратится  к локальной переменной  obj(  значение nil)

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