WILD_USEC 320 Опубликовано 30 мая, 2023 (изменено) Название проекта: Der Fallende Stern Автор: WILD_USEC, Zaurus'Crew Стадия: Релиз Группа ВК Der Fallende Stern: Definitive Edition - ремейк модификации "Упавшая Звезда. Честь наёмника", меняющая если не абсолютно все, то большую часть графической\геймплейной\оружейной части мода. Спойлер - Движок OGSR; - Весь оружейный пак, за исключением сюжетных или уникальных видов, был вырезан и заменен на GUNSLINGER MOD; - Перерисован весь интерфейс игры; - Авторский саундтрек в главном меню от члена оригинальной команды Zaurus' Crew; - Новые модели для 90% всех НПС, включая новые группировки, сюжетных персонажей и мутантов (Авторы: @nestandart5443_models, Phantom86, Aaz, jgar, STALKER 2 2011, KynesPeace и мои собственные наработки) - Слоты быстрого использования из ЗП; - HUDы шлемов; - Анимации использования предметов из GUNSLINGER (+ New Sounds for Gunslinger); - Динамическая погода CGIM 2; - Добавлен Screen Space Shaders Addon ( вшит в OGSR ); - Текстуры Absolute Nature, Absolute Structures, PRZ 2.1; - Эффекты Holywood FX; - Изменена озвучка ГГ и некоторых сюжетных диалогов; - Улучшенный интеллект НПС; - 3Д КПК; - 3Д прицелы. Спойлер Скачать установщик по ссылке: GDrive или ЯДиск Распаковать архив в пустую папку. Запустить setup.exe Дальше по накатанной, модификация не требует установки чистого ТЧ. Скачать патч ТЫКНИ Закинуть содержимое патча в корень игры. Спойлер Спойлер Хочу поблагодарить разработчиков модификаций, чьи наработки были использованы: - Упавшая Звезда. Честь наёмника; - OGSR Engine; - SHOC Gunslinger Adaptation; - Alternative Mutants; - GFY; - CGIM 2; - Definitive Car Pack Addon; -Improved Weapon Pack; Спойлер Tinkoff: 2200 7001 0304 7840 Изменено 10 августа пользователем WILD_USEC 10 8 1 2 1 1 5 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Bizzy205 0 Опубликовано 25 августа привет нужна помошь возле перехода с янтар-буфер на дикию убыивает скрипт типо выстрел снаипера в чём проблема Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Кефир 768 Опубликовано 25 августа 11 минут назад, Bizzy205 сказал: возле перехода с янтар-буфер на дикию убыивает скрипт Отбив атаку выродков и зачистив их на базе у долговцев, брали задание лейтенанта Яковленко (Яковлева, не помню точно) на убийство группы бандитов во главе с Хромом на Дикой? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Bizzy205 0 Опубликовано 25 августа 2 часа назад, Кефир сказал: Отбив атаку выродков и зачистив их на базе у долговцев, брали задание лейтенанта Яковленко (Яковлева, не помню точно) на убийство группы бандитов во главе с Хромом на Дикой? да взяль Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Bizzy205 0 Опубликовано 26 августа может кто помочь В 25.08.2024 в 17:02, Bizzy205 сказал: привет нужна помошь возле перехода с янтар-буфер на дикию убыивает скрипт типо выстрел снаипера в чём проблема может кто помочь Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
ggRampage 1 Опубликовано 26 августа не могу положить старшего GRS'шника на ЧАЭС-1, стреляю в ноги с гаусс а ему все равно и бегает стреляя по мне, что делать? 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Remiz 2 Опубликовано 31 августа В 26.08.2024 в 22:45, ggRampage сказал: не могу положить старшего GRS'шника на ЧАЭС-1, стреляю в ноги с гаусс а ему все равно и бегает стреляя по мне, что делать? ++, все перепробовал, а даже если ложится, то с ним нету диалога Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
npecTynHuK 0 Опубликовано 31 августа винтарь в пещере на болотах который лежал там с ванильной версии убрали? в пещере только колобок остался излазил каждый дюйм. И ещё там радиация на подходе к пещере как стенка тормозит и долбит, подобное в тоннеле на свалке наблюдал Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
esparrow 0 Опубликовано 2 сентября Как уничтожить эту шайтан машину в финале? РПГ меня убивает моментально. Сколько надо х*ячить ножом - непонятно. А главное - куда х*ячить-то? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Кефир 768 Опубликовано 4 сентября (изменено) В 02.09.2024 в 23:54, esparrow сказал: А главное - куда х*ячить-то? Если имеется в виду пульт управления Барьером после исчезновения Меняющего Лица, то нужно взорвать пульт с работающим рычагом позади него. Работает как и РПГ, так и РГМ-40 со всеми видами гранат. Изменено 4 сентября пользователем Кефир Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
thegodofmyopia 198 Опубликовано 13 сентября В 31.08.2024 в 22:31, Remiz сказал: ++, все перепробовал, а даже если ложится, то с ним нету диалога Сохранись возле лежачего, а потом загрузи сейв, должно починиться. meine freunde und ich tanzen im pentagramm um dich Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Босс 2 785 Опубликовано 13 сентября В 15.08.2024 в 13:44, Кефир сказал: 113_1. Новых не выходило, правильно понимаю? Правки для модов - нажми на гифку Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Кефир 768 Опубликовано 13 сентября Только что, Босс сказал: Новых не выходило, правильно понимаю? Нет, патч 1.13.1 последний на данный момент. 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Hunter 2 506 Опубликовано 13 сентября Кефир будут еще патчи? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Кефир 768 Опубликовано 14 сентября 7 часов назад, Hunter сказал: будут еще патчи? Не знаю. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
actor.ltx 3 Опубликовано 15 сентября (изменено) по какой-то причине только расходные материалы первой помощи оказывают хоть какой-то эффект. Еда и бинты не оказывают никакого эффекта. неважно, я не видел других предметов и monster_items.ltx в папке Изменено 15 сентября пользователем actor.ltx Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
gibe 93 Опубликовано 17 сентября (изменено) WILD_USEC Bonjour Dans la mission "Подарки из преисподней" plusieurs caches sont vides. Pourquoi ? Bug Sorry Изменено 17 сентября пользователем gibe Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
GLWKN 8 Опубликовано 18 сентября Заспидранил мод. Просьба есть, погоду поменять на менее яркую. Ориг лучше только гнетущей атмосферой. В остальном идеальный дефиченте эдишн. Спасибо за труд. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
November 3 Опубликовано 22 сентября Версия Definitive Edition 1.13.1 вылет при переходе в покинутую деревню. Если проблема уже известна, прошу указать на пост с решением Спойлер [22.09.24 09:18:45.940] * Detected CPU: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz [GenuineIntel], F6/M158/S10 [22.09.24 09:18:45.941] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [22.09.24 09:18:45.941] * CPU cores: [6], threads: [6] [22.09.24 09:18:45.941] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz [22.09.24 09:18:45.941] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz [22.09.24 09:18:45.941] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz [22.09.24 09:18:45.941] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz [22.09.24 09:18:45.941] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz [22.09.24 09:18:45.941] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz [22.09.24 09:18:45.941] Initializing File System... [22.09.24 09:18:45.941] --Found base arch: [e:\games\der fallende stern\gamedata.db_config], size: [15564953] [22.09.24 09:18:45.969] --Found base arch: [e:\games\der fallende stern\gamedata.db_levels_1], size: [1048713005] [22.09.24 09:18:45.977] --Found base arch: [e:\games\der fallende stern\gamedata.db_levels_2], size: [1054969756] [22.09.24 09:18:45.983] --Found base arch: [e:\games\der fallende stern\gamedata.db_levels_3], size: [1058722549] [22.09.24 09:18:45.987] --Found base arch: [e:\games\der fallende stern\gamedata.db_levels_4], size: [703186263] [22.09.24 09:18:45.989] --Found base arch: [e:\games\der fallende stern\gamedata.db_meshes_1], size: [1048103506] [22.09.24 09:18:45.997] --Found base arch: [e:\games\der fallende stern\gamedata.db_meshes_2], size: [610414503] [22.09.24 09:18:46.010] --Found base arch: [e:\games\der fallende stern\gamedata.db_sounds_1], size: [1048903530] [22.09.24 09:18:46.233] --Found base arch: [e:\games\der fallende stern\gamedata.db_sounds_2], size: [479651486] [22.09.24 09:18:46.246] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_1], size: [1047902312] [22.09.24 09:18:46.261] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_10], size: [1048064676] [22.09.24 09:18:46.271] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_11], size: [1056806470] [22.09.24 09:18:46.279] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_12], size: [1049909513] [22.09.24 09:18:46.293] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_13], size: [808898657] [22.09.24 09:18:46.304] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_2], size: [1047871230] [22.09.24 09:18:46.324] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_3], size: [1054786144] [22.09.24 09:18:46.342] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_4], size: [1050681034] [22.09.24 09:18:46.344] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_5], size: [1048435359] [22.09.24 09:18:46.347] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_6], size: [1047786946] [22.09.24 09:18:46.351] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_7], size: [1047700089] [22.09.24 09:18:46.368] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_8], size: [1048263384] [22.09.24 09:18:46.387] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_9], size: [1047656163] [22.09.24 09:18:46.403] --Found base arch: [e:\games\der fallende stern\gamedata.dbfix_113_1], size: [250041788] [22.09.24 09:18:46.405] using fs-ltx: [fsgame.ltx] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\_appdata_\] [22.09.24 09:18:46.405] files: [7] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\gamedata\] [22.09.24 09:18:46.405] files: [5] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\gamedata\textures\] [22.09.24 09:18:46.405] files: [3] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\gamedata\dfsde_scripts\] [22.09.24 09:18:46.405] files: [3] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\gamedata\config\] [22.09.24 09:18:46.405] files: [3] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\_appdata_\savedgames\] [22.09.24 09:18:46.405] files: [13] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\_appdata_\logs\] [22.09.24 09:18:46.405] files: [22] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\_appdata_\screenshots\] [22.09.24 09:18:46.405] files: [3] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\mods\] [22.09.24 09:18:46.405] files: [6] [22.09.24 09:18:46.405] FS: 57017 files cached, 0Kb memory used. [22.09.24 09:18:46.405] Init FileSystem 0.464891 sec [22.09.24 09:18:46.406] [OGSR Engine (x64)] build date: [Mar 10 2023 10:17:03] [22.09.24 09:18:46.406] [AppVeyor] build version: [2.1.407], repo: [OGSR/OGSR-Engine] [22.09.24 09:18:46.406] [_MSC_FULL_VER]: [193431942], [_MSVC_LANG]: [202002L] [22.09.24 09:18:46.406] Working Directory: [E:\Games\Der Fallende Stern\bin_x64] [22.09.24 09:18:46.406] CommandLine: ["E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe" -ss_jpg] [22.09.24 09:18:46.627] Initializing Engine... [22.09.24 09:18:46.631] Starting INPUT device... [22.09.24 09:18:46.638] -------------------------------------------------------------------------------- [22.09.24 09:18:46.638] [16314MB] physical memory installed, [10092MB] available, [38] percent of memory in use [22.09.24 09:18:46.638] PageFile usage: [154MB], Peak PageFile usage: [154MB] [22.09.24 09:18:46.638] -------------------------------------------------------------------------------- [22.09.24 09:18:46.638] * [ D3D ]: textures[0 K] [22.09.24 09:18:46.638] * [x-ray]: process heap[0 K], render[0 K] [22.09.24 09:18:46.638] * [x-ray]: economy: strings[61594 K], smem[0 K] [22.09.24 09:18:46.638] SOUND: OpenAL: enumerate devices... [22.09.24 09:18:46.639] SOUND: OpenAL: EnumerationExtension Present [22.09.24 09:18:46.693] devices Generic Software [22.09.24 09:18:46.693] SOUND: OpenAL: system default SndDevice name is Generic Software [22.09.24 09:18:46.938] SOUND: OpenAL: All available devices: [22.09.24 09:18:46.938] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [22.09.24 09:18:46.938] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [22.09.24 09:18:46.938] Executing config-script "e:\games\der fallende stern\gamedata\config\default_controls.ltx"... [22.09.24 09:18:46.939] ! cant find corresponding [id] for action_name [chat] [22.09.24 09:18:46.939] [e:\games\der fallende stern\gamedata\config\default_controls.ltx] successfully loaded. [22.09.24 09:18:46.939] Executing config-script "user.ltx"... [22.09.24 09:18:46.939] Executing config-script "e:\games\der fallende stern\gamedata\config\rspec_low.ltx"... [22.09.24 09:18:46.939] ~ Invalid syntax in call to 'renderer' [22.09.24 09:18:46.939] ~ Valid arguments: renderer_r4 [22.09.24 09:18:46.939] ! Unknown command: r2_ssao_mode [22.09.24 09:18:46.939] [e:\games\der fallende stern\gamedata\config\rspec_low.ltx] successfully loaded. [22.09.24 09:18:46.939] Executing config-script "e:\games\der fallende stern\gamedata\config\default_controls.ltx"... [22.09.24 09:18:46.939] ! cant find corresponding [id] for action_name [chat] [22.09.24 09:18:46.939] [e:\games\der fallende stern\gamedata\config\default_controls.ltx] successfully loaded. [22.09.24 09:18:46.940] [e:\games\der fallende stern\_appdata_\user.ltx] successfully loaded. [22.09.24 09:18:46.940] SOUND: Selected device is OpenAL Soft [22.09.24 09:18:46.951] [OpenAL] EFX: present [22.09.24 09:18:46.951] Loading of [sEnvironment.xr] [22.09.24 09:18:46.951] ~ env id=[0] name=[identity] [22.09.24 09:18:46.951] ~ env id=[1] name=[default] [22.09.24 09:18:46.951] ~ env id=[2] name=[bathroom] [22.09.24 09:18:46.951] ~ env id=[3] name=[mountains] [22.09.24 09:18:46.951] ~ env id=[4] name=[yard] [22.09.24 09:18:46.951] ~ env id=[5] name=[plant] [22.09.24 09:18:46.951] ~ env id=[6] name=[long_corridor] [22.09.24 09:18:46.951] ~ env id=[7] name=[open_space] [22.09.24 09:18:46.951] ~ env id=[8] name=[house] [22.09.24 09:18:46.951] ~ env id=[9] name=[forest] [22.09.24 09:18:46.951] ~ env id=[10] name=[room] [22.09.24 09:18:46.951] ~ env id=[11] name=[test_cave] [22.09.24 09:18:46.951] ~ env id=[12] name=[undeground] [22.09.24 09:18:46.951] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [22.09.24 09:18:46.957] Starting RENDER device... [22.09.24 09:18:46.959] * GPU [vendor:10DE]-[device:1F02]: NVIDIA GeForce RTX 2070 [22.09.24 09:18:47.058] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [22.09.24 09:18:47.058] * Texture memory: 8006 M [22.09.24 09:18:47.060] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [22.09.24 09:18:47.060] * GPU vertex cache: unrecognized, 24 [22.09.24 09:18:47.060] * DVB created: 4096K [22.09.24 09:18:47.060] * DIB created: 512K [22.09.24 09:18:47.066] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2] [22.09.24 09:18:47.066] ! Version conflict in shader 'models\lightplanes_00' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\lightplanesself' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\model_puh' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\model_refl' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\xbrainglass' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\xdistortcolorlinv' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\xglass' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\xglass2' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\xlens' [22.09.24 09:18:47.066] ! Version conflict in shader 'selflight_static' [22.09.24 09:18:47.068] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [22.09.24 09:18:47.165] * HWDST/PCF supported and used [22.09.24 09:18:50.353] [CPSLibrary::LoadAll] count of *particles*.xr files: [2] [22.09.24 09:18:50.353] Load [e:\games\der fallende stern\gamedata\particles_cop.xr] [22.09.24 09:18:50.357] cop format used for file [e:\games\der fallende stern\gamedata\particles_cop.xr] [22.09.24 09:18:50.393] Load [e:\games\der fallende stern\gamedata\particles.xr] [22.09.24 09:18:50.461] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [22.09.24 09:18:50.461] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [22.09.24 09:18:50.461] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [22.09.24 09:18:50.461] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [22.09.24 09:18:50.461] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [22.09.24 09:18:50.476] ! ParticleEffect [anomaly2\effects\generator_sparks_main_04] with empty texture or shader. Cannot create shader for Visual! [22.09.24 09:18:50.637] --LUA version: [LuaJIT 2.1.0-beta3] [22.09.24 09:18:50.637] --_G loaded from: stack traceback: - ...ames\der fallende stern\gamedata\dfsde_scripts\_g.script:1838: in main chunk [22.09.24 09:18:50.667] Starting engine... [22.09.24 09:18:53.674] [rescan_physical_path] files count before: [57017] [22.09.24 09:18:53.674] [rescan_physical_path] files count before2: [57005] [22.09.24 09:18:53.675] [rescan_physical_path] files count after: [57017] [22.09.24 09:18:54.960] * phase time: 0 ms [22.09.24 09:18:54.960] * phase cmem: 0 K [22.09.24 09:18:55.090] --LUA version: [LuaJIT 2.1.0-beta3] [22.09.24 09:18:55.090] --_G loaded from: stack traceback: - ...ames\der fallende stern\gamedata\dfsde_scripts\_g.script:1838: in main chunk [22.09.24 09:18:55.103] * phase time: 142 ms [22.09.24 09:18:55.103] * phase cmem: 0 K [22.09.24 09:18:55.110] * Loading spawn registry... [22.09.24 09:18:55.756] * 14427 spawn points are successfully loaded [22.09.24 09:18:55.756] * Loading objects... [22.09.24 09:18:56.160] * 31716 objects are successfully loaded [22.09.24 09:18:57.788] * DBG: se_stor:read_tail_packet:chunk_key=[treasure_mgr],chunk_size=[1398]:(1400) [22.09.24 09:18:57.788] * DBG: se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[61]:(63) [22.09.24 09:18:57.788] * DBG: se_stor:read_tail_packet:chunk_key=[statistic],chunk_size=[492]:(494) [22.09.24 09:18:57.788] * DBG: se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3) [22.09.24 09:18:57.790] * DBG: se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[5216]:(5218) [22.09.24 09:18:57.790] * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [22.09.24 09:18:57.790] * DBG: se_stor:Load Storehouse: size(1)=[7251], keys=[1] :BuildSav=[-1] [22.09.24 09:18:57.790] * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [22.09.24 09:18:57.790] * Game epsilon_quicksave is successfully loaded from file 'e:\games\der fallende stern\_appdata_\savedgames\epsilon_quicksave.sav' (2.686s) [22.09.24 09:18:57.790] * phase time: 2686 ms [22.09.24 09:18:57.790] * phase cmem: 0 K [22.09.24 09:18:57.844] # Player not found. New player created. [22.09.24 09:18:57.844] * client : connection accepted - <> [22.09.24 09:18:57.858] * phase time: 67 ms [22.09.24 09:18:57.858] * phase cmem: 0 K [22.09.24 09:18:57.877] * phase time: 19 ms [22.09.24 09:18:57.877] * phase cmem: 0 K [22.09.24 09:18:58.645] --[ISpatial_DB::initialize] bbc is [-5.1, 15.8, 25.0], bbd is [517.2, 48.7, 517.0] [22.09.24 09:18:58.645] --[ISpatial_DB::initialize] bbc is [-5.1, 15.8, 25.0], bbd is [517.2, 48.7, 517.0] [22.09.24 09:18:58.651] * phase time: 774 ms [22.09.24 09:18:58.651] * phase cmem: 0 K [22.09.24 09:19:00.921] * phase time: 2270 ms [22.09.24 09:19:00.921] * phase cmem: 0 K [22.09.24 09:19:00.923] * [Loading VB] 65527 verts, 2047 Kb [22.09.24 09:19:00.924] * [Loading VB] 65520 verts, 2047 Kb [22.09.24 09:19:00.925] * [Loading VB] 64832 verts, 2026 Kb [22.09.24 09:19:00.926] * [Loading VB] 16636 verts, 519 Kb [22.09.24 09:19:00.926] * [Loading VB] 65534 verts, 2047 Kb [22.09.24 09:19:00.928] * [Loading VB] 65534 verts, 2047 Kb [22.09.24 09:19:00.929] * [Loading VB] 65533 verts, 2047 Kb [22.09.24 09:19:00.930] * [Loading VB] 65535 verts, 2047 Kb [22.09.24 09:19:00.931] * [Loading VB] 65517 verts, 2047 Kb [22.09.24 09:19:00.931] * [Loading VB] 65534 verts, 2047 Kb [22.09.24 09:19:00.932] * [Loading VB] 65523 verts, 2047 Kb [22.09.24 09:19:00.933] * [Loading VB] 65532 verts, 2047 Kb [22.09.24 09:19:00.934] * [Loading VB] 65525 verts, 2047 Kb [22.09.24 09:19:00.935] * [Loading VB] 65535 verts, 2047 Kb [22.09.24 09:19:00.936] * [Loading VB] 65505 verts, 2047 Kb [22.09.24 09:19:00.937] * [Loading VB] 65489 verts, 2046 Kb [22.09.24 09:19:00.937] * [Loading VB] 65535 verts, 2047 Kb [22.09.24 09:19:00.938] * [Loading VB] 65533 verts, 2047 Kb [22.09.24 09:19:00.939] * [Loading VB] 65534 verts, 2047 Kb [22.09.24 09:19:00.940] * [Loading VB] 65532 verts, 2047 Kb [22.09.24 09:19:00.941] * [Loading VB] 65508 verts, 2047 Kb [22.09.24 09:19:00.942] * [Loading VB] 65452 verts, 2045 Kb [22.09.24 09:19:00.943] * [Loading VB] 56992 verts, 1781 Kb [22.09.24 09:19:00.943] * [Loading VB] 10995 verts, 343 Kb [22.09.24 09:19:00.944] * [Loading IB] 1048572 indices, 2047 Kb [22.09.24 09:19:00.944] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.945] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.946] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.947] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.948] * [Loading IB] 1048572 indices, 2047 Kb [22.09.24 09:19:00.948] * [Loading IB] 1048572 indices, 2047 Kb [22.09.24 09:19:00.949] * [Loading IB] 1048572 indices, 2047 Kb [22.09.24 09:19:00.950] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.951] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.952] * [Loading IB] 1041408 indices, 2034 Kb [22.09.24 09:19:00.953] * [Loading VB] 65532 verts, 767 Kb [22.09.24 09:19:00.953] * [Loading VB] 65534 verts, 767 Kb [22.09.24 09:19:00.953] * [Loading VB] 65534 verts, 767 Kb [22.09.24 09:19:00.954] * [Loading VB] 65535 verts, 767 Kb [22.09.24 09:19:00.954] * [Loading VB] 65534 verts, 767 Kb [22.09.24 09:19:00.954] * [Loading VB] 65535 verts, 767 Kb [22.09.24 09:19:00.955] * [Loading VB] 65534 verts, 767 Kb [22.09.24 09:19:00.955] * [Loading VB] 65535 verts, 767 Kb [22.09.24 09:19:00.955] * [Loading VB] 65534 verts, 767 Kb [22.09.24 09:19:00.956] * [Loading VB] 64663 verts, 757 Kb [22.09.24 09:19:00.956] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.957] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.957] * [Loading IB] 1048572 indices, 2047 Kb [22.09.24 09:19:00.958] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.959] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.960] * [Loading IB] 1048572 indices, 2047 Kb [22.09.24 09:19:00.961] * [Loading IB] 1048566 indices, 2047 Kb [22.09.24 09:19:00.961] * [Loading IB] 874200 indices, 1707 Kb [22.09.24 09:19:00.962] * phase time: 40 ms [22.09.24 09:19:00.962] * phase cmem: 0 K [22.09.24 09:19:00.971] * phase time: 8 ms [22.09.24 09:19:00.971] * phase cmem: 0 K [22.09.24 09:19:01.020] * [DETAILS] VertexConsts(256), Batch(61) [22.09.24 09:19:01.020] * [DETAILS] 36905 v(20), 21228 p [22.09.24 09:19:01.020] * [DETAILS] Batch(61), VB(720K), IB(124K) [22.09.24 09:19:01.063] * phase time: 92 ms [22.09.24 09:19:01.063] * phase cmem: 0 K [22.09.24 09:19:01.064] * Loading HOM: e:\games\der fallende stern\gamedata\levels\swamp_old\level.hom [22.09.24 09:19:01.066] * phase time: 2 ms [22.09.24 09:19:01.066] * phase cmem: 0 K [22.09.24 09:19:01.091] * phase time: 24 ms [22.09.24 09:19:01.091] * phase cmem: 0 K [22.09.24 09:19:01.110] - Game configuring : Started [22.09.24 09:19:01.110] - Game configuring : Finished [22.09.24 09:19:01.227] * phase time: 136 ms [22.09.24 09:19:01.227] * phase cmem: 0 K [22.09.24 09:19:01.228] CResourceManager::DeferredUpload [NO MT] -> START, size = [2167] [22.09.24 09:19:01.292] ! Fallback to default bump map: act\cod_bo2_sviter_hands_bump# [22.09.24 09:19:01.333] ! Fallback to default bump map: build_details_bump [22.09.24 09:19:01.333] ! Fallback to default bump map: build_details_bump# [22.09.24 09:19:01.811] ! Can't find texture 'fozest\fire_spark_04' [22.09.24 09:19:01.811] ! Can't find texture 'fozest\small_fire_looped10x4' [22.09.24 09:19:01.812] ! Can't find texture 'fozest\small_fire_looped10x4_dist' [22.09.24 09:19:01.812] ! Can't find texture 'fozest\smoke02' [22.09.24 09:19:01.912] ! Can't find texture 'glow\glow_fire1_soc' [22.09.24 09:19:02.447] ! Can't find texture 'new_pfx\explosions\eplosion04_dxt5' [22.09.24 09:19:02.447] ! Can't find texture 'new_pfx\smoke_animated_2' [22.09.24 09:19:02.447] ! Can't find texture 'new_pfx\wblood_4' [22.09.24 09:19:02.447] ! Can't find texture 'new_pfx\wblood_6' [22.09.24 09:19:28.894] ! Can't find texture 'sky\sky_4_cube' [22.09.24 09:19:28.894] ! Can't find texture 'sky\sky_4_cube#small' [22.09.24 09:19:30.191] ! Can't find texture 'terrain\terrain_bolota_puddles_mask' [22.09.24 09:19:30.198] ! Can't find texture 'terrain\terrain_boloto_puddles_mask' [22.09.24 09:19:30.424] ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1' [22.09.24 09:19:30.424] ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1' [22.09.24 09:19:30.424] ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1' [22.09.24 09:19:30.828] ! Can't find texture 'wpn\wpn_knife' [22.09.24 09:19:30.828] ! Fallback to default bump map: wpn\wpn_knife_bump [22.09.24 09:19:30.828] ! Fallback to default bump map: wpn\wpn_knife_bump# [22.09.24 09:19:30.828] CResourceManager::DeferredUpload -> END [22.09.24 09:19:30.828] * t-report - base: 2153, 2685456 K [22.09.24 09:19:30.828] * t-report - lmap: 14, 57345 K [22.09.24 09:19:30.833] * phase time: 29605 ms [22.09.24 09:19:30.833] * phase cmem: 0 K [22.09.24 09:19:30.870] * phase time: 37 ms [22.09.24 09:19:30.870] * phase cmem: 0 K [22.09.24 09:19:30.885] -------------------------------------------------------------------------------- [22.09.24 09:19:30.885] [16314MB] physical memory installed, [9344MB] available, [42] percent of memory in use [22.09.24 09:19:30.885] PageFile usage: [7754MB], Peak PageFile usage: [7754MB] [22.09.24 09:19:30.885] -------------------------------------------------------------------------------- [22.09.24 09:19:30.885] * [ D3D ]: textures[2742802 K] [22.09.24 09:19:30.885] * [x-ray]: process heap[0 K], render[0 K] [22.09.24 09:19:30.885] * [x-ray]: economy: strings[66479 K], smem[7388 K] [22.09.24 09:19:30.940] ! Fallback to default bump map: gscfokya\sta\nvc_backpack_bump# [22.09.24 09:19:31.034] ! Fallback to default bump map: gscfokya\sta\nvc_kapushon_bump# [22.09.24 09:19:31.087] ! Fallback to default bump map: gscfokya\sta\nvc_rubashka_bump# [22.09.24 09:19:31.144] ! Fallback to default bump map: gscfokya\sta\nvc_karmani1_bump# [22.09.24 09:19:31.177] ! Fallback to default bump map: gscfokya\sta\nvc_jeans_bl_bump# [22.09.24 09:19:31.186] ! Fallback to default bump map: gscfokya\sta\t_mon_atchms_bump# [22.09.24 09:19:31.206] ! Fallback to default bump map: gscfokya\sta\sta_flyaga_1_bump# [22.09.24 09:19:31.232] ! Fallback to default bump map: gscfokya\shared_hand_st_2_bump# [22.09.24 09:19:31.263] ! Fallback to default bump map: gscfokya\shared_gloves_01_bump# [22.09.24 09:19:31.777] ! Invalid weather name: ogsm [22.09.24 09:19:32.054] ! Can't find texture 'wpn\wpn_ots' [22.09.24 09:19:32.686] ! Can't find texture 'pfx\pfx_laser_beam' [22.09.24 09:19:32.699] ! Can't find texture 'wpn\wpn_addon_scope_acog' [22.09.24 09:19:33.330] ! Fallback to default bump map: mp5lng_mod\wpn\wppk\wppk_1_bump# [22.09.24 09:19:33.330] ! Fallback to default bump map: mp5lng_mod\wpn\wppk\wppk_1_bump [22.09.24 09:19:33.333] ! Fallback to default bump map: mp5lng_mod\wpn\addons\addons_sil_9x18r_bump# [22.09.24 09:19:33.333] ! Fallback to default bump map: mp5lng_mod\wpn\addons\addons_sil_9x18r_bump [22.09.24 09:19:33.356] ! Fallback to default bump map: gscfokya\exo\shared_exo_h_bump# [22.09.24 09:19:33.388] ! Fallback to default bump map: gscfokya\exo\shared_exo_1_bump# [22.09.24 09:19:33.402] ! Fallback to default bump map: nestandart\duty\exo_servomotoriki_bump# [22.09.24 09:19:33.457] ! Fallback to default bump map: gscfokya\exo\shared_exo_2_bump# [22.09.24 09:19:33.472] ! Fallback to default bump map: gscfokya\bulat\bulatdetal_bump# [22.09.24 09:19:35.746] * MEMORY USAGE: 0 K [22.09.24 09:19:35.746] * End of synchronization A[1] R[1] [22.09.24 09:19:35.748] * phase time: 4915 ms [22.09.24 09:19:35.748] * phase cmem: 0 K [22.09.24 09:19:44.486] * DBG: se_stor:save_storehouse:size=[0/<NOT_arg!>]:(<NOT_arg!>) [22.09.24 09:19:44.487] * DBG: se_stor:save_storehouse:chunk_name=[treasure_mgr],chunk_size=[1398],len=[1415]=>[1415] [22.09.24 09:19:44.487] * DBG: se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[61],len=[76]=>[1491] [22.09.24 09:19:44.488] * DBG: se_stor:save_storehouse:chunk_name=[statistic],chunk_size=[492],len=[506]=>[1997] [22.09.24 09:19:44.488] * DBG: se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[2014] [22.09.24 09:19:44.489] * DBG: se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[5216],len=[5229]=>[7243] [22.09.24 09:19:44.490] * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [22.09.24 09:19:44.490] * DBG: se_stor:Save Storehouse: size(1)=[7251], keys=[1] : BuildSav=[-1] [22.09.24 09:19:44.490] * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [22.09.24 09:19:44.490] * Saving spawns... [22.09.24 09:19:44.490] * Saving objects... [22.09.24 09:19:44.528] * 31716 objects are successfully saved [22.09.24 09:19:44.536] * Game Epsilon_autosave.sav is successfully saved to file 'e:\games\der fallende stern\_appdata_\savedgames\epsilon_autosave.sav' [22.09.24 09:19:44.541] - Disconnect [22.09.24 09:19:44.857] - Destroying level [22.09.24 09:19:45.006] ! Fallback to default bump map: act\cod_bo2_sviter_hands_bump# [22.09.24 09:19:45.062] * phase time: 1 ms [22.09.24 09:19:45.062] * phase cmem: 0 K [22.09.24 09:19:45.111] --LUA version: [LuaJIT 2.1.0-beta3] [22.09.24 09:19:45.111] --_G loaded from: stack traceback: - ...ames\der fallende stern\gamedata\dfsde_scripts\_g.script:1838: in main chunk [22.09.24 09:19:45.124] * phase time: 61 ms [22.09.24 09:19:45.124] * phase cmem: 0 K [22.09.24 09:19:45.131] * Loading spawn registry... [22.09.24 09:19:45.770] * 14427 spawn points are successfully loaded [22.09.24 09:19:45.770] * Loading objects... [22.09.24 09:19:46.174] * 31716 objects are successfully loaded [22.09.24 09:19:47.227] * DBG: se_stor:read_tail_packet:chunk_key=[treasure_mgr],chunk_size=[1398]:(1400) [22.09.24 09:19:47.227] * DBG: se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[61]:(63) [22.09.24 09:19:47.227] * DBG: se_stor:read_tail_packet:chunk_key=[statistic],chunk_size=[492]:(494) [22.09.24 09:19:47.227] * DBG: se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3) [22.09.24 09:19:47.229] * DBG: se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[5216]:(5218) [22.09.24 09:19:47.229] * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [22.09.24 09:19:47.229] * DBG: se_stor:Load Storehouse: size(1)=[7251], keys=[1] :BuildSav=[-1] [22.09.24 09:19:47.229] * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [22.09.24 09:19:47.684] * Game epsilon_autosave is successfully loaded from file 'e:\games\der fallende stern\_appdata_\savedgames\epsilon_autosave.sav' (2.559s) [22.09.24 09:19:47.684] * phase time: 2559 ms [22.09.24 09:19:47.684] * phase cmem: 0 K [22.09.24 09:19:47.737] # Player not found. New player created. [22.09.24 09:19:47.737] * client : connection accepted - <> [22.09.24 09:19:47.750] * phase time: 66 ms [22.09.24 09:19:47.750] * phase cmem: 0 K [22.09.24 09:19:47.764] * phase time: 14 ms [22.09.24 09:19:47.764] * phase cmem: 0 K [22.09.24 09:19:48.056] * phase time: 291 ms [22.09.24 09:19:48.056] * phase cmem: 0 K [22.09.24 09:19:50.278] * phase time: 2221 ms [22.09.24 09:19:50.278] * phase cmem: 0 K [22.09.24 09:19:50.279] * [Loading VB] 65530 verts, 2047 Kb [22.09.24 09:19:50.280] * [Loading VB] 65528 verts, 2047 Kb [22.09.24 09:19:50.281] * [Loading VB] 65525 verts, 2047 Kb [22.09.24 09:19:50.282] * [Loading VB] 5612 verts, 175 Kb [22.09.24 09:19:50.282] * [Loading VB] 65520 verts, 2047 Kb [22.09.24 09:19:50.283] * [Loading VB] 65535 verts, 2047 Kb [22.09.24 09:19:50.284] * [Loading VB] 65533 verts, 2047 Kb [22.09.24 09:19:50.284] * [Loading VB] 48070 verts, 1502 Kb [22.09.24 09:19:50.285] * [Loading VB] 65534 verts, 2047 Kb [22.09.24 09:19:50.286] * [Loading VB] 65535 verts, 2047 Kb [22.09.24 09:19:50.287] * [Loading VB] 65534 verts, 2047 Kb [22.09.24 09:19:50.287] * [Loading VB] 18533 verts, 579 Kb [22.09.24 09:19:50.288] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:50.289] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:50.289] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:50.290] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:50.291] * [Loading IB] 634467 indices, 1239 Kb [22.09.24 09:19:50.292] * [Loading VB] 65535 verts, 767 Kb [22.09.24 09:19:50.292] * [Loading VB] 65534 verts, 767 Kb [22.09.24 09:19:50.293] * [Loading VB] 65533 verts, 767 Kb [22.09.24 09:19:50.293] * [Loading VB] 65533 verts, 767 Kb [22.09.24 09:19:50.293] * [Loading VB] 18463 verts, 216 Kb [22.09.24 09:19:50.294] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:50.294] * [Loading IB] 351813 indices, 687 Kb [22.09.24 09:19:50.295] * phase time: 17 ms [22.09.24 09:19:50.295] * phase cmem: 0 K [22.09.24 09:19:50.298] * phase time: 3 ms [22.09.24 09:19:50.298] * phase cmem: 0 K [22.09.24 09:19:50.352] * [DETAILS] VertexConsts(256), Batch(61) [22.09.24 09:19:50.352] * [DETAILS] 40687 v(20), 26352 p [22.09.24 09:19:50.352] * [DETAILS] Batch(61), VB(794K), IB(154K) [22.09.24 09:19:50.395] * phase time: 97 ms [22.09.24 09:19:50.395] * phase cmem: 0 K [22.09.24 09:19:50.396] * Loading HOM: e:\games\der fallende stern\gamedata\levels\lost_village\level.hom [22.09.24 09:19:50.398] * phase time: 2 ms [22.09.24 09:19:50.398] * phase cmem: 0 K [22.09.24 09:19:50.423] * phase time: 25 ms [22.09.24 09:19:50.423] * phase cmem: 0 K [22.09.24 09:19:50.441] - Game configuring : Started [22.09.24 09:19:50.442] - Game configuring : Finished [22.09.24 09:19:50.449] * phase time: 26 ms [22.09.24 09:19:50.449] * phase cmem: 0 K [22.09.24 09:19:50.462] CResourceManager::DeferredUpload [NO MT] -> START, size = [1919] [22.09.24 09:19:50.475] ! Fallback to default bump map: build_details_bump [22.09.24 09:19:50.475] ! Fallback to default bump map: build_details_bump# [22.09.24 09:19:52.282] ! Can't find texture 'terrain\terrain_lost-village_puddles_mask' [22.09.24 09:19:52.660] CResourceManager::DeferredUpload -> END [22.09.24 09:19:52.660] * t-report - base: 1901, 2551188 K [22.09.24 09:19:52.660] * t-report - lmap: 18, 18434 K [22.09.24 09:19:52.661] * phase time: 2212 ms [22.09.24 09:19:52.661] * phase cmem: 0 K [22.09.24 09:19:52.701] * phase time: 39 ms [22.09.24 09:19:52.701] * phase cmem: 0 K [22.09.24 09:19:52.712] -------------------------------------------------------------------------------- [22.09.24 09:19:52.712] [16314MB] physical memory installed, [9247MB] available, [43] percent of memory in use [22.09.24 09:19:52.712] PageFile usage: [7742MB], Peak PageFile usage: [8725MB] [22.09.24 09:19:52.712] -------------------------------------------------------------------------------- [22.09.24 09:19:52.712] * [ D3D ]: textures[2569623 K] [22.09.24 09:19:52.712] * [x-ray]: process heap[0 K], render[0 K] [22.09.24 09:19:52.712] * [x-ray]: economy: strings[66571 K], smem[50736 K] [22.09.24 09:19:52.765] ! Fallback to default bump map: gscfokya\sta\nvc_backpack_bump# [22.09.24 09:19:52.854] ! Fallback to default bump map: gscfokya\sta\nvc_kapushon_bump# [22.09.24 09:19:52.911] ! Fallback to default bump map: gscfokya\sta\nvc_rubashka_bump# [22.09.24 09:19:52.966] ! Fallback to default bump map: gscfokya\sta\nvc_karmani1_bump# [22.09.24 09:19:53.001] ! Fallback to default bump map: gscfokya\sta\nvc_jeans_bl_bump# [22.09.24 09:19:53.011] ! Fallback to default bump map: gscfokya\sta\t_mon_atchms_bump# [22.09.24 09:19:53.020] ! Fallback to default bump map: gscfokya\sta\sta_flyaga_1_bump# [22.09.24 09:19:53.029] ! Fallback to default bump map: gscfokya\shared_hand_st_2_bump# [22.09.24 09:19:53.059] ! Fallback to default bump map: gscfokya\shared_gloves_01_bump# [22.09.24 09:19:53.262] ! Invalid weather name: ogsm [22.09.24 09:19:53.509] ! Fallback to default bump map: gscfokya\T_fac_20_00_masD_bump# [22.09.24 09:19:53.540] ! Fallback to default bump map: gscfokya\band\band_koja_1_bump# [22.09.24 09:19:53.567] ! Fallback to default bump map: gscfokya\sta\nvc_sviter_1_bump# [22.09.24 09:19:53.585] ! Fallback to default bump map: gscfokya\nebo\nebo_hood_2_bump# [22.09.24 09:19:53.601] ! Fallback to default bump map: gscfokya\band\band_nvc_l1_bump# [22.09.24 09:19:53.647] ! Fallback to default bump map: gscfokya\sta\sta_respirat_bump# [22.09.24 09:19:54.008] ! Can't find texture 'pfx\pfx_laser_beam' [22.09.24 09:19:54.111] ! Fallback to default bump map: gscfokya\sta\sta_low_up_1_bump# [22.09.24 09:19:54.205] ! Fallback to default bump map: gscfokya\sta\sta_rubashka_bump# [22.09.24 09:19:54.258] ! Fallback to default bump map: gscfokya\merc\merc_podsum_bump# [22.09.24 09:19:54.272] ! Fallback to default bump map: gscfokya\sta\sta_kobura_1_bump# [22.09.24 09:19:54.283] ! Fallback to default bump map: gscfokya\shared_shoes_st2_bump# [22.09.24 09:19:54.300] ! Fallback to default bump map: gscfokya\shared_faces_gen_bump# [22.09.24 09:19:54.314] ! Fallback to default bump map: gscfokya\shared_balaclava_bump# [22.09.24 09:19:54.687] ! Fallback to default bump map: gscfokya\sta\ntr_ballonas_bump# [22.09.24 09:19:54.700] ! Fallback to default bump map: gscfokya\sta\sta_podsum_r_bump# [22.09.24 09:19:54.715] ! Fallback to default bump map: gscfokya\sta\sta_podsumok_bump# [22.09.24 09:19:54.828] ! Can't find texture 'pfx\pfx_laser_beam_green' [22.09.24 09:19:55.059] ! [CGameObject::net_Spawn]: visual_name[weapons\pb\wpn_pb] not found in lost_village_wpn_pb, keep original dynamics\weapons\wpn_pm\wpn_pb.ogf instead [22.09.24 09:19:55.173] ! [CGameObject::net_Spawn]: visual_name[weapons\vintorez\wpn_vintorez] not found in lost_village_wpn_vintorez, keep original dynamics\weapons\wpn_vintorez\wpn_vintorez.ogf instead [22.09.24 09:19:55.173] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0000 to eRestrictorTypeNone because border().empty() [22.09.24 09:19:55.173] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0001 to eRestrictorTypeNone because border().empty() [22.09.24 09:19:55.173] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0002 to eRestrictorTypeNone because border().empty() [22.09.24 09:19:55.175] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of lost_village_zone_radioactive_average to eRestrictorTypeNone because border().empty() [22.09.24 09:19:55.176] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of lost_village_zone_radioactive_average_0000 to eRestrictorTypeNone because border().empty() [22.09.24 09:19:55.177] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of lost_village_zone_witches_galantine_strong to eRestrictorTypeNone because border().empty() [22.09.24 09:19:55.178] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of lost_village_zone_zharka_static_strong to eRestrictorTypeNone because border().empty() [22.09.24 09:19:55.189] ! Can't find texture 'wpn\wpn_ots' [22.09.24 09:19:55.326] ! Can't find texture 'wpn\wpn_addon_scope_acog' [22.09.24 09:19:55.803] ! Fallback to default bump map: mp5lng_mod\wpn\wppk\wppk_1_bump# [22.09.24 09:19:55.803] ! Fallback to default bump map: mp5lng_mod\wpn\wppk\wppk_1_bump [22.09.24 09:19:55.806] ! Fallback to default bump map: mp5lng_mod\wpn\addons\addons_sil_9x18r_bump# [22.09.24 09:19:55.806] ! Fallback to default bump map: mp5lng_mod\wpn\addons\addons_sil_9x18r_bump [22.09.24 09:19:55.828] ! Fallback to default bump map: gscfokya\exo\shared_exo_h_bump# [22.09.24 09:19:55.858] ! Fallback to default bump map: gscfokya\exo\shared_exo_1_bump# [22.09.24 09:19:55.871] ! Fallback to default bump map: nestandart\duty\exo_servomotoriki_bump# [22.09.24 09:19:55.915] ! Fallback to default bump map: gscfokya\exo\shared_exo_2_bump# [22.09.24 09:19:55.930] ! Fallback to default bump map: gscfokya\bulat\bulatdetal_bump# [22.09.24 09:19:55.974] ! Fallback to default bump map: gscfokya\ps39d\ps39d_rbzr_bump# [22.09.24 09:19:56.005] ! Fallback to default bump map: gscfokya\ps39d\ps39d_red1_bump# [22.09.24 09:19:56.015] ! Fallback to default bump map: gscfokya\ps39d\ps39d_kap2_bump# [22.09.24 09:19:56.024] ! Fallback to default bump map: gscfokya\ps39d\ps39d_glas_bump# [22.09.24 09:19:56.039] ! Fallback to default bump map: gscfokya\ps39d\ps39d_kap1_bump# [22.09.24 09:19:56.389] ***************************[ScriptCrashHandler]********************************** [22.09.24 09:19:56.389] Can't dump script call stack - Engine corrupted [22.09.24 09:19:56.389] ******************************************************************************** xray_epsilon_22-09-24_09-18-46.log xray_epsilon_22-09-24_09-16-43.log xray_epsilon_22-09-24_09-04-59.log Дополнено 8 минуты спустя 1 час назад, November сказал: Версия Definitive Edition 1.13.1 вылет при переходе в покинутую деревню. Если проблема уже известна, прошу указать на пост с решением лог вылета (Показать контент) [22.09.24 09:18:45.940] * Detected CPU: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz [GenuineIntel], F6/M158/S10 [22.09.24 09:18:45.941] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [22.09.24 09:18:45.941] * CPU cores: [6], threads: [6] [22.09.24 09:18:45.941] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz [22.09.24 09:18:45.941] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz [22.09.24 09:18:45.941] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz [22.09.24 09:18:45.941] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz [22.09.24 09:18:45.941] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz [22.09.24 09:18:45.941] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz [22.09.24 09:18:45.941] Initializing File System... [22.09.24 09:18:45.941] --Found base arch: [e:\games\der fallende stern\gamedata.db_config], size: [15564953] [22.09.24 09:18:45.969] --Found base arch: [e:\games\der fallende stern\gamedata.db_levels_1], size: [1048713005] [22.09.24 09:18:45.977] --Found base arch: [e:\games\der fallende stern\gamedata.db_levels_2], size: [1054969756] [22.09.24 09:18:45.983] --Found base arch: [e:\games\der fallende stern\gamedata.db_levels_3], size: [1058722549] [22.09.24 09:18:45.987] --Found base arch: [e:\games\der fallende stern\gamedata.db_levels_4], size: [703186263] [22.09.24 09:18:45.989] --Found base arch: [e:\games\der fallende stern\gamedata.db_meshes_1], size: [1048103506] [22.09.24 09:18:45.997] --Found base arch: [e:\games\der fallende stern\gamedata.db_meshes_2], size: [610414503] [22.09.24 09:18:46.010] --Found base arch: [e:\games\der fallende stern\gamedata.db_sounds_1], size: [1048903530] [22.09.24 09:18:46.233] --Found base arch: [e:\games\der fallende stern\gamedata.db_sounds_2], size: [479651486] [22.09.24 09:18:46.246] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_1], size: [1047902312] [22.09.24 09:18:46.261] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_10], size: [1048064676] [22.09.24 09:18:46.271] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_11], size: [1056806470] [22.09.24 09:18:46.279] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_12], size: [1049909513] [22.09.24 09:18:46.293] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_13], size: [808898657] [22.09.24 09:18:46.304] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_2], size: [1047871230] [22.09.24 09:18:46.324] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_3], size: [1054786144] [22.09.24 09:18:46.342] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_4], size: [1050681034] [22.09.24 09:18:46.344] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_5], size: [1048435359] [22.09.24 09:18:46.347] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_6], size: [1047786946] [22.09.24 09:18:46.351] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_7], size: [1047700089] [22.09.24 09:18:46.368] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_8], size: [1048263384] [22.09.24 09:18:46.387] --Found base arch: [e:\games\der fallende stern\gamedata.db_textures_9], size: [1047656163] [22.09.24 09:18:46.403] --Found base arch: [e:\games\der fallende stern\gamedata.dbfix_113_1], size: [250041788] [22.09.24 09:18:46.405] using fs-ltx: [fsgame.ltx] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\_appdata_\] [22.09.24 09:18:46.405] files: [7] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\gamedata\] [22.09.24 09:18:46.405] files: [5] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\gamedata\textures\] [22.09.24 09:18:46.405] files: [3] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\gamedata\dfsde_scripts\] [22.09.24 09:18:46.405] files: [3] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\gamedata\config\] [22.09.24 09:18:46.405] files: [3] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\_appdata_\savedgames\] [22.09.24 09:18:46.405] files: [13] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\_appdata_\logs\] [22.09.24 09:18:46.405] files: [22] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\_appdata_\screenshots\] [22.09.24 09:18:46.405] files: [3] [22.09.24 09:18:46.405] --Found FS dir: [e:\games\der fallende stern\mods\] [22.09.24 09:18:46.405] files: [6] [22.09.24 09:18:46.405] FS: 57017 files cached, 0Kb memory used. [22.09.24 09:18:46.405] Init FileSystem 0.464891 sec [22.09.24 09:18:46.406] [OGSR Engine (x64)] build date: [Mar 10 2023 10:17:03] [22.09.24 09:18:46.406] [AppVeyor] build version: [2.1.407], repo: [OGSR/OGSR-Engine] [22.09.24 09:18:46.406] [_MSC_FULL_VER]: [193431942], [_MSVC_LANG]: [202002L] [22.09.24 09:18:46.406] Working Directory: [E:\Games\Der Fallende Stern\bin_x64] [22.09.24 09:18:46.406] CommandLine: ["E:\Games\Der Fallende Stern\bin_x64\xrEngine.exe" -ss_jpg] [22.09.24 09:18:46.627] Initializing Engine... [22.09.24 09:18:46.631] Starting INPUT device... [22.09.24 09:18:46.638] -------------------------------------------------------------------------------- [22.09.24 09:18:46.638] [16314MB] physical memory installed, [10092MB] available, [38] percent of memory in use [22.09.24 09:18:46.638] PageFile usage: [154MB], Peak PageFile usage: [154MB] [22.09.24 09:18:46.638] -------------------------------------------------------------------------------- [22.09.24 09:18:46.638] * [ D3D ]: textures[0 K] [22.09.24 09:18:46.638] * [x-ray]: process heap[0 K], render[0 K] [22.09.24 09:18:46.638] * [x-ray]: economy: strings[61594 K], smem[0 K] [22.09.24 09:18:46.638] SOUND: OpenAL: enumerate devices... [22.09.24 09:18:46.639] SOUND: OpenAL: EnumerationExtension Present [22.09.24 09:18:46.693] devices Generic Software [22.09.24 09:18:46.693] SOUND: OpenAL: system default SndDevice name is Generic Software [22.09.24 09:18:46.938] SOUND: OpenAL: All available devices: [22.09.24 09:18:46.938] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [22.09.24 09:18:46.938] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [22.09.24 09:18:46.938] Executing config-script "e:\games\der fallende stern\gamedata\config\default_controls.ltx"... [22.09.24 09:18:46.939] ! cant find corresponding [id] for action_name [chat] [22.09.24 09:18:46.939] [e:\games\der fallende stern\gamedata\config\default_controls.ltx] successfully loaded. [22.09.24 09:18:46.939] Executing config-script "user.ltx"... [22.09.24 09:18:46.939] Executing config-script "e:\games\der fallende stern\gamedata\config\rspec_low.ltx"... [22.09.24 09:18:46.939] ~ Invalid syntax in call to 'renderer' [22.09.24 09:18:46.939] ~ Valid arguments: renderer_r4 [22.09.24 09:18:46.939] ! Unknown command: r2_ssao_mode [22.09.24 09:18:46.939] [e:\games\der fallende stern\gamedata\config\rspec_low.ltx] successfully loaded. [22.09.24 09:18:46.939] Executing config-script "e:\games\der fallende stern\gamedata\config\default_controls.ltx"... [22.09.24 09:18:46.939] ! cant find corresponding [id] for action_name [chat] [22.09.24 09:18:46.939] [e:\games\der fallende stern\gamedata\config\default_controls.ltx] successfully loaded. [22.09.24 09:18:46.940] [e:\games\der fallende stern\_appdata_\user.ltx] successfully loaded. [22.09.24 09:18:46.940] SOUND: Selected device is OpenAL Soft [22.09.24 09:18:46.951] [OpenAL] EFX: present [22.09.24 09:18:46.951] Loading of [sEnvironment.xr] [22.09.24 09:18:46.951] ~ env id=[0] name=[identity] [22.09.24 09:18:46.951] ~ env id=[1] name=[default] [22.09.24 09:18:46.951] ~ env id=[2] name=[bathroom] [22.09.24 09:18:46.951] ~ env id=[3] name=[mountains] [22.09.24 09:18:46.951] ~ env id=[4] name=[yard] [22.09.24 09:18:46.951] ~ env id=[5] name=[plant] [22.09.24 09:18:46.951] ~ env id=[6] name=[long_corridor] [22.09.24 09:18:46.951] ~ env id=[7] name=[open_space] [22.09.24 09:18:46.951] ~ env id=[8] name=[house] [22.09.24 09:18:46.951] ~ env id=[9] name=[forest] [22.09.24 09:18:46.951] ~ env id=[10] name=[room] [22.09.24 09:18:46.951] ~ env id=[11] name=[test_cave] [22.09.24 09:18:46.951] ~ env id=[12] name=[undeground] [22.09.24 09:18:46.951] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [22.09.24 09:18:46.957] Starting RENDER device... [22.09.24 09:18:46.959] * GPU [vendor:10DE]-[device:1F02]: NVIDIA GeForce RTX 2070 [22.09.24 09:18:47.058] [CHW::CreateDevice] refCount of [HW.pDevice]: [3] [22.09.24 09:18:47.058] * Texture memory: 8006 M [22.09.24 09:18:47.060] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [22.09.24 09:18:47.060] * GPU vertex cache: unrecognized, 24 [22.09.24 09:18:47.060] * DVB created: 4096K [22.09.24 09:18:47.060] * DIB created: 512K [22.09.24 09:18:47.066] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2] [22.09.24 09:18:47.066] ! Version conflict in shader 'models\lightplanes_00' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\lightplanesself' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\model_puh' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\model_refl' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\xbrainglass' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\xdistortcolorlinv' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\xglass' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\xglass2' [22.09.24 09:18:47.066] ! Version conflict in shader 'models\xlens' [22.09.24 09:18:47.066] ! Version conflict in shader 'selflight_static' [22.09.24 09:18:47.068] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [22.09.24 09:18:47.165] * HWDST/PCF supported and used [22.09.24 09:18:50.353] [CPSLibrary::LoadAll] count of *particles*.xr files: [2] [22.09.24 09:18:50.353] Load [e:\games\der fallende stern\gamedata\particles_cop.xr] [22.09.24 09:18:50.357] cop format used for file [e:\games\der fallende stern\gamedata\particles_cop.xr] [22.09.24 09:18:50.393] Load [e:\games\der fallende stern\gamedata\particles.xr] [22.09.24 09:18:50.461] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual! [22.09.24 09:18:50.461] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual! [22.09.24 09:18:50.461] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual! [22.09.24 09:18:50.461] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual! [22.09.24 09:18:50.461] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual! [22.09.24 09:18:50.476] ! ParticleEffect [anomaly2\effects\generator_sparks_main_04] with empty texture or shader. Cannot create shader for Visual! [22.09.24 09:18:50.637] --LUA version: [LuaJIT 2.1.0-beta3] [22.09.24 09:18:50.637] --_G loaded from: stack traceback: - ...ames\der fallende stern\gamedata\dfsde_scripts\_g.script:1838: in main chunk [22.09.24 09:18:50.667] Starting engine... [22.09.24 09:18:53.674] [rescan_physical_path] files count before: [57017] [22.09.24 09:18:53.674] [rescan_physical_path] files count before2: [57005] [22.09.24 09:18:53.675] [rescan_physical_path] files count after: [57017] [22.09.24 09:18:54.960] * phase time: 0 ms [22.09.24 09:18:54.960] * phase cmem: 0 K [22.09.24 09:18:55.090] --LUA version: [LuaJIT 2.1.0-beta3] [22.09.24 09:18:55.090] --_G loaded from: stack traceback: - ...ames\der fallende stern\gamedata\dfsde_scripts\_g.script:1838: in main chunk [22.09.24 09:18:55.103] * phase time: 142 ms [22.09.24 09:18:55.103] * phase cmem: 0 K [22.09.24 09:18:55.110] * Loading spawn registry... [22.09.24 09:18:55.756] * 14427 spawn points are successfully loaded [22.09.24 09:18:55.756] * Loading objects... [22.09.24 09:18:56.160] * 31716 objects are successfully loaded [22.09.24 09:18:57.788] * DBG: se_stor:read_tail_packet:chunk_key=[treasure_mgr],chunk_size=[1398]:(1400) [22.09.24 09:18:57.788] * DBG: se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[61]:(63) [22.09.24 09:18:57.788] * DBG: se_stor:read_tail_packet:chunk_key=[statistic],chunk_size=[492]:(494) [22.09.24 09:18:57.788] * DBG: se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3) [22.09.24 09:18:57.790] * DBG: se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[5216]:(5218) [22.09.24 09:18:57.790] * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [22.09.24 09:18:57.790] * DBG: se_stor:Load Storehouse: size(1)=[7251], keys=[1] :BuildSav=[-1] [22.09.24 09:18:57.790] * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [22.09.24 09:18:57.790] * Game epsilon_quicksave is successfully loaded from file 'e:\games\der fallende stern\_appdata_\savedgames\epsilon_quicksave.sav' (2.686s) [22.09.24 09:18:57.790] * phase time: 2686 ms [22.09.24 09:18:57.790] * phase cmem: 0 K [22.09.24 09:18:57.844] # Player not found. New player created. [22.09.24 09:18:57.844] * client : connection accepted - <> [22.09.24 09:18:57.858] * phase time: 67 ms [22.09.24 09:18:57.858] * phase cmem: 0 K [22.09.24 09:18:57.877] * phase time: 19 ms [22.09.24 09:18:57.877] * phase cmem: 0 K [22.09.24 09:18:58.645] --[ISpatial_DB::initialize] bbc is [-5.1, 15.8, 25.0], bbd is [517.2, 48.7, 517.0] [22.09.24 09:18:58.645] --[ISpatial_DB::initialize] bbc is [-5.1, 15.8, 25.0], bbd is [517.2, 48.7, 517.0] [22.09.24 09:18:58.651] * phase time: 774 ms [22.09.24 09:18:58.651] * phase cmem: 0 K [22.09.24 09:19:00.921] * phase time: 2270 ms [22.09.24 09:19:00.921] * phase cmem: 0 K [22.09.24 09:19:00.923] * [Loading VB] 65527 verts, 2047 Kb [22.09.24 09:19:00.924] * [Loading VB] 65520 verts, 2047 Kb [22.09.24 09:19:00.925] * [Loading VB] 64832 verts, 2026 Kb [22.09.24 09:19:00.926] * [Loading VB] 16636 verts, 519 Kb [22.09.24 09:19:00.926] * [Loading VB] 65534 verts, 2047 Kb [22.09.24 09:19:00.928] * [Loading VB] 65534 verts, 2047 Kb [22.09.24 09:19:00.929] * [Loading VB] 65533 verts, 2047 Kb [22.09.24 09:19:00.930] * [Loading VB] 65535 verts, 2047 Kb [22.09.24 09:19:00.931] * [Loading VB] 65517 verts, 2047 Kb [22.09.24 09:19:00.931] * [Loading VB] 65534 verts, 2047 Kb [22.09.24 09:19:00.932] * [Loading VB] 65523 verts, 2047 Kb [22.09.24 09:19:00.933] * [Loading VB] 65532 verts, 2047 Kb [22.09.24 09:19:00.934] * [Loading VB] 65525 verts, 2047 Kb [22.09.24 09:19:00.935] * [Loading VB] 65535 verts, 2047 Kb [22.09.24 09:19:00.936] * [Loading VB] 65505 verts, 2047 Kb [22.09.24 09:19:00.937] * [Loading VB] 65489 verts, 2046 Kb [22.09.24 09:19:00.937] * [Loading VB] 65535 verts, 2047 Kb [22.09.24 09:19:00.938] * [Loading VB] 65533 verts, 2047 Kb [22.09.24 09:19:00.939] * [Loading VB] 65534 verts, 2047 Kb [22.09.24 09:19:00.940] * [Loading VB] 65532 verts, 2047 Kb [22.09.24 09:19:00.941] * [Loading VB] 65508 verts, 2047 Kb [22.09.24 09:19:00.942] * [Loading VB] 65452 verts, 2045 Kb [22.09.24 09:19:00.943] * [Loading VB] 56992 verts, 1781 Kb [22.09.24 09:19:00.943] * [Loading VB] 10995 verts, 343 Kb [22.09.24 09:19:00.944] * [Loading IB] 1048572 indices, 2047 Kb [22.09.24 09:19:00.944] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.945] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.946] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.947] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.948] * [Loading IB] 1048572 indices, 2047 Kb [22.09.24 09:19:00.948] * [Loading IB] 1048572 indices, 2047 Kb [22.09.24 09:19:00.949] * [Loading IB] 1048572 indices, 2047 Kb [22.09.24 09:19:00.950] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.951] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.952] * [Loading IB] 1041408 indices, 2034 Kb [22.09.24 09:19:00.953] * [Loading VB] 65532 verts, 767 Kb [22.09.24 09:19:00.953] * [Loading VB] 65534 verts, 767 Kb [22.09.24 09:19:00.953] * [Loading VB] 65534 verts, 767 Kb [22.09.24 09:19:00.954] * [Loading VB] 65535 verts, 767 Kb [22.09.24 09:19:00.954] * [Loading VB] 65534 verts, 767 Kb [22.09.24 09:19:00.954] * [Loading VB] 65535 verts, 767 Kb [22.09.24 09:19:00.955] * [Loading VB] 65534 verts, 767 Kb [22.09.24 09:19:00.955] * [Loading VB] 65535 verts, 767 Kb [22.09.24 09:19:00.955] * [Loading VB] 65534 verts, 767 Kb [22.09.24 09:19:00.956] * [Loading VB] 64663 verts, 757 Kb [22.09.24 09:19:00.956] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.957] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.957] * [Loading IB] 1048572 indices, 2047 Kb [22.09.24 09:19:00.958] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.959] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:00.960] * [Loading IB] 1048572 indices, 2047 Kb [22.09.24 09:19:00.961] * [Loading IB] 1048566 indices, 2047 Kb [22.09.24 09:19:00.961] * [Loading IB] 874200 indices, 1707 Kb [22.09.24 09:19:00.962] * phase time: 40 ms [22.09.24 09:19:00.962] * phase cmem: 0 K [22.09.24 09:19:00.971] * phase time: 8 ms [22.09.24 09:19:00.971] * phase cmem: 0 K [22.09.24 09:19:01.020] * [DETAILS] VertexConsts(256), Batch(61) [22.09.24 09:19:01.020] * [DETAILS] 36905 v(20), 21228 p [22.09.24 09:19:01.020] * [DETAILS] Batch(61), VB(720K), IB(124K) [22.09.24 09:19:01.063] * phase time: 92 ms [22.09.24 09:19:01.063] * phase cmem: 0 K [22.09.24 09:19:01.064] * Loading HOM: e:\games\der fallende stern\gamedata\levels\swamp_old\level.hom [22.09.24 09:19:01.066] * phase time: 2 ms [22.09.24 09:19:01.066] * phase cmem: 0 K [22.09.24 09:19:01.091] * phase time: 24 ms [22.09.24 09:19:01.091] * phase cmem: 0 K [22.09.24 09:19:01.110] - Game configuring : Started [22.09.24 09:19:01.110] - Game configuring : Finished [22.09.24 09:19:01.227] * phase time: 136 ms [22.09.24 09:19:01.227] * phase cmem: 0 K [22.09.24 09:19:01.228] CResourceManager::DeferredUpload [NO MT] -> START, size = [2167] [22.09.24 09:19:01.292] ! Fallback to default bump map: act\cod_bo2_sviter_hands_bump# [22.09.24 09:19:01.333] ! Fallback to default bump map: build_details_bump [22.09.24 09:19:01.333] ! Fallback to default bump map: build_details_bump# [22.09.24 09:19:01.811] ! Can't find texture 'fozest\fire_spark_04' [22.09.24 09:19:01.811] ! Can't find texture 'fozest\small_fire_looped10x4' [22.09.24 09:19:01.812] ! Can't find texture 'fozest\small_fire_looped10x4_dist' [22.09.24 09:19:01.812] ! Can't find texture 'fozest\smoke02' [22.09.24 09:19:01.912] ! Can't find texture 'glow\glow_fire1_soc' [22.09.24 09:19:02.447] ! Can't find texture 'new_pfx\explosions\eplosion04_dxt5' [22.09.24 09:19:02.447] ! Can't find texture 'new_pfx\smoke_animated_2' [22.09.24 09:19:02.447] ! Can't find texture 'new_pfx\wblood_4' [22.09.24 09:19:02.447] ! Can't find texture 'new_pfx\wblood_6' [22.09.24 09:19:28.894] ! Can't find texture 'sky\sky_4_cube' [22.09.24 09:19:28.894] ! Can't find texture 'sky\sky_4_cube#small' [22.09.24 09:19:30.191] ! Can't find texture 'terrain\terrain_bolota_puddles_mask' [22.09.24 09:19:30.198] ! Can't find texture 'terrain\terrain_boloto_puddles_mask' [22.09.24 09:19:30.424] ! Can't find texture 'unrealengine\explosions_new\expl_air_01_var1' [22.09.24 09:19:30.424] ! Can't find texture 'unrealengine\explosions_new\expl_air_02_var1' [22.09.24 09:19:30.424] ! Can't find texture 'unrealengine\explosions_new\expl_air_03_var1' [22.09.24 09:19:30.828] ! Can't find texture 'wpn\wpn_knife' [22.09.24 09:19:30.828] ! Fallback to default bump map: wpn\wpn_knife_bump [22.09.24 09:19:30.828] ! Fallback to default bump map: wpn\wpn_knife_bump# [22.09.24 09:19:30.828] CResourceManager::DeferredUpload -> END [22.09.24 09:19:30.828] * t-report - base: 2153, 2685456 K [22.09.24 09:19:30.828] * t-report - lmap: 14, 57345 K [22.09.24 09:19:30.833] * phase time: 29605 ms [22.09.24 09:19:30.833] * phase cmem: 0 K [22.09.24 09:19:30.870] * phase time: 37 ms [22.09.24 09:19:30.870] * phase cmem: 0 K [22.09.24 09:19:30.885] -------------------------------------------------------------------------------- [22.09.24 09:19:30.885] [16314MB] physical memory installed, [9344MB] available, [42] percent of memory in use [22.09.24 09:19:30.885] PageFile usage: [7754MB], Peak PageFile usage: [7754MB] [22.09.24 09:19:30.885] -------------------------------------------------------------------------------- [22.09.24 09:19:30.885] * [ D3D ]: textures[2742802 K] [22.09.24 09:19:30.885] * [x-ray]: process heap[0 K], render[0 K] [22.09.24 09:19:30.885] * [x-ray]: economy: strings[66479 K], smem[7388 K] [22.09.24 09:19:30.940] ! Fallback to default bump map: gscfokya\sta\nvc_backpack_bump# [22.09.24 09:19:31.034] ! Fallback to default bump map: gscfokya\sta\nvc_kapushon_bump# [22.09.24 09:19:31.087] ! Fallback to default bump map: gscfokya\sta\nvc_rubashka_bump# [22.09.24 09:19:31.144] ! Fallback to default bump map: gscfokya\sta\nvc_karmani1_bump# [22.09.24 09:19:31.177] ! Fallback to default bump map: gscfokya\sta\nvc_jeans_bl_bump# [22.09.24 09:19:31.186] ! Fallback to default bump map: gscfokya\sta\t_mon_atchms_bump# [22.09.24 09:19:31.206] ! Fallback to default bump map: gscfokya\sta\sta_flyaga_1_bump# [22.09.24 09:19:31.232] ! Fallback to default bump map: gscfokya\shared_hand_st_2_bump# [22.09.24 09:19:31.263] ! Fallback to default bump map: gscfokya\shared_gloves_01_bump# [22.09.24 09:19:31.777] ! Invalid weather name: ogsm [22.09.24 09:19:32.054] ! Can't find texture 'wpn\wpn_ots' [22.09.24 09:19:32.686] ! Can't find texture 'pfx\pfx_laser_beam' [22.09.24 09:19:32.699] ! Can't find texture 'wpn\wpn_addon_scope_acog' [22.09.24 09:19:33.330] ! Fallback to default bump map: mp5lng_mod\wpn\wppk\wppk_1_bump# [22.09.24 09:19:33.330] ! Fallback to default bump map: mp5lng_mod\wpn\wppk\wppk_1_bump [22.09.24 09:19:33.333] ! Fallback to default bump map: mp5lng_mod\wpn\addons\addons_sil_9x18r_bump# [22.09.24 09:19:33.333] ! Fallback to default bump map: mp5lng_mod\wpn\addons\addons_sil_9x18r_bump [22.09.24 09:19:33.356] ! Fallback to default bump map: gscfokya\exo\shared_exo_h_bump# [22.09.24 09:19:33.388] ! Fallback to default bump map: gscfokya\exo\shared_exo_1_bump# [22.09.24 09:19:33.402] ! Fallback to default bump map: nestandart\duty\exo_servomotoriki_bump# [22.09.24 09:19:33.457] ! Fallback to default bump map: gscfokya\exo\shared_exo_2_bump# [22.09.24 09:19:33.472] ! Fallback to default bump map: gscfokya\bulat\bulatdetal_bump# [22.09.24 09:19:35.746] * MEMORY USAGE: 0 K [22.09.24 09:19:35.746] * End of synchronization A[1] R[1] [22.09.24 09:19:35.748] * phase time: 4915 ms [22.09.24 09:19:35.748] * phase cmem: 0 K [22.09.24 09:19:44.486] * DBG: se_stor:save_storehouse:size=[0/<NOT_arg!>]:(<NOT_arg!>) [22.09.24 09:19:44.487] * DBG: se_stor:save_storehouse:chunk_name=[treasure_mgr],chunk_size=[1398],len=[1415]=>[1415] [22.09.24 09:19:44.487] * DBG: se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[61],len=[76]=>[1491] [22.09.24 09:19:44.488] * DBG: se_stor:save_storehouse:chunk_name=[statistic],chunk_size=[492],len=[506]=>[1997] [22.09.24 09:19:44.488] * DBG: se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[2014] [22.09.24 09:19:44.489] * DBG: se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[5216],len=[5229]=>[7243] [22.09.24 09:19:44.490] * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [22.09.24 09:19:44.490] * DBG: se_stor:Save Storehouse: size(1)=[7251], keys=[1] : BuildSav=[-1] [22.09.24 09:19:44.490] * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [22.09.24 09:19:44.490] * Saving spawns... [22.09.24 09:19:44.490] * Saving objects... [22.09.24 09:19:44.528] * 31716 objects are successfully saved [22.09.24 09:19:44.536] * Game Epsilon_autosave.sav is successfully saved to file 'e:\games\der fallende stern\_appdata_\savedgames\epsilon_autosave.sav' [22.09.24 09:19:44.541] - Disconnect [22.09.24 09:19:44.857] - Destroying level [22.09.24 09:19:45.006] ! Fallback to default bump map: act\cod_bo2_sviter_hands_bump# [22.09.24 09:19:45.062] * phase time: 1 ms [22.09.24 09:19:45.062] * phase cmem: 0 K [22.09.24 09:19:45.111] --LUA version: [LuaJIT 2.1.0-beta3] [22.09.24 09:19:45.111] --_G loaded from: stack traceback: - ...ames\der fallende stern\gamedata\dfsde_scripts\_g.script:1838: in main chunk [22.09.24 09:19:45.124] * phase time: 61 ms [22.09.24 09:19:45.124] * phase cmem: 0 K [22.09.24 09:19:45.131] * Loading spawn registry... [22.09.24 09:19:45.770] * 14427 spawn points are successfully loaded [22.09.24 09:19:45.770] * Loading objects... [22.09.24 09:19:46.174] * 31716 objects are successfully loaded [22.09.24 09:19:47.227] * DBG: se_stor:read_tail_packet:chunk_key=[treasure_mgr],chunk_size=[1398]:(1400) [22.09.24 09:19:47.227] * DBG: se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[61]:(63) [22.09.24 09:19:47.227] * DBG: se_stor:read_tail_packet:chunk_key=[statistic],chunk_size=[492]:(494) [22.09.24 09:19:47.227] * DBG: se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3) [22.09.24 09:19:47.229] * DBG: se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[5216]:(5218) [22.09.24 09:19:47.229] * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [22.09.24 09:19:47.229] * DBG: se_stor:Load Storehouse: size(1)=[7251], keys=[1] :BuildSav=[-1] [22.09.24 09:19:47.229] * DBG: se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [22.09.24 09:19:47.684] * Game epsilon_autosave is successfully loaded from file 'e:\games\der fallende stern\_appdata_\savedgames\epsilon_autosave.sav' (2.559s) [22.09.24 09:19:47.684] * phase time: 2559 ms [22.09.24 09:19:47.684] * phase cmem: 0 K [22.09.24 09:19:47.737] # Player not found. New player created. [22.09.24 09:19:47.737] * client : connection accepted - <> [22.09.24 09:19:47.750] * phase time: 66 ms [22.09.24 09:19:47.750] * phase cmem: 0 K [22.09.24 09:19:47.764] * phase time: 14 ms [22.09.24 09:19:47.764] * phase cmem: 0 K [22.09.24 09:19:48.056] * phase time: 291 ms [22.09.24 09:19:48.056] * phase cmem: 0 K [22.09.24 09:19:50.278] * phase time: 2221 ms [22.09.24 09:19:50.278] * phase cmem: 0 K [22.09.24 09:19:50.279] * [Loading VB] 65530 verts, 2047 Kb [22.09.24 09:19:50.280] * [Loading VB] 65528 verts, 2047 Kb [22.09.24 09:19:50.281] * [Loading VB] 65525 verts, 2047 Kb [22.09.24 09:19:50.282] * [Loading VB] 5612 verts, 175 Kb [22.09.24 09:19:50.282] * [Loading VB] 65520 verts, 2047 Kb [22.09.24 09:19:50.283] * [Loading VB] 65535 verts, 2047 Kb [22.09.24 09:19:50.284] * [Loading VB] 65533 verts, 2047 Kb [22.09.24 09:19:50.284] * [Loading VB] 48070 verts, 1502 Kb [22.09.24 09:19:50.285] * [Loading VB] 65534 verts, 2047 Kb [22.09.24 09:19:50.286] * [Loading VB] 65535 verts, 2047 Kb [22.09.24 09:19:50.287] * [Loading VB] 65534 verts, 2047 Kb [22.09.24 09:19:50.287] * [Loading VB] 18533 verts, 579 Kb [22.09.24 09:19:50.288] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:50.289] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:50.289] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:50.290] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:50.291] * [Loading IB] 634467 indices, 1239 Kb [22.09.24 09:19:50.292] * [Loading VB] 65535 verts, 767 Kb [22.09.24 09:19:50.292] * [Loading VB] 65534 verts, 767 Kb [22.09.24 09:19:50.293] * [Loading VB] 65533 verts, 767 Kb [22.09.24 09:19:50.293] * [Loading VB] 65533 verts, 767 Kb [22.09.24 09:19:50.293] * [Loading VB] 18463 verts, 216 Kb [22.09.24 09:19:50.294] * [Loading IB] 1048575 indices, 2047 Kb [22.09.24 09:19:50.294] * [Loading IB] 351813 indices, 687 Kb [22.09.24 09:19:50.295] * phase time: 17 ms [22.09.24 09:19:50.295] * phase cmem: 0 K [22.09.24 09:19:50.298] * phase time: 3 ms [22.09.24 09:19:50.298] * phase cmem: 0 K [22.09.24 09:19:50.352] * [DETAILS] VertexConsts(256), Batch(61) [22.09.24 09:19:50.352] * [DETAILS] 40687 v(20), 26352 p [22.09.24 09:19:50.352] * [DETAILS] Batch(61), VB(794K), IB(154K) [22.09.24 09:19:50.395] * phase time: 97 ms [22.09.24 09:19:50.395] * phase cmem: 0 K [22.09.24 09:19:50.396] * Loading HOM: e:\games\der fallende stern\gamedata\levels\lost_village\level.hom [22.09.24 09:19:50.398] * phase time: 2 ms [22.09.24 09:19:50.398] * phase cmem: 0 K [22.09.24 09:19:50.423] * phase time: 25 ms [22.09.24 09:19:50.423] * phase cmem: 0 K [22.09.24 09:19:50.441] - Game configuring : Started [22.09.24 09:19:50.442] - Game configuring : Finished [22.09.24 09:19:50.449] * phase time: 26 ms [22.09.24 09:19:50.449] * phase cmem: 0 K [22.09.24 09:19:50.462] CResourceManager::DeferredUpload [NO MT] -> START, size = [1919] [22.09.24 09:19:50.475] ! Fallback to default bump map: build_details_bump [22.09.24 09:19:50.475] ! Fallback to default bump map: build_details_bump# [22.09.24 09:19:52.282] ! Can't find texture 'terrain\terrain_lost-village_puddles_mask' [22.09.24 09:19:52.660] CResourceManager::DeferredUpload -> END [22.09.24 09:19:52.660] * t-report - base: 1901, 2551188 K [22.09.24 09:19:52.660] * t-report - lmap: 18, 18434 K [22.09.24 09:19:52.661] * phase time: 2212 ms [22.09.24 09:19:52.661] * phase cmem: 0 K [22.09.24 09:19:52.701] * phase time: 39 ms [22.09.24 09:19:52.701] * phase cmem: 0 K [22.09.24 09:19:52.712] -------------------------------------------------------------------------------- [22.09.24 09:19:52.712] [16314MB] physical memory installed, [9247MB] available, [43] percent of memory in use [22.09.24 09:19:52.712] PageFile usage: [7742MB], Peak PageFile usage: [8725MB] [22.09.24 09:19:52.712] -------------------------------------------------------------------------------- [22.09.24 09:19:52.712] * [ D3D ]: textures[2569623 K] [22.09.24 09:19:52.712] * [x-ray]: process heap[0 K], render[0 K] [22.09.24 09:19:52.712] * [x-ray]: economy: strings[66571 K], smem[50736 K] [22.09.24 09:19:52.765] ! Fallback to default bump map: gscfokya\sta\nvc_backpack_bump# [22.09.24 09:19:52.854] ! Fallback to default bump map: gscfokya\sta\nvc_kapushon_bump# [22.09.24 09:19:52.911] ! Fallback to default bump map: gscfokya\sta\nvc_rubashka_bump# [22.09.24 09:19:52.966] ! Fallback to default bump map: gscfokya\sta\nvc_karmani1_bump# [22.09.24 09:19:53.001] ! Fallback to default bump map: gscfokya\sta\nvc_jeans_bl_bump# [22.09.24 09:19:53.011] ! Fallback to default bump map: gscfokya\sta\t_mon_atchms_bump# [22.09.24 09:19:53.020] ! Fallback to default bump map: gscfokya\sta\sta_flyaga_1_bump# [22.09.24 09:19:53.029] ! Fallback to default bump map: gscfokya\shared_hand_st_2_bump# [22.09.24 09:19:53.059] ! Fallback to default bump map: gscfokya\shared_gloves_01_bump# [22.09.24 09:19:53.262] ! Invalid weather name: ogsm [22.09.24 09:19:53.509] ! Fallback to default bump map: gscfokya\T_fac_20_00_masD_bump# [22.09.24 09:19:53.540] ! Fallback to default bump map: gscfokya\band\band_koja_1_bump# [22.09.24 09:19:53.567] ! Fallback to default bump map: gscfokya\sta\nvc_sviter_1_bump# [22.09.24 09:19:53.585] ! Fallback to default bump map: gscfokya\nebo\nebo_hood_2_bump# [22.09.24 09:19:53.601] ! Fallback to default bump map: gscfokya\band\band_nvc_l1_bump# [22.09.24 09:19:53.647] ! Fallback to default bump map: gscfokya\sta\sta_respirat_bump# [22.09.24 09:19:54.008] ! Can't find texture 'pfx\pfx_laser_beam' [22.09.24 09:19:54.111] ! Fallback to default bump map: gscfokya\sta\sta_low_up_1_bump# [22.09.24 09:19:54.205] ! Fallback to default bump map: gscfokya\sta\sta_rubashka_bump# [22.09.24 09:19:54.258] ! Fallback to default bump map: gscfokya\merc\merc_podsum_bump# [22.09.24 09:19:54.272] ! Fallback to default bump map: gscfokya\sta\sta_kobura_1_bump# [22.09.24 09:19:54.283] ! Fallback to default bump map: gscfokya\shared_shoes_st2_bump# [22.09.24 09:19:54.300] ! Fallback to default bump map: gscfokya\shared_faces_gen_bump# [22.09.24 09:19:54.314] ! Fallback to default bump map: gscfokya\shared_balaclava_bump# [22.09.24 09:19:54.687] ! Fallback to default bump map: gscfokya\sta\ntr_ballonas_bump# [22.09.24 09:19:54.700] ! Fallback to default bump map: gscfokya\sta\sta_podsum_r_bump# [22.09.24 09:19:54.715] ! Fallback to default bump map: gscfokya\sta\sta_podsumok_bump# [22.09.24 09:19:54.828] ! Can't find texture 'pfx\pfx_laser_beam_green' [22.09.24 09:19:55.059] ! [CGameObject::net_Spawn]: visual_name[weapons\pb\wpn_pb] not found in lost_village_wpn_pb, keep original dynamics\weapons\wpn_pm\wpn_pb.ogf instead [22.09.24 09:19:55.173] ! [CGameObject::net_Spawn]: visual_name[weapons\vintorez\wpn_vintorez] not found in lost_village_wpn_vintorez, keep original dynamics\weapons\wpn_vintorez\wpn_vintorez.ogf instead [22.09.24 09:19:55.173] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0000 to eRestrictorTypeNone because border().empty() [22.09.24 09:19:55.173] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0001 to eRestrictorTypeNone because border().empty() [22.09.24 09:19:55.173] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zone_flame_small_0002 to eRestrictorTypeNone because border().empty() [22.09.24 09:19:55.175] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of lost_village_zone_radioactive_average to eRestrictorTypeNone because border().empty() [22.09.24 09:19:55.176] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of lost_village_zone_radioactive_average_0000 to eRestrictorTypeNone because border().empty() [22.09.24 09:19:55.177] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of lost_village_zone_witches_galantine_strong to eRestrictorTypeNone because border().empty() [22.09.24 09:19:55.178] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of lost_village_zone_zharka_static_strong to eRestrictorTypeNone because border().empty() [22.09.24 09:19:55.189] ! Can't find texture 'wpn\wpn_ots' [22.09.24 09:19:55.326] ! Can't find texture 'wpn\wpn_addon_scope_acog' [22.09.24 09:19:55.803] ! Fallback to default bump map: mp5lng_mod\wpn\wppk\wppk_1_bump# [22.09.24 09:19:55.803] ! Fallback to default bump map: mp5lng_mod\wpn\wppk\wppk_1_bump [22.09.24 09:19:55.806] ! Fallback to default bump map: mp5lng_mod\wpn\addons\addons_sil_9x18r_bump# [22.09.24 09:19:55.806] ! Fallback to default bump map: mp5lng_mod\wpn\addons\addons_sil_9x18r_bump [22.09.24 09:19:55.828] ! Fallback to default bump map: gscfokya\exo\shared_exo_h_bump# [22.09.24 09:19:55.858] ! Fallback to default bump map: gscfokya\exo\shared_exo_1_bump# [22.09.24 09:19:55.871] ! Fallback to default bump map: nestandart\duty\exo_servomotoriki_bump# [22.09.24 09:19:55.915] ! Fallback to default bump map: gscfokya\exo\shared_exo_2_bump# [22.09.24 09:19:55.930] ! Fallback to default bump map: gscfokya\bulat\bulatdetal_bump# [22.09.24 09:19:55.974] ! Fallback to default bump map: gscfokya\ps39d\ps39d_rbzr_bump# [22.09.24 09:19:56.005] ! Fallback to default bump map: gscfokya\ps39d\ps39d_red1_bump# [22.09.24 09:19:56.015] ! Fallback to default bump map: gscfokya\ps39d\ps39d_kap2_bump# [22.09.24 09:19:56.024] ! Fallback to default bump map: gscfokya\ps39d\ps39d_glas_bump# [22.09.24 09:19:56.039] ! Fallback to default bump map: gscfokya\ps39d\ps39d_kap1_bump# [22.09.24 09:19:56.389] ***************************[ScriptCrashHandler]********************************** [22.09.24 09:19:56.389] Can't dump script call stack - Engine corrupted [22.09.24 09:19:56.389] ******************************************************************************** xray_epsilon_22-09-24_09-18-46.log 35 \u043a\u0411 · 0 загрузок xray_epsilon_22-09-24_09-16-43.log 26 \u043a\u0411 · 0 загрузок xray_epsilon_22-09-24_09-04-59.log 31 \u043a\u0411 · 0 загрузок Поставил минимальные настройки - вылет Поставил максимальные настройки - вылет Поставил максимальные настройки + пошел ливень... меня пустило на локацию. ??? Думайте Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
WILD_USEC 320 Опубликовано 23 сентября В 22.09.2024 в 11:33, November сказал: Поставил минимальные настройки - вылет Поставил максимальные настройки - вылет Поставил максимальные настройки + пошел ливень... меня пустило на локацию. ??? Думайте судя по логу произошел какой-то рандомный вылет, который вылечился другой погодой. Надеюсь больше такого не встретишь) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
YarikStalker090594 0 Опубликовано 26 сентября есть ли спавнер для данной модификации Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
slesar6razriada 1 161 Опубликовано 4 октября WILD_USEC какие то фиксы и патчи в ближайшее время ожидаются или в шапке финальный? Мой канал на Ютубе Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Кефир 768 Опубликовано 4 октября 1 час назад, slesar6razriada сказал: какие то фиксы и патчи в ближайшее время ожидаются или в шапке финальный? В шапке финальный. Возможно, будет мелкий фикс до конца года, но не более. 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
NeDoStalker 0 Опубликовано 5 октября Забросил мод когда стали появляьтся задания на убийства преследователей (или как их та). Они по всем локам спавнятся. И что мне теперь бегать туда сюда? Тут убил, там появились, потом появились там где уже убил. Чё за фигня? Может я что не так делаю? Других квестов нет. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Кефир 768 Опубликовано 5 октября 10 минут назад, NeDoStalker сказал: И что мне теперь бегать туда сюда? Необязательно это делать, т.к. за это никакой награды не дают. При всём своём перфекционизме (если таковой имеется) рекомендую не обращать внимание на эти «доминошки» и убивать их, если попадутся по пути. Объяснение что это за цепочка квестов будет в самом конце игры. 11 минут назад, NeDoStalker сказал: Других квестов нет. Используйте гиды по прохождению. 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
NeDoStalker 0 Опубликовано 5 октября (изменено) 58 минут назад, Кефир сказал: Необязательно это делать, т.к. за это никакой награды не дают. При всём своём перфекционизме (если таковой имеется) рекомендую не обращать внимание на эти «доминошки» и убивать их, если попадутся по пути. Объяснение что это за цепочка квестов будет в самом конце игры. Используйте гиды по прохождению. Подскажи где их найти пжл)) Яндекс не как то не помог особо. Я даже на росток не могу попасть, дверь заперта. Изменено 5 октября пользователем NeDoStalker Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты