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hi_flyer

Oblivion Lost Remake 3.0 - Open Beta

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Спойлер

[13.09.26 18:22:37.710] * Loading HOM: gamedata\levels\lvl1_escape\level.hom
[13.09.26 18:22:37.720] * phase time: 29 ms
[13.09.26 18:22:37.739] * phase cmem: 657792 K
[13.09.26 18:22:37.739] Loading AI objects...
[13.09.26 18:22:37.818] - Loading music tracks from 'l01_escape_musics'...
[13.09.26 18:22:37.871] * phase time: 149 ms
[13.09.26 18:22:37.890] * phase cmem: 657915 K
[13.09.26 18:22:37.890] Spawning...
[13.09.26 18:22:37.912] - Game configuring : Started 
[13.09.26 18:22:37.913] - Game configuring : Finished 
[13.09.26 18:22:37.919] * phase time: 48 ms
[13.09.26 18:22:37.939] * phase cmem: 694480 K
[13.09.26 18:22:37.939] Loading textures...
[13.09.26 18:22:45.198] * t-report - base: 2071, 1081543 K
[13.09.26 18:22:45.198] * t-report - lmap: 14, 917505 K
[13.09.26 18:22:45.198] ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
[13.09.26 18:22:45.198]         Reduce pixel density (worse) or use more vertex lighting (better).
[13.09.26 18:22:45.198] * phase time: 7279 ms
[13.09.26 18:22:45.220] * phase cmem: 710479 K
[13.09.26 18:22:45.220] CLIENT: Synchronising...
[13.09.26 18:22:45.229] * phase time: 30 ms
[13.09.26 18:22:45.250] * phase cmem: 710479 K
[13.09.26 18:22:45.320] * [win32]: free[2755136 K], reserved[225472 K], committed[1213632 K]
[13.09.26 18:22:45.320] * [ D3D ]: textures[1999049 K]
[13.09.26 18:22:45.320] * [x-ray]: crt heap[710479 K], process heap[710479 K], game lua[56809 K], engine lua[214 K], render[18532 K]
[13.09.26 18:22:45.320] * [x-ray]: economy: strings[7215 K], smem[88196 K]
[13.09.26 18:22:45.328] * phase time: 129 ms
[13.09.26 18:22:45.349] * phase cmem: 710515 K
[13.09.26 18:22:45.349] CLIENT: Synchronising...
[13.09.26 18:22:45.436]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[13.09.26 18:22:45.440]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[13.09.26 18:22:45.441]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[13.09.26 18:22:45.448] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[13.09.26 18:22:45.448] mod ver - OPEN BETA VERSION - 3.1 
[13.09.26 18:22:51.141] * phase time: 5791 ms
[13.09.26 18:22:51.161] * phase cmem: 672089 K
[13.09.26 18:22:51.224] * [win32]: free[2755096 K], reserved[251828 K], committed[1187316 K]
[13.09.26 18:22:51.224] * [ D3D ]: textures[1999049 K]
[13.09.26 18:22:51.224] * [x-ray]: crt heap[672089 K], process heap[672089 K], game lua[68278 K], engine lua[214 K], render[18532 K]
[13.09.26 18:22:51.224] * [x-ray]: economy: strings[7284 K], smem[88196 K]
[13.09.26 18:22:52.692] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_zone_gravi_zone_weak_noart_0032 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:52.875] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0006 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:52.896] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0029 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:52.897] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0033 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:52.904] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0040 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:52.997] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0010_0000 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:53.387] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_blow_hide_restr_0012 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:53.585] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_zone_radioactive_weak_0043 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:53.587]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[13.09.26 18:22:53.588]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[13.09.26 18:22:53.681] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_zone_radioactive_weak_0069 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:53.681] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_zone_radioactive_weak_0070 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:53.746] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0022_0032 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:54.210] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of escape_zone_mosquito_ba1ld_weak_no1art1_000_0000 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:54.332] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0022_0035 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:54.337] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0022_0036 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:54.341] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0022_0037 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:54.345] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0022_0038 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:54.405] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_space_restrictor_0107 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:56.315]  deleting script_var agr_bandit_respawn_239690 
[13.09.26 18:22:56.364]  deleting script_var agr_bandit_respawn_238151 
[13.09.26 18:22:56.649] * MEMORY USAGE: 764284 K
[13.09.26 18:23:02.316] *** break by StackWalk ***
[13.09.26 18:23:02.316] DEBUG CONTEXT DUMP:
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316] Unhandled exception stack trace:
[13.09.26 18:23:02.316] 
[13.09.26 18:23:02.316] 0023:74AA2719 (0x1A9F0018 0x74A31534 0x00000013 0x3F7B9110) lua5.1.dll, lua_pushlstring()
[13.09.26 18:23:02.316] 0023:74A305AE (0x0115BE80 0x7330F4DE 0x403CE070 0x403CE070) luabind.dll, luabind::weak_ref::weak_ref()
[13.09.26 18:23:02.316] 0023:7331FA25 (0x4038AE90 0x1B3C9474 0x00000000 0x00000000) xrGame.dll, GetMainIngameWindow()
[13.09.26 18:23:02.316] 0023:7330F4DE (0x4CB35D30 0x185FE970 0x3F800000 0x00000000) xrGame.dll, GetMainIngameWindow()
[13.09.26 18:23:02.316] 0023:7330F4DE (0x1A9F0018 0x4EC48614 0x72E56F2A 0x1A9F0018) xrGame.dll, GetMainIngameWindow()
[13.09.26 18:23:02.316] 0023:74A304DF (0x73388C2C 0x3F30E2E8 0x44408000 0x72E7199B) luabind.dll, luabind::weak_ref::get()
[13.09.26 18:23:02.316] 0023:7330F4DE (0x0000001A 0x0000000A 0x731C178A 0x732DCE76) xrGame.dll, GetMainIngameWindow()
[13.09.26 18:23:02.316] 0023:72E7199B (0x732DCE76 0x0115C048 0x732DCE7D 0x35BCDBF0) xrGame.dll
[13.09.26 18:23:02.316] 0023:731C178A (0x0115C048 0x732DCE7D 0x35BCDBF0 0x403A14D0) xrGame.dll, export_classes()
[13.09.26 18:23:02.316] 0023:732DCE76 (0x35BCDBF0 0x403A14D0 0x00000032 0x0115BF38) xrGame.dll, xrFactory_Create()
[13.09.26 18:23:02.316] 0023:732DCE7D (0x403A14D0 0x00000001 0x00000017 0x35BCDBF0) xrGame.dll, xrFactory_Create()
[13.09.26 18:23:02.316] 0023:7332E880 (0x00000017 0x054540F0 0x05473790 0x0115C5EC) xrGame.dll, GetMainIngameWindow()

hi_flyer


Дополнено 16 минуты спустя
35 минут назад, hi_flyer сказал:

Нужно выложить лишнее из рюкзака. 

olr_ruck_limit.script подкрутил - max_item_amount = с 15 до 30 и стало играть приятнее.
Лучше конечно привязать этот параметр к уровню сложности игры от 30 (новичок) и до 15 (мастер).
Или купить рюкзак большего размера?

Изменено пользователем tama

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24 минуты назад, tama сказал:
  Вылет с перехода со Свалки на Кордон (Показать контент)

[13.09.26 18:22:37.710] * Loading HOM: gamedata\levels\lvl1_escape\level.hom
[13.09.26 18:22:37.720] * phase time: 29 ms
[13.09.26 18:22:37.739] * phase cmem: 657792 K
[13.09.26 18:22:37.739] Loading AI objects...
[13.09.26 18:22:37.818] - Loading music tracks from 'l01_escape_musics'...
[13.09.26 18:22:37.871] * phase time: 149 ms
[13.09.26 18:22:37.890] * phase cmem: 657915 K
[13.09.26 18:22:37.890] Spawning...
[13.09.26 18:22:37.912] - Game configuring : Started 
[13.09.26 18:22:37.913] - Game configuring : Finished 
[13.09.26 18:22:37.919] * phase time: 48 ms
[13.09.26 18:22:37.939] * phase cmem: 694480 K
[13.09.26 18:22:37.939] Loading textures...
[13.09.26 18:22:45.198] * t-report - base: 2071, 1081543 K
[13.09.26 18:22:45.198] * t-report - lmap: 14, 917505 K
[13.09.26 18:22:45.198] ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
[13.09.26 18:22:45.198]         Reduce pixel density (worse) or use more vertex lighting (better).
[13.09.26 18:22:45.198] * phase time: 7279 ms
[13.09.26 18:22:45.220] * phase cmem: 710479 K
[13.09.26 18:22:45.220] CLIENT: Synchronising...
[13.09.26 18:22:45.229] * phase time: 30 ms
[13.09.26 18:22:45.250] * phase cmem: 710479 K
[13.09.26 18:22:45.320] * [win32]: free[2755136 K], reserved[225472 K], committed[1213632 K]
[13.09.26 18:22:45.320] * [ D3D ]: textures[1999049 K]
[13.09.26 18:22:45.320] * [x-ray]: crt heap[710479 K], process heap[710479 K], game lua[56809 K], engine lua[214 K], render[18532 K]
[13.09.26 18:22:45.320] * [x-ray]: economy: strings[7215 K], smem[88196 K]
[13.09.26 18:22:45.328] * phase time: 129 ms
[13.09.26 18:22:45.349] * phase cmem: 710515 K
[13.09.26 18:22:45.349] CLIENT: Synchronising...
[13.09.26 18:22:45.436]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[13.09.26 18:22:45.440]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[13.09.26 18:22:45.441]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[13.09.26 18:22:45.448] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[13.09.26 18:22:45.448] mod ver - OPEN BETA VERSION - 3.1 
[13.09.26 18:22:51.141] * phase time: 5791 ms
[13.09.26 18:22:51.161] * phase cmem: 672089 K
[13.09.26 18:22:51.224] * [win32]: free[2755096 K], reserved[251828 K], committed[1187316 K]
[13.09.26 18:22:51.224] * [ D3D ]: textures[1999049 K]
[13.09.26 18:22:51.224] * [x-ray]: crt heap[672089 K], process heap[672089 K], game lua[68278 K], engine lua[214 K], render[18532 K]
[13.09.26 18:22:51.224] * [x-ray]: economy: strings[7284 K], smem[88196 K]
[13.09.26 18:22:52.692] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_zone_gravi_zone_weak_noart_0032 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:52.875] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0006 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:52.896] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0029 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:52.897] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0033 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:52.904] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0040 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:52.997] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0010_0000 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:53.387] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_blow_hide_restr_0012 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:53.585] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_zone_radioactive_weak_0043 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:53.587]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[13.09.26 18:22:53.588]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[13.09.26 18:22:53.681] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_zone_radioactive_weak_0069 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:53.681] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_zone_radioactive_weak_0070 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:53.746] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0022_0032 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:54.210] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of escape_zone_mosquito_ba1ld_weak_no1art1_000_0000 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:54.332] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0022_0035 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:54.337] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0022_0036 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:54.341] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0022_0037 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:54.345] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0022_0038 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:54.405] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_space_restrictor_0107 to eRestrictorTypeNone because border().empty()
[13.09.26 18:22:56.315]  deleting script_var agr_bandit_respawn_239690 
[13.09.26 18:22:56.364]  deleting script_var agr_bandit_respawn_238151 
[13.09.26 18:22:56.649] * MEMORY USAGE: 764284 K
[13.09.26 18:23:02.316] *** break by StackWalk ***
[13.09.26 18:23:02.316] DEBUG CONTEXT DUMP:
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316]  
[13.09.26 18:23:02.316] Unhandled exception stack trace:
[13.09.26 18:23:02.316] 
[13.09.26 18:23:02.316] 0023:74AA2719 (0x1A9F0018 0x74A31534 0x00000013 0x3F7B9110) lua5.1.dll, lua_pushlstring()
[13.09.26 18:23:02.316] 0023:74A305AE (0x0115BE80 0x7330F4DE 0x403CE070 0x403CE070) luabind.dll, luabind::weak_ref::weak_ref()
[13.09.26 18:23:02.316] 0023:7331FA25 (0x4038AE90 0x1B3C9474 0x00000000 0x00000000) xrGame.dll, GetMainIngameWindow()
[13.09.26 18:23:02.316] 0023:7330F4DE (0x4CB35D30 0x185FE970 0x3F800000 0x00000000) xrGame.dll, GetMainIngameWindow()
[13.09.26 18:23:02.316] 0023:7330F4DE (0x1A9F0018 0x4EC48614 0x72E56F2A 0x1A9F0018) xrGame.dll, GetMainIngameWindow()
[13.09.26 18:23:02.316] 0023:74A304DF (0x73388C2C 0x3F30E2E8 0x44408000 0x72E7199B) luabind.dll, luabind::weak_ref::get()
[13.09.26 18:23:02.316] 0023:7330F4DE (0x0000001A 0x0000000A 0x731C178A 0x732DCE76) xrGame.dll, GetMainIngameWindow()
[13.09.26 18:23:02.316] 0023:72E7199B (0x732DCE76 0x0115C048 0x732DCE7D 0x35BCDBF0) xrGame.dll
[13.09.26 18:23:02.316] 0023:731C178A (0x0115C048 0x732DCE7D 0x35BCDBF0 0x403A14D0) xrGame.dll, export_classes()
[13.09.26 18:23:02.316] 0023:732DCE76 (0x35BCDBF0 0x403A14D0 0x00000032 0x0115BF38) xrGame.dll, xrFactory_Create()
[13.09.26 18:23:02.316] 0023:732DCE7D (0x403A14D0 0x00000001 0x00000017 0x35BCDBF0) xrGame.dll, xrFactory_Create()
[13.09.26 18:23:02.316] 0023:7332E880 (0x00000017 0x054540F0 0x05473790 0x0115C5EC) xrGame.dll, GetMainIngameWindow()

hi_flyer


Дополнено 16 минуты спустя

olr_ruck_limit.script подкрутил - max_item_amount = с 15 до 30 и стало играть приятнее.
Лучше конечно привязать этот параметр к уровню сложности игры от 30 (новичок) и до 15 (мастер).
Или купить рюкзак большего размера?

У тебя в сейве просто костюм убитый. На нормальных костюмах объём увеличенный. 

  • Мастер! 1

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hi_flyer 

Полазил по геймдате, но ничего путного не нашёл  xray_vor0n.log

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добрый день,у меня проблема есть в олр 3.1,настало время мне идти на нии медприбор,костюм я уже нашёл,но проблема в другом,пропали все сталкеры с которыми я мог теоретически пойти на нии,а именно исчез зоб и диггер,когда я подхожу к жабе насчет моего похода на нии есть только один вариант ответа :ничего,забудь,что мне теперь делать?

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