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isaak

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  1. захожу на агропром, вылетает и вот такой лог выдает, парни, что делать? [12/07/25 20:21:17] * Detected CPU: GenuineIntel Intel(R) Xeon(R) CPU E5-2620 v3 @ 2.40GHz, F6/M63/S2 [12/07/25 20:21:17] * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 [12/07/25 20:21:17] [12/07/25 20:21:17] Initializing File System... [12/07/25 20:21:17] !WARNING: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 22) [12/07/25 20:21:17] !WARNING: CLocatorAPI::check_for_file not found file d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\bin\fsgame.ltx in files list (size = 22) [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.db0 [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.db1 [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.db2 [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.db3 [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.db4 [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.db5 [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.db6 [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.db7 [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.db8 [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.db9 [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.dba [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.dbb [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.dbc [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.dbd [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.dbe [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.dbf [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.dbg [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata.dbw [12/07/25 20:21:17] using fs-ltx fsgame.ltx [12/07/25 20:21:17] --found external arch mp_military_2.xdb0 [12/07/25 20:21:17] CLocatorAPI::ProcessArchive, path = d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\mods\mp_military_2.xdb0 [12/07/25 20:21:17] FS: 37700 files cached, 6370Kb memory used. [12/07/25 20:21:17] Init FileSystem 0.975839 sec [07.12.25 20:21:17.775] 'xrCore' build 6732, Jul 12 2017 [07.12.25 20:21:17.775] [07.12.25 20:21:17.860] Initializing Engine... [07.12.25 20:21:17.861] Loading config for renderer [07.12.25 20:21:17.861] Executing config-script "user.ltx"... [07.12.25 20:21:17.861] [d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\_userdata\user.ltx] successfully loaded. [07.12.25 20:21:17.861] Starting INPUT device... [07.12.25 20:21:17.873] Loading DLL: xrRender_R1.dll [07.12.25 20:21:17.874] Loading DLL: xrGame.dll [07.12.25 20:21:17.890] * [win32]: free[4063916 K], reserved[51324 K], committed[79000 K] [07.12.25 20:21:17.890] * [ D3D ]: textures[0 K] [07.12.25 20:21:17.890] * [x-ray]: crt heap[10150 K], process heap[2310 K], game lua[0 K], engine lua[0 K], render[0 K] [07.12.25 20:21:17.890] * [x-ray]: economy: strings[4041 K], smem[0 K] [07.12.25 20:21:17.890] Executing config-script "d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata\config\default_controls.ltx"... [07.12.25 20:21:17.890] cant convert dik_name for dik[16], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[17], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[18], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[19], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[20], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[21], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[22], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[23], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[24], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[25], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[26], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[27], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[30], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[31], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[32], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[33], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[34], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[35], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[36], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[37], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[38], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[39], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[40], prop=[ [07.12.25 20:21:17.890] cant convert dik_name for dik[41], prop=[ [07.12.25 20:21:17.891] cant convert dik_name for dik[44], prop=[ [07.12.25 20:21:17.891] cant convert dik_name for dik[45], prop=[ [07.12.25 20:21:17.891] cant convert dik_name for dik[46], prop=[ [07.12.25 20:21:17.891] cant convert dik_name for dik[47], prop=[ [07.12.25 20:21:17.891] cant convert dik_name for dik[48], prop=[ [07.12.25 20:21:17.891] cant convert dik_name for dik[49], prop=[ [07.12.25 20:21:17.891] cant convert dik_name for dik[50], prop=[ [07.12.25 20:21:17.891] cant convert dik_name for dik[51], prop=[ [07.12.25 20:21:17.891] cant convert dik_name for dik[52], prop=[ [07.12.25 20:21:17.891] cant convert dik_name for dik[144], prop=[ [07.12.25 20:21:17.891] [d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata\config\default_controls.ltx] successfully loaded. [07.12.25 20:21:17.891] Executing config-script "user.ltx"... [07.12.25 20:21:17.891] Executing config-script "d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata\config\rspec_high.ltx"... [07.12.25 20:21:17.891] Unknown command: rs_skeleton_update [07.12.25 20:21:17.891] [d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata\config\rspec_high.ltx] successfully loaded. [07.12.25 20:21:17.891] Executing config-script "d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata\config\default_controls.ltx"... [07.12.25 20:21:17.891] [d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata\config\default_controls.ltx] successfully loaded. [07.12.25 20:21:17.892] [d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\_userdata\user.ltx] successfully loaded. [07.12.25 20:21:17.892] SOUND: OpenAL: enumerate devices... [07.12.25 20:21:17.892] SOUND: OpenAL: EnumerationExtension Present [07.12.25 20:21:18.022] devices Generic Software [07.12.25 20:21:18.167] SOUND: OpenAL: system default SndDevice name is Generic Software [07.12.25 20:21:18.491] SOUND: OpenAL: All available devices: [07.12.25 20:21:18.491] 1. Generic Software, Spec Version 1.1 (default) [07.12.25 20:21:18.491] SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 [07.12.25 20:21:18.531] SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. [07.12.25 20:21:18.556] * sound: EAX 2.0 extension: present [07.12.25 20:21:18.556] * sound: EAX 2.0 deferred: present [07.12.25 20:21:18.556] * sound : cache: 65538 kb, 7609 lines, 8820 bpl [07.12.25 20:21:18.566] Starting RENDER device... [07.12.25 20:21:18.588] * GPU [vendor:1002]-[device:67DF]: Radeon RX 580 Series [07.12.25 20:21:18.588] * GPU driver: 31.0.21923.1000 [07.12.25 20:21:18.682] * CREATE: DeviceREF: 1 [07.12.25 20:21:18.682] * Vertex Processor: PURE HARDWARE [07.12.25 20:21:18.682] * Texture memory: 4072 M [07.12.25 20:21:18.682] * DDI-level: 9.0 [07.12.25 20:21:18.685] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [07.12.25 20:21:18.685] * GPU vertex cache: unrecognized, 16 [07.12.25 20:21:18.685] * DVB created: 4096K [07.12.25 20:21:18.685] * DIB created: 512K [07.12.25 20:21:18.734] count of .thm files=209 [07.12.25 20:21:18.736] load time=33 ms [07.12.25 20:21:18.736] * distortion: used, dev(30),need(14) [07.12.25 20:21:18.736] * SSample: 2048x2048 [07.12.25 20:21:18.746] * SSample: enabled [07.12.25 20:21:18.822] Script debugger succesfully restarted. [07.12.25 20:21:18.872] Starting engine... [07.12.25 20:21:20.199] Loading DLL: xrGameSpy.dll [07.12.25 20:21:38.488] * DVB created: 4096K [07.12.25 20:21:38.488] * DIB created: 512K [07.12.25 20:21:38.488] * SSample: 2048x2048 [07.12.25 20:21:38.498] * SSample: enabled [07.12.25 20:21:38.498] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [07.12.25 20:21:38.498] * GPU vertex cache: unrecognized, 16 [07.12.25 20:21:38.498] *** RESET [0 ms] [07.12.25 20:22:53.145] * DVB created: 4096K [07.12.25 20:22:53.145] * DIB created: 512K [07.12.25 20:22:53.145] * SSample: 2048x2048 [07.12.25 20:22:53.153] * SSample: enabled [07.12.25 20:22:53.153] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [07.12.25 20:22:53.153] * GPU vertex cache: unrecognized, 16 [07.12.25 20:22:53.153] *** RESET [0 ms] [07.12.25 20:22:53.616] * MEMORY USAGE: 108328 K [07.12.25 20:22:59.318] * DVB created: 4096K [07.12.25 20:22:59.318] * DIB created: 512K [07.12.25 20:22:59.318] * SSample: 2048x2048 [07.12.25 20:22:59.325] * SSample: enabled [07.12.25 20:22:59.325] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [07.12.25 20:22:59.325] * GPU vertex cache: unrecognized, 16 [07.12.25 20:22:59.325] *** RESET [66 ms] [07.12.25 20:22:59.334] "d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\bin\xr_3da.exe" [07.12.25 20:22:59.335] * phase time: 0 ms [07.12.25 20:22:59.337] * phase cmem: 114111 K [07.12.25 20:22:59.337] Кэширование объектов... [07.12.25 20:22:59.340] Loading objects... [07.12.25 20:22:59.340] Loading models... [07.12.25 20:23:04.755] * [prefetch] time: 5410 ms [07.12.25 20:23:04.755] * [prefetch] memory: 93099Kb [07.12.25 20:23:04.758] * phase time: 5423 ms [07.12.25 20:23:04.765] * phase cmem: 200398 K [07.12.25 20:23:04.765] Сервер: Старт... [07.12.25 20:23:04.816] WARNING: CLocatorAPI::check_for_file not found file d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata\config\mods\m_netpk.ltx in files list (size = 37700) [07.12.25 20:23:04.819] * phase time: 60 ms [07.12.25 20:23:04.826] * phase cmem: 195478 K [07.12.25 20:23:04.826] Сервер: Загрузка симуляции жизни... [07.12.25 20:23:04.826] * phase time: 6 ms [07.12.25 20:23:04.833] * phase cmem: 195478 K [07.12.25 20:23:04.833] Загрузка игры "296.sav"... [07.12.25 20:23:04.834] SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x1649DE90 [07.12.25 20:23:04.840] * Loading spawn registry... [07.12.25 20:23:05.051] * 9020 spawn points are successfully loaded [07.12.25 20:23:05.051] * Loading objects... [07.12.25 20:23:05.224] * 15532 objects are successfully loaded [07.12.25 20:23:05.383] se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[197]:(199) [07.12.25 20:23:05.383] se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[17]:(19) [07.12.25 20:23:05.383] se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3) [07.12.25 20:23:05.383] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [07.12.25 20:23:05.383] se_stor:Load Storehouse: size(1)=[988], keys=[19] :BuildSav=[-1] [07.12.25 20:23:05.383] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [07.12.25 20:23:05.384] * Game 296 is successfully loaded from file 'd:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\_userdata\savedgames\296.sav' (0.558s) [07.12.25 20:23:05.384] * phase time: 557 ms [07.12.25 20:23:05.390] * phase cmem: 222982 K [07.12.25 20:23:05.390] Сервер: Соединяемся... [07.12.25 20:23:05.644] MaxPlayers = 32 [07.12.25 20:23:05.650] * phase time: 266 ms [07.12.25 20:23:05.657] * phase cmem: 222998 K [07.12.25 20:23:05.657] Клиент: Соединение с localhost... [07.12.25 20:23:05.680] Player not found. New player created. [07.12.25 20:23:05.680] * client : connection accepted - <> [07.12.25 20:23:05.697] * phase time: 46 ms [07.12.25 20:23:05.704] * phase cmem: 223023 K [07.12.25 20:23:05.704] Открытие потока... [07.12.25 20:23:05.713] * phase time: 16 ms [07.12.25 20:23:05.717] * phase cmem: 223023 K [07.12.25 20:23:05.717] Загрузка формы объектов... [07.12.25 20:23:07.738] * phase time: 2025 ms [07.12.25 20:23:07.745] * phase cmem: 288018 K [07.12.25 20:23:07.745] Загрузка шейдеров... [07.12.25 20:23:07.964] * phase time: 225 ms [07.12.25 20:23:07.970] * phase cmem: 289436 K [07.12.25 20:23:07.970] Загрузка геометрии... [07.12.25 20:23:07.972] * [Loading VB] 65531 verts, 2047 Kb [07.12.25 20:23:07.973] * [Loading VB] 65532 verts, 2047 Kb [07.12.25 20:23:07.975] * [Loading VB] 65530 verts, 2047 Kb [07.12.25 20:23:07.976] * [Loading VB] 24512 verts, 766 Kb [07.12.25 20:23:07.976] * [Loading VB] 65535 verts, 2047 Kb [07.12.25 20:23:07.978] * [Loading VB] 65534 verts, 2047 Kb [07.12.25 20:23:07.979] * [Loading VB] 65533 verts, 2047 Kb [07.12.25 20:23:07.981] * [Loading VB] 65534 verts, 2047 Kb [07.12.25 20:23:07.982] * [Loading VB] 65502 verts, 2046 Kb [07.12.25 20:23:07.983] * [Loading VB] 65535 verts, 2047 Kb [07.12.25 20:23:07.985] * [Loading VB] 65533 verts, 2047 Kb [07.12.25 20:23:07.986] * [Loading VB] 65534 verts, 2047 Kb [07.12.25 20:23:07.987] * [Loading VB] 51552 verts, 1611 Kb [07.12.25 20:23:07.989] * [Loading VB] 65530 verts, 2047 Kb [07.12.25 20:23:07.990] * [Loading VB] 62255 verts, 1945 Kb [07.12.25 20:23:07.991] * [Loading IB] 1048572 indices, 2047 Kb [07.12.25 20:23:07.993] * [Loading IB] 1048572 indices, 2047 Kb [07.12.25 20:23:07.998] * [Loading IB] 1048575 indices, 2047 Kb [07.12.25 20:23:08.000] * [Loading IB] 1048575 indices, 2047 Kb [07.12.25 20:23:08.001] * [Loading IB] 1048575 indices, 2047 Kb [07.12.25 20:23:08.003] * [Loading IB] 1048572 indices, 2047 Kb [07.12.25 20:23:08.004] * [Loading IB] 1048572 indices, 2047 Kb [07.12.25 20:23:08.005] * [Loading IB] 438036 indices, 855 Kb [07.12.25 20:23:08.006] * phase time: 42 ms [07.12.25 20:23:08.014] * phase cmem: 289723 K [07.12.25 20:23:08.014] Загрузка базы пространств... [07.12.25 20:23:08.478] * phase time: 472 ms [07.12.25 20:23:08.485] * phase cmem: 292536 K [07.12.25 20:23:08.485] Загрузка детальных объектов... [07.12.25 20:23:08.504] * [DETAILS] VertexConsts(256), Batch(61) [07.12.25 20:23:08.504] * [DETAILS] 40687 v(20), 26352 p [07.12.25 20:23:08.504] * [DETAILS] Batch(61), VB(794K), IB(154K) [07.12.25 20:23:08.506] * phase time: 28 ms [07.12.25 20:23:08.513] * phase cmem: 292579 K [07.12.25 20:23:08.513] Загрузка секторов и порталов... [07.12.25 20:23:08.513] * Loading HOM: d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata\levels\l02_garbage\level.hom [07.12.25 20:23:08.514] * phase time: 8 ms [07.12.25 20:23:08.522] * phase cmem: 292677 K [07.12.25 20:23:08.522] Загрузка ИИ объектов... [07.12.25 20:23:08.522] - Loading music tracks from 'l02_garbage_musics'... [07.12.25 20:23:08.525] * phase time: 10 ms [07.12.25 20:23:08.532] * phase cmem: 292703 K [07.12.25 20:23:08.532] Клиент: Создание... [07.12.25 20:23:08.543] - Game configuring : Started [07.12.25 20:23:08.544] - Game configuring : Finished [07.12.25 20:23:08.709] * phase time: 183 ms [07.12.25 20:23:08.717] * phase cmem: 301052 K [07.12.25 20:23:08.717] Загрузка текстур... [07.12.25 20:23:08.961] * t-report - base: 896, 350958 K [07.12.25 20:23:08.961] * t-report - lmap: 6, 6144 K [07.12.25 20:23:08.961] * phase time: 251 ms [07.12.25 20:23:08.968] * phase cmem: 301052 K [07.12.25 20:23:08.968] Клиент: Синхронизация... [07.12.25 20:23:08.972] * phase time: 11 ms [07.12.25 20:23:08.978] * phase cmem: 301068 K [07.12.25 20:23:09.025] * [win32]: free[3006916 K], reserved[156952 K], committed[1030372 K] [07.12.25 20:23:09.025] * [ D3D ]: textures[357102 K] [07.12.25 20:23:09.025] * [x-ray]: crt heap[301063 K], process heap[501479 K], game lua[9598 K], engine lua[162 K], render[0 K] [07.12.25 20:23:09.025] * [x-ray]: economy: strings[5826 K], smem[18975 K] [07.12.25 20:23:09.035] * phase time: 74 ms [07.12.25 20:23:09.043] * phase cmem: 301070 K [07.12.25 20:23:09.043] Вход в Зону... [07.12.25 20:23:09.061] lua_helper:Correct_Max_idLevelVertex:=[382646]=>[382662](+16), Map(2)=[l02_garbage] :<Info!> [07.12.25 20:23:09.061] bind_stalker:load:size=[6] [07.12.25 20:23:09.120] * phase time: 76 ms [07.12.25 20:23:09.129] * phase cmem: 301429 K [07.12.25 20:23:09.177] * [win32]: free[3004840 K], reserved[155848 K], committed[1033552 K] [07.12.25 20:23:09.177] * [ D3D ]: textures[358022 K] [07.12.25 20:23:09.177] * [x-ray]: crt heap[301429 K], process heap[503070 K], game lua[9505 K], engine lua[162 K], render[0 K] [07.12.25 20:23:09.177] * [x-ray]: economy: strings[5892 K], smem[18975 K] [07.12.25 20:23:17.125] * MEMORY USAGE: 335024 K [07.12.25 20:23:22.256] ~ save 297 [07.12.25 20:23:22.257] bind_stalker:save:size=[6] [07.12.25 20:23:22.257] se_stor:save_storehouse:size=[18/thr]:(>) [07.12.25 20:23:22.257] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [07.12.25 20:23:22.258] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[242] [07.12.25 20:23:22.258] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[259] [07.12.25 20:23:22.258] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [07.12.25 20:23:22.258] se_stor:Save Storehouse: size(1)=[988], keys=[19] : BuildSav=[-1] [07.12.25 20:23:22.258] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [07.12.25 20:23:22.262] * Saving spawns... [07.12.25 20:23:22.263] * Saving objects... [07.12.25 20:23:22.289] * 15532 objects are successfully saved [07.12.25 20:23:22.313] * Game 297.sav is successfully saved to file 'd:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\_userdata\savedgames\297.sav' [07.12.25 20:23:33.452] * DVB created: 4096K [07.12.25 20:23:33.452] * DIB created: 512K [07.12.25 20:23:33.453] * SSample: 2048x2048 [07.12.25 20:23:33.461] * SSample: enabled [07.12.25 20:23:33.461] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [07.12.25 20:23:33.461] * GPU vertex cache: unrecognized, 16 [07.12.25 20:23:33.461] *** RESET [145 ms] [07.12.25 20:23:33.893] * MEMORY USAGE: 336468 K [07.12.25 20:23:35.800] bind_stalker:save:size=[6] [07.12.25 20:23:35.800] se_stor:save_storehouse:size=[19/thr]:(>) [07.12.25 20:23:35.801] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210] [07.12.25 20:23:35.801] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[242] [07.12.25 20:23:35.801] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[259] [07.12.25 20:23:35.801] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [07.12.25 20:23:35.801] se_stor:Save Storehouse: size(1)=[988], keys=[19] : BuildSav=[-1] [07.12.25 20:23:35.801] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [07.12.25 20:23:35.805] * Saving spawns... [07.12.25 20:23:35.806] * Saving objects... [07.12.25 20:23:35.833] * 15532 objects are successfully saved [07.12.25 20:23:35.849] * Game sbx47_autosave.sav is successfully saved to file 'd:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\_userdata\savedgames\sbx47_autosave.sav' [07.12.25 20:23:35.858] - Disconnect [07.12.25 20:23:37.008] - Destroying level [07.12.25 20:23:37.133] * DVB created: 4096K [07.12.25 20:23:37.133] * DIB created: 512K [07.12.25 20:23:37.134] * SSample: 2048x2048 [07.12.25 20:23:37.142] * SSample: enabled [07.12.25 20:23:37.142] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [07.12.25 20:23:37.142] * GPU vertex cache: unrecognized, 16 [07.12.25 20:23:37.142] *** RESET [97 ms] [07.12.25 20:23:37.152] "d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\bin\xr_3da.exe" [07.12.25 20:23:37.155] * phase time: 1 ms [07.12.25 20:23:37.165] * phase cmem: 242922 K [07.12.25 20:23:37.165] Сервер: Старт... [07.12.25 20:23:37.232] WARNING: CLocatorAPI::check_for_file not found file d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata\config\mods\m_netpk.ltx in files list (size = 37702) [07.12.25 20:23:37.234] * phase time: 79 ms [07.12.25 20:23:37.243] * phase cmem: 242958 K [07.12.25 20:23:37.243] Сервер: Загрузка симуляции жизни... [07.12.25 20:23:37.243] * phase time: 9 ms [07.12.25 20:23:37.254] * phase cmem: 242958 K [07.12.25 20:23:37.254] Загрузка игры "sbx47_autosave.sav"... [07.12.25 20:23:37.255] SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x04E023E0 [07.12.25 20:23:37.261] * Loading spawn registry... [07.12.25 20:23:37.463] * 9020 spawn points are successfully loaded [07.12.25 20:23:37.463] * Loading objects... [07.12.25 20:23:37.633] * 15532 objects are successfully loaded [07.12.25 20:23:38.033] se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[197]:(199) [07.12.25 20:23:38.033] se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[17]:(19) [07.12.25 20:23:38.033] se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3) [07.12.25 20:23:38.034] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [07.12.25 20:23:38.034] se_stor:Load Storehouse: size(1)=[988], keys=[19] :BuildSav=[-1] [07.12.25 20:23:38.034] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [07.12.25 20:23:38.036] * Game sbx47_autosave is successfully loaded from file 'd:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\_userdata\savedgames\sbx47_autosave.sav' (0.793s) [07.12.25 20:23:38.036] * phase time: 792 ms [07.12.25 20:23:38.044] * phase cmem: 248991 K [07.12.25 20:23:38.044] Сервер: Соединяемся... [07.12.25 20:23:38.045] MaxPlayers = 32 [07.12.25 20:23:38.050] * phase time: 14 ms [07.12.25 20:23:38.058] * phase cmem: 248938 K [07.12.25 20:23:38.058] Клиент: Соединение с localhost... [07.12.25 20:23:38.080] Player not found. New player created. [07.12.25 20:23:38.080] * client : connection accepted - <> [07.12.25 20:23:38.097] * phase time: 47 ms [07.12.25 20:23:38.105] * phase cmem: 248963 K [07.12.25 20:23:38.105] Открытие потока... [07.12.25 20:23:38.114] * phase time: 15 ms [07.12.25 20:23:38.120] * phase cmem: 248963 K [07.12.25 20:23:38.120] Загрузка формы объектов... [07.12.25 20:23:39.721] * phase time: 1607 ms [07.12.25 20:23:39.729] * phase cmem: 301634 K [07.12.25 20:23:39.729] Загрузка шейдеров... [07.12.25 20:23:40.036] * phase time: 315 ms [07.12.25 20:23:40.045] * phase cmem: 302710 K [07.12.25 20:23:40.045] Загрузка геометрии... [07.12.25 20:23:40.046] * [Loading VB] 65506 verts, 2047 Kb [07.12.25 20:23:40.047] * [Loading VB] 65362 verts, 2042 Kb [07.12.25 20:23:40.049] * [Loading VB] 21425 verts, 669 Kb [07.12.25 20:23:40.049] * [Loading VB] 65535 verts, 2047 Kb [07.12.25 20:23:40.051] * [Loading VB] 65533 verts, 2047 Kb [07.12.25 20:23:40.052] * [Loading VB] 65534 verts, 2047 Kb [07.12.25 20:23:40.053] * [Loading VB] 65534 verts, 2047 Kb [07.12.25 20:23:40.054] * [Loading VB] 65533 verts, 2047 Kb [07.12.25 20:23:40.056] * [Loading VB] 65535 verts, 2047 Kb [07.12.25 20:23:40.057] * [Loading VB] 65533 verts, 2047 Kb [07.12.25 20:23:40.058] * [Loading VB] 50456 verts, 1576 Kb [07.12.25 20:23:40.059] * [Loading VB] 65535 verts, 2047 Kb [07.12.25 20:23:40.061] * [Loading VB] 65533 verts, 2047 Kb [07.12.25 20:23:40.062] * [Loading VB] 65534 verts, 2047 Kb [07.12.25 20:23:40.063] * [Loading VB] 65532 verts, 2047 Kb [07.12.25 20:23:40.064] * [Loading VB] 7538 verts, 235 Kb [07.12.25 20:23:40.065] * [Loading IB] 1048575 indices, 2047 Kb [07.12.25 20:23:40.066] * [Loading IB] 1048575 indices, 2047 Kb [07.12.25 20:23:40.067] * [Loading IB] 1048575 indices, 2047 Kb [07.12.25 20:23:40.068] * [Loading IB] 1048572 indices, 2047 Kb [07.12.25 20:23:40.070] * [Loading IB] 1048572 indices, 2047 Kb [07.12.25 20:23:40.071] * [Loading IB] 1048569 indices, 2047 Kb [07.12.25 20:23:40.072] * [Loading IB] 340623 indices, 665 Kb [07.12.25 20:23:40.073] * phase time: 36 ms [07.12.25 20:23:40.082] * phase cmem: 302895 K [07.12.25 20:23:40.082] Загрузка базы пространств... [07.12.25 20:23:40.481] * phase time: 408 ms [07.12.25 20:23:40.491] * phase cmem: 304211 K [07.12.25 20:23:40.491] Загрузка детальных объектов... [07.12.25 20:23:40.516] * [DETAILS] VertexConsts(256), Batch(61) [07.12.25 20:23:40.516] * [DETAILS] 40687 v(20), 26352 p [07.12.25 20:23:40.516] * [DETAILS] Batch(61), VB(794K), IB(154K) [07.12.25 20:23:40.518] * phase time: 36 ms [07.12.25 20:23:40.527] * phase cmem: 304222 K [07.12.25 20:23:40.527] Загрузка секторов и порталов... [07.12.25 20:23:40.528] * Loading HOM: d:\s.t.a.l.k.e.r. zolotoj shar. zavershenie\gamedata\levels\l03_agroprom\level.hom [07.12.25 20:23:40.529] * phase time: 11 ms [07.12.25 20:23:40.538] * phase cmem: 304316 K [07.12.25 20:23:40.538] Загрузка ИИ объектов... [07.12.25 20:23:40.540] - Loading music tracks from 'l03_agroprom_musics'... [07.12.25 20:23:40.542] * phase time: 12 ms [07.12.25 20:23:40.551] * phase cmem: 304329 K [07.12.25 20:23:40.551] Клиент: Создание... [07.12.25 20:23:40.562] - Game configuring : Started [07.12.25 20:23:40.563] - Game configuring : Finished [07.12.25 20:23:40.569] * phase time: 26 ms [07.12.25 20:23:40.579] * phase cmem: 310910 K [07.12.25 20:23:40.579] Загрузка текстур... [07.12.25 20:23:40.764] * t-report - base: 1009, 401125 K [07.12.25 20:23:40.764] * t-report - lmap: 12, 12289 K [07.12.25 20:23:40.764] ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M). [07.12.25 20:23:40.764] Reduce pixel density (worse) or use more vertex lighting (better). [07.12.25 20:23:40.764] * phase time: 195 ms [07.12.25 20:23:40.773] * phase cmem: 310910 K [07.12.25 20:23:40.773] Клиент: Синхронизация... [07.12.25 20:23:40.776] * phase time: 11 ms [07.12.25 20:23:40.783] * phase cmem: 310910 K [07.12.25 20:23:40.838] * [win32]: free[2776308 K], reserved[201224 K], committed[1216708 K] [07.12.25 20:23:40.838] * [ D3D ]: textures[413415 K] [07.12.25 20:23:40.838] * [x-ray]: crt heap[310905 K], process heap[577608 K], game lua[9480 K], engine lua[219 K], render[664 K] [07.12.25 20:23:40.838] * [x-ray]: economy: strings[7352 K], smem[34101 K] [07.12.25 20:23:40.840] * phase time: 76 ms [07.12.25 20:23:40.849] * phase cmem: 310939 K [07.12.25 20:23:40.849] Вход в Зону... [07.12.25 20:23:40.859] lua_helper:Correct_Max_idLevelVertex:=[437385]=>[437420](+35), Map(3)=[l03_agroprom] :<Info!> [07.12.25 20:23:40.860] bind_stalker:load:size=[6] [07.12.25 20:23:40.908] * phase time: 57 ms [07.12.25 20:23:40.917] * phase cmem: 311022 K [07.12.25 20:23:40.967] * [win32]: free[2776308 K], reserved[200948 K], committed[1216984 K] [07.12.25 20:23:40.967] * [ D3D ]: textures[413415 K] [07.12.25 20:23:40.967] * [x-ray]: crt heap[311022 K], process heap[577609 K], game lua[9376 K], engine lua[219 K], render[664 K] [07.12.25 20:23:40.967] * [x-ray]: economy: strings[7433 K], smem[34101 K] [07.12.25 20:23:43.903] *** break by StackWalk *** [07.12.25 20:23:43.903] DEBUG CONTEXT DUMP: [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] Unhandled exception stack trace: [07.12.25 20:23:43.903] [07.12.25 20:23:43.903] 0023:707D1D75 (0x00BB653C 0x23A66BD0 0x00BB753C 0x2399DE18) xrGame.dll [07.12.25 20:23:43.903] 0023:707D162D (0x00000033 0x70758FB7 0x3F800000 0x00000000) xrGame.dll [07.12.25 20:23:43.903] 0023:70758F70 (0x00000005 0x00000005 0x00000005 0x00000005) ODE.dll, dWorldStepFast1() [07.12.25 20:23:43.903] 0023:70758CDC (0x396CCF70 0x396CCF70 0x396CC218 0x00BB7BF4) ODE.dll, dWorldStepFast1() [07.12.25 20:23:43.903] 0023:71CADF37 (0x237ABAB4 0x237ABABC 0x00BBA2F4 0x4698AFD0) xrCore.dll, IReaderBase<CStreamReader>::r_chunk_safe() [07.12.25 20:23:43.903] 0023:71CBD57F (0x43F20018 0x0ADA00F8 0x00BBA2FC 0x0A8D3A90) xrCore.dll, CInifile::Load() [07.12.25 20:23:43.903] 0023:0A8D3A7E (0x43F20018 0x0ADA0068 0x43F20018 0x0A8B04CC) XR_3DA.exe [07.12.25 20:23:43.903] 0023:0A8D3A90 (0x43F20018 0x43F20018 0x00000000 0x00000000) XR_3DA.exe [07.12.25 20:23:43.903] 0023:71ED0604 (0x43F20018 0x0ADA0058 0x00000000 0x43F20018) lua5.1.dll, luaopen_jit() [07.12.25 20:23:43.903] 0023:71ED0894 (0x43F20018 0x0ADA0058 0x00000000 0x71ED008A) lua5.1.dll, luaopen_jit() [07.12.25 20:23:43.903] 0023:71ED87E5 (0x43F20018 0x71ED87D0 0x00BBA408 0x00000000) lua5.1.dll, lua_error()
  2. Захожу на агропром немного пройдусь и выдает вот такую ошибку критическая ошибка 'lvl3_agroprom_space_reatrictor_0010': section 'sr_idle': field 'on_npc_in_zone': there is no object with story_id '123' Не вылетов ничего нет, но загрузка ч прошлых сейвов не помогает рано или поздно снова вылазавет эта ошибка как лечить это?