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Leroy76

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Сообщения, опубликованные Leroy76


  1. Здравствуйте. Подскажите пожалуйста. Пришел на затон с болот(только начал играть). зайдя на скадовск, султан отмечается врагом.. Так же как и все бандиты. Что я сделал не так? Или так и должно быть? Это первый момент.

    Второй момент. Даю кардану водку, он ее пьет и анимация питья у него крутится по кругу, тобишь глюк. Из за этогго с ним не поговорить. А если сохранится на этом моменте и загрузится, анимации не будет. Но он все равно не будет разговаривать

    Третий момент. При переходе на Янов, после загрузки должна быть кат.сцена, как говорит лоцман. Но этого нету. Просто зависает, никакого разговора нету. Но у НПС жизнь идет Даже в меню через ескапе не выходит. Уточню, что зависает не игра, а сама сцена эта. https://imgur.com/a/chXY7y5

     Как исправить это?


  2. Здравствуйте. Подскажите. После лабы х-18, из инвентаря пропали бинты и аптечки. С трупов их собираю, но в инвентаре они не отображаются, что делать?


    Дополнено 33 минуты спустя
    25 минут назад, Leroy76 сказал:

    Здравствуйте. Подскажите. После лабы х-18, из инвентаря пропали бинты и аптечки. С трупов их собираю, но в инвентаре они не отображаются, что делать?

    Решил


  3. 4 часа назад, Tyrob сказал:

    Что ставишь в слот то сразу и назначай кнопкой, навёл мышкой на слот кликнул мышкой и жми Ф1 ф2 ф3 ф4 в слоте сразу появляется назначение на какой кнопке будет использование. 

    Спасибо) )


    Дополнено 0 минут спустя
    4 часа назад, Черепаха Торчилла сказал:

    Leroy76 

    Наверное клавишу не назначил

    Так и есть)


  4. Здравствуйте. Помогите, частенько вылетает с такой ошибкой. Бывает даже когда эмку беру в руки или просто жму на иконку:

    Спойлер

    [28.08.22 01:58:20.806] * Detected CPU: AMD FX(tm)-4300 Quad-Core Processor             [AuthenticAMD], F111/M2/S0
    [28.08.22 01:58:20.808] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX
    [28.08.22 01:58:20.808] * CPU cores: [2], threads: [4]
    [28.08.22 01:58:20.808] * CPU0 current freq: 3800 MHz, max freq: 3800 MHz
    [28.08.22 01:58:20.808] * CPU1 current freq: 3800 MHz, max freq: 3800 MHz
    [28.08.22 01:58:20.808] * CPU2 current freq: 3800 MHz, max freq: 3800 MHz
    [28.08.22 01:58:20.808] * CPU3 current freq: 3800 MHz, max freq: 3800 MHz
    [28.08.22 01:58:20.808] Initializing File System...
    [28.08.22 01:58:20.810] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db0], size: [678577379]
    [28.08.22 01:58:20.911] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db1], size: [708434331]
    [28.08.22 01:58:20.921] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db2], size: [671169415]
    [28.08.22 01:58:20.926] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db3], size: [684792231]
    [28.08.22 01:58:20.932] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db4], size: [671392842]
    [28.08.22 01:58:21.477] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db5], size: [696277331]
    [28.08.22 01:58:21.560] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db6], size: [667613134]
    [28.08.22 01:58:21.563] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db7], size: [672770451]
    [28.08.22 01:58:21.611] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db8], size: [296000567]
    [28.08.22 01:58:21.630] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.db9], size: [79312307]
    [28.08.22 01:58:21.673] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.dba], size: [32500627]
    [28.08.22 01:58:21.679] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.dbb], size: [55194918]
    [28.08.22 01:58:21.686] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.dbc], size: [160948]
    [28.08.22 01:58:21.686] --Found base arch: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata.dbd], size: [101014]
    [28.08.22 01:58:21.686] using fs-ltx fsgame.ltx
    [28.08.22 01:58:21.686] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\]
    [28.08.22 01:58:21.686]   files: [6]
    [28.08.22 01:58:21.687] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\]
    [28.08.22 01:58:21.688]   files: [14]
    [28.08.22 01:58:21.881] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\spawns\]
    [28.08.22 01:58:21.881]   files: [4]
    [28.08.22 01:58:21.883] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\anims\]
    [28.08.22 01:58:21.883]   files: [18]
    [28.08.22 01:58:21.891] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\meshes\]
    [28.08.22 01:58:21.891]   files: [10]
    [28.08.22 01:58:21.916] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\meshes\]
    [28.08.22 01:58:21.916]   files: [10]
    [28.08.22 01:58:21.941] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\shaders\]
    [28.08.22 01:58:21.941]   files: [7]
    [28.08.22 01:58:21.953] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\]
    [28.08.22 01:58:21.954]   files: [19]
    [28.08.22 01:58:21.967] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\textures\]
    [28.08.22 01:58:21.967]   files: [25]
    [28.08.22 01:58:21.988] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\scripts\]
    [28.08.22 01:58:21.988]   files: [75]
    [28.08.22 01:58:21.988] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\]
    [28.08.22 01:58:21.988]   files: [22]
    [28.08.22 01:58:21.998] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\]
    [28.08.22 01:58:21.999]   files: [30]
    [28.08.22 01:58:21.999] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\logs\]
    [28.08.22 01:58:21.999]   files: [16]
    [28.08.22 01:58:21.999] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\screenshots\]
    [28.08.22 01:58:21.999]   files: [8]
    [28.08.22 01:58:21.999] --Found FS dir: [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\mods\]
    [28.08.22 01:58:21.999]   files: [3]
    [28.08.22 01:58:21.999] --Found external arch: [mp_military_2.xdb0], size: [50350518]
    [28.08.22 01:58:22.000] FS: 34221 files cached, 0Kb memory used.
    [28.08.22 01:58:22.000] Init FileSystem 1.191737 sec
    [28.08.22 01:58:22.001] [OGSR Engine (x64)] build date: [Jul  7 2022 13:55:54]
    [28.08.22 01:58:22.001] [_MSC_FULL_VER]: [193231332], [_MSVC_LANG]: [202002L]
    [28.08.22 01:58:22.001] Working Directory: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64]
    [28.08.22 01:58:22.001] CommandLine: ["E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe" -dbg]
    [28.08.22 01:58:22.359] Initializing Engine...
    [28.08.22 01:58:22.360] Starting INPUT device...
    [28.08.22 01:58:22.409] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [28.08.22 01:58:22.409] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [28.08.22 01:58:22.420] refCount:m_pAdapter 1
    [28.08.22 01:58:22.420] refCount:pFactory 1
    [28.08.22 01:58:22.420] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [28.08.22 01:58:22.420] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [28.08.22 01:58:22.503] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [28.08.22 01:58:22.503] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [28.08.22 01:58:22.504] --[CEngineAPI::CreateRendererList] Available render modes [5]:
    [28.08.22 01:58:22.504] --  [renderer_r2a]
    [28.08.22 01:58:22.504] --  [renderer_r2]
    [28.08.22 01:58:22.504] --  [renderer_r2.5]
    [28.08.22 01:58:22.504] --  [renderer_r3]
    [28.08.22 01:58:22.504] --  [renderer_r4]
    [28.08.22 01:58:22.504] Executing config-script "user.ltx"...
    [28.08.22 01:58:22.504] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
    [28.08.22 01:58:22.504] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\user.ltx] successfully loaded.
    [28.08.22 01:58:22.504] --Loading DLL: [xrRender_R2.dll]
    [28.08.22 01:58:22.506] --Loading DLL: [xrGame.dll]
    [28.08.22 01:58:22.513] --------------------------------------------------------------------------------
    [28.08.22 01:58:22.513] [16381MB] physical memory installed, [11343MB] available, [30] percent of memory in use
    [28.08.22 01:58:22.513] PageFile usage: [65MB], Peak PageFile usage: [69MB]
    [28.08.22 01:58:22.513] --------------------------------------------------------------------------------
    [28.08.22 01:58:22.513] * [ D3D ]: textures[0 K]
    [28.08.22 01:58:22.513] * [x-ray]: process heap[0 K], render[0 K]
    [28.08.22 01:58:22.513] * [x-ray]: economy: strings[28836 K], smem[0 K]
    [28.08.22 01:58:22.513] SOUND: OpenAL: enumerate devices...
    [28.08.22 01:58:22.513] SOUND: OpenAL: EnumerationExtension Present
    [28.08.22 01:58:22.590] devices Generic Software
    [28.08.22 01:58:22.590] SOUND: OpenAL: system  default SndDevice name is Generic Software
    [28.08.22 01:58:22.933] SOUND: OpenAL: All available devices:
    [28.08.22 01:58:22.933] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
    [28.08.22 01:58:22.933] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
    [28.08.22 01:58:22.933] Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\default_controls.ltx"...
    [28.08.22 01:58:22.935] ! cant find corresponding [id] for action_name [chat]
    [28.08.22 01:58:22.935] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\default_controls.ltx] successfully loaded.
    [28.08.22 01:58:22.935] Executing config-script "user.ltx"...
    [28.08.22 01:58:22.935] Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\rspec_extreme.ltx"...
    [28.08.22 01:58:22.935] ! Unknown command:  r2_sun_shafts
    [28.08.22 01:58:22.935] ! Unknown command:  r__supersample
    [28.08.22 01:58:22.935] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\rspec_extreme.ltx] successfully loaded.
    [28.08.22 01:58:22.935] Executing config-script "e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\default_controls.ltx"...
    [28.08.22 01:58:22.936] ! cant find corresponding [id] for action_name [chat]
    [28.08.22 01:58:22.936] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\config\default_controls.ltx] successfully loaded.
    [28.08.22 01:58:22.937] --[CCC_r2::Execute] Executing renderer: [renderer_r2], renderer_value: [1]
    [28.08.22 01:58:22.937] [e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\user.ltx] successfully loaded.
    [28.08.22 01:58:22.937] SOUND: Selected device is Generic Software
    [28.08.22 01:58:22.977] [OpenAL] EAX 2.0 extension: present
    [28.08.22 01:58:22.978] [OpenAL] EAX 2.0 deferred: present
    [28.08.22 01:58:22.978] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
    [28.08.22 01:58:23.013] Starting RENDER device...
    [28.08.22 01:58:23.035] * GPU [vendor:1002]-[device:67EF]: Radeon RX 560 Series
    [28.08.22 01:58:23.035] * GPU driver: 30.0.15002.1004
    [28.08.22 01:58:23.139] * CREATE: DeviceREF: 1
    [28.08.22 01:58:23.139] * Vertex Processor: PURE HARDWARE
    [28.08.22 01:58:23.139] *     Texture memory: 4072 M
    [28.08.22 01:58:23.139] *          DDI-level: 9.0
    [28.08.22 01:58:23.142] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [28.08.22 01:58:23.142] * GPU vertex cache: unrecognized, 16
    [28.08.22 01:58:23.142] * DVB created: 16384K
    [28.08.22 01:58:23.142] * DIB created: 512K
    [28.08.22 01:58:23.166] ! Version conflict in shader 'models\lightplanes_00'
    [28.08.22 01:58:23.166] ! Version conflict in shader 'models\lightplanesself'
    [28.08.22 01:58:23.166] ! Version conflict in shader 'models\model_puh'
    [28.08.22 01:58:23.167] ! Version conflict in shader 'models\model_refl'
    [28.08.22 01:58:23.167] ! Version conflict in shader 'models\xbrainglass'
    [28.08.22 01:58:23.167] ! Version conflict in shader 'models\xdistortcolorlinv'
    [28.08.22 01:58:23.167] ! Version conflict in shader 'models\xglass'
    [28.08.22 01:58:23.167] ! Version conflict in shader 'models\xglass2'
    [28.08.22 01:58:23.167] ! Version conflict in shader 'models\xlens'
    [28.08.22 01:58:23.167] ! Version conflict in shader 'selflight_static'
    [28.08.22 01:58:23.168] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [2]
    [28.08.22 01:58:23.341] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23]
    [28.08.22 01:58:23.343] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
    [28.08.22 01:58:23.346] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mp443] chunk [2072] fixed, wrong size = [25], correct size = [27]
    [28.08.22 01:58:23.347] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
    [28.08.22 01:58:23.347] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
    [28.08.22 01:58:23.348] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_p90] chunk [2072] fixed, wrong size = [27], correct size = [25]
    [28.08.22 01:58:23.353] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33]
    [28.08.22 01:58:23.358] * NULLRT supported
    [28.08.22 01:58:23.358] * ...and used
    [28.08.22 01:58:23.358] * HWDST/PCF supported and used
    [28.08.22 01:58:24.983] --LUA version: [LuaJIT 2.1.0-beta3]
    [28.08.22 01:58:25.010] Starting engine...
    [28.08.22 01:58:30.409] * phase time: 1 ms
    [28.08.22 01:58:30.409] * phase cmem: 0 K
    [28.08.22 01:58:30.449] --LUA version: [LuaJIT 2.1.0-beta3]
    [28.08.22 01:58:30.478] * phase time: 68 ms
    [28.08.22 01:58:30.478] * phase cmem: 0 K
    [28.08.22 01:58:30.509] * Loading spawn registry...
    [28.08.22 01:58:31.248] * 8648 spawn points are successfully loaded
    [28.08.22 01:58:31.249] * Loading objects...
    [28.08.22 01:58:31.802] * 18312 objects are successfully loaded
    [28.08.22 01:58:31.947] * 17 script vars are successfully loaded
    [28.08.22 01:58:32.958] * Game 7 is successfully loaded from file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\7.sav' (2.480s)
    [28.08.22 01:58:32.958] * phase time: 2480 ms
    [28.08.22 01:58:32.958] * phase cmem: 0 K
    [28.08.22 01:58:33.008] # Player not found. New player created.
    [28.08.22 01:58:33.008] !!xrServer::Check_GameSpy_CDKey_Success - 1
    [28.08.22 01:58:33.008] * client : connection accepted - <>
    [28.08.22 01:58:33.025] * phase time: 66 ms
    [28.08.22 01:58:33.025] * phase cmem: 0 K
    [28.08.22 01:58:33.041] * phase time: 16 ms
    [28.08.22 01:58:33.041] * phase cmem: 0 K
    [28.08.22 01:58:34.569] --[ISpatial_DB::initialize] bbc is [2.3, 13.2, -216.3], bbd is [447.6, 29.7, 447.6]
    [28.08.22 01:58:34.569] --[ISpatial_DB::initialize] bbc is [2.3, 13.2, -216.3], bbd is [447.6, 29.7, 447.6]
    [28.08.22 01:58:34.573] * phase time: 1532 ms
    [28.08.22 01:58:34.573] * phase cmem: 0 K
    [28.08.22 01:58:34.903] * phase time: 329 ms
    [28.08.22 01:58:34.903] * phase cmem: 0 K
    [28.08.22 01:58:34.904] * [Loading VB] 65530 verts, 2047 Kb
    [28.08.22 01:58:34.906] * [Loading VB] 65525 verts, 2047 Kb
    [28.08.22 01:58:34.908] * [Loading VB] 61226 verts, 1913 Kb
    [28.08.22 01:58:34.910] * [Loading VB] 65535 verts, 2047 Kb
    [28.08.22 01:58:34.912] * [Loading VB] 65535 verts, 2047 Kb
    [28.08.22 01:58:34.914] * [Loading VB] 65534 verts, 2047 Kb
    [28.08.22 01:58:34.916] * [Loading VB] 65535 verts, 2047 Kb
    [28.08.22 01:58:34.918] * [Loading VB] 65533 verts, 2047 Kb
    [28.08.22 01:58:34.919] * [Loading VB] 65533 verts, 2047 Kb
    [28.08.22 01:58:34.921] * [Loading VB] 65534 verts, 2047 Kb
    [28.08.22 01:58:34.923] * [Loading VB] 65534 verts, 2047 Kb
    [28.08.22 01:58:34.925] * [Loading VB] 65534 verts, 2047 Kb
    [28.08.22 01:58:34.927] * [Loading VB] 65535 verts, 2047 Kb
    [28.08.22 01:58:34.929] * [Loading VB] 65534 verts, 2047 Kb
    [28.08.22 01:58:34.931] * [Loading VB] 65535 verts, 2047 Kb
    [28.08.22 01:58:34.933] * [Loading VB] 65535 verts, 2047 Kb
    [28.08.22 01:58:34.935] * [Loading VB] 65534 verts, 2047 Kb
    [28.08.22 01:58:34.937] * [Loading VB] 2002 verts, 62 Kb
    [28.08.22 01:58:34.937] * [Loading VB] 30140 verts, 941 Kb
    [28.08.22 01:58:34.938] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 01:58:34.940] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 01:58:34.942] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 01:58:34.944] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 01:58:34.946] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 01:58:34.948] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 01:58:34.950] * [Loading IB] 1048572 indices, 2047 Kb
    [28.08.22 01:58:34.951] * [Loading IB] 915879 indices, 1788 Kb
    [28.08.22 01:58:34.954] * [Loading VB] 65535 verts, 767 Kb
    [28.08.22 01:58:34.954] * [Loading VB] 65533 verts, 767 Kb
    [28.08.22 01:58:34.956] * [Loading VB] 65535 verts, 767 Kb
    [28.08.22 01:58:34.957] * [Loading VB] 65534 verts, 767 Kb
    [28.08.22 01:58:34.958] * [Loading VB] 65533 verts, 767 Kb
    [28.08.22 01:58:34.959] * [Loading VB] 65535 verts, 767 Kb
    [28.08.22 01:58:34.960] * [Loading VB] 65533 verts, 767 Kb
    [28.08.22 01:58:34.961] * [Loading VB] 64530 verts, 756 Kb
    [28.08.22 01:58:34.962] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 01:58:34.964] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 01:58:34.966] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 01:58:34.968] * [Loading IB] 1048572 indices, 2047 Kb
    [28.08.22 01:58:34.969] * [Loading IB] 485238 indices, 947 Kb
    [28.08.22 01:58:34.971] * phase time: 67 ms
    [28.08.22 01:58:34.971] * phase cmem: 0 K
    [28.08.22 01:58:35.323] * phase time: 351 ms
    [28.08.22 01:58:35.323] * phase cmem: 0 K
    [28.08.22 01:58:35.350] * [DETAILS] VertexConsts(256), Batch(61)
    [28.08.22 01:58:35.350] * [DETAILS] 40687 v(20), 26352 p
    [28.08.22 01:58:35.351] * [DETAILS] Batch(61), VB(794K), IB(154K)
    [28.08.22 01:58:35.352] * phase time: 29 ms
    [28.08.22 01:58:35.352] * phase cmem: 0 K
    [28.08.22 01:58:35.355] * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\levels\l04_darkvalley\level.hom
    [28.08.22 01:58:35.357] * phase time: 4 ms
    [28.08.22 01:58:35.357] * phase cmem: 0 K
    [28.08.22 01:58:35.358] * phase time: 1 ms
    [28.08.22 01:58:35.358] * phase cmem: 0 K
    [28.08.22 01:58:35.388] - Game configuring : Started 
    [28.08.22 01:58:35.388] - Loading music tracks from 'l04_darkvalley_musics'...
    [28.08.22 01:58:35.391] - Game configuring : Finished 
    [28.08.22 01:58:35.546] * phase time: 188 ms
    [28.08.22 01:58:35.546] * phase cmem: 0 K
    [28.08.22 01:58:35.568] ! auto-generated bump map: act\cod_bo2_sviter_hands_bump#
    [28.08.22 01:58:36.007] ! Can't find texture 'ui_amk_yellow'
    [28.08.22 01:58:36.117] * t-report - base: 939, 128713 K
    [28.08.22 01:58:36.117] * t-report - lmap: 10, 10241 K
    [28.08.22 01:58:36.118] * phase time: 571 ms
    [28.08.22 01:58:36.118] * phase cmem: 0 K
    [28.08.22 01:58:36.143] * phase time: 24 ms
    [28.08.22 01:58:36.143] * phase cmem: 0 K
    [28.08.22 01:58:36.156] --------------------------------------------------------------------------------
    [28.08.22 01:58:36.157] [16381MB] physical memory installed, [10832MB] available, [33] percent of memory in use
    [28.08.22 01:58:36.157] PageFile usage: [812MB], Peak PageFile usage: [813MB]
    [28.08.22 01:58:36.157] --------------------------------------------------------------------------------
    [28.08.22 01:58:36.157] * [ D3D ]: textures[138954 K]
    [28.08.22 01:58:36.157] * [x-ray]: process heap[0 K], render[0 K]
    [28.08.22 01:58:36.157] * [x-ray]: economy: strings[31533 K], smem[5833 K]
    [28.08.22 01:58:37.133] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\weapons\nv_start.ogg
    [28.08.22 01:58:37.134] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\weapons\nv_off.ogg
    [28.08.22 01:58:37.698] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump#
    [28.08.22 01:58:37.698] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump
    [28.08.22 01:58:41.998] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\weapons\mp133\mp133_shoot.ogg
    [28.08.22 01:58:41.999] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\weapons\mp133\mp133_reload_end.ogg
    [28.08.22 01:58:43.260] ! auto-generated bump map: act\act_stalker_dolg_4_bump#
    [28.08.22 01:58:43.260] ! auto-generated bump map: act\act_stalker_dolg_4_bump
    [28.08.22 01:58:46.451] * MEMORY USAGE: 0 K
    [28.08.22 01:58:46.451] * End of synchronization A[1] R[1]
    [28.08.22 01:58:46.451] * phase time: 10333 ms
    [28.08.22 01:58:46.451] * phase cmem: 0 K
    [28.08.22 02:00:02.641] --LUA version: [LuaJIT 2.1.0-beta3]
    [28.08.22 02:00:02.668] * phase time: 99 ms
    [28.08.22 02:00:02.668] * phase cmem: 0 K
    [28.08.22 02:00:02.683] * Loading spawn registry...
    [28.08.22 02:00:03.389] * 8648 spawn points are successfully loaded
    [28.08.22 02:00:03.389] * Loading objects...
    [28.08.22 02:00:03.950] * 18450 objects are successfully loaded
    [28.08.22 02:00:04.089] * 18 script vars are successfully loaded
    [28.08.22 02:00:05.123] * Game 79159_quicksave is successfully loaded from file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\79159_quicksave.sav' (2.448s)
    [28.08.22 02:00:05.123] * phase time: 2455 ms
    [28.08.22 02:00:05.123] * phase cmem: 0 K
    [28.08.22 02:00:05.127] * phase time: 3 ms
    [28.08.22 02:00:05.127] * phase cmem: 0 K
    [28.08.22 02:00:05.130] * phase time: 2 ms
    [28.08.22 02:00:05.130] * phase cmem: 0 K
    [28.08.22 02:00:05.146] --------------------------------------------------------------------------------
    [28.08.22 02:00:05.146] [16381MB] physical memory installed, [10558MB] available, [35] percent of memory in use
    [28.08.22 02:00:05.146] PageFile usage: [1342MB], Peak PageFile usage: [1543MB]
    [28.08.22 02:00:05.146] --------------------------------------------------------------------------------
    [28.08.22 02:00:05.146] * [ D3D ]: textures[246653 K]
    [28.08.22 02:00:05.146] * [x-ray]: process heap[0 K], render[0 K]
    [28.08.22 02:00:05.146] * [x-ray]: economy: strings[31767 K], smem[14255 K]
    [28.08.22 02:00:05.787] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump#
    [28.08.22 02:00:05.787] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump
    [28.08.22 02:00:06.497] ! auto-generated bump map: act\act_stalker_dolg_4_bump#
    [28.08.22 02:00:06.497] ! auto-generated bump map: act\act_stalker_dolg_4_bump
    [28.08.22 02:00:08.453] ! Can't find sound [weapons\n_pb_shot.ogg]
    [28.08.22 02:00:09.433] ! Can't find texture 'crosshair\crosshair_acog'
    [28.08.22 02:00:09.434] ! Can't find texture 'wpn\wpn_addon_scope_acog'
    [28.08.22 02:00:09.435] ! auto-generated bump map: wpn\wpn_scope_pso_1m21_bump#
    [28.08.22 02:00:09.785] ! Can't find texture 'crosshair\crosshair_leupold'
    [28.08.22 02:00:10.957] * MEMORY USAGE: 0 K
    [28.08.22 02:00:10.957] * End of synchronization A[1] R[1]
    [28.08.22 02:00:10.957] * phase time: 5829 ms
    [28.08.22 02:00:10.957] * phase cmem: 0 K
    [28.08.22 02:01:03.656] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\exo-servo\exo_walk1.ogg
    [28.08.22 02:01:54.841] ! Invalid ogg-comment version, file:  e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\sounds\exo-servo\exo_sprint1.ogg
    [28.08.22 02:03:43.325] * Saving spawns...
    [28.08.22 02:03:43.325] * Saving objects...
    [28.08.22 02:03:43.379] * 18457 objects are successfully saved
    [28.08.22 02:03:43.379] * 18 script vars are successfully saved
    [28.08.22 02:03:43.389] * Game 79159_quicksave.sav is successfully saved to file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\79159_quicksave.sav'
    [28.08.22 02:03:45.649] > save 12
    [28.08.22 02:03:45.656] * Saving spawns...
    [28.08.22 02:03:45.656] * Saving objects...
    [28.08.22 02:03:45.708] * 18457 objects are successfully saved
    [28.08.22 02:03:45.708] * 18 script vars are successfully saved
    [28.08.22 02:03:45.733] * Game 12.sav is successfully saved to file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\12.sav'
    [28.08.22 02:04:05.253] * Saving spawns...
    [28.08.22 02:04:05.253] * Saving objects...
    [28.08.22 02:04:05.307] * 18457 objects are successfully saved
    [28.08.22 02:04:05.308] * 18 script vars are successfully saved
    [28.08.22 02:04:05.320] * Game 79159_autosave.sav is successfully saved to file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\79159_autosave.sav'
    [28.08.22 02:04:05.334] - Disconnect
    [28.08.22 02:04:07.333] - Destroying level
    [28.08.22 02:04:07.533] ! auto-generated bump map: act\cod_bo2_sviter_hands_bump#
    [28.08.22 02:04:07.563] * phase time: 0 ms
    [28.08.22 02:04:07.563] * phase cmem: 0 K
    [28.08.22 02:04:07.697] --LUA version: [LuaJIT 2.1.0-beta3]
    [28.08.22 02:04:07.725] * phase time: 161 ms
    [28.08.22 02:04:07.725] * phase cmem: 0 K
    [28.08.22 02:04:07.733] * Loading spawn registry...
    [28.08.22 02:04:08.464] * 8648 spawn points are successfully loaded
    [28.08.22 02:04:08.464] * Loading objects...
    [28.08.22 02:04:09.039] * 18457 objects are successfully loaded
    [28.08.22 02:04:09.335] * 18 script vars are successfully loaded
    [28.08.22 02:04:10.405] * Game 79159_autosave is successfully loaded from file 'e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\userdata\savedgames\79159_autosave.sav' (2.678s)
    [28.08.22 02:04:10.405] * phase time: 2679 ms
    [28.08.22 02:04:10.405] * phase cmem: 0 K
    [28.08.22 02:04:10.497] # Player not found. New player created.
    [28.08.22 02:04:10.497] !!xrServer::Check_GameSpy_CDKey_Success - 1
    [28.08.22 02:04:10.497] * client : connection accepted - <>
    [28.08.22 02:04:10.532] * phase time: 127 ms
    [28.08.22 02:04:10.532] * phase cmem: 0 K
    [28.08.22 02:04:10.552] * phase time: 19 ms
    [28.08.22 02:04:10.552] * phase cmem: 0 K
    [28.08.22 02:04:13.319] * phase time: 2767 ms
    [28.08.22 02:04:13.319] * phase cmem: 0 K
    [28.08.22 02:04:13.691] * phase time: 371 ms
    [28.08.22 02:04:13.691] * phase cmem: 0 K
    [28.08.22 02:04:13.702] * [Loading VB] 65532 verts, 2047 Kb
    [28.08.22 02:04:13.788] * [Loading VB] 65525 verts, 2047 Kb
    [28.08.22 02:04:13.830] * [Loading VB] 65535 verts, 2047 Kb
    [28.08.22 02:04:13.844] * [Loading VB] 65466 verts, 2045 Kb
    [28.08.22 02:04:13.902] * [Loading VB] 17208 verts, 537 Kb
    [28.08.22 02:04:13.905] * [Loading VB] 65533 verts, 2047 Kb
    [28.08.22 02:04:14.003] * [Loading VB] 65534 verts, 2047 Kb
    [28.08.22 02:04:14.019] * [Loading VB] 65534 verts, 2047 Kb
    [28.08.22 02:04:14.072] * [Loading VB] 65531 verts, 2047 Kb
    [28.08.22 02:04:14.105] * [Loading VB] 65535 verts, 2047 Kb
    [28.08.22 02:04:14.120] * [Loading VB] 65535 verts, 2047 Kb
    [28.08.22 02:04:14.160] * [Loading VB] 46595 verts, 1456 Kb
    [28.08.22 02:04:14.193] * [Loading VB] 65534 verts, 2047 Kb
    [28.08.22 02:04:14.208] * [Loading VB] 65533 verts, 2047 Kb
    [28.08.22 02:04:14.237] * [Loading VB] 65535 verts, 2047 Kb
    [28.08.22 02:04:14.270] * [Loading VB] 65532 verts, 2047 Kb
    [28.08.22 02:04:14.285] * [Loading VB] 65533 verts, 2047 Kb
    [28.08.22 02:04:14.314] * [Loading VB] 65533 verts, 2047 Kb
    [28.08.22 02:04:14.340] * [Loading VB] 53181 verts, 1661 Kb
    [28.08.22 02:04:14.352] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 02:04:14.378] * [Loading IB] 1048572 indices, 2047 Kb
    [28.08.22 02:04:14.402] * [Loading IB] 1048572 indices, 2047 Kb
    [28.08.22 02:04:14.416] * [Loading IB] 1048572 indices, 2047 Kb
    [28.08.22 02:04:14.450] * [Loading IB] 1048572 indices, 2047 Kb
    [28.08.22 02:04:14.483] * [Loading IB] 1048572 indices, 2047 Kb
    [28.08.22 02:04:14.498] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 02:04:14.525] * [Loading IB] 1048572 indices, 2047 Kb
    [28.08.22 02:04:14.545] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 02:04:14.560] * [Loading IB] 228285 indices, 445 Kb
    [28.08.22 02:04:14.563] * [Loading VB] 65533 verts, 767 Kb
    [28.08.22 02:04:14.594] * [Loading VB] 65534 verts, 767 Kb
    [28.08.22 02:04:14.600] * [Loading VB] 65534 verts, 767 Kb
    [28.08.22 02:04:14.605] * [Loading VB] 65535 verts, 767 Kb
    [28.08.22 02:04:14.610] * [Loading VB] 65535 verts, 767 Kb
    [28.08.22 02:04:14.634] * [Loading VB] 65534 verts, 767 Kb
    [28.08.22 02:04:14.639] * [Loading VB] 65535 verts, 767 Kb
    [28.08.22 02:04:14.644] * [Loading VB] 14030 verts, 164 Kb
    [28.08.22 02:04:14.646] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 02:04:14.676] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 02:04:14.692] * [Loading IB] 1048575 indices, 2047 Kb
    [28.08.22 02:04:14.724] * [Loading IB] 718302 indices, 1402 Kb
    [28.08.22 02:04:14.760] * phase time: 1069 ms
    [28.08.22 02:04:14.760] * phase cmem: 0 K
    [28.08.22 02:04:15.556] * phase time: 795 ms
    [28.08.22 02:04:15.556] * phase cmem: 0 K
    [28.08.22 02:04:15.650] * [DETAILS] VertexConsts(256), Batch(61)
    [28.08.22 02:04:15.650] * [DETAILS] 40687 v(20), 26352 p
    [28.08.22 02:04:15.651] * [DETAILS] Batch(61), VB(794K), IB(154K)
    [28.08.22 02:04:15.652] * phase time: 96 ms
    [28.08.22 02:04:15.652] * phase cmem: 0 K
    [28.08.22 02:04:15.654] * Loading HOM: e:\s.t.a.l.k.e.r. shadow of chernobyl gunslinger\gamedata\levels\l01_escape\level.hom
    [28.08.22 02:04:15.658] * phase time: 5 ms
    [28.08.22 02:04:15.658] * phase cmem: 0 K
    [28.08.22 02:04:15.681] * phase time: 22 ms
    [28.08.22 02:04:15.681] * phase cmem: 0 K
    [28.08.22 02:04:15.716] - Game configuring : Started 
    [28.08.22 02:04:15.806] - Loading music tracks from 'l01_escape_musics'...
    [28.08.22 02:04:15.881] - Game configuring : Finished 
    [28.08.22 02:04:15.887] * phase time: 206 ms
    [28.08.22 02:04:15.887] * phase cmem: 0 K
    [28.08.22 02:04:19.545] * t-report - base: 1020, 174113 K
    [28.08.22 02:04:19.545] * t-report - lmap: 7, 7168 K
    [28.08.22 02:04:19.546] * phase time: 3658 ms
    [28.08.22 02:04:19.546] * phase cmem: 0 K
    [28.08.22 02:04:19.581] * phase time: 35 ms
    [28.08.22 02:04:19.581] * phase cmem: 0 K
    [28.08.22 02:04:19.599] --------------------------------------------------------------------------------
    [28.08.22 02:04:19.599] [16381MB] physical memory installed, [10573MB] available, [35] percent of memory in use
    [28.08.22 02:04:19.599] PageFile usage: [1031MB], Peak PageFile usage: [1653MB]
    [28.08.22 02:04:19.599] --------------------------------------------------------------------------------
    [28.08.22 02:04:19.599] * [ D3D ]: textures[181282 K]
    [28.08.22 02:04:19.600] * [x-ray]: process heap[0 K], render[0 K]
    [28.08.22 02:04:19.600] * [x-ray]: economy: strings[33602 K], smem[15567 K]
    [28.08.22 02:04:27.775] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump#
    [28.08.22 02:04:27.776] ! auto-generated bump map: usable_items\conservi\havchik_tushka_bump
    [28.08.22 02:04:28.089] ! Can't find texture 'crosshair\crosshair_acog'
    [28.08.22 02:04:28.090] ! Can't find texture 'wpn\wpn_addon_scope_acog'
    [28.08.22 02:04:28.092] ! auto-generated bump map: wpn\wpn_scope_pso_1m21_bump#
    [28.08.22 02:04:28.558] ! auto-generated bump map: act\act_stalker_neutral_2_bump
    [28.08.22 02:04:29.693] ! auto-generated bump map: act\act_stalker_dolg_4_bump#
    [28.08.22 02:04:29.693] ! auto-generated bump map: act\act_stalker_dolg_4_bump
    [28.08.22 02:04:32.509] * MEMORY USAGE: 0 K
    [28.08.22 02:04:32.509] * End of synchronization A[1] R[1]
    [28.08.22 02:04:32.509] * phase time: 12963 ms
    [28.08.22 02:04:32.509] * phase cmem: 0 K
    [28.08.22 02:04:56.966] * [CPatrolPathStorage::safe_path]: path[esc2_st_fabric_guard_1_look] pp[name02|t=20000] level_vertex_id[4294967295] -> 429004
    [28.08.22 02:07:08.348] 
    FATAL ERROR

    [error]Expression    : FATAL ERROR
    [error]Function      : CInifile::r_string
    [error]File          : F:\Repos\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp
    [error]Line          : 371
    [error]Description   : Can't find variable description in [guitar_a]

    [28.08.22 02:07:08.348] ***************************[ScriptCrashHandler]**********************************
    [28.08.22 02:07:08.348] stack traceback:
        [C]: in function 'r_string'
        ...hernobyl gunslinger\gamedata\scripts\ui_inv_descr.script:199: in function 'ShowDescription'
        ...hernobyl gunslinger\gamedata\scripts\ui_inv_descr.script:537: in function 'func'
        ...dow of chernobyl gunslinger\gamedata\scripts\xr_s.script:105: in function 'on_update'
        ...hernobyl gunslinger\gamedata\scripts\bind_stalker.script:444: in function <...hernobyl gunslinger\gamedata\scripts\bind_stalker.script:433>
    [28.08.22 02:07:08.348]     Locals: 
    [28.08.22 02:07:08.348]      userdata (*temporary) : (ini_file): 000001E55C49B090
    [28.08.22 02:07:08.348]      string (*temporary) : guitar_a
    [28.08.22 02:07:08.348]      string (*temporary) : description
    [28.08.22 02:07:08.348]     End
    [28.08.22 02:07:08.348]     Locals: 
    [28.08.22 02:07:08.348]      Userdata: self
    [28.08.22 02:07:08.348]              userdata self.weight_static : (CUIStatic): 000001E531193EC0
    [28.08.22 02:07:08.348]              userdata self.cond_frame : (CUIStatic): 000001E5311923A0
    [28.08.22 02:07:08.348]              number self.max_cond_w : 118.000000
    [28.08.22 02:07:08.348]              number self.condition : 1.000000
    [28.08.22 02:07:08.348]              userdata self.cond_rect : (Frect): 000001E555BC5590
    [28.08.22 02:07:08.348]              userdata self.cond_scale : (CUIStatic): 000001E531190A70
    [28.08.22 02:07:08.348]              userdata self.item : (game_object): 000001E54421E890
    [28.08.22 02:07:08.348]              userdata self.cost : (CUIStatic): 000001E531193AE0
    [28.08.22 02:07:08.348]              number self.k_icon : 0.375000
    [28.08.22 02:07:08.348]              userdata self.descr : (CUIStatic): 000001E531195DC0
    [28.08.22 02:07:08.348]              userdata self.xml : (CScriptXmlInit): 000001E51AF023F0
    [28.08.22 02:07:08.348]              userdata self.inv_name : (CUIStatic): 000001E531191230
    [28.08.22 02:07:08.348]              number self.scroll_height : 678.000000
    [28.08.22 02:07:08.348]              userdata self.owner : (CUIDialogWnd): 000001E501207630
    [28.08.22 02:07:08.348]              number self.shift_tmr : 405489.000000
    [28.08.22 02:07:08.355]              string self.section : guitar_a
    [28.08.22 02:07:08.356]              userdata self.frame : (CUIFrameWindow): 000001E5081FF4E0
    [28.08.22 02:07:08.356]              number self.addH : 0.000000
    [28.08.22 02:07:08.356]              userdata self.scroll_v : (CUIScrollView): 000001E555ECC2D0
    [28.08.22 02:07:08.356]              number self.itemInFocus : 15296.000000
    [28.08.22 02:07:08.356]              number self.scrollPos : 0.000000
    [28.08.22 02:07:08.356]      string inv_name : "guitar"
    [28.08.22 02:07:08.356]      function (*temporary) : [[function]]
    [28.08.22 02:07:08.356]      userdata (*temporary) : (ini_file): 000001E55C49B090
    [28.08.22 02:07:08.356]     End
    [28.08.22 02:07:08.356]     Locals: 
    [28.08.22 02:07:08.356]      Userdata: self
    [28.08.22 02:07:08.356]              userdata self.weight_static : (CUIStatic): 000001E531193EC0
    [28.08.22 02:07:08.356]              userdata self.cond_frame : (CUIStatic): 000001E5311923A0
    [28.08.22 02:07:08.356]              number self.max_cond_w : 118.000000
    [28.08.22 02:07:08.356]              number self.condition : 1.000000
    [28.08.22 02:07:08.356]              userdata self.cond_rect : (Frect): 000001E555BC5590
    [28.08.22 02:07:08.356]              userdata self.cond_scale : (CUIStatic): 000001E531190A70
    [28.08.22 02:07:08.356]              userdata self.item : (game_object): 000001E54421E890
    [28.08.22 02:07:08.356]              userdata self.cost : (CUIStatic): 000001E531193AE0
    [28.08.22 02:07:08.356]              number self.k_icon : 0.375000
    [28.08.22 02:07:08.356]              userdata self.descr : (CUIStatic): 000001E531195DC0
    [28.08.22 02:07:08.356]              userdata self.xml : (CScriptXmlInit): 000001E51AF023F0
    [28.08.22 02:07:08.356]              userdata self.inv_name : (CUIStatic): 000001E531191230
    [28.08.22 02:07:08.356]              number self.scroll_height : 678.000000
    [28.08.22 02:07:08.356]              userdata self.owner : (CUIDialogWnd): 000001E501207630
    [28.08.22 02:07:08.356]              number self.shift_tmr : 405489.000000
    [28.08.22 02:07:08.356]              string self.section : guitar_a
    [28.08.22 02:07:08.356]              userdata self.frame : (CUIFrameWindow): 000001E5081FF4E0
    [28.08.22 02:07:08.356]              number self.addH : 0.000000
    [28.08.22 02:07:08.356]              userdata self.scroll_v : (CUIScrollView): 000001E555ECC2D0
    [28.08.22 02:07:08.356]              number self.itemInFocus : 15296.000000
    [28.08.22 02:07:08.356]              number self.scrollPos : 0.000000
    [28.08.22 02:07:08.356]      number delta : 17.000000
    [28.08.22 02:07:08.356]     End
    [28.08.22 02:07:08.356]     Locals: 
    [28.08.22 02:07:08.356]      number delta : 17.000000
    [28.08.22 02:07:08.356]      function (for generator) : [[function]]
    [28.08.22 02:07:08.356]      Table: (for state)
    [28.08.22 02:07:08.356]              Table: (for state).(null)
    [28.08.22 02:07:08.356]                      Userdata: (for state).(null).self
    [28.08.22 02:07:08.356]                              userdata (for state).(null).self.weight_static : (CUIStatic): 000001E531193EC0
    [28.08.22 02:07:08.356]                              userdata (for state).(null).self.cond_frame : (CUIStatic): 000001E5311923A0
    [28.08.22 02:07:08.356]                              number (for state).(null).self.max_cond_w : 118.000000
    [28.08.22 02:07:08.356]                              number (for state).(null).self.condition : 1.000000
    [28.08.22 02:07:08.356]                              userdata (for state).(null).self.cond_rect : (Frect): 000001E555BC5590
    [28.08.22 02:07:08.356]                              userdata (for state).(null).self.cond_scale : (CUIStatic): 000001E531190A70
    [28.08.22 02:07:08.356]                              userdata (for state).(null).self.item : (game_object): 000001E54421E890
    [28.08.22 02:07:08.356]                              userdata (for state).(null).self.cost : (CUIStatic): 000001E531193AE0
    [28.08.22 02:07:08.356]                              number (for state).(null).self.k_icon : 0.375000
    [28.08.22 02:07:08.356]                              userdata (for state).(null).self.descr : (CUIStatic): 000001E531195DC0
    [28.08.22 02:07:08.356]                              userdata (for state).(null).self.xml : (CScriptXmlInit): 000001E51AF023F0
    [28.08.22 02:07:08.356]                              userdata (for state).(null).self.inv_name : (CUIStatic): 000001E531191230
    [28.08.22 02:07:08.356]                              number (for state).(null).self.scroll_height : 678.000000
    [28.08.22 02:07:08.356]                              userdata (for state).(null).self.owner : (CUIDialogWnd): 000001E501207630
    [28.08.22 02:07:08.356]                              number (for state).(null).self.shift_tmr : 405489.000000
    [28.08.22 02:07:08.356]                              string (for state).(null).self.section : guitar_a
    [28.08.22 02:07:08.356]                              userdata (for state).(null).self.frame : (CUIFrameWindow): 000001E5081FF4E0
    [28.08.22 02:07:08.356]                              number (for state).(null).self.addH : 0.000000
    [28.08.22 02:07:08.356]                              userdata (for state).(null).self.scroll_v : (CUIScrollView): 000001E555ECC2D0
    [28.08.22 02:07:08.356]                              number (for state).(null).self.itemInFocus : 15296.000000
    [28.08.22 02:07:08.356]                              number (for state).(null).self.scrollPos : 0.000000
    [28.08.22 02:07:08.356]      userdata (for control) : [not available]
    [28.08.22 02:07:08.356]      function func : [[function]]
    [28.08.22 02:07:08.356]      Table: t
    [28.08.22 02:07:08.356]     End
    [28.08.22 02:07:08.356]     Locals: 
    [28.08.22 02:07:08.357]      Userdata: self
    [28.08.22 02:07:08.357]              boolean self.bCheckStart : false
    [28.08.22 02:07:08.357]              number self.next_restrictors_update_time : 405607.000000
    [28.08.22 02:07:08.357]              Userdata: self.am
    [28.08.22 02:07:08.357]                      boolean self.am.use_rescheduling : true
    [28.08.22 02:07:08.357]                      table self.am.slots_in_process : [...]
    [28.08.22 02:07:08.357]                      table self.am.signals : [...]
    [28.08.22 02:07:08.357]                      string self.am.mgr_name : global
    [28.08.22 02:07:08.357]              boolean self.weapon_hide : false
    [28.08.22 02:07:08.357]              Table: self.st
    [28.08.22 02:07:08.357]                      table self.st.pstor : [...]
    [28.08.22 02:07:08.357]              Userdata: self.weather_manager
    [28.08.22 02:07:08.357]                      table self.weather_manager.weather_list : [...]
    [28.08.22 02:07:08.357]                      number self.weather_manager.update_time : 3060000.000000
    [28.08.22 02:07:08.357]                      string self.weather_manager.update_level : l01_escape
    [28.08.22 02:07:08.357]                      number self.weather_manager.weather_change_day : 2.000000
    [28.08.22 02:07:08.357]              Userdata: self.actor_detector
    [28.08.22 02:07:08.357]                      number self.actor_detector.init_time : -1.000000
    [28.08.22 02:07:08.357]      number delta : 17.000000
    [28.08.22 02:07:08.357]      nil water3 : [not available]
    [28.08.22 02:07:08.357]     End
    [28.08.22 02:07:08.357] *********************************************************************************
    [28.08.22 02:07:08.357] ********************************************************************************
    [28.08.22 02:07:08.357] !![LogStackTrace] Thread: [X-RAY Primary thread]
    [28.08.22 02:07:08.694] !!stack trace:
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA513DD8], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->152]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA538F25], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [13 byte(s)]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA538DD7], Fun: [xrDebug::backend()] + [171 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA538D17], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->251]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBFA535BE8], Fun: [CInifile::r_string()] + [244 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrCore\Xr_ini.cpp-->372]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA9522A1], Fun: [luabind::detail::returns<char const *>::callApply<CScriptIniFile,CScriptIniFile,char const *,char const *,char const *,char const *>()] + [141 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->102] + [91 byte(s)]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA951534], Fun: [luabind::detail::returns<char const *>::call<CScriptIniFile,2,char const * (__cdecl CScriptIniFile::*&)(char const *,char const *),char const *,char const *>()] + [92 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->168] + [55 byte(s)]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA954B94], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<char const * (__cdecl CScriptIniFile::*)(char const *,char const *),CScriptIniFile>,int,lua_State *>::_Do_call()] + [36 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.32.31326\include\functional-->834]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D9C3], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\Luabind.dll], AddrPC.Offset: [00000001800099ED], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->648] + [14 byte(s)]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBF7C454D0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBF7C4F24A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000DB1C], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [16 byte(s)]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA8EC849], Fun: [luabind::detail::proxy_member_void_caller<unsigned int const *>::~proxy_member_void_caller<unsigned int const *>()] + [73 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [16 byte(s)]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA8EC47D], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [53 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\script_binder_object_wrapper.cpp-->67]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA80533F], Fun: [CScriptBinder::shedule_Update()] + [19 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\script_binder.cpp-->119]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDAA038BB], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\Entity.cpp-->325]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDAA048A2], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\entity_alive.cpp-->197]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA9EA525], Fun: [CActor::shedule_Update()] + [913 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\Actor.cpp-->1077]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78004A10C], Fun: [CSheduler::Update()] + [352 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->428]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBDA9B7B78], Fun: [CGamePersistent::OnFrame()] + [720 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xrGame\GamePersistent.cpp-->582]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007C548], Fun: [CRegistrator<pureAppStart>::Process()] + [84 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->86]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007B6C4], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->443]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007B985], Fun: [CRenderDevice::on_idle()] + [181 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->214]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007C11E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->316]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78007B7DA], Fun: [CRenderDevice::Run()] + [222 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->389]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78003F0B0], Fun: [Startup()] + [296 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->218]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78003F426], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78003CB84], Fun: [WinMain()] + [72 byte(s)], File-->Line: [F:\Repos\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
    ! Module: [E:\S.T.A.L.K.E.R. Shadow of Chernobyl Gunslinger\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF78009B2E2], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
    ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFC18017034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFC18F62651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
    [28.08.22 02:07:08.695] ********************************************************************************
    [28.08.22 02:07:08.899] * [R_occlusion::occq_destroy]: fids[153] used[153] pool[153]
    [28.08.22 02:07:08.899] * [R_occlusion::occq_destroy]: released [0] used and [153] pool queries
    [28.08.22 02:07:08.903] 
    FATAL ERROR

    [error]Expression    : ExitFromWinMain
    [error]Function      : xrDebug::_initialize::<lambda_1>::operator ()
    [error]File          : F:\Repos\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp
    [error]Line          : 534
    [error]Description   : Unexpected application exit!

    [28.08.22 02:07:08.903] ***************************[ScriptCrashHandler]**********************************
    [28.08.22 02:07:08.903] stack traceback:
        [C]: in function 'r_string'
        ...hernobyl gunslinger\gamedata\scripts\ui_inv_descr.script:199: in function 'ShowDescription'
        ...hernobyl gunslinger\gamedata\scripts\ui_inv_descr.script:537: in function 'func'
        ...dow of chernobyl gunslinger\gamedata\scripts\xr_s.script:105: in function 'on_update'
        ...hernobyl gunslinger\gamedata\scripts\bind_stalker.script:444: in function <...hernobyl gunslinger\gamedata\scripts\bind_stalker.script:433>
    [28.08.22 02:07:08.903]     Locals: 
    [28.08.22 02:07:08.903]      userdata (*temporary) : (ini_file): 000001E55C49B090
    [28.08.22 02:07:08.903]      string (*temporary) : guitar_a
    [28.08.22 02:07:08.903]      string (*temporary) : description
    [28.08.22 02:07:08.903]     End
    [28.08.22 02:07:08.903]     Locals: 
    [28.08.22 02:07:08.903]      Userdata: self
    [28.08.22 02:07:08.903]              userdata self.weight_static : (CUIStatic): 000001E531193EC0
    [28.08.22 02:07:08.903]              userdata self.cond_frame : (CUIStatic): 000001E5311923A0
    [28.08.22 02:07:08.903]              number self.max_cond_w : 118.000000
    [28.08.22 02:07:08.903]              number self.condition : 1.000000
    [28.08.22 02:07:08.903]              userdata self.cond_rect : (Frect): 000001E555BC5590
    [28.08.22 02:07:08.904]              userdata self.cond_scale : (CUIStatic): 000001E531190A70
    [28.08.22 02:07:08.904]              userdata self.item : (game_object): 000001E54421E890
    [28.08.22 02:07:08.904]              userdata self.cost : (CUIStatic): 000001E531193AE0
    [28.08.22 02:07:08.904]              number self.k_icon : 0.375000
    [28.08.22 02:07:08.904]              userdata self.descr : (CUIStatic): 000001E531195DC0
    [28.08.22 02:07:08.904]              userdata self.xml : (CScriptXmlInit): 000001E51AF023F0
    [28.08.22 02:07:08.904]              userdata self.inv_name : (CUIStatic): 000001E531191230
    [28.08.22 02:07:08.904]              number self.scroll_height : 678.000000
    [28.08.22 02:07:08.904]              userdata self.owner : (CUIDialogWnd): 000001E501207630
    [28.08.22 02:07:08.904]              number self.shift_tmr : 405489.000000
    [28.08.22 02:07:08.904]              string self.section : guitar_a
    [28.08.22 02:07:08.904]              userdata self.frame : (CUIFrameWindow): 000001E5081FF4E0
    [28.08.22 02:07:08.904]              number self.addH : 0.000000
    [28.08.22 02:07:08.904]              userdata self.scroll_v : (CUIScrollView): 000001E555ECC2D0
    [28.08.22 02:07:08.904]              number self.itemInFocus : 15296.000000
    [28.08.22 02:07:08.904]              number self.scrollPos : 0.000000
    [28.08.22 02:07:08.904]      string inv_name : "guitar"
    [28.08.22 02:07:08.904]      function (*temporary) : [[function]]
    [28.08.22 02:07:08.904]      userdata (*temporary) : (ini_file): 000001E55C49B090
    [28.08.22 02:07:08.904]     End
    [28.08.22 02:07:08.904]     Locals: 
    [28.08.22 02:07:08.904]      Userdata: self
    [28.08.22 02:07:08.904]              userdata self.weight_static : (CUIStatic): 000001E531193EC0
    [28.08.22 02:07:08.904]              userdata self.cond_frame : (CUIStatic): 000001E5311923A0
    [28.08.22 02:07:08.904]              number self.max_cond_w : 118.000000
    [28.08.22 02:07:08.904]              number self.condition : 1.000000
    [28.08.22 02:07:08.904]              userdata self.cond_rect : (Frect): 000001E555BC5590
    [28.08.22 02:07:08.904]              userdata self.cond_scale : (CUIStatic): 000001E531190A70
    [28.08.22 02:07:08.904]              userdata self.item : (game_object): 000001E54421E890
    [28.08.22 02:07:08.904]              userdata self.cost : (CUIStatic): 000001E531193AE0
    [28.08.22 02:07:08.904]              number self.k_icon : 0.375000
    [28.08.22 02:07:08.904]              userdata self.descr : (CUIStatic): 000001E531195DC0
    [28.08.22 02:07:08.904]              userdata self.xml : (CScriptXmlInit): 000001E51AF023F0
    [28.08.22 02:07:08.904]              userdata self.inv_name : (CUIStatic): 000001E531191230
    [28.08.22 02:07:08.904]              number self.scroll_height : 678.000000
    [28.08.22 02:07:08.904]              userdata self.owner : (CUIDialogWnd): 000001E501207630
    [28.08.22 02:07:08.904]              number self.shift_tmr : 405489.000000
    [28.08.22 02:07:08.904]              string self.section : guitar_a
    [28.08.22 02:07:08.904]              userdata self.frame : (CUIFrameWindow): 000001E5081FF4E0
    [28.08.22 02:07:08.904]              number self.addH : 0.000000
    [28.08.22 02:07:08.904]              userdata self.scroll_v : (CUIScrollView): 000001E555ECC2D0
    [28.08.22 02:07:08.905]              number self.itemInFocus : 15296.000000
    [28.08.22 02:07:08.905]              number self.scrollPos : 0.000000
    [28.08.22 02:07:08.905]      number delta : 17.000000
    [28.08.22 02:07:08.905]     End
    [28.08.22 02:07:08.905]     Locals: 
    [28.08.22 02:07:08.905]      number delta : 17.000000
    [28.08.22 02:07:08.905]      function (for generator) : [[function]]
    [28.08.22 02:07:08.905]      Table: (for state)
    [28.08.22 02:07:08.905]              Table: (for state).(null)
    [28.08.22 02:07:08.905]                      Userdata: (for state).(null).self
    [28.08.22 02:07:08.905]                              userdata (for state).(null).self.weight_static : (CUIStatic): 000001E531193EC0
    [28.08.22 02:07:08.905]                              userdata (for state).(null).self.cond_frame : (CUIStatic): 000001E5311923A0
    [28.08.22 02:07:08.905]                              number (for state).(null).self.max_cond_w : 118.000000
    [28.08.22 02:07:08.905]                              number (for state).(null).self.condition : 1.000000
    [28.08.22 02:07:08.905]                              userdata (for state).(null).self.cond_rect : (Frect): 000001E555BC5590
    [28.08.22 02:07:08.905]                              userdata (for state).(null).self.cond_scale : (CUIStatic): 000001E531190A70
    [28.08.22 02:07:08.905]                              userdata (for state).(null).self.item : (game_object): 000001E54421E890
    [28.08.22 02:07:08.905]                              userdata (for state).(null).self.cost : (CUIStatic): 000001E531193AE0
    [28.08.22 02:07:08.905]                              number (for state).(null).self.k_icon : 0.375000
    [28.08.22 02:07:08.905]                              userdata (for state).(null).self.descr : (CUIStatic): 000001E531195DC0
    [28.08.22 02:07:08.905]                              userdata (for state).(null).self.xml : (CScriptXmlInit): 000001E51AF023F0
    [28.08.22 02:07:08.905]                              userdata (for state).(null).self.inv_name : (CUIStatic): 000001E531191230
    [28.08.22 02:07:08.905]                              number (for state).(null).self.scroll_height : 678.000000
    [28.08.22 02:07:08.905]                              userdata (for state).(null).self.owner : (CUIDialogWnd): 000001E501207630
    [28.08.22 02:07:08.905]                              number (for state).(null).self.shift_tmr : 405489.000000
    [28.08.22 02:07:08.905]                              string (for state).(null).self.section : guitar_a
    [28.08.22 02:07:08.905]                              userdata (for state).(null).self.frame : (CUIFrameWindow): 000001E5081FF4E0
    [28.08.22 02:07:08.905]                              number (for state).(null).self.addH : 0.000000
    [28.08.22 02:07:08.905]                              userdata (for state).(null).self.scroll_v : (CUIScrollView): 000001E555ECC2D0
    [28.08.22 02:07:08.905]                              number (for state).(null).self.itemInFocus : 15296.000000
    [28.08.22 02:07:08.905]                              number (for state).(null).self.scrollPos : 0.000000
    [28.08.22 02:07:08.905]      userdata (for control) : [not available]
    [28.08.22 02:07:08.905]      function func : [[function]]
    [28.08.22 02:07:08.905]      Table: t
    [28.08.22 02:07:08.905]     End
    [28.08.22 02:07:08.905]     Locals: 
    [28.08.22 02:07:08.905]      Userdata: self
    [28.08.22 02:07:08.905]              boolean self.bCheckStart : false
    [28.08.22 02:07:08.906]              number self.next_restrictors_update_time : 405607.000000
    [28.08.22 02:07:08.906]              Userdata: self.am
    [28.08.22 02:07:08.906]                      boolean self.am.use_rescheduling : true
    [28.08.22 02:07:08.906]                      table self.am.slots_in_process : [...]
    [28.08.22 02:07:08.906]                      table self.am.signals : [...]
    [28.08.22 02:07:08.906]                      string self.am.mgr_name : global
    [28.08.22 02:07:08.906]              boolean self.weapon_hide : false
    [28.08.22 02:07:08.906]              Table: self.st
    [28.08.22 02:07:08.906]                      table self.st.pstor : [...]
    [28.08.22 02:07:08.906]              Userdata: self.weather_manager
    [28.08.22 02:07:08.906]                      table self.weather_manager.weather_list : [...]
    [28.08.22 02:07:08.906]                      number self.weather_manager.update_time : 3060000.000000
    [28.08.22 02:07:08.906]                      string self.weather_manager.update_level : l01_escape
    [28.08.22 02:07:08.906]                      number self.weather_manager.weather_change_day : 2.000000
    [28.08.22 02:07:08.906]              Userdata: self.actor_detector
    [28.08.22 02:07:08.906]                      number self.actor_detector.init_time : -1.000000
    [28.08.22 02:07:08.906]      number delta : 17.000000
    [28.08.22 02:07:08.906]      nil water3 : [not available]
    [28.08.22 02:07:08.906]     End
    [28.08.22 02:07:08.906] *********************************************************************************
    [28.08.22 02:07:08.906] ********************************************************************************
    [28.08.22 02:07:08.906] !![LogStackTrace] Thread: [X-RAY Primary thread]

     


  5. 1 час назад, TheShmuga сказал:

    Leroy76 покупая новые рюкзаки. У того же Шиндоровича на старте есть более-менее сносный вещмешок, да и Барменского можно закупиться рюкзаками

     

     

    А если не легальным путем? Через файлы)

    Не особо система эта нравится. Даже прибавления с тех же костюмов веса много носить можно, а этот литраж, ограничивает это)


  6. В 18.04.2021 в 23:57, Leroy76 сказал:

    Всем привет. Прошу помощи. 1вопрос.

    1. сгм 2.2 с ганслингером 1.12. Не работает число, показывающая кол-во нпс на мини-карте. 3 нпс к примеру, 4 и т.д.

    Так что, подскажет кто нибудь!!??? Игру уже переустанавливал. Не помогло!

    ss_79159_04-23-21_12-13-59_(marsh).jpg


  7. Всем привет. Прошу помощи. 2 вопроса.

    1. сгм 2.2 с ганслингером 1.12. Не работает число, показывающая кол-во нпс на мини-карте. 3 нпс к примеру, 4 и т.д.

    2. Не используется аптечка через f1, бинты и так далее. Все используется на 1 кнопку, ф4. Причем все. Аптечки, бинты, еда. 

    Ещё такая фишка, что использую аптечку, а она не срабатывает. Тратиться, но пополняет жизни

    С дополнением "Старт на Кордоне"

    Как все это иисправить!?

    • Лайк 1

  8. Здравствуйте. Помогите пожалуйста. При переходе с лаборатории в рыжий лес происходит вылет. 

    Expression    : !m_error_code
    Function      : raii_guard::~raii_guard
    File          : ..\xrServerEntities\script_storage.cpp
    Line          : 748
    Description   : ...y» - Äðóãàÿ Èñòîðèÿ\gamedata\scripts\xr_logic.script:613: attempt to call field '?' (a nil value)

     

    Что делать. Как решить ее?


  9. Здравствуйте. На окончании миссии с Варягом в подземелье агропрома, он выдает в награду "эмку", после чего игра вылетает. Полазив по интернету, наткнулся на сообщение, мол установить последний патч. Патч я поставил, после чего заходя в настройки, игра вылетает.

    Вот ссылка на лог: https://yadi.sk/d/M3LyAUCHgSh3jw

    надеюсь на вашу помощь!!!

    Безымянный.png

    • Лайк 1