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wtf

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Сообщения, опубликованные wtf


  1. Задолбали вылеты при просмотре хабара в рюкзаках,подскажите как исправить.Правок нет.

    Спойлер

    * Detected CPU: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz GenuineIntel, F6/M165/S5
    * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
    * CPU cores: [10], threads: [20]
    Initializing File System...
    CLocatorAPI::_initialize, ignoring file g:\op-2.2\bin\gamedata.db_adata_0
    CLocatorAPI::_initialize, ignoring file g:\op-2.2\bin\gamedata.db_bdata_0
    CLocatorAPI::_initialize, ignoring file g:\op-2.2\bin\gamedata.dbz_patch
    using fs-ltx g:\op-2.2\fsgame.ltx
    CLocatorAPI::_initialize, FS: 87182 files cached, 26691Kb memory used.
    Init FileSystem 0.713580 sec
    [23.02.23 14:32:56.027] 'xrCore' build 8402, Feb  7 2022
    [23.02.23 14:32:56.027] OP 2.2 Engine ver 2.2a x64 08.02.2022
    [23.02.23 14:32:56.027] 
    [23.02.23 14:32:56.172] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
    [23.02.23 14:32:56.172] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
    [23.02.23 14:32:56.172] Initializing Engine...
    [23.02.23 14:32:56.173] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
    [23.02.23 14:32:56.173]  fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
    [23.02.23 14:32:56.173] Loading  config for renderer 
    [23.02.23 14:32:56.173] Executing config-script "user.ltx"...
    [23.02.23 14:32:56.173] [g:\op-2.2\userdata\user.ltx] successfully loaded.
    [23.02.23 14:32:56.173] Starting INPUT device...
    [23.02.23 14:32:56.182] Loading DLL: xrRender_R2.dll
    [23.02.23 14:32:56.210] Loading DLL: xrGame.dll
    [23.02.23 14:32:56.211] 'xrGame' build Feb  7 2022 16:34:07
    [23.02.23 14:32:56.239] * [win32]: free[137434471792 K], reserved[4284028 K], committed[197588 K]
    [23.02.23 14:32:56.239] * [ D3D ]: textures[0 K]
    [23.02.23 14:32:56.239] * [x-ray]: crt heap[51342 K], process heap[51342 K], game lua[0 K], engine lua[0 K], render[0 K]
    [23.02.23 14:32:56.239] * [x-ray]: economy: strings[count: 39717, lengths: 1075 K, overhead: 2016 K, saved: 20415 K]
    [23.02.23 14:32:56.239] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
    [23.02.23 14:32:56.239] Executing config-script "g:\op-2.2\gamedata\config\default_controls.ltx"...
    [23.02.23 14:32:56.240] [g:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
    [23.02.23 14:32:56.240] Executing config-script "user.ltx"...
    [23.02.23 14:32:56.240] Executing config-script "g:\op-2.2\gamedata\config\rspec_high.ltx"...
    [23.02.23 14:32:56.240] [g:\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded.
    [23.02.23 14:32:56.240] Executing config-script "g:\op-2.2\gamedata\config\default_controls.ltx"...
    [23.02.23 14:32:56.240] [g:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
    [23.02.23 14:32:56.240] - Maximum allowed affinity mask: 0xFFFFF, current: 0xFE
    [23.02.23 14:32:56.240] [g:\op-2.2\userdata\user.ltx] successfully loaded.
    [23.02.23 14:32:56.240] SOUND: OpenAL: enumerate devices...
    [23.02.23 14:32:56.240] SOUND: OpenAL: EnumerationExtension Present
    [23.02.23 14:32:56.240] devices OpenAL Soft
    [23.02.23 14:32:56.240] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
    [23.02.23 14:32:56.454] SOUND: OpenAL: All available devices:
    [23.02.23 14:32:56.454] 1. OpenAL Soft, Spec Version 1.1 (default)
    [23.02.23 14:32:56.454] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
    [23.02.23 14:32:56.466] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
    [23.02.23 14:32:56.480] * sound: EAX 2.0 extension: absent
    [23.02.23 14:32:56.480] * sound: EAX 2.0 deferred: absent
    [23.02.23 14:32:56.480] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
    [23.02.23 14:32:56.487] Starting RENDER device...
    [23.02.23 14:32:56.535] * GPU [vendor:10DE]-[device:2488]: NVIDIA GeForce RTX 3070
    [23.02.23 14:32:56.535] * GPU driver: 31.0.15.2824
    [23.02.23 14:32:56.634] * CREATE: DeviceREF: 1
    [23.02.23 14:32:56.634] *     Texture memory: 4072 M
    [23.02.23 14:32:56.634] *          DDI-level: 9.0
    [23.02.23 14:32:56.647] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [23.02.23 14:32:56.648] * GPU vertex cache: unrecognized, 16
    [23.02.23 14:32:56.649] * DVB created: 8192K
    [23.02.23 14:32:56.650] * DIB created: 512K
    [23.02.23 14:32:56.660]  Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.661]  Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.661]  Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.661]  Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.661]  Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.661]  Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.661]  Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.661]  Renderer doesn't support blender 'effects\shadow_world'
    [23.02.23 14:32:56.661]  Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [23.02.23 14:32:56.698] load time LTX=37 ms
    [23.02.23 14:32:56.705] count of .thm files=4132
    [23.02.23 14:32:56.740] load time THM=41 ms
    [23.02.23 14:32:56.740] * NULLRT supported
    [23.02.23 14:32:56.740] * ...and used
    [23.02.23 14:32:56.740] * HWDST/PCF supported and used
    [23.02.23 14:32:56.740] * NV-DBT supported and used
    [23.02.23 14:32:56.966] - r__tf_aniso 4
    [23.02.23 14:32:56.966] - r2_tf_mipbias 0.
    [23.02.23 14:32:56.975] Script debugger succesfully restarted.
    [23.02.23 14:32:58.336] - Gamedata version: [Сборка 2.2 12.05.2022]
    [23.02.23 14:32:58.389] Starting engine...
    [23.02.23 14:32:58.430] GMLib loaded at 39 msec
    [23.02.23 14:32:58.694] Game_Globals loaded at 264 msec
    [23.02.23 14:32:58.772] App_Start loaded at 78 msec
    [23.02.23 14:32:58.779] ui_core loaded at 7 msec
    [23.02.23 14:32:58.816] Main_Menu loaded at 36 msec
    [23.02.23 14:33:09.517] * DVB created: 8192K
    [23.02.23 14:33:09.517] * DIB created: 512K
    [23.02.23 14:33:09.660] - r__tf_aniso 4
    [23.02.23 14:33:09.660] - r2_tf_mipbias 0.
    [23.02.23 14:33:09.660] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [23.02.23 14:33:09.660] * GPU vertex cache: unrecognized, 16
    [23.02.23 14:33:09.660] *** RESET [188 ms]
    [23.02.23 14:33:09.661] "g:\op-2.2\bin\xr_3da.exe" 
    [23.02.23 14:33:09.661] Begin load
    [23.02.23 14:33:09.662] * phase time: 0 ms
    [23.02.23 14:33:09.692] * phase cmem: 292487 K
    [23.02.23 14:33:09.692] Prefetching objects...
    [23.02.23 14:33:09.729] * Objects loaded in 0 ms
    [23.02.23 14:33:10.129] * Models loaded in 400 ms
    [23.02.23 14:33:10.162] * Prefetch memory:  732785Kb
    [23.02.23 14:33:10.165] * phase time: 503 ms
    [23.02.23 14:33:10.198] * phase cmem: 1012741 K
    [23.02.23 14:33:10.198] Starting server...
    [23.02.23 14:33:10.260] - Gamedata version: [Сборка 2.2 12.05.2022]
    [23.02.23 14:33:10.283] * phase time: 117 ms
    [23.02.23 14:33:10.317] * phase cmem: 1009815 K
    [23.02.23 14:33:10.317] Loading alife simulator...
    [23.02.23 14:33:10.317] * phase time: 34 ms
    [23.02.23 14:33:10.350] * phase cmem: 1009818 K
    [23.02.23 14:33:10.350] Loading savegame...
    [23.02.23 14:33:10.387]  g:\op-2.2\userdata\savedgames\coolv_quicksave.sav save created on DEVELOPER mode!
    [23.02.23 14:33:10.387] * Loading key-value pairs...
    [23.02.23 14:33:10.497] * 81 key-value pairs were successfully loaded (0.109s)
    [23.02.23 14:33:10.497] * Loading spawn registry...
    [23.02.23 14:33:11.893] * 24511 spawn points were successfully loaded (1.396s)
    [23.02.23 14:33:11.893] * Loading objects...
    [23.02.23 14:33:12.408] * 35880 out of 35880 objects were successfully loaded (0.515s)
    [23.02.23 14:33:13.373] * Loading quick slots data...
    [23.02.23 14:33:13.373] * Loading pre random queues data...
    [23.02.23 14:33:13.386] * Start objects on_register'ed...
    [23.02.23 14:33:14.906] * 35880 objects on_register'ed (1.520s)
    [23.02.23 14:33:14.907] * Game coolv_quicksave is successfully loaded from file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav' (4.591s)
    [23.02.23 14:33:14.907] * phase time: 4590 ms
    [23.02.23 14:33:14.976] * phase cmem: 1277996 K
    [23.02.23 14:33:14.976] Connecting...
    [23.02.23 14:33:14.987] MaxPlayers = 32
    [23.02.23 14:33:15.011] * phase time: 104 ms
    [23.02.23 14:33:15.080] * phase cmem: 1292391 K
    [23.02.23 14:33:15.080] Connecting to...
    [23.02.23 14:33:15.088]  Player not found. New player created.
    [23.02.23 14:33:15.088] * client : connection accepted - <>
    [23.02.23 14:33:15.088] * phase time: 76 ms
    [23.02.23 14:33:15.156] * phase cmem: 1292440 K
    [23.02.23 14:33:15.156] Reading level info...
    [23.02.23 14:33:15.156] * phase time: 68 ms
    [23.02.23 14:33:15.222] * phase cmem: 1292440 K
    [23.02.23 14:33:15.222] Loading object space...
    [23.02.23 14:33:15.306] * object space load: 83 ms
    [23.02.23 14:33:15.306] * phase time: 149 ms
    [23.02.23 14:33:15.373] * phase cmem: 1343958 K
    [23.02.23 14:33:15.373] Loading shaders (R2)...
    [23.02.23 14:33:15.555] * phase time: 249 ms
    [23.02.23 14:33:15.626] * phase cmem: 1346472 K
    [23.02.23 14:33:15.626] Loading geometry (R2)...
    [23.02.23 14:33:15.657] * phase time: 100 ms
    [23.02.23 14:33:15.729] * phase cmem: 1410538 K
    [23.02.23 14:33:15.729] Loading visuals (R2)...
    [23.02.23 14:33:15.742] * phase time: 85 ms
    [23.02.23 14:33:15.814] * phase cmem: 1414196 K
    [23.02.23 14:33:15.814] Loading details (R2)...
    [23.02.23 14:33:15.829] * [DETAILS] VertexConsts(256), Batch(61)
    [23.02.23 14:33:15.829] * [DETAILS] 40687 v(20), 26352 p
    [23.02.23 14:33:15.829] * [DETAILS] Batch(61), VB(794K), IB(154K)
    [23.02.23 14:33:15.830] * phase time: 88 ms
    [23.02.23 14:33:15.900] * phase cmem: 1415238 K
    [23.02.23 14:33:15.900] Loading sectors (R2)...
    [23.02.23 14:33:15.902] * Loading HOM: g:\op-2.2\gamedata\levels\l05_bar\level.hom
    [23.02.23 14:33:15.903] * Loading environment modificator: g:\op-2.2\gamedata\levels\l05_bar\level.env_mod
    [23.02.23 14:33:15.903] * phase time: 72 ms
    [23.02.23 14:33:15.972] * phase cmem: 1415557 K
    [23.02.23 14:33:15.972] Loading AI objects...
    [23.02.23 14:33:15.975] * phase time: 71 ms
    [23.02.23 14:33:16.046] * phase cmem: 1415529 K
    [23.02.23 14:33:16.046] Loading PH world...
    [23.02.23 14:33:16.066] - Game configuring : Started 
    [23.02.23 14:33:16.068] - Game configuring : Finished 
    [23.02.23 14:33:16.153] * phase time: 177 ms
    [23.02.23 14:33:16.224] * phase cmem: 1445410 K
    [23.02.23 14:33:16.224] Loading textures...
    [23.02.23 14:33:17.135] * t-report - base: 1616, 2079665 K
    [23.02.23 14:33:17.135] * t-report - lmap: 5, 5120 K
    [23.02.23 14:33:17.135] * phase time: 981 ms
    [23.02.23 14:33:17.214] * phase cmem: 2852579 K
    [23.02.23 14:33:17.214] Synchronizing...
    [23.02.23 14:33:17.215] Save created on [Engine 2.2a x64 08.02.2022]
    [23.02.23 14:33:17.215] Save date and time [Thu Feb 23 14:27:51 2023]
    [23.02.23 14:33:17.232] * phase time: 97 ms
    [23.02.23 14:33:17.319] * phase cmem: 2852582 K
    [23.02.23 14:33:17.581] * [win32]: free[137430978060 K], reserved[4390900 K], committed[3584448 K]
    [23.02.23 14:33:17.581] * [ D3D ]: textures[2084785 K]
    [23.02.23 14:33:17.581] * [x-ray]: crt heap[2850207 K], process heap[2850207 K], game lua[281763 K], engine lua[206 K], render[0 K]
    [23.02.23 14:33:17.581] * [x-ray]: economy: strings[count: 219436, lengths: 13564 K, overhead: 11143 K, saved: 36511 K]
    [23.02.23 14:33:17.581] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
    [23.02.23 14:33:17.581] Starting measure
    [23.02.23 14:33:23.694]  ALL_SPAWN_FIX release [bar_arena_door_0000][9191]
    [23.02.23 14:33:24.706] * MEMORY USAGE: 4074782 K
    [23.02.23 14:34:29.211] * Saving spawns...
    [23.02.23 14:34:29.213] * Saving objects...
    [23.02.23 14:34:29.335] * 35834 objects are successfully saved
    [23.02.23 14:34:29.348] * Saving key-value pairs...
    [23.02.23 14:34:29.414] * 81 key-value pairs were successfully saved
    [23.02.23 14:34:29.415] * Saving quick slots data...
    [23.02.23 14:34:29.415] * Saving pre random queues data...
    [23.02.23 14:34:29.497] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 14:35:45.806] * Saving spawns...
    [23.02.23 14:35:45.806] * Saving objects...
    [23.02.23 14:35:45.926] * 35831 objects are successfully saved
    [23.02.23 14:35:45.938] * Saving key-value pairs...
    [23.02.23 14:35:46.006] * 81 key-value pairs were successfully saved
    [23.02.23 14:35:46.006] * Saving quick slots data...
    [23.02.23 14:35:46.006] * Saving pre random queues data...
    [23.02.23 14:35:46.088] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 14:35:47.769]  Unable to find Hotkey entry in registry
    [23.02.23 14:37:12.360] * Saving spawns...
    [23.02.23 14:37:12.361] * Saving objects...
    [23.02.23 14:37:12.482] * 35780 objects are successfully saved
    [23.02.23 14:37:12.495] * Saving key-value pairs...
    [23.02.23 14:37:12.561] * 81 key-value pairs were successfully saved
    [23.02.23 14:37:12.561] * Saving quick slots data...
    [23.02.23 14:37:12.561] * Saving pre random queues data...
    [23.02.23 14:37:12.643] * Game День 200. 12.20. Бар.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\День 200. 12.20. Бар.sav'
    [23.02.23 14:38:45.773]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:38:45.773]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:38:45.773]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:38:45.773]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:38:45.773]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:38:45.773]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:38:45.773]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:39:20.175] * Saving spawns...
    [23.02.23 14:39:20.176] * Saving objects...
    [23.02.23 14:39:20.340] * 35790 objects are successfully saved
    [23.02.23 14:39:20.353] * Saving key-value pairs...
    [23.02.23 14:39:20.421] * 81 key-value pairs were successfully saved
    [23.02.23 14:39:20.421] * Saving quick slots data...
    [23.02.23 14:39:20.421] * Saving pre random queues data...
    [23.02.23 14:39:20.505] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 14:39:25.808]  WARNING unknown crow_blow_sounds id[crow0]
    [23.02.23 14:40:05.320] * Saving spawns...
    [23.02.23 14:40:05.321] * Saving objects...
    [23.02.23 14:40:05.459] * 35793 objects are successfully saved
    [23.02.23 14:40:05.472] * Saving key-value pairs...
    [23.02.23 14:40:05.538] * 81 key-value pairs were successfully saved
    [23.02.23 14:40:05.538] * Saving quick slots data...
    [23.02.23 14:40:05.538] * Saving pre random queues data...
    [23.02.23 14:40:05.622] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 14:44:22.933] * Saving spawns...
    [23.02.23 14:44:22.934] * Saving objects...
    [23.02.23 14:44:23.066] * 35799 objects are successfully saved
    [23.02.23 14:44:23.081] * Saving key-value pairs...
    [23.02.23 14:44:23.148] * 81 key-value pairs were successfully saved
    [23.02.23 14:44:23.148] * Saving quick slots data...
    [23.02.23 14:44:23.148] * Saving pre random queues data...
    [23.02.23 14:44:23.232] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 14:48:48.103] * Saving spawns...
    [23.02.23 14:48:48.105] * Saving objects...
    [23.02.23 14:48:48.231] * 35891 objects are successfully saved
    [23.02.23 14:48:48.245] * Saving key-value pairs...
    [23.02.23 14:48:48.313] * 81 key-value pairs were successfully saved
    [23.02.23 14:48:48.313] * Saving quick slots data...
    [23.02.23 14:48:48.313] * Saving pre random queues data...
    [23.02.23 14:48:48.396] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 14:52:20.820] * Saving spawns...
    [23.02.23 14:52:20.822] * Saving objects...
    [23.02.23 14:52:21.000] * 35907 objects are successfully saved
    [23.02.23 14:52:21.013] * Saving key-value pairs...
    [23.02.23 14:52:21.080] * 81 key-value pairs were successfully saved
    [23.02.23 14:52:21.080] * Saving quick slots data...
    [23.02.23 14:52:21.080] * Saving pre random queues data...
    [23.02.23 14:52:21.161] * Game coolv_autosave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav'
    [23.02.23 14:52:21.163] - Disconnect
    [23.02.23 14:52:23.081] - Destroying level
    [23.02.23 14:52:23.239]  ERROR: [1920x1080]: Invalid call
    [23.02.23 14:52:23.438] * DVB created: 8192K
    [23.02.23 14:52:23.438] * DIB created: 512K
    [23.02.23 14:52:23.596] - r__tf_aniso 4
    [23.02.23 14:52:23.596] - r2_tf_mipbias 0.
    [23.02.23 14:52:23.596] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [23.02.23 14:52:23.596] * GPU vertex cache: recognized, 24
    [23.02.23 14:52:23.596] *** RESET [388 ms]
    [23.02.23 14:52:23.597] "g:\op-2.2\bin\xr_3da.exe" 
    [23.02.23 14:52:23.597] Begin load
    [23.02.23 14:52:23.604] * phase time: 1 ms
    [23.02.23 14:52:23.739] * phase cmem: 1417970 K
    [23.02.23 14:52:23.739] Starting server...
    [23.02.23 14:52:24.393] - Gamedata version: [Сборка 2.2 12.05.2022]
    [23.02.23 14:52:24.415] * phase time: 812 ms
    [23.02.23 14:52:24.530] * phase cmem: 1416358 K
    [23.02.23 14:52:24.530] Loading alife simulator...
    [23.02.23 14:52:24.532] * phase time: 116 ms
    [23.02.23 14:52:24.652] * phase cmem: 1416362 K
    [23.02.23 14:52:24.652] Loading savegame...
    [23.02.23 14:52:24.690]  g:\op-2.2\userdata\savedgames\coolv_autosave.sav save created on DEVELOPER mode!
    [23.02.23 14:52:24.690] * Loading key-value pairs...
    [23.02.23 14:52:24.800] * 81 key-value pairs were successfully loaded (0.110s)
    [23.02.23 14:52:24.800] * Loading spawn registry...
    [23.02.23 14:52:26.109] * 24511 spawn points were successfully loaded (1.310s)
    [23.02.23 14:52:26.110] * Loading objects...
    [23.02.23 14:52:26.603] * 35907 out of 35907 objects were successfully loaded (0.493s)
    [23.02.23 14:52:27.566] * Loading quick slots data...
    [23.02.23 14:52:27.566] * Loading pre random queues data...
    [23.02.23 14:52:27.578] * Start objects on_register'ed...
    [23.02.23 14:52:28.994] * 35907 objects on_register'ed (1.416s)
    [23.02.23 14:52:28.995] * Game coolv_autosave is successfully loaded from file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav' (4.463s)
    [23.02.23 14:52:28.995] * phase time: 4463 ms
    [23.02.23 14:52:29.129] * phase cmem: 1587159 K
    [23.02.23 14:52:29.129] Connecting...
    [23.02.23 14:52:29.130] MaxPlayers = 32
    [23.02.23 14:52:29.150] * phase time: 154 ms
    [23.02.23 14:52:29.285] * phase cmem: 1587156 K
    [23.02.23 14:52:29.285] Connecting to...
    [23.02.23 14:52:29.292]  Player not found. New player created.
    [23.02.23 14:52:29.292] * client : connection accepted - <>
    [23.02.23 14:52:29.294] * phase time: 144 ms
    [23.02.23 14:52:29.428] * phase cmem: 1587205 K
    [23.02.23 14:52:29.428] Reading level info...
    [23.02.23 14:52:29.428] * phase time: 133 ms
    [23.02.23 14:52:29.557] * phase cmem: 1587323 K
    [23.02.23 14:52:29.557] Loading object space...
    [23.02.23 14:52:29.692] * object space load: 134 ms
    [23.02.23 14:52:29.692] * phase time: 263 ms
    [23.02.23 14:52:29.826] * phase cmem: 1670027 K
    [23.02.23 14:52:29.826] Loading shaders (R2)...
    [23.02.23 14:52:30.078] * phase time: 386 ms
    [23.02.23 14:52:30.213] * phase cmem: 1671827 K
    [23.02.23 14:52:30.213] Loading geometry (R2)...
    [23.02.23 14:52:30.250] * phase time: 170 ms
    [23.02.23 14:52:30.378] * phase cmem: 1747285 K
    [23.02.23 14:52:30.378] Loading visuals (R2)...
    [23.02.23 14:52:30.400] * phase time: 151 ms
    [23.02.23 14:52:30.530] * phase cmem: 1750680 K
    [23.02.23 14:52:30.530] Loading details (R2)...
    [23.02.23 14:52:30.548] * [DETAILS] VertexConsts(256), Batch(61)
    [23.02.23 14:52:30.548] * [DETAILS] 40687 v(20), 26352 p
    [23.02.23 14:52:30.548] * [DETAILS] Batch(61), VB(794K), IB(154K)
    [23.02.23 14:52:30.549] * phase time: 148 ms
    [23.02.23 14:52:30.681] * phase cmem: 1751678 K
    [23.02.23 14:52:30.681] Loading sectors (R2)...
    [23.02.23 14:52:30.682] * Loading HOM: g:\op-2.2\gamedata\levels\l02_garbage\level.hom
    [23.02.23 14:52:30.683] * Loading environment modificator: g:\op-2.2\gamedata\levels\l02_garbage\level.env_mod
    [23.02.23 14:52:30.683] * phase time: 133 ms
    [23.02.23 14:52:30.816] * phase cmem: 1751778 K
    [23.02.23 14:52:30.816] Loading AI objects...
    [23.02.23 14:52:30.817] - Loading music tracks from 'l02_garbage_musics'...
    [23.02.23 14:52:30.821] * phase time: 138 ms
    [23.02.23 14:52:30.953] * phase cmem: 1751655 K
    [23.02.23 14:52:30.953] Loading PH world...
    [23.02.23 14:52:30.967] - Game configuring : Started 
    [23.02.23 14:52:30.968] - Game configuring : Finished 
    [23.02.23 14:52:30.974] * phase time: 152 ms
    [23.02.23 14:52:31.106] * phase cmem: 1767739 K
    [23.02.23 14:52:31.106] Loading textures...
    [23.02.23 14:52:31.973] * t-report - base: 1867, 2140559 K
    [23.02.23 14:52:31.973] * t-report - lmap: 14, 14337 K
    [23.02.23 14:52:31.974] * phase time: 999 ms
    [23.02.23 14:52:32.116] * phase cmem: 3116473 K
    [23.02.23 14:52:32.116] Synchronizing...
    [23.02.23 14:52:32.117] Save created on [Engine 2.2a x64 08.02.2022]
    [23.02.23 14:52:32.117] Save date and time [Thu Feb 23 14:52:21 2023]
    [23.02.23 14:52:32.121] * phase time: 146 ms
    [23.02.23 14:52:32.257] * phase cmem: 3116473 K
    [23.02.23 14:52:32.613] * [win32]: free[137429960016 K], reserved[5048128 K], committed[3945264 K]
    [23.02.23 14:52:32.613] * [ D3D ]: textures[2154897 K]
    [23.02.23 14:52:32.613] * [x-ray]: crt heap[3113317 K], process heap[3113317 K], game lua[281112 K], engine lua[177 K], render[7320 K]
    [23.02.23 14:52:32.613] * [x-ray]: economy: strings[count: 231036, lengths: 14175 K, overhead: 11732 K, saved: 296087 K]
    [23.02.23 14:52:32.613] * [x-ray]: economy: smem[count: 83508, lengths: 50850 K, overhead: 1304 K, saved: 18407 K]
    [23.02.23 14:52:32.613] Starting measure
    [23.02.23 14:52:38.346] * MEMORY USAGE: 3627957 K
    [23.02.23 15:10:23.516] * Saving spawns...
    [23.02.23 15:10:23.518] * Saving objects...
    [23.02.23 15:10:23.643] * 35843 objects are successfully saved
    [23.02.23 15:10:23.657] * Saving key-value pairs...
    [23.02.23 15:10:23.726] * 81 key-value pairs were successfully saved
    [23.02.23 15:10:23.726] * Saving quick slots data...
    [23.02.23 15:10:23.726] * Saving pre random queues data...
    [23.02.23 15:10:23.808] * Game coolv_autosave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav'
    [23.02.23 15:10:23.815] - Disconnect
    [23.02.23 15:10:25.655] - Destroying level
    [23.02.23 15:10:25.844] * DVB created: 8192K
    [23.02.23 15:10:25.844] * DIB created: 512K
    [23.02.23 15:10:25.992] - r__tf_aniso 4
    [23.02.23 15:10:25.992] - r2_tf_mipbias 0.
    [23.02.23 15:10:25.992] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [23.02.23 15:10:25.992] * GPU vertex cache: unrecognized, 16
    [23.02.23 15:10:25.992] *** RESET [225 ms]
    [23.02.23 15:10:25.993] "g:\op-2.2\bin\xr_3da.exe" 
    [23.02.23 15:10:25.993] Begin load
    [23.02.23 15:10:25.999] * phase time: 1 ms
    [23.02.23 15:10:26.133] * phase cmem: 1437190 K
    [23.02.23 15:10:26.133] Starting server...
    [23.02.23 15:10:26.227] - Gamedata version: [Сборка 2.2 12.05.2022]
    [23.02.23 15:10:26.249] * phase time: 250 ms
    [23.02.23 15:10:26.381] * phase cmem: 1437351 K
    [23.02.23 15:10:26.381] Loading alife simulator...
    [23.02.23 15:10:26.382] * phase time: 133 ms
    [23.02.23 15:10:26.507] * phase cmem: 1437351 K
    [23.02.23 15:10:26.507] Loading savegame...
    [23.02.23 15:10:26.547]  g:\op-2.2\userdata\savedgames\coolv_autosave.sav save created on DEVELOPER mode!
    [23.02.23 15:10:26.547] * Loading key-value pairs...
    [23.02.23 15:10:26.668] * 81 key-value pairs were successfully loaded (0.122s)
    [23.02.23 15:10:26.668] * Loading spawn registry...
    [23.02.23 15:10:27.981] * 24511 spawn points were successfully loaded (1.313s)
    [23.02.23 15:10:27.982] * Loading objects...
    [23.02.23 15:10:28.544] * 35843 out of 35843 objects were successfully loaded (0.562s)
    [23.02.23 15:10:29.553] * Loading quick slots data...
    [23.02.23 15:10:29.553] * Loading pre random queues data...
    [23.02.23 15:10:29.565] * Start objects on_register'ed...
    [23.02.23 15:10:30.989] * 35843 objects on_register'ed (1.424s)
    [23.02.23 15:10:30.990] * Game coolv_autosave is successfully loaded from file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav' (4.608s)
    [23.02.23 15:10:30.990] * phase time: 4607 ms
    [23.02.23 15:10:31.126] * phase cmem: 1600898 K
    [23.02.23 15:10:31.126] Connecting...
    [23.02.23 15:10:31.128] MaxPlayers = 32
    [23.02.23 15:10:31.149] * phase time: 158 ms
    [23.02.23 15:10:31.288] * phase cmem: 1600899 K
    [23.02.23 15:10:31.288] Connecting to...
    [23.02.23 15:10:31.296]  Player not found. New player created.
    [23.02.23 15:10:31.296] * client : connection accepted - <>
    [23.02.23 15:10:31.298] * phase time: 148 ms
    [23.02.23 15:10:31.437] * phase cmem: 1600947 K
    [23.02.23 15:10:31.437] Reading level info...
    [23.02.23 15:10:31.437] * phase time: 139 ms
    [23.02.23 15:10:31.576] * phase cmem: 1600947 K
    [23.02.23 15:10:31.576] Loading object space...
    [23.02.23 15:10:31.678] * object space load: 101 ms
    [23.02.23 15:10:31.678] * phase time: 240 ms
    [23.02.23 15:10:31.815] * phase cmem: 1664009 K
    [23.02.23 15:10:31.815] Loading shaders (R2)...
    [23.02.23 15:10:32.062] * phase time: 384 ms
    [23.02.23 15:10:32.203] * phase cmem: 1665809 K
    [23.02.23 15:10:32.203] Loading geometry (R2)...
    [23.02.23 15:10:32.241] * phase time: 178 ms
    [23.02.23 15:10:32.382] * phase cmem: 1743934 K
    [23.02.23 15:10:32.382] Loading visuals (R2)...
    [23.02.23 15:10:32.404] * phase time: 162 ms
    [23.02.23 15:10:32.544] * phase cmem: 1746523 K
    [23.02.23 15:10:32.544] Loading details (R2)...
    [23.02.23 15:10:32.562] * [DETAILS] VertexConsts(256), Batch(61)
    [23.02.23 15:10:32.562] * [DETAILS] 40687 v(20), 26352 p
    [23.02.23 15:10:32.563] * [DETAILS] Batch(61), VB(794K), IB(154K)
    [23.02.23 15:10:32.563] * phase time: 159 ms
    [23.02.23 15:10:32.703] * phase cmem: 1747521 K
    [23.02.23 15:10:32.703] Loading sectors (R2)...
    [23.02.23 15:10:32.705] * Loading HOM: g:\op-2.2\gamedata\levels\l04_darkvalley\level.hom
    [23.02.23 15:10:32.706] * phase time: 142 ms
    [23.02.23 15:10:32.848] * phase cmem: 1747645 K
    [23.02.23 15:10:32.848] Loading AI objects...
    [23.02.23 15:10:32.850] - Loading music tracks from 'l04_darkvalley_musics'...
    [23.02.23 15:10:32.855] * phase time: 149 ms
    [23.02.23 15:10:32.993] * phase cmem: 1747448 K
    [23.02.23 15:10:32.993] Loading PH world...
    [23.02.23 15:10:33.008] - Game configuring : Started 
    [23.02.23 15:10:33.009] - Game configuring : Finished 
    [23.02.23 15:10:33.016] * phase time: 160 ms
    [23.02.23 15:10:33.159] * phase cmem: 1764906 K
    [23.02.23 15:10:33.159] Loading textures...
    [23.02.23 15:10:34.305] * t-report - base: 1873, 2540457 K
    [23.02.23 15:10:34.305] * t-report - lmap: 12, 12289 K
    [23.02.23 15:10:34.306] * phase time: 1289 ms
    [23.02.23 15:10:34.460] * phase cmem: 3515378 K
    [23.02.23 15:10:34.460] Synchronizing...
    [23.02.23 15:10:34.461] Save created on [Engine 2.2a x64 08.02.2022]
    [23.02.23 15:10:34.461] Save date and time [Thu Feb 23 15:10:23 2023]
    [23.02.23 15:10:34.469] * phase time: 163 ms
    [23.02.23 15:10:34.618] * phase cmem: 3515378 K
    [23.02.23 15:10:35.003] * [win32]: free[137429250780 K], reserved[5295860 K], committed[4406768 K]
    [23.02.23 15:10:35.003] * [ D3D ]: textures[2552747 K]
    [23.02.23 15:10:35.003] * [x-ray]: crt heap[3512221 K], process heap[3512221 K], game lua[281149 K], engine lua[186 K], render[12815 K]
    [23.02.23 15:10:35.003] * [x-ray]: economy: strings[count: 231973, lengths: 14235 K, overhead: 11779 K, saved: 325175 K]
    [23.02.23 15:10:35.003] * [x-ray]: economy: smem[count: 86924, lengths: 52571 K, overhead: 1358 K, saved: 18641 K]
    [23.02.23 15:10:35.003] Starting measure
    [23.02.23 15:10:41.162] * MEMORY USAGE: 4008688 K
    [23.02.23 15:11:04.759] * Saving spawns...
    [23.02.23 15:11:04.761] * Saving objects...
    [23.02.23 15:11:04.936] * 35887 objects are successfully saved
    [23.02.23 15:11:04.953] * Saving key-value pairs...
    [23.02.23 15:11:05.021] * 81 key-value pairs were successfully saved
    [23.02.23 15:11:05.021] * Saving quick slots data...
    [23.02.23 15:11:05.021] * Saving pre random queues data...
    [23.02.23 15:11:05.106] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 15:11:55.339] * Saving spawns...
    [23.02.23 15:11:55.342] * Saving objects...
    [23.02.23 15:11:55.473] * 35888 objects are successfully saved
    [23.02.23 15:11:55.489] * Saving key-value pairs...
    [23.02.23 15:11:55.557] * 81 key-value pairs were successfully saved
    [23.02.23 15:11:55.557] * Saving quick slots data...
    [23.02.23 15:11:55.557] * Saving pre random queues data...
    [23.02.23 15:11:55.642] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 15:12:42.655] * Saving spawns...
    [23.02.23 15:12:42.657] * Saving objects...
    [23.02.23 15:12:42.786] * 35869 objects are successfully saved
    [23.02.23 15:12:42.801] * Saving key-value pairs...
    [23.02.23 15:12:42.869] * 81 key-value pairs were successfully saved
    [23.02.23 15:12:42.869] * Saving quick slots data...
    [23.02.23 15:12:42.869] * Saving pre random queues data...
    [23.02.23 15:12:42.952] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
    [23.02.23 15:18:27.142] * Saving spawns...
    [23.02.23 15:18:27.144] * Saving objects...
    [23.02.23 15:18:27.288] * 36014 objects are successfully saved
    [23.02.23 15:18:27.305] * Saving key-value pairs...
    [23.02.23 15:18:27.374] * 81 key-value pairs were successfully saved
    [23.02.23 15:18:27.374] * Saving quick slots data...
    [23.02.23 15:18:27.374] * Saving pre random queues data...
    [23.02.23 15:18:27.458] * Game coolv_autosave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav'
    [23.02.23 15:18:27.465] - Disconnect
    [23.02.23 15:18:29.099] - Destroying level
    [23.02.23 15:18:29.296] * DVB created: 8192K
    [23.02.23 15:18:29.296] * DIB created: 512K
    [23.02.23 15:18:29.448] - r__tf_aniso 4
    [23.02.23 15:18:29.448] - r2_tf_mipbias 0.
    [23.02.23 15:18:29.448] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [23.02.23 15:18:29.448] * GPU vertex cache: unrecognized, 16
    [23.02.23 15:18:29.448] *** RESET [227 ms]
    [23.02.23 15:18:29.449] "g:\op-2.2\bin\xr_3da.exe" 
    [23.02.23 15:18:29.449] Begin load
    [23.02.23 15:18:29.454] * phase time: 0 ms
    [23.02.23 15:18:29.608] * phase cmem: 1455450 K
    [23.02.23 15:18:29.608] Starting server...
    [23.02.23 15:18:29.714] - Gamedata version: [Сборка 2.2 12.05.2022]
    [23.02.23 15:18:29.737] * phase time: 282 ms
    [23.02.23 15:18:29.869] * phase cmem: 1455512 K
    [23.02.23 15:18:29.869] Loading alife simulator...
    [23.02.23 15:18:29.871] * phase time: 132 ms
    [23.02.23 15:18:30.003] * phase cmem: 1455512 K
    [23.02.23 15:18:30.003] Loading savegame...
    [23.02.23 15:18:30.044]  g:\op-2.2\userdata\savedgames\coolv_autosave.sav save created on DEVELOPER mode!
    [23.02.23 15:18:30.044] * Loading key-value pairs...
    [23.02.23 15:18:30.164] * 81 key-value pairs were successfully loaded (0.122s)
    [23.02.23 15:18:30.164] * Loading spawn registry...
    [23.02.23 15:18:31.527] * 24511 spawn points were successfully loaded (1.362s)
    [23.02.23 15:18:31.527] * Loading objects...
    [23.02.23 15:18:32.058] * 36014 out of 36014 objects were successfully loaded (0.530s)
    [23.02.23 15:18:33.083] * Loading quick slots data...
    [23.02.23 15:18:33.083] * Loading pre random queues data...
    [23.02.23 15:18:33.096] * Start objects on_register'ed...
    [23.02.23 15:18:34.548] * 36014 objects on_register'ed (1.452s)
    [23.02.23 15:18:34.549] * Game coolv_autosave is successfully loaded from file 'g:\op-2.2\userdata\savedgames\coolv_autosave.sav' (4.679s)
    [23.02.23 15:18:34.549] * phase time: 4679 ms
    [23.02.23 15:18:34.700] * phase cmem: 1621493 K
    [23.02.23 15:18:34.700] Connecting...
    [23.02.23 15:18:34.701] MaxPlayers = 32
    [23.02.23 15:18:34.722] * phase time: 173 ms
    [23.02.23 15:18:34.872] * phase cmem: 1621494 K
    [23.02.23 15:18:34.872] Connecting to...
    [23.02.23 15:18:34.878]  Player not found. New player created.
    [23.02.23 15:18:34.878] * client : connection accepted - <>
    [23.02.23 15:18:34.880] * phase time: 157 ms
    [23.02.23 15:18:35.025] * phase cmem: 1621542 K
    [23.02.23 15:18:35.025] Reading level info...
    [23.02.23 15:18:35.027] * phase time: 146 ms
    [23.02.23 15:18:35.174] * phase cmem: 1621542 K
    [23.02.23 15:18:35.174] Loading object space...
    [23.02.23 15:18:35.307] * object space load: 133 ms
    [23.02.23 15:18:35.307] * phase time: 281 ms
    [23.02.23 15:18:35.452] * phase cmem: 1704247 K
    [23.02.23 15:18:35.452] Loading shaders (R2)...
    [23.02.23 15:18:35.707] * phase time: 399 ms
    [23.02.23 15:18:35.857] * phase cmem: 1706044 K
    [23.02.23 15:18:35.857] Loading geometry (R2)...
    [23.02.23 15:18:35.894] * phase time: 186 ms
    [23.02.23 15:18:36.047] * phase cmem: 1781445 K
    [23.02.23 15:18:36.047] Loading visuals (R2)...
    [23.02.23 15:18:36.070] * phase time: 176 ms
    [23.02.23 15:18:36.220] * phase cmem: 1784741 K
    [23.02.23 15:18:36.220] Loading details (R2)...
    [23.02.23 15:18:36.239] * [DETAILS] VertexConsts(256), Batch(61)
    [23.02.23 15:18:36.239] * [DETAILS] 40687 v(20), 26352 p
    [23.02.23 15:18:36.239] * [DETAILS] Batch(61), VB(794K), IB(154K)
    [23.02.23 15:18:36.240] * phase time: 169 ms
    [23.02.23 15:18:36.386] * phase cmem: 1785739 K
    [23.02.23 15:18:36.386] Loading sectors (R2)...
    [23.02.23 15:18:36.387] * Loading HOM: g:\op-2.2\gamedata\levels\l02_garbage\level.hom
    [23.02.23 15:18:36.388] * Loading environment modificator: g:\op-2.2\gamedata\levels\l02_garbage\level.env_mod
    [23.02.23 15:18:36.388] * phase time: 147 ms
    [23.02.23 15:18:36.535] * phase cmem: 1785838 K
    [23.02.23 15:18:36.535] Loading AI objects...
    [23.02.23 15:18:36.536] - Loading music tracks from 'l02_garbage_musics'...
    [23.02.23 15:18:36.538] * phase time: 150 ms
    [23.02.23 15:18:36.688] * phase cmem: 1785648 K
    [23.02.23 15:18:36.688] Loading PH world...
    [23.02.23 15:18:36.701] - Game configuring : Started 
    [23.02.23 15:18:36.702] - Game configuring : Finished 
    [23.02.23 15:18:36.707] * phase time: 169 ms
    [23.02.23 15:18:36.861] * phase cmem: 1798855 K
    [23.02.23 15:18:36.861] Loading textures...
    [23.02.23 15:18:37.725] * t-report - base: 1869, 2142863 K
    [23.02.23 15:18:37.725] * t-report - lmap: 14, 14337 K
    [23.02.23 15:18:37.726] * phase time: 1019 ms
    [23.02.23 15:18:37.883] * phase cmem: 3147589 K
    [23.02.23 15:18:37.883] Synchronizing...
    [23.02.23 15:18:37.883] Save created on [Engine 2.2a x64 08.02.2022]
    [23.02.23 15:18:37.884] Save date and time [Thu Feb 23 15:18:27 2023]
    [23.02.23 15:18:37.887] * phase time: 160 ms
    [23.02.23 15:18:38.037] * phase cmem: 3147589 K
    [23.02.23 15:18:38.432] * [win32]: free[137429524892 K], reserved[5327600 K], committed[4100916 K]
    [23.02.23 15:18:38.432] * [ D3D ]: textures[2157201 K]
    [23.02.23 15:18:38.432] * [x-ray]: crt heap[3144431 K], process heap[3144431 K], game lua[282400 K], engine lua[208 K], render[15636 K]
    [23.02.23 15:18:38.432] * [x-ray]: economy: strings[count: 235631, lengths: 14433 K, overhead: 11965 K, saved: 440527 K]
    [23.02.23 15:18:38.432] * [x-ray]: economy: smem[count: 92281, lengths: 55546 K, overhead: 1441 K, saved: 19627 K]
    [23.02.23 15:18:38.432] Starting measure
    [23.02.23 15:18:43.464] * MEMORY USAGE: 3503503 K
    [23.02.23 15:21:15.024] * Saving spawns...
    [23.02.23 15:21:15.026] * Saving objects...
    [23.02.23 15:21:15.157] * 35970 objects are successfully saved
    [23.02.23 15:21:15.173] * Saving key-value pairs...
    [23.02.23 15:21:15.239] * 81 key-value pairs were successfully saved
    [23.02.23 15:21:15.239] * Saving quick slots data...
    [23.02.23 15:21:15.239] * Saving pre random queues data...
    [23.02.23 15:21:15.322] * Game coolv_quicksave.sav is successfully saved to file 'g:\op-2.2\userdata\savedgames\coolv_quicksave.sav'