* Detected CPU: GenuineIntel P3 family, F6/M10/S7, 3292.00 mhz, 32-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 32802 files cached 28 archives, 5406Kb memory used.
Init FileSystem 5.076255 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
! Player name in registry is empty! (InstallUserName)
* [win32]: free[4069144 K], reserved[52760 K], committed[72336 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[10331 K], process heap[670 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[5332 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "d:\games\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\configs\rspec_high.ltx"...
[d:\games\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\configs\rspec_high.ltx] successfully loaded.
~ Invalid syntax in call to 'r3_msaa_alphatest'
~ Valid arguments: st_opt_off/st_opt_atest_msaa_dx10_0/st_opt_atest_msaa_dx10_1
! Unknown command: r3_msaa_opt
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:FC6]: NVIDIA GeForce GTX 650
* GPU driver: 9.18.13.2723
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 2746 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 8
- r2_tf_mipbias 0.
Starting engine...
! Player name in registry is empty! (InstallUserName)
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 8
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* NVidia MGPU: Logical(1), Physical(1)
* Starting rendering as 2-GPU.
*** RESET [535 ms]
"d:\games\С.Т.А.Л.К.Е.Р. - Чистое Небо\xrengine.exe"
* phase time: 0 ms
* phase cmem: 135345 K
Кэширование объектов...
Loading objects...
Loading models...
* [prefetch] time: 1250 ms
* [prefetch] memory: 0Kb
! Player name in registry is empty! (InstallUserName)
* phase time: 1317 ms
* phase cmem: 126263 K
Сервер: Старт...
* phase time: 550 ms
* phase cmem: 113201 K
Сервер: Загрузка симуляции жизни...
* phase time: 2 ms
* phase cmem: 113201 K
Загрузка игры "136.sav"...
* Loading spawn registry...
* 12243 spawn points are successfully loaded
* Loading objects...
* 25248 objects are successfully loaded
stack trace:
0023:03FC1290 xrGame.dll, CDialogHolder::shedule_Scale()
0023:03FC165B xrGame.dll, CDialogHolder::shedule_Scale()