Столкнулся с вылетом 
 
	* Detected CPU: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz GenuineIntel, F6/M167/S1 
	* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2 
	* CPU cores: [6], threads: [12] 
	Initializing File System... 
	using fs-ltx d:\ggammes\op-2.2\fsgame.ltx 
	CLocatorAPI::_initialize, FS: 81976 files cached, 25904Kb memory used. 
	Init FileSystem 4.563977 sec 
	[04.02.24 22:21:17.664] 'xrCore' build 8402, Feb  7 2022 
	[04.02.24 22:21:17.664] OP 2.2 Engine ver 2.2a x64 08.02.2022 
	[04.02.24 22:21:17.664]  
	[04.02.24 22:21:17.958] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ] 
	[04.02.24 22:21:17.959] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ] 
	[04.02.24 22:21:17.959] Initializing Engine... 
	[04.02.24 22:21:17.960] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations 
	[04.02.24 22:21:17.960]  fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ] 
	[04.02.24 22:21:17.960] Loading  config for renderer  
	[04.02.24 22:21:17.960] Executing config-script "user.ltx"... 
	[04.02.24 22:21:17.960] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 81976)  
	[04.02.24 22:21:17.960]  Cannot open script file [user.ltx] 
	[04.02.24 22:21:17.960] Starting INPUT device... 
	[04.02.24 22:21:17.966] Loading DLL: xrRender_R1.dll 
	[04.02.24 22:21:17.967] Loading DLL: xrGame.dll 
	[04.02.24 22:21:17.969] 'xrGame' build Feb  7 2022 16:34:07 
	[04.02.24 22:21:18.020] * [win32]: free[137434523552 K], reserved[4281924 K], committed[147932 K] 
	[04.02.24 22:21:18.020] * [ D3D ]: textures[0 K] 
	[04.02.24 22:21:18.020] * [x-ray]: crt heap[49219 K], process heap[49219 K], game lua[0 K], engine lua[0 K], render[0 K] 
	[04.02.24 22:21:18.020] * [x-ray]: economy: strings[count: 39690, lengths: 1075 K, overhead: 2015 K, saved: 20412 K] 
	[04.02.24 22:21:18.020] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K] 
	[04.02.24 22:21:18.020] Executing config-script "d:\ggammes\op-2.2\gamedata\config\default_controls.ltx"... 
	[04.02.24 22:21:18.021] [d:\ggammes\op-2.2\gamedata\config\default_controls.ltx] successfully loaded. 
	[04.02.24 22:21:18.021] Executing config-script "user.ltx"... 
	[04.02.24 22:21:18.021] WARNING: CLocatorAPI::check_for_file file not found file user.ltx in files list (size = 81976)  
	[04.02.24 22:21:18.021]  Cannot open script file [user.ltx] 
	[04.02.24 22:21:18.021] SOUND: OpenAL: enumerate devices... 
	[04.02.24 22:21:18.021] SOUND: OpenAL: EnumerationExtension Present 
	[04.02.24 22:21:18.021] devices OpenAL Soft 
	[04.02.24 22:21:18.021] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft 
	[04.02.24 22:21:18.051] SOUND: OpenAL: All available devices: 
	[04.02.24 22:21:18.051] 1. OpenAL Soft, Spec Version 1.1 (default) 
	[04.02.24 22:21:18.051] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1 
	[04.02.24 22:21:18.057] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft. 
	[04.02.24 22:21:18.061] * sound: EAX 2.0 extension: absent 
	[04.02.24 22:21:18.061] * sound: EAX 2.0 deferred: absent 
	[04.02.24 22:21:18.061] * sound : cache: 32773 kb, 3805 lines, 8820 bpl 
	[04.02.24 22:21:18.070] Starting RENDER device... 
	[04.02.24 22:21:18.119] * GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER 
	[04.02.24 22:21:18.119] * GPU driver: 31.0.15.3623 
	[04.02.24 22:21:18.767] * CREATE: DeviceREF: 1 
	[04.02.24 22:21:18.767] *     Texture memory: 4087 M 
	[04.02.24 22:21:18.767] *          DDI-level: 9.0 
	[04.02.24 22:21:18.773] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) 
	[04.02.24 22:21:18.773] * GPU vertex cache: unrecognized, 16 
	[04.02.24 22:21:18.774] * DVB created: 8192K 
	[04.02.24 22:21:18.774] * DIB created: 512K 
	[04.02.24 22:21:19.337] load time LTX=74 ms 
	[04.02.24 22:21:19.348] count of .thm files=3236 
	[04.02.24 22:21:19.688] load time THM=350 ms 
	[04.02.24 22:21:19.688] * distortion: used, dev(30),need(14) 
	[04.02.24 22:21:19.688] * SSample: 1024x768 
	[04.02.24 22:21:19.766] * SSample: enabled 
	[04.02.24 22:21:19.962] - r__tf_aniso 4 
	[04.02.24 22:21:19.962] - r1_tf_mipbias 0. 
	[04.02.24 22:21:19.992] Script debugger succesfully restarted. 
	[04.02.24 22:21:21.922] - Gamedata version: [       2.2 12.01.2022] 
	[04.02.24 22:21:22.086] Starting engine... 
	[04.02.24 22:21:22.146] GMLib loaded at 58 msec 
	[04.02.24 22:21:22.773] Game_Globals loaded at 627 msec 
	[04.02.24 22:21:22.911] App_Start loaded at 138 msec 
	[04.02.24 22:21:23.099] ui_core loaded at 187 msec 
	[04.02.24 22:21:23.206] Main_Menu loaded at 107 msec 
	[04.02.24 22:21:25.895] Input:  1 
	[04.02.24 22:21:25.907] Destroying Direct3D... 
	[04.02.24 22:21:25.931] * RM_Dump: textures  : 0 
	[04.02.24 22:21:25.931] * RM_Dump: textures  : 0 K 
	[04.02.24 22:21:25.931] * RM_Dump: rtargets  : 0 
	[04.02.24 22:21:25.931] * RM_Dump: rtargetsc : 0 
	[04.02.24 22:21:25.931] * RM_Dump: vs        : 0 
	[04.02.24 22:21:25.931] * RM_Dump: ps        : 0 
	[04.02.24 22:21:25.931] * RM_Dump: dcl       : 0 
	[04.02.24 22:21:25.931] * RM_Dump: states    : 0 
	[04.02.24 22:21:25.931] * RM_Dump: tex_list  : 0 
	[04.02.24 22:21:25.931] * RM_Dump: matrices  : 0 
	[04.02.24 22:21:25.931] * RM_Dump: lst_constants: 0 
	[04.02.24 22:21:25.931] * RM_Dump: v_passes  : 0 
	[04.02.24 22:21:25.931] * RM_Dump: v_elements: 0 
	[04.02.24 22:21:25.931] * RM_Dump: v_shaders : 0 
	[04.02.24 22:21:25.931] refCount:pBaseZB 1 
	[04.02.24 22:21:25.931] refCount:pBaseRT 1 
	[04.02.24 22:21:25.931] DeviceREF: 1
 
	 
 
	
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