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IncognitaGames

Проблемы с тиррейном на новых локациях

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Привет всем сталкерам) Сорри, что создаю новую тему, но я не нашел подходящей... В общем, мне нужна помощь от знающих людей. Короче, создал с нуля локацию, соответственно, создал для нее тиррейн и т.д.  На тиррейне у меня 5 материалов - асфальт, трава, земля, песок и земля в трещинах. Я брал шейдеры из Затона, скопировал их и настроил под себя. В общем, в скд все выглядит замечательно. Скомпилировал локацию на максимальном качестве компилятором от SKY, и в игре возникли проблемы. Короче, на тиррейне нет плавных переходов с одного материала на другой. Сам тиррейн отдает текстурой details_detail_grnd_earth_green, которую я ставил в деталях при настройке текстуры террейна. Да и сам тиррейн какой то словно маслянистый что ли?.. Но это не самое главное - там где у меня должен быть песок - трава, и так же и на потрескавшейся земле, вместо этой земли трава. Все текстуры есть и скопированы из сдк в игру. Так же и шейдер тоже скопирован в игру. В игре стоит полное динамическое освещение. Понимаю, что словами это трудно понять и представить, но скрины к сожалению выложить не могу - F12 не хочет делать скрин. А Print Screen вставляет белый экран.  Были еще пробеммы, типа очень сильного сглаживания моделей, например здания - они сильно сглажены, что на них типа темные пятна, как если бы в 3dmax модель сгладить смусом на 32... И еще довольно таки темно именно в зданиях... Ну да ладно, это второстепенная проблема. А вот что с тиррейном, как быть? Буду премного благодарен за помощь))

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6 минут назад, IncognitaGames сказал:

словами это трудно понять и представить

Золотые слова. Лучше архивни, что ты там натворил, и выложи. Может в этом веке кто-нибудь ответит.


Дополнено 6 минуты спустя

ЗЫ: еще маску террейна нарисуй, если забыл.

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10 минут назад, macron сказал:

Золотые слова. Лучше архивни, что ты там натворил, и выложи. Может в этом веке кто-нибудь ответит.


Дополнено 6 минуты спустя

ЗЫ: еще маску террейна нарисуй, если забыл.

Завтра уже архивну и выложу. А маска есть.

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Проблема с шейдером тиррейна решена. Я не знаю почему, но я где то слышал, что ЗП для новых локаций для тиррейна может использовать ТОЛЬКО 4 материала - к примеру - трава, асфальт, земля и песок. Хотя, на затоне, если судить по шейдеру, их (материалов) целых 8 штук) Короче, я у себя в шейдере заменил один материал (треснутая земля) на обычную землю и вуа-ля, все нормально, плавные переходы появились. Правда, теперь вместо песка - земля, но смотрится это довольно таки классно. Теперь вопрос в другом... Почему внутри зданий так темно? Например, в частном доме уже в прихожей становится сильно темно, хотя в пысовких локах более светлее в интерьерах. Я не говорю о подвалах - там понятно, будет темно, а так же стоит props_no_sun, но ведь в самом доме в интерьере нет no_sun. И еще один вопрос - странное какое то сглаживание идет у компилятора. Некоторые модели хорошо сглажены, плавно, а некоторые, например большая мет. бочка в игре с грянями. Странно... И последний вопрос на засыпку - почему не срабатывает F12 для скриншота? Это на новой локации. Хотя несколько дней назад я сделал так же новую маленькую локу для теста, и на ней F12 работала...

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Только что, IncognitaGames сказал:

ТОЛЬКО 4 материала

на один объект. Террайнов можно создать кучу ( с разными вариантами), они потом сольются в единый меш всё равно, правда стыки будут видны (без плавных переходов). 

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1 минуту назад, andreyholkin сказал:

на один объект. Террайнов можно создать кучу ( с разными вариантами), они потом сольются в единый меш всё равно, правда стыки будут видны (без плавных переходов). 

Вот в этом то и проблема - зачем нужны стыки? Не красиво))

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Только что, IncognitaGames сказал:

зачем нужны стыки?

Можно прятать умело. Например в подземке, или отгороженном участке местности. Вообще если копать дальше то терайнами можно всю геометрию статическую делать (но придётся пожертвовать лайтмапами).

Но если переделать компилятор и shaders_xrlc.xr, то и лайтмапы можно на террайн запекать.

Изменено пользователем andreyholkin

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Ну, по сути, проблема с тиррейном уже решена (надеюсь)) А вот почему не срабатывает F12 - вопрос. Ведь и F11 тогда может не сработать, а как же тогда сделать скриншоты для карты? Да и F12 нужен для скринов для заставок...

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Только что, IncognitaGames сказал:

а как же тогда сделать скриншоты для карты?

Я в максе рендерил и в фотошопе подгонял. Так как сдк тоже не работала.

В игре на работает? Это тогда к производителю модов или движка.

Изменено пользователем andreyholkin

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2 минуты назад, andreyholkin сказал:

Я в максе рендерил и в фотошопе подгонял. Так как сдк тоже не работала.

В игре на работает? Это тогда к производителю модов или движка.

Именно что в игре. А мод - это моя созданная с нуля локация, для которой я и хочу сделать скрины.

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IncognitaGames , консоль в юсер файле включена?
bind screenshot kF12
 

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3 минуты назад, andreyholkin сказал:

IncognitaGames , консоль в юсер файле включена?
bind screenshot kF12
 

Да, все верно - включена.

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4 часа назад, IncognitaGames сказал:

Да, все верно - включена.

Значит, внешними прогами/дровами может блокироваться или переопределяться, особенно если ноутбук. Проверь Alt-F12, Ctrl-F12, Fn-F12. Отключи и выгрузи из памяти все процессы от драйверов видеокарты. На крайняк - в user.ltx перепиши бинд на другую кнопку. У меня так досбокс конфликтовал с прогой Sound Booster, тоже часть F-кнопок вдруг не работала.

Изменено пользователем macron
  • Мастер! 1

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3 часа назад, macron сказал:

Значит, внешними прогами/дровами может блокироваться или переопределяться, особенно если ноутбук. Проверь Alt-F12, Ctrl-F12, Fn-F12. Отключи и выгрузи из памяти все процессы от драйверов видеокарты. На крайняк - в user.ltx перепиши бинд на другую кнопку. У меня так досбокс конфликтовал с прогой Sound Booster, тоже часть F-кнопок вдруг не работала.

Благодарствую за советы, но уже вопрос решился. У меня клава такая, что нужно нажать Fn и F12, тогда скринит. Уже сделал интро картинки и карту для пда. Правда, map drager как то очень странно работает. Вбиваю координаты, которые мне выдал map drager, и ни карты ни даже актера в игре нет вообще на глобалке)) Пришлось методом тыка и перебора цифр подгонять карту.

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В 02.02.2025 в 14:38, IncognitaGames сказал:

Короче, я у себя в шейдере заменил один материал (треснутая земля) на обычную землю

Если заменил, которая 4-ая - значит у текстуры маски неправильная альфа. Белым цветом, где должна быть треснутая земля (пр. маска болот), а также всё что вырезано на террейне под объекты, всё остальное - чёрный.

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приветствую всех. учусь работать с сдк 0.4, вроде как декомпилировал локацию, хотел поменять текстуру террейна, но вместо нормального отображения текстуры, как я понял, у текстуры лишь меняется маска или типа того. а основная текстура асфальта вообще выглядит как grnd_zemlya_yantar.dds
391963863_.thumb.png.df3a13ce7440959aa4ff3f5aaa4b7744.png

будьте добры, скажите, в чем проблема и как это исправить?
пытался нагуглить проблему, но безрезультатно. решил обратиться сюда

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Я соглашусь с тем, что понять принцип работы с террейном и его материалами просто так сложно (сам возился фиг-знает-сколько), но года 2-3 назад ребята из New Project делали гайд на всё это дело. https://vk.com/wall-107779981_2318

  • Лайк 1

Мод в разработке - X-7: Эпицентр
Дискорд мода - https://discord.gg/mpvs685UYN

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огромное спасибо, ознакомлюсь. еще вопрос, при попытке компилировать локацию, вылетает ошибка с кодом 728955.
ошибка не гуглится, поэтому тоже вопрос сюда задам.
 


Дополнено 1 минуту спустя

не знаю, оно это или нет. но вроде вот лог
 

Спойлер

 Version conflict in shader 'def_shaders\def_vertex'
 Version conflict in shader 'default'
 Version conflict in shader 'effects\lightplanes'
 Renderer doesn't support blender 'effects\shadow_world'
 Version conflict in shader 'models\antigas_glass'
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 Version conflict in shader 'models\artifact-anim-env'
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 Version conflict in shader 'models\xglass'
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 Version conflict in shader 'models\xwindows'
 Version conflict in shader 'selflight'
 CCustom2DProjector::CreateShader: start, name=''
 CCustom2DProjector::CreateShader: end
 Can't find motion file 'helicopter\aaa.anm'.
 OBJ ANIM::Cycle '(null)' not found.
 visual [monsters\crow\crow] has no animation [$editor]
 visual [monsters\crow\crow] has no animation [$editor]
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 visual [monsters\crow\crow] has no animation [$editor]
 visual [monsters\crow\crow] has no animation [$editor]
 visual [monsters\crow\crow] has no animation [$editor]
 visual [monsters\crow\crow] has no animation [$editor]
 visual [monsters\crow\crow] has no animation [$editor]
 visual [monsters\crow\crow] has no animation [$editor]
 visual [monsters\crow\crow] has no animation [$editor]
 visual [monsters\crow\crow] has no animation [$editor]
 visual [monsters\crow\crow] has no animation [$editor]
 visual [monsters\crow\crow] has no animation [$editor]
 visual [monsters\crow\crow] has no animation [$editor]
 visual [monsters\crow\crow] has no animation [$editor]
 visual [monsters\crow\crow] has no animation [$editor]
 visual [physics\anomaly\artefact_myasorubka1] has no animation [$editor]
 visual [physics\anomaly\artefact_myasorubka1] has no animation [$editor]
 visual [physics\anomaly\artefact_electra4] has no animation [$editor]
 visual [physics\anomaly\artefact_electra4] has no animation [$editor]
 visual [physics\anomaly\artefact_electra4] has no animation [$editor]
 visual [physics\anomaly\artefact_electra4] has no animation [$editor]
 visual [physics\anomaly\artefact_electra3] has no animation [$editor]
 visual [physics\anomaly\artefact_electra3] has no animation [$editor]
 [TopBar] Unknown State: Action[2] Axis[4]
Duplicate object position 'levels\l01_escape123\l01_escape123_part0271'-'levels\l01_escape123\l01_escape123_part0271_00' with reference 'levels\l01_escape123\l01_escape123_part0271'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0271'-'levels\l01_escape123\l01_escape123_part0271_01' with reference 'levels\l01_escape123\l01_escape123_part0271'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0349'-'levels\l01_escape123\l01_escape123_part0349_00' with reference 'levels\l01_escape123\l01_escape123_part0349'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0349'-'levels\l01_escape123\l01_escape123_part0349_01' with reference 'levels\l01_escape123\l01_escape123_part0349'.
Duplicate object position 'props\objects\musor_small\musor_sig17_00'-'props\objects\musor_small\musor_sig17_00_00' with reference 'props\objects\musor_small\musor_sig17'.
Duplicate object position 'props\objects\musor_small\musor_sig17_00'-'props\objects\musor_small\musor_sig17_00_01' with reference 'props\objects\musor_small\musor_sig17'.
Duplicate object position 'props\objects\musor_small\musor_sig17_00_00'-'props\objects\musor_small\musor_sig17_00' with reference 'props\objects\musor_small\musor_sig17'.
Duplicate object position 'props\objects\musor_small\musor_sig17_00_00'-'props\objects\musor_small\musor_sig17_00_01' with reference 'props\objects\musor_small\musor_sig17'.
Duplicate object position 'props\objects\musor_small\musor_sig17_00_01'-'props\objects\musor_small\musor_sig17_00' with reference 'props\objects\musor_small\musor_sig17'.
Duplicate object position 'props\objects\musor_small\musor_sig17_00_01'-'props\objects\musor_small\musor_sig17_00_00' with reference 'props\objects\musor_small\musor_sig17'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0271_00'-'levels\l01_escape123\l01_escape123_part0271' with reference 'levels\l01_escape123\l01_escape123_part0271'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0271_00'-'levels\l01_escape123\l01_escape123_part0271_01' with reference 'levels\l01_escape123\l01_escape123_part0271'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0271_01'-'levels\l01_escape123\l01_escape123_part0271' with reference 'levels\l01_escape123\l01_escape123_part0271'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0271_01'-'levels\l01_escape123\l01_escape123_part0271_00' with reference 'levels\l01_escape123\l01_escape123_part0271'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0349_00'-'levels\l01_escape123\l01_escape123_part0349' with reference 'levels\l01_escape123\l01_escape123_part0349'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0349_00'-'levels\l01_escape123\l01_escape123_part0349_01' with reference 'levels\l01_escape123\l01_escape123_part0349'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0349_01'-'levels\l01_escape123\l01_escape123_part0349' with reference 'levels\l01_escape123\l01_escape123_part0349'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0349_01'-'levels\l01_escape123\l01_escape123_part0349_00' with reference 'levels\l01_escape123\l01_escape123_part0349'.
ERROR: Validate 'Scene Object' failed!
*ERROR: Scene has '728955' non associated face!
 - scene object: 'props\objects\musor\trash_zilok_2' [O:'props\objects\musor\trash_zilok_2', M:'trash_zilok_Shape2']
 - scene object: 'props\objects\musor\trash_zil_130_1' [O:'props\objects\musor\trash_zil_130_1', M:'trash_zil_130_Shape1']
 - scene object: 'props\objects\mebel_trash\mebeltrash_stol_stul_shuhl' [O:'props\objects\mebel_trash\mebeltrash_stol_stul_shuhl', M:'Object02']
 - scene object: 'props\objects\street_prop\bench_1_br1' [O:'props\objects\street_prop\bench_1_br1', M:'polySurfaceShape2']
 - scene object: 'props\objects\street_prop\shitok' [O:'props\objects\street_prop\shitok', M:'Shitok']
 - scene object: 'props\objects\dekor\vedro_01' [O:'props\objects\dekor\vedro_01', M:'vedro_01']
 - scene object: 'props\objects\dekor\gazeta_1d' [O:'props\objects\dekor\gazeta_1d', M:'Object13']
 - scene object: 'props\objects\musor\trash_lada_lod' [O:'props\objects\musor\trash_lada_lod', M:'trash_lada']
 - scene object: 'props\objects\musor\trash_traktor_2_lod' [O:'props\objects\musor\trash_traktor_2_lod', M:'trash_traktor_2_lodShape']
 - scene object: 'props\objects\musor\wood_tramplin' [O:'props\objects\musor\wood_tramplin', M:'wood_tramplin_meshShape']
 - scene object: 'props\objects\veh_part\garbage_39' [O:'props\objects\veh_part\garbage_39', M:'Mesh_#0']
 - scene object: 'trees\new_trees\bush_3_sux_03' [O:'trees\new_trees\bush_3_sux_03', M:'trees']
 - scene object: 'trees\new_trees\bush_1_sux_02' [O:'trees\new_trees\bush_1_sux_02', M:'trees']
 - scene object: 'trees\new_trees\bush_1_sux_02_00' [O:'trees\new_trees\bush_1_sux_02', M:'trees']
 - scene object: 'trees\new_trees\bush_1_sux_02_01' [O:'trees\new_trees\bush_1_sux_02', M:'trees']
 - scene object: 'trees\new_trees\bush_1_sux_02_02' [O:'trees\new_trees\bush_1_sux_02', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_1_04' [O:'trees\new_trees\trees_rostki_1_04', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_1_sux_03' [O:'trees\new_trees\trees_rostki_1_sux_03', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_2_02' [O:'trees\new_trees\trees_rostki_2_02', M:'trees']
 - scene object: 'trees\new_trees\trees_4_04' [O:'trees\new_trees\trees_4_04', M:'trees']
 - scene object: 'trees\new_trees\trees_3_03' [O:'trees\new_trees\trees_3_03', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_03' [O:'trees\new_trees\trees_2_sux_03', M:'trees']
 - scene object: 'trees\new_trees\bush_2_03' [O:'trees\new_trees\bush_2_03', M:'trees']
 - scene object: 'trees\new_trees\bush_2_03_00' [O:'trees\new_trees\bush_2_03', M:'trees']
 - scene object: 'trees\new_trees\bush_2_03_01' [O:'trees\new_trees\bush_2_03', M:'trees']
 - scene object: 'trees\new_trees\bush_1_sux_03' [O:'trees\new_trees\bush_1_sux_03', M:'trees']
 - scene object: 'trees\new_trees\bush_2_02' [O:'trees\new_trees\bush_2_02', M:'trees']
 - scene object: 'trees\new_trees\trees_1_01' [O:'trees\new_trees\trees_1_01', M:'trees']
 - scene object: 'trees\new_trees\trees_1_04' [O:'trees\new_trees\trees_1_04', M:'trees']
 - scene object: 'trees\new_trees\trees_2_04' [O:'trees\new_trees\trees_2_04', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_1_sux_02' [O:'trees\new_trees\trees_rostki_1_sux_02', M:'trees']
 - scene object: 'props\objects\tara\prop_tara_m' [O:'props\objects\tara\prop_tara_m', M:'building_02']
 - scene object: 'props\objects\musor\musor_metal_6' [O:'props\objects\musor\musor_metal_6', M:'Object03']
 - scene object: 'props\objects\musor\beton_musor_1' [O:'props\objects\musor\beton_musor_1', M:'Object05']
 - scene object: 'props\objects\musor\beton_musor_6' [O:'props\objects\musor\beton_musor_6', M:'Object01']
 - scene object: 'props\objects\shkaf\shelf_village_140x210_ph' [O:'props\objects\shkaf\shelf_village_140x210_ph', M:'shelf_village_140x210_phShape']
 - scene object: 'props\objects\musor_other\garbage_03' [O:'props\objects\musor_other\garbage_03', M:'Mesh_#0']
 - scene object: 'props\objects\mebel_trash\mebeltrash_stol' [O:'props\objects\mebel_trash\mebeltrash_stol', M:'Object02']
 - scene object: 'props\objects\kirpich\poddon_k1' [O:'props\objects\kirpich\poddon_k1', M:'poddon_k1']
 - scene object: 'props\objects\musor\trash_niva_lod' [O:'props\objects\musor\trash_niva_lod', M:'polySurfaceShape1']
 - scene object: 'trees\new_trees\trees_spil_02' [O:'trees\new_trees\trees_spil_02', M:'trees']
 - scene object: 'trees\new_trees\bush_1_03' [O:'trees\new_trees\bush_1_03', M:'trees']
 - scene object: 'trees\new_trees\bush_1_01' [O:'trees\new_trees\bush_1_01', M:'trees']
 - scene object: 'props\objects\musor\trash_kamaz_korpus3' [O:'props\objects\musor\trash_kamaz_korpus3', M:'trash_kamaz_korpusShape3']
 - scene object: 'props\objects\musor\trash_kamaz_kabina_lod' [O:'props\objects\musor\trash_kamaz_kabina_lod', M:'polySurfaceShape1']
 - scene object: 'props\objects\veh_part\garbage_39_00' [O:'props\objects\veh_part\garbage_39', M:'Mesh_#0']
 - scene object: 'props\objects\musor\beton_musor_3' [O:'props\objects\musor\beton_musor_3', M:'Object04']
 - scene object: 'props\objects\musor\trash_btr_br' [O:'props\objects\musor\trash_btr_br', M:'trash_btr_brShape']
 - scene object: 'props\objects\big_object\garage_pryp_01' [O:'props\objects\big_object\garage_pryp_01', M:'Object06']
 - scene object: 'props\objects\big_object\garage_pryp_01_00' [O:'props\objects\big_object\garage_pryp_01', M:'Object06']
 - scene object: 'props\objects\army_base\prop_army_base_13' [O:'props\objects\army_base\prop_army_base_13', M:'prop_army_base_13Shape']
 - scene object: 'props\objects\army_base\prop_army_base_12' [O:'props\objects\army_base\prop_army_base_12', M:'prop_army_base_12Shape']
 - scene object: 'props\objects\stol\stol_4' [O:'props\objects\stol\stol_4', M:'stol_4Shape']
 - scene object: 'props\objects\musorniy_bak\musorniy_bak_4' [O:'props\objects\musorniy_bak\musorniy_bak_4', M:'Object03']
 - scene object: 'props\objects\musor_small\musor_sig17' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
 - scene object: 'props\objects\musor_small\musor_sig2' [O:'props\objects\musor_small\musor_sig2', M:'Box05']
 - scene object: 'props\objects\musor_small\musor_sig17_00' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
 - scene object: 'props\objects\musor_small\musor_sig17_00_00' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
 - scene object: 'props\objects\musor_small\musor_sig17_01' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
 - scene object: 'props\objects\musor_small\musor_sig17_00_01' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
 - scene object: 'props\objects\musor_small\musor_sig17_00_02' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
 - scene object: 'props\objects\musor_small\musor_sig2_00' [O:'props\objects\musor_small\musor_sig2', M:'Box05']
 - scene object: 'props\objects\kirpich\poddon_k1_00' [O:'props\objects\kirpich\poddon_k1', M:'poddon_k1']
 - scene object: 'trees\new_trees\trees_2_sux_03_00' [O:'trees\new_trees\trees_2_sux_03', M:'trees']
 - scene object: 'props\objects\nastil\nastil_6b' [O:'props\objects\nastil\nastil_6b', M:'Object06']
 - scene object: 'props\objects\musor_small\musor_sig2_01' [O:'props\objects\musor_small\musor_sig2', M:'Box05']
 - scene object: 'props\objects\balon\kanistra' [O:'props\objects\balon\kanistra', M:'skin']
 - scene object: 'props\objects\balon\kanistra_00' [O:'props\objects\balon\kanistra', M:'skin']
 - scene object: 'props\objects\balon\kanistra_01' [O:'props\objects\balon\kanistra', M:'skin']
 - scene object: 'props\objects\balon\kanistra_02' [O:'props\objects\balon\kanistra', M:'skin']
 - scene object: 'props\objects\balon\balon_01' [O:'props\objects\balon\balon_01', M:'balon_0Shape1']
 - scene object: 'props\objects\army_base\prop_army_base_14' [O:'props\objects\army_base\prop_army_base_14', M:'prop_army_base_14Shape']
 - scene object: 'props\objects\prop\prop_banka_kraski_1' [O:'props\objects\prop\prop_banka_kraski_1', M:'polySurfaceShape1']
 - scene object: 'props\objects\pipe\pipe_01' [O:'props\objects\pipe\pipe_01', M:'pipe_01']
 - scene object: 'props\objects\stilazi\deck_02' [O:'props\objects\stilazi\deck_02', M:'deck_02']
 - scene object: 'props\objects\dekor\gazeta_1d_00' [O:'props\objects\dekor\gazeta_1d', M:'Object13']
 - scene object: 'props\objects\dekor\gazeta_1d_01' [O:'props\objects\dekor\gazeta_1d', M:'Object13']
 - scene object: 'props\objects\stol\stol_2' [O:'props\objects\stol\stol_2', M:'stol_2Shape']
 - scene object: 'props\objects\veh_part\garbage_37' [O:'props\objects\veh_part\garbage_37', M:'Mesh_#0']
 - scene object: 'props\objects\musor_small\musor_sig2_02' [O:'props\objects\musor_small\musor_sig2', M:'Box05']
 - scene object: 'props\objects\musor_other\garbage_04' [O:'props\objects\musor_other\garbage_04', M:'Mesh_#0']
 - scene object: 'props\objects\dekor\tros_stena_1_object' [O:'props\objects\dekor\tros_stena_1_object', M:'tros_stena_1_meshShape']
 - scene object: 'props\objects\dekor\tiski_1' [O:'props\objects\dekor\tiski_1', M:'Object12']
 - scene object: 'props\objects\dekor\gazeta_1c' [O:'props\objects\dekor\gazeta_1c', M:'Object13']
 - scene object: 'props\objects\bochka\bochka_close_3' [O:'props\objects\bochka\bochka_close_3', M:'skin']
 - scene object: 'props\objects\bochka\bochka_close_2' [O:'props\objects\bochka\bochka_close_2', M:'skin']
 - scene object: 'props\objects\bochka\bochka_close_5' [O:'props\objects\bochka\bochka_close_5', M:'bochka_clo']
 - scene object: 'props\objects\beton_block\beton_block_8' [O:'props\objects\beton_block\beton_block_8', M:'beton_block_8Shape']
 - scene object: 'props\objects\beton_block\beton_block_9' [O:'props\objects\beton_block\beton_block_9', M:'beton_block_9Shape']
 - scene object: 'props\objects\beton_block\musor_plita_4plitu' [O:'props\objects\beton_block\musor_plita_4plitu', M:'musor_plita_4plitu']
 - scene object: 'props\objects\musor\trash_uazik_01_lod' [O:'props\objects\musor\trash_uazik_01_lod', M:'trash_uazik_01Shape']
 - scene object: 'props\objects\tara\prop_tara' [O:'props\objects\tara\prop_tara', M:'building_1']
 - scene object: 'props\objects\tara\prop_tara_00' [O:'props\objects\tara\prop_tara', M:'building_1']
 - scene object: 'props\objects\tara\prop_wood_br' [O:'props\objects\tara\prop_wood_br', M:'1']
 - scene object: 'props\objects\veh_part\garbage_39_01' [O:'props\objects\veh_part\garbage_39', M:'Mesh_#0']
 - scene object: 'props\objects\light\lampa_galogen_1_box' [O:'props\objects\light\lampa_galogen_1_box', M:'lampa_galogen_box']
 - scene object: 'props\objects\musor_small\musor_sig17_02' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
 - scene object: 'props\objects\musor_small\musor_sig17_03' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
 - scene object: 'props\objects\musor_small\musor_sig17_04' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
 - scene object: 'levels\l01_escape123\l01_escape123_part0271_00' [O:'levels\l01_escape123\l01_escape123_part0271', M:'modelShape']
 - scene object: 'levels\l01_escape123\l01_escape123_part0271_01' [O:'levels\l01_escape123\l01_escape123_part0271', M:'modelShape']
 - scene object: 'props\objects\musor\trash_benzovoz_gaz_lod' [O:'props\objects\musor\trash_benzovoz_gaz_lod', M:'Object34']
 - scene object: 'props\objects\musor\trash_gaz66_01_lod' [O:'props\objects\musor\trash_gaz66_01_lod', M:'Box03']
 - scene object: 'props\objects\vagon\m_vagon' [O:'props\objects\vagon\m_vagon', M:'m_vagonShape']
 - scene object: 'props\objects\fireplace\prop_fireplace' [O:'props\objects\fireplace\prop_fireplace', M:'prop_fireplaceShape']
 - scene object: 'props\objects\army_base\prop_army_base_09' [O:'props\objects\army_base\prop_army_base_09', M:'prop_army_base_09Shape']
 - scene object: 'trees\new_trees\trees_1_02' [O:'trees\new_trees\trees_1_02', M:'trees']
 - scene object: 'trees\new_trees\trees_1_sux_02' [O:'trees\new_trees\trees_1_sux_02', M:'trees']
 - scene object: 'trees\new_trees\bush_2_03_02' [O:'trees\new_trees\bush_2_03', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_03_01' [O:'trees\new_trees\trees_2_sux_03', M:'trees']
 - scene object: 'trees\new_trees\bush_2_02_00' [O:'trees\new_trees\bush_2_02', M:'trees']
 - scene object: 'trees\new_trees\bush_1_03_00' [O:'trees\new_trees\bush_1_03', M:'trees']
 - scene object: 'trees\new_trees\trees_2_02' [O:'trees\new_trees\trees_2_02', M:'trees']
 - scene object: 'trees\new_trees\bush_3_01' [O:'trees\new_trees\bush_3_01', M:'trees']
 - scene object: 'trees\new_trees\trees_sosna_1_sux_01' [O:'trees\new_trees\trees_sosna_1_sux_01', M:'trees']
 - scene object: 'trees\new_trees\trees_sosna_1_sux_02' [O:'trees\new_trees\trees_sosna_1_sux_02', M:'trees']
 - scene object: 'trees\new_trees\trees_sosna_1_sux_02_00' [O:'trees\new_trees\trees_sosna_1_sux_02', M:'trees']
 - scene object: 'trees\new_trees\trees_sosna_1_01' [O:'trees\new_trees\trees_sosna_1_01', M:'trees']
 - scene object: 'trees\new_trees\trees_sosna_1_02' [O:'trees\new_trees\trees_sosna_1_02', M:'trees']
 - scene object: 'trees\new_trees\trees_sosna_1_02_00' [O:'trees\new_trees\trees_sosna_1_02', M:'trees']
 - scene object: 'trees\new_trees\trees_sosna_1_sux_02_01' [O:'trees\new_trees\trees_sosna_1_sux_02', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_2_03' [O:'trees\new_trees\trees_rostki_2_03', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_1_05' [O:'trees\new_trees\trees_rostki_1_05', M:'trees']
 - scene object: 'trees\new_trees\trees_elka_sux_1_04' [O:'trees\new_trees\trees_elka_sux_1_04', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_3_05' [O:'trees\new_trees\trees_rostki_3_05', M:'trees']
 - scene object: 'trees\new_trees\trees_topol_1_01' [O:'trees\new_trees\trees_topol_1_01', M:'trees']
 - scene object: 'trees\new_trees\trees_2_03' [O:'trees\new_trees\trees_2_03', M:'trees']
 - scene object: 'trees\new_trees\trees_2_01' [O:'trees\new_trees\trees_2_01', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_04' [O:'trees\new_trees\trees_2_sux_04', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_01_00' [O:'trees\new_trees\trees_2_sux_01', M:'trees']
 - scene object: 'trees\new_trees\trees_1_02_00' [O:'trees\new_trees\trees_1_02', M:'trees']
 - scene object: 'trees\new_trees\bush_3_01_00' [O:'trees\new_trees\bush_3_01', M:'trees']
 - scene object: 'trees\new_trees\bush_1_sux_03_00' [O:'trees\new_trees\bush_1_sux_03', M:'trees']
 - scene object: 'trees\new_trees\bush_1_02' [O:'trees\new_trees\bush_1_02', M:'trees']
 - scene object: 'trees\new_trees\trees_1_03' [O:'trees\new_trees\trees_1_03', M:'trees']
 - scene object: 'trees\new_trees\trees_2_04_00' [O:'trees\new_trees\trees_2_04', M:'trees']
 - scene object: 'trees\new_trees\trees_1_02_01' [O:'trees\new_trees\trees_1_02', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_04_00' [O:'trees\new_trees\trees_2_sux_04', M:'trees']
 - scene object: 'trees\new_trees\trees_1_02_02' [O:'trees\new_trees\trees_1_02', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_03_02' [O:'trees\new_trees\trees_2_sux_03', M:'trees']
 - scene object: 'trees\new_trees\trees_elka_1_03' [O:'trees\new_trees\trees_elka_1_03', M:'trees']
 - scene object: 'trees\new_trees\trees_sosna_1_02_01' [O:'trees\new_trees\trees_sosna_1_02', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_03_03' [O:'trees\new_trees\trees_2_sux_03', M:'trees']
 - scene object: 'trees\new_trees\trees_2_02_00' [O:'trees\new_trees\trees_2_02', M:'trees']
 - scene object: 'trees\new_trees\trees_1_04_00' [O:'trees\new_trees\trees_1_04', M:'trees']
 - scene object: 'trees\new_trees\bush_3_sux_01' [O:'trees\new_trees\bush_3_sux_01', M:'trees']
 - scene object: 'trees\new_trees\bush_3_sux_02' [O:'trees\new_trees\bush_3_sux_02', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_03_04' [O:'trees\new_trees\trees_2_sux_03', M:'trees']
 - scene object: 'trees\new_trees\trees_big_urod_1_01' [O:'trees\new_trees\trees_big_urod_1_01', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_1_01' [O:'trees\new_trees\trees_rostki_1_01', M:'trees']
 - scene object: 'trees\new_trees\trees_topol_1_sux_01' [O:'trees\new_trees\trees_topol_1_sux_01', M:'trees']
 - scene object: 'trees\new_trees\trees_3_03_00' [O:'trees\new_trees\trees_3_03', M:'trees']
 - scene object: 'trees\new_trees\trees_2_02_01' [O:'trees\new_trees\trees_2_02', M:'trees']
 - scene object: 'trees\new_trees\trees_2_02_02' [O:'trees\new_trees\trees_2_02', M:'trees']
 - scene object: 'trees\new_trees\trees_1_03_00' [O:'trees\new_trees\trees_1_03', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_01_01' [O:'trees\new_trees\trees_2_sux_01', M:'trees']
 - scene object: 'trees\new_trees\trees_sosna_1_02_02' [O:'trees\new_trees\trees_sosna_1_02', M:'trees']
 - scene object: 'trees\new_trees\trees_sosna_1_sux_01_00' [O:'trees\new_trees\trees_sosna_1_sux_01', M:'trees']
 - scene object: 'trees\new_trees\trees_sosna_1_sux_02_02' [O:'trees\new_trees\trees_sosna_1_sux_02', M:'trees']
 - scene object: 'trees\new_trees\trees_topol_1_sux_01_00' [O:'trees\new_trees\trees_topol_1_sux_01', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_3_04' [O:'trees\new_trees\trees_rostki_3_04', M:'trees']
 - scene object: 'trees\new_trees\trees_topol_1_01_00' [O:'trees\new_trees\trees_topol_1_01', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_2_03_00' [O:'trees\new_trees\trees_rostki_2_03', M:'trees']
 - scene object: 'trees\new_trees\trees_topol_1_01_01' [O:'trees\new_trees\trees_topol_1_01', M:'trees']
 - scene object: 'trees\new_trees\trees_drop_1_01' [O:'trees\new_trees\trees_drop_1_01', M:'trees']
 - scene object: 'trees\new_stone\stone_10' [O:'trees\new_stone\stone_10', M:'stone_Shape10']
 - scene object: 'trees\new_stone\stone_4' [O:'trees\new_stone\stone_4', M:'stone_Shape4']
 - scene object: 'trees\new_stone\stone_8' [O:'trees\new_stone\stone_8', M:'stone_Shape8']
 - scene object: 'props\objects\musor\trash_kamaz_fura' [O:'props\objects\musor\trash_kamaz_fura', M:'Kamaz02']
 - scene object: 'props\objects\musor\trash_zil_130_2_lod' [O:'props\objects\musor\trash_zil_130_2_lod', M:'trash_zil_130_Shape2']
 - scene object: 'props\objects\musor\trash_avtobus_lod' [O:'props\objects\musor\trash_avtobus_lod', M:'trash_avtobusShape']
 - scene object: 'props\objects\musorniy_bak\trash_bak_1' [O:'props\objects\musorniy_bak\trash_bak_1', M:'polySurfaceShape2']
 - scene object: 'props\objects\tara\prop_tara_m_00' [O:'props\objects\tara\prop_tara_m', M:'building_02']
 - scene object: 'props\objects\vagon\vagon_work_4' [O:'props\objects\vagon\vagon_work_4', M:'vagon_work_Shape4']
 - scene object: 'props\objects\musor\musor_metal_2' [O:'props\objects\musor\musor_metal_2', M:'Object01']
 - scene object: 'props\objects\musor\musor_metal_14' [O:'props\objects\musor\musor_metal_14', M:'Object02']
 - scene object: 'props\objects\musor\beton_musor_2' [O:'props\objects\musor\beton_musor_2', M:'Object06']
 - scene object: 'trees\new_trees\trees_4_04_00' [O:'trees\new_trees\trees_4_04', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_05' [O:'trees\new_trees\trees_2_sux_05', M:'trees']
 - scene object: 'trees\new_trees\trees_2_01_00' [O:'trees\new_trees\trees_2_01', M:'trees']
 - scene object: 'trees\new_trees\trees_topol_1_01_02' [O:'trees\new_trees\trees_topol_1_01', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_01' [O:'trees\new_trees\trees_2_sux_01', M:'trees']
 - scene object: 'trees\new_trees\trees_2_02_03' [O:'trees\new_trees\trees_2_02', M:'trees']
 - scene object: 'trees\new_trees\trees_1_sux_01' [O:'trees\new_trees\trees_1_sux_01', M:'trees']
 - scene object: 'trees\new_trees\trees_1_03_01' [O:'trees\new_trees\trees_1_03', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_03_05' [O:'trees\new_trees\trees_2_sux_03', M:'trees']
 - scene object: 'trees\new_trees\trees_1_02_03' [O:'trees\new_trees\trees_1_02', M:'trees']
 - scene object: 'trees\new_trees\trees_1_02_04' [O:'trees\new_trees\trees_1_02', M:'trees']
 - scene object: 'trees\new_trees\trees_2_02_04' [O:'trees\new_trees\trees_2_02', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_03_06' [O:'trees\new_trees\trees_2_sux_03', M:'trees']
 - scene object: 'trees\new_trees\trees_1_04_01' [O:'trees\new_trees\trees_1_04', M:'trees']
 - scene object: 'trees\new_trees\trees_2_02_05' [O:'trees\new_trees\trees_2_02', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_03_07' [O:'trees\new_trees\trees_2_sux_03', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_04_01' [O:'trees\new_trees\trees_2_sux_04', M:'trees']
 - scene object: 'trees\new_trees\trees_elka_1_03_00' [O:'trees\new_trees\trees_elka_1_03', M:'trees']
 - scene object: 'trees\new_trees\trees_2_02_06' [O:'trees\new_trees\trees_2_02', M:'trees']
 - scene object: 'trees\new_trees\trees_1_01_00' [O:'trees\new_trees\trees_1_01', M:'trees']
 - scene object: 'trees\new_trees\bush_3_02' [O:'trees\new_trees\bush_3_02', M:'trees']
 - scene object: 'trees\new_trees\trees_2_03_00' [O:'trees\new_trees\trees_2_03', M:'trees']
 - scene object: 'trees\new_trees\trees_2_04_01' [O:'trees\new_trees\trees_2_04', M:'trees']
 - scene object: 'trees\new_trees\trees_2_04_02' [O:'trees\new_trees\trees_2_04', M:'trees']
 - scene object: 'trees\new_trees\trees_2_01_01' [O:'trees\new_trees\trees_2_01', M:'trees']
 - scene object: 'trees\new_trees\trees_1_03_02' [O:'trees\new_trees\trees_1_03', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_01_02' [O:'trees\new_trees\trees_2_sux_01', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_03_08' [O:'trees\new_trees\trees_2_sux_03', M:'trees']
 - scene object: 'props\objects\musor\trash_kamaz_kabina' [O:'props\objects\musor\trash_kamaz_kabina', M:'polySurfaceShape1']
 - scene object: 'props\objects\musor\trash_moskvich_02_lod' [O:'props\objects\musor\trash_moskvich_02_lod', M:'polySurfaceShape1']
 - scene object: 'props\objects\musor\trash_zilok_1' [O:'props\objects\musor\trash_zilok_1', M:'trash_zilok_Shape1']
 - scene object: 'trees\new_trees\trees_topol_1_sux_01_01' [O:'trees\new_trees\trees_topol_1_sux_01', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_2_01' [O:'trees\new_trees\trees_rostki_2_01', M:'trees']
 - scene object: 'trees\new_trees\trees_elka_sux_1_04_00' [O:'trees\new_trees\trees_elka_sux_1_04', M:'trees']
 - scene object: 'trees\new_trees\trees_elka_1_02' [O:'trees\new_trees\trees_elka_1_02', M:'trees']
 - scene object: 'trees\new_trees\trees_big_urod_1_01_00' [O:'trees\new_trees\trees_big_urod_1_01', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_01_03' [O:'trees\new_trees\trees_2_sux_01', M:'trees']
 - scene object: 'trees\new_trees\trees_2_02_07' [O:'trees\new_trees\trees_2_02', M:'trees']
 - scene object: 'trees\new_trees\trees_1_02_05' [O:'trees\new_trees\trees_1_02', M:'trees']
 - scene object: 'trees\new_trees\bush_3_sux_01_00' [O:'trees\new_trees\bush_3_sux_01', M:'trees']
 - scene object: 'trees\new_trees\trees_1_04_02' [O:'trees\new_trees\trees_1_04', M:'trees']
 - scene object: 'trees\new_trees\trees_2_01_02' [O:'trees\new_trees\trees_2_01', M:'trees']
 - scene object: 'trees\new_trees\trees_2_02_08' [O:'trees\new_trees\trees_2_02', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_01_04' [O:'trees\new_trees\trees_2_sux_01', M:'trees']
 - scene object: 'trees\new_trees\trees_1_02_06' [O:'trees\new_trees\trees_1_02', M:'trees']
 - scene object: 'trees\new_trees\trees_1_04_03' [O:'trees\new_trees\trees_1_04', M:'trees']
 - scene object: 'trees\new_trees\trees_2_04_03' [O:'trees\new_trees\trees_2_04', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_04_02' [O:'trees\new_trees\trees_2_sux_04', M:'trees']
 - scene object: 'trees\new_trees\trees_branch_1_04' [O:'trees\new_trees\trees_branch_1_04', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_04_03' [O:'trees\new_trees\trees_2_sux_04', M:'trees']
 - scene object: 'trees\new_trees\trees_big_urod_1_01_01' [O:'trees\new_trees\trees_big_urod_1_01', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_3_03' [O:'trees\new_trees\trees_rostki_3_03', M:'trees']
 - scene object: 'trees\new_trees\trees_4_04_01' [O:'trees\new_trees\trees_4_04', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_01_05' [O:'trees\new_trees\trees_2_sux_01', M:'trees']
 - scene object: 'trees\new_trees\trees_1_02_07' [O:'trees\new_trees\trees_1_02', M:'trees']
 - scene object: 'trees\new_trees\trees_2_02_09' [O:'trees\new_trees\trees_2_02', M:'trees']
 - scene object: 'trees\new_trees\trees_1_01_01' [O:'trees\new_trees\trees_1_01', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_03_09' [O:'trees\new_trees\trees_2_sux_03', M:'trees']
 - scene object: 'trees\new_trees\trees_urod_1_05' [O:'trees\new_trees\trees_urod_1_05', M:'trees']
 - scene object: 'props\objects\musor\trash_zaz968_2_lod' [O:'props\objects\musor\trash_zaz968_2_lod', M:'polySurfaceShape2']
 - scene object: 'props\objects\musor\musor_metal_13' [O:'props\objects\musor\musor_metal_13', M:'Object01']
 - scene object: 'props\objects\musor\beton_musor_5' [O:'props\objects\musor\beton_musor_5', M:'Object02']
 - scene object: 'props\objects\mebel_trash\mebeltrash_stuluzhopa_b' [O:'props\objects\mebel_trash\mebeltrash_stuluzhopa_b', M:'mebeltrash_stuluzhopa_b']
 - scene object: 'props\objects\beton_block\beton_block_12' [O:'props\objects\beton_block\beton_block_12', M:'beton_block_12Shape']
 - scene object: 'props\objects\bed&mat\divan_01' [O:'props\objects\bed&mat\divan_01', M:'divan_01Shape']
 - scene object: 'levels\l01_escape123\l01_escape123_part0349_00' [O:'levels\l01_escape123\l01_escape123_part0349', M:'modelShape']
 - scene object: 'levels\l01_escape123\l01_escape123_part0349_01' [O:'levels\l01_escape123\l01_escape123_part0349', M:'modelShape']
 - scene object: 'props\objects\mebel_trash\mebeltrash_stol_shuhl' [O:'props\objects\mebel_trash\mebeltrash_stol_shuhl', M:'Object01']
ERROR: Validation failed. Invalid scene.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0271'-'levels\l01_escape123\l01_escape123_part0271_00' with reference 'levels\l01_escape123\l01_escape123_part0271'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0271'-'levels\l01_escape123\l01_escape123_part0271_01' with reference 'levels\l01_escape123\l01_escape123_part0271'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0349'-'levels\l01_escape123\l01_escape123_part0349_00' with reference 'levels\l01_escape123\l01_escape123_part0349'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0349'-'levels\l01_escape123\l01_escape123_part0349_01' with reference 'levels\l01_escape123\l01_escape123_part0349'.
Duplicate object position 'props\objects\musor_small\musor_sig17_00'-'props\objects\musor_small\musor_sig17_00_00' with reference 'props\objects\musor_small\musor_sig17'.
Duplicate object position 'props\objects\musor_small\musor_sig17_00'-'props\objects\musor_small\musor_sig17_00_01' with reference 'props\objects\musor_small\musor_sig17'.
Duplicate object position 'props\objects\musor_small\musor_sig17_00_00'-'props\objects\musor_small\musor_sig17_00' with reference 'props\objects\musor_small\musor_sig17'.
Duplicate object position 'props\objects\musor_small\musor_sig17_00_00'-'props\objects\musor_small\musor_sig17_00_01' with reference 'props\objects\musor_small\musor_sig17'.
Duplicate object position 'props\objects\musor_small\musor_sig17_00_01'-'props\objects\musor_small\musor_sig17_00' with reference 'props\objects\musor_small\musor_sig17'.
Duplicate object position 'props\objects\musor_small\musor_sig17_00_01'-'props\objects\musor_small\musor_sig17_00_00' with reference 'props\objects\musor_small\musor_sig17'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0271_00'-'levels\l01_escape123\l01_escape123_part0271' with reference 'levels\l01_escape123\l01_escape123_part0271'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0271_00'-'levels\l01_escape123\l01_escape123_part0271_01' with reference 'levels\l01_escape123\l01_escape123_part0271'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0271_01'-'levels\l01_escape123\l01_escape123_part0271' with reference 'levels\l01_escape123\l01_escape123_part0271'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0271_01'-'levels\l01_escape123\l01_escape123_part0271_00' with reference 'levels\l01_escape123\l01_escape123_part0271'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0349_00'-'levels\l01_escape123\l01_escape123_part0349' with reference 'levels\l01_escape123\l01_escape123_part0349'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0349_00'-'levels\l01_escape123\l01_escape123_part0349_01' with reference 'levels\l01_escape123\l01_escape123_part0349'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0349_01'-'levels\l01_escape123\l01_escape123_part0349' with reference 'levels\l01_escape123\l01_escape123_part0349'.
Duplicate object position 'levels\l01_escape123\l01_escape123_part0349_01'-'levels\l01_escape123\l01_escape123_part0349_00' with reference 'levels\l01_escape123\l01_escape123_part0349'.
ERROR: Validate 'Scene Object' failed!
*ERROR: Scene has '728955' non associated face!
 - scene object: 'props\objects\musor\trash_zilok_2' [O:'props\objects\musor\trash_zilok_2', M:'trash_zilok_Shape2']
 - scene object: 'props\objects\musor\trash_zil_130_1' [O:'props\objects\musor\trash_zil_130_1', M:'trash_zil_130_Shape1']
 - scene object: 'props\objects\mebel_trash\mebeltrash_stol_stul_shuhl' [O:'props\objects\mebel_trash\mebeltrash_stol_stul_shuhl', M:'Object02']
 - scene object: 'props\objects\street_prop\bench_1_br1' [O:'props\objects\street_prop\bench_1_br1', M:'polySurfaceShape2']
 - scene object: 'props\objects\street_prop\shitok' [O:'props\objects\street_prop\shitok', M:'Shitok']
 - scene object: 'props\objects\dekor\vedro_01' [O:'props\objects\dekor\vedro_01', M:'vedro_01']
 - scene object: 'props\objects\dekor\gazeta_1d' [O:'props\objects\dekor\gazeta_1d', M:'Object13']
 - scene object: 'props\objects\musor\trash_lada_lod' [O:'props\objects\musor\trash_lada_lod', M:'trash_lada']
 - scene object: 'props\objects\musor\trash_traktor_2_lod' [O:'props\objects\musor\trash_traktor_2_lod', M:'trash_traktor_2_lodShape']
 - scene object: 'props\objects\musor\wood_tramplin' [O:'props\objects\musor\wood_tramplin', M:'wood_tramplin_meshShape']
 - scene object: 'props\objects\veh_part\garbage_39' [O:'props\objects\veh_part\garbage_39', M:'Mesh_#0']
 - scene object: 'trees\new_trees\bush_3_sux_03' [O:'trees\new_trees\bush_3_sux_03', M:'trees']
 - scene object: 'trees\new_trees\bush_1_sux_02' [O:'trees\new_trees\bush_1_sux_02', M:'trees']
 - scene object: 'trees\new_trees\bush_1_sux_02_00' [O:'trees\new_trees\bush_1_sux_02', M:'trees']
 - scene object: 'trees\new_trees\bush_1_sux_02_01' [O:'trees\new_trees\bush_1_sux_02', M:'trees']
 - scene object: 'trees\new_trees\bush_1_sux_02_02' [O:'trees\new_trees\bush_1_sux_02', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_1_04' [O:'trees\new_trees\trees_rostki_1_04', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_1_sux_03' [O:'trees\new_trees\trees_rostki_1_sux_03', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_2_02' [O:'trees\new_trees\trees_rostki_2_02', M:'trees']
 - scene object: 'trees\new_trees\trees_4_04' [O:'trees\new_trees\trees_4_04', M:'trees']
 - scene object: 'trees\new_trees\trees_3_03' [O:'trees\new_trees\trees_3_03', M:'trees']
 - scene object: 'trees\new_trees\trees_2_sux_03' [O:'trees\new_trees\trees_2_sux_03', M:'trees']
 - scene object: 'trees\new_trees\bush_2_03' [O:'trees\new_trees\bush_2_03', M:'trees']
 - scene object: 'trees\new_trees\bush_2_03_00' [O:'trees\new_trees\bush_2_03', M:'trees']
 - scene object: 'trees\new_trees\bush_2_03_01' [O:'trees\new_trees\bush_2_03', M:'trees']
 - scene object: 'trees\new_trees\bush_1_sux_03' [O:'trees\new_trees\bush_1_sux_03', M:'trees']
 - scene object: 'trees\new_trees\bush_2_02' [O:'trees\new_trees\bush_2_02', M:'trees']
 - scene object: 'trees\new_trees\trees_1_01' [O:'trees\new_trees\trees_1_01', M:'trees']
 - scene object: 'trees\new_trees\trees_1_04' [O:'trees\new_trees\trees_1_04', M:'trees']
 - scene object: 'trees\new_trees\trees_2_04' [O:'trees\new_trees\trees_2_04', M:'trees']
 - scene object: 'trees\new_trees\trees_rostki_1_sux_02' [O:'trees\new_trees\trees_rostki_1_sux_02', M:'trees']
 - scene object: 'props\objects\tara\prop_tara_m' [O:'props\objects\tara\prop_tara_m', M:'building_02']
 - scene object: 'props\objects\musor\musor_metal_6' [O:'props\objects\musor\musor_metal_6', M:'Object03']
 - scene object: 'props\objects\musor\beton_musor_1' [O:'props\objects\musor\beton_musor_1', M:'Object05']
 - scene object: 'props\objects\musor\beton_musor_6' [O:'props\objects\musor\beton_musor_6', M:'Object01']
 - scene object: 'props\objects\shkaf\shelf_village_140x210_ph' [O:'props\objects\shkaf\shelf_village_140x210_ph', M:'shelf_village_140x210_phShape']
 - scene object: 'props\objects\musor_other\garbage_03' [O:'props\objects\musor_other\garbage_03', M:'Mesh_#0']
 - scene object: 'props\objects\mebel_trash\mebeltrash_stol' [O:'props\objects\mebel_trash\mebeltrash_stol', M:'Object02']
 - scene object: 'props\objects\kirpich\poddon_k1' [O:'props\objects\kirpich\poddon_k1', M:'poddon_k1']
 - scene object: 'props\objects\musor\trash_niva_lod' [O:'props\objects\musor\trash_niva_lod', M:'polySurfaceShape1']
 - scene object: 'trees\new_trees\trees_spil_02' [O:'trees\new_trees\trees_spil_02', M:'trees']
 - scene object: 'trees\new_trees\bush_1_03' [O:'trees\new_trees\bush_1_03', M:'trees']
 - scene object: 'trees\new_trees\bush_1_01' [O:'trees\new_trees\bush_1_01', M:'trees']
 - scene object: 'props\objects\musor\trash_kamaz_korpus3' [O:'props\objects\musor\trash_kamaz_korpus3', M:'trash_kamaz_korpusShape3']
 - scene object: 'props\objects\musor\trash_kamaz_kabina_lod' [O:'props\objects\musor\trash_kamaz_kabina_lod', M:'polySurfaceShape1']
 - scene object: 'props\objects\veh_part\garbage_39_00' [O:'props\objects\veh_part\garbage_39', M:'Mesh_#0']
 - scene object: 'props\objects\musor\beton_musor_3' [O:'props\objects\musor\beton_musor_3', M:'Object04']
 - scene object: 'props\objects\musor\trash_btr_br' [O:'props\objects\musor\trash_btr_br', M:'trash_btr_brShape']
 - scene object: 'props\objects\big_object\garage_pryp_01' [O:'props\objects\big_object\garage_pryp_01', M:'Object06']
 - scene object: 'props\objects\big_object\garage_pryp_01_00' [O:'props\objects\big_object\garage_pryp_01', M:'Object06']
 - scene object: 'props\objects\army_base\prop_army_base_13' [O:'props\objects\army_base\prop_army_base_13', M:'prop_army_base_13Shape']
 - scene object: 'props\objects\army_base\prop_army_base_12' [O:'props\objects\army_base\prop_army_base_12', M:'prop_army_base_12Shape']
 - scene object: 'props\objects\stol\stol_4' [O:'props\objects\stol\stol_4', M:'stol_4Shape']
 - scene object: 'props\objects\musorniy_bak\musorniy_bak_4' [O:'props\objects\musorniy_bak\musorniy_bak_4', M:'Object03']
 - scene object: 'props\objects\musor_small\musor_sig17' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
 - scene object: 'props\objects\musor_small\musor_sig2' [O:'props\objects\musor_small\musor_sig2', M:'Box05']
 - scene object: 'props\objects\musor_small\musor_sig17_00' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
 - scene object: 'props\objects\musor_small\musor_sig17_00_00' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
 - scene object: 'props\objects\musor_small\musor_sig17_01' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
 - scene object: 'props\objects\musor_small\musor_sig17_00_01' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
 - scene object: 'props\objects\musor_small\musor_sig17_00_02' [O:'props\objects\musor_small\musor_sig17', M:'Box07']
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 - scene object: 'trees\new_trees\trees_urod_1_05' [O:'trees\new_trees\trees_urod_1_05', M:'trees']
 - scene object: 'props\objects\musor\trash_zaz968_2_lod' [O:'props\objects\musor\trash_zaz968_2_lod', M:'polySurfaceShape2']
 - scene object: 'props\objects\musor\musor_metal_13' [O:'props\objects\musor\musor_metal_13', M:'Object01']
 - scene object: 'props\objects\musor\beton_musor_5' [O:'props\objects\musor\beton_musor_5', M:'Object02']
 - scene object: 'props\objects\mebel_trash\mebeltrash_stuluzhopa_b' [O:'props\objects\mebel_trash\mebeltrash_stuluzhopa_b', M:'mebeltrash_stuluzhopa_b']
 - scene object: 'props\objects\beton_block\beton_block_12' [O:'props\objects\beton_block\beton_block_12', M:'beton_block_12Shape']
 - scene object: 'props\objects\bed&mat\divan_01' [O:'props\objects\bed&mat\divan_01', M:'divan_01Shape']
 - scene object: 'levels\l01_escape123\l01_escape123_part0349_00' [O:'levels\l01_escape123\l01_escape123_part0349', M:'modelShape']
 - scene object: 'levels\l01_escape123\l01_escape123_part0349_01' [O:'levels\l01_escape123\l01_escape123_part0349', M:'modelShape']
 - scene object: 'props\objects\mebel_trash\mebeltrash_stol_shuhl' [O:'props\objects\mebel_trash\mebeltrash_stol_shuhl', M:'Object01']
ERROR: Validation failed. Invalid scene.
 

 

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