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D1mon

Народная Солянка 2016 [OGSR Engine]

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Можешь на помнить мне где стоит Пличко? Просто перед входом на территорию базы "Долга", там стоит сталкер в балаклаве.

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@El Diablo если не ошибаюсь, Пличко возможно смылся в Восточную Припять. Давновато проходил, но чёт запомнилось, что он далеко уходил от своей начальной дислокации, вроде даже перепроходил этот момент.

Изменено пользователем COMPLEXTER

Palit GeForce RTX 4060 Dual 8gb /AMD Ryzen 5 5600x/ RAM Kingston Fury Beast 2x16gb DDR4 3600mhz/ (m.2) 1TB + SSD 480gb/Asus Prime B450 mk- 2/500W/Redragon Shiva + Redragon Griffin/amVA 16:9 1080p 75hz

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4 часа назад, COMPLEXTER сказал:

@El Diablo если не ошибаюсь, Пличко возможно смылся в Восточную Припять. Давновато проходил, но чёт запомнилось, что он далеко уходил от своей начальной дислокации, вроде даже перепроходил этот момент.

О хвалам небесам. Хоть кто то со мной согласен, я так же начал думать. Но охрана, которая стоит на проходе к базе "Долга", она со мной не в какую не хочет разговаривать, сразу как только подхожу хоть на метров 5 .сразу охрана стреляет в меня. А другие долговцы ко мне нейтральны.

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Играл в НС 2016 OGSR-Engine (версия 2.1.32 (х64)) и при переходе на Затон с Мертвого города случается ПОСТОЯННЫЙ вылет (игра на 88% загрузки - и тут БАХ! вылет)  Вот весь лог ошибки:

Спойлер

[30.05.23 17:46:35.216] * Detected CPU: Intel(R) Xeon(R) CPU           X5675  @ 3.07GHz [GenuineIntel], F6/M44/S2
[30.05.23 17:46:35.217] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
[30.05.23 17:46:35.217] * CPU cores: [6], threads: [12]
[30.05.23 17:46:35.217] * CPU0 current freq: 3068 MHz, max freq: 3068 MHz
[30.05.23 17:46:35.217] * CPU1 current freq: 3068 MHz, max freq: 3068 MHz
[30.05.23 17:46:35.217] * CPU2 current freq: 3068 MHz, max freq: 3068 MHz
[30.05.23 17:46:35.217] * CPU3 current freq: 3068 MHz, max freq: 3068 MHz
[30.05.23 17:46:35.217] * CPU4 current freq: 3068 MHz, max freq: 3068 MHz
[30.05.23 17:46:35.217] * CPU5 current freq: 3068 MHz, max freq: 3068 MHz
[30.05.23 17:46:35.217] * CPU6 current freq: 3068 MHz, max freq: 3068 MHz
[30.05.23 17:46:35.217] * CPU7 current freq: 3068 MHz, max freq: 3068 MHz
[30.05.23 17:46:35.217] * CPU8 current freq: 3068 MHz, max freq: 3068 MHz
[30.05.23 17:46:35.217] * CPU9 current freq: 3068 MHz, max freq: 3068 MHz
[30.05.23 17:46:35.217] * CPU10 current freq: 3068 MHz, max freq: 3068 MHz
[30.05.23 17:46:35.217] * CPU11 current freq: 3068 MHz, max freq: 3068 MHz
[30.05.23 17:46:35.217] Initializing File System...
[30.05.23 17:46:35.218] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [15357460]
[30.05.23 17:46:35.275] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2036761753]
[30.05.23 17:46:35.296] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1758127739]
[30.05.23 17:46:35.319] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [790355428]
[30.05.23 17:46:35.382] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds], size: [1952558314]
[30.05.23 17:46:36.261] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [2010685619]
[30.05.23 17:46:36.339] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1996678897]
[30.05.23 17:46:36.464] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1211036555]
[30.05.23 17:46:36.517] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [16912260]
[30.05.23 17:46:36.518] using fs-ltx fsgame.ltx
[30.05.23 17:46:36.518] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[30.05.23 17:46:36.518]   files: [5]
[30.05.23 17:46:36.574] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\]
[30.05.23 17:46:36.574]   files: [4]
[30.05.23 17:46:36.575] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\]
[30.05.23 17:46:36.575]   files: [3]
[30.05.23 17:46:36.575] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\]
[30.05.23 17:46:36.575]   files: [3]
[30.05.23 17:46:36.575] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[30.05.23 17:46:36.604]   files: [2605]
[30.05.23 17:46:36.608] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\]
[30.05.23 17:46:36.610]   files: [126]
[30.05.23 17:46:36.610] FS: 60863 files cached, 0Kb memory used.
[30.05.23 17:46:36.610] Init FileSystem 1.392995 sec
[30.05.23 17:46:36.631] [OGSR Engine (x64)] build date: [Jan  3 2022 05:58:21]
[30.05.23 17:46:36.631] [AppVeyor] build version: [2.1.32], repo: [Laucer7/NS-OGSR-Engine]
[30.05.23 17:46:36.631] [_MSC_FULL_VER]: [191627045], [_MSVC_LANG]: [201703L]
[30.05.23 17:46:36.631] Working Directory: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[30.05.23 17:46:36.631] CommandLine: ["D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe" ]
[30.05.23 17:46:37.074] Initializing Engine...
[30.05.23 17:46:37.075] Starting INPUT device...
[30.05.23 17:46:37.153] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[30.05.23 17:46:37.153] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[30.05.23 17:46:37.162] refCount:m_pAdapter 1
[30.05.23 17:46:37.162] refCount:pFactory 1
[30.05.23 17:46:37.162] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[30.05.23 17:46:37.162] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[30.05.23 17:46:37.327] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[30.05.23 17:46:37.327] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[30.05.23 17:46:37.328] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[30.05.23 17:46:37.328] --  [renderer_r2a]
[30.05.23 17:46:37.328] --  [renderer_r2]
[30.05.23 17:46:37.328] --  [renderer_r2.5]
[30.05.23 17:46:37.328] --  [renderer_r3]
[30.05.23 17:46:37.328] --  [renderer_r4]
[30.05.23 17:46:37.328] Executing config-script "user.ltx"...
[30.05.23 17:46:37.328] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0]
[30.05.23 17:46:37.328] [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[30.05.23 17:46:37.328] --Loading DLL: [xrRender_R2.dll]
[30.05.23 17:46:37.330] --Loading DLL: [xrGame.dll]
[30.05.23 17:46:37.337] --------------------------------------------------------------------------------
[30.05.23 17:46:37.337] [16375MB] physical memory installed, [10464MB] available, [36] percent of memory in use
[30.05.23 17:46:37.337] PageFile usage: [102MB], Peak PageFile usage: [114MB]
[30.05.23 17:46:37.337] --------------------------------------------------------------------------------
[30.05.23 17:46:37.337] * [ D3D ]: textures[0 K]
[30.05.23 17:46:37.337] * [x-ray]: process heap[0 K], render[0 K]
[30.05.23 17:46:37.337] * [x-ray]: economy: strings[26494 K], smem[0 K]
[30.05.23 17:46:37.337] SOUND: OpenAL: enumerate devices...
[30.05.23 17:46:37.338] SOUND: OpenAL: EnumerationExtension Present
[30.05.23 17:46:37.501] devices Generic Software
[30.05.23 17:46:37.501] SOUND: OpenAL: system  default SndDevice name is Generic Software
[30.05.23 17:46:37.827] SOUND: OpenAL: All available devices:
[30.05.23 17:46:37.827] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[30.05.23 17:46:37.827] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[30.05.23 17:46:37.827] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx"...
[30.05.23 17:46:37.829] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[30.05.23 17:46:37.829] Executing config-script "user.ltx"...
[30.05.23 17:46:37.829] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_default.ltx"...
[30.05.23 17:46:37.829] ! Unknown command:  r2_sun_shafts
[30.05.23 17:46:37.829] ! Unknown command:  r__supersample
[30.05.23 17:46:37.829] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_default.ltx] successfully loaded.
[30.05.23 17:46:37.830] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx"...
[30.05.23 17:46:37.830] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[30.05.23 17:46:37.831] --[CCC_r2::Execute] Executing renderer: [renderer_r2a], renderer_value: [0]
[30.05.23 17:46:37.831] [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[30.05.23 17:46:37.831] SOUND: Selected device is OpenAL Soft
[30.05.23 17:46:37.862] [OpenAL] EFX: present
[30.05.23 17:46:37.862] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[30.05.23 17:46:37.883] Starting RENDER device...
[30.05.23 17:46:37.925] * GPU [vendor:10DE]-[device:1C02]: NVIDIA GeForce GTX 1060 3GB
[30.05.23 17:46:37.925] * GPU driver: 31.0.15.1694
[30.05.23 17:46:38.074] * CREATE: DeviceREF: 1
[30.05.23 17:46:38.075] * Vertex Processor: PURE HARDWARE
[30.05.23 17:46:38.075] *     Texture memory: 4080 M
[30.05.23 17:46:38.075] *          DDI-level: 9.0
[30.05.23 17:46:38.079] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[30.05.23 17:46:38.079] * GPU vertex cache: unrecognized, 16
[30.05.23 17:46:38.080] * DVB created: 4096K
[30.05.23 17:46:38.080] * DIB created: 512K
[30.05.23 17:46:38.085] ! Version conflict in shader 'def_shaders\def_vertex'
[30.05.23 17:46:38.085] ! Version conflict in shader 'default'
[30.05.23 17:46:38.086] ! Version conflict in shader 'effects\lightplanes'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\lightplanes'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\lightplanesself'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\model'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\model_aref'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\model_fur'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\model_puh'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\model_refl'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\pautina'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\selflight'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\selflightl'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\transparent'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\xanomaly'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\xbrainglass'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\xdistort'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\xdistortcolor'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\xdistortcolorl'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\xdistortcolorlinv'
[30.05.23 17:46:38.086] ! Version conflict in shader 'models\xdistortinv'
[30.05.23 17:46:38.087] ! Version conflict in shader 'models\xglass'
[30.05.23 17:46:38.087] ! Version conflict in shader 'models\xglass2'
[30.05.23 17:46:38.087] ! Version conflict in shader 'models\xlens'
[30.05.23 17:46:38.087] ! Version conflict in shader 'models\xmonolith'
[30.05.23 17:46:38.087] ! Version conflict in shader 'models\xwindows'
[30.05.23 17:46:38.087] ! Version conflict in shader 'selflight'
[30.05.23 17:46:38.089] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[30.05.23 17:46:38.236] * NULLRT supported
[30.05.23 17:46:38.236] * ...and used
[30.05.23 17:46:38.236] * HWDST/PCF supported and used
[30.05.23 17:46:38.236] * NV-DBT supported and used
[30.05.23 17:46:39.880] --LUA version: [LuaJIT 2.1.0-beta3]
[30.05.23 17:46:39.886] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[30.05.23 17:46:39.886] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[30.05.23 17:46:39.902] Starting engine...
[30.05.23 17:46:49.098] * phase time: 1 ms
[30.05.23 17:46:49.098] * phase cmem: 0 K
[30.05.23 17:46:49.204] --LUA version: [LuaJIT 2.1.0-beta3]
[30.05.23 17:46:49.211] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[30.05.23 17:46:49.211] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[30.05.23 17:46:49.240] ~~['sol_options.ltx']
[30.05.23 17:46:49.240] * phase time: 141 ms
[30.05.23 17:46:49.240] * phase cmem: 0 K
[30.05.23 17:46:49.255] * Loading spawn registry...
[30.05.23 17:46:51.571] Start load of custom waypoints...
[30.05.23 17:46:51.577] Loaded 74 items from custom_waypoints, 30 from all.spawn was replaced!
[30.05.23 17:46:51.577] End load of custom waypoints...
[30.05.23 17:46:51.608] * 15525 spawn points are successfully loaded
[30.05.23 17:46:51.608] * Loading objects...
[30.05.23 17:46:52.745] * 29821 objects are successfully loaded
[30.05.23 17:46:52.867] [ogse_unist]: new game detected, clear all
[30.05.23 17:46:53.172] story_id not found: Mil_WaterTower
[30.05.23 17:46:53.174] story_id not found: bar_Barman
[30.05.23 17:46:53.174] story_id not found: dar_codedoor_2
[30.05.23 17:46:53.174] story_id not found: dar_codedoor_1
[30.05.23 17:46:53.174] story_id not found: Mil_RG6
[30.05.23 17:46:53.174] story_id not found: agr_gunslinger_e3_documents
[30.05.23 17:46:53.175] story_id not found: esc_bandits_factory
[30.05.23 17:46:53.222] story_id not found: val_bandit_krisyk
[30.05.23 17:46:53.230] story_id not found: pri_hotel_zone
[30.05.23 17:46:53.251] story_id not found: agr_ratcatcher
[30.05.23 17:46:53.278] story_id not found: marsh_kosoi
[30.05.23 17:46:53.286] story_id not found: esc_lager_leader
[30.05.23 17:46:53.328] [CGameTask::Load]: Cannot find script function described in task objective: arhara_dialog.vitamin_reyd_zadan_have
[30.05.23 17:46:53.334] story_id not found: boloto_provodnik
[30.05.23 17:46:53.335] [CGameTask::Load]: Cannot find script function described in task objective: arhara_dialog.derevny_zashita_have
[30.05.23 17:46:53.342] story_id not found: zemlyk
[30.05.23 17:46:53.349] story_id not found: 9989
[30.05.23 17:46:53.372] story_id not found: agr_ratcatcher
[30.05.23 17:46:53.380] [CGameTask::Load]: Cannot find script function described in task objective: arhara_dialog.uhod_iz_mg_have
[30.05.23 17:46:53.383] * 110 script vars are successfully loaded
[30.05.23 17:46:53.384] ! Cannot find saved game ~~~ db.ver: 7
[30.05.23 17:46:55.897] * Game littleone_autosave is successfully loaded from file 'd:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\littleone_autosave.sav' (6.656s)
[30.05.23 17:46:55.897] * phase time: 6656 ms
[30.05.23 17:46:55.897] * phase cmem: 0 K
[30.05.23 17:46:55.922] # Player not found. New player created.
[30.05.23 17:46:55.922] !!xrServer::Check_GameSpy_CDKey_Success - 1
[30.05.23 17:46:55.922] * client : connection accepted - <>
[30.05.23 17:46:55.926] * phase time: 28 ms
[30.05.23 17:46:55.926] * phase cmem: 0 K
[30.05.23 17:46:55.943] * phase time: 16 ms
[30.05.23 17:46:55.943] * phase cmem: 0 K
[30.05.23 17:46:58.666] --[ISpatial_DB::initialize] bbc is [87.6, 34.9, 115.0], bbd is [715.0, 59.1, 715.0]
[30.05.23 17:46:58.666] --[ISpatial_DB::initialize] bbc is [87.6, 34.9, 115.0], bbd is [715.0, 59.1, 715.0]
[30.05.23 17:46:58.670] * phase time: 2727 ms
[30.05.23 17:46:58.670] * phase cmem: 0 K
[30.05.23 17:46:59.018] * phase time: 347 ms
[30.05.23 17:46:59.018] * phase cmem: 0 K
[30.05.23 17:46:59.019] * [Loading VB] 65524 verts, 2047 Kb
[30.05.23 17:46:59.020] * [Loading VB] 49375 verts, 1542 Kb
[30.05.23 17:46:59.022] * [Loading VB] 65532 verts, 2047 Kb
[30.05.23 17:46:59.023] * [Loading VB] 65535 verts, 2047 Kb
[30.05.23 17:46:59.025] * [Loading VB] 65535 verts, 2047 Kb
[30.05.23 17:46:59.027] * [Loading VB] 65534 verts, 2047 Kb
[30.05.23 17:46:59.028] * [Loading VB] 65535 verts, 2047 Kb
[30.05.23 17:46:59.030] * [Loading VB] 65532 verts, 2047 Kb
[30.05.23 17:46:59.032] * [Loading VB] 65534 verts, 2047 Kb
[30.05.23 17:46:59.034] * [Loading VB] 65532 verts, 2047 Kb
[30.05.23 17:46:59.035] * [Loading VB] 65534 verts, 2047 Kb
[30.05.23 17:46:59.037] * [Loading VB] 65535 verts, 2047 Kb
[30.05.23 17:46:59.038] * [Loading VB] 65534 verts, 2047 Kb
[30.05.23 17:46:59.040] * [Loading VB] 65535 verts, 2047 Kb
[30.05.23 17:46:59.042] * [Loading VB] 65535 verts, 2047 Kb
[30.05.23 17:46:59.044] * [Loading VB] 65535 verts, 2047 Kb
[30.05.23 17:46:59.046] * [Loading VB] 65533 verts, 2047 Kb
[30.05.23 17:46:59.047] * [Loading VB] 65533 verts, 2047 Kb
[30.05.23 17:46:59.049] * [Loading VB] 65535 verts, 2047 Kb
[30.05.23 17:46:59.051] * [Loading VB] 65534 verts, 2047 Kb
[30.05.23 17:46:59.052] * [Loading VB] 65532 verts, 2047 Kb
[30.05.23 17:46:59.054] * [Loading VB] 65533 verts, 2047 Kb
[30.05.23 17:46:59.056] * [Loading VB] 65534 verts, 2047 Kb
[30.05.23 17:46:59.058] * [Loading VB] 65530 verts, 2047 Kb
[30.05.23 17:46:59.059] * [Loading VB] 65535 verts, 2047 Kb
[30.05.23 17:46:59.061] * [Loading VB] 65532 verts, 2047 Kb
[30.05.23 17:46:59.062] * [Loading VB] 65533 verts, 2047 Kb
[30.05.23 17:46:59.064] * [Loading VB] 65535 verts, 2047 Kb
[30.05.23 17:46:59.066] * [Loading VB] 65532 verts, 2047 Kb
[30.05.23 17:46:59.067] * [Loading VB] 65535 verts, 2047 Kb
[30.05.23 17:46:59.069] * [Loading VB] 65534 verts, 2047 Kb
[30.05.23 17:46:59.070] * [Loading VB] 62064 verts, 1939 Kb
[30.05.23 17:46:59.072] * [Loading VB] 65534 verts, 2047 Kb
[30.05.23 17:46:59.074] * [Loading VB] 65534 verts, 2047 Kb
[30.05.23 17:46:59.075] * [Loading VB] 65533 verts, 2047 Kb
[30.05.23 17:46:59.077] * [Loading VB] 20072 verts, 627 Kb
[30.05.23 17:46:59.077] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.079] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.080] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.082] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.084] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.085] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.087] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.089] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.090] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.092] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.093] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.095] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.23 17:46:59.096] * [Loading IB] 393270 indices, 768 Kb
[30.05.23 17:46:59.098] * [Loading VB] 65535 verts, 767 Kb
[30.05.23 17:46:59.098] * [Loading VB] 65535 verts, 767 Kb
[30.05.23 17:46:59.099] * [Loading VB] 65534 verts, 767 Kb
[30.05.23 17:46:59.100] * [Loading VB] 65535 verts, 767 Kb
[30.05.23 17:46:59.101] * [Loading VB] 65535 verts, 767 Kb
[30.05.23 17:46:59.102] * [Loading VB] 65535 verts, 767 Kb
[30.05.23 17:46:59.103] * [Loading VB] 65534 verts, 767 Kb
[30.05.23 17:46:59.103] * [Loading VB] 65534 verts, 767 Kb
[30.05.23 17:46:59.104] * [Loading VB] 65534 verts, 767 Kb
[30.05.23 17:46:59.105] * [Loading VB] 65535 verts, 767 Kb
[30.05.23 17:46:59.106] * [Loading VB] 65535 verts, 767 Kb
[30.05.23 17:46:59.106] * [Loading VB] 65535 verts, 767 Kb
[30.05.23 17:46:59.107] * [Loading VB] 65534 verts, 767 Kb
[30.05.23 17:46:59.108] * [Loading VB] 65535 verts, 767 Kb
[30.05.23 17:46:59.109] * [Loading VB] 65535 verts, 767 Kb
[30.05.23 17:46:59.110] * [Loading VB] 65533 verts, 767 Kb
[30.05.23 17:46:59.110] * [Loading VB] 65533 verts, 767 Kb
[30.05.23 17:46:59.111] * [Loading VB] 41404 verts, 485 Kb
[30.05.23 17:46:59.112] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.113] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.115] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.117] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.118] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.120] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.121] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.123] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.23 17:46:59.124] * [Loading IB] 1048572 indices, 2047 Kb
[30.05.23 17:46:59.126] * [Loading IB] 1048575 indices, 2047 Kb
[30.05.23 17:46:59.128] * [Loading IB] 760575 indices, 1485 Kb
[30.05.23 17:46:59.129] * phase time: 110 ms
[30.05.23 17:46:59.129] * phase cmem: 0 K
[30.05.23 17:47:02.366] * phase time: 3236 ms
[30.05.23 17:47:02.366] * phase cmem: 0 K
[30.05.23 17:47:02.417] * [DETAILS] VertexConsts(256), Batch(61)
[30.05.23 17:47:02.417] * [DETAILS] 40199 v(20), 21716 p
[30.05.23 17:47:02.418] * [DETAILS] Batch(61), VB(785K), IB(127K)
[30.05.23 17:47:02.419] * phase time: 53 ms
[30.05.23 17:47:02.419] * phase cmem: 0 K
[30.05.23 17:47:02.425] * Loading HOM: d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\zaton\level.hom
[30.05.23 17:47:02.428] * phase time: 9 ms
[30.05.23 17:47:02.428] * phase cmem: 0 K
[30.05.23 17:47:02.435] * phase time: 6 ms
[30.05.23 17:47:02.435] * phase cmem: 0 K
[30.05.23 17:47:02.451] - Game configuring : Started 
[30.05.23 17:47:02.457] - Game configuring : Finished 
[30.05.23 17:47:02.687] * phase time: 252 ms
[30.05.23 17:47:02.687] * phase cmem: 0 K
[30.05.23 17:47:05.001] * t-report - base: 1336, 657602 K
[30.05.23 17:47:05.001] * t-report - lmap: 16, 16386 K
[30.05.23 17:47:05.002] * phase time: 2314 ms
[30.05.23 17:47:05.002] * phase cmem: 0 K
[30.05.23 17:47:05.011] * phase time: 8 ms
[30.05.23 17:47:05.011] * phase cmem: 0 K
[30.05.23 17:47:05.033] --------------------------------------------------------------------------------
[30.05.23 17:47:05.033] [16375MB] physical memory installed, [9034MB] available, [44] percent of memory in use
[30.05.23 17:47:05.033] PageFile usage: [1796MB], Peak PageFile usage: [1802MB]
[30.05.23 17:47:05.033] --------------------------------------------------------------------------------
[30.05.23 17:47:05.033] * [ D3D ]: textures[673988 K]
[30.05.23 17:47:05.033] * [x-ray]: process heap[0 K], render[0 K]
[30.05.23 17:47:05.033] * [x-ray]: economy: strings[30956 K], smem[3010 K]
[30.05.23 17:47:07.226] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded
[30.05.23 17:47:07.226] [ogse_st_mgr]: 1 all timers loaded
[30.05.23 17:47:09.094] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] ""
[30.05.23 17:47:09.341] ! auto-generated bump map: wpn\mg42\mg42_body_bump#
[30.05.23 17:47:11.923] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zat_zone_tutorial16 to eRestrictorTypeNone because border().empty()
[30.05.23 17:47:11.969] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zat_zone_tutorial37 to eRestrictorTypeNone because border().empty()
[30.05.23 17:47:12.450] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CModelPool::Instance_Load
[error]File          : d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\modelpool.cpp
[error]Line          : 117
[error]Description   : Can't find model file 'dynamics\weapons\wpn_saiga\wpn_saiga_m1_eot.ogf'.

[30.05.23 17:47:12.451] ***************************[ScriptCrashHandler]**********************************
[30.05.23 17:47:12.451] stack traceback:
[30.05.23 17:47:12.451] *********************************************************************************
[30.05.23 17:47:12.451] ********************************************************************************
[30.05.23 17:47:12.451] !![LogStackTrace] Thread: [X-RAY Primary thread]
[30.05.23 17:47:12.725] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFC193D3E68], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFC193FA905], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->74] + [13 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFC193FA7B6], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->182]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFC193FA6F3], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->251]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFC1922F168], Fun: [CModelPool::Instance_Load()] + [268 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\modelpool.cpp-->120]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFC1922F580], Fun: [CModelPool::Create()] + [280 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\modelpool.cpp-->253]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D3F8E78C], Fun: [CObject::cNameVisual_set()] + [196 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\xr_object.cpp-->44]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB94FF6423], Fun: [CGameObject::net_Spawn()] + [1543 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrgame\gameobject.cpp-->269]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB95000791], Fun: [CPhysicsShellHolder::net_Spawn()] + [53 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrgame\physicsshellholder.cpp-->53]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB9500613F], Fun: [CPhysicObject::net_Spawn()] + [123 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrgame\physicobject.cpp-->36]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB94FAB54A], Fun: [CLevel::g_sv_Spawn()] + [222 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrgame\level_network_spawn.cpp-->105] + [25 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB94FAB268], Fun: [CLevel::cl_Process_Spawn()] + [500 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrgame\level_network_spawn.cpp-->50]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB94FA342F], Fun: [CLevel::ProcessGameEvents()] + [207 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrgame\level.cpp-->375]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB94FA2EE0], Fun: [CLevel::OnFrame()] + [184 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrgame\level.cpp-->398]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D3FBCA08], Fun: [CRegistrator<pureFrame>::Process()] + [84 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\pure.h-->86]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D3FBBAE8], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D3FBBE57], Fun: [CRenderDevice::on_idle()] + [223 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D3FBC63E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D3FBBCBB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D3F7EEC8], Fun: [Startup()] + [296 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D3F7F23E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D3F7C918], Fun: [WinMain()] + [72 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D3FDDDEA], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFC3B707614], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFC3D5426A1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[30.05.23 17:47:12.725] ********************************************************************************
[30.05.23 17:47:12.836] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[30.05.23 17:47:12.836] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[30.05.23 17:47:12.838] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_bede297e1b454421b616d3e1d465435f>::operator ()
[error]File          : d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 534
[error]Description   : Unexpected application exit!

[30.05.23 17:47:12.838] ***************************[ScriptCrashHandler]**********************************
[30.05.23 17:47:12.838] stack traceback:
[30.05.23 17:47:12.838] *********************************************************************************
[30.05.23 17:47:12.838] ********************************************************************************
[30.05.23 17:47:12.838] !![LogStackTrace] Thread: [X-RAY Primary thread]

 


Дополнено 44 минуты спустя
Спойлер

[31.05.23 07:49:19.916] * Detected CPU: Intel(R) Xeon(R) CPU           X5675  @ 3.07GHz [GenuineIntel], F6/M44/S2
[31.05.23 07:49:19.917] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
[31.05.23 07:49:19.917] * CPU cores: [6], threads: [12]
[31.05.23 07:49:19.917] * CPU0 current freq: 3068 MHz, max freq: 3068 MHz
[31.05.23 07:49:19.917] * CPU1 current freq: 3068 MHz, max freq: 3068 MHz
[31.05.23 07:49:19.917] * CPU2 current freq: 3068 MHz, max freq: 3068 MHz
[31.05.23 07:49:19.917] * CPU3 current freq: 3068 MHz, max freq: 3068 MHz
[31.05.23 07:49:19.917] * CPU4 current freq: 3068 MHz, max freq: 3068 MHz
[31.05.23 07:49:19.917] * CPU5 current freq: 3068 MHz, max freq: 3068 MHz
[31.05.23 07:49:19.917] * CPU6 current freq: 3068 MHz, max freq: 3068 MHz
[31.05.23 07:49:19.917] * CPU7 current freq: 3068 MHz, max freq: 3068 MHz
[31.05.23 07:49:19.917] * CPU8 current freq: 3068 MHz, max freq: 3068 MHz
[31.05.23 07:49:19.917] * CPU9 current freq: 3068 MHz, max freq: 3068 MHz
[31.05.23 07:49:19.917] * CPU10 current freq: 3068 MHz, max freq: 3068 MHz
[31.05.23 07:49:19.917] * CPU11 current freq: 3068 MHz, max freq: 3068 MHz
[31.05.23 07:49:19.917] Initializing File System...
[31.05.23 07:49:19.918] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [15357460]
[31.05.23 07:49:19.975] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2036761753]
[31.05.23 07:49:19.996] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1758127739]
[31.05.23 07:49:20.016] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [790355428]
[31.05.23 07:49:20.076] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds], size: [1952558314]
[31.05.23 07:49:20.929] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [2010685619]
[31.05.23 07:49:21.005] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1996678897]
[31.05.23 07:49:21.126] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1211036555]
[31.05.23 07:49:21.178] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [16912260]
[31.05.23 07:49:21.179] using fs-ltx fsgame.ltx
[31.05.23 07:49:21.179] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[31.05.23 07:49:21.179]   files: [5]
[31.05.23 07:49:21.234] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\]
[31.05.23 07:49:21.234]   files: [5]
[31.05.23 07:49:21.237] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\textures\]
[31.05.23 07:49:21.237]   files: [5]
[31.05.23 07:49:21.238] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\]
[31.05.23 07:49:21.238]   files: [4]
[31.05.23 07:49:21.239] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\]
[31.05.23 07:49:21.239]   files: [5]
[31.05.23 07:49:21.240] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[31.05.23 07:49:21.268]   files: [2605]
[31.05.23 07:49:21.273] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\]
[31.05.23 07:49:21.275]   files: [130]
[31.05.23 07:49:21.275] FS: 60867 files cached, 0Kb memory used.
[31.05.23 07:49:21.275] Init FileSystem 1.357936 sec
[31.05.23 07:49:21.276] [OGSR Engine (x64)] build date: [Jan  3 2022 05:58:21]
[31.05.23 07:49:21.276] [AppVeyor] build version: [2.1.32], repo: [Laucer7/NS-OGSR-Engine]
[31.05.23 07:49:21.276] [_MSC_FULL_VER]: [191627045], [_MSVC_LANG]: [201703L]
[31.05.23 07:49:21.276] Working Directory: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[31.05.23 07:49:21.276] CommandLine: ["D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe" ]
[31.05.23 07:49:21.707] Initializing Engine...
[31.05.23 07:49:21.709] Starting INPUT device...
[31.05.23 07:49:21.785] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[31.05.23 07:49:21.785] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[31.05.23 07:49:21.794] refCount:m_pAdapter 1
[31.05.23 07:49:21.794] refCount:pFactory 1
[31.05.23 07:49:21.794] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[31.05.23 07:49:21.794] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[31.05.23 07:49:21.963] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[31.05.23 07:49:21.963] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[31.05.23 07:49:21.964] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[31.05.23 07:49:21.964] --  [renderer_r2a]
[31.05.23 07:49:21.964] --  [renderer_r2]
[31.05.23 07:49:21.964] --  [renderer_r2.5]
[31.05.23 07:49:21.964] --  [renderer_r3]
[31.05.23 07:49:21.964] --  [renderer_r4]
[31.05.23 07:49:21.964] Executing config-script "user.ltx"...
[31.05.23 07:49:21.964] --[CCC_r2::Execute] Executing renderer: [renderer_r2.5], renderer_value: [2]
[31.05.23 07:49:21.964] [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[31.05.23 07:49:21.964] --Loading DLL: [xrRender_R2.dll]
[31.05.23 07:49:21.966] --Loading DLL: [xrGame.dll]
[31.05.23 07:49:21.972] --------------------------------------------------------------------------------
[31.05.23 07:49:21.972] [16375MB] physical memory installed, [10032MB] available, [38] percent of memory in use
[31.05.23 07:49:21.972] PageFile usage: [102MB], Peak PageFile usage: [113MB]
[31.05.23 07:49:21.972] --------------------------------------------------------------------------------
[31.05.23 07:49:21.972] * [ D3D ]: textures[0 K]
[31.05.23 07:49:21.972] * [x-ray]: process heap[0 K], render[0 K]
[31.05.23 07:49:21.972] * [x-ray]: economy: strings[26494 K], smem[0 K]
[31.05.23 07:49:21.972] SOUND: OpenAL: enumerate devices...
[31.05.23 07:49:21.972] SOUND: OpenAL: EnumerationExtension Present
[31.05.23 07:49:22.135] devices Generic Software
[31.05.23 07:49:22.135] SOUND: OpenAL: system  default SndDevice name is Generic Software
[31.05.23 07:49:22.460] SOUND: OpenAL: All available devices:
[31.05.23 07:49:22.460] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[31.05.23 07:49:22.460] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[31.05.23 07:49:22.460] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx"...
[31.05.23 07:49:22.463] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[31.05.23 07:49:22.463] Executing config-script "user.ltx"...
[31.05.23 07:49:22.463] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_default.ltx"...
[31.05.23 07:49:22.463] ! Unknown command:  r2_sun_shafts
[31.05.23 07:49:22.463] ! Unknown command:  r__supersample
[31.05.23 07:49:22.463] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_default.ltx] successfully loaded.
[31.05.23 07:49:22.463] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx"...
[31.05.23 07:49:22.464] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[31.05.23 07:49:22.464] --[CCC_r2::Execute] Executing renderer: [renderer_r2.5], renderer_value: [2]
[31.05.23 07:49:22.465] [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[31.05.23 07:49:22.465] SOUND: Selected device is OpenAL Soft
[31.05.23 07:49:22.496] [OpenAL] EFX: present
[31.05.23 07:49:22.496] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[31.05.23 07:49:22.516] Starting RENDER device...
[31.05.23 07:49:22.562] * GPU [vendor:10DE]-[device:1C02]: NVIDIA GeForce GTX 1060 3GB
[31.05.23 07:49:22.562] * GPU driver: 31.0.15.1694
[31.05.23 07:49:22.711] * CREATE: DeviceREF: 1
[31.05.23 07:49:22.711] * Vertex Processor: PURE HARDWARE
[31.05.23 07:49:22.711] *     Texture memory: 4089 M
[31.05.23 07:49:22.711] *          DDI-level: 9.0
[31.05.23 07:49:22.715] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[31.05.23 07:49:22.716] * GPU vertex cache: unrecognized, 16
[31.05.23 07:49:22.716] * DVB created: 4096K
[31.05.23 07:49:22.716] * DIB created: 512K
[31.05.23 07:49:22.722] ! Version conflict in shader 'def_shaders\def_vertex'
[31.05.23 07:49:22.722] ! Version conflict in shader 'default'
[31.05.23 07:49:22.722] ! Version conflict in shader 'effects\lightplanes'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\lightplanes'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\lightplanesself'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\model'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\model_aref'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\model_fur'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\model_puh'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\model_refl'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\pautina'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\selflight'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\selflightl'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\transparent'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\xanomaly'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\xbrainglass'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\xdistort'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\xdistortcolor'
[31.05.23 07:49:22.722] ! Version conflict in shader 'models\xdistortcolorl'
[31.05.23 07:49:22.723] ! Version conflict in shader 'models\xdistortcolorlinv'
[31.05.23 07:49:22.723] ! Version conflict in shader 'models\xdistortinv'
[31.05.23 07:49:22.723] ! Version conflict in shader 'models\xglass'
[31.05.23 07:49:22.723] ! Version conflict in shader 'models\xglass2'
[31.05.23 07:49:22.723] ! Version conflict in shader 'models\xlens'
[31.05.23 07:49:22.723] ! Version conflict in shader 'models\xmonolith'
[31.05.23 07:49:22.723] ! Version conflict in shader 'models\xwindows'
[31.05.23 07:49:22.723] ! Version conflict in shader 'selflight'
[31.05.23 07:49:22.725] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[31.05.23 07:49:22.874] * NULLRT supported
[31.05.23 07:49:22.874] * ...and used
[31.05.23 07:49:22.874] * HWDST/PCF supported and used
[31.05.23 07:49:22.874] * NV-DBT supported and used
[31.05.23 07:49:28.203] --LUA version: [LuaJIT 2.1.0-beta3]
[31.05.23 07:49:28.210] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[31.05.23 07:49:28.210] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[31.05.23 07:49:28.228] Starting engine...
[31.05.23 07:49:43.167] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[31.05.23 07:49:43.167] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[31.05.23 07:49:43.181] * DVB created: 4096K
[31.05.23 07:49:43.181] * DIB created: 512K
[31.05.23 07:49:48.216] * RM_Dump: textures  : 521
[31.05.23 07:49:48.216] * RM_Dump: rtargets  : 23
[31.05.23 07:49:48.216] * RM_Dump: vs        : 14
[31.05.23 07:49:48.216] * RM_Dump: ps        : 54
[31.05.23 07:49:48.216] * RM_Dump: dcl       : 12
[31.05.23 07:49:48.216] * RM_Dump: states    : 54
[31.05.23 07:49:48.216] * RM_Dump: tex_list  : 649
[31.05.23 07:49:48.216] * RM_Dump: matrices  : 0
[31.05.23 07:49:48.216] * RM_Dump: lst_constants: 0
[31.05.23 07:49:48.216] * RM_Dump: v_passes  : 855
[31.05.23 07:49:48.216] * RM_Dump: v_elements: 855
[31.05.23 07:49:48.216] * RM_Dump: v_shaders : 504
[31.05.23 07:49:48.216] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[31.05.23 07:49:48.216] * GPU vertex cache: recognized, 24
[31.05.23 07:49:48.216] *** RESET [5050 ms]
[31.05.23 07:49:48.260] Config-file [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully
[31.05.23 07:49:48.564] * MEMORY USAGE: 0 K
[31.05.23 07:49:48.564] * End of synchronization A[1] R[1]
[31.05.23 07:51:41.864] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[31.05.23 07:51:41.864] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[31.05.23 07:51:41.878] * DVB created: 4096K
[31.05.23 07:51:41.879] * DIB created: 512K
[31.05.23 07:51:46.905] * RM_Dump: textures  : 521
[31.05.23 07:51:46.905] * RM_Dump: rtargets  : 23
[31.05.23 07:51:46.905] * RM_Dump: vs        : 14
[31.05.23 07:51:46.905] * RM_Dump: ps        : 54
[31.05.23 07:51:46.905] * RM_Dump: dcl       : 12
[31.05.23 07:51:46.905] * RM_Dump: states    : 54
[31.05.23 07:51:46.905] * RM_Dump: tex_list  : 649
[31.05.23 07:51:46.905] * RM_Dump: matrices  : 0
[31.05.23 07:51:46.905] * RM_Dump: lst_constants: 0
[31.05.23 07:51:46.905] * RM_Dump: v_passes  : 855
[31.05.23 07:51:46.905] * RM_Dump: v_elements: 855
[31.05.23 07:51:46.905] * RM_Dump: v_shaders : 504
[31.05.23 07:51:46.905] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[31.05.23 07:51:46.905] * GPU vertex cache: recognized, 24
[31.05.23 07:51:46.905] *** RESET [5042 ms]
[31.05.23 07:51:46.967] Config-file [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully
[31.05.23 07:51:47.280] * MEMORY USAGE: 0 K
[31.05.23 07:51:47.280] * End of synchronization A[1] R[1]
[31.05.23 07:52:01.198] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[31.05.23 07:52:01.198] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[31.05.23 07:52:01.213] * DVB created: 4096K
[31.05.23 07:52:01.213] * DIB created: 512K
[31.05.23 07:52:06.225] * RM_Dump: textures  : 521
[31.05.23 07:52:06.225] * RM_Dump: rtargets  : 23
[31.05.23 07:52:06.225] * RM_Dump: vs        : 14
[31.05.23 07:52:06.225] * RM_Dump: ps        : 54
[31.05.23 07:52:06.225] * RM_Dump: dcl       : 12
[31.05.23 07:52:06.225] * RM_Dump: states    : 54
[31.05.23 07:52:06.225] * RM_Dump: tex_list  : 649
[31.05.23 07:52:06.226] * RM_Dump: matrices  : 0
[31.05.23 07:52:06.226] * RM_Dump: lst_constants: 0
[31.05.23 07:52:06.226] * RM_Dump: v_passes  : 855
[31.05.23 07:52:06.226] * RM_Dump: v_elements: 855
[31.05.23 07:52:06.226] * RM_Dump: v_shaders : 504
[31.05.23 07:52:06.226] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[31.05.23 07:52:06.226] * GPU vertex cache: recognized, 24
[31.05.23 07:52:06.226] *** RESET [5029 ms]
[31.05.23 07:52:06.269] Config-file [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully
[31.05.23 07:52:06.574] * MEMORY USAGE: 0 K
[31.05.23 07:52:06.574] * End of synchronization A[1] R[1]
[31.05.23 07:52:16.440] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[31.05.23 07:52:16.440] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[31.05.23 07:52:16.453] * DVB created: 4096K
[31.05.23 07:52:16.453] * DIB created: 512K
[31.05.23 07:52:21.441] * RM_Dump: textures  : 521
[31.05.23 07:52:21.441] * RM_Dump: rtargets  : 23
[31.05.23 07:52:21.441] * RM_Dump: vs        : 14
[31.05.23 07:52:21.441] * RM_Dump: ps        : 54
[31.05.23 07:52:21.441] * RM_Dump: dcl       : 12
[31.05.23 07:52:21.441] * RM_Dump: states    : 54
[31.05.23 07:52:21.441] * RM_Dump: tex_list  : 649
[31.05.23 07:52:21.441] * RM_Dump: matrices  : 0
[31.05.23 07:52:21.441] * RM_Dump: lst_constants: 0
[31.05.23 07:52:21.441] * RM_Dump: v_passes  : 855
[31.05.23 07:52:21.441] * RM_Dump: v_elements: 855
[31.05.23 07:52:21.441] * RM_Dump: v_shaders : 504
[31.05.23 07:52:21.441] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[31.05.23 07:52:21.441] * GPU vertex cache: recognized, 24
[31.05.23 07:52:21.441] *** RESET [5002 ms]
[31.05.23 07:52:21.482] Config-file [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully
[31.05.23 07:52:21.787] * MEMORY USAGE: 0 K
[31.05.23 07:52:21.787] * End of synchronization A[1] R[1]
[31.05.23 07:52:30.169] * phase time: 1 ms
[31.05.23 07:52:30.169] * phase cmem: 0 K
[31.05.23 07:52:30.306] --LUA version: [LuaJIT 2.1.0-beta3]
[31.05.23 07:52:30.313] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[31.05.23 07:52:30.313] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[31.05.23 07:52:30.373] ~~['ui_rad.ltx']
[31.05.23 07:52:30.373] ~~['sol_options.ltx']
[31.05.23 07:52:30.373] ~~['actor_statistic.xml']
[31.05.23 07:52:30.373] ~~['amk_ui_base.xml']
[31.05.23 07:52:30.373] ~~['amk_ui_base_16.xml']
[31.05.23 07:52:30.373] ~~['carbody_item.xml']
[31.05.23 07:52:30.373] ~~['carbody_item_16.xml']
[31.05.23 07:52:30.373] ~~['carbody_new.xml']
[31.05.23 07:52:30.373] ~~['carbody_new_16.xml']
[31.05.23 07:52:30.373] ~~['car_panel.xml']
[31.05.23 07:52:30.373] ~~['car_panel_16.xml']
[31.05.23 07:52:30.373] ~~['encyclopedia.xml']
[31.05.23 07:52:30.374] ~~['encyclopedia_item.xml']
[31.05.23 07:52:30.374] ~~['events_new.xml']
[31.05.23 07:52:30.374] ~~['inventory_item.xml']
[31.05.23 07:52:30.374] ~~['inventory_item_16.xml']
[31.05.23 07:52:30.374] ~~['inventory_new.xml']
[31.05.23 07:52:30.374] ~~['inventory_new_16.xml']
[31.05.23 07:52:30.374] ~~['maingame.xml']
[31.05.23 07:52:30.374] ~~['maingame_16.xml']
[31.05.23 07:52:30.374] ~~['messages_window.xml']
[31.05.23 07:52:30.374] ~~['motion_icon.xml']
[31.05.23 07:52:30.374] ~~['motion_icon_16.xml']
[31.05.23 07:52:30.374] ~~['news.xml']
[31.05.23 07:52:30.374] ~~['pda.xml']
[31.05.23 07:52:30.374] ~~['pda_contacts_new.xml']
[31.05.23 07:52:30.374] ~~['pda_events.xml']
[31.05.23 07:52:30.374] ~~['pda_map.xml']
[31.05.23 07:52:30.375] ~~['stalkers_ranking.xml']
[31.05.23 07:52:30.375] ~~['talk.xml']
[31.05.23 07:52:30.375] ~~['talk_16.xml']
[31.05.23 07:52:30.375] ~~['trade.xml']
[31.05.23 07:52:30.375] ~~['trade_16.xml']
[31.05.23 07:52:30.375] ~~['trade_character.xml']
[31.05.23 07:52:30.375] ~~['trade_character_16.xml']
[31.05.23 07:52:30.375] ~~['trade_item.xml']
[31.05.23 07:52:30.375] ~~['trade_item_16.xml']
[31.05.23 07:52:30.375] ~~['ui_custom_msgs.xml']
[31.05.23 07:52:30.375] ~~['ui_custom_msgs_16.xml']
[31.05.23 07:52:30.375] ~~['ui_hud.xml']
[31.05.23 07:52:30.375] ~~['ui_hud_16.xml']
[31.05.23 07:52:30.375] ~~['ui_pda.xml']
[31.05.23 07:52:30.375] ~~['zone_map.xml']
[31.05.23 07:52:30.375] ~~['zone_map_16.xml']
[31.05.23 07:52:30.376] ~~['laucer_inventory_sorting.script']
[31.05.23 07:52:30.376] ~~['ui_rad.script']
[31.05.23 07:52:30.376] * phase time: 207 ms
[31.05.23 07:52:30.376] * phase cmem: 0 K
[31.05.23 07:52:30.391] * Loading spawn registry...
[31.05.23 07:52:32.785] Start load of custom waypoints...
[31.05.23 07:52:32.792] Loaded 74 items from custom_waypoints, 30 from all.spawn was replaced!
[31.05.23 07:52:32.792] End load of custom waypoints...
[31.05.23 07:52:32.824] * 15525 spawn points are successfully loaded
[31.05.23 07:52:32.825] * Loading objects...
[31.05.23 07:52:34.056] * 29823 objects are successfully loaded
[31.05.23 07:52:34.189] [ogse_unist]: new game detected, clear all
[31.05.23 07:52:34.534] story_id not found: Mil_WaterTower
[31.05.23 07:52:34.536] story_id not found: bar_Barman
[31.05.23 07:52:34.537] story_id not found: dar_codedoor_2
[31.05.23 07:52:34.537] story_id not found: dar_codedoor_1
[31.05.23 07:52:34.537] story_id not found: Mil_RG6
[31.05.23 07:52:34.537] story_id not found: agr_gunslinger_e3_documents
[31.05.23 07:52:34.538] story_id not found: esc_bandits_factory
[31.05.23 07:52:34.591] story_id not found: val_bandit_krisyk
[31.05.23 07:52:34.599] story_id not found: pri_hotel_zone
[31.05.23 07:52:34.622] story_id not found: agr_ratcatcher
[31.05.23 07:52:34.653] story_id not found: marsh_kosoi
[31.05.23 07:52:34.661] story_id not found: esc_lager_leader
[31.05.23 07:52:34.708] [CGameTask::Load]: Cannot find script function described in task objective: arhara_dialog.vitamin_reyd_zadan_have
[31.05.23 07:52:34.715] story_id not found: boloto_provodnik
[31.05.23 07:52:34.716] [CGameTask::Load]: Cannot find script function described in task objective: arhara_dialog.derevny_zashita_have
[31.05.23 07:52:34.723] story_id not found: zemlyk
[31.05.23 07:52:34.730] story_id not found: 9989
[31.05.23 07:52:34.755] story_id not found: agr_ratcatcher
[31.05.23 07:52:34.765] [CGameTask::Load]: Cannot find script function described in task objective: arhara_dialog.uhod_iz_mg_have
[31.05.23 07:52:34.768] * 110 script vars are successfully loaded
[31.05.23 07:52:34.769] ! Cannot find saved game ~~~ db.ver: 7
[31.05.23 07:52:37.381] * Game 1022 is successfully loaded from file 'd:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\1022.sav' (7.004s)
[31.05.23 07:52:37.381] * phase time: 7005 ms
[31.05.23 07:52:37.381] * phase cmem: 0 K
[31.05.23 07:52:37.402] # Player not found. New player created.
[31.05.23 07:52:37.402] !!xrServer::Check_GameSpy_CDKey_Success - 1
[31.05.23 07:52:37.402] * client : connection accepted - <>
[31.05.23 07:52:37.416] * phase time: 34 ms
[31.05.23 07:52:37.416] * phase cmem: 0 K
[31.05.23 07:52:37.452] * phase time: 35 ms
[31.05.23 07:52:37.452] * phase cmem: 0 K
[31.05.23 07:52:40.119] --[ISpatial_DB::initialize] bbc is [-56.4, 20.5, 76.2], bbd is [453.2, 35.0, 454.3]
[31.05.23 07:52:40.119] --[ISpatial_DB::initialize] bbc is [-56.4, 20.5, 76.2], bbd is [453.2, 35.0, 454.3]
[31.05.23 07:52:40.121] * phase time: 2669 ms
[31.05.23 07:52:40.121] * phase cmem: 0 K
[31.05.23 07:52:40.489] * phase time: 367 ms
[31.05.23 07:52:40.489] * phase cmem: 0 K
[31.05.23 07:52:40.490] * [Loading VB] 65531 verts, 2047 Kb
[31.05.23 07:52:40.501] * [Loading VB] 65534 verts, 2047 Kb
[31.05.23 07:52:40.543] * [Loading VB] 65534 verts, 2047 Kb
[31.05.23 07:52:40.555] * [Loading VB] 65524 verts, 2047 Kb
[31.05.23 07:52:40.575] * [Loading VB] 6975 verts, 217 Kb
[31.05.23 07:52:40.577] * [Loading VB] 65526 verts, 2047 Kb
[31.05.23 07:52:40.599] * [Loading VB] 65534 verts, 2047 Kb
[31.05.23 07:52:40.611] * [Loading VB] 65528 verts, 2047 Kb
[31.05.23 07:52:40.623] * [Loading VB] 65534 verts, 2047 Kb
[31.05.23 07:52:40.635] * [Loading VB] 65527 verts, 2047 Kb
[31.05.23 07:52:40.648] * [Loading VB] 65525 verts, 2047 Kb
[31.05.23 07:52:40.661] * [Loading VB] 65528 verts, 2047 Kb
[31.05.23 07:52:40.673] * [Loading VB] 65534 verts, 2047 Kb
[31.05.23 07:52:40.685] * [Loading VB] 65519 verts, 2047 Kb
[31.05.23 07:52:40.697] * [Loading VB] 65530 verts, 2047 Kb
[31.05.23 07:52:40.709] * [Loading VB] 65527 verts, 2047 Kb
[31.05.23 07:52:40.721] * [Loading VB] 65532 verts, 2047 Kb
[31.05.23 07:52:40.733] * [Loading VB] 65515 verts, 2047 Kb
[31.05.23 07:52:40.745] * [Loading VB] 65530 verts, 2047 Kb
[31.05.23 07:52:40.757] * [Loading VB] 65511 verts, 2047 Kb
[31.05.23 07:52:40.769] * [Loading VB] 65526 verts, 2047 Kb
[31.05.23 07:52:40.781] * [Loading VB] 21978 verts, 686 Kb
[31.05.23 07:52:40.787] * [Loading VB] 65520 verts, 2047 Kb
[31.05.23 07:52:40.801] * [Loading VB] 65528 verts, 2047 Kb
[31.05.23 07:52:40.811] * [Loading VB] 65525 verts, 2047 Kb
[31.05.23 07:52:40.856] * [Loading VB] 49830 verts, 1557 Kb
[31.05.23 07:52:40.862] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:52:40.897] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:52:40.931] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:52:40.944] * [Loading IB] 1048572 indices, 2047 Kb
[31.05.23 07:52:40.955] * [Loading IB] 1048572 indices, 2047 Kb
[31.05.23 07:52:40.967] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:52:40.979] * [Loading IB] 724776 indices, 1415 Kb
[31.05.23 07:52:40.987] * [Loading VB] 65535 verts, 767 Kb
[31.05.23 07:52:40.993] * [Loading VB] 65534 verts, 767 Kb
[31.05.23 07:52:40.999] * [Loading VB] 65534 verts, 767 Kb
[31.05.23 07:52:41.005] * [Loading VB] 65532 verts, 767 Kb
[31.05.23 07:52:41.011] * [Loading VB] 65532 verts, 767 Kb
[31.05.23 07:52:41.015] * [Loading VB] 65534 verts, 767 Kb
[31.05.23 07:52:41.021] * [Loading VB] 65532 verts, 767 Kb
[31.05.23 07:52:41.026] * [Loading VB] 65535 verts, 767 Kb
[31.05.23 07:52:41.031] * [Loading VB] 41206 verts, 482 Kb
[31.05.23 07:52:41.035] * [Loading IB] 1048572 indices, 2047 Kb
[31.05.23 07:52:41.079] * [Loading IB] 1048566 indices, 2047 Kb
[31.05.23 07:52:41.091] * [Loading IB] 1048572 indices, 2047 Kb
[31.05.23 07:52:41.144] * [Loading IB] 238389 indices, 465 Kb
[31.05.23 07:52:41.148] * phase time: 658 ms
[31.05.23 07:52:41.148] * phase cmem: 0 K
[31.05.23 07:52:42.637] * phase time: 1489 ms
[31.05.23 07:52:42.637] * phase cmem: 0 K
[31.05.23 07:52:42.671] * [DETAILS] VertexConsts(256), Batch(61)
[31.05.23 07:52:42.671] * [DETAILS] 25803 v(20), 16714 p
[31.05.23 07:52:42.671] * [DETAILS] Batch(61), VB(503K), IB(97K)
[31.05.23 07:52:42.672] * phase time: 34 ms
[31.05.23 07:52:42.672] * phase cmem: 0 K
[31.05.23 07:52:42.673] * Loading HOM: d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\dead_city\level.hom
[31.05.23 07:52:42.683] * phase time: 10 ms
[31.05.23 07:52:42.683] * phase cmem: 0 K
[31.05.23 07:52:42.690] * phase time: 6 ms
[31.05.23 07:52:42.690] * phase cmem: 0 K
[31.05.23 07:52:42.706] - Game configuring : Started 
[31.05.23 07:52:42.761] - Game configuring : Finished 
[31.05.23 07:52:43.008] * phase time: 318 ms
[31.05.23 07:52:43.008] * phase cmem: 0 K
[31.05.23 07:52:49.072] * t-report - base: 1257, 574833 K
[31.05.23 07:52:49.072] * t-report - lmap: 4, 4096 K
[31.05.23 07:52:49.077] * phase time: 6068 ms
[31.05.23 07:52:49.077] * phase cmem: 0 K
[31.05.23 07:52:49.090] * phase time: 12 ms
[31.05.23 07:52:49.090] * phase cmem: 0 K
[31.05.23 07:52:49.114] --------------------------------------------------------------------------------
[31.05.23 07:52:49.115] [16375MB] physical memory installed, [8905MB] available, [45] percent of memory in use
[31.05.23 07:52:49.115] PageFile usage: [1584MB], Peak PageFile usage: [1584MB]
[31.05.23 07:52:49.115] --------------------------------------------------------------------------------
[31.05.23 07:52:49.115] * [ D3D ]: textures[578929 K]
[31.05.23 07:52:49.115] * [x-ray]: process heap[0 K], render[0 K]
[31.05.23 07:52:49.115] * [x-ray]: economy: strings[30952 K], smem[3010 K]
[31.05.23 07:52:51.984] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded
[31.05.23 07:52:51.984] [ogse_st_mgr]: 1 all timers loaded
[31.05.23 07:52:53.933] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] ""
[31.05.23 07:53:00.829] ! auto-generated bump map: wpn\mg42\mg42_body_bump#
[31.05.23 07:53:01.565] ! [CSpaceRestrictor::net_Spawn]: m_teleport_dcity_kanaliy has no shapes
[31.05.23 07:53:01.565] ! Cannot find saved game ~bind_tele m_teleport_dcity_kanaliy14940
[31.05.23 07:53:06.936] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of sms_zlobnomu_rasstrel_restrictor to eRestrictorTypeNone because border().empty()
[31.05.23 07:53:07.048] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of dcity_zone_ameba1_2 to eRestrictorTypeNone because border().empty()
[31.05.23 07:53:07.449] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of dcity_nachalnik_zvonok_restrictor to eRestrictorTypeNone because border().empty()
[31.05.23 07:53:14.704] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of kanaliy_dinamit1_vzryv_restrictor to eRestrictorTypeNone because border().empty()
[31.05.23 07:53:14.705] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of kanaliy_dinamit2_vzryv_restrictor to eRestrictorTypeNone because border().empty()
[31.05.23 07:53:14.705] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of kanaliy_dinamit_nevid_vzryv_restrictor to eRestrictorTypeNone because border().empty()
[31.05.23 07:53:14.706] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of kanaliy_imitator_hit_restrictor to eRestrictorTypeNone because border().empty()
[31.05.23 07:53:14.709] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of dcity_fontan_fountain_average to eRestrictorTypeNone because border().empty()
[31.05.23 07:53:14.999] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of dcity_fracture_respawn to eRestrictorTypeNone because border().empty()
[31.05.23 07:53:15.876] ! [CSpaceRestrictor::net_Spawn]: m_teleport_izkanalii_dcity has no shapes
[31.05.23 07:53:15.876] ! Cannot find saved game ~bind_tele m_teleport_izkanalii_dcity25674
[31.05.23 07:53:15.877] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of m_teleport_izkanalii_dcity25674 to eRestrictorTypeNone because border().empty()
[31.05.23 07:53:20.850] [dsh_fixes]: make smart_terrain bar_visitors free
[31.05.23 07:53:20.850] [dsh_fixes]:   free bar_stalker_respawn_143039
[31.05.23 07:53:20.879] [dsh_fixes]:   free resp_gr1_stalker252743
[31.05.23 07:53:20.888] [dsh_fixes]:   free military_neytral_respawn_26656
[31.05.23 07:53:20.896] [dsh_fixes]:   free resp_gr1_stalker231249
[31.05.23 07:53:20.904] [dsh_fixes]:   free resp_gr1_stalker211687
[31.05.23 07:53:20.912] [dsh_fixes]:   free village_gulag_small_stalk1
[31.05.23 07:53:20.919] [dsh_fixes]:   free resp_gr1_stalker139514
[31.05.23 07:53:20.927] [dsh_fixes]:   free resp_opr_stalker227888
[31.05.23 07:53:20.935] [dsh_fixes]:   free resp_opr_stalker4095
[31.05.23 07:53:20.942] [dsh_fixes]:   free resp_opr_stalker2883
[31.05.23 07:53:20.951] [dsh_fixes]:   free resp_vil_stalker12385
[31.05.23 07:53:20.959] [dsh_fixes]:   free agr_stalker_regular10043
[31.05.23 07:53:20.967] [dsh_fixes]:   free resp_opr_stalker229968
[31.05.23 07:53:20.975] [dsh_fixes]: make smart_terrain generators_svoboda free
[31.05.23 07:53:20.975] [dsh_fixes]: make smart_terrain lost_village_bandit free
[31.05.23 07:53:20.975] [dsh_fixes]: make smart_terrain jup_stalker free
[31.05.23 07:53:20.975] [dsh_fixes]: make smart_terrain jup_dolg free
[31.05.23 07:53:20.975] [dsh_fixes]: make smart_terrain mar_neutral1 free
[31.05.23 07:53:20.975] [dsh_fixes]:   free resp_opr_stalker227650
[31.05.23 07:53:20.983] [dsh_fixes]:   free military_neytral_respawn_22230
[31.05.23 07:53:20.990] [dsh_fixes]:   free black_generators_respawn_28116
[31.05.23 07:53:20.997] [dsh_fixes]: make smart_terrain mar_neutral2 free
[31.05.23 07:53:20.998] [dsh_fixes]:   free village_gulag_big_stalk3
[31.05.23 07:53:21.005] [dsh_fixes]:   free resp_opr_stalker46137
[31.05.23 07:53:21.012] [dsh_fixes]:   free resp_opr_stalker210134
[31.05.23 07:53:21.021] [dsh_fixes]: make smart_terrain village_gulag_big free
[31.05.23 07:53:21.021] [dsh_fixes]:   free resp_opr_stalker2988
[31.05.23 07:53:21.030] [dsh_fixes]: make smart_terrain village_gulag_small free
[31.05.23 07:53:21.030] [dsh_fixes]:   free resp_opr_stalker27861
[31.05.23 07:53:21.038] [dsh_fixes]:   free resp_opr_stalker2988
[31.05.23 07:53:21.045] [dsh_fixes]: make smart_terrain lim_freedom_most free
[31.05.23 07:53:21.045] [dsh_fixes]:   free lim_freedom_most340725
[31.05.23 07:53:21.053] [dsh_fixes]:   free mil_freedom_respawn_162988
[31.05.23 07:53:21.060] [dsh_fixes]:   free mil_freedom_respawn_238669
[31.05.23 07:53:21.067] [dsh_fixes]: make smart_terrain lim_borman_lager free
[31.05.23 07:53:21.067] [dsh_fixes]:   free mil_freedom_respawn_233880
[31.05.23 07:53:21.073] [dsh_fixes]:   free mil_freedom_respawn_238669
[31.05.23 07:53:21.079] [dsh_fixes]:   free lim_freedom_most340725
[31.05.23 07:53:21.085] [dsh_fixes]: make smart_terrain bar_ohotnik free
[31.05.23 07:53:21.085] [dsh_fixes]:   free marsh_hunters_respawn_143048
[31.05.23 07:53:21.091] [dsh_fixes]: make smart_terrain generators_orly free
[31.05.23 07:53:21.091] [dsh_fixes]:   keep zemlyk
[31.05.23 07:53:21.093] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.24 s.]
[31.05.23 07:53:21.093] ~~  slot: ['dsh_fixes.5'], time: [0.24 s.]
[31.05.23 07:53:21.093] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[31.05.23 07:53:24.213] * MEMORY USAGE: 0 K
[31.05.23 07:53:24.213] * End of synchronization A[1] R[1]
[31.05.23 07:53:24.213] * phase time: 35136 ms
[31.05.23 07:53:24.214] * phase cmem: 0 K
[31.05.23 07:54:33.950] ~~['ogse_signals']: signal ['on_actor_before_use'] is too slow: [0.02 s.]
[31.05.23 07:54:33.951] ~~  slot: ['laucer_items_anims.25'], time: [0.02 s.]
[31.05.23 07:57:42.310] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved
[31.05.23 07:57:42.310] [ogse_st_mgr]: 1 all timers saved
[31.05.23 07:57:42.313] * Saving spawns...
[31.05.23 07:57:42.313] * Saving objects...
[31.05.23 07:57:42.421] * 30065 objects are successfully saved
[31.05.23 07:57:42.423] * 110 script vars are successfully saved
[31.05.23 07:57:42.441] * Game LittleOne_autosave.sav is successfully saved to file 'd:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\littleone_autosave.sav'
[31.05.23 07:57:42.448] - Disconnect
[31.05.23 07:57:44.740] - Destroying level
[31.05.23 07:57:44.998] * phase time: 6 ms
[31.05.23 07:57:44.998] * phase cmem: 0 K
[31.05.23 07:57:45.122] --LUA version: [LuaJIT 2.1.0-beta3]
[31.05.23 07:57:45.128] !![CObjectFactory::add] Clsid [1095517216] already exists! Script clsid: [zone_mosquito_bald]
[31.05.23 07:57:45.129] !![CObjectFactory::add] Script clsid [zone_mosquito_bald] already exists! Clsid: [1095517216]
[31.05.23 07:57:45.158] ~~['ui_rad.ltx']
[31.05.23 07:57:45.158] ~~['sol_options.ltx']
[31.05.23 07:57:45.158] ~~['actor_statistic.xml']
[31.05.23 07:57:45.158] ~~['amk_ui_base.xml']
[31.05.23 07:57:45.158] ~~['amk_ui_base_16.xml']
[31.05.23 07:57:45.158] ~~['carbody_item.xml']
[31.05.23 07:57:45.158] ~~['carbody_item_16.xml']
[31.05.23 07:57:45.159] ~~['carbody_new.xml']
[31.05.23 07:57:45.159] ~~['carbody_new_16.xml']
[31.05.23 07:57:45.159] ~~['car_panel.xml']
[31.05.23 07:57:45.159] ~~['car_panel_16.xml']
[31.05.23 07:57:45.159] ~~['encyclopedia.xml']
[31.05.23 07:57:45.159] ~~['encyclopedia_item.xml']
[31.05.23 07:57:45.159] ~~['events_new.xml']
[31.05.23 07:57:45.159] ~~['inventory_item.xml']
[31.05.23 07:57:45.159] ~~['inventory_item_16.xml']
[31.05.23 07:57:45.159] ~~['inventory_new.xml']
[31.05.23 07:57:45.159] ~~['inventory_new_16.xml']
[31.05.23 07:57:45.159] ~~['maingame.xml']
[31.05.23 07:57:45.159] ~~['maingame_16.xml']
[31.05.23 07:57:45.159] ~~['messages_window.xml']
[31.05.23 07:57:45.159] ~~['motion_icon.xml']
[31.05.23 07:57:45.159] ~~['motion_icon_16.xml']
[31.05.23 07:57:45.159] ~~['news.xml']
[31.05.23 07:57:45.159] ~~['pda.xml']
[31.05.23 07:57:45.159] ~~['pda_contacts_new.xml']
[31.05.23 07:57:45.160] ~~['pda_events.xml']
[31.05.23 07:57:45.160] ~~['pda_map.xml']
[31.05.23 07:57:45.160] ~~['stalkers_ranking.xml']
[31.05.23 07:57:45.160] ~~['talk.xml']
[31.05.23 07:57:45.160] ~~['talk_16.xml']
[31.05.23 07:57:45.160] ~~['trade.xml']
[31.05.23 07:57:45.160] ~~['trade_16.xml']
[31.05.23 07:57:45.160] ~~['trade_character.xml']
[31.05.23 07:57:45.160] ~~['trade_character_16.xml']
[31.05.23 07:57:45.160] ~~['trade_item.xml']
[31.05.23 07:57:45.160] ~~['trade_item_16.xml']
[31.05.23 07:57:45.160] ~~['ui_custom_msgs.xml']
[31.05.23 07:57:45.160] ~~['ui_custom_msgs_16.xml']
[31.05.23 07:57:45.160] ~~['ui_hud.xml']
[31.05.23 07:57:45.160] ~~['ui_hud_16.xml']
[31.05.23 07:57:45.160] ~~['ui_pda.xml']
[31.05.23 07:57:45.160] ~~['zone_map.xml']
[31.05.23 07:57:45.160] ~~['zone_map_16.xml']
[31.05.23 07:57:45.161] ~~['laucer_inventory_sorting.script']
[31.05.23 07:57:45.161] ~~['ui_rad.script']
[31.05.23 07:57:45.161] * phase time: 162 ms
[31.05.23 07:57:45.161] * phase cmem: 0 K
[31.05.23 07:57:45.176] * Loading spawn registry...
[31.05.23 07:57:47.409] Start load of custom waypoints...
[31.05.23 07:57:47.414] Loaded 74 items from custom_waypoints, 30 from all.spawn was replaced!
[31.05.23 07:57:47.414] End load of custom waypoints...
[31.05.23 07:57:47.440] * 15525 spawn points are successfully loaded
[31.05.23 07:57:47.441] * Loading objects...
[31.05.23 07:57:48.578] * 30065 objects are successfully loaded
[31.05.23 07:57:48.856] [ogse_unist]: new game detected, clear all
[31.05.23 07:57:49.160] story_id not found: Mil_WaterTower
[31.05.23 07:57:49.162] story_id not found: bar_Barman
[31.05.23 07:57:49.162] story_id not found: dar_codedoor_2
[31.05.23 07:57:49.162] story_id not found: dar_codedoor_1
[31.05.23 07:57:49.162] story_id not found: Mil_RG6
[31.05.23 07:57:49.162] story_id not found: agr_gunslinger_e3_documents
[31.05.23 07:57:49.163] story_id not found: esc_bandits_factory
[31.05.23 07:57:49.215] story_id not found: val_bandit_krisyk
[31.05.23 07:57:49.223] story_id not found: pri_hotel_zone
[31.05.23 07:57:49.246] story_id not found: agr_ratcatcher
[31.05.23 07:57:49.275] story_id not found: marsh_kosoi
[31.05.23 07:57:49.283] story_id not found: esc_lager_leader
[31.05.23 07:57:49.328] [CGameTask::Load]: Cannot find script function described in task objective: arhara_dialog.vitamin_reyd_zadan_have
[31.05.23 07:57:49.336] story_id not found: boloto_provodnik
[31.05.23 07:57:49.336] [CGameTask::Load]: Cannot find script function described in task objective: arhara_dialog.derevny_zashita_have
[31.05.23 07:57:49.344] story_id not found: zemlyk
[31.05.23 07:57:49.351] story_id not found: 9989
[31.05.23 07:57:49.376] story_id not found: agr_ratcatcher
[31.05.23 07:57:49.385] [CGameTask::Load]: Cannot find script function described in task objective: arhara_dialog.uhod_iz_mg_have
[31.05.23 07:57:49.389] * 110 script vars are successfully loaded
[31.05.23 07:57:49.389] ! Cannot find saved game ~~~ db.ver: 7
[31.05.23 07:57:52.014] * Game littleone_autosave is successfully loaded from file 'd:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\littleone_autosave.sav' (6.852s)
[31.05.23 07:57:52.014] * phase time: 6853 ms
[31.05.23 07:57:52.014] * phase cmem: 0 K
[31.05.23 07:57:52.035] # Player not found. New player created.
[31.05.23 07:57:52.035] !!xrServer::Check_GameSpy_CDKey_Success - 1
[31.05.23 07:57:52.035] * client : connection accepted - <>
[31.05.23 07:57:52.048] * phase time: 33 ms
[31.05.23 07:57:52.048] * phase cmem: 0 K
[31.05.23 07:57:52.091] * phase time: 42 ms
[31.05.23 07:57:52.091] * phase cmem: 0 K
[31.05.23 07:57:55.087] * phase time: 2996 ms
[31.05.23 07:57:55.087] * phase cmem: 0 K
[31.05.23 07:57:55.613] * phase time: 525 ms
[31.05.23 07:57:55.613] * phase cmem: 0 K
[31.05.23 07:57:55.614] * [Loading VB] 65524 verts, 2047 Kb
[31.05.23 07:57:55.627] * [Loading VB] 49375 verts, 1542 Kb
[31.05.23 07:57:55.655] * [Loading VB] 65532 verts, 2047 Kb
[31.05.23 07:57:55.675] * [Loading VB] 65535 verts, 2047 Kb
[31.05.23 07:57:55.691] * [Loading VB] 65535 verts, 2047 Kb
[31.05.23 07:57:55.703] * [Loading VB] 65534 verts, 2047 Kb
[31.05.23 07:57:55.715] * [Loading VB] 65535 verts, 2047 Kb
[31.05.23 07:57:55.727] * [Loading VB] 65532 verts, 2047 Kb
[31.05.23 07:57:55.738] * [Loading VB] 65534 verts, 2047 Kb
[31.05.23 07:57:55.751] * [Loading VB] 65532 verts, 2047 Kb
[31.05.23 07:57:55.767] * [Loading VB] 65534 verts, 2047 Kb
[31.05.23 07:57:55.783] * [Loading VB] 65535 verts, 2047 Kb
[31.05.23 07:57:55.798] * [Loading VB] 65534 verts, 2047 Kb
[31.05.23 07:57:55.810] * [Loading VB] 65535 verts, 2047 Kb
[31.05.23 07:57:55.822] * [Loading VB] 65535 verts, 2047 Kb
[31.05.23 07:57:55.833] * [Loading VB] 65535 verts, 2047 Kb
[31.05.23 07:57:55.845] * [Loading VB] 65533 verts, 2047 Kb
[31.05.23 07:57:55.857] * [Loading VB] 65533 verts, 2047 Kb
[31.05.23 07:57:55.880] * [Loading VB] 65535 verts, 2047 Kb
[31.05.23 07:57:55.892] * [Loading VB] 65534 verts, 2047 Kb
[31.05.23 07:57:55.904] * [Loading VB] 65532 verts, 2047 Kb
[31.05.23 07:57:55.916] * [Loading VB] 65533 verts, 2047 Kb
[31.05.23 07:57:55.933] * [Loading VB] 65534 verts, 2047 Kb
[31.05.23 07:57:55.945] * [Loading VB] 65530 verts, 2047 Kb
[31.05.23 07:57:55.957] * [Loading VB] 65535 verts, 2047 Kb
[31.05.23 07:57:55.969] * [Loading VB] 65532 verts, 2047 Kb
[31.05.23 07:57:55.987] * [Loading VB] 65533 verts, 2047 Kb
[31.05.23 07:57:56.001] * [Loading VB] 65535 verts, 2047 Kb
[31.05.23 07:57:56.013] * [Loading VB] 65532 verts, 2047 Kb
[31.05.23 07:57:56.025] * [Loading VB] 65535 verts, 2047 Kb
[31.05.23 07:57:56.037] * [Loading VB] 65534 verts, 2047 Kb
[31.05.23 07:57:56.049] * [Loading VB] 62064 verts, 1939 Kb
[31.05.23 07:57:56.061] * [Loading VB] 65534 verts, 2047 Kb
[31.05.23 07:57:56.073] * [Loading VB] 65534 verts, 2047 Kb
[31.05.23 07:57:56.085] * [Loading VB] 65533 verts, 2047 Kb
[31.05.23 07:57:56.103] * [Loading VB] 20072 verts, 627 Kb
[31.05.23 07:57:56.107] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.121] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.131] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.142] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.158] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.171] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.183] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.196] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.209] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.225] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.236] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.246] * [Loading IB] 1048572 indices, 2047 Kb
[31.05.23 07:57:56.257] * [Loading IB] 393270 indices, 768 Kb
[31.05.23 07:57:56.262] * [Loading VB] 65535 verts, 767 Kb
[31.05.23 07:57:56.268] * [Loading VB] 65535 verts, 767 Kb
[31.05.23 07:57:56.274] * [Loading VB] 65534 verts, 767 Kb
[31.05.23 07:57:56.280] * [Loading VB] 65535 verts, 767 Kb
[31.05.23 07:57:56.285] * [Loading VB] 65535 verts, 767 Kb
[31.05.23 07:57:56.290] * [Loading VB] 65535 verts, 767 Kb
[31.05.23 07:57:56.293] * [Loading VB] 65534 verts, 767 Kb
[31.05.23 07:57:56.299] * [Loading VB] 65534 verts, 767 Kb
[31.05.23 07:57:56.305] * [Loading VB] 65534 verts, 767 Kb
[31.05.23 07:57:56.312] * [Loading VB] 65535 verts, 767 Kb
[31.05.23 07:57:56.318] * [Loading VB] 65535 verts, 767 Kb
[31.05.23 07:57:56.324] * [Loading VB] 65535 verts, 767 Kb
[31.05.23 07:57:56.378] * [Loading VB] 65534 verts, 767 Kb
[31.05.23 07:57:56.383] * [Loading VB] 65535 verts, 767 Kb
[31.05.23 07:57:56.386] * [Loading VB] 65535 verts, 767 Kb
[31.05.23 07:57:56.392] * [Loading VB] 65533 verts, 767 Kb
[31.05.23 07:57:56.398] * [Loading VB] 65533 verts, 767 Kb
[31.05.23 07:57:56.423] * [Loading VB] 41404 verts, 485 Kb
[31.05.23 07:57:56.448] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.471] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.527] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.538] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.584] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.595] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.652] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.663] * [Loading IB] 1048572 indices, 2047 Kb
[31.05.23 07:57:56.716] * [Loading IB] 1048572 indices, 2047 Kb
[31.05.23 07:57:56.727] * [Loading IB] 1048575 indices, 2047 Kb
[31.05.23 07:57:56.744] * [Loading IB] 760575 indices, 1485 Kb
[31.05.23 07:57:56.753] * phase time: 1140 ms
[31.05.23 07:57:56.754] * phase cmem: 0 K
[31.05.23 07:58:00.059] * phase time: 3305 ms
[31.05.23 07:58:00.059] * phase cmem: 0 K
[31.05.23 07:58:00.159] * [DETAILS] VertexConsts(256), Batch(61)
[31.05.23 07:58:00.159] * [DETAILS] 40199 v(20), 21716 p
[31.05.23 07:58:00.159] * [DETAILS] Batch(61), VB(785K), IB(127K)
[31.05.23 07:58:00.160] * phase time: 101 ms
[31.05.23 07:58:00.160] * phase cmem: 0 K
[31.05.23 07:58:00.167] * Loading HOM: d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\zaton\level.hom
[31.05.23 07:58:00.184] * phase time: 23 ms
[31.05.23 07:58:00.184] * phase cmem: 0 K
[31.05.23 07:58:00.190] * phase time: 6 ms
[31.05.23 07:58:00.190] * phase cmem: 0 K
[31.05.23 07:58:00.206] - Game configuring : Started 
[31.05.23 07:58:00.259] - Game configuring : Finished 
[31.05.23 07:58:00.266] * phase time: 75 ms
[31.05.23 07:58:00.266] * phase cmem: 0 K
[31.05.23 07:58:04.225] * t-report - base: 1419, 759434 K
[31.05.23 07:58:04.225] * t-report - lmap: 16, 16386 K
[31.05.23 07:58:04.226] * phase time: 3959 ms
[31.05.23 07:58:04.226] * phase cmem: 0 K
[31.05.23 07:58:04.227] * phase time: 1 ms
[31.05.23 07:58:04.227] * phase cmem: 0 K
[31.05.23 07:58:04.268] --------------------------------------------------------------------------------
[31.05.23 07:58:04.269] [16375MB] physical memory installed, [9004MB] available, [45] percent of memory in use
[31.05.23 07:58:04.269] PageFile usage: [2084MB], Peak PageFile usage: [4124MB]
[31.05.23 07:58:04.269] --------------------------------------------------------------------------------
[31.05.23 07:58:04.269] * [ D3D ]: textures[775820 K]
[31.05.23 07:58:04.269] * [x-ray]: process heap[0 K], render[0 K]
[31.05.23 07:58:04.269] * [x-ray]: economy: strings[59280 K], smem[19059 K]
[31.05.23 07:58:04.842] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded
[31.05.23 07:58:04.842] [ogse_st_mgr]: 1 all timers loaded
[31.05.23 07:58:06.809] ! Cannot find saved game ~mod_ver: ~: [bind_stalker] ""
[31.05.23 07:58:07.021] ! auto-generated bump map: wpn\mg42\mg42_body_bump#
[31.05.23 07:58:08.677] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zat_zone_tutorial16 to eRestrictorTypeNone because border().empty()
[31.05.23 07:58:08.725] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of zat_zone_tutorial37 to eRestrictorTypeNone because border().empty()
[31.05.23 07:58:10.131] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CModelPool::Instance_Load
[error]File          : d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\modelpool.cpp
[error]Line          : 117
[error]Description   : Can't find model file 'dynamics\weapons\wpn_saiga\wpn_saiga_m1_eot.ogf'.

[31.05.23 07:58:10.131] ***************************[ScriptCrashHandler]**********************************
[31.05.23 07:58:10.131] stack traceback:
[31.05.23 07:58:10.131] *********************************************************************************
[31.05.23 07:58:10.131] ********************************************************************************
[31.05.23 07:58:10.131] !![LogStackTrace] Thread: [X-RAY Primary thread]
[31.05.23 07:58:11.808] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFC0E003E68], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFC0E02A905], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->74] + [13 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFC0E02A7B6], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->182]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFC0E02A6F3], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->251]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFBE989F168], Fun: [CModelPool::Instance_Load()] + [268 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\modelpool.cpp-->120]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrRender_R2.dll], AddrPC.Offset: [00007FFBE989F580], Fun: [CModelPool::Create()] + [280 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\layers\xrrender\modelpool.cpp-->253]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D069E78C], Fun: [CObject::cNameVisual_set()] + [196 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\xr_object.cpp-->44]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBA8E26423], Fun: [CGameObject::net_Spawn()] + [1543 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrgame\gameobject.cpp-->269]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBA8E30791], Fun: [CPhysicsShellHolder::net_Spawn()] + [53 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrgame\physicsshellholder.cpp-->53]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBA8E3613F], Fun: [CPhysicObject::net_Spawn()] + [123 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrgame\physicobject.cpp-->36]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBA8DDB54A], Fun: [CLevel::g_sv_Spawn()] + [222 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrgame\level_network_spawn.cpp-->105] + [25 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBA8DDB268], Fun: [CLevel::cl_Process_Spawn()] + [500 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrgame\level_network_spawn.cpp-->50]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBA8DD342F], Fun: [CLevel::ProcessGameEvents()] + [207 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrgame\level.cpp-->375]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFBA8DD2EE0], Fun: [CLevel::OnFrame()] + [184 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrgame\level.cpp-->398]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D06CCA08], Fun: [CRegistrator<pureFrame>::Process()] + [84 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\pure.h-->86]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D06CBAE8], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D06CBE57], Fun: [CRenderDevice::on_idle()] + [223 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D06CC63E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D06CBCBB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D068EEC8], Fun: [Startup()] + [296 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D068F23E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D068C918], Fun: [WinMain()] + [72 byte(s)], File-->Line: [d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D06EDDEA], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFC3B707614], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFC3D5426A1], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[31.05.23 07:58:11.809] ********************************************************************************
[31.05.23 07:58:11.939] * [R_occlusion::occq_destroy]: fids[22] used[22] pool[22]
[31.05.23 07:58:11.941] * [R_occlusion::occq_destroy]: released [0] used and [22] pool queries
[31.05.23 07:58:11.944] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_bede297e1b454421b616d3e1d465435f>::operator ()
[error]File          : d:\a\ns-ogsr-engine\ns-ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 534
[error]Description   : Unexpected application exit!

[31.05.23 07:58:11.944] ***************************[ScriptCrashHandler]**********************************
[31.05.23 07:58:11.944] stack traceback:
[31.05.23 07:58:11.944] *********************************************************************************
[31.05.23 07:58:11.944] ********************************************************************************
[31.05.23 07:58:11.944] !![LogStackTrace] Thread: [X-RAY Primary thread]

 

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bab0oin распакуй конфиги и поищи поиском, что там требует эту модель. Если это не в оллспавне прописано. Можно попробовать подсунуть какую-нибудь другую модель сайги, кинуть по пути что в логе с этим же названием

Изменено пользователем N42

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6 часов назад, N42 сказал:

bab0oin распакуй конфиги и поищи поиском, что там требует эту модель. Если это не в оллспавне прописано. Можно попробовать подсунуть какую-нибудь другую модель сайги, кинуть по пути что в логе с этим же названием

Вот не в обиду будет сказано, но не понял ничерта

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bab0oin погугли про распаковку архивов, для начала

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чуваки, а в моде нормальная система патронов из рюкзака или конченная с магазинами на поясе?

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5 минут назад, BadFriend сказал:

на поясе?

:u1F601: А ты попробуй сперва ! (эта вроде с рюкзака:u1F609: - но вааще то странно что чувак типа на ходу из рюкзака (!) выхватывает кучу патронов и сразу бабах далее по врагам - где ж логика и псевдорыализьм!?))

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4 минуты назад, Aleksei Everlasting сказал:

:u1F601: А ты попробуй сперва ! (эта вроде с рюкзака:u1F609: - но вааще то странно что чувак типа на ходу из рюкзака (!) выхватывает кучу патронов и сразу бабах далее по врагам - где ж логика и псевдорыализьм!?))

я юзал такую систему, мне не заходит, через чур хардкорно для меня, я люблю более аркадные игры. кроме ефт кншн, он кайф

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8 минут назад, BadFriend сказал:

 не заходит, через чу

:u1F601: Эт ты ишшо Nature Winter  v2.3 Black Edition не пробовал:u1F609: Вот где б тебе башню б снесло точно коли ты такой превереда :u1F600: - но на самом то деле это просто условности игры и все разруливается легко - гораздо хуже когда в моды пихают левые приблуды про сохранения только в определенных  местах (это чтоб "веселее" б было по сто раз переигрывать в какой нибудь  энэлси тысячепятое спасение какого нибудь Толика - Шустрого - Лиса - Серого и прочих кексов вместо спокойной игры :u1F601:)

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11 минут назад, Aleksei Everlasting сказал:

:u1F601: Эт ты ишшо Nature Winter  v2.3 Black Edition не пробовал:u1F609: Вот где б тебе башню б снесло точно коли ты такой превереда :u1F600: - но на самом то деле это просто условности игры и все разруливается легко - гораздо хуже когда в моды пихают левые приблуды про сохранения только в определенных  местах (это чтоб "веселее" б было по сто раз переигрывать в какой нибудь  энэлси тысячепятое спасение какого нибудь Толика - Шустрого - Лиса - Серого и прочих кексов вместо спокойной игры :u1F601:)

ну во всем есть свои прелести, на каждый мод найдется свой игрок, я например угораю по всяким последним сталкерам да упавшим звездам, где особого напряга нет, но иногда нужно попотеть, а кто то любит тот же самый дед эир или мистери, кому то нравится более легкий кок 

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2 минуты назад, BadFriend сказал:

есть свои прелести, 

:u1F60E:Завсегда важен лишь сюжет - остальное весьма вторично - есть к примеру трилогия про народного бомжевика Толика - там внешне все не айс - но сюжет настолько захватывает что ты прощаешь автору все недочеты - а есть моды где всего натолкают типа для вкуса на все вкусы но все одно есть не вкусно ибо сюжет голимый - но есснно это все весьма субъективно:u1F609:

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BadFriend в этой теме - да. С магазинами NS OGSR

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Приветствую всех.
Столкнулся с багом, не выполняется квест "Выбраться через Южные ворота" в Тёмной Долине. 
Как быть? 

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Tourston оно выполнится после перехода на кордон, когда приходит смс от Сидора. Если не путаю

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Есть ссылка на файлы с погодой? Представленная ссылка во вкладке "загрузка" пустая

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И ещё, подскажите пожалуйста, если пропал из схрона Лечебный берилл, который у вояки на янтаре находится, его где то можно будет ещё раз потом добыть? 

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DemOted чел тоже такое было, я просто через торент скачал как отдельную игру и там вместе с ней шли все установщики DirectX и Visual (или как оно там) тебе главное надо будет ориг версия любого сталика там в папке Bin будет файл OpenAL32.dll он тебе будет нужен если его запросят при открытии игры, ты его перекинь в папку bin_64x (это типо папка bin только уже в папке с самим модом) если будет ошибку эта 00000007b то просто все директ и визуал установи они будут в паке с модом и все

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В 26.06.2023 в 17:52, Позывной Дед сказал:

И ещё, подскажите пожалуйста, если пропал из схрона Лечебный берилл, который у вояки на янтаре находится, его где то можно будет ещё раз потом добыть? 

С вояк на ЧАЭС падает



 

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ребята помогите ркшить проблемку взял у варонина квест на отбитие отаки наёмников и убиству горба но меня одиночки подпёрли и его паходу ктото другой вальнул и квест забагался это самому нужно его убить и как пофиксить этот квест переигрывать не хочется далеко ушол без переигровки можно как нибудь сдать этот квест 

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DJ arbyz это больно было читать, не важно кто горба убьет, квест засчитается в любом случае, другое дело а заспавнился ли он вообще. надо было всех обыскивать и внимательно

 

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Когда Спавнится Аким в Сталкер Народная Солянка 2016?


Дополнено 1 минуту спустя

Когда Спавнится Аким в Сталкер Народная Солянка 2016?

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fryt1k 

6 часов назад, fryt1k сказал:

Когда Спавнится Аким в Сталкер Народная Солянка 2016?

Появляется после оказания помощи Юрику на Свалке и получения сообщения от Беса.


AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600 CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio 8Gb;OC Win11 Pro x64 24H2

 

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У меня вин 10 и если я скачаю огср может кто то помочь его установить на нс 2016, я его наполовину прошел но если прийдеться проходить заново я не против и еще где файл с огср я не могу тут найти

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