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3 минуты назад, dartstalker сказал:

всякое в геймплее отключать - не помогает.

Будем ждать расследования Пуаро автора )))

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по поводу вышеуказанного вылета при переходе между локациями: методом научного тыка выяснил что виновен в нем осенний текстурный пак.


Дополнено 6 минуты спустя
14 минут назад, dartstalker сказал:

Во-во, явно какой-то скрипт на чтение\запись, я пробовал всякое в геймплее отключать - не помогает.

у тебя монитор скольки герцовый? 60-144-240? пробовал лок на герцовку в настройках поставить?

Изменено пользователем Max1725

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7 минут назад, Max1725 сказал:

у тебя монитор скольки герцовый? 60-144-240? пробовал лок на герцовку в настройках поставить?

144 с фрисинком. По умолчанию стоит лок на 140 фепесов, пробовал ограничивать на 100, 60, бесполезно, спайки всё равно есть, просто ощущаются не так плохо, как на высокой герцовке. Ну и тот же ванильный сталкер прекрасно идёт на 140 кадрах без таких фризов, график прикладывал.

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попробуй поставь 60 на мониторе и 60 в игре 

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Только что, Max1725 сказал:

попробуй поставь 60 на мониторе и 60 в игре 

Ставил, микрофризы всё равно есть, просто ощущаются меньше, но 60 кадров - это уже вырвиглаз, с такими фепесами только на телеке \ консольке играть можно. Здесь причину нужно искать в скриптах, что-то по КД долбит.

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прекрасно играется на 60

ну каждому своё

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dartstalker 

2 часа назад, dartstalker сказал:

Не знаю, в чем может быть причина. Старая версия без локаций и ганса (0.8) работала отлично, микрофризы были только в тех местах, где они были в оригинале.

Очевидно что старая версия 0.8 будет работать шустрее ведь там почти ничего нет, в текущей версии достаточно большая скриптовая обвязка, тот же АМКшный офлайн алайф

 

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2 часа назад, StrawFlux сказал:

dartstalker 

Очевидно что старая версия 0.8 будет работать шустрее ведь там почти ничего нет, в текущей версии достаточно большая скриптовая обвязка, тот же АМКшный офлайн алайф

 

Это хорошо, что старая версия осталась в шапке, для меня она остается эталоном) Текущая версия тоже понравилась на самом деле, если бы не фризы - с удовольствием катал бы в неё.

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dartstalker 

В 08.03.2024 в 13:26, dartstalker сказал:

Попробовал поиграть в самую последнюю версию - к сожалению, просто неиграбельно, микростаттеры и микрофризы абсолютно постоянно, даже когда стоишь на месте, словно раз в полторы-две секунды статтерит. Старая версия без ганса и доп. локаций таким не страдала. FPS причем много, в 4к почти на всех максималках больше сотки.

 

Фризы вызывает аномалия трамплин или карусель, точно уже не помню.
Если что-то вызывает её срабатывание то начинаются сильные фризы.
К примеру заскриптованное попадание свинины в аномалию возле деревни новичков.
Сохранение и загрузка не помогают.
Перезапуск игры не помогает.
Помогает только уход с локации.

Ради интереса пропиши demo_record 1 в консольке, полетай по локе, скорее всего где то у тебя срабатывает эта аномалия.

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@StrawFluxТоварищ, что можете сказать по данному логу?

xray_tехно_10-03-24_17-50-23.log

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Devyatus вылет по пустой секции, другой чел скидывал подобный лог и тоже в лесной чаще, точнее сказать не могу надо смотреть самому

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16 минут назад, StrawFlux сказал:

Devyatus вылет по пустой секции, другой чел скидывал подобный лог и тоже в лесной чаще, точнее сказать не могу надо смотреть самому

Вот сохранение. Кстати, я после него заапгрейдил Севу на реген хп, стамины и удаление радиации, может, в этом дело? А, ну да, забыл сказать: вылет происходит на переходе в другую локацию.

Лесная Чаща [День 01] [Время 15.34].dds


Дополнено 4 минуты спустя
16 минут назад, StrawFlux сказал:

Devyatus вылет по пустой секции, другой чел скидывал подобный лог и тоже в лесной чаще, точнее сказать не могу надо смотреть самому

Извините, файл не тот отправил, вот SAV, но в архиве, так как он весит больше мегабайта.

Лесная Чаща [День 01] [Время 15.34].rar

Изменено пользователем Devyatus
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Спойлер

[10.03.24 23:17:41.587] --[xrMemory::_initialize] memory pool disabled due to available memory limit: [32000 MB]
[10.03.24 23:17:41.588] * Detected CPU: Intel(R) Xeon(R) CPU E3-1271 v3 @ 3.60GHz [GenuineIntel], F6/M60/S3
[10.03.24 23:17:41.588] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[10.03.24 23:17:41.588] * CPU cores: [4], threads: [8]
[10.03.24 23:17:41.588] * CPU0 current freq: 3601 MHz, max freq: 3601 MHz
[10.03.24 23:17:41.588] * CPU1 current freq: 3601 MHz, max freq: 3601 MHz
[10.03.24 23:17:41.588] * CPU2 current freq: 3601 MHz, max freq: 3601 MHz
[10.03.24 23:17:41.588] * CPU3 current freq: 3601 MHz, max freq: 3601 MHz
[10.03.24 23:17:41.588] * CPU4 current freq: 3601 MHz, max freq: 3601 MHz
[10.03.24 23:17:41.588] * CPU5 current freq: 3601 MHz, max freq: 3601 MHz
[10.03.24 23:17:41.588] * CPU6 current freq: 3601 MHz, max freq: 3601 MHz
[10.03.24 23:17:41.588] * CPU7 current freq: 3601 MHz, max freq: 3601 MHz
[10.03.24 23:17:41.589] Initializing File System...
[10.03.24 23:17:41.589] --Found base arch: [d:\games\ext 0.74\gamedata.db0], size: [2012096268]
[10.03.24 23:17:41.654] --Found base arch: [d:\games\ext 0.74\gamedata.db1], size: [1994182259]
[10.03.24 23:17:41.918] --Found base arch: [d:\games\ext 0.74\gamedata.db2], size: [1992592365]
[10.03.24 23:17:41.953] --Found base arch: [d:\games\ext 0.74\gamedata.db3], size: [1992748956]
[10.03.24 23:17:41.982] --Found base arch: [d:\games\ext 0.74\gamedata.db4], size: [1992522783]
[10.03.24 23:17:42.015] --Found base arch: [d:\games\ext 0.74\gamedata.db5], size: [501882809]
[10.03.24 23:17:42.020] using fs-ltx: [fsgames.ltx]
[10.03.24 23:17:42.020] --Found FS dir: [d:\games\ext 0.74\userdata\]
[10.03.24 23:17:42.020]   files: [6]
[10.03.24 23:17:42.020] --Found FS dir: [d:\games\ext 0.74\gamedata\]
[10.03.24 23:17:42.020]   files: [5]
[10.03.24 23:17:42.020] --Found FS dir: [d:\games\ext 0.74\gamedata\config\]
[10.03.24 23:17:42.020]   files: [7]
[10.03.24 23:17:42.023] --Found FS dir: [d:\games\ext 0.74\appdata\savedgames\]
[10.03.24 23:17:42.023]   files: [10]
[10.03.24 23:17:42.023] --Found FS dir: [d:\games\ext 0.74\appdata\logs\]
[10.03.24 23:17:42.024]   files: [44]
[10.03.24 23:17:42.024] --Found FS dir: [d:\games\ext 0.74\mods\]
[10.03.24 23:17:42.024]   files: [3]
[10.03.24 23:17:42.024] --Found external arch: [shaders_pack.xdb0], size: [319427]
[10.03.24 23:17:42.025] FS: 46573 files cached, 0Kb memory used.
[10.03.24 23:17:42.025] Init FileSystem 0.436822 sec
[10.03.24 23:17:42.026] [OGSR Engine (x64)] build date: [Feb 22 2024 10:53:19]
[10.03.24 23:17:42.026] [_MSC_FULL_VER]: [193532217], [_MSVC_LANG]: [202002L]
[10.03.24 23:17:42.026] Working Directory: [D:\GAMES\EXT 0.74\bins]
[10.03.24 23:17:42.026] CommandLine: [bins\xrEngine.exe ]
[10.03.24 23:17:42.026] TTAPI number of threads: [8]
[10.03.24 23:17:42.418] Initializing Engine...
[10.03.24 23:17:42.419] Starting INPUT device...
[10.03.24 23:17:42.431] --------------------------------------------------------------------------------
[10.03.24 23:17:42.431] [32724MB] physical memory installed, [28450MB] available, [13] percent of memory in use
[10.03.24 23:17:42.431] PageFile total: [4864MB], free~ [3449MB]
[10.03.24 23:17:42.431] Engine memory usage (Working Set): [151MB], peak: [151MB]
[10.03.24 23:17:42.431] Engine memory usage (Commit Charge): [167MB], peak: [167MB]
[10.03.24 23:17:42.431] --------------------------------------------------------------------------------
[10.03.24 23:17:42.431] * [ D3D ]: textures[0 K]
[10.03.24 23:17:42.431] * [x-ray]: process heap[0 K], render[0 K]
[10.03.24 23:17:42.431] * [x-ray]: economy: strings[124082 K], smem[0 K]
[10.03.24 23:17:42.431] SOUND: OpenAL: enumerate devices...
[10.03.24 23:17:42.431] SOUND: OpenAL: EnumerationExtension Present
[10.03.24 23:17:42.503] devices Generic Software
[10.03.24 23:17:42.503] SOUND: OpenAL: system  default SndDevice name is Generic Software
[10.03.24 23:17:42.840] SOUND: OpenAL: All available devices:
[10.03.24 23:17:42.840] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[10.03.24 23:17:42.840] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[10.03.24 23:17:42.840] Executing config-script "d:\games\ext 0.74\gamedata\config\default_controls.ltx"...
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [artefact]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [team_menu]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [skin_menu]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [speech_menu_1]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [speech_menu_0]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [buy_menu]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [chat]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [chat_team]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [vote_begin]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [vote]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [vote_yes]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [vote_no]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [cam_zoom_out]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [cam_zoom_in]
[10.03.24 23:17:42.841] [d:\games\ext 0.74\gamedata\config\default_controls.ltx] successfully loaded.
[10.03.24 23:17:42.841] Executing config-script "user.ltx"...
[10.03.24 23:17:42.841] Executing config-script "d:\games\ext 0.74\gamedata\config\rspec_extreme.ltx"...
[10.03.24 23:17:42.841] [d:\games\ext 0.74\gamedata\config\rspec_extreme.ltx] successfully loaded.
[10.03.24 23:17:42.841] Executing config-script "d:\games\ext 0.74\gamedata\config\default_controls.ltx"...
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [artefact]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [team_menu]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [skin_menu]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [speech_menu_1]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [speech_menu_0]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [buy_menu]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [chat]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [chat_team]
[10.03.24 23:17:42.841] ! cant find corresponding [id] for action_name [vote_begin]
[10.03.24 23:17:42.842] ! cant find corresponding [id] for action_name [vote]
[10.03.24 23:17:42.842] ! cant find corresponding [id] for action_name [vote_yes]
[10.03.24 23:17:42.842] ! cant find corresponding [id] for action_name [vote_no]
[10.03.24 23:17:42.842] ! cant find corresponding [id] for action_name [cam_zoom_out]
[10.03.24 23:17:42.842] ! cant find corresponding [id] for action_name [cam_zoom_in]
[10.03.24 23:17:42.842] [d:\games\ext 0.74\gamedata\config\default_controls.ltx] successfully loaded.
[10.03.24 23:17:42.842] [d:\games\ext 0.74\userdata\user.ltx] successfully loaded.
[10.03.24 23:17:42.842] SOUND: Selected device is Generic Software
[10.03.24 23:17:42.897] [OpenAL] EAX 2.0 extension: present
[10.03.24 23:17:42.897] [OpenAL] EAX 2.0 deferred: present
[10.03.24 23:17:42.897] Loading of [sEnvironment.xr]
[10.03.24 23:17:42.897] ~ env id=[0] name=[identity]
[10.03.24 23:17:42.897] ~ env id=[1] name=[default]
[10.03.24 23:17:42.897] ~ env id=[2] name=[bathroom]
[10.03.24 23:17:42.897] ~ env id=[3] name=[mountains]
[10.03.24 23:17:42.897] ~ env id=[4] name=[yard]
[10.03.24 23:17:42.897] ~ env id=[5] name=[room]
[10.03.24 23:17:42.897] ~ env id=[6] name=[plant]
[10.03.24 23:17:42.897] ~ env id=[7] name=[long_corridor]
[10.03.24 23:17:42.897] ~ env id=[8] name=[open_space]
[10.03.24 23:17:42.897] ~ env id=[9] name=[house]
[10.03.24 23:17:42.897] ~ env id=[10] name=[forest]
[10.03.24 23:17:42.897] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[10.03.24 23:17:42.921] Starting RENDER device...
[10.03.24 23:17:42.925] * Avail GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070
[10.03.24 23:17:42.925] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[10.03.24 23:17:42.925]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[10.03.24 23:17:42.925] * Selected GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070
[10.03.24 23:17:43.094] [CHW::CreateDevice] refCount of [HW.pDevice]: [4]
[10.03.24 23:17:43.095] *     Texture memory: 8067 M
[10.03.24 23:17:43.111] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[10.03.24 23:17:43.111] * GPU vertex cache: unrecognized, 24
[10.03.24 23:17:43.112] * DVB created: 4096K
[10.03.24 23:17:43.112] * DIB created: 512K
[10.03.24 23:17:43.119] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[10.03.24 23:17:43.119] ! Version conflict in shader 'models\lightplanes_00'
[10.03.24 23:17:43.119] ! Version conflict in shader 'models\lightplanesself'
[10.03.24 23:17:43.120] ! Version conflict in shader 'models\model_puh'
[10.03.24 23:17:43.120] ! Version conflict in shader 'models\model_refl'
[10.03.24 23:17:43.120] ! Version conflict in shader 'models\xbrainglass'
[10.03.24 23:17:43.120] ! Version conflict in shader 'models\xdistortcolorlinv'
[10.03.24 23:17:43.120] ! Version conflict in shader 'models\xglass'
[10.03.24 23:17:43.120] ! Version conflict in shader 'models\xglass2'
[10.03.24 23:17:43.120] ! Version conflict in shader 'models\xlens'
[10.03.24 23:17:43.120] ! Version conflict in shader 'selflight_static'
[10.03.24 23:17:43.120] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[10.03.24 23:17:43.163] * HWDST/PCF supported and used
[10.03.24 23:17:49.274] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[10.03.24 23:17:49.274] Load [d:\games\ext 0.74\gamedata\particles.xr]
[10.03.24 23:17:49.278] Load [d:\games\ext 0.74\gamedata\particles.xr]
[10.03.24 23:17:49.615] -- LUA version: [LuaJIT 2.1.0-beta3]
[10.03.24 23:17:49.795] Starting engine...
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[1]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[22]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[24]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[38]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[58]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[61]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[63]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[64]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[65]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[66]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[67]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[69]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[70]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[71]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[72]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[73]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[74]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[75]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[76]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[77]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[78]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[79]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[83]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[84]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[85]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[86]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[90]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[91]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[92]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[97]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[180] mtl1=[98]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[1]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[22]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[24]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[38]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[58]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[61]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[63]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[64]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[65]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[66]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[67]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[69]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[70]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[71]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[72]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[73]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[74]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[75]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[76]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[77]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[78]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[79]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[83]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[84]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[85]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[86]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[90]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[91]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[92]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[97]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[181] mtl1=[98]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[1]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[22]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[24]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[38]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[58]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[61]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[63]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[64]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[65]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[66]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[67]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[69]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[70]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[71]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[72]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[73]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[74]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[75]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[76]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[77]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[78]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[79]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[83]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[84]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[85]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[86]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[90]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[91]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[92]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[97]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[182] mtl1=[98]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[1]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[22]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[24]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[38]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[58]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[61]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[63]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[64]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[65]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[66]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[67]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[69]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[70]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[71]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[72]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[73]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[74]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[75]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[76]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[77]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[78]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[79]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[83]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[84]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[85]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[86]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[90]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[91]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[92]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[97]
[10.03.24 23:17:49.886] ~ Wrong material pars: mtl0=[183] mtl1=[98]
[10.03.24 23:17:53.627] [rescan_physical_path] files count before: [46573]
[10.03.24 23:17:53.627] [rescan_physical_path] files count before2: [46564]
[10.03.24 23:17:53.627] [rescan_physical_path] files count after: [46573]
[10.03.24 23:18:12.210] * phase time: 0 ms
[10.03.24 23:18:12.210] * phase cmem: 0 K
[10.03.24 23:18:12.224] * phase time: 13 ms
[10.03.24 23:18:12.224] * phase cmem: 0 K
[10.03.24 23:18:12.270] -- LUA version: [LuaJIT 2.1.0-beta3]
[10.03.24 23:18:12.288] * phase time: 63 ms
[10.03.24 23:18:12.288] * phase cmem: 0 K
[10.03.24 23:18:12.294] * Loading spawn registry...
[10.03.24 23:18:12.704] build_story_spawns start...
[10.03.24 23:18:12.711] * 11250 spawn points are successfully loaded
[10.03.24 23:18:12.711] * Loading objects...
[10.03.24 23:18:13.077] * 26859 objects are successfully loaded
[10.03.24 23:18:13.167] * 603 script vars are successfully loaded
[10.03.24 23:18:14.095] * Game admin_quicksave is successfully loaded from file 'd:\games\ext 0.74\appdata\savedgames\admin_quicksave.sav' (1.807s)
[10.03.24 23:18:14.095] * phase time: 1807 ms
[10.03.24 23:18:14.095] * phase cmem: 0 K
[10.03.24 23:18:14.158] # Player not found. New player created.
[10.03.24 23:18:14.158] * client : connection accepted - <>
[10.03.24 23:18:14.174] * phase time: 78 ms
[10.03.24 23:18:14.174] * phase cmem: 0 K
[10.03.24 23:18:14.195] * phase time: 20 ms
[10.03.24 23:18:14.195] * phase cmem: 0 K
[10.03.24 23:18:14.913] --[ISpatial_DB::initialize] bbc is [-22.5, -17.7, -13.7], bbd is [53.2, 22.3, 98.8]
[10.03.24 23:18:14.913] --[ISpatial_DB::initialize] bbc is [-22.5, -17.7, -13.7], bbd is [53.2, 22.3, 98.8]
[10.03.24 23:18:14.925] * phase time: 729 ms
[10.03.24 23:18:14.925] * phase cmem: 0 K
[10.03.24 23:18:18.203] * phase time: 3278 ms
[10.03.24 23:18:18.203] * phase cmem: 0 K
[10.03.24 23:18:18.203] * [Loading VB] 65533 verts, 2047 Kb
[10.03.24 23:18:18.208] * [Loading VB] 65532 verts, 2047 Kb
[10.03.24 23:18:18.213] * [Loading VB] 65531 verts, 2047 Kb
[10.03.24 23:18:18.221] * [Loading VB] 65533 verts, 2047 Kb
[10.03.24 23:18:18.224] * [Loading VB] 65532 verts, 2047 Kb
[10.03.24 23:18:18.228] * [Loading VB] 65529 verts, 2047 Kb
[10.03.24 23:18:18.232] * [Loading VB] 65532 verts, 2047 Kb
[10.03.24 23:18:18.233] * [Loading VB] 65535 verts, 2047 Kb
[10.03.24 23:18:18.235] * [Loading VB] 65527 verts, 2047 Kb
[10.03.24 23:18:18.236] * [Loading VB] 65521 verts, 2047 Kb
[10.03.24 23:18:18.238] * [Loading VB] 65533 verts, 2047 Kb
[10.03.24 23:18:18.239] * [Loading VB] 65533 verts, 2047 Kb
[10.03.24 23:18:18.241] * [Loading VB] 65523 verts, 2047 Kb
[10.03.24 23:18:18.243] * [Loading VB] 64836 verts, 2026 Kb
[10.03.24 23:18:18.244] * [Loading VB] 1190 verts, 37 Kb
[10.03.24 23:18:18.245] * [Loading VB] 42954 verts, 1342 Kb
[10.03.24 23:18:18.246] * [Loading IB] 1048575 indices, 2047 Kb
[10.03.24 23:18:18.248] * [Loading IB] 1048572 indices, 2047 Kb
[10.03.24 23:18:18.249] * [Loading IB] 1048572 indices, 2047 Kb
[10.03.24 23:18:18.251] * [Loading IB] 1048572 indices, 2047 Kb
[10.03.24 23:18:18.252] * [Loading IB] 1048575 indices, 2047 Kb
[10.03.24 23:18:18.254] * [Loading IB] 1048572 indices, 2047 Kb
[10.03.24 23:18:18.255] * [Loading IB] 709239 indices, 1385 Kb
[10.03.24 23:18:18.257] * [Loading VB] 65534 verts, 767 Kb
[10.03.24 23:18:18.257] * [Loading VB] 65535 verts, 767 Kb
[10.03.24 23:18:18.258] * [Loading VB] 65533 verts, 767 Kb
[10.03.24 23:18:18.259] * [Loading VB] 65534 verts, 767 Kb
[10.03.24 23:18:18.260] * [Loading VB] 65535 verts, 767 Kb
[10.03.24 23:18:18.261] * [Loading VB] 65534 verts, 767 Kb
[10.03.24 23:18:18.261] * [Loading VB] 65534 verts, 767 Kb
[10.03.24 23:18:18.262] * [Loading VB] 65533 verts, 767 Kb
[10.03.24 23:18:18.263] * [Loading VB] 50276 verts, 589 Kb
[10.03.24 23:18:18.264] * [Loading IB] 1048575 indices, 2047 Kb
[10.03.24 23:18:18.265] * [Loading IB] 1048572 indices, 2047 Kb
[10.03.24 23:18:18.267] * [Loading IB] 1048572 indices, 2047 Kb
[10.03.24 23:18:18.269] * [Loading IB] 1048572 indices, 2047 Kb
[10.03.24 23:18:18.270] * [Loading IB] 1048575 indices, 2047 Kb
[10.03.24 23:18:18.272] * [Loading IB] 1048572 indices, 2047 Kb
[10.03.24 23:18:18.274] * [Loading IB] 301659 indices, 589 Kb
[10.03.24 23:18:18.275] * phase time: 72 ms
[10.03.24 23:18:18.275] * phase cmem: 0 K
[10.03.24 23:18:18.278] * phase time: 2 ms
[10.03.24 23:18:18.278] * phase cmem: 0 K
[10.03.24 23:18:18.291] * phase time: 13 ms
[10.03.24 23:18:18.291] * phase cmem: 0 K
[10.03.24 23:18:18.308]  WARNING: Occlusion map 'd:\games\ext 0.74\gamedata\levels\l10u_bunker\level.hom' not found.
[10.03.24 23:18:18.320] * phase time: 29 ms
[10.03.24 23:18:18.320] * phase cmem: 0 K
[10.03.24 23:18:18.341] * phase time: 20 ms
[10.03.24 23:18:18.341] * phase cmem: 0 K
[10.03.24 23:18:18.366] - Game configuring : Started 
[10.03.24 23:18:18.366] ~ set_geometry_env id=0 name[long_corridor]=environment id[7]
[10.03.24 23:18:18.366] ~ set_geometry_env id=1 name[identity]=environment id[0]
[10.03.24 23:18:18.366] ~ set_geometry_env id=2 name[default]=environment id[1]
[10.03.24 23:18:18.370] - Game configuring : Finished 
[10.03.24 23:18:18.418] * phase time: 76 ms
[10.03.24 23:18:18.418] * phase cmem: 0 K
[10.03.24 23:18:18.418] CResourceManager::DeferredUpload [MT] -> START, size = [1520]
[10.03.24 23:18:19.663] CResourceManager::DeferredUpload -> END
[10.03.24 23:18:19.663] * t-report - base: 1513, 1529693 K
[10.03.24 23:18:19.663] * t-report - lmap: 7, 7168 K
[10.03.24 23:18:19.664] * phase time: 1245 ms
[10.03.24 23:18:19.664] * phase cmem: 0 K
[10.03.24 23:18:19.710] * phase time: 46 ms
[10.03.24 23:18:19.710] * phase cmem: 0 K
[10.03.24 23:18:19.717] --------------------------------------------------------------------------------
[10.03.24 23:18:19.717] [32724MB] physical memory installed, [27932MB] available, [14] percent of memory in use
[10.03.24 23:18:19.717] PageFile total: [4864MB], free~ [26769MB]
[10.03.24 23:18:19.717] Engine memory usage (Working Set): [702MB], peak: [767MB]
[10.03.24 23:18:19.717] Engine memory usage (Commit Charge): [5278MB], peak: [5308MB]
[10.03.24 23:18:19.717] --------------------------------------------------------------------------------
[10.03.24 23:18:19.717] * [ D3D ]: textures[1536861 K]
[10.03.24 23:18:19.717] * [x-ray]: process heap[0 K], render[0 K]
[10.03.24 23:18:19.717] * [x-ray]: economy: strings[128842 K], smem[0 K]
[10.03.24 23:18:20.924] full_name = d:\games\ext 0.74\userdata\ogsm_settings.ltx
[10.03.24 23:18:21.830] Enable console command
[10.03.24 23:18:21.830] Enable console command
[10.03.24 23:18:21.830] Enable console command
[10.03.24 23:18:21.830] Enable console command
[10.03.24 23:18:21.830] Enable console command
[10.03.24 23:18:21.830] Enable console command
[10.03.24 23:18:21.830] Enable console command
[10.03.24 23:18:21.830] Enable console command
[10.03.24 23:18:21.830] Enable console command
[10.03.24 23:18:21.830] Enable console command
[10.03.24 23:18:21.830] Enable console command
[10.03.24 23:18:21.830] Enable console command
[10.03.24 23:18:21.830] Enable console command
[10.03.24 23:18:25.451] * MEMORY USAGE: 0 K
[10.03.24 23:18:25.451] * End of synchronization A[1] R[1]
[10.03.24 23:18:25.452] * phase time: 5788 ms
[10.03.24 23:18:25.452] * phase cmem: 0 K
[10.03.24 23:19:10.001] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [9.142600]ms, used: [34.327900]ms, free: [-25.185300]ms
[10.03.24 23:20:11.126] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [9.902900]ms, used: [696.356800]ms, free: [-686.453900]ms
[10.03.24 23:20:11.468] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [8.376700]ms, used: [119.935500]ms, free: [-111.558800]ms
[10.03.24 23:20:11.602] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [8.455700]ms, used: [125.375400]ms, free: [-116.919700]ms
[10.03.24 23:20:11.742] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [6.145600]ms, used: [106.511500]ms, free: [-100.365900]ms
[10.03.24 23:20:11.941] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [6.037700]ms, used: [189.392100]ms, free: [-183.354400]ms
[10.03.24 23:20:12.498] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [4.356700]ms, used: [23.299600]ms, free: [-18.942900]ms
[10.03.24 23:20:12.652] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [8.725900]ms, used: [30.690400]ms, free: [-21.964500]ms
[10.03.24 23:20:13.106] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [6.816400]ms, used: [221.673400]ms, free: [-214.857000]ms
[10.03.24 23:20:13.328] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [9.053700]ms, used: [30.301600]ms, free: [-21.247900]ms
[10.03.24 23:20:29.893] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [5.894700]ms, used: [25.402200]ms, free: [-19.507500]ms
[10.03.24 23:20:32.831] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [9.546700]ms, used: [67.286900]ms, free: [-57.740200]ms
[10.03.24 23:20:45.963] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [8.354400]ms, used: [81.956400]ms, free: [-73.602000]ms
[10.03.24 23:20:49.558] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [6.485800]ms, used: [24.176800]ms, free: [-17.691000]ms
[10.03.24 23:21:14.737] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [8.540300]ms, used: [40.093700]ms, free: [-31.553400]ms
[10.03.24 23:21:15.347] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [7.994000]ms, used: [82.177500]ms, free: [-74.183500]ms
[10.03.24 23:21:27.858] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [7.739100]ms, used: [77.041800]ms, free: [-69.302700]ms
[10.03.24 23:21:47.905] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [6.981300]ms, used: [90.520500]ms, free: [-83.539200]ms
[10.03.24 23:21:48.956] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [5.807700]ms, used: [40.843900]ms, free: [-35.036200]ms
[10.03.24 23:22:26.908] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [9.012200]ms, used: [28.697700]ms, free: [-19.685500]ms
[10.03.24 23:22:49.753] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [6.860700]ms, used: [89.263600]ms, free: [-82.402900]ms
[10.03.24 23:22:59.996] !![IReaderBase<class IReader>::find_chunk] chunk [16] has invalid size [759], return elapsed size [750]
[10.03.24 23:23:14.727] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [4.670200]ms, used: [28.454900]ms, free: [-23.784700]ms
[10.03.24 23:24:32.950] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [7.364900]ms, used: [89.564600]ms, free: [-82.199700]ms
[10.03.24 23:25:16.895] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [8.048400]ms, used: [69.517200]ms, free: [-61.468800]ms
[10.03.24 23:25:49.795] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [8.588100]ms, used: [52.779300]ms, free: [-44.191200]ms
[10.03.24 23:25:52.701] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [7.572500]ms, used: [91.097800]ms, free: [-83.525300]ms
[10.03.24 23:27:07.069] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [8.573800]ms, used: [28.635800]ms, free: [-20.062000]ms
[10.03.24 23:27:10.236] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [7.989400]ms, used: [95.318300]ms, free: [-87.328900]ms
[10.03.24 23:27:13.811] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [9.034600]ms, used: [38.283100]ms, free: [-29.248500]ms
[10.03.24 23:27:27.468] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [6.838600]ms, used: [26.568600]ms, free: [-19.730000]ms
[10.03.24 23:27:52.281] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [8.600400]ms, used: [42.659100]ms, free: [-34.058700]ms
[10.03.24 23:28:55.096] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [4.159700]ms, used: [105.114600]ms, free: [-100.954900]ms
[10.03.24 23:30:24.562] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [5.569400]ms, used: [23.370100]ms, free: [-17.800700]ms
[10.03.24 23:30:55.728] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [8.212900]ms, used: [26.557600]ms, free: [-18.344700]ms
[10.03.24 23:31:18.461] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [5.180500]ms, used: [23.484500]ms, free: [-18.304000]ms
[10.03.24 23:31:26.319] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [7.285100]ms, used: [32.168400]ms, free: [-24.883300]ms
[10.03.24 23:31:29.866] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [6.095000]ms, used: [28.156800]ms, free: [-22.061800]ms
[10.03.24 23:31:53.348] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [7.334900]ms, used: [46.221500]ms, free: [-38.886600]ms
[10.03.24 23:32:27.349] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [6.877300]ms, used: [29.858900]ms, free: [-22.981600]ms
[10.03.24 23:33:11.370] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [7.188600]ms, used: [68.826900]ms, free: [-61.638300]ms
[10.03.24 23:33:18.717] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [7.146600]ms, used: [101.025600]ms, free: [-93.879000]ms
[10.03.24 23:33:50.131] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [3.025900]ms, used: [74.118400]ms, free: [-71.092500]ms
[10.03.24 23:34:37.192] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [7.618700]ms, used: [43.934800]ms, free: [-36.316100]ms
[10.03.24 23:34:49.759] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [9.492200]ms, used: [30.324300]ms, free: [-20.832100]ms
[10.03.24 23:34:50.071] * Saving spawns...
[10.03.24 23:34:50.072] * Saving objects...
[10.03.24 23:34:50.132] * 27039 objects are successfully saved
[10.03.24 23:34:50.132] * 604 script vars are successfully saved
[10.03.24 23:34:50.149] * Game ADMIN_quicksave.sav is successfully saved to file 'd:\games\ext 0.74\appdata\savedgames\admin_quicksave.sav'
[10.03.24 23:34:53.714] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [8.417700]ms, used: [100.906600]ms, free: [-92.488900]ms
[10.03.24 23:35:52.210] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [8.965000]ms, used: [30.903000]ms, free: [-21.938000]ms
[10.03.24 23:35:55.347] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [9.291800]ms, used: [51.910200]ms, free: [-42.618400]ms
[10.03.24 23:36:00.352] ##[CRenderDevice::on_idle] Second thread work time is too long! Avail: [8.925500]ms, used: [39.240800]ms, free: [-30.315300]ms
[10.03.24 23:36:17.951] * Saving spawns...
[10.03.24 23:36:17.951] * Saving objects...
[10.03.24 23:36:18.010] * 27044 objects are successfully saved
[10.03.24 23:36:18.010] * 604 script vars are successfully saved
[10.03.24 23:36:18.020] * Game ADMIN_quicksave.sav is successfully saved to file 'd:\games\ext 0.74\appdata\savedgames\admin_quicksave.sav'
[10.03.24 23:36:27.226] * Saving spawns...
[10.03.24 23:36:27.227] * Saving objects...
[10.03.24 23:36:27.283] * 27044 objects are successfully saved
[10.03.24 23:36:27.284] * 604 script vars are successfully saved
[10.03.24 23:36:27.294] * Game ADMIN_autosave.sav is successfully saved to file 'd:\games\ext 0.74\appdata\savedgames\admin_autosave.sav'
[10.03.24 23:36:27.302] - Disconnect
[10.03.24 23:36:28.679] - Destroying level
[10.03.24 23:36:28.903] * phase time: 2 ms
[10.03.24 23:36:28.903] * phase cmem: 0 K
[10.03.24 23:36:29.008] -- LUA version: [LuaJIT 2.1.0-beta3]
[10.03.24 23:36:29.029] * phase time: 125 ms
[10.03.24 23:36:29.029] * phase cmem: 0 K
[10.03.24 23:36:29.037] * Loading spawn registry...
[10.03.24 23:36:29.449] build_story_spawns start...
[10.03.24 23:36:29.457] * 11250 spawn points are successfully loaded
[10.03.24 23:36:29.457] * Loading objects...
[10.03.24 23:36:29.866] * 27044 objects are successfully loaded
[10.03.24 23:36:29.973] * 604 script vars are successfully loaded
[10.03.24 23:36:31.304] * Game admin_autosave is successfully loaded from file 'd:\games\ext 0.74\appdata\savedgames\admin_autosave.sav' (2.274s)
[10.03.24 23:36:31.304] * phase time: 2274 ms
[10.03.24 23:36:31.304] * phase cmem: 0 K
[10.03.24 23:36:31.368] # Player not found. New player created.
[10.03.24 23:36:31.368] * client : connection accepted - <>
[10.03.24 23:36:31.385] * phase time: 81 ms
[10.03.24 23:36:31.385] * phase cmem: 0 K
[10.03.24 23:36:31.405] * phase time: 20 ms
[10.03.24 23:36:31.405] * phase cmem: 0 K
[10.03.24 23:36:33.805] * phase time: 2400 ms
[10.03.24 23:36:33.806] * phase cmem: 0 K
[10.03.24 23:36:35.468] * phase time: 1662 ms
[10.03.24 23:36:35.468] * phase cmem: 0 K
[10.03.24 23:36:35.469] * [Loading VB] 65531 verts, 2047 Kb
[10.03.24 23:36:35.472] * [Loading VB] 65532 verts, 2047 Kb
[10.03.24 23:36:35.474] * [Loading VB] 65528 verts, 2047 Kb
[10.03.24 23:36:35.475] * [Loading VB] 65531 verts, 2047 Kb
[10.03.24 23:36:35.477] * [Loading VB] 63192 verts, 1974 Kb
[10.03.24 23:36:35.482] * [Loading VB] 65529 verts, 2047 Kb
[10.03.24 23:36:35.483] * [Loading VB] 65535 verts, 2047 Kb
[10.03.24 23:36:35.485] * [Loading VB] 65513 verts, 2047 Kb
[10.03.24 23:36:35.486] * [Loading VB] 65532 verts, 2047 Kb
[10.03.24 23:36:35.487] * [Loading VB] 65535 verts, 2047 Kb
[10.03.24 23:36:35.489] * [Loading VB] 65535 verts, 2047 Kb
[10.03.24 23:36:35.490] * [Loading VB] 65533 verts, 2047 Kb
[10.03.24 23:36:35.492] * [Loading VB] 65533 verts, 2047 Kb
[10.03.24 23:36:35.493] * [Loading VB] 65533 verts, 2047 Kb
[10.03.24 23:36:35.495] * [Loading VB] 65534 verts, 2047 Kb
[10.03.24 23:36:35.497] * [Loading VB] 59020 verts, 1844 Kb
[10.03.24 23:36:35.498] * [Loading VB] 65534 verts, 2047 Kb
[10.03.24 23:36:35.500] * [Loading VB] 65534 verts, 2047 Kb
[10.03.24 23:36:35.502] * [Loading VB] 55313 verts, 1728 Kb
[10.03.24 23:36:35.504] * [Loading IB] 1048575 indices, 2047 Kb
[10.03.24 23:36:35.506] * [Loading IB] 1048575 indices, 2047 Kb
[10.03.24 23:36:35.508] * [Loading IB] 1048575 indices, 2047 Kb
[10.03.24 23:36:35.510] * [Loading IB] 1048575 indices, 2047 Kb
[10.03.24 23:36:35.512] * [Loading IB] 1048575 indices, 2047 Kb
[10.03.24 23:36:35.514] * [Loading IB] 1048572 indices, 2047 Kb
[10.03.24 23:36:35.516] * [Loading IB] 1048575 indices, 2047 Kb
[10.03.24 23:36:35.518] * [Loading IB] 1048572 indices, 2047 Kb
[10.03.24 23:36:35.520] * [Loading IB] 1048572 indices, 2047 Kb
[10.03.24 23:36:35.522] * [Loading IB] 1048572 indices, 2047 Kb
[10.03.24 23:36:35.524] * [Loading IB] 471765 indices, 921 Kb
[10.03.24 23:36:35.526] * [Loading VB] 65535 verts, 767 Kb
[10.03.24 23:36:35.527] * [Loading VB] 65534 verts, 767 Kb
[10.03.24 23:36:35.528] * [Loading VB] 65534 verts, 767 Kb
[10.03.24 23:36:35.529] * [Loading VB] 65535 verts, 767 Kb
[10.03.24 23:36:35.529] * [Loading VB] 65535 verts, 767 Kb
[10.03.24 23:36:35.530] * [Loading VB] 65535 verts, 767 Kb
[10.03.24 23:36:35.531] * [Loading VB] 65534 verts, 767 Kb
[10.03.24 23:36:35.532] * [Loading VB] 22357 verts, 261 Kb
[10.03.24 23:36:35.533] * [Loading IB] 1048575 indices, 2047 Kb
[10.03.24 23:36:35.535] * [Loading IB] 1048575 indices, 2047 Kb
[10.03.24 23:36:35.537] * [Loading IB] 1048575 indices, 2047 Kb
[10.03.24 23:36:35.539] * [Loading IB] 561030 indices, 1095 Kb
[10.03.24 23:36:35.541] * phase time: 72 ms
[10.03.24 23:36:35.541] * phase cmem: 0 K
[10.03.24 23:36:35.557] * phase time: 15 ms
[10.03.24 23:36:35.557] * phase cmem: 0 K
[10.03.24 23:36:35.693] * [DETAILS] VertexConsts(256), Batch(61)
[10.03.24 23:36:35.693] * [DETAILS] 40687 v(20), 26352 p
[10.03.24 23:36:35.693] * [DETAILS] Batch(61), VB(794K), IB(154K)
[10.03.24 23:36:35.695] * phase time: 138 ms
[10.03.24 23:36:35.695] * phase cmem: 0 K
[10.03.24 23:36:35.697] * Loading HOM: d:\games\ext 0.74\gamedata\levels\l10_radar\level.hom
[10.03.24 23:36:35.755] * phase time: 60 ms
[10.03.24 23:36:35.755] * phase cmem: 0 K
[10.03.24 23:36:35.768] * phase time: 12 ms
[10.03.24 23:36:35.768] * phase cmem: 0 K
[10.03.24 23:36:35.801] - Game configuring : Started 
[10.03.24 23:36:35.803] - Game configuring : Finished 
[10.03.24 23:36:35.809] * phase time: 40 ms
[10.03.24 23:36:35.809] * phase cmem: 0 K
[10.03.24 23:36:35.818] CResourceManager::DeferredUpload [MT] -> START, size = [2189]
[10.03.24 23:36:35.828] ! Fallback to default bump map: [build_details_bump]
[10.03.24 23:36:35.832] ! Fallback to default bump map: [build_details_bump#]
[10.03.24 23:36:36.404] CResourceManager::DeferredUpload -> END
[10.03.24 23:36:36.405] * t-report - base: 2185, 2447867 K
[10.03.24 23:36:36.405] * t-report - lmap: 4, 4096 K
[10.03.24 23:36:36.405] * phase time: 596 ms
[10.03.24 23:36:36.405] * phase cmem: 0 K
[10.03.24 23:36:36.451] * phase time: 46 ms
[10.03.24 23:36:36.451] * phase cmem: 0 K
[10.03.24 23:36:36.460] --------------------------------------------------------------------------------
[10.03.24 23:36:36.460] [32724MB] physical memory installed, [27363MB] available, [16] percent of memory in use
[10.03.24 23:36:36.460] PageFile total: [4864MB], free~ [25310MB]
[10.03.24 23:36:36.460] Engine memory usage (Working Set): [1218MB], peak: [1721MB]
[10.03.24 23:36:36.460] Engine memory usage (Commit Charge): [6679MB], peak: [6784MB]
[10.03.24 23:36:36.460] --------------------------------------------------------------------------------
[10.03.24 23:36:36.460] * [ D3D ]: textures[2451964 K]
[10.03.24 23:36:36.460] * [x-ray]: process heap[0 K], render[0 K]
[10.03.24 23:36:36.460] * [x-ray]: economy: strings[129157 K], smem[0 K]
[10.03.24 23:36:37.509] full_name = d:\games\ext 0.74\userdata\ogsm_settings.ltx
[10.03.24 23:36:38.633] Enable console command
[10.03.24 23:36:38.633] Enable console command
[10.03.24 23:36:38.633] Enable console command
[10.03.24 23:36:38.633] Enable console command
[10.03.24 23:36:38.633] Enable console command
[10.03.24 23:36:38.633] Enable console command
[10.03.24 23:36:38.633] Enable console command
[10.03.24 23:36:38.633] Enable console command
[10.03.24 23:36:38.633] Enable console command
[10.03.24 23:36:38.633] Enable console command
[10.03.24 23:36:38.633] Enable console command
[10.03.24 23:36:38.633] Enable console command
[10.03.24 23:36:38.633] Enable console command
[10.03.24 23:36:42.081] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of l10_radar_hide_restrictor20799 to eRestrictorTypeNone because border().empty()
[10.03.24 23:36:44.305] * MEMORY USAGE: 0 K
[10.03.24 23:36:44.305] * End of synchronization A[1] R[1]
[10.03.24 23:36:44.305] * phase time: 7899 ms
[10.03.24 23:36:44.305] * phase cmem: 0 K
[10.03.24 23:36:49.031] DEFAULT OUT RESTRICTIONS :
[10.03.24 23:36:49.031] DEFAULT IN RESTRICTIONS  :
[10.03.24 23:36:49.031]      camp_fire_0001
[10.03.24 23:36:49.031]      camp_fire_0002
[10.03.24 23:36:49.031]      camp_fire_0003
[10.03.24 23:36:49.031]      camp_fire_0004
[10.03.24 23:36:49.031]      camp_fire_0005
[10.03.24 23:36:49.031]      camp_fire_0006
[10.03.24 23:36:49.031]      camp_fire_0007
[10.03.24 23:36:49.031]      camp_fire_0008
[10.03.24 23:36:49.031]      camp_fire_0009
[10.03.24 23:36:49.031]      camp_fire_0010
[10.03.24 23:36:49.031]      camp_fire_0011
[10.03.24 23:36:49.031]      camp_fire_0012
[10.03.24 23:36:49.031]      camp_fire_0013
[10.03.24 23:36:49.031]      rad_camp_fire_0000
[10.03.24 23:36:49.031]      rad_camp_fire_0001
[10.03.24 23:36:49.031]      rad_camp_fire_0002
[10.03.24 23:36:49.031]      rad_camp_fire_0003
[10.03.24 23:36:49.031]      rad_camp_fire_0004
[10.03.24 23:36:49.031]      rad_camp_fire_0005
[10.03.24 23:36:49.031]      rad_camp_fire_0006
[10.03.24 23:36:49.031]      rad_camp_fire_0007
[10.03.24 23:36:49.031]      rad_camp_fire_0008
[10.03.24 23:36:49.031]      rad_camp_fire_0009
[10.03.24 23:36:49.031]      rad_camp_fire_0010
[10.03.24 23:36:49.031]      rad_camp_fire_0011
[10.03.24 23:36:49.031]      rad_camp_fire_0012
[10.03.24 23:36:49.031]      rad_car_restrictor
[10.03.24 23:36:49.031]      rad_car_restrictor_0000
[10.03.24 23:36:49.031]      rad_codedoor_restrictor
[10.03.24 23:36:49.031]      rad_space_restrictor
[10.03.24 23:36:49.031]      rad_space_restrictor_0000
[10.03.24 23:36:49.031]      rad_space_restrictor_0002
[10.03.24 23:36:49.031]      rad_space_restrictor_0003
[10.03.24 23:36:49.031]      rad_space_restrictor_0005
[10.03.24 23:36:49.031]      rad_space_restrictor_0006
[10.03.24 23:36:49.031]      rad_space_restrictor_0009
[10.03.24 23:36:49.031]      rad_space_restrictor_0010
[10.03.24 23:36:49.031]      rad_space_restrictor_ambush1
[10.03.24 23:36:49.031]      rad_tramplin_sniper_restrictor
[10.03.24 23:36:49.031]      rad_zone_witches_galantine_0006
[10.03.24 23:36:49.031]      rad_zone_witches_galantine_0007
[10.03.24 23:36:49.031]      rad_zone_witches_galantine_0019
[10.03.24 23:36:49.031] OUT RESTRICTIONS         :
[10.03.24 23:36:49.031] IN RESTRICTIONS          :
[10.03.24 23:36:49.031]      camp_fire_0001
[10.03.24 23:36:49.031]      camp_fire_0002
[10.03.24 23:36:49.031]      camp_fire_0003
[10.03.24 23:36:49.031]      camp_fire_0004
[10.03.24 23:36:49.031]      camp_fire_0005
[10.03.24 23:36:49.031]      camp_fire_0006
[10.03.24 23:36:49.031]      camp_fire_0007
[10.03.24 23:36:49.031]      camp_fire_0008
[10.03.24 23:36:49.031]      camp_fire_0009
[10.03.24 23:36:49.031]      camp_fire_0010
[10.03.24 23:36:49.031]      camp_fire_0011
[10.03.24 23:36:49.031]      camp_fire_0012
[10.03.24 23:36:49.031]      camp_fire_0013
[10.03.24 23:36:49.031]      rad_camp_fire_0000
[10.03.24 23:36:49.031]      rad_camp_fire_0001
[10.03.24 23:36:49.031]      rad_camp_fire_0002
[10.03.24 23:36:49.031]      rad_camp_fire_0003
[10.03.24 23:36:49.031]      rad_camp_fire_0004
[10.03.24 23:36:49.031]      rad_camp_fire_0005
[10.03.24 23:36:49.031]      rad_camp_fire_0006
[10.03.24 23:36:49.031]      rad_camp_fire_0007
[10.03.24 23:36:49.031]      rad_camp_fire_0008
[10.03.24 23:36:49.031]      rad_camp_fire_0009
[10.03.24 23:36:49.031]      rad_camp_fire_0010
[10.03.24 23:36:49.031]      rad_camp_fire_0011
[10.03.24 23:36:49.031]      rad_camp_fire_0012
[10.03.24 23:36:49.031]      rad_car_restrictor
[10.03.24 23:36:49.031]      rad_car_restrictor_0000
[10.03.24 23:36:49.031]      rad_codedoor_restrictor
[10.03.24 23:36:49.031]      rad_space_restrictor
[10.03.24 23:36:49.031]      rad_space_restrictor_0000
[10.03.24 23:36:49.031]      rad_space_restrictor_0002
[10.03.24 23:36:49.031]      rad_space_restrictor_0003
[10.03.24 23:36:49.031]      rad_space_restrictor_0005
[10.03.24 23:36:49.031]      rad_space_restrictor_0006
[10.03.24 23:36:49.031]      rad_space_restrictor_0009
[10.03.24 23:36:49.031]      rad_space_restrictor_0010
[10.03.24 23:36:49.031]      rad_space_restrictor_ambush1
[10.03.24 23:36:49.031]      rad_tramplin_sniper_restrictor
[10.03.24 23:36:49.031]      rad_zone_witches_galantine_0006
[10.03.24 23:36:49.031]      rad_zone_witches_galantine_0007
[10.03.24 23:36:49.031]      rad_zone_witches_galantine_0019
[10.03.24 23:36:49.031] 
FATAL ERROR

[error]Expression    : vertex || show_restrictions(m_object)
[error]Function      : CPatrolPathManager::select_point
[error]File          : D:\Downloads\OGSR-Engine-2.1.414\ogsr_engine\xrGame\patrol_path_manager.cpp
[error]Line          : 137
[error]Description   : any vertex in patrol path [mil_dolg_walk_bin] in inaccessible for object [mil_dolg_stalker0007]


[10.03.24 23:36:49.031] ***************************[ScriptCrashHandler]**********************************
[10.03.24 23:36:49.031] stack traceback:
[10.03.24 23:36:49.031] *********************************************************************************
[10.03.24 23:36:49.031] ********************************************************************************
[10.03.24 23:36:49.031] !![LogStackTrace] Thread: [X-RAY Primary thread]
[10.03.24 23:36:49.044] !!stack trace:
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A6E9B2FD]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A6E84C16]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A6E850AA]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A6E85223]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A75EF9CD]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A75FC23C]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A751195C]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A751B232]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A7298F8F]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A7298CFD]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A6E3288A]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A6E32C18]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A72683C7]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A6E64ADC]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A6E63884]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A6E6451A]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A6E2EA15]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A6E2EF9A]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A6E2F13A]
! Module: [D:\GAMES\EXT 0.74\bins\xrEngine.exe], AddrPC.Offset: [00007FF7A769F912]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFFB7BF7344], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFFB82A26B1], Fun: [RtlUserThreadStart()] + [33 byte(s)]

[10.03.24 23:36:49.044] ********************************************************************************

вылет после загрузки автосейва  после выхода из лаборатории с выжигателем обратно на радар. 

переигровка с более ранних сейвов не помогает.

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Max1725 поломка пути у неписей которые идут к исполнителю, в патче внес некоторые корректировки в выборку неписей которым выдается данный квест, если не сработает, то уберу данную фишку

  • Лайк 2

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24 минуты назад, StrawFlux сказал:

Max1725 поломка пути у неписей которые идут к исполнителю, в патче внес некоторые корректировки в выборку неписей которым выдается данный квест, если не сработает, то уберу данную фишку

в 0.75?

  • Жму руку 1

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13 часов назад, StrawFlux сказал:

Devyatus вылет по пустой секции, другой чел скидывал подобный лог и тоже в лесной чаще, точнее сказать не могу надо смотреть самому

Поборол вылет отключением АМК-симуляции. Всем на заметку!

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14 часов назад, Devyatus сказал:

Поборол вылет отключением АМК-симуляции. Всем на заметку!

от себя добавлю, что очень многое в модах лечится, отключением АМКшных правок\скриптов\добавлений

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Вопрос. тут один посетитель нахваливал Freeplay Graphic Mod(FGM). тоже на огср. Сравнил - версия огср таже что и сдесь.

Но в FGM есть настройки текстур и дальности прорисовки. А в OGSM Staw Flux edition (нашем любимом) - нет. Вот и вопрос как так то? на одном и том же огср собирали.   скрины настроек сделал - надо ли ?

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Hakuni у отвечал кому-то на подобный вопрос, отвечу еще раз, версии движков у нас разные, в более новых версиях движка убраны некоторые старые настройки

Спойлер

image.png.f88c1c955642cdc02443579fe54f8331.png

 

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Да это я и был. Тут за последнее время навалили модов на огсре и везде эти параметры в настройках есть. Я не думаю что они репозиторий 5 летней давности юзают. Решил спросить, я ж не в курсе что там нового в движках навалили.

Версию консольной командой посмотреть можно?

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Hakuni не знаю, обычно в главном меню всегда написано, если разраб ui_main_menu.script не правил, сам я в другие моды (на огср или нет) не играю


Дополнено 18 минуты спустя

Небольшая видео демонстрация изменений в патче 0.75

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  • Лайк 3
  • Мастер! 4
  • Аплодисменты 1
  • Спасибо 1

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Фишка с ногами и передеванием хороша, но в идеале бы добавить небольшую задержку при смене костюма (и только его) как в РР. Да, я знаю за разные движки :)

Изменено пользователем DarkFace

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В 01.02.2024 в 04:42, StrawFlux сказал:

В пеньке на опушке, недалеко от хутора где труп курьера

Никак не могу найти этот пенек, уже все окрестности хутора обошел, всех зомби и контролеров собрал, подскажите пожалуйста, где же эта опушка и где этот то ли пенек, то ли бревно?

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Последняя версия - 0,74?
Ссылка на который в шапке темы?

  • Лайк 1

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AndroIDDQD 

В 07.03.2024 в 21:33, AndroIDDQD сказал:

Я обязательно попрошу тебя о платной услуге о добавлении в твой мод анимаций использования итемсов. Если ты будешь не против, надеюсь, договоримся. 

Будут тебе (и всем страждущим) анимации, еще и БЕСПЛАТНО)

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SKhVATIL_BESPLATNO_33.gif?extra=jhjwiXfL

П.С. Два дня голову над ними ломал, пока I am dead не помог


Дополнено 44 минуты спустя

Демонстрация анимаций для патча 0.75

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  • Хабар 1
  • Спасибо 4

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