Перейти к содержанию
D1mon

NS OGSR

Рекомендуемые сообщения

 
 

ввсе равно вылетает по какой то причине, придется гуглить @Tyrob

  • Печаль 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

mhsatan В настройках Префетч игровых ресурсов и Мультипоточная загрузка текстур выключены?

  • Лайк 1

AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600 CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio 8Gb;OC Win11 Pro x64 24H2

 

2.gif

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

да,отключал @Raid, не помогло,в поддержке дискорд сервера сказали файл подкачки увеличить до 30-40 гб,сейчас попробую +число срабатываний травы уменьшить


Дополнено 4 минуты спустя

число срабатываний травы уменьшил до минимума,вылеты прекратились!

Изменено пользователем mhsatan
  • Хабар 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Здравствуйте,  я зашел в янтаре , и сразу вылетает, что делать?

Спойлер


[2024-08-06 21:52:20.910][11916] ####################[+MIMALLOC+]####################
[2024-08-06 21:52:20.911][11916] heap stats:     peak       total       freed     current        unit       count   
[2024-08-06 21:52:20.911][11916]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-08-06 21:52:20.911][11916]  committed:    32.0 MiB    32.0 MiB     0          32.0 MiB                          
[2024-08-06 21:52:20.911][11916]      reset:     0      
[2024-08-06 21:52:20.911][11916]     purged:     0      
[2024-08-06 21:52:20.911][11916]    touched:    64.2 KiB    64.2 KiB     0          64.2 KiB                          not all freed
[2024-08-06 21:52:20.911][11916]   segments:     1           1           0           1                                not all freed!
[2024-08-06 21:52:20.911][11916] -abandoned:     0           0           0           0                                ok
[2024-08-06 21:52:20.911][11916]    -cached:     0           0           0           0                                ok
[2024-08-06 21:52:20.911][11916]      pages:     0           0           0           0                                ok
[2024-08-06 21:52:20.911][11916] -abandoned:     0           0           0           0                                ok
[2024-08-06 21:52:20.911][11916]  -extended:     0      
[2024-08-06 21:52:20.911][11916]  -noretire:     0      
[2024-08-06 21:52:20.911][11916]      mmaps:     0      
[2024-08-06 21:52:20.911][11916]    commits:     1      
[2024-08-06 21:52:20.911][11916]     resets:     0      
[2024-08-06 21:52:20.911][11916]     purges:     0      
[2024-08-06 21:52:20.911][11916]    threads:     0           0           0           0                                ok
[2024-08-06 21:52:20.911][11916]   searches:     0.0 avg
[2024-08-06 21:52:20.911][11916] numa nodes:     1
[2024-08-06 21:52:20.911][11916]    elapsed:     0.028 s
[2024-08-06 21:52:20.911][11916]    process: user: 0.000 s, system: 0.046 s, faults: 5021, rss: 16.6 MiB, commit: 40.3 MiB
[2024-08-06 21:52:20.911][11916] ####################[-MIMALLOC-]####################
[2024-08-06 21:52:20.913][11916] * Detected CPU:         Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz [GenuineIntel], F6/M58/S9
[2024-08-06 21:52:20.913][11916] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX
[2024-08-06 21:52:20.913][11916] * CPU cores: [4], threads: [8]
[2024-08-06 21:52:20.913][11916] * CPU0 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] * CPU1 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] * CPU2 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] * CPU3 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] * CPU4 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] * CPU5 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] * CPU6 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] * CPU7 current freq: 3401 MHz, max freq: 3401 MHz
[2024-08-06 21:52:20.913][11916] Initializing File System...
[2024-08-06 21:52:20.914][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [20864893]
[2024-08-06 21:52:20.953][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2023309020]
[2024-08-06 21:52:20.967][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [1992370531]
[2024-08-06 21:52:20.980][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [536778412]
[2024-08-06 21:52:20.984][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [1006063948]
[2024-08-06 21:52:21.031][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992967758]
[2024-08-06 21:52:21.592][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [151320415]
[2024-08-06 21:52:21.650][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1992383613]
[2024-08-06 21:52:21.696][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_10], size: [616468143]
[2024-08-06 21:52:21.718][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [1994357594]
[2024-08-06 21:52:21.750][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992951901]
[2024-08-06 21:52:21.788][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993060018]
[2024-08-06 21:52:21.825][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [1993494420]
[2024-08-06 21:52:21.864][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1994174328]
[2024-08-06 21:52:21.904][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [1992412432]
[2024-08-06 21:52:21.927][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_8], size: [1992839936]
[2024-08-06 21:52:21.965][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_9], size: [1992669142]
[2024-08-06 21:52:22.001][11916] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [222632773]
[2024-08-06 21:52:22.007][11916] using fs-ltx: [fsgame.ltx]
[2024-08-06 21:52:22.007][11916] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2024-08-06 21:52:22.007][11916]   items: [8]
[2024-08-06 21:52:22.216][11916] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2024-08-06 21:52:22.263][11916]   items: [13128]
[2024-08-06 21:52:22.288][11916] FS: 96698 files cached, 0Kb memory used.
[2024-08-06 21:52:22.288][11916] Init FileSystem 1.375393 sec
[2024-08-06 21:52:22.289][11916] ~ Logging initialized. FIle d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\xray_Пользователь_2024-08-06_21-52-22.log.
[2024-08-06 21:52:22.289][11916] [OGSR Engine (x64)] build date: [Mar 19 2024 17:36:28]
[2024-08-06 21:52:22.289][11916] [_MSC_FULL_VER]: [193632532], [_MSVC_LANG]: [202002L]
[2024-08-06 21:52:22.289][11916] Working Directory: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[2024-08-06 21:52:22.289][11916] CommandLine: ["D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe"]
[2024-08-06 21:52:22.289][11916] Main thread id=0
[2024-08-06 21:52:22.290][11916] TTAPI number of threads: [8]
[2024-08-06 21:52:22.290][ 7924] Pool thread id=7
[2024-08-06 21:52:22.290][11916] ~ Apply system_mods.ltx...
[2024-08-06 21:52:22.290][11428] Pool thread id=3
[2024-08-06 21:52:22.290][ 2580] Pool thread id=1
[2024-08-06 21:52:22.290][15784] Pool thread id=5
[2024-08-06 21:52:22.290][ 5804] Pool thread id=6
[2024-08-06 21:52:22.290][ 6320] Pool thread id=2
[2024-08-06 21:52:22.290][10680] Pool thread id=8
[2024-08-06 21:52:22.290][13816] Pool thread id=4
[2024-08-06 21:52:22.421][11916] ~ [InitSettings] duration [131]ms.
[2024-08-06 21:52:22.421][11916] [shader_params_export] section found!!!
[2024-08-06 21:52:22.421][11916] Initializing Engine...
[2024-08-06 21:52:22.422][11916] Starting INPUT device...
[2024-08-06 21:52:22.434][11916] --------------------------------------------------------------------------------
[2024-08-06 21:52:22.434][11916] ####################[+MIMALLOC+]####################
[2024-08-06 21:52:22.434][11916] heap stats:     peak       total       freed     current        unit       count   
[2024-08-06 21:52:22.434][11916]   reserved:     1.0 GiB     1.0 GiB     0           1.0 GiB                          
[2024-08-06 21:52:22.434][11916]  committed:    97.5 MiB   151.8 MiB    54.3 MiB    97.5 MiB                          
[2024-08-06 21:52:22.434][11916]      reset:     0      
[2024-08-06 21:52:22.434][11916]     purged:    50.7 MiB
[2024-08-06 21:52:22.434][11916]    touched:    64.2 KiB   192.7 KiB   165.0 MiB  -164.8 MiB                          ok
[2024-08-06 21:52:22.435][11916]   segments:     3           3           0           3                                not all freed!
[2024-08-06 21:52:22.435][11916] -abandoned:     0           0           0           0                                ok
[2024-08-06 21:52:22.435][11916]    -cached:     0           0           0           0                                ok
[2024-08-06 21:52:22.435][11916]      pages:     0           0         490        -490                                ok
[2024-08-06 21:52:22.435][11916] -abandoned:     0           0           0           0                                ok
[2024-08-06 21:52:22.435][11916]  -extended:     0      
[2024-08-06 21:52:22.435][11916]  -noretire:     0      
[2024-08-06 21:52:22.435][11916]      mmaps:     0      
[2024-08-06 21:52:22.435][11916]    commits:   363      
[2024-08-06 21:52:22.435][11916]     resets:     0      
[2024-08-06 21:52:22.435][11916]     purges:    23      
[2024-08-06 21:52:22.435][11916]    threads:     8           8           0           8                                not all freed!
[2024-08-06 21:52:22.435][11916]   searches:     0.0 avg
[2024-08-06 21:52:22.435][11916] numa nodes:     1
[2024-08-06 21:52:22.435][11916]    elapsed:     1.552 s
[2024-08-06 21:52:22.435][11916]    process: user: 1.421 s, system: 0.156 s, faults: 31324, rss: 94.0 MiB, commit: 105.7 MiB
[2024-08-06 21:52:22.435][11916] ####################[-MIMALLOC-]####################
[2024-08-06 21:52:22.435][11916] [16337MB] physical memory installed, [12027MB] available, [26] percent of memory in use
[2024-08-06 21:52:22.435][11916] PageFile total: [17408MB], free~ [15742MB]
[2024-08-06 21:52:22.435][11916] Engine memory usage (Working Set): [94MB], peak: [94MB]
[2024-08-06 21:52:22.435][11916] Engine memory usage (Commit Charge): [105MB], peak: [105MB]
[2024-08-06 21:52:22.435][11916] --------------------------------------------------------------------------------
[2024-08-06 21:52:22.435][11916] * [ D3D ]: textures count [0]
[2024-08-06 21:52:22.435][11916] * [ D3D ]: textures[0 K]
[2024-08-06 21:52:22.435][11916] * [x-ray]: process heap[0 K], render[0 K]
[2024-08-06 21:52:22.435][11916] * [x-ray]: economy: strings[29185 K], smem[0 K]
[2024-08-06 21:52:22.435][11916] ~ Load sounds.ltx...
[2024-08-06 21:52:22.435][11916] SOUND: OpenAL: enumerate devices...
[2024-08-06 21:52:22.622][11916] SOUND: OpenAL: Default sound device name is [Динамики (Realtek High Definition Audio)]
[2024-08-06 21:52:22.622][11916] SOUND: OpenAL: All available devices:
[2024-08-06 21:52:22.622][11916] 1. Динамики (Realtek High Definition Audio) (full name [OpenAL Soft on Динамики (Realtek High Definition Audio)]). al_soft [1]
[2024-08-06 21:52:22.622][11916] 2. C24F390 (NVIDIA High Definition Audio) (full name [OpenAL Soft on C24F390 (NVIDIA High Definition Audio)]). al_soft [1]
[2024-08-06 21:52:22.622][11916] 3. Realtek Digital Output (Realtek High Definition Audio) (full name [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]). al_soft [1]
[2024-08-06 21:52:22.622][11916] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-08-06 21:52:22.622][11916] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-08-06 21:52:22.622][11916] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-08-06 21:52:22.622][11916] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-08-06 21:52:22.622][11916] Executing config-script "user.ltx"...
[2024-08-06 21:52:22.622][11916] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_low.ltx"...
[2024-08-06 21:52:22.623][11916] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_low.ltx] successfully loaded.
[2024-08-06 21:52:22.623][11916] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2024-08-06 21:52:22.623][11916] ! cant find corresponding [id] for action_name [cam_zoom_in]
[2024-08-06 21:52:22.623][11916] ! cant find corresponding [id] for action_name [cam_zoom_out]
[2024-08-06 21:52:22.623][11916] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2024-08-06 21:52:22.623][11916] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2024-08-06 21:52:22.623][11916] ~ Valid arguments: float value in range [0.10000,0.90000]
[2024-08-06 21:52:22.623][11916] [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2024-08-06 21:52:22.623][11916] SOUND: Selected device is [Динамики (Realtek High Definition Audio)]
[2024-08-06 21:52:22.664][11916] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.0
[2024-08-06 21:52:22.664][11916] [OpenAL] EFX: present
[2024-08-06 21:52:22.664][11916] Loading of [senvironment.xr]
[2024-08-06 21:52:22.664][11916] ~ env id=[0] name=[identity]
[2024-08-06 21:52:22.664][11916] ~ env id=[1] name=[default]
[2024-08-06 21:52:22.664][11916] ~ env id=[2] name=[bathroom]
[2024-08-06 21:52:22.664][11916] ~ env id=[3] name=[mountains]
[2024-08-06 21:52:22.664][11916] ~ env id=[4] name=[yard]
[2024-08-06 21:52:22.664][11916] ~ env id=[5] name=[room]
[2024-08-06 21:52:22.664][11916] ~ env id=[6] name=[plant]
[2024-08-06 21:52:22.664][11916] ~ env id=[7] name=[long_corridor]
[2024-08-06 21:52:22.664][11916] ~ env id=[8] name=[open_space]
[2024-08-06 21:52:22.664][11916] ~ env id=[9] name=[house]
[2024-08-06 21:52:22.664][11916] ~ env id=[10] name=[forest]
[2024-08-06 21:52:22.664][11916] * sound : cache: 131076 kb, 7609 lines, 17640 bpl
[2024-08-06 21:52:22.665][11916] Starting RENDER device...
[2024-08-06 21:52:22.668][11916] * Avail GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
[2024-08-06 21:52:22.668][11916] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2024-08-06 21:52:22.669][11916]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2024-08-06 21:52:22.669][11916] 
    Dedicated VRAM: 5966 MB (6255804416 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8168 MB (8565678080 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 5198 MB (5450498048 bytes)
[2024-08-06 21:52:22.669][11916] * Selected GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
[2024-08-06 21:52:22.839][11916] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[2024-08-06 21:52:22.844][11916] *     Texture memory: 5966 M
[2024-08-06 21:52:22.855][11916] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-08-06 21:52:22.855][11916] * GPU vertex cache: unrecognized, 24
[2024-08-06 21:52:22.856][11916] * DVB created: 4096K
[2024-08-06 21:52:22.856][11916] * DIB created: 512K
[2024-08-06 21:52:22.875][11916] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2024-08-06 21:52:22.880][11916] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2024-08-06 21:52:24.616][11916] * HWDST/PCF supported and used
[2024-08-06 21:52:24.616][11916] Export custom shader params...
[2024-08-06 21:52:24.616][11916] Export custom shader param [breath_idx]
[2024-08-06 21:52:24.616][11916] Export custom shader param [breath_size]
[2024-08-06 21:52:24.616][11916] Export custom shader param [device_inertia]
[2024-08-06 21:52:24.616][11916] Export custom shader param [gasmask_inertia]
[2024-08-06 21:52:24.616][11916] Export custom shader param [heat_fade_distance]
[2024-08-06 21:52:24.616][11916] Export custom shader param [heat_vision_blurring]
[2024-08-06 21:52:24.616][11916] Export custom shader param [heat_vision_steps]
[2024-08-06 21:52:24.616][11916] Export custom shader param [pnv_color]
[2024-08-06 21:52:24.616][11916] Export custom shader param [pnv_color_old]
[2024-08-06 21:52:24.616][11916] Export custom shader param [pnv_params_old]
[2024-08-06 21:52:24.616][11916] Export custom shader param [pp_img_cg]
[2024-08-06 21:52:24.616][11916] Export custom shader done!!!
[2024-08-06 21:52:24.716][11916] [CPSLibrary::LoadAll] count of *particles*.xr files: [3]
[2024-08-06 21:52:24.721][11916] Load [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-08-06 21:52:24.721][11916] cop format used for file [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_1_cop.xr]
[2024-08-06 21:52:24.797][11916] Load [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_2.xr]
[2024-08-06 21:52:24.871][11916] Load [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-08-06 21:52:24.871][11916] cop format used for file [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_3_cop.xr]
[2024-08-06 21:52:24.941][11916] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2024-08-06 21:52:24.941][11916] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2024-08-06 21:52:24.941][11916] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2024-08-06 21:52:24.941][11916] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-08-06 21:52:24.941][11916] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2024-08-06 21:52:25.179][11916] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2024-08-06 21:52:25.197][11916] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-08-06 21:52:25.197][11916] get_current_kx()=0.75
[2024-08-06 21:52:25.197][11916] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-08-06 21:52:25.210][11916] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2024-08-06 21:52:25.210][11916] OS Version major: 10 minor: 0, build: 19045. Server OS: no
[2024-08-06 21:52:25.210][11916] Starting engine...
[2024-08-06 21:52:25.210][11916] Main thread id=[11916]
[2024-08-06 21:52:25.259][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2024-08-06 21:52:25.259][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2024-08-06 21:52:25.259][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2024-08-06 21:52:25.259][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2024-08-06 21:52:25.259][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2024-08-06 21:52:25.260][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2024-08-06 21:52:25.260][ 2580] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2024-08-06 21:52:25.260][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2024-08-06 21:52:25.260][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2024-08-06 21:52:25.260][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2024-08-06 21:52:25.260][ 2580] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2024-08-06 21:52:25.260][ 2580] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2024-08-06 21:52:25.260][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2024-08-06 21:52:25.261][ 2580] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2024-08-06 21:52:25.261][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2024-08-06 21:52:25.261][ 2580] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2024-08-06 21:52:25.261][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2024-08-06 21:52:25.261][ 2580] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2024-08-06 21:52:25.261][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2024-08-06 21:52:25.262][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2024-08-06 21:52:25.262][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2024-08-06 21:52:25.262][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2024-08-06 21:52:25.262][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2024-08-06 21:52:25.262][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2024-08-06 21:52:25.262][10680] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2024-08-06 21:52:25.262][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2024-08-06 21:52:25.263][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2024-08-06 21:52:25.263][13816] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2024-08-06 21:52:25.266][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2024-08-06 21:52:25.266][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2024-08-06 21:52:25.266][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2024-08-06 21:52:25.266][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2024-08-06 21:52:25.267][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2024-08-06 21:52:25.267][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2024-08-06 21:52:25.270][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2024-08-06 21:52:25.270][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2024-08-06 21:52:25.271][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2024-08-06 21:52:25.271][11428] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2024-08-06 21:52:25.275][11916] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.024 s.]
[2024-08-06 21:52:25.275][11916] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.064 s.]
[2024-08-06 21:52:25.324][11916] ~ Autoload files [44] from [gameplay\info_portions\*.xml]!
[2024-08-06 21:52:25.332][11916] ~ Autoload files [35] from [gameplay\encyclopedia\*.xml]!
[2024-08-06 21:52:25.367][11916] ~ Autoload files [38] from [gameplay\dialogs\*.xml]!
[2024-08-06 21:52:25.381][11916] ~ Autoload files [11] from [gameplay\profiles\*.xml]!
[2024-08-06 21:52:25.469][11916] ~ Autoload files [34] from [gameplay\specific_characters_files\*.xml]!
[2024-08-06 21:52:26.229][11916] ~ Autoload lang files [131] from [text\rus\*.xml]!
[2024-08-06 21:52:31.853][11916] [rescan_physical_path] files count before: [96698]
[2024-08-06 21:52:32.127][11916] [rescan_physical_path] files count after: [96698]
[2024-08-06 21:52:41.721][11916] ! Can't find texture [ui_white_rect]
[2024-08-06 21:53:05.983][11916] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[2024-08-06 21:53:05.983][11916] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[2024-08-06 21:53:06.003][11916] * DVB created: 4096K
[2024-08-06 21:53:06.003][11916] * DIB created: 512K
[2024-08-06 21:53:06.069][11916] * RM_Dump: textures  : 3226
[2024-08-06 21:53:06.069][11916] * RM_Dump: rtargets  : 42
[2024-08-06 21:53:06.069][11916] * RM_Dump: vs        : 28
[2024-08-06 21:53:06.069][11916] * RM_Dump: ps        : 99
[2024-08-06 21:53:06.069][11916] * RM_Dump: dcl       : 13
[2024-08-06 21:53:06.069][11916] * RM_Dump: states    : 63
[2024-08-06 21:53:06.069][11916] * RM_Dump: tex_list  : 1326
[2024-08-06 21:53:06.069][11916] * RM_Dump: matrices  : 0
[2024-08-06 21:53:06.069][11916] * RM_Dump: lst_constants: 0
[2024-08-06 21:53:06.069][11916] * RM_Dump: v_passes  : 1711
[2024-08-06 21:53:06.069][11916] * RM_Dump: v_elements: 1711
[2024-08-06 21:53:06.069][11916] * RM_Dump: v_shaders : 946
[2024-08-06 21:53:06.069][11916] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2024-08-06 21:53:06.069][11916] * GPU vertex cache: unrecognized, 24
[2024-08-06 21:53:06.069][11916] *** RESET [0 ms]
[2024-08-06 21:53:06.107][11916] Config-file [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] saved successfully
[2024-08-06 21:53:06.403][11916] * MEMORY USAGE: 0 K
[2024-08-06 21:53:06.403][11916] * End of synchronization A[1] R[1]
[2024-08-06 21:53:07.735][11916] [rescan_physical_path] files count before: [96698]
[2024-08-06 21:53:08.009][11916] [rescan_physical_path] files count after: [96698]
[2024-08-06 21:53:09.766][11916] Starting server...
[2024-08-06 21:53:09.798][11916] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_sviter.ltx] for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[2024-08-06 21:53:10.196][11916] * phase time: 0 ms
[2024-08-06 21:53:10.196][11916] * phase cmem: 0 K
[2024-08-06 21:53:10.205][11916] * phase time: 8 ms
[2024-08-06 21:53:10.205][11916] * phase cmem: 0 K
[2024-08-06 21:53:10.390][11916] --LUA version: [LuaJIT 2.1.0-beta3]
[2024-08-06 21:53:10.391][11916] get_current_kx()=0.75
[2024-08-06 21:53:10.391][11916] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2024-08-06 21:53:10.397][11916] start_game_callback() start
[2024-08-06 21:53:10.413][11916] $game_configs$ content:
[2024-08-06 21:53:10.414][11916] $game_scripts$ content:
[2024-08-06 21:53:10.414][11916] $game_shaders$ content:
[2024-08-06 21:53:10.414][11916] start_game_callback() end
[2024-08-06 21:53:10.414][11916] * phase time: 208 ms
[2024-08-06 21:53:10.414][11916] * phase cmem: 0 K
[2024-08-06 21:53:10.431][11916] * Loading spawn registry...
[2024-08-06 21:53:11.623][11916] Start load of custom waypoints...
[2024-08-06 21:53:11.631][11916] Loaded 309 items from custom_waypoints, 36 from all.spawn was replaced!
[2024-08-06 21:53:11.631][11916] End load of custom waypoints...
[2024-08-06 21:53:11.631][11916] build_story_spawns start...
[2024-08-06 21:53:11.641][11916] build_root_spawns start...
[2024-08-06 21:53:11.642][11916] process_spawns m_temp0 start...
[2024-08-06 21:53:11.642][11916] process_spawns m_temp1 start...
[2024-08-06 21:53:11.642][11916] * 15525 spawn points are successfully loaded
[2024-08-06 21:53:11.642][11916] * Loading objects...
[2024-08-06 21:53:12.401][11916] * 32284 objects are successfully loaded
[2024-08-06 21:53:12.502][11916] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2024-08-06 21:53:12.763][11916] story_id not found: esc_bandits_factory
[2024-08-06 21:53:12.780][11916] story_id not found: agr_gunslinger_e3_documents
[2024-08-06 21:53:12.788][11916] story_id not found: bar_Barman
[2024-08-06 21:53:12.788][11916] story_id not found: dar_codedoor_1
[2024-08-06 21:53:12.788][11916] story_id not found: dar_codedoor_2
[2024-08-06 21:53:12.812][11916] story_id not found: Mil_RG6
[2024-08-06 21:53:12.813][11916] story_id not found: pri_hotel_zone
[2024-08-06 21:53:12.820][11916] story_id not found: val_bandit_krisyk
[2024-08-06 21:53:12.829][11916] story_id not found: agr_ratcatcher
[2024-08-06 21:53:12.844][11916] story_id not found: Mil_WaterTower
[2024-08-06 21:53:12.864][11916] story_id not found: agr_ratcatcher
[2024-08-06 21:53:12.866][11916] story_id not found: esc_lager_leader
[2024-08-06 21:53:12.880][11916] story_id not found: marsh_kosoi
[2024-08-06 21:53:12.912][11916] story_id not found: dark_medic
[2024-08-06 21:53:12.966][11916] * 4403 script vars are successfully loaded
[2024-08-06 21:53:12.966][11916] ~~~ db.ver: 7
[2024-08-06 21:53:14.393][11916] * Game Пользователь_autosave is successfully loaded from file 'd:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Пользователь_autosave.sav' (3.978s)
[2024-08-06 21:53:14.393][11916] * phase time: 3979 ms
[2024-08-06 21:53:14.393][11916] * phase cmem: 0 K
[2024-08-06 21:53:14.405][11916] # New player created!
[2024-08-06 21:53:14.405][11916] * client : connection accepted - <>
[2024-08-06 21:53:14.408][11916] * phase time: 14 ms
[2024-08-06 21:53:14.408][11916] * phase cmem: 0 K
[2024-08-06 21:53:14.419][11916] * phase time: 11 ms
[2024-08-06 21:53:14.419][11916] * phase cmem: 0 K
[2024-08-06 21:53:15.717][11916] --[ISpatial_DB::initialize] bbc is [3.0, 16.2, -142.8], bbd is [285.9, 46.0, 290.2]
[2024-08-06 21:53:15.717][11916] --[ISpatial_DB::initialize] bbc is [3.0, 16.2, -142.8], bbd is [285.9, 46.0, 290.2]
[2024-08-06 21:53:15.718][11916] ~ LevelResources load...
[2024-08-06 21:53:15.718][11916] ~ LevelResources - base: 3239, 8770 K
[2024-08-06 21:53:15.718][11916] ~ LevelResources - lmap: 0, 0 K
[2024-08-06 21:53:15.718][11916] * phase time: 1299 ms
[2024-08-06 21:53:15.718][11916] * phase cmem: 0 K
[2024-08-06 21:53:15.800][11916] * phase time: 81 ms
[2024-08-06 21:53:15.800][11916] * phase cmem: 0 K
[2024-08-06 21:53:15.802][11916] * [Loading VB] 65534 verts, 2047 Kb
[2024-08-06 21:53:15.816][11916] * [Loading VB] 65531 verts, 2047 Kb
[2024-08-06 21:53:15.832][11916] * [Loading VB] 65534 verts, 2047 Kb
[2024-08-06 21:53:15.846][11916] * [Loading VB] 47015 verts, 1469 Kb
[2024-08-06 21:53:15.858][11916] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-06 21:53:15.872][11916] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-06 21:53:15.883][11916] * [Loading VB] 65532 verts, 2047 Kb
[2024-08-06 21:53:15.893][11916] * [Loading VB] 65533 verts, 2047 Kb
[2024-08-06 21:53:15.902][11916] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-06 21:53:15.912][11916] * [Loading VB] 65533 verts, 2047 Kb
[2024-08-06 21:53:15.922][11916] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-06 21:53:15.932][11916] * [Loading VB] 65534 verts, 2047 Kb
[2024-08-06 21:53:15.942][11916] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-06 21:53:15.952][11916] * [Loading VB] 65535 verts, 2047 Kb
[2024-08-06 21:53:15.962][11916] * [Loading VB] 65530 verts, 2047 Kb
[2024-08-06 21:53:15.972][11916] * [Loading VB] 55263 verts, 1726 Kb
[2024-08-06 21:53:15.980][11916] * [Loading VB] 29206 verts, 912 Kb
[2024-08-06 21:53:15.985][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:15.999][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.009][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.018][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.028][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.037][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.046][11916] * [Loading IB] 1048572 indices, 2047 Kb
[2024-08-06 21:53:16.056][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.065][11916] * [Loading IB] 1048572 indices, 2047 Kb
[2024-08-06 21:53:16.074][11916] * [Loading IB] 361725 indices, 706 Kb
[2024-08-06 21:53:16.077][11916] * [Loading VB] 65535 verts, 767 Kb
[2024-08-06 21:53:16.082][11916] * [Loading VB] 65535 verts, 767 Kb
[2024-08-06 21:53:16.087][11916] * [Loading VB] 65533 verts, 767 Kb
[2024-08-06 21:53:16.094][11916] * [Loading VB] 65533 verts, 767 Kb
[2024-08-06 21:53:16.098][11916] * [Loading VB] 65535 verts, 767 Kb
[2024-08-06 21:53:16.098][11916] * [Loading VB] 65533 verts, 767 Kb
[2024-08-06 21:53:16.103][11916] * [Loading VB] 9347 verts, 109 Kb
[2024-08-06 21:53:16.104][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.115][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.126][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.135][11916] * [Loading IB] 1048575 indices, 2047 Kb
[2024-08-06 21:53:16.145][11916] * [Loading IB] 251220 indices, 490 Kb
[2024-08-06 21:53:16.146][11916] * phase time: 345 ms
[2024-08-06 21:53:16.146][11916] * phase cmem: 0 K
[2024-08-06 21:53:16.152][11916] Loaded [9120] models from level.
[2024-08-06 21:53:16.152][11916] * phase time: 6 ms
[2024-08-06 21:53:16.152][11916] * phase cmem: 0 K
[2024-08-06 21:53:16.165][11916] * [DETAILS] VertexConsts(256), Batch(61)
[2024-08-06 21:53:16.165][11916] * [DETAILS] 39833 v(20), 31476 p
[2024-08-06 21:53:16.165][11916] * [DETAILS] Batch(61), VB(777K), IB(184K)
[2024-08-06 21:53:16.167][11916] * phase time: 14 ms
[2024-08-06 21:53:16.167][11916] * phase cmem: 0 K
[2024-08-06 21:53:16.169][11916] ~ LevelResources load completed!
[2024-08-06 21:53:16.169][11916] ~ LevelResources - base: 4114, 8770 K
[2024-08-06 21:53:16.169][11916] ~ LevelResources - lmap: 6, 0 K
[2024-08-06 21:53:16.319][11916] * phase time: 151 ms
[2024-08-06 21:53:16.319][11916] * phase cmem: 0 K
[2024-08-06 21:53:16.322][11916] * phase time: 3 ms
[2024-08-06 21:53:16.322][11916] * phase cmem: 0 K
[2024-08-06 21:53:16.333][11916] - Game configuring : Started 
[2024-08-06 21:53:16.336][11916] - Loading music tracks from 'l08_yantar_musics'...
[2024-08-06 21:53:16.336][11916] ! Can't find sound [music\amb17_stereo_r.ogg]
[2024-08-06 21:53:16.337][11916] ! Can't find sound [music\amb22_stereo_r.ogg]
[2024-08-06 21:53:16.337][11916] ~ set_geometry_env id=0 name[plant]=environment id[6]
[2024-08-06 21:53:16.337][11916] ~ set_geometry_env id=1 name[forest]=environment id[10]
[2024-08-06 21:53:16.337][11916] ~ set_geometry_env id=2 name[identity]=environment id[0]
[2024-08-06 21:53:16.338][11916] - Game configuring : Finished 
[2024-08-06 21:53:16.425][11916] * phase time: 103 ms
[2024-08-06 21:53:16.425][11916] * phase cmem: 0 K
[2024-08-06 21:53:16.426][11916] PrefetchTextures...
[2024-08-06 21:53:16.426][11916] PrefetchTextures completed!
[2024-08-06 21:53:16.426][11916] CResourceManager::DeferredUpload [NO MT] -> START, texture count = [4211], number_of_threads = 4
[2024-08-06 21:53:16.426][11916] CResourceManager::DeferredUpload VRAM usage before:
[2024-08-06 21:53:16.427][11916] textures loaded size 8.564629 MB (8980664.000000 bytes)
[2024-08-06 21:53:16.427][11916] 
    Dedicated VRAM: 5966 MB (6255804416 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8168 MB (8565678080 bytes)
    CurrentUsage: 116 MB (121913344 bytes)
    Budget: 5198 MB (5450498048 bytes)
[2024-08-06 21:53:16.481][11916] ! Fallback to default bump map: [act\act_monolit_corp_bump#]
[2024-08-06 21:53:17.175][11916] ! Fallback to default bump map: [build_details_bump]
[2024-08-06 21:53:17.175][11916] ! Fallback to default bump map: [build_details_bump#]
[2024-08-06 21:53:17.619][11916] ! Fallback to default bump map: [corp\act_specnaz_corp_bump]
[2024-08-06 21:53:17.620][11916] ! Fallback to default bump map: [corp\act_specnaz_corp_bump#]
[2024-08-06 21:53:20.644][11916] ! Can't find texture [new_pfx\lightning1_dxt1]
[2024-08-06 21:53:20.649][11916] ! Can't find texture [part\part_fitil.1024]
[2024-08-06 21:53:20.649][11916] ! Can't find texture [pfx\pfx_ambimet]
[2024-08-06 21:53:20.726][11916] ! Can't find texture [pfx\pfx_dist0]
[2024-08-06 21:53:20.828][11916] ! Can't find texture [pfx\pfx_envmap1]
[2024-08-06 21:53:20.874][11916] ! Can't find texture [pfx\pfx_glow_04]
[2024-08-06 21:53:20.874][11916] ! Can't find texture [pfx\pfx_glow_fire1]
[2024-08-06 21:53:20.876][11916] ! Can't find texture [pfx\pfx_grost]
[2024-08-06 21:53:20.876][11916] ! Can't find texture [pfx\pfx_laser]
[2024-08-06 21:53:20.890][11916] ! Can't find texture [pfx\pfx_list]
[2024-08-06 21:53:20.891][11916] ! Can't find texture [pfx\pfx_reflectiveglass]
[2024-08-06 21:53:20.958][11916] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2024-08-06 21:53:20.958][11916] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2024-08-06 21:53:20.959][11916] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2024-08-06 21:53:21.177][11916] ! Fallback to default bump map: [prop\prop_item3_bump#]
[2024-08-06 21:53:21.259][11916] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump]
[2024-08-06 21:53:21.259][11916] ! Fallback to default bump map: [prop\prop_mus_kont_02a_bump#]
[2024-08-06 21:53:21.372][11916] ! Fallback to default bump map: [prop\prop_roadborder_j2_bump#]
[2024-08-06 21:53:22.647][11916] ! Can't find texture [shoker_mod\pfx\pfx_strelo4ka]
[2024-08-06 21:53:24.408][11916] ! Can't find texture [sky\cgim_clear3\18-00_2#small]
[2024-08-06 21:53:39.441][11916] ! Can't find texture [sky_oblaka]
[2024-08-06 21:53:42.041][11916] CResourceManager::DeferredUpload VRAM usage after:
[2024-08-06 21:53:42.042][11916] textures loaded size 3847.317139 MB (4034204416.000000 bytes)
[2024-08-06 21:53:42.042][11916] 
    Dedicated VRAM: 5966 MB (6255804416 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8168 MB (8565678080 bytes)
    CurrentUsage: 3679 MB (3857793024 bytes)
    Budget: 5198 MB (5450498048 bytes)
[2024-08-06 21:53:42.042][11916] CResourceManager::DeferredUpload -> END
[2024-08-06 21:53:42.042][11916] * t-report - base: 4205, 3933508 K
[2024-08-06 21:53:42.042][11916] * t-report - lmap: 6, 6144 K
[2024-08-06 21:53:42.043][11916] * phase time: 25618 ms
[2024-08-06 21:53:42.043][11916] * phase cmem: 0 K
[2024-08-06 21:53:42.139][11916] * phase time: 95 ms
[2024-08-06 21:53:42.139][11916] * phase cmem: 0 K
[2024-08-06 21:53:42.144][11916] --------------------------------------------------------------------------------
[2024-08-06 21:53:42.144][11916] ####################[+MIMALLOC+]####################
[2024-08-06 21:53:42.144][11916] heap stats:     peak       total       freed     current        unit       count   
[2024-08-06 21:53:42.144][11916]   reserved:     6.0 GiB     6.0 GiB     0           6.0 GiB                          
[2024-08-06 21:53:42.144][11916]  committed:     5.4 GiB     8.5 GiB     3.2 GiB     5.2 GiB                          
[2024-08-06 21:53:42.144][11916]      reset:     0      
[2024-08-06 21:53:42.144][11916]     purged:     2.9 GiB
[2024-08-06 21:53:42.144][11916]    touched:     2.5 MiB    22.1 MiB    13.8 GiB   -13.8 GiB                          ok
[2024-08-06 21:53:42.144][11916]   segments:   168         355         192         163                                not all freed!
[2024-08-06 21:53:42.144][11916] -abandoned:     0           0           0           0                                ok
[2024-08-06 21:53:42.144][11916]    -cached:     0           0           0           0                                ok
[2024-08-06 21:53:42.144][11916]      pages:     0           0           8.4 Ki     -8.4 Ki                           ok
[2024-08-06 21:53:42.145][11916] -abandoned:     0           0           0           0                                ok
[2024-08-06 21:53:42.145][11916]  -extended:     0      
[2024-08-06 21:53:42.145][11916]  -noretire:     0      
[2024-08-06 21:53:42.145][11916]      mmaps:     0      
[2024-08-06 21:53:42.145][11916]    commits:     2.3 Ki 
[2024-08-06 21:53:42.145][11916]     resets:     0      
[2024-08-06 21:53:42.145][11916]     purges:   512      
[2024-08-06 21:53:42.145][11916]    threads:     8           8           0           8                                not all freed!
[2024-08-06 21:53:42.145][11916]   searches:     0.0 avg
[2024-08-06 21:53:42.145][11916] numa nodes:     1
[2024-08-06 21:53:42.145][11916]    elapsed:    81.262 s
[2024-08-06 21:53:42.145][11916]    process: user: 32.750 s, system: 6.109 s, faults: 2972360, rss: 3.6 GiB, commit: 14.6 GiB
[2024-08-06 21:53:42.145][11916] ####################[-MIMALLOC-]####################
[2024-08-06 21:53:42.145][11916] [16337MB] physical memory installed, [8325MB] available, [49] percent of memory in use
[2024-08-06 21:53:42.145][11916] PageFile total: [17408MB], free~ [4556MB]
[2024-08-06 21:53:42.145][11916] Engine memory usage (Working Set): [3775MB], peak: [3782MB]
[2024-08-06 21:53:42.145][11916] Engine memory usage (Commit Charge): [14970MB], peak: [14977MB]
[2024-08-06 21:53:42.145][11916] --------------------------------------------------------------------------------
[2024-08-06 21:53:42.149][11916] * [ D3D ]: textures count [4211]
[2024-08-06 21:53:42.149][11916] * [ D3D ]: textures[3939652 K]
[2024-08-06 21:53:42.149][11916] * [x-ray]: process heap[0 K], render[0 K]
[2024-08-06 21:53:42.149][11916] * [x-ray]: economy: strings[37803 K], smem[7069 K]
[2024-08-06 21:53:42.149][11916] Prefetch frame, updated: 0 objects!
[2024-08-06 21:53:43.339][11916] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.07 s.]
[2024-08-06 21:53:43.339][11916] ~~  slot: ['dsh_cop_weather.39'], time: [0.07 s.]
[2024-08-06 21:53:43.355][11916] CTreasure.converted !!!
[2024-08-06 21:53:43.356][11916] CRandomTask.converted !!!
[2024-08-06 21:53:43.357][11916] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 2 timers loaded
[2024-08-06 21:53:43.357][11916] [ogse_st_mgr]: 2 all timers loaded
[2024-08-06 21:53:43.357][11916] [dsh_cop_weather]: DynamicForecast: default loaded: 72 items
[2024-08-06 21:53:43.357][11916] [dsh_cop_weather]: StaticForecast: default loaded: 31 items
[2024-08-06 21:53:43.357][11916] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2024-08-06 21:53:43.358][11916] ~~['bind_stalker']: disable ['ui_pda_hide']
[2024-08-06 21:53:43.358][11916] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2024-08-06 21:53:43.358][11916] ~~['bind_stalker']: disable ['ui_pda_map_local']
[2024-08-06 21:53:43.407][11916] rx_sound sound prefetch ...
[2024-08-06 21:53:43.552][11916] rx_sound sound prefetch done!
[2024-08-06 21:53:43.565][11916] actor start 2
[2024-08-06 21:53:44.567][11916] ~ [amk_zone_mincer_average] id=3838 offline spawn art [af_mincer_meat]
[2024-08-06 21:53:44.674][11916] actor end 2
[2024-08-06 21:53:45.735][11916] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of yan_zone_tutorial1 to eRestrictorTypeNone because border().empty()
[2024-08-06 21:53:46.721][11916] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2024-08-06 21:53:46.721][11916] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2024-08-06 21:53:46.995][11916] ! Fallback to default bump map: [wpn\mg42\mg42_body_bump#]
[2024-08-06 21:53:47.023][11916] known outfit=monolit_exoskeleton_slotsplus, legs=monolith_exo_outfit_legs
[2024-08-06 21:53:47.043][11916] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump#]
[2024-08-06 21:53:47.043][11916] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_glass_bump]
[2024-08-06 21:53:47.045][11916] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump#]
[2024-08-06 21:53:47.046][11916] ! Fallback to default bump map: [act\arm_exo\cod_ghosts_exo_computer_bump]
[2024-08-06 21:53:47.053][11916] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump#]
[2024-08-06 21:53:47.054][11916] ! Fallback to default bump map: [act\arm_exo\act_arm_exo_bump]
[2024-08-06 21:53:47.059][11916] ! Fallback to default bump map: [act\cod_bo2_nano_gloves_bump#]
[2024-08-06 21:53:47.067][11916] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_exo_mono.ltx] for dynamics\weapons\wpn_hand\wpn_hand_exo_mono...
[2024-08-06 21:53:47.221][11916] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#]
[2024-08-06 21:53:47.222][11916] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump]
[2024-08-06 21:53:47.725][11916] [dsh_fixes]: version = 16, fixes = 16
[2024-08-06 21:53:47.726][11916] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [0.07 s.]
[2024-08-06 21:53:47.726][11916] ~~  slot: ['halyava.558'], time: [0.04 s.]
[2024-08-06 21:53:47.726][11916] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2024-08-06 21:53:47.743][11916] task_ini()
[2024-08-06 21:53:47.744][11916] [dsh_cop_weather]: restore time_factor: 0 -> 5
[2024-08-06 21:53:47.744][11916] [dsh_cop_weather]: time diff on first update is -0
[2024-08-06 21:53:47.766][11916] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.02 s.]
[2024-08-06 21:53:47.771][11916] Prefetch frame, updated: 18 objects!
[2024-08-06 21:53:48.251][11916] !!['move_mgr'] verifying point [0] on path ['yan_scientist_door_2_walk'] VTX [57452] for ['yan_scientist_help'] not accessible!
[2024-08-06 21:53:48.276][11916] ! Fallback to default bump map: [wpn\addons\pistolsil_bump#]
[2024-08-06 21:53:48.995][11916] ~ [CPHSkeleton::RestoreNetState]: [forest_stalker_veteran46498] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[actors\neytral\stalker_4_rozh3] alive[yes]
[2024-08-06 21:53:49.066][11916] ~ 'yan_rand_respawn' online:true spawn items ...
[2024-08-06 21:53:49.066][11916] ~ 'yan_rand_respawn' online:true spawn done.
[2024-08-06 21:53:49.101][11916] Prefetch frame, updated: 793 objects!
[2024-08-06 21:53:49.149][11916] WARNING!! TARGET DIE! MISSION FAIL!!!!
[2024-08-06 21:53:49.149][11916] *********************************************************************************
[2024-08-06 21:53:49.149][11916] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
....l.k.e.r.ns.ogsr\gamedata\scripts\halyava_finders.script:54: attempt to perform arithmetic on field 'reputation' (a nil value)
stack traceback:
    [C]: in function '__sub'
    ....l.k.e.r.ns.ogsr\gamedata\scripts\halyava_finders.script:54: in function 'fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:417: in function 'process_slot_fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:316: in function 'process_call'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:272: in function 'call'
    ...s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_wounded.script:69: in function <...s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_wounded.script:58>
[2024-08-06 21:53:49.149][11916] *********************************************************************************
[2024-08-06 21:53:49.149][11916] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line          : 79
[error]Description   : [CScriptEngine::lua_pcall_failed]: ....l.k.e.r.ns.ogsr\gamedata\scripts\halyava_finders.script:54: attempt to perform arithmetic on field 'reputation' (a nil value)

[2024-08-06 21:53:49.149][11916] ***************************[ScriptCrashHandler]**********************************
[2024-08-06 21:53:49.149][11916] stack traceback:
    [C]: in function '__sub'
    ....l.k.e.r.ns.ogsr\gamedata\scripts\halyava_finders.script:54: in function 'fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:417: in function 'process_slot_fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:316: in function 'process_call'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:272: in function 'call'
    ...s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_wounded.script:69: in function <...s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_wounded.script:58>
[2024-08-06 21:53:49.149][11916]     Locals (__sub):
[2024-08-06 21:53:49.149][11916]      string (*temporary) : ....l.k.e.r.ns.ogsr\gamedata\scripts\halyava_finders.script:54: attempt to perform arithmetic on field 'reputation' (a nil valu
[2024-08-06 21:53:49.149][11916]     End
[2024-08-06 21:53:49.149][11916]     Locals (fun):
[2024-08-06 21:53:49.149][11916]      userdata victim : (class CScriptGameObject): 00000290E5108300
[2024-08-06 21:53:49.149][11916]      function (for generator) : [[function]]
[2024-08-06 21:53:49.149][11916]      Table: (for state)
[2024-08-06 21:53:49.149][11916] 
FATAL ERROR

[error]Expression    : error handler is invoked!
[error]Function      : invalid_parameter_handler
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp
[error]Line          : 403
[error]Description   : 

[2024-08-06 21:53:49.149][11916] ***************************[ScriptCrashHandler]**********************************
[2024-08-06 21:53:49.149][11916] stack traceback:
    [C]: in function '__sub'
    ....l.k.e.r.ns.ogsr\gamedata\scripts\halyava_finders.script:54: in function 'fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:417: in function 'process_slot_fun'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:316: in function 'process_call'
    ...t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogse_signals.script:272: in function 'call'
    ...s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_wounded.script:69: in function <...s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\xr_wounded.script:58>
[2024-08-06 21:53:49.149][11916] *********************************************************************************
[2024-08-06 21:53:49.149][11916] ********************************************************************************
[2024-08-06 21:53:49.149][11916] !![LogStackTrace] Thread: [X-RAY Primary thread]
[2024-08-06 21:53:49.432][11916] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D640FA3D], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63F8E76], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->83] + [10 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63F935E], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63F9C6E], Fun: [invalid_parameter_handler()] + [370 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->408]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA50202438], Fun: [invalid_parameter_noinfo()] + [200 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA50202379], Fun: [invalid_parameter_noinfo()] + [9 byte(s)]
! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFA50232C8C], Fun: [_intrinsic_setjmpex()] + [32524 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D661CC21], Fun: [sprintf_s<256>()] + [69 byte(s)], File-->Line: [C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\ucrt\stdio.h-->1835] + [37 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6858E4B], Fun: [CScriptStorage::LogTable()] + [103 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->73]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D68590D3], Fun: [CScriptStorage::LogVariable()] + [539 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->106] + [18 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6858D32], Fun: [CScriptStorage::dump_state()] + [154 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->54]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6859222], Fun: [ScriptCrashHandler()] + [122 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_storage.cpp-->167]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63F8E4C], Fun: [LogStackTrace()] + [20 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->81]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63F935E], Fun: [xrDebug::backend()] + [670 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->198] + [498 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63F9573], Fun: [xrDebug::fatal()] + [123 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->246]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6761621], Fun: [CScriptEngine::lua_pcall_failed()] + [121 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\COMMON_AI\script_engine.cpp-->80]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA187454E0], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA1878351C], Fun: [lj_err_run()] + [380 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->849] + [33 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA187825C6], Fun: [err_msgv()] + [118 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->874] + [8 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA187832C6], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_err.c-->908] + [34 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA187986F5], Fun: [lj_meta_arith()] + [373 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_meta.c-->229] + [21 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA18745C6E], Fun: [lj_vmeta_arith_vvo()] + [51 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFA1874F26A], Fun: [lua_pcall()] + [170 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c-->1144]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6C57000], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [17 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D68DE95A], Fun: [luabind::detail::proxy_member_void_caller<>::~proxy_member_void_caller<>()] + [50 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp-->269] + [18 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6BA200B], Fun: [CScriptActionWrapper::initialize()] + [47 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\script_action_wrapper.cpp-->19] + [47 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6A492AD], Fun: [CActionPlanner<CScriptGameObject,0,CActionBase<CScriptGameObject>,CPropertyEvaluator<CScriptGameObject>,CActionBase<CScriptGameObject> *,CPropertyEvaluator<CScriptGameObject> *>::update()] + [1077 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\action_planner_inline.h-->121] + [10 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6B535FC], Fun: [CStalkerPlanner::update()] + [268 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\stalker_planner.cpp-->128]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D68ABCA0], Fun: [CAI_Stalker::Think()] + [40 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Ai\Stalker\ai_stalker.cpp-->825]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D68ABA31], Fun: [CAI_Stalker::shedule_Update()] + [697 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Ai\Stalker\ai_stalker.cpp-->723]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63A50B7], Fun: [CSheduler::ProcessStep()] + [675 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->303]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63A573F], Fun: [CSheduler::Update()] + [503 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\xrSheduler.cpp-->445]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D68BD5A6], Fun: [CGamePersistent::OnFrame()] + [862 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GamePersistent.cpp-->601]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63D7CCC], Fun: [CRegistrator<pureFrame>::Process()] + [76 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\pure.h-->145]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63D7200], Fun: [CRenderDevice::FrameMove()] + [428 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->417]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63D6190], Fun: [CRenderDevice::on_idle()] + [612 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->159]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63D6F2D], Fun: [CRenderDevice::Run()] + [813 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->376] + [82 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63A0F0D], Fun: [Startup()] + [1257 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->284]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63A1554], Fun: [WinMain_impl()] + [504 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->468]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D63A15D1], Fun: [WinMain()] + [57 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->489]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7D6CC0B6E], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA51817374], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA527BCC91], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[2024-08-06 21:53:49.432][11916] ********************************************************************************

 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

shandor_skar  Правки не какие не ставил ?  перезагрузка компа не помогает . 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

shandor_skar Переигровка с сейва ДО перехода на Янтарь не помагает?


AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600 CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio 8Gb;OC Win11 Pro x64 24H2

 

2.gif

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
10 часов назад, shandor_skar сказал:

вылетает

Переиграй с момента до взятия задания Базы. Чел, которого надо подранить, помер.

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Здравствуйте. В какой-то момент игры заметил, что на базе в тёмной долине пропал мой Камаз. Сразу не придал этому значения, но через какое-то время понял, что его взорвали (двери от Камаза валяются там, где он ранее стоял), скорее всего во время боя с бандитами, которые постоянно спавнятся на базе. Ну я тогда забил на это. А теперь дошёл до задания когда надо ехать с Лисом в Красный лес на этом Камазе, чтоб спасти там кого-то. И вот в момент когда подхожу к Лису, чтоб ехать - игра вылетает (Камаза то нету). Как можно исправить эту проблему??

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

SVS Напиши разрабам в Дискорд может там помогут . Прошёл мод и сколько было перестрелок с бандитами но Камаз не затронуло . Да и такой проблемы в теме не встречал , ты походу первый кто с этим столкнулся . 

  • Лайк 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Если КамАЗ пропал, отыгрывай с ранних сейвов. Машина могла быть уничтожена. 


Дополнено 0 минут спустя

Проблема не новая, но решение только в будущем патче.

  • Лайк 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

При скачивании с яндекса(Не торент) через браузер тупо ошибка при достижения гб 3-4 и при повторном скачивании загрузка можно просто остановиться и она не продолжается,только сначала если качать.....что делать? я не думаю что проблема в файлах.....

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Serafim13X места на диске достаточно свободного?


AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600 CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio 8Gb;OC Win11 Pro x64 24H2

 

2.gif

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
1 минуту назад, Raid сказал:

Serafim13X места на диске достаточно свободного?

Да

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Serafim13X а с Гугл-диска? Или другим браузером попробовать?


AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600 CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio 8Gb;OC Win11 Pro x64 24H2

 

2.gif

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
2 минуты назад, Raid сказал:

Serafim13X а с Гугл-диска? Или другим браузером попробовать?

 С гугла у меня медленно вообще .Ну я пробовал с телефона качать чтоб потом на комп перекинуть---Итог--Тоже ошибка.Через хром пробовал и через оперу gx

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Serafim13X Перезагружал роутер? И вообще - другие большие файлы тоже с проблемами скачивает?


AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600 CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio 8Gb;OC Win11 Pro x64 24H2

 

2.gif

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
Только что, Raid сказал:

Serafim13X Перезагружал роутер? И вообще - другие большие файлы тоже с проблемами скачивает?

ХА роутер мягко сказано....Раздаю инет с телефона на комп через точку доступа......через телефон качает быстрее чем комп.....ну вчера качал файл на 2гб тоже костыли были с этим....но скачал как-то

  • Хабар 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Serafim13X ну с такой системой тогда это не удивительно )) что не начинать качать заново при ошибках лучше пользоваться торрентами тогда

  • Лайк 1

AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600 CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio 8Gb;OC Win11 Pro x64 24H2

 

2.gif

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
1 минуту назад, Raid сказал:

Serafim13X ну с такой системой тогда это не удивительно )) что не начинать качать заново при ошибках лучше пользоваться торрентами тогда

а торент на моём тарифе не робит---Отключен так сказать мдэ
вот и качаю что нужно напрямок без всяких торентов...поиграл в солянку)):u1F642:

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Serafim13X странно что у тебя браузеры не могут докачать после ошибки, они вообще такое умеют


AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600 CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio 8Gb;OC Win11 Pro x64 24H2

 

2.gif

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
Только что, Raid сказал:

Serafim13X странно что у тебя браузеры не могут докачать после ошибки, они вообще такое умеют

да капец...если нажать продолжать то сначала качать будет)) каеф чё сказать

и теперь хз что делать:u1F914:

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Serafim13X какчай с Гугл диска, пусть и медленно но может там без ошибок будет


AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600 CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio 8Gb;OC Win11 Pro x64 24H2

 

2.gif

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
1 минуту назад, Raid сказал:

Serafim13X какчай с Гугл диска, пусть и медленно но может там без ошибок будет

С гугла хотелось бы архивом чтоб всё сразу а не по файлику.я ща попробовал....целый столбец по файлу.....раньше качалось архивами....а щас чёт не хочет :(...

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Serafim13X Да там их 10 штук всего, не так уж и много ))


AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600 CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio 8Gb;OC Win11 Pro x64 24H2

 

2.gif

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
Только что, Raid сказал:

Serafim13X Да там их 10 штук всего, не так уж и много ))

Да так мелочь)

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты

Для публикации сообщений создайте учётную запись или авторизуйтесь

Вы должны быть пользователем, чтобы оставить комментарий

Создать учетную запись

Зарегистрируйте новую учётную запись в нашем сообществе. Это очень просто!

Регистрация нового пользователя

Войти

Уже есть аккаунт? Войти в систему.

Войти

  • Последние посетители   1 пользователь онлайн