Перейти к содержанию
D1mon

NS OGSR

Рекомендуемые сообщения

 
 

а подскажите, медведи есть в забытом лесу, и если да, то в какой части?)))

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
1 час назад, denissuhachew сказал:

Корн и Индеец Джо нужны дальше по сюжету?

Ну, судя по тому, что у Корна у меня потом не было строк диалога, кроме "Пока", нет
 

 

46 минут назад, madcap сказал:

медведи есть в забытом лесу

У меня был один раз, когда искал "монстра" по квесту Дэна. Чаще всего я видел их на Радаре в чёрном лесу, а также на стадионе в Припяти


Дополнено 11 минуты спустя
13 минут назад, TaylerVendetta сказал:

У меня был один раз, когда искал "монстра" по квесту Дэна

Если что, он был где-то по середине локации возле упавшего вертолёта

  • Хабар 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

выдает при любой попытке выстрелить хоть из чего-нибудь


[2026-03-28 21:36:46.316][t: 8696][f:0] ~ Logging initialized. FIle C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\_appdata_\logs\xray_37529_2026-03-28_21-36-46.log.
[2026-03-28 21:36:46.316][t: 8696][f:0] [OGSR Engine (x64)] build date: [Mar 28 2026 18:13:01]
[2026-03-28 21:36:46.316][t: 8696][f:0] [_MSC_FULL_VER]: [195035728], [_MSVC_LANG]: [202002L]
[2026-03-28 21:36:46.316][t: 8696][f:0] CommandLine: ["C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe"]
[2026-03-28 21:36:46.316][t: 8696][f:0] ApplicationPath: [C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\]
[2026-03-28 21:36:46.317][t: 8696][f:0] WorlingPath: [C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\]
[2026-03-28 21:36:46.317][t: 8696][f:0] ####################[+MIMALLOC+]####################
[2026-03-28 21:36:46.317][t: 8696][f:0] heap stats:     peak       total     current       block      total#   
[2026-03-28 21:36:46.317][t: 8696][f:0]   reserved:     1.0 GiB     1.0 GiB     1.0 GiB                          
[2026-03-28 21:36:46.317][t: 8696][f:0]  committed:    32.0 MiB    32.0 MiB    32.0 MiB                          
[2026-03-28 21:36:46.317][t: 8696][f:0]      reset:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]     purged:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]    touched:    64.2 KiB    64.2 KiB    64.2 KiB                          
[2026-03-28 21:36:46.317][t: 8696][f:0]   segments:     1           1           1                                not all freed
[2026-03-28 21:36:46.317][t: 8696][f:0] -abandoned:     0           0           0                                ok
[2026-03-28 21:36:46.317][t: 8696][f:0]    -cached:     0           0           0                                ok
[2026-03-28 21:36:46.317][t: 8696][f:0]      pages:     0           0           0                                ok
[2026-03-28 21:36:46.317][t: 8696][f:0] -abandoned:     0           0           0                                ok
[2026-03-28 21:36:46.317][t: 8696][f:0]  -extended:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]    -retire:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]     arenas:     1      
[2026-03-28 21:36:46.317][t: 8696][f:0]  -rollback:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]      mmaps:     1      
[2026-03-28 21:36:46.317][t: 8696][f:0]    commits:     1      
[2026-03-28 21:36:46.317][t: 8696][f:0]     resets:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]     purges:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]    guarded:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]    threads:     0           0           0                                ok
[2026-03-28 21:36:46.317][t: 8696][f:0]   searches:     0.0 avg
[2026-03-28 21:36:46.317][t: 8696][f:0] numa nodes:     1
[2026-03-28 21:36:46.317][t: 8696][f:0]    elapsed:     0.037 s
[2026-03-28 21:36:46.317][t: 8696][f:0]    process: user: 0.015 s, system: 0.031 s, faults: 5993, peak rss: 18.9 MiB, peak commit: 42.9 MiB
[2026-03-28 21:36:46.317][t: 8696][f:0] ####################[-MIMALLOC-]####################
[2026-03-28 21:36:46.327][t: 8696][f:0] PPL number of threads: [16]
[2026-03-28 21:36:46.328][t: 8696][f:0] * Detected CPU: 11th Gen Intel(R) Core(TM) i5-11300H @ 3.10GHz [GenuineIntel], F6/M140/S1
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU cores: [4], threads: [8]
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU0 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU1 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU2 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU3 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU4 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU5 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU6 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU7 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] Initializing File System...
[2026-03-28 21:36:46.328][t: 8696][f:0] --Found base arch: [gamedata.sq_base], size: [2545586176]
[2026-03-28 21:36:46.880][t: 8696][f:0] --Found base arch: [gamedata.sq_base_configs], size: [11689984]
[2026-03-28 21:36:46.964][t: 8696][f:0] using fs-ltx: [fsgame.ltx]
[2026-03-28 21:36:46.964][t: 8696][f:0] --Found FS dir: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2026-03-28 21:36:46.964][t: 8696][f:0]   items: [14]
[2026-03-28 21:36:46.964][t: 8696][f:0] --Found FS dir: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2026-03-28 21:36:46.964][t: 8696][f:0]   items: [7]
[2026-03-28 21:36:46.964][t: 8696][f:0] gamedata base_path: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\]
[2026-03-28 21:36:46.964][t: 8696][f:0] FS: 103776 files cached, 0Kb memory used.
[2026-03-28 21:36:46.964][t: 8696][f:0] Init FileSystem 0.636818 sec
[2026-03-28 21:36:46.964][t: 8696][f:0] ~ Apply system_mods.ltx...
[2026-03-28 21:36:47.141][t: 8696][f:0] ~ [`anonymous-namespace'::InitSettings] duration [180]ms.
[2026-03-28 21:36:47.141][t: 8696][f:0] [shader_params_export] section found!!!
[2026-03-28 21:36:47.141][t: 8696][f:0] OS Version major: 10 minor: 0, build: 19045. Server OS: no
[2026-03-28 21:36:47.141][t: 8696][f:0] Current drive space free: [36789.4]Mb total: [488269]Mb
[2026-03-28 21:36:47.141][t: 8696][f:0] Initializing Engine...
[2026-03-28 21:36:47.141][t: 8696][f:0] Starting INPUT device...
[2026-03-28 21:36:47.234][t: 8696][f:0] strings overhead: [0]Kb, instance count: 35, was removed [54]
[2026-03-28 21:36:47.234][t: 8696][f:0] --------------------------------------------------------------------------------
[2026-03-28 21:36:47.234][t: 8696][f:0] ####################[+MIMALLOC+]####################
[2026-03-28 21:36:47.234][t: 8696][f:0] heap stats:     peak       total     current       block      total#   
[2026-03-28 21:36:47.234][t: 8696][f:0]   reserved:     1.0 GiB     1.0 GiB     1.0 GiB                          
[2026-03-28 21:36:47.234][t: 8696][f:0]  committed:    96.6 MiB    97.2 MiB    89.5 MiB                          
[2026-03-28 21:36:47.234][t: 8696][f:0]      reset:     0      
[2026-03-28 21:36:47.234][t: 8696][f:0]     purged:     7.6 Mi 
[2026-03-28 21:36:47.234][t: 8696][f:0]    touched:    64.2 KiB   192.7 KiB   -26.8 MiB                          
[2026-03-28 21:36:47.234][t: 8696][f:0]   segments:     3           3           3                                not all freed
[2026-03-28 21:36:47.234][t: 8696][f:0] -abandoned:     0           0           0                                ok
[2026-03-28 21:36:47.234][t: 8696][f:0]    -cached:     0           0           0                                ok
[2026-03-28 21:36:47.234][t: 8696][f:0]      pages:     0           0        -203                                not all freed
[2026-03-28 21:36:47.234][t: 8696][f:0] -abandoned:     0           0           0                                ok
[2026-03-28 21:36:47.234][t: 8696][f:0]  -extended:     0      
[2026-03-28 21:36:47.234][t: 8696][f:0]    -retire:     0      
[2026-03-28 21:36:47.234][t: 8696][f:0]     arenas:     1      
[2026-03-28 21:36:47.234][t: 8696][f:0]  -rollback:     0      
[2026-03-28 21:36:47.234][t: 8696][f:0]      mmaps:     2      
[2026-03-28 21:36:47.234][t: 8696][f:0]    commits:    22      
[2026-03-28 21:36:47.234][t: 8696][f:0]     resets:     0      
[2026-03-28 21:36:47.234][t: 8696][f:0]     purges:     5      
[2026-03-28 21:36:47.234][t: 8696][f:0]    guarded:     0      
[2026-03-28 21:36:47.234][t: 8696][f:0]    threads:     1           1           1                                not all freed
[2026-03-28 21:36:47.234][t: 8696][f:0]   searches:     0.0 avg
[2026-03-28 21:36:47.234][t: 8696][f:0] numa nodes:     1
[2026-03-28 21:36:47.234][t: 8696][f:0]    elapsed:     0.951 s
[2026-03-28 21:36:47.234][t: 8696][f:0]    process: user: 0.781 s, system: 0.093 s, faults: 31158, peak rss: 116.3 MiB, peak commit: 118.3 MiB
[2026-03-28 21:36:47.234][t: 8696][f:0] ####################[-MIMALLOC-]####################
[2026-03-28 21:36:47.234][t: 8696][f:0] [16167MB] physical memory installed, [12086MB] available, [25] percent of memory in use
[2026-03-28 21:36:47.234][t: 8696][f:0] PageFile total: [14336MB], free~ [13363MB]
[2026-03-28 21:36:47.234][t: 8696][f:0] Engine memory usage (Working Set): [116MB], peak: [116MB]
[2026-03-28 21:36:47.234][t: 8696][f:0] Engine memory usage (Commit Charge): [111MB], peak: [118MB]
[2026-03-28 21:36:47.234][t: 8696][f:0] --------------------------------------------------------------------------------
[2026-03-28 21:36:47.234][t: 8696][f:0] * [ D3D ]: textures count [0]
[2026-03-28 21:36:47.234][t: 8696][f:0] * [ D3D ]: textures[0 K]
[2026-03-28 21:36:47.234][t: 8696][f:0] * [x-ray]: process heap[0 K], render[0 K]
[2026-03-28 21:36:47.234][t: 8696][f:0] * [x-ray]: economy: strings[30462 K], smem[-88 K]
[2026-03-28 21:36:47.234][t: 8696][f:0] ~ Load sounds.ltx...
[2026-03-28 21:36:47.234][t: 8696][f:0] SOUND: OpenAL: enumerate devices...
[2026-03-28 21:36:48.640][t: 8696][f:0] SOUND: OpenAL: Default sound device name is [Наушники (HOCO EQ16 Stereo)]
[2026-03-28 21:36:48.640][t: 8696][f:0] SOUND: OpenAL: All available devices:
[2026-03-28 21:36:48.640][t: 8696][f:0] 1. Наушники (HOCO EQ16 Stereo) (full name [OpenAL Soft on Наушники (HOCO EQ16 Stereo)]). al_soft [1]
[2026-03-28 21:36:48.640][t: 8696][f:0] 2. Головной телефон (HOCO EQ16 Hands-Free AG Audio) (full name [OpenAL Soft on Головной телефон (HOCO EQ16 Hands-Free AG Audio)]). al_soft [1]
[2026-03-28 21:36:48.640][t: 8696][f:0] 3. Динамики (Steam Streaming Microphone) (full name [OpenAL Soft on Динамики (Steam Streaming Microphone)]). al_soft [1]
[2026-03-28 21:36:48.640][t: 8696][f:0] 4. Динамики (Realtek(R) Audio) (full name [OpenAL Soft on Динамики (Realtek(R) Audio)]). al_soft [1]
[2026-03-28 21:36:48.640][t: 8696][f:0] 5. Динамики (Steam Streaming Speakers) (full name [OpenAL Soft on Динамики (Steam Streaming Speakers)]). al_soft [1]
[2026-03-28 21:36:48.640][t: 8696][f:0] Executing config-script "c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2026-03-28 21:36:48.640][t: 8696][f:0] [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2026-03-28 21:36:48.640][t: 8696][f:0] Executing config-script "user.ltx"...
[2026-03-28 21:36:48.640][t: 8696][f:0] Executing config-script "c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2026-03-28 21:36:48.640][t: 8696][f:0] ! Unknown command: r4_lfx_enable
[2026-03-28 21:36:48.640][t: 8696][f:0] ! Unknown command: r_mt_details
[2026-03-28 21:36:48.640][t: 8696][f:0] ! Unknown command: g_3d_scopes
[2026-03-28 21:36:48.640][t: 8696][f:0] ! Unknown command: r_terrain_parallax_enable
[2026-03-28 21:36:48.640][t: 8696][f:0] snd_dynamic_reverb = ON
[2026-03-28 21:36:48.640][t: 8696][f:0] snd_eq_enable = on
[2026-03-28 21:36:48.640][t: 8696][f:0] [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2026-03-28 21:36:48.640][t: 8696][f:0] Executing config-script "c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2026-03-28 21:36:48.640][t: 8696][f:0] [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2026-03-28 21:36:48.640][t: 8696][f:0] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2026-03-28 21:36:48.641][t: 8696][f:0] ~ Valid arguments: float value in range [0.10000,0.90000]
[2026-03-28 21:36:48.641][t: 8696][f:0] snd_dynamic_reverb = ON
[2026-03-28 21:36:48.641][t: 8696][f:0] snd_eq_enable = on
[2026-03-28 21:36:48.641][t: 8696][f:0] [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2026-03-28 21:36:48.641][t: 8696][f:0] SOUND: Selected device is [Наушники (HOCO EQ16 Stereo)]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.2
[2026-03-28 21:36:48.692][t: 8696][f:0] [OpenAL] EFX: present
[2026-03-28 21:36:48.692][t: 8696][f:0] Loading of [senvironment.ltx]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[0] name=[identity]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[1] name=[default]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[2] name=[bathroom]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[3] name=[mountains]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[4] name=[yard]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[5] name=[room]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[6] name=[plant]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[7] name=[long_corridor]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[8] name=[open_space]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[9] name=[house]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[10] name=[forest]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[11] name=[underground]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[12] name=[hangar]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[13] name=[city]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[14] name=[underground_small]
[2026-03-28 21:36:48.692][t: 8696][f:0] Starting RENDER device...
[2026-03-28 21:36:48.692][t: 8696][f:0] * Avail GPU [vendor:10DE]-[device:25A2]: NVIDIA GeForce RTX 3050 Laptop GPU
[2026-03-28 21:36:48.692][t: 8696][f:0] * Avail GPU [vendor:8086]-[device:9A49]: Intel(R) Iris(R) Xe Graphics
[2026-03-28 21:36:48.692][t: 8696][f:0] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2026-03-28 21:36:48.692][t: 8696][f:0]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2026-03-28 21:36:49.909][t: 8696][f:0] 
    Dedicated VRAM: 3965 MB (4157603840 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8083 MB (8476323840 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 3370 MB (3533963264 bytes)
[2026-03-28 21:36:49.909][t: 8696][f:0] * Selected GPU [vendor:10DE]-[device:25A2]: NVIDIA GeForce RTX 3050 Laptop GPU
[2026-03-28 21:36:50.107][t: 8696][f:0] [CHW::CreateDevice] refCount of [HW.pDevice]: [12]
[2026-03-28 21:36:50.107][t: 8696][f:0] *     Texture memory: 3965 M
[2026-03-28 21:36:50.117][t: 8696][f:0] strings overhead: [1]Kb, instance count: 128, was removed [0]
[2026-03-28 21:36:50.118][t: 8696][f:0] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2026-03-28 21:36:50.118][t: 8696][f:0] * GPU vertex cache: unrecognized, 24
[2026-03-28 21:36:50.118][t: 8696][f:0] * DVB created: 4096K
[2026-03-28 21:36:50.118][t: 8696][f:0] * DIB created: 512K
[2026-03-28 21:36:50.138][t: 8696][f:0] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2026-03-28 21:36:50.138][t: 8696][f:0] ! Renderer doesn't support blender 'details\blend'
[2026-03-28 21:36:50.138][t: 8696][f:0] ! Renderer doesn't support blender 'details\set'
[2026-03-28 21:36:50.138][t: 8696][f:0] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader params...
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [breath_idx]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [breath_size]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [device_inertia]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [gasmask_inertia]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [heat_fade_distance]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [heat_vision_blurring]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [heat_vision_steps]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [mark_color]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [mark_number]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [pnv_color]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [pnv_color_old]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [pnv_params_old]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [radiation_effect]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [s3ds_param_1]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [s3ds_param_2]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [s3ds_param_3]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [s3ds_param_4]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [shader_param_grayscale]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader done!!!
[2026-03-28 21:36:52.319][t: 8696][f:0] NVSDK_NGX_Parameter_DLSS_Hint_Render_Preset_DLAA current = [6]
[2026-03-28 21:36:52.340][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dumb.ps] ps_5_0] [main]
[2026-03-28 21:36:52.350][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dumb.vs] vs_5_0] [main]
[2026-03-28 21:36:52.361][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_t.vs] vs_5_0] [main]
[2026-03-28 21:36:52.361][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:52.559][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_screen_space.vs] vs_5_0] [main]
[2026-03-28 21:36:52.569][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_dof.ps] ps_5_0] [main]
[2026-03-28 21:36:52.611][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_dof_pp.ps] ps_5_0] [main]
[2026-03-28 21:36:52.622][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_gasmask.ps] ps_5_0] [main]
[2026-03-28 21:36:52.653][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_gasmask_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:52.684][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_gasmask_breath.ps] ps_5_0] [main]
[2026-03-28 21:36:52.715][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_fakescope.ps] ps_5_0] [main]
[2026-03-28 21:36:52.736][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_nightvision.ps] ps_5_0] [main]
[2026-03-28 21:36:52.841][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_heatvision.ps] ps_5_0] [main]
[2026-03-28 21:36:52.945][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_lensflare.ps] ps_5_0] [main]
[2026-03-28 21:36:52.966][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_lensflare.vs] vs_5_0] [main]
[2026-03-28 21:36:52.976][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\pp_lut.ps] ps_5_0] [main]
[2026-03-28 21:36:52.997][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr.ps] ps_5_0] [main]
[2026-03-28 21:36:54.810][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:54.842][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr_combine.ps] ps_5_0] [main]
[2026-03-28 21:36:54.852][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr_noblur.ps] ps_5_0] [main]
[2026-03-28 21:36:54.863][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_volumetric_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:54.873][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_water_waves.ps] ps_5_0] [main]
[2026-03-28 21:36:54.873][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom.ps] ps_5_0] [main]
[2026-03-28 21:36:54.894][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_combine.ps] ps_5_0] [main]
[2026-03-28 21:36:54.967][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_flares.ps] ps_5_0] [main]
[2026-03-28 21:36:54.988][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_upsample.ps] ps_5_0] [main]
[2026-03-28 21:36:55.019][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_downsample.ps] ps_5_0] [main]
[2026-03-28 21:36:55.030][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_ao.ps] ps_5_0] [main]
[2026-03-28 21:36:55.144][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_ao_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:55.165][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_il.ps] ps_5_0] [main]
[2026-03-28 21:36:56.539][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_il_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:56.560][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess_taa.ps] ps_5_0] [main]
[2026-03-28 21:36:56.602][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess_cas.ps] ps_5_0] [main]
[2026-03-28 21:36:56.623][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_mask.vs] vs_5_0] [main]
[2026-03-28 21:36:56.623][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun_mask.ps] ps_5_0] [main]
[2026-03-28 21:36:56.633][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun_near.ps] ps_5_0] [main]
[2026-03-28 21:36:57.384][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun.vs] vs_5_0] [main]
[2026-03-28 21:36:57.395][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun_far.ps] ps_5_0] [main]
[2026-03-28 21:36:57.488][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_volumetric_sun.ps] ps_5_0] [main]
[2026-03-28 21:36:57.592][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_layer.ps] ps_5_0] [main]
[2026-03-28 21:36:57.613][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_2uv.vs] vs_5_0] [main]
[2026-03-28 21:36:57.613][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_patch_normal.ps] ps_5_0] [main]
[2026-03-28 21:36:57.665][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_apply_normal.ps] ps_5_0] [main]
[2026-03-28 21:36:57.676][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_apply_gloss.ps] ps_5_0] [main]
[2026-03-28 21:36:57.686][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\copy.ps] ps_5_0] [main]
[2026-03-28 21:36:57.697][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform.vs] vs_5_0] [main]
[2026-03-28 21:36:57.697][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_omni_unshadowed.ps] ps_5_0] [main]
[2026-03-28 21:36:57.749][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_volume.vs] vs_5_0] [main]
[2026-03-28 21:36:57.759][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_omni_normal.ps] ps_5_0] [main]
[2026-03-28 21:36:57.822][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_omni_transluent.ps] ps_5_0] [main]
[2026-03-28 21:36:57.884][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_spot_unshadowed.ps] ps_5_0] [main]
[2026-03-28 21:36:57.947][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_spot_normal.ps] ps_5_0] [main]
[2026-03-28 21:36:58.020][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_spot_fullsize.ps] ps_5_0] [main]
[2026-03-28 21:36:58.083][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_default.ps] ps_5_0] [main]
[2026-03-28 21:36:58.093][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_build.ps] ps_5_0] [main]
[2026-03-28 21:36:58.103][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_build.vs] vs_5_0] [main]
[2026-03-28 21:36:58.114][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_filter.ps] ps_5_0] [main]
[2026-03-28 21:36:58.124][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_filter.vs] vs_5_0] [main]
[2026-03-28 21:36:58.135][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_filter_f.ps] ps_5_0] [main]
[2026-03-28 21:36:58.145][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_luminance_1.ps] ps_5_0] [main]
[2026-03-28 21:36:58.145][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_luminance_2.ps] ps_5_0] [main]
[2026-03-28 21:36:58.156][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_luminance_3.ps] ps_5_0] [main]
[2026-03-28 21:36:58.166][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_1.ps] ps_5_0] [main]
[2026-03-28 21:36:58.249][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_1.vs] vs_5_0] [main]
[2026-03-28 21:36:58.249][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_distort.ps] ps_5_0] [main]
[2026-03-28 21:36:58.260][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_tonemap.ps] ps_5_0] [main]
[2026-03-28 21:36:58.427][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_2_naa.ps] ps_5_0] [main]
[2026-03-28 21:36:58.615][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_peak.ps] ps_5_0] [main]
[2026-03-28 21:36:58.636][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_peak.vs] vs_5_0] [main]
[2026-03-28 21:36:58.646][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_volumetric.ps] ps_5_0] [main]
[2026-03-28 21:36:58.646][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_rain_drops.ps] ps_5_0] [main]
[2026-03-28 21:36:58.886][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\smaa_edge_detect.ps] ps_5_0] [main]
[2026-03-28 21:36:58.907][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\smaa_bweight_calc.ps] ps_5_0] [main]
[2026-03-28 21:36:58.980][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\smaa_neighbour_blend.ps] ps_5_0] [main]
[2026-03-28 21:36:58.990][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_mask.ps] ps_5_0] [main]
[2026-03-28 21:36:59.001][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_mask_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:59.011][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_generation.ps] ps_5_0] [main]
[2026-03-28 21:36:59.043][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_display.ps] ps_5_0] [main]
[2026-03-28 21:36:59.053][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_ogse_mask.ps] ps_5_0] [main]
[2026-03-28 21:36:59.063][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_ogse_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:59.095][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_ogse_final.ps] ps_5_0] [main]
[2026-03-28 21:36:59.116][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\water_puddles.ps] ps_4_1] [main]
[2026-03-28 21:36:59.210][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\water_puddles.vs] vs_4_1] [main]
[2026-03-28 21:36:59.220][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess.ps] ps_5_0] [main]
[2026-03-28 21:36:59.231][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_postpr.vs] vs_5_0] [main]
[2026-03-28 21:36:59.231][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess_cm.ps] ps_5_0] [main]
[2026-03-28 21:36:59.262][t: 4724][f:0] Start load particle files...
[2026-03-28 21:36:59.262][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect.ps] ps_5_0] [main]
[2026-03-28 21:36:59.262][t: 4724][f:0] Loaded particle files: 60
[2026-03-28 21:36:59.262][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_grid.vs] vs_5_0] [main]
[2026-03-28 21:36:59.272][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_array.gs] gs_5_0] [main]
[2026-03-28 21:36:59.273][t: 4724][f:0] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[2026-03-28 21:36:59.273][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_bfecc.ps] ps_5_0] [main]
[2026-03-28 21:36:59.283][t: 4724][f:0] Load [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_cop.xr]
[2026-03-28 21:36:59.283][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_temp.ps] ps_5_0] [main]
[2026-03-28 21:36:59.283][t: 4724][f:0] cop format used for file [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_cop.xr]
[2026-03-28 21:36:59.283][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_bfecc_temp.ps] ps_5_0] [main]
[2026-03-28 21:36:59.304][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_vel.ps] ps_5_0] [main]
[2026-03-28 21:36:59.304][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_vel.ps] ps_5_0] [main]
[2026-03-28 21:36:59.304][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_vel_g.ps] ps_5_0] [main]
[2026-03-28 21:36:59.314][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_vorticity.ps] ps_5_0] [main]
[2026-03-28 21:36:59.314][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_confinement.ps] ps_5_0] [main]
[2026-03-28 21:36:59.325][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_divergence.ps] ps_5_0] [main]
[2026-03-28 21:36:59.325][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_jacobi.ps] ps_5_0] [main]
[2026-03-28 21:36:59.335][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_project.ps] ps_5_0] [main]
[2026-03-28 21:36:59.345][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_back.ps] ps_5_0] [main]
[2026-03-28 21:36:59.346][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_back.vs] vs_5_0] [main]
[2026-03-28 21:36:59.346][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_front.ps] ps_5_0] [main]
[2026-03-28 21:36:59.356][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_front.vs] vs_5_0] [main]
[2026-03-28 21:36:59.356][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydatacopy_quad.ps] ps_5_0] [main]
[2026-03-28 21:36:59.366][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycast_quad.vs] vs_5_0] [main]
[2026-03-28 21:36:59.366][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_edge_detect.ps] ps_5_0] [main]
[2026-03-28 21:36:59.377][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_edge_detect.vs] vs_5_0] [main]
[2026-03-28 21:36:59.377][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycast_quad.ps] ps_5_0] [main]
[2026-03-28 21:36:59.398][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycastcopy_quad.ps] ps_5_0] [main]
[2026-03-28 21:36:59.408][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycast_quad_fire.ps] ps_5_0] [main]
[2026-03-28 21:36:59.429][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycastcopy_quad_fire.ps] ps_5_0] [main]
[2026-03-28 21:36:59.450][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle.ps] ps_5_0] [main]
[2026-03-28 21:36:59.460][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle.vs] vs_5_0] [main]
[2026-03-28 21:36:59.471][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_s-add.ps] ps_5_0] [main]
[2026-03-28 21:36:59.481][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle-clip.vs] vs_5_0] [main]
[2026-03-28 21:36:59.492][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_distort.ps] ps_5_0] [main]
[2026-03-28 21:36:59.492][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_s-blend.ps] ps_5_0] [main]
[2026-03-28 21:36:59.502][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_obst_static_oobb.ps] ps_5_0] [main]
[2026-03-28 21:36:59.512][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_grid_oobb.vs] vs_5_0] [main]
[2026-03-28 21:36:59.512][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_array_oobb.gs] gs_5_0] [main]
[2026-03-28 21:36:59.512][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_obst_dynamic_oobb.ps] ps_5_0] [main]
[2026-03-28 21:36:59.523][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_grid_dyn_oobb.vs] vs_5_0] [main]
[2026-03-28 21:36:59.523][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_array_dyn_oobb.gs] gs_5_0] [main]
[2026-03-28 21:36:59.533][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_s-aadd.ps] ps_5_0] [main]
[2026-03-28 21:36:59.533][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_gaussian.ps] ps_5_0] [main]
[2026-03-28 21:36:59.544][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\hud_font.ps] ps_5_0] [main]
[2026-03-28 21:36:59.554][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\simple_color.ps] ps_5_0] [main]
[2026-03-28 21:36:59.554][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\editor.vs] vs_5_0] [main]
[2026-03-28 21:36:59.565][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\portal.ps] ps_5_0] [main]
[2026-03-28 21:36:59.575][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\portal.vs] vs_5_0] [main]
[2026-03-28 21:36:59.585][t: 8696][f:0] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "weaponeffectiveness" is successfully loaded. FunctionType=61
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "victoryprobability" is successfully loaded. FunctionType=66
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "expediency" is successfully loaded. FunctionType=68
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "mainweaponvalue" is successfully loaded. FunctionType=71
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "smallweaponvalue" is successfully loaded. FunctionType=72
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "creatureeffectiveness" is successfully loaded. FunctionType=62
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "intcreatureeffectiveness" is successfully loaded. FunctionType=63
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "accweaponeffectiveness" is successfully loaded. FunctionType=64
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "fincreatureeffectiveness" is successfully loaded. FunctionType=65
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "entitycost" is successfully loaded. FunctionType=67
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "surgedeathprobability" is successfully loaded. FunctionType=69
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "equipmentvalue" is successfully loaded. FunctionType=70
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "terraintype" is successfully loaded. FunctionType=73
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "weaponattacktimes" is successfully loaded. FunctionType=74
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "weaponsuccessprobability" is successfully loaded. FunctionType=75
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "enemydetectability" is successfully loaded. FunctionType=76
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "enemydetectprobability" is successfully loaded. FunctionType=77
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "enemyretreatprobability" is successfully loaded. FunctionType=78
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "anomalydetectprobability" is successfully loaded. FunctionType=79
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "anomalyinteractprobability" is successfully loaded. FunctionType=80
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "anomalyretreatprobability" is successfully loaded. FunctionType=81
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "birthpercentage" is successfully loaded. FunctionType=82
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "birthprobability" is successfully loaded. FunctionType=83
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "birthspeed" is successfully loaded. FunctionType=84
[2026-03-28 21:36:59.596][t: 4724][f:0] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2026-03-28 21:36:59.596][t: 4724][f:0] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2026-03-28 21:36:59.596][t: 4724][f:0] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2026-03-28 21:36:59.596][t: 4724][f:0] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2026-03-28 21:36:59.596][t: 4724][f:0] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2026-03-28 21:36:59.596][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\vert.ps] ps_5_0] [main]
[2026-03-28 21:36:59.617][t: 8696][f:0] --LUA version: [LuaJIT 2.1.0-beta3]
[2026-03-28 21:36:59.617][t: 8696][f:0] get_current_kx()=0.75
[2026-03-28 21:36:59.617][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\vert.vs] vs_5_0] [main]
[2026-03-28 21:36:59.617][t: 8696][f:0] options full_name=c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2026-03-28 21:36:59.627][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\skybox.ps] ps_5_0] [main]
[2026-03-28 21:36:59.721][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\skybox.vs] vs_5_0] [main]
[2026-03-28 21:36:59.731][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\clouds.ps] ps_5_0] [main]
[2026-03-28 21:36:59.742][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\clouds.vs] vs_5_0] [main]
[2026-03-28 21:36:59.752][t: 8696][f:0] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2026-03-28 21:36:59.752][t: 8696][f:0] Starting engine...
[2026-03-28 21:36:59.752][t: 8696][f:0] Main thread id=[8696]
[2026-03-28 21:36:59.763][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_default_ma.ps] ps_5_0] [main]
[2026-03-28 21:36:59.763][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_wallmark.vs] vs_5_0] [main]
[2026-03-28 21:36:59.783][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_wallmark_blood.ps] ps_5_0] [main]
[2026-03-28 21:36:59.783][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_wallmark_blood.vs] vs_5_0] [main]
[2026-03-28 21:36:59.836][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2026-03-28 21:36:59.836][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2026-03-28 21:36:59.836][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2026-03-28 21:36:59.836][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2026-03-28 21:36:59.847][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2026-03-28 21:36:59.847][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2026-03-28 21:36:59.847][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2026-03-28 21:36:59.847][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2026-03-28 21:36:59.868][t: 9148][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2026-03-28 21:36:59.868][t: 9148][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2026-03-28 21:36:59.868][t: 7136][f:0] Loading Environment...
[2026-03-28 21:36:59.868][t: 9148][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2026-03-28 21:36:59.868][t: 8696][f:0] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.053 s.]
[2026-03-28 21:36:59.868][t: 7136][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_rain.ps] ps_5_0] [main]
[2026-03-28 21:36:59.868][t: 9148][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2026-03-28 21:36:59.868][t: 8696][f:0] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.114 s.]
[2026-03-28 21:36:59.889][t: 7136][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_rain.vs] vs_5_0] [main]
[2026-03-28 21:36:59.899][t: 7136][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_rain_splash.ps] ps_5_0] [main]
[2026-03-28 21:36:59.920][t: 7136][f:0] ! Can't find sound [ambient\rain_indoor.ogg]
[2026-03-28 21:36:59.920][t: 7136][f:0] ! Can't find sound [ambient\wind.ogg]
[2026-03-28 21:36:59.972][t: 8780][f:0] ~ Autoload files [48] from [gameplay\info_portions\*.xml]!
[2026-03-28 21:36:59.983][t: 8780][f:0] ~ Autoload files [38] from [gameplay\encyclopedia\*.xml]!
[2026-03-28 21:37:00.035][t: 8780][f:0] ~ Autoload files [40] from [gameplay\dialogs\*.xml]!
[2026-03-28 21:37:00.067][t: 8780][f:0] ~ Autoload files [13] from [gameplay\profiles\*.xml]!
[2026-03-28 21:37:00.129][t: 8780][f:0] ~ Autoload files [36] from [gameplay\specific_characters_files\*.xml]!
[2026-03-28 21:37:00.327][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particles_laser.ps] ps_5_0] [main]
[2026-03-28 21:37:00.389][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particles_laser.vs] vs_5_0] [main]
[2026-03-28 21:37:00.535][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_particle.ps] ps_5_0] [main]
[2026-03-28 21:37:00.598][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_particle.vs] vs_5_0] [main]
[2026-03-28 21:37:00.681][t: 1844][f:0] ~ Autoload lang files [141] from [text\rus\*.xml]!
[2026-03-28 21:37:00.713][t: 8696][f:1] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\music\terrapack-empty_noise_l.ogg]
[2026-03-28 21:37:00.723][t: 8696][f:1] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\music\terrapack-empty_noise_r.ogg]
[2026-03-28 21:37:00.723][t: 8696][f:1] profiles full_name=c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_profiles.ltx
[2026-03-28 21:37:00.746][t: 7136][f:1] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_flare.ps] ps_5_0] [main]
[2026-03-28 21:37:00.766][t: 7136][f:1] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_flare.vs] vs_5_0] [main]
[2026-03-28 21:37:00.810][t: 7136][f:1] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_sun.ps] ps_5_0] [main]
[2026-03-28 21:37:00.821][t: 7136][f:2] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_sun.vs] vs_5_0] [main]
[2026-03-28 21:37:00.852][t: 7136][f:3] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_default.vs] vs_5_0] [main]
[2026-03-28 21:37:01.019][t: 7136][f:14] Loading models...
[2026-03-28 21:37:01.029][t: 7136][f:14] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-03-28 21:37:01.040][t: 7136][f:15] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:01.133][t: 7136][f:21] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.hs] hs_5_0] [main]
[2026-03-28 21:37:01.175][t: 7136][f:23] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.ds] ds_5_0] [main]
[2026-03-28 21:37:01.196][t: 7136][f:24] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-03-28 21:37:01.217][t: 7136][f:25] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:01.310][t: 7136][f:31] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-03-28 21:37:01.352][t: 7136][f:33] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\base_lplanes.ps] ps_5_0] [main]
[2026-03-28 21:37:01.363][t: 7136][f:34] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-03-28 21:37:01.415][t: 7136][f:37] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_flat.ps] ps_5_0] [main]
[2026-03-28 21:37:01.436][t: 7136][f:38] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:01.519][t: 7136][f:44] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base_aref.ps] ps_5_0] [main]
[2026-03-28 21:37:01.530][t: 7136][f:44] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-03-28 21:37:01.572][t: 7136][f:47] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_flat.ps] ps_5_0] [main]
[2026-03-28 21:37:01.592][t: 7136][f:48] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:01.645][t: 7136][f:51] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-03-28 21:37:01.686][t: 7136][f:53] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:01.853][t: 7136][f:63] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.030][t: 7136][f:74] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-03-28 21:37:02.124][t: 7136][f:80] ! [CModelPool::Prefetch]: monsters\deathclaw\deathclaw.ogf not found in $game_meshes$
[2026-03-28 21:37:02.166][t: 7136][f:82] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-03-28 21:37:02.187][t: 7136][f:84] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.270][t: 7136][f:89] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.hs] hs_5_0] [main]
[2026-03-28 21:37:02.301][t: 7136][f:91] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.ds] ds_5_0] [main]
[2026-03-28 21:37:02.343][t: 7136][f:93] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_hard.ps] ps_5_0] [main]
[2026-03-28 21:37:02.354][t: 7136][f:93] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-03-28 21:37:02.416][t: 7136][f:97] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-03-28 21:37:02.479][t: 7136][f:101] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-03-28 21:37:02.521][t: 7136][f:104] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-03-28 21:37:02.583][t: 7136][f:107] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.635][t: 7136][f:111] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.698][t: 7136][f:114] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_emissivel.ps] ps_5_0] [main]
[2026-03-28 21:37:02.708][t: 7136][f:115] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.729][t: 7136][f:116] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.739][t: 7136][f:117] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-03-28 21:37:02.760][t: 7136][f:118] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.865][t: 7136][f:124] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.979][t: 7136][f:131] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-03-28 21:37:03.032][t: 7136][f:134] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-03-28 21:37:03.052][t: 7136][f:135] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-03-28 21:37:03.104][t: 7136][f:138] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:03.209][t: 7136][f:145] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:03.365][t: 7136][f:154] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-03-28 21:37:03.459][t: 7136][f:160] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:03.563][t: 7136][f:166] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-03-28 21:37:03.605][t: 7136][f:169] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:03.626][t: 7136][f:170] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_bump-hq.ps] ps_5_0] [main]
[2026-03-28 21:37:03.636][t: 7136][f:171] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:03.730][t: 7136][f:176] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_bump.ps] ps_5_0] [main]
[2026-03-28 21:37:03.751][t: 7136][f:177] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump-hq.ps] ps_5_0] [main]
[2026-03-28 21:37:03.761][t: 7136][f:178] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:03.803][t: 7136][f:181] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-03-28 21:37:03.866][t: 7136][f:184] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-03-28 21:37:03.928][t: 7136][f:188] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2026-03-28 21:37:03.938][t: 7136][f:189] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_lamp.ps] ps_5_0] [main]
[2026-03-28 21:37:03.949][t: 7136][f:189] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.116][t: 7136][f:199] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2026-03-28 21:37:04.116][t: 7136][f:199] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-03-28 21:37:04.157][t: 7136][f:202] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-03-28 21:37:04.314][t: 7136][f:211] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_12.ltx] for dynamics\weapons\wpn_hand\wpn_hand_12...
[2026-03-28 21:37:04.376][t: 7136][f:215] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_aref_flat.ps] ps_5_0] [main]
[2026-03-28 21:37:04.386][t: 7136][f:216] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:04.470][t: 7136][f:221] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_pda_screen.ps] ps_5_0] [main]
[2026-03-28 21:37:04.501][t: 7136][f:222] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_pda_screen.vs] vs_5_0] [main]
[2026-03-28 21:37:04.543][t: 7136][f:225] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_bump-hq.ps] ps_5_0] [main]
[2026-03-28 21:37:04.574][t: 7136][f:227] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.585][t: 7136][f:228] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump_db-hq.ps] ps_5_0] [main]
[2026-03-28 21:37:04.605][t: 7136][f:229] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump_d-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.668][t: 7136][f:232] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-03-28 21:37:04.678][t: 7136][f:233] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.741][t: 7136][f:237] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.ps] ps_5_0] [main]
[2026-03-28 21:37:04.752][t: 7136][f:237] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.783][t: 7136][f:239] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.804][t: 7136][f:241] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump_d-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.856][t: 7136][f:243] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lq.ps] ps_5_0] [main]
[2026-03-28 21:37:04.856][t: 7136][f:244] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.877][t: 7136][f:245] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump_d-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.960][t: 7136][f:250] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump_d-hq.ps] ps_5_0] [main]
[2026-03-28 21:37:04.991][t: 7136][f:252] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:05.158][t: 7136][f:262] Loading user_data [models\light_night.ltx] for equipments\light_night...
[2026-03-28 21:37:05.242][t: 7136][f:267] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_lfo_light_dot_weapons.ps] ps_5_0] [main]
[2026-03-28 21:37:05.273][t: 7136][f:269] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-03-28 21:37:05.304][t: 7136][f:270] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_collimsight.ps] ps_5_0] [main]
[2026-03-28 21:37:05.315][t: 7136][f:271] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\vert.vs] vs_5_0] [main]
[2026-03-28 21:37:05.336][t: 7136][f:272] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-03-28 21:37:05.471][t: 7136][f:281] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort.vs] vs_5_0] [main]
[2026-03-28 21:37:05.555][t: 7136][f:286] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:05.721][t: 7136][f:296] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-03-28 21:37:05.815][t: 7136][f:301] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:05.930][t: 7136][f:308] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-03-28 21:37:06.024][t: 8696][f:312] [rescan_physical_path] files count before: [103776]
[2026-03-28 21:37:06.024][t: 8696][f:312] [rescan_physical_path] files count after: [103776]
[2026-03-28 21:37:06.045][t: 7136][f:312] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:06.159][t: 7136][f:319] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:06.326][t: 7136][f:329] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.ps] ps_5_0] [main]
[2026-03-28 21:37:06.336][t: 7136][f:330] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-03-28 21:37:06.347][t: 7136][f:330] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_zwrite.ps] ps_5_0] [main]
[2026-03-28 21:37:06.357][t: 7136][f:331] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.ps] ps_5_0] [main]
[2026-03-28 21:37:06.983][t: 7136][f:337] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-03-28 21:37:07.014][t: 7136][f:338] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_flat.ps] ps_5_0] [main]
[2026-03-28 21:37:07.035][t: 7136][f:339] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:07.192][t: 7136][f:349] [CModelPool::Prefetch] models prefetching time (339): [6.17 s.]
[2026-03-28 21:37:08.255][t: 8696][f:413] Starting server...
[2026-03-28 21:37:08.276][t: 8696][f:414] * phase time: 0 ms
[2026-03-28 21:37:08.276][t: 8696][f:414] * phase cmem: 0 K
[2026-03-28 21:37:08.307][t: 8696][f:415] Loading objects...
[2026-03-28 21:37:08.348][t: 8696][f:415] ! [IGame_ObjectPool::prefetch] unknown section mag_20_tmp_ammo_9x19_fmj in prefetch_objects_single
[2026-03-28 21:37:08.348][t: 8696][f:415] ! [IGame_ObjectPool::prefetch] unknown section mag_20_tmp_ammo_9x19_pbp in prefetch_objects_single
[2026-03-28 21:37:08.401][t: 8696][f:415] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-03-28 21:37:08.484][t: 8696][f:415] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-03-28 21:37:08.526][t: 8696][f:415] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_lense_window.ps] ps_5_0] [main]
[2026-03-28 21:37:08.547][t: 8696][f:415] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_lense_window.vs] vs_5_0] [main]
[2026-03-28 21:37:08.620][t: 8696][f:415] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-03-28 21:37:08.714][t: 8696][f:415] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-03-28 21:37:08.766][t: 8696][f:415] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-03-28 21:37:08.828][t: 8696][f:415] ! [IGame_ObjectPool::prefetch] unknown section wpn_addon_scope_1pn34 in prefetch_objects_single
[2026-03-28 21:37:08.828][t: 8696][f:415] ! [IGame_ObjectPool::prefetch] unknown section wpn_addon_scope_c-more in prefetch_objects_single
[2026-03-28 21:37:08.849][t: 8696][f:415] [IGame_ObjectPool::prefetch] objects prefetching time (277): [0.55 s.]
[2026-03-28 21:37:08.849][t: 8696][f:415] * [prefetch] time:    546 ms
[2026-03-28 21:37:08.849][t: 8696][f:415] * [prefetch] memory:  0Kb
[2026-03-28 21:37:08.849][t: 8696][f:416] * phase time: 575 ms
[2026-03-28 21:37:08.849][t: 8696][f:416] * phase cmem: 0 K
[2026-03-28 21:37:08.880][t: 8696][f:418] --LUA version: [LuaJIT 2.1.0-beta3]
[2026-03-28 21:37:08.880][t: 8696][f:418] get_current_kx()=0.75
[2026-03-28 21:37:08.880][t: 8696][f:418] options full_name=c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2026-03-28 21:37:08.880][t: 8696][f:418] start_game_callback() start
[2026-03-28 21:37:08.880][t: 8696][f:418] random custom init
[2026-03-28 21:37:08.912][t: 8696][f:418] * phase time: 64 ms
[2026-03-28 21:37:08.912][t: 8696][f:418] * phase cmem: 0 K
[2026-03-28 21:37:08.922][t: 8696][f:419] * Loading spawns...
[2026-03-28 21:37:08.922][t: 8696][f:419] CGameGraph use open format.
[2026-03-28 21:37:08.922][t: 8696][f:419] CGameGraph load started...
[2026-03-28 21:37:08.922][t: 8696][f:419] CGameGraph use game.graph.cross_edges.ltx cross edges data!
[2026-03-28 21:37:08.922][t: 8696][f:419] CGameGraph load done!
[2026-03-28 21:37:08.932][t: 8696][f:419] ltx spawn load start...
[2026-03-28 21:37:09.734][t: 8696][f:419] spawn loaded!
[2026-03-28 21:37:09.734][t: 8696][f:419] build_story_spawns start...
[2026-03-28 21:37:09.745][t: 8696][f:419] * 16463 spawn points are successfully loaded
[2026-03-28 21:37:09.745][t: 8696][f:419] Start load of base waypoints...
[2026-03-28 21:37:09.745][t: 8696][f:419] Loaded 520 base waypoints from file [waypoints\way_01_l01_escape.ltx].
[2026-03-28 21:37:09.755][t: 8696][f:419] Loaded 356 base waypoints from file [waypoints\way_02_l02_garbage.ltx].
[2026-03-28 21:37:09.776][t: 8696][f:419] Loaded 635 base waypoints from file [waypoints\way_03_l03_agroprom.ltx].
[2026-03-28 21:37:09.776][t: 8696][f:419] Loaded 57 base waypoints from file [waypoints\way_04_l03u_agr_underground.ltx].
[2026-03-28 21:37:09.786][t: 8696][f:419] Loaded 510 base waypoints from file [waypoints\way_05_l04_darkvalley.ltx].
[2026-03-28 21:37:09.786][t: 8696][f:419] Loaded 44 base waypoints from file [waypoints\way_06_l04u_labx18.ltx].
[2026-03-28 21:37:09.797][t: 8696][f:419] Loaded 329 base waypoints from file [waypoints\way_07_l05_bar.ltx].
[2026-03-28 21:37:09.807][t: 8696][f:419] Loaded 422 base waypoints from file [waypoints\way_08_l06_rostok.ltx].
[2026-03-28 21:37:09.807][t: 8696][f:419] Loaded 209 base waypoints from file [waypoints\way_09_l08_yantar.ltx].
[2026-03-28 21:37:09.807][t: 8696][f:419] Loaded 48 base waypoints from file [waypoints\way_10_l08u_brainlab.ltx].
[2026-03-28 21:37:09.838][t: 8696][f:419] Loaded 639 base waypoints from file [waypoints\way_11_l07_military.ltx].
[2026-03-28 21:37:09.849][t: 8696][f:419] Loaded 421 base waypoints from file [waypoints\way_13_l10_radar.ltx].
[2026-03-28 21:37:09.870][t: 8696][f:419] Loaded 622 base waypoints from file [waypoints\way_14_l11_pripyat.ltx].
[2026-03-28 21:37:09.901][t: 8696][f:419] Loaded 314 base waypoints from file [waypoints\way_15_l12_stancia.ltx].
[2026-03-28 21:37:09.901][t: 8696][f:419] Loaded 117 base waypoints from file [waypoints\way_16_l12u_sarcofag.ltx].
[2026-03-28 21:37:09.901][t: 8696][f:419] Loaded 73 base waypoints from file [waypoints\way_17_l12u_control_monolith.ltx].
[2026-03-28 21:37:09.932][t: 8696][f:419] Loaded 345 base waypoints from file [waypoints\way_19_l12_stancia_2.ltx].
[2026-03-28 21:37:09.932][t: 8696][f:419] Loaded 117 base waypoints from file [waypoints\way_20_l10u_bunker.ltx].
[2026-03-28 21:37:09.953][t: 8696][f:419] Loaded 279 base waypoints from file [waypoints\way_22_atp_for_test22.ltx].
[2026-03-28 21:37:09.964][t: 8696][f:419] Loaded 75 base waypoints from file [waypoints\way_23_peshera.ltx].
[2026-03-28 21:37:09.964][t: 8696][f:419] Loaded 44 base waypoints from file [waypoints\way_24_puzir.ltx].
[2026-03-28 21:37:09.974][t: 8696][f:419] Loaded 184 base waypoints from file [waypoints\way_25_aver.ltx].
[2026-03-28 21:37:09.984][t: 8696][f:419] Loaded 167 base waypoints from file [waypoints\way_26_av_peshera.ltx].
[2026-03-28 21:37:09.995][t: 8696][f:419] Loaded 143 base waypoints from file [waypoints\way_27_limansk.ltx].
[2026-03-28 21:37:09.995][t: 8696][f:419] Loaded 119 base waypoints from file [waypoints\way_28_hospital.ltx].
[2026-03-28 21:37:10.005][t: 8696][f:419] Loaded 207 base waypoints from file [waypoints\way_29_generators.ltx].
[2026-03-28 21:37:10.016][t: 8696][f:419] Loaded 109 base waypoints from file [waypoints\way_30_warlab.ltx].
[2026-03-28 21:37:10.026][t: 8696][f:419] Loaded 216 base waypoints from file [waypoints\way_31_red_forest.ltx].
[2026-03-28 21:37:10.026][t: 8696][f:419] Loaded 180 base waypoints from file [waypoints\way_32_lost_village.ltx].
[2026-03-28 21:37:10.057][t: 8696][f:419] Loaded 386 base waypoints from file [waypoints\way_33_marsh.ltx].
[2026-03-28 21:37:10.078][t: 8696][f:419] Loaded 295 base waypoints from file [waypoints\way_34_dead_city.ltx].
[2026-03-28 21:37:10.089][t: 8696][f:419] Loaded 536 base waypoints from file [waypoints\way_35_zaton.ltx].
[2026-03-28 21:37:10.120][t: 8696][f:419] Loaded 404 base waypoints from file [waypoints\way_36_jupiter.ltx].
[2026-03-28 21:37:10.141][t: 8696][f:419] Loaded 324 base waypoints from file [waypoints\way_37_pripyat.ltx].
[2026-03-28 21:37:10.141][t: 8696][f:419] Loaded 14 base waypoints from file [waypoints\way_38_jupiter_underground.ltx].
[2026-03-28 21:37:10.141][t: 8696][f:419] Loaded 63 base waypoints from file [waypoints\way_39_labx8.ltx].
[2026-03-28 21:37:10.151][t: 8696][f:419] Loaded 28 base waypoints from file [waypoints\way_40_mine.ltx].
[2026-03-28 21:37:10.172][t: 8696][f:419] Loaded 248 base waypoints from file [waypoints\way_41_la15_darkscape.ltx].
[2026-03-28 21:37:10.172][t: 8696][f:419] End load of base waypoints...
[2026-03-28 21:37:10.172][t: 8696][f:419] Start load of custom waypoints...
[2026-03-28 21:37:10.172][t: 8696][f:419] Loaded 0 items from custom_waypoints, 0 from all.spawn was replaced!
[2026-03-28 21:37:10.172][t: 8696][f:419] End load of custom waypoints...
[2026-03-28 21:37:10.172][t: 8696][f:419] * Loading objects...
[2026-03-28 21:37:10.652][t: 8696][f:419] * 33218 objects are successfully loaded
[2026-03-28 21:37:10.715][t: 8696][f:419] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2026-03-28 21:37:10.746][t: 8696][f:419] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\amk_kanistra_sound.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\generator_oil_sound.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\generator_candle_sound.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Missing ogg-comment, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\electrical_panel_click_sound.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Invalid ogg-comment, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\battery_inserted_sound.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\wheels_inserted_sound.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\vzlom_door_2.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\vzlom_door_1.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Missing ogg-comment, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\keyboard_sound.ogg]
[2026-03-28 21:37:11.027][t: 8696][f:419] * 27180 script vars are successfully loaded
[2026-03-28 21:37:11.027][t: 8696][f:419] ~~~ db.ver: 7
[2026-03-28 21:37:11.872][t: 8696][f:419] * Game 37529 День 1. [Пещера] Найти контейнер для арта is successfully loaded from file 'c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\37529 День 1. [Пещера] Найти контейнер для арта.sav' (2.953s)
[2026-03-28 21:37:11.872][t: 8696][f:419] * phase time: 2953 ms
[2026-03-28 21:37:11.872][t: 8696][f:419] * phase cmem: 0 K
[2026-03-28 21:37:11.903][t: 8696][f:424] # New player created!
[2026-03-28 21:37:11.913][t: 8696][f:425] * phase time: 49 ms
[2026-03-28 21:37:11.913][t: 8696][f:425] * phase cmem: 0 K
[2026-03-28 21:37:11.924][t: 8696][f:426] * phase time: 10 ms
[2026-03-28 21:37:11.924][t: 8696][f:426] * phase cmem: 0 K
[2026-03-28 21:37:11.934][t: 8696][f:427] --[ISpatial_DB::initialize] bbc is [-118.5, 8.7, -5.0], bbd is [145.6, 31.1, 146.0]
[2026-03-28 21:37:11.934][t: 8696][f:427] --[ISpatial_DB::initialize] bbc is [-118.5, 8.7, -5.0], bbd is [145.6, 31.1, 146.0]
[2026-03-28 21:37:11.934][t: 8696][f:427] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\hud_crosshair.vs] vs_5_0] [main]
[2026-03-28 21:37:11.955][t: 8696][f:427] ~ LevelResources load...
[2026-03-28 21:37:11.955][t: 8696][f:427] ~ LevelResources - base: 2301, 53712 K
[2026-03-28 21:37:11.955][t: 8696][f:427] ~ LevelResources - lmap: 0, 0 K
[2026-03-28 21:37:11.955][t: 8696][f:427] * phase time: 22 ms
[2026-03-28 21:37:11.955][t: 8696][f:427] * phase cmem: 0 K
[2026-03-28 21:37:11.955][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep_db-hq.ps] ps_5_0] [main]
[2026-03-28 21:37:11.987][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump_d-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:11.997][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump.ps] ps_5_0] [main]
[2026-03-28 21:37:12.017][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:12.028][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base.vs] vs_5_0] [main]
[2026-03-28 21:37:12.028][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump_d-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:12.038][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:12.049][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep_d-hq.ps] ps_5_0] [main]
[2026-03-28 21:37:12.090][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:12.101][t: 8696][f:428] * phase time: 145 ms
[2026-03-28 21:37:12.101][t: 8696][f:428] * phase cmem: 0 K
[2026-03-28 21:37:12.101][t: 8696][f:429] * [Loading VB] 2026 verts, 63 Kb
[2026-03-28 21:37:12.101][t: 8696][f:429] * [Loading VB] 11999 verts, 374 Kb
[2026-03-28 21:37:12.101][t: 8696][f:429] * [Loading IB] 117255 indices, 229 Kb
[2026-03-28 21:37:12.101][t: 8696][f:429] * [Loading VB] 9086 verts, 106 Kb
[2026-03-28 21:37:12.101][t: 8696][f:429] * [Loading IB] 120417 indices, 235 Kb
[2026-03-28 21:37:12.101][t: 8696][f:429] * phase time: 2 ms
[2026-03-28 21:37:12.101][t: 8696][f:429] * phase cmem: 0 K
[2026-03-28 21:37:12.101][t: 8696][f:430] Loaded [77] models from level.
[2026-03-28 21:37:12.101][t: 8696][f:430] * phase time: 2 ms
[2026-03-28 21:37:12.101][t: 8696][f:430] * phase cmem: 0 K
[2026-03-28 21:37:12.111][t: 8696][f:431] * phase time: 12 ms
[2026-03-28 21:37:12.111][t: 8696][f:431] * phase cmem: 0 K
[2026-03-28 21:37:12.122][t: 8696][f:432] Level sector data:
[2026-03-28 21:37:12.122][t: 8696][f:432] root_id=[76] volume=[5293171.500000]
[2026-03-28 21:37:12.122][t: 8696][f:432]  WARNING: Occlusion map 'c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\peshera\level.hom' not found.
[2026-03-28 21:37:12.122][t: 8696][f:432] ~ LevelResources load completed!
[2026-03-28 21:37:12.122][t: 8696][f:432] ~ LevelResources - base: 2318, 53712 K
[2026-03-28 21:37:12.122][t: 8696][f:432] ~ LevelResources - lmap: 1, 0 K
[2026-03-28 21:37:12.132][t: 8696][f:432] * phase time: 21 ms
[2026-03-28 21:37:12.132][t: 8696][f:432] * phase cmem: 0 K
[2026-03-28 21:37:12.142][t: 8696][f:434] * phase time: 10 ms
[2026-03-28 21:37:12.142][t: 8696][f:434] * phase cmem: 0 K
[2026-03-28 21:37:12.163][t: 8696][f:435] - Game configuring : Started 
[2026-03-28 21:37:12.163][t: 8696][f:435] - Loading music tracks from 'peshera_musics'...
[2026-03-28 21:37:12.163][t: 8696][f:435] ~ set_geometry_env id=0 name[mountains]=environment id[3]
[2026-03-28 21:37:12.163][t: 8696][f:435] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2026-03-28 21:37:12.163][t: 8696][f:435] - Game configuring : Finished 
[2026-03-28 21:37:12.226][t: 8696][f:436] * phase time: 84 ms
[2026-03-28 21:37:12.226][t: 8696][f:436] * phase cmem: 0 K
[2026-03-28 21:37:12.226][t: 8696][f:437] PrefetchTextures...
[2026-03-28 21:37:12.226][t: 8696][f:437] PrefetchTextures completed!
[2026-03-28 21:37:12.226][t: 8696][f:437] CResourceManager::DeferredUpload [MT] -> START, texture count = [2409], number_of_threads = 24
[2026-03-28 21:37:12.226][t: 8696][f:437] CResourceManager::DeferredUpload VRAM usage before:
[2026-03-28 21:37:12.231][t: 8696][f:437] textures loaded size 52.453125 MB (55001088.000000 bytes)
[2026-03-28 21:37:12.231][t: 8696][f:437] 
    Dedicated VRAM: 3965 MB (4157603840 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8083 MB (8476323840 bytes)
    CurrentUsage: 277 MB (291041280 bytes)
    Budget: 3370 MB (3533963264 bytes)
[2026-03-28 21:37:12.262][t: 8780][f:437] ! Can't find texture [shaders\scope_utility\heat_map_isotherm]
[2026-03-28 21:37:12.400][t: 7136][f:437] ! Fallback to default bump map: [wpn\m700\mag_m700_bump#]
[2026-03-28 21:37:12.411][t:15276][f:437] ! Can't find texture [fx\lens_colors]
[2026-03-28 21:37:12.412][t:15276][f:437] ! Can't find texture [fx\lens_dirt]
[2026-03-28 21:37:12.412][t:15276][f:437] ! Can't find texture [fx\starburst]
[2026-03-28 21:37:12.528][t: 7136][f:437] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump]
[2026-03-28 21:37:12.528][t: 7136][f:437] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#]
[2026-03-28 21:37:12.528][t: 7136][f:437] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2026-03-28 21:37:12.539][t: 7136][f:437] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2026-03-28 21:37:12.570][t:14528][f:437] ! Fallback to default bump map: [wpn\eft_9a91\9a91_mag_base_bump#]
[2026-03-28 21:37:12.594][t: 7136][f:437] ! Fallback to default bump map: [wpn\mosin\Mosin_bump#]
[2026-03-28 21:37:12.605][t: 7136][f:437] ! Fallback to default bump map: [wpn\mosin\Silencer_bump#]
[2026-03-28 21:37:12.615][t:10228][f:437] ! Fallback to default bump map: [wpn\\m590a1\M590A1_barrel508_bump]
[2026-03-28 21:37:12.615][t:10228][f:437] ! Fallback to default bump map: [wpn\\m590a1\M590A1_barrel508_bump#]
[2026-03-28 21:37:12.678][t: 4724][f:437] ! Fallback to default bump map: [wpn\sr2m\sr-2mp_bump#]
[2026-03-28 21:37:12.711][t: 4724][f:437] ! Fallback to default bump map: [wpn\sr2m\sr-2mp_sil_bump#]
[2026-03-28 21:37:12.753][t: 7136][f:437] ! Fallback to default bump map: [wpn\mp9\muzzle_bump#]
[2026-03-28 21:37:12.753][t: 4724][f:437] ! Fallback to default bump map: [wpn\sv98\muzzle_sil_sv98_bump#]
[2026-03-28 21:37:12.753][t: 4724][f:437] ! Fallback to default bump map: [wpn\sv98\sil_sv98_bump#]
[2026-03-28 21:37:12.764][t: 4724][f:437] ! Fallback to default bump map: [wpn\sv98\sv98_b_bump#]
[2026-03-28 21:37:12.775][t: 3556][f:437] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2026-03-28 21:37:12.775][t: 3556][f:437] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2026-03-28 21:37:12.775][t: 7136][f:437] ! Fallback to default bump map: [wpn\mp9\silencer_bump#]
[2026-03-28 21:37:12.775][t: 3556][f:437] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2026-03-28 21:37:12.832][t: 8780][f:437] ! Can't find texture [ui\ui_actor_hint_wnd]
[2026-03-28 21:37:12.929][t:10228][f:437] ! Fallback to default bump map: [wpn\ash12\mag_bump#]
[2026-03-28 21:37:12.980][t: 4724][f:437] ! Fallback to default bump map: [wpn\vector\mag_bump#]
[2026-03-28 21:37:12.991][t: 1996][f:437] ! Fallback to default bump map: [wpn\wpn_awm_bump#]
[2026-03-28 21:37:13.002][t: 4724][f:437] ! Fallback to default bump map: [wpn\vityaz\mag_bump#]
[2026-03-28 21:37:13.066][t: 7136][f:437] ! Fallback to default bump map: [wpn\pkm\pkm_bump#]
[2026-03-28 21:37:13.108][t:14528][f:437] ! Fallback to default bump map: [wpn\m249\m249_bump#]
[2026-03-28 21:37:13.173][t: 3556][f:437] ! Fallback to default bump map: [prop\prop_item3_bump#]
[2026-03-28 21:37:13.299][t: 9372][f:437] ! Can't find texture [user\user_metal_07]
[2026-03-28 21:37:13.299][t:14528][f:437] ! Can't find texture [new_pfx\lightning1_dxt1]
[2026-03-28 21:37:13.311][t:10228][f:437] ! Fallback to default bump map: [wpn\wpn_scope_pso_1m2-1_lens_bump#]
[2026-03-28 21:37:13.324][t:14528][f:437] ! Can't find texture [pfx\pfx_ambimet]
[2026-03-28 21:37:13.367][t: 7136][f:437] ! Fallback to default bump map: [wpn\scar-h\sil_nato_762_bump#]
[2026-03-28 21:37:13.441][t: 1996][f:437] ! Can't find texture [pfx\pfx_envmap1]
[2026-03-28 21:37:13.658][t: 1996][f:437] ! Can't find texture [pfx\pfx_glow_04]
[2026-03-28 21:37:13.659][t: 1996][f:437] ! Can't find texture [pfx\pfx_glow_fire1]
[2026-03-28 21:37:13.659][t: 1996][f:437] ! Can't find texture [pfx\pfx_grost]
[2026-03-28 21:37:13.742][t: 1996][f:437] ! Can't find texture [pfx\pfx_list]
[2026-03-28 21:37:13.742][t: 1996][f:437] ! Can't find texture [pfx\pfx_reflectiveglass]
[2026-03-28 21:37:14.608][t: 8780][f:437] ! Can't find texture [ui_white_rect]
[2026-03-28 21:37:14.629][t: 8780][f:437] ! Fallback to default bump map: [uniq\act_stalker_face1_bump]
[2026-03-28 21:37:15.025][t: 8696][f:437] CResourceManager::DeferredUpload VRAM usage after:
[2026-03-28 21:37:15.026][t: 8696][f:437] textures loaded size 446.757599 MB (468459296.000000 bytes)
[2026-03-28 21:37:15.026][t: 8696][f:437] 
    Dedicated VRAM: 3965 MB (4157603840 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8083 MB (8476323840 bytes)
    CurrentUsage: 662 MB (694759424 bytes)
    Budget: 3370 MB (3533963264 bytes)
[2026-03-28 21:37:15.026][t: 8696][f:437] CResourceManager::DeferredUpload -> END
[2026-03-28 21:37:15.026][t: 8696][f:437] * t-report - base: 2408, 456455 K
[2026-03-28 21:37:15.026][t: 8696][f:437] * t-report - lmap: 1, 1024 K
[2026-03-28 21:37:15.026][t: 8696][f:438] * phase time: 2800 ms
[2026-03-28 21:37:15.026][t: 8696][f:438] * phase cmem: 0 K
[2026-03-28 21:37:15.036][t: 8696][f:439] * phase time: 1 ms
[2026-03-28 21:37:15.036][t: 8696][f:439] * phase cmem: 0 K
[2026-03-28 21:37:15.046][t: 8696][f:439] strings overhead: [1712]Kb, instance count: 80778, was removed [2711]
[2026-03-28 21:37:15.057][t: 8696][f:439] --------------------------------------------------------------------------------
[2026-03-28 21:37:15.057][t: 8696][f:439] ####################[+MIMALLOC+]####################
[2026-03-28 21:37:15.057][t: 8696][f:439] heap stats:     peak       total     current       block      total#   
[2026-03-28 21:37:15.057][t: 8696][f:439]   reserved:     7.0 GiB     7.0 GiB     7.0 GiB                          
[2026-03-28 21:37:15.057][t: 8696][f:439]  committed:     5.6 GiB     5.9 GiB     5.5 GiB                          
[2026-03-28 21:37:15.057][t: 8696][f:439]      reset:     0      
[2026-03-28 21:37:15.057][t: 8696][f:439]     purged:   356.1 Mi 
[2026-03-28 21:37:15.057][t: 8696][f:439]    touched:    64.2 KiB    11.3 MiB  -840.5 MiB                          
[2026-03-28 21:37:15.057][t: 8696][f:439]   segments:   177         182         177                                not all freed
[2026-03-28 21:37:15.057][t: 8696][f:439] -abandoned:     0           0           0                                ok
[2026-03-28 21:37:15.057][t: 8696][f:439]    -cached:     0           0           0                                ok
[2026-03-28 21:37:15.057][t: 8696][f:439]      pages:     0           0          -2.7 Ki                           not all freed
[2026-03-28 21:37:15.057][t: 8696][f:439] -abandoned:     0           0           0                                ok
[2026-03-28 21:37:15.057][t: 8696][f:439]  -extended:     0      
[2026-03-28 21:37:15.057][t: 8696][f:439]    -retire:     0      
[2026-03-28 21:37:15.057][t: 8696][f:439]     arenas:     7      
[2026-03-28 21:37:15.057][t: 8696][f:439]  -rollback:     0      
[2026-03-28 21:37:15.057][t: 8696][f:439]      mmaps:    23      
[2026-03-28 21:37:15.057][t: 8696][f:439]    commits:     2.1 Ki 
[2026-03-28 21:37:15.057][t: 8696][f:439]     resets:     0      
[2026-03-28 21:37:15.057][t: 8696][f:439]     purges:   618      
[2026-03-28 21:37:15.057][t: 8696][f:439]    guarded:     0      
[2026-03-28 21:37:15.057][t: 8696][f:439]    threads:    16          16          16                                not all freed
[2026-03-28 21:37:15.057][t: 8696][f:439]   searches:     0.0 avg
[2026-03-28 21:37:15.057][t: 8696][f:439] numa nodes:     1
[2026-03-28 21:37:15.057][t: 8696][f:439]    elapsed:    28.774 s
[2026-03-28 21:37:15.057][t: 8696][f:439]    process: user: 30.031 s, system: 12.062 s, faults: 2526047, peak rss: 3.2 GiB, peak commit: 13.1 GiB
[2026-03-28 21:37:15.057][t: 8696][f:439] ####################[-MIMALLOC-]####################
[2026-03-28 21:37:15.057][t: 8696][f:439] [16167MB] physical memory installed, [8587MB] available, [46] percent of memory in use
[2026-03-28 21:37:15.057][t: 8696][f:439] PageFile total: [14336MB], free~ [3457MB]
[2026-03-28 21:37:15.057][t: 8696][f:439] Engine memory usage (Working Set): [3340MB], peak: [3341MB]
[2026-03-28 21:37:15.057][t: 8696][f:439] Engine memory usage (Commit Charge): [13427MB], peak: [13429MB]
[2026-03-28 21:37:15.057][t: 8696][f:439] --------------------------------------------------------------------------------
[2026-03-28 21:37:15.077][t: 8696][f:439] * [ D3D ]: textures count [2410]
[2026-03-28 21:37:15.077][t: 8696][f:439] * [ D3D ]: textures[457735 K]
[2026-03-28 21:37:15.077][t: 8696][f:439] * [x-ray]: process heap[0 K], render[0 K]
[2026-03-28 21:37:15.077][t: 8696][f:439] * [x-ray]: economy: strings[35315 K], smem[306649976 K]
[2026-03-28 21:37:15.108][t: 8696][f:440] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:15.192][t: 8696][f:440] ~~['ogse_signals']: signal ['on_init'] is too slow: [75.07 ms.]
[2026-03-28 21:37:15.192][t: 8696][f:440] ~~  slot: ['dsh_cop_weather.39'], time: [75.07 ms.]
[2026-03-28 21:37:15.213][t: 8696][f:440] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 56 timers loaded
[2026-03-28 21:37:15.213][t: 8696][f:440] [ogse_st_mgr]: 56 all timers loaded
[2026-03-28 21:37:15.213][t: 8696][f:440] [dsh_respawn]: 54 respawners loaded: 152 spawned
[2026-03-28 21:37:15.213][t: 8696][f:440] [dsh_cop_weather]: DynamicForecast: default loaded: 90 items
[2026-03-28 21:37:15.213][t: 8696][f:440] [dsh_cop_weather]: StaticForecast: default loaded: 24 items
[2026-03-28 21:37:15.213][t: 8696][f:440] process_release_on_spawn call
[2026-03-28 21:37:15.213][t: 8696][f:440] process_release_on_spawn end
[2026-03-28 21:37:15.213][t: 8696][f:440] ~~['bind_stalker']: disable ['ui_trade_hide']
[2026-03-28 21:37:15.213][t: 8696][f:440] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2026-03-28 21:37:15.213][t: 8696][f:440] ~~['bind_stalker']: disable ['ui_pda_hide']
[2026-03-28 21:37:15.213][t: 8696][f:440] ~~['bind_stalker']: disable ['ui_talk_hide']
[2026-03-28 21:37:15.213][t: 8696][f:440] ~~['bind_stalker']: disable ['ui_pda_map_local']
[2026-03-28 21:37:15.213][t: 8696][f:440] ! Unknown command: r2_exp_donttest_shad
[2026-03-28 21:37:15.213][t: 8696][f:440] [salt_all_spawn_fix]: version = 89, objects = 89
[2026-03-28 21:37:15.608][t: 8696][f:440] [dsh_respawn]: 54 respawners created: 152 spawned
[2026-03-28 21:37:15.619][t: 8696][f:440] ~~['ogse_signals']: signal ['on_before_spawn'] is too slow: [398.51 ms.]
[2026-03-28 21:37:15.619][t: 8696][f:440] ~~  slot: ['dsh_fixes.12'], time: [58.79 ms.]
[2026-03-28 21:37:15.619][t: 8696][f:440] ~~  slot: ['dsh_respawn.42'], time: [339.59 ms.]
[2026-03-28 21:37:15.671][t: 8696][f:440] rx_sound sound prefetch ...
[2026-03-28 21:37:16.139][t: 8696][f:440] rx_sound sound prefetch done!
[2026-03-28 21:37:16.150][t: 8696][f:440] actor start 2
[2026-03-28 21:37:16.150][t: 8696][f:440] profiles full_name=c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_profiles.ltx
[2026-03-28 21:37:16.150][t: 8696][f:440] game_id=a504c029-4526-42cb-a6c7-a6d2f637a528
[2026-03-28 21:37:16.150][t: 8696][f:440] game_start_datetime=03/28/26 21:22:19
[2026-03-28 21:37:16.150][t: 8696][f:440] game_start_patch_version=28.03.2026
[2026-03-28 21:37:16.150][t: 8696][f:440] game_start_engine_version=[OGSR x64 (build: Mar 28 2026 18:13:01)]
[2026-03-28 21:37:16.150][t: 8696][f:440] game_duration_sec=434sec
[2026-03-28 21:37:16.441][t: 8696][f:440] actor end 2
[2026-03-28 21:37:16.442][t: 8696][f:440] {
  ["health_restore_v"] = {
    ["initial"] = 0,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 1>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["jump_power"] = {
    ["initial"] = 0.0099999997764826,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 2>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["jump_speed"] = {
    ["initial"] = 8,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 3>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["max_walk_weight"] = {
    ["initial"] = 180,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 4>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["max_weight"] = {
    ["initial"] = 30,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 5>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["power_v"] = {
    ["initial"] = 0,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 6>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["psy_health_v"] = {
    ["initial"] = 0.0020000000949949,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 7>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["radiation_v"] = {
    ["initial"] = 4.9999998736894e-05,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 8>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["run_back_coef"] = {
    ["initial"] = 1.3999999761581,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 9>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["run_coef"] = {
    ["initial"] = 2.5,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 10>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["sprint_koef"] = {
    ["initial"] = 2,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 11>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["stand_power"] = {
    ["initial"] = -0.0049999998882413,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 12>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["time_factor"] = {
    ["initial"] = 1,
    ["max"] = 10,
    ["min"] = 0.01,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 13>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["walk_accel"] = {
    ["initial"] = 13.60000038147,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 14>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["wound_incarnation_v"] = {
    ["initial"] = 0.003000000026077,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 15>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  }
}
[2026-03-28 21:37:16.452][t: 8696][f:440] ! Can't find texture [hud\periscope_grid]
[2026-03-28 21:37:16.452][t: 8696][f:440] ! Can't find texture [hud\periscope_frame]
[2026-03-28 21:37:16.473][t: 8696][f:440] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:16.598][t: 8696][f:440] check_item_slot start
[2026-03-28 21:37:16.598][t: 8696][f:440] known outfit=outfit_stalker_uniq, legs=stalker_light_v1_outfit_legs
[2026-03-28 21:37:16.608][t: 8696][f:440] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_13_v1.ltx] for dynamics\weapons\wpn_hand\wpn_hand_13_v1...
[2026-03-28 21:37:16.681][t: 8696][f:440] !! ['xr_motivator'] NPC ['pes_xabaruch'] active_section ['logic'] not valid for gulag state, reinit logic
[2026-03-28 21:37:16.702][t: 8696][f:440] find_kampfire call
[2026-03-28 21:37:16.722][t: 8696][f:440] !! ['xr_motivator'] NPC ['pes_stahanov'] active_section ['logic@pes_stalker_walker1'] not valid for gulag state, reinit logic
[2026-03-28 21:37:16.753][t: 8696][f:440] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'pes_shahter' 'dark_stalker_voron' 'characters_voice\human_03\stalker\'. Trying to СЃhange: 'characters_voice\human_02\stalker\'
[2026-03-28 21:37:16.774][t: 8696][f:440] find_kampfire call
[2026-03-28 21:37:16.774][t: 8696][f:440] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'pes_kuvalda' 'dark_stalker_3' 'characters_voice\human_03\stalker\'. Trying to СЃhange: 'characters_voice\human_02\stalker\'
[2026-03-28 21:37:16.826][t: 8696][f:440] ! xr_box level_name=peshera
[2026-03-28 21:37:17.012][t: 8696][f:440] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom82 to eRestrictorTypeNone because border().empty()
[2026-03-28 21:37:17.012][t: 8696][f:440] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom81 to eRestrictorTypeNone because border().empty()
[2026-03-28 21:37:17.022][t: 8696][f:440] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_flat_d.ps] ps_5_0] [main]
[2026-03-28 21:37:17.033][t: 8696][f:440] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat_d.vs] vs_5_0] [main]
[2026-03-28 21:37:17.043][t: 8696][f:440] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#]
[2026-03-28 21:37:17.178][t: 8696][f:440] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:17.240][t: 8696][f:440] !![CScriptBinder::reload] function [amk.bind_lc] not loaded!
[2026-03-28 21:37:17.282][t: 8696][f:440] ! Fallback to default bump map: [wpn\svd\svds_pistolgrip_bump#]
[2026-03-28 21:37:17.417][t: 8696][f:440] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom74 to eRestrictorTypeNone because border().empty()
[2026-03-28 21:37:17.427][t: 8696][f:440] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom75 to eRestrictorTypeNone because border().empty()
[2026-03-28 21:37:17.427][t: 8696][f:440] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom73 to eRestrictorTypeNone because border().empty()
[2026-03-28 21:37:17.448][t: 8696][f:440] !![CScriptBinder::reload] function [amk.bind_lc] not loaded!
[2026-03-28 21:37:17.448][t: 8696][f:440] !![CScriptBinder::reload] function [amk.bind_lc] not loaded!
[2026-03-28 21:37:17.510][t: 8696][f:440] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom1 to eRestrictorTypeNone because border().empty()
[2026-03-28 21:37:17.593][t: 8696][f:440] ! Fallback to default bump map: [wpn\wpn_mr133_diff_bump#]
[2026-03-28 21:37:17.593][t: 8696][f:440] ! Fallback to default bump map: [wpn\wpn_mr133_diff_bump]
[2026-03-28 21:37:17.614][t: 8696][f:440] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort.vs] vs_5_0] [main]
[2026-03-28 21:37:17.697][t: 8696][f:441] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2026-03-28 21:37:17.895][t: 8696][f:441] [dsh_fixes]: version = 82, fixes = 82
[2026-03-28 21:37:17.896][t: 8696][f:441] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [195.53 ms.]
[2026-03-28 21:37:17.896][t: 8696][f:441] ~~  slot: ['halyava.718'], time: [25.09 ms.]
[2026-03-28 21:37:17.896][t: 8696][f:441] ~~  slot: ['amk_offline_alife.277'], time: [170.37 ms.]
[2026-03-28 21:37:17.896][t: 8696][f:441] task_ini()
[2026-03-28 21:37:17.896][t: 8696][f:441] [dsh_cop_weather]: restore time_factor: 0 -> 6
[2026-03-28 21:37:17.896][t: 8696][f:441] [dsh_cop_weather]: time diff on first update is -0
[2026-03-28 21:37:17.927][t: 4724][f:441] ~ 'esc_rand_rs' remove_obj ...
[2026-03-28 21:37:17.927][t: 8696][f:441] Prefetch frame, updated: 16 objects!
[2026-03-28 21:37:17.958][t: 8696][f:442] Prefetch frame, updated: 343 objects!
[2026-03-28 21:37:17.968][t:14944][f:442] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_20.ogg]
[2026-03-28 21:37:17.968][t: 9372][f:442] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_21.ogg]
[2026-03-28 21:37:17.968][t:10228][f:442] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_18.ogg]
[2026-03-28 21:37:17.968][t: 1844][f:442] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_17.ogg]
[2026-03-28 21:37:17.968][t: 3556][f:442] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_16.ogg]
[2026-03-28 21:37:17.968][t: 4724][f:442] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_19.ogg]
[2026-03-28 21:37:17.989][t: 8696][f:442] ! ALARM! Monster 'tarakan_strong33068' has wrong section logic 'logic@pes_tarakan_home1'!! actual: - 'logic@pes_tarakan_home4'. Reinit logic
[2026-03-28 21:37:17.989][t: 8696][f:442] ! ALARM! Monster 'tarakan_normal33070' has wrong section logic 'logic@pes_tarakan_home1'!! actual: - 'logic@pes_tarakan_home4'. Reinit logic
[2026-03-28 21:37:18.023][t: 8696][f:443] Prefetch frame, updated: 80 objects!
[2026-03-28 21:37:18.023][t: 8696][f:443] ! ALARM! Monster 'tarakan_normal33072' has wrong section logic 'logic@pes_tarakan_home1'!! actual: - 'logic@pes_tarakan_home4'. Reinit logic
[2026-03-28 21:37:18.023][t: 8696][f:443] ! ALARM! Monster 'tarakan_normal33074' has wrong section logic 'logic@pes_tarakan_home1'!! actual: - 'logic@pes_tarakan_home4'. Reinit logic
[2026-03-28 21:37:18.033][t: 8696][f:443] ! ALARM! Monster 'tarakan_normal33076' has wrong section logic 'logic@pes_tarakan_home1'!! actual: - 'logic@pes_tarakan_home4'. Reinit logic
[2026-03-28 21:37:18.033][t: 8696][f:443] ! ALARM! Monster 'tarakan_strong33078' has wrong section logic 'logic@pes_tarakan_home1'!! actual: - 'logic@pes_tarakan_home4'. Reinit logic
[2026-03-28 21:37:18.075][t: 8696][f:444] WM_DEBUG: auto-gen OK for 'wpn_spas12' (ammo='ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x70_buck, ammo_12x70_izomorf')
[2026-03-28 21:37:18.086][t: 8696][f:444] WM_DEBUG: auto-gen OK for 'wpn_winchester1300' (ammo='ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x70_buck, ammo_12x70_izomorf')
[2026-03-28 21:37:18.086][t: 8696][f:444] Prefetch frame, updated: 179 objects!
[2026-03-28 21:37:18.127][t: 8696][f:445] Prefetch frame, updated: 38 objects!
[2026-03-28 21:37:18.138][t: 8696][f:446] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.138][t: 8696][f:447] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.148][t: 8696][f:448] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.148][t: 8696][f:449] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.159][t: 8696][f:450] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.159][t: 8696][f:451] Prefetch frame, updated: 9 objects!
[2026-03-28 21:37:18.169][t: 8696][f:452] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.169][t: 8696][f:453] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.179][t: 8696][f:454] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.180][t: 8696][f:455] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.190][t: 8696][f:456] Prefetch frame, updated: 5 objects!
[2026-03-28 21:37:18.190][t: 8696][f:457] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.200][t: 8696][f:458] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.200][t: 8696][f:459] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.200][t: 8696][f:460] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.211][t: 8696][f:461] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.211][t: 8696][f:462] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.221][t: 8696][f:463] Prefetch frame, updated: 17 objects!
[2026-03-28 21:37:18.221][t: 8696][f:464] Prefetch frame, updated: 6 objects!
[2026-03-28 21:37:18.221][t: 4724][f:463] ~ 'gar_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.221][t: 8696][f:465] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.232][t: 8696][f:466] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.232][t: 8696][f:467] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.242][t: 8696][f:468] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.242][t: 8696][f:469] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.242][t: 8696][f:470] Prefetch frame, updated: 7 objects!
[2026-03-28 21:37:18.252][t: 8696][f:471] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.253][t: 8696][f:472] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.263][t: 8696][f:473] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.263][t: 8696][f:474] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.263][t: 8696][f:475] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.274][t: 8696][f:476] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.275][t: 8696][f:477] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.285][t: 8696][f:478] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.285][t: 8696][f:479] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.285][t: 8696][f:480] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.296][t: 8696][f:481] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.296][t: 8696][f:482] Prefetch frame, updated: 9 objects!
[2026-03-28 21:37:18.296][t:15276][f:481] ~ 'agr_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.296][t: 8696][f:483] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.316][t: 8696][f:484] Prefetch frame, updated: 7 objects!
[2026-03-28 21:37:18.317][t:10228][f:484] ~ 'agr_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.317][t: 8696][f:485] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.327][t: 2596][f:486] ~ 'dar_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.327][t: 8696][f:486] Prefetch frame, updated: 7 objects!
[2026-03-28 21:37:18.338][t: 8696][f:487] Prefetch frame, updated: 8 objects!
[2026-03-28 21:37:18.348][t: 8696][f:488] Prefetch frame, updated: 5 objects!
[2026-03-28 21:37:18.348][t: 8696][f:489] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.359][t: 8696][f:490] Prefetch frame, updated: 14 objects!
[2026-03-28 21:37:18.359][t: 8696][f:491] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.369][t: 8696][f:492] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.369][t: 8696][f:493] Prefetch frame, updated: 8 objects!
[2026-03-28 21:37:18.369][t: 8696][f:494] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.380][t: 8696][f:495] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.380][t:14944][f:494] ~ 'dar_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.380][t: 8696][f:496] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.390][t: 8696][f:497] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.390][t: 8696][f:498] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.390][t: 8696][f:499] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.400][t: 8696][f:500] Prefetch frame, updated: 10 objects!
[2026-03-28 21:37:18.400][t: 8696][f:501] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.411][t: 8696][f:502] Prefetch frame, updated: 5 objects!
[2026-03-28 21:37:18.411][t: 8696][f:503] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.421][t: 8696][f:504] Prefetch frame, updated: 8 objects!
[2026-03-28 21:37:18.421][t: 8696][f:505] Prefetch frame, updated: 7 objects!
[2026-03-28 21:37:18.421][t: 8696][f:506] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.432][t: 8696][f:507] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.432][t: 8696][f:508] Prefetch frame, updated: 6 objects!
[2026-03-28 21:37:18.442][t: 8696][f:509] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.443][t: 8696][f:510] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.453][t: 8696][f:511] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.453][t: 9148][f:512] ~ 'bar_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.453][t: 8696][f:512] Prefetch frame, updated: 10 objects!
[2026-03-28 21:37:18.463][t: 8696][f:513] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.466][t: 8696][f:514] Prefetch frame, updated: 43 objects!
[2026-03-28 21:37:18.466][t: 8696][f:515] Prefetch frame, updated: 16 objects!
[2026-03-28 21:37:18.477][t: 8696][f:516] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.477][t: 9372][f:515] ~ 'ros_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.477][t: 8696][f:517] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.488][t: 8696][f:518] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.488][t: 8696][f:519] WM_DEBUG: auto-gen OK for 'wpn_saiga12k' (ammo='mag_5_ammo_12x76_zhekan, mag_10_ammo_12x76_zhekan, mag_5_ammo_12x76_dart, mag_10_ammo_12x76_dart, mag_5_ammo_12x70_buck, mag_10_ammo_12x70_buck, mag_5_ammo_12x70_izomorf, mag_10_ammo_12x70_izomorf')
[2026-03-28 21:37:18.488][t: 8696][f:519] Prefetch frame, updated: 45 objects!
[2026-03-28 21:37:18.498][t: 8696][f:520] Prefetch frame, updated: 9 objects!
[2026-03-28 21:37:18.498][t: 8696][f:521] Prefetch frame, updated: 13 objects!
[2026-03-28 21:37:18.509][t: 8696][f:522] Prefetch frame, updated: 14 objects!
[2026-03-28 21:37:18.509][t:14944][f:524] ~ 'ros_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.509][t: 8696][f:523] Prefetch frame, updated: 5 objects!
[2026-03-28 21:37:18.509][t:14944][f:524] ~ 'yan_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.509][t: 8696][f:524] Prefetch frame, updated: 7 objects!
[2026-03-28 21:37:18.519][t: 8696][f:525] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.519][t: 8696][f:526] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.519][t: 8696][f:527] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.529][t: 8696][f:528] Prefetch frame, updated: 5 objects!
[2026-03-28 21:37:18.530][t: 8696][f:529] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.540][t: 8696][f:530] Prefetch frame, updated: 99 objects!
[2026-03-28 21:37:18.551][t: 8696][f:531] Prefetch frame, updated: 40 objects!
[2026-03-28 21:37:18.551][t: 8696][f:532] Prefetch frame, updated: 10 objects!
[2026-03-28 21:37:18.561][t:10228][f:532] ~ 'yan_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.561][t: 8696][f:533] Prefetch frame, updated: 5 objects!
[2026-03-28 21:37:18.572][t: 8696][f:534] Prefetch frame, updated: 8 objects!
[2026-03-28 21:37:18.582][t: 8696][f:535] Prefetch frame, updated: 8 objects!
[2026-03-28 21:37:18.582][t: 8696][f:536] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.593][t: 8696][f:537] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.593][t: 8696][f:538] Prefetch frame, updated: 9 objects!
[2026-03-28 21:37:18.603][t: 8696][f:539] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.613][t: 8696][f:539] strings overhead: [3038]Kb, instance count: 89829, was removed [189]
[2026-03-28 21:37:18.624][t: 8696][f:539] * MEMORY USAGE: 0 K
[2026-03-28 21:37:18.624][t: 8696][f:539] * End of synchronization A[1] R[1]
[2026-03-28 21:37:18.676][t: 8696][f:540] * phase time: 3645 ms
[2026-03-28 21:37:18.676][t: 8696][f:540] * phase cmem: 0 K
[2026-03-28 21:37:18.676][t: 8696][f:540] gameload - all finished!
[2026-03-28 21:37:40.353][t: 2160][f:1824] ~ 'mil_rand_respawn' remove_obj ...
[2026-03-28 21:37:40.479][t: 8780][f:1832] ~ 'rad_rand_respawn' remove_obj ...
[2026-03-28 21:37:40.699][t: 7136][f:1846] ~ 'pri_rand_respawn' remove_obj ...
[2026-03-28 21:37:40.950][t: 9372][f:1861] ~ 'pri_rand_respawn' remove_obj ...
[2026-03-28 21:37:41.106][t: 2160][f:1871] ~ 'aes_rand_respawn' remove_obj ...
[2026-03-28 21:37:41.523][t:14528][f:1898] ~ 'atp_rand_respawn' remove_obj ...
[2026-03-28 21:37:41.596][t: 2160][f:1902] ~ 'puz_rand_respawn' remove_obj ...
[2026-03-28 21:37:41.701][t: 1844][f:1909] ~ 'avr_rand_respawn' remove_obj ...
[2026-03-28 21:37:41.900][t: 1996][f:1921] ~ 'lim_rand_respawn' remove_obj ...
[2026-03-28 21:37:41.931][t: 1844][f:1923] ~ 'hos_rand_respawn' remove_obj ...
[2026-03-28 21:37:42.025][t: 2160][f:1929] ~ 'gen_rand_respawn' remove_obj ...
[2026-03-28 21:37:42.130][t: 8696][f:1936] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CModelPool::Instance_Load
[error]File          : D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp
[error]Line          : 116
[error]Description   : Can't find model file [dynamics\weapons\wpn_shells\12g_orange.ogf]

[2026-03-28 21:37:42.130][t: 8696][f:1936] ********************************************************************************
[2026-03-28 21:37:42.130][t: 8696][f:1936] !![LogStackTrace] Thread: [X-Ray X-RAY Primary thread]
[2026-03-28 21:37:42.318][t: 8696][f:1936] !!stack trace:
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6179BC94D] [BuildStackTrace()] + [41] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp:229]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6179A16E6] [LogStackTrace()] + [62] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:103] + [10] byte(s)
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6179A1B92] [xrDebug::backend()] + [626] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:235]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6179A1E99] [xrDebug::fatal()] + [129] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:294]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617A619FA] [CModelPool::Instance_Load()] + [230] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp:126]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617A62D41] [CModelPool::Create()] + [857] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp:381]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6179503CE] [CObject::cNameVisual_set()] + [234] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\xr_object.cpp:45]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617950E90] [CObject::Load()] + [1136] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\xr_object.cpp:183]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617BAB5BA] [CGameObject::Load()] + [14] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GameObject.cpp:95]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617BED01D] [CPhysicsShellHolder::Load()] + [21] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\PhysicsShellHolder.cpp:82]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6180231E9] [CCustomShell::Load()] + [21] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\CustomShell.cpp:22]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF61794FE45] [IGame_ObjectPool::create()] + [69] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\IGame_ObjectPool.cpp:65]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617C9229A] [CLevel::g_sv_Spawn()] + [282] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level_network_spawn.cpp:108] + [31] byte(s)
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617BA0304] [CLevel::ProcessGameEvents()] + [1152] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level.cpp:358] + [782] byte(s)
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617BA0B0C] [CLevel::OnFrame()] + [1188] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level.cpp:405]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF61797CF94] [CRegistrator<pureFrame>::Process()] + [72] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\pure.h:150]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF61797CBC0] [CRenderDevice::FrameMove()] + [796] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\device.cpp:545]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF61797C3B2] [CRenderDevice::on_idle()] + [330] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\device.cpp:317]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF61797C75B] [CRenderDevice::Run()] + [615] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\device.cpp:485] + [73] byte(s)
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617942FA9] [`anonymous namespace'::Run()] + [773] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:282]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617944848] [WinMain()] + [5268] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:525] + [5233] byte(s)
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF618368722] [__scrt_common_main_seh()] + [262] byte(s) in [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] + [33] byte(s)
!C:\Windows\System32\KERNEL32.DLL at [00007FFB353F7374] [BaseThreadInitThunk()] + [20] byte(s)
!C:\Windows\SYSTEM32\ntdll.dll at [00007FFB35FBCC91] [RtlUserThreadStart()] + [33] byte(s)
[2026-03-28 21:37:42.318][t: 8696][f:1936] ********************************************************************************


Дополнено 0 минут спустя

выдает при любой попытке выстрелить хоть из чего-нибудь


[2026-03-28 21:36:46.316][t: 8696][f:0] ~ Logging initialized. FIle C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\_appdata_\logs\xray_37529_2026-03-28_21-36-46.log.
[2026-03-28 21:36:46.316][t: 8696][f:0] [OGSR Engine (x64)] build date: [Mar 28 2026 18:13:01]
[2026-03-28 21:36:46.316][t: 8696][f:0] [_MSC_FULL_VER]: [195035728], [_MSVC_LANG]: [202002L]
[2026-03-28 21:36:46.316][t: 8696][f:0] CommandLine: ["C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe"]
[2026-03-28 21:36:46.316][t: 8696][f:0] ApplicationPath: [C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\]
[2026-03-28 21:36:46.317][t: 8696][f:0] WorlingPath: [C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\]
[2026-03-28 21:36:46.317][t: 8696][f:0] ####################[+MIMALLOC+]####################
[2026-03-28 21:36:46.317][t: 8696][f:0] heap stats:     peak       total     current       block      total#   
[2026-03-28 21:36:46.317][t: 8696][f:0]   reserved:     1.0 GiB     1.0 GiB     1.0 GiB                          
[2026-03-28 21:36:46.317][t: 8696][f:0]  committed:    32.0 MiB    32.0 MiB    32.0 MiB                          
[2026-03-28 21:36:46.317][t: 8696][f:0]      reset:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]     purged:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]    touched:    64.2 KiB    64.2 KiB    64.2 KiB                          
[2026-03-28 21:36:46.317][t: 8696][f:0]   segments:     1           1           1                                not all freed
[2026-03-28 21:36:46.317][t: 8696][f:0] -abandoned:     0           0           0                                ok
[2026-03-28 21:36:46.317][t: 8696][f:0]    -cached:     0           0           0                                ok
[2026-03-28 21:36:46.317][t: 8696][f:0]      pages:     0           0           0                                ok
[2026-03-28 21:36:46.317][t: 8696][f:0] -abandoned:     0           0           0                                ok
[2026-03-28 21:36:46.317][t: 8696][f:0]  -extended:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]    -retire:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]     arenas:     1      
[2026-03-28 21:36:46.317][t: 8696][f:0]  -rollback:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]      mmaps:     1      
[2026-03-28 21:36:46.317][t: 8696][f:0]    commits:     1      
[2026-03-28 21:36:46.317][t: 8696][f:0]     resets:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]     purges:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]    guarded:     0      
[2026-03-28 21:36:46.317][t: 8696][f:0]    threads:     0           0           0                                ok
[2026-03-28 21:36:46.317][t: 8696][f:0]   searches:     0.0 avg
[2026-03-28 21:36:46.317][t: 8696][f:0] numa nodes:     1
[2026-03-28 21:36:46.317][t: 8696][f:0]    elapsed:     0.037 s
[2026-03-28 21:36:46.317][t: 8696][f:0]    process: user: 0.015 s, system: 0.031 s, faults: 5993, peak rss: 18.9 MiB, peak commit: 42.9 MiB
[2026-03-28 21:36:46.317][t: 8696][f:0] ####################[-MIMALLOC-]####################
[2026-03-28 21:36:46.327][t: 8696][f:0] PPL number of threads: [16]
[2026-03-28 21:36:46.328][t: 8696][f:0] * Detected CPU: 11th Gen Intel(R) Core(TM) i5-11300H @ 3.10GHz [GenuineIntel], F6/M140/S1
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU cores: [4], threads: [8]
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU0 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU1 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU2 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU3 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU4 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU5 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU6 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] * CPU7 current freq: 3110 MHz, max freq: 3110 MHz
[2026-03-28 21:36:46.328][t: 8696][f:0] Initializing File System...
[2026-03-28 21:36:46.328][t: 8696][f:0] --Found base arch: [gamedata.sq_base], size: [2545586176]
[2026-03-28 21:36:46.880][t: 8696][f:0] --Found base arch: [gamedata.sq_base_configs], size: [11689984]
[2026-03-28 21:36:46.964][t: 8696][f:0] using fs-ltx: [fsgame.ltx]
[2026-03-28 21:36:46.964][t: 8696][f:0] --Found FS dir: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2026-03-28 21:36:46.964][t: 8696][f:0]   items: [14]
[2026-03-28 21:36:46.964][t: 8696][f:0] --Found FS dir: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2026-03-28 21:36:46.964][t: 8696][f:0]   items: [7]
[2026-03-28 21:36:46.964][t: 8696][f:0] gamedata base_path: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\]
[2026-03-28 21:36:46.964][t: 8696][f:0] FS: 103776 files cached, 0Kb memory used.
[2026-03-28 21:36:46.964][t: 8696][f:0] Init FileSystem 0.636818 sec
[2026-03-28 21:36:46.964][t: 8696][f:0] ~ Apply system_mods.ltx...
[2026-03-28 21:36:47.141][t: 8696][f:0] ~ [`anonymous-namespace'::InitSettings] duration [180]ms.
[2026-03-28 21:36:47.141][t: 8696][f:0] [shader_params_export] section found!!!
[2026-03-28 21:36:47.141][t: 8696][f:0] OS Version major: 10 minor: 0, build: 19045. Server OS: no
[2026-03-28 21:36:47.141][t: 8696][f:0] Current drive space free: [36789.4]Mb total: [488269]Mb
[2026-03-28 21:36:47.141][t: 8696][f:0] Initializing Engine...
[2026-03-28 21:36:47.141][t: 8696][f:0] Starting INPUT device...
[2026-03-28 21:36:47.234][t: 8696][f:0] strings overhead: [0]Kb, instance count: 35, was removed [54]
[2026-03-28 21:36:47.234][t: 8696][f:0] --------------------------------------------------------------------------------
[2026-03-28 21:36:47.234][t: 8696][f:0] ####################[+MIMALLOC+]####################
[2026-03-28 21:36:47.234][t: 8696][f:0] heap stats:     peak       total     current       block      total#   
[2026-03-28 21:36:47.234][t: 8696][f:0]   reserved:     1.0 GiB     1.0 GiB     1.0 GiB                          
[2026-03-28 21:36:47.234][t: 8696][f:0]  committed:    96.6 MiB    97.2 MiB    89.5 MiB                          
[2026-03-28 21:36:47.234][t: 8696][f:0]      reset:     0      
[2026-03-28 21:36:47.234][t: 8696][f:0]     purged:     7.6 Mi 
[2026-03-28 21:36:47.234][t: 8696][f:0]    touched:    64.2 KiB   192.7 KiB   -26.8 MiB                          
[2026-03-28 21:36:47.234][t: 8696][f:0]   segments:     3           3           3                                not all freed
[2026-03-28 21:36:47.234][t: 8696][f:0] -abandoned:     0           0           0                                ok
[2026-03-28 21:36:47.234][t: 8696][f:0]    -cached:     0           0           0                                ok
[2026-03-28 21:36:47.234][t: 8696][f:0]      pages:     0           0        -203                                not all freed
[2026-03-28 21:36:47.234][t: 8696][f:0] -abandoned:     0           0           0                                ok
[2026-03-28 21:36:47.234][t: 8696][f:0]  -extended:     0      
[2026-03-28 21:36:47.234][t: 8696][f:0]    -retire:     0      
[2026-03-28 21:36:47.234][t: 8696][f:0]     arenas:     1      
[2026-03-28 21:36:47.234][t: 8696][f:0]  -rollback:     0      
[2026-03-28 21:36:47.234][t: 8696][f:0]      mmaps:     2      
[2026-03-28 21:36:47.234][t: 8696][f:0]    commits:    22      
[2026-03-28 21:36:47.234][t: 8696][f:0]     resets:     0      
[2026-03-28 21:36:47.234][t: 8696][f:0]     purges:     5      
[2026-03-28 21:36:47.234][t: 8696][f:0]    guarded:     0      
[2026-03-28 21:36:47.234][t: 8696][f:0]    threads:     1           1           1                                not all freed
[2026-03-28 21:36:47.234][t: 8696][f:0]   searches:     0.0 avg
[2026-03-28 21:36:47.234][t: 8696][f:0] numa nodes:     1
[2026-03-28 21:36:47.234][t: 8696][f:0]    elapsed:     0.951 s
[2026-03-28 21:36:47.234][t: 8696][f:0]    process: user: 0.781 s, system: 0.093 s, faults: 31158, peak rss: 116.3 MiB, peak commit: 118.3 MiB
[2026-03-28 21:36:47.234][t: 8696][f:0] ####################[-MIMALLOC-]####################
[2026-03-28 21:36:47.234][t: 8696][f:0] [16167MB] physical memory installed, [12086MB] available, [25] percent of memory in use
[2026-03-28 21:36:47.234][t: 8696][f:0] PageFile total: [14336MB], free~ [13363MB]
[2026-03-28 21:36:47.234][t: 8696][f:0] Engine memory usage (Working Set): [116MB], peak: [116MB]
[2026-03-28 21:36:47.234][t: 8696][f:0] Engine memory usage (Commit Charge): [111MB], peak: [118MB]
[2026-03-28 21:36:47.234][t: 8696][f:0] --------------------------------------------------------------------------------
[2026-03-28 21:36:47.234][t: 8696][f:0] * [ D3D ]: textures count [0]
[2026-03-28 21:36:47.234][t: 8696][f:0] * [ D3D ]: textures[0 K]
[2026-03-28 21:36:47.234][t: 8696][f:0] * [x-ray]: process heap[0 K], render[0 K]
[2026-03-28 21:36:47.234][t: 8696][f:0] * [x-ray]: economy: strings[30462 K], smem[-88 K]
[2026-03-28 21:36:47.234][t: 8696][f:0] ~ Load sounds.ltx...
[2026-03-28 21:36:47.234][t: 8696][f:0] SOUND: OpenAL: enumerate devices...
[2026-03-28 21:36:48.640][t: 8696][f:0] SOUND: OpenAL: Default sound device name is [Наушники (HOCO EQ16 Stereo)]
[2026-03-28 21:36:48.640][t: 8696][f:0] SOUND: OpenAL: All available devices:
[2026-03-28 21:36:48.640][t: 8696][f:0] 1. Наушники (HOCO EQ16 Stereo) (full name [OpenAL Soft on Наушники (HOCO EQ16 Stereo)]). al_soft [1]
[2026-03-28 21:36:48.640][t: 8696][f:0] 2. Головной телефон (HOCO EQ16 Hands-Free AG Audio) (full name [OpenAL Soft on Головной телефон (HOCO EQ16 Hands-Free AG Audio)]). al_soft [1]
[2026-03-28 21:36:48.640][t: 8696][f:0] 3. Динамики (Steam Streaming Microphone) (full name [OpenAL Soft on Динамики (Steam Streaming Microphone)]). al_soft [1]
[2026-03-28 21:36:48.640][t: 8696][f:0] 4. Динамики (Realtek(R) Audio) (full name [OpenAL Soft on Динамики (Realtek(R) Audio)]). al_soft [1]
[2026-03-28 21:36:48.640][t: 8696][f:0] 5. Динамики (Steam Streaming Speakers) (full name [OpenAL Soft on Динамики (Steam Streaming Speakers)]). al_soft [1]
[2026-03-28 21:36:48.640][t: 8696][f:0] Executing config-script "c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2026-03-28 21:36:48.640][t: 8696][f:0] [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2026-03-28 21:36:48.640][t: 8696][f:0] Executing config-script "user.ltx"...
[2026-03-28 21:36:48.640][t: 8696][f:0] Executing config-script "c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx"...
[2026-03-28 21:36:48.640][t: 8696][f:0] ! Unknown command: r4_lfx_enable
[2026-03-28 21:36:48.640][t: 8696][f:0] ! Unknown command: r_mt_details
[2026-03-28 21:36:48.640][t: 8696][f:0] ! Unknown command: g_3d_scopes
[2026-03-28 21:36:48.640][t: 8696][f:0] ! Unknown command: r_terrain_parallax_enable
[2026-03-28 21:36:48.640][t: 8696][f:0] snd_dynamic_reverb = ON
[2026-03-28 21:36:48.640][t: 8696][f:0] snd_eq_enable = on
[2026-03-28 21:36:48.640][t: 8696][f:0] [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_default.ltx] successfully loaded.
[2026-03-28 21:36:48.640][t: 8696][f:0] Executing config-script "c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2026-03-28 21:36:48.640][t: 8696][f:0] [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2026-03-28 21:36:48.640][t: 8696][f:0] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2026-03-28 21:36:48.641][t: 8696][f:0] ~ Valid arguments: float value in range [0.10000,0.90000]
[2026-03-28 21:36:48.641][t: 8696][f:0] snd_dynamic_reverb = ON
[2026-03-28 21:36:48.641][t: 8696][f:0] snd_eq_enable = on
[2026-03-28 21:36:48.641][t: 8696][f:0] [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2026-03-28 21:36:48.641][t: 8696][f:0] SOUND: Selected device is [Наушники (HOCO EQ16 Stereo)]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.2
[2026-03-28 21:36:48.692][t: 8696][f:0] [OpenAL] EFX: present
[2026-03-28 21:36:48.692][t: 8696][f:0] Loading of [senvironment.ltx]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[0] name=[identity]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[1] name=[default]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[2] name=[bathroom]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[3] name=[mountains]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[4] name=[yard]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[5] name=[room]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[6] name=[plant]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[7] name=[long_corridor]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[8] name=[open_space]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[9] name=[house]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[10] name=[forest]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[11] name=[underground]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[12] name=[hangar]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[13] name=[city]
[2026-03-28 21:36:48.692][t: 8696][f:0] ~ env id=[14] name=[underground_small]
[2026-03-28 21:36:48.692][t: 8696][f:0] Starting RENDER device...
[2026-03-28 21:36:48.692][t: 8696][f:0] * Avail GPU [vendor:10DE]-[device:25A2]: NVIDIA GeForce RTX 3050 Laptop GPU
[2026-03-28 21:36:48.692][t: 8696][f:0] * Avail GPU [vendor:8086]-[device:9A49]: Intel(R) Iris(R) Xe Graphics
[2026-03-28 21:36:48.692][t: 8696][f:0] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2026-03-28 21:36:48.692][t: 8696][f:0]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2026-03-28 21:36:49.909][t: 8696][f:0] 
    Dedicated VRAM: 3965 MB (4157603840 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8083 MB (8476323840 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 3370 MB (3533963264 bytes)
[2026-03-28 21:36:49.909][t: 8696][f:0] * Selected GPU [vendor:10DE]-[device:25A2]: NVIDIA GeForce RTX 3050 Laptop GPU
[2026-03-28 21:36:50.107][t: 8696][f:0] [CHW::CreateDevice] refCount of [HW.pDevice]: [12]
[2026-03-28 21:36:50.107][t: 8696][f:0] *     Texture memory: 3965 M
[2026-03-28 21:36:50.117][t: 8696][f:0] strings overhead: [1]Kb, instance count: 128, was removed [0]
[2026-03-28 21:36:50.118][t: 8696][f:0] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2026-03-28 21:36:50.118][t: 8696][f:0] * GPU vertex cache: unrecognized, 24
[2026-03-28 21:36:50.118][t: 8696][f:0] * DVB created: 4096K
[2026-03-28 21:36:50.118][t: 8696][f:0] * DIB created: 512K
[2026-03-28 21:36:50.138][t: 8696][f:0] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2026-03-28 21:36:50.138][t: 8696][f:0] ! Renderer doesn't support blender 'details\blend'
[2026-03-28 21:36:50.138][t: 8696][f:0] ! Renderer doesn't support blender 'details\set'
[2026-03-28 21:36:50.138][t: 8696][f:0] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader params...
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [breath_idx]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [breath_size]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [device_inertia]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [gasmask_inertia]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [heat_fade_distance]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [heat_vision_blurring]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [heat_vision_steps]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [mark_color]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [mark_number]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [pnv_color]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [pnv_color_old]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [pnv_params_old]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [radiation_effect]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [s3ds_param_1]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [s3ds_param_2]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [s3ds_param_3]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [s3ds_param_4]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader param [shader_param_grayscale]
[2026-03-28 21:36:50.400][t: 8696][f:0] Export custom shader done!!!
[2026-03-28 21:36:52.319][t: 8696][f:0] NVSDK_NGX_Parameter_DLSS_Hint_Render_Preset_DLAA current = [6]
[2026-03-28 21:36:52.340][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dumb.ps] ps_5_0] [main]
[2026-03-28 21:36:52.350][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dumb.vs] vs_5_0] [main]
[2026-03-28 21:36:52.361][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_t.vs] vs_5_0] [main]
[2026-03-28 21:36:52.361][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:52.559][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_screen_space.vs] vs_5_0] [main]
[2026-03-28 21:36:52.569][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_dof.ps] ps_5_0] [main]
[2026-03-28 21:36:52.611][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_dof_pp.ps] ps_5_0] [main]
[2026-03-28 21:36:52.622][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_gasmask.ps] ps_5_0] [main]
[2026-03-28 21:36:52.653][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_gasmask_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:52.684][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_gasmask_breath.ps] ps_5_0] [main]
[2026-03-28 21:36:52.715][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_fakescope.ps] ps_5_0] [main]
[2026-03-28 21:36:52.736][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_nightvision.ps] ps_5_0] [main]
[2026-03-28 21:36:52.841][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_heatvision.ps] ps_5_0] [main]
[2026-03-28 21:36:52.945][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_lensflare.ps] ps_5_0] [main]
[2026-03-28 21:36:52.966][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_lensflare.vs] vs_5_0] [main]
[2026-03-28 21:36:52.976][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\pp_lut.ps] ps_5_0] [main]
[2026-03-28 21:36:52.997][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr.ps] ps_5_0] [main]
[2026-03-28 21:36:54.810][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:54.842][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr_combine.ps] ps_5_0] [main]
[2026-03-28 21:36:54.852][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr_noblur.ps] ps_5_0] [main]
[2026-03-28 21:36:54.863][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_volumetric_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:54.873][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_water_waves.ps] ps_5_0] [main]
[2026-03-28 21:36:54.873][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom.ps] ps_5_0] [main]
[2026-03-28 21:36:54.894][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_combine.ps] ps_5_0] [main]
[2026-03-28 21:36:54.967][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_flares.ps] ps_5_0] [main]
[2026-03-28 21:36:54.988][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_upsample.ps] ps_5_0] [main]
[2026-03-28 21:36:55.019][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_downsample.ps] ps_5_0] [main]
[2026-03-28 21:36:55.030][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_ao.ps] ps_5_0] [main]
[2026-03-28 21:36:55.144][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_ao_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:55.165][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_il.ps] ps_5_0] [main]
[2026-03-28 21:36:56.539][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_il_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:56.560][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess_taa.ps] ps_5_0] [main]
[2026-03-28 21:36:56.602][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess_cas.ps] ps_5_0] [main]
[2026-03-28 21:36:56.623][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_mask.vs] vs_5_0] [main]
[2026-03-28 21:36:56.623][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun_mask.ps] ps_5_0] [main]
[2026-03-28 21:36:56.633][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun_near.ps] ps_5_0] [main]
[2026-03-28 21:36:57.384][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun.vs] vs_5_0] [main]
[2026-03-28 21:36:57.395][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun_far.ps] ps_5_0] [main]
[2026-03-28 21:36:57.488][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_volumetric_sun.ps] ps_5_0] [main]
[2026-03-28 21:36:57.592][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_layer.ps] ps_5_0] [main]
[2026-03-28 21:36:57.613][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_2uv.vs] vs_5_0] [main]
[2026-03-28 21:36:57.613][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_patch_normal.ps] ps_5_0] [main]
[2026-03-28 21:36:57.665][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_apply_normal.ps] ps_5_0] [main]
[2026-03-28 21:36:57.676][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_apply_gloss.ps] ps_5_0] [main]
[2026-03-28 21:36:57.686][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\copy.ps] ps_5_0] [main]
[2026-03-28 21:36:57.697][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform.vs] vs_5_0] [main]
[2026-03-28 21:36:57.697][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_omni_unshadowed.ps] ps_5_0] [main]
[2026-03-28 21:36:57.749][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_volume.vs] vs_5_0] [main]
[2026-03-28 21:36:57.759][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_omni_normal.ps] ps_5_0] [main]
[2026-03-28 21:36:57.822][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_omni_transluent.ps] ps_5_0] [main]
[2026-03-28 21:36:57.884][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_spot_unshadowed.ps] ps_5_0] [main]
[2026-03-28 21:36:57.947][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_spot_normal.ps] ps_5_0] [main]
[2026-03-28 21:36:58.020][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_spot_fullsize.ps] ps_5_0] [main]
[2026-03-28 21:36:58.083][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_default.ps] ps_5_0] [main]
[2026-03-28 21:36:58.093][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_build.ps] ps_5_0] [main]
[2026-03-28 21:36:58.103][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_build.vs] vs_5_0] [main]
[2026-03-28 21:36:58.114][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_filter.ps] ps_5_0] [main]
[2026-03-28 21:36:58.124][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_filter.vs] vs_5_0] [main]
[2026-03-28 21:36:58.135][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_filter_f.ps] ps_5_0] [main]
[2026-03-28 21:36:58.145][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_luminance_1.ps] ps_5_0] [main]
[2026-03-28 21:36:58.145][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_luminance_2.ps] ps_5_0] [main]
[2026-03-28 21:36:58.156][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_luminance_3.ps] ps_5_0] [main]
[2026-03-28 21:36:58.166][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_1.ps] ps_5_0] [main]
[2026-03-28 21:36:58.249][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_1.vs] vs_5_0] [main]
[2026-03-28 21:36:58.249][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_distort.ps] ps_5_0] [main]
[2026-03-28 21:36:58.260][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_tonemap.ps] ps_5_0] [main]
[2026-03-28 21:36:58.427][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_2_naa.ps] ps_5_0] [main]
[2026-03-28 21:36:58.615][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_peak.ps] ps_5_0] [main]
[2026-03-28 21:36:58.636][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_peak.vs] vs_5_0] [main]
[2026-03-28 21:36:58.646][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_volumetric.ps] ps_5_0] [main]
[2026-03-28 21:36:58.646][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_rain_drops.ps] ps_5_0] [main]
[2026-03-28 21:36:58.886][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\smaa_edge_detect.ps] ps_5_0] [main]
[2026-03-28 21:36:58.907][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\smaa_bweight_calc.ps] ps_5_0] [main]
[2026-03-28 21:36:58.980][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\smaa_neighbour_blend.ps] ps_5_0] [main]
[2026-03-28 21:36:58.990][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_mask.ps] ps_5_0] [main]
[2026-03-28 21:36:59.001][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_mask_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:59.011][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_generation.ps] ps_5_0] [main]
[2026-03-28 21:36:59.043][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_display.ps] ps_5_0] [main]
[2026-03-28 21:36:59.053][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_ogse_mask.ps] ps_5_0] [main]
[2026-03-28 21:36:59.063][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_ogse_blur.ps] ps_5_0] [main]
[2026-03-28 21:36:59.095][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_ogse_final.ps] ps_5_0] [main]
[2026-03-28 21:36:59.116][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\water_puddles.ps] ps_4_1] [main]
[2026-03-28 21:36:59.210][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\water_puddles.vs] vs_4_1] [main]
[2026-03-28 21:36:59.220][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess.ps] ps_5_0] [main]
[2026-03-28 21:36:59.231][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_postpr.vs] vs_5_0] [main]
[2026-03-28 21:36:59.231][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess_cm.ps] ps_5_0] [main]
[2026-03-28 21:36:59.262][t: 4724][f:0] Start load particle files...
[2026-03-28 21:36:59.262][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect.ps] ps_5_0] [main]
[2026-03-28 21:36:59.262][t: 4724][f:0] Loaded particle files: 60
[2026-03-28 21:36:59.262][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_grid.vs] vs_5_0] [main]
[2026-03-28 21:36:59.272][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_array.gs] gs_5_0] [main]
[2026-03-28 21:36:59.273][t: 4724][f:0] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[2026-03-28 21:36:59.273][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_bfecc.ps] ps_5_0] [main]
[2026-03-28 21:36:59.283][t: 4724][f:0] Load [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_cop.xr]
[2026-03-28 21:36:59.283][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_temp.ps] ps_5_0] [main]
[2026-03-28 21:36:59.283][t: 4724][f:0] cop format used for file [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_cop.xr]
[2026-03-28 21:36:59.283][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_bfecc_temp.ps] ps_5_0] [main]
[2026-03-28 21:36:59.304][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_vel.ps] ps_5_0] [main]
[2026-03-28 21:36:59.304][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_vel.ps] ps_5_0] [main]
[2026-03-28 21:36:59.304][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_vel_g.ps] ps_5_0] [main]
[2026-03-28 21:36:59.314][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_vorticity.ps] ps_5_0] [main]
[2026-03-28 21:36:59.314][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_confinement.ps] ps_5_0] [main]
[2026-03-28 21:36:59.325][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_divergence.ps] ps_5_0] [main]
[2026-03-28 21:36:59.325][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_jacobi.ps] ps_5_0] [main]
[2026-03-28 21:36:59.335][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_project.ps] ps_5_0] [main]
[2026-03-28 21:36:59.345][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_back.ps] ps_5_0] [main]
[2026-03-28 21:36:59.346][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_back.vs] vs_5_0] [main]
[2026-03-28 21:36:59.346][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_front.ps] ps_5_0] [main]
[2026-03-28 21:36:59.356][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_front.vs] vs_5_0] [main]
[2026-03-28 21:36:59.356][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydatacopy_quad.ps] ps_5_0] [main]
[2026-03-28 21:36:59.366][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycast_quad.vs] vs_5_0] [main]
[2026-03-28 21:36:59.366][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_edge_detect.ps] ps_5_0] [main]
[2026-03-28 21:36:59.377][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_edge_detect.vs] vs_5_0] [main]
[2026-03-28 21:36:59.377][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycast_quad.ps] ps_5_0] [main]
[2026-03-28 21:36:59.398][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycastcopy_quad.ps] ps_5_0] [main]
[2026-03-28 21:36:59.408][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycast_quad_fire.ps] ps_5_0] [main]
[2026-03-28 21:36:59.429][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycastcopy_quad_fire.ps] ps_5_0] [main]
[2026-03-28 21:36:59.450][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle.ps] ps_5_0] [main]
[2026-03-28 21:36:59.460][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle.vs] vs_5_0] [main]
[2026-03-28 21:36:59.471][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_s-add.ps] ps_5_0] [main]
[2026-03-28 21:36:59.481][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle-clip.vs] vs_5_0] [main]
[2026-03-28 21:36:59.492][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_distort.ps] ps_5_0] [main]
[2026-03-28 21:36:59.492][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_s-blend.ps] ps_5_0] [main]
[2026-03-28 21:36:59.502][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_obst_static_oobb.ps] ps_5_0] [main]
[2026-03-28 21:36:59.512][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_grid_oobb.vs] vs_5_0] [main]
[2026-03-28 21:36:59.512][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_array_oobb.gs] gs_5_0] [main]
[2026-03-28 21:36:59.512][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_obst_dynamic_oobb.ps] ps_5_0] [main]
[2026-03-28 21:36:59.523][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_grid_dyn_oobb.vs] vs_5_0] [main]
[2026-03-28 21:36:59.523][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_array_dyn_oobb.gs] gs_5_0] [main]
[2026-03-28 21:36:59.533][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_s-aadd.ps] ps_5_0] [main]
[2026-03-28 21:36:59.533][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_gaussian.ps] ps_5_0] [main]
[2026-03-28 21:36:59.544][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\hud_font.ps] ps_5_0] [main]
[2026-03-28 21:36:59.554][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\simple_color.ps] ps_5_0] [main]
[2026-03-28 21:36:59.554][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\editor.vs] vs_5_0] [main]
[2026-03-28 21:36:59.565][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\portal.ps] ps_5_0] [main]
[2026-03-28 21:36:59.575][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\portal.vs] vs_5_0] [main]
[2026-03-28 21:36:59.585][t: 8696][f:0] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "weaponeffectiveness" is successfully loaded. FunctionType=61
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "victoryprobability" is successfully loaded. FunctionType=66
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "expediency" is successfully loaded. FunctionType=68
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "mainweaponvalue" is successfully loaded. FunctionType=71
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "smallweaponvalue" is successfully loaded. FunctionType=72
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "creatureeffectiveness" is successfully loaded. FunctionType=62
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "intcreatureeffectiveness" is successfully loaded. FunctionType=63
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "accweaponeffectiveness" is successfully loaded. FunctionType=64
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "fincreatureeffectiveness" is successfully loaded. FunctionType=65
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "entitycost" is successfully loaded. FunctionType=67
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "surgedeathprobability" is successfully loaded. FunctionType=69
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "equipmentvalue" is successfully loaded. FunctionType=70
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "terraintype" is successfully loaded. FunctionType=73
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "weaponattacktimes" is successfully loaded. FunctionType=74
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "weaponsuccessprobability" is successfully loaded. FunctionType=75
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "enemydetectability" is successfully loaded. FunctionType=76
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "enemydetectprobability" is successfully loaded. FunctionType=77
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "enemyretreatprobability" is successfully loaded. FunctionType=78
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "anomalydetectprobability" is successfully loaded. FunctionType=79
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "anomalyinteractprobability" is successfully loaded. FunctionType=80
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "anomalyretreatprobability" is successfully loaded. FunctionType=81
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "birthpercentage" is successfully loaded. FunctionType=82
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "birthprobability" is successfully loaded. FunctionType=83
[2026-03-28 21:36:59.585][t: 8696][f:0] * Evaluation function "birthspeed" is successfully loaded. FunctionType=84
[2026-03-28 21:36:59.596][t: 4724][f:0] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2026-03-28 21:36:59.596][t: 4724][f:0] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2026-03-28 21:36:59.596][t: 4724][f:0] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2026-03-28 21:36:59.596][t: 4724][f:0] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2026-03-28 21:36:59.596][t: 4724][f:0] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2026-03-28 21:36:59.596][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\vert.ps] ps_5_0] [main]
[2026-03-28 21:36:59.617][t: 8696][f:0] --LUA version: [LuaJIT 2.1.0-beta3]
[2026-03-28 21:36:59.617][t: 8696][f:0] get_current_kx()=0.75
[2026-03-28 21:36:59.617][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\vert.vs] vs_5_0] [main]
[2026-03-28 21:36:59.617][t: 8696][f:0] options full_name=c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2026-03-28 21:36:59.627][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\skybox.ps] ps_5_0] [main]
[2026-03-28 21:36:59.721][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\skybox.vs] vs_5_0] [main]
[2026-03-28 21:36:59.731][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\clouds.ps] ps_5_0] [main]
[2026-03-28 21:36:59.742][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\clouds.vs] vs_5_0] [main]
[2026-03-28 21:36:59.752][t: 8696][f:0] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2026-03-28 21:36:59.752][t: 8696][f:0] Starting engine...
[2026-03-28 21:36:59.752][t: 8696][f:0] Main thread id=[8696]
[2026-03-28 21:36:59.763][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_default_ma.ps] ps_5_0] [main]
[2026-03-28 21:36:59.763][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_wallmark.vs] vs_5_0] [main]
[2026-03-28 21:36:59.783][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_wallmark_blood.ps] ps_5_0] [main]
[2026-03-28 21:36:59.783][t: 8696][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_wallmark_blood.vs] vs_5_0] [main]
[2026-03-28 21:36:59.836][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_1.ogg]
[2026-03-28 21:36:59.836][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_2.ogg]
[2026-03-28 21:36:59.836][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_3.ogg]
[2026-03-28 21:36:59.836][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_4.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_5.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_wood_6.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_1.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_2.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_3.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_default_4.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2026-03-28 21:36:59.846][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2026-03-28 21:36:59.847][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2026-03-28 21:36:59.847][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2026-03-28 21:36:59.847][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2026-03-28 21:36:59.847][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2026-03-28 21:36:59.857][t: 3556][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2026-03-28 21:36:59.868][t: 9148][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_1.ogg]
[2026-03-28 21:36:59.868][t: 9148][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_2.ogg]
[2026-03-28 21:36:59.868][t: 7136][f:0] Loading Environment...
[2026-03-28 21:36:59.868][t: 9148][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_3.ogg]
[2026-03-28 21:36:59.868][t: 8696][f:0] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.053 s.]
[2026-03-28 21:36:59.868][t: 7136][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_rain.ps] ps_5_0] [main]
[2026-03-28 21:36:59.868][t: 9148][f:0] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_water_4.ogg]
[2026-03-28 21:36:59.868][t: 8696][f:0] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.114 s.]
[2026-03-28 21:36:59.889][t: 7136][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_rain.vs] vs_5_0] [main]
[2026-03-28 21:36:59.899][t: 7136][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_rain_splash.ps] ps_5_0] [main]
[2026-03-28 21:36:59.920][t: 7136][f:0] ! Can't find sound [ambient\rain_indoor.ogg]
[2026-03-28 21:36:59.920][t: 7136][f:0] ! Can't find sound [ambient\wind.ogg]
[2026-03-28 21:36:59.972][t: 8780][f:0] ~ Autoload files [48] from [gameplay\info_portions\*.xml]!
[2026-03-28 21:36:59.983][t: 8780][f:0] ~ Autoload files [38] from [gameplay\encyclopedia\*.xml]!
[2026-03-28 21:37:00.035][t: 8780][f:0] ~ Autoload files [40] from [gameplay\dialogs\*.xml]!
[2026-03-28 21:37:00.067][t: 8780][f:0] ~ Autoload files [13] from [gameplay\profiles\*.xml]!
[2026-03-28 21:37:00.129][t: 8780][f:0] ~ Autoload files [36] from [gameplay\specific_characters_files\*.xml]!
[2026-03-28 21:37:00.327][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particles_laser.ps] ps_5_0] [main]
[2026-03-28 21:37:00.389][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particles_laser.vs] vs_5_0] [main]
[2026-03-28 21:37:00.535][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_particle.ps] ps_5_0] [main]
[2026-03-28 21:37:00.598][t: 4724][f:0] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_particle.vs] vs_5_0] [main]
[2026-03-28 21:37:00.681][t: 1844][f:0] ~ Autoload lang files [141] from [text\rus\*.xml]!
[2026-03-28 21:37:00.713][t: 8696][f:1] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\music\terrapack-empty_noise_l.ogg]
[2026-03-28 21:37:00.723][t: 8696][f:1] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\music\terrapack-empty_noise_r.ogg]
[2026-03-28 21:37:00.723][t: 8696][f:1] profiles full_name=c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_profiles.ltx
[2026-03-28 21:37:00.746][t: 7136][f:1] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_flare.ps] ps_5_0] [main]
[2026-03-28 21:37:00.766][t: 7136][f:1] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_flare.vs] vs_5_0] [main]
[2026-03-28 21:37:00.810][t: 7136][f:1] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_sun.ps] ps_5_0] [main]
[2026-03-28 21:37:00.821][t: 7136][f:2] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_sun.vs] vs_5_0] [main]
[2026-03-28 21:37:00.852][t: 7136][f:3] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_default.vs] vs_5_0] [main]
[2026-03-28 21:37:01.019][t: 7136][f:14] Loading models...
[2026-03-28 21:37:01.029][t: 7136][f:14] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-03-28 21:37:01.040][t: 7136][f:15] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:01.133][t: 7136][f:21] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.hs] hs_5_0] [main]
[2026-03-28 21:37:01.175][t: 7136][f:23] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.ds] ds_5_0] [main]
[2026-03-28 21:37:01.196][t: 7136][f:24] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-03-28 21:37:01.217][t: 7136][f:25] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:01.310][t: 7136][f:31] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-03-28 21:37:01.352][t: 7136][f:33] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\base_lplanes.ps] ps_5_0] [main]
[2026-03-28 21:37:01.363][t: 7136][f:34] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-03-28 21:37:01.415][t: 7136][f:37] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_flat.ps] ps_5_0] [main]
[2026-03-28 21:37:01.436][t: 7136][f:38] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:01.519][t: 7136][f:44] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base_aref.ps] ps_5_0] [main]
[2026-03-28 21:37:01.530][t: 7136][f:44] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-03-28 21:37:01.572][t: 7136][f:47] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_flat.ps] ps_5_0] [main]
[2026-03-28 21:37:01.592][t: 7136][f:48] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:01.645][t: 7136][f:51] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-03-28 21:37:01.686][t: 7136][f:53] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:01.853][t: 7136][f:63] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.030][t: 7136][f:74] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-03-28 21:37:02.124][t: 7136][f:80] ! [CModelPool::Prefetch]: monsters\deathclaw\deathclaw.ogf not found in $game_meshes$
[2026-03-28 21:37:02.166][t: 7136][f:82] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-03-28 21:37:02.187][t: 7136][f:84] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.270][t: 7136][f:89] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.hs] hs_5_0] [main]
[2026-03-28 21:37:02.301][t: 7136][f:91] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.ds] ds_5_0] [main]
[2026-03-28 21:37:02.343][t: 7136][f:93] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_hard.ps] ps_5_0] [main]
[2026-03-28 21:37:02.354][t: 7136][f:93] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-03-28 21:37:02.416][t: 7136][f:97] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-03-28 21:37:02.479][t: 7136][f:101] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-03-28 21:37:02.521][t: 7136][f:104] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-03-28 21:37:02.583][t: 7136][f:107] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.635][t: 7136][f:111] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.698][t: 7136][f:114] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_emissivel.ps] ps_5_0] [main]
[2026-03-28 21:37:02.708][t: 7136][f:115] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.729][t: 7136][f:116] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.739][t: 7136][f:117] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-03-28 21:37:02.760][t: 7136][f:118] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.865][t: 7136][f:124] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:02.979][t: 7136][f:131] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-03-28 21:37:03.032][t: 7136][f:134] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-03-28 21:37:03.052][t: 7136][f:135] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-03-28 21:37:03.104][t: 7136][f:138] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:03.209][t: 7136][f:145] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:03.365][t: 7136][f:154] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-03-28 21:37:03.459][t: 7136][f:160] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:03.563][t: 7136][f:166] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-03-28 21:37:03.605][t: 7136][f:169] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:03.626][t: 7136][f:170] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_bump-hq.ps] ps_5_0] [main]
[2026-03-28 21:37:03.636][t: 7136][f:171] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:03.730][t: 7136][f:176] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_bump.ps] ps_5_0] [main]
[2026-03-28 21:37:03.751][t: 7136][f:177] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump-hq.ps] ps_5_0] [main]
[2026-03-28 21:37:03.761][t: 7136][f:178] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:03.803][t: 7136][f:181] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-03-28 21:37:03.866][t: 7136][f:184] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-03-28 21:37:03.928][t: 7136][f:188] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2026-03-28 21:37:03.938][t: 7136][f:189] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_lamp.ps] ps_5_0] [main]
[2026-03-28 21:37:03.949][t: 7136][f:189] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.116][t: 7136][f:199] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2026-03-28 21:37:04.116][t: 7136][f:199] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-03-28 21:37:04.157][t: 7136][f:202] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-03-28 21:37:04.314][t: 7136][f:211] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_12.ltx] for dynamics\weapons\wpn_hand\wpn_hand_12...
[2026-03-28 21:37:04.376][t: 7136][f:215] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_aref_flat.ps] ps_5_0] [main]
[2026-03-28 21:37:04.386][t: 7136][f:216] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:04.470][t: 7136][f:221] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_pda_screen.ps] ps_5_0] [main]
[2026-03-28 21:37:04.501][t: 7136][f:222] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_pda_screen.vs] vs_5_0] [main]
[2026-03-28 21:37:04.543][t: 7136][f:225] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_bump-hq.ps] ps_5_0] [main]
[2026-03-28 21:37:04.574][t: 7136][f:227] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.585][t: 7136][f:228] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump_db-hq.ps] ps_5_0] [main]
[2026-03-28 21:37:04.605][t: 7136][f:229] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump_d-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.668][t: 7136][f:232] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-03-28 21:37:04.678][t: 7136][f:233] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.741][t: 7136][f:237] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.ps] ps_5_0] [main]
[2026-03-28 21:37:04.752][t: 7136][f:237] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.783][t: 7136][f:239] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.804][t: 7136][f:241] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump_d-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.856][t: 7136][f:243] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lq.ps] ps_5_0] [main]
[2026-03-28 21:37:04.856][t: 7136][f:244] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.877][t: 7136][f:245] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump_d-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:04.960][t: 7136][f:250] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump_d-hq.ps] ps_5_0] [main]
[2026-03-28 21:37:04.991][t: 7136][f:252] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:05.158][t: 7136][f:262] Loading user_data [models\light_night.ltx] for equipments\light_night...
[2026-03-28 21:37:05.242][t: 7136][f:267] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_lfo_light_dot_weapons.ps] ps_5_0] [main]
[2026-03-28 21:37:05.273][t: 7136][f:269] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-03-28 21:37:05.304][t: 7136][f:270] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_collimsight.ps] ps_5_0] [main]
[2026-03-28 21:37:05.315][t: 7136][f:271] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\vert.vs] vs_5_0] [main]
[2026-03-28 21:37:05.336][t: 7136][f:272] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-03-28 21:37:05.471][t: 7136][f:281] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort.vs] vs_5_0] [main]
[2026-03-28 21:37:05.555][t: 7136][f:286] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:05.721][t: 7136][f:296] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-03-28 21:37:05.815][t: 7136][f:301] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:05.930][t: 7136][f:308] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-03-28 21:37:06.024][t: 8696][f:312] [rescan_physical_path] files count before: [103776]
[2026-03-28 21:37:06.024][t: 8696][f:312] [rescan_physical_path] files count after: [103776]
[2026-03-28 21:37:06.045][t: 7136][f:312] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:06.159][t: 7136][f:319] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:06.326][t: 7136][f:329] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.ps] ps_5_0] [main]
[2026-03-28 21:37:06.336][t: 7136][f:330] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-03-28 21:37:06.347][t: 7136][f:330] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_zwrite.ps] ps_5_0] [main]
[2026-03-28 21:37:06.357][t: 7136][f:331] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.ps] ps_5_0] [main]
[2026-03-28 21:37:06.983][t: 7136][f:337] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-03-28 21:37:07.014][t: 7136][f:338] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_flat.ps] ps_5_0] [main]
[2026-03-28 21:37:07.035][t: 7136][f:339] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:07.192][t: 7136][f:349] [CModelPool::Prefetch] models prefetching time (339): [6.17 s.]
[2026-03-28 21:37:08.255][t: 8696][f:413] Starting server...
[2026-03-28 21:37:08.276][t: 8696][f:414] * phase time: 0 ms
[2026-03-28 21:37:08.276][t: 8696][f:414] * phase cmem: 0 K
[2026-03-28 21:37:08.307][t: 8696][f:415] Loading objects...
[2026-03-28 21:37:08.348][t: 8696][f:415] ! [IGame_ObjectPool::prefetch] unknown section mag_20_tmp_ammo_9x19_fmj in prefetch_objects_single
[2026-03-28 21:37:08.348][t: 8696][f:415] ! [IGame_ObjectPool::prefetch] unknown section mag_20_tmp_ammo_9x19_pbp in prefetch_objects_single
[2026-03-28 21:37:08.401][t: 8696][f:415] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-03-28 21:37:08.484][t: 8696][f:415] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-03-28 21:37:08.526][t: 8696][f:415] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_lense_window.ps] ps_5_0] [main]
[2026-03-28 21:37:08.547][t: 8696][f:415] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_lense_window.vs] vs_5_0] [main]
[2026-03-28 21:37:08.620][t: 8696][f:415] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-03-28 21:37:08.714][t: 8696][f:415] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-03-28 21:37:08.766][t: 8696][f:415] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-03-28 21:37:08.828][t: 8696][f:415] ! [IGame_ObjectPool::prefetch] unknown section wpn_addon_scope_1pn34 in prefetch_objects_single
[2026-03-28 21:37:08.828][t: 8696][f:415] ! [IGame_ObjectPool::prefetch] unknown section wpn_addon_scope_c-more in prefetch_objects_single
[2026-03-28 21:37:08.849][t: 8696][f:415] [IGame_ObjectPool::prefetch] objects prefetching time (277): [0.55 s.]
[2026-03-28 21:37:08.849][t: 8696][f:415] * [prefetch] time:    546 ms
[2026-03-28 21:37:08.849][t: 8696][f:415] * [prefetch] memory:  0Kb
[2026-03-28 21:37:08.849][t: 8696][f:416] * phase time: 575 ms
[2026-03-28 21:37:08.849][t: 8696][f:416] * phase cmem: 0 K
[2026-03-28 21:37:08.880][t: 8696][f:418] --LUA version: [LuaJIT 2.1.0-beta3]
[2026-03-28 21:37:08.880][t: 8696][f:418] get_current_kx()=0.75
[2026-03-28 21:37:08.880][t: 8696][f:418] options full_name=c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2026-03-28 21:37:08.880][t: 8696][f:418] start_game_callback() start
[2026-03-28 21:37:08.880][t: 8696][f:418] random custom init
[2026-03-28 21:37:08.912][t: 8696][f:418] * phase time: 64 ms
[2026-03-28 21:37:08.912][t: 8696][f:418] * phase cmem: 0 K
[2026-03-28 21:37:08.922][t: 8696][f:419] * Loading spawns...
[2026-03-28 21:37:08.922][t: 8696][f:419] CGameGraph use open format.
[2026-03-28 21:37:08.922][t: 8696][f:419] CGameGraph load started...
[2026-03-28 21:37:08.922][t: 8696][f:419] CGameGraph use game.graph.cross_edges.ltx cross edges data!
[2026-03-28 21:37:08.922][t: 8696][f:419] CGameGraph load done!
[2026-03-28 21:37:08.932][t: 8696][f:419] ltx spawn load start...
[2026-03-28 21:37:09.734][t: 8696][f:419] spawn loaded!
[2026-03-28 21:37:09.734][t: 8696][f:419] build_story_spawns start...
[2026-03-28 21:37:09.745][t: 8696][f:419] * 16463 spawn points are successfully loaded
[2026-03-28 21:37:09.745][t: 8696][f:419] Start load of base waypoints...
[2026-03-28 21:37:09.745][t: 8696][f:419] Loaded 520 base waypoints from file [waypoints\way_01_l01_escape.ltx].
[2026-03-28 21:37:09.755][t: 8696][f:419] Loaded 356 base waypoints from file [waypoints\way_02_l02_garbage.ltx].
[2026-03-28 21:37:09.776][t: 8696][f:419] Loaded 635 base waypoints from file [waypoints\way_03_l03_agroprom.ltx].
[2026-03-28 21:37:09.776][t: 8696][f:419] Loaded 57 base waypoints from file [waypoints\way_04_l03u_agr_underground.ltx].
[2026-03-28 21:37:09.786][t: 8696][f:419] Loaded 510 base waypoints from file [waypoints\way_05_l04_darkvalley.ltx].
[2026-03-28 21:37:09.786][t: 8696][f:419] Loaded 44 base waypoints from file [waypoints\way_06_l04u_labx18.ltx].
[2026-03-28 21:37:09.797][t: 8696][f:419] Loaded 329 base waypoints from file [waypoints\way_07_l05_bar.ltx].
[2026-03-28 21:37:09.807][t: 8696][f:419] Loaded 422 base waypoints from file [waypoints\way_08_l06_rostok.ltx].
[2026-03-28 21:37:09.807][t: 8696][f:419] Loaded 209 base waypoints from file [waypoints\way_09_l08_yantar.ltx].
[2026-03-28 21:37:09.807][t: 8696][f:419] Loaded 48 base waypoints from file [waypoints\way_10_l08u_brainlab.ltx].
[2026-03-28 21:37:09.838][t: 8696][f:419] Loaded 639 base waypoints from file [waypoints\way_11_l07_military.ltx].
[2026-03-28 21:37:09.849][t: 8696][f:419] Loaded 421 base waypoints from file [waypoints\way_13_l10_radar.ltx].
[2026-03-28 21:37:09.870][t: 8696][f:419] Loaded 622 base waypoints from file [waypoints\way_14_l11_pripyat.ltx].
[2026-03-28 21:37:09.901][t: 8696][f:419] Loaded 314 base waypoints from file [waypoints\way_15_l12_stancia.ltx].
[2026-03-28 21:37:09.901][t: 8696][f:419] Loaded 117 base waypoints from file [waypoints\way_16_l12u_sarcofag.ltx].
[2026-03-28 21:37:09.901][t: 8696][f:419] Loaded 73 base waypoints from file [waypoints\way_17_l12u_control_monolith.ltx].
[2026-03-28 21:37:09.932][t: 8696][f:419] Loaded 345 base waypoints from file [waypoints\way_19_l12_stancia_2.ltx].
[2026-03-28 21:37:09.932][t: 8696][f:419] Loaded 117 base waypoints from file [waypoints\way_20_l10u_bunker.ltx].
[2026-03-28 21:37:09.953][t: 8696][f:419] Loaded 279 base waypoints from file [waypoints\way_22_atp_for_test22.ltx].
[2026-03-28 21:37:09.964][t: 8696][f:419] Loaded 75 base waypoints from file [waypoints\way_23_peshera.ltx].
[2026-03-28 21:37:09.964][t: 8696][f:419] Loaded 44 base waypoints from file [waypoints\way_24_puzir.ltx].
[2026-03-28 21:37:09.974][t: 8696][f:419] Loaded 184 base waypoints from file [waypoints\way_25_aver.ltx].
[2026-03-28 21:37:09.984][t: 8696][f:419] Loaded 167 base waypoints from file [waypoints\way_26_av_peshera.ltx].
[2026-03-28 21:37:09.995][t: 8696][f:419] Loaded 143 base waypoints from file [waypoints\way_27_limansk.ltx].
[2026-03-28 21:37:09.995][t: 8696][f:419] Loaded 119 base waypoints from file [waypoints\way_28_hospital.ltx].
[2026-03-28 21:37:10.005][t: 8696][f:419] Loaded 207 base waypoints from file [waypoints\way_29_generators.ltx].
[2026-03-28 21:37:10.016][t: 8696][f:419] Loaded 109 base waypoints from file [waypoints\way_30_warlab.ltx].
[2026-03-28 21:37:10.026][t: 8696][f:419] Loaded 216 base waypoints from file [waypoints\way_31_red_forest.ltx].
[2026-03-28 21:37:10.026][t: 8696][f:419] Loaded 180 base waypoints from file [waypoints\way_32_lost_village.ltx].
[2026-03-28 21:37:10.057][t: 8696][f:419] Loaded 386 base waypoints from file [waypoints\way_33_marsh.ltx].
[2026-03-28 21:37:10.078][t: 8696][f:419] Loaded 295 base waypoints from file [waypoints\way_34_dead_city.ltx].
[2026-03-28 21:37:10.089][t: 8696][f:419] Loaded 536 base waypoints from file [waypoints\way_35_zaton.ltx].
[2026-03-28 21:37:10.120][t: 8696][f:419] Loaded 404 base waypoints from file [waypoints\way_36_jupiter.ltx].
[2026-03-28 21:37:10.141][t: 8696][f:419] Loaded 324 base waypoints from file [waypoints\way_37_pripyat.ltx].
[2026-03-28 21:37:10.141][t: 8696][f:419] Loaded 14 base waypoints from file [waypoints\way_38_jupiter_underground.ltx].
[2026-03-28 21:37:10.141][t: 8696][f:419] Loaded 63 base waypoints from file [waypoints\way_39_labx8.ltx].
[2026-03-28 21:37:10.151][t: 8696][f:419] Loaded 28 base waypoints from file [waypoints\way_40_mine.ltx].
[2026-03-28 21:37:10.172][t: 8696][f:419] Loaded 248 base waypoints from file [waypoints\way_41_la15_darkscape.ltx].
[2026-03-28 21:37:10.172][t: 8696][f:419] End load of base waypoints...
[2026-03-28 21:37:10.172][t: 8696][f:419] Start load of custom waypoints...
[2026-03-28 21:37:10.172][t: 8696][f:419] Loaded 0 items from custom_waypoints, 0 from all.spawn was replaced!
[2026-03-28 21:37:10.172][t: 8696][f:419] End load of custom waypoints...
[2026-03-28 21:37:10.172][t: 8696][f:419] * Loading objects...
[2026-03-28 21:37:10.652][t: 8696][f:419] * 33218 objects are successfully loaded
[2026-03-28 21:37:10.715][t: 8696][f:419] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2026-03-28 21:37:10.746][t: 8696][f:419] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\amk_kanistra_sound.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\generator_oil_sound.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\generator_candle_sound.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Missing ogg-comment, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\electrical_panel_click_sound.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Invalid ogg-comment, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\battery_inserted_sound.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\wheels_inserted_sound.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\vzlom_door_2.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\vzlom_door_1.ogg]
[2026-03-28 21:37:10.756][t: 8696][f:419] ! Missing ogg-comment, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\keyboard_sound.ogg]
[2026-03-28 21:37:11.027][t: 8696][f:419] * 27180 script vars are successfully loaded
[2026-03-28 21:37:11.027][t: 8696][f:419] ~~~ db.ver: 7
[2026-03-28 21:37:11.872][t: 8696][f:419] * Game 37529 День 1. [Пещера] Найти контейнер для арта is successfully loaded from file 'c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\37529 День 1. [Пещера] Найти контейнер для арта.sav' (2.953s)
[2026-03-28 21:37:11.872][t: 8696][f:419] * phase time: 2953 ms
[2026-03-28 21:37:11.872][t: 8696][f:419] * phase cmem: 0 K
[2026-03-28 21:37:11.903][t: 8696][f:424] # New player created!
[2026-03-28 21:37:11.913][t: 8696][f:425] * phase time: 49 ms
[2026-03-28 21:37:11.913][t: 8696][f:425] * phase cmem: 0 K
[2026-03-28 21:37:11.924][t: 8696][f:426] * phase time: 10 ms
[2026-03-28 21:37:11.924][t: 8696][f:426] * phase cmem: 0 K
[2026-03-28 21:37:11.934][t: 8696][f:427] --[ISpatial_DB::initialize] bbc is [-118.5, 8.7, -5.0], bbd is [145.6, 31.1, 146.0]
[2026-03-28 21:37:11.934][t: 8696][f:427] --[ISpatial_DB::initialize] bbc is [-118.5, 8.7, -5.0], bbd is [145.6, 31.1, 146.0]
[2026-03-28 21:37:11.934][t: 8696][f:427] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\hud_crosshair.vs] vs_5_0] [main]
[2026-03-28 21:37:11.955][t: 8696][f:427] ~ LevelResources load...
[2026-03-28 21:37:11.955][t: 8696][f:427] ~ LevelResources - base: 2301, 53712 K
[2026-03-28 21:37:11.955][t: 8696][f:427] ~ LevelResources - lmap: 0, 0 K
[2026-03-28 21:37:11.955][t: 8696][f:427] * phase time: 22 ms
[2026-03-28 21:37:11.955][t: 8696][f:427] * phase cmem: 0 K
[2026-03-28 21:37:11.955][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep_db-hq.ps] ps_5_0] [main]
[2026-03-28 21:37:11.987][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump_d-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:11.997][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump.ps] ps_5_0] [main]
[2026-03-28 21:37:12.017][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:12.028][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base.vs] vs_5_0] [main]
[2026-03-28 21:37:12.028][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump_d-hq.vs] vs_5_0] [main]
[2026-03-28 21:37:12.038][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.vs] vs_5_0] [main]
[2026-03-28 21:37:12.049][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep_d-hq.ps] ps_5_0] [main]
[2026-03-28 21:37:12.090][t: 8696][f:428] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:12.101][t: 8696][f:428] * phase time: 145 ms
[2026-03-28 21:37:12.101][t: 8696][f:428] * phase cmem: 0 K
[2026-03-28 21:37:12.101][t: 8696][f:429] * [Loading VB] 2026 verts, 63 Kb
[2026-03-28 21:37:12.101][t: 8696][f:429] * [Loading VB] 11999 verts, 374 Kb
[2026-03-28 21:37:12.101][t: 8696][f:429] * [Loading IB] 117255 indices, 229 Kb
[2026-03-28 21:37:12.101][t: 8696][f:429] * [Loading VB] 9086 verts, 106 Kb
[2026-03-28 21:37:12.101][t: 8696][f:429] * [Loading IB] 120417 indices, 235 Kb
[2026-03-28 21:37:12.101][t: 8696][f:429] * phase time: 2 ms
[2026-03-28 21:37:12.101][t: 8696][f:429] * phase cmem: 0 K
[2026-03-28 21:37:12.101][t: 8696][f:430] Loaded [77] models from level.
[2026-03-28 21:37:12.101][t: 8696][f:430] * phase time: 2 ms
[2026-03-28 21:37:12.101][t: 8696][f:430] * phase cmem: 0 K
[2026-03-28 21:37:12.111][t: 8696][f:431] * phase time: 12 ms
[2026-03-28 21:37:12.111][t: 8696][f:431] * phase cmem: 0 K
[2026-03-28 21:37:12.122][t: 8696][f:432] Level sector data:
[2026-03-28 21:37:12.122][t: 8696][f:432] root_id=[76] volume=[5293171.500000]
[2026-03-28 21:37:12.122][t: 8696][f:432]  WARNING: Occlusion map 'c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\peshera\level.hom' not found.
[2026-03-28 21:37:12.122][t: 8696][f:432] ~ LevelResources load completed!
[2026-03-28 21:37:12.122][t: 8696][f:432] ~ LevelResources - base: 2318, 53712 K
[2026-03-28 21:37:12.122][t: 8696][f:432] ~ LevelResources - lmap: 1, 0 K
[2026-03-28 21:37:12.132][t: 8696][f:432] * phase time: 21 ms
[2026-03-28 21:37:12.132][t: 8696][f:432] * phase cmem: 0 K
[2026-03-28 21:37:12.142][t: 8696][f:434] * phase time: 10 ms
[2026-03-28 21:37:12.142][t: 8696][f:434] * phase cmem: 0 K
[2026-03-28 21:37:12.163][t: 8696][f:435] - Game configuring : Started 
[2026-03-28 21:37:12.163][t: 8696][f:435] - Loading music tracks from 'peshera_musics'...
[2026-03-28 21:37:12.163][t: 8696][f:435] ~ set_geometry_env id=0 name[mountains]=environment id[3]
[2026-03-28 21:37:12.163][t: 8696][f:435] ~ set_geometry_env id=1 name[open_space]=environment id[8]
[2026-03-28 21:37:12.163][t: 8696][f:435] - Game configuring : Finished 
[2026-03-28 21:37:12.226][t: 8696][f:436] * phase time: 84 ms
[2026-03-28 21:37:12.226][t: 8696][f:436] * phase cmem: 0 K
[2026-03-28 21:37:12.226][t: 8696][f:437] PrefetchTextures...
[2026-03-28 21:37:12.226][t: 8696][f:437] PrefetchTextures completed!
[2026-03-28 21:37:12.226][t: 8696][f:437] CResourceManager::DeferredUpload [MT] -> START, texture count = [2409], number_of_threads = 24
[2026-03-28 21:37:12.226][t: 8696][f:437] CResourceManager::DeferredUpload VRAM usage before:
[2026-03-28 21:37:12.231][t: 8696][f:437] textures loaded size 52.453125 MB (55001088.000000 bytes)
[2026-03-28 21:37:12.231][t: 8696][f:437] 
    Dedicated VRAM: 3965 MB (4157603840 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8083 MB (8476323840 bytes)
    CurrentUsage: 277 MB (291041280 bytes)
    Budget: 3370 MB (3533963264 bytes)
[2026-03-28 21:37:12.262][t: 8780][f:437] ! Can't find texture [shaders\scope_utility\heat_map_isotherm]
[2026-03-28 21:37:12.400][t: 7136][f:437] ! Fallback to default bump map: [wpn\m700\mag_m700_bump#]
[2026-03-28 21:37:12.411][t:15276][f:437] ! Can't find texture [fx\lens_colors]
[2026-03-28 21:37:12.412][t:15276][f:437] ! Can't find texture [fx\lens_dirt]
[2026-03-28 21:37:12.412][t:15276][f:437] ! Can't find texture [fx\starburst]
[2026-03-28 21:37:12.528][t: 7136][f:437] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump]
[2026-03-28 21:37:12.528][t: 7136][f:437] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#]
[2026-03-28 21:37:12.528][t: 7136][f:437] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2026-03-28 21:37:12.539][t: 7136][f:437] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2026-03-28 21:37:12.570][t:14528][f:437] ! Fallback to default bump map: [wpn\eft_9a91\9a91_mag_base_bump#]
[2026-03-28 21:37:12.594][t: 7136][f:437] ! Fallback to default bump map: [wpn\mosin\Mosin_bump#]
[2026-03-28 21:37:12.605][t: 7136][f:437] ! Fallback to default bump map: [wpn\mosin\Silencer_bump#]
[2026-03-28 21:37:12.615][t:10228][f:437] ! Fallback to default bump map: [wpn\\m590a1\M590A1_barrel508_bump]
[2026-03-28 21:37:12.615][t:10228][f:437] ! Fallback to default bump map: [wpn\\m590a1\M590A1_barrel508_bump#]
[2026-03-28 21:37:12.678][t: 4724][f:437] ! Fallback to default bump map: [wpn\sr2m\sr-2mp_bump#]
[2026-03-28 21:37:12.711][t: 4724][f:437] ! Fallback to default bump map: [wpn\sr2m\sr-2mp_sil_bump#]
[2026-03-28 21:37:12.753][t: 7136][f:437] ! Fallback to default bump map: [wpn\mp9\muzzle_bump#]
[2026-03-28 21:37:12.753][t: 4724][f:437] ! Fallback to default bump map: [wpn\sv98\muzzle_sil_sv98_bump#]
[2026-03-28 21:37:12.753][t: 4724][f:437] ! Fallback to default bump map: [wpn\sv98\sil_sv98_bump#]
[2026-03-28 21:37:12.764][t: 4724][f:437] ! Fallback to default bump map: [wpn\sv98\sv98_b_bump#]
[2026-03-28 21:37:12.775][t: 3556][f:437] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2026-03-28 21:37:12.775][t: 3556][f:437] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2026-03-28 21:37:12.775][t: 7136][f:437] ! Fallback to default bump map: [wpn\mp9\silencer_bump#]
[2026-03-28 21:37:12.775][t: 3556][f:437] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2026-03-28 21:37:12.832][t: 8780][f:437] ! Can't find texture [ui\ui_actor_hint_wnd]
[2026-03-28 21:37:12.929][t:10228][f:437] ! Fallback to default bump map: [wpn\ash12\mag_bump#]
[2026-03-28 21:37:12.980][t: 4724][f:437] ! Fallback to default bump map: [wpn\vector\mag_bump#]
[2026-03-28 21:37:12.991][t: 1996][f:437] ! Fallback to default bump map: [wpn\wpn_awm_bump#]
[2026-03-28 21:37:13.002][t: 4724][f:437] ! Fallback to default bump map: [wpn\vityaz\mag_bump#]
[2026-03-28 21:37:13.066][t: 7136][f:437] ! Fallback to default bump map: [wpn\pkm\pkm_bump#]
[2026-03-28 21:37:13.108][t:14528][f:437] ! Fallback to default bump map: [wpn\m249\m249_bump#]
[2026-03-28 21:37:13.173][t: 3556][f:437] ! Fallback to default bump map: [prop\prop_item3_bump#]
[2026-03-28 21:37:13.299][t: 9372][f:437] ! Can't find texture [user\user_metal_07]
[2026-03-28 21:37:13.299][t:14528][f:437] ! Can't find texture [new_pfx\lightning1_dxt1]
[2026-03-28 21:37:13.311][t:10228][f:437] ! Fallback to default bump map: [wpn\wpn_scope_pso_1m2-1_lens_bump#]
[2026-03-28 21:37:13.324][t:14528][f:437] ! Can't find texture [pfx\pfx_ambimet]
[2026-03-28 21:37:13.367][t: 7136][f:437] ! Fallback to default bump map: [wpn\scar-h\sil_nato_762_bump#]
[2026-03-28 21:37:13.441][t: 1996][f:437] ! Can't find texture [pfx\pfx_envmap1]
[2026-03-28 21:37:13.658][t: 1996][f:437] ! Can't find texture [pfx\pfx_glow_04]
[2026-03-28 21:37:13.659][t: 1996][f:437] ! Can't find texture [pfx\pfx_glow_fire1]
[2026-03-28 21:37:13.659][t: 1996][f:437] ! Can't find texture [pfx\pfx_grost]
[2026-03-28 21:37:13.742][t: 1996][f:437] ! Can't find texture [pfx\pfx_list]
[2026-03-28 21:37:13.742][t: 1996][f:437] ! Can't find texture [pfx\pfx_reflectiveglass]
[2026-03-28 21:37:14.608][t: 8780][f:437] ! Can't find texture [ui_white_rect]
[2026-03-28 21:37:14.629][t: 8780][f:437] ! Fallback to default bump map: [uniq\act_stalker_face1_bump]
[2026-03-28 21:37:15.025][t: 8696][f:437] CResourceManager::DeferredUpload VRAM usage after:
[2026-03-28 21:37:15.026][t: 8696][f:437] textures loaded size 446.757599 MB (468459296.000000 bytes)
[2026-03-28 21:37:15.026][t: 8696][f:437] 
    Dedicated VRAM: 3965 MB (4157603840 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8083 MB (8476323840 bytes)
    CurrentUsage: 662 MB (694759424 bytes)
    Budget: 3370 MB (3533963264 bytes)
[2026-03-28 21:37:15.026][t: 8696][f:437] CResourceManager::DeferredUpload -> END
[2026-03-28 21:37:15.026][t: 8696][f:437] * t-report - base: 2408, 456455 K
[2026-03-28 21:37:15.026][t: 8696][f:437] * t-report - lmap: 1, 1024 K
[2026-03-28 21:37:15.026][t: 8696][f:438] * phase time: 2800 ms
[2026-03-28 21:37:15.026][t: 8696][f:438] * phase cmem: 0 K
[2026-03-28 21:37:15.036][t: 8696][f:439] * phase time: 1 ms
[2026-03-28 21:37:15.036][t: 8696][f:439] * phase cmem: 0 K
[2026-03-28 21:37:15.046][t: 8696][f:439] strings overhead: [1712]Kb, instance count: 80778, was removed [2711]
[2026-03-28 21:37:15.057][t: 8696][f:439] --------------------------------------------------------------------------------
[2026-03-28 21:37:15.057][t: 8696][f:439] ####################[+MIMALLOC+]####################
[2026-03-28 21:37:15.057][t: 8696][f:439] heap stats:     peak       total     current       block      total#   
[2026-03-28 21:37:15.057][t: 8696][f:439]   reserved:     7.0 GiB     7.0 GiB     7.0 GiB                          
[2026-03-28 21:37:15.057][t: 8696][f:439]  committed:     5.6 GiB     5.9 GiB     5.5 GiB                          
[2026-03-28 21:37:15.057][t: 8696][f:439]      reset:     0      
[2026-03-28 21:37:15.057][t: 8696][f:439]     purged:   356.1 Mi 
[2026-03-28 21:37:15.057][t: 8696][f:439]    touched:    64.2 KiB    11.3 MiB  -840.5 MiB                          
[2026-03-28 21:37:15.057][t: 8696][f:439]   segments:   177         182         177                                not all freed
[2026-03-28 21:37:15.057][t: 8696][f:439] -abandoned:     0           0           0                                ok
[2026-03-28 21:37:15.057][t: 8696][f:439]    -cached:     0           0           0                                ok
[2026-03-28 21:37:15.057][t: 8696][f:439]      pages:     0           0          -2.7 Ki                           not all freed
[2026-03-28 21:37:15.057][t: 8696][f:439] -abandoned:     0           0           0                                ok
[2026-03-28 21:37:15.057][t: 8696][f:439]  -extended:     0      
[2026-03-28 21:37:15.057][t: 8696][f:439]    -retire:     0      
[2026-03-28 21:37:15.057][t: 8696][f:439]     arenas:     7      
[2026-03-28 21:37:15.057][t: 8696][f:439]  -rollback:     0      
[2026-03-28 21:37:15.057][t: 8696][f:439]      mmaps:    23      
[2026-03-28 21:37:15.057][t: 8696][f:439]    commits:     2.1 Ki 
[2026-03-28 21:37:15.057][t: 8696][f:439]     resets:     0      
[2026-03-28 21:37:15.057][t: 8696][f:439]     purges:   618      
[2026-03-28 21:37:15.057][t: 8696][f:439]    guarded:     0      
[2026-03-28 21:37:15.057][t: 8696][f:439]    threads:    16          16          16                                not all freed
[2026-03-28 21:37:15.057][t: 8696][f:439]   searches:     0.0 avg
[2026-03-28 21:37:15.057][t: 8696][f:439] numa nodes:     1
[2026-03-28 21:37:15.057][t: 8696][f:439]    elapsed:    28.774 s
[2026-03-28 21:37:15.057][t: 8696][f:439]    process: user: 30.031 s, system: 12.062 s, faults: 2526047, peak rss: 3.2 GiB, peak commit: 13.1 GiB
[2026-03-28 21:37:15.057][t: 8696][f:439] ####################[-MIMALLOC-]####################
[2026-03-28 21:37:15.057][t: 8696][f:439] [16167MB] physical memory installed, [8587MB] available, [46] percent of memory in use
[2026-03-28 21:37:15.057][t: 8696][f:439] PageFile total: [14336MB], free~ [3457MB]
[2026-03-28 21:37:15.057][t: 8696][f:439] Engine memory usage (Working Set): [3340MB], peak: [3341MB]
[2026-03-28 21:37:15.057][t: 8696][f:439] Engine memory usage (Commit Charge): [13427MB], peak: [13429MB]
[2026-03-28 21:37:15.057][t: 8696][f:439] --------------------------------------------------------------------------------
[2026-03-28 21:37:15.077][t: 8696][f:439] * [ D3D ]: textures count [2410]
[2026-03-28 21:37:15.077][t: 8696][f:439] * [ D3D ]: textures[457735 K]
[2026-03-28 21:37:15.077][t: 8696][f:439] * [x-ray]: process heap[0 K], render[0 K]
[2026-03-28 21:37:15.077][t: 8696][f:439] * [x-ray]: economy: strings[35315 K], smem[306649976 K]
[2026-03-28 21:37:15.108][t: 8696][f:440] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:15.192][t: 8696][f:440] ~~['ogse_signals']: signal ['on_init'] is too slow: [75.07 ms.]
[2026-03-28 21:37:15.192][t: 8696][f:440] ~~  slot: ['dsh_cop_weather.39'], time: [75.07 ms.]
[2026-03-28 21:37:15.213][t: 8696][f:440] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 56 timers loaded
[2026-03-28 21:37:15.213][t: 8696][f:440] [ogse_st_mgr]: 56 all timers loaded
[2026-03-28 21:37:15.213][t: 8696][f:440] [dsh_respawn]: 54 respawners loaded: 152 spawned
[2026-03-28 21:37:15.213][t: 8696][f:440] [dsh_cop_weather]: DynamicForecast: default loaded: 90 items
[2026-03-28 21:37:15.213][t: 8696][f:440] [dsh_cop_weather]: StaticForecast: default loaded: 24 items
[2026-03-28 21:37:15.213][t: 8696][f:440] process_release_on_spawn call
[2026-03-28 21:37:15.213][t: 8696][f:440] process_release_on_spawn end
[2026-03-28 21:37:15.213][t: 8696][f:440] ~~['bind_stalker']: disable ['ui_trade_hide']
[2026-03-28 21:37:15.213][t: 8696][f:440] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2026-03-28 21:37:15.213][t: 8696][f:440] ~~['bind_stalker']: disable ['ui_pda_hide']
[2026-03-28 21:37:15.213][t: 8696][f:440] ~~['bind_stalker']: disable ['ui_talk_hide']
[2026-03-28 21:37:15.213][t: 8696][f:440] ~~['bind_stalker']: disable ['ui_pda_map_local']
[2026-03-28 21:37:15.213][t: 8696][f:440] ! Unknown command: r2_exp_donttest_shad
[2026-03-28 21:37:15.213][t: 8696][f:440] [salt_all_spawn_fix]: version = 89, objects = 89
[2026-03-28 21:37:15.608][t: 8696][f:440] [dsh_respawn]: 54 respawners created: 152 spawned
[2026-03-28 21:37:15.619][t: 8696][f:440] ~~['ogse_signals']: signal ['on_before_spawn'] is too slow: [398.51 ms.]
[2026-03-28 21:37:15.619][t: 8696][f:440] ~~  slot: ['dsh_fixes.12'], time: [58.79 ms.]
[2026-03-28 21:37:15.619][t: 8696][f:440] ~~  slot: ['dsh_respawn.42'], time: [339.59 ms.]
[2026-03-28 21:37:15.671][t: 8696][f:440] rx_sound sound prefetch ...
[2026-03-28 21:37:16.139][t: 8696][f:440] rx_sound sound prefetch done!
[2026-03-28 21:37:16.150][t: 8696][f:440] actor start 2
[2026-03-28 21:37:16.150][t: 8696][f:440] profiles full_name=c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_profiles.ltx
[2026-03-28 21:37:16.150][t: 8696][f:440] game_id=a504c029-4526-42cb-a6c7-a6d2f637a528
[2026-03-28 21:37:16.150][t: 8696][f:440] game_start_datetime=03/28/26 21:22:19
[2026-03-28 21:37:16.150][t: 8696][f:440] game_start_patch_version=28.03.2026
[2026-03-28 21:37:16.150][t: 8696][f:440] game_start_engine_version=[OGSR x64 (build: Mar 28 2026 18:13:01)]
[2026-03-28 21:37:16.150][t: 8696][f:440] game_duration_sec=434sec
[2026-03-28 21:37:16.441][t: 8696][f:440] actor end 2
[2026-03-28 21:37:16.442][t: 8696][f:440] {
  ["health_restore_v"] = {
    ["initial"] = 0,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 1>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["jump_power"] = {
    ["initial"] = 0.0099999997764826,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 2>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["jump_speed"] = {
    ["initial"] = 8,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 3>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["max_walk_weight"] = {
    ["initial"] = 180,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 4>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["max_weight"] = {
    ["initial"] = 30,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 5>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["power_v"] = {
    ["initial"] = 0,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 6>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["psy_health_v"] = {
    ["initial"] = 0.0020000000949949,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 7>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["radiation_v"] = {
    ["initial"] = 4.9999998736894e-05,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 8>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["run_back_coef"] = {
    ["initial"] = 1.3999999761581,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 9>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["run_coef"] = {
    ["initial"] = 2.5,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 10>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["sprint_koef"] = {
    ["initial"] = 2,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 11>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["stand_power"] = {
    ["initial"] = -0.0049999998882413,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 12>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["time_factor"] = {
    ["initial"] = 1,
    ["max"] = 10,
    ["min"] = 0.01,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 13>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["walk_accel"] = {
    ["initial"] = 13.60000038147,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 14>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["wound_incarnation_v"] = {
    ["initial"] = 0.003000000026077,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 15>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  }
}
[2026-03-28 21:37:16.452][t: 8696][f:440] ! Can't find texture [hud\periscope_grid]
[2026-03-28 21:37:16.452][t: 8696][f:440] ! Can't find texture [hud\periscope_frame]
[2026-03-28 21:37:16.473][t: 8696][f:440] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:16.598][t: 8696][f:440] check_item_slot start
[2026-03-28 21:37:16.598][t: 8696][f:440] known outfit=outfit_stalker_uniq, legs=stalker_light_v1_outfit_legs
[2026-03-28 21:37:16.608][t: 8696][f:440] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_13_v1.ltx] for dynamics\weapons\wpn_hand\wpn_hand_13_v1...
[2026-03-28 21:37:16.681][t: 8696][f:440] !! ['xr_motivator'] NPC ['pes_xabaruch'] active_section ['logic'] not valid for gulag state, reinit logic
[2026-03-28 21:37:16.702][t: 8696][f:440] find_kampfire call
[2026-03-28 21:37:16.722][t: 8696][f:440] !! ['xr_motivator'] NPC ['pes_stahanov'] active_section ['logic@pes_stalker_walker1'] not valid for gulag state, reinit logic
[2026-03-28 21:37:16.753][t: 8696][f:440] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'pes_shahter' 'dark_stalker_voron' 'characters_voice\human_03\stalker\'. Trying to СЃhange: 'characters_voice\human_02\stalker\'
[2026-03-28 21:37:16.774][t: 8696][f:440] find_kampfire call
[2026-03-28 21:37:16.774][t: 8696][f:440] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'pes_kuvalda' 'dark_stalker_3' 'characters_voice\human_03\stalker\'. Trying to СЃhange: 'characters_voice\human_02\stalker\'
[2026-03-28 21:37:16.826][t: 8696][f:440] ! xr_box level_name=peshera
[2026-03-28 21:37:17.012][t: 8696][f:440] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom82 to eRestrictorTypeNone because border().empty()
[2026-03-28 21:37:17.012][t: 8696][f:440] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom81 to eRestrictorTypeNone because border().empty()
[2026-03-28 21:37:17.022][t: 8696][f:440] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_flat_d.ps] ps_5_0] [main]
[2026-03-28 21:37:17.033][t: 8696][f:440] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat_d.vs] vs_5_0] [main]
[2026-03-28 21:37:17.043][t: 8696][f:440] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#]
[2026-03-28 21:37:17.178][t: 8696][f:440] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-03-28 21:37:17.240][t: 8696][f:440] !![CScriptBinder::reload] function [amk.bind_lc] not loaded!
[2026-03-28 21:37:17.282][t: 8696][f:440] ! Fallback to default bump map: [wpn\svd\svds_pistolgrip_bump#]
[2026-03-28 21:37:17.417][t: 8696][f:440] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom74 to eRestrictorTypeNone because border().empty()
[2026-03-28 21:37:17.427][t: 8696][f:440] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom75 to eRestrictorTypeNone because border().empty()
[2026-03-28 21:37:17.427][t: 8696][f:440] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom73 to eRestrictorTypeNone because border().empty()
[2026-03-28 21:37:17.448][t: 8696][f:440] !![CScriptBinder::reload] function [amk.bind_lc] not loaded!
[2026-03-28 21:37:17.448][t: 8696][f:440] !![CScriptBinder::reload] function [amk.bind_lc] not loaded!
[2026-03-28 21:37:17.510][t: 8696][f:440] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of pes_zone_anom1 to eRestrictorTypeNone because border().empty()
[2026-03-28 21:37:17.593][t: 8696][f:440] ! Fallback to default bump map: [wpn\wpn_mr133_diff_bump#]
[2026-03-28 21:37:17.593][t: 8696][f:440] ! Fallback to default bump map: [wpn\wpn_mr133_diff_bump]
[2026-03-28 21:37:17.614][t: 8696][f:440] --Compiling shader [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort.vs] vs_5_0] [main]
[2026-03-28 21:37:17.697][t: 8696][f:441] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2026-03-28 21:37:17.895][t: 8696][f:441] [dsh_fixes]: version = 82, fixes = 82
[2026-03-28 21:37:17.896][t: 8696][f:441] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [195.53 ms.]
[2026-03-28 21:37:17.896][t: 8696][f:441] ~~  slot: ['halyava.718'], time: [25.09 ms.]
[2026-03-28 21:37:17.896][t: 8696][f:441] ~~  slot: ['amk_offline_alife.277'], time: [170.37 ms.]
[2026-03-28 21:37:17.896][t: 8696][f:441] task_ini()
[2026-03-28 21:37:17.896][t: 8696][f:441] [dsh_cop_weather]: restore time_factor: 0 -> 6
[2026-03-28 21:37:17.896][t: 8696][f:441] [dsh_cop_weather]: time diff on first update is -0
[2026-03-28 21:37:17.927][t: 4724][f:441] ~ 'esc_rand_rs' remove_obj ...
[2026-03-28 21:37:17.927][t: 8696][f:441] Prefetch frame, updated: 16 objects!
[2026-03-28 21:37:17.958][t: 8696][f:442] Prefetch frame, updated: 343 objects!
[2026-03-28 21:37:17.968][t:14944][f:442] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_20.ogg]
[2026-03-28 21:37:17.968][t: 9372][f:442] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_21.ogg]
[2026-03-28 21:37:17.968][t:10228][f:442] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_18.ogg]
[2026-03-28 21:37:17.968][t: 1844][f:442] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_17.ogg]
[2026-03-28 21:37:17.968][t: 3556][f:442] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_16.ogg]
[2026-03-28 21:37:17.968][t: 4724][f:442] ! Invalid ogg-comment version, file: [c:\users\37529\desktop\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\flesh_strong\flesh_idle_19.ogg]
[2026-03-28 21:37:17.989][t: 8696][f:442] ! ALARM! Monster 'tarakan_strong33068' has wrong section logic 'logic@pes_tarakan_home1'!! actual: - 'logic@pes_tarakan_home4'. Reinit logic
[2026-03-28 21:37:17.989][t: 8696][f:442] ! ALARM! Monster 'tarakan_normal33070' has wrong section logic 'logic@pes_tarakan_home1'!! actual: - 'logic@pes_tarakan_home4'. Reinit logic
[2026-03-28 21:37:18.023][t: 8696][f:443] Prefetch frame, updated: 80 objects!
[2026-03-28 21:37:18.023][t: 8696][f:443] ! ALARM! Monster 'tarakan_normal33072' has wrong section logic 'logic@pes_tarakan_home1'!! actual: - 'logic@pes_tarakan_home4'. Reinit logic
[2026-03-28 21:37:18.023][t: 8696][f:443] ! ALARM! Monster 'tarakan_normal33074' has wrong section logic 'logic@pes_tarakan_home1'!! actual: - 'logic@pes_tarakan_home4'. Reinit logic
[2026-03-28 21:37:18.033][t: 8696][f:443] ! ALARM! Monster 'tarakan_normal33076' has wrong section logic 'logic@pes_tarakan_home1'!! actual: - 'logic@pes_tarakan_home4'. Reinit logic
[2026-03-28 21:37:18.033][t: 8696][f:443] ! ALARM! Monster 'tarakan_strong33078' has wrong section logic 'logic@pes_tarakan_home1'!! actual: - 'logic@pes_tarakan_home4'. Reinit logic
[2026-03-28 21:37:18.075][t: 8696][f:444] WM_DEBUG: auto-gen OK for 'wpn_spas12' (ammo='ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x70_buck, ammo_12x70_izomorf')
[2026-03-28 21:37:18.086][t: 8696][f:444] WM_DEBUG: auto-gen OK for 'wpn_winchester1300' (ammo='ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x70_buck, ammo_12x70_izomorf')
[2026-03-28 21:37:18.086][t: 8696][f:444] Prefetch frame, updated: 179 objects!
[2026-03-28 21:37:18.127][t: 8696][f:445] Prefetch frame, updated: 38 objects!
[2026-03-28 21:37:18.138][t: 8696][f:446] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.138][t: 8696][f:447] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.148][t: 8696][f:448] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.148][t: 8696][f:449] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.159][t: 8696][f:450] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.159][t: 8696][f:451] Prefetch frame, updated: 9 objects!
[2026-03-28 21:37:18.169][t: 8696][f:452] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.169][t: 8696][f:453] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.179][t: 8696][f:454] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.180][t: 8696][f:455] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.190][t: 8696][f:456] Prefetch frame, updated: 5 objects!
[2026-03-28 21:37:18.190][t: 8696][f:457] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.200][t: 8696][f:458] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.200][t: 8696][f:459] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.200][t: 8696][f:460] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.211][t: 8696][f:461] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.211][t: 8696][f:462] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.221][t: 8696][f:463] Prefetch frame, updated: 17 objects!
[2026-03-28 21:37:18.221][t: 8696][f:464] Prefetch frame, updated: 6 objects!
[2026-03-28 21:37:18.221][t: 4724][f:463] ~ 'gar_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.221][t: 8696][f:465] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.232][t: 8696][f:466] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.232][t: 8696][f:467] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.242][t: 8696][f:468] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.242][t: 8696][f:469] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.242][t: 8696][f:470] Prefetch frame, updated: 7 objects!
[2026-03-28 21:37:18.252][t: 8696][f:471] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.253][t: 8696][f:472] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.263][t: 8696][f:473] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.263][t: 8696][f:474] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.263][t: 8696][f:475] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.274][t: 8696][f:476] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.275][t: 8696][f:477] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.285][t: 8696][f:478] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.285][t: 8696][f:479] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.285][t: 8696][f:480] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.296][t: 8696][f:481] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.296][t: 8696][f:482] Prefetch frame, updated: 9 objects!
[2026-03-28 21:37:18.296][t:15276][f:481] ~ 'agr_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.296][t: 8696][f:483] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.316][t: 8696][f:484] Prefetch frame, updated: 7 objects!
[2026-03-28 21:37:18.317][t:10228][f:484] ~ 'agr_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.317][t: 8696][f:485] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.327][t: 2596][f:486] ~ 'dar_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.327][t: 8696][f:486] Prefetch frame, updated: 7 objects!
[2026-03-28 21:37:18.338][t: 8696][f:487] Prefetch frame, updated: 8 objects!
[2026-03-28 21:37:18.348][t: 8696][f:488] Prefetch frame, updated: 5 objects!
[2026-03-28 21:37:18.348][t: 8696][f:489] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.359][t: 8696][f:490] Prefetch frame, updated: 14 objects!
[2026-03-28 21:37:18.359][t: 8696][f:491] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.369][t: 8696][f:492] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.369][t: 8696][f:493] Prefetch frame, updated: 8 objects!
[2026-03-28 21:37:18.369][t: 8696][f:494] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.380][t: 8696][f:495] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.380][t:14944][f:494] ~ 'dar_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.380][t: 8696][f:496] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.390][t: 8696][f:497] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.390][t: 8696][f:498] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.390][t: 8696][f:499] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.400][t: 8696][f:500] Prefetch frame, updated: 10 objects!
[2026-03-28 21:37:18.400][t: 8696][f:501] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.411][t: 8696][f:502] Prefetch frame, updated: 5 objects!
[2026-03-28 21:37:18.411][t: 8696][f:503] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.421][t: 8696][f:504] Prefetch frame, updated: 8 objects!
[2026-03-28 21:37:18.421][t: 8696][f:505] Prefetch frame, updated: 7 objects!
[2026-03-28 21:37:18.421][t: 8696][f:506] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.432][t: 8696][f:507] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.432][t: 8696][f:508] Prefetch frame, updated: 6 objects!
[2026-03-28 21:37:18.442][t: 8696][f:509] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.443][t: 8696][f:510] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.453][t: 8696][f:511] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.453][t: 9148][f:512] ~ 'bar_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.453][t: 8696][f:512] Prefetch frame, updated: 10 objects!
[2026-03-28 21:37:18.463][t: 8696][f:513] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.466][t: 8696][f:514] Prefetch frame, updated: 43 objects!
[2026-03-28 21:37:18.466][t: 8696][f:515] Prefetch frame, updated: 16 objects!
[2026-03-28 21:37:18.477][t: 8696][f:516] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.477][t: 9372][f:515] ~ 'ros_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.477][t: 8696][f:517] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.488][t: 8696][f:518] Prefetch frame, updated: 3 objects!
[2026-03-28 21:37:18.488][t: 8696][f:519] WM_DEBUG: auto-gen OK for 'wpn_saiga12k' (ammo='mag_5_ammo_12x76_zhekan, mag_10_ammo_12x76_zhekan, mag_5_ammo_12x76_dart, mag_10_ammo_12x76_dart, mag_5_ammo_12x70_buck, mag_10_ammo_12x70_buck, mag_5_ammo_12x70_izomorf, mag_10_ammo_12x70_izomorf')
[2026-03-28 21:37:18.488][t: 8696][f:519] Prefetch frame, updated: 45 objects!
[2026-03-28 21:37:18.498][t: 8696][f:520] Prefetch frame, updated: 9 objects!
[2026-03-28 21:37:18.498][t: 8696][f:521] Prefetch frame, updated: 13 objects!
[2026-03-28 21:37:18.509][t: 8696][f:522] Prefetch frame, updated: 14 objects!
[2026-03-28 21:37:18.509][t:14944][f:524] ~ 'ros_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.509][t: 8696][f:523] Prefetch frame, updated: 5 objects!
[2026-03-28 21:37:18.509][t:14944][f:524] ~ 'yan_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.509][t: 8696][f:524] Prefetch frame, updated: 7 objects!
[2026-03-28 21:37:18.519][t: 8696][f:525] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.519][t: 8696][f:526] Prefetch frame, updated: 2 objects!
[2026-03-28 21:37:18.519][t: 8696][f:527] Prefetch frame, updated: 1 objects!
[2026-03-28 21:37:18.529][t: 8696][f:528] Prefetch frame, updated: 5 objects!
[2026-03-28 21:37:18.530][t: 8696][f:529] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.540][t: 8696][f:530] Prefetch frame, updated: 99 objects!
[2026-03-28 21:37:18.551][t: 8696][f:531] Prefetch frame, updated: 40 objects!
[2026-03-28 21:37:18.551][t: 8696][f:532] Prefetch frame, updated: 10 objects!
[2026-03-28 21:37:18.561][t:10228][f:532] ~ 'yan_rand_respawn' remove_obj ...
[2026-03-28 21:37:18.561][t: 8696][f:533] Prefetch frame, updated: 5 objects!
[2026-03-28 21:37:18.572][t: 8696][f:534] Prefetch frame, updated: 8 objects!
[2026-03-28 21:37:18.582][t: 8696][f:535] Prefetch frame, updated: 8 objects!
[2026-03-28 21:37:18.582][t: 8696][f:536] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.593][t: 8696][f:537] Prefetch frame, updated: 4 objects!
[2026-03-28 21:37:18.593][t: 8696][f:538] Prefetch frame, updated: 9 objects!
[2026-03-28 21:37:18.603][t: 8696][f:539] Prefetch frame, updated: 0 objects!
[2026-03-28 21:37:18.613][t: 8696][f:539] strings overhead: [3038]Kb, instance count: 89829, was removed [189]
[2026-03-28 21:37:18.624][t: 8696][f:539] * MEMORY USAGE: 0 K
[2026-03-28 21:37:18.624][t: 8696][f:539] * End of synchronization A[1] R[1]
[2026-03-28 21:37:18.676][t: 8696][f:540] * phase time: 3645 ms
[2026-03-28 21:37:18.676][t: 8696][f:540] * phase cmem: 0 K
[2026-03-28 21:37:18.676][t: 8696][f:540] gameload - all finished!
[2026-03-28 21:37:40.353][t: 2160][f:1824] ~ 'mil_rand_respawn' remove_obj ...
[2026-03-28 21:37:40.479][t: 8780][f:1832] ~ 'rad_rand_respawn' remove_obj ...
[2026-03-28 21:37:40.699][t: 7136][f:1846] ~ 'pri_rand_respawn' remove_obj ...
[2026-03-28 21:37:40.950][t: 9372][f:1861] ~ 'pri_rand_respawn' remove_obj ...
[2026-03-28 21:37:41.106][t: 2160][f:1871] ~ 'aes_rand_respawn' remove_obj ...
[2026-03-28 21:37:41.523][t:14528][f:1898] ~ 'atp_rand_respawn' remove_obj ...
[2026-03-28 21:37:41.596][t: 2160][f:1902] ~ 'puz_rand_respawn' remove_obj ...
[2026-03-28 21:37:41.701][t: 1844][f:1909] ~ 'avr_rand_respawn' remove_obj ...
[2026-03-28 21:37:41.900][t: 1996][f:1921] ~ 'lim_rand_respawn' remove_obj ...
[2026-03-28 21:37:41.931][t: 1844][f:1923] ~ 'hos_rand_respawn' remove_obj ...
[2026-03-28 21:37:42.025][t: 2160][f:1929] ~ 'gen_rand_respawn' remove_obj ...
[2026-03-28 21:37:42.130][t: 8696][f:1936] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CModelPool::Instance_Load
[error]File          : D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp
[error]Line          : 116
[error]Description   : Can't find model file [dynamics\weapons\wpn_shells\12g_orange.ogf]

[2026-03-28 21:37:42.130][t: 8696][f:1936] ********************************************************************************
[2026-03-28 21:37:42.130][t: 8696][f:1936] !![LogStackTrace] Thread: [X-Ray X-RAY Primary thread]
[2026-03-28 21:37:42.318][t: 8696][f:1936] !!stack trace:
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6179BC94D] [BuildStackTrace()] + [41] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp:229]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6179A16E6] [LogStackTrace()] + [62] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:103] + [10] byte(s)
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6179A1B92] [xrDebug::backend()] + [626] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:235]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6179A1E99] [xrDebug::fatal()] + [129] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:294]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617A619FA] [CModelPool::Instance_Load()] + [230] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp:126]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617A62D41] [CModelPool::Create()] + [857] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\ModelPool.cpp:381]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6179503CE] [CObject::cNameVisual_set()] + [234] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\xr_object.cpp:45]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617950E90] [CObject::Load()] + [1136] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\xr_object.cpp:183]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617BAB5BA] [CGameObject::Load()] + [14] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\GameObject.cpp:95]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617BED01D] [CPhysicsShellHolder::Load()] + [21] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\PhysicsShellHolder.cpp:82]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6180231E9] [CCustomShell::Load()] + [21] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\CustomShell.cpp:22]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF61794FE45] [IGame_ObjectPool::create()] + [69] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\IGame_ObjectPool.cpp:65]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617C9229A] [CLevel::g_sv_Spawn()] + [282] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level_network_spawn.cpp:108] + [31] byte(s)
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617BA0304] [CLevel::ProcessGameEvents()] + [1152] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level.cpp:358] + [782] byte(s)
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617BA0B0C] [CLevel::OnFrame()] + [1188] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrGame\Level.cpp:405]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF61797CF94] [CRegistrator<pureFrame>::Process()] + [72] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\pure.h:150]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF61797CBC0] [CRenderDevice::FrameMove()] + [796] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\device.cpp:545]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF61797C3B2] [CRenderDevice::on_idle()] + [330] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\device.cpp:317]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF61797C75B] [CRenderDevice::Run()] + [615] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\device.cpp:485] + [73] byte(s)
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617942FA9] [`anonymous namespace'::Run()] + [773] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:282]
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF617944848] [WinMain()] + [5268] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:525] + [5233] byte(s)
!C:\Users\37529\Desktop\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF618368722] [__scrt_common_main_seh()] + [262] byte(s) in [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] + [33] byte(s)
!C:\Windows\System32\KERNEL32.DLL at [00007FFB353F7374] [BaseThreadInitThunk()] + [20] byte(s)
!C:\Windows\SYSTEM32\ntdll.dll at [00007FFB35FBCC91] [RtlUserThreadStart()] + [33] byte(s)
[2026-03-28 21:37:42.318][t: 8696][f:1936] ********************************************************************************

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Я, конечно, плохо читаю логи сталкера. Но тут, возможно, у тебя один из файлов побился (моделька патрона "жекан"). Попробуй целостность файлов прогнать

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

TaylerVendetta прогнал уже несколько раз, он впринципе модельки всех патронов не загрузил, потому что такая фигня со всем оружием вылетает

 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Всем привет.

Что? Где? Когда? - аномалия на мете трупика монолитовца по заданию Кота обыскать оный на Сгоревшем хуторе. Когда подхожу аномалия срабатывает и трупик в виде молекул улетает на Луну. Что предпринять что бы аномалия исчезла?:74aa6827-fd4b-4ef1-bafd-d224ff8b42fe:

Изменено пользователем Тень121

Берегите патроны, особенно если он последний.

IC i5-8400 CPU @ 2,80 GHz, 16 OGB RAM, GF GTX 1660 6GB.

%D1%82%D0%B5%D0%BD%D1%8C121.gif

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
7 минут назад, Тень121 сказал:

Всем привет.

Что? Где? Когда? - аномалия на мете трупика монолитовца по заданию Кота обыскать оный на Сгоревшем хуторе. Когда подхожу аномалия срабатывает и трупик в виде молекул улетает на Луну. Что предпринять что бы аномалия исчезла?:74aa6827-fd4b-4ef1-bafd-d224ff8b42fe:

Рубиновыми артами можно убрать если у тебя на них есть рецепты или сами арты , такие как  Рубиновая Батарейка , Пружина , Плёнка . А лучше переиграть этот момент и подождать выброс . 

  • Хабар 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Кто сталкивался с тем что костя стреляет по тебе на свалке? Как пофиксить?

 

  • Хабар 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
5 минут назад, DRO4ESLAV сказал:

Кто сталкивался с тем что костя стреляет по тебе на свалке? Как пофиксить?

 

С чего это он так ? Подстрелил его что ли ? 

  • Аплодисменты 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
4 минуты назад, DRO4ESLAV сказал:

что костя стреляет по тебе

Это что же такого ты натворил, что Костян заагрился? А ты его случайно не зацепил маленькой пулькой или дробинкой? Попробуй перезайти на локу.

  • Жму руку 1

Берегите патроны, особенно если он последний.

IC i5-8400 CPU @ 2,80 GHz, 16 OGB RAM, GF GTX 1660 6GB.

%D1%82%D0%B5%D0%BD%D1%8C121.gif

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
40 минут назад, Тень121 сказал:

Это что же такого ты натворил, что Костян заагрился? А ты его случайно не зацепил маленькой пулькой или дробинкой? Попробуй перезайти на локу.

Спасибо помогло

 


Дополнено 1 минуту спустя

Еще заметил что в рандомный момент по мне проходит какой то маленький урон, есть просто звук попадания и красный маркер направления, хотя никто не стрелял в меня. После этого начинается какя то муть на экране как будто эффект пси излучения, что это может быть?

 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
7 часов назад, DRO4ESLAV сказал:

Где искать контейнер для артефактов от сидора на кордоне? Я уже перерыл все кусы и перевернул атп нигде нету его. Смотлер что у кого то он на крыше на атп, у меня его там нету. уже 3 раза квест переигрывал

На крыше остановки ещё посмотри

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

печалька. выкинуло из игры, при запуске скачалась обнова и после этого вылет прямо из лаунчера(((

[error]Expression    : FATAL ERROR
[error]Function      : CInifile::r_section
[error]File          : D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp
[error]Line          : 578
[error]Description   : Can't open section 'detector_medved'

 

Это лечится?

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
Спойлер

[2026-03-29 04:32:40.595][t: 6012][f:0] ~ Logging initialized. FIle D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\_appdata_\logs\xray_Ruffy_2026-03-29_04-32-40.log.
[2026-03-29 04:32:40.595][t: 6012][f:0] [OGSR Engine (x64)] build date: [Mar 28 2026 22:13:38]
[2026-03-29 04:32:40.595][t: 6012][f:0] [_MSC_FULL_VER]: [195035728], [_MSVC_LANG]: [202002L]
[2026-03-29 04:32:40.595][t: 6012][f:0] CommandLine: ["D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe" ]
[2026-03-29 04:32:40.595][t: 6012][f:0] ApplicationPath: [D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\]
[2026-03-29 04:32:40.595][t: 6012][f:0] WorlingPath: [D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\]
[2026-03-29 04:32:40.595][t: 6012][f:0] ####################[+MIMALLOC+]####################
[2026-03-29 04:32:40.596][t: 6012][f:0] heap stats:     peak       total     current       block      total#   
[2026-03-29 04:32:40.596][t: 6012][f:0]   reserved:     1.0 GiB     1.0 GiB     1.0 GiB                          
[2026-03-29 04:32:40.596][t: 6012][f:0]  committed:    32.0 MiB    32.0 MiB    32.0 MiB                          
[2026-03-29 04:32:40.596][t: 6012][f:0]      reset:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]     purged:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]    touched:    64.2 KiB    64.2 KiB    64.2 KiB                          
[2026-03-29 04:32:40.596][t: 6012][f:0]   segments:     1           1           1                                not all freed
[2026-03-29 04:32:40.596][t: 6012][f:0] -abandoned:     0           0           0                                ok
[2026-03-29 04:32:40.596][t: 6012][f:0]    -cached:     0           0           0                                ok
[2026-03-29 04:32:40.596][t: 6012][f:0]      pages:     0           0           0                                ok
[2026-03-29 04:32:40.596][t: 6012][f:0] -abandoned:     0           0           0                                ok
[2026-03-29 04:32:40.596][t: 6012][f:0]  -extended:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]    -retire:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]     arenas:     1      
[2026-03-29 04:32:40.596][t: 6012][f:0]  -rollback:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]      mmaps:     1      
[2026-03-29 04:32:40.596][t: 6012][f:0]    commits:     1      
[2026-03-29 04:32:40.596][t: 6012][f:0]     resets:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]     purges:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]    guarded:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]    threads:     0           0           0                                ok
[2026-03-29 04:32:40.596][t: 6012][f:0]   searches:     0.0 avg
[2026-03-29 04:32:40.596][t: 6012][f:0] numa nodes:     1
[2026-03-29 04:32:40.596][t: 6012][f:0]    elapsed:     0.040 s
[2026-03-29 04:32:40.596][t: 6012][f:0]    process: user: 0.015 s, system: 0.000 s, faults: 6713, peak rss: 22.4 MiB, peak commit: 42.9 MiB
[2026-03-29 04:32:40.596][t: 6012][f:0] ####################[-MIMALLOC-]####################
[2026-03-29 04:32:40.606][t: 6012][f:0] PPL number of threads: [16]
[2026-03-29 04:32:40.606][t: 6012][f:0] * Detected CPU: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz [GenuineIntel], F6/M158/S9
[2026-03-29 04:32:40.606][t: 6012][f:0] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2026-03-29 04:32:40.606][t: 6012][f:0] * CPU cores: [4], threads: [4]
[2026-03-29 04:32:40.606][t: 6012][f:0] * CPU0 current freq: 3504 MHz, max freq: 3504 MHz
[2026-03-29 04:32:40.606][t: 6012][f:0] * CPU1 current freq: 3504 MHz, max freq: 3504 MHz
[2026-03-29 04:32:40.607][t: 6012][f:0] * CPU2 current freq: 3504 MHz, max freq: 3504 MHz
[2026-03-29 04:32:40.607][t: 6012][f:0] * CPU3 current freq: 3504 MHz, max freq: 3504 MHz
[2026-03-29 04:32:40.607][t: 6012][f:0] Initializing File System...
[2026-03-29 04:32:40.607][t: 6012][f:0] --Found base arch: [gamedata.sq_base], size: [2545586176]
[2026-03-29 04:32:41.256][t: 6012][f:0] --Found base arch: [gamedata.sq_base_configs], size: [11689984]
[2026-03-29 04:32:41.340][t: 6012][f:0] --Found base arch: [gamedata.sq_patch], size: [419467264]
[2026-03-29 04:32:41.350][t: 6012][f:0] using fs-ltx: [fsgame.ltx]
[2026-03-29 04:32:41.350][t: 6012][f:0] --Found FS dir: [d:\Загрузки utorrent\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2026-03-29 04:32:41.350][t: 6012][f:0]   items: [222]
[2026-03-29 04:32:41.350][t: 6012][f:0] --Found FS dir: [d:\Загрузки utorrent\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2026-03-29 04:32:41.350][t: 6012][f:0]   items: [204]
[2026-03-29 04:32:41.350][t: 6012][f:0] gamedata base_path: [d:\Загрузки utorrent\s.t.a.l.k.e.r.ns.ogsr\gamedata\]
[2026-03-29 04:32:41.351][t: 6012][f:0] FS: 104405 files cached, 0Kb memory used.
[2026-03-29 04:32:41.351][t: 6012][f:0] Init FileSystem 0.748778 sec
[2026-03-29 04:32:41.351][t: 6012][f:0] ~ Apply system_mods.ltx...
[2026-03-29 04:32:41.434][t: 6012][f:0] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CInifile::r_section
[error]File          : D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp
[error]Line          : 578
[error]Description   : Can't open section 'detector_medved'

[2026-03-29 04:32:41.434][t: 6012][f:0] ********************************************************************************
[2026-03-29 04:32:41.434][t: 6012][f:0] !![LogStackTrace] Thread: [UNKNOWN]
[2026-03-29 04:32:41.665][t: 6012][f:0] !!stack trace:
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B203C94D] [BuildStackTrace()] + [41] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp:229]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B20216E6] [LogStackTrace()] + [62] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:103] + [10] byte(s)
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B2021B92] [xrDebug::backend()] + [626] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:235]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B2021E99] [xrDebug::fatal()] + [129] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:294]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B20341E5] [CInifile::r_section()] + [613] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:579]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B2032389] [CInifile::Load()] + [1149] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:322]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B203310D] [`CInifile::Load'::`22'::<lambda_2>::operator()()] + [165] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:267]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B2032271] [CInifile::Load()] + [869] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:291]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B203310D] [`CInifile::Load'::`22'::<lambda_2>::operator()()] + [165] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:267]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B2032271] [CInifile::Load()] + [869] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:291]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B20331D3] [CInifile::load_file()] + [163] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:421]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B1FC0777] [`anonymous namespace'::InitSettings()] + [371] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:56]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B1FC479D] [WinMain()] + [5097] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:525] + [5062] byte(s)
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B29E8702] [__scrt_common_main_seh()] + [262] byte(s) in [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] + [33] byte(s)
!C:\Windows\System32\KERNEL32.DLL at [00007FFD1EDF259D] [BaseThreadInitThunk()] + [29] byte(s)
!C:\Windows\SYSTEM32\ntdll.dll at [00007FFD20BEAF78] [RtlUserThreadStart()] + [40] byte(s)
[2026-03-29 04:32:41.665][t: 6012][f:0] ********************************************************************************

После сегодняшнего обновления выдаёт такое при попытке войти в игру. Обновлено и целостность проверена, несколько раз. Что делать?


Дополнено 0 минут спустя
2 минуты назад, Юрка сказал:

печалька. выкинуло из игры, при запуске скачалась обнова и после этого вылет прямо из лаунчера(((

[error]Expression    : FATAL ERROR
[error]Function      : CInifile::r_section
[error]File          : D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp
[error]Line          : 578
[error]Description   : Can't open section 'detector_medved'

 

Это лечится?

Тоже самое

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
16 минут назад, ruffy_omg сказал:
  Лог (Показать контент)

[2026-03-29 04:32:40.595][t: 6012][f:0] ~ Logging initialized. FIle D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\_appdata_\logs\xray_Ruffy_2026-03-29_04-32-40.log.
[2026-03-29 04:32:40.595][t: 6012][f:0] [OGSR Engine (x64)] build date: [Mar 28 2026 22:13:38]
[2026-03-29 04:32:40.595][t: 6012][f:0] [_MSC_FULL_VER]: [195035728], [_MSVC_LANG]: [202002L]
[2026-03-29 04:32:40.595][t: 6012][f:0] CommandLine: ["D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe" ]
[2026-03-29 04:32:40.595][t: 6012][f:0] ApplicationPath: [D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\]
[2026-03-29 04:32:40.595][t: 6012][f:0] WorlingPath: [D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\]
[2026-03-29 04:32:40.595][t: 6012][f:0] ####################[+MIMALLOC+]####################
[2026-03-29 04:32:40.596][t: 6012][f:0] heap stats:     peak       total     current       block      total#   
[2026-03-29 04:32:40.596][t: 6012][f:0]   reserved:     1.0 GiB     1.0 GiB     1.0 GiB                          
[2026-03-29 04:32:40.596][t: 6012][f:0]  committed:    32.0 MiB    32.0 MiB    32.0 MiB                          
[2026-03-29 04:32:40.596][t: 6012][f:0]      reset:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]     purged:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]    touched:    64.2 KiB    64.2 KiB    64.2 KiB                          
[2026-03-29 04:32:40.596][t: 6012][f:0]   segments:     1           1           1                                not all freed
[2026-03-29 04:32:40.596][t: 6012][f:0] -abandoned:     0           0           0                                ok
[2026-03-29 04:32:40.596][t: 6012][f:0]    -cached:     0           0           0                                ok
[2026-03-29 04:32:40.596][t: 6012][f:0]      pages:     0           0           0                                ok
[2026-03-29 04:32:40.596][t: 6012][f:0] -abandoned:     0           0           0                                ok
[2026-03-29 04:32:40.596][t: 6012][f:0]  -extended:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]    -retire:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]     arenas:     1      
[2026-03-29 04:32:40.596][t: 6012][f:0]  -rollback:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]      mmaps:     1      
[2026-03-29 04:32:40.596][t: 6012][f:0]    commits:     1      
[2026-03-29 04:32:40.596][t: 6012][f:0]     resets:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]     purges:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]    guarded:     0      
[2026-03-29 04:32:40.596][t: 6012][f:0]    threads:     0           0           0                                ok
[2026-03-29 04:32:40.596][t: 6012][f:0]   searches:     0.0 avg
[2026-03-29 04:32:40.596][t: 6012][f:0] numa nodes:     1
[2026-03-29 04:32:40.596][t: 6012][f:0]    elapsed:     0.040 s
[2026-03-29 04:32:40.596][t: 6012][f:0]    process: user: 0.015 s, system: 0.000 s, faults: 6713, peak rss: 22.4 MiB, peak commit: 42.9 MiB
[2026-03-29 04:32:40.596][t: 6012][f:0] ####################[-MIMALLOC-]####################
[2026-03-29 04:32:40.606][t: 6012][f:0] PPL number of threads: [16]
[2026-03-29 04:32:40.606][t: 6012][f:0] * Detected CPU: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz [GenuineIntel], F6/M158/S9
[2026-03-29 04:32:40.606][t: 6012][f:0] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2026-03-29 04:32:40.606][t: 6012][f:0] * CPU cores: [4], threads: [4]
[2026-03-29 04:32:40.606][t: 6012][f:0] * CPU0 current freq: 3504 MHz, max freq: 3504 MHz
[2026-03-29 04:32:40.606][t: 6012][f:0] * CPU1 current freq: 3504 MHz, max freq: 3504 MHz
[2026-03-29 04:32:40.607][t: 6012][f:0] * CPU2 current freq: 3504 MHz, max freq: 3504 MHz
[2026-03-29 04:32:40.607][t: 6012][f:0] * CPU3 current freq: 3504 MHz, max freq: 3504 MHz
[2026-03-29 04:32:40.607][t: 6012][f:0] Initializing File System...
[2026-03-29 04:32:40.607][t: 6012][f:0] --Found base arch: [gamedata.sq_base], size: [2545586176]
[2026-03-29 04:32:41.256][t: 6012][f:0] --Found base arch: [gamedata.sq_base_configs], size: [11689984]
[2026-03-29 04:32:41.340][t: 6012][f:0] --Found base arch: [gamedata.sq_patch], size: [419467264]
[2026-03-29 04:32:41.350][t: 6012][f:0] using fs-ltx: [fsgame.ltx]
[2026-03-29 04:32:41.350][t: 6012][f:0] --Found FS dir: [d:\Загрузки utorrent\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2026-03-29 04:32:41.350][t: 6012][f:0]   items: [222]
[2026-03-29 04:32:41.350][t: 6012][f:0] --Found FS dir: [d:\Загрузки utorrent\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2026-03-29 04:32:41.350][t: 6012][f:0]   items: [204]
[2026-03-29 04:32:41.350][t: 6012][f:0] gamedata base_path: [d:\Загрузки utorrent\s.t.a.l.k.e.r.ns.ogsr\gamedata\]
[2026-03-29 04:32:41.351][t: 6012][f:0] FS: 104405 files cached, 0Kb memory used.
[2026-03-29 04:32:41.351][t: 6012][f:0] Init FileSystem 0.748778 sec
[2026-03-29 04:32:41.351][t: 6012][f:0] ~ Apply system_mods.ltx...
[2026-03-29 04:32:41.434][t: 6012][f:0] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CInifile::r_section
[error]File          : D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp
[error]Line          : 578
[error]Description   : Can't open section 'detector_medved'

[2026-03-29 04:32:41.434][t: 6012][f:0] ********************************************************************************
[2026-03-29 04:32:41.434][t: 6012][f:0] !![LogStackTrace] Thread: [UNKNOWN]
[2026-03-29 04:32:41.665][t: 6012][f:0] !!stack trace:
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B203C94D] [BuildStackTrace()] + [41] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp:229]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B20216E6] [LogStackTrace()] + [62] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:103] + [10] byte(s)
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B2021B92] [xrDebug::backend()] + [626] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:235]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B2021E99] [xrDebug::fatal()] + [129] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:294]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B20341E5] [CInifile::r_section()] + [613] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:579]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B2032389] [CInifile::Load()] + [1149] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:322]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B203310D] [`CInifile::Load'::`22'::<lambda_2>::operator()()] + [165] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:267]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B2032271] [CInifile::Load()] + [869] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:291]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B203310D] [`CInifile::Load'::`22'::<lambda_2>::operator()()] + [165] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:267]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B2032271] [CInifile::Load()] + [869] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:291]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B20331D3] [CInifile::load_file()] + [163] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:421]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B1FC0777] [`anonymous namespace'::InitSettings()] + [371] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:56]
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B1FC479D] [WinMain()] + [5097] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:525] + [5062] byte(s)
!D:\Загрузки uTorrent\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6B29E8702] [__scrt_common_main_seh()] + [262] byte(s) in [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] + [33] byte(s)
!C:\Windows\System32\KERNEL32.DLL at [00007FFD1EDF259D] [BaseThreadInitThunk()] + [29] byte(s)
!C:\Windows\SYSTEM32\ntdll.dll at [00007FFD20BEAF78] [RtlUserThreadStart()] + [40] byte(s)
[2026-03-29 04:32:41.665][t: 6012][f:0] ********************************************************************************

После сегодняшнего обновления выдаёт такое при попытке войти в игру. Обновлено и целостность проверена, несколько раз. Что делать?


Дополнено 0 минут спустя

Тоже самое

аналагично)

FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CInifile::r_section
[error]File          : D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp
[error]Line          : 578
[error]Description   : Can't open section 'detector_medved'

[2026-03-29 04:48:05.778][t: 5804][f:0]

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Я конечно многое понимаю, но это хреня какая-то! И обновление иконок в инвентаре странное, слишком яркое.

Лог ошибки.

Спойлер

 

[2026-03-29 07:45:07.050][t:11660][f:0] ~ Logging initialized. FIle E:\Games\S.T.A.L.K.E.R.NS.OGSR\_appdata_\logs\xray_Кирилл_2026-03-29_07-45-07.log.
[2026-03-29 07:45:07.050][t:11660][f:0] [OGSR Engine (x64)] build date: [Mar 28 2026 22:13:38]
[2026-03-29 07:45:07.050][t:11660][f:0] [_MSC_FULL_VER]: [195035728], [_MSVC_LANG]: [202002L]
[2026-03-29 07:45:07.051][t:11660][f:0] CommandLine: ["E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe"]
[2026-03-29 07:45:07.051][t:11660][f:0] ApplicationPath: [E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\]
[2026-03-29 07:45:07.051][t:11660][f:0] WorlingPath: [E:\Games\S.T.A.L.K.E.R.NS.OGSR\]
[2026-03-29 07:45:07.051][t:11660][f:0] ####################[+MIMALLOC+]####################
[2026-03-29 07:45:07.051][t:11660][f:0] heap stats:     peak       total     current       block      total#   
[2026-03-29 07:45:07.051][t:11660][f:0]   reserved:     1.0 GiB     1.0 GiB     1.0 GiB                          
[2026-03-29 07:45:07.051][t:11660][f:0]  committed:    32.0 MiB    32.0 MiB    32.0 MiB                          
[2026-03-29 07:45:07.051][t:11660][f:0]      reset:     0      
[2026-03-29 07:45:07.051][t:11660][f:0]     purged:     0      
[2026-03-29 07:45:07.051][t:11660][f:0]    touched:    64.2 KiB    64.2 KiB    64.2 KiB                          
[2026-03-29 07:45:07.051][t:11660][f:0]   segments:     1           1           1                                not all freed
[2026-03-29 07:45:07.051][t:11660][f:0] -abandoned:     0           0           0                                ok
[2026-03-29 07:45:07.051][t:11660][f:0]    -cached:     0           0           0                                ok
[2026-03-29 07:45:07.051][t:11660][f:0]      pages:     0           0           0                                ok
[2026-03-29 07:45:07.051][t:11660][f:0] -abandoned:     0           0           0                                ok
[2026-03-29 07:45:07.051][t:11660][f:0]  -extended:     0      
[2026-03-29 07:45:07.051][t:11660][f:0]    -retire:     0      
[2026-03-29 07:45:07.051][t:11660][f:0]     arenas:     1      
[2026-03-29 07:45:07.051][t:11660][f:0]  -rollback:     0      
[2026-03-29 07:45:07.051][t:11660][f:0]      mmaps:     1      
[2026-03-29 07:45:07.051][t:11660][f:0]    commits:     1      
[2026-03-29 07:45:07.051][t:11660][f:0]     resets:     0      
[2026-03-29 07:45:07.051][t:11660][f:0]     purges:     0      
[2026-03-29 07:45:07.051][t:11660][f:0]    guarded:     0      
[2026-03-29 07:45:07.051][t:11660][f:0]    threads:     0           0           0                                ok
[2026-03-29 07:45:07.051][t:11660][f:0]   searches:     0.0 avg
[2026-03-29 07:45:07.051][t:11660][f:0] numa nodes:     1
[2026-03-29 07:45:07.051][t:11660][f:0]    elapsed:     0.056 s
[2026-03-29 07:45:07.051][t:11660][f:0]    process: user: 0.031 s, system: 0.031 s, faults: 7760, peak rss: 26.3 MiB, peak commit: 43.0 MiB
[2026-03-29 07:45:07.051][t:11660][f:0] ####################[-MIMALLOC-]####################
[2026-03-29 07:45:07.061][t:11660][f:0] PPL number of threads: [16]
[2026-03-29 07:45:07.061][t:11660][f:0] * Detected CPU: AMD Ryzen 7 5700X3D 8-Core Processor            [AuthenticAMD], F175/M33/S2
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU cores: [8], threads: [16]
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU0 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU1 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU2 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU3 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU4 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU5 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU6 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU7 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU8 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU9 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU10 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU11 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU12 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU13 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU14 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] * CPU15 current freq: 3001 MHz, max freq: 3001 MHz
[2026-03-29 07:45:07.061][t:11660][f:0] Initializing File System...
[2026-03-29 07:45:07.061][t:11660][f:0] --Found base arch: [gamedata.sq_base], size: [2545586176]
[2026-03-29 07:45:07.560][t:11660][f:0] --Found base arch: [gamedata.sq_base_configs], size: [11689984]
[2026-03-29 07:45:07.611][t:11660][f:0] --Found base arch: [gamedata.sq_patch], size: [419467264]
[2026-03-29 07:45:07.611][t:11660][f:0] using fs-ltx: [fsgame.ltx]
[2026-03-29 07:45:07.611][t:11660][f:0] --Found FS dir: [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2026-03-29 07:45:07.631][t:11660][f:0]   items: [3453]
[2026-03-29 07:45:07.631][t:11660][f:0] --Found FS dir: [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2026-03-29 07:45:07.641][t:11660][f:0]   items: [3364]
[2026-03-29 07:45:07.641][t:11660][f:0] gamedata base_path: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\]
[2026-03-29 07:45:07.641][t:11660][f:0] FS: 107636 files cached, 0Kb memory used.
[2026-03-29 07:45:07.641][t:11660][f:0] Init FileSystem 0.577323 sec
[2026-03-29 07:45:07.641][t:11660][f:0] ~ Apply system_mods.ltx...
[2026-03-29 07:45:07.692][t:11660][f:0] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CInifile::r_section
[error]File          : D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp
[error]Line          : 578
[error]Description   : Can't open section 'detector_medved'

[2026-03-29 07:45:07.692][t:11660][f:0] ********************************************************************************
[2026-03-29 07:45:07.692][t:11660][f:0] !![LogStackTrace] Thread: [UNKNOWN]
[2026-03-29 07:45:07.864][t:11660][f:0] !!stack trace:
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6BDE8C94D] [BuildStackTrace()] + [41] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp:229]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6BDE716E6] [LogStackTrace()] + [62] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:103] + [10] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6BDE71B92] [xrDebug::backend()] + [626] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:235]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6BDE71E99] [xrDebug::fatal()] + [129] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:294]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6BDE841E5] [CInifile::r_section()] + [613] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:579]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6BDE82389] [CInifile::Load()] + [1149] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:322]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6BDE8310D] [`CInifile::Load'::`22'::<lambda_2>::operator()()] + [165] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:267]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6BDE82271] [CInifile::Load()] + [869] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:291]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6BDE8310D] [`CInifile::Load'::`22'::<lambda_2>::operator()()] + [165] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:267]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6BDE82271] [CInifile::Load()] + [869] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:291]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6BDE831D3] [CInifile::load_file()] + [163] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:421]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6BDE10777] [`anonymous namespace'::InitSettings()] + [371] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:56]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6BDE1479D] [WinMain()] + [5097] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:525] + [5062] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF6BE838702] [__scrt_common_main_seh()] + [262] byte(s) in [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] + [33] byte(s)
!C:\Windows\System32\KERNEL32.DLL at [00007FFE26ABE8D7] [BaseThreadInitThunk()] + [23] byte(s)
!C:\Windows\SYSTEM32\ntdll.dll at [00007FFE2827FBCC] [RtlUserThreadStart()] + [44] byte(s)
[2026-03-29 07:45:07.864][t:11660][f:0] ********************************************************************************

 

Разрабы! Если не уверены в патче, то не надо выпускать его! Лучше мы подождем некоторое время, а вы его трижды проверьте. С уважением.

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Всё кина не будет)

3.jpg

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

То есть я не одинок, полно вылетов с так м же логом, кто-то решил подарить вечер отдыха...)

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
Спойлер


[2026-03-29 01:20:47.462][t:13556][f:0] ~ Logging initialized. FIle D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\_appdata_\logs\xray_Armageddon_2026-03-29_01-20-47.log.
[2026-03-29 01:20:47.462][t:13556][f:0] [OGSR Engine (x64)] build date: [Mar 28 2026 22:13:38]
[2026-03-29 01:20:47.462][t:13556][f:0] [_MSC_FULL_VER]: [195035728], [_MSVC_LANG]: [202002L]
[2026-03-29 01:20:47.462][t:13556][f:0] CommandLine: ["D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe"]
[2026-03-29 01:20:47.462][t:13556][f:0] ApplicationPath: [D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\]
[2026-03-29 01:20:47.462][t:13556][f:0] WorlingPath: [D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\]
[2026-03-29 01:20:47.462][t:13556][f:0] ####################[+MIMALLOC+]####################
[2026-03-29 01:20:47.462][t:13556][f:0] heap stats:     peak       total     current       block      total#   
[2026-03-29 01:20:47.462][t:13556][f:0]   reserved:     1.0 GiB     1.0 GiB     1.0 GiB                          
[2026-03-29 01:20:47.462][t:13556][f:0]  committed:    32.0 MiB    32.0 MiB    32.0 MiB                          
[2026-03-29 01:20:47.462][t:13556][f:0]      reset:     0      
[2026-03-29 01:20:47.462][t:13556][f:0]     purged:     0      
[2026-03-29 01:20:47.462][t:13556][f:0]    touched:    64.2 KiB    64.2 KiB    64.2 KiB                          
[2026-03-29 01:20:47.462][t:13556][f:0]   segments:     1           1           1                                not all freed
[2026-03-29 01:20:47.462][t:13556][f:0] -abandoned:     0           0           0                                ok
[2026-03-29 01:20:47.462][t:13556][f:0]    -cached:     0           0           0                                ok
[2026-03-29 01:20:47.462][t:13556][f:0]      pages:     0           0           0                                ok
[2026-03-29 01:20:47.462][t:13556][f:0] -abandoned:     0           0           0                                ok
[2026-03-29 01:20:47.462][t:13556][f:0]  -extended:     0      
[2026-03-29 01:20:47.462][t:13556][f:0]    -retire:     0      
[2026-03-29 01:20:47.462][t:13556][f:0]     arenas:     1      
[2026-03-29 01:20:47.462][t:13556][f:0]  -rollback:     0      
[2026-03-29 01:20:47.462][t:13556][f:0]      mmaps:     1      
[2026-03-29 01:20:47.462][t:13556][f:0]    commits:     1      
[2026-03-29 01:20:47.462][t:13556][f:0]     resets:     0      
[2026-03-29 01:20:47.462][t:13556][f:0]     purges:     0      
[2026-03-29 01:20:47.462][t:13556][f:0]    guarded:     0      
[2026-03-29 01:20:47.462][t:13556][f:0]    threads:     0           0           0                                ok
[2026-03-29 01:20:47.462][t:13556][f:0]   searches:     0.0 avg
[2026-03-29 01:20:47.462][t:13556][f:0] numa nodes:     1
[2026-03-29 01:20:47.462][t:13556][f:0]    elapsed:     0.053 s
[2026-03-29 01:20:47.462][t:13556][f:0]    process: user: 0.015 s, system: 0.046 s, faults: 6650, peak rss: 20.3 MiB, peak commit: 97.3 MiB
[2026-03-29 01:20:47.462][t:13556][f:0] ####################[-MIMALLOC-]####################
[2026-03-29 01:20:47.473][t:13556][f:0] PPL number of threads: [16]
[2026-03-29 01:20:47.473][t:13556][f:0] * Detected CPU: Intel(R) Core(TM) i5-10400 CPU @ 2.90GHz [GenuineIntel], F6/M165/S3
[2026-03-29 01:20:47.473][t:13556][f:0] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[2026-03-29 01:20:47.473][t:13556][f:0] * CPU cores: [6], threads: [12]
[2026-03-29 01:20:47.473][t:13556][f:0] * CPU0 current freq: 2904 MHz, max freq: 2904 MHz
[2026-03-29 01:20:47.473][t:13556][f:0] * CPU1 current freq: 2904 MHz, max freq: 2904 MHz
[2026-03-29 01:20:47.473][t:13556][f:0] * CPU2 current freq: 2904 MHz, max freq: 2904 MHz
[2026-03-29 01:20:47.473][t:13556][f:0] * CPU3 current freq: 2904 MHz, max freq: 2904 MHz
[2026-03-29 01:20:47.473][t:13556][f:0] * CPU4 current freq: 2904 MHz, max freq: 2904 MHz
[2026-03-29 01:20:47.473][t:13556][f:0] * CPU5 current freq: 2904 MHz, max freq: 2904 MHz
[2026-03-29 01:20:47.473][t:13556][f:0] * CPU6 current freq: 2904 MHz, max freq: 2904 MHz
[2026-03-29 01:20:47.473][t:13556][f:0] * CPU7 current freq: 2904 MHz, max freq: 2904 MHz
[2026-03-29 01:20:47.473][t:13556][f:0] * CPU8 current freq: 2904 MHz, max freq: 2904 MHz
[2026-03-29 01:20:47.473][t:13556][f:0] * CPU9 current freq: 2904 MHz, max freq: 2904 MHz
[2026-03-29 01:20:47.473][t:13556][f:0] * CPU10 current freq: 2904 MHz, max freq: 2904 MHz
[2026-03-29 01:20:47.473][t:13556][f:0] * CPU11 current freq: 2904 MHz, max freq: 2904 MHz
[2026-03-29 01:20:47.473][t:13556][f:0] Initializing File System...
[2026-03-29 01:20:47.473][t:13556][f:0] --Found base arch: [gamedata.sq_base], size: [2545586176]
[2026-03-29 01:20:48.108][t:13556][f:0] --Found base arch: [gamedata.sq_base_configs], size: [11689984]
[2026-03-29 01:20:48.202][t:13556][f:0] --Found base arch: [gamedata.sq_patch], size: [419467264]
[2026-03-29 01:20:48.212][t:13556][f:0] using fs-ltx: [fsgame.ltx]
[2026-03-29 01:20:48.212][t:13556][f:0] --Found FS dir: [d:\users\armageddon\downloads\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2026-03-29 01:20:48.327][t:13556][f:0]   items: [17340]
[2026-03-29 01:20:48.327][t:13556][f:0] --Found FS dir: [d:\users\armageddon\downloads\s.t.a.l.k.e.r.ns.ogsr\gamedata\]
[2026-03-29 01:20:48.327][t:13556][f:0]   items: [29]
[2026-03-29 01:20:48.327][t:13556][f:0] --Found FS dir: [d:\users\armageddon\downloads\s.t.a.l.k.e.r.ns.ogsr\gamedata\anims\]
[2026-03-29 01:20:48.327][t:13556][f:0]   items: [1]
[2026-03-29 01:20:48.327][t:13556][f:0] --Found FS dir: [d:\users\armageddon\downloads\s.t.a.l.k.e.r.ns.ogsr\gamedata\meshes\]
[2026-03-29 01:20:48.327][t:13556][f:0]   items: [1]
[2026-03-29 01:20:48.327][t:13556][f:0] --Found FS dir: [d:\users\armageddon\downloads\s.t.a.l.k.e.r.ns.ogsr\gamedata\meshes\]
[2026-03-29 01:20:48.327][t:13556][f:0]   items: [1]
[2026-03-29 01:20:48.327][t:13556][f:0] --Found FS dir: [d:\users\armageddon\downloads\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\]
[2026-03-29 01:20:48.327][t:13556][f:0]   items: [20]
[2026-03-29 01:20:48.327][t:13556][f:0] --Found FS dir: [d:\users\armageddon\downloads\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\]
[2026-03-29 01:20:48.327][t:13556][f:0]   items: [5]
[2026-03-29 01:20:48.327][t:13556][f:0] --Found FS dir: [d:\users\armageddon\downloads\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\]
[2026-03-29 01:20:48.327][t:13556][f:0]   items: [2]
[2026-03-29 01:20:48.327][t:13556][f:0] --Found FS dir: [d:\users\armageddon\downloads\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2026-03-29 01:20:48.379][t:13556][f:0]   items: [17272]
[2026-03-29 01:20:48.379][t:13556][f:0] --Found FS dir: [d:\users\armageddon\downloads\s.t.a.l.k.e.r.ns.ogsr\_appdata_\screenshots\]
[2026-03-29 01:20:48.379][t:13556][f:0]   items: [1]
[2026-03-29 01:20:48.379][t:13556][f:0] gamedata base_path: [d:\users\armageddon\downloads\s.t.a.l.k.e.r.ns.ogsr\gamedata\]
[2026-03-29 01:20:48.379][t:13556][f:0] FS: 121534 files cached, 0Kb memory used.
[2026-03-29 01:20:48.379][t:13556][f:0] Init FileSystem 0.915403 sec
[2026-03-29 01:20:48.389][t:13556][f:0] ~ Apply system_mods.ltx...
[2026-03-29 01:20:48.462][t:13556][f:0] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CInifile::r_section
[error]File          : D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp
[error]Line          : 578
[error]Description   : Can't open section 'detector_medved'

[2026-03-29 01:20:48.462][t:13556][f:0] ********************************************************************************
[2026-03-29 01:20:48.462][t:13556][f:0] !![LogStackTrace] Thread: [UNKNOWN]
[2026-03-29 01:20:48.681][t:13556][f:0] !!stack trace:
!D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF7EE9FC94D] [BuildStackTrace()] + [41] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp:229]
!D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF7EE9E16E6] [LogStackTrace()] + [62] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:103] + [10] byte(s)
!D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF7EE9E1B92] [xrDebug::backend()] + [626] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:235]
!D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF7EE9E1E99] [xrDebug::fatal()] + [129] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:294]
!D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF7EE9F41E5] [CInifile::r_section()] + [613] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:579]
!D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF7EE9F2389] [CInifile::Load()] + [1149] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:322]
!D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF7EE9F310D] [`CInifile::Load'::`22'::<lambda_2>::operator()()] + [165] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:267]
!D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF7EE9F2271] [CInifile::Load()] + [869] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:291]
!D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF7EE9F310D] [`CInifile::Load'::`22'::<lambda_2>::operator()()] + [165] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:267]
!D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF7EE9F2271] [CInifile::Load()] + [869] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:291]
!D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF7EE9F31D3] [CInifile::load_file()] + [163] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\Xr_ini.cpp:421]
!D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF7EE980777] [`anonymous namespace'::InitSettings()] + [371] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:56]
!D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF7EE98479D] [WinMain()] + [5097] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:525] + [5062] byte(s)
!D:\Users\Armageddon\Downloads\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF7EF3A8702] [__scrt_common_main_seh()] + [262] byte(s) in [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] + [33] byte(s)
!C:\WINDOWS\System32\KERNEL32.DLL at [00007FFAC4C97374] [BaseThreadInitThunk()] + [20] byte(s)
!C:\WINDOWS\SYSTEM32\ntdll.dll at [00007FFAC5A9CC91] [RtlUserThreadStart()] + [33] byte(s)
[2026-03-29 01:20:48.681][t:13556][f:0] ********************************************************************************

Даже зайти дальше лаунчера не дает...

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты

Для публикации сообщений создайте учётную запись или авторизуйтесь

Вы должны быть пользователем, чтобы оставить комментарий

Создать учетную запись

Зарегистрируйте новую учётную запись в нашем сообществе. Это очень просто!

Регистрация нового пользователя

Войти

Уже есть аккаунт? Войти в систему.

Войти

  • Последние посетители   8 пользователей онлайн

Важная информация

Мы разместили cookie-файлы на ваше устройство, чтобы помочь сделать этот сайт лучше. Вы можете изменить свои настройки cookie-файлов, или продолжить без изменения настроек. Оставаясь на сайте, вы подтверждаете свое согласие на их использование. Политика конфиденциальности | Условия использования