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Fusch

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  1. Игра не запускается, выдает вот такую ошибку. [2026-04-06 17:00:30.092][t:10208][f:0] ~ Logging initialized. FIle C:\Games\сталкер\_appdata_\logs\xray_Маратик_2026-04-06_17-00-30.log. [2026-04-06 17:00:30.092][t:10208][f:0] [OGSR Engine (x64)] build date: [Apr 2 2026 21:04:39] [2026-04-06 17:00:30.092][t:10208][f:0] [_MSC_FULL_VER]: [195035728], [_MSVC_LANG]: [202002L] [2026-04-06 17:00:30.092][t:10208][f:0] CommandLine: ["C:\Games\сталкер\bin\xrEngine.exe"] [2026-04-06 17:00:30.092][t:10208][f:0] ApplicationPath: [C:\Games\сталкер\bin\] [2026-04-06 17:00:30.092][t:10208][f:0] WorlingPath: [C:\Games\сталкер\] [2026-04-06 17:00:30.092][t:10208][f:0] ####################[+MIMALLOC+]#################### [2026-04-06 17:00:30.092][t:10208][f:0] heap stats: peak total current block total# [2026-04-06 17:00:30.092][t:10208][f:0] reserved: 1.0 GiB 2.0 GiB 1.0 GiB [2026-04-06 17:00:30.092][t:10208][f:0] committed: 32.0 MiB 32.0 MiB 32.0 MiB [2026-04-06 17:00:30.092][t:10208][f:0] reset: 0 [2026-04-06 17:00:30.092][t:10208][f:0] purged: 0 [2026-04-06 17:00:30.092][t:10208][f:0] touched: 64.2 KiB 64.2 KiB 64.2 KiB [2026-04-06 17:00:30.092][t:10208][f:0] segments: 1 1 1 not all freed [2026-04-06 17:00:30.092][t:10208][f:0] -abandoned: 0 0 0 ok [2026-04-06 17:00:30.092][t:10208][f:0] -cached: 0 0 0 ok [2026-04-06 17:00:30.092][t:10208][f:0] pages: 0 0 0 ok [2026-04-06 17:00:30.093][t:10208][f:0] -abandoned: 0 0 0 ok [2026-04-06 17:00:30.093][t:10208][f:0] -extended: 0 [2026-04-06 17:00:30.093][t:10208][f:0] -retire: 0 [2026-04-06 17:00:30.093][t:10208][f:0] arenas: 1 [2026-04-06 17:00:30.093][t:10208][f:0] -rollback: 0 [2026-04-06 17:00:30.093][t:10208][f:0] mmaps: 2 [2026-04-06 17:00:30.093][t:10208][f:0] commits: 1 [2026-04-06 17:00:30.093][t:10208][f:0] resets: 0 [2026-04-06 17:00:30.093][t:10208][f:0] purges: 0 [2026-04-06 17:00:30.093][t:10208][f:0] guarded: 0 [2026-04-06 17:00:30.093][t:10208][f:0] threads: 0 0 0 ok [2026-04-06 17:00:30.093][t:10208][f:0] searches: 0.0 avg [2026-04-06 17:00:30.093][t:10208][f:0] numa nodes: 1 [2026-04-06 17:00:30.093][t:10208][f:0] elapsed: 0.020 s [2026-04-06 17:00:30.093][t:10208][f:0] process: user: 0.046 s, system: 0.015 s, faults: 4370, peak rss: 15.3 MiB, peak commit: 44.2 MiB [2026-04-06 17:00:30.093][t:10208][f:0] ####################[-MIMALLOC-]#################### [2026-04-06 17:00:30.103][t:10208][f:0] PPL number of threads: [16] [2026-04-06 17:00:30.103][t:10208][f:0] * Detected CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz [GenuineIntel], F6/M42/S7 [2026-04-06 17:00:30.103][t:10208][f:0] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [2026-04-06 17:00:30.103][t:10208][f:0] * CPU cores: [4], threads: [8] [2026-04-06 17:00:30.103][t:10208][f:0] * CPU0 current freq: 3401 MHz, max freq: 3401 MHz [2026-04-06 17:00:30.103][t:10208][f:0] * CPU1 current freq: 3401 MHz, max freq: 3401 MHz [2026-04-06 17:00:30.103][t:10208][f:0] * CPU2 current freq: 3401 MHz, max freq: 3401 MHz [2026-04-06 17:00:30.103][t:10208][f:0] * CPU3 current freq: 3401 MHz, max freq: 3401 MHz [2026-04-06 17:00:30.103][t:10208][f:0] * CPU4 current freq: 3401 MHz, max freq: 3401 MHz [2026-04-06 17:00:30.103][t:10208][f:0] * CPU5 current freq: 3401 MHz, max freq: 3401 MHz [2026-04-06 17:00:30.103][t:10208][f:0] * CPU6 current freq: 3401 MHz, max freq: 3401 MHz [2026-04-06 17:00:30.103][t:10208][f:0] * CPU7 current freq: 3401 MHz, max freq: 3401 MHz [2026-04-06 17:00:30.103][t:10208][f:0] Initializing File System... [2026-04-06 17:00:30.103][t:10208][f:0] --Found base arch: [gamedata.sq_base], size: [2545586176] [2026-04-06 17:00:30.523][t:10208][f:0] --Found base arch: [gamedata.sq_base_configs], size: [11710464] [2026-04-06 17:00:30.583][t:10208][f:0] --Found base arch: [gamedata.sq_patch], size: [446103552] [2026-04-06 17:00:30.583][t:10208][f:0] using fs-ltx: [fsgame.ltx] [2026-04-06 17:00:30.583][t:10208][f:0] --Found FS dir: [c:\games\сталкер\_appdata_\] [2026-04-06 17:00:30.583][t:10208][f:0] items: [5] [2026-04-06 17:00:30.583][t:10208][f:0] gamedata base_path: [c:\games\сталкер\gamedata\] [2026-04-06 17:00:30.583][t:10208][f:0] FS: 104223 files cached, 0Kb memory used. [2026-04-06 17:00:30.583][t:10208][f:0] Init FileSystem 0.485486 sec [2026-04-06 17:00:30.583][t:10208][f:0] ~ Apply system_mods.ltx... [2026-04-06 17:00:30.823][t:10208][f:0] ~ [`anonymous-namespace'::InitSettings] duration [239]ms. [2026-04-06 17:00:30.823][t:10208][f:0] [shader_params_export] section found!!! [2026-04-06 17:00:30.823][t:10208][f:0] OS Version major: 6 minor: 1, build: 7601. Server OS: no [2026-04-06 17:00:30.823][t:10208][f:0] Current drive space free: [308730]Mb total: [715175]Mb [2026-04-06 17:00:30.823][t:10208][f:0] Initializing Engine... [2026-04-06 17:00:30.823][t:10208][f:0] Starting INPUT device... [2026-04-06 17:00:30.833][t:10208][f:0] strings overhead: [0]Kb, instance count: 25, was removed [68] [2026-04-06 17:00:30.833][t:10208][f:0] -------------------------------------------------------------------------------- [2026-04-06 17:00:30.833][t:10208][f:0] ####################[+MIMALLOC+]#################### [2026-04-06 17:00:30.833][t:10208][f:0] heap stats: peak total current block total# [2026-04-06 17:00:30.833][t:10208][f:0] reserved: 1.0 GiB 2.0 GiB 1.0 GiB [2026-04-06 17:00:30.833][t:10208][f:0] committed: 96.5 MiB 99.9 MiB 96.5 MiB [2026-04-06 17:00:30.833][t:10208][f:0] reset: 0 [2026-04-06 17:00:30.833][t:10208][f:0] purged: 3.3 Mi [2026-04-06 17:00:30.833][t:10208][f:0] touched: 64.2 KiB 192.7 KiB -26.2 MiB [2026-04-06 17:00:30.833][t:10208][f:0] segments: 3 3 3 not all freed [2026-04-06 17:00:30.833][t:10208][f:0] -abandoned: 0 0 0 ok [2026-04-06 17:00:30.833][t:10208][f:0] -cached: 0 0 0 ok [2026-04-06 17:00:30.833][t:10208][f:0] pages: 0 0 -199 not all freed [2026-04-06 17:00:30.833][t:10208][f:0] -abandoned: 0 0 0 ok [2026-04-06 17:00:30.833][t:10208][f:0] -extended: 0 [2026-04-06 17:00:30.833][t:10208][f:0] -retire: 0 [2026-04-06 17:00:30.833][t:10208][f:0] arenas: 1 [2026-04-06 17:00:30.833][t:10208][f:0] -rollback: 0 [2026-04-06 17:00:30.833][t:10208][f:0] mmaps: 3 [2026-04-06 17:00:30.833][t:10208][f:0] commits: 58 [2026-04-06 17:00:30.833][t:10208][f:0] resets: 0 [2026-04-06 17:00:30.833][t:10208][f:0] purges: 8 [2026-04-06 17:00:30.833][t:10208][f:0] guarded: 0 [2026-04-06 17:00:30.833][t:10208][f:0] threads: 1 1 1 not all freed [2026-04-06 17:00:30.833][t:10208][f:0] searches: 0.0 avg [2026-04-06 17:00:30.833][t:10208][f:0] numa nodes: 1 [2026-04-06 17:00:30.833][t:10208][f:0] elapsed: 0.760 s [2026-04-06 17:00:30.833][t:10208][f:0] process: user: 0.733 s, system: 0.109 s, faults: 28848, peak rss: 108.6 MiB, peak commit: 119.2 MiB [2026-04-06 17:00:30.833][t:10208][f:0] ####################[-MIMALLOC-]#################### [2026-04-06 17:00:30.833][t:10208][f:0] [8146MB] physical memory installed, [2470MB] available, [69] percent of memory in use [2026-04-06 17:00:30.833][t:10208][f:0] PageFile total: [8145MB], free~ [2824MB] [2026-04-06 17:00:30.833][t:10208][f:0] Engine memory usage (Working Set): [108MB], peak: [108MB] [2026-04-06 17:00:30.833][t:10208][f:0] Engine memory usage (Commit Charge): [119MB], peak: [119MB] [2026-04-06 17:00:30.833][t:10208][f:0] -------------------------------------------------------------------------------- [2026-04-06 17:00:30.833][t:10208][f:0] * [ D3D ]: textures count [0] [2026-04-06 17:00:30.833][t:10208][f:0] * [ D3D ]: textures[0 K] [2026-04-06 17:00:30.833][t:10208][f:0] * [x-ray]: process heap[0 K], render[0 K] [2026-04-06 17:00:30.833][t:10208][f:0] * [x-ray]: economy: strings[30526 K], smem[-88 K] [2026-04-06 17:00:30.833][t:10208][f:0] ~ Load sounds.ltx... [2026-04-06 17:00:30.833][t:10208][f:0] SOUND: OpenAL: enumerate devices... [2026-04-06 17:00:30.943][t:10208][f:0] SOUND: OpenAL: Default sound device name is [Динамики (Устройство СЃ поддержкой High Definition Audio)] [2026-04-06 17:00:30.943][t:10208][f:0] SOUND: OpenAL: All available devices: [2026-04-06 17:00:30.943][t:10208][f:0] 1. Динамики (Устройство СЃ поддержкой High Definition Audio) (full name [OpenAL Soft on Динамики (Устройство СЃ поддержкой High Definition Audio)]). al_soft [1] [2026-04-06 17:00:30.943][t:10208][f:0] 2. Динамики (Устройство СЃ поддержкой High Definition Audio) #2 (full name [OpenAL Soft on Динамики (Устройство СЃ поддержкой High Definition Audio) #2]). al_soft [1] [2026-04-06 17:00:30.943][t:10208][f:0] Executing config-script "c:\games\сталкер\gamedata\configs\default_controls.ltx"... [2026-04-06 17:00:30.943][t:10208][f:0] [c:\games\сталкер\gamedata\configs\default_controls.ltx] successfully loaded. [2026-04-06 17:00:30.943][t:10208][f:0] Executing config-script "c:\games\сталкер\gamedata\configs\rspec_default.ltx"... [2026-04-06 17:00:30.943][t:10208][f:0] ! Unknown command: r4_lfx_enable [2026-04-06 17:00:30.943][t:10208][f:0] ! Unknown command: r_mt_details [2026-04-06 17:00:30.943][t:10208][f:0] ! Unknown command: g_3d_scopes [2026-04-06 17:00:30.943][t:10208][f:0] ! Unknown command: r_terrain_parallax_enable [2026-04-06 17:00:30.943][t:10208][f:0] snd_dynamic_reverb = ON [2026-04-06 17:00:30.943][t:10208][f:0] snd_eq_enable = on [2026-04-06 17:00:30.943][t:10208][f:0] [c:\games\сталкер\gamedata\configs\rspec_default.ltx] successfully loaded. [2026-04-06 17:00:30.943][t:10208][f:0] SOUND: Selected device is [Динамики (Устройство СЃ поддержкой High Definition Audio)] [2026-04-06 17:00:30.953][t:10208][f:0] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.2 [2026-04-06 17:00:30.953][t:10208][f:0] [OpenAL] EFX: present [2026-04-06 17:00:30.953][t:10208][f:0] Loading of [senvironment.ltx] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[0] name=[identity] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[1] name=[default] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[2] name=[bathroom] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[3] name=[mountains] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[4] name=[yard] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[5] name=[room] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[6] name=[plant] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[7] name=[long_corridor] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[8] name=[open_space] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[9] name=[house] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[10] name=[forest] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[11] name=[underground] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[12] name=[hangar] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[13] name=[city] [2026-04-06 17:00:30.953][t:10208][f:0] ~ env id=[14] name=[underground_small] [2026-04-06 17:00:30.953][t:10208][f:0] Starting RENDER device... [2026-04-06 17:00:30.953][t:10208][f:0] * Avail GPU [vendor:10DE]-[device:2188]: NVIDIA GeForce GTX 1650 [2026-04-06 17:00:30.963][t:10208][f:0] !CHW::CreateD3D() use EnumAdapters1(0) [2026-04-06 17:00:30.963][t:10208][f:0] * Selected GPU [vendor:10DE]-[device:2188]: NVIDIA GeForce GTX 1650 [2026-04-06 17:00:30.963][t:10208][f:0] ! UnhandledFilter called: [2026-04-06 17:00:30.963][t:10208][f:0] ******************************************************************************** [2026-04-06 17:00:30.963][t:10208][f:0] !![LogStackTrace] Thread: [UNKNOWN], ExceptionCode: [c0000005] [2026-04-06 17:00:31.243][t:10208][f:0] !! Unhandled exception stack trace: !C:\Games\сталкер\bin\xrEngine.exe at [000000013F701C32] [xrDebug::dx_error2string()] + [34] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:250] !C:\Games\сталкер\bin\xrEngine.exe at [000000013F701D2F] [xrDebug::error()] + [31] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:268] + [13] byte(s) !C:\Games\сталкер\bin\xrEngine.exe at [000000013F8704A3] [dxRenderDeviceRender::Create()] + [1155] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\dxRenderDeviceRender.cpp:161] + [584] byte(s) !C:\Games\сталкер\bin\xrEngine.exe at [000000013F6DEE0E] [CRenderDevice::Create()] + [210] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\Device_create.cpp:61] !C:\Games\сталкер\bin\xrEngine.exe at [000000013F6A4843] [WinMain()] + [5263] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:525] + [5228] byte(s) !C:\Games\сталкер\bin\xrEngine.exe at [00000001400C8BF2] [__scrt_common_main_seh()] + [262] byte(s) in [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] + [33] byte(s) !C:\Windows\system32\kernel32.dll at [0000000076DD570D] [BaseThreadInitThunk()] + [13] byte(s) !C:\Windows\SYSTEM32\ntdll.dll at [0000000076F3385D] [RtlUserThreadStart()] + [29] byte(s) [2026-04-06 17:00:31.243][t:10208][f:0] ********************************************************************************

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