Expression : !(i->used_ai_locations()) || (i->m_tNodeID != u32(-1))
Function : CALifeSimulatorBase::create
File : E:\stalker\sources\trunk\xr_3da\xrGame\alife_simulator_base.cpp
Line : 193
Description : Invalid vertex for object
Arguments : samo_lager
я делал лагерь для нпс и тут такое
если удалить настройки нпс в каком смарт тирейне он будет то вылета не будет
вот настройки нпс и смарт тирейна
[873]
; cse_abstract properties
section_name = stalker
name = esc_specnaz2e
position = -44.503621826172,-10.04605930328369,-71.018817749023
direction = 0.00115116173401475,-5.07207296323031005,0.0440320037305355
id = 65535
version = 118
script_version = 6
spawn_id = 873
; cse_alife_trader_abstract properties
money = 5000
character_profile = esc_soldier_specnaz
; cse_alife_object properties
game_vertex_id = 77
distance = 20.09999942779541
level_vertex_id = 234293
object_flags = 0xffffffbb
custom_data = <<END
[spawner]
cond = {+samo_test_start}
[smart_terrains]
samo_lager = true
END
[logic]
cfg = scripts.samo228899.ltx
END
story_id = 9000
; cse_visual properties
visual_name = actors\soldier\soldier_antigas
; cse_alife_creature_abstract properties
g_team = 0
g_squad = 1
g_group = 6
dynamic_out_restrictions =
dynamic_in_restrictions =
; cse_alife_monster_abstract properties
equipment_preferences = 2, 0, 0, 0, 0
main_weapon_preferences = 1, 1, 1, 2
; cse_ph_skeleton properties
; se_stalker properties
upd:health = 1
upd:timestamp = 0x75646f6d
upd:creature_flags = 0x3b
upd:position = -44.503621826172,-10.04605930328369,-71.018817749023
upd:o_model = 0
upd:o_torso = -5.07207296323031e-005,0.00115116173401475,0
upd:g_team = 0
upd:g_squad = 1
upd:g_group = 1
; cse_alife_human_stalker properties
upd:start_dialog =
[874]
; cse_abstract properties
section_name = smart_terrain
name = samo_lager
position = -44.503621826172,-10.04605930328369,-71.018817749023
direction = 0.00115116173401475,-5.07207296323031005,0.0440320037305355
; cse_alife_object properties
game_vertex_id = 77
distance = 20.09999942779541
level_vertex_id = 234293
object_flags = 0xffffffbe
custom_data = <<END
[smart_terrain]
type = general_lager
capacity = 1
END
; cse_shape properties
shapes = shape0
shape_0:type = sphere
shape_0:offset = 0,0,0
shape_0:radius = 4.5480751991272
; cse_alife_space_restrictor properties
restrictor_type = 3
; se_smart_terrain properties
вот еще пути
[samo3_test_test_look]
points = p0
p0:name = name00|a=ward
p0:flags = 0x
p0:position = -44.503621826172,-10.04605930328369,-71.018817749023
p0:game_vertex_id = 77
p0:level_vertex_id = 234293
[samo3_test_test1_walk]
points = p0
p0:name = name00
p0:flags = 0x
p0:position = -51.103621826172,-10.04605930328369,-65.718817749023
p0:game_vertex_id = 77
p0:level_vertex_id = 228488
[samo_lager_kamp_1]
points = p0
p0:name = name00
p0:position = -44.503621826172,-10.04605930328369,-71.018817749023
p0:game_vertex_id = 77
p0:level_vertex_id = 234293