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I am dead

Golden Sphere

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Так в лом переигрывать)) Может есть возможность у Анжелы обойти эту одинокую аномалию?))
 

А понятно фигню сморозил)) Оказывается так и должно быть! Бывает)

Изменено пользователем Sejdon

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_Kot-MatRosKin_ Зачем он тебе? Он же автоматически создаётся при запуске игры...

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3 часа назад, stalker_clear_sky сказал:

Подскажите пожалуйста, а с нынешним патчем и хотфиксом можно начинать НИ? Или лучше дождаться нового патча?

Можно, игра полностью проходима, а для нового патча, не нужна будет НИ.

  • Жму руку 1

Канал LogovoStalkerov.Com (Логово Сталкеров)

Прохождение Mod Pack LSC для Объединенного Пака 2.2 (ОП 2.2)

 

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Привет парни. Был одним из первопроходцев оригинала и даже писал FAQ к нему. Решил перепройти,а тут ваша прекрасная модификация как раз подоспела. Почитал тему,как я понял мод проходим в целом до конца,но в ближайшее время выйдет патч,который исправит определеные косяки. Есть какая то примерная дата его выхода,а то судя по всему он исправит весьма весомые косяки ( но в целом можно качать и наслаждаться,да?)

 

 

 

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7 минут назад, Alexey5306 сказал:

патч,который исправит определеные косяки.

Не просто косяки, а и многое другое...

8 минут назад, Alexey5306 сказал:

Есть какая то примерная дата его выхода,

Нет, но судя по всему, Патч не за горами:)))

9 минут назад, Alexey5306 сказал:

но в целом можно качать и наслаждаться,да?

Совершенно верно!

  • Мастер! 1

Канал LogovoStalkerov.Com (Логово Сталкеров)

Прохождение Mod Pack LSC для Объединенного Пака 2.2 (ОП 2.2)

 

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Alexey5306 Привет, можешь качать - НИ не потребуется после установки патча. Косяки которые упоминаются на форуме исправлены, также мы с тестерами в закрытом режиме очень много проблем отловили и исправили. Из нововведений: стволы заменены на варианты из STCoP 3.4,  дорабатывается интерфейс, добавлены кнопки для сортировки вещей в инвентаре, заменил погоду на Vivid Weather Final, выпиливается скриптовая система урона ( считаю не нужен этот велосипед ), подгоняются текстуры террейна ( земля, асфальт и т.д ). Возможно какие то изменения забыл написать, но с этим патчем планирую вывезти игру из статуса ОБТ ( Но это не значит что больше не будет поддержки,  также буду по мере возможности выпускать патчи ). По дате точно не могу ничего сказать, но постараюсь сделать это в ближайшее время. 

  • Мастер! 3
  • Аплодисменты 1

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Всем привет народ. Возникла такая проблема, дошел до Свалки, после каждого сейва примерно через 5 минут геймплея игра намертво зависает. Еле еле дошел до убежища разведчика, плюнул и забил. Никто не сталкивался с подобным? Все фиксы и проги что в шапке указаны ставил.

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I am dead благодарю за такой развёрнутый ответ,завтра обязательно скачаю)

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Вова_Вист На улучшенное полное освещение перейди ( DX 9 ), а вообще в подобных случаях скидывать сюда лог нужно.

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I am dead , не знаю с чем проблема связана. У меня было разрешение 1280x720. Да, изменить не проблема, но у меня вылезла другая проблема, в меню мышка не работала, только в правом нижнем углу, а если выше поднимать, то почему то не позволяла. При запуске user не создался, точнее в папке appdata я его не увидел, только logs. Проблема исчезла только в полноэкранном режиме. Я в тот момент еще патч не поставил, признаюсь. Но не знаю, решилась бы проблема после его установки. В любом случае, проблема решена.

В гитхабе движка, видел завезли поддержку ЗП пушек (если я не ошибаюсь). Теперь можно спокойно завозить ЗП пушки? Или в редакторе все равно нужно перегонять их?

Изменено пользователем _Kot-MatRosKin_

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_Kot-MatRosKin_ Я же вышел написал что в следующем патче оружие будет заменено на STCoP 3.4, перегонка в сдк не нужна.

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I am dead , дело не в этом, просто самому интересно в этом ковыряться. 

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_Kot-MatRosKin_ Без проблем любой оружейный Пак с ЗП можно теперь ставить.

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Всем привет, сейчас нахожусь под янтарем с Сахаровым пробиваюсь к бункеру, пока иду по туннелю на меня нападает 4 снорка, у меня нету никакого оружия, Сахаров остановился и не идет за мной, зато за мной бежит 4 снорка. Вопрос: как это пройти можно без оружия???

Если можно как-то заспавнить оружие подскажите команду пожалуйста.

Ели прошел, повезло с аномалией.

Изменено пользователем сталкер-снап

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Кто сталкивался?! Подскажите что делать? В баре когда за карликом бегаю выдает ошибку.xray_hilrust.log

2021-06-27 (4).png

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RusFau У меня так-же было, добеги с ним до ключа, а потом не ходи за ним, когда найдешь чебурашку тогда подходи.

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RusFau Лог нужен, это окно что произошла ошибка мне ничего не говорит.

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Ловлю вылет при подходе к желтому шару на Свалке.
 

Спойлер

 

[27.06.21 15:39:45.227] * Detected CPU: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz [GenuineIntel], F6/M158/S10
[27.06.21 15:39:45.228] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[27.06.21 15:39:45.228] * CPU cores: [4], threads: [8]
[27.06.21 15:39:45.228] * CPU0 current freq: 2304 MHz, max freq: 2304 MHz
[27.06.21 15:39:45.228] * CPU1 current freq: 2304 MHz, max freq: 2304 MHz
[27.06.21 15:39:45.228] * CPU2 current freq: 2304 MHz, max freq: 2304 MHz
[27.06.21 15:39:45.228] * CPU3 current freq: 2304 MHz, max freq: 2304 MHz
[27.06.21 15:39:45.228] * CPU4 current freq: 2304 MHz, max freq: 2304 MHz
[27.06.21 15:39:45.228] * CPU5 current freq: 2304 MHz, max freq: 2304 MHz
[27.06.21 15:39:45.228] * CPU6 current freq: 2304 MHz, max freq: 2304 MHz
[27.06.21 15:39:45.228] * CPU7 current freq: 2304 MHz, max freq: 2304 MHz
[27.06.21 15:39:45.228] Initializing File System...
[27.06.21 15:39:45.229] --Found base arch: [d:\games\golden sphere on ogsr engine\gamedata.db_configs], size: [8478146]
[27.06.21 15:39:45.248] --Found base arch: [d:\games\golden sphere on ogsr engine\gamedata.db_configs_jek@n], size: [8672645]
[27.06.21 15:39:45.280] --Found base arch: [d:\games\golden sphere on ogsr engine\gamedata.db_levels], size: [1924942090]
[27.06.21 15:39:45.290] --Found base arch: [d:\games\golden sphere on ogsr engine\gamedata.db_models], size: [420142162]
[27.06.21 15:39:45.307] --Found base arch: [d:\games\golden sphere on ogsr engine\gamedata.db_sounds], size: [976058450]
[27.06.21 15:39:45.625] --Found base arch: [d:\games\golden sphere on ogsr engine\gamedata.db_textures_1], size: [1992888065]
[27.06.21 15:39:45.680] --Found base arch: [d:\games\golden sphere on ogsr engine\gamedata.db_textures_2], size: [344640107]
[27.06.21 15:39:45.689] using fs-ltx fsgame.ltx
[27.06.21 15:39:45.689] --Found FS dir: [d:\games\golden sphere on ogsr engine\_appdata_\]
[27.06.21 15:39:45.689]   files: [6]
[27.06.21 15:39:45.691] --Found FS dir: [d:\games\golden sphere on ogsr engine\gamedata\]
[27.06.21 15:39:45.691]   files: [17]
[27.06.21 15:39:45.691] --Found FS dir: [d:\games\golden sphere on ogsr engine\gamedata\ai\]
[27.06.21 15:39:45.691]   files: [4]
[27.06.21 15:39:45.692] --Found FS dir: [d:\games\golden sphere on ogsr engine\gamedata\anims\]
[27.06.21 15:39:45.693]   files: [226]
[27.06.21 15:39:45.696] --Found FS dir: [d:\games\golden sphere on ogsr engine\gamedata\levels\]
[27.06.21 15:39:45.696]   files: [3]
[27.06.21 15:39:45.696] --Found FS dir: [d:\games\golden sphere on ogsr engine\gamedata\meshes\]
[27.06.21 15:39:45.697]   files: [4]
[27.06.21 15:39:45.704] --Found FS dir: [d:\games\golden sphere on ogsr engine\gamedata\meshes\]
[27.06.21 15:39:45.704]   files: [4]
[27.06.21 15:39:45.709] --Found FS dir: [d:\games\golden sphere on ogsr engine\gamedata\shaders\]
[27.06.21 15:39:45.709]   files: [9]
[27.06.21 15:39:45.716] --Found FS dir: [d:\games\golden sphere on ogsr engine\gamedata\sounds\]
[27.06.21 15:39:45.716]   files: [10]
[27.06.21 15:39:45.731] --Found FS dir: [d:\games\golden sphere on ogsr engine\gamedata\textures\]
[27.06.21 15:39:45.731]   files: [17]
[27.06.21 15:39:45.753] --Found FS dir: [d:\games\golden sphere on ogsr engine\gamedata\scripts\]
[27.06.21 15:39:45.753]   files: [133]
[27.06.21 15:39:45.754] --Found FS dir: [d:\games\golden sphere on ogsr engine\gamedata\config\]
[27.06.21 15:39:45.755]   files: [34]
[27.06.21 15:39:45.839] --Found FS dir: [d:\games\golden sphere on ogsr engine\gamedata\levels\]
[27.06.21 15:39:45.839]   files: [3]
[27.06.21 15:39:45.839] --Found FS dir: [d:\games\golden sphere on ogsr engine\_appdata_\savedgames\]
[27.06.21 15:39:45.840]   files: [243]
[27.06.21 15:39:45.840] --Found FS dir: [d:\games\golden sphere on ogsr engine\_appdata_\logs\]
[27.06.21 15:39:45.840]   files: [4]
[27.06.21 15:39:45.840] --Found FS dir: [d:\games\golden sphere on ogsr engine\_appdata_\screenshots\]
[27.06.21 15:39:45.841]   files: [10]
[27.06.21 15:39:45.845] FS: 45361 files cached, 8616Kb memory used.
[27.06.21 15:39:45.845] Init FileSystem 0.617690 sec
[27.06.21 15:39:45.846] [OGSR Engine (x64)] build date: [May  2 2021 06:59:20]
[27.06.21 15:39:45.846] [AppVeyor] build version: [2.1.209], repo: [OGSR/OGSR-Engine]
[27.06.21 15:39:45.846] [_MSC_FULL_VER]: [192829914], [_MSVC_LANG]: [201703L]
[27.06.21 15:39:45.846] Working Directory: [D:\Games\Golden Sphere on OGSR Engine\bin_x64]
[27.06.21 15:39:45.846] CommandLine: ["D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe" ]
[27.06.21 15:39:45.968] Initializing Engine...
[27.06.21 15:39:45.969] Starting INPUT device...
[27.06.21 15:39:46.017] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[27.06.21 15:39:46.017] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[27.06.21 15:39:46.029] refCount:m_pAdapter 1
[27.06.21 15:39:46.029] refCount:pFactory 1
[27.06.21 15:39:46.030] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[27.06.21 15:39:46.030] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[27.06.21 15:39:46.213] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[27.06.21 15:39:46.213] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[27.06.21 15:39:46.214] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[27.06.21 15:39:46.214] --  [renderer_r2a]
[27.06.21 15:39:46.214] --  [renderer_r2]
[27.06.21 15:39:46.214] --  [renderer_r2.5]
[27.06.21 15:39:46.214] --  [renderer_r3]
[27.06.21 15:39:46.214] --  [renderer_r4]
[27.06.21 15:39:46.214] Executing config-script "user.ltx"...
[27.06.21 15:39:46.214] --[CCC_r2::Execute] Executing renderer: [renderer_r2.5], renderer_value: [2]
[27.06.21 15:39:46.214] [d:\games\golden sphere on ogsr engine\_appdata_\user.ltx] successfully loaded.
[27.06.21 15:39:46.214] --Loading DLL: [xrRender_R2.dll]
[27.06.21 15:39:46.215] --Loading DLL: [xrGame.dll]
[27.06.21 15:39:46.238] --------------------------------------------------------------------------------
[27.06.21 15:39:46.238] [12130MB] physical memory installed, [6617MB] available, [45] percent of memory in use
[27.06.21 15:39:46.238] PageFile usage: [66MB], Peak PageFile usage: [80MB]
[27.06.21 15:39:46.238] --------------------------------------------------------------------------------
[27.06.21 15:39:46.238] * [ D3D ]: textures[0 K]
[27.06.21 15:39:46.238] * [x-ray]: process heap[37705 K], render[0 K]
[27.06.21 15:39:46.238] * [x-ray]: economy: strings[9544 K], smem[0 K]
[27.06.21 15:39:46.238] SOUND: OpenAL: enumerate devices...
[27.06.21 15:39:46.238] SOUND: OpenAL: EnumerationExtension Present
[27.06.21 15:39:46.281] devices Generic Software
[27.06.21 15:39:46.281] SOUND: OpenAL: system  default SndDevice name is Generic Software
[27.06.21 15:39:46.593] SOUND: OpenAL: All available devices:
[27.06.21 15:39:46.593] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[27.06.21 15:39:46.593] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[no] xram[no]
[27.06.21 15:39:46.593] Executing config-script "d:\games\golden sphere on ogsr engine\gamedata\config\default_controls.ltx"...
[27.06.21 15:39:46.594] [d:\games\golden sphere on ogsr engine\gamedata\config\default_controls.ltx] successfully loaded.
[27.06.21 15:39:46.594] Executing config-script "user.ltx"...
[27.06.21 15:39:46.594] Executing config-script "d:\games\golden sphere on ogsr engine\gamedata\config\rspec_high.ltx"...
[27.06.21 15:39:46.594] ! Unknown command:  r2_sun_shafts
[27.06.21 15:39:46.594] ! Unknown command:  r__supersample
[27.06.21 15:39:46.594] [d:\games\golden sphere on ogsr engine\gamedata\config\rspec_high.ltx] successfully loaded.
[27.06.21 15:39:46.594] Executing config-script "d:\games\golden sphere on ogsr engine\gamedata\config\default_controls.ltx"...
[27.06.21 15:39:46.595] [d:\games\golden sphere on ogsr engine\gamedata\config\default_controls.ltx] successfully loaded.
[27.06.21 15:39:46.595] --[CCC_r2::Execute] Executing renderer: [renderer_r2.5], renderer_value: [2]
[27.06.21 15:39:46.595] [d:\games\golden sphere on ogsr engine\_appdata_\user.ltx] successfully loaded.
[27.06.21 15:39:46.595] SOUND: Selected device is OpenAL Soft
[27.06.21 15:39:46.628] * sound: EAX 2.0 extension: absent
[27.06.21 15:39:46.628] * sound: EAX 2.0 deferred: absent
[27.06.21 15:39:46.628] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[27.06.21 15:39:46.639] Starting RENDER device...
[27.06.21 15:39:46.668] * GPU [vendor:10DE]-[device:1C8C]: NVIDIA GeForce GTX 1050 Ti
[27.06.21 15:39:46.668] * GPU driver: 26.21.14.4223
[27.06.21 15:39:46.816] * CREATE: DeviceREF: 1
[27.06.21 15:39:46.817] * Vertex Processor: PURE HARDWARE
[27.06.21 15:39:46.817] *     Texture memory: 4056 M
[27.06.21 15:39:46.817] *          DDI-level: 9.0
[27.06.21 15:39:46.819] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[27.06.21 15:39:46.819] * GPU vertex cache: unrecognized, 16
[27.06.21 15:39:46.820] * DVB created: 16384K
[27.06.21 15:39:46.820] * DIB created: 512K
[27.06.21 15:39:46.844] ! Version conflict in shader 'models\lightplanes_00'
[27.06.21 15:39:46.844] ! Version conflict in shader 'models\lightplanesself'
[27.06.21 15:39:46.844] ! Version conflict in shader 'models\model_puh'
[27.06.21 15:39:46.844] ! Version conflict in shader 'models\model_refl'
[27.06.21 15:39:46.844] ! Version conflict in shader 'models\xbrainglass'
[27.06.21 15:39:46.844] ! Version conflict in shader 'models\xdistortcolorlinv'
[27.06.21 15:39:46.844] ! Version conflict in shader 'models\xglass'
[27.06.21 15:39:46.844] ! Version conflict in shader 'models\xglass2'
[27.06.21 15:39:46.844] ! Version conflict in shader 'models\xlens'
[27.06.21 15:39:46.844] ! Version conflict in shader 'selflight_static'
[27.06.21 15:39:46.845] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[27.06.21 15:39:46.910] * NULLRT supported
[27.06.21 15:39:46.910] * ...and used
[27.06.21 15:39:46.910] * HWDST/PCF supported and used
[27.06.21 15:39:46.910] * NV-DBT supported and used
[27.06.21 15:39:50.491] --LUA version: [LuaJIT 2.1.0-beta3]
[27.06.21 15:39:50.492] --_G loaded from: stack traceback:
-     ...\golden sphere on ogsr engine\gamedata\scripts\_g.script:2918: in main chunk
[27.06.21 15:39:50.537] Starting engine...
[27.06.21 15:39:50.547] ! Can't find sound [material\human\step\t_water3.ogg]
[27.06.21 15:39:50.547] ! Can't find sound [material\human\step\t_water4.ogg]
[27.06.21 15:39:50.582] ! Can't find sound [material\actor\step\t_water3.ogg]
[27.06.21 15:39:50.582] ! Can't find sound [material\actor\step\t_water4.ogg]
[27.06.21 15:39:51.709] ! Missing ogg-comment, file:  d:\games\golden sphere on ogsr engine\gamedata\sounds\music\menu_l.ogg
[27.06.21 15:39:51.709] ! Missing ogg-comment, file:  d:\games\golden sphere on ogsr engine\gamedata\sounds\music\menu_r.ogg
[27.06.21 15:39:59.868] * phase time: 14 ms
[27.06.21 15:39:59.903] * phase cmem: 221932 K
[27.06.21 15:39:59.931] --LUA version: [LuaJIT 2.1.0-beta3]
[27.06.21 15:39:59.931] --_G loaded from: stack traceback:
-     ...\golden sphere on ogsr engine\gamedata\scripts\_g.script:2918: in main chunk
[27.06.21 15:39:59.950] * phase time: 82 ms
[27.06.21 15:39:59.986] * phase cmem: 180999 K
[27.06.21 15:39:59.991] * Loading spawn registry...
[27.06.21 15:40:00.197] * 9020 spawn points are successfully loaded
[27.06.21 15:40:00.198] * Loading objects...
[27.06.21 15:40:00.448] * 15455 objects are successfully loaded
[27.06.21 15:40:00.561] * 5 script vars are successfully loaded
[27.06.21 15:40:00.589] se_stor:read_tail_packet:chunk_key=[task_mgr],chunk_size=[197]:(199)
[27.06.21 15:40:00.589] se_stor:read_tail_packet:chunk_key=[psy_antenna],chunk_size=[1]:(3)
[27.06.21 15:40:00.589] se_stor:read_tail_packet:chunk_key=[bind_actor],chunk_size=[17]:(19)
[27.06.21 15:40:00.590] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.06.21 15:40:00.590] se_stor:Load Storehouse: size(1)=[872], keys=[17] :BuildSav=[-1]
[27.06.21 15:40:00.590] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.06.21 15:40:00.590] * Game user_quicksave is successfully loaded from file 'd:\games\golden sphere on ogsr engine\_appdata_\savedgames\user_quicksave.sav' (0.604s)
[27.06.21 15:40:00.590] * phase time: 640 ms
[27.06.21 15:40:00.639] * phase cmem: 234194 K
[27.06.21 15:40:00.655] # Player not found. New player created.
[27.06.21 15:40:00.655] !!xrServer::Check_GameSpy_CDKey_Success - 1
[27.06.21 15:40:00.655] * client : connection accepted - <>
[27.06.21 15:40:00.658] * phase time: 67 ms
[27.06.21 15:40:00.711] * phase cmem: 234999 K
[27.06.21 15:40:00.715] * phase time: 56 ms
[27.06.21 15:40:00.769] * phase cmem: 237967 K
[27.06.21 15:40:01.821] --[ISpatial_DB::initialize] bbc is [0.4, 25.8, -14.6], bbd is [321.3, 61.1, 332.6]
[27.06.21 15:40:01.821] --[ISpatial_DB::initialize] bbc is [0.4, 25.8, -14.6], bbd is [321.3, 61.1, 332.6]
[27.06.21 15:40:01.823] * phase time: 1108 ms
[27.06.21 15:40:01.877] * phase cmem: 315860 K
[27.06.21 15:40:02.139] * phase time: 315 ms
[27.06.21 15:40:02.190] * phase cmem: 319169 K
[27.06.21 15:40:02.191] * [Loading VB] 65529 verts, 2047 Kb
[27.06.21 15:40:02.193] * [Loading VB] 65528 verts, 2047 Kb
[27.06.21 15:40:02.194] * [Loading VB] 65531 verts, 2047 Kb
[27.06.21 15:40:02.196] * [Loading VB] 65516 verts, 2047 Kb
[27.06.21 15:40:02.198] * [Loading VB] 5226 verts, 163 Kb
[27.06.21 15:40:02.198] * [Loading VB] 65535 verts, 2047 Kb
[27.06.21 15:40:02.200] * [Loading VB] 65532 verts, 2047 Kb
[27.06.21 15:40:02.202] * [Loading VB] 65534 verts, 2047 Kb
[27.06.21 15:40:02.203] * [Loading VB] 65534 verts, 2047 Kb
[27.06.21 15:40:02.204] * [Loading VB] 65507 verts, 2047 Kb
[27.06.21 15:40:02.206] * [Loading VB] 65535 verts, 2047 Kb
[27.06.21 15:40:02.207] * [Loading VB] 65532 verts, 2047 Kb
[27.06.21 15:40:02.209] * [Loading VB] 65535 verts, 2047 Kb
[27.06.21 15:40:02.210] * [Loading VB] 51231 verts, 1600 Kb
[27.06.21 15:40:02.212] * [Loading VB] 65535 verts, 2047 Kb
[27.06.21 15:40:02.213] * [Loading VB] 62237 verts, 1944 Kb
[27.06.21 15:40:02.215] * [Loading IB] 1048572 indices, 2047 Kb
[27.06.21 15:40:02.216] * [Loading IB] 1048572 indices, 2047 Kb
[27.06.21 15:40:02.218] * [Loading IB] 1048575 indices, 2047 Kb
[27.06.21 15:40:02.219] * [Loading IB] 1048575 indices, 2047 Kb
[27.06.21 15:40:02.221] * [Loading IB] 1048575 indices, 2047 Kb
[27.06.21 15:40:02.222] * [Loading IB] 1048572 indices, 2047 Kb
[27.06.21 15:40:02.224] * [Loading IB] 1048569 indices, 2047 Kb
[27.06.21 15:40:02.225] * [Loading IB] 866625 indices, 1692 Kb
[27.06.21 15:40:02.227] * [Loading VB] 65533 verts, 767 Kb
[27.06.21 15:40:02.228] * [Loading VB] 65533 verts, 767 Kb
[27.06.21 15:40:02.228] * [Loading VB] 65533 verts, 767 Kb
[27.06.21 15:40:02.229] * [Loading VB] 65535 verts, 767 Kb
[27.06.21 15:40:02.230] * [Loading VB] 65530 verts, 767 Kb
[27.06.21 15:40:02.230] * [Loading VB] 41425 verts, 485 Kb
[27.06.21 15:40:02.231] * [Loading IB] 1048575 indices, 2047 Kb
[27.06.21 15:40:02.232] * [Loading IB] 1048575 indices, 2047 Kb
[27.06.21 15:40:02.234] * [Loading IB] 678084 indices, 1324 Kb
[27.06.21 15:40:02.235] * phase time: 95 ms
[27.06.21 15:40:02.286] * phase cmem: 375587 K
[27.06.21 15:40:03.079] * phase time: 843 ms
[27.06.21 15:40:03.131] * phase cmem: 379846 K
[27.06.21 15:40:03.152] * [DETAILS] VertexConsts(256), Batch(61)
[27.06.21 15:40:03.152] * [DETAILS] 40687 v(20), 26352 p
[27.06.21 15:40:03.153] * [DETAILS] Batch(61), VB(794K), IB(154K)
[27.06.21 15:40:03.153] * phase time: 74 ms
[27.06.21 15:40:03.206] * phase cmem: 382493 K
[27.06.21 15:40:03.207] * Loading HOM: d:\games\golden sphere on ogsr engine\gamedata\levels\l02_garbage\level.hom
[27.06.21 15:40:03.208] * phase time: 54 ms
[27.06.21 15:40:03.263] * phase cmem: 382582 K
[27.06.21 15:40:03.266] * phase time: 58 ms
[27.06.21 15:40:03.320] * phase cmem: 379615 K
[27.06.21 15:40:03.334] - Game configuring : Started 
[27.06.21 15:40:03.335] - Game configuring : Finished 
[27.06.21 15:40:03.435] * phase time: 168 ms
[27.06.21 15:40:03.488] * phase cmem: 390325 K
[27.06.21 15:40:04.578] ! Can't find texture 'ui_inv_icon_additional_inventory_weight'
[27.06.21 15:40:04.578] ! Can't find texture 'ui_inv_icon_additional_inventory_weight2'
[27.06.21 15:40:04.846] * t-report - base: 994, 473134 K
[27.06.21 15:40:04.846] * t-report - lmap: 3, 3072 K
[27.06.21 15:40:04.855] * phase time: 1419 ms
[27.06.21 15:40:04.922] * phase cmem: 902381 K
[27.06.21 15:40:04.939] * phase time: 84 ms
[27.06.21 15:40:05.001] * phase cmem: 902388 K
[27.06.21 15:40:05.071] --------------------------------------------------------------------------------
[27.06.21 15:40:05.072] [12130MB] physical memory installed, [5773MB] available, [52] percent of memory in use
[27.06.21 15:40:05.072] PageFile usage: [1238MB], Peak PageFile usage: [1238MB]
[27.06.21 15:40:05.072] --------------------------------------------------------------------------------
[27.06.21 15:40:05.072] * [ D3D ]: textures[476207 K]
[27.06.21 15:40:05.072] * [x-ray]: process heap[901909 K], render[0 K]
[27.06.21 15:40:05.072] * [x-ray]: economy: strings[10694 K], smem[0 K]
[27.06.21 15:40:05.397] ! Invalid ogg-comment version, file:  d:\games\golden sphere on ogsr engine\gamedata\sounds\interface\pnv_start.ogg
[27.06.21 15:40:05.397] ! Invalid ogg-comment version, file:  d:\games\golden sphere on ogsr engine\gamedata\sounds\interface\pnv_off.ogg
[27.06.21 15:40:05.410] lua_helper:Correct_Max_idLevelVertex:=[382646]=>[382662](+16), Map(2)=[l02_garbage] :<Info!>
[27.06.21 15:40:05.410] bind_stalker:load:size=[5]
[27.06.21 15:40:05.976] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_hvatalka_15 to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:07.055] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_metal_cube_zone_bridge to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:07.071] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_to_darkvalley_nopass_zone_particle1 to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:07.073] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_to_darkvalley_nopass_zone_particle2 to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:07.075] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone1 to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:07.099] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone2 to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:07.107] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone3 to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:07.115] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone4 to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:07.124] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_evil_port_zone5 to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:07.315] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of gar_colorzones_mincer1 to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:07.364] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_ruins_mincer to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:07.385] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_nightmobs_zone to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:07.674] ! [CSpaceRestrictor::net_Spawn]: garb_to_ruins_seif_port has no shapes
[27.06.21 15:40:07.675] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_to_ruins_seif_port14679 to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:07.792] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114852] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[27.06.21 15:40:07.794] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114853] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[27.06.21 15:40:07.796] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114854] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[27.06.21 15:40:07.800] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke114855] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[27.06.21 15:40:07.806] ! [CSpaceRestrictor::net_Spawn]: garb_to_ruins_seif_port has no shapes
[27.06.21 15:40:07.807] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_to_ruins_seif_port15159 to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:07.836] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke115330] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[27.06.21 15:40:07.839] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke115331] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[27.06.21 15:40:07.840] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke115332] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[27.06.21 15:40:07.842] ~ [CPHSkeleton::RestoreNetState]: [garb_moving_smoke115333] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[27.06.21 15:40:08.087] ! [CSpaceRestrictor::net_Spawn]: garb_angar_gallery_teleport has no shapes
[27.06.21 15:40:08.087] ! [CSpaceRestrictor::net_Spawn]: garb_angar_gallery_teleport has no shapes
[27.06.21 15:40:08.087] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of garb_angar_gallery_teleport25877 to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:08.124] ! [CSpaceRestrictor::net_Spawn]: body_habar36teleport has no shapes
[27.06.21 15:40:08.124] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of body_habar36teleport28167 to eRestrictorTypeNone because border().empty()
[27.06.21 15:40:08.319] ! auto-generated bump map: act\act_arm_perchatka_cs_nlc_2_1_bump#
[27.06.21 15:40:08.320] ! auto-generated bump map: act\act_arm_perchatka_cs_nlc_2_1_bump
[27.06.21 15:40:08.430] ##['ogsr_memory_control'] MEMORY USAGE: [17353 KB]
[27.06.21 15:40:08.623] [ogse_signals]: time limit functionality paused: 10000 ms
[27.06.21 15:40:10.924] * MEMORY USAGE: 1430837 K
[27.06.21 15:40:10.924] * End of synchronization A[1] R[1]
[27.06.21 15:40:10.925] * phase time: 6070 ms
[27.06.21 15:40:11.020] * phase cmem: 1430838 K
[27.06.21 15:40:16.461] > g_god off
[27.06.21 15:40:19.448] > save for
[27.06.21 15:40:19.448] bind_stalker:save:size=[6]
[27.06.21 15:40:19.448] se_stor:save_storehouse:size=[16/sniping1]:(>)
[27.06.21 15:40:19.449] se_stor:save_storehouse:chunk_name=[task_mgr],chunk_size=[197],len=[210]=>[210]
[27.06.21 15:40:19.449] se_stor:save_storehouse:chunk_name=[psy_antenna],chunk_size=[1],len=[17]=>[227]
[27.06.21 15:40:19.449] se_stor:save_storehouse:chunk_name=[bind_actor],chunk_size=[17],len=[32]=>[259]
[27.06.21 15:40:19.449] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.06.21 15:40:19.449] se_stor:Save Storehouse: size(1)=[872], keys=[17] : BuildSav=[-1]
[27.06.21 15:40:19.449] se_stor:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[27.06.21 15:40:19.449] [ogse_st_mgr]: 0 all timers saved
[27.06.21 15:40:19.453] * Saving spawns...
[27.06.21 15:40:19.453] * Saving objects...
[27.06.21 15:40:19.472] * 15455 objects are successfully saved
[27.06.21 15:40:19.472] * 5 script vars are successfully saved
[27.06.21 15:40:19.478] * Game for.sav is successfully saved to file 'd:\games\golden sphere on ogsr engine\_appdata_\savedgames\for.sav'
[27.06.21 15:40:21.754] ~ [CPHSkeleton::RestoreNetState]: [garb_electric_fly115351] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[27.06.21 15:40:22.025] ~ [CPHSkeleton::RestoreNetState]: [garb_electric_fly114873] has different state in saved_bones[0] PHGetSyncItemsNumber[1] Visual[monsters\poltergeist\poltergeist] alive[no]
[27.06.21 15:40:27.213] stack traceback:
    ...\golden sphere on ogsr engine\gamedata\scripts\_g.script:2294: in function 'abort'
    ...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:132: in function 'select_current_home_point'
    ...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:68: in function <...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:24>
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:506: in function 'issue_event'
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:393: in function 'activate_by_section'
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:1431: in function 'initialize_obj'
    ...n sphere on ogsr engine\gamedata\scripts\xr_gulag.script:1189: in function 'setup_gulag_and_logic_on_spawn'
    ...here on ogsr engine\gamedata\scripts\bind_monster.script:628: in function <...here on ogsr engine\gamedata\scripts\bind_monster.script:611>
[27.06.21 15:40:27.213] Mob_Camp : too many campers for home path
[27.06.21 15:40:27.213] ! Unknown command:  flush
[27.06.21 15:40:27.213] Mob_Camp : too many campers for home path
[27.06.21 15:40:27.213] 
FATAL ERROR

[error]Expression    : assertion failed
[error]Function      : msg_and_fail
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine_script.cpp
[error]Line          : 77
[error]Description   : false

[27.06.21 15:40:27.213] ***************************[ScriptCrashHandler]**********************************
[27.06.21 15:40:27.213] stack traceback:
    [C]: in function 'fail'
    ...\golden sphere on ogsr engine\gamedata\scripts\_g.script:2297: in function 'abort'
    ...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:132: in function 'select_current_home_point'
    ...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:68: in function <...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:24>
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:506: in function 'issue_event'
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:393: in function 'activate_by_section'
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:1431: in function 'initialize_obj'
    ...n sphere on ogsr engine\gamedata\scripts\xr_gulag.script:1189: in function 'setup_gulag_and_logic_on_spawn'
    ...here on ogsr engine\gamedata\scripts\bind_monster.script:628: in function <...here on ogsr engine\gamedata\scripts\bind_monster.script:611>
[27.06.21 15:40:27.213]     Locals: 
[27.06.21 15:40:27.213]      string (*temporary) : Mob_Camp : too many campers for home path
[27.06.21 15:40:27.213]     End
[27.06.21 15:40:27.213]     Locals: 
[27.06.21 15:40:27.213]      string fmt : Mob_Camp : too many campers for home path
[27.06.21 15:40:27.213]     End
[27.06.21 15:40:27.213]     Locals: 
[27.06.21 15:40:27.213]      Userdata: self
[27.06.21 15:40:27.213]              userdata self.object : (game_object): 000001AC2EFDAAB0
[27.06.21 15:40:27.213]              Table: self.st
[27.06.21 15:40:27.213]                      string self.st.look_point : garb_electric_fly8_home
[27.06.21 15:40:27.213]                      number self.st.time_change_point : 10000.000000
[27.06.21 15:40:27.213]                      table self.st.logic : [...]
[27.06.21 15:40:27.213]                      table self.st.signals : [...]
[27.06.21 15:40:27.213]                      boolean self.st.skip_transfer_enemy : false
[27.06.21 15:40:27.213]                      userdata self.st.ini : (ini_file): 000001AC3B1CD740
[27.06.21 15:40:27.213]                      string self.st.section : mob_camp@idle
[27.06.21 15:40:27.213]                      string self.st.home_point : garb_electric_fly8_home
[27.06.21 15:40:27.213]                      number self.st.home_max_radius : 0.000000
[27.06.21 15:40:27.213]                      string self.st.scheme : mob_camp
[27.06.21 15:40:27.213]                      table self.st.actions : [...]
[27.06.21 15:40:27.213]                      number self.st.home_min_radius : 0.000000
[27.06.21 15:40:27.213]              userdata self.home_path : (patrol): 000001AC24AA9260
[27.06.21 15:40:27.213]              number self.state_prev : 1.000000
[27.06.21 15:40:27.213]              userdata self.look_path : (patrol): 000001AC24AA9220
[27.06.21 15:40:27.213]              number self.state_current : 1.000000
[27.06.21 15:40:27.213]              userdata self.camp_position : (___VECTOR): 000001AC3B1F0A40
[27.06.21 15:40:27.213]              number self.camp_node : 9210.000000
[27.06.21 15:40:27.213]              number self.cur_point_index : 0.000000
[27.06.21 15:40:27.213]      boolean first_call : true
[27.06.21 15:40:27.213]      number prev_point_index : 0.000000
[27.06.21 15:40:27.213]      Table: free_points
[27.06.21 15:40:27.213]     End
[27.06.21 15:40:27.213]     Locals: 
[27.06.21 15:40:27.213]      Userdata: self
[27.06.21 15:40:27.213]              userdata self.object : (game_object): 000001AC2EFDAAB0
[27.06.21 15:40:27.213]              Table: self.st
[27.06.21 15:40:27.213]                      string self.st.look_point : garb_electric_fly8_home
[27.06.21 15:40:27.213]                      number self.st.time_change_point : 10000.000000
[27.06.21 15:40:27.213]                      table self.st.logic : [...]
[27.06.21 15:40:27.213]                      table self.st.signals : [...]
[27.06.21 15:40:27.213]                      boolean self.st.skip_transfer_enemy : false
[27.06.21 15:40:27.213]                      userdata self.st.ini : (ini_file): 000001AC3B1CD740
[27.06.21 15:40:27.213]                      string self.st.section : mob_camp@idle
[27.06.21 15:40:27.213]                      string self.st.home_point : garb_electric_fly8_home
[27.06.21 15:40:27.213]                      number self.st.home_max_radius : 0.000000
[27.06.21 15:40:27.213]                      string self.st.scheme : mob_camp
[27.06.21 15:40:27.213]                      table self.st.actions : [...]
[27.06.21 15:40:27.213]                      number self.st.home_min_radius : 0.000000
[27.06.21 15:40:27.213]              userdata self.home_path : (patrol): 000001AC24AA9260
[27.06.21 15:40:27.213]              number self.state_prev : 1.000000
[27.06.21 15:40:27.213]              userdata self.look_path : (patrol): 000001AC24AA9220
[27.06.21 15:40:27.213]              number self.state_current : 1.000000
[27.06.21 15:40:27.213]              userdata self.camp_position : (___VECTOR): 000001AC3B1F0A40
[27.06.21 15:40:27.213]              number self.camp_node : 9210.000000
[27.06.21 15:40:27.213]              number self.cur_point_index : 0.000000
[27.06.21 15:40:27.213]     End
[27.06.21 15:40:27.213]     Locals: 
[27.06.21 15:40:27.213]      userdata npc : (game_object): 000001AC2EFDAAB0
[27.06.21 15:40:27.213]      Table: st
[27.06.21 15:40:27.213]              string st.look_point : garb_electric_fly8_home
[27.06.21 15:40:27.213]              number st.time_change_point : 10000.000000
[27.06.21 15:40:27.213]              Table: st.logic
[27.06.21 15:40:27.213]                      table st.logic.1 : [...]
[27.06.21 15:40:27.213] *********************************************************************************
[27.06.21 15:40:27.213] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
invalid key to 'next'
stack traceback:
    [C]: at 0x7ffb870b5b3c
    [C]: in function 'fail'
    ...\golden sphere on ogsr engine\gamedata\scripts\_g.script:2297: in function 'abort'
    ...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:132: in function 'select_current_home_point'
    ...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:68: in function <...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:24>
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:506: in function 'issue_event'
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:393: in function 'activate_by_section'
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:1431: in function 'initialize_obj'
    ...n sphere on ogsr engine\gamedata\scripts\xr_gulag.script:1189: in function 'setup_gulag_and_logic_on_spawn'
    ...here on ogsr engine\gamedata\scripts\bind_monster.script:628: in function <...here on ogsr engine\gamedata\scripts\bind_monster.script:611>
[27.06.21 15:40:27.213] *********************************************************************************
[27.06.21 15:40:27.213] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\COMMON_AI\script_engine.cpp
[error]Line          : 52
[error]Description   : [CScriptEngine::lua_pcall_failed]: invalid key to 'next'

[27.06.21 15:40:27.213] ***************************[ScriptCrashHandler]**********************************
[27.06.21 15:40:27.213] stack traceback:
    [C]: at 0x7ffb870b5b3c
    [C]: in function 'fail'
    ...\golden sphere on ogsr engine\gamedata\scripts\_g.script:2297: in function 'abort'
    ...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:132: in function 'select_current_home_point'
    ...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:68: in function <...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:24>
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:506: in function 'issue_event'
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:393: in function 'activate_by_section'
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:1431: in function 'initialize_obj'
    ...n sphere on ogsr engine\gamedata\scripts\xr_gulag.script:1189: in function 'setup_gulag_and_logic_on_spawn'
    ...here on ogsr engine\gamedata\scripts\bind_monster.script:628: in function <...here on ogsr engine\gamedata\scripts\bind_monster.script:611>
[27.06.21 15:40:27.214] *********************************************************************************
[27.06.21 15:40:27.214] ********************************************************************************
[27.06.21 15:40:27.214] !![LogStackTrace] Thread: [X-RAY Primary thread]
[27.06.21 15:40:27.262] !!stack trace:
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF43DF0], Fun: [CTimerBase::getElapsedTime()] + [1512 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF67BD9], Fun: [LogStackTrace()] + [73 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF67A1F], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF6795F], Fun: [xrDebug::fatal()] + [131 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870B5BB4]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA3653E0], Fun: [wscanf_s()] + [12361 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA3A2F44], Fun: [wscanf_s()] + [265133 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA3A2329], Fun: [wscanf_s()] + [262034 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA3A2C49], Fun: [wscanf_s()] + [264370 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA3E080C], Fun: [wscanf_s()] + [517237 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA36ED62], Fun: [wscanf_s()] + [51659 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870BB345]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870BB54F]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870BB32B]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870BB54F]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870BB1E4]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870BB6E5]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF67BAC], Fun: [LogStackTrace()] + [28 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF67A1F], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF67743], Fun: [xrDebug::fail()] + [47 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870B7F43]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB8709BA7F]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000B15B], Fun: [luabind::detail::free_functions::function_dispatcher()] + [207 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA3653E0], Fun: [wscanf_s()] + [12361 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA36EF4A], Fun: [wscanf_s()] + [52147 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D654], Fun: [luabind::detail::pcall()] + [100 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB8700955B]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB87008E3F]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB86F2163C]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB87127CC9]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB871170BF]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB87118131]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB86F1D868]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB86F2E54D]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB86F865A2]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870D1766]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870D13FC]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870CA1A3]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870C9C46]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E8B624], Fun: [CLoadScreenRenderer::OnRender()] + [340 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E8A774], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E8AA5C], Fun: [CRenderDevice::on_idle()] + [220 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E8B20A], Fun: [CRenderDevice::message_loop()] + [98 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E8A88A], Fun: [CRenderDevice::Run()] + [222 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E4EA14], Fun: [CApplication::DestroyLoadingScreen()] + [6060 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E4ED8A], Fun: [CApplication::DestroyLoadingScreen()] + [6946 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E4C53C], Fun: [Skin4W()] + [2024 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633EA9F02], Fun: [CPerlinNoise3D::Get()] + [41742 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFBFDD07034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBFEFC2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[27.06.21 15:40:27.262] ********************************************************************************
[27.06.21 15:40:27.596] * [R_occlusion::occq_destroy]: fids[19] used[19] pool[19]
[27.06.21 15:40:27.596] * [R_occlusion::occq_destroy]: released [0] used and [19] pool queries
[27.06.21 15:40:27.599] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_ae5ec4d95155c6e54de4473a86065450>::operator ()
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp
[error]Line          : 543
[error]Description   : Unexpected application exit!

[27.06.21 15:40:27.599] ***************************[ScriptCrashHandler]**********************************
[27.06.21 15:40:27.600] stack traceback:
    [C]: at 0x7ffb870b5b3c
    [C]: in function 'fail'
    ...\golden sphere on ogsr engine\gamedata\scripts\_g.script:2297: in function 'abort'
    ...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:132: in function 'select_current_home_point'
    ...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:68: in function <...n sphere on ogsr engine\gamedata\scripts\mob_camp.script:24>
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:506: in function 'issue_event'
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:393: in function 'activate_by_section'
    ...n sphere on ogsr engine\gamedata\scripts\xr_logic.script:1431: in function 'initialize_obj'
    ...n sphere on ogsr engine\gamedata\scripts\xr_gulag.script:1189: in function 'setup_gulag_and_logic_on_spawn'
    ...here on ogsr engine\gamedata\scripts\bind_monster.script:628: in function <...here on ogsr engine\gamedata\scripts\bind_monster.script:611>
[27.06.21 15:40:27.600] *********************************************************************************
[27.06.21 15:40:27.600] ********************************************************************************
[27.06.21 15:40:27.600] !![LogStackTrace] Thread: [X-RAY Primary thread]
[27.06.21 15:40:27.661] !!stack trace:
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF43DF0], Fun: [CTimerBase::getElapsedTime()] + [1512 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF67BD9], Fun: [LogStackTrace()] + [73 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF67A1F], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF6843C], Fun: [DbgLogExceptionFilter()] + [1640 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBFCB542D6], Fun: [execute_onexit_table()] + [342 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBFCB541FB], Fun: [execute_onexit_table()] + [123 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBFCB541B4], Fun: [execute_onexit_table()] + [52 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF6BB5D], Fun: [rtc_csize()] + [9569 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF6BC82], Fun: [rtc_csize()] + [9862 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBFEF89A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBFEFCDB91], Fun: [LdrShutdownProcess()] + [321 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBFEFCDA2D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFBFDD0E0AB], Fun: [FatalExit()] + [11 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBFCB605BC], Fun: [exit()] + [476 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBFCB6045F], Fun: [exit()] + [127 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF67AA4], Fun: [xrDebug::backend()] + [304 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF6795F], Fun: [xrDebug::fatal()] + [131 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870B5BB4]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA3653E0], Fun: [wscanf_s()] + [12361 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA3A2F44], Fun: [wscanf_s()] + [265133 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA3A2329], Fun: [wscanf_s()] + [262034 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA3A2C49], Fun: [wscanf_s()] + [264370 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA3E080C], Fun: [wscanf_s()] + [517237 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA36ED62], Fun: [wscanf_s()] + [51659 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870BB345]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870BB54F]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870BB32B]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870BB54F]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870BB1E4]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870BB6E5]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF67BAC], Fun: [LogStackTrace()] + [28 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF67A1F], Fun: [xrDebug::backend()] + [171 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFBECF67743], Fun: [xrDebug::fail()] + [47 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870B7F43]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB8709BA7F]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000B15B], Fun: [luabind::detail::free_functions::function_dispatcher()] + [207 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA3653E0], Fun: [wscanf_s()] + [12361 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFBDA36EF4A], Fun: [wscanf_s()] + [52147 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000D654], Fun: [luabind::detail::pcall()] + [100 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB8700955B]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB87008E3F]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB86F2163C]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB87127CC9]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB871170BF]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB87118131]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB86F1D868]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB86F2E54D]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB86F865A2]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870D1766]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870D13FC]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870CA1A3]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFB870C9C46]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E8B624], Fun: [CLoadScreenRenderer::OnRender()] + [340 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E8A774], Fun: [CRenderDevice::FrameMove()] + [288 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E8AA5C], Fun: [CRenderDevice::on_idle()] + [220 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E8B20A], Fun: [CRenderDevice::message_loop()] + [98 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E8A88A], Fun: [CRenderDevice::Run()] + [222 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E4EA14], Fun: [CApplication::DestroyLoadingScreen()] + [6060 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E4ED8A], Fun: [CApplication::DestroyLoadingScreen()] + [6946 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633E4C53C], Fun: [Skin4W()] + [2024 byte(s)]
! Module: [D:\Games\Golden Sphere on OGSR Engine\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF633EA9F02], Fun: [CPerlinNoise3D::Get()] + [41742 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFBFDD07034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBFEFC2651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[27.06.21 15:40:27.662] ********************************************************************************

 

 

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FarMons Переигровка со старта новой игры с усновкой патча и фикса. Много раз говорилось в теме, у кого в процессе попадались двойные предметы, тут же начинать новую игру.

  • Лайк 1

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Вечер добрый! Не могу найти свои вещи в темной долине после спасения Анжелы. Обыскал всё и рекомендуемый район.


Дополнено 37 минуты спустя

Нашел не ожидал что рюкзак может находится в воде. 

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Немного красивых скриншотов с невышедшего патча ss_user_06-27-21_11-08-15_(l01_escape).thumb.jpg.b490591011cb633ea70eaabe6cb81e33.jpgss_user_06-27-21_23-34-59_(l05_bar).thumb.jpg.dee0f3c3753ea816a37d44f67bbc3923.jpgss_user_06-27-21_23-25-37_(l05_bar).thumb.jpg.d256cc842ef1aaaed5268436ec95ca65.jpgss_user_06-25-21_17-41-41_(l02_garbage).thumb.jpg.0efd7c040aff6261afd83a239a431373.jpg


Дополнено 37 минуты спустя

ss_user_06-28-21_01-07-28_(l10_radar).thumb.jpg.620843070eab37954ef1d75005e07cf2.jpg

  • Лайк 2
  • Мастер! 1
  • Аплодисменты 1

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I am dead мм, FN FAL)

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5 часов назад, I am dead сказал:

Немного красивых скриншотов с невышедшего патча 

только не "с не вышедшего патча", а "с будущего патча"


                                                                       Прямой дороги тебе, сталкер. Мимо аномалий, через артефакты...
                                                                                                          4-4.gif
                                                    Я всегда хотел отвечать людям добром, но жизнь научала отвечать взаимностью...

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11 часов назад, I am dead сказал:

Немного красивых скриншотов с невышедшего патча

Ай-яй-яй I am dead , некрасиво дразнить ?

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Hunter FN FNC - идет вместо Galil Ar

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