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8 часов назад, lovuskatortika сказал:

Так диалог про чипы у шахтера после книги вроде появляется, нужно ткнуть про что нового в зоне происходит(насколько я помню). А потом к сидору и далее по цепочкам.

Может и так, не знаю. Я после того, как отдал книгу Шахтёру в бар не ходил, а пополнил боезапас и пошёл на второй заход в Лабиринт спасать Фиму Угля.

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наконец-то я хоть начально приснарядился для бесстрашных походов в самые адские места :u1F60E:

Спойлер

snar.thumb.jpg.e7992a608abc99647b994714b3fb15e4.jpg

Крюка уже оценил, очень удобно издалека мочить живучих тварей, всем советую :u1F601:

вот иду тайник опытного сталкера брать, за одно и огнемет проверю, там много мелочи всякой будет..

Изменено пользователем luxuryocean@mail.ru

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Замуровали демоны. :u1F600:

Спойлер

 

Nqug.jpg

Nqui.jpg

 

 

  • Смех 1

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У меня есть вопрос очень важный по оп 2.2. Я потерял где-то артефакт квазар нужный по заказу драгунова и его ветки сюжета и не знаю. что и делать. Заспавнить квестовый предмет нельзя. Можно помочь как-то? 

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45 минут назад, Miinotavr сказал:

 Заспавнить квестовый предмет нельзя. Можно помочь как-то? 

:u1F60E:дык ежели без шпавнера то возможно через меню покупки - но это к разрабам  или рейгану ибо они в курсах за всю мазуту тут

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49 минут назад, Miinotavr сказал:

Я потерял где-то артефакт квазар

Не нужно никаких спавнеров, есть дубликат этого артефакта в конце цепочки Гарика, и нигде больше не нужен кроме как Драгунову.

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38 минут назад, Aleksei Everlasting сказал:

:u1F60E:дык ежели без шпавнера то возможно через меню покупки - но это к разрабам  или рейгану ибо они в курсах за всю мазуту тут

я пробовал через покупку


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33 минуты назад, Raygun сказал:

Не нужно никаких спавнеров, есть дубликат этого артефакта в конце цепочки Гарика, и нигде больше не нужен кроме как Драгунову.

спасибо!

 

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22 минуты назад, Miinotavr сказал:

я пробовал через покупку

Через покупку можно спавнить только предметы помеченные квестовыми, а они не все такие. Помечены в основном заметки и КПК всякие. Можно и любые предметы, в 2 раза дороже: подойди к Монолиту и загадай "хочу получить любую вещь за деньги". Все ограничения (типа антидостижения "Халявщик") сохраняются, всё же это инструмент для отладки игры и починки багов, а не спавнер чего попало. В любом случае, тебе он в данном случае нафиг не нужен, да и в 99.999% случаев.

Изменено пользователем Raygun

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Спойлер

* Detected CPU: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz GenuineIntel, F6/M165/S5
* CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2
* CPU cores: [10], threads: [20]
Initializing File System...
using fs-ltx f:\op-2.2\fsgame.ltx
CLocatorAPI::_initialize, FS: 85033 files cached, 25595Kb memory used.
Init FileSystem 0.690983 sec
[26.05.25 17:33:23.371] 'xrCore' build 8402, Feb  7 2022
[26.05.25 17:33:23.371] OP 2.2 Engine ver 2.2a x64 08.02.2022
[26.05.25 17:33:23.371] 
[26.05.25 17:33:23.514] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
[26.05.25 17:33:23.514] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
[26.05.25 17:33:23.514] Initializing Engine...
[26.05.25 17:33:23.516] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable buy_item death_counter dynamic_anoms ext_animations
[26.05.25 17:33:23.516]  fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
[26.05.25 17:33:23.516] Loading  config for renderer 
[26.05.25 17:33:23.516] Executing config-script "user.ltx"...
[26.05.25 17:33:23.516] [f:\op-2.2\userdata\user.ltx] successfully loaded.
[26.05.25 17:33:23.516] Starting INPUT device...
[26.05.25 17:33:23.522] Loading DLL: xrRender_R2.dll
[26.05.25 17:33:23.586] Loading DLL: xrGame.dll
[26.05.25 17:33:23.588] 'xrGame' build Feb  7 2022 16:34:07
[26.05.25 17:33:23.609] * [win32]: free[137434454912 K], reserved[4293820 K], committed[204676 K]
[26.05.25 17:33:23.609] * [ D3D ]: textures[0 K]
[26.05.25 17:33:23.609] * [x-ray]: crt heap[50361 K], process heap[50361 K], game lua[0 K], engine lua[0 K], render[0 K]
[26.05.25 17:33:23.609] * [x-ray]: economy: strings[count: 39722, lengths: 1075 K, overhead: 2017 K, saved: 20417 K]
[26.05.25 17:33:23.609] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[26.05.25 17:33:23.609] Executing config-script "f:\op-2.2\gamedata\config\default_controls.ltx"...
[26.05.25 17:33:23.610] [f:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[26.05.25 17:33:23.610] Executing config-script "user.ltx"...
[26.05.25 17:33:23.610] Executing config-script "f:\op-2.2\gamedata\config\rspec_high.ltx"...
[26.05.25 17:33:23.610] [f:\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded.
[26.05.25 17:33:23.610] Executing config-script "f:\op-2.2\gamedata\config\default_controls.ltx"...
[26.05.25 17:33:23.610] [f:\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
[26.05.25 17:33:23.610] - Maximum allowed affinity mask: 0xFFFFF, current: 0xFFFFE
[26.05.25 17:33:23.610] [f:\op-2.2\userdata\user.ltx] successfully loaded.
[26.05.25 17:33:23.610] SOUND: OpenAL: enumerate devices...
[26.05.25 17:33:23.610] SOUND: OpenAL: EnumerationExtension Present
[26.05.25 17:33:23.610] devices OpenAL Soft
[26.05.25 17:33:23.610] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
[26.05.25 17:33:23.870] SOUND: OpenAL: All available devices:
[26.05.25 17:33:23.870] 1. OpenAL Soft, Spec Version 1.1 (default)
[26.05.25 17:33:23.870] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
[26.05.25 17:33:23.880] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
[26.05.25 17:33:23.892] * sound: EAX 2.0 extension: absent
[26.05.25 17:33:23.892] * sound: EAX 2.0 deferred: absent
[26.05.25 17:33:23.892] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[26.05.25 17:33:23.898] Starting RENDER device...
[26.05.25 17:33:23.978] * GPU [vendor:10DE]-[device:2488]: NVIDIA GeForce RTX 3070
[26.05.25 17:33:23.978] * GPU driver: 32.0.15.7628
[26.05.25 17:33:24.064] * CREATE: DeviceREF: 1
[26.05.25 17:33:24.064] *     Texture memory: 4072 M
[26.05.25 17:33:24.064] *          DDI-level: 9.0
[26.05.25 17:33:24.067] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[26.05.25 17:33:24.067] * GPU vertex cache: unrecognized, 16
[26.05.25 17:33:24.067] * DVB created: 8192K
[26.05.25 17:33:24.067] * DIB created: 512K
[26.05.25 17:33:24.071]  Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[26.05.25 17:33:24.104]  Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[26.05.25 17:33:24.104]  Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[26.05.25 17:33:24.104]  Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[26.05.25 17:33:24.104]  Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[26.05.25 17:33:24.104]  Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[26.05.25 17:33:24.104]  Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[26.05.25 17:33:24.104]  Renderer doesn't support blender 'effects\shadow_world'
[26.05.25 17:33:24.104]  Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
[26.05.25 17:33:24.142] load time LTX=38 ms
[26.05.25 17:33:24.149] count of .thm files=4132
[26.05.25 17:33:24.184] load time THM=41 ms
[26.05.25 17:33:24.184] * NULLRT supported
[26.05.25 17:33:24.184] * ...and used
[26.05.25 17:33:24.184] * HWDST/PCF supported and used
[26.05.25 17:33:24.184] * NV-DBT supported and used
[26.05.25 17:33:24.410] - r__tf_aniso 4
[26.05.25 17:33:24.410] - r2_tf_mipbias 0.
[26.05.25 17:33:24.418] Script debugger succesfully restarted.
[26.05.25 17:33:25.768] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 17:33:25.824] Starting engine...
[26.05.25 17:33:25.863] GMLib loaded at 39 msec
[26.05.25 17:33:26.129] Game_Globals loaded at 266 msec
[26.05.25 17:33:26.208] App_Start loaded at 78 msec
[26.05.25 17:33:26.215] ui_core loaded at 7 msec
[26.05.25 17:33:26.251] Main_Menu loaded at 36 msec
[26.05.25 17:33:31.906] * DVB created: 8192K
[26.05.25 17:33:31.906] * DIB created: 512K
[26.05.25 17:33:32.052] - r__tf_aniso 4
[26.05.25 17:33:32.052] - r2_tf_mipbias 0.
[26.05.25 17:33:32.052] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[26.05.25 17:33:32.052] * GPU vertex cache: recognized, 24
[26.05.25 17:33:32.052] *** RESET [191 ms]
[26.05.25 17:33:32.052] "f:\op-2.2\bin\xr_3da.exe" -nointro
[26.05.25 17:33:32.052] Begin load
[26.05.25 17:33:32.053] * phase time: 0 ms
[26.05.25 17:33:32.086] * phase cmem: 286079 K
[26.05.25 17:33:32.086] Prefetching objects...
[26.05.25 17:33:32.123] * Objects loaded in 0 ms
[26.05.25 17:33:32.531] * Models loaded in 408 ms
[26.05.25 17:33:32.566] * Prefetch memory:  735504Kb
[26.05.25 17:33:32.568] * phase time: 514 ms
[26.05.25 17:33:32.602] * phase cmem: 1009074 K
[26.05.25 17:33:32.602] Starting server...
[26.05.25 17:33:32.645] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 17:33:32.668] * phase time: 99 ms
[26.05.25 17:33:32.702] * phase cmem: 1009478 K
[26.05.25 17:33:32.702] Loading alife simulator...
[26.05.25 17:33:32.704] * phase time: 36 ms
[26.05.25 17:33:32.739] * phase cmem: 1009482 K
[26.05.25 17:33:32.739] Loading savegame...
[26.05.25 17:33:32.754] * Loading key-value pairs...
[26.05.25 17:33:32.793] * 36 key-value pairs were successfully loaded (0.039s)
[26.05.25 17:33:32.793] * Loading spawn registry...
[26.05.25 17:33:34.216] * 24708 spawn points were successfully loaded (1.424s)
[26.05.25 17:33:34.216] * Loading objects...
[26.05.25 17:33:34.690] * 34136 out of 34136 objects were successfully loaded (0.473s)
[26.05.25 17:33:35.069] * Loading quick slots data...
[26.05.25 17:33:35.069] * Loading pre random queues data...
[26.05.25 17:33:35.082] * Start objects on_register'ed...
[26.05.25 17:33:36.455] * 34136 objects on_register'ed (1.373s)
[26.05.25 17:33:36.455] * Game День 8. 15.03. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 15.03. Кордон.sav' (3.751s)
[26.05.25 17:33:36.455] * phase time: 3750 ms
[26.05.25 17:33:36.522] * phase cmem: 1242432 K
[26.05.25 17:33:36.522] Connecting...
[26.05.25 17:33:36.539] MaxPlayers = 32
[26.05.25 17:33:36.583] * phase time: 127 ms
[26.05.25 17:33:36.649] * phase cmem: 1260453 K
[26.05.25 17:33:36.649] Connecting to...
[26.05.25 17:33:36.666]  Player not found. New player created.
[26.05.25 17:33:36.666] * client : connection accepted - <>
[26.05.25 17:33:36.682] * phase time: 98 ms
[26.05.25 17:33:36.749] * phase cmem: 1260502 K
[26.05.25 17:33:36.749] Reading level info...
[26.05.25 17:33:36.749] * phase time: 66 ms
[26.05.25 17:33:36.814] * phase cmem: 1260502 K
[26.05.25 17:33:36.814] Loading object space...
[26.05.25 17:33:36.953] * object space load: 138 ms
[26.05.25 17:33:36.953] * phase time: 205 ms
[26.05.25 17:33:37.019] * phase cmem: 1343929 K
[26.05.25 17:33:37.019] Loading shaders (R2)...
[26.05.25 17:33:37.207] * phase time: 253 ms
[26.05.25 17:33:37.274] * phase cmem: 1346371 K
[26.05.25 17:33:37.274] Loading geometry (R2)...
[26.05.25 17:33:37.308] * phase time: 101 ms
[26.05.25 17:33:37.375] * phase cmem: 1415277 K
[26.05.25 17:33:37.375] Loading visuals (R2)...
[26.05.25 17:33:37.400] * phase time: 91 ms
[26.05.25 17:33:37.467] * phase cmem: 1422200 K
[26.05.25 17:33:37.467] Loading details (R2)...
[26.05.25 17:33:37.484] * [DETAILS] VertexConsts(256), Batch(61)
[26.05.25 17:33:37.484] * [DETAILS] 40687 v(20), 26352 p
[26.05.25 17:33:37.484] * [DETAILS] Batch(61), VB(794K), IB(154K)
[26.05.25 17:33:37.485] * phase time: 84 ms
[26.05.25 17:33:37.552] * phase cmem: 1423230 K
[26.05.25 17:33:37.552] Loading sectors (R2)...
[26.05.25 17:33:37.553] * Loading HOM: f:\op-2.2\gamedata\levels\l01_escape\level.hom
[26.05.25 17:33:37.555] * Loading environment modificator: f:\op-2.2\gamedata\levels\l01_escape\level.env_mod
[26.05.25 17:33:37.555] * phase time: 69 ms
[26.05.25 17:33:37.623] * phase cmem: 1423432 K
[26.05.25 17:33:37.624] Loading AI objects...
[26.05.25 17:33:37.626] - Loading music tracks from 'l01_escape_musics'...
[26.05.25 17:33:37.628] * phase time: 73 ms
[26.05.25 17:33:37.698] * phase cmem: 1423252 K
[26.05.25 17:33:37.698] Loading PH world...
[26.05.25 17:33:37.714] - Game configuring : Started 
[26.05.25 17:33:37.715] - Game configuring : Finished 
[26.05.25 17:33:37.797] * phase time: 168 ms
[26.05.25 17:33:37.867] * phase cmem: 1442753 K
[26.05.25 17:33:37.867] Loading textures...
[26.05.25 17:33:38.923] * t-report - base: 1578, 2030691 K
[26.05.25 17:33:38.923] * t-report - lmap: 7, 7168 K
[26.05.25 17:33:38.923] * phase time: 1125 ms
[26.05.25 17:33:39.000] * phase cmem: 2797884 K
[26.05.25 17:33:39.000] Synchronizing...
[26.05.25 17:33:39.001] Save created on [Engine 2.2a x64 08.02.2022]
[26.05.25 17:33:39.001] Save date and time [Mon May 26 16:31:46 2025]
[26.05.25 17:33:39.037] * phase time: 114 ms
[26.05.25 17:33:39.114] * phase cmem: 2797887 K
[26.05.25 17:33:39.332] * [win32]: free[137430543484 K], reserved[4431948 K], committed[3977976 K]
[26.05.25 17:33:39.332] * [ D3D ]: textures[2037860 K]
[26.05.25 17:33:39.332] * [x-ray]: crt heap[2797422 K], process heap[2797422 K], game lua[247023 K], engine lua[204 K], render[0 K]
[26.05.25 17:33:39.332] * [x-ray]: economy: strings[count: 191030, lengths: 9791 K, overhead: 9700 K, saved: 28045 K]
[26.05.25 17:33:39.332] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
[26.05.25 17:33:39.332] Starting measure
[26.05.25 17:33:47.352] * MEMORY USAGE: 3627559 K
[26.05.25 17:39:28.362] Begin load
[26.05.25 17:39:28.549] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 17:39:28.572] * phase time: 204 ms
[26.05.25 17:39:28.684] * phase cmem: 3484512 K
[26.05.25 17:39:28.684] Loading alife simulator...
[26.05.25 17:39:28.685] * phase time: 113 ms
[26.05.25 17:39:28.787] * phase cmem: 3484471 K
[26.05.25 17:39:28.787] Loading savegame...
[26.05.25 17:39:28.804] * Loading key-value pairs...
[26.05.25 17:39:28.839] * 36 key-value pairs were successfully loaded (0.036s)
[26.05.25 17:39:28.840] * Loading spawn registry...
[26.05.25 17:39:30.161] * 24708 spawn points were successfully loaded (1.321s)
[26.05.25 17:39:30.161] * Loading objects...
[26.05.25 17:39:30.598] * 34149 out of 34149 objects were successfully loaded (0.436s)
[26.05.25 17:39:30.971] * Loading quick slots data...
[26.05.25 17:39:30.971] * Loading pre random queues data...
[26.05.25 17:39:30.984] * Start objects on_register'ed...
[26.05.25 17:39:32.249] * 34149 objects on_register'ed (1.266s)
[26.05.25 17:39:32.249] * Game День 8. 15.13. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 15.13. Кордон.sav' (3.564s)
[26.05.25 17:39:32.249] * phase time: 3564 ms
[26.05.25 17:39:32.358] * phase cmem: 3625837 K
[26.05.25 17:39:32.358] Connecting...
[26.05.25 17:39:32.361] * phase time: 111 ms
[26.05.25 17:39:32.470] * phase cmem: 3625838 K
[26.05.25 17:39:32.470] Restart sim...
[26.05.25 17:39:32.471] * phase time: 110 ms
[26.05.25 17:39:32.581] * phase cmem: 3625838 K
[26.05.25 17:39:32.872] * [win32]: free[137427894480 K], reserved[4382360 K], committed[6676568 K]
[26.05.25 17:39:32.872] * [ D3D ]: textures[2617637 K]
[26.05.25 17:39:32.872] * [x-ray]: crt heap[3625284 K], process heap[3625284 K], game lua[245870 K], engine lua[213 K], render[3801 K]
[26.05.25 17:39:32.872] * [x-ray]: economy: strings[count: 201521, lengths: 10310 K, overhead: 10233 K, saved: 29071 K]
[26.05.25 17:39:32.872] * [x-ray]: economy: smem[count: 55050, lengths: 32356 K, overhead: 860 K, saved: 11799 K]
[26.05.25 17:39:32.872] Starting measure
[26.05.25 17:39:37.391] * MEMORY USAGE: 3658847 K
[26.05.25 17:41:15.529] * Saving spawns...
[26.05.25 17:41:15.530] * Saving objects...
[26.05.25 17:41:15.634] * 34131 objects are successfully saved
[26.05.25 17:41:15.635] * Saving key-value pairs...
[26.05.25 17:41:15.657] * 36 key-value pairs were successfully saved
[26.05.25 17:41:15.657] * Saving quick slots data...
[26.05.25 17:41:15.657] * Saving pre random queues data...
[26.05.25 17:41:15.688] * Game День 8. 15.22. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 15.22. Кордон.sav'
[26.05.25 17:41:34.627] * Saving spawns...
[26.05.25 17:41:34.628] * Saving objects...
[26.05.25 17:41:34.732] * 34126 objects are successfully saved
[26.05.25 17:41:34.732] * Saving key-value pairs...
[26.05.25 17:41:34.755] * 36 key-value pairs were successfully saved
[26.05.25 17:41:34.755] * Saving quick slots data...
[26.05.25 17:41:34.755] * Saving pre random queues data...
[26.05.25 17:41:34.786] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
[26.05.25 17:41:59.950] ~ move_mgr.validate_accessibility: point [23] on path [esc_specnaz_walk_raid1] not accessible for npc [esc_specnaz2] lv[13186]
[26.05.25 17:42:08.438] Begin load
[26.05.25 17:42:08.541] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 17:42:08.563] * phase time: 122 ms
[26.05.25 17:42:08.667] * phase cmem: 3514900 K
[26.05.25 17:42:08.667] Loading alife simulator...
[26.05.25 17:42:08.669] * phase time: 105 ms
[26.05.25 17:42:08.776] * phase cmem: 3514854 K
[26.05.25 17:42:08.776] Loading savegame...
[26.05.25 17:42:08.793] * Loading key-value pairs...
[26.05.25 17:42:08.829] * 36 key-value pairs were successfully loaded (0.036s)
[26.05.25 17:42:08.829] * Loading spawn registry...
[26.05.25 17:42:10.122] * 24708 spawn points were successfully loaded (1.293s)
[26.05.25 17:42:10.123] * Loading objects...
[26.05.25 17:42:10.547] * 34126 out of 34126 objects were successfully loaded (0.425s)
[26.05.25 17:42:10.904] * Loading quick slots data...
[26.05.25 17:42:10.904] * Loading pre random queues data...
[26.05.25 17:42:10.916] * Start objects on_register'ed...
[26.05.25 17:42:12.177] * 34126 objects on_register'ed (1.261s)
[26.05.25 17:42:12.178] * Game coolv_quicksave is successfully loaded from file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav' (3.509s)
[26.05.25 17:42:12.178] * phase time: 3509 ms
[26.05.25 17:42:12.290] * phase cmem: 3656233 K
[26.05.25 17:42:12.290] Connecting...
[26.05.25 17:42:12.293] * phase time: 115 ms
[26.05.25 17:42:12.408] * phase cmem: 3656234 K
[26.05.25 17:42:12.408] Restart sim...
[26.05.25 17:42:12.410] * phase time: 116 ms
[26.05.25 17:42:12.524] * phase cmem: 3656234 K
[26.05.25 17:42:12.841] * [win32]: free[137427790384 K], reserved[4360172 K], committed[6802852 K]
[26.05.25 17:42:12.841] * [ D3D ]: textures[2623768 K]
[26.05.25 17:42:12.841] * [x-ray]: crt heap[3655645 K], process heap[3655645 K], game lua[245590 K], engine lua[216 K], render[5137 K]
[26.05.25 17:42:12.841] * [x-ray]: economy: strings[count: 201684, lengths: 10316 K, overhead: 10241 K, saved: 40010 K]
[26.05.25 17:42:12.841] * [x-ray]: economy: smem[count: 56934, lengths: 32878 K, overhead: 889 K, saved: 11824 K]
[26.05.25 17:42:12.841] Starting measure
[26.05.25 17:42:17.396] * MEMORY USAGE: 3683353 K
[26.05.25 17:43:31.880] * Saving spawns...
[26.05.25 17:43:31.882] * Saving objects...
[26.05.25 17:43:31.984] * 34121 objects are successfully saved
[26.05.25 17:43:31.985] * Saving key-value pairs...
[26.05.25 17:43:32.007] * 36 key-value pairs were successfully saved
[26.05.25 17:43:32.007] * Saving quick slots data...
[26.05.25 17:43:32.007] * Saving pre random queues data...
[26.05.25 17:43:32.037] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
[26.05.25 17:43:54.084] * Saving spawns...
[26.05.25 17:43:54.086] * Saving objects...
[26.05.25 17:43:54.187] * 34117 objects are successfully saved
[26.05.25 17:43:54.188] * Saving key-value pairs...
[26.05.25 17:43:54.211] * 36 key-value pairs were successfully saved
[26.05.25 17:43:54.211] * Saving quick slots data...
[26.05.25 17:43:54.211] * Saving pre random queues data...
[26.05.25 17:43:54.243] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
[26.05.25 17:44:23.215] * Saving spawns...
[26.05.25 17:44:23.217] * Saving objects...
[26.05.25 17:44:23.323] * 34108 objects are successfully saved
[26.05.25 17:44:23.324] * Saving key-value pairs...
[26.05.25 17:44:23.346] * 36 key-value pairs were successfully saved
[26.05.25 17:44:23.346] * Saving quick slots data...
[26.05.25 17:44:23.346] * Saving pre random queues data...
[26.05.25 17:44:23.375] * Game День 8. 15.35. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 15.35. Кордон.sav'
[26.05.25 17:46:05.932] * Saving spawns...
[26.05.25 17:46:05.934] * Saving objects...
[26.05.25 17:46:06.038] * 34103 objects are successfully saved
[26.05.25 17:46:06.038] * Saving key-value pairs...
[26.05.25 17:46:06.063] * 36 key-value pairs were successfully saved
[26.05.25 17:46:06.063] * Saving quick slots data...
[26.05.25 17:46:06.063] * Saving pre random queues data...
[26.05.25 17:46:06.096] * Game День 8. 15.43. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 15.43. Кордон.sav'
[26.05.25 17:46:46.679] * Saving spawns...
[26.05.25 17:46:46.680] * Saving objects...
[26.05.25 17:46:46.784] * 34096 objects are successfully saved
[26.05.25 17:46:46.785] * Saving key-value pairs...
[26.05.25 17:46:46.808] * 36 key-value pairs were successfully saved
[26.05.25 17:46:46.808] * Saving quick slots data...
[26.05.25 17:46:46.808] * Saving pre random queues data...
[26.05.25 17:46:46.838] * Game День 8. 15.47. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 15.47. Кордон.sav'
[26.05.25 17:47:11.303] * Saving spawns...
[26.05.25 17:47:11.305] * Saving objects...
[26.05.25 17:47:11.408] * 34094 objects are successfully saved
[26.05.25 17:47:11.409] * Saving key-value pairs...
[26.05.25 17:47:11.432] * 36 key-value pairs were successfully saved
[26.05.25 17:47:11.432] * Saving quick slots data...
[26.05.25 17:47:11.432] * Saving pre random queues data...
[26.05.25 17:47:11.462] * Game День 8. 15.49. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 15.49. Кордон.sav'
[26.05.25 17:47:24.064] Begin load
[26.05.25 17:47:24.167] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 17:47:24.189] * phase time: 116 ms
[26.05.25 17:47:24.304] * phase cmem: 3698434 K
[26.05.25 17:47:24.304] Loading alife simulator...
[26.05.25 17:47:24.305] * phase time: 115 ms
[26.05.25 17:47:24.418] * phase cmem: 3698388 K
[26.05.25 17:47:24.418] Loading savegame...
[26.05.25 17:47:24.436] * Loading key-value pairs...
[26.05.25 17:47:24.471] * 36 key-value pairs were successfully loaded (0.035s)
[26.05.25 17:47:24.471] * Loading spawn registry...
[26.05.25 17:47:25.757] * 24708 spawn points were successfully loaded (1.286s)
[26.05.25 17:47:25.758] * Loading objects...
[26.05.25 17:47:26.195] * 34094 out of 34094 objects were successfully loaded (0.437s)
[26.05.25 17:47:26.569] * Loading quick slots data...
[26.05.25 17:47:26.569] * Loading pre random queues data...
[26.05.25 17:47:26.581] * Start objects on_register'ed...
[26.05.25 17:47:27.970] * 34094 objects on_register'ed (1.390s)
[26.05.25 17:47:27.971] * Game День 8. 15.49. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 15.49. Кордон.sav' (3.666s)
[26.05.25 17:47:27.971] * phase time: 3665 ms
[26.05.25 17:47:28.089] * phase cmem: 3839288 K
[26.05.25 17:47:28.089] Connecting...
[26.05.25 17:47:28.092] * phase time: 120 ms
[26.05.25 17:47:28.212] * phase cmem: 3839289 K
[26.05.25 17:47:28.212] Restart sim...
[26.05.25 17:47:28.214] * phase time: 122 ms
[26.05.25 17:47:28.336] * phase cmem: 3839277 K
[26.05.25 17:47:28.656] * [win32]: free[137427399452 K], reserved[4372960 K], committed[7180996 K]
[26.05.25 17:47:28.656] * [ D3D ]: textures[2758528 K]
[26.05.25 17:47:28.656] * [x-ray]: crt heap[3838685 K], process heap[3838685 K], game lua[245664 K], engine lua[221 K], render[7879 K]
[26.05.25 17:47:28.656] * [x-ray]: economy: strings[count: 203787, lengths: 10446 K, overhead: 10348 K, saved: 63172 K]
[26.05.25 17:47:28.656] * [x-ray]: economy: smem[count: 59053, lengths: 33728 K, overhead: 922 K, saved: 40490 K]
[26.05.25 17:47:28.656] Starting measure
[26.05.25 17:47:33.140] * MEMORY USAGE: 3868304 K
[26.05.25 17:47:49.324] Begin load
[26.05.25 17:47:49.507] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 17:47:49.529] * phase time: 199 ms
[26.05.25 17:47:49.640] * phase cmem: 3705084 K
[26.05.25 17:47:49.640] Loading alife simulator...
[26.05.25 17:47:49.642] * phase time: 112 ms
[26.05.25 17:47:49.758] * phase cmem: 3705088 K
[26.05.25 17:47:49.758] Loading savegame...
[26.05.25 17:47:49.775] * Loading key-value pairs...
[26.05.25 17:47:49.811] * 36 key-value pairs were successfully loaded (0.036s)
[26.05.25 17:47:49.811] * Loading spawn registry...
[26.05.25 17:47:51.123] * 24708 spawn points were successfully loaded (1.311s)
[26.05.25 17:47:51.123] * Loading objects...
[26.05.25 17:47:51.569] * 34094 out of 34094 objects were successfully loaded (0.446s)
[26.05.25 17:47:51.946] * Loading quick slots data...
[26.05.25 17:47:51.946] * Loading pre random queues data...
[26.05.25 17:47:51.960] * Start objects on_register'ed...
[26.05.25 17:47:53.239] * 34094 objects on_register'ed (1.280s)
[26.05.25 17:47:53.240] * Game День 8. 15.49. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 15.49. Кордон.sav' (3.599s)
[26.05.25 17:47:53.240] * phase time: 3598 ms
[26.05.25 17:47:53.358] * phase cmem: 3845988 K
[26.05.25 17:47:53.358] Connecting...
[26.05.25 17:47:53.361] * phase time: 121 ms
[26.05.25 17:47:53.481] * phase cmem: 3845989 K
[26.05.25 17:47:53.481] Restart sim...
[26.05.25 17:47:53.483] * phase time: 122 ms
[26.05.25 17:47:53.604] * phase cmem: 3845989 K
[26.05.25 17:47:53.925] * [win32]: free[137427374412 K], reserved[4379572 K], committed[7199424 K]
[26.05.25 17:47:53.925] * [ D3D ]: textures[2760064 K]
[26.05.25 17:47:53.925] * [x-ray]: crt heap[3845460 K], process heap[3845445 K], game lua[245630 K], engine lua[153 K], render[8008 K]
[26.05.25 17:47:53.925] * [x-ray]: economy: strings[count: 203787, lengths: 10447 K, overhead: 10348 K, saved: 64136 K]
[26.05.25 17:47:53.925] * [x-ray]: economy: smem[count: 59054, lengths: 33728 K, overhead: 922 K, saved: 40491 K]
[26.05.25 17:47:53.925] Starting measure
[26.05.25 17:47:58.376] * MEMORY USAGE: 3872796 K
[26.05.25 17:48:29.846] Begin load
[26.05.25 17:48:30.031] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 17:48:30.053] * phase time: 201 ms
[26.05.25 17:48:30.163] * phase cmem: 3709130 K
[26.05.25 17:48:30.163] Loading alife simulator...
[26.05.25 17:48:30.164] * phase time: 111 ms
[26.05.25 17:48:30.276] * phase cmem: 3709102 K
[26.05.25 17:48:30.276] Loading savegame...
[26.05.25 17:48:30.293] * Loading key-value pairs...
[26.05.25 17:48:30.330] * 36 key-value pairs were successfully loaded (0.036s)
[26.05.25 17:48:30.330] * Loading spawn registry...
[26.05.25 17:48:31.644] * 24708 spawn points were successfully loaded (1.314s)
[26.05.25 17:48:31.644] * Loading objects...
[26.05.25 17:48:32.096] * 34094 out of 34094 objects were successfully loaded (0.452s)
[26.05.25 17:48:32.474] * Loading quick slots data...
[26.05.25 17:48:32.474] * Loading pre random queues data...
[26.05.25 17:48:32.486] * Start objects on_register'ed...
[26.05.25 17:48:33.747] * 34094 objects on_register'ed (1.261s)
[26.05.25 17:48:33.748] * Game День 8. 15.49. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 15.49. Кордон.sav' (3.584s)
[26.05.25 17:48:33.748] * phase time: 3583 ms
[26.05.25 17:48:33.867] * phase cmem: 3850002 K
[26.05.25 17:48:33.867] Connecting...
[26.05.25 17:48:33.870] * phase time: 122 ms
[26.05.25 17:48:33.992] * phase cmem: 3850003 K
[26.05.25 17:48:33.992] Restart sim...
[26.05.25 17:48:33.994] * phase time: 123 ms
[26.05.25 17:48:34.116] * phase cmem: 3850003 K
[26.05.25 17:48:34.444] * [win32]: free[137427368296 K], reserved[4375192 K], committed[7209920 K]
[26.05.25 17:48:34.444] * [ D3D ]: textures[2760064 K]
[26.05.25 17:48:34.444] * [x-ray]: crt heap[3849475 K], process heap[3849475 K], game lua[245600 K], engine lua[157 K], render[8063 K]
[26.05.25 17:48:34.444] * [x-ray]: economy: strings[count: 203784, lengths: 10447 K, overhead: 10348 K, saved: 66107 K]
[26.05.25 17:48:34.444] * [x-ray]: economy: smem[count: 59054, lengths: 33728 K, overhead: 922 K, saved: 40491 K]
[26.05.25 17:48:34.444] Starting measure
[26.05.25 17:48:38.985] * MEMORY USAGE: 3880256 K
[26.05.25 17:49:45.270] ~ WARNING: invalid server entitys combination e_parent ([0][actor:single_player]) & e_entity ([48398][NOTFOUND])
[26.05.25 17:50:03.045] * Saving spawns...
[26.05.25 17:50:03.047] * Saving objects...
[26.05.25 17:50:03.154] * 34102 objects are successfully saved
[26.05.25 17:50:03.155] * Saving key-value pairs...
[26.05.25 17:50:03.179] * 36 key-value pairs were successfully saved
[26.05.25 17:50:03.179] * Saving quick slots data...
[26.05.25 17:50:03.179] * Saving pre random queues data...
[26.05.25 17:50:03.209] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
[26.05.25 17:51:10.277] * Saving spawns...
[26.05.25 17:51:10.280] * Saving objects...
[26.05.25 17:51:10.385] * 34092 objects are successfully saved
[26.05.25 17:51:10.386] * Saving key-value pairs...
[26.05.25 17:51:10.409] * 36 key-value pairs were successfully saved
[26.05.25 17:51:10.409] * Saving quick slots data...
[26.05.25 17:51:10.409] * Saving pre random queues data...
[26.05.25 17:51:10.439] * Game День 8. 16.02. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 16.02. Кордон.sav'
[26.05.25 17:53:07.795] * Saving spawns...
[26.05.25 17:53:07.798] * Saving objects...
[26.05.25 17:53:07.908] * 34084 objects are successfully saved
[26.05.25 17:53:07.909] * Saving key-value pairs...
[26.05.25 17:53:07.935] * 36 key-value pairs were successfully saved
[26.05.25 17:53:07.935] * Saving quick slots data...
[26.05.25 17:53:07.935] * Saving pre random queues data...
[26.05.25 17:53:07.965] * Game День 8. 16.12. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 16.12. Кордон.sav'
[26.05.25 17:56:28.435] * Saving spawns...
[26.05.25 17:56:28.437] * Saving objects...
[26.05.25 17:56:28.547] * 34082 objects are successfully saved
[26.05.25 17:56:28.548] * Saving key-value pairs...
[26.05.25 17:56:28.571] * 36 key-value pairs were successfully saved
[26.05.25 17:56:28.571] * Saving quick slots data...
[26.05.25 17:56:28.571] * Saving pre random queues data...
[26.05.25 17:56:28.601] * Game День 8. 16.29. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 16.29. Кордон.sav'
[26.05.25 17:58:54.114] * Saving spawns...
[26.05.25 17:58:54.117] * Saving objects...
[26.05.25 17:58:54.226] * 34076 objects are successfully saved
[26.05.25 17:58:54.227] * Saving key-value pairs...
[26.05.25 17:58:54.250] * 36 key-value pairs were successfully saved
[26.05.25 17:58:54.250] * Saving quick slots data...
[26.05.25 17:58:54.250] * Saving pre random queues data...
[26.05.25 17:58:54.281] * Game День 8. 16.41. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 16.41. Кордон.sav'
[26.05.25 17:59:16.042] Begin load
[26.05.25 17:59:16.145] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 17:59:16.168] * phase time: 121 ms
[26.05.25 17:59:16.289] * phase cmem: 3725150 K
[26.05.25 17:59:16.289] Loading alife simulator...
[26.05.25 17:59:16.291] * phase time: 123 ms
[26.05.25 17:59:16.405] * phase cmem: 3725070 K
[26.05.25 17:59:16.405] Loading savegame...
[26.05.25 17:59:16.423] * Loading key-value pairs...
[26.05.25 17:59:16.461] * 36 key-value pairs were successfully loaded (0.038s)
[26.05.25 17:59:16.461] * Loading spawn registry...
[26.05.25 17:59:17.792] * 24708 spawn points were successfully loaded (1.331s)
[26.05.25 17:59:17.792] * Loading objects...
[26.05.25 17:59:18.251] * 34076 out of 34076 objects were successfully loaded (0.459s)
[26.05.25 17:59:18.625] * Loading quick slots data...
[26.05.25 17:59:18.625] * Loading pre random queues data...
[26.05.25 17:59:18.638] * Start objects on_register'ed...
[26.05.25 17:59:19.883] * 34076 objects on_register'ed (1.245s)
[26.05.25 17:59:19.883] * Game День 8. 16.41. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 16.41. Кордон.sav' (3.593s)
[26.05.25 17:59:19.883] * phase time: 3592 ms
[26.05.25 17:59:20.006] * phase cmem: 3866285 K
[26.05.25 17:59:20.006] Connecting...
[26.05.25 17:59:20.009] * phase time: 125 ms
[26.05.25 17:59:20.136] * phase cmem: 3866285 K
[26.05.25 17:59:20.136] Restart sim...
[26.05.25 17:59:20.137] * phase time: 127 ms
[26.05.25 17:59:20.260] * phase cmem: 3866285 K
[26.05.25 17:59:20.590] * [win32]: free[137427319044 K], reserved[4365900 K], committed[7268464 K]
[26.05.25 17:59:20.590] * [ D3D ]: textures[2766209 K]
[26.05.25 17:59:20.590] * [x-ray]: crt heap[3865743 K], process heap[3865743 K], game lua[245667 K], engine lua[159 K], render[9075 K]
[26.05.25 17:59:20.590] * [x-ray]: economy: strings[count: 203844, lengths: 10451 K, overhead: 10351 K, saved: 114504 K]
[26.05.25 17:59:20.590] * [x-ray]: economy: smem[count: 59054, lengths: 33728 K, overhead: 922 K, saved: 40491 K]
[26.05.25 17:59:20.590] Starting measure
[26.05.25 17:59:26.806] * MEMORY USAGE: 3894319 K
[26.05.25 17:59:43.668] Begin load
[26.05.25 17:59:43.851] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 17:59:43.874] * phase time: 199 ms
[26.05.25 17:59:43.987] * phase cmem: 3728984 K
[26.05.25 17:59:43.987] Loading alife simulator...
[26.05.25 17:59:43.988] * phase time: 115 ms
[26.05.25 17:59:44.106] * phase cmem: 3728990 K
[26.05.25 17:59:44.106] Loading savegame...
[26.05.25 17:59:44.123] * Loading key-value pairs...
[26.05.25 17:59:44.161] * 36 key-value pairs were successfully loaded (0.038s)
[26.05.25 17:59:44.161] * Loading spawn registry...
[26.05.25 17:59:45.490] * 24708 spawn points were successfully loaded (1.329s)
[26.05.25 17:59:45.490] * Loading objects...
[26.05.25 17:59:45.959] * 34076 out of 34076 objects were successfully loaded (0.468s)
[26.05.25 17:59:46.341] * Loading quick slots data...
[26.05.25 17:59:46.341] * Loading pre random queues data...
[26.05.25 17:59:46.354] * Start objects on_register'ed...
[26.05.25 17:59:47.597] * 34076 objects on_register'ed (1.242s)
[26.05.25 17:59:47.597] * Game День 8. 16.41. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 16.41. Кордон.sav' (3.609s)
[26.05.25 17:59:47.597] * phase time: 3608 ms
[26.05.25 17:59:47.719] * phase cmem: 3870206 K
[26.05.25 17:59:47.719] Connecting...
[26.05.25 17:59:47.723] * phase time: 125 ms
[26.05.25 17:59:47.855] * phase cmem: 3870206 K
[26.05.25 17:59:47.855] Restart sim...
[26.05.25 17:59:47.857] * phase time: 133 ms
[26.05.25 17:59:47.981] * phase cmem: 3870206 K
[26.05.25 17:59:48.310] * [win32]: free[137427316160 K], reserved[4374956 K], committed[7262292 K]
[26.05.25 17:59:48.310] * [ D3D ]: textures[2766209 K]
[26.05.25 17:59:48.310] * [x-ray]: crt heap[3869690 K], process heap[3869690 K], game lua[245782 K], engine lua[162 K], render[9080 K]
[26.05.25 17:59:48.310] * [x-ray]: economy: strings[count: 203825, lengths: 10451 K, overhead: 10350 K, saved: 115473 K]
[26.05.25 17:59:48.310] * [x-ray]: economy: smem[count: 59054, lengths: 33728 K, overhead: 922 K, saved: 40491 K]
[26.05.25 17:59:48.310] Starting measure
[26.05.25 17:59:54.552] * MEMORY USAGE: 3897536 K
[26.05.25 18:00:08.410] Begin load
[26.05.25 18:00:08.604] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 18:00:08.627] * phase time: 212 ms
[26.05.25 18:00:08.742] * phase cmem: 3732946 K
[26.05.25 18:00:08.742] Loading alife simulator...
[26.05.25 18:00:08.743] * phase time: 115 ms
[26.05.25 18:00:08.858] * phase cmem: 3732941 K
[26.05.25 18:00:08.858] Loading savegame...
[26.05.25 18:00:08.876] * Loading key-value pairs...
[26.05.25 18:00:08.914] * 36 key-value pairs were successfully loaded (0.038s)
[26.05.25 18:00:08.914] * Loading spawn registry...
[26.05.25 18:00:10.258] * 24708 spawn points were successfully loaded (1.346s)
[26.05.25 18:00:10.259] * Loading objects...
[26.05.25 18:00:10.730] * 34076 out of 34076 objects were successfully loaded (0.472s)
[26.05.25 18:00:11.112] * Loading quick slots data...
[26.05.25 18:00:11.112] * Loading pre random queues data...
[26.05.25 18:00:11.125] * Start objects on_register'ed...
[26.05.25 18:00:12.376] * 34076 objects on_register'ed (1.251s)
[26.05.25 18:00:12.376] * Game День 8. 16.41. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 16.41. Кордон.sav' (3.634s)
[26.05.25 18:00:12.377] * phase time: 3633 ms
[26.05.25 18:00:12.500] * phase cmem: 3874156 K
[26.05.25 18:00:12.500] Connecting...
[26.05.25 18:00:12.502] * phase time: 125 ms
[26.05.25 18:00:12.630] * phase cmem: 3874157 K
[26.05.25 18:00:12.630] Restart sim...
[26.05.25 18:00:12.631] * phase time: 128 ms
[26.05.25 18:00:12.756] * phase cmem: 3874157 K
[26.05.25 18:00:13.094] * [win32]: free[137427310972 K], reserved[4375500 K], committed[7266936 K]
[26.05.25 18:00:13.094] * [ D3D ]: textures[2766209 K]
[26.05.25 18:00:13.094] * [x-ray]: crt heap[3873641 K], process heap[3873641 K], game lua[245670 K], engine lua[165 K], render[9080 K]
[26.05.25 18:00:13.094] * [x-ray]: economy: strings[count: 203849, lengths: 10452 K, overhead: 10351 K, saved: 116258 K]
[26.05.25 18:00:13.094] * [x-ray]: economy: smem[count: 59054, lengths: 33728 K, overhead: 922 K, saved: 40491 K]
[26.05.25 18:00:13.094] Starting measure
[26.05.25 18:00:19.259] * MEMORY USAGE: 3893489 K
[26.05.25 18:01:11.059] Begin load
[26.05.25 18:01:11.243] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 18:01:11.266] * phase time: 203 ms
[26.05.25 18:01:11.383] * phase cmem: 3736556 K
[26.05.25 18:01:11.383] Loading alife simulator...
[26.05.25 18:01:11.385] * phase time: 118 ms
[26.05.25 18:01:11.506] * phase cmem: 3736510 K
[26.05.25 18:01:11.506] Loading savegame...
[26.05.25 18:01:11.524] * Loading key-value pairs...
[26.05.25 18:01:11.562] * 36 key-value pairs were successfully loaded (0.038s)
[26.05.25 18:01:11.562] * Loading spawn registry...
[26.05.25 18:01:12.929] * 24708 spawn points were successfully loaded (1.367s)
[26.05.25 18:01:12.930] * Loading objects...
[26.05.25 18:01:13.424] * 34076 out of 34076 objects were successfully loaded (0.495s)
[26.05.25 18:01:13.814] * Loading quick slots data...
[26.05.25 18:01:13.814] * Loading pre random queues data...
[26.05.25 18:01:13.827] * Start objects on_register'ed...
[26.05.25 18:01:15.089] * 34076 objects on_register'ed (1.262s)
[26.05.25 18:01:15.089] * Game День 8. 16.41. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 16.41. Кордон.sav' (3.705s)
[26.05.25 18:01:15.089] * phase time: 3704 ms
[26.05.25 18:01:15.217] * phase cmem: 3877725 K
[26.05.25 18:01:15.217] Connecting...
[26.05.25 18:01:15.220] * phase time: 130 ms
[26.05.25 18:01:15.349] * phase cmem: 3877726 K
[26.05.25 18:01:15.349] Restart sim...
[26.05.25 18:01:15.351] * phase time: 130 ms
[26.05.25 18:01:15.481] * phase cmem: 3877726 K
[26.05.25 18:01:15.852] * [win32]: free[137427279812 K], reserved[4391928 K], committed[7281668 K]
[26.05.25 18:01:15.852] * [ D3D ]: textures[2766209 K]
[26.05.25 18:01:15.852] * [x-ray]: crt heap[3877198 K], process heap[3877198 K], game lua[245522 K], engine lua[168 K], render[9228 K]
[26.05.25 18:01:15.852] * [x-ray]: economy: strings[count: 203832, lengths: 10452 K, overhead: 10350 K, saved: 119759 K]
[26.05.25 18:01:15.852] * [x-ray]: economy: smem[count: 59054, lengths: 33728 K, overhead: 922 K, saved: 40491 K]
[26.05.25 18:01:15.852] Starting measure
[26.05.25 18:01:22.102] * MEMORY USAGE: 3904183 K
[26.05.25 18:05:24.392] * Saving spawns...
[26.05.25 18:05:24.394] * Saving objects...
[26.05.25 18:05:24.504] * 34163 objects are successfully saved
[26.05.25 18:05:24.505] * Saving key-value pairs...
[26.05.25 18:05:24.528] * 36 key-value pairs were successfully saved
[26.05.25 18:05:24.528] * Saving quick slots data...
[26.05.25 18:05:24.528] * Saving pre random queues data...
[26.05.25 18:05:24.558] * Game День 8. 16.45. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 16.45. Кордон.sav'
[26.05.25 18:05:39.248] Begin load
[26.05.25 18:05:39.390] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 18:05:39.413] * phase time: 160 ms
[26.05.25 18:05:39.543] * phase cmem: 3873150 K
[26.05.25 18:05:39.543] Loading alife simulator...
[26.05.25 18:05:39.544] * phase time: 131 ms
[26.05.25 18:05:39.668] * phase cmem: 3873122 K
[26.05.25 18:05:39.668] Loading savegame...
[26.05.25 18:05:39.688] * Loading key-value pairs...
[26.05.25 18:05:39.725] * 36 key-value pairs were successfully loaded (0.038s)
[26.05.25 18:05:39.725] * Loading spawn registry...
[26.05.25 18:05:41.084] * 24708 spawn points were successfully loaded (1.358s)
[26.05.25 18:05:41.084] * Loading objects...
[26.05.25 18:05:41.565] * 34163 out of 34163 objects were successfully loaded (0.481s)
[26.05.25 18:05:41.961] * Loading quick slots data...
[26.05.25 18:05:41.961] * Loading pre random queues data...
[26.05.25 18:05:41.974] * Start objects on_register'ed...
[26.05.25 18:05:43.283] * 34163 objects on_register'ed (1.309s)
[26.05.25 18:05:43.283] * Game День 8. 16.45. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 16.45. Кордон.sav' (3.739s)
[26.05.25 18:05:43.283] * phase time: 3738 ms
[26.05.25 18:05:43.423] * phase cmem: 4016001 K
[26.05.25 18:05:43.423] Connecting...
[26.05.25 18:05:43.425] * phase time: 141 ms
[26.05.25 18:05:43.563] * phase cmem: 4016002 K
[26.05.25 18:05:43.563] Restart sim...
[26.05.25 18:05:43.564] * phase time: 139 ms
[26.05.25 18:05:43.705] * phase cmem: 4016002 K
[26.05.25 18:05:44.085] * [win32]: free[137426982912 K], reserved[4395628 K], committed[7574868 K]
[26.05.25 18:05:44.085] * [ D3D ]: textures[2868941 K]
[26.05.25 18:05:44.085] * [x-ray]: crt heap[4015474 K], process heap[4015474 K], game lua[247369 K], engine lua[174 K], render[9243 K]
[26.05.25 18:05:44.085] * [x-ray]: economy: strings[count: 204161, lengths: 10462 K, overhead: 10367 K, saved: 123781 K]
[26.05.25 18:05:44.085] * [x-ray]: economy: smem[count: 60838, lengths: 34443 K, overhead: 950 K, saved: 41109 K]
[26.05.25 18:05:44.085] Starting measure
[26.05.25 18:05:51.067] * MEMORY USAGE: 4046239 K
[26.05.25 18:06:18.792] Begin load
[26.05.25 18:06:18.981] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 18:06:19.004] * phase time: 206 ms
[26.05.25 18:06:19.128] * phase cmem: 3879439 K
[26.05.25 18:06:19.128] Loading alife simulator...
[26.05.25 18:06:19.130] * phase time: 125 ms
[26.05.25 18:06:19.258] * phase cmem: 3879411 K
[26.05.25 18:06:19.258] Loading savegame...
[26.05.25 18:06:19.276] * Loading key-value pairs...
[26.05.25 18:06:19.313] * 36 key-value pairs were successfully loaded (0.037s)
[26.05.25 18:06:19.313] * Loading spawn registry...
[26.05.25 18:06:20.650] * 24708 spawn points were successfully loaded (1.337s)
[26.05.25 18:06:20.650] * Loading objects...
[26.05.25 18:06:21.134] * 34163 out of 34163 objects were successfully loaded (0.484s)
[26.05.25 18:06:21.526] * Loading quick slots data...
[26.05.25 18:06:21.526] * Loading pre random queues data...
[26.05.25 18:06:21.539] * Start objects on_register'ed...
[26.05.25 18:06:22.808] * 34163 objects on_register'ed (1.268s)
[26.05.25 18:06:22.808] * Game День 8. 16.45. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 16.45. Кордон.sav' (3.678s)
[26.05.25 18:06:22.808] * phase time: 3678 ms
[26.05.25 18:06:22.942] * phase cmem: 4022291 K
[26.05.25 18:06:22.942] Connecting...
[26.05.25 18:06:22.944] * phase time: 136 ms
[26.05.25 18:06:23.081] * phase cmem: 4022291 K
[26.05.25 18:06:23.081] Restart sim...
[26.05.25 18:06:23.082] * phase time: 138 ms
[26.05.25 18:06:23.220] * phase cmem: 4022291 K
[26.05.25 18:06:23.573] * [win32]: free[137426970216 K], reserved[4402708 K], committed[7580484 K]
[26.05.25 18:06:23.573] * [ D3D ]: textures[2870989 K]
[26.05.25 18:06:23.573] * [x-ray]: crt heap[4021747 K], process heap[4021747 K], game lua[247401 K], engine lua[177 K], render[9255 K]
[26.05.25 18:06:23.573] * [x-ray]: economy: strings[count: 204179, lengths: 10463 K, overhead: 10368 K, saved: 125637 K]
[26.05.25 18:06:23.573] * [x-ray]: economy: smem[count: 60838, lengths: 34443 K, overhead: 950 K, saved: 41109 K]
[26.05.25 18:06:23.573] Starting measure
[26.05.25 18:06:30.515] * MEMORY USAGE: 4052749 K
[26.05.25 18:06:59.233] Begin load
[26.05.25 18:06:59.425] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 18:06:59.449] * phase time: 211 ms
[26.05.25 18:06:59.574] * phase cmem: 3883480 K
[26.05.25 18:06:59.574] Loading alife simulator...
[26.05.25 18:06:59.575] * phase time: 126 ms
[26.05.25 18:06:59.704] * phase cmem: 3883451 K
[26.05.25 18:06:59.704] Loading savegame...
[26.05.25 18:06:59.723] * Loading key-value pairs...
[26.05.25 18:06:59.762] * 36 key-value pairs were successfully loaded (0.039s)
[26.05.25 18:06:59.762] * Loading spawn registry...
[26.05.25 18:07:01.122] * 24708 spawn points were successfully loaded (1.361s)
[26.05.25 18:07:01.123] * Loading objects...
[26.05.25 18:07:01.613] * 34163 out of 34163 objects were successfully loaded (0.490s)
[26.05.25 18:07:02.006] * Loading quick slots data...
[26.05.25 18:07:02.006] * Loading pre random queues data...
[26.05.25 18:07:02.020] * Start objects on_register'ed...
[26.05.25 18:07:03.281] * 34163 objects on_register'ed (1.261s)
[26.05.25 18:07:03.281] * Game День 8. 16.45. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 8. 16.45. Кордон.sav' (3.707s)
[26.05.25 18:07:03.281] * phase time: 3706 ms
[26.05.25 18:07:03.418] * phase cmem: 4026331 K
[26.05.25 18:07:03.418] Connecting...
[26.05.25 18:07:03.420] * phase time: 138 ms
[26.05.25 18:07:03.559] * phase cmem: 4026331 K
[26.05.25 18:07:03.559] Restart sim...
[26.05.25 18:07:03.560] * phase time: 139 ms
[26.05.25 18:07:03.695] * phase cmem: 4026331 K
[26.05.25 18:07:04.051] * [win32]: free[137426972920 K], reserved[4401040 K], committed[7579448 K]
[26.05.25 18:07:04.051] * [ D3D ]: textures[2870989 K]
[26.05.25 18:07:04.051] * [x-ray]: crt heap[4025792 K], process heap[4025792 K], game lua[247219 K], engine lua[180 K], render[9256 K]
[26.05.25 18:07:04.051] * [x-ray]: economy: strings[count: 204184, lengths: 10463 K, overhead: 10368 K, saved: 127578 K]
[26.05.25 18:07:04.051] * [x-ray]: economy: smem[count: 60838, lengths: 34443 K, overhead: 950 K, saved: 41109 K]
[26.05.25 18:07:04.051] Starting measure
[26.05.25 18:07:10.966] * MEMORY USAGE: 4057443 K
[26.05.25 18:07:33.120] * Saving spawns...
[26.05.25 18:07:33.123] * Saving objects...
[26.05.25 18:07:33.234] * 34226 objects are successfully saved
[26.05.25 18:07:33.235] * Saving key-value pairs...
[26.05.25 18:07:33.258] * 36 key-value pairs were successfully saved
[26.05.25 18:07:33.258] * Saving quick slots data...
[26.05.25 18:07:33.258] * Saving pre random queues data...
[26.05.25 18:07:33.288] * Game День 8. 16.48. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 16.48. Кордон.sav'
[26.05.25 18:09:42.939] * Saving spawns...
[26.05.25 18:09:42.942] * Saving objects...
[26.05.25 18:09:43.056] * 34255 objects are successfully saved
[26.05.25 18:09:43.057] * Saving key-value pairs...
[26.05.25 18:09:43.080] * 36 key-value pairs were successfully saved
[26.05.25 18:09:43.080] * Saving quick slots data...
[26.05.25 18:09:43.080] * Saving pre random queues data...
[26.05.25 18:09:43.113] * Game День 8. 16.59. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 16.59. Кордон.sav'
[26.05.25 18:21:31.029] * Saving spawns...
[26.05.25 18:21:31.034] * Saving objects...
[26.05.25 18:21:31.162] * 34370 objects are successfully saved
[26.05.25 18:21:31.164] * Saving key-value pairs...
[26.05.25 18:21:31.188] * 36 key-value pairs were successfully saved
[26.05.25 18:21:31.188] * Saving quick slots data...
[26.05.25 18:21:31.188] * Saving pre random queues data...
[26.05.25 18:21:31.218] * Game День 8. 17.58. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 17.58. Кордон.sav'
[26.05.25 18:22:38.558] * Saving spawns...
[26.05.25 18:22:38.560] * Saving objects...
[26.05.25 18:22:38.678] * 34375 objects are successfully saved
[26.05.25 18:22:38.678] * Saving key-value pairs...
[26.05.25 18:22:38.703] * 36 key-value pairs were successfully saved
[26.05.25 18:22:38.703] * Saving quick slots data...
[26.05.25 18:22:38.703] * Saving pre random queues data...
[26.05.25 18:22:38.733] * Game День 8. 18.04. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 18.04. Кордон.sav'
[26.05.25 18:27:49.176] * Saving spawns...
[26.05.25 18:27:49.178] * Saving objects...
[26.05.25 18:27:49.295] * 34376 objects are successfully saved
[26.05.25 18:27:49.296] * Saving key-value pairs...
[26.05.25 18:27:49.319] * 36 key-value pairs were successfully saved
[26.05.25 18:27:49.319] * Saving quick slots data...
[26.05.25 18:27:49.319] * Saving pre random queues data...
[26.05.25 18:27:49.349] * Game День 8. 18.30. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 18.30. Кордон.sav'
[26.05.25 18:29:11.079] * Saving spawns...
[26.05.25 18:29:11.081] * Saving objects...
[26.05.25 18:29:11.196] * 34370 objects are successfully saved
[26.05.25 18:29:11.197] * Saving key-value pairs...
[26.05.25 18:29:11.220] * 36 key-value pairs were successfully saved
[26.05.25 18:29:11.220] * Saving quick slots data...
[26.05.25 18:29:11.220] * Saving pre random queues data...
[26.05.25 18:29:11.250] * Game День 8. 18.36. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 18.36. Кордон.sav'
[26.05.25 18:36:00.678] * Saving spawns...
[26.05.25 18:36:00.680] * Saving objects...
[26.05.25 18:36:00.797] * 34330 objects are successfully saved
[26.05.25 18:36:00.798] * Saving key-value pairs...
[26.05.25 18:36:00.821] * 36 key-value pairs were successfully saved
[26.05.25 18:36:00.821] * Saving quick slots data...
[26.05.25 18:36:00.821] * Saving pre random queues data...
[26.05.25 18:36:00.852] * Game День 8. 19.11. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 19.11. Кордон.sav'
[26.05.25 18:40:00.335] * Saving spawns...
[26.05.25 18:40:00.337] * Saving objects...
[26.05.25 18:40:00.455] * 34341 objects are successfully saved
[26.05.25 18:40:00.456] * Saving key-value pairs...
[26.05.25 18:40:00.478] * 36 key-value pairs were successfully saved
[26.05.25 18:40:00.478] * Saving quick slots data...
[26.05.25 18:40:00.478] * Saving pre random queues data...
[26.05.25 18:40:00.507] * Game День 8. 19.31. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 19.31. Кордон.sav'
[26.05.25 18:44:26.037] * Saving spawns...
[26.05.25 18:44:26.040] * Saving objects...
[26.05.25 18:44:26.156] * 34341 objects are successfully saved
[26.05.25 18:44:26.157] * Saving key-value pairs...
[26.05.25 18:44:26.180] * 36 key-value pairs were successfully saved
[26.05.25 18:44:26.180] * Saving quick slots data...
[26.05.25 18:44:26.180] * Saving pre random queues data...
[26.05.25 18:44:26.211] * Game День 8. 19.53. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 19.53. Кордон.sav'
[26.05.25 18:46:07.471] * Saving spawns...
[26.05.25 18:46:07.474] * Saving objects...
[26.05.25 18:46:07.589] * 34341 objects are successfully saved
[26.05.25 18:46:07.590] * Saving key-value pairs...
[26.05.25 18:46:07.612] * 36 key-value pairs were successfully saved
[26.05.25 18:46:07.612] * Saving quick slots data...
[26.05.25 18:46:07.612] * Saving pre random queues data...
[26.05.25 18:46:07.643] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
[26.05.25 18:48:48.295] * Saving spawns...
[26.05.25 18:48:48.298] * Saving objects...
[26.05.25 18:48:48.419] * 34334 objects are successfully saved
[26.05.25 18:48:48.420] * Saving key-value pairs...
[26.05.25 18:48:48.443] * 36 key-value pairs were successfully saved
[26.05.25 18:48:48.443] * Saving quick slots data...
[26.05.25 18:48:48.443] * Saving pre random queues data...
[26.05.25 18:48:48.474] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
[26.05.25 18:50:53.766] * Saving spawns...
[26.05.25 18:50:53.769] * Saving objects...
[26.05.25 18:50:53.887] * 34335 objects are successfully saved
[26.05.25 18:50:53.888] * Saving key-value pairs...
[26.05.25 18:50:53.911] * 36 key-value pairs were successfully saved
[26.05.25 18:50:53.911] * Saving quick slots data...
[26.05.25 18:50:53.911] * Saving pre random queues data...
[26.05.25 18:50:53.942] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
[26.05.25 18:52:57.889] * Saving spawns...
[26.05.25 18:52:57.892] * Saving objects...
[26.05.25 18:52:58.007] * 34335 objects are successfully saved
[26.05.25 18:52:58.008] * Saving key-value pairs...
[26.05.25 18:52:58.031] * 36 key-value pairs were successfully saved
[26.05.25 18:52:58.031] * Saving quick slots data...
[26.05.25 18:52:58.031] * Saving pre random queues data...
[26.05.25 18:52:58.061] * Game День 8. 20.35. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 20.35. Кордон.sav'
[26.05.25 18:55:29.550] * Saving spawns...
[26.05.25 18:55:29.553] * Saving objects...
[26.05.25 18:55:29.673] * 34335 objects are successfully saved
[26.05.25 18:55:29.674] * Saving key-value pairs...
[26.05.25 18:55:29.696] * 36 key-value pairs were successfully saved
[26.05.25 18:55:29.696] * Saving quick slots data...
[26.05.25 18:55:29.696] * Saving pre random queues data...
[26.05.25 18:55:29.727] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
[26.05.25 18:57:36.320] * Saving spawns...
[26.05.25 18:57:36.323] * Saving objects...
[26.05.25 18:57:36.450] * 34337 objects are successfully saved
[26.05.25 18:57:36.451] * Saving key-value pairs...
[26.05.25 18:57:36.473] * 36 key-value pairs were successfully saved
[26.05.25 18:57:36.473] * Saving quick slots data...
[26.05.25 18:57:36.473] * Saving pre random queues data...
[26.05.25 18:57:36.504] * Game День 8. 20.59. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 20.59. Кордон.sav'
[26.05.25 19:03:51.770] * Saving spawns...
[26.05.25 19:03:51.772] * Saving objects...
[26.05.25 19:03:51.891] * 34337 objects are successfully saved
[26.05.25 19:03:51.892] * Saving key-value pairs...
[26.05.25 19:03:51.915] * 36 key-value pairs were successfully saved
[26.05.25 19:03:51.915] * Saving quick slots data...
[26.05.25 19:03:51.915] * Saving pre random queues data...
[26.05.25 19:03:51.946] * Game День 8. 21.08. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 21.08. Кордон.sav'
[26.05.25 19:06:22.717] * Saving spawns...
[26.05.25 19:06:22.720] * Saving objects...
[26.05.25 19:06:22.893] * 34338 objects are successfully saved
[26.05.25 19:06:22.894] * Saving key-value pairs...
[26.05.25 19:06:22.917] * 36 key-value pairs were successfully saved
[26.05.25 19:06:22.917] * Saving quick slots data...
[26.05.25 19:06:22.917] * Saving pre random queues data...
[26.05.25 19:06:22.947] * Game День 8. 21.21. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 21.21. Кордон.sav'
[26.05.25 19:11:08.312] * Saving spawns...
[26.05.25 19:11:08.315] * Saving objects...
[26.05.25 19:11:08.432] * 34338 objects are successfully saved
[26.05.25 19:11:08.433] * Saving key-value pairs...
[26.05.25 19:11:08.456] * 36 key-value pairs were successfully saved
[26.05.25 19:11:08.456] * Saving quick slots data...
[26.05.25 19:11:08.456] * Saving pre random queues data...
[26.05.25 19:11:08.486] * Game День 8. 21.45. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 21.45. Кордон.sav'
[26.05.25 19:12:41.089] * Saving spawns...
[26.05.25 19:12:41.091] * Saving objects...
[26.05.25 19:12:41.209] * 34337 objects are successfully saved
[26.05.25 19:12:41.210] * Saving key-value pairs...
[26.05.25 19:12:41.233] * 36 key-value pairs were successfully saved
[26.05.25 19:12:41.233] * Saving quick slots data...
[26.05.25 19:12:41.233] * Saving pre random queues data...
[26.05.25 19:12:41.264] * Game День 8. 23.32. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 8. 23.32. Кордон.sav'
[26.05.25 19:15:44.544] * Saving spawns...
[26.05.25 19:15:44.547] * Saving objects...
[26.05.25 19:15:44.669] * 34952 objects are successfully saved
[26.05.25 19:15:44.671] * Saving key-value pairs...
[26.05.25 19:15:44.693] * 36 key-value pairs were successfully saved
[26.05.25 19:15:44.693] * Saving quick slots data...
[26.05.25 19:15:44.693] * Saving pre random queues data...
[26.05.25 19:15:44.724] * Game День 9. 07.11. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 07.11. Кордон.sav'
[26.05.25 19:17:23.901] * Saving spawns...
[26.05.25 19:17:23.903] * Saving objects...
[26.05.25 19:17:24.023] * 34950 objects are successfully saved
[26.05.25 19:17:24.025] * Saving key-value pairs...
[26.05.25 19:17:24.047] * 36 key-value pairs were successfully saved
[26.05.25 19:17:24.047] * Saving quick slots data...
[26.05.25 19:17:24.047] * Saving pre random queues data...
[26.05.25 19:17:24.077] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
[26.05.25 19:21:08.542] * Saving spawns...
[26.05.25 19:21:08.544] * Saving objects...
[26.05.25 19:21:08.667] * 34938 objects are successfully saved
[26.05.25 19:21:08.670] * Saving key-value pairs...
[26.05.25 19:21:08.691] * 36 key-value pairs were successfully saved
[26.05.25 19:21:08.691] * Saving quick slots data...
[26.05.25 19:21:08.691] * Saving pre random queues data...
[26.05.25 19:21:08.722] * Game День 9. 07.38. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 07.38. Кордон.sav'
[26.05.25 19:22:52.053] * Saving spawns...
[26.05.25 19:22:52.056] * Saving objects...
[26.05.25 19:22:52.178] * 34911 objects are successfully saved
[26.05.25 19:22:52.180] * Saving key-value pairs...
[26.05.25 19:22:52.201] * 36 key-value pairs were successfully saved
[26.05.25 19:22:52.201] * Saving quick slots data...
[26.05.25 19:22:52.201] * Saving pre random queues data...
[26.05.25 19:22:52.233] * Game День 9. 07.46. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 07.46. Кордон.sav'
[26.05.25 19:25:28.453] * Saving spawns...
[26.05.25 19:25:28.456] * Saving objects...
[26.05.25 19:25:28.621] * 34908 objects are successfully saved
[26.05.25 19:25:28.623] * Saving key-value pairs...
[26.05.25 19:25:28.645] * 36 key-value pairs were successfully saved
[26.05.25 19:25:28.645] * Saving quick slots data...
[26.05.25 19:25:28.645] * Saving pre random queues data...
[26.05.25 19:25:28.677] * Game День 9. 07.59. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 07.59. Кордон.sav'
[26.05.25 19:37:47.569] * Saving spawns...
[26.05.25 19:37:47.571] * Saving objects...
[26.05.25 19:37:47.703] * 34914 objects are successfully saved
[26.05.25 19:37:47.705] * Saving key-value pairs...
[26.05.25 19:37:47.726] * 36 key-value pairs were successfully saved
[26.05.25 19:37:47.726] * Saving quick slots data...
[26.05.25 19:37:47.726] * Saving pre random queues data...
[26.05.25 19:37:47.757] * Game День 9. 09.01. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 09.01. Кордон.sav'
[26.05.25 19:38:39.236] * Saving spawns...
[26.05.25 19:38:39.239] * Saving objects...
[26.05.25 19:38:39.361] * 34914 objects are successfully saved
[26.05.25 19:38:39.363] * Saving key-value pairs...
[26.05.25 19:38:39.384] * 36 key-value pairs were successfully saved
[26.05.25 19:38:39.384] * Saving quick slots data...
[26.05.25 19:38:39.384] * Saving pre random queues data...
[26.05.25 19:38:39.416] * Game День 9. 09.05. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 09.05. Кордон.sav'
[26.05.25 19:41:28.791] * Saving spawns...
[26.05.25 19:41:28.794] * Saving objects...
[26.05.25 19:41:28.914] * 34904 objects are successfully saved
[26.05.25 19:41:28.917] * Saving key-value pairs...
[26.05.25 19:41:28.938] * 36 key-value pairs were successfully saved
[26.05.25 19:41:28.938] * Saving quick slots data...
[26.05.25 19:41:28.938] * Saving pre random queues data...
[26.05.25 19:41:28.968] * Game День 9. 09.19. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 09.19. Кордон.sav'
[26.05.25 19:44:02.530] * Saving spawns...
[26.05.25 19:44:02.533] * Saving objects...
[26.05.25 19:44:02.656] * 34891 objects are successfully saved
[26.05.25 19:44:02.658] * Saving key-value pairs...
[26.05.25 19:44:02.679] * 36 key-value pairs were successfully saved
[26.05.25 19:44:02.679] * Saving quick slots data...
[26.05.25 19:44:02.679] * Saving pre random queues data...
[26.05.25 19:44:02.710] * Game День 9. 09.32. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 09.32. Кордон.sav'
[26.05.25 19:45:16.021] Begin load
[26.05.25 19:45:16.174] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 19:45:16.197] * phase time: 171 ms
[26.05.25 19:45:16.354] * phase cmem: 4257900 K
[26.05.25 19:45:16.354] Loading alife simulator...
[26.05.25 19:45:16.355] * phase time: 157 ms
[26.05.25 19:45:16.505] * phase cmem: 4257824 K
[26.05.25 19:45:16.505] Loading savegame...
[26.05.25 19:45:16.526] * Loading key-value pairs...
[26.05.25 19:45:16.564] * 36 key-value pairs were successfully loaded (0.039s)
[26.05.25 19:45:16.564] * Loading spawn registry...
[26.05.25 19:45:17.937] * 24708 spawn points were successfully loaded (1.373s)
[26.05.25 19:45:17.937] * Loading objects...
[26.05.25 19:45:18.447] * 34891 out of 34891 objects were successfully loaded (0.510s)
[26.05.25 19:45:18.859] * Loading quick slots data...
[26.05.25 19:45:18.859] * Loading pre random queues data...
[26.05.25 19:45:18.873] * Start objects on_register'ed...
[26.05.25 19:45:20.433] * 34891 objects on_register'ed (1.560s)
[26.05.25 19:45:20.433] * Game День 9. 09.32. Кордон is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 9. 09.32. Кордон.sav' (4.078s)
[26.05.25 19:45:20.433] * phase time: 4077 ms
[26.05.25 19:45:20.592] * phase cmem: 4420532 K
[26.05.25 19:45:20.592] Connecting...
[26.05.25 19:45:20.595] * phase time: 161 ms
[26.05.25 19:45:20.755] * phase cmem: 4420533 K
[26.05.25 19:45:20.755] Restart sim...
[26.05.25 19:45:20.757] * phase time: 161 ms
[26.05.25 19:45:20.922] * phase cmem: 4420533 K
[26.05.25 19:45:21.344] * [win32]: free[137426080488 K], reserved[4380396 K], committed[8492524 K]
[26.05.25 19:45:21.344] * [ D3D ]: textures[3126869 K]
[26.05.25 19:45:21.344] * [x-ray]: crt heap[4418384 K], process heap[4418384 K], game lua[266748 K], engine lua[204 K], render[12092 K]
[26.05.25 19:45:21.344] * [x-ray]: economy: strings[count: 209833, lengths: 10753 K, overhead: 10655 K, saved: 551759 K]
[26.05.25 19:45:21.344] * [x-ray]: economy: smem[count: 71928, lengths: 40015 K, overhead: 1123 K, saved: 44015 K]
[26.05.25 19:45:21.344] Starting measure
[26.05.25 19:45:28.921] * MEMORY USAGE: 4447584 K
[26.05.25 19:50:30.914] * Saving spawns...
[26.05.25 19:50:30.917] * Saving objects...
[26.05.25 19:50:31.037] * 34879 objects are successfully saved
[26.05.25 19:50:31.040] * Saving key-value pairs...
[26.05.25 19:50:31.061] * 36 key-value pairs were successfully saved
[26.05.25 19:50:31.061] * Saving quick slots data...
[26.05.25 19:50:31.061] * Saving pre random queues data...
[26.05.25 19:50:31.092] * Game День 9. 09.38. Кордон.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 09.38. Кордон.sav'
[26.05.25 20:32:34.432] * Saving spawns...
[26.05.25 20:32:34.436] * Saving objects...
[26.05.25 20:32:34.558] * 34973 objects are successfully saved
[26.05.25 20:32:34.560] * Saving key-value pairs...
[26.05.25 20:32:34.581] * 36 key-value pairs were successfully saved
[26.05.25 20:32:34.581] * Saving quick slots data...
[26.05.25 20:32:34.581] * Saving pre random queues data...
[26.05.25 20:32:34.612] * Game coolv_autosave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_autosave.sav'
[26.05.25 20:32:34.618] - Disconnect
[26.05.25 20:32:37.511] - Destroying level
[26.05.25 20:32:37.748]  ERROR: [1920x1080]: Invalid call
[26.05.25 20:32:37.943] * DVB created: 8192K
[26.05.25 20:32:37.943] * DIB created: 512K
[26.05.25 20:32:38.103] - r__tf_aniso 4
[26.05.25 20:32:38.103] - r2_tf_mipbias 0.
[26.05.25 20:32:38.103] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[26.05.25 20:32:38.103] * GPU vertex cache: recognized, 24
[26.05.25 20:32:38.103] *** RESET [390 ms]
[26.05.25 20:32:38.104] "f:\op-2.2\bin\xr_3da.exe" -nointro
[26.05.25 20:32:38.104] Begin load
[26.05.25 20:32:38.110] * phase time: 0 ms
[26.05.25 20:32:38.240] * phase cmem: 1456008 K
[26.05.25 20:32:38.240] Starting server...
[26.05.25 20:32:38.343] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 20:32:38.367] * phase time: 256 ms
[26.05.25 20:32:38.488] * phase cmem: 1456052 K
[26.05.25 20:32:38.488] Loading alife simulator...
[26.05.25 20:32:38.489] * phase time: 121 ms
[26.05.25 20:32:38.610] * phase cmem: 1456052 K
[26.05.25 20:32:38.610] Loading savegame...
[26.05.25 20:32:38.635] * Loading key-value pairs...
[26.05.25 20:32:38.687] * 36 key-value pairs were successfully loaded (0.052s)
[26.05.25 20:32:38.687] * Loading spawn registry...
[26.05.25 20:32:40.064] * 24708 spawn points were successfully loaded (1.377s)
[26.05.25 20:32:40.064] * Loading objects...
[26.05.25 20:32:40.561] * 34973 out of 34973 objects were successfully loaded (0.497s)
[26.05.25 20:32:41.001] * Loading quick slots data...
[26.05.25 20:32:41.001] * Loading pre random queues data...
[26.05.25 20:32:41.015] * Start objects on_register'ed...
[26.05.25 20:32:42.399] * 34973 objects on_register'ed (1.385s)
[26.05.25 20:32:42.400] * Game coolv_autosave is successfully loaded from file 'f:\op-2.2\userdata\savedgames\coolv_autosave.sav' (3.912s)
[26.05.25 20:32:42.400] * phase time: 3911 ms
[26.05.25 20:32:42.533] * phase cmem: 1625342 K
[26.05.25 20:32:42.533] Connecting...
[26.05.25 20:32:42.535] MaxPlayers = 32
[26.05.25 20:32:42.577] * phase time: 176 ms
[26.05.25 20:32:42.713] * phase cmem: 1625339 K
[26.05.25 20:32:42.713] Connecting to...
[26.05.25 20:32:42.727]  Player not found. New player created.
[26.05.25 20:32:42.727] * client : connection accepted - <>
[26.05.25 20:32:42.745] * phase time: 167 ms
[26.05.25 20:32:42.879] * phase cmem: 1625387 K
[26.05.25 20:32:42.879] Reading level info...
[26.05.25 20:32:42.882] * phase time: 136 ms
[26.05.25 20:32:43.017] * phase cmem: 1625505 K
[26.05.25 20:32:43.017] Loading object space...
[26.05.25 20:32:43.319] * object space load: 301 ms
[26.05.25 20:32:43.319] * phase time: 437 ms
[26.05.25 20:32:43.456] * phase cmem: 1708210 K
[26.05.25 20:32:43.456] Loading shaders (R2)...
[26.05.25 20:32:43.705] * phase time: 385 ms
[26.05.25 20:32:43.839] * phase cmem: 1710010 K
[26.05.25 20:32:43.839] Loading geometry (R2)...
[26.05.25 20:32:44.035] * phase time: 330 ms
[26.05.25 20:32:44.173] * phase cmem: 1785299 K
[26.05.25 20:32:44.173] Loading visuals (R2)...
[26.05.25 20:32:44.215] * phase time: 179 ms
[26.05.25 20:32:44.350] * phase cmem: 1787721 K
[26.05.25 20:32:44.350] Loading details (R2)...
[26.05.25 20:32:44.373] * [DETAILS] VertexConsts(256), Batch(61)
[26.05.25 20:32:44.373] * [DETAILS] 40687 v(20), 26352 p
[26.05.25 20:32:44.373] * [DETAILS] Batch(61), VB(794K), IB(154K)
[26.05.25 20:32:44.373] * phase time: 159 ms
[26.05.25 20:32:44.508] * phase cmem: 1788720 K
[26.05.25 20:32:44.508] Loading sectors (R2)...
[26.05.25 20:32:44.510] * Loading HOM: f:\op-2.2\gamedata\levels\l02_garbage\level.hom
[26.05.25 20:32:44.510] * Loading environment modificator: f:\op-2.2\gamedata\levels\l02_garbage\level.env_mod
[26.05.25 20:32:44.511] * phase time: 136 ms
[26.05.25 20:32:44.648] * phase cmem: 1788819 K
[26.05.25 20:32:44.648] Loading AI objects...
[26.05.25 20:32:44.650] - Loading music tracks from 'l02_garbage_musics'...
[26.05.25 20:32:44.663] * phase time: 152 ms
[26.05.25 20:32:44.798] * phase cmem: 1788701 K
[26.05.25 20:32:44.798] Loading PH world...
[26.05.25 20:32:44.810] - Game configuring : Started 
[26.05.25 20:32:44.811] - Game configuring : Finished 
[26.05.25 20:32:44.818] * phase time: 154 ms
[26.05.25 20:32:44.952] * phase cmem: 1798476 K
[26.05.25 20:32:44.952] Loading textures...
[26.05.25 20:32:46.384] * t-report - base: 1783, 2134187 K
[26.05.25 20:32:46.384] * t-report - lmap: 14, 14337 K
[26.05.25 20:32:46.385] * phase time: 1567 ms
[26.05.25 20:32:46.529] * phase cmem: 3148349 K
[26.05.25 20:32:46.529] Synchronizing...
[26.05.25 20:32:46.530] Save created on [Engine 2.2a x64 08.02.2022]
[26.05.25 20:32:46.530] Save date and time [Mon May 26 20:32:34 2025]
[26.05.25 20:32:46.564] * phase time: 179 ms
[26.05.25 20:32:46.709] * phase cmem: 3148349 K
[26.05.25 20:32:47.089] * [win32]: free[137428767600 K], reserved[5678644 K], committed[4507164 K]
[26.05.25 20:32:47.089] * [ D3D ]: textures[2148525 K]
[26.05.25 20:32:47.089] * [x-ray]: crt heap[3147887 K], process heap[3147887 K], game lua[268039 K], engine lua[192 K], render[12094 K]
[26.05.25 20:32:47.089] * [x-ray]: economy: strings[count: 207895, lengths: 10704 K, overhead: 10557 K, saved: 573553 K]
[26.05.25 20:32:47.089] * [x-ray]: economy: smem[count: 71764, lengths: 40051 K, overhead: 1121 K, saved: 43997 K]
[26.05.25 20:32:47.089] Starting measure
[26.05.25 20:32:51.383] * MEMORY USAGE: 3584428 K
[26.05.25 20:34:02.692]  ERROR: CALifeObjectRegistry::object There is no object with id 49168!
[26.05.25 20:34:27.414] * Saving spawns...
[26.05.25 20:34:27.417] * Saving objects...
[26.05.25 20:34:27.536] * 34770 objects are successfully saved
[26.05.25 20:34:27.537] * Saving key-value pairs...
[26.05.25 20:34:27.560] * 36 key-value pairs were successfully saved
[26.05.25 20:34:27.560] * Saving quick slots data...
[26.05.25 20:34:27.560] * Saving pre random queues data...
[26.05.25 20:34:27.591] * Game День 9. 10.07. Свалка.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 10.07. Свалка.sav'
[26.05.25 20:35:12.535] * Saving spawns...
[26.05.25 20:35:12.538] * Saving objects...
[26.05.25 20:35:12.650] * 34771 objects are successfully saved
[26.05.25 20:35:12.651] * Saving key-value pairs...
[26.05.25 20:35:12.673] * 36 key-value pairs were successfully saved
[26.05.25 20:35:12.673] * Saving quick slots data...
[26.05.25 20:35:12.673] * Saving pre random queues data...
[26.05.25 20:35:12.703] * Game День 9. 10.10. Свалка.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 10.10. Свалка.sav'
[26.05.25 20:36:47.756] * Saving spawns...
[26.05.25 20:36:47.758] * Saving objects...
[26.05.25 20:36:47.874] * 34771 objects are successfully saved
[26.05.25 20:36:47.875] * Saving key-value pairs...
[26.05.25 20:36:47.898] * 36 key-value pairs were successfully saved
[26.05.25 20:36:47.898] * Saving quick slots data...
[26.05.25 20:36:47.898] * Saving pre random queues data...
[26.05.25 20:36:47.928] * Game День 9. 10.18. Свалка.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 10.18. Свалка.sav'
[26.05.25 20:37:02.714] Begin load
[26.05.25 20:37:02.832] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 20:37:02.857] * phase time: 136 ms
[26.05.25 20:37:03.000] * phase cmem: 3506706 K
[26.05.25 20:37:03.000] Loading alife simulator...
[26.05.25 20:37:03.001] * phase time: 145 ms
[26.05.25 20:37:03.140] * phase cmem: 3506649 K
[26.05.25 20:37:03.140] Loading savegame...
[26.05.25 20:37:03.159] * Loading key-value pairs...
[26.05.25 20:37:03.198] * 36 key-value pairs were successfully loaded (0.038s)
[26.05.25 20:37:03.198] * Loading spawn registry...
[26.05.25 20:37:04.592] * 24708 spawn points were successfully loaded (1.394s)
[26.05.25 20:37:04.592] * Loading objects...
[26.05.25 20:37:05.095] * 34771 out of 34771 objects were successfully loaded (0.503s)
[26.05.25 20:37:05.492] * Loading quick slots data...
[26.05.25 20:37:05.492] * Loading pre random queues data...
[26.05.25 20:37:05.505] * Start objects on_register'ed...
[26.05.25 20:37:06.823] * 34771 objects on_register'ed (1.318s)
[26.05.25 20:37:06.823] * Game День 9. 10.18. Свалка is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 9. 10.18. Свалка.sav' (3.823s)
[26.05.25 20:37:06.823] * phase time: 3822 ms
[26.05.25 20:37:06.971] * phase cmem: 3657460 K
[26.05.25 20:37:06.971] Connecting...
[26.05.25 20:37:06.975] * phase time: 151 ms
[26.05.25 20:37:07.128] * phase cmem: 3657461 K
[26.05.25 20:37:07.128] Restart sim...
[26.05.25 20:37:07.130] * phase time: 154 ms
[26.05.25 20:37:07.282] * phase cmem: 3657461 K
[26.05.25 20:37:07.666] * [win32]: free[137427441800 K], reserved[4641896 K], committed[6869712 K]
[26.05.25 20:37:07.666] * [ D3D ]: textures[2532778 K]
[26.05.25 20:37:07.666] * [x-ray]: crt heap[3656997 K], process heap[3656997 K], game lua[259015 K], engine lua[174 K], render[15558 K]
[26.05.25 20:37:07.666] * [x-ray]: economy: strings[count: 209316, lengths: 10774 K, overhead: 10629 K, saved: 593094 K]
[26.05.25 20:37:07.666] * [x-ray]: economy: smem[count: 78032, lengths: 43071 K, overhead: 1219 K, saved: 45866 K]
[26.05.25 20:37:07.666] Starting measure
[26.05.25 20:37:11.302] * MEMORY USAGE: 3677755 K
[26.05.25 20:37:59.163] * Saving spawns...
[26.05.25 20:37:59.165] * Saving objects...
[26.05.25 20:37:59.280] * 34767 objects are successfully saved
[26.05.25 20:37:59.281] * Saving key-value pairs...
[26.05.25 20:37:59.304] * 36 key-value pairs were successfully saved
[26.05.25 20:37:59.304] * Saving quick slots data...
[26.05.25 20:37:59.304] * Saving pre random queues data...
[26.05.25 20:37:59.334] * Game День 9. 10.23. Свалка.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 10.23. Свалка.sav'
[26.05.25 20:40:58.187] ~ WARNING: invalid server entitys combination e_parent ([0][actor:single_player]) & e_entity ([24048][NOTFOUND])
[26.05.25 20:42:06.489] * Saving spawns...
[26.05.25 20:42:06.491] * Saving objects...
[26.05.25 20:42:06.609] * 34755 objects are successfully saved
[26.05.25 20:42:06.611] * Saving key-value pairs...
[26.05.25 20:42:06.634] * 36 key-value pairs were successfully saved
[26.05.25 20:42:06.634] * Saving quick slots data...
[26.05.25 20:42:06.634] * Saving pre random queues data...
[26.05.25 20:42:06.665] * Game День 9. 10.44. Свалка.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 10.44. Свалка.sav'
[26.05.25 20:44:40.486] * Saving spawns...
[26.05.25 20:44:40.489] * Saving objects...
[26.05.25 20:44:40.606] * 34745 objects are successfully saved
[26.05.25 20:44:40.607] * Saving key-value pairs...
[26.05.25 20:44:40.631] * 36 key-value pairs were successfully saved
[26.05.25 20:44:40.631] * Saving quick slots data...
[26.05.25 20:44:40.631] * Saving pre random queues data...
[26.05.25 20:44:40.662] * Game День 9. 10.56. Свалка.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 10.56. Свалка.sav'
[26.05.25 20:46:15.910] * Saving spawns...
[26.05.25 20:46:15.913] * Saving objects...
[26.05.25 20:46:16.030] * 34748 objects are successfully saved
[26.05.25 20:46:16.031] * Saving key-value pairs...
[26.05.25 20:46:16.054] * 36 key-value pairs were successfully saved
[26.05.25 20:46:16.054] * Saving quick slots data...
[26.05.25 20:46:16.054] * Saving pre random queues data...
[26.05.25 20:46:16.084] * Game coolv_autosave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_autosave.sav'
[26.05.25 20:46:16.090] - Disconnect
[26.05.25 20:46:17.421] - Destroying level
[26.05.25 20:46:17.600] * DVB created: 8192K
[26.05.25 20:46:17.600] * DIB created: 512K
[26.05.25 20:46:17.752] - r__tf_aniso 4
[26.05.25 20:46:17.752] - r2_tf_mipbias 0.
[26.05.25 20:46:17.752] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[26.05.25 20:46:17.752] * GPU vertex cache: recognized, 24
[26.05.25 20:46:17.752] *** RESET [196 ms]
[26.05.25 20:46:17.753] "f:\op-2.2\bin\xr_3da.exe" -nointro
[26.05.25 20:46:17.753] Begin load
[26.05.25 20:46:17.760] * phase time: 1 ms
[26.05.25 20:46:17.896] * phase cmem: 1471361 K
[26.05.25 20:46:17.896] Starting server...
[26.05.25 20:46:17.993] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 20:46:18.018] * phase time: 258 ms
[26.05.25 20:46:18.143] * phase cmem: 1471466 K
[26.05.25 20:46:18.143] Loading alife simulator...
[26.05.25 20:46:18.144] * phase time: 126 ms
[26.05.25 20:46:18.279] * phase cmem: 1471466 K
[26.05.25 20:46:18.279] Loading savegame...
[26.05.25 20:46:18.299] * Loading key-value pairs...
[26.05.25 20:46:18.338] * 36 key-value pairs were successfully loaded (0.039s)
[26.05.25 20:46:18.338] * Loading spawn registry...
[26.05.25 20:46:19.765] * 24708 spawn points were successfully loaded (1.426s)
[26.05.25 20:46:19.765] * Loading objects...
[26.05.25 20:46:20.290] * 34748 out of 34748 objects were successfully loaded (0.525s)
[26.05.25 20:46:20.702] * Loading quick slots data...
[26.05.25 20:46:20.702] * Loading pre random queues data...
[26.05.25 20:46:20.716] * Start objects on_register'ed...
[26.05.25 20:46:22.056] * 34748 objects on_register'ed (1.341s)
[26.05.25 20:46:22.056] * Game coolv_autosave is successfully loaded from file 'f:\op-2.2\userdata\savedgames\coolv_autosave.sav' (3.912s)
[26.05.25 20:46:22.056] * phase time: 3911 ms
[26.05.25 20:46:22.196] * phase cmem: 1623772 K
[26.05.25 20:46:22.196] Connecting...
[26.05.25 20:46:22.199] MaxPlayers = 32
[26.05.25 20:46:22.241] * phase time: 185 ms
[26.05.25 20:46:22.385] * phase cmem: 1623773 K
[26.05.25 20:46:22.385] Connecting to...
[26.05.25 20:46:22.391]  Player not found. New player created.
[26.05.25 20:46:22.391] * client : connection accepted - <>
[26.05.25 20:46:22.409] * phase time: 166 ms
[26.05.25 20:46:22.549] * phase cmem: 1623821 K
[26.05.25 20:46:22.549] Reading level info...
[26.05.25 20:46:22.551] * phase time: 141 ms
[26.05.25 20:46:22.688] * phase cmem: 1623821 K
[26.05.25 20:46:22.688] Loading object space...
[26.05.25 20:46:22.882] * object space load: 193 ms
[26.05.25 20:46:22.882] * phase time: 332 ms
[26.05.25 20:46:23.023] * phase cmem: 1675314 K
[26.05.25 20:46:23.023] Loading shaders (R2)...
[26.05.25 20:46:23.214] * phase time: 331 ms
[26.05.25 20:46:23.356] * phase cmem: 1677014 K
[26.05.25 20:46:23.356] Loading geometry (R2)...
[26.05.25 20:46:23.519] * phase time: 304 ms
[26.05.25 20:46:23.661] * phase cmem: 1740706 K
[26.05.25 20:46:23.661] Loading visuals (R2)...
[26.05.25 20:46:23.690] * phase time: 172 ms
[26.05.25 20:46:23.830] * phase cmem: 1742146 K
[26.05.25 20:46:23.830] Loading details (R2)...
[26.05.25 20:46:23.853] * [DETAILS] VertexConsts(256), Batch(61)
[26.05.25 20:46:23.853] * [DETAILS] 40687 v(20), 26352 p
[26.05.25 20:46:23.853] * [DETAILS] Batch(61), VB(794K), IB(154K)
[26.05.25 20:46:23.853] * phase time: 162 ms
[26.05.25 20:46:23.992] * phase cmem: 1743144 K
[26.05.25 20:46:23.992] Loading sectors (R2)...
[26.05.25 20:46:23.993] * Loading HOM: f:\op-2.2\gamedata\levels\l05_bar\level.hom
[26.05.25 20:46:23.995] * Loading environment modificator: f:\op-2.2\gamedata\levels\l05_bar\level.env_mod
[26.05.25 20:46:23.996] * phase time: 142 ms
[26.05.25 20:46:24.135] * phase cmem: 1743356 K
[26.05.25 20:46:24.135] Loading AI objects...
[26.05.25 20:46:24.144] * phase time: 148 ms
[26.05.25 20:46:24.283] * phase cmem: 1743286 K
[26.05.25 20:46:24.283] Loading PH world...
[26.05.25 20:46:24.295] - Game configuring : Started 
[26.05.25 20:46:24.296] - Game configuring : Finished 
[26.05.25 20:46:24.302] * phase time: 157 ms
[26.05.25 20:46:24.440] * phase cmem: 1753593 K
[26.05.25 20:46:24.440] Loading textures...
[26.05.25 20:46:25.874] * t-report - base: 1631, 2092950 K
[26.05.25 20:46:25.874] * t-report - lmap: 5, 5120 K
[26.05.25 20:46:25.876] * phase time: 1574 ms
[26.05.25 20:46:26.022] * phase cmem: 3050615 K
[26.05.25 20:46:26.022] Synchronizing...
[26.05.25 20:46:26.023] Save created on [Engine 2.2a x64 08.02.2022]
[26.05.25 20:46:26.023] Save date and time [Mon May 26 20:46:16 2025]
[26.05.25 20:46:26.045] * phase time: 168 ms
[26.05.25 20:46:26.191] * phase cmem: 3050615 K
[26.05.25 20:46:26.558] * [win32]: free[137428550532 K], reserved[5967076 K], committed[4435800 K]
[26.05.25 20:46:26.558] * [ D3D ]: textures[2098070 K]
[26.05.25 20:46:26.558] * [x-ray]: crt heap[3050151 K], process heap[3050151 K], game lua[258878 K], engine lua[198 K], render[17249 K]
[26.05.25 20:46:26.558] * [x-ray]: economy: strings[count: 209693, lengths: 10823 K, overhead: 10648 K, saved: 635345 K]
[26.05.25 20:46:26.558] * [x-ray]: economy: smem[count: 79355, lengths: 43524 K, overhead: 1239 K, saved: 46423 K]
[26.05.25 20:46:26.558] Starting measure
[26.05.25 20:46:29.888]  ALL_SPAWN_FIX release [bar_arena_door_0000][2576]
[26.05.25 20:46:30.753] * MEMORY USAGE: 3498162 K
[26.05.25 20:47:55.743] * Saving spawns...
[26.05.25 20:47:55.746] * Saving objects...
[26.05.25 20:47:55.862] * 34776 objects are successfully saved
[26.05.25 20:47:55.863] * Saving key-value pairs...
[26.05.25 20:47:55.886] * 36 key-value pairs were successfully saved
[26.05.25 20:47:55.886] * Saving quick slots data...
[26.05.25 20:47:55.886] * Saving pre random queues data...
[26.05.25 20:47:55.916] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
[26.05.25 20:48:20.619]  Unable to find Hotkey entry in registry
[26.05.25 20:51:28.228] * Saving spawns...
[26.05.25 20:51:28.231] * Saving objects...
[26.05.25 20:51:28.346] * 34623 objects are successfully saved
[26.05.25 20:51:28.347] * Saving key-value pairs...
[26.05.25 20:51:28.370] * 38 key-value pairs were successfully saved
[26.05.25 20:51:28.370] * Saving quick slots data...
[26.05.25 20:51:28.370] * Saving pre random queues data...
[26.05.25 20:51:28.400] * Game День 9. 11.30. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 11.30. Бар.sav'
[26.05.25 20:54:24.466] * Saving spawns...
[26.05.25 20:54:24.469] * Saving objects...
[26.05.25 20:54:24.588] * 34576 objects are successfully saved
[26.05.25 20:54:24.589] * Saving key-value pairs...
[26.05.25 20:54:24.612] * 38 key-value pairs were successfully saved
[26.05.25 20:54:24.612] * Saving quick slots data...
[26.05.25 20:54:24.612] * Saving pre random queues data...
[26.05.25 20:54:24.643] * Game День 9. 11.45. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 11.45. Бар.sav'
[26.05.25 20:57:58.057] * Saving spawns...
[26.05.25 20:57:58.060] * Saving objects...
[26.05.25 20:57:58.176] * 34601 objects are successfully saved
[26.05.25 20:57:58.177] * Saving key-value pairs...
[26.05.25 20:57:58.200] * 38 key-value pairs were successfully saved
[26.05.25 20:57:58.200] * Saving quick slots data...
[26.05.25 20:57:58.200] * Saving pre random queues data...
[26.05.25 20:57:58.231] * Game День 9. 12.03. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 12.03. Бар.sav'
[26.05.25 21:12:00.791] * Saving spawns...
[26.05.25 21:12:00.794] * Saving objects...
[26.05.25 21:12:00.912] * 34770 objects are successfully saved
[26.05.25 21:12:00.914] * Saving key-value pairs...
[26.05.25 21:12:00.935] * 38 key-value pairs were successfully saved
[26.05.25 21:12:00.935] * Saving quick slots data...
[26.05.25 21:12:00.935] * Saving pre random queues data...
[26.05.25 21:12:00.965] * Game День 9. 13.13. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 13.13. Бар.sav'
[26.05.25 21:16:44.618] * Saving spawns...
[26.05.25 21:16:44.621] * Saving objects...
[26.05.25 21:16:44.807] * 34776 objects are successfully saved
[26.05.25 21:16:44.809] * Saving key-value pairs...
[26.05.25 21:16:44.831] * 38 key-value pairs were successfully saved
[26.05.25 21:16:44.831] * Saving quick slots data...
[26.05.25 21:16:44.831] * Saving pre random queues data...
[26.05.25 21:16:44.862] * Game День 9. 13.37. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 13.37. Бар.sav'
[26.05.25 21:17:55.827] * Saving spawns...
[26.05.25 21:17:55.830] * Saving objects...
[26.05.25 21:17:55.947] * 34778 objects are successfully saved
[26.05.25 21:17:55.950] * Saving key-value pairs...
[26.05.25 21:17:55.971] * 38 key-value pairs were successfully saved
[26.05.25 21:17:55.971] * Saving quick slots data...
[26.05.25 21:17:55.971] * Saving pre random queues data...
[26.05.25 21:17:56.001] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
[26.05.25 21:21:39.314] * Saving spawns...
[26.05.25 21:21:39.317] * Saving objects...
[26.05.25 21:21:39.439] * 34764 objects are successfully saved
[26.05.25 21:21:39.441] * Saving key-value pairs...
[26.05.25 21:21:39.463] * 38 key-value pairs were successfully saved
[26.05.25 21:21:39.463] * Saving quick slots data...
[26.05.25 21:21:39.463] * Saving pre random queues data...
[26.05.25 21:21:39.494] * Game День 9. 14.01. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 14.01. Бар.sav'
[26.05.25 21:22:44.158] * Saving spawns...
[26.05.25 21:22:44.161] * Saving objects...
[26.05.25 21:22:44.319] * 34765 objects are successfully saved
[26.05.25 21:22:44.322] * Saving key-value pairs...
[26.05.25 21:22:44.344] * 38 key-value pairs were successfully saved
[26.05.25 21:22:44.344] * Saving quick slots data...
[26.05.25 21:22:44.344] * Saving pre random queues data...
[26.05.25 21:22:44.374] * Game День 9. 14.07. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 14.07. Бар.sav'
[26.05.25 21:23:55.328] * Saving spawns...
[26.05.25 21:23:55.331] * Saving objects...
[26.05.25 21:23:55.454] * 34761 objects are successfully saved
[26.05.25 21:23:55.457] * Saving key-value pairs...
[26.05.25 21:23:55.477] * 38 key-value pairs were successfully saved
[26.05.25 21:23:55.477] * Saving quick slots data...
[26.05.25 21:23:55.477] * Saving pre random queues data...
[26.05.25 21:23:55.507] * Game День 9. 14.13. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 14.13. Бар.sav'
[26.05.25 21:25:22.074] * Saving spawns...
[26.05.25 21:25:22.077] * Saving objects...
[26.05.25 21:25:22.193] * 34764 objects are successfully saved
[26.05.25 21:25:22.195] * Saving key-value pairs...
[26.05.25 21:25:22.217] * 38 key-value pairs were successfully saved
[26.05.25 21:25:22.217] * Saving quick slots data...
[26.05.25 21:25:22.217] * Saving pre random queues data...
[26.05.25 21:25:22.247] * Game День 9. 14.20. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 14.20. Бар.sav'
[26.05.25 21:26:04.507] * Saving spawns...
[26.05.25 21:26:04.510] * Saving objects...
[26.05.25 21:26:04.666] * 34761 objects are successfully saved
[26.05.25 21:26:04.669] * Saving key-value pairs...
[26.05.25 21:26:04.690] * 38 key-value pairs were successfully saved
[26.05.25 21:26:04.690] * Saving quick slots data...
[26.05.25 21:26:04.690] * Saving pre random queues data...
[26.05.25 21:26:04.719] * Game День 9. 14.23. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 14.23. Бар.sav'
[26.05.25 21:26:34.869] Begin load
[26.05.25 21:26:35.007] - Gamedata version: [Сборка 2.2 15.03.2023]
[26.05.25 21:26:35.031] * phase time: 156 ms
[26.05.25 21:26:35.198] * phase cmem: 4091919 K
[26.05.25 21:26:35.198] Loading alife simulator...
[26.05.25 21:26:35.199] * phase time: 168 ms
[26.05.25 21:26:35.354] * phase cmem: 4091883 K
[26.05.25 21:26:35.354] Loading savegame...
[26.05.25 21:26:35.374] * Loading key-value pairs...
[26.05.25 21:26:35.412] * 38 key-value pairs were successfully loaded (0.039s)
[26.05.25 21:26:35.412] * Loading spawn registry...
[26.05.25 21:26:36.820] * 24708 spawn points were successfully loaded (1.408s)
[26.05.25 21:26:36.821] * Loading objects...
[26.05.25 21:26:37.333] * 34761 out of 34761 objects were successfully loaded (0.512s)
[26.05.25 21:26:37.726] * Loading quick slots data...
[26.05.25 21:26:37.726] * Loading pre random queues data...
[26.05.25 21:26:37.739] * Start objects on_register'ed...
[26.05.25 21:26:39.212] * 34761 objects on_register'ed (1.473s)
[26.05.25 21:26:39.213] * Game День 9. 14.23. Бар is successfully loaded from file 'f:\op-2.2\userdata\savedgames\День 9. 14.23. Бар.sav' (4.014s)
[26.05.25 21:26:39.213] * phase time: 4013 ms
[26.05.25 21:26:39.383] * phase cmem: 4244215 K
[26.05.25 21:26:39.383] Connecting...
[26.05.25 21:26:39.385] * phase time: 172 ms
[26.05.25 21:26:39.558] * phase cmem: 4244216 K
[26.05.25 21:26:39.558] Restart sim...
[26.05.25 21:26:39.559] * phase time: 173 ms
[26.05.25 21:26:39.731] * phase cmem: 4244185 K
[26.05.25 21:26:40.166] * [win32]: free[137426541360 K], reserved[4442748 K], committed[7969300 K]
[26.05.25 21:26:40.166] * [ D3D ]: textures[3028988 K]
[26.05.25 21:26:40.166] * [x-ray]: crt heap[4243710 K], process heap[4243710 K], game lua[259489 K], engine lua[209 K], render[17628 K]
[26.05.25 21:26:40.166] * [x-ray]: economy: strings[count: 215699, lengths: 11103 K, overhead: 10953 K, saved: 831882 K]
[26.05.25 21:26:40.166] * [x-ray]: economy: smem[count: 106440, lengths: 62276 K, overhead: 1663 K, saved: 52640 K]
[26.05.25 21:26:40.166] Starting measure
[26.05.25 21:26:41.588]  ALL_SPAWN_FIX release [bar_arena_door_0000][5068]
[26.05.25 21:26:42.472] * MEMORY USAGE: 4264431 K
[26.05.25 21:33:19.524] * Saving spawns...
[26.05.25 21:33:19.527] * Saving objects...
[26.05.25 21:33:19.646] * 34768 objects are successfully saved
[26.05.25 21:33:19.648] * Saving key-value pairs...
[26.05.25 21:33:19.669] * 38 key-value pairs were successfully saved
[26.05.25 21:33:19.669] * Saving quick slots data...
[26.05.25 21:33:19.669] * Saving pre random queues data...
[26.05.25 21:33:19.700] * Game День 9. 14.28. Бар.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\День 9. 14.28. Бар.sav'
[26.05.25 21:35:44.811] * Saving spawns...
[26.05.25 21:35:44.817] * Saving objects...
[26.05.25 21:35:44.944] * 34760 objects are successfully saved
[26.05.25 21:35:44.945] * Saving key-value pairs...
[26.05.25 21:35:44.968] * 38 key-value pairs were successfully saved
[26.05.25 21:35:44.968] * Saving quick slots data...
[26.05.25 21:35:44.968] * Saving pre random queues data...
[26.05.25 21:35:44.998] * Game coolv_quicksave.sav is successfully saved to file 'f:\op-2.2\userdata\savedgames\coolv_quicksave.sav'
 

 


Дополнено 4 минуты спустя

Приветствую!Помогите с вылетами при взаимодействии с без лаговыми рюкзаками.В 2023г. мучался и сейчас опять.

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wtf В логе нет момента вылета. Либо ты запостил неправильный лог, либо это безлоговый вылет. В игре с последним патчем (который у тебя стоит) большинство таких давно поймано. Представить себе стабильный безлоговый вылет при обычном взаимодействии с рюкзаком довольно сложно. Думай какие у тебя правки стоят, 90% что дело в них. Попробуй загрузиться без папки gamedata и воспроизвести вылет, потом накатывай обратно по одной правке пока не воспроизведётся.

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Стоит пак HD текстур только,из шапки.

 

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wtf Попробуй удали и воспроизведи.

А ты на каком этапе игры? Может это исчерпание ресурсов движка, например если хомячить всё подряд в ванильные контейнеры, рано или поздно можно выйти за пределы максимального кол-ва предметов в игре (~65к). При обычной игре как правило подобных вещей не происходит, надо какие-то особенные привычки иметь чтобы такое случилось.

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Дошёл до бара.В деревне новичков все ванильные забиты,попробую переложить всё в без лаговый.Спасибо за советы!

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4 часа назад, wtf сказал:

все ванильные забиты

помню когда только начинал оп 2.1 тоже позабивал все ванильные тайники, и при подходе к ним начинало лагать и с каждым днем все сильнее, на форуме быстро обьяснили в чем причина, да и безлаговые как-то удобнее. Понабиваешь ваниль без маячков, забудешь, потом всю оставшуюся игру будешь находить клады металлолома :u1F602:


Дополнено 1 минуту спустя

Доктор дал квест гуманным способом убить ликана. Думал руками, как Ден давал квест. Оказалось эмбрионами. По мнению разрабов, чтоб его разорвали другие монстры это более гуманный способ, чем просто пару выстрелов в голову из дробовика или пару ударов монтировкой :u1F602:

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15 часов назад, luxuryocean@mail.ru сказал:

Доктор дал квест гуманным способом убить ликана. Думал руками, как Ден давал квест. Оказалось эмбрионами.

Как вариант - его можно попытаться затащить в аномалию.

  • Смех 1

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В 27.05.2025 в 06:28, luxuryocean@mail.ru сказал:

Доктор дал квест гуманным способом убить ликана. Думал руками, как Ден давал квест. Оказалось эмбрионами. По мнению разрабов, чтоб его разорвали другие монстры это более гуманный способ, чем просто пару выстрелов в голову из дробовика или пару ударов монтировкой :u1F602:

Пару эмбрионов лютых демонов и всё 

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Вопрос такой, если убил найма с рацией и ушел с локации, не обыскав, то все, рация пропала?

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Где можно еще найти универсальный детектор изоморфов ?

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48 минут назад, luxuryocean@mail.ru сказал:

если убил найма с рацией и ушел с локации, не обыскав, то все, рация пропала?

О какой рации речь? "Экологическая проблема" от Сахарова на Дикой Территории? Та рация в исключениях у уборщика, так что по идее пропасть не должен. Но через три дня сгниёт и превратится в зомби всё равно, вот от этого он не застрахован.

23 минуты назад, gavr122 сказал:

Где можно еще найти универсальный детектор изоморфов ?

Он только один в игре, за фото Монолита от Максимилиана. Но и нужен он только Семецкому, чтобы обменять на ультрадетектор. Который и изоморфы тоже чует, если это тебя интересует.

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47 минут назад, Raygun сказал:

О какой рации речь?

рации для Воронина, где 4 Адреналин дает и 4 у трупов наймов надо забрать. Я просто в ЦП пробегал в гравике, услышал стрельбу, посмотрел как наймы с монолитом воюют и дальше побежал, потом вспомнил, вернулся в ЦП там один найм остался(без рации) и бтр, а должно быть 4-5шт

Изменено пользователем luxuryocean@mail.ru

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luxuryocean@mail.ru Эти тоже в исключениях, по идее трупы пропадать не должны.

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Raygun а докупить их если что можно? И завязан ли на других квестах? А то всю ЦП обшарил, нету трупа найма, а откатываться, это половина островов проходить и ещё кучу квестов ☹️

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31 минуту назад, luxuryocean@mail.ru сказал:

а докупить их если что можно?

Они не помечены как cheat_item, т.е. по-нормальному нет, только если у монолита пожелать. Учти что за всю игру у тебя 4 спавна до "Халявщика", я бы наверно не стал ими так разбрасываться.

31 минуту назад, luxuryocean@mail.ru сказал:

И завязан ли на других квестах?

Сам квест на рации побочный и ни к чему не ведёт. За него получаешь артефакт Квазар, который нужен Драгунову по Секретному оружию Монолита, но его можно и в цепочке Гарика получить. И Выхлоп Антитеррор, который нужен по двум цепочкам и которых всего два в игре - т.е. тебе придётся выбирать, сдавать цепочку Пропера или Димака (ни одна из них не нужна по Секретному оружию).

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х1) Люди, очень нужна информация по всем переходам. Это скорее к человеку, который знает все, наверное, по ОП - Рейгану. Картинкой или в текстовом виде, если есть конечно. В чем суть: есть в варлабе 4 стрелочки, которые обозначают переход, но я уже забыл куда они ведут и вот бегать по всей лабе - это долго и я все равно забуду. Я только пользуюсь переходом на АС и назад на радар. А вот куда ведут остальные 2 - не уверен что помню. Вроде в рыжый лес и х-16. Не на каждой локации можно навести курсор и посмотреть куда ведет переход. Очевидно, что это относится к подземным по большому счету. Мод просто колоссальных размеров и уже путаешься. Мне бы это очень помогло. То есть имея список переходов я буду уже понимать, что ага - вот тут на ас, тут на радар, а значит в подвале ниже либо в х16, либо на лес. Думаю суть понятна. 

х2) Как лучше действовать, что бы не спрашивать по каждой вещи тут? У меня в инвентаре уже тонна хлама. Пример: Кукла Мухи, которую я подобрал с трупа, фото Звездочета и группы, которая обстреляла вертолет, фото ЧАЭС 2, блокнот Пантеры, кусок карты с переходом на болота с Агропрома и так далее. Заходить ко всяким нпс я не забываю. Осведомитель, Колмогор и другие - регулярно проверяются при посещении на задания на все эти вещи.

П.С. Если бы я слышал слово "Молния" в оп и откуда-то не помнил, что есть такая женщина, то запорол бы пол игры. После того как меня тпшнуло на трубу на огромпроме я не прыгнул в пространственный пузырь, а просто спрыгнул с другой стороны на здание и пошел валить военных... Как итог я не оказался у вышки и не задел что-то там. Как это правильно? Рестриктор? Смарт террейн? Благо опомнился и отгрузился... Зачем так делать -не понимаю. Ну пришло бы сразу сообщение от Молнии! Иногда горит от такого.

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Cyrax Все переходы есть в вики: https://op-2.fandom.com/wiki/OP-2.2_transitions

12 минут назад, Cyrax сказал:

Как итог я не оказался у вышки и не задел что-то там. Как это правильно? Рестриктор?

Да таких моментов в оригинальной солянке полно было. Можно было ещё случайно забыть поговорить с Клыком и уйти. В ОП починили большинство, но не все.

13 минут назад, Cyrax сказал:

У меня в инвентаре уже тонна хлама...

Осведомитель, Колмогор и другие - регулярно проверяются при посещении на задания на все эти вещи.

Ну как правило вещь не нужна, если в диалогах не оговорено. А так да, сканировать их на предмет заданий. Можешь посмотреть в списках цикличек, какие из них одноразовые - те и требуют все эти записки.

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