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D1mon

NS OGSR

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13 минут назад, Большой сказал:

Всем привет и с праздником! Подскажите, пожалуйста, а квест "Убить стрелка" всегда в проваленные задания попадает посте встречи с доктором в подземке агро? 

 

ну ты же заказ на себя не выполнишь, не попадёт, если придумаешь способ самоликвидироваться и при этом играть дальше:u1F917:

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В 01.02.2026 в 15:19, gusarr сказал:

У меня "в кабин башенного крана, рядом с вертолётом ". Я понял где это. Примерно центр карты, какая-то то-ли водонапорка высокая то-ли труба. Вверху на ней вертолёт,  и стрела крана родом. Но под лестницей сидит карусель и ей пофиг на выбросы. Как залезть не понимаю...

Мэн ищи в кране который перед вертолетом вроде у которого черный ящик будет потом 

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2 часа назад, Брэдли сказал:

Добрый день, у меня есть вопросы.
1. Где найти рубиновые бусы?
2. Когда Шахтер откроет сейф? Я уже принес Призраку ломти и дневники, убил Гавра, прошел классический сюжет зачистив ЧАЭС-2 и О-Сознание, выполнил все квесты на Юпитере и даже нашел Наташу. 

Сейф откроют на Неразведанной Земле , Шахтëр отдаст сейф и даст переход после того как поговоришь с Чëрным доктором в Госпитале. 

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12 часов назад, Yasha23 сказал:

Подскажите пж, где искать аккумулятор для БТР по квесту "Стражник для Барьера"?

Ребят, помогите пожалуйста с этим квестом.
Шуруп вроде как даёт наводку, что искать надо где-то на свалке, но хотелось бы поконкретней, а то я делал большой перерыв от мода и уже не вспомню, где именно нужно искать


Дополнено 0 минут спустя

И ещё такой вопрос, по квесту с иконами для Наташи
Была метка на болотах, там с бандита снял 2 икона, других меток не появилось, что делать?

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Это уже даже не смешно — это маразм ............ АКС-74У «СПЕЦНАЗ» клинит даже если износ 100% . НАТОвское оружие, тоже клинит при малейшем износе.   

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15 минут назад, BlackCat2025 сказал:

Это уже даже не смешно — это маразм ............ АКС-74У «СПЕЦНАЗ» клинит даже если износ 100% . НАТОвское оружие, тоже клинит при малейшем износе.   

Говорят, что дело в магазинах


Дополнено 17 минуты спустя
5 часов назад, Yasha23 сказал:

И ещё такой вопрос, по квесту с иконами для Наташи
Была метка на болотах, там с бандита снял 2 икона, других меток не появилось, что делать?

А как квест называется?

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Всем доброго дня.

Столкнулся с такой ошибкой, что не могу покинуть территорию Бара в любом направлении. Пешком, на машине, через проводника происходит вылет, файл с логом прилагается. Если кто знает, что нужно сделать, то подскажите пожалуйста.

Спойлер


[2026-05-10 13:10:53.760][t: 2876][f:0] ~ Logging initialized. FIle E:\Games\S.T.A.L.K.E.R.NS.OGSR\_appdata_\logs\xray_Кирилл_2026-05-10_13-10-53.log.
[2026-05-10 13:10:53.760][t: 2876][f:0] [OGSR Engine (x64)] build date: [May  6 2026 23:00:00]
[2026-05-10 13:10:53.760][t: 2876][f:0] [_MSC_FULL_VER]: [195035730], [_MSVC_LANG]: [202002L]
[2026-05-10 13:10:53.760][t: 2876][f:0] CommandLine: ["E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe"]
[2026-05-10 13:10:53.760][t: 2876][f:0] ApplicationPath: [E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\]
[2026-05-10 13:10:53.760][t: 2876][f:0] WorlingPath: [E:\Games\S.T.A.L.K.E.R.NS.OGSR\]
[2026-05-10 13:10:53.760][t: 2876][f:0] ####################[+MIMALLOC+]####################
[2026-05-10 13:10:53.760][t: 2876][f:0] heap stats:     peak       total     current       block      total#   
[2026-05-10 13:10:53.760][t: 2876][f:0]   reserved:     1.0 GiB     1.0 GiB     1.0 GiB                          
[2026-05-10 13:10:53.760][t: 2876][f:0]  committed:    32.0 MiB    32.0 MiB    32.0 MiB                          
[2026-05-10 13:10:53.760][t: 2876][f:0]      reset:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]     purged:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]    touched:    64.2 KiB    64.2 KiB    64.2 KiB                          
[2026-05-10 13:10:53.760][t: 2876][f:0]   segments:     1           1           1      
[2026-05-10 13:10:53.760][t: 2876][f:0] -abandoned:     0           0           0      
[2026-05-10 13:10:53.760][t: 2876][f:0]    -cached:     0           0           0      
[2026-05-10 13:10:53.760][t: 2876][f:0]      pages:     0           0           0      
[2026-05-10 13:10:53.760][t: 2876][f:0] -abandoned:     0           0           0      
[2026-05-10 13:10:53.760][t: 2876][f:0]  -extended:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]    -retire:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]     arenas:     1      
[2026-05-10 13:10:53.760][t: 2876][f:0]  -rollback:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]      mmaps:     1      
[2026-05-10 13:10:53.760][t: 2876][f:0]    commits:     1      
[2026-05-10 13:10:53.760][t: 2876][f:0]     resets:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]     purges:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]    guarded:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]    threads:     0           0           0      
[2026-05-10 13:10:53.760][t: 2876][f:0]   searches:     0.0 avg
[2026-05-10 13:10:53.760][t: 2876][f:0] numa nodes:     1
[2026-05-10 13:10:53.760][t: 2876][f:0]    elapsed:     0.025 s
[2026-05-10 13:10:53.760][t: 2876][f:0]    process: user: 0.062 s, system: 0.015 s, faults: 7740, peak rss: 25.7 MiB, peak commit: 43.0 MiB
[2026-05-10 13:10:53.760][t: 2876][f:0] ####################[-MIMALLOC-]####################
[2026-05-10 13:10:53.770][t: 2876][f:0] PPL number of threads: [16]
[2026-05-10 13:10:53.770][t: 2876][f:0] * Detected CPU: AMD Ryzen 7 5700X3D 8-Core Processor            [AuthenticAMD], F175/M33/S2
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU cores: [8], threads: [16]
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU0 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU1 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU2 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU3 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU4 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU5 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU6 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU7 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU8 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU9 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU10 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU11 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU12 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU13 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU14 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU15 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] Initializing File System...
[2026-05-10 13:10:53.771][t: 2876][f:0] --Found base arch: [gamedata.sq_base], size: [2545586176]
[2026-05-10 13:10:54.148][t: 2876][f:0] --Found base arch: [gamedata.sq_base_configs], size: [11853824]
[2026-05-10 13:10:54.201][t: 2876][f:0] --Found base arch: [gamedata.sq_patch], size: [646078464]
[2026-05-10 13:10:54.201][t: 2876][f:0] --Found base arch: [gamedata.sq_patch_2], size: [65052672]
[2026-05-10 13:10:54.201][t: 2876][f:0] using fs-ltx: [fsgame.ltx]
[2026-05-10 13:10:54.211][t: 2876][f:0] --Found FS dir: [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2026-05-10 13:10:54.211][t: 2876][f:0]   items: [1575]
[2026-05-10 13:10:54.211][t: 2876][f:0] --Found FS dir: [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2026-05-10 13:10:54.222][t: 2876][f:0]   items: [1398]
[2026-05-10 13:10:54.222][t: 2876][f:0] --Found FS dir: [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\screenshots\]
[2026-05-10 13:10:54.222][t: 2876][f:0]   items: [0]
[2026-05-10 13:10:54.222][t: 2876][f:0] gamedata base_path: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\]
[2026-05-10 13:10:54.222][t: 2876][f:0] FS: 105961 files cached, 0Kb memory used.
[2026-05-10 13:10:54.222][t: 2876][f:0] Init FileSystem 0.449000 sec
[2026-05-10 13:10:54.222][t: 2876][f:0] ~ Apply system_mods.ltx...
[2026-05-10 13:10:54.337][t: 2876][f:0] ~ [`anonymous-namespace'::InitSettings] duration [116]ms.
[2026-05-10 13:10:54.337][t: 2876][f:0] [shader_params_export] section found!!!
[2026-05-10 13:10:54.337][t: 2876][f:0] OS Version major: 10 minor: 0, build: 26100. Server OS: no
[2026-05-10 13:10:54.337][t: 2876][f:0] Current drive space free: [1.58174e+06]Mb total: [5.72315e+06]Mb
[2026-05-10 13:10:54.337][t: 2876][f:0] Initializing Engine...
[2026-05-10 13:10:54.337][t: 2876][f:0] Starting INPUT device...
[2026-05-10 13:10:54.408][t: 2876][f:0] strings overhead: [0]Kb, instance count: 33, was removed [62]
[2026-05-10 13:10:54.408][t: 2876][f:0] --------------------------------------------------------------------------------
[2026-05-10 13:10:54.408][t: 2876][f:0] ####################[+MIMALLOC+]####################
[2026-05-10 13:10:54.408][t: 2876][f:0] heap stats:     peak       total     current       block      total#   
[2026-05-10 13:10:54.408][t: 2876][f:0]   reserved:     1.0 GiB     1.0 GiB     1.0 GiB                          
[2026-05-10 13:10:54.408][t: 2876][f:0]  committed:    96.5 MiB    98.6 MiB    96.5 MiB                          
[2026-05-10 13:10:54.408][t: 2876][f:0]      reset:     0      
[2026-05-10 13:10:54.408][t: 2876][f:0]     purged:     2.1 MiB
[2026-05-10 13:10:54.408][t: 2876][f:0]    touched:    64.2 KiB   257.0 KiB   -28.1 MiB                          
[2026-05-10 13:10:54.408][t: 2876][f:0]   segments:     3           4           3      
[2026-05-10 13:10:54.408][t: 2876][f:0] -abandoned:     0           0           0      
[2026-05-10 13:10:54.408][t: 2876][f:0]    -cached:     0           0           0      
[2026-05-10 13:10:54.408][t: 2876][f:0]      pages:     0           0        -206      
[2026-05-10 13:10:54.408][t: 2876][f:0] -abandoned:     0           0           0      
[2026-05-10 13:10:54.408][t: 2876][f:0]  -extended:     0      
[2026-05-10 13:10:54.408][t: 2876][f:0]    -retire:     0      
[2026-05-10 13:10:54.408][t: 2876][f:0]     arenas:     1      
[2026-05-10 13:10:54.408][t: 2876][f:0]  -rollback:     0      
[2026-05-10 13:10:54.408][t: 2876][f:0]      mmaps:     2      
[2026-05-10 13:10:54.408][t: 2876][f:0]    commits:    46      
[2026-05-10 13:10:54.408][t: 2876][f:0]     resets:     0      
[2026-05-10 13:10:54.408][t: 2876][f:0]     purges:     4      
[2026-05-10 13:10:54.408][t: 2876][f:0]    guarded:     0      
[2026-05-10 13:10:54.408][t: 2876][f:0]    threads:     1           1           1      
[2026-05-10 13:10:54.408][t: 2876][f:0]   searches:     0.0 avg
[2026-05-10 13:10:54.408][t: 2876][f:0] numa nodes:     1
[2026-05-10 13:10:54.408][t: 2876][f:0]    elapsed:     0.667 s
[2026-05-10 13:10:54.408][t: 2876][f:0]    process: user: 0.593 s, system: 0.078 s, faults: 33390, peak rss: 123.3 MiB, peak commit: 117.5 MiB
[2026-05-10 13:10:54.408][t: 2876][f:0] ####################[-MIMALLOC-]####################
[2026-05-10 13:10:54.408][t: 2876][f:0] [49080MB] physical memory installed, [43540MB] available, [11] percent of memory in use
[2026-05-10 13:10:54.408][t: 2876][f:0] PageFile total: [7168MB], free~ [6252MB]
[2026-05-10 13:10:54.408][t: 2876][f:0] Engine memory usage (Working Set): [123MB], peak: [123MB]
[2026-05-10 13:10:54.408][t: 2876][f:0] Engine memory usage (Commit Charge): [117MB], peak: [117MB]
[2026-05-10 13:10:54.408][t: 2876][f:0] --------------------------------------------------------------------------------
[2026-05-10 13:10:54.408][t: 2876][f:0] * [ D3D ]: textures count [0]
[2026-05-10 13:10:54.408][t: 2876][f:0] * [ D3D ]: textures[0 K]
[2026-05-10 13:10:54.408][t: 2876][f:0] * [x-ray]: process heap[0 K], render[0 K]
[2026-05-10 13:10:54.408][t: 2876][f:0] * [x-ray]: economy: strings[31269 K], smem[-88 K]
[2026-05-10 13:10:54.408][t: 2876][f:0] ~ Load sounds.ltx...
[2026-05-10 13:10:54.408][t: 2876][f:0] SOUND: OpenAL: enumerate devices...
[2026-05-10 13:10:54.530][t: 2876][f:0] SOUND: OpenAL: Default sound device name is [Динамики (3- USB PnP Audio Device)]
[2026-05-10 13:10:54.530][t: 2876][f:0] SOUND: OpenAL: All available devices:
[2026-05-10 13:10:54.530][t: 2876][f:0] 1. Динамики (3- USB PnP Audio Device) (full name [OpenAL Soft on Динамики (3- USB PnP Audio Device)]). al_soft [1]
[2026-05-10 13:10:54.530][t: 2876][f:0] 2. 1 - GM27-CFX (2- AMD High Definition Audio Device) (full name [OpenAL Soft on 1 - GM27-CFX (2- AMD High Definition Audio Device)]). al_soft [1]
[2026-05-10 13:10:54.530][t: 2876][f:0] Executing config-script "e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2026-05-10 13:10:54.530][t: 2876][f:0] [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2026-05-10 13:10:54.530][t: 2876][f:0] Executing config-script "user.ltx"...
[2026-05-10 13:10:54.530][t: 2876][f:0] Executing config-script "e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx"...
[2026-05-10 13:10:54.530][t: 2876][f:0] [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx] successfully loaded.
[2026-05-10 13:10:54.530][t: 2876][f:0] Executing config-script "e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2026-05-10 13:10:54.530][t: 2876][f:0] [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2026-05-10 13:10:54.530][t: 2876][f:0] snd_dynamic_reverb = ON
[2026-05-10 13:10:54.530][t: 2876][f:0] snd_eq_enable = on
[2026-05-10 13:10:54.530][t: 2876][f:0] [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2026-05-10 13:10:54.530][t: 2876][f:0] SOUND: Selected device is [Динамики (3- USB PnP Audio Device)]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.2
[2026-05-10 13:10:54.561][t: 2876][f:0] [OpenAL] EFX: present
[2026-05-10 13:10:54.561][t: 2876][f:0] Loading of [senvironment.ltx]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[0] name=[identity]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[1] name=[default]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[2] name=[bathroom]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[3] name=[mountains]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[4] name=[yard]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[5] name=[room]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[6] name=[plant]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[7] name=[long_corridor]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[8] name=[open_space]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[9] name=[house]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[10] name=[forest]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[11] name=[underground]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[12] name=[hangar]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[13] name=[city]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[14] name=[underground_small]
[2026-05-10 13:10:54.561][t: 2876][f:0] Starting RENDER device...
[2026-05-10 13:10:54.561][t: 2876][f:0] * Avail GPU [vendor:1002]-[device:67DF]: Radeon RX 570 Series
[2026-05-10 13:10:54.561][t: 2876][f:0] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2026-05-10 13:10:54.561][t: 2876][f:0]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2026-05-10 13:10:54.561][t: 2876][f:0] 
    Dedicated VRAM: 8135 MB (8531038208 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 24540 MB (25732407296 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 7367 MB (7725731840 bytes)
[2026-05-10 13:10:54.561][t: 2876][f:0] * Selected GPU [vendor:1002]-[device:67DF]: Radeon RX 570 Series
[2026-05-10 13:10:54.613][t: 2876][f:0] [CHW::CreateDevice] refCount of [HW.pDevice]: [12]
[2026-05-10 13:10:54.613][t: 2876][f:0] *     Texture memory: 8135 M
[2026-05-10 13:10:54.613][t: 2876][f:0] strings overhead: [1]Kb, instance count: 125, was removed [0]
[2026-05-10 13:10:54.613][t: 2876][f:0] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2026-05-10 13:10:54.613][t: 2876][f:0] * GPU vertex cache: unrecognized, 24
[2026-05-10 13:10:54.624][t: 2876][f:0] * DVB created: 4096K
[2026-05-10 13:10:54.624][t: 2876][f:0] * DIB created: 512K
[2026-05-10 13:10:54.634][t: 2876][f:0] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2026-05-10 13:10:54.634][t: 2876][f:0] ! Renderer doesn't support blender 'details\blend'
[2026-05-10 13:10:54.634][t: 2876][f:0] ! Renderer doesn't support blender 'details\set'
[2026-05-10 13:10:54.634][t: 2876][f:0] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader params...
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [breath_idx]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [breath_size]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [device_inertia]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [gasmask_inertia]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [heat_fade_distance]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [heat_vision_blurring]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [heat_vision_steps]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [mark_color]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [mark_number]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [pnv_color]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [pnv_color_old]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [pnv_params_old]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [radiation_effect]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [s3ds_param_1]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [s3ds_param_2]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [s3ds_param_3]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [s3ds_param_4]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [shader_param_grayscale]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader done!!!
[2026-05-10 13:10:54.833][t: 2876][f:0] !![NGXWrapper::Create] failed NVSDK_NGX_D3D11_Init. result: [-1160773631]
[2026-05-10 13:10:54.844][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dumb.ps] ps_5_0] [main]
[2026-05-10 13:10:54.854][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dumb.vs] vs_5_0] [main]
[2026-05-10 13:10:54.865][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_t.vs] vs_5_0] [main]
[2026-05-10 13:10:54.865][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:55.051][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_screen_space.vs] vs_5_0] [main]
[2026-05-10 13:10:55.051][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_dof.ps] ps_5_0] [main]
[2026-05-10 13:10:55.093][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_dof_pp.ps] ps_5_0] [main]
[2026-05-10 13:10:55.093][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_gasmask.ps] ps_5_0] [main]
[2026-05-10 13:10:55.135][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_gasmask_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:55.156][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_gasmask_breath.ps] ps_5_0] [main]
[2026-05-10 13:10:55.177][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_fakescope.ps] ps_5_0] [main]
[2026-05-10 13:10:55.197][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_nightvision.ps] ps_5_0] [main]
[2026-05-10 13:10:55.311][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_heatvision.ps] ps_5_0] [main]
[2026-05-10 13:10:55.416][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_lensflare.ps] ps_5_0] [main]
[2026-05-10 13:10:55.426][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_lensflare.vs] vs_5_0] [main]
[2026-05-10 13:10:55.436][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\pp_lut.ps] ps_5_0] [main]
[2026-05-10 13:10:55.447][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr.ps] ps_5_0] [main]
[2026-05-10 13:10:56.597][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:56.617][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr_combine.ps] ps_5_0] [main]
[2026-05-10 13:10:56.627][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr_noblur.ps] ps_5_0] [main]
[2026-05-10 13:10:56.637][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_volumetric_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:56.648][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_water_waves.ps] ps_5_0] [main]
[2026-05-10 13:10:56.648][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom.ps] ps_5_0] [main]
[2026-05-10 13:10:56.658][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_combine.ps] ps_5_0] [main]
[2026-05-10 13:10:56.731][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_flares.ps] ps_5_0] [main]
[2026-05-10 13:10:56.752][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_upsample.ps] ps_5_0] [main]
[2026-05-10 13:10:56.772][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_downsample.ps] ps_5_0] [main]
[2026-05-10 13:10:56.793][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_ao.ps] ps_5_0] [main]
[2026-05-10 13:10:56.897][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_ao_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:56.907][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_il.ps] ps_5_0] [main]
[2026-05-10 13:10:57.634][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_il_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:57.656][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess_taa.ps] ps_5_0] [main]
[2026-05-10 13:10:57.697][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess_cas.ps] ps_5_0] [main]
[2026-05-10 13:10:57.708][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_mask.vs] vs_5_0] [main]
[2026-05-10 13:10:57.718][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun_mask.ps] ps_5_0] [main]
[2026-05-10 13:10:57.718][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun_near.ps] ps_5_0] [main]
[2026-05-10 13:10:58.213][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun.vs] vs_5_0] [main]
[2026-05-10 13:10:58.213][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun_far.ps] ps_5_0] [main]
[2026-05-10 13:10:58.317][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_volumetric_sun.ps] ps_5_0] [main]
[2026-05-10 13:10:58.411][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_layer.ps] ps_5_0] [main]
[2026-05-10 13:10:58.432][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_2uv.vs] vs_5_0] [main]
[2026-05-10 13:10:58.432][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_patch_normal.ps] ps_5_0] [main]
[2026-05-10 13:10:58.484][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_apply_normal.ps] ps_5_0] [main]
[2026-05-10 13:10:58.495][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_apply_gloss.ps] ps_5_0] [main]
[2026-05-10 13:10:58.505][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\copy.ps] ps_5_0] [main]
[2026-05-10 13:10:58.505][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform.vs] vs_5_0] [main]
[2026-05-10 13:10:58.505][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_omni_unshadowed.ps] ps_5_0] [main]
[2026-05-10 13:10:58.557][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_volume.vs] vs_5_0] [main]
[2026-05-10 13:10:58.567][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_omni_normal.ps] ps_5_0] [main]
[2026-05-10 13:10:58.629][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_omni_transluent.ps] ps_5_0] [main]
[2026-05-10 13:10:58.693][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_spot_unshadowed.ps] ps_5_0] [main]
[2026-05-10 13:10:58.746][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_spot_normal.ps] ps_5_0] [main]
[2026-05-10 13:10:58.809][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_spot_fullsize.ps] ps_5_0] [main]
[2026-05-10 13:10:58.872][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_default.ps] ps_5_0] [main]
[2026-05-10 13:10:58.882][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_build.ps] ps_5_0] [main]
[2026-05-10 13:10:58.892][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_build.vs] vs_5_0] [main]
[2026-05-10 13:10:58.892][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_filter.ps] ps_5_0] [main]
[2026-05-10 13:10:58.903][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_filter.vs] vs_5_0] [main]
[2026-05-10 13:10:58.914][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_filter_f.ps] ps_5_0] [main]
[2026-05-10 13:10:58.925][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_luminance_1.ps] ps_5_0] [main]
[2026-05-10 13:10:58.925][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_luminance_2.ps] ps_5_0] [main]
[2026-05-10 13:10:58.935][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_luminance_3.ps] ps_5_0] [main]
[2026-05-10 13:10:58.935][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_1.ps] ps_5_0] [main]
[2026-05-10 13:10:59.017][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_1.vs] vs_5_0] [main]
[2026-05-10 13:10:59.017][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_distort.ps] ps_5_0] [main]
[2026-05-10 13:10:59.027][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_tonemap.ps] ps_5_0] [main]
[2026-05-10 13:10:59.192][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_2_naa.ps] ps_5_0] [main]
[2026-05-10 13:10:59.359][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_peak.ps] ps_5_0] [main]
[2026-05-10 13:10:59.380][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_peak.vs] vs_5_0] [main]
[2026-05-10 13:10:59.380][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_volumetric.ps] ps_5_0] [main]
[2026-05-10 13:10:59.380][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_rain_drops.ps] ps_5_0] [main]
[2026-05-10 13:10:59.608][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\smaa_edge_detect.ps] ps_5_0] [main]
[2026-05-10 13:10:59.618][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\smaa_bweight_calc.ps] ps_5_0] [main]
[2026-05-10 13:10:59.691][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\smaa_neighbour_blend.ps] ps_5_0] [main]
[2026-05-10 13:10:59.701][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_mask.ps] ps_5_0] [main]
[2026-05-10 13:10:59.712][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_mask_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:59.722][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_generation.ps] ps_5_0] [main]
[2026-05-10 13:10:59.753][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_display.ps] ps_5_0] [main]
[2026-05-10 13:10:59.764][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_ogse_mask.ps] ps_5_0] [main]
[2026-05-10 13:10:59.775][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_ogse_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:59.796][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_ogse_final.ps] ps_5_0] [main]
[2026-05-10 13:10:59.817][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\water_puddles.ps] ps_4_1] [main]
[2026-05-10 13:10:59.910][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\water_puddles.vs] vs_4_1] [main]
[2026-05-10 13:10:59.910][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess.ps] ps_5_0] [main]
[2026-05-10 13:10:59.920][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_postpr.vs] vs_5_0] [main]
[2026-05-10 13:10:59.931][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess_cm.ps] ps_5_0] [main]
[2026-05-10 13:10:59.941][t:11460][f:0] Start load particle files...
[2026-05-10 13:10:59.941][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect.ps] ps_5_0] [main]
[2026-05-10 13:10:59.952][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_grid.vs] vs_5_0] [main]
[2026-05-10 13:10:59.952][t:11460][f:0] Loaded particle files: 60
[2026-05-10 13:10:59.952][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_array.gs] gs_5_0] [main]
[2026-05-10 13:10:59.952][t:11460][f:0] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[2026-05-10 13:10:59.952][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_bfecc.ps] ps_5_0] [main]
[2026-05-10 13:10:59.962][t:11460][f:0] Load [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_cop.xr]
[2026-05-10 13:10:59.962][t:11460][f:0] cop format used for file [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_cop.xr]
[2026-05-10 13:10:59.962][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_temp.ps] ps_5_0] [main]
[2026-05-10 13:10:59.962][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_bfecc_temp.ps] ps_5_0] [main]
[2026-05-10 13:10:59.973][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_vel.ps] ps_5_0] [main]
[2026-05-10 13:10:59.983][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_vel.ps] ps_5_0] [main]
[2026-05-10 13:10:59.983][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_vel_g.ps] ps_5_0] [main]
[2026-05-10 13:10:59.983][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_vorticity.ps] ps_5_0] [main]
[2026-05-10 13:10:59.983][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_confinement.ps] ps_5_0] [main]
[2026-05-10 13:10:59.993][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_divergence.ps] ps_5_0] [main]
[2026-05-10 13:10:59.993][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_jacobi.ps] ps_5_0] [main]
[2026-05-10 13:11:00.004][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_project.ps] ps_5_0] [main]
[2026-05-10 13:11:00.004][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_back.ps] ps_5_0] [main]
[2026-05-10 13:11:00.004][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_back.vs] vs_5_0] [main]
[2026-05-10 13:11:00.014][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_front.ps] ps_5_0] [main]
[2026-05-10 13:11:00.014][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_front.vs] vs_5_0] [main]
[2026-05-10 13:11:00.014][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydatacopy_quad.ps] ps_5_0] [main]
[2026-05-10 13:11:00.024][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycast_quad.vs] vs_5_0] [main]
[2026-05-10 13:11:00.024][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_edge_detect.ps] ps_5_0] [main]
[2026-05-10 13:11:00.024][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_edge_detect.vs] vs_5_0] [main]
[2026-05-10 13:11:00.035][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycast_quad.ps] ps_5_0] [main]
[2026-05-10 13:11:00.045][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycastcopy_quad.ps] ps_5_0] [main]
[2026-05-10 13:11:00.056][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycast_quad_fire.ps] ps_5_0] [main]
[2026-05-10 13:11:00.077][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycastcopy_quad_fire.ps] ps_5_0] [main]
[2026-05-10 13:11:00.098][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle.ps] ps_5_0] [main]
[2026-05-10 13:11:00.108][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle.vs] vs_5_0] [main]
[2026-05-10 13:11:00.119][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_s-add.ps] ps_5_0] [main]
[2026-05-10 13:11:00.119][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle-clip.vs] vs_5_0] [main]
[2026-05-10 13:11:00.129][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_obst_static_oobb.ps] ps_5_0] [main]
[2026-05-10 13:11:00.129][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_distort.ps] ps_5_0] [main]
[2026-05-10 13:11:00.129][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_grid_oobb.vs] vs_5_0] [main]
[2026-05-10 13:11:00.139][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_array_oobb.gs] gs_5_0] [main]
[2026-05-10 13:11:00.139][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_obst_dynamic_oobb.ps] ps_5_0] [main]
[2026-05-10 13:11:00.139][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_grid_dyn_oobb.vs] vs_5_0] [main]
[2026-05-10 13:11:00.150][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_s-blend.ps] ps_5_0] [main]
[2026-05-10 13:11:00.150][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_array_dyn_oobb.gs] gs_5_0] [main]
[2026-05-10 13:11:00.160][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_s-aadd.ps] ps_5_0] [main]
[2026-05-10 13:11:00.171][t:11460][f:0] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2026-05-10 13:11:00.171][t:11460][f:0] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2026-05-10 13:11:00.171][t:11460][f:0] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2026-05-10 13:11:00.171][t:11460][f:0] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2026-05-10 13:11:00.171][t:11460][f:0] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2026-05-10 13:11:00.171][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_gaussian.ps] ps_5_0] [main]
[2026-05-10 13:11:00.181][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\vert.ps] ps_5_0] [main]
[2026-05-10 13:11:00.181][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\vert.vs] vs_5_0] [main]
[2026-05-10 13:11:00.202][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\hud_font.ps] ps_5_0] [main]
[2026-05-10 13:11:00.212][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\simple_color.ps] ps_5_0] [main]
[2026-05-10 13:11:00.212][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\editor.vs] vs_5_0] [main]
[2026-05-10 13:11:00.223][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\portal.ps] ps_5_0] [main]
[2026-05-10 13:11:00.223][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\portal.vs] vs_5_0] [main]
[2026-05-10 13:11:00.234][t: 2876][f:0] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "weaponeffectiveness" is successfully loaded. FunctionType=61
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "victoryprobability" is successfully loaded. FunctionType=66
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "expediency" is successfully loaded. FunctionType=68
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "mainweaponvalue" is successfully loaded. FunctionType=71
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "smallweaponvalue" is successfully loaded. FunctionType=72
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "creatureeffectiveness" is successfully loaded. FunctionType=62
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "intcreatureeffectiveness" is successfully loaded. FunctionType=63
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "accweaponeffectiveness" is successfully loaded. FunctionType=64
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "fincreatureeffectiveness" is successfully loaded. FunctionType=65
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "entitycost" is successfully loaded. FunctionType=67
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "surgedeathprobability" is successfully loaded. FunctionType=69
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "equipmentvalue" is successfully loaded. FunctionType=70
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "terraintype" is successfully loaded. FunctionType=73
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "weaponattacktimes" is successfully loaded. FunctionType=74
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "weaponsuccessprobability" is successfully loaded. FunctionType=75
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "enemydetectability" is successfully loaded. FunctionType=76
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "enemydetectprobability" is successfully loaded. FunctionType=77
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "enemyretreatprobability" is successfully loaded. FunctionType=78
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "anomalydetectprobability" is successfully loaded. FunctionType=79
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "anomalyinteractprobability" is successfully loaded. FunctionType=80
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "anomalyretreatprobability" is successfully loaded. FunctionType=81
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "birthpercentage" is successfully loaded. FunctionType=82
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "birthprobability" is successfully loaded. FunctionType=83
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "birthspeed" is successfully loaded. FunctionType=84
[2026-05-10 13:11:00.255][t: 2876][f:0] --LUA version: [LuaJIT 2.1.0-beta3]
[2026-05-10 13:11:00.255][t: 2876][f:0] get_current_kx()=0.75
[2026-05-10 13:11:00.255][t: 2876][f:0] options full_name=e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2026-05-10 13:11:00.255][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\skybox.ps] ps_5_0] [main]
[2026-05-10 13:11:00.348][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\skybox.vs] vs_5_0] [main]
[2026-05-10 13:11:00.348][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\clouds.ps] ps_5_0] [main]
[2026-05-10 13:11:00.358][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\clouds.vs] vs_5_0] [main]
[2026-05-10 13:11:00.368][t: 2876][f:0] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2026-05-10 13:11:00.368][t: 2876][f:0] Starting engine...
[2026-05-10 13:11:00.368][t: 2876][f:0] Main thread id=[2876]
[2026-05-10 13:11:00.379][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_default_ma.ps] ps_5_0] [main]
[2026-05-10 13:11:00.379][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_wallmark.vs] vs_5_0] [main]
[2026-05-10 13:11:00.389][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_wallmark_blood.ps] ps_5_0] [main]
[2026-05-10 13:11:00.399][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_wallmark_blood.vs] vs_5_0] [main]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2026-05-10 13:11:00.462][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2026-05-10 13:11:00.462][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2026-05-10 13:11:00.462][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2026-05-10 13:11:00.462][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2026-05-10 13:11:00.462][t: 9168][f:0] Loading Environment...
[2026-05-10 13:11:00.462][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2026-05-10 13:11:00.462][t: 2876][f:0] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.036 s.]
[2026-05-10 13:11:00.462][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_rain.ps] ps_5_0] [main]
[2026-05-10 13:11:00.462][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2026-05-10 13:11:00.462][t: 2876][f:0] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.090 s.]
[2026-05-10 13:11:00.472][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_rain.vs] vs_5_0] [main]
[2026-05-10 13:11:00.482][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_rain_splash.ps] ps_5_0] [main]
[2026-05-10 13:11:00.493][t: 9168][f:0] ! Can't find sound [ambient\rain_indoor.ogg]
[2026-05-10 13:11:00.493][t: 9168][f:0] ! Can't find sound [ambient\wind.ogg]
[2026-05-10 13:11:00.543][t:12192][f:0] ~ Autoload files [49] from [gameplay\info_portions\*.xml]!
[2026-05-10 13:11:00.543][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particles_laser.ps] ps_5_0] [main]
[2026-05-10 13:11:00.553][t:12192][f:0] ~ Autoload files [38] from [gameplay\encyclopedia\*.xml]!
[2026-05-10 13:11:00.564][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particles_laser.vs] vs_5_0] [main]
[2026-05-10 13:11:00.594][t:12192][f:0] ~ Autoload files [41] from [gameplay\dialogs\*.xml]!
[2026-05-10 13:11:00.614][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_particle.ps] ps_5_0] [main]
[2026-05-10 13:11:00.624][t:12192][f:0] ~ Autoload files [13] from [gameplay\profiles\*.xml]!
[2026-05-10 13:11:00.634][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_particle.vs] vs_5_0] [main]
[2026-05-10 13:11:00.675][t:12192][f:0] ~ Autoload files [36] from [gameplay\specific_characters_files\*.xml]!
[2026-05-10 13:11:00.695][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_flare.ps] ps_5_0] [main]
[2026-05-10 13:11:00.705][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_flare.vs] vs_5_0] [main]
[2026-05-10 13:11:00.726][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_sun.ps] ps_5_0] [main]
[2026-05-10 13:11:00.736][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_sun.vs] vs_5_0] [main]
[2026-05-10 13:11:00.756][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_default.vs] vs_5_0] [main]
[2026-05-10 13:11:00.787][t:13188][f:0] ~ Autoload lang files [143] from [text\rus\*.xml]!
[2026-05-10 13:11:00.797][t: 2876][f:1] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\music\terrapack-empty_noise_l.ogg]
[2026-05-10 13:11:00.797][t: 2876][f:1] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\music\terrapack-empty_noise_r.ogg]
[2026-05-10 13:11:00.797][t: 2876][f:1] profiles full_name=e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_profiles.ltx
[2026-05-10 13:11:00.900][t: 9168][f:4] Loading models...
[2026-05-10 13:11:00.900][t: 9168][f:4] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-05-10 13:11:00.910][t: 9168][f:4] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:01.002][t: 9168][f:9] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.hs] hs_5_0] [main]
[2026-05-10 13:11:01.033][t: 9168][f:11] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.ds] ds_5_0] [main]
[2026-05-10 13:11:01.064][t: 9168][f:13] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-05-10 13:11:01.074][t: 9168][f:13] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:01.158][t: 9168][f:18] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-05-10 13:11:01.199][t: 9168][f:21] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\base_lplanes.ps] ps_5_0] [main]
[2026-05-10 13:11:01.199][t: 9168][f:21] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-05-10 13:11:01.250][t: 9168][f:24] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_flat.ps] ps_5_0] [main]
[2026-05-10 13:11:01.272][t: 9168][f:25] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:01.344][t: 9168][f:30] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base_aref.ps] ps_5_0] [main]
[2026-05-10 13:11:01.354][t: 9168][f:30] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-05-10 13:11:01.396][t: 9168][f:33] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_flat.ps] ps_5_0] [main]
[2026-05-10 13:11:01.407][t: 9168][f:33] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:01.458][t: 9168][f:37] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-05-10 13:11:01.489][t: 9168][f:38] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-05-10 13:11:01.509][t: 9168][f:39] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:01.593][t: 9168][f:45] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.hs] hs_5_0] [main]
[2026-05-10 13:11:01.624][t: 9168][f:47] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.ds] ds_5_0] [main]
[2026-05-10 13:11:01.655][t: 9168][f:48] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:01.810][t: 9168][f:58] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:01.965][t: 9168][f:67] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-05-10 13:11:02.089][t: 9168][f:74] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_hard.ps] ps_5_0] [main]
[2026-05-10 13:11:02.099][t: 9168][f:75] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-05-10 13:11:02.151][t: 9168][f:78] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-05-10 13:11:02.223][t: 9168][f:82] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-05-10 13:11:02.263][t: 9168][f:85] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-05-10 13:11:02.315][t: 9168][f:88] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:02.377][t: 9168][f:91] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:02.429][t: 9168][f:95] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_emissivel.ps] ps_5_0] [main]
[2026-05-10 13:11:02.439][t: 9168][f:96] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:02.450][t: 9168][f:96] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:02.460][t: 9168][f:97] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-05-10 13:11:02.481][t: 9168][f:98] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:02.584][t: 9168][f:104] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:02.688][t: 9168][f:110] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-05-10 13:11:02.729][t: 9168][f:113] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-05-10 13:11:02.749][t: 9168][f:114] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-05-10 13:11:02.791][t: 9168][f:116] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:02.894][t: 9168][f:123] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:03.047][t: 9168][f:125] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-05-10 13:11:03.130][t: 2876][f:125] [rescan_physical_path] files count before: [105961]
[2026-05-10 13:11:03.141][t: 9168][f:125] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:03.172][t: 2876][f:125] [rescan_physical_path] files count after: [105961]
[2026-05-10 13:11:03.234][t: 9168][f:125] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-05-10 13:11:03.276][t: 9168][f:125] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:03.297][t: 9168][f:125] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:03.307][t: 9168][f:125] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:03.390][t: 9168][f:130] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_bump.ps] ps_5_0] [main]
[2026-05-10 13:11:03.411][t: 9168][f:131] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:03.422][t: 9168][f:132] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:03.463][t: 9168][f:134] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-05-10 13:11:03.516][t: 9168][f:138] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-05-10 13:11:03.578][t: 9168][f:141] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2026-05-10 13:11:03.578][t: 9168][f:142] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_lamp.ps] ps_5_0] [main]
[2026-05-10 13:11:03.588][t: 9168][f:142] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:03.743][t: 9168][f:151] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2026-05-10 13:11:03.743][t: 9168][f:151] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-05-10 13:11:03.774][t: 9168][f:153] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-05-10 13:11:03.898][t: 9168][f:161] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_12.ltx] for dynamics\weapons\wpn_hand\wpn_hand_12...
[2026-05-10 13:11:03.939][t: 9168][f:163] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_aref_flat.ps] ps_5_0] [main]
[2026-05-10 13:11:03.949][t: 9168][f:164] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:04.031][t: 9168][f:169] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_pda_screen.ps] ps_5_0] [main]
[2026-05-10 13:11:04.062][t: 9168][f:170] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_pda_screen.vs] vs_5_0] [main]
[2026-05-10 13:11:04.104][t: 9168][f:173] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:04.136][t: 9168][f:175] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.146][t: 9168][f:176] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:04.166][t: 9168][f:177] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.228][t: 9168][f:180] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.279][t: 9168][f:183] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-05-10 13:11:04.290][t: 9168][f:184] Loading user_data [models\light_night.ltx] for equipments\light_night...
[2026-05-10 13:11:04.290][t: 9168][f:184] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.300][t: 9168][f:185] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-05-10 13:11:04.310][t: 9168][f:185] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.394][t: 9168][f:190] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.456][t: 9168][f:194] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.630][t: 9168][f:204] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.788][t: 9168][f:214] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.893][t: 9168][f:220] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort.vs] vs_5_0] [main]
[2026-05-10 13:11:04.945][t: 9168][f:224] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.ps] ps_5_0] [main]
[2026-05-10 13:11:04.955][t: 9168][f:224] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.986][t: 9168][f:226] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_07.ltx] for dynamics\weapons\wpn_hand\wpn_hand_07...
[2026-05-10 13:11:05.048][t: 9168][f:230] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-05-10 13:11:05.140][t: 9168][f:235] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_lfo_light_dot_weapons.ps] ps_5_0] [main]
[2026-05-10 13:11:05.151][t: 9168][f:236] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-05-10 13:11:05.273][t: 9168][f:243] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_collimsight.ps] ps_5_0] [main]
[2026-05-10 13:11:05.294][t: 9168][f:244] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.ps] ps_5_0] [main]
[2026-05-10 13:11:05.304][t: 9168][f:245] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-05-10 13:11:05.315][t: 9168][f:245] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_zwrite.ps] ps_5_0] [main]
[2026-05-10 13:11:05.315][t: 9168][f:246] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.ps] ps_5_0] [main]
[2026-05-10 13:11:05.936][t: 9168][f:268] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-05-10 13:11:05.957][t: 9168][f:268] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:06.018][t: 9168][f:272] DX10: Shader 'models\zoomnight' not found in library.
[2026-05-10 13:11:06.019][t: 9168][f:272] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_default.vs] vs_5_0] [main]
[2026-05-10 13:11:06.029][t: 9168][f:272] DX10: Shader 'models\zoom_lerp' not found in library.
[2026-05-10 13:11:06.080][t: 9168][f:275] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_flat.ps] ps_5_0] [main]
[2026-05-10 13:11:06.112][t: 9168][f:277] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort.vs] vs_5_0] [main]
[2026-05-10 13:11:06.216][t: 9168][f:283] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:06.267][t: 9168][f:286] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:06.573][t: 9168][f:305] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-05-10 13:11:06.676][t: 9168][f:311] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-05-10 13:11:06.788][t: 9168][f:318] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_aref_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:06.943][t: 9168][f:327] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:07.054][t: 9168][f:334] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-05-10 13:11:07.146][t: 9168][f:339] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\vert.vs] vs_5_0] [main]
[2026-05-10 13:11:07.156][t: 9168][f:340] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:11:07.166][t: 9168][f:340] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat_d.vs] vs_5_0] [main]
[2026-05-10 13:11:07.198][t: 9168][f:342] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-05-10 13:11:07.279][t: 9168][f:348] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_lense_window.ps] ps_5_0] [main]
[2026-05-10 13:11:07.300][t: 9168][f:348] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_lense_window.vs] vs_5_0] [main]
[2026-05-10 13:11:07.382][t: 9168][f:354] Loading user_data [models\light_night2.ltx] for equipments\light_night2...
[2026-05-10 13:11:07.454][t: 9168][f:358] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-05-10 13:11:07.537][t: 9168][f:363] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-05-10 13:11:07.619][t: 9168][f:368] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:07.755][t: 9168][f:376] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:11:07.827][t: 9168][f:380] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:07.999][t: 9168][f:388] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_bump_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:08.039][t: 9168][f:390] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:08.120][t: 9168][f:395] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort.vs] vs_5_0] [main]
[2026-05-10 13:11:08.151][t: 9168][f:397] [CModelPool::Prefetch] models prefetching time (667): [7.25 s.]
[2026-05-10 13:11:12.844][t: 2876][f:679] Starting server...
[2026-05-10 13:11:12.865][t: 2876][f:680] * phase time: 0 ms
[2026-05-10 13:11:12.865][t: 2876][f:680] * phase cmem: 0 K
[2026-05-10 13:11:12.886][t: 2876][f:681] Loading objects...
[2026-05-10 13:11:12.927][t: 2876][f:681] ! [IGame_ObjectPool::prefetch] unknown section mag_20_tmp_ammo_9x19_fmj in prefetch_objects_single
[2026-05-10 13:11:12.927][t: 2876][f:681] ! [IGame_ObjectPool::prefetch] unknown section mag_20_tmp_ammo_9x19_pbp in prefetch_objects_single
[2026-05-10 13:11:12.968][t: 2876][f:681] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_lense_window.vs] vs_5_0] [main]
[2026-05-10 13:11:13.052][t: 2876][f:681] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-05-10 13:11:13.143][t: 2876][f:681] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-05-10 13:11:13.194][t: 2876][f:681] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-05-10 13:11:13.255][t: 2876][f:681] ! [IGame_ObjectPool::prefetch] unknown section wpn_addon_scope_1pn34 in prefetch_objects_single
[2026-05-10 13:11:13.255][t: 2876][f:681] ! [IGame_ObjectPool::prefetch] unknown section wpn_addon_scope_c-more in prefetch_objects_single
[2026-05-10 13:11:13.275][t: 2876][f:681] [IGame_ObjectPool::prefetch] objects prefetching time (277): [0.39 s.]
[2026-05-10 13:11:13.275][t: 2876][f:681] * [prefetch] time:    393 ms
[2026-05-10 13:11:13.275][t: 2876][f:681] * [prefetch] memory:  0Kb
[2026-05-10 13:11:13.275][t: 2876][f:682] * phase time: 411 ms
[2026-05-10 13:11:13.275][t: 2876][f:682] * phase cmem: 0 K
[2026-05-10 13:11:13.307][t: 2876][f:684] --LUA version: [LuaJIT 2.1.0-beta3]
[2026-05-10 13:11:13.307][t: 2876][f:684] get_current_kx()=0.75
[2026-05-10 13:11:13.307][t: 2876][f:684] options full_name=e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2026-05-10 13:11:13.317][t: 2876][f:684] start_game_callback() start
[2026-05-10 13:11:13.317][t: 2876][f:684] random custom init
[2026-05-10 13:11:13.338][t: 2876][f:684] * phase time: 63 ms
[2026-05-10 13:11:13.338][t: 2876][f:684] * phase cmem: 0 K
[2026-05-10 13:11:13.348][t: 2876][f:685] * Loading spawns...
[2026-05-10 13:11:13.359][t: 2876][f:685] CGameGraph use open format.
[2026-05-10 13:11:13.359][t: 2876][f:685] CGameGraph load started...
[2026-05-10 13:11:13.359][t: 2876][f:685] CGameGraph use game.graph.cross_edges.ltx cross edges data!
[2026-05-10 13:11:13.359][t: 2876][f:685] CGameGraph load done!
[2026-05-10 13:11:13.359][t: 2876][f:685] ltx spawn load start...
[2026-05-10 13:11:14.027][t: 2876][f:685] spawn loaded!
[2026-05-10 13:11:14.027][t: 2876][f:685] build_story_spawns start...
[2026-05-10 13:11:14.027][t: 2876][f:685] * 16704 spawn points are successfully loaded
[2026-05-10 13:11:14.027][t: 2876][f:685] Start load of base waypoints...
[2026-05-10 13:11:14.037][t: 2876][f:685] Loaded 520 base waypoints from file [waypoints\way_01_l01_escape.ltx].
[2026-05-10 13:11:14.037][t: 2876][f:685] Loaded 356 base waypoints from file [waypoints\way_02_l02_garbage.ltx].
[2026-05-10 13:11:14.058][t: 2876][f:685] Loaded 635 base waypoints from file [waypoints\way_03_l03_agroprom.ltx].
[2026-05-10 13:11:14.058][t: 2876][f:685] Loaded 57 base waypoints from file [waypoints\way_04_l03u_agr_underground.ltx].
[2026-05-10 13:11:14.058][t: 2876][f:685] Loaded 510 base waypoints from file [waypoints\way_05_l04_darkvalley.ltx].
[2026-05-10 13:11:14.058][t: 2876][f:685] Loaded 44 base waypoints from file [waypoints\way_06_l04u_labx18.ltx].
[2026-05-10 13:11:14.068][t: 2876][f:685] Loaded 331 base waypoints from file [waypoints\way_07_l05_bar.ltx].
[2026-05-10 13:11:14.068][t: 2876][f:685] Loaded 422 base waypoints from file [waypoints\way_08_l06_rostok.ltx].
[2026-05-10 13:11:14.079][t: 2876][f:685] Loaded 213 base waypoints from file [waypoints\way_09_l08_yantar.ltx].
[2026-05-10 13:11:14.079][t: 2876][f:685] Loaded 48 base waypoints from file [waypoints\way_10_l08u_brainlab.ltx].
[2026-05-10 13:11:14.089][t: 2876][f:685] Loaded 639 base waypoints from file [waypoints\way_11_l07_military.ltx].
[2026-05-10 13:11:14.099][t: 2876][f:685] Loaded 424 base waypoints from file [waypoints\way_13_l10_radar.ltx].
[2026-05-10 13:11:14.110][t: 2876][f:685] Loaded 622 base waypoints from file [waypoints\way_14_l11_pripyat.ltx].
[2026-05-10 13:11:14.120][t: 2876][f:685] Loaded 314 base waypoints from file [waypoints\way_15_l12_stancia.ltx].
[2026-05-10 13:11:14.130][t: 2876][f:685] Loaded 117 base waypoints from file [waypoints\way_16_l12u_sarcofag.ltx].
[2026-05-10 13:11:14.130][t: 2876][f:685] Loaded 73 base waypoints from file [waypoints\way_17_l12u_control_monolith.ltx].
[2026-05-10 13:11:14.141][t: 2876][f:685] Loaded 345 base waypoints from file [waypoints\way_19_l12_stancia_2.ltx].
[2026-05-10 13:11:14.141][t: 2876][f:685] Loaded 117 base waypoints from file [waypoints\way_20_l10u_bunker.ltx].
[2026-05-10 13:11:14.151][t: 2876][f:685] Loaded 279 base waypoints from file [waypoints\way_22_atp_for_test22.ltx].
[2026-05-10 13:11:14.151][t: 2876][f:685] Loaded 75 base waypoints from file [waypoints\way_23_peshera.ltx].
[2026-05-10 13:11:14.151][t: 2876][f:685] Loaded 44 base waypoints from file [waypoints\way_24_puzir.ltx].
[2026-05-10 13:11:14.161][t: 2876][f:685] Loaded 186 base waypoints from file [waypoints\way_25_aver.ltx].
[2026-05-10 13:11:14.161][t: 2876][f:685] Loaded 167 base waypoints from file [waypoints\way_26_av_peshera.ltx].
[2026-05-10 13:11:14.171][t: 2876][f:685] Loaded 147 base waypoints from file [waypoints\way_27_limansk.ltx].
[2026-05-10 13:11:14.171][t: 2876][f:685] Loaded 119 base waypoints from file [waypoints\way_28_hospital.ltx].
[2026-05-10 13:11:14.181][t: 2876][f:685] Loaded 207 base waypoints from file [waypoints\way_29_generators.ltx].
[2026-05-10 13:11:14.182][t: 2876][f:685] Loaded 109 base waypoints from file [waypoints\way_30_warlab.ltx].
[2026-05-10 13:11:14.192][t: 2876][f:685] Loaded 216 base waypoints from file [waypoints\way_31_red_forest.ltx].
[2026-05-10 13:11:14.192][t: 2876][f:685] Loaded 180 base waypoints from file [waypoints\way_32_lost_village.ltx].
[2026-05-10 13:11:14.202][t: 2876][f:685] Loaded 386 base waypoints from file [waypoints\way_33_marsh.ltx].
[2026-05-10 13:11:14.212][t: 2876][f:685] Loaded 295 base waypoints from file [waypoints\way_34_dead_city.ltx].
[2026-05-10 13:11:14.222][t: 2876][f:685] Loaded 536 base waypoints from file [waypoints\way_35_zaton.ltx].
[2026-05-10 13:11:14.232][t: 2876][f:685] Loaded 466 base waypoints from file [waypoints\way_36_jupiter.ltx].
[2026-05-10 13:11:14.242][t: 2876][f:685] Loaded 327 base waypoints from file [waypoints\way_37_pripyat.ltx].
[2026-05-10 13:11:14.242][t: 2876][f:685] Loaded 14 base waypoints from file [waypoints\way_38_jupiter_underground.ltx].
[2026-05-10 13:11:14.252][t: 2876][f:685] Loaded 63 base waypoints from file [waypoints\way_39_labx8.ltx].
[2026-05-10 13:11:14.252][t: 2876][f:685] Loaded 28 base waypoints from file [waypoints\way_40_mine.ltx].
[2026-05-10 13:11:14.262][t: 2876][f:685] Loaded 248 base waypoints from file [waypoints\way_41_la15_darkscape.ltx].
[2026-05-10 13:11:14.262][t: 2876][f:685] End load of base waypoints...
[2026-05-10 13:11:14.262][t: 2876][f:685] Start load of custom waypoints...
[2026-05-10 13:11:14.262][t: 2876][f:685] Loaded 0 items from custom_waypoints, 0 from all.spawn was replaced!
[2026-05-10 13:11:14.262][t: 2876][f:685] End load of custom waypoints...
[2026-05-10 13:11:14.262][t: 2876][f:685] * Loading objects...
[2026-05-10 13:11:14.719][t: 2876][f:685] * 46548 objects are successfully loaded
[2026-05-10 13:11:14.759][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2026-05-10 13:11:14.769][t: 2876][f:685] ! Invalid ogg-comment, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapon_sway\release_1.ogg]
[2026-05-10 13:11:14.769][t: 2876][f:685] ! Invalid ogg-comment, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapon_sway\breathout.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\amk_kanistra_sound.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\generator_oil_sound.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\generator_candle_sound.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Missing ogg-comment, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\electrical_panel_click_sound.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\battery_inserted_sound.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\wheels_inserted_sound.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\vzlom_door_2.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\vzlom_door_1.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Missing ogg-comment, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\keyboard_sound.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\searching.ogg]
[2026-05-10 13:11:15.032][t: 2876][f:685] story_id not found: esc_bandits_factory
[2026-05-10 13:11:15.082][t: 2876][f:685] story_id not found: Escape_Trader
[2026-05-10 13:11:15.123][t: 2876][f:685] story_id not found: agr_gunslinger_e3_documents
[2026-05-10 13:11:15.163][t: 2876][f:685] story_id not found: bar_Barman
[2026-05-10 13:11:15.173][t: 2876][f:685] story_id not found: dar_codedoor_1
[2026-05-10 13:11:15.173][t: 2876][f:685] story_id not found: dar_codedoor_2
[2026-05-10 13:11:15.224][t: 2876][f:685] story_id not found: bar_stalker_drunk_dolg
[2026-05-10 13:11:15.224][t: 2876][f:685] story_id not found: bar_stalker_drunk_dolg
[2026-05-10 13:11:15.255][t: 2876][f:685] check [map_location_type] and ([object_story_id] or [object_name] or [map_location]) fields in objective definition for: [mil_rg6]
[2026-05-10 13:11:15.297][t: 2876][f:685] story_id not found: agr_ratcatcher
[2026-05-10 13:11:15.380][t: 2876][f:685] * 35263 script vars are successfully loaded
[2026-05-10 13:11:15.380][t: 2876][f:685] ~~~ db.ver: 7
[2026-05-10 13:11:15.486][t: 2876][f:685] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Append upgraded section
[2026-05-10 13:11:15.486][t: 2876][f:685] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Apply config upgrade [wpn_groza_foregrip].
[2026-05-10 13:11:15.486][t: 2876][f:685] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Apply config upgrade [wpn_groza_handler].
[2026-05-10 13:11:15.486][t: 2876][f:685] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Apply config upgrade [wpn_groza_sight].
[2026-05-10 13:11:15.507][t: 2876][f:685] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Append upgraded section
[2026-05-10 13:11:15.507][t: 2876][f:685] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_pistol_handler].
[2026-05-10 13:11:15.507][t: 2876][f:685] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_sight].
[2026-05-10 13:11:15.507][t: 2876][f:685] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_foregrip].
[2026-05-10 13:11:15.507][t: 2876][f:685] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_laser].
[2026-05-10 13:11:15.507][t: 2876][f:685] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_flash].
[2026-05-10 13:11:15.507][t: 2876][f:685] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Append upgraded section
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Apply config upgrade [wpn_m16a2_foregrip].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Apply config upgrade [wpn_m16a2_handler].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Append upgraded section
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_foregrip].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_laser].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_flash].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_sight].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_fn2000] id=31127 name=[wpn_fn200031127] Append upgraded section
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_fn2000] id=31127 name=[wpn_fn200031127] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_hk416] id=31137 name=[wpn_hk41631137] Append upgraded section
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_hk416] id=31137 name=[wpn_hk41631137] Apply config upgrade [wpn_hk416_sight].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_hk416] id=31137 name=[wpn_hk41631137] Apply config upgrade [wpn_hk416_handler].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Append upgraded section
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_rail].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_barrel_rail].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_flash_laser].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_sight].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_tilnik].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_foregrip].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_laser].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_flash].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_handler].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [outfit_militaryspec_reinforce].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [add_weight_1].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [add_slots_5].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [weight_reduce_2].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Apply config upgrade [wpn_mp443_silencer_adapter].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Apply config upgrade [wpn_mp443_sight].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [wpn_ak104_rail].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [wpn_ak104_pistol_handler].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [wpn_ak104_tilnik].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_foregrip].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_handler].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_laser].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_flash].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_sight].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Apply config upgrade [wpn_mp443_silencer_adapter].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Apply config upgrade [wpn_mp443_sight].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Apply config upgrade [wpn_g36k_barrel_rail].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Apply config upgrade [wpn_g36k_handler].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Apply config upgrade [wpn_g36k_flash_laser].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_foregrip].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_sight].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_tilnik].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_laser].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_flash].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_rail].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_handler].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [wpn_ak104_uniq_handler].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [wpn_ak104_uniq_flash].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [wpn_ak104_uniq_laser].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_akm] id=57351 name=[wpn_akm57351] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_akm] id=57351 name=[wpn_akm57351] Apply config upgrade [wpn_akm_dovetail].
[2026-05-10 13:11:15.937][t: 2876][f:685] * Game Кирилл День 18. [Бар] quicksave_30 is successfully loaded from file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Кирилл День 18. [Бар] quicksave_30.sav' (2.599s)
[2026-05-10 13:11:15.937][t: 2876][f:685] * phase time: 2599 ms
[2026-05-10 13:11:15.937][t: 2876][f:685] * phase cmem: 0 K
[2026-05-10 13:11:15.978][t: 2876][f:690] # New player created!
[2026-05-10 13:11:15.989][t: 2876][f:691] * phase time: 42 ms
[2026-05-10 13:11:15.989][t: 2876][f:691] * phase cmem: 0 K
[2026-05-10 13:11:15.989][t: 2876][f:692] * phase time: 10 ms
[2026-05-10 13:11:15.989][t: 2876][f:692] * phase cmem: 0 K
[2026-05-10 13:11:16.019][t: 2876][f:693] --[ISpatial_DB::initialize] bbc is [0.0, 22.9, -0.0], bbd is [512.0, 44.7, 512.0]
[2026-05-10 13:11:16.019][t: 2876][f:693] --[ISpatial_DB::initialize] bbc is [0.0, 22.9, -0.0], bbd is [512.0, 44.7, 512.0]
[2026-05-10 13:11:16.019][t: 2876][f:693] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\hud_crosshair.vs] vs_5_0] [main]
[2026-05-10 13:11:16.029][t: 2876][f:693] ~ LevelResources load...
[2026-05-10 13:11:16.029][t: 2876][f:693] ~ LevelResources - base: 3614, 70224 K
[2026-05-10 13:11:16.029][t: 2876][f:693] ~ LevelResources - lmap: 0, 0 K
[2026-05-10 13:11:16.029][t: 2876][f:693] * phase time: 31 ms
[2026-05-10 13:11:16.029][t: 2876][f:693] * phase cmem: 0 K
[2026-05-10 13:11:16.029][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_steep-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.060][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:16.070][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_bump.ps] ps_5_0] [main]
[2026-05-10 13:11:16.081][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:16.091][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base_aref.vs] vs_5_0] [main]
[2026-05-10 13:11:16.102][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.122][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:16.133][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump.ps] ps_5_0] [main]
[2026-05-10 13:11:16.143][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base.vs] vs_5_0] [main]
[2026-05-10 13:11:16.154][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_terrain_high_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:11:16.317][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_terrain_flat_d.vs] vs_5_0] [main]
[2026-05-10 13:11:16.327][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_terrain.vs] vs_5_0] [main]
[2026-05-10 13:11:16.327][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.347][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:16.357][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.388][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.418][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:11:16.438][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat_d.vs] vs_5_0] [main]
[2026-05-10 13:11:16.448][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat.ps] ps_5_0] [main]
[2026-05-10 13:11:16.458][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:16.469][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.479][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_steep_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.519][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:16.529][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:16.539][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:16.549][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_steep_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.580][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.600][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.630][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_steep_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.670][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_bump_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.690][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_flat.ps] ps_5_0] [main]
[2026-05-10 13:11:16.711][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\base_lplanes.vs] vs_5_0] [main]
[2026-05-10 13:11:16.731][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:11:16.761][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\simple.ps] ps_5_0] [main]
[2026-05-10 13:11:16.761][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\wmark.vs] vs_5_0] [main]
[2026-05-10 13:11:16.781][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_aref_flat.ps] ps_5_0] [main]
[2026-05-10 13:11:16.791][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:16.852][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:16.872][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_tree_aref.vs] vs_5_0] [main]
[2026-05-10 13:11:16.882][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\lod.ps] ps_5_0] [main]
[2026-05-10 13:11:16.902][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\lod.vs] vs_5_0] [main]
[2026-05-10 13:11:16.912][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_aref_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.922][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:16.993][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:17.014][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:17.044][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base.ps] ps_5_0] [main]
[2026-05-10 13:11:17.044][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_tree.vs] vs_5_0] [main]
[2026-05-10 13:11:17.054][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:17.085][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_s_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:17.096][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_s_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:17.107][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_tree_s.vs] vs_5_0] [main]
[2026-05-10 13:11:17.117][t: 2876][f:694] * phase time: 1094 ms
[2026-05-10 13:11:17.117][t: 2876][f:694] * phase cmem: 0 K
[2026-05-10 13:11:17.117][t: 2876][f:695] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:11:17.117][t: 2876][f:695] * [Loading VB] 65524 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65445 verts, 2045 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 24126 verts, 753 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65529 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 47824 verts, 1494 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 58317 verts, 1822 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading IB] 844425 indices, 1649 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65535 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65535 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65535 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65533 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65533 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65535 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65533 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65532 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65453 verts, 767 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading VB] 2200 verts, 25 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading IB] 1048572 indices, 2047 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading IB] 463791 indices, 905 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * phase time: 40 ms
[2026-05-10 13:11:17.159][t: 2876][f:695] * phase cmem: 0 K
[2026-05-10 13:11:17.210][t: 2876][f:696] Loaded [11344] models from level.
[2026-05-10 13:11:17.210][t: 2876][f:696] * phase time: 49 ms
[2026-05-10 13:11:17.210][t: 2876][f:696] * phase cmem: 0 K
[2026-05-10 13:11:17.210][t: 2876][f:697] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_grass.ps] ps_5_0] [main]
[2026-05-10 13:11:17.231][t: 2876][f:697] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_grass.vs] vs_5_0] [main]
[2026-05-10 13:11:17.282][t: 2876][f:697] * phase time: 70 ms
[2026-05-10 13:11:17.282][t: 2876][f:697] * phase cmem: 0 K
[2026-05-10 13:11:17.282][t: 2876][f:698] Level sector data:
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10040] volume=[2692.749268]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10041] volume=[0.888664]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10042] volume=[36.916523]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10044] volume=[410.283508]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10045] volume=[9.813138]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10046] volume=[151.977982]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10053] volume=[6320.370117]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10058] volume=[1438.756592]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10063] volume=[1073.090820]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10078] volume=[4476.636719]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10088] volume=[2660.102783]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10093] volume=[844.281433]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10098] volume=[511.181427]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10111] volume=[7130.618652]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10113] volume=[484.428040]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10116] volume=[387.095398]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10119] volume=[11614.528320]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10120] volume=[62.161831]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10125] volume=[972.224182]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10126] volume=[50.458008]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10129] volume=[313.960236]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10130] volume=[65.743683]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10133] volume=[337.572998]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10136] volume=[647.106445]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10146] volume=[5281.037598]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10175] volume=[33305.539062]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[11343] volume=[208367312.000000]
[2026-05-10 13:11:17.282][t: 2876][f:698] * Loading HOM: e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l05_bar\level.hom
[2026-05-10 13:11:17.282][t: 2876][f:698] ~ LevelResources load completed!
[2026-05-10 13:11:17.282][t: 2876][f:698] ~ LevelResources - base: 4394, 70224 K
[2026-05-10 13:11:17.282][t: 2876][f:698] ~ LevelResources - lmap: 1, 0 K
[2026-05-10 13:11:17.313][t: 2876][f:698] * phase time: 33 ms
[2026-05-10 13:11:17.313][t: 2876][f:698] * phase cmem: 0 K
[2026-05-10 13:11:17.323][t: 2876][f:700] * phase time: 8 ms
[2026-05-10 13:11:17.323][t: 2876][f:700] * phase cmem: 0 K
[2026-05-10 13:11:17.404][t: 2876][f:701] - Game configuring : Started 
[2026-05-10 13:11:17.404][t: 2876][f:701] ~ set_geometry_env id=0 name[yard]=environment id[4]
[2026-05-10 13:11:17.404][t: 2876][f:701] ~ set_geometry_env id=1 name[default]=environment id[1]
[2026-05-10 13:11:17.404][t: 2876][f:701] ~ set_geometry_env id=2 name[plant]=environment id[6]
[2026-05-10 13:11:17.404][t: 2876][f:701] ~ set_geometry_env id=3 name[long_corridor]=environment id[7]
[2026-05-10 13:11:17.404][t: 2876][f:701] ~ set_geometry_env id=4 name[room]=environment id[5]
[2026-05-10 13:11:17.404][t: 2876][f:701] ~ set_geometry_env id=5 name[bathroom]=environment id[2]
[2026-05-10 13:11:17.404][t: 2876][f:701] - Game configuring : Finished 
[2026-05-10 13:11:17.467][t: 2876][f:702] * phase time: 139 ms
[2026-05-10 13:11:17.467][t: 2876][f:702] * phase cmem: 0 K
[2026-05-10 13:11:17.467][t: 2876][f:703] PrefetchTextures...
[2026-05-10 13:11:17.467][t: 2876][f:703] PrefetchTextures completed!
[2026-05-10 13:11:17.467][t: 2876][f:703] CResourceManager::DeferredUpload [MT] -> START, texture count = [4485], number_of_threads = 24
[2026-05-10 13:11:17.467][t: 2876][f:703] CResourceManager::DeferredUpload VRAM usage before:
[2026-05-10 13:11:17.467][t: 2876][f:703] textures loaded size 68.578125 MB (71909376.000000 bytes)
[2026-05-10 13:11:17.467][t:10884][f:703] ! Can't find texture [shaders\scope_utility\heat_map_isotherm]
[2026-05-10 13:11:17.467][t: 2876][f:703] 
    Dedicated VRAM: 8135 MB (8531038208 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 24540 MB (25732407296 bytes)
    CurrentUsage: 542 MB (568569856 bytes)
    Budget: 7367 MB (7725731840 bytes)
[2026-05-10 13:11:17.550][t: 8024][f:703] ! Fallback to default bump map: [wpn\pkm\mount_pkm_bump#]
[2026-05-10 13:11:17.561][t: 8984][f:703] ! Fallback to default bump map: [wpn\sv98\muzzle_sil_sv98_bump#]
[2026-05-10 13:11:17.571][t: 8984][f:703] ! Fallback to default bump map: [wpn\sv98\sil_sv98_bump#]
[2026-05-10 13:11:17.582][t: 8984][f:703] ! Fallback to default bump map: [wpn\sv98\sv98_b_bump#]
[2026-05-10 13:11:17.582][t: 3124][f:703] ! Fallback to default bump map: [wpn\wpn_scope_pso_1m2-1_lens_bump#]
[2026-05-10 13:11:17.582][t: 8984][f:703] ! Fallback to default bump map: [wpn\svd\svds_pistolgrip_bump#]
[2026-05-10 13:11:17.592][t:11936][f:703] ! Fallback to default bump map: [wpn\\m590a1\M590A1_barrel508_bump]
[2026-05-10 13:11:17.602][t:11936][f:703] ! Fallback to default bump map: [wpn\\m590a1\M590A1_barrel508_bump#]
[2026-05-10 13:11:17.602][t: 8984][f:703] ! Fallback to default bump map: [wpn\taurus\bullet_bump#]
[2026-05-10 13:11:17.613][t: 1776][f:703] ! Fallback to default bump map: [prop\prop_paper_bump#]
[2026-05-10 13:11:17.613][t: 8984][f:703] ! Fallback to default bump map: [wpn\taurus\loader_bump#]
[2026-05-10 13:11:17.634][t: 4948][f:703] ! Fallback to default bump map: [mtl\perehod_bump]
[2026-05-10 13:11:17.634][t: 4948][f:703] ! Fallback to default bump map: [mtl\perehod_bump#]
[2026-05-10 13:11:17.665][t: 4948][f:703] ! Can't find texture [new_pfx\lightning1_dxt1]
[2026-05-10 13:11:17.676][t: 8024][f:703] ! Fallback to default bump map: [wpn\pkm\pkm_bump#]
[2026-05-10 13:11:17.696][t:11936][f:703] ! Fallback to default bump map: [wpn\abakan_bump#]
[2026-05-10 13:11:17.706][t: 4948][f:703] ! Can't find texture [pfx\pfx_ambimet]
[2026-05-10 13:11:17.728][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\body_ak74m_bump#]
[2026-05-10 13:11:17.748][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\bolt_ak74m_bump#]
[2026-05-10 13:11:17.780][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\handguard_ak74m_bump#]
[2026-05-10 13:11:17.791][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\mount_ak74m_bump#]
[2026-05-10 13:11:17.801][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\muzzle_ak74m_bump#]
[2026-05-10 13:11:17.801][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\pistolgrip_ak74m_bump#]
[2026-05-10 13:11:17.822][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\reciever_ak74m_bump#]
[2026-05-10 13:11:17.833][t:10332][f:703] ! Can't find texture [ui_white_rect]
[2026-05-10 13:11:17.833][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\sight_rear_ak74m_bump#]
[2026-05-10 13:11:17.833][t:10332][f:703] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump]
[2026-05-10 13:11:17.863][t:10332][f:703] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump]
[2026-05-10 13:11:17.864][t:10332][f:703] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump]
[2026-05-10 13:11:17.864][t:10332][f:703] ! Fallback to default bump map: [uniq\hikingboots_bump]
[2026-05-10 13:11:17.864][t:10332][f:703] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump]
[2026-05-10 13:11:17.864][t:10332][f:703] ! Fallback to default bump map: [uniq\lower_body_a_bump]
[2026-05-10 13:11:17.864][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\stock_ak74m_bump#]
[2026-05-10 13:11:17.864][t:10332][f:703] ! Fallback to default bump map: [uniq\paynecoat_bump]
[2026-05-10 13:11:17.967][t:11156][f:703] ! Fallback to default bump map: [wpn\wpn_awm_bump#]
[2026-05-10 13:11:17.988][t: 1776][f:703] ! Fallback to default bump map: [prop\prop_safe_1_black_bump]
[2026-05-10 13:11:17.988][t: 1776][f:703] ! Fallback to default bump map: [prop\prop_safe_1_black_bump#]
[2026-05-10 13:11:18.030][t:11156][f:703] ! Fallback to default bump map: [wpn\wpn_awm_scope_bump#]
[2026-05-10 13:11:18.102][t:13188][f:703] ! Fallback to default bump map: [prop\prop_item3_bump#]
[2026-05-10 13:11:18.329][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\barrel_bump#]
[2026-05-10 13:11:18.340][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\mag_bump#]
[2026-05-10 13:11:18.360][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\muzzle_bump#]
[2026-05-10 13:11:18.391][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\reciever_bump#]
[2026-05-10 13:11:18.412][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\sight_front_bump#]
[2026-05-10 13:11:18.412][t:11936][f:703] ! Fallback to default bump map: [wpn\ammo_762x51_bump#]
[2026-05-10 13:11:18.412][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\sight_rear_bump#]
[2026-05-10 13:11:18.443][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\stock_bump#]
[2026-05-10 13:11:18.443][t: 8024][f:703] ! Can't find texture [wpn\rusty\aksu_mount_rusty]
[2026-05-10 13:11:18.485][t: 3124][f:703] ! Fallback to default bump map: [wpn\wpn_svd1_bump#]
[2026-05-10 13:11:18.485][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\weapon_bump#]
[2026-05-10 13:11:18.495][t:11936][f:703] ! Fallback to default bump map: [wpn\ash12\mag_bump#]
[2026-05-10 13:11:18.506][t:13188][f:703] ! Fallback to default bump map: [prop\prop_lex_target_bump#]
[2026-05-10 13:11:18.587][t:11936][f:703] ! Fallback to default bump map: [wpn\aug_a1_bump#]
[2026-05-10 13:11:18.587][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\body_bump#]
[2026-05-10 13:11:18.619][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\bolt_bump#]
[2026-05-10 13:11:18.629][t:13188][f:703] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2026-05-10 13:11:18.650][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\handguard_bump#]
[2026-05-10 13:11:18.650][t: 8024][f:703] ! Fallback to default bump map: [wpn\scar-h\sil_nato_762_bump#]
[2026-05-10 13:11:18.680][t:11936][f:703] ! Fallback to default bump map: [wpn\aug_a3_bump#]
[2026-05-10 13:11:18.681][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\mag_bump#]
[2026-05-10 13:11:18.711][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\muzzle_bump#]
[2026-05-10 13:11:18.711][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\pistolgrip_bump#]
[2026-05-10 13:11:18.762][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\reciever_bump#]
[2026-05-10 13:11:18.782][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\sight_bump#]
[2026-05-10 13:11:18.793][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\silencer_bump#]
[2026-05-10 13:11:18.814][t:13188][f:703] ! Can't find texture [ammo\ammo_7-62x54]
[2026-05-10 13:11:18.834][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\stock_bump#]
[2026-05-10 13:11:19.071][t: 1284][f:703] ! Fallback to default bump map: [act\act_morthbag_bump#]
[2026-05-10 13:11:19.092][t:11460][f:703] ! Can't find texture [fx\lens_colors]
[2026-05-10 13:11:19.093][t:11460][f:703] ! Can't find texture [fx\lens_dirt]
[2026-05-10 13:11:19.113][t:11460][f:703] ! Can't find texture [fx\starburst]
[2026-05-10 13:11:19.124][t:10884][f:703] ! Can't find texture [terrain\terrain_bar_puddles_mask]
[2026-05-10 13:11:19.166][t: 4948][f:703] ! Can't find texture [pfx\pfx_envmap1]
[2026-05-10 13:11:19.197][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_barrel_base_bump#]
[2026-05-10 13:11:19.238][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_body_base_bump#]
[2026-05-10 13:11:19.249][t: 1284][f:703] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#]
[2026-05-10 13:11:19.280][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_bullets_base_bump#]
[2026-05-10 13:11:19.311][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_grip_base_bump#]
[2026-05-10 13:11:19.332][t:12192][f:703] ! Fallback to default bump map: [wpn\m700\barrel_m700_bump#]
[2026-05-10 13:11:19.353][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_handguard_base_bump#]
[2026-05-10 13:11:19.394][t:13188][f:703] ! Fallback to default bump map: [build_details_bump]
[2026-05-10 13:11:19.405][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_mag_base_bump#]
[2026-05-10 13:11:19.416][t:11156][f:703] ! Can't find texture [wpn\wpn_knife_ak74]
[2026-05-10 13:11:19.416][t:12192][f:703] ! Fallback to default bump map: [wpn\m700\body_m700_bump#]
[2026-05-10 13:11:19.436][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_muzzle_base_bump#]
[2026-05-10 13:11:19.436][t:12192][f:703] ! Fallback to default bump map: [wpn\m700\mag_m700_bump#]
[2026-05-10 13:11:19.447][t: 4948][f:703] ! Can't find texture [pfx\pfx_glow_04]
[2026-05-10 13:11:19.447][t: 4948][f:703] ! Can't find texture [pfx\pfx_glow_fire1]
[2026-05-10 13:11:19.457][t: 4948][f:703] ! Can't find texture [pfx\pfx_grost]
[2026-05-10 13:11:19.457][t:12192][f:703] ! Fallback to default bump map: [wpn\m700\stock_m700_bump#]
[2026-05-10 13:11:19.467][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_silencer_base_bump#]
[2026-05-10 13:11:19.509][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\vsk94_body_base_bump#]
[2026-05-10 13:11:19.540][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\vsk94_handguard_base_bump#]
[2026-05-10 13:11:19.561][t: 4948][f:703] ! Can't find texture [pfx\pfx_list]
[2026-05-10 13:11:19.572][t: 4948][f:703] ! Can't find texture [pfx\pfx_reflectiveglass]
[2026-05-10 13:11:19.582][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\vsk94_reciever_base_bump#]
[2026-05-10 13:11:19.655][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\vsk94_stock_base_bump#]
[2026-05-10 13:11:19.655][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_mp153\mp153_mount_bump]
[2026-05-10 13:11:19.666][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_mp153\mp153_mount_bump#]
[2026-05-10 13:11:19.707][t:12192][f:703] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump]
[2026-05-10 13:11:19.717][t:12192][f:703] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#]
[2026-05-10 13:11:19.717][t:12192][f:703] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2026-05-10 13:11:19.728][t:12192][f:703] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2026-05-10 13:11:19.800][t:11936][f:703] ! Fallback to default bump map: [wpn\fn2000\F2000GL_bump#]
[2026-05-10 13:11:19.820][t:11936][f:703] ! Fallback to default bump map: [wpn\fn2000\F2000S_bump#]
[2026-05-10 13:11:19.821][t:12192][f:703] ! Fallback to default bump map: [wpn\mosin\Mosin_bump#]
[2026-05-10 13:11:19.831][t:12192][f:703] ! Fallback to default bump map: [wpn\mosin\ScopePU_bump#]
[2026-05-10 13:11:19.831][t:11936][f:703] ! Fallback to default bump map: [wpn\fn2000\F2000_1_bump#]
[2026-05-10 13:11:19.831][t:12192][f:703] ! Fallback to default bump map: [wpn\mosin\Silencer_bump#]
[2026-05-10 13:11:19.852][t:11936][f:703] ! Fallback to default bump map: [wpn\fn2000\F2000_2_bump#]
[2026-05-10 13:11:20.079][t: 8024][f:703] ! Fallback to default bump map: [wpn\sr2m\sr-2mp_bump#]
[2026-05-10 13:11:20.131][t: 8024][f:703] ! Fallback to default bump map: [wpn\sr2m\sr-2mp_sil_bump#]
[2026-05-10 13:11:20.212][t: 1776][f:703] ! Fallback to default bump map: [wpn\m249\m249_bump#]
[2026-05-10 13:11:20.234][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\barrel_bump#]
[2026-05-10 13:11:20.254][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\body_bump#]
[2026-05-10 13:11:20.265][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\catch_bump#]
[2026-05-10 13:11:20.286][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\hammer_bump#]
[2026-05-10 13:11:20.296][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\mag_bump#]
[2026-05-10 13:11:20.296][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\barrel_bump#]
[2026-05-10 13:11:20.317][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\pistolgrip_bump#]
[2026-05-10 13:11:20.327][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\sight_front_bump#]
[2026-05-10 13:11:20.327][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\body_bump#]
[2026-05-10 13:11:20.327][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\sight_rear_bump#]
[2026-05-10 13:11:20.327][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\charge_bump#]
[2026-05-10 13:11:20.348][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\slide_bump#]
[2026-05-10 13:11:20.348][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\internals_bump#]
[2026-05-10 13:11:20.348][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\trigger_bump#]
[2026-05-10 13:11:20.348][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\mag_bump#]
[2026-05-10 13:11:20.378][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\muzzle_bump#]
[2026-05-10 13:11:20.410][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\reciever_bump#]
[2026-05-10 13:11:20.421][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\sight_bump#]
[2026-05-10 13:11:20.462][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\silencer_bump#]
[2026-05-10 13:11:20.483][t:11156][f:703] ! Fallback to default bump map: [wpn\wpn_mr133_diff_bump]
[2026-05-10 13:11:20.483][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\stock_bump#]
[2026-05-10 13:11:20.493][t:11156][f:703] ! Fallback to default bump map: [wpn\wpn_mr133_diff_bump#]
[2026-05-10 13:11:20.586][t: 4948][f:703] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2026-05-10 13:11:20.586][t: 4948][f:703] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2026-05-10 13:11:20.586][t: 4948][f:703] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2026-05-10 13:11:21.319][t: 2876][f:703] CResourceManager::DeferredUpload VRAM usage after:
[2026-05-10 13:11:21.319][t: 2876][f:703] textures loaded size 3990.649902 MB (4184499712.000000 bytes)
[2026-05-10 13:11:21.319][t: 2876][f:703] 
    Dedicated VRAM: 8135 MB (8531038208 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 24540 MB (25732407296 bytes)
    CurrentUsage: 6132 MB (6430773248 bytes)
    Budget: 7367 MB (7725731840 bytes)
[2026-05-10 13:11:21.319][t: 2876][f:703] CResourceManager::DeferredUpload -> END
[2026-05-10 13:11:21.319][t: 2876][f:703] * t-report - base: 4484, 4070041 K
[2026-05-10 13:11:21.319][t: 2876][f:703] * t-report - lmap: 1, 16384 K
[2026-05-10 13:11:21.340][t: 2876][f:704] * phase time: 3882 ms
[2026-05-10 13:11:21.340][t: 2876][f:704] * phase cmem: 0 K
[2026-05-10 13:11:21.340][t: 2876][f:705] * phase time: 0 ms
[2026-05-10 13:11:21.340][t: 2876][f:705] * phase cmem: 0 K
[2026-05-10 13:11:21.360][t: 2876][f:705] strings overhead: [1751]Kb, instance count: 81343, was removed [2740]
[2026-05-10 13:11:21.370][t: 2876][f:705] --------------------------------------------------------------------------------
[2026-05-10 13:11:21.370][t: 2876][f:705] ####################[+MIMALLOC+]####################
[2026-05-10 13:11:21.370][t: 2876][f:705] heap stats:     peak       total     current       block      total#   
[2026-05-10 13:11:21.370][t: 2876][f:705]   reserved:     7.0 GiB     7.0 GiB     7.0 GiB                          
[2026-05-10 13:11:21.370][t: 2876][f:705]  committed:     6.3 GiB     7.1 GiB     6.2 GiB                          
[2026-05-10 13:11:21.370][t: 2876][f:705]      reset:    27.9 MiB
[2026-05-10 13:11:21.370][t: 2876][f:705]     purged:   902.1 MiB
[2026-05-10 13:11:21.370][t: 2876][f:705]    touched:    64.2 KiB    13.6 MiB    -1.4 GiB                          
[2026-05-10 13:11:21.370][t: 2876][f:705]   segments:   195         219         195      
[2026-05-10 13:11:21.370][t: 2876][f:705] -abandoned:     0           0           0      
[2026-05-10 13:11:21.370][t: 2876][f:705]    -cached:     0           0           0      
[2026-05-10 13:11:21.370][t: 2876][f:705]      pages:     0           0          -4.5 K  
[2026-05-10 13:11:21.370][t: 2876][f:705] -abandoned:     0           0           0      
[2026-05-10 13:11:21.370][t: 2876][f:705]  -extended:     0      
[2026-05-10 13:11:21.370][t: 2876][f:705]    -retire:     0      
[2026-05-10 13:11:21.370][t: 2876][f:705]     arenas:     7      
[2026-05-10 13:11:21.370][t: 2876][f:705]  -rollback:     0      
[2026-05-10 13:11:21.370][t: 2876][f:705]      mmaps:    23      
[2026-05-10 13:11:21.370][t: 2876][f:705]    commits:     3.0 K  
[2026-05-10 13:11:21.370][t: 2876][f:705]     resets:     1      
[2026-05-10 13:11:21.370][t: 2876][f:705]     purges:     1.2 K  
[2026-05-10 13:11:21.370][t: 2876][f:705]    guarded:     0      
[2026-05-10 13:11:21.370][t: 2876][f:705]    threads:    16          16          16      
[2026-05-10 13:11:21.370][t: 2876][f:705]   searches:     0.0 avg
[2026-05-10 13:11:21.370][t: 2876][f:705] numa nodes:     1
[2026-05-10 13:11:21.370][t: 2876][f:705]    elapsed:    27.626 s
[2026-05-10 13:11:21.370][t: 2876][f:705]    process: user: 32.734 s, system: 15.125 s, faults: 4068771, peak rss: 4.4 GiB, peak commit: 18.1 GiB
[2026-05-10 13:11:21.370][t: 2876][f:705] ####################[-MIMALLOC-]####################
[2026-05-10 13:11:21.370][t: 2876][f:705] [49080MB] physical memory installed, [38612MB] available, [21] percent of memory in use
[2026-05-10 13:11:21.370][t: 2876][f:705] PageFile total: [7168MB], free~ [31219MB]
[2026-05-10 13:11:21.370][t: 2876][f:705] Engine memory usage (Working Set): [4589MB], peak: [4598MB]
[2026-05-10 13:11:21.370][t: 2876][f:705] Engine memory usage (Commit Charge): [18532MB], peak: [18596MB]
[2026-05-10 13:11:21.370][t: 2876][f:705] --------------------------------------------------------------------------------
[2026-05-10 13:11:21.370][t: 2876][f:705] * [ D3D ]: textures count [4486]
[2026-05-10 13:11:21.370][t: 2876][f:705] * [ D3D ]: textures[4102809 K]
[2026-05-10 13:11:21.370][t: 2876][f:705] * [x-ray]: process heap[0 K], render[0 K]
[2026-05-10 13:11:21.370][t: 2876][f:705] * [x-ray]: economy: strings[38116 K], smem[633111218 K]
[2026-05-10 13:11:21.380][t: 2876][f:706] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:21.442][t: 2876][f:706] ~~['ogse_signals']: signal ['on_init'] is too slow: [45.86 ms.]
[2026-05-10 13:11:21.442][t: 2876][f:706] ~~  slot: ['dsh_cop_weather.39'], time: [45.86 ms.]
[2026-05-10 13:11:21.452][t: 2876][f:706] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 55 timers loaded
[2026-05-10 13:11:21.452][t: 2876][f:706] [ogse_st_mgr]: 55 all timers loaded
[2026-05-10 13:11:21.462][t: 2876][f:706] [dsh_respawn]: 53 respawners loaded: 280 spawned
[2026-05-10 13:11:21.462][t: 2876][f:706] [dsh_cop_weather]: DynamicForecast: default loaded: 90 items
[2026-05-10 13:11:21.462][t: 2876][f:706] [dsh_cop_weather]: StaticForecast: default loaded: 26 items
[2026-05-10 13:11:21.462][t: 2876][f:706] process_release_on_spawn call
[2026-05-10 13:11:21.462][t: 2876][f:706] process_release_on_spawn end
[2026-05-10 13:11:21.462][t: 2876][f:706] ~~['bind_stalker']: disable ['ui_trade_hide']
[2026-05-10 13:11:21.462][t: 2876][f:706] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2026-05-10 13:11:21.462][t: 2876][f:706] ~~['bind_stalker']: disable ['ui_talk_hide']
[2026-05-10 13:11:21.462][t: 2876][f:706] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2026-05-10 13:11:21.462][t: 2876][f:706] ! Unknown command: r2_exp_donttest_shad
[2026-05-10 13:11:21.462][t: 2876][f:706] [salt_all_spawn_fix]: version = 328, objects = 328
[2026-05-10 13:11:21.882][t: 2876][f:706] [dsh_respawn]: 53 respawners created: 280 spawned
[2026-05-10 13:11:21.882][t: 2876][f:706] ~~['ogse_signals']: signal ['on_before_spawn'] is too slow: [414.67 ms.]
[2026-05-10 13:11:21.882][t: 2876][f:706] ~~  slot: ['dsh_fixes.12'], time: [56.54 ms.]
[2026-05-10 13:11:21.882][t: 2876][f:706] ~~  slot: ['dsh_respawn.42'], time: [358.07 ms.]
[2026-05-10 13:11:21.944][t: 2876][f:706] rx_sound sound prefetch ...
[2026-05-10 13:11:22.343][t: 2876][f:706] rx_sound sound prefetch done!
[2026-05-10 13:11:22.353][t: 2876][f:706] actor start 2
[2026-05-10 13:11:22.363][t: 2876][f:706] profiles full_name=e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_profiles.ltx
[2026-05-10 13:11:22.363][t: 2876][f:706] game_id=51075582-e901-4b9a-a60b-3322433b82b4
[2026-05-10 13:11:22.363][t: 2876][f:706] game_start_datetime=04/25/26 09:30:05
[2026-05-10 13:11:22.363][t: 2876][f:706] game_start_patch_version=17.04.2026
[2026-05-10 13:11:22.363][t: 2876][f:706] game_start_engine_version=[OGSR x64 (build: Apr 17 2026 16:37:00)]
[2026-05-10 13:11:22.363][t: 2876][f:706] game_duration_sec=289817sec
[2026-05-10 13:11:22.692][t: 2876][f:706] actor end 2
[2026-05-10 13:11:22.702][t: 2876][f:706] {
  ["health_restore_v"] = {
    ["initial"] = 0,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 1>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["jump_power"] = {
    ["initial"] = 0.0099999997764826,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 2>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["jump_speed"] = {
    ["initial"] = 8,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 3>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["max_walk_weight"] = {
    ["initial"] = 180,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 4>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["max_weight"] = {
    ["initial"] = 30,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 5>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["power_v"] = {
    ["initial"] = 0,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 6>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["psy_health_v"] = {
    ["initial"] = 0.0020000000949949,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 7>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["radiation_v"] = {
    ["initial"] = 4.9999998736894e-05,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 8>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["run_back_coef"] = {
    ["initial"] = 1.3999999761581,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 9>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["run_coef"] = {
    ["initial"] = 2.5,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 10>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["sprint_koef"] = {
    ["initial"] = 2,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 11>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["stand_power"] = {
    ["initial"] = -0.0049999998882413,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 12>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["time_factor"] = {
    ["initial"] = 1,
    ["max"] = 10,
    ["min"] = 0.01,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 13>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["walk_accel"] = {
    ["initial"] = 13.60000038147,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 14>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["wound_incarnation_v"] = {
    ["initial"] = 0.003000000026077,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 15>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  }
}
[2026-05-10 13:11:22.796][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'stalker_green_zahar' 'stalker_zaxar' 'characters_voice\human_03\freedom\'. Trying to СЃhange: 'characters_voice\human_02\freedom\'
[2026-05-10 13:11:22.847][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_zastava_2_square_1_guard_6' 'stalker_do_antigas' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:22.847][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'respawn_puz_green232042' 'hunter1' 'characters_voice\human_03\freedom\'. Trying to СЃhange: 'characters_voice\human_01\freedom\'
[2026-05-10 13:11:22.888][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_bar_visitors_2_1' 'stalker_neytral_nauchniy' 'characters_voice\human_01\stalker\'. Trying to СЃhange: 'characters_voice\human_03\stalker\'
[2026-05-10 13:11:22.981][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_visitor_3' 'stalker_do_nauchniy' 'characters_voice\human_02\newbie\'. Trying to СЃhange: 'characters_voice\human_03\newbie\'
[2026-05-10 13:11:22.991][t: 2876][f:706] ! xr_box level_name=l05_bar
[2026-05-10 13:11:23.022][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'respawn_puz_green265303' 'hunter2' 'characters_voice\human_03\freedom\'. Trying to СЃhange: 'characters_voice\human_01\freedom\'
[2026-05-10 13:11:23.177][t: 2876][f:706] ! Invalid ogg-comment, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\mp5\mp5_draw.ogg]
[2026-05-10 13:11:23.198][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_dolg_bunker_0002' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.219][t: 2876][f:706] find_kampfire call
[2026-05-10 13:11:23.219][t: 2876][f:706] found campfire for kamp. id=6720
[2026-05-10 13:11:23.239][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_zastava_2_square_1_guard_2' 'stalker_do_antigas' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.302][t: 2876][f:706] find_kampfire call
[2026-05-10 13:11:23.302][t: 2876][f:706] found campfire for kamp. id=6766
[2026-05-10 13:11:23.312][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'respawn_puz_green230715' 'hunter2' 'characters_voice\human_03\freedom\'. Trying to СЃhange: 'characters_voice\human_01\freedom\'
[2026-05-10 13:11:23.323][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_visitor_2' 'stalker_do_nauchniy' 'characters_voice\human_01\stalker\'. Trying to СЃhange: 'characters_voice\human_03\stalker\'
[2026-05-10 13:11:23.323][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_visitor_8' 'stalker_do_nauchniy' 'characters_voice\human_01\stalker\'. Trying to СЃhange: 'characters_voice\human_03\stalker\'
[2026-05-10 13:11:23.373][t: 2876][f:706] ~ item section=[wpn_groza] id=4628 name=[wpn_groza4628] Added config upgrade [wpn_groza_pistol_handler].
[2026-05-10 13:11:23.373][t: 2876][f:706] ~ item section=[wpn_groza] id=4628 name=[wpn_groza4628] Added config upgrade [wpn_groza_sight].
[2026-05-10 13:11:23.373][t: 2876][f:706] ~ item section=[wpn_groza] id=4628 name=[wpn_groza4628] Added config upgrade [wpn_groza_foregrip].
[2026-05-10 13:11:23.373][t: 2876][f:706] ~ item section=[wpn_groza] id=4628 name=[wpn_groza4628] Added config upgrade [wpn_groza_laser].
[2026-05-10 13:11:23.373][t: 2876][f:706] ~ item section=[wpn_groza] id=4628 name=[wpn_groza4628] Added config upgrade [wpn_groza_flash].
[2026-05-10 13:11:23.373][t: 2876][f:706] ~ item section=[wpn_groza] id=4628 name=[wpn_groza4628] Added config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:23.384][t: 2876][f:706] find_kampfire call
[2026-05-10 13:11:23.384][t: 2876][f:706] found campfire for kamp. id=6714
[2026-05-10 13:11:23.384][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_visitor_4' 'stalker_do_nauchniy' 'characters_voice\human_01\stalker\'. Trying to СЃhange: 'characters_voice\human_03\stalker\'
[2026-05-10 13:11:23.394][t: 2876][f:706] find_kampfire call
[2026-05-10 13:11:23.394][t: 2876][f:706] found campfire for kamp. id=6711
[2026-05-10 13:11:23.394][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'forest_ohotnik235624' 'hunter4' 'characters_voice\human_03\freedom\'. Trying to СЃhange: 'characters_voice\human_01\freedom\'
[2026-05-10 13:11:23.414][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_dolg_regular_4' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.425][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_zastava_2_square_1_guard_4' 'stalker_do_antigas' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.436][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_dolg_regular_1' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.476][t: 2876][f:706] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of iz_moskvy_sms_restrictor to eRestrictorTypeNone because border().empty()
[2026-05-10 13:11:23.507][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_docent' 'ucheniy_3' 'characters_voice\human_03\stalker\'. Trying to СЃhange: 'characters_voice\human_01\stalker\'
[2026-05-10 13:11:23.517][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_bar_visitors_3_3' 'stalker_neytral_nauchniy' 'characters_voice\human_01\stalker\'. Trying to СЃhange: 'characters_voice\human_03\stalker\'
[2026-05-10 13:11:23.527][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_bar_visitors_3_4' 'stalker_neytral_nauchniy' 'characters_voice\human_01\stalker\'. Trying to СЃhange: 'characters_voice\human_03\stalker\'
[2026-05-10 13:11:23.538][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_bar_visitors_3_2' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.578][t: 2876][f:706] !![CScriptBinder::reload] function [amk.bind_lc] not loaded!
[2026-05-10 13:11:23.578][t: 2876][f:706] !![CScriptBinder::reload] function [amk.bind_lc] not loaded!
[2026-05-10 13:11:23.619][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_visitor_7' 'stalker_do_balon_8' 'characters_voice\human_03\stalker\'. Trying to СЃhange: 'characters_voice\human_01\stalker\'
[2026-05-10 13:11:23.671][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_visitor_13' 'stalker_do_nauchniy' 'characters_voice\human_02\stalker\'. Trying to СЃhange: 'characters_voice\human_03\stalker\'
[2026-05-10 13:11:23.702][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_dolg_bunker_4' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.733][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_dolg_bunker_2' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.733][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_dolg_bunker_5' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.743][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_zastava_guard_1' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.753][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_zastava_guard_2' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.825][t: 2876][f:706] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\vssk\shoot_bolt.ogg]
[2026-05-10 13:11:23.825][t: 2876][f:706] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\vssk\shoot_bolt_l.ogg]
[2026-05-10 13:11:23.825][t: 2876][f:706] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\vssk\vssk_misfire.ogg]
[2026-05-10 13:11:23.825][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_dolg_bunker_0001' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.836][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_angar_zoneguard' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.856][t: 2876][f:706] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voronin_voen_sms_restrictor to eRestrictorTypeNone because border().empty()
[2026-05-10 13:11:23.856][t: 2876][f:706] !![CScriptBinder::reload] function [amk.bind_lc] not loaded!
[2026-05-10 13:11:23.887][t: 2876][f:706] !![CScriptBinder::reload] function [amk.bind_lc] not loaded!
[2026-05-10 13:11:23.999][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'forest_ohotnik235617' 'hunter4' 'characters_voice\human_03\freedom\'. Trying to СЃhange: 'characters_voice\human_02\freedom\'
[2026-05-10 13:11:24.081][t: 2876][f:706] ~ item section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Added config upgrade [wpn_uzi_rail].
[2026-05-10 13:11:24.081][t: 2876][f:706] ~ item section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Added config upgrade [wpn_uzi_barrel_rail].
[2026-05-10 13:11:24.081][t: 2876][f:706] ~ item section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Added config upgrade [wpn_uzi_flash_laser].
[2026-05-10 13:11:24.081][t: 2876][f:706] ~ item section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Added config upgrade [wpn_uzi_sight].
[2026-05-10 13:11:24.101][t: 2876][f:706] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of to_atp_from_bar.ltx to eRestrictorTypeNone because border().empty()
[2026-05-10 13:11:24.101][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'respawn_puz_green232040' 'hunter63' 'characters_voice\human_03\freedom\'. Trying to СЃhange: 'characters_voice\human_01\freedom\'
[2026-05-10 13:11:24.183][t: 2876][f:706] ! [CSpaceRestrictor::net_Spawn]: aem_sound has no shapes
[2026-05-10 13:11:24.183][t: 2876][f:706] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of aem_sound33929 to eRestrictorTypeNone because border().empty()
[2026-05-10 13:11:24.183][t: 2876][f:706] ! [CSpaceRestrictor::net_Spawn]: aem_timer has no shapes
[2026-05-10 13:11:24.183][t: 2876][f:706] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of aem_timer33930 to eRestrictorTypeNone because border().empty()
[2026-05-10 13:11:24.338][t: 2876][f:706] ! Can't find sound [items\handflash\handflash_draw.ogg]
[2026-05-10 13:11:24.338][t: 2876][f:706] ! Can't find sound [items\handflash\handflash_hide.ogg]
[2026-05-10 13:11:24.493][t: 2876][f:706] ~ item section=[wpn_val] id=43340 name=[wpn_val43340] Added config upgrade [wpn_val_tilnik].
[2026-05-10 13:11:24.493][t: 2876][f:706] ~ item section=[wpn_val] id=43340 name=[wpn_val43340] Added config upgrade [wpn_val_foregrip].
[2026-05-10 13:11:24.493][t: 2876][f:706] ~ item section=[wpn_val] id=43340 name=[wpn_val43340] Added config upgrade [wpn_val_laser].
[2026-05-10 13:11:24.493][t: 2876][f:706] ~ item section=[wpn_val] id=43340 name=[wpn_val43340] Added config upgrade [wpn_val_flash].
[2026-05-10 13:11:24.493][t: 2876][f:706] ~ item section=[wpn_val] id=43340 name=[wpn_val43340] Added config upgrade [wpn_val_handler].
[2026-05-10 13:11:24.514][t: 2876][f:706] ~ item section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Added config upgrade [outfit_militaryspec_reinforce].
[2026-05-10 13:11:24.514][t: 2876][f:706] ~ item section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Added config upgrade [add_weight_1].
[2026-05-10 13:11:24.514][t: 2876][f:706] ~ item section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Added config upgrade [add_slots_5].
[2026-05-10 13:11:24.514][t: 2876][f:706] ~ item section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Added config upgrade [weight_reduce_2].
[2026-05-10 13:11:24.514][t: 2876][f:706] check_item_slot start
[2026-05-10 13:11:24.525][t: 2876][f:706] ~ item section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Added config upgrade [wpn_mp443_silencer_adapter].
[2026-05-10 13:11:24.525][t: 2876][f:706] ~ item section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Added config upgrade [wpn_mp443_sight].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Added config upgrade [wpn_ak104_rail].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Added config upgrade [wpn_ak104_pistol_handler].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Added config upgrade [wpn_ak104_tilnik].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Added config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Added config upgrade [wpn_vintorez_foregrip].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Added config upgrade [wpn_vintorez_handler].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Added config upgrade [wpn_vintorez_laser].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Added config upgrade [wpn_vintorez_flash].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Added config upgrade [wpn_vintorez_sight].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Added config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:24.567][t: 2876][f:706] ~ item section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Added config upgrade [wpn_mp443_silencer_adapter].
[2026-05-10 13:11:24.567][t: 2876][f:706] ~ item section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Added config upgrade [wpn_mp443_sight].
[2026-05-10 13:11:24.578][t: 2876][f:706] ~ item section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Added config upgrade [wpn_g36k_barrel_rail].
[2026-05-10 13:11:24.578][t: 2876][f:706] ~ item section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Added config upgrade [wpn_g36k_handler].
[2026-05-10 13:11:24.578][t: 2876][f:706] ~ item section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Added config upgrade [wpn_g36k_flash_laser].
[2026-05-10 13:11:24.618][t: 2876][f:706] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ump45\ump_new_unjam.ogg]
[2026-05-10 13:11:24.690][t: 2876][f:706] ~ item section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Added config upgrade [wpn_ak103_foregrip].
[2026-05-10 13:11:24.690][t: 2876][f:706] ~ item section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Added config upgrade [wpn_ak103_sight].
[2026-05-10 13:11:24.690][t: 2876][f:706] ~ item section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Added config upgrade [wpn_ak103_tilnik].
[2026-05-10 13:11:24.690][t: 2876][f:706] ~ item section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Added config upgrade [wpn_ak103_laser].
[2026-05-10 13:11:24.690][t: 2876][f:706] ~ item section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Added config upgrade [wpn_ak103_flash].
[2026-05-10 13:11:24.690][t: 2876][f:706] ~ item section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Added config upgrade [wpn_ak103_rail].
[2026-05-10 13:11:24.690][t: 2876][f:706] ~ item section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Added config upgrade [wpn_ak103_handler].
[2026-05-10 13:11:24.711][t: 2876][f:706] ~ item section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Added config upgrade [wpn_ak104_uniq_handler].
[2026-05-10 13:11:24.711][t: 2876][f:706] ~ item section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Added config upgrade [wpn_ak104_uniq_flash].
[2026-05-10 13:11:24.711][t: 2876][f:706] ~ item section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Added config upgrade [wpn_ak104_uniq_laser].
[2026-05-10 13:11:24.711][t: 2876][f:706] ~ item section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Added config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:24.741][t: 2876][f:706] ~ item section=[wpn_akm] id=57351 name=[wpn_akm57351] Added config upgrade [wpn_akm_dovetail].
[2026-05-10 13:11:25.161][t: 2876][f:707] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2026-05-10 13:11:25.490][t: 2876][f:707] [dsh_fixes]: version = 97, fixes = 97
[2026-05-10 13:11:25.490][t: 2876][f:707] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [330.50 ms.]
[2026-05-10 13:11:25.490][t: 2876][f:707] ~~  slot: ['halyava.751'], time: [36.84 ms.]
[2026-05-10 13:11:25.490][t: 2876][f:707] ~~  slot: ['amk_offline_alife.287'], time: [293.07 ms.]
[2026-05-10 13:11:25.490][t: 2876][f:707] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\sounds_of_wind\no_wind_start.ogg]
[2026-05-10 13:11:25.501][t: 2876][f:707] task_ini()
[2026-05-10 13:11:25.521][t: 2876][f:707] [dsh_cop_weather]: restore time_factor: 0 -> 6
[2026-05-10 13:11:25.521][t: 2876][f:707] [dsh_cop_weather]: time diff on first update is -0
[2026-05-10 13:11:25.521][t: 2876][f:707] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [29.80 ms.]
[2026-05-10 13:11:25.521][t: 2876][f:707] ~~  slot: ['laucer.80'], time: [25.55 ms.]
[2026-05-10 13:11:25.562][t: 2876][f:707] Prefetch frame, updated: 24 objects!
[2026-05-10 13:11:25.613][t: 2876][f:708] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\characters_voice\scenario\michael_jackson\radio_michael_jackson_12.ogg]
[2026-05-10 13:11:25.664][t: 2876][f:708] Prefetch frame, updated: 9028 objects!
[2026-05-10 13:11:25.664][t: 2876][f:708] !! ALARM! Monster 'cat_normal48265' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.675][t: 2876][f:708] !! ALARM! Monster 'tushkano_strong49183' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.675][t: 2876][f:708] !! ALARM! Monster 'dog_bulterier49430' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.685][t: 2876][f:708] !! ALARM! Monster 'pseudodog_weak53256' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.685][t: 2876][f:708] !! ALARM! Monster 'pseudodog_strong62238' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.685][t: 2876][f:708] !! ALARM! Monster 'dog_normal65298' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.685][t: 2876][f:708] !! ALARM! Monster 'tushkano_normal3172' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.696][t: 1776][f:708] ~ 'esc_rand_rs' remove_obj ...
[2026-05-10 13:11:25.716][t: 2876][f:709] Prefetch frame, updated: 15 objects!
[2026-05-10 13:11:25.716][t: 2876][f:709] !! ALARM! Monster 'pseudodog_normal33222' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.716][t: 2876][f:709] !! ALARM! Monster 'dog_normal34224' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.716][t: 2876][f:709] !! ALARM! Monster 'cat_weak38738' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.716][t: 2876][f:709] !! ALARM! Monster 'dog_strong40414' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.737][t: 2876][f:710] Prefetch frame, updated: 39 objects!
[2026-05-10 13:11:25.747][t: 2876][f:711] Prefetch frame, updated: 19 objects!
[2026-05-10 13:11:25.747][t: 2876][f:712] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.758][t: 2876][f:713] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.758][t: 2876][f:714] Prefetch frame, updated: 1 objects!
[2026-05-10 13:11:25.768][t: 2876][f:715] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.778][t: 2876][f:716] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.819][t: 2876][f:717] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.819][t: 2876][f:718] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.830][t: 2876][f:719] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.830][t: 2876][f:720] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.840][t: 2876][f:721] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.850][t: 2876][f:722] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.860][t: 2876][f:723] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.871][t: 2876][f:724] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.871][t: 2876][f:725] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.881][t: 2876][f:726] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.891][t: 2876][f:727] Prefetch frame, updated: 14 objects!
[2026-05-10 13:11:25.901][t: 8984][f:728] ~ 'gar_rand_respawn' remove_obj ...
[2026-05-10 13:11:25.901][t: 2876][f:728] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.912][t: 2876][f:729] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.922][t: 2876][f:730] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.922][t: 2876][f:731] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.932][t: 2876][f:732] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.943][t: 2876][f:733] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.953][t: 2876][f:734] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.963][t: 2876][f:735] Prefetch frame, updated: 4 objects!
[2026-05-10 13:11:25.963][t: 2876][f:736] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.973][t: 2876][f:737] Prefetch frame, updated: 1 objects!
[2026-05-10 13:11:25.984][t: 2876][f:738] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.994][t: 2876][f:739] Prefetch frame, updated: 1 objects!
[2026-05-10 13:11:26.004][t: 2876][f:740] Prefetch frame, updated: 1 objects!
[2026-05-10 13:11:26.004][t: 2876][f:741] Prefetch frame, updated: 1 objects!
[2026-05-10 13:11:26.014][t: 2876][f:742] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:26.024][t: 8984][f:743] ~ 'agr_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.024][t: 2876][f:743] Prefetch frame, updated: 2 objects!
[2026-05-10 13:11:26.034][t: 2876][f:744] Prefetch frame, updated: 15 objects!
[2026-05-10 13:11:26.044][t:11156][f:745] ~ 'agr_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.044][t: 2876][f:745] Prefetch frame, updated: 9 objects!
[2026-05-10 13:11:26.055][t: 2876][f:746] Prefetch frame, updated: 29 objects!
[2026-05-10 13:11:26.055][t:11936][f:747] ~ 'dar_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.055][t: 2876][f:747] Prefetch frame, updated: 45 objects!
[2026-05-10 13:11:26.066][t: 2876][f:748] Prefetch frame, updated: 6 objects!
[2026-05-10 13:11:26.076][t: 2876][f:749] WM_DEBUG: auto-gen OK for 'wpn_l85a1' (ammo='mag_30_ammo_5.56x45_ss190, mag_40_ammo_5.56x45_ss190, mag_60_ammo_5.56x45_ss190, mag_30_ammo_5.56x45_ap, mag_40_ammo_5.56x45_ap, mag_60_ammo_5.56x45_ap, mag_30_ammo_5.56x45_izomorf, mag_40_ammo_5.56x45_izomorf, mag_60_ammo_5.56x45_izomorf')
[2026-05-10 13:11:26.076][t: 2876][f:749] WM_DEBUG: auto-gen OK for 'wpn_sr1m' (ammo='mag_18_ammo_9x21_sp10, mag_18_ammo_9x21_sp11')
[2026-05-10 13:11:26.076][t: 2876][f:749] WM_DEBUG: auto-gen OK for 'wpn_ak103' (ammo='mag_30_ammo_7.62x39_fmj, mag_40_ammo_7.62x39_fmj, mag_30_ammo_7.62x39_ap, mag_40_ammo_7.62x39_ap')
[2026-05-10 13:11:26.076][t: 2876][f:749] Prefetch frame, updated: 91 objects!
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_mr133' (ammo='ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x70_buck, ammo_12x70_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_beretta' (ammo='mag_15_ammo_9x19_fmj, mag_15_ammo_9x19_pbp')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_mr153' (ammo='ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x70_buck, ammo_12x70_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_toz34' (ammo='ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x70_buck, ammo_12x70_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_val' (ammo='mag_20_ammo_9x39_ap, mag_10_ammo_9x39_ap, mag_30_ammo_9x39_ap, mag_20_ammo_9x39_pab9, mag_10_ammo_9x39_pab9, mag_30_ammo_9x39_pab9, mag_20_ammo_9x39_sp5, mag_10_ammo_9x39_sp5, mag_30_ammo_9x39_sp5, mag_20_ammo_9x39_izomorf, mag_10_ammo_9x39_izomorf, mag_30_ammo_9x39_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_aug_a1' (ammo='mag_30_ammo_5.56x45_ss190, mag_40_ammo_5.56x45_ss190, mag_60_ammo_5.56x45_ss190, mag_30_ammo_5.56x45_ap, mag_40_ammo_5.56x45_ap, mag_60_ammo_5.56x45_ap, mag_30_ammo_5.56x45_izomorf, mag_40_ammo_5.56x45_izomorf, mag_60_ammo_5.56x45_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_mp5' (ammo='mag_30_mp5_ammo_9x19_fmj, mag_30_mp5_ammo_9x19_pbp, mag_40_mp5_ammo_9x19_fmj, mag_40_mp5_ammo_9x19_pbp')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_ak74u' (ammo='mag_30_ammo_5.45x39_fmj, mag_45_ammo_5.45x39_fmj, mag_60_ammo_5.45x39_fmj, mag_30_ammo_5.45x39_ap, mag_45_ammo_5.45x39_ap, mag_60_ammo_5.45x39_ap, mag_30_ammo_5.45x39_izomorf, mag_45_ammo_5.45x39_izomorf, mag_60_ammo_5.45x39_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_walther' (ammo='mag_16_ammo_9x19_fmj, mag_16_ammo_9x19_pbp')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_vityaz' (ammo='mag_30_vtz_ammo_9x19_fmj, mag_30_vtz_ammo_9x19_pbp')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_ak74' (ammo='mag_30_ammo_5.45x39_fmj, mag_45_ammo_5.45x39_fmj, mag_60_ammo_5.45x39_fmj, mag_30_ammo_5.45x39_ap, mag_45_ammo_5.45x39_ap, mag_60_ammo_5.45x39_ap, mag_30_ammo_5.45x39_izomorf, mag_45_ammo_5.45x39_izomorf, mag_60_ammo_5.45x39_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_remington700' (ammo='mag_5_rem_ammo_7.62x51_match, mag_5_rem_ammo_7.62x51_fmj, mag_5_rem_ammo_7.62x51_ap')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_vepr12' (ammo='mag_5_ammo_12x76_zhekan, mag_10_ammo_12x76_zhekan, mag_5_ammo_12x76_dart, mag_10_ammo_12x76_dart, mag_5_ammo_12x70_buck, mag_10_ammo_12x70_buck, mag_5_ammo_12x70_izomorf, mag_10_ammo_12x70_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_desert_eagle_uniq' (ammo='mag_7_ammo_12.7x33_jsp')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_kriss_super_v' (ammo='mag_30_kriss_ammo_11.43x23_fmj, mag_30_kriss_ammo_11.43x23_hydro')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_usp' (ammo='mag_8_usp_ammo_11.43x23_fmj, mag_8_usp_ammo_11.43x23_hydro')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_pm' (ammo='mag_8_ammo_9x18_fmj, mag_8_ammo_9x18_pmm, mag_8_ammo_9x18_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] 'bar_visitor_3' ready to talk = true, snd = 'state'
[2026-05-10 13:11:26.097][t: 2876][f:750] Prefetch frame, updated: 282 objects!
[2026-05-10 13:11:26.097][t: 2876][f:751] WM_DEBUG: auto-gen OK for 'wpn_m4a1' (ammo='mag_30_ammo_5.56x45_ss190, mag_40_ammo_5.56x45_ss190, mag_60_ammo_5.56x45_ss190, mag_30_ammo_5.56x45_ap, mag_40_ammo_5.56x45_ap, mag_60_ammo_5.56x45_ap, mag_30_ammo_5.56x45_izomorf, mag_40_ammo_5.56x45_izomorf, mag_60_ammo_5.56x45_izomorf')
[2026-05-10 13:11:26.097][t: 2876][f:751] WM_DEBUG: auto-gen OK for 'wpn_vssk' (ammo='mag_5_ammo_12.7x55')
[2026-05-10 13:11:26.097][t: 2876][f:751] Prefetch frame, updated: 277 objects!
[2026-05-10 13:11:26.107][t: 2876][f:752] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_rpk74' (ammo='mag_30_ammo_5.45x39_fmj, mag_45_ammo_5.45x39_fmj, mag_60_ammo_5.45x39_fmj, mag_30_ammo_5.45x39_ap, mag_45_ammo_5.45x39_ap, mag_60_ammo_5.45x39_ap, mag_30_ammo_5.45x39_izomorf, mag_45_ammo_5.45x39_izomorf, mag_60_ammo_5.45x39_izomorf')
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_abakan' (ammo='mag_30_ammo_5.45x39_fmj, mag_45_ammo_5.45x39_fmj, mag_60_ammo_5.45x39_fmj, mag_30_ammo_5.45x39_ap, mag_45_ammo_5.45x39_ap, mag_60_ammo_5.45x39_ap, mag_30_ammo_5.45x39_izomorf, mag_45_ammo_5.45x39_izomorf, mag_60_ammo_5.45x39_izomorf')
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_sg552' (ammo='mag_30_sig_ammo_5.56x45_ss190, mag_30_sig_ammo_5.56x45_ap, mag_30_sig_ammo_5.56x45_izomorf')
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_protecta' (ammo='ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x70_buck, ammo_12x70_izomorf')
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_fort12' (ammo='mag_12_ammo_9x18_fmj, mag_12_ammo_9x18_pmm, mag_12_ammo_9x18_izomorf')
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_aek971' (ammo='mag_30_ammo_5.45x39_fmj, mag_45_ammo_5.45x39_fmj, mag_60_ammo_5.45x39_fmj, mag_30_ammo_5.45x39_ap, mag_45_ammo_5.45x39_ap, mag_60_ammo_5.45x39_ap, mag_30_ammo_5.45x39_izomorf, mag_45_ammo_5.45x39_izomorf, mag_60_ammo_5.45x39_izomorf')
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_mp443' (ammo='mag_18_ammo_9x19_pbp, mag_18_ammo_9x19_fmj')
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_spas12' (ammo='ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x70_buck, ammo_12x70_izomorf')
[2026-05-10 13:11:26.127][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_ak74m' (ammo='mag_30_ammo_5.45x39_fmj, mag_45_ammo_5.45x39_fmj, mag_60_ammo_5.45x39_fmj, mag_30_ammo_5.45x39_ap, mag_45_ammo_5.45x39_ap, mag_60_ammo_5.45x39_ap, mag_30_ammo_5.45x39_izomorf, mag_45_ammo_5.45x39_izomorf, mag_60_ammo_5.45x39_izomorf')
[2026-05-10 13:11:26.127][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_saiga12k' (ammo='mag_5_ammo_12x76_zhekan, mag_10_ammo_12x76_zhekan, mag_5_ammo_12x76_dart, mag_10_ammo_12x76_dart, mag_5_ammo_12x70_buck, mag_10_ammo_12x70_buck, mag_5_ammo_12x70_izomorf, mag_10_ammo_12x70_izomorf')
[2026-05-10 13:11:26.127][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_pb' (ammo='mag_8_ammo_9x18_pmm, mag_8_ammo_9x18_fmj, mag_8_ammo_9x18_izomorf')
[2026-05-10 13:11:26.127][t: 2876][f:753] Prefetch frame, updated: 1730 objects!
[2026-05-10 13:11:26.138][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_g36k' (ammo='mag_30_ammo_5.56x45_ss190, mag_40_ammo_5.56x45_ss190, mag_60_ammo_5.56x45_ss190, mag_30_ammo_5.56x45_ap, mag_40_ammo_5.56x45_ap, mag_60_ammo_5.56x45_ap, mag_30_ammo_5.56x45_izomorf, mag_40_ammo_5.56x45_izomorf, mag_60_ammo_5.56x45_izomorf')
[2026-05-10 13:11:26.138][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_rpk' (ammo='mag_40_ammo_7.62x39_fmj, mag_30_ammo_7.62x39_fmj, mag_40_ammo_7.62x39_ap, mag_30_ammo_7.62x39_ap')
[2026-05-10 13:11:26.138][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_g36c' (ammo='mag_30_ammo_5.56x45_ss190, mag_40_ammo_5.56x45_ss190, mag_60_ammo_5.56x45_ss190, mag_30_ammo_5.56x45_ap, mag_40_ammo_5.56x45_ap, mag_60_ammo_5.56x45_ap, mag_30_ammo_5.56x45_izomorf, mag_40_ammo_5.56x45_izomorf, mag_60_ammo_5.56x45_izomorf')
[2026-05-10 13:11:26.148][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_tt' (ammo='mag_8_ammo_7.62x25_p, mag_8_ammo_7.62x25_ps')
[2026-05-10 13:11:26.148][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_colt1911' (ammo='mag_7_colt_ammo_11.43x23_fmj, mag_7_colt_ammo_11.43x23_hydro')
[2026-05-10 13:11:26.148][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_hpsa' (ammo='mag_13_ammo_9x19_fmj, mag_13_ammo_9x19_pbp')
[2026-05-10 13:11:26.148][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_sig220' (ammo='mag_7_sig_ammo_11.43x23_fmj, mag_7_sig_ammo_11.43x23_hydro, mag_10_sig_ammo_11.43x23_fmj, mag_10_sig_ammo_11.43x23_hydro')
[2026-05-10 13:11:26.148][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_aps' (ammo='mag_20_aps_ammo_9x18_pmm, mag_20_aps_ammo_9x18_fmj, mag_20_aps_ammo_9x18_izomorf')
[2026-05-10 13:11:26.148][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_glock17' (ammo='mag_17_ammo_9x19_fmj, mag_17_ammo_9x19_pbp, mag_33_glock_ammo_9x19_fmj, mag_33_glock_ammo_9x19_pbp')
[2026-05-10 13:11:26.148][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_desert_eagle' (ammo='mag_7_ammo_12.7x33_jsp')
[2026-05-10 13:11:26.158][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_groza' (ammo='mag_20_groza_ammo_9x39_pab9, mag_20_groza_ammo_9x39_ap, mag_20_groza_ammo_9x39_sp5, mag_20_groza_ammo_9x39_izomorf')
[2026-05-10 13:11:26.158][t: 2876][f:754] Prefetch frame, updated: 3908 objects!
[2026-05-10 13:11:26.169][t: 2876][f:755] WM_DEBUG: auto-gen OK for 'wpn_abakan_an' (ammo='mag_30_anom_ammo_5.45x39_izomorf')
[2026-05-10 13:11:26.169][t: 2876][f:755] Prefetch frame, updated: 2178 objects!
[2026-05-10 13:11:26.169][t: 8984][f:755] ~ 'dar_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.169][t: 2876][f:756] Prefetch frame, updated: 8 objects!
[2026-05-10 13:11:26.179][t: 2876][f:757] Prefetch frame, updated: 39 objects!
[2026-05-10 13:11:26.179][t: 2876][f:758] Prefetch frame, updated: 38 objects!
[2026-05-10 13:11:26.189][t: 2876][f:759] Prefetch frame, updated: 9 objects!
[2026-05-10 13:11:26.199][t: 2876][f:760] Prefetch frame, updated: 45 objects!
[2026-05-10 13:11:26.210][t: 2876][f:761] Prefetch frame, updated: 8 objects!
[2026-05-10 13:11:26.220][t: 2876][f:762] Prefetch frame, updated: 101 objects!
[2026-05-10 13:11:26.220][t: 2876][f:763] Prefetch frame, updated: 8 objects!
[2026-05-10 13:11:26.230][t: 2876][f:764] Prefetch frame, updated: 4 objects!
[2026-05-10 13:11:26.240][t: 2876][f:765] Prefetch frame, updated: 20 objects!
[2026-05-10 13:11:26.251][t:12192][f:766] ~ 'ros_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.251][t: 2876][f:766] Prefetch frame, updated: 2 objects!
[2026-05-10 13:11:26.261][t: 2876][f:767] Prefetch frame, updated: 14 objects!
[2026-05-10 13:11:26.262][t: 2876][f:768] Prefetch frame, updated: 65 objects!
[2026-05-10 13:11:26.282][t: 2876][f:769] WM_DEBUG: auto-gen OK for 'wpn_svd' (ammo='mag_10_ammo_7.62x54_7h1, mag_10_ammo_7.62x54_7h14, mag_10_ammo_7.62x54_ap, mag_10_ammo_7.62x54_mark, mag_10_ammo_7.62x54_son, mag_20_ammo_7.62x54_7h1, mag_20_ammo_7.62x54_7h14, mag_20_ammo_7.62x54_ap, mag_20_ammo_7.62x54_mark, mag_20_ammo_7.62x54_son')
[2026-05-10 13:11:26.282][t: 2876][f:769] WM_DEBUG: auto-gen OK for 'wpn_rgm40' (ammo='ammo_vog25, ammo_vog25p')
[2026-05-10 13:11:26.282][t: 2876][f:769] Prefetch frame, updated: 116 objects!
[2026-05-10 13:11:26.282][t: 2876][f:770] Prefetch frame, updated: 28 objects!
[2026-05-10 13:11:26.292][t: 2876][f:771] Prefetch frame, updated: 16 objects!
[2026-05-10 13:11:26.302][t: 2876][f:772] Prefetch frame, updated: 16 objects!
[2026-05-10 13:11:26.302][t: 2876][f:773] Prefetch frame, updated: 23 objects!
[2026-05-10 13:11:26.313][t:11936][f:774] ~ 'ros_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.313][t:11936][f:774] ~ 'yan_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.313][t: 2876][f:774] Prefetch frame, updated: 43 objects!
[2026-05-10 13:11:26.323][t: 2876][f:775] Prefetch frame, updated: 10 objects!
[2026-05-10 13:11:26.333][t: 2876][f:776] Prefetch frame, updated: 3 objects!
[2026-05-10 13:11:26.344][t: 2876][f:777] Prefetch frame, updated: 52 objects!
[2026-05-10 13:11:26.354][t: 2876][f:778] Prefetch frame, updated: 43 objects!
[2026-05-10 13:11:26.354][t: 2876][f:779] Prefetch frame, updated: 15 objects!
[2026-05-10 13:11:26.364][t: 1776][f:780] ~ 'yan_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.364][t: 2876][f:780] Prefetch frame, updated: 29 objects!
[2026-05-10 13:11:26.375][t: 2876][f:781] Prefetch frame, updated: 17 objects!
[2026-05-10 13:11:26.386][t: 2876][f:782] Prefetch frame, updated: 36 objects!
[2026-05-10 13:11:26.396][t: 2876][f:783] Prefetch frame, updated: 101 objects!
[2026-05-10 13:11:26.396][t: 2876][f:784] Prefetch frame, updated: 1 objects!
[2026-05-10 13:11:26.406][t: 2876][f:785] Prefetch frame, updated: 79 objects!
[2026-05-10 13:11:26.416][t: 2876][f:786] Prefetch frame, updated: 264 objects!
[2026-05-10 13:11:26.427][t: 2876][f:787] Prefetch frame, updated: 20 objects!
[2026-05-10 13:11:26.437][t: 2876][f:788] Prefetch frame, updated: 79 objects!
[2026-05-10 13:11:26.447][t: 2876][f:789] Prefetch frame, updated: 396 objects!
[2026-05-10 13:11:26.447][t:10796][f:790] ~ 'mil_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.447][t: 2876][f:790] Prefetch frame, updated: 40 objects!
[2026-05-10 13:11:26.458][t: 2876][f:791] Prefetch frame, updated: 19 objects!
[2026-05-10 13:11:26.468][t: 2876][f:792] Prefetch frame, updated: 95 objects!
[2026-05-10 13:11:26.478][t: 2876][f:793] Prefetch frame, updated: 34 objects!
[2026-05-10 13:11:26.478][t: 2876][f:794] Prefetch frame, updated: 89 objects!
[2026-05-10 13:11:26.488][t: 2876][f:795] Prefetch frame, updated: 23 objects!
[2026-05-10 13:11:26.499][t: 2876][f:796] Prefetch frame, updated: 52 objects!
[2026-05-10 13:11:26.509][t: 1284][f:797] ~ 'rad_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.509][t: 2876][f:797] Prefetch frame, updated: 55 objects!
[2026-05-10 13:11:26.519][t: 2876][f:798] Prefetch frame, updated: 56 objects!
[2026-05-10 13:11:26.519][t: 2876][f:799] Prefetch frame, updated: 75 objects!
[2026-05-10 13:11:26.530][t: 2876][f:800] Prefetch frame, updated: 127 objects!
[2026-05-10 13:11:26.540][t: 2876][f:801] Prefetch frame, updated: 122 objects!
[2026-05-10 13:11:26.551][t: 2876][f:802] Prefetch frame, updated: 30 objects!
[2026-05-10 13:11:26.561][t: 2876][f:803] Prefetch frame, updated: 274 objects!
[2026-05-10 13:11:26.572][t: 2876][f:804] Prefetch frame, updated: 127 objects!
[2026-05-10 13:11:26.572][t: 2876][f:805] Prefetch frame, updated: 632 objects!
[2026-05-10 13:11:26.592][t: 2876][f:805] strings overhead: [2259]Kb, instance count: 99674, was removed [432]
[2026-05-10 13:11:26.603][t: 2876][f:805] * MEMORY USAGE: 0 K
[2026-05-10 13:11:26.603][t: 2876][f:805] * End of synchronization A[1] R[1]
[2026-05-10 13:11:26.633][t: 2876][f:806] * phase time: 5293 ms
[2026-05-10 13:11:26.633][t: 2876][f:806] * phase cmem: 0 K
[2026-05-10 13:11:26.633][t: 2876][f:806] gameload - all finished!
[2026-05-10 13:11:27.372][t: 2876][f:823] ! actor signal on_update took 16ms
[2026-05-10 13:11:27.497][t: 4948][f:829] ~ 'pri_rand_respawn' remove_obj ...
[2026-05-10 13:11:27.806][t: 2876][f:843] 'bar_bar_lisiy' ready to talk = true, snd = 'state'
[2026-05-10 13:11:27.929][t: 3124][f:848] ~ 'pri_rand_respawn' remove_obj ...
[2026-05-10 13:11:28.134][t:11156][f:857] ~ 'aes_rand_respawn' remove_obj ...
[2026-05-10 13:11:29.110][t: 1284][f:885] ~ 'atp_rand_respawn' remove_obj ...
[2026-05-10 13:11:29.275][t: 1284][f:891] ~ 'puz_rand_respawn' remove_obj ...
[2026-05-10 13:11:29.469][t:10884][f:898] ~ 'avr_rand_respawn' remove_obj ...
[2026-05-10 13:11:29.696][t: 1284][f:908] ~ 'lim_rand_respawn' remove_obj ...
[2026-05-10 13:11:29.758][t: 8984][f:911] ~ 'hos_rand_respawn' remove_obj ...
[2026-05-10 13:11:29.901][t: 8984][f:917] ~ 'gen_rand_respawn' remove_obj ...
[2026-05-10 13:11:30.168][t:10796][f:929] ~ 'for_rand_respawn' remove_obj ...
[2026-05-10 13:11:30.589][t: 8024][f:947] ~ 'vil_rand_respawn' remove_obj ...
[2026-05-10 13:11:30.856][t:11156][f:957] ~ 'mar_rand_respawn' remove_obj ...
[2026-05-10 13:11:31.071][t: 9168][f:965] ~ 'cit_rand_respawn' remove_obj ...
[2026-05-10 13:11:31.606][t:10332][f:985] ~ 'zat_rand_respawn' remove_obj ...
[2026-05-10 13:11:31.894][t: 4948][f:996] ~ 'jup_rand_respawn' remove_obj ...
[2026-05-10 13:11:32.059][t: 2876][f:1002] camera anim=gauss_draw
[2026-05-10 13:11:32.388][t:10796][f:1014] ~ 'opr_rand_respawn' remove_obj ...
[2026-05-10 13:11:32.635][t:12192][f:1023] ~ 'del_rand_respawn' remove_obj ...
[2026-05-10 13:11:32.891][t: 2876][f:1032] camera anim=l96_holster
[2026-05-10 13:11:34.612][t: 2876][f:1095] ~~['ogse_signals']: signal ['on_update'] is too slow: [50.98 ms.]
[2026-05-10 13:11:34.612][t: 2876][f:1095] ~~  slot: ['dsh.652'], time: [50.89 ms.]
[2026-05-10 13:11:34.612][t: 2876][f:1095] ! actor signal on_update took 51ms
[2026-05-10 13:11:34.612][t: 2876][f:1095] ! sw (actor) :nil 51ms
[2026-05-10 13:11:34.612][t: 2876][f:1095] ! sw:scopes (only with duration > 1ms):
[2026-05-10 13:11:34.612][t: 2876][f:1095] ! sw:
! {
!  ["duration"] = 51,
!  ["scope"] = "on_update"
!}
[2026-05-10 13:11:37.056][t: 2876][f:1195] 'bar_bar_visitors_3_2' ready to talk = true, snd = 'joke'
[2026-05-10 13:11:41.403][t: 2876][f:1376] camera anim=aksu_draw
[2026-05-10 13:11:41.569][t: 2876][f:1382] camera anim=ak74_holster
[2026-05-10 13:11:53.448][t: 2876][f:1842] load ~sapsan~: [kampfire], online_flame true state=1
[2026-05-10 13:11:54.974][t: 2876][f:1904] camera anim=abakan_holster
[2026-05-10 13:11:55.549][t: 2876][f:1930] camera anim=saiga12_draw
[2026-05-10 13:11:57.669][t: 2876][f:2040] load ~sapsan~: [kampfire], online_flame true state=1
[2026-05-10 13:11:58.741][t: 2876][f:2098] load ~sapsan~: [kampfire], online_flame true state=1
[2026-05-10 13:11:59.917][t: 2876][f:2148] camera anim=aek_holster
[2026-05-10 13:12:00.071][t: 2876][f:2154] load ~sapsan~: [kampfire], online_flame true state=1
[2026-05-10 13:12:00.443][t: 2876][f:2169] camera anim=aks74_draw
[2026-05-10 13:12:01.128][t: 2876][f:2195] camera anim=groza_holster
[2026-05-10 13:12:01.826][t: 2876][f:2223] use death_init
[2026-05-10 13:12:03.550][t: 2876][f:2290] 'bar_bar_visitors_3_3' ready to talk = true, snd = 'state'
[2026-05-10 13:12:03.686][t: 2876][f:2295] 'bar_bar_lisiy' ready to talk = true, snd = 'joke'
[2026-05-10 13:12:05.468][t: 3124][f:2364] next spawn in next_spawn_sec=99320
[2026-05-10 13:12:05.469][t: 3124][f:2364] ~ 'mar_bloodsucker_respawn' online:false spawn items ...
[2026-05-10 13:12:05.469][t: 3124][f:2364] ~ 'mar_bloodsucker_respawn' online:false spawn done.
[2026-05-10 13:12:05.820][t: 2876][f:2380] monster destory!!!
[2026-05-10 13:12:12.620][t: 3124][f:2642] next spawn in next_spawn_sec=208055
[2026-05-10 13:12:12.620][t: 3124][f:2642] ~ 'val_snork_respawn' online:false spawn items ...
[2026-05-10 13:12:12.620][t: 3124][f:2642] ~ 'val_snork_respawn' online:false spawn done.
[2026-05-10 13:12:17.245][t:10796][f:2794] next spawn in next_spawn_sec=98242
[2026-05-10 13:12:17.245][t:10796][f:2794] ~ 'gen_gigant_respawn' online:false spawn items ...
[2026-05-10 13:12:17.245][t:10796][f:2794] ~ 'gen_gigant_respawn' online:false spawn done.
[2026-05-10 13:12:19.708][t: 2876][f:2876] #include "shops\trade_generic_dont_buy_items.ltx"
#[trader]
#buy_condition = buy
#sell_condition = sell
#[buy]:dont_buy_quest_items
#mag_30_ammo_5.45x39_fmj = 0.3, 0.3, 0.4
#mutant_poltergeist_glas = 0.3, 0.3, 0.4
#bandage = 0.3, 0.3, 0.4
#medkit_army = 0.3, 0.3, 0.4
#arc_art_box_3basic = 0.3, 0.3, 0.4
#antirad = 0.3, 0.3, 0.4
#amk_transmutator = 0.3, 0.3, 0.4
#wpn_ak103 = 0.3, 0.3, 0.4
#outfit_militaryspec = 0.3, 0.3, 0.4
#wpn_binoc3 = 0.3, 0.3, 0.4
#wpn_groza = 0.3, 0.3, 0.4
#arc_art_box_8basic = 0.3, 0.3, 0.4
#/.*/ 
#[sell]
#bread = 2, 4
#kolbasa = 2, 4
#conserva = 2, 4
#flaska = 2, 4
#voda = 2, 4
#grenade_gd-05 = 3.200000, 6.400000
#ammo_5.45x39_fmj = 2.400000, 4.800000
#grenade_rgd5 = 3.200000, 6.400000
#beer = 2, 4
#/.*/ 
[2026-05-10 13:12:20.321][t: 2876][f:2896] load ~[инфо_лог]:[ex_audit]: [info_call]: REMOVED: bar_barman_need_hole
[2026-05-10 13:12:20.321][t: 2876][f:2896] load ~[инфо_лог]:[ex_audit]: [info_call]: ADDED: bar_barman_need_room
[2026-05-10 13:12:25.098][t: 2876][f:3040] load ~[инфо_лог]:[ex_audit]: [info_call]: REMOVED: bar_barman_need_room
[2026-05-10 13:12:25.251][t: 2876][f:3045] use death_init
[2026-05-10 13:12:53.852][t: 2876][f:4080] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 55 timers saved
[2026-05-10 13:12:53.852][t: 2876][f:4080] [ogse_st_mgr]: 55 all timers saved
[2026-05-10 13:12:53.852][t: 2876][f:4080] [dsh_respawn]: 53 respawners saved: 280 spawned
[2026-05-10 13:12:53.852][t: 2876][f:4080] [dsh_cop_weather]: DynamicForecast: default saved: 90 items
[2026-05-10 13:12:53.852][t: 2876][f:4080] [dsh_cop_weather]: StaticForecast: default saved: 26 items
[2026-05-10 13:12:53.852][t: 2876][f:4080] in game secs=91
[2026-05-10 13:12:53.863][t: 2876][f:4080] * Saving spawns...
[2026-05-10 13:12:53.863][t: 2876][f:4080] * Saving objects...
[2026-05-10 13:12:53.924][t: 2876][f:4080] * 46550 objects are successfully saved
[2026-05-10 13:12:53.934][t: 2876][f:4080] * 35267 script vars are successfully saved
[2026-05-10 13:12:53.954][t: 2876][f:4080] * Game Кирилл День 18. [Бар] quicksave_30.sav is successfully saved to file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Кирилл День 18. [Бар] quicksave_30.sav'
[2026-05-10 13:12:53.954][t: 2876][f:4080] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [106.51 ms.]
[2026-05-10 13:12:53.954][t: 2876][f:4080] ~~  slot: ['laucer_quick_save.9'], time: [106.46 ms.]
[2026-05-10 13:12:53.975][t: 2876][f:4081] [dsh_cop_weather]: time diff after save is -0
[2026-05-10 13:12:55.777][t: 2876][f:4144] 'bar_bar_visitors_3_4' ready to talk = true, snd = 'state'
[2026-05-10 13:12:55.797][t: 2876][f:4145] 'bar_bar_visitors_3_3' ready to talk = true, snd = 'joke'
[2026-05-10 13:13:01.388][t: 2876][f:4361] camera anim=gauss_draw
[2026-05-10 13:13:03.526][t: 2876][f:4444] camera anim=abakan_holster
[2026-05-10 13:13:04.742][t: 2876][f:4492] camera anim=groza_draw
[2026-05-10 13:13:05.101][t: 2876][f:4504] camera anim=groza_holster
[2026-05-10 13:13:17.651][t: 2876][f:4987] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [27.37 ms.]
[2026-05-10 13:13:17.651][t: 2876][f:4987] ~~  slot: ['dsh_sleep.551'], time: [27.31 ms.]
[2026-05-10 13:13:21.664][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.664][t: 1776][f:5165] npc success sell item 'mag_30_spn_ammo_9x18_pmm48188' for 123 FROM OTHERS
[2026-05-10 13:13:21.664][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.664][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.664][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.664][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.674][t: 1776][f:5165] brain():update() start. cnt=45
[2026-05-10 13:13:21.674][t: 1776][f:5165] brain():update() end. rnd_go cnt=45
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_fmj37016' for 114 FROM OTHERS
[2026-05-10 13:13:21.675][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] npc success sell item 'mag_20_aps_ammo_9x18_fmj48274' for 61 FROM OTHERS
[2026-05-10 13:13:21.675][t: 1776][f:5165] npc success sell item 'mag_20_ammo_9x39_sp548213' for 198 FROM OTHERS
[2026-05-10 13:13:21.675][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] pizda2
[2026-05-10 13:13:21.675][t: 1776][f:5165] pizda2
[2026-05-10 13:13:21.675][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 58
[2026-05-10 13:13:21.675][t: 1776][f:5165] monsters
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] corpse find
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] corpse find
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.685][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] pizda2
[2026-05-10 13:13:21.685][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_fmj39520' for 104 FROM OTHERS
[2026-05-10 13:13:21.685][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_fmj39519' for 96 FROM OTHERS
[2026-05-10 13:13:21.685][t: 1776][f:5165] npc success sell item 'mag_12_ammo_9x18_pmm39517' for 32 FROM OTHERS
[2026-05-10 13:13:21.685][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] npc success sell item 'mag_7_colt_ammo_11.43x23_hydro38324' for 74 FROM OTHERS
[2026-05-10 13:13:21.685][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.696][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.696][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_fmj48528' for 168 FROM OTHERS
[2026-05-10 13:13:21.696][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] npc success sell item 'mag_30_ammo_7.62x39_fmj55363' for 248 FROM OTHERS
[2026-05-10 13:13:21.696][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_30_ammo_7.62x39_ap55398' for 339 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_17_ammo_9x19_pbp55396' for 110 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_20_fn_ammo_7.62x51_match57134' for 346 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_8_usp_ammo_11.43x23_fmj57132' for 44 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_respawn.aver_frog: skip sort_any_timer
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_respawn.lost_village_karlik2: skip sort_any_timer
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 26
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 39
[2026-05-10 13:13:21.707][t: 1776][f:5165] monsters
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_20_vsk_ammo_9x39_sp539807' for 160 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_7_sig_ammo_11.43x23_hydro39805' for 55 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_30_ammo_7.62x39_fmj47396' for 183 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_8_ammo_7.62x25_ps38367' for 35 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] corpse find
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_fmj49695' for 147 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 14
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 24
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 27
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 24
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 7.5
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 4.5
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 24
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 28
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 24
[2026-05-10 13:13:21.707][t: 1776][f:5165] monsters
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_fmj42331' for 180 FROM OTHERS
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] corpse find
[2026-05-10 13:13:21.717][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.717][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.718][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.718][t: 1776][f:5165] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_344359'] custom_data detected: '[smart_terrains]
~val_lager_bandits = true'
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.728][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.728][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.728][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.728][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.728][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.728][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] npc success sell item 'ammo_12x76_zhekan37504' for 94 FROM OTHERS
[2026-05-10 13:13:21.749][t: 1776][f:5165] npc success sell item 'mag_8_ammo_9x18_fmj37502' for 21 FROM OTHERS
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] npc success sell item 'mag_8_ammo_9x18_pmm37652' for 18 FROM OTHERS
[2026-05-10 13:13:21.749][t: 1776][f:5165] npc success sell item 'mag_30_mp5_ammo_9x19_pbp37644' for 131 FROM OTHERS
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.749][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] npc success sell item 'ammo_12x70_buck38281' for 102 FROM OTHERS
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.749][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] monsters
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] monsters
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_respawn.zaton_frog2: skip sort_any_timer
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.759][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_ap36515' for 196 FROM OTHERS
[2026-05-10 13:13:21.759][t: 1776][f:5165] npc success sell item 'mag_12_ammo_9x18_fmj36513' for 29 FROM OTHERS
[2026-05-10 13:13:21.759][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_fmj40826' for 118 FROM OTHERS
[2026-05-10 13:13:21.759][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] pizda2
[2026-05-10 13:13:21.759][t: 1776][f:5165] pizda2
[2026-05-10 13:13:21.759][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.56x45_ap40781' for 286 FROM OTHERS
[2026-05-10 13:13:21.759][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.759][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.56x45_ap57319' for 296 FROM OTHERS
[2026-05-10 13:13:21.759][t: 1776][f:5165] npc success sell item 'mag_13_ammo_9x19_pbp57317' for 73 FROM OTHERS
[2026-05-10 13:13:21.759][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_30_ammo_7.62x39_fmj33495' for 196 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_20_aps_ammo_9x18_pmm33493' for 47 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_30_ammo_7.62x39_ap49703' for 347 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_15_ammo_9x19_fmj49701' for 33 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.56x45_ap57165' for 211 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_16_ammo_9x19_pbp57163' for 96 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.56x45_ap49726' for 241 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_8_usp_ammo_11.43x23_fmj49724' for 65 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_ap40889' for 180 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] ! walking brain update completed!
[2026-05-10 13:13:21.841][t: 1776][f:5165] !!Trying to start dream [esc_sky_03]
[2026-05-10 13:13:21.851][t: 1776][f:5165] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\yuv2rgb.ps] ps_5_0] [main]
[2026-05-10 13:13:22.751][t: 2876][f:5193] !['ogse_signals']: signal ''on_update'' time limited in 'normal' queue: 21724. Last call spent 1ms, script_name = '@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'. Next is 32 from 69.
[2026-05-10 13:13:22.751][t: 2876][f:5193] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [4.94 ms.]
[2026-05-10 13:13:22.751][t: 2876][f:5193] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.16 ms.]
[2026-05-10 13:13:22.751][t: 2876][f:5193] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.31 ms.]
[2026-05-10 13:13:22.751][t: 2876][f:5193] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.23 ms.]
[2026-05-10 13:13:22.751][t: 2876][f:5193] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.04 ms.]
[2026-05-10 13:13:22.751][t: 2876][f:5193] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.17 ms.]
[2026-05-10 13:13:22.751][t: 2876][f:5193] ! actor signal on_update took 21ms
[2026-05-10 13:13:22.802][t: 2876][f:5194] !['ogse_signals']: signal ''on_update'' time limited in 'normal' queue: 20166. Last call spent 1ms, script_name = '@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'. Next is 34 from 60.
[2026-05-10 13:13:22.802][t: 2876][f:5194] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.10 ms.]
[2026-05-10 13:13:22.803][t: 2876][f:5194] ! actor signal on_update took 20ms
[2026-05-10 13:13:22.843][t: 2876][f:5195] !['ogse_signals']: signal ''on_update'' time limited in 'normal' queue: 20077. Last call spent 1ms, script_name = '@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'. Next is 34 from 49.
[2026-05-10 13:13:22.843][t: 2876][f:5195] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.20 ms.]
[2026-05-10 13:13:22.843][t: 2876][f:5195] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.07 ms.]
[2026-05-10 13:13:22.843][t: 2876][f:5195] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.00 ms.]
[2026-05-10 13:13:22.843][t: 2876][f:5195] ! actor signal on_update took 20ms
[2026-05-10 13:13:22.894][t: 2876][f:5196] !['ogse_signals']: signal ''on_update'' time limited in 'normal' queue: 20179. Last call spent 1ms, script_name = '@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'. Next is 35 from 38.
[2026-05-10 13:13:22.894][t: 2876][f:5196] ! actor signal on_update took 20ms
[2026-05-10 13:13:22.904][t:10332][f:5196] !! ALARM! Monster 'tushkano_big36474' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:13:22.924][t: 2876][f:5197] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 55 timers saved
[2026-05-10 13:13:22.924][t: 2876][f:5197] [ogse_st_mgr]: 55 all timers saved
[2026-05-10 13:13:22.924][t: 2876][f:5197] [dsh_respawn]: 53 respawners saved: 280 spawned
[2026-05-10 13:13:22.924][t: 2876][f:5197] [dsh_cop_weather]: DynamicForecast: default saved: 90 items
[2026-05-10 13:13:22.924][t: 2876][f:5197] [dsh_cop_weather]: StaticForecast: default saved: 28 items
[2026-05-10 13:13:22.924][t: 2876][f:5197] in game secs=29
[2026-05-10 13:13:22.934][t: 2876][f:5197] * Saving spawns...
[2026-05-10 13:13:22.935][t: 2876][f:5197] * Saving objects...
[2026-05-10 13:13:23.005][t: 2876][f:5197] * 46507 objects are successfully saved
[2026-05-10 13:13:23.005][t: 2876][f:5197] * 35287 script vars are successfully saved
[2026-05-10 13:13:23.025][t: 2876][f:5197] * Game Кирилл День 18. [Бар] Пробуждение.sav is successfully saved to file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Кирилл День 18. [Бар] Пробуждение.sav'
[2026-05-10 13:13:23.025][t: 2876][f:5197] !['ogse_signals']: signal ''on_update'' time limited in 'normal' queue: 114789. Last call spent 111ms, script_name = '@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogsr\ogse_sleep_mgr.script'. Next is 26 from 26.
[2026-05-10 13:13:23.025][t: 2876][f:5197] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.10 ms.]
[2026-05-10 13:13:23.025][t: 2876][f:5197] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogsr\ogse_sleep_mgr.script'], time: [111.04 ms.]
[2026-05-10 13:13:23.025][t: 2876][f:5197] ! actor signal on_update took 114ms
[2026-05-10 13:13:23.026][t: 2876][f:5197] ! sw (actor) :nil 115ms
[2026-05-10 13:13:23.026][t: 2876][f:5197] ! sw:scopes (only with duration > 1ms):
[2026-05-10 13:13:23.026][t: 2876][f:5197] ! sw:
! {
!  ["duration"] = 114,
!  ["scope"] = "on_update"
!}
[2026-05-10 13:13:23.046][t: 2876][f:5198] [dsh_cop_weather]: time diff after save is -0
[2026-05-10 13:13:23.067][t: 2876][f:5199] call do_blow_news()
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! sw (amk check_timers) :nil 107ms
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! sw:scopes (only with duration > 1ms):
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! sw:
! {
!  ["duration"] = 107,
!  ["scope"] = "update timer=news_check"
!}
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! actor task_update() took 107ms, task: amk.on_actor_update t0s:0
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! sw (actor) :nil 108ms
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! sw:scopes (only with duration > 1ms):
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! sw:
! {
!  ["duration"] = 107,
!  ["scope"] = "task_update"
!}
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! ALARM! Monster 'tushkano_strong55533' has't section logic but Object_begin_job = true. Delete flag
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! ALARM! Monster 'tushkano_strong0373' has't section logic but Object_begin_job = true. Delete flag
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! ALARM! Monster 'tushkano_big7649' has't section logic but Object_begin_job = true. Delete flag
[2026-05-10 13:13:23.302][t:10884][f:5203] next spawn in next_spawn_sec=104401
[2026-05-10 13:13:23.302][t:10884][f:5203] ~ 'mar_cat1_respawn' online:false spawn items ...
[2026-05-10 13:13:23.302][t:10884][f:5203] ~ 'mar_cat1_respawn' online:false spawn done.
[2026-05-10 13:13:23.322][t: 3124][f:5204] next spawn in next_spawn_sec=228896
[2026-05-10 13:13:23.322][t: 3124][f:5204] ~ 'mar_snork2_respawn' online:false spawn items ...
[2026-05-10 13:13:23.322][t: 3124][f:5204] ~ 'mar_snork2_respawn' online:false spawn done.
[2026-05-10 13:13:23.353][t:10796][f:5205] next spawn in next_spawn_sec=212391
[2026-05-10 13:13:23.353][t:10796][f:5205] ~ 'mar_snork3_respawn' online:false spawn items ...
[2026-05-10 13:13:23.353][t:10796][f:5205] ~ 'mar_snork3_respawn' online:false spawn done.
[2026-05-10 13:13:23.590][t: 8024][f:5214] next spawn in next_spawn_sec=123808
[2026-05-10 13:13:23.590][t: 8024][f:5214] ~ 'dead_city_banda_respawn' online:false spawn items ...
[2026-05-10 13:13:23.601][t: 8024][f:5214] ~ 'dead_city_banda_respawn' online:false spawn done.
[2026-05-10 13:13:23.746][t: 4948][f:5221] next spawn in next_spawn_sec=102981
[2026-05-10 13:13:23.746][t: 4948][f:5221] ~ 'dcity_lastday_respawn' online:false spawn items ...
[2026-05-10 13:13:23.746][t: 4948][f:5221] ~ 'dcity_lastday_respawn' online:false spawn done.
[2026-05-10 13:13:23.808][t: 1284][f:5224] next spawn in next_spawn_sec=119575
[2026-05-10 13:13:23.808][t: 1284][f:5224] ~ 'cit_gigant_respawn' online:false spawn items ...
[2026-05-10 13:13:23.808][t: 1284][f:5224] ~ 'cit_gigant_respawn' online:false spawn done.
[2026-05-10 13:13:23.848][t:10796][f:5226] next spawn in next_spawn_sec=55596
[2026-05-10 13:13:23.848][t:10796][f:5226] ~ 'zat_stat_respawn2' online:false spawn items ...
[2026-05-10 13:13:23.848][t:10796][f:5226] ~ 'zat_stat_respawn2' online:false spawn done.
[2026-05-10 13:13:24.683][t: 8984][f:5263] next spawn in next_spawn_sec=44756
[2026-05-10 13:13:24.683][t: 8984][f:5263] ~ 'min_stat_respawn' online:false spawn items ...
[2026-05-10 13:13:24.683][t: 8984][f:5263] ~ 'min_stat_respawn' online:false spawn done.
[2026-05-10 13:13:24.724][t: 1284][f:5265] next spawn in next_spawn_sec=207006
[2026-05-10 13:13:24.724][t: 1284][f:5265] ~ 'del_dog_respawn' online:false spawn items ...
[2026-05-10 13:13:24.724][t: 1284][f:5265] ~ 'del_dog_respawn' online:false spawn done.
[2026-05-10 13:13:24.744][t:12192][f:5266] next spawn in next_spawn_sec=254967
[2026-05-10 13:13:24.744][t:12192][f:5266] ~ 'del_snork_respawn' online:false spawn items ...
[2026-05-10 13:13:24.754][t:12192][f:5266] ~ 'del_snork_respawn' online:false spawn done.
[2026-05-10 13:13:24.754][t:12192][f:5266] next spawn in next_spawn_sec=172656
[2026-05-10 13:13:24.754][t:12192][f:5266] ~ 'del_bandits_respawn' online:false spawn items ...
[2026-05-10 13:13:24.794][t:12192][f:5266] ~ 'del_bandits_respawn' online:false spawn done.
[2026-05-10 13:13:24.794][t:12192][f:5266] ! se_respawn:execute took 41
[2026-05-10 13:13:24.805][t: 3124][f:5267] next spawn in next_spawn_sec=254601
[2026-05-10 13:13:24.805][t: 3124][f:5267] ~ 'del_boar_small_respawn' online:false spawn items ...
[2026-05-10 13:13:24.805][t: 3124][f:5267] ~ 'del_boar_small_respawn' online:false spawn done.
[2026-05-10 13:13:24.825][t:10796][f:5268] next spawn in next_spawn_sec=207468
[2026-05-10 13:13:24.825][t:10796][f:5268] ~ 'del_zombie_respawn' online:false spawn items ...
[2026-05-10 13:13:24.825][t:10796][f:5268] ~ 'del_zombie_respawn' online:false spawn done.
[2026-05-10 13:13:24.835][t: 4948][f:5269] next spawn in next_spawn_sec=110435
[2026-05-10 13:13:24.835][t: 4948][f:5269] ~ 'del_neutral_respawn' online:false spawn items ...
[2026-05-10 13:13:24.845][t: 4948][f:5269] ~ 'del_neutral_respawn' online:false spawn done.
[2026-05-10 13:13:26.552][t: 2876][f:5352] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_respawn.aver_frog2: skip sort_any_timer
[2026-05-10 13:13:28.511][t: 9168][f:5440] next spawn in next_spawn_sec=80967
[2026-05-10 13:13:28.512][t: 9168][f:5440] ~ 'esc_stat_rs' online:false spawn items ...
[2026-05-10 13:13:28.512][t: 9168][f:5440] ~ 'esc_stat_rs' online:false spawn done.
[2026-05-10 13:13:28.656][t:11460][f:5446] next spawn in next_spawn_sec=252888
[2026-05-10 13:13:28.656][t:11460][f:5446] ~ 'esc_flesh_rs' online:false spawn items ...
[2026-05-10 13:13:28.656][t:11460][f:5446] ~ 'esc_flesh_rs' online:false spawn done.
[2026-05-10 13:13:28.656][t:11460][f:5446] next spawn in next_spawn_sec=201276
[2026-05-10 13:13:28.656][t:11460][f:5446] ~ 'esc_rat_rs' online:false spawn items ...
[2026-05-10 13:13:28.656][t:11460][f:5446] ~ 'esc_rat_rs' online:false spawn done.
[2026-05-10 13:13:28.840][t: 2876][f:5454] 'bar_bar_lisiy' ready to talk = true, snd = 'state'
[2026-05-10 13:13:28.933][t:11156][f:5458] next spawn in next_spawn_sec=79072
[2026-05-10 13:13:28.933][t:11156][f:5458] ~ 'jup_b201_arts_respawn' online:false spawn items ...
[2026-05-10 13:13:28.933][t:11156][f:5458] ~ 'jup_b201_arts_respawn' online:false spawn done.
[2026-05-10 13:13:28.964][t: 1776][f:5459] next spawn in next_spawn_sec=72621
[2026-05-10 13:13:28.964][t: 1776][f:5459] ~ 'jup_b211_arts_respawn' online:false spawn items ...
[2026-05-10 13:13:28.964][t: 1776][f:5459] ~ 'jup_b211_arts_respawn' online:false spawn done.
[2026-05-10 13:13:28.985][t:10796][f:5460] next spawn in next_spawn_sec=199184
[2026-05-10 13:13:28.985][t:10796][f:5460] ~ 'gar_rat_respawn' online:false spawn items ...
[2026-05-10 13:13:28.985][t:10796][f:5460] ~ 'gar_rat_respawn' online:false spawn done.
[2026-05-10 13:13:28.985][t:10796][f:5460] next spawn in next_spawn_sec=114065
[2026-05-10 13:13:28.985][t:10796][f:5460] ~ 'gar_zombie_respawn' online:false spawn items ...
[2026-05-10 13:13:28.985][t:10796][f:5460] ~ 'gar_zombie_respawn' online:false spawn done.
[2026-05-10 13:13:29.006][t: 4948][f:5461] next spawn in next_spawn_sec=258743
[2026-05-10 13:13:29.006][t: 4948][f:5461] ~ 'gar_bandit_respawn' online:false spawn items ...
[2026-05-10 13:13:29.016][t: 4948][f:5461] ~ 'gar_bandit_respawn' online:false spawn done.
[2026-05-10 13:13:29.292][t: 1776][f:5473] next spawn in next_spawn_sec=109565
[2026-05-10 13:13:29.292][t: 1776][f:5473] ~ 'agr2_respawn_nii' online:false spawn items ...
[2026-05-10 13:13:29.314][t: 1776][f:5473] ~ 'agr2_respawn_nii' online:false spawn done.
[2026-05-10 13:13:29.314][t: 1776][f:5473] ! se_respawn:execute took 17
[2026-05-10 13:13:29.344][t: 8024][f:5475] next spawn in next_spawn_sec=232369
[2026-05-10 13:13:29.344][t: 8024][f:5475] ~ 'agr_cat_respawn' online:false spawn items ...
[2026-05-10 13:13:29.344][t: 8024][f:5475] ~ 'agr_cat_respawn' online:false spawn done.
[2026-05-10 13:13:29.416][t: 8024][f:5478] next spawn in next_spawn_sec=215493
[2026-05-10 13:13:29.416][t: 8024][f:5478] ~ 'agr_u_bandits_respawn' online:false spawn items ...
[2026-05-10 13:13:29.416][t: 8024][f:5478] ~ 'agr_u_bandits_respawn' online:false spawn done.
[2026-05-10 13:13:29.489][t:11156][f:5481] next spawn in next_spawn_sec=241038
[2026-05-10 13:13:29.489][t:11156][f:5481] ~ 'val_pseudodog_respawn' online:false spawn items ...
[2026-05-10 13:13:29.489][t:11156][f:5481] ~ 'val_pseudodog_respawn' online:false spawn done.
[2026-05-10 13:13:29.489][t:11156][f:5481] next spawn in next_spawn_sec=160497
[2026-05-10 13:13:29.489][t:11156][f:5481] ~ 'val_zombie_respawn' online:false spawn items ...
[2026-05-10 13:13:29.489][t:11156][f:5481] ~ 'val_zombie_respawn' online:false spawn done.
[2026-05-10 13:13:29.509][t:13188][f:5482] next spawn in next_spawn_sec=176168
[2026-05-10 13:13:29.509][t:13188][f:5482] ~ 'val_chimera_respawn' online:false spawn items ...
[2026-05-10 13:13:29.509][t:13188][f:5482] ~ 'val_chimera_respawn' online:false spawn done.
[2026-05-10 13:13:29.715][t:11156][f:5489] next spawn in next_spawn_sec=258453
[2026-05-10 13:13:29.715][t:11156][f:5489] ~ 'x18_fracture_respawn' online:false spawn items ...
[2026-05-10 13:13:29.715][t:11156][f:5489] ~ 'x18_fracture_respawn' online:false spawn done.
[2026-05-10 13:13:29.932][t:11936][f:5496] next spawn in next_spawn_sec=118245
[2026-05-10 13:13:29.932][t:11936][f:5496] ~ 'rost_naem_koster_respawn' online:false spawn items ...
[2026-05-10 13:13:29.942][t:11936][f:5496] ~ 'rost_naem_koster_respawn' online:false spawn done.
[2026-05-10 13:13:29.994][t:11156][f:5498] next spawn in next_spawn_sec=119871
[2026-05-10 13:13:29.994][t:11156][f:5498] ~ 'ros_stat_respawn' online:false spawn items ...
[2026-05-10 13:13:29.994][t:11156][f:5498] ~ 'ros_stat_respawn' online:false spawn done.
[2026-05-10 13:13:30.261][t:10884][f:5508] next spawn in next_spawn_sec=223810
[2026-05-10 13:13:30.261][t:10884][f:5508] ~ 'yan_zombied_1_respawn' online:false spawn items ...
[2026-05-10 13:13:30.281][t:10884][f:5508] ~ 'yan_zombied_1_respawn' online:false spawn done.
[2026-05-10 13:13:30.281][t:10884][f:5508] ! se_respawn:execute took 19
[2026-05-10 13:13:30.312][t:11936][f:5510] next spawn in next_spawn_sec=210807
[2026-05-10 13:13:30.312][t:11936][f:5510] ~ 'yan_tushkano_respawn' online:false spawn items ...
[2026-05-10 13:13:30.322][t:11936][f:5510] ~ 'yan_tushkano_respawn' online:false spawn done.
[2026-05-10 13:13:30.322][t:11936][f:5510] next spawn in next_spawn_sec=178409
[2026-05-10 13:13:30.322][t:11936][f:5510] ~ 'yan_controller_respawn' online:false spawn items ...
[2026-05-10 13:13:30.322][t:11936][f:5510] ~ 'yan_controller_respawn' online:false spawn done.
[2026-05-10 13:13:30.363][t: 1776][f:5512] next spawn in next_spawn_sec=228698
[2026-05-10 13:13:30.363][t: 1776][f:5512] ~ 'yan_dolg_respawn' online:false spawn items ...
[2026-05-10 13:13:30.374][t: 1776][f:5512] ~ 'yan_dolg_respawn' online:false spawn done.
[2026-05-10 13:13:30.394][t: 4948][f:5513] next spawn in next_spawn_sec=107157
[2026-05-10 13:13:30.394][t: 4948][f:5513] ~ 'x16_stat_respawn' online:false spawn items ...
[2026-05-10 13:13:30.394][t: 4948][f:5513] ~ 'x16_stat_respawn' online:false spawn done.
[2026-05-10 13:13:30.570][t:11156][f:5520] next spawn in next_spawn_sec=227036
[2026-05-10 13:13:30.570][t:11156][f:5520] ~ 'mil_freedom_respawn' online:false spawn items ...
[2026-05-10 13:13:30.570][t:11156][f:5520] ~ 'mil_freedom_respawn' online:false spawn done.
[2026-05-10 13:13:30.725][t:11460][f:5526] next spawn in next_spawn_sec=215773
[2026-05-10 13:13:30.725][t:11460][f:5526] ~ 'mil_lair2_respawn' online:false spawn items ...
[2026-05-10 13:13:30.725][t:11460][f:5526] ~ 'mil_lair2_respawn' online:false spawn done.
[2026-05-10 13:13:30.725][t:11460][f:5526] next spawn in next_spawn_sec=166395
[2026-05-10 13:13:30.725][t:11460][f:5526] ~ 'mil_bandit_respawn' online:false spawn items ...
[2026-05-10 13:13:30.725][t:11460][f:5526] ~ 'mil_bandit_respawn' online:false spawn done.
[2026-05-10 13:13:31.027][t: 1776][f:5538] next spawn in next_spawn_sec=120915
[2026-05-10 13:13:31.027][t: 1776][f:5538] ~ 'rad_monolith5_respawn' online:false spawn items ...
[2026-05-10 13:13:31.027][t: 1776][f:5538] ~ 'rad_monolith5_respawn' online:false spawn done.
[2026-05-10 13:13:31.027][t: 1776][f:5538] next spawn in next_spawn_sec=163031
[2026-05-10 13:13:31.027][t: 1776][f:5538] ~ 'rad_military1_respawn' online:false spawn items ...
[2026-05-10 13:13:31.038][t: 1776][f:5538] ~ 'rad_military1_respawn' online:false spawn done.
[2026-05-10 13:13:31.038][t: 1776][f:5538] ! se_respawn:execute took 12
[2026-05-10 13:13:31.099][t: 8024][f:5541] next spawn in next_spawn_sec=116163
[2026-05-10 13:13:31.099][t: 8024][f:5541] ~ 'rad_stat_respawn' online:false spawn items ...
[2026-05-10 13:13:31.099][t: 8024][f:5541] ~ 'rad_stat_respawn' online:false spawn done.
[2026-05-10 13:13:31.264][t: 2876][f:5547] 'bar_bar_visitors_3_4' ready to talk = true, snd = 'joke'
[2026-05-10 13:13:31.551][t: 8984][f:5557] next spawn in next_spawn_sec=127857
[2026-05-10 13:13:31.551][t: 8984][f:5557] ~ 'zat_b39_arts_respawn' online:false spawn items ...
[2026-05-10 13:13:31.551][t: 8984][f:5557] ~ 'zat_b39_arts_respawn' online:false spawn done.
[2026-05-10 13:13:31.695][t:10796][f:5563] next spawn in next_spawn_sec=144920
[2026-05-10 13:13:31.696][t:10796][f:5563] ~ 'aes_pseudodog_respawn' online:false spawn items ...
[2026-05-10 13:13:31.696][t:10796][f:5563] ~ 'aes_pseudodog_respawn' online:false spawn done.
[2026-05-10 13:13:32.157][t: 2876][f:5581] ! ALARM! Monster 'tushkano_big7646' has't section logic but Object_begin_job = true. Delete flag
[2026-05-10 13:13:32.569][t: 9168][f:5597] next spawn in next_spawn_sec=179276
[2026-05-10 13:13:32.569][t: 9168][f:5597] ~ 'atp_stalker_respawn' online:false spawn items ...
[2026-05-10 13:13:32.569][t: 9168][f:5597] ~ 'atp_stalker_respawn' online:false spawn done.
[2026-05-10 13:13:32.569][t: 9168][f:5597] next spawn in next_spawn_sec=110954
[2026-05-10 13:13:32.569][t: 9168][f:5597] ~ 'atp_bloodsucker_respawn' online:false spawn items ...
[2026-05-10 13:13:32.569][t: 9168][f:5597] ~ 'atp_bloodsucker_respawn' online:false spawn done.
[2026-05-10 13:13:32.621][t: 4948][f:5599] next spawn in next_spawn_sec=134956
[2026-05-10 13:13:32.621][t: 4948][f:5599] ~ 'atp_pseudodog_respawn' online:false spawn items ...
[2026-05-10 13:13:32.621][t: 4948][f:5599] ~ 'atp_pseudodog_respawn' online:false spawn done.
[2026-05-10 13:13:32.672][t: 8984][f:5601] next spawn in next_spawn_sec=84643
[2026-05-10 13:13:32.673][t: 8984][f:5601] ~ 'pes_stat_respawn3' online:false spawn items ...
[2026-05-10 13:13:32.673][t: 8984][f:5601] ~ 'pes_stat_respawn3' online:false spawn done.
[2026-05-10 13:13:32.703][t:12192][f:5602] next spawn in next_spawn_sec=103000
[2026-05-10 13:13:32.703][t:12192][f:5602] ~ 'pes_stat_respawn1' online:false spawn items ...
[2026-05-10 13:13:32.703][t:12192][f:5602] ~ 'pes_stat_respawn1' online:false spawn done.
[2026-05-10 13:13:32.703][t:12192][f:5602] next spawn in next_spawn_sec=111523
[2026-05-10 13:13:32.703][t:12192][f:5602] ~ 'pes_bloodsucker_respawn' online:false spawn items ...
[2026-05-10 13:13:32.703][t:12192][f:5602] ~ 'pes_bloodsucker_respawn' online:false spawn done.
[2026-05-10 13:13:32.755][t: 3124][f:5604] next spawn in next_spawn_sec=226026
[2026-05-10 13:13:32.755][t: 3124][f:5604] ~ 'puz_boar_respawn' online:false spawn items ...
[2026-05-10 13:13:32.755][t: 3124][f:5604] ~ 'puz_boar_respawn' online:false spawn done.
[2026-05-10 13:13:32.755][t: 3124][f:5604] next spawn in next_spawn_sec=168822
[2026-05-10 13:13:32.755][t: 3124][f:5604] ~ 'puz_chimera_respawn' online:false spawn items ...
[2026-05-10 13:13:32.755][t: 3124][f:5604] ~ 'puz_chimera_respawn' online:false spawn done.
[2026-05-10 13:13:32.755][t: 3124][f:5604] next spawn in next_spawn_sec=185454
[2026-05-10 13:13:32.755][t: 3124][f:5604] ~ 'puz_dog_respawn' online:false spawn items ...
[2026-05-10 13:13:32.765][t: 3124][f:5604] ~ 'puz_dog_respawn' online:false spawn done.
[2026-05-10 13:13:32.776][t:11460][f:5605] next spawn in next_spawn_sec=132538
[2026-05-10 13:13:32.776][t:11460][f:5605] ~ 'puz_gigant_respawn' online:false spawn items ...
[2026-05-10 13:13:32.776][t:11460][f:5605] ~ 'puz_gigant_respawn' online:false spawn done.
[2026-05-10 13:13:32.787][t:11460][f:5605] next spawn in next_spawn_sec=218491
[2026-05-10 13:13:32.787][t:11460][f:5605] ~ 'puz_pseudodog_respawn' online:false spawn items ...
[2026-05-10 13:13:32.787][t:11460][f:5605] ~ 'puz_pseudodog_respawn' online:false spawn done.
[2026-05-10 13:13:32.807][t: 8024][f:5606] next spawn in next_spawn_sec=186580
[2026-05-10 13:13:32.807][t: 8024][f:5606] ~ 'puz_tushkano_respawn' online:false spawn items ...
[2026-05-10 13:13:32.807][t: 8024][f:5606] ~ 'puz_tushkano_respawn' online:false spawn done.
[2026-05-10 13:13:32.990][t:11460][f:5613] next spawn in next_spawn_sec=51841
[2026-05-10 13:13:32.991][t:11460][f:5613] ~ 'avr_stat_respawn' online:false spawn items ...
[2026-05-10 13:13:32.991][t:11460][f:5613] ~ 'avr_stat_respawn' online:false spawn done.
[2026-05-10 13:13:33.072][t: 3124][f:5615] next spawn in next_spawn_sec=101885
[2026-05-10 13:13:33.072][t: 3124][f:5615] ~ 'avr_medwed_small_respawn' online:false spawn items ...
[2026-05-10 13:13:33.072][t: 3124][f:5615] ~ 'avr_medwed_small_respawn' online:false spawn done.
[2026-05-10 13:13:33.072][t: 3124][f:5615] next spawn in next_spawn_sec=150796
[2026-05-10 13:13:33.072][t: 3124][f:5615] ~ 'aver_crow_respawn' online:false spawn items ...
[2026-05-10 13:13:33.072][t: 3124][f:5615] ~ 'aver_crow_respawn' online:false spawn done.
[2026-05-10 13:13:33.072][t: 3124][f:5615] next spawn in next_spawn_sec=115625
[2026-05-10 13:13:33.072][t: 3124][f:5615] ~ 'aver_snork1_respawn' online:false spawn items ...
[2026-05-10 13:13:33.072][t: 3124][f:5615] ~ 'aver_snork1_respawn' online:false spawn done.
[2026-05-10 13:13:33.114][t: 1776][f:5617] next spawn in next_spawn_sec=241255
[2026-05-10 13:13:33.114][t: 1776][f:5617] ~ 'aver_snork2_respawn' online:false spawn items ...
[2026-05-10 13:13:33.114][t: 1776][f:5617] ~ 'aver_snork2_respawn' online:false spawn done.
[2026-05-10 13:13:33.145][t: 8984][f:5618] next spawn in next_spawn_sec=141595
[2026-05-10 13:13:33.145][t: 8984][f:5618] ~ 'avu_burer_respawn' online:false spawn items ...
[2026-05-10 13:13:33.145][t: 8984][f:5618] ~ 'avu_burer_respawn' online:false spawn done.
[2026-05-10 13:13:33.165][t:10884][f:5619] next spawn in next_spawn_sec=185679
[2026-05-10 13:13:33.165][t:10884][f:5619] ~ 'av_peshera_tarakan_respawn' online:false spawn items ...
[2026-05-10 13:13:33.175][t:10884][f:5619] ~ 'av_peshera_tarakan_respawn' online:false spawn done.
[2026-05-10 13:13:33.176][t:10884][f:5619] next spawn in next_spawn_sec=88548
[2026-05-10 13:13:33.176][t:10884][f:5619] ~ 'av_peshera_eltush_respawn' online:false spawn items ...
[2026-05-10 13:13:33.176][t:10884][f:5619] ~ 'av_peshera_eltush_respawn' online:false spawn done.
[2026-05-10 13:13:33.196][t: 3124][f:5620] next spawn in next_spawn_sec=102727
[2026-05-10 13:13:33.196][t: 3124][f:5620] ~ 'avu_stat_respawn2' online:false spawn items ...
[2026-05-10 13:13:33.196][t: 3124][f:5620] ~ 'avu_stat_respawn2' online:false spawn done.
[2026-05-10 13:13:33.196][t: 3124][f:5620] next spawn in next_spawn_sec=120654
[2026-05-10 13:13:33.196][t: 3124][f:5620] ~ 'avu_sharik_respawn' online:false spawn items ...
[2026-05-10 13:13:33.196][t: 3124][f:5620] ~ 'avu_sharik_respawn' online:false spawn done.
[2026-05-10 13:13:33.248][t: 8024][f:5622] next spawn in next_spawn_sec=96043
[2026-05-10 13:13:33.248][t: 8024][f:5622] ~ 'lim_monolith1_respawn' online:false spawn items ...
[2026-05-10 13:13:33.268][t: 8024][f:5622] ~ 'lim_monolith1_respawn' online:false spawn done.
[2026-05-10 13:13:33.268][t: 8024][f:5622] ! se_respawn:execute took 22
[2026-05-10 13:13:33.279][t:11936][f:5623] next spawn in next_spawn_sec=171838
[2026-05-10 13:13:33.279][t:11936][f:5623] ~ 'lim_zombied_sentr_respawn' online:false spawn items ...
[2026-05-10 13:13:33.279][t:11936][f:5623] ~ 'lim_zombied_sentr_respawn' online:false spawn done.
[2026-05-10 13:13:33.279][t:11936][f:5623] next spawn in next_spawn_sec=167720
[2026-05-10 13:13:33.279][t:11936][f:5623] ~ 'lim_zombied_dvor_respawn' online:false spawn items ...
[2026-05-10 13:13:33.279][t:11936][f:5623] ~ 'lim_zombied_dvor_respawn' online:false spawn done.
[2026-05-10 13:13:33.577][t: 9168][f:5635] next spawn in next_spawn_sec=89083
[2026-05-10 13:13:33.577][t: 9168][f:5635] ~ 'generators_flesh1_respawn' online:false spawn items ...
[2026-05-10 13:13:33.577][t: 9168][f:5635] ~ 'generators_flesh1_respawn' online:false spawn done.
[2026-05-10 13:13:33.629][t: 1776][f:5637] next spawn in next_spawn_sec=203605
[2026-05-10 13:13:33.629][t: 1776][f:5637] ~ 'generators_svoboda_respawn' online:false spawn items ...
[2026-05-10 13:13:33.629][t: 1776][f:5637] ~ 'generators_svoboda_respawn' online:false spawn done.
[2026-05-10 13:13:33.649][t: 3124][f:5638] next spawn in next_spawn_sec=245481
[2026-05-10 13:13:33.649][t: 3124][f:5638] ~ 'gener_kaban_two_respawn' online:false spawn items ...
[2026-05-10 13:13:33.649][t: 3124][f:5638] ~ 'gener_kaban_two_respawn' online:false spawn done.
[2026-05-10 13:13:40.560][t: 2876][f:5900] ! actor task_update() took 42ms, task: rx_ai.actor_update t0s:0
[2026-05-10 13:13:40.560][t: 2876][f:5900] ! sw (actor) :nil 42ms
[2026-05-10 13:13:40.560][t: 2876][f:5900] ! sw:scopes (only with duration > 1ms):
[2026-05-10 13:13:40.560][t: 2876][f:5900] ! sw:
! {
!  ["duration"] = 42,
!  ["scope"] = "task_update"
!}
[2026-05-10 13:13:58.333][t: 2876][f:6531] #include "shops\trade_generic_dont_buy_items.ltx"
#[trader]
#buy_condition = buy
#sell_condition = sell
#[buy]:dont_buy_quest_items
#mag_30_ammo_5.45x39_fmj = 0.3, 0.3, 0.4
#mutant_poltergeist_glas = 0.3, 0.3, 0.4
#bandage = 0.3, 0.3, 0.4
#wpn_binoc3 = 0.3, 0.3, 0.4
#arc_art_box_8basic = 0.3, 0.3, 0.4
#antirad = 0.3, 0.3, 0.4
#amk_transmutator = 0.3, 0.3, 0.4
#wpn_ak103 = 0.3, 0.3, 0.4
#outfit_militaryspec = 0.3, 0.3, 0.4
#medkit_army = 0.3, 0.3, 0.4
#arc_art_box_3basic = 0.3, 0.3, 0.4
#/.*/ 
#[sell]
#bread = 2, 4
#kolbasa = 2, 4
#conserva = 2, 4
#flaska = 2, 4
#voda = 2, 4
#grenade_gd-05 = 3.200000, 6.400000
#ammo_5.45x39_fmj = 2.400000, 4.800000
#grenade_rgd5 = 3.200000, 6.400000
#beer = 2, 4
#/.*/ 
[2026-05-10 13:13:58.836][t: 2876][f:6547] load ~[инфо_лог]:[ex_audit]: [info_call]: REMOVED: bar_barman_need_hole
[2026-05-10 13:13:58.836][t: 2876][f:6547] load ~[инфо_лог]:[ex_audit]: [info_call]: ADDED: bar_barman_need_room
[2026-05-10 13:14:04.145][t: 2876][f:6721] load ~[инфо_лог]:[ex_audit]: [info_call]: REMOVED: bar_barman_need_room
[2026-05-10 13:14:05.764][t: 2876][f:6776] 'bar_visitor_3' ready to talk = true, snd = 'joke'
[2026-05-10 13:14:06.712][t: 2876][f:6807] 'bar_bar_visitors_3_2' ready to talk = true, snd = 'state'
[2026-05-10 13:14:08.571][t: 2876][f:6875] 'bar_bar_visitors_3_3' ready to talk = true, snd = 'state'
[2026-05-10 13:14:09.391][t: 2876][f:6905] 'bar_bar_lisiy' ready to talk = true, snd = 'joke'
[2026-05-10 13:14:22.531][t: 2876][f:7336] Npc Anomaly
[2026-05-10 13:14:22.531][t: 2876][f:7336] Npc Anomaly
[2026-05-10 13:14:22.531][t: 2876][f:7336] Npc Anomaly
[2026-05-10 13:14:22.531][t: 2876][f:7336] Npc Anomaly
[2026-05-10 13:14:22.531][t: 2876][f:7336] Npc Anomaly
[2026-05-10 13:14:22.531][t: 2876][f:7336] inv boxes
[2026-05-10 13:14:22.531][t: 2876][f:7336] Npc Anomaly
[2026-05-10 13:14:31.434][t: 2876][f:7622] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 55 timers saved
[2026-05-10 13:14:31.434][t: 2876][f:7622] [ogse_st_mgr]: 55 all timers saved
[2026-05-10 13:14:31.434][t: 2876][f:7622] [dsh_respawn]: 53 respawners saved: 280 spawned
[2026-05-10 13:14:31.434][t: 2876][f:7622] [dsh_cop_weather]: DynamicForecast: default saved: 90 items
[2026-05-10 13:14:31.434][t: 2876][f:7622] [dsh_cop_weather]: StaticForecast: default saved: 28 items
[2026-05-10 13:14:31.434][t: 2876][f:7622] in game secs=69
[2026-05-10 13:14:31.455][t: 2876][f:7622] * Saving spawns...
[2026-05-10 13:14:31.455][t: 2876][f:7622] * Saving objects...
[2026-05-10 13:14:31.620][t: 2876][f:7622] * 47037 objects are successfully saved
[2026-05-10 13:14:31.630][t: 2876][f:7622] * 35287 script vars are successfully saved
[2026-05-10 13:14:31.651][t: 2876][f:7622] * Game Кирилл День 18. [Бар] quicksave_31.sav is successfully saved to file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Кирилл День 18. [Бар] quicksave_31.sav'
[2026-05-10 13:14:31.651][t: 2876][f:7622] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [220.86 ms.]
[2026-05-10 13:14:31.651][t: 2876][f:7622] ~~  slot: ['laucer_quick_save.9'], time: [220.79 ms.]
[2026-05-10 13:14:31.681][t: 2876][f:7623] [dsh_cop_weather]: time diff after save is -0
[2026-05-10 13:27:08.561][t: 2876][f:52719] 'bar_bar_visitors_3_4' ready to talk = true, snd = 'state'
[2026-05-10 13:27:09.139][t: 2876][f:52740] 'bar_bar_visitors_3_2' ready to talk = true, snd = 'state'
[2026-05-10 13:27:09.849][t: 2876][f:52765] 'bar_bar_visitors_3_3' ready to talk = true, snd = 'joke'
[2026-05-10 13:27:23.693][t: 2876][f:53281] camera anim=abakan_draw
[2026-05-10 13:27:25.861][t: 2876][f:53359] 'bar_bar_visitors_3_4' ready to talk = true, snd = 'joke'
[2026-05-10 13:27:28.699][t: 2876][f:53475] camera anim=aksu_holster
[2026-05-10 13:27:30.416][t: 2876][f:53546] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 55 timers saved
[2026-05-10 13:27:30.416][t: 2876][f:53546] [ogse_st_mgr]: 55 all timers saved
[2026-05-10 13:27:30.416][t: 2876][f:53546] [dsh_respawn]: 53 respawners saved: 280 spawned
[2026-05-10 13:27:30.416][t: 2876][f:53546] [dsh_cop_weather]: DynamicForecast: default saved: 90 items
[2026-05-10 13:27:30.416][t: 2876][f:53546] [dsh_cop_weather]: StaticForecast: default saved: 28 items
[2026-05-10 13:27:30.416][t: 2876][f:53546] in game secs=779
[2026-05-10 13:27:30.437][t: 2876][f:53546] * Saving spawns...
[2026-05-10 13:27:30.437][t: 2876][f:53546] * Saving objects...
[2026-05-10 13:27:30.499][t: 2876][f:53546] * 47037 objects are successfully saved
[2026-05-10 13:27:30.499][t: 2876][f:53546] * 35287 script vars are successfully saved
[2026-05-10 13:27:30.519][t: 2876][f:53546] * Game Кирилл День 18. [Бар] quicksave_32.sav is successfully saved to file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Кирилл День 18. [Бар] quicksave_32.sav'
[2026-05-10 13:27:30.519][t: 2876][f:53546] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [111.36 ms.]
[2026-05-10 13:27:30.519][t: 2876][f:53546] ~~  slot: ['laucer_quick_save.9'], time: [111.31 ms.]
[2026-05-10 13:27:30.550][t: 2876][f:53547] [dsh_cop_weather]: time diff after save is -0
[2026-05-10 13:27:33.274][t: 2876][f:53659] find_kampfire call
[2026-05-10 13:27:33.274][t: 2876][f:53659] found campfire for kamp. id=6717
[2026-05-10 13:27:39.598][t: 2876][f:53948] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 55 timers saved
[2026-05-10 13:27:39.598][t: 2876][f:53948] [ogse_st_mgr]: 55 all timers saved
[2026-05-10 13:27:39.598][t: 2876][f:53948] [dsh_respawn]: 53 respawners saved: 280 spawned
[2026-05-10 13:27:39.598][t: 2876][f:53948] [dsh_cop_weather]: DynamicForecast: default saved: 90 items
[2026-05-10 13:27:39.598][t: 2876][f:53948] [dsh_cop_weather]: StaticForecast: default saved: 28 items
[2026-05-10 13:27:39.598][t: 2876][f:53948] in game secs=9
[2026-05-10 13:27:39.618][t: 2876][f:53948] * Saving spawns...
[2026-05-10 13:27:39.618][t: 2876][f:53948] * Saving objects...
[2026-05-10 13:27:39.681][t: 2876][f:53948] * 47037 objects are successfully saved
[2026-05-10 13:27:39.681][t: 2876][f:53948] * 35287 script vars are successfully saved
[2026-05-10 13:27:39.701][t: 2876][f:53948] * Game Кирилл_autosave.sav is successfully saved to file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Кирилл_autosave.sav'
[2026-05-10 13:27:39.743][t: 2876][f:53949] - Disconnect
[2026-05-10 13:27:39.743][t: 2876][f:53949] ~ ObjectResources unload...
[2026-05-10 13:27:39.743][t: 2876][f:53949] ~ ObjectResources - base: 4581, 135461 K
[2026-05-10 13:27:39.743][t: 2876][f:53949] ~ ObjectResources - lmap: 1, 16384 K
[2026-05-10 13:27:40.861][t: 2876][f:53950] ~~[%s]: cleanup_all_signals: clearing [%s] signals
[2026-05-10 13:27:40.861][t: 2876][f:53950] [dsh]: cached_condlist stats ( hit/miss ): 286518 / 162392
[2026-05-10 13:27:40.861][t: 2876][f:53950] in game secs=1
[2026-05-10 13:27:40.861][t: 2876][f:53950] CInventory::Clear() for actor
[2026-05-10 13:27:40.883][t: 2876][f:53961] ~ ObjectResources unload completed!
[2026-05-10 13:27:40.883][t: 2876][f:53961] ~ ObjectResources - base: 4581, 135461 K
[2026-05-10 13:27:40.883][t: 2876][f:53961] ~ ObjectResources - lmap: 1, 16384 K
[2026-05-10 13:27:40.935][t: 2876][f:53961] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Remove upgraded section
[2026-05-10 13:27:40.935][t: 2876][f:53961] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Remove upgraded section
[2026-05-10 13:27:40.946][t: 2876][f:53961] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Remove upgraded section
[2026-05-10 13:27:40.946][t: 2876][f:53961] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Remove upgraded section
[2026-05-10 13:27:40.946][t: 2876][f:53961] ~ sitem section=[wpn_fn2000] id=31127 name=[wpn_fn200031127] Remove upgraded section
[2026-05-10 13:27:40.946][t: 2876][f:53961] ~ sitem section=[wpn_hk416] id=31137 name=[wpn_hk41631137] Remove upgraded section
[2026-05-10 13:27:40.946][t: 2876][f:53961] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_akm] id=57351 name=[wpn_akm57351] Remove upgraded section
[2026-05-10 13:27:40.997][t: 2876][f:53961] - Destroying level
[2026-05-10 13:27:41.174][t: 2876][f:53961] --LUA version: [LuaJIT 2.1.0-beta3]
[2026-05-10 13:27:41.174][t: 2876][f:53961] get_current_kx()=0.75
[2026-05-10 13:27:41.174][t: 2876][f:53961] options full_name=e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2026-05-10 13:27:41.185][t: 2876][f:53961] ~ LevelResources unload...
[2026-05-10 13:27:41.185][t: 2876][f:53961] ~ LevelResources - base: 4581, 135461 K
[2026-05-10 13:27:41.185][t: 2876][f:53961] ~ LevelResources - lmap: 1, 16384 K
[2026-05-10 13:27:41.195][t: 2876][f:53961] ~ LevelResources unload completed!
[2026-05-10 13:27:41.195][t: 2876][f:53961] ~ LevelResources - base: 3803, 2947003 K
[2026-05-10 13:27:41.195][t: 2876][f:53961] ~ LevelResources - lmap: 0, 0 K
[2026-05-10 13:27:41.206][t: 2876][f:53962] * phase time: 3 ms
[2026-05-10 13:27:41.206][t: 2876][f:53962] * phase cmem: 0 K
[2026-05-10 13:27:41.412][t: 2876][f:53964] --LUA version: [LuaJIT 2.1.0-beta3]
[2026-05-10 13:27:41.412][t: 2876][f:53964] get_current_kx()=0.75
[2026-05-10 13:27:41.412][t: 2876][f:53964] options full_name=e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2026-05-10 13:27:41.423][t: 2876][f:53964] start_game_callback() start
[2026-05-10 13:27:41.423][t: 2876][f:53964] random custom init
[2026-05-10 13:27:41.444][t: 2876][f:53964] * phase time: 243 ms
[2026-05-10 13:27:41.444][t: 2876][f:53964] * phase cmem: 0 K
[2026-05-10 13:27:41.454][t: 2876][f:53965] * Loading spawns...
[2026-05-10 13:27:41.465][t: 2876][f:53965] CGameGraph use open format.
[2026-05-10 13:27:41.465][t: 2876][f:53965] CGameGraph load started...
[2026-05-10 13:27:41.465][t: 2876][f:53965] CGameGraph use game.graph.cross_edges.ltx cross edges data!
[2026-05-10 13:27:41.465][t: 2876][f:53965] CGameGraph load done!
[2026-05-10 13:27:41.465][t: 2876][f:53965] ltx spawn load start...
[2026-05-10 13:27:42.181][t: 2876][f:53965] spawn loaded!
[2026-05-10 13:27:42.181][t: 2876][f:53965] build_story_spawns start...
[2026-05-10 13:27:42.181][t: 2876][f:53965] * 16704 spawn points are successfully loaded
[2026-05-10 13:27:42.181][t: 2876][f:53965] Start load of base waypoints...
[2026-05-10 13:27:42.192][t: 2876][f:53965] Loaded 520 base waypoints from file [waypoints\way_01_l01_escape.ltx].
[2026-05-10 13:27:42.202][t: 2876][f:53965] Loaded 356 base waypoints from file [waypoints\way_02_l02_garbage.ltx].
[2026-05-10 13:27:42.212][t: 2876][f:53965] Loaded 635 base waypoints from file [waypoints\way_03_l03_agroprom.ltx].
[2026-05-10 13:27:42.212][t: 2876][f:53965] Loaded 57 base waypoints from file [waypoints\way_04_l03u_agr_underground.ltx].
[2026-05-10 13:27:42.212][t: 2876][f:53965] Loaded 510 base waypoints from file [waypoints\way_05_l04_darkvalley.ltx].
[2026-05-10 13:27:42.212][t: 2876][f:53965] Loaded 44 base waypoints from file [waypoints\way_06_l04u_labx18.ltx].
[2026-05-10 13:27:42.223][t: 2876][f:53965] Loaded 331 base waypoints from file [waypoints\way_07_l05_bar.ltx].
[2026-05-10 13:27:42.233][t: 2876][f:53965] Loaded 422 base waypoints from file [waypoints\way_08_l06_rostok.ltx].
[2026-05-10 13:27:42.233][t: 2876][f:53965] Loaded 213 base waypoints from file [waypoints\way_09_l08_yantar.ltx].
[2026-05-10 13:27:42.233][t: 2876][f:53965] Loaded 48 base waypoints from file [waypoints\way_10_l08u_brainlab.ltx].
[2026-05-10 13:27:42.254][t: 2876][f:53965] Loaded 639 base waypoints from file [waypoints\way_11_l07_military.ltx].
[2026-05-10 13:27:42.254][t: 2876][f:53965] Loaded 424 base waypoints from file [waypoints\way_13_l10_radar.ltx].
[2026-05-10 13:27:42.265][t: 2876][f:53965] Loaded 622 base waypoints from file [waypoints\way_14_l11_pripyat.ltx].
[2026-05-10 13:27:42.286][t: 2876][f:53965] Loaded 314 base waypoints from file [waypoints\way_15_l12_stancia.ltx].
[2026-05-10 13:27:42.286][t: 2876][f:53965] Loaded 117 base waypoints from file [waypoints\way_16_l12u_sarcofag.ltx].
[2026-05-10 13:27:42.286][t: 2876][f:53965] Loaded 73 base waypoints from file [waypoints\way_17_l12u_control_monolith.ltx].
[2026-05-10 13:27:42.296][t: 2876][f:53965] Loaded 345 base waypoints from file [waypoints\way_19_l12_stancia_2.ltx].
[2026-05-10 13:27:42.307][t: 2876][f:53965] Loaded 117 base waypoints from file [waypoints\way_20_l10u_bunker.ltx].
[2026-05-10 13:27:42.317][t: 2876][f:53965] Loaded 279 base waypoints from file [waypoints\way_22_atp_for_test22.ltx].
[2026-05-10 13:27:42.317][t: 2876][f:53965] Loaded 75 base waypoints from file [waypoints\way_23_peshera.ltx].
[2026-05-10 13:27:42.317][t: 2876][f:53965] Loaded 44 base waypoints from file [waypoints\way_24_puzir.ltx].
[2026-05-10 13:27:42.317][t: 2876][f:53965] Loaded 186 base waypoints from file [waypoints\way_25_aver.ltx].
[2026-05-10 13:27:42.327][t: 2876][f:53965] Loaded 167 base waypoints from file [waypoints\way_26_av_peshera.ltx].
[2026-05-10 13:27:42.327][t: 2876][f:53965] Loaded 147 base waypoints from file [waypoints\way_27_limansk.ltx].
[2026-05-10 13:27:42.338][t: 2876][f:53965] Loaded 119 base waypoints from file [waypoints\way_28_hospital.ltx].
[2026-05-10 13:27:42.338][t: 2876][f:53965] Loaded 207 base waypoints from file [waypoints\way_29_generators.ltx].
[2026-05-10 13:27:42.338][t: 2876][f:53965] Loaded 109 base waypoints from file [waypoints\way_30_warlab.ltx].
[2026-05-10 13:27:42.348][t: 2876][f:53965] Loaded 216 base waypoints from file [waypoints\way_31_red_forest.ltx].
[2026-05-10 13:27:42.348][t: 2876][f:53965] Loaded 180 base waypoints from file [waypoints\way_32_lost_village.ltx].
[2026-05-10 13:27:42.359][t: 2876][f:53965] Loaded 386 base waypoints from file [waypoints\way_33_marsh.ltx].
[2026-05-10 13:27:42.370][t: 2876][f:53965] Loaded 295 base waypoints from file [waypoints\way_34_dead_city.ltx].
[2026-05-10 13:27:42.380][t: 2876][f:53965] Loaded 536 base waypoints from file [waypoints\way_35_zaton.ltx].
[2026-05-10 13:27:42.401][t: 2876][f:53965] Loaded 466 base waypoints from file [waypoints\way_36_jupiter.ltx].
[2026-05-10 13:27:42.411][t: 2876][f:53965] Loaded 327 base waypoints from file [waypoints\way_37_pripyat.ltx].
[2026-05-10 13:27:42.411][t: 2876][f:53965] Loaded 14 base waypoints from file [waypoints\way_38_jupiter_underground.ltx].
[2026-05-10 13:27:42.411][t: 2876][f:53965] Loaded 63 base waypoints from file [waypoints\way_39_labx8.ltx].
[2026-05-10 13:27:42.411][t: 2876][f:53965] Loaded 28 base waypoints from file [waypoints\way_40_mine.ltx].
[2026-05-10 13:27:42.422][t: 2876][f:53965] Loaded 248 base waypoints from file [waypoints\way_41_la15_darkscape.ltx].
[2026-05-10 13:27:42.422][t: 2876][f:53965] End load of base waypoints...
[2026-05-10 13:27:42.422][t: 2876][f:53965] Start load of custom waypoints...
[2026-05-10 13:27:42.422][t: 2876][f:53965] Loaded 0 items from custom_waypoints, 0 from all.spawn was replaced!
[2026-05-10 13:27:42.422][t: 2876][f:53965] End load of custom waypoints...
[2026-05-10 13:27:42.422][t: 2876][f:53965] * Loading objects...
[2026-05-10 13:27:42.878][t: 2876][f:53965] * 47037 objects are successfully loaded
[2026-05-10 13:27:43.178][t: 2876][f:53965] story_id not found: esc_bandits_factory
[2026-05-10 13:27:43.230][t: 2876][f:53965] story_id not found: Escape_Trader
[2026-05-10 13:27:43.272][t: 2876][f:53965] story_id not found: agr_gunslinger_e3_documents
[2026-05-10 13:27:43.314][t: 2876][f:53965] story_id not found: bar_Barman
[2026-05-10 13:27:43.325][t: 2876][f:53965] story_id not found: dar_codedoor_1
[2026-05-10 13:27:43.325][t: 2876][f:53965] story_id not found: dar_codedoor_2
[2026-05-10 13:27:43.376][t: 2876][f:53965] story_id not found: bar_stalker_drunk_dolg
[2026-05-10 13:27:43.376][t: 2876][f:53965] story_id not found: bar_stalker_drunk_dolg
[2026-05-10 13:27:43.408][t: 2876][f:53965] check [map_location_type] and ([object_story_id] or [object_name] or [map_location]) fields in objective definition for: [mil_rg6]
[2026-05-10 13:27:43.450][t: 2876][f:53965] story_id not found: agr_ratcatcher
[2026-05-10 13:27:43.534][t: 2876][f:53965] * 35287 script vars are successfully loaded
[2026-05-10 13:27:43.534][t: 2876][f:53965] ~~~ db.ver: 7
[2026-05-10 13:27:43.638][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Append upgraded section
[2026-05-10 13:27:43.638][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Apply config upgrade [wpn_groza_foregrip].
[2026-05-10 13:27:43.638][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Apply config upgrade [wpn_groza_handler].
[2026-05-10 13:27:43.638][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Apply config upgrade [wpn_groza_sight].
[2026-05-10 13:27:43.659][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Append upgraded section
[2026-05-10 13:27:43.659][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_pistol_handler].
[2026-05-10 13:27:43.659][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_sight].
[2026-05-10 13:27:43.659][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_foregrip].
[2026-05-10 13:27:43.659][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_laser].
[2026-05-10 13:27:43.659][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_flash].
[2026-05-10 13:27:43.659][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Append upgraded section
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Apply config upgrade [wpn_m16a2_foregrip].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Apply config upgrade [wpn_m16a2_handler].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Append upgraded section
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_foregrip].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_laser].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_flash].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_sight].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_fn2000] id=31127 name=[wpn_fn200031127] Append upgraded section
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_fn2000] id=31127 name=[wpn_fn200031127] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_hk416] id=31137 name=[wpn_hk41631137] Append upgraded section
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_hk416] id=31137 name=[wpn_hk41631137] Apply config upgrade [wpn_hk416_sight].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_hk416] id=31137 name=[wpn_hk41631137] Apply config upgrade [wpn_hk416_handler].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Append upgraded section
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_rail].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_barrel_rail].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_flash_laser].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_sight].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_tilnik].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_foregrip].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_laser].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_flash].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_handler].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [outfit_militaryspec_reinforce].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [add_weight_1].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [add_slots_5].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [weight_reduce_2].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Apply config upgrade [wpn_mp443_silencer_adapter].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Apply config upgrade [wpn_mp443_sight].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [wpn_ak104_rail].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [wpn_ak104_pistol_handler].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [wpn_ak104_tilnik].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_foregrip].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_handler].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_laser].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_flash].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_sight].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Apply config upgrade [wpn_mp443_silencer_adapter].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Apply config upgrade [wpn_mp443_sight].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Apply config upgrade [wpn_g36k_barrel_rail].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Apply config upgrade [wpn_g36k_handler].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Apply config upgrade [wpn_g36k_flash_laser].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_foregrip].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_sight].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_tilnik].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_laser].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_flash].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_rail].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_handler].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [wpn_ak104_uniq_handler].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [wpn_ak104_uniq_flash].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [wpn_ak104_uniq_laser].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_akm] id=57351 name=[wpn_akm57351] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_akm] id=57351 name=[wpn_akm57351] Apply config upgrade [wpn_akm_dovetail].
[2026-05-10 13:27:44.108][t: 2876][f:53965] * Game Кирилл_autosave is successfully loaded from file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Кирилл_autosave.sav' (2.662s)
[2026-05-10 13:27:44.108][t: 2876][f:53965] * phase time: 2662 ms
[2026-05-10 13:27:44.108][t: 2876][f:53965] * phase cmem: 0 K
[2026-05-10 13:27:44.140][t: 2876][f:53970] # New player created!
[2026-05-10 13:27:44.150][t: 2876][f:53971] * phase time: 42 ms
[2026-05-10 13:27:44.150][t: 2876][f:53971] * phase cmem: 0 K
[2026-05-10 13:27:44.160][t: 2876][f:53972] * phase time: 10 ms
[2026-05-10 13:27:44.160][t: 2876][f:53972] * phase cmem: 0 K
[2026-05-10 13:27:44.180][t: 2876][f:53973] --[ISpatial_DB::initialize] bbc is [-0.0, 16.4, 0.0], bbd is [512.0, 53.9, 512.0]
[2026-05-10 13:27:44.180][t: 2876][f:53973] --[ISpatial_DB::initialize] bbc is [-0.0, 16.4, 0.0], bbd is [512.0, 53.9, 512.0]
[2026-05-10 13:27:44.191][t: 2876][f:53973] ~ LevelResources load...
[2026-05-10 13:27:44.191][t: 2876][f:53973] ~ LevelResources - base: 3804, 2947195 K
[2026-05-10 13:27:44.191][t: 2876][f:53973] ~ LevelResources - lmap: 0, 0 K
[2026-05-10 13:27:44.191][t: 2876][f:53973] * phase time: 24 ms
[2026-05-10 13:27:44.191][t: 2876][f:53973] * phase cmem: 0 K
[2026-05-10 13:27:44.191][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_steep_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.221][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:44.232][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.vs] vs_5_0] [main]
[2026-05-10 13:27:44.242][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base.vs] vs_5_0] [main]
[2026-05-10 13:27:44.242][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_flat.vs] vs_5_0] [main]
[2026-05-10 13:27:44.253][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_terrain_high_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:27:44.424][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_terrain_flat_d.vs] vs_5_0] [main]
[2026-05-10 13:27:44.434][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_terrain.vs] vs_5_0] [main]
[2026-05-10 13:27:44.434][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_steep_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.466][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.486][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:44.497][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump.ps] ps_5_0] [main]
[2026-05-10 13:27:44.517][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump.vs] vs_5_0] [main]
[2026-05-10 13:27:44.517][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.558][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.578][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.609][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.630][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:44.641][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:27:44.651][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat_d.vs] vs_5_0] [main]
[2026-05-10 13:27:44.662][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat.ps] ps_5_0] [main]
[2026-05-10 13:27:44.672][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat.vs] vs_5_0] [main]
[2026-05-10 13:27:44.683][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_bump_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.693][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_bump.ps] ps_5_0] [main]
[2026-05-10 13:27:44.714][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base_aref.vs] vs_5_0] [main]
[2026-05-10 13:27:44.724][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:44.735][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\simple.ps] ps_5_0] [main]
[2026-05-10 13:27:44.735][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\wmark.vs] vs_5_0] [main]
[2026-05-10 13:27:44.756][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_steep_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.786][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_steep-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.827][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:27:44.837][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_flat.ps] ps_5_0] [main]
[2026-05-10 13:27:44.858][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.909][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.929][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_aref_flat.ps] ps_5_0] [main]
[2026-05-10 13:27:44.940][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_flat.vs] vs_5_0] [main]
[2026-05-10 13:27:45.011][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_flat.vs] vs_5_0] [main]
[2026-05-10 13:27:45.021][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_tree_aref.vs] vs_5_0] [main]
[2026-05-10 13:27:45.042][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\lod.ps] ps_5_0] [main]
[2026-05-10 13:27:45.052][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\lod.vs] vs_5_0] [main]
[2026-05-10 13:27:45.063][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_s_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:45.073][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_s_bump.vs] vs_5_0] [main]
[2026-05-10 13:27:45.084][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base.ps] ps_5_0] [main]
[2026-05-10 13:27:45.094][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_tree_s.vs] vs_5_0] [main]
[2026-05-10 13:27:45.105][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_s_flat_d.vs] vs_5_0] [main]
[2026-05-10 13:27:45.116][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_s_flat.vs] vs_5_0] [main]
[2026-05-10 13:27:45.126][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:45.146][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_bump.vs] vs_5_0] [main]
[2026-05-10 13:27:45.166][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_tree.vs] vs_5_0] [main]
[2026-05-10 13:27:45.176][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_aref_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:45.196][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:45.267][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:45.287][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_s_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:45.308][t: 2876][f:53974] * phase time: 1122 ms
[2026-05-10 13:27:45.308][t: 2876][f:53974] * phase cmem: 0 K
[2026-05-10 13:27:45.308][t: 2876][f:53975] * [Loading VB] 65531 verts, 2047 Kb
[2026-05-10 13:27:45.308][t: 2876][f:53975] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:27:45.308][t: 2876][f:53975] * [Loading VB] 65466 verts, 2045 Kb
[2026-05-10 13:27:45.308][t: 2876][f:53975] * [Loading VB] 37108 verts, 1159 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65531 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading VB] 65532 verts, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading VB] 56328 verts, 1760 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading VB] 4239 verts, 132 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading IB] 1048572 indices, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading IB] 548091 indices, 1070 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 65533 verts, 767 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 65534 verts, 767 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 65535 verts, 767 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 65535 verts, 767 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 65532 verts, 767 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 65534 verts, 767 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 65534 verts, 767 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 43456 verts, 509 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading IB] 1048572 indices, 2047 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading IB] 442833 indices, 864 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * phase time: 35 ms
[2026-05-10 13:27:45.339][t: 2876][f:53975] * phase cmem: 0 K
[2026-05-10 13:27:45.390][t: 2876][f:53976] Loaded [9958] models from level.
[2026-05-10 13:27:45.390][t: 2876][f:53976] * phase time: 46 ms
[2026-05-10 13:27:45.390][t: 2876][f:53976] * phase cmem: 0 K
[2026-05-10 13:27:45.390][t: 2876][f:53977] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_grass.ps] ps_5_0] [main]
[2026-05-10 13:27:45.411][t: 2876][f:53977] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_grass.vs] vs_5_0] [main]
[2026-05-10 13:27:45.461][t: 2876][f:53977] * phase time: 71 ms
[2026-05-10 13:27:45.461][t: 2876][f:53977] * phase cmem: 0 K
[2026-05-10 13:27:45.461][t: 2876][f:53978] Level sector data:
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8753] volume=[5536.774414]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8770] volume=[2735.574707]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8798] volume=[15690.601562]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8799] volume=[144.044022]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8802] volume=[197.301224]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8803] volume=[75.264320]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8818] volume=[9796.655273]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8825] volume=[13923.619141]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[9957] volume=[151744720.000000]
[2026-05-10 13:27:45.461][t: 2876][f:53978] * Loading HOM: e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l06_rostok\level.hom
[2026-05-10 13:27:45.461][t: 2876][f:53978] ~ LevelResources load completed!
[2026-05-10 13:27:45.461][t: 2876][f:53978] ~ LevelResources - base: 4573, 2947195 K
[2026-05-10 13:27:45.461][t: 2876][f:53978] ~ LevelResources - lmap: 1, 0 K
[2026-05-10 13:27:45.461][t: 2876][f:53978] * phase time: 3 ms
[2026-05-10 13:27:45.461][t: 2876][f:53978] * phase cmem: 0 K
[2026-05-10 13:27:45.482][t: 2876][f:53980] * phase time: 13 ms
[2026-05-10 13:27:45.482][t: 2876][f:53980] * phase cmem: 0 K
[2026-05-10 13:27:45.503][t: 2876][f:53981] - Game configuring : Started 
[2026-05-10 13:27:45.503][t: 2876][f:53981] - Loading music tracks from 'l06_rostok_musics'...
[2026-05-10 13:27:45.503][t: 2876][f:53981] ! Can't find sound [music\amb06_stereo_r.ogg]
[2026-05-10 13:27:45.503][t: 2876][f:53981] ! Can't find sound [music\amb09_stereo_r.ogg]
[2026-05-10 13:27:45.503][t: 2876][f:53981] - Game configuring : Finished 
[2026-05-10 13:27:45.544][t: 2876][f:53982] * phase time: 61 ms
[2026-05-10 13:27:45.544][t: 2876][f:53982] * phase cmem: 0 K
[2026-05-10 13:27:45.544][t: 2876][f:53983] PrefetchTextures...
[2026-05-10 13:27:45.544][t: 2876][f:53983] PrefetchTextures completed!
[2026-05-10 13:27:45.544][t: 2876][f:53983] CResourceManager::DeferredUpload [MT] -> START, texture count = [4574], number_of_threads = 24
[2026-05-10 13:27:45.544][t: 2876][f:53983] CResourceManager::DeferredUpload VRAM usage before:
[2026-05-10 13:27:45.544][t: 2876][f:53983] textures loaded size 2878.120605 MB (3017928192.000000 bytes)
[2026-05-10 13:27:45.544][t:13188][f:53983] ! Fallback to default bump map: [prop\prop_torsion1_bump#]
[2026-05-10 13:27:45.544][t: 2876][f:53983] 
    Dedicated VRAM: 8135 MB (8531038208 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 24540 MB (25732407296 bytes)
    CurrentUsage: 2928 MB (3070283776 bytes)
    Budget: 7367 MB (7725731840 bytes)
[2026-05-10 13:27:45.565][t: 4948][f:53983] ! Fallback to default bump map: [door\door_electricunit_03_1_bump]
[2026-05-10 13:27:45.576][t:10796][f:53983] 
FATAL ERROR

[error]Expression    : assertion failed
[error]Function      : CLocatorAPI::archive::xr_sqfs_stream::r
[error]File          : D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\arc_sqfs.cpp
[error]Line          : 227
[error]Description   : sqfs::sqfs_data_reader_read(rd().data.get(), inode.get(), static_cast<sqfs::sqfs_u64>(fbase + foff + boff), &buf[static_cast<size_t>(boff)], static_cast<sqfs::sqfs_u32>(precache)) == precache

[2026-05-10 13:27:45.577][t:10796][f:53983] ********************************************************************************
[2026-05-10 13:27:45.577][t:10796][f:53983] !![LogStackTrace] Thread: [X-Ray Task Worker]
[2026-05-10 13:27:45.577][t: 4948][f:53983] ! Fallback to default bump map: [door\door_electricunit_03_1_bump#]
[2026-05-10 13:27:45.650][t: 9168][f:53983] ! Fallback to default bump map: [prop\prop_ceil2_bump#]
[2026-05-10 13:27:45.682][t:12192][f:53983] ! Fallback to default bump map: [glas\glas_windows4a_bump#]
[2026-05-10 13:27:45.766][t: 9168][f:53983] ! Fallback to default bump map: [prop\prop_elec_kran_b_bump#]
[2026-05-10 13:27:45.839][t: 1284][f:53983] ! Fallback to default bump map: [build_details_bump]
[2026-05-10 13:27:46.003][t:10796][f:53983] !!stack trace:
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F08DB55] [BuildStackTrace()] + [41] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp:229]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F073146] [LogStackTrace()] + [62] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:144] + [10] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F0736FA] [xrDebug::backend()] + [626] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:286]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F07390E] [xrDebug::fail()] + [50] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:328] + [50] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F08F8BC] [CLocatorAPI::archive::xr_sqfs_stream::r()] + [172] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\arc_sqfs.cpp:228]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F1C9194] [istream::Read()] + [60] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\dx10Texture.cpp:84]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66FA33EB7] [DirectX::LoadFromDDSStreamEx()] + [583] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\3rd_party\Src\DirectXTex\DirectXTex\DirectXTex\DirectXTexDDS.cpp:2274] + [13] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F1C979F] [CRender::texture_load()] + [1255] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\dx10Texture.cpp:244] + [5] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F1DCB17] [CTexture::Load()] + [3143] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\dx10SH_Texture.cpp:495] + [22] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F13CD00] [Task::Dispatcher<detail::ParallelFor<TaskRange<std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<char const * const,CTexture *> > > > >,`detail::ParallelForEach::Run<std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<char const * const,CTexture *> > > >,`CResourceManager::DeferredUpload'::`7'::<lambda_1> >'::`2'::<lambda_1> >::Functor,1,void>::Call()] + [444] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\OpenTasklib\Task.hpp:72] + [413] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F081A30] [TaskManager::ExecuteTask()] + [12] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\OpenTasklib\TaskManager.cpp:263] + [3] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F0818C2] [TaskManager::TaskWorkerStart()] + [78] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\OpenTasklib\TaskManager.cpp:215] + [64] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F081C86] [std::thread::_Invoke<std::tuple<`Threading::RunThread<void (__cdecl TaskManager::*)(void),TaskManager *>'::`2'::<lambda_1>,void (__cdecl TaskManager::*)(void),TaskManager *>,0,1,2>()] + [50] byte(s) in [C:\Program Files\Microsoft Visual Studio\18\Community\VC\Tools\MSVC\14.50.35717\include\thread:61]
!C:\Windows\System32\ucrtbase.dll at [00007FFA19594EA0] [wcsrchr()] + [496] byte(s)
!C:\Windows\System32\KERNEL32.DLL at [00007FFA1BB3E8D7] [BaseThreadInitThunk()] + [23] byte(s)
!C:\Windows\SYSTEM32\ntdll.dll at [00007FFA1C15FBCC] [RtlUserThreadStart()] + [44] byte(s)
[2026-05-10 13:27:46.004][t:10796][f:53983] ********************************************************************************

 

Изменено пользователем Пользователь_с_Юга
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38 минут назад, Пользователь_с_Юга сказал:

Всем доброго дня.

Столкнулся с такой ошибкой, что не могу покинуть территорию Бара в любом направлении. Пешком, на машине, через проводника происходит вылет, файл с логом прилагается. Если кто знает, что нужно сделать, то подскажите пожалуйста.

  Лог ошибки (Скрыть контент)


[2026-05-10 13:10:53.760][t: 2876][f:0] ~ Logging initialized. FIle E:\Games\S.T.A.L.K.E.R.NS.OGSR\_appdata_\logs\xray_Кирилл_2026-05-10_13-10-53.log.
[2026-05-10 13:10:53.760][t: 2876][f:0] [OGSR Engine (x64)] build date: [May  6 2026 23:00:00]
[2026-05-10 13:10:53.760][t: 2876][f:0] [_MSC_FULL_VER]: [195035730], [_MSVC_LANG]: [202002L]
[2026-05-10 13:10:53.760][t: 2876][f:0] CommandLine: ["E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe"]
[2026-05-10 13:10:53.760][t: 2876][f:0] ApplicationPath: [E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\]
[2026-05-10 13:10:53.760][t: 2876][f:0] WorlingPath: [E:\Games\S.T.A.L.K.E.R.NS.OGSR\]
[2026-05-10 13:10:53.760][t: 2876][f:0] ####################[+MIMALLOC+]####################
[2026-05-10 13:10:53.760][t: 2876][f:0] heap stats:     peak       total     current       block      total#   
[2026-05-10 13:10:53.760][t: 2876][f:0]   reserved:     1.0 GiB     1.0 GiB     1.0 GiB                          
[2026-05-10 13:10:53.760][t: 2876][f:0]  committed:    32.0 MiB    32.0 MiB    32.0 MiB                          
[2026-05-10 13:10:53.760][t: 2876][f:0]      reset:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]     purged:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]    touched:    64.2 KiB    64.2 KiB    64.2 KiB                          
[2026-05-10 13:10:53.760][t: 2876][f:0]   segments:     1           1           1      
[2026-05-10 13:10:53.760][t: 2876][f:0] -abandoned:     0           0           0      
[2026-05-10 13:10:53.760][t: 2876][f:0]    -cached:     0           0           0      
[2026-05-10 13:10:53.760][t: 2876][f:0]      pages:     0           0           0      
[2026-05-10 13:10:53.760][t: 2876][f:0] -abandoned:     0           0           0      
[2026-05-10 13:10:53.760][t: 2876][f:0]  -extended:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]    -retire:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]     arenas:     1      
[2026-05-10 13:10:53.760][t: 2876][f:0]  -rollback:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]      mmaps:     1      
[2026-05-10 13:10:53.760][t: 2876][f:0]    commits:     1      
[2026-05-10 13:10:53.760][t: 2876][f:0]     resets:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]     purges:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]    guarded:     0      
[2026-05-10 13:10:53.760][t: 2876][f:0]    threads:     0           0           0      
[2026-05-10 13:10:53.760][t: 2876][f:0]   searches:     0.0 avg
[2026-05-10 13:10:53.760][t: 2876][f:0] numa nodes:     1
[2026-05-10 13:10:53.760][t: 2876][f:0]    elapsed:     0.025 s
[2026-05-10 13:10:53.760][t: 2876][f:0]    process: user: 0.062 s, system: 0.015 s, faults: 7740, peak rss: 25.7 MiB, peak commit: 43.0 MiB
[2026-05-10 13:10:53.760][t: 2876][f:0] ####################[-MIMALLOC-]####################
[2026-05-10 13:10:53.770][t: 2876][f:0] PPL number of threads: [16]
[2026-05-10 13:10:53.770][t: 2876][f:0] * Detected CPU: AMD Ryzen 7 5700X3D 8-Core Processor            [AuthenticAMD], F175/M33/S2
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU cores: [8], threads: [16]
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU0 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU1 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU2 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU3 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU4 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU5 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU6 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU7 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU8 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU9 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU10 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU11 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU12 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU13 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU14 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] * CPU15 current freq: 3001 MHz, max freq: 3001 MHz
[2026-05-10 13:10:53.770][t: 2876][f:0] Initializing File System...
[2026-05-10 13:10:53.771][t: 2876][f:0] --Found base arch: [gamedata.sq_base], size: [2545586176]
[2026-05-10 13:10:54.148][t: 2876][f:0] --Found base arch: [gamedata.sq_base_configs], size: [11853824]
[2026-05-10 13:10:54.201][t: 2876][f:0] --Found base arch: [gamedata.sq_patch], size: [646078464]
[2026-05-10 13:10:54.201][t: 2876][f:0] --Found base arch: [gamedata.sq_patch_2], size: [65052672]
[2026-05-10 13:10:54.201][t: 2876][f:0] using fs-ltx: [fsgame.ltx]
[2026-05-10 13:10:54.211][t: 2876][f:0] --Found FS dir: [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[2026-05-10 13:10:54.211][t: 2876][f:0]   items: [1575]
[2026-05-10 13:10:54.211][t: 2876][f:0] --Found FS dir: [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[2026-05-10 13:10:54.222][t: 2876][f:0]   items: [1398]
[2026-05-10 13:10:54.222][t: 2876][f:0] --Found FS dir: [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\screenshots\]
[2026-05-10 13:10:54.222][t: 2876][f:0]   items: [0]
[2026-05-10 13:10:54.222][t: 2876][f:0] gamedata base_path: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\]
[2026-05-10 13:10:54.222][t: 2876][f:0] FS: 105961 files cached, 0Kb memory used.
[2026-05-10 13:10:54.222][t: 2876][f:0] Init FileSystem 0.449000 sec
[2026-05-10 13:10:54.222][t: 2876][f:0] ~ Apply system_mods.ltx...
[2026-05-10 13:10:54.337][t: 2876][f:0] ~ [`anonymous-namespace'::InitSettings] duration [116]ms.
[2026-05-10 13:10:54.337][t: 2876][f:0] [shader_params_export] section found!!!
[2026-05-10 13:10:54.337][t: 2876][f:0] OS Version major: 10 minor: 0, build: 26100. Server OS: no
[2026-05-10 13:10:54.337][t: 2876][f:0] Current drive space free: [1.58174e+06]Mb total: [5.72315e+06]Mb
[2026-05-10 13:10:54.337][t: 2876][f:0] Initializing Engine...
[2026-05-10 13:10:54.337][t: 2876][f:0] Starting INPUT device...
[2026-05-10 13:10:54.408][t: 2876][f:0] strings overhead: [0]Kb, instance count: 33, was removed [62]
[2026-05-10 13:10:54.408][t: 2876][f:0] --------------------------------------------------------------------------------
[2026-05-10 13:10:54.408][t: 2876][f:0] ####################[+MIMALLOC+]####################
[2026-05-10 13:10:54.408][t: 2876][f:0] heap stats:     peak       total     current       block      total#   
[2026-05-10 13:10:54.408][t: 2876][f:0]   reserved:     1.0 GiB     1.0 GiB     1.0 GiB                          
[2026-05-10 13:10:54.408][t: 2876][f:0]  committed:    96.5 MiB    98.6 MiB    96.5 MiB                          
[2026-05-10 13:10:54.408][t: 2876][f:0]      reset:     0      
[2026-05-10 13:10:54.408][t: 2876][f:0]     purged:     2.1 MiB
[2026-05-10 13:10:54.408][t: 2876][f:0]    touched:    64.2 KiB   257.0 KiB   -28.1 MiB                          
[2026-05-10 13:10:54.408][t: 2876][f:0]   segments:     3           4           3      
[2026-05-10 13:10:54.408][t: 2876][f:0] -abandoned:     0           0           0      
[2026-05-10 13:10:54.408][t: 2876][f:0]    -cached:     0           0           0      
[2026-05-10 13:10:54.408][t: 2876][f:0]      pages:     0           0        -206      
[2026-05-10 13:10:54.408][t: 2876][f:0] -abandoned:     0           0           0      
[2026-05-10 13:10:54.408][t: 2876][f:0]  -extended:     0      
[2026-05-10 13:10:54.408][t: 2876][f:0]    -retire:     0      
[2026-05-10 13:10:54.408][t: 2876][f:0]     arenas:     1      
[2026-05-10 13:10:54.408][t: 2876][f:0]  -rollback:     0      
[2026-05-10 13:10:54.408][t: 2876][f:0]      mmaps:     2      
[2026-05-10 13:10:54.408][t: 2876][f:0]    commits:    46      
[2026-05-10 13:10:54.408][t: 2876][f:0]     resets:     0      
[2026-05-10 13:10:54.408][t: 2876][f:0]     purges:     4      
[2026-05-10 13:10:54.408][t: 2876][f:0]    guarded:     0      
[2026-05-10 13:10:54.408][t: 2876][f:0]    threads:     1           1           1      
[2026-05-10 13:10:54.408][t: 2876][f:0]   searches:     0.0 avg
[2026-05-10 13:10:54.408][t: 2876][f:0] numa nodes:     1
[2026-05-10 13:10:54.408][t: 2876][f:0]    elapsed:     0.667 s
[2026-05-10 13:10:54.408][t: 2876][f:0]    process: user: 0.593 s, system: 0.078 s, faults: 33390, peak rss: 123.3 MiB, peak commit: 117.5 MiB
[2026-05-10 13:10:54.408][t: 2876][f:0] ####################[-MIMALLOC-]####################
[2026-05-10 13:10:54.408][t: 2876][f:0] [49080MB] physical memory installed, [43540MB] available, [11] percent of memory in use
[2026-05-10 13:10:54.408][t: 2876][f:0] PageFile total: [7168MB], free~ [6252MB]
[2026-05-10 13:10:54.408][t: 2876][f:0] Engine memory usage (Working Set): [123MB], peak: [123MB]
[2026-05-10 13:10:54.408][t: 2876][f:0] Engine memory usage (Commit Charge): [117MB], peak: [117MB]
[2026-05-10 13:10:54.408][t: 2876][f:0] --------------------------------------------------------------------------------
[2026-05-10 13:10:54.408][t: 2876][f:0] * [ D3D ]: textures count [0]
[2026-05-10 13:10:54.408][t: 2876][f:0] * [ D3D ]: textures[0 K]
[2026-05-10 13:10:54.408][t: 2876][f:0] * [x-ray]: process heap[0 K], render[0 K]
[2026-05-10 13:10:54.408][t: 2876][f:0] * [x-ray]: economy: strings[31269 K], smem[-88 K]
[2026-05-10 13:10:54.408][t: 2876][f:0] ~ Load sounds.ltx...
[2026-05-10 13:10:54.408][t: 2876][f:0] SOUND: OpenAL: enumerate devices...
[2026-05-10 13:10:54.530][t: 2876][f:0] SOUND: OpenAL: Default sound device name is [Динамики (3- USB PnP Audio Device)]
[2026-05-10 13:10:54.530][t: 2876][f:0] SOUND: OpenAL: All available devices:
[2026-05-10 13:10:54.530][t: 2876][f:0] 1. Динамики (3- USB PnP Audio Device) (full name [OpenAL Soft on Динамики (3- USB PnP Audio Device)]). al_soft [1]
[2026-05-10 13:10:54.530][t: 2876][f:0] 2. 1 - GM27-CFX (2- AMD High Definition Audio Device) (full name [OpenAL Soft on 1 - GM27-CFX (2- AMD High Definition Audio Device)]). al_soft [1]
[2026-05-10 13:10:54.530][t: 2876][f:0] Executing config-script "e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2026-05-10 13:10:54.530][t: 2876][f:0] [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2026-05-10 13:10:54.530][t: 2876][f:0] Executing config-script "user.ltx"...
[2026-05-10 13:10:54.530][t: 2876][f:0] Executing config-script "e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx"...
[2026-05-10 13:10:54.530][t: 2876][f:0] [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\rspec_high.ltx] successfully loaded.
[2026-05-10 13:10:54.530][t: 2876][f:0] Executing config-script "e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx"...
[2026-05-10 13:10:54.530][t: 2876][f:0] [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\configs\default_controls.ltx] successfully loaded.
[2026-05-10 13:10:54.530][t: 2876][f:0] snd_dynamic_reverb = ON
[2026-05-10 13:10:54.530][t: 2876][f:0] snd_eq_enable = on
[2026-05-10 13:10:54.530][t: 2876][f:0] [e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[2026-05-10 13:10:54.530][t: 2876][f:0] SOUND: Selected device is [Динамики (3- USB PnP Audio Device)]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.2
[2026-05-10 13:10:54.561][t: 2876][f:0] [OpenAL] EFX: present
[2026-05-10 13:10:54.561][t: 2876][f:0] Loading of [senvironment.ltx]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[0] name=[identity]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[1] name=[default]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[2] name=[bathroom]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[3] name=[mountains]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[4] name=[yard]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[5] name=[room]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[6] name=[plant]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[7] name=[long_corridor]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[8] name=[open_space]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[9] name=[house]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[10] name=[forest]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[11] name=[underground]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[12] name=[hangar]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[13] name=[city]
[2026-05-10 13:10:54.561][t: 2876][f:0] ~ env id=[14] name=[underground_small]
[2026-05-10 13:10:54.561][t: 2876][f:0] Starting RENDER device...
[2026-05-10 13:10:54.561][t: 2876][f:0] * Avail GPU [vendor:1002]-[device:67DF]: Radeon RX 570 Series
[2026-05-10 13:10:54.561][t: 2876][f:0] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2026-05-10 13:10:54.561][t: 2876][f:0]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2026-05-10 13:10:54.561][t: 2876][f:0] 
    Dedicated VRAM: 8135 MB (8531038208 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 24540 MB (25732407296 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 7367 MB (7725731840 bytes)
[2026-05-10 13:10:54.561][t: 2876][f:0] * Selected GPU [vendor:1002]-[device:67DF]: Radeon RX 570 Series
[2026-05-10 13:10:54.613][t: 2876][f:0] [CHW::CreateDevice] refCount of [HW.pDevice]: [12]
[2026-05-10 13:10:54.613][t: 2876][f:0] *     Texture memory: 8135 M
[2026-05-10 13:10:54.613][t: 2876][f:0] strings overhead: [1]Kb, instance count: 125, was removed [0]
[2026-05-10 13:10:54.613][t: 2876][f:0] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2026-05-10 13:10:54.613][t: 2876][f:0] * GPU vertex cache: unrecognized, 24
[2026-05-10 13:10:54.624][t: 2876][f:0] * DVB created: 4096K
[2026-05-10 13:10:54.624][t: 2876][f:0] * DIB created: 512K
[2026-05-10 13:10:54.634][t: 2876][f:0] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2026-05-10 13:10:54.634][t: 2876][f:0] ! Renderer doesn't support blender 'details\blend'
[2026-05-10 13:10:54.634][t: 2876][f:0] ! Renderer doesn't support blender 'details\set'
[2026-05-10 13:10:54.634][t: 2876][f:0] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader params...
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [breath_idx]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [breath_size]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [device_inertia]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [gasmask_inertia]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [heat_fade_distance]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [heat_vision_blurring]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [heat_vision_steps]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [mark_color]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [mark_number]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [pnv_color]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [pnv_color_old]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [pnv_params_old]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [radiation_effect]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [s3ds_param_1]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [s3ds_param_2]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [s3ds_param_3]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [s3ds_param_4]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader param [shader_param_grayscale]
[2026-05-10 13:10:54.823][t: 2876][f:0] Export custom shader done!!!
[2026-05-10 13:10:54.833][t: 2876][f:0] !![NGXWrapper::Create] failed NVSDK_NGX_D3D11_Init. result: [-1160773631]
[2026-05-10 13:10:54.844][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dumb.ps] ps_5_0] [main]
[2026-05-10 13:10:54.854][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dumb.vs] vs_5_0] [main]
[2026-05-10 13:10:54.865][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_t.vs] vs_5_0] [main]
[2026-05-10 13:10:54.865][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:55.051][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_screen_space.vs] vs_5_0] [main]
[2026-05-10 13:10:55.051][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_dof.ps] ps_5_0] [main]
[2026-05-10 13:10:55.093][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_dof_pp.ps] ps_5_0] [main]
[2026-05-10 13:10:55.093][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_gasmask.ps] ps_5_0] [main]
[2026-05-10 13:10:55.135][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_gasmask_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:55.156][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_gasmask_breath.ps] ps_5_0] [main]
[2026-05-10 13:10:55.177][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_fakescope.ps] ps_5_0] [main]
[2026-05-10 13:10:55.197][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_nightvision.ps] ps_5_0] [main]
[2026-05-10 13:10:55.311][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_heatvision.ps] ps_5_0] [main]
[2026-05-10 13:10:55.416][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_lensflare.ps] ps_5_0] [main]
[2026-05-10 13:10:55.426][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_lensflare.vs] vs_5_0] [main]
[2026-05-10 13:10:55.436][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\pp_lut.ps] ps_5_0] [main]
[2026-05-10 13:10:55.447][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr.ps] ps_5_0] [main]
[2026-05-10 13:10:56.597][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:56.617][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr_combine.ps] ps_5_0] [main]
[2026-05-10 13:10:56.627][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_ssr_noblur.ps] ps_5_0] [main]
[2026-05-10 13:10:56.637][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_volumetric_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:56.648][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_water_waves.ps] ps_5_0] [main]
[2026-05-10 13:10:56.648][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom.ps] ps_5_0] [main]
[2026-05-10 13:10:56.658][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_combine.ps] ps_5_0] [main]
[2026-05-10 13:10:56.731][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_flares.ps] ps_5_0] [main]
[2026-05-10 13:10:56.752][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_upsample.ps] ps_5_0] [main]
[2026-05-10 13:10:56.772][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_bloom_downsample.ps] ps_5_0] [main]
[2026-05-10 13:10:56.793][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_ao.ps] ps_5_0] [main]
[2026-05-10 13:10:56.897][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_ao_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:56.907][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_il.ps] ps_5_0] [main]
[2026-05-10 13:10:57.634][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssfx_il_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:57.656][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess_taa.ps] ps_5_0] [main]
[2026-05-10 13:10:57.697][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess_cas.ps] ps_5_0] [main]
[2026-05-10 13:10:57.708][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_mask.vs] vs_5_0] [main]
[2026-05-10 13:10:57.718][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun_mask.ps] ps_5_0] [main]
[2026-05-10 13:10:57.718][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun_near.ps] ps_5_0] [main]
[2026-05-10 13:10:58.213][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun.vs] vs_5_0] [main]
[2026-05-10 13:10:58.213][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_sun_far.ps] ps_5_0] [main]
[2026-05-10 13:10:58.317][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_volumetric_sun.ps] ps_5_0] [main]
[2026-05-10 13:10:58.411][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_layer.ps] ps_5_0] [main]
[2026-05-10 13:10:58.432][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_2uv.vs] vs_5_0] [main]
[2026-05-10 13:10:58.432][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_patch_normal.ps] ps_5_0] [main]
[2026-05-10 13:10:58.484][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_apply_normal.ps] ps_5_0] [main]
[2026-05-10 13:10:58.495][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\rain_apply_gloss.ps] ps_5_0] [main]
[2026-05-10 13:10:58.505][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\copy.ps] ps_5_0] [main]
[2026-05-10 13:10:58.505][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform.vs] vs_5_0] [main]
[2026-05-10 13:10:58.505][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_omni_unshadowed.ps] ps_5_0] [main]
[2026-05-10 13:10:58.557][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_volume.vs] vs_5_0] [main]
[2026-05-10 13:10:58.567][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_omni_normal.ps] ps_5_0] [main]
[2026-05-10 13:10:58.629][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_omni_transluent.ps] ps_5_0] [main]
[2026-05-10 13:10:58.693][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_spot_unshadowed.ps] ps_5_0] [main]
[2026-05-10 13:10:58.746][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_spot_normal.ps] ps_5_0] [main]
[2026-05-10 13:10:58.809][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_spot_fullsize.ps] ps_5_0] [main]
[2026-05-10 13:10:58.872][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_default.ps] ps_5_0] [main]
[2026-05-10 13:10:58.882][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_build.ps] ps_5_0] [main]
[2026-05-10 13:10:58.892][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_build.vs] vs_5_0] [main]
[2026-05-10 13:10:58.892][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_filter.ps] ps_5_0] [main]
[2026-05-10 13:10:58.903][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_filter.vs] vs_5_0] [main]
[2026-05-10 13:10:58.914][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_filter_f.ps] ps_5_0] [main]
[2026-05-10 13:10:58.925][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_luminance_1.ps] ps_5_0] [main]
[2026-05-10 13:10:58.925][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_luminance_2.ps] ps_5_0] [main]
[2026-05-10 13:10:58.935][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\bloom_luminance_3.ps] ps_5_0] [main]
[2026-05-10 13:10:58.935][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_1.ps] ps_5_0] [main]
[2026-05-10 13:10:59.017][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_1.vs] vs_5_0] [main]
[2026-05-10 13:10:59.017][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_distort.ps] ps_5_0] [main]
[2026-05-10 13:10:59.027][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_tonemap.ps] ps_5_0] [main]
[2026-05-10 13:10:59.192][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_2_naa.ps] ps_5_0] [main]
[2026-05-10 13:10:59.359][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_peak.ps] ps_5_0] [main]
[2026-05-10 13:10:59.380][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_peak.vs] vs_5_0] [main]
[2026-05-10 13:10:59.380][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\combine_volumetric.ps] ps_5_0] [main]
[2026-05-10 13:10:59.380][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ogsr_rain_drops.ps] ps_5_0] [main]
[2026-05-10 13:10:59.608][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\smaa_edge_detect.ps] ps_5_0] [main]
[2026-05-10 13:10:59.618][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\smaa_bweight_calc.ps] ps_5_0] [main]
[2026-05-10 13:10:59.691][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\smaa_neighbour_blend.ps] ps_5_0] [main]
[2026-05-10 13:10:59.701][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_mask.ps] ps_5_0] [main]
[2026-05-10 13:10:59.712][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_mask_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:59.722][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_generation.ps] ps_5_0] [main]
[2026-05-10 13:10:59.753][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_mrmnwar_display.ps] ps_5_0] [main]
[2026-05-10 13:10:59.764][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_ogse_mask.ps] ps_5_0] [main]
[2026-05-10 13:10:59.775][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_ogse_blur.ps] ps_5_0] [main]
[2026-05-10 13:10:59.796][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\ssss_ogse_final.ps] ps_5_0] [main]
[2026-05-10 13:10:59.817][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\water_puddles.ps] ps_4_1] [main]
[2026-05-10 13:10:59.910][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\water_puddles.vs] vs_4_1] [main]
[2026-05-10 13:10:59.910][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess.ps] ps_5_0] [main]
[2026-05-10 13:10:59.920][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_notransform_postpr.vs] vs_5_0] [main]
[2026-05-10 13:10:59.931][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\postprocess_cm.ps] ps_5_0] [main]
[2026-05-10 13:10:59.941][t:11460][f:0] Start load particle files...
[2026-05-10 13:10:59.941][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect.ps] ps_5_0] [main]
[2026-05-10 13:10:59.952][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_grid.vs] vs_5_0] [main]
[2026-05-10 13:10:59.952][t:11460][f:0] Loaded particle files: 60
[2026-05-10 13:10:59.952][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_array.gs] gs_5_0] [main]
[2026-05-10 13:10:59.952][t:11460][f:0] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[2026-05-10 13:10:59.952][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_bfecc.ps] ps_5_0] [main]
[2026-05-10 13:10:59.962][t:11460][f:0] Load [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_cop.xr]
[2026-05-10 13:10:59.962][t:11460][f:0] cop format used for file [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_cop.xr]
[2026-05-10 13:10:59.962][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_temp.ps] ps_5_0] [main]
[2026-05-10 13:10:59.962][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_bfecc_temp.ps] ps_5_0] [main]
[2026-05-10 13:10:59.973][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_vel.ps] ps_5_0] [main]
[2026-05-10 13:10:59.983][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_vel.ps] ps_5_0] [main]
[2026-05-10 13:10:59.983][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_advect_vel_g.ps] ps_5_0] [main]
[2026-05-10 13:10:59.983][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_vorticity.ps] ps_5_0] [main]
[2026-05-10 13:10:59.983][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_confinement.ps] ps_5_0] [main]
[2026-05-10 13:10:59.993][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_divergence.ps] ps_5_0] [main]
[2026-05-10 13:10:59.993][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_jacobi.ps] ps_5_0] [main]
[2026-05-10 13:11:00.004][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_project.ps] ps_5_0] [main]
[2026-05-10 13:11:00.004][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_back.ps] ps_5_0] [main]
[2026-05-10 13:11:00.004][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_back.vs] vs_5_0] [main]
[2026-05-10 13:11:00.014][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_front.ps] ps_5_0] [main]
[2026-05-10 13:11:00.014][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydata_front.vs] vs_5_0] [main]
[2026-05-10 13:11:00.014][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raydatacopy_quad.ps] ps_5_0] [main]
[2026-05-10 13:11:00.024][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycast_quad.vs] vs_5_0] [main]
[2026-05-10 13:11:00.024][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_edge_detect.ps] ps_5_0] [main]
[2026-05-10 13:11:00.024][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_edge_detect.vs] vs_5_0] [main]
[2026-05-10 13:11:00.035][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycast_quad.ps] ps_5_0] [main]
[2026-05-10 13:11:00.045][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycastcopy_quad.ps] ps_5_0] [main]
[2026-05-10 13:11:00.056][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycast_quad_fire.ps] ps_5_0] [main]
[2026-05-10 13:11:00.077][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_raycastcopy_quad_fire.ps] ps_5_0] [main]
[2026-05-10 13:11:00.098][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle.ps] ps_5_0] [main]
[2026-05-10 13:11:00.108][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle.vs] vs_5_0] [main]
[2026-05-10 13:11:00.119][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_s-add.ps] ps_5_0] [main]
[2026-05-10 13:11:00.119][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle-clip.vs] vs_5_0] [main]
[2026-05-10 13:11:00.129][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_obst_static_oobb.ps] ps_5_0] [main]
[2026-05-10 13:11:00.129][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_distort.ps] ps_5_0] [main]
[2026-05-10 13:11:00.129][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_grid_oobb.vs] vs_5_0] [main]
[2026-05-10 13:11:00.139][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_array_oobb.gs] gs_5_0] [main]
[2026-05-10 13:11:00.139][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_obst_dynamic_oobb.ps] ps_5_0] [main]
[2026-05-10 13:11:00.139][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_grid_dyn_oobb.vs] vs_5_0] [main]
[2026-05-10 13:11:00.150][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_s-blend.ps] ps_5_0] [main]
[2026-05-10 13:11:00.150][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_array_dyn_oobb.gs] gs_5_0] [main]
[2026-05-10 13:11:00.160][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_s-aadd.ps] ps_5_0] [main]
[2026-05-10 13:11:00.171][t:11460][f:0] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2026-05-10 13:11:00.171][t:11460][f:0] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2026-05-10 13:11:00.171][t:11460][f:0] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2026-05-10 13:11:00.171][t:11460][f:0] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2026-05-10 13:11:00.171][t:11460][f:0] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2026-05-10 13:11:00.171][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\fluid_gaussian.ps] ps_5_0] [main]
[2026-05-10 13:11:00.181][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\vert.ps] ps_5_0] [main]
[2026-05-10 13:11:00.181][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\vert.vs] vs_5_0] [main]
[2026-05-10 13:11:00.202][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\hud_font.ps] ps_5_0] [main]
[2026-05-10 13:11:00.212][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\simple_color.ps] ps_5_0] [main]
[2026-05-10 13:11:00.212][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\editor.vs] vs_5_0] [main]
[2026-05-10 13:11:00.223][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\portal.ps] ps_5_0] [main]
[2026-05-10 13:11:00.223][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\portal.vs] vs_5_0] [main]
[2026-05-10 13:11:00.234][t: 2876][f:0] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "weaponeffectiveness" is successfully loaded. FunctionType=61
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "victoryprobability" is successfully loaded. FunctionType=66
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "expediency" is successfully loaded. FunctionType=68
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "mainweaponvalue" is successfully loaded. FunctionType=71
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "smallweaponvalue" is successfully loaded. FunctionType=72
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "creatureeffectiveness" is successfully loaded. FunctionType=62
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "intcreatureeffectiveness" is successfully loaded. FunctionType=63
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "accweaponeffectiveness" is successfully loaded. FunctionType=64
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "fincreatureeffectiveness" is successfully loaded. FunctionType=65
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "entitycost" is successfully loaded. FunctionType=67
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "surgedeathprobability" is successfully loaded. FunctionType=69
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "equipmentvalue" is successfully loaded. FunctionType=70
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "terraintype" is successfully loaded. FunctionType=73
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "weaponattacktimes" is successfully loaded. FunctionType=74
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "weaponsuccessprobability" is successfully loaded. FunctionType=75
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "enemydetectability" is successfully loaded. FunctionType=76
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "enemydetectprobability" is successfully loaded. FunctionType=77
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "enemyretreatprobability" is successfully loaded. FunctionType=78
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "anomalydetectprobability" is successfully loaded. FunctionType=79
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "anomalyinteractprobability" is successfully loaded. FunctionType=80
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "anomalyretreatprobability" is successfully loaded. FunctionType=81
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "birthpercentage" is successfully loaded. FunctionType=82
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "birthprobability" is successfully loaded. FunctionType=83
[2026-05-10 13:11:00.234][t: 2876][f:0] * Evaluation function "birthspeed" is successfully loaded. FunctionType=84
[2026-05-10 13:11:00.255][t: 2876][f:0] --LUA version: [LuaJIT 2.1.0-beta3]
[2026-05-10 13:11:00.255][t: 2876][f:0] get_current_kx()=0.75
[2026-05-10 13:11:00.255][t: 2876][f:0] options full_name=e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2026-05-10 13:11:00.255][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\skybox.ps] ps_5_0] [main]
[2026-05-10 13:11:00.348][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\skybox.vs] vs_5_0] [main]
[2026-05-10 13:11:00.348][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\clouds.ps] ps_5_0] [main]
[2026-05-10 13:11:00.358][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\clouds.vs] vs_5_0] [main]
[2026-05-10 13:11:00.368][t: 2876][f:0] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2026-05-10 13:11:00.368][t: 2876][f:0] Starting engine...
[2026-05-10 13:11:00.368][t: 2876][f:0] Main thread id=[2876]
[2026-05-10 13:11:00.379][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_default_ma.ps] ps_5_0] [main]
[2026-05-10 13:11:00.379][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_wallmark.vs] vs_5_0] [main]
[2026-05-10 13:11:00.389][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_wallmark_blood.ps] ps_5_0] [main]
[2026-05-10 13:11:00.399][t: 2876][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_wallmark_blood.vs] vs_5_0] [main]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2026-05-10 13:11:00.451][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2026-05-10 13:11:00.462][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2026-05-10 13:11:00.462][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2026-05-10 13:11:00.462][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2026-05-10 13:11:00.462][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2026-05-10 13:11:00.462][t: 9168][f:0] Loading Environment...
[2026-05-10 13:11:00.462][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2026-05-10 13:11:00.462][t: 2876][f:0] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.036 s.]
[2026-05-10 13:11:00.462][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_rain.ps] ps_5_0] [main]
[2026-05-10 13:11:00.462][t:10332][f:0] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2026-05-10 13:11:00.462][t: 2876][f:0] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.090 s.]
[2026-05-10 13:11:00.472][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_rain.vs] vs_5_0] [main]
[2026-05-10 13:11:00.482][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_rain_splash.ps] ps_5_0] [main]
[2026-05-10 13:11:00.493][t: 9168][f:0] ! Can't find sound [ambient\rain_indoor.ogg]
[2026-05-10 13:11:00.493][t: 9168][f:0] ! Can't find sound [ambient\wind.ogg]
[2026-05-10 13:11:00.543][t:12192][f:0] ~ Autoload files [49] from [gameplay\info_portions\*.xml]!
[2026-05-10 13:11:00.543][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particles_laser.ps] ps_5_0] [main]
[2026-05-10 13:11:00.553][t:12192][f:0] ~ Autoload files [38] from [gameplay\encyclopedia\*.xml]!
[2026-05-10 13:11:00.564][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particles_laser.vs] vs_5_0] [main]
[2026-05-10 13:11:00.594][t:12192][f:0] ~ Autoload files [41] from [gameplay\dialogs\*.xml]!
[2026-05-10 13:11:00.614][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_particle.ps] ps_5_0] [main]
[2026-05-10 13:11:00.624][t:12192][f:0] ~ Autoload files [13] from [gameplay\profiles\*.xml]!
[2026-05-10 13:11:00.634][t:11460][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_particle.vs] vs_5_0] [main]
[2026-05-10 13:11:00.675][t:12192][f:0] ~ Autoload files [36] from [gameplay\specific_characters_files\*.xml]!
[2026-05-10 13:11:00.695][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_flare.ps] ps_5_0] [main]
[2026-05-10 13:11:00.705][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_flare.vs] vs_5_0] [main]
[2026-05-10 13:11:00.726][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_sun.ps] ps_5_0] [main]
[2026-05-10 13:11:00.736][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\effects_sun.vs] vs_5_0] [main]
[2026-05-10 13:11:00.756][t: 9168][f:0] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_default.vs] vs_5_0] [main]
[2026-05-10 13:11:00.787][t:13188][f:0] ~ Autoload lang files [143] from [text\rus\*.xml]!
[2026-05-10 13:11:00.797][t: 2876][f:1] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\music\terrapack-empty_noise_l.ogg]
[2026-05-10 13:11:00.797][t: 2876][f:1] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\music\terrapack-empty_noise_r.ogg]
[2026-05-10 13:11:00.797][t: 2876][f:1] profiles full_name=e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_profiles.ltx
[2026-05-10 13:11:00.900][t: 9168][f:4] Loading models...
[2026-05-10 13:11:00.900][t: 9168][f:4] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-05-10 13:11:00.910][t: 9168][f:4] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:01.002][t: 9168][f:9] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.hs] hs_5_0] [main]
[2026-05-10 13:11:01.033][t: 9168][f:11] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.ds] ds_5_0] [main]
[2026-05-10 13:11:01.064][t: 9168][f:13] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-05-10 13:11:01.074][t: 9168][f:13] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:01.158][t: 9168][f:18] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-05-10 13:11:01.199][t: 9168][f:21] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\base_lplanes.ps] ps_5_0] [main]
[2026-05-10 13:11:01.199][t: 9168][f:21] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-05-10 13:11:01.250][t: 9168][f:24] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_flat.ps] ps_5_0] [main]
[2026-05-10 13:11:01.272][t: 9168][f:25] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:01.344][t: 9168][f:30] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base_aref.ps] ps_5_0] [main]
[2026-05-10 13:11:01.354][t: 9168][f:30] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-05-10 13:11:01.396][t: 9168][f:33] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_flat.ps] ps_5_0] [main]
[2026-05-10 13:11:01.407][t: 9168][f:33] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:01.458][t: 9168][f:37] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-05-10 13:11:01.489][t: 9168][f:38] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-05-10 13:11:01.509][t: 9168][f:39] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:01.593][t: 9168][f:45] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.hs] hs_5_0] [main]
[2026-05-10 13:11:01.624][t: 9168][f:47] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\dx11\tess.ds] ds_5_0] [main]
[2026-05-10 13:11:01.655][t: 9168][f:48] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:01.810][t: 9168][f:58] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:01.965][t: 9168][f:67] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-05-10 13:11:02.089][t: 9168][f:74] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\particle_hard.ps] ps_5_0] [main]
[2026-05-10 13:11:02.099][t: 9168][f:75] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-05-10 13:11:02.151][t: 9168][f:78] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-05-10 13:11:02.223][t: 9168][f:82] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-05-10 13:11:02.263][t: 9168][f:85] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-05-10 13:11:02.315][t: 9168][f:88] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:02.377][t: 9168][f:91] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:02.429][t: 9168][f:95] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_emissivel.ps] ps_5_0] [main]
[2026-05-10 13:11:02.439][t: 9168][f:96] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:02.450][t: 9168][f:96] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:02.460][t: 9168][f:97] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-05-10 13:11:02.481][t: 9168][f:98] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:02.584][t: 9168][f:104] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:02.688][t: 9168][f:110] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-05-10 13:11:02.729][t: 9168][f:113] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-05-10 13:11:02.749][t: 9168][f:114] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-05-10 13:11:02.791][t: 9168][f:116] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:02.894][t: 9168][f:123] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:03.047][t: 9168][f:125] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-05-10 13:11:03.130][t: 2876][f:125] [rescan_physical_path] files count before: [105961]
[2026-05-10 13:11:03.141][t: 9168][f:125] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:03.172][t: 2876][f:125] [rescan_physical_path] files count after: [105961]
[2026-05-10 13:11:03.234][t: 9168][f:125] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-05-10 13:11:03.276][t: 9168][f:125] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:03.297][t: 9168][f:125] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:03.307][t: 9168][f:125] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:03.390][t: 9168][f:130] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_bump.ps] ps_5_0] [main]
[2026-05-10 13:11:03.411][t: 9168][f:131] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:03.422][t: 9168][f:132] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:03.463][t: 9168][f:134] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-05-10 13:11:03.516][t: 9168][f:138] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-05-10 13:11:03.578][t: 9168][f:141] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2026-05-10 13:11:03.578][t: 9168][f:142] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\accum_lamp.ps] ps_5_0] [main]
[2026-05-10 13:11:03.588][t: 9168][f:142] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:03.743][t: 9168][f:151] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2026-05-10 13:11:03.743][t: 9168][f:151] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-05-10 13:11:03.774][t: 9168][f:153] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-05-10 13:11:03.898][t: 9168][f:161] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_12.ltx] for dynamics\weapons\wpn_hand\wpn_hand_12...
[2026-05-10 13:11:03.939][t: 9168][f:163] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_aref_flat.ps] ps_5_0] [main]
[2026-05-10 13:11:03.949][t: 9168][f:164] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:04.031][t: 9168][f:169] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_pda_screen.ps] ps_5_0] [main]
[2026-05-10 13:11:04.062][t: 9168][f:170] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_pda_screen.vs] vs_5_0] [main]
[2026-05-10 13:11:04.104][t: 9168][f:173] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:04.136][t: 9168][f:175] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.146][t: 9168][f:176] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:04.166][t: 9168][f:177] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.228][t: 9168][f:180] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.279][t: 9168][f:183] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-05-10 13:11:04.290][t: 9168][f:184] Loading user_data [models\light_night.ltx] for equipments\light_night...
[2026-05-10 13:11:04.290][t: 9168][f:184] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.300][t: 9168][f:185] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-05-10 13:11:04.310][t: 9168][f:185] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.394][t: 9168][f:190] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.456][t: 9168][f:194] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.630][t: 9168][f:204] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.788][t: 9168][f:214] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.893][t: 9168][f:220] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort.vs] vs_5_0] [main]
[2026-05-10 13:11:04.945][t: 9168][f:224] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.ps] ps_5_0] [main]
[2026-05-10 13:11:04.955][t: 9168][f:224] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-05-10 13:11:04.986][t: 9168][f:226] Loading user_data [dynamics\weapons\wpn_hand\wpn_hand_07.ltx] for dynamics\weapons\wpn_hand\wpn_hand_07...
[2026-05-10 13:11:05.048][t: 9168][f:230] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-05-10 13:11:05.140][t: 9168][f:235] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_lfo_light_dot_weapons.ps] ps_5_0] [main]
[2026-05-10 13:11:05.151][t: 9168][f:236] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-05-10 13:11:05.273][t: 9168][f:243] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_collimsight.ps] ps_5_0] [main]
[2026-05-10 13:11:05.294][t: 9168][f:244] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.ps] ps_5_0] [main]
[2026-05-10 13:11:05.304][t: 9168][f:245] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-05-10 13:11:05.315][t: 9168][f:245] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_zwrite.ps] ps_5_0] [main]
[2026-05-10 13:11:05.315][t: 9168][f:246] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.ps] ps_5_0] [main]
[2026-05-10 13:11:05.936][t: 9168][f:268] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-05-10 13:11:05.957][t: 9168][f:268] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:06.018][t: 9168][f:272] DX10: Shader 'models\zoomnight' not found in library.
[2026-05-10 13:11:06.019][t: 9168][f:272] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\stub_default.vs] vs_5_0] [main]
[2026-05-10 13:11:06.029][t: 9168][f:272] DX10: Shader 'models\zoom_lerp' not found in library.
[2026-05-10 13:11:06.080][t: 9168][f:275] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_flat.ps] ps_5_0] [main]
[2026-05-10 13:11:06.112][t: 9168][f:277] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort.vs] vs_5_0] [main]
[2026-05-10 13:11:06.216][t: 9168][f:283] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:06.267][t: 9168][f:286] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:06.573][t: 9168][f:305] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-05-10 13:11:06.676][t: 9168][f:311] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-05-10 13:11:06.788][t: 9168][f:318] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_aref_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:06.943][t: 9168][f:327] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:07.054][t: 9168][f:334] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-05-10 13:11:07.146][t: 9168][f:339] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\vert.vs] vs_5_0] [main]
[2026-05-10 13:11:07.156][t: 9168][f:340] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:11:07.166][t: 9168][f:340] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_flat_d.vs] vs_5_0] [main]
[2026-05-10 13:11:07.198][t: 9168][f:342] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-05-10 13:11:07.279][t: 9168][f:348] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_lense_window.ps] ps_5_0] [main]
[2026-05-10 13:11:07.300][t: 9168][f:348] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_lense_window.vs] vs_5_0] [main]
[2026-05-10 13:11:07.382][t: 9168][f:354] Loading user_data [models\light_night2.ltx] for equipments\light_night2...
[2026-05-10 13:11:07.454][t: 9168][f:358] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-05-10 13:11:07.537][t: 9168][f:363] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-05-10 13:11:07.619][t: 9168][f:368] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:07.755][t: 9168][f:376] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_aref_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:11:07.827][t: 9168][f:380] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:07.999][t: 9168][f:388] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_hud_bump_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:08.039][t: 9168][f:390] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_model_hud_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:08.120][t: 9168][f:395] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_distort.vs] vs_5_0] [main]
[2026-05-10 13:11:08.151][t: 9168][f:397] [CModelPool::Prefetch] models prefetching time (667): [7.25 s.]
[2026-05-10 13:11:12.844][t: 2876][f:679] Starting server...
[2026-05-10 13:11:12.865][t: 2876][f:680] * phase time: 0 ms
[2026-05-10 13:11:12.865][t: 2876][f:680] * phase cmem: 0 K
[2026-05-10 13:11:12.886][t: 2876][f:681] Loading objects...
[2026-05-10 13:11:12.927][t: 2876][f:681] ! [IGame_ObjectPool::prefetch] unknown section mag_20_tmp_ammo_9x19_fmj in prefetch_objects_single
[2026-05-10 13:11:12.927][t: 2876][f:681] ! [IGame_ObjectPool::prefetch] unknown section mag_20_tmp_ammo_9x19_pbp in prefetch_objects_single
[2026-05-10 13:11:12.968][t: 2876][f:681] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\models_lense_window.vs] vs_5_0] [main]
[2026-05-10 13:11:13.052][t: 2876][f:681] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-05-10 13:11:13.143][t: 2876][f:681] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-05-10 13:11:13.194][t: 2876][f:681] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-05-10 13:11:13.255][t: 2876][f:681] ! [IGame_ObjectPool::prefetch] unknown section wpn_addon_scope_1pn34 in prefetch_objects_single
[2026-05-10 13:11:13.255][t: 2876][f:681] ! [IGame_ObjectPool::prefetch] unknown section wpn_addon_scope_c-more in prefetch_objects_single
[2026-05-10 13:11:13.275][t: 2876][f:681] [IGame_ObjectPool::prefetch] objects prefetching time (277): [0.39 s.]
[2026-05-10 13:11:13.275][t: 2876][f:681] * [prefetch] time:    393 ms
[2026-05-10 13:11:13.275][t: 2876][f:681] * [prefetch] memory:  0Kb
[2026-05-10 13:11:13.275][t: 2876][f:682] * phase time: 411 ms
[2026-05-10 13:11:13.275][t: 2876][f:682] * phase cmem: 0 K
[2026-05-10 13:11:13.307][t: 2876][f:684] --LUA version: [LuaJIT 2.1.0-beta3]
[2026-05-10 13:11:13.307][t: 2876][f:684] get_current_kx()=0.75
[2026-05-10 13:11:13.307][t: 2876][f:684] options full_name=e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2026-05-10 13:11:13.317][t: 2876][f:684] start_game_callback() start
[2026-05-10 13:11:13.317][t: 2876][f:684] random custom init
[2026-05-10 13:11:13.338][t: 2876][f:684] * phase time: 63 ms
[2026-05-10 13:11:13.338][t: 2876][f:684] * phase cmem: 0 K
[2026-05-10 13:11:13.348][t: 2876][f:685] * Loading spawns...
[2026-05-10 13:11:13.359][t: 2876][f:685] CGameGraph use open format.
[2026-05-10 13:11:13.359][t: 2876][f:685] CGameGraph load started...
[2026-05-10 13:11:13.359][t: 2876][f:685] CGameGraph use game.graph.cross_edges.ltx cross edges data!
[2026-05-10 13:11:13.359][t: 2876][f:685] CGameGraph load done!
[2026-05-10 13:11:13.359][t: 2876][f:685] ltx spawn load start...
[2026-05-10 13:11:14.027][t: 2876][f:685] spawn loaded!
[2026-05-10 13:11:14.027][t: 2876][f:685] build_story_spawns start...
[2026-05-10 13:11:14.027][t: 2876][f:685] * 16704 spawn points are successfully loaded
[2026-05-10 13:11:14.027][t: 2876][f:685] Start load of base waypoints...
[2026-05-10 13:11:14.037][t: 2876][f:685] Loaded 520 base waypoints from file [waypoints\way_01_l01_escape.ltx].
[2026-05-10 13:11:14.037][t: 2876][f:685] Loaded 356 base waypoints from file [waypoints\way_02_l02_garbage.ltx].
[2026-05-10 13:11:14.058][t: 2876][f:685] Loaded 635 base waypoints from file [waypoints\way_03_l03_agroprom.ltx].
[2026-05-10 13:11:14.058][t: 2876][f:685] Loaded 57 base waypoints from file [waypoints\way_04_l03u_agr_underground.ltx].
[2026-05-10 13:11:14.058][t: 2876][f:685] Loaded 510 base waypoints from file [waypoints\way_05_l04_darkvalley.ltx].
[2026-05-10 13:11:14.058][t: 2876][f:685] Loaded 44 base waypoints from file [waypoints\way_06_l04u_labx18.ltx].
[2026-05-10 13:11:14.068][t: 2876][f:685] Loaded 331 base waypoints from file [waypoints\way_07_l05_bar.ltx].
[2026-05-10 13:11:14.068][t: 2876][f:685] Loaded 422 base waypoints from file [waypoints\way_08_l06_rostok.ltx].
[2026-05-10 13:11:14.079][t: 2876][f:685] Loaded 213 base waypoints from file [waypoints\way_09_l08_yantar.ltx].
[2026-05-10 13:11:14.079][t: 2876][f:685] Loaded 48 base waypoints from file [waypoints\way_10_l08u_brainlab.ltx].
[2026-05-10 13:11:14.089][t: 2876][f:685] Loaded 639 base waypoints from file [waypoints\way_11_l07_military.ltx].
[2026-05-10 13:11:14.099][t: 2876][f:685] Loaded 424 base waypoints from file [waypoints\way_13_l10_radar.ltx].
[2026-05-10 13:11:14.110][t: 2876][f:685] Loaded 622 base waypoints from file [waypoints\way_14_l11_pripyat.ltx].
[2026-05-10 13:11:14.120][t: 2876][f:685] Loaded 314 base waypoints from file [waypoints\way_15_l12_stancia.ltx].
[2026-05-10 13:11:14.130][t: 2876][f:685] Loaded 117 base waypoints from file [waypoints\way_16_l12u_sarcofag.ltx].
[2026-05-10 13:11:14.130][t: 2876][f:685] Loaded 73 base waypoints from file [waypoints\way_17_l12u_control_monolith.ltx].
[2026-05-10 13:11:14.141][t: 2876][f:685] Loaded 345 base waypoints from file [waypoints\way_19_l12_stancia_2.ltx].
[2026-05-10 13:11:14.141][t: 2876][f:685] Loaded 117 base waypoints from file [waypoints\way_20_l10u_bunker.ltx].
[2026-05-10 13:11:14.151][t: 2876][f:685] Loaded 279 base waypoints from file [waypoints\way_22_atp_for_test22.ltx].
[2026-05-10 13:11:14.151][t: 2876][f:685] Loaded 75 base waypoints from file [waypoints\way_23_peshera.ltx].
[2026-05-10 13:11:14.151][t: 2876][f:685] Loaded 44 base waypoints from file [waypoints\way_24_puzir.ltx].
[2026-05-10 13:11:14.161][t: 2876][f:685] Loaded 186 base waypoints from file [waypoints\way_25_aver.ltx].
[2026-05-10 13:11:14.161][t: 2876][f:685] Loaded 167 base waypoints from file [waypoints\way_26_av_peshera.ltx].
[2026-05-10 13:11:14.171][t: 2876][f:685] Loaded 147 base waypoints from file [waypoints\way_27_limansk.ltx].
[2026-05-10 13:11:14.171][t: 2876][f:685] Loaded 119 base waypoints from file [waypoints\way_28_hospital.ltx].
[2026-05-10 13:11:14.181][t: 2876][f:685] Loaded 207 base waypoints from file [waypoints\way_29_generators.ltx].
[2026-05-10 13:11:14.182][t: 2876][f:685] Loaded 109 base waypoints from file [waypoints\way_30_warlab.ltx].
[2026-05-10 13:11:14.192][t: 2876][f:685] Loaded 216 base waypoints from file [waypoints\way_31_red_forest.ltx].
[2026-05-10 13:11:14.192][t: 2876][f:685] Loaded 180 base waypoints from file [waypoints\way_32_lost_village.ltx].
[2026-05-10 13:11:14.202][t: 2876][f:685] Loaded 386 base waypoints from file [waypoints\way_33_marsh.ltx].
[2026-05-10 13:11:14.212][t: 2876][f:685] Loaded 295 base waypoints from file [waypoints\way_34_dead_city.ltx].
[2026-05-10 13:11:14.222][t: 2876][f:685] Loaded 536 base waypoints from file [waypoints\way_35_zaton.ltx].
[2026-05-10 13:11:14.232][t: 2876][f:685] Loaded 466 base waypoints from file [waypoints\way_36_jupiter.ltx].
[2026-05-10 13:11:14.242][t: 2876][f:685] Loaded 327 base waypoints from file [waypoints\way_37_pripyat.ltx].
[2026-05-10 13:11:14.242][t: 2876][f:685] Loaded 14 base waypoints from file [waypoints\way_38_jupiter_underground.ltx].
[2026-05-10 13:11:14.252][t: 2876][f:685] Loaded 63 base waypoints from file [waypoints\way_39_labx8.ltx].
[2026-05-10 13:11:14.252][t: 2876][f:685] Loaded 28 base waypoints from file [waypoints\way_40_mine.ltx].
[2026-05-10 13:11:14.262][t: 2876][f:685] Loaded 248 base waypoints from file [waypoints\way_41_la15_darkscape.ltx].
[2026-05-10 13:11:14.262][t: 2876][f:685] End load of base waypoints...
[2026-05-10 13:11:14.262][t: 2876][f:685] Start load of custom waypoints...
[2026-05-10 13:11:14.262][t: 2876][f:685] Loaded 0 items from custom_waypoints, 0 from all.spawn was replaced!
[2026-05-10 13:11:14.262][t: 2876][f:685] End load of custom waypoints...
[2026-05-10 13:11:14.262][t: 2876][f:685] * Loading objects...
[2026-05-10 13:11:14.719][t: 2876][f:685] * 46548 objects are successfully loaded
[2026-05-10 13:11:14.759][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\monsters\cat\special_attack.ogg]
[2026-05-10 13:11:14.769][t: 2876][f:685] ! Invalid ogg-comment, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapon_sway\release_1.ogg]
[2026-05-10 13:11:14.769][t: 2876][f:685] ! Invalid ogg-comment, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapon_sway\breathout.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\amk_kanistra_sound.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\generator_oil_sound.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\generator_candle_sound.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Missing ogg-comment, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\electrical_panel_click_sound.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\battery_inserted_sound.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\wheels_inserted_sound.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\vzlom_door_2.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\vzlom_door_1.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Missing ogg-comment, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\keyboard_sound.ogg]
[2026-05-10 13:11:14.790][t: 2876][f:685] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\special\searching.ogg]
[2026-05-10 13:11:15.032][t: 2876][f:685] story_id not found: esc_bandits_factory
[2026-05-10 13:11:15.082][t: 2876][f:685] story_id not found: Escape_Trader
[2026-05-10 13:11:15.123][t: 2876][f:685] story_id not found: agr_gunslinger_e3_documents
[2026-05-10 13:11:15.163][t: 2876][f:685] story_id not found: bar_Barman
[2026-05-10 13:11:15.173][t: 2876][f:685] story_id not found: dar_codedoor_1
[2026-05-10 13:11:15.173][t: 2876][f:685] story_id not found: dar_codedoor_2
[2026-05-10 13:11:15.224][t: 2876][f:685] story_id not found: bar_stalker_drunk_dolg
[2026-05-10 13:11:15.224][t: 2876][f:685] story_id not found: bar_stalker_drunk_dolg
[2026-05-10 13:11:15.255][t: 2876][f:685] check [map_location_type] and ([object_story_id] or [object_name] or [map_location]) fields in objective definition for: [mil_rg6]
[2026-05-10 13:11:15.297][t: 2876][f:685] story_id not found: agr_ratcatcher
[2026-05-10 13:11:15.380][t: 2876][f:685] * 35263 script vars are successfully loaded
[2026-05-10 13:11:15.380][t: 2876][f:685] ~~~ db.ver: 7
[2026-05-10 13:11:15.486][t: 2876][f:685] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Append upgraded section
[2026-05-10 13:11:15.486][t: 2876][f:685] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Apply config upgrade [wpn_groza_foregrip].
[2026-05-10 13:11:15.486][t: 2876][f:685] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Apply config upgrade [wpn_groza_handler].
[2026-05-10 13:11:15.486][t: 2876][f:685] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Apply config upgrade [wpn_groza_sight].
[2026-05-10 13:11:15.507][t: 2876][f:685] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Append upgraded section
[2026-05-10 13:11:15.507][t: 2876][f:685] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_pistol_handler].
[2026-05-10 13:11:15.507][t: 2876][f:685] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_sight].
[2026-05-10 13:11:15.507][t: 2876][f:685] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_foregrip].
[2026-05-10 13:11:15.507][t: 2876][f:685] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_laser].
[2026-05-10 13:11:15.507][t: 2876][f:685] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_flash].
[2026-05-10 13:11:15.507][t: 2876][f:685] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Append upgraded section
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Apply config upgrade [wpn_m16a2_foregrip].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Apply config upgrade [wpn_m16a2_handler].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Append upgraded section
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_foregrip].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_laser].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_flash].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_sight].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_fn2000] id=31127 name=[wpn_fn200031127] Append upgraded section
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_fn2000] id=31127 name=[wpn_fn200031127] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_hk416] id=31137 name=[wpn_hk41631137] Append upgraded section
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_hk416] id=31137 name=[wpn_hk41631137] Apply config upgrade [wpn_hk416_sight].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_hk416] id=31137 name=[wpn_hk41631137] Apply config upgrade [wpn_hk416_handler].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Append upgraded section
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_rail].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_barrel_rail].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_flash_laser].
[2026-05-10 13:11:15.926][t: 2876][f:685] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_sight].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_tilnik].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_foregrip].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_laser].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_flash].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_handler].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [outfit_militaryspec_reinforce].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [add_weight_1].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [add_slots_5].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [weight_reduce_2].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Apply config upgrade [wpn_mp443_silencer_adapter].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Apply config upgrade [wpn_mp443_sight].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [wpn_ak104_rail].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [wpn_ak104_pistol_handler].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [wpn_ak104_tilnik].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_foregrip].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_handler].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_laser].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_flash].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_sight].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Apply config upgrade [wpn_mp443_silencer_adapter].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Apply config upgrade [wpn_mp443_sight].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Apply config upgrade [wpn_g36k_barrel_rail].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Apply config upgrade [wpn_g36k_handler].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Apply config upgrade [wpn_g36k_flash_laser].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_foregrip].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_sight].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_tilnik].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_laser].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_flash].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_rail].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_handler].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [wpn_ak104_uniq_handler].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [wpn_ak104_uniq_flash].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [wpn_ak104_uniq_laser].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_akm] id=57351 name=[wpn_akm57351] Append upgraded section
[2026-05-10 13:11:15.937][t: 2876][f:685] ~ sitem section=[wpn_akm] id=57351 name=[wpn_akm57351] Apply config upgrade [wpn_akm_dovetail].
[2026-05-10 13:11:15.937][t: 2876][f:685] * Game Кирилл День 18. [Бар] quicksave_30 is successfully loaded from file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Кирилл День 18. [Бар] quicksave_30.sav' (2.599s)
[2026-05-10 13:11:15.937][t: 2876][f:685] * phase time: 2599 ms
[2026-05-10 13:11:15.937][t: 2876][f:685] * phase cmem: 0 K
[2026-05-10 13:11:15.978][t: 2876][f:690] # New player created!
[2026-05-10 13:11:15.989][t: 2876][f:691] * phase time: 42 ms
[2026-05-10 13:11:15.989][t: 2876][f:691] * phase cmem: 0 K
[2026-05-10 13:11:15.989][t: 2876][f:692] * phase time: 10 ms
[2026-05-10 13:11:15.989][t: 2876][f:692] * phase cmem: 0 K
[2026-05-10 13:11:16.019][t: 2876][f:693] --[ISpatial_DB::initialize] bbc is [0.0, 22.9, -0.0], bbd is [512.0, 44.7, 512.0]
[2026-05-10 13:11:16.019][t: 2876][f:693] --[ISpatial_DB::initialize] bbc is [0.0, 22.9, -0.0], bbd is [512.0, 44.7, 512.0]
[2026-05-10 13:11:16.019][t: 2876][f:693] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\hud_crosshair.vs] vs_5_0] [main]
[2026-05-10 13:11:16.029][t: 2876][f:693] ~ LevelResources load...
[2026-05-10 13:11:16.029][t: 2876][f:693] ~ LevelResources - base: 3614, 70224 K
[2026-05-10 13:11:16.029][t: 2876][f:693] ~ LevelResources - lmap: 0, 0 K
[2026-05-10 13:11:16.029][t: 2876][f:693] * phase time: 31 ms
[2026-05-10 13:11:16.029][t: 2876][f:693] * phase cmem: 0 K
[2026-05-10 13:11:16.029][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_steep-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.060][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:16.070][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_bump.ps] ps_5_0] [main]
[2026-05-10 13:11:16.081][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:16.091][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base_aref.vs] vs_5_0] [main]
[2026-05-10 13:11:16.102][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.122][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:16.133][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump.ps] ps_5_0] [main]
[2026-05-10 13:11:16.143][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base.vs] vs_5_0] [main]
[2026-05-10 13:11:16.154][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_terrain_high_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:11:16.317][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_terrain_flat_d.vs] vs_5_0] [main]
[2026-05-10 13:11:16.327][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_terrain.vs] vs_5_0] [main]
[2026-05-10 13:11:16.327][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.347][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:16.357][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.388][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.418][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:11:16.438][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat_d.vs] vs_5_0] [main]
[2026-05-10 13:11:16.448][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat.ps] ps_5_0] [main]
[2026-05-10 13:11:16.458][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:16.469][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.479][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_steep_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.519][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:16.529][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:16.539][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:16.549][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_steep_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.580][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.600][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.630][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_steep_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.670][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_bump_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.690][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_flat.ps] ps_5_0] [main]
[2026-05-10 13:11:16.711][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\base_lplanes.vs] vs_5_0] [main]
[2026-05-10 13:11:16.731][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:11:16.761][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\simple.ps] ps_5_0] [main]
[2026-05-10 13:11:16.761][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\wmark.vs] vs_5_0] [main]
[2026-05-10 13:11:16.781][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_aref_flat.ps] ps_5_0] [main]
[2026-05-10 13:11:16.791][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:16.852][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_flat.vs] vs_5_0] [main]
[2026-05-10 13:11:16.872][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_tree_aref.vs] vs_5_0] [main]
[2026-05-10 13:11:16.882][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\lod.ps] ps_5_0] [main]
[2026-05-10 13:11:16.902][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\lod.vs] vs_5_0] [main]
[2026-05-10 13:11:16.912][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_aref_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:11:16.922][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:16.993][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:17.014][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:17.044][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base.ps] ps_5_0] [main]
[2026-05-10 13:11:17.044][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_tree.vs] vs_5_0] [main]
[2026-05-10 13:11:17.054][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:17.085][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_s_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:11:17.096][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_s_bump.vs] vs_5_0] [main]
[2026-05-10 13:11:17.107][t: 2876][f:694] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_tree_s.vs] vs_5_0] [main]
[2026-05-10 13:11:17.117][t: 2876][f:694] * phase time: 1094 ms
[2026-05-10 13:11:17.117][t: 2876][f:694] * phase cmem: 0 K
[2026-05-10 13:11:17.117][t: 2876][f:695] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:11:17.117][t: 2876][f:695] * [Loading VB] 65524 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65445 verts, 2045 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 24126 verts, 753 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65529 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:11:17.128][t: 2876][f:695] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 47824 verts, 1494 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading VB] 58317 verts, 1822 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.138][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading IB] 844425 indices, 1649 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65535 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65535 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65535 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65533 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65533 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65535 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65533 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65532 verts, 767 Kb
[2026-05-10 13:11:17.149][t: 2876][f:695] * [Loading VB] 65453 verts, 767 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading VB] 2200 verts, 25 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading IB] 1048572 indices, 2047 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * [Loading IB] 463791 indices, 905 Kb
[2026-05-10 13:11:17.159][t: 2876][f:695] * phase time: 40 ms
[2026-05-10 13:11:17.159][t: 2876][f:695] * phase cmem: 0 K
[2026-05-10 13:11:17.210][t: 2876][f:696] Loaded [11344] models from level.
[2026-05-10 13:11:17.210][t: 2876][f:696] * phase time: 49 ms
[2026-05-10 13:11:17.210][t: 2876][f:696] * phase cmem: 0 K
[2026-05-10 13:11:17.210][t: 2876][f:697] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_grass.ps] ps_5_0] [main]
[2026-05-10 13:11:17.231][t: 2876][f:697] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_grass.vs] vs_5_0] [main]
[2026-05-10 13:11:17.282][t: 2876][f:697] * phase time: 70 ms
[2026-05-10 13:11:17.282][t: 2876][f:697] * phase cmem: 0 K
[2026-05-10 13:11:17.282][t: 2876][f:698] Level sector data:
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10040] volume=[2692.749268]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10041] volume=[0.888664]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10042] volume=[36.916523]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10044] volume=[410.283508]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10045] volume=[9.813138]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10046] volume=[151.977982]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10053] volume=[6320.370117]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10058] volume=[1438.756592]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10063] volume=[1073.090820]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10078] volume=[4476.636719]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10088] volume=[2660.102783]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10093] volume=[844.281433]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10098] volume=[511.181427]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10111] volume=[7130.618652]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10113] volume=[484.428040]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10116] volume=[387.095398]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10119] volume=[11614.528320]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10120] volume=[62.161831]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10125] volume=[972.224182]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10126] volume=[50.458008]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10129] volume=[313.960236]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10130] volume=[65.743683]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10133] volume=[337.572998]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10136] volume=[647.106445]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10146] volume=[5281.037598]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[10175] volume=[33305.539062]
[2026-05-10 13:11:17.282][t: 2876][f:698] root_id=[11343] volume=[208367312.000000]
[2026-05-10 13:11:17.282][t: 2876][f:698] * Loading HOM: e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l05_bar\level.hom
[2026-05-10 13:11:17.282][t: 2876][f:698] ~ LevelResources load completed!
[2026-05-10 13:11:17.282][t: 2876][f:698] ~ LevelResources - base: 4394, 70224 K
[2026-05-10 13:11:17.282][t: 2876][f:698] ~ LevelResources - lmap: 1, 0 K
[2026-05-10 13:11:17.313][t: 2876][f:698] * phase time: 33 ms
[2026-05-10 13:11:17.313][t: 2876][f:698] * phase cmem: 0 K
[2026-05-10 13:11:17.323][t: 2876][f:700] * phase time: 8 ms
[2026-05-10 13:11:17.323][t: 2876][f:700] * phase cmem: 0 K
[2026-05-10 13:11:17.404][t: 2876][f:701] - Game configuring : Started 
[2026-05-10 13:11:17.404][t: 2876][f:701] ~ set_geometry_env id=0 name[yard]=environment id[4]
[2026-05-10 13:11:17.404][t: 2876][f:701] ~ set_geometry_env id=1 name[default]=environment id[1]
[2026-05-10 13:11:17.404][t: 2876][f:701] ~ set_geometry_env id=2 name[plant]=environment id[6]
[2026-05-10 13:11:17.404][t: 2876][f:701] ~ set_geometry_env id=3 name[long_corridor]=environment id[7]
[2026-05-10 13:11:17.404][t: 2876][f:701] ~ set_geometry_env id=4 name[room]=environment id[5]
[2026-05-10 13:11:17.404][t: 2876][f:701] ~ set_geometry_env id=5 name[bathroom]=environment id[2]
[2026-05-10 13:11:17.404][t: 2876][f:701] - Game configuring : Finished 
[2026-05-10 13:11:17.467][t: 2876][f:702] * phase time: 139 ms
[2026-05-10 13:11:17.467][t: 2876][f:702] * phase cmem: 0 K
[2026-05-10 13:11:17.467][t: 2876][f:703] PrefetchTextures...
[2026-05-10 13:11:17.467][t: 2876][f:703] PrefetchTextures completed!
[2026-05-10 13:11:17.467][t: 2876][f:703] CResourceManager::DeferredUpload [MT] -> START, texture count = [4485], number_of_threads = 24
[2026-05-10 13:11:17.467][t: 2876][f:703] CResourceManager::DeferredUpload VRAM usage before:
[2026-05-10 13:11:17.467][t: 2876][f:703] textures loaded size 68.578125 MB (71909376.000000 bytes)
[2026-05-10 13:11:17.467][t:10884][f:703] ! Can't find texture [shaders\scope_utility\heat_map_isotherm]
[2026-05-10 13:11:17.467][t: 2876][f:703] 
    Dedicated VRAM: 8135 MB (8531038208 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 24540 MB (25732407296 bytes)
    CurrentUsage: 542 MB (568569856 bytes)
    Budget: 7367 MB (7725731840 bytes)
[2026-05-10 13:11:17.550][t: 8024][f:703] ! Fallback to default bump map: [wpn\pkm\mount_pkm_bump#]
[2026-05-10 13:11:17.561][t: 8984][f:703] ! Fallback to default bump map: [wpn\sv98\muzzle_sil_sv98_bump#]
[2026-05-10 13:11:17.571][t: 8984][f:703] ! Fallback to default bump map: [wpn\sv98\sil_sv98_bump#]
[2026-05-10 13:11:17.582][t: 8984][f:703] ! Fallback to default bump map: [wpn\sv98\sv98_b_bump#]
[2026-05-10 13:11:17.582][t: 3124][f:703] ! Fallback to default bump map: [wpn\wpn_scope_pso_1m2-1_lens_bump#]
[2026-05-10 13:11:17.582][t: 8984][f:703] ! Fallback to default bump map: [wpn\svd\svds_pistolgrip_bump#]
[2026-05-10 13:11:17.592][t:11936][f:703] ! Fallback to default bump map: [wpn\\m590a1\M590A1_barrel508_bump]
[2026-05-10 13:11:17.602][t:11936][f:703] ! Fallback to default bump map: [wpn\\m590a1\M590A1_barrel508_bump#]
[2026-05-10 13:11:17.602][t: 8984][f:703] ! Fallback to default bump map: [wpn\taurus\bullet_bump#]
[2026-05-10 13:11:17.613][t: 1776][f:703] ! Fallback to default bump map: [prop\prop_paper_bump#]
[2026-05-10 13:11:17.613][t: 8984][f:703] ! Fallback to default bump map: [wpn\taurus\loader_bump#]
[2026-05-10 13:11:17.634][t: 4948][f:703] ! Fallback to default bump map: [mtl\perehod_bump]
[2026-05-10 13:11:17.634][t: 4948][f:703] ! Fallback to default bump map: [mtl\perehod_bump#]
[2026-05-10 13:11:17.665][t: 4948][f:703] ! Can't find texture [new_pfx\lightning1_dxt1]
[2026-05-10 13:11:17.676][t: 8024][f:703] ! Fallback to default bump map: [wpn\pkm\pkm_bump#]
[2026-05-10 13:11:17.696][t:11936][f:703] ! Fallback to default bump map: [wpn\abakan_bump#]
[2026-05-10 13:11:17.706][t: 4948][f:703] ! Can't find texture [pfx\pfx_ambimet]
[2026-05-10 13:11:17.728][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\body_ak74m_bump#]
[2026-05-10 13:11:17.748][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\bolt_ak74m_bump#]
[2026-05-10 13:11:17.780][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\handguard_ak74m_bump#]
[2026-05-10 13:11:17.791][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\mount_ak74m_bump#]
[2026-05-10 13:11:17.801][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\muzzle_ak74m_bump#]
[2026-05-10 13:11:17.801][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\pistolgrip_ak74m_bump#]
[2026-05-10 13:11:17.822][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\reciever_ak74m_bump#]
[2026-05-10 13:11:17.833][t:10332][f:703] ! Can't find texture [ui_white_rect]
[2026-05-10 13:11:17.833][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\sight_rear_ak74m_bump#]
[2026-05-10 13:11:17.833][t:10332][f:703] ! Fallback to default bump map: [uniq\act_body_5443_pack3_1_bump]
[2026-05-10 13:11:17.863][t:10332][f:703] ! Fallback to default bump map: [uniq\act_head_5443_pack3_1_bump]
[2026-05-10 13:11:17.864][t:10332][f:703] ! Fallback to default bump map: [uniq\act_stalker_sviter_bump]
[2026-05-10 13:11:17.864][t:10332][f:703] ! Fallback to default bump map: [uniq\hikingboots_bump]
[2026-05-10 13:11:17.864][t:10332][f:703] ! Fallback to default bump map: [uniq\homefront_dolg_gloves_bump]
[2026-05-10 13:11:17.864][t:10332][f:703] ! Fallback to default bump map: [uniq\lower_body_a_bump]
[2026-05-10 13:11:17.864][t:11936][f:703] ! Fallback to default bump map: [wpn\ak74m\stock_ak74m_bump#]
[2026-05-10 13:11:17.864][t:10332][f:703] ! Fallback to default bump map: [uniq\paynecoat_bump]
[2026-05-10 13:11:17.967][t:11156][f:703] ! Fallback to default bump map: [wpn\wpn_awm_bump#]
[2026-05-10 13:11:17.988][t: 1776][f:703] ! Fallback to default bump map: [prop\prop_safe_1_black_bump]
[2026-05-10 13:11:17.988][t: 1776][f:703] ! Fallback to default bump map: [prop\prop_safe_1_black_bump#]
[2026-05-10 13:11:18.030][t:11156][f:703] ! Fallback to default bump map: [wpn\wpn_awm_scope_bump#]
[2026-05-10 13:11:18.102][t:13188][f:703] ! Fallback to default bump map: [prop\prop_item3_bump#]
[2026-05-10 13:11:18.329][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\barrel_bump#]
[2026-05-10 13:11:18.340][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\mag_bump#]
[2026-05-10 13:11:18.360][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\muzzle_bump#]
[2026-05-10 13:11:18.391][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\reciever_bump#]
[2026-05-10 13:11:18.412][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\sight_front_bump#]
[2026-05-10 13:11:18.412][t:11936][f:703] ! Fallback to default bump map: [wpn\ammo_762x51_bump#]
[2026-05-10 13:11:18.412][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\sight_rear_bump#]
[2026-05-10 13:11:18.443][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\stock_bump#]
[2026-05-10 13:11:18.443][t: 8024][f:703] ! Can't find texture [wpn\rusty\aksu_mount_rusty]
[2026-05-10 13:11:18.485][t: 3124][f:703] ! Fallback to default bump map: [wpn\wpn_svd1_bump#]
[2026-05-10 13:11:18.485][t: 8984][f:703] ! Fallback to default bump map: [wpn\vector\weapon_bump#]
[2026-05-10 13:11:18.495][t:11936][f:703] ! Fallback to default bump map: [wpn\ash12\mag_bump#]
[2026-05-10 13:11:18.506][t:13188][f:703] ! Fallback to default bump map: [prop\prop_lex_target_bump#]
[2026-05-10 13:11:18.587][t:11936][f:703] ! Fallback to default bump map: [wpn\aug_a1_bump#]
[2026-05-10 13:11:18.587][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\body_bump#]
[2026-05-10 13:11:18.619][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\bolt_bump#]
[2026-05-10 13:11:18.629][t:13188][f:703] ! Fallback to default bump map: [prop\prop_mask_setka_bump#]
[2026-05-10 13:11:18.650][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\handguard_bump#]
[2026-05-10 13:11:18.650][t: 8024][f:703] ! Fallback to default bump map: [wpn\scar-h\sil_nato_762_bump#]
[2026-05-10 13:11:18.680][t:11936][f:703] ! Fallback to default bump map: [wpn\aug_a3_bump#]
[2026-05-10 13:11:18.681][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\mag_bump#]
[2026-05-10 13:11:18.711][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\muzzle_bump#]
[2026-05-10 13:11:18.711][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\pistolgrip_bump#]
[2026-05-10 13:11:18.762][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\reciever_bump#]
[2026-05-10 13:11:18.782][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\sight_bump#]
[2026-05-10 13:11:18.793][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\silencer_bump#]
[2026-05-10 13:11:18.814][t:13188][f:703] ! Can't find texture [ammo\ammo_7-62x54]
[2026-05-10 13:11:18.834][t: 8984][f:703] ! Fallback to default bump map: [wpn\vityaz\stock_bump#]
[2026-05-10 13:11:19.071][t: 1284][f:703] ! Fallback to default bump map: [act\act_morthbag_bump#]
[2026-05-10 13:11:19.092][t:11460][f:703] ! Can't find texture [fx\lens_colors]
[2026-05-10 13:11:19.093][t:11460][f:703] ! Can't find texture [fx\lens_dirt]
[2026-05-10 13:11:19.113][t:11460][f:703] ! Can't find texture [fx\starburst]
[2026-05-10 13:11:19.124][t:10884][f:703] ! Can't find texture [terrain\terrain_bar_puddles_mask]
[2026-05-10 13:11:19.166][t: 4948][f:703] ! Can't find texture [pfx\pfx_envmap1]
[2026-05-10 13:11:19.197][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_barrel_base_bump#]
[2026-05-10 13:11:19.238][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_body_base_bump#]
[2026-05-10 13:11:19.249][t: 1284][f:703] ! Fallback to default bump map: [act\act_mutant_boar_grill_bump#]
[2026-05-10 13:11:19.280][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_bullets_base_bump#]
[2026-05-10 13:11:19.311][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_grip_base_bump#]
[2026-05-10 13:11:19.332][t:12192][f:703] ! Fallback to default bump map: [wpn\m700\barrel_m700_bump#]
[2026-05-10 13:11:19.353][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_handguard_base_bump#]
[2026-05-10 13:11:19.394][t:13188][f:703] ! Fallback to default bump map: [build_details_bump]
[2026-05-10 13:11:19.405][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_mag_base_bump#]
[2026-05-10 13:11:19.416][t:11156][f:703] ! Can't find texture [wpn\wpn_knife_ak74]
[2026-05-10 13:11:19.416][t:12192][f:703] ! Fallback to default bump map: [wpn\m700\body_m700_bump#]
[2026-05-10 13:11:19.436][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_muzzle_base_bump#]
[2026-05-10 13:11:19.436][t:12192][f:703] ! Fallback to default bump map: [wpn\m700\mag_m700_bump#]
[2026-05-10 13:11:19.447][t: 4948][f:703] ! Can't find texture [pfx\pfx_glow_04]
[2026-05-10 13:11:19.447][t: 4948][f:703] ! Can't find texture [pfx\pfx_glow_fire1]
[2026-05-10 13:11:19.457][t: 4948][f:703] ! Can't find texture [pfx\pfx_grost]
[2026-05-10 13:11:19.457][t:12192][f:703] ! Fallback to default bump map: [wpn\m700\stock_m700_bump#]
[2026-05-10 13:11:19.467][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\9a91_silencer_base_bump#]
[2026-05-10 13:11:19.509][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\vsk94_body_base_bump#]
[2026-05-10 13:11:19.540][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\vsk94_handguard_base_bump#]
[2026-05-10 13:11:19.561][t: 4948][f:703] ! Can't find texture [pfx\pfx_list]
[2026-05-10 13:11:19.572][t: 4948][f:703] ! Can't find texture [pfx\pfx_reflectiveglass]
[2026-05-10 13:11:19.582][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\vsk94_reciever_base_bump#]
[2026-05-10 13:11:19.655][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_9a91\vsk94_stock_base_bump#]
[2026-05-10 13:11:19.655][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_mp153\mp153_mount_bump]
[2026-05-10 13:11:19.666][t:11936][f:703] ! Fallback to default bump map: [wpn\eft_mp153\mp153_mount_bump#]
[2026-05-10 13:11:19.707][t:12192][f:703] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump]
[2026-05-10 13:11:19.717][t:12192][f:703] ! Fallback to default bump map: [wpn\maid_ports\rgn\grenade_rgn_bump#]
[2026-05-10 13:11:19.717][t:12192][f:703] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump]
[2026-05-10 13:11:19.728][t:12192][f:703] ! Fallback to default bump map: [wpn\maid_ports\rgo\grenade_rgo_bump#]
[2026-05-10 13:11:19.800][t:11936][f:703] ! Fallback to default bump map: [wpn\fn2000\F2000GL_bump#]
[2026-05-10 13:11:19.820][t:11936][f:703] ! Fallback to default bump map: [wpn\fn2000\F2000S_bump#]
[2026-05-10 13:11:19.821][t:12192][f:703] ! Fallback to default bump map: [wpn\mosin\Mosin_bump#]
[2026-05-10 13:11:19.831][t:12192][f:703] ! Fallback to default bump map: [wpn\mosin\ScopePU_bump#]
[2026-05-10 13:11:19.831][t:11936][f:703] ! Fallback to default bump map: [wpn\fn2000\F2000_1_bump#]
[2026-05-10 13:11:19.831][t:12192][f:703] ! Fallback to default bump map: [wpn\mosin\Silencer_bump#]
[2026-05-10 13:11:19.852][t:11936][f:703] ! Fallback to default bump map: [wpn\fn2000\F2000_2_bump#]
[2026-05-10 13:11:20.079][t: 8024][f:703] ! Fallback to default bump map: [wpn\sr2m\sr-2mp_bump#]
[2026-05-10 13:11:20.131][t: 8024][f:703] ! Fallback to default bump map: [wpn\sr2m\sr-2mp_sil_bump#]
[2026-05-10 13:11:20.212][t: 1776][f:703] ! Fallback to default bump map: [wpn\m249\m249_bump#]
[2026-05-10 13:11:20.234][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\barrel_bump#]
[2026-05-10 13:11:20.254][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\body_bump#]
[2026-05-10 13:11:20.265][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\catch_bump#]
[2026-05-10 13:11:20.286][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\hammer_bump#]
[2026-05-10 13:11:20.296][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\mag_bump#]
[2026-05-10 13:11:20.296][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\barrel_bump#]
[2026-05-10 13:11:20.317][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\pistolgrip_bump#]
[2026-05-10 13:11:20.327][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\sight_front_bump#]
[2026-05-10 13:11:20.327][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\body_bump#]
[2026-05-10 13:11:20.327][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\sight_rear_bump#]
[2026-05-10 13:11:20.327][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\charge_bump#]
[2026-05-10 13:11:20.348][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\slide_bump#]
[2026-05-10 13:11:20.348][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\internals_bump#]
[2026-05-10 13:11:20.348][t: 1776][f:703] ! Fallback to default bump map: [wpn\m45a1\trigger_bump#]
[2026-05-10 13:11:20.348][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\mag_bump#]
[2026-05-10 13:11:20.378][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\muzzle_bump#]
[2026-05-10 13:11:20.410][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\reciever_bump#]
[2026-05-10 13:11:20.421][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\sight_bump#]
[2026-05-10 13:11:20.462][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\silencer_bump#]
[2026-05-10 13:11:20.483][t:11156][f:703] ! Fallback to default bump map: [wpn\wpn_mr133_diff_bump]
[2026-05-10 13:11:20.483][t:12192][f:703] ! Fallback to default bump map: [wpn\mp9\stock_bump#]
[2026-05-10 13:11:20.493][t:11156][f:703] ! Fallback to default bump map: [wpn\wpn_mr133_diff_bump#]
[2026-05-10 13:11:20.586][t: 4948][f:703] ! Can't find texture [pfx\pfx_yawm_flake_grid]
[2026-05-10 13:11:20.586][t: 4948][f:703] ! Can't find texture [pfx\pfx_yawm_snowflakes_light]
[2026-05-10 13:11:20.586][t: 4948][f:703] ! Can't find texture [pfx\pfx_yawm_snowflakes_light_02]
[2026-05-10 13:11:21.319][t: 2876][f:703] CResourceManager::DeferredUpload VRAM usage after:
[2026-05-10 13:11:21.319][t: 2876][f:703] textures loaded size 3990.649902 MB (4184499712.000000 bytes)
[2026-05-10 13:11:21.319][t: 2876][f:703] 
    Dedicated VRAM: 8135 MB (8531038208 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 24540 MB (25732407296 bytes)
    CurrentUsage: 6132 MB (6430773248 bytes)
    Budget: 7367 MB (7725731840 bytes)
[2026-05-10 13:11:21.319][t: 2876][f:703] CResourceManager::DeferredUpload -> END
[2026-05-10 13:11:21.319][t: 2876][f:703] * t-report - base: 4484, 4070041 K
[2026-05-10 13:11:21.319][t: 2876][f:703] * t-report - lmap: 1, 16384 K
[2026-05-10 13:11:21.340][t: 2876][f:704] * phase time: 3882 ms
[2026-05-10 13:11:21.340][t: 2876][f:704] * phase cmem: 0 K
[2026-05-10 13:11:21.340][t: 2876][f:705] * phase time: 0 ms
[2026-05-10 13:11:21.340][t: 2876][f:705] * phase cmem: 0 K
[2026-05-10 13:11:21.360][t: 2876][f:705] strings overhead: [1751]Kb, instance count: 81343, was removed [2740]
[2026-05-10 13:11:21.370][t: 2876][f:705] --------------------------------------------------------------------------------
[2026-05-10 13:11:21.370][t: 2876][f:705] ####################[+MIMALLOC+]####################
[2026-05-10 13:11:21.370][t: 2876][f:705] heap stats:     peak       total     current       block      total#   
[2026-05-10 13:11:21.370][t: 2876][f:705]   reserved:     7.0 GiB     7.0 GiB     7.0 GiB                          
[2026-05-10 13:11:21.370][t: 2876][f:705]  committed:     6.3 GiB     7.1 GiB     6.2 GiB                          
[2026-05-10 13:11:21.370][t: 2876][f:705]      reset:    27.9 MiB
[2026-05-10 13:11:21.370][t: 2876][f:705]     purged:   902.1 MiB
[2026-05-10 13:11:21.370][t: 2876][f:705]    touched:    64.2 KiB    13.6 MiB    -1.4 GiB                          
[2026-05-10 13:11:21.370][t: 2876][f:705]   segments:   195         219         195      
[2026-05-10 13:11:21.370][t: 2876][f:705] -abandoned:     0           0           0      
[2026-05-10 13:11:21.370][t: 2876][f:705]    -cached:     0           0           0      
[2026-05-10 13:11:21.370][t: 2876][f:705]      pages:     0           0          -4.5 K  
[2026-05-10 13:11:21.370][t: 2876][f:705] -abandoned:     0           0           0      
[2026-05-10 13:11:21.370][t: 2876][f:705]  -extended:     0      
[2026-05-10 13:11:21.370][t: 2876][f:705]    -retire:     0      
[2026-05-10 13:11:21.370][t: 2876][f:705]     arenas:     7      
[2026-05-10 13:11:21.370][t: 2876][f:705]  -rollback:     0      
[2026-05-10 13:11:21.370][t: 2876][f:705]      mmaps:    23      
[2026-05-10 13:11:21.370][t: 2876][f:705]    commits:     3.0 K  
[2026-05-10 13:11:21.370][t: 2876][f:705]     resets:     1      
[2026-05-10 13:11:21.370][t: 2876][f:705]     purges:     1.2 K  
[2026-05-10 13:11:21.370][t: 2876][f:705]    guarded:     0      
[2026-05-10 13:11:21.370][t: 2876][f:705]    threads:    16          16          16      
[2026-05-10 13:11:21.370][t: 2876][f:705]   searches:     0.0 avg
[2026-05-10 13:11:21.370][t: 2876][f:705] numa nodes:     1
[2026-05-10 13:11:21.370][t: 2876][f:705]    elapsed:    27.626 s
[2026-05-10 13:11:21.370][t: 2876][f:705]    process: user: 32.734 s, system: 15.125 s, faults: 4068771, peak rss: 4.4 GiB, peak commit: 18.1 GiB
[2026-05-10 13:11:21.370][t: 2876][f:705] ####################[-MIMALLOC-]####################
[2026-05-10 13:11:21.370][t: 2876][f:705] [49080MB] physical memory installed, [38612MB] available, [21] percent of memory in use
[2026-05-10 13:11:21.370][t: 2876][f:705] PageFile total: [7168MB], free~ [31219MB]
[2026-05-10 13:11:21.370][t: 2876][f:705] Engine memory usage (Working Set): [4589MB], peak: [4598MB]
[2026-05-10 13:11:21.370][t: 2876][f:705] Engine memory usage (Commit Charge): [18532MB], peak: [18596MB]
[2026-05-10 13:11:21.370][t: 2876][f:705] --------------------------------------------------------------------------------
[2026-05-10 13:11:21.370][t: 2876][f:705] * [ D3D ]: textures count [4486]
[2026-05-10 13:11:21.370][t: 2876][f:705] * [ D3D ]: textures[4102809 K]
[2026-05-10 13:11:21.370][t: 2876][f:705] * [x-ray]: process heap[0 K], render[0 K]
[2026-05-10 13:11:21.370][t: 2876][f:705] * [x-ray]: economy: strings[38116 K], smem[633111218 K]
[2026-05-10 13:11:21.380][t: 2876][f:706] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:21.442][t: 2876][f:706] ~~['ogse_signals']: signal ['on_init'] is too slow: [45.86 ms.]
[2026-05-10 13:11:21.442][t: 2876][f:706] ~~  slot: ['dsh_cop_weather.39'], time: [45.86 ms.]
[2026-05-10 13:11:21.452][t: 2876][f:706] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 55 timers loaded
[2026-05-10 13:11:21.452][t: 2876][f:706] [ogse_st_mgr]: 55 all timers loaded
[2026-05-10 13:11:21.462][t: 2876][f:706] [dsh_respawn]: 53 respawners loaded: 280 spawned
[2026-05-10 13:11:21.462][t: 2876][f:706] [dsh_cop_weather]: DynamicForecast: default loaded: 90 items
[2026-05-10 13:11:21.462][t: 2876][f:706] [dsh_cop_weather]: StaticForecast: default loaded: 26 items
[2026-05-10 13:11:21.462][t: 2876][f:706] process_release_on_spawn call
[2026-05-10 13:11:21.462][t: 2876][f:706] process_release_on_spawn end
[2026-05-10 13:11:21.462][t: 2876][f:706] ~~['bind_stalker']: disable ['ui_trade_hide']
[2026-05-10 13:11:21.462][t: 2876][f:706] ~~['bind_stalker']: disable ['ui_inventory_hide']
[2026-05-10 13:11:21.462][t: 2876][f:706] ~~['bind_stalker']: disable ['ui_talk_hide']
[2026-05-10 13:11:21.462][t: 2876][f:706] ~~['bind_stalker']: disable ['ui_car_body_hide']
[2026-05-10 13:11:21.462][t: 2876][f:706] ! Unknown command: r2_exp_donttest_shad
[2026-05-10 13:11:21.462][t: 2876][f:706] [salt_all_spawn_fix]: version = 328, objects = 328
[2026-05-10 13:11:21.882][t: 2876][f:706] [dsh_respawn]: 53 respawners created: 280 spawned
[2026-05-10 13:11:21.882][t: 2876][f:706] ~~['ogse_signals']: signal ['on_before_spawn'] is too slow: [414.67 ms.]
[2026-05-10 13:11:21.882][t: 2876][f:706] ~~  slot: ['dsh_fixes.12'], time: [56.54 ms.]
[2026-05-10 13:11:21.882][t: 2876][f:706] ~~  slot: ['dsh_respawn.42'], time: [358.07 ms.]
[2026-05-10 13:11:21.944][t: 2876][f:706] rx_sound sound prefetch ...
[2026-05-10 13:11:22.343][t: 2876][f:706] rx_sound sound prefetch done!
[2026-05-10 13:11:22.353][t: 2876][f:706] actor start 2
[2026-05-10 13:11:22.363][t: 2876][f:706] profiles full_name=e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_profiles.ltx
[2026-05-10 13:11:22.363][t: 2876][f:706] game_id=51075582-e901-4b9a-a60b-3322433b82b4
[2026-05-10 13:11:22.363][t: 2876][f:706] game_start_datetime=04/25/26 09:30:05
[2026-05-10 13:11:22.363][t: 2876][f:706] game_start_patch_version=17.04.2026
[2026-05-10 13:11:22.363][t: 2876][f:706] game_start_engine_version=[OGSR x64 (build: Apr 17 2026 16:37:00)]
[2026-05-10 13:11:22.363][t: 2876][f:706] game_duration_sec=289817sec
[2026-05-10 13:11:22.692][t: 2876][f:706] actor end 2
[2026-05-10 13:11:22.702][t: 2876][f:706] {
  ["health_restore_v"] = {
    ["initial"] = 0,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 1>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["jump_power"] = {
    ["initial"] = 0.0099999997764826,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 2>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["jump_speed"] = {
    ["initial"] = 8,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 3>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["max_walk_weight"] = {
    ["initial"] = 180,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 4>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["max_weight"] = {
    ["initial"] = 30,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 5>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["power_v"] = {
    ["initial"] = 0,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 6>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["psy_health_v"] = {
    ["initial"] = 0.0020000000949949,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 7>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["radiation_v"] = {
    ["initial"] = 4.9999998736894e-05,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 8>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["run_back_coef"] = {
    ["initial"] = 1.3999999761581,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 9>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["run_coef"] = {
    ["initial"] = 2.5,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 10>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["sprint_koef"] = {
    ["initial"] = 2,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 11>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["stand_power"] = {
    ["initial"] = -0.0049999998882413,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 12>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["time_factor"] = {
    ["initial"] = 1,
    ["max"] = 10,
    ["min"] = 0.01,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 13>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["walk_accel"] = {
    ["initial"] = 13.60000038147,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 14>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  },
  ["wound_incarnation_v"] = {
    ["initial"] = 0.003000000026077,
    ["set_initial_on_load"] = true,
    ["setter"] = <function 15>,
    ["slots_add"] = {},
    ["slots_max"] = {},
    ["slots_min"] = {},
    ["slots_mul"] = {}
  }
}
[2026-05-10 13:11:22.796][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'stalker_green_zahar' 'stalker_zaxar' 'characters_voice\human_03\freedom\'. Trying to СЃhange: 'characters_voice\human_02\freedom\'
[2026-05-10 13:11:22.847][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_zastava_2_square_1_guard_6' 'stalker_do_antigas' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:22.847][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'respawn_puz_green232042' 'hunter1' 'characters_voice\human_03\freedom\'. Trying to СЃhange: 'characters_voice\human_01\freedom\'
[2026-05-10 13:11:22.888][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_bar_visitors_2_1' 'stalker_neytral_nauchniy' 'characters_voice\human_01\stalker\'. Trying to СЃhange: 'characters_voice\human_03\stalker\'
[2026-05-10 13:11:22.981][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_visitor_3' 'stalker_do_nauchniy' 'characters_voice\human_02\newbie\'. Trying to СЃhange: 'characters_voice\human_03\newbie\'
[2026-05-10 13:11:22.991][t: 2876][f:706] ! xr_box level_name=l05_bar
[2026-05-10 13:11:23.022][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'respawn_puz_green265303' 'hunter2' 'characters_voice\human_03\freedom\'. Trying to СЃhange: 'characters_voice\human_01\freedom\'
[2026-05-10 13:11:23.177][t: 2876][f:706] ! Invalid ogg-comment, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\mp5\mp5_draw.ogg]
[2026-05-10 13:11:23.198][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_dolg_bunker_0002' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.219][t: 2876][f:706] find_kampfire call
[2026-05-10 13:11:23.219][t: 2876][f:706] found campfire for kamp. id=6720
[2026-05-10 13:11:23.239][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_zastava_2_square_1_guard_2' 'stalker_do_antigas' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.302][t: 2876][f:706] find_kampfire call
[2026-05-10 13:11:23.302][t: 2876][f:706] found campfire for kamp. id=6766
[2026-05-10 13:11:23.312][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'respawn_puz_green230715' 'hunter2' 'characters_voice\human_03\freedom\'. Trying to СЃhange: 'characters_voice\human_01\freedom\'
[2026-05-10 13:11:23.323][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_visitor_2' 'stalker_do_nauchniy' 'characters_voice\human_01\stalker\'. Trying to СЃhange: 'characters_voice\human_03\stalker\'
[2026-05-10 13:11:23.323][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_visitor_8' 'stalker_do_nauchniy' 'characters_voice\human_01\stalker\'. Trying to СЃhange: 'characters_voice\human_03\stalker\'
[2026-05-10 13:11:23.373][t: 2876][f:706] ~ item section=[wpn_groza] id=4628 name=[wpn_groza4628] Added config upgrade [wpn_groza_pistol_handler].
[2026-05-10 13:11:23.373][t: 2876][f:706] ~ item section=[wpn_groza] id=4628 name=[wpn_groza4628] Added config upgrade [wpn_groza_sight].
[2026-05-10 13:11:23.373][t: 2876][f:706] ~ item section=[wpn_groza] id=4628 name=[wpn_groza4628] Added config upgrade [wpn_groza_foregrip].
[2026-05-10 13:11:23.373][t: 2876][f:706] ~ item section=[wpn_groza] id=4628 name=[wpn_groza4628] Added config upgrade [wpn_groza_laser].
[2026-05-10 13:11:23.373][t: 2876][f:706] ~ item section=[wpn_groza] id=4628 name=[wpn_groza4628] Added config upgrade [wpn_groza_flash].
[2026-05-10 13:11:23.373][t: 2876][f:706] ~ item section=[wpn_groza] id=4628 name=[wpn_groza4628] Added config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:23.384][t: 2876][f:706] find_kampfire call
[2026-05-10 13:11:23.384][t: 2876][f:706] found campfire for kamp. id=6714
[2026-05-10 13:11:23.384][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_visitor_4' 'stalker_do_nauchniy' 'characters_voice\human_01\stalker\'. Trying to СЃhange: 'characters_voice\human_03\stalker\'
[2026-05-10 13:11:23.394][t: 2876][f:706] find_kampfire call
[2026-05-10 13:11:23.394][t: 2876][f:706] found campfire for kamp. id=6711
[2026-05-10 13:11:23.394][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'forest_ohotnik235624' 'hunter4' 'characters_voice\human_03\freedom\'. Trying to СЃhange: 'characters_voice\human_01\freedom\'
[2026-05-10 13:11:23.414][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_dolg_regular_4' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.425][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_zastava_2_square_1_guard_4' 'stalker_do_antigas' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.436][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_dolg_regular_1' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.476][t: 2876][f:706] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of iz_moskvy_sms_restrictor to eRestrictorTypeNone because border().empty()
[2026-05-10 13:11:23.507][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_docent' 'ucheniy_3' 'characters_voice\human_03\stalker\'. Trying to СЃhange: 'characters_voice\human_01\stalker\'
[2026-05-10 13:11:23.517][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_bar_visitors_3_3' 'stalker_neytral_nauchniy' 'characters_voice\human_01\stalker\'. Trying to СЃhange: 'characters_voice\human_03\stalker\'
[2026-05-10 13:11:23.527][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_bar_visitors_3_4' 'stalker_neytral_nauchniy' 'characters_voice\human_01\stalker\'. Trying to СЃhange: 'characters_voice\human_03\stalker\'
[2026-05-10 13:11:23.538][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_bar_visitors_3_2' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.578][t: 2876][f:706] !![CScriptBinder::reload] function [amk.bind_lc] not loaded!
[2026-05-10 13:11:23.578][t: 2876][f:706] !![CScriptBinder::reload] function [amk.bind_lc] not loaded!
[2026-05-10 13:11:23.619][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_visitor_7' 'stalker_do_balon_8' 'characters_voice\human_03\stalker\'. Trying to СЃhange: 'characters_voice\human_01\stalker\'
[2026-05-10 13:11:23.671][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_visitor_13' 'stalker_do_nauchniy' 'characters_voice\human_02\stalker\'. Trying to СЃhange: 'characters_voice\human_03\stalker\'
[2026-05-10 13:11:23.702][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_dolg_bunker_4' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.733][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_dolg_bunker_2' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.733][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_dolg_bunker_5' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.743][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_zastava_guard_1' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.753][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_zastava_guard_2' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.825][t: 2876][f:706] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\vssk\shoot_bolt.ogg]
[2026-05-10 13:11:23.825][t: 2876][f:706] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\vssk\shoot_bolt_l.ogg]
[2026-05-10 13:11:23.825][t: 2876][f:706] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\vssk\vssk_misfire.ogg]
[2026-05-10 13:11:23.825][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_dolg_bunker_0001' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.836][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'bar_angar_zoneguard' 'stalker_do_nauchniy' 'characters_voice\human_01\dolg\'. Trying to СЃhange: 'characters_voice\human_03\dolg\'
[2026-05-10 13:11:23.856][t: 2876][f:706] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of voronin_voen_sms_restrictor to eRestrictorTypeNone because border().empty()
[2026-05-10 13:11:23.856][t: 2876][f:706] !![CScriptBinder::reload] function [amk.bind_lc] not loaded!
[2026-05-10 13:11:23.887][t: 2876][f:706] !![CScriptBinder::reload] function [amk.bind_lc] not loaded!
[2026-05-10 13:11:23.999][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'forest_ohotnik235617' 'hunter4' 'characters_voice\human_03\freedom\'. Trying to СЃhange: 'characters_voice\human_02\freedom\'
[2026-05-10 13:11:24.081][t: 2876][f:706] ~ item section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Added config upgrade [wpn_uzi_rail].
[2026-05-10 13:11:24.081][t: 2876][f:706] ~ item section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Added config upgrade [wpn_uzi_barrel_rail].
[2026-05-10 13:11:24.081][t: 2876][f:706] ~ item section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Added config upgrade [wpn_uzi_flash_laser].
[2026-05-10 13:11:24.081][t: 2876][f:706] ~ item section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Added config upgrade [wpn_uzi_sight].
[2026-05-10 13:11:24.101][t: 2876][f:706] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of to_atp_from_bar.ltx to eRestrictorTypeNone because border().empty()
[2026-05-10 13:11:24.101][t: 2876][f:706] ALARM! DETECT BAD PAIR Voice + VISUAL!!! 'respawn_puz_green232040' 'hunter63' 'characters_voice\human_03\freedom\'. Trying to СЃhange: 'characters_voice\human_01\freedom\'
[2026-05-10 13:11:24.183][t: 2876][f:706] ! [CSpaceRestrictor::net_Spawn]: aem_sound has no shapes
[2026-05-10 13:11:24.183][t: 2876][f:706] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of aem_sound33929 to eRestrictorTypeNone because border().empty()
[2026-05-10 13:11:24.183][t: 2876][f:706] ! [CSpaceRestrictor::net_Spawn]: aem_timer has no shapes
[2026-05-10 13:11:24.183][t: 2876][f:706] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of aem_timer33930 to eRestrictorTypeNone because border().empty()
[2026-05-10 13:11:24.338][t: 2876][f:706] ! Can't find sound [items\handflash\handflash_draw.ogg]
[2026-05-10 13:11:24.338][t: 2876][f:706] ! Can't find sound [items\handflash\handflash_hide.ogg]
[2026-05-10 13:11:24.493][t: 2876][f:706] ~ item section=[wpn_val] id=43340 name=[wpn_val43340] Added config upgrade [wpn_val_tilnik].
[2026-05-10 13:11:24.493][t: 2876][f:706] ~ item section=[wpn_val] id=43340 name=[wpn_val43340] Added config upgrade [wpn_val_foregrip].
[2026-05-10 13:11:24.493][t: 2876][f:706] ~ item section=[wpn_val] id=43340 name=[wpn_val43340] Added config upgrade [wpn_val_laser].
[2026-05-10 13:11:24.493][t: 2876][f:706] ~ item section=[wpn_val] id=43340 name=[wpn_val43340] Added config upgrade [wpn_val_flash].
[2026-05-10 13:11:24.493][t: 2876][f:706] ~ item section=[wpn_val] id=43340 name=[wpn_val43340] Added config upgrade [wpn_val_handler].
[2026-05-10 13:11:24.514][t: 2876][f:706] ~ item section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Added config upgrade [outfit_militaryspec_reinforce].
[2026-05-10 13:11:24.514][t: 2876][f:706] ~ item section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Added config upgrade [add_weight_1].
[2026-05-10 13:11:24.514][t: 2876][f:706] ~ item section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Added config upgrade [add_slots_5].
[2026-05-10 13:11:24.514][t: 2876][f:706] ~ item section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Added config upgrade [weight_reduce_2].
[2026-05-10 13:11:24.514][t: 2876][f:706] check_item_slot start
[2026-05-10 13:11:24.525][t: 2876][f:706] ~ item section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Added config upgrade [wpn_mp443_silencer_adapter].
[2026-05-10 13:11:24.525][t: 2876][f:706] ~ item section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Added config upgrade [wpn_mp443_sight].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Added config upgrade [wpn_ak104_rail].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Added config upgrade [wpn_ak104_pistol_handler].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Added config upgrade [wpn_ak104_tilnik].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Added config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Added config upgrade [wpn_vintorez_foregrip].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Added config upgrade [wpn_vintorez_handler].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Added config upgrade [wpn_vintorez_laser].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Added config upgrade [wpn_vintorez_flash].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Added config upgrade [wpn_vintorez_sight].
[2026-05-10 13:11:24.546][t: 2876][f:706] ~ item section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Added config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:24.567][t: 2876][f:706] ~ item section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Added config upgrade [wpn_mp443_silencer_adapter].
[2026-05-10 13:11:24.567][t: 2876][f:706] ~ item section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Added config upgrade [wpn_mp443_sight].
[2026-05-10 13:11:24.578][t: 2876][f:706] ~ item section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Added config upgrade [wpn_g36k_barrel_rail].
[2026-05-10 13:11:24.578][t: 2876][f:706] ~ item section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Added config upgrade [wpn_g36k_handler].
[2026-05-10 13:11:24.578][t: 2876][f:706] ~ item section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Added config upgrade [wpn_g36k_flash_laser].
[2026-05-10 13:11:24.618][t: 2876][f:706] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\ump45\ump_new_unjam.ogg]
[2026-05-10 13:11:24.690][t: 2876][f:706] ~ item section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Added config upgrade [wpn_ak103_foregrip].
[2026-05-10 13:11:24.690][t: 2876][f:706] ~ item section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Added config upgrade [wpn_ak103_sight].
[2026-05-10 13:11:24.690][t: 2876][f:706] ~ item section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Added config upgrade [wpn_ak103_tilnik].
[2026-05-10 13:11:24.690][t: 2876][f:706] ~ item section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Added config upgrade [wpn_ak103_laser].
[2026-05-10 13:11:24.690][t: 2876][f:706] ~ item section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Added config upgrade [wpn_ak103_flash].
[2026-05-10 13:11:24.690][t: 2876][f:706] ~ item section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Added config upgrade [wpn_ak103_rail].
[2026-05-10 13:11:24.690][t: 2876][f:706] ~ item section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Added config upgrade [wpn_ak103_handler].
[2026-05-10 13:11:24.711][t: 2876][f:706] ~ item section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Added config upgrade [wpn_ak104_uniq_handler].
[2026-05-10 13:11:24.711][t: 2876][f:706] ~ item section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Added config upgrade [wpn_ak104_uniq_flash].
[2026-05-10 13:11:24.711][t: 2876][f:706] ~ item section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Added config upgrade [wpn_ak104_uniq_laser].
[2026-05-10 13:11:24.711][t: 2876][f:706] ~ item section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Added config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:11:24.741][t: 2876][f:706] ~ item section=[wpn_akm] id=57351 name=[wpn_akm57351] Added config upgrade [wpn_akm_dovetail].
[2026-05-10 13:11:25.161][t: 2876][f:707] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[2026-05-10 13:11:25.490][t: 2876][f:707] [dsh_fixes]: version = 97, fixes = 97
[2026-05-10 13:11:25.490][t: 2876][f:707] ~~['ogse_signals']: signal ['on_before_first_update'] is too slow: [330.50 ms.]
[2026-05-10 13:11:25.490][t: 2876][f:707] ~~  slot: ['halyava.751'], time: [36.84 ms.]
[2026-05-10 13:11:25.490][t: 2876][f:707] ~~  slot: ['amk_offline_alife.287'], time: [293.07 ms.]
[2026-05-10 13:11:25.490][t: 2876][f:707] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\ambient\sounds_of_wind\no_wind_start.ogg]
[2026-05-10 13:11:25.501][t: 2876][f:707] task_ini()
[2026-05-10 13:11:25.521][t: 2876][f:707] [dsh_cop_weather]: restore time_factor: 0 -> 6
[2026-05-10 13:11:25.521][t: 2876][f:707] [dsh_cop_weather]: time diff on first update is -0
[2026-05-10 13:11:25.521][t: 2876][f:707] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [29.80 ms.]
[2026-05-10 13:11:25.521][t: 2876][f:707] ~~  slot: ['laucer.80'], time: [25.55 ms.]
[2026-05-10 13:11:25.562][t: 2876][f:707] Prefetch frame, updated: 24 objects!
[2026-05-10 13:11:25.613][t: 2876][f:708] ! Invalid ogg-comment version, file: [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\characters_voice\scenario\michael_jackson\radio_michael_jackson_12.ogg]
[2026-05-10 13:11:25.664][t: 2876][f:708] Prefetch frame, updated: 9028 objects!
[2026-05-10 13:11:25.664][t: 2876][f:708] !! ALARM! Monster 'cat_normal48265' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.675][t: 2876][f:708] !! ALARM! Monster 'tushkano_strong49183' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.675][t: 2876][f:708] !! ALARM! Monster 'dog_bulterier49430' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.685][t: 2876][f:708] !! ALARM! Monster 'pseudodog_weak53256' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.685][t: 2876][f:708] !! ALARM! Monster 'pseudodog_strong62238' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.685][t: 2876][f:708] !! ALARM! Monster 'dog_normal65298' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.685][t: 2876][f:708] !! ALARM! Monster 'tushkano_normal3172' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.696][t: 1776][f:708] ~ 'esc_rand_rs' remove_obj ...
[2026-05-10 13:11:25.716][t: 2876][f:709] Prefetch frame, updated: 15 objects!
[2026-05-10 13:11:25.716][t: 2876][f:709] !! ALARM! Monster 'pseudodog_normal33222' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.716][t: 2876][f:709] !! ALARM! Monster 'dog_normal34224' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.716][t: 2876][f:709] !! ALARM! Monster 'cat_weak38738' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.716][t: 2876][f:709] !! ALARM! Monster 'dog_strong40414' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:11:25.737][t: 2876][f:710] Prefetch frame, updated: 39 objects!
[2026-05-10 13:11:25.747][t: 2876][f:711] Prefetch frame, updated: 19 objects!
[2026-05-10 13:11:25.747][t: 2876][f:712] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.758][t: 2876][f:713] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.758][t: 2876][f:714] Prefetch frame, updated: 1 objects!
[2026-05-10 13:11:25.768][t: 2876][f:715] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.778][t: 2876][f:716] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.819][t: 2876][f:717] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.819][t: 2876][f:718] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.830][t: 2876][f:719] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.830][t: 2876][f:720] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.840][t: 2876][f:721] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.850][t: 2876][f:722] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.860][t: 2876][f:723] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.871][t: 2876][f:724] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.871][t: 2876][f:725] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.881][t: 2876][f:726] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.891][t: 2876][f:727] Prefetch frame, updated: 14 objects!
[2026-05-10 13:11:25.901][t: 8984][f:728] ~ 'gar_rand_respawn' remove_obj ...
[2026-05-10 13:11:25.901][t: 2876][f:728] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.912][t: 2876][f:729] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.922][t: 2876][f:730] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.922][t: 2876][f:731] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.932][t: 2876][f:732] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.943][t: 2876][f:733] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.953][t: 2876][f:734] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.963][t: 2876][f:735] Prefetch frame, updated: 4 objects!
[2026-05-10 13:11:25.963][t: 2876][f:736] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.973][t: 2876][f:737] Prefetch frame, updated: 1 objects!
[2026-05-10 13:11:25.984][t: 2876][f:738] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:25.994][t: 2876][f:739] Prefetch frame, updated: 1 objects!
[2026-05-10 13:11:26.004][t: 2876][f:740] Prefetch frame, updated: 1 objects!
[2026-05-10 13:11:26.004][t: 2876][f:741] Prefetch frame, updated: 1 objects!
[2026-05-10 13:11:26.014][t: 2876][f:742] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:26.024][t: 8984][f:743] ~ 'agr_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.024][t: 2876][f:743] Prefetch frame, updated: 2 objects!
[2026-05-10 13:11:26.034][t: 2876][f:744] Prefetch frame, updated: 15 objects!
[2026-05-10 13:11:26.044][t:11156][f:745] ~ 'agr_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.044][t: 2876][f:745] Prefetch frame, updated: 9 objects!
[2026-05-10 13:11:26.055][t: 2876][f:746] Prefetch frame, updated: 29 objects!
[2026-05-10 13:11:26.055][t:11936][f:747] ~ 'dar_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.055][t: 2876][f:747] Prefetch frame, updated: 45 objects!
[2026-05-10 13:11:26.066][t: 2876][f:748] Prefetch frame, updated: 6 objects!
[2026-05-10 13:11:26.076][t: 2876][f:749] WM_DEBUG: auto-gen OK for 'wpn_l85a1' (ammo='mag_30_ammo_5.56x45_ss190, mag_40_ammo_5.56x45_ss190, mag_60_ammo_5.56x45_ss190, mag_30_ammo_5.56x45_ap, mag_40_ammo_5.56x45_ap, mag_60_ammo_5.56x45_ap, mag_30_ammo_5.56x45_izomorf, mag_40_ammo_5.56x45_izomorf, mag_60_ammo_5.56x45_izomorf')
[2026-05-10 13:11:26.076][t: 2876][f:749] WM_DEBUG: auto-gen OK for 'wpn_sr1m' (ammo='mag_18_ammo_9x21_sp10, mag_18_ammo_9x21_sp11')
[2026-05-10 13:11:26.076][t: 2876][f:749] WM_DEBUG: auto-gen OK for 'wpn_ak103' (ammo='mag_30_ammo_7.62x39_fmj, mag_40_ammo_7.62x39_fmj, mag_30_ammo_7.62x39_ap, mag_40_ammo_7.62x39_ap')
[2026-05-10 13:11:26.076][t: 2876][f:749] Prefetch frame, updated: 91 objects!
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_mr133' (ammo='ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x70_buck, ammo_12x70_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_beretta' (ammo='mag_15_ammo_9x19_fmj, mag_15_ammo_9x19_pbp')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_mr153' (ammo='ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x70_buck, ammo_12x70_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_toz34' (ammo='ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x70_buck, ammo_12x70_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_val' (ammo='mag_20_ammo_9x39_ap, mag_10_ammo_9x39_ap, mag_30_ammo_9x39_ap, mag_20_ammo_9x39_pab9, mag_10_ammo_9x39_pab9, mag_30_ammo_9x39_pab9, mag_20_ammo_9x39_sp5, mag_10_ammo_9x39_sp5, mag_30_ammo_9x39_sp5, mag_20_ammo_9x39_izomorf, mag_10_ammo_9x39_izomorf, mag_30_ammo_9x39_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_aug_a1' (ammo='mag_30_ammo_5.56x45_ss190, mag_40_ammo_5.56x45_ss190, mag_60_ammo_5.56x45_ss190, mag_30_ammo_5.56x45_ap, mag_40_ammo_5.56x45_ap, mag_60_ammo_5.56x45_ap, mag_30_ammo_5.56x45_izomorf, mag_40_ammo_5.56x45_izomorf, mag_60_ammo_5.56x45_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_mp5' (ammo='mag_30_mp5_ammo_9x19_fmj, mag_30_mp5_ammo_9x19_pbp, mag_40_mp5_ammo_9x19_fmj, mag_40_mp5_ammo_9x19_pbp')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_ak74u' (ammo='mag_30_ammo_5.45x39_fmj, mag_45_ammo_5.45x39_fmj, mag_60_ammo_5.45x39_fmj, mag_30_ammo_5.45x39_ap, mag_45_ammo_5.45x39_ap, mag_60_ammo_5.45x39_ap, mag_30_ammo_5.45x39_izomorf, mag_45_ammo_5.45x39_izomorf, mag_60_ammo_5.45x39_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_walther' (ammo='mag_16_ammo_9x19_fmj, mag_16_ammo_9x19_pbp')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_vityaz' (ammo='mag_30_vtz_ammo_9x19_fmj, mag_30_vtz_ammo_9x19_pbp')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_ak74' (ammo='mag_30_ammo_5.45x39_fmj, mag_45_ammo_5.45x39_fmj, mag_60_ammo_5.45x39_fmj, mag_30_ammo_5.45x39_ap, mag_45_ammo_5.45x39_ap, mag_60_ammo_5.45x39_ap, mag_30_ammo_5.45x39_izomorf, mag_45_ammo_5.45x39_izomorf, mag_60_ammo_5.45x39_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_remington700' (ammo='mag_5_rem_ammo_7.62x51_match, mag_5_rem_ammo_7.62x51_fmj, mag_5_rem_ammo_7.62x51_ap')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_vepr12' (ammo='mag_5_ammo_12x76_zhekan, mag_10_ammo_12x76_zhekan, mag_5_ammo_12x76_dart, mag_10_ammo_12x76_dart, mag_5_ammo_12x70_buck, mag_10_ammo_12x70_buck, mag_5_ammo_12x70_izomorf, mag_10_ammo_12x70_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_desert_eagle_uniq' (ammo='mag_7_ammo_12.7x33_jsp')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_kriss_super_v' (ammo='mag_30_kriss_ammo_11.43x23_fmj, mag_30_kriss_ammo_11.43x23_hydro')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_usp' (ammo='mag_8_usp_ammo_11.43x23_fmj, mag_8_usp_ammo_11.43x23_hydro')
[2026-05-10 13:11:26.086][t: 2876][f:750] WM_DEBUG: auto-gen OK for 'wpn_pm' (ammo='mag_8_ammo_9x18_fmj, mag_8_ammo_9x18_pmm, mag_8_ammo_9x18_izomorf')
[2026-05-10 13:11:26.086][t: 2876][f:750] 'bar_visitor_3' ready to talk = true, snd = 'state'
[2026-05-10 13:11:26.097][t: 2876][f:750] Prefetch frame, updated: 282 objects!
[2026-05-10 13:11:26.097][t: 2876][f:751] WM_DEBUG: auto-gen OK for 'wpn_m4a1' (ammo='mag_30_ammo_5.56x45_ss190, mag_40_ammo_5.56x45_ss190, mag_60_ammo_5.56x45_ss190, mag_30_ammo_5.56x45_ap, mag_40_ammo_5.56x45_ap, mag_60_ammo_5.56x45_ap, mag_30_ammo_5.56x45_izomorf, mag_40_ammo_5.56x45_izomorf, mag_60_ammo_5.56x45_izomorf')
[2026-05-10 13:11:26.097][t: 2876][f:751] WM_DEBUG: auto-gen OK for 'wpn_vssk' (ammo='mag_5_ammo_12.7x55')
[2026-05-10 13:11:26.097][t: 2876][f:751] Prefetch frame, updated: 277 objects!
[2026-05-10 13:11:26.107][t: 2876][f:752] Prefetch frame, updated: 0 objects!
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_rpk74' (ammo='mag_30_ammo_5.45x39_fmj, mag_45_ammo_5.45x39_fmj, mag_60_ammo_5.45x39_fmj, mag_30_ammo_5.45x39_ap, mag_45_ammo_5.45x39_ap, mag_60_ammo_5.45x39_ap, mag_30_ammo_5.45x39_izomorf, mag_45_ammo_5.45x39_izomorf, mag_60_ammo_5.45x39_izomorf')
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_abakan' (ammo='mag_30_ammo_5.45x39_fmj, mag_45_ammo_5.45x39_fmj, mag_60_ammo_5.45x39_fmj, mag_30_ammo_5.45x39_ap, mag_45_ammo_5.45x39_ap, mag_60_ammo_5.45x39_ap, mag_30_ammo_5.45x39_izomorf, mag_45_ammo_5.45x39_izomorf, mag_60_ammo_5.45x39_izomorf')
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_sg552' (ammo='mag_30_sig_ammo_5.56x45_ss190, mag_30_sig_ammo_5.56x45_ap, mag_30_sig_ammo_5.56x45_izomorf')
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_protecta' (ammo='ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x70_buck, ammo_12x70_izomorf')
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_fort12' (ammo='mag_12_ammo_9x18_fmj, mag_12_ammo_9x18_pmm, mag_12_ammo_9x18_izomorf')
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_aek971' (ammo='mag_30_ammo_5.45x39_fmj, mag_45_ammo_5.45x39_fmj, mag_60_ammo_5.45x39_fmj, mag_30_ammo_5.45x39_ap, mag_45_ammo_5.45x39_ap, mag_60_ammo_5.45x39_ap, mag_30_ammo_5.45x39_izomorf, mag_45_ammo_5.45x39_izomorf, mag_60_ammo_5.45x39_izomorf')
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_mp443' (ammo='mag_18_ammo_9x19_pbp, mag_18_ammo_9x19_fmj')
[2026-05-10 13:11:26.117][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_spas12' (ammo='ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x70_buck, ammo_12x70_izomorf')
[2026-05-10 13:11:26.127][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_ak74m' (ammo='mag_30_ammo_5.45x39_fmj, mag_45_ammo_5.45x39_fmj, mag_60_ammo_5.45x39_fmj, mag_30_ammo_5.45x39_ap, mag_45_ammo_5.45x39_ap, mag_60_ammo_5.45x39_ap, mag_30_ammo_5.45x39_izomorf, mag_45_ammo_5.45x39_izomorf, mag_60_ammo_5.45x39_izomorf')
[2026-05-10 13:11:26.127][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_saiga12k' (ammo='mag_5_ammo_12x76_zhekan, mag_10_ammo_12x76_zhekan, mag_5_ammo_12x76_dart, mag_10_ammo_12x76_dart, mag_5_ammo_12x70_buck, mag_10_ammo_12x70_buck, mag_5_ammo_12x70_izomorf, mag_10_ammo_12x70_izomorf')
[2026-05-10 13:11:26.127][t: 2876][f:753] WM_DEBUG: auto-gen OK for 'wpn_pb' (ammo='mag_8_ammo_9x18_pmm, mag_8_ammo_9x18_fmj, mag_8_ammo_9x18_izomorf')
[2026-05-10 13:11:26.127][t: 2876][f:753] Prefetch frame, updated: 1730 objects!
[2026-05-10 13:11:26.138][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_g36k' (ammo='mag_30_ammo_5.56x45_ss190, mag_40_ammo_5.56x45_ss190, mag_60_ammo_5.56x45_ss190, mag_30_ammo_5.56x45_ap, mag_40_ammo_5.56x45_ap, mag_60_ammo_5.56x45_ap, mag_30_ammo_5.56x45_izomorf, mag_40_ammo_5.56x45_izomorf, mag_60_ammo_5.56x45_izomorf')
[2026-05-10 13:11:26.138][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_rpk' (ammo='mag_40_ammo_7.62x39_fmj, mag_30_ammo_7.62x39_fmj, mag_40_ammo_7.62x39_ap, mag_30_ammo_7.62x39_ap')
[2026-05-10 13:11:26.138][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_g36c' (ammo='mag_30_ammo_5.56x45_ss190, mag_40_ammo_5.56x45_ss190, mag_60_ammo_5.56x45_ss190, mag_30_ammo_5.56x45_ap, mag_40_ammo_5.56x45_ap, mag_60_ammo_5.56x45_ap, mag_30_ammo_5.56x45_izomorf, mag_40_ammo_5.56x45_izomorf, mag_60_ammo_5.56x45_izomorf')
[2026-05-10 13:11:26.148][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_tt' (ammo='mag_8_ammo_7.62x25_p, mag_8_ammo_7.62x25_ps')
[2026-05-10 13:11:26.148][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_colt1911' (ammo='mag_7_colt_ammo_11.43x23_fmj, mag_7_colt_ammo_11.43x23_hydro')
[2026-05-10 13:11:26.148][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_hpsa' (ammo='mag_13_ammo_9x19_fmj, mag_13_ammo_9x19_pbp')
[2026-05-10 13:11:26.148][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_sig220' (ammo='mag_7_sig_ammo_11.43x23_fmj, mag_7_sig_ammo_11.43x23_hydro, mag_10_sig_ammo_11.43x23_fmj, mag_10_sig_ammo_11.43x23_hydro')
[2026-05-10 13:11:26.148][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_aps' (ammo='mag_20_aps_ammo_9x18_pmm, mag_20_aps_ammo_9x18_fmj, mag_20_aps_ammo_9x18_izomorf')
[2026-05-10 13:11:26.148][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_glock17' (ammo='mag_17_ammo_9x19_fmj, mag_17_ammo_9x19_pbp, mag_33_glock_ammo_9x19_fmj, mag_33_glock_ammo_9x19_pbp')
[2026-05-10 13:11:26.148][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_desert_eagle' (ammo='mag_7_ammo_12.7x33_jsp')
[2026-05-10 13:11:26.158][t: 2876][f:754] WM_DEBUG: auto-gen OK for 'wpn_groza' (ammo='mag_20_groza_ammo_9x39_pab9, mag_20_groza_ammo_9x39_ap, mag_20_groza_ammo_9x39_sp5, mag_20_groza_ammo_9x39_izomorf')
[2026-05-10 13:11:26.158][t: 2876][f:754] Prefetch frame, updated: 3908 objects!
[2026-05-10 13:11:26.169][t: 2876][f:755] WM_DEBUG: auto-gen OK for 'wpn_abakan_an' (ammo='mag_30_anom_ammo_5.45x39_izomorf')
[2026-05-10 13:11:26.169][t: 2876][f:755] Prefetch frame, updated: 2178 objects!
[2026-05-10 13:11:26.169][t: 8984][f:755] ~ 'dar_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.169][t: 2876][f:756] Prefetch frame, updated: 8 objects!
[2026-05-10 13:11:26.179][t: 2876][f:757] Prefetch frame, updated: 39 objects!
[2026-05-10 13:11:26.179][t: 2876][f:758] Prefetch frame, updated: 38 objects!
[2026-05-10 13:11:26.189][t: 2876][f:759] Prefetch frame, updated: 9 objects!
[2026-05-10 13:11:26.199][t: 2876][f:760] Prefetch frame, updated: 45 objects!
[2026-05-10 13:11:26.210][t: 2876][f:761] Prefetch frame, updated: 8 objects!
[2026-05-10 13:11:26.220][t: 2876][f:762] Prefetch frame, updated: 101 objects!
[2026-05-10 13:11:26.220][t: 2876][f:763] Prefetch frame, updated: 8 objects!
[2026-05-10 13:11:26.230][t: 2876][f:764] Prefetch frame, updated: 4 objects!
[2026-05-10 13:11:26.240][t: 2876][f:765] Prefetch frame, updated: 20 objects!
[2026-05-10 13:11:26.251][t:12192][f:766] ~ 'ros_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.251][t: 2876][f:766] Prefetch frame, updated: 2 objects!
[2026-05-10 13:11:26.261][t: 2876][f:767] Prefetch frame, updated: 14 objects!
[2026-05-10 13:11:26.262][t: 2876][f:768] Prefetch frame, updated: 65 objects!
[2026-05-10 13:11:26.282][t: 2876][f:769] WM_DEBUG: auto-gen OK for 'wpn_svd' (ammo='mag_10_ammo_7.62x54_7h1, mag_10_ammo_7.62x54_7h14, mag_10_ammo_7.62x54_ap, mag_10_ammo_7.62x54_mark, mag_10_ammo_7.62x54_son, mag_20_ammo_7.62x54_7h1, mag_20_ammo_7.62x54_7h14, mag_20_ammo_7.62x54_ap, mag_20_ammo_7.62x54_mark, mag_20_ammo_7.62x54_son')
[2026-05-10 13:11:26.282][t: 2876][f:769] WM_DEBUG: auto-gen OK for 'wpn_rgm40' (ammo='ammo_vog25, ammo_vog25p')
[2026-05-10 13:11:26.282][t: 2876][f:769] Prefetch frame, updated: 116 objects!
[2026-05-10 13:11:26.282][t: 2876][f:770] Prefetch frame, updated: 28 objects!
[2026-05-10 13:11:26.292][t: 2876][f:771] Prefetch frame, updated: 16 objects!
[2026-05-10 13:11:26.302][t: 2876][f:772] Prefetch frame, updated: 16 objects!
[2026-05-10 13:11:26.302][t: 2876][f:773] Prefetch frame, updated: 23 objects!
[2026-05-10 13:11:26.313][t:11936][f:774] ~ 'ros_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.313][t:11936][f:774] ~ 'yan_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.313][t: 2876][f:774] Prefetch frame, updated: 43 objects!
[2026-05-10 13:11:26.323][t: 2876][f:775] Prefetch frame, updated: 10 objects!
[2026-05-10 13:11:26.333][t: 2876][f:776] Prefetch frame, updated: 3 objects!
[2026-05-10 13:11:26.344][t: 2876][f:777] Prefetch frame, updated: 52 objects!
[2026-05-10 13:11:26.354][t: 2876][f:778] Prefetch frame, updated: 43 objects!
[2026-05-10 13:11:26.354][t: 2876][f:779] Prefetch frame, updated: 15 objects!
[2026-05-10 13:11:26.364][t: 1776][f:780] ~ 'yan_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.364][t: 2876][f:780] Prefetch frame, updated: 29 objects!
[2026-05-10 13:11:26.375][t: 2876][f:781] Prefetch frame, updated: 17 objects!
[2026-05-10 13:11:26.386][t: 2876][f:782] Prefetch frame, updated: 36 objects!
[2026-05-10 13:11:26.396][t: 2876][f:783] Prefetch frame, updated: 101 objects!
[2026-05-10 13:11:26.396][t: 2876][f:784] Prefetch frame, updated: 1 objects!
[2026-05-10 13:11:26.406][t: 2876][f:785] Prefetch frame, updated: 79 objects!
[2026-05-10 13:11:26.416][t: 2876][f:786] Prefetch frame, updated: 264 objects!
[2026-05-10 13:11:26.427][t: 2876][f:787] Prefetch frame, updated: 20 objects!
[2026-05-10 13:11:26.437][t: 2876][f:788] Prefetch frame, updated: 79 objects!
[2026-05-10 13:11:26.447][t: 2876][f:789] Prefetch frame, updated: 396 objects!
[2026-05-10 13:11:26.447][t:10796][f:790] ~ 'mil_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.447][t: 2876][f:790] Prefetch frame, updated: 40 objects!
[2026-05-10 13:11:26.458][t: 2876][f:791] Prefetch frame, updated: 19 objects!
[2026-05-10 13:11:26.468][t: 2876][f:792] Prefetch frame, updated: 95 objects!
[2026-05-10 13:11:26.478][t: 2876][f:793] Prefetch frame, updated: 34 objects!
[2026-05-10 13:11:26.478][t: 2876][f:794] Prefetch frame, updated: 89 objects!
[2026-05-10 13:11:26.488][t: 2876][f:795] Prefetch frame, updated: 23 objects!
[2026-05-10 13:11:26.499][t: 2876][f:796] Prefetch frame, updated: 52 objects!
[2026-05-10 13:11:26.509][t: 1284][f:797] ~ 'rad_rand_respawn' remove_obj ...
[2026-05-10 13:11:26.509][t: 2876][f:797] Prefetch frame, updated: 55 objects!
[2026-05-10 13:11:26.519][t: 2876][f:798] Prefetch frame, updated: 56 objects!
[2026-05-10 13:11:26.519][t: 2876][f:799] Prefetch frame, updated: 75 objects!
[2026-05-10 13:11:26.530][t: 2876][f:800] Prefetch frame, updated: 127 objects!
[2026-05-10 13:11:26.540][t: 2876][f:801] Prefetch frame, updated: 122 objects!
[2026-05-10 13:11:26.551][t: 2876][f:802] Prefetch frame, updated: 30 objects!
[2026-05-10 13:11:26.561][t: 2876][f:803] Prefetch frame, updated: 274 objects!
[2026-05-10 13:11:26.572][t: 2876][f:804] Prefetch frame, updated: 127 objects!
[2026-05-10 13:11:26.572][t: 2876][f:805] Prefetch frame, updated: 632 objects!
[2026-05-10 13:11:26.592][t: 2876][f:805] strings overhead: [2259]Kb, instance count: 99674, was removed [432]
[2026-05-10 13:11:26.603][t: 2876][f:805] * MEMORY USAGE: 0 K
[2026-05-10 13:11:26.603][t: 2876][f:805] * End of synchronization A[1] R[1]
[2026-05-10 13:11:26.633][t: 2876][f:806] * phase time: 5293 ms
[2026-05-10 13:11:26.633][t: 2876][f:806] * phase cmem: 0 K
[2026-05-10 13:11:26.633][t: 2876][f:806] gameload - all finished!
[2026-05-10 13:11:27.372][t: 2876][f:823] ! actor signal on_update took 16ms
[2026-05-10 13:11:27.497][t: 4948][f:829] ~ 'pri_rand_respawn' remove_obj ...
[2026-05-10 13:11:27.806][t: 2876][f:843] 'bar_bar_lisiy' ready to talk = true, snd = 'state'
[2026-05-10 13:11:27.929][t: 3124][f:848] ~ 'pri_rand_respawn' remove_obj ...
[2026-05-10 13:11:28.134][t:11156][f:857] ~ 'aes_rand_respawn' remove_obj ...
[2026-05-10 13:11:29.110][t: 1284][f:885] ~ 'atp_rand_respawn' remove_obj ...
[2026-05-10 13:11:29.275][t: 1284][f:891] ~ 'puz_rand_respawn' remove_obj ...
[2026-05-10 13:11:29.469][t:10884][f:898] ~ 'avr_rand_respawn' remove_obj ...
[2026-05-10 13:11:29.696][t: 1284][f:908] ~ 'lim_rand_respawn' remove_obj ...
[2026-05-10 13:11:29.758][t: 8984][f:911] ~ 'hos_rand_respawn' remove_obj ...
[2026-05-10 13:11:29.901][t: 8984][f:917] ~ 'gen_rand_respawn' remove_obj ...
[2026-05-10 13:11:30.168][t:10796][f:929] ~ 'for_rand_respawn' remove_obj ...
[2026-05-10 13:11:30.589][t: 8024][f:947] ~ 'vil_rand_respawn' remove_obj ...
[2026-05-10 13:11:30.856][t:11156][f:957] ~ 'mar_rand_respawn' remove_obj ...
[2026-05-10 13:11:31.071][t: 9168][f:965] ~ 'cit_rand_respawn' remove_obj ...
[2026-05-10 13:11:31.606][t:10332][f:985] ~ 'zat_rand_respawn' remove_obj ...
[2026-05-10 13:11:31.894][t: 4948][f:996] ~ 'jup_rand_respawn' remove_obj ...
[2026-05-10 13:11:32.059][t: 2876][f:1002] camera anim=gauss_draw
[2026-05-10 13:11:32.388][t:10796][f:1014] ~ 'opr_rand_respawn' remove_obj ...
[2026-05-10 13:11:32.635][t:12192][f:1023] ~ 'del_rand_respawn' remove_obj ...
[2026-05-10 13:11:32.891][t: 2876][f:1032] camera anim=l96_holster
[2026-05-10 13:11:34.612][t: 2876][f:1095] ~~['ogse_signals']: signal ['on_update'] is too slow: [50.98 ms.]
[2026-05-10 13:11:34.612][t: 2876][f:1095] ~~  slot: ['dsh.652'], time: [50.89 ms.]
[2026-05-10 13:11:34.612][t: 2876][f:1095] ! actor signal on_update took 51ms
[2026-05-10 13:11:34.612][t: 2876][f:1095] ! sw (actor) :nil 51ms
[2026-05-10 13:11:34.612][t: 2876][f:1095] ! sw:scopes (only with duration > 1ms):
[2026-05-10 13:11:34.612][t: 2876][f:1095] ! sw:
! {
!  ["duration"] = 51,
!  ["scope"] = "on_update"
!}
[2026-05-10 13:11:37.056][t: 2876][f:1195] 'bar_bar_visitors_3_2' ready to talk = true, snd = 'joke'
[2026-05-10 13:11:41.403][t: 2876][f:1376] camera anim=aksu_draw
[2026-05-10 13:11:41.569][t: 2876][f:1382] camera anim=ak74_holster
[2026-05-10 13:11:53.448][t: 2876][f:1842] load ~sapsan~: [kampfire], online_flame true state=1
[2026-05-10 13:11:54.974][t: 2876][f:1904] camera anim=abakan_holster
[2026-05-10 13:11:55.549][t: 2876][f:1930] camera anim=saiga12_draw
[2026-05-10 13:11:57.669][t: 2876][f:2040] load ~sapsan~: [kampfire], online_flame true state=1
[2026-05-10 13:11:58.741][t: 2876][f:2098] load ~sapsan~: [kampfire], online_flame true state=1
[2026-05-10 13:11:59.917][t: 2876][f:2148] camera anim=aek_holster
[2026-05-10 13:12:00.071][t: 2876][f:2154] load ~sapsan~: [kampfire], online_flame true state=1
[2026-05-10 13:12:00.443][t: 2876][f:2169] camera anim=aks74_draw
[2026-05-10 13:12:01.128][t: 2876][f:2195] camera anim=groza_holster
[2026-05-10 13:12:01.826][t: 2876][f:2223] use death_init
[2026-05-10 13:12:03.550][t: 2876][f:2290] 'bar_bar_visitors_3_3' ready to talk = true, snd = 'state'
[2026-05-10 13:12:03.686][t: 2876][f:2295] 'bar_bar_lisiy' ready to talk = true, snd = 'joke'
[2026-05-10 13:12:05.468][t: 3124][f:2364] next spawn in next_spawn_sec=99320
[2026-05-10 13:12:05.469][t: 3124][f:2364] ~ 'mar_bloodsucker_respawn' online:false spawn items ...
[2026-05-10 13:12:05.469][t: 3124][f:2364] ~ 'mar_bloodsucker_respawn' online:false spawn done.
[2026-05-10 13:12:05.820][t: 2876][f:2380] monster destory!!!
[2026-05-10 13:12:12.620][t: 3124][f:2642] next spawn in next_spawn_sec=208055
[2026-05-10 13:12:12.620][t: 3124][f:2642] ~ 'val_snork_respawn' online:false spawn items ...
[2026-05-10 13:12:12.620][t: 3124][f:2642] ~ 'val_snork_respawn' online:false spawn done.
[2026-05-10 13:12:17.245][t:10796][f:2794] next spawn in next_spawn_sec=98242
[2026-05-10 13:12:17.245][t:10796][f:2794] ~ 'gen_gigant_respawn' online:false spawn items ...
[2026-05-10 13:12:17.245][t:10796][f:2794] ~ 'gen_gigant_respawn' online:false spawn done.
[2026-05-10 13:12:19.708][t: 2876][f:2876] #include "shops\trade_generic_dont_buy_items.ltx"
#[trader]
#buy_condition = buy
#sell_condition = sell
#[buy]:dont_buy_quest_items
#mag_30_ammo_5.45x39_fmj = 0.3, 0.3, 0.4
#mutant_poltergeist_glas = 0.3, 0.3, 0.4
#bandage = 0.3, 0.3, 0.4
#medkit_army = 0.3, 0.3, 0.4
#arc_art_box_3basic = 0.3, 0.3, 0.4
#antirad = 0.3, 0.3, 0.4
#amk_transmutator = 0.3, 0.3, 0.4
#wpn_ak103 = 0.3, 0.3, 0.4
#outfit_militaryspec = 0.3, 0.3, 0.4
#wpn_binoc3 = 0.3, 0.3, 0.4
#wpn_groza = 0.3, 0.3, 0.4
#arc_art_box_8basic = 0.3, 0.3, 0.4
#/.*/ 
#[sell]
#bread = 2, 4
#kolbasa = 2, 4
#conserva = 2, 4
#flaska = 2, 4
#voda = 2, 4
#grenade_gd-05 = 3.200000, 6.400000
#ammo_5.45x39_fmj = 2.400000, 4.800000
#grenade_rgd5 = 3.200000, 6.400000
#beer = 2, 4
#/.*/ 
[2026-05-10 13:12:20.321][t: 2876][f:2896] load ~[инфо_лог]:[ex_audit]: [info_call]: REMOVED: bar_barman_need_hole
[2026-05-10 13:12:20.321][t: 2876][f:2896] load ~[инфо_лог]:[ex_audit]: [info_call]: ADDED: bar_barman_need_room
[2026-05-10 13:12:25.098][t: 2876][f:3040] load ~[инфо_лог]:[ex_audit]: [info_call]: REMOVED: bar_barman_need_room
[2026-05-10 13:12:25.251][t: 2876][f:3045] use death_init
[2026-05-10 13:12:53.852][t: 2876][f:4080] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 55 timers saved
[2026-05-10 13:12:53.852][t: 2876][f:4080] [ogse_st_mgr]: 55 all timers saved
[2026-05-10 13:12:53.852][t: 2876][f:4080] [dsh_respawn]: 53 respawners saved: 280 spawned
[2026-05-10 13:12:53.852][t: 2876][f:4080] [dsh_cop_weather]: DynamicForecast: default saved: 90 items
[2026-05-10 13:12:53.852][t: 2876][f:4080] [dsh_cop_weather]: StaticForecast: default saved: 26 items
[2026-05-10 13:12:53.852][t: 2876][f:4080] in game secs=91
[2026-05-10 13:12:53.863][t: 2876][f:4080] * Saving spawns...
[2026-05-10 13:12:53.863][t: 2876][f:4080] * Saving objects...
[2026-05-10 13:12:53.924][t: 2876][f:4080] * 46550 objects are successfully saved
[2026-05-10 13:12:53.934][t: 2876][f:4080] * 35267 script vars are successfully saved
[2026-05-10 13:12:53.954][t: 2876][f:4080] * Game Кирилл День 18. [Бар] quicksave_30.sav is successfully saved to file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Кирилл День 18. [Бар] quicksave_30.sav'
[2026-05-10 13:12:53.954][t: 2876][f:4080] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [106.51 ms.]
[2026-05-10 13:12:53.954][t: 2876][f:4080] ~~  slot: ['laucer_quick_save.9'], time: [106.46 ms.]
[2026-05-10 13:12:53.975][t: 2876][f:4081] [dsh_cop_weather]: time diff after save is -0
[2026-05-10 13:12:55.777][t: 2876][f:4144] 'bar_bar_visitors_3_4' ready to talk = true, snd = 'state'
[2026-05-10 13:12:55.797][t: 2876][f:4145] 'bar_bar_visitors_3_3' ready to talk = true, snd = 'joke'
[2026-05-10 13:13:01.388][t: 2876][f:4361] camera anim=gauss_draw
[2026-05-10 13:13:03.526][t: 2876][f:4444] camera anim=abakan_holster
[2026-05-10 13:13:04.742][t: 2876][f:4492] camera anim=groza_draw
[2026-05-10 13:13:05.101][t: 2876][f:4504] camera anim=groza_holster
[2026-05-10 13:13:17.651][t: 2876][f:4987] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [27.37 ms.]
[2026-05-10 13:13:17.651][t: 2876][f:4987] ~~  slot: ['dsh_sleep.551'], time: [27.31 ms.]
[2026-05-10 13:13:21.664][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.664][t: 1776][f:5165] npc success sell item 'mag_30_spn_ammo_9x18_pmm48188' for 123 FROM OTHERS
[2026-05-10 13:13:21.664][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.664][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.664][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.664][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.674][t: 1776][f:5165] brain():update() start. cnt=45
[2026-05-10 13:13:21.674][t: 1776][f:5165] brain():update() end. rnd_go cnt=45
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_fmj37016' for 114 FROM OTHERS
[2026-05-10 13:13:21.675][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] npc success sell item 'mag_20_aps_ammo_9x18_fmj48274' for 61 FROM OTHERS
[2026-05-10 13:13:21.675][t: 1776][f:5165] npc success sell item 'mag_20_ammo_9x39_sp548213' for 198 FROM OTHERS
[2026-05-10 13:13:21.675][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.675][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.675][t: 1776][f:5165] pizda2
[2026-05-10 13:13:21.675][t: 1776][f:5165] pizda2
[2026-05-10 13:13:21.675][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 58
[2026-05-10 13:13:21.675][t: 1776][f:5165] monsters
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] corpse find
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] corpse find
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.685][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] pizda2
[2026-05-10 13:13:21.685][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_fmj39520' for 104 FROM OTHERS
[2026-05-10 13:13:21.685][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_fmj39519' for 96 FROM OTHERS
[2026-05-10 13:13:21.685][t: 1776][f:5165] npc success sell item 'mag_12_ammo_9x18_pmm39517' for 32 FROM OTHERS
[2026-05-10 13:13:21.685][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] npc success sell item 'mag_7_colt_ammo_11.43x23_hydro38324' for 74 FROM OTHERS
[2026-05-10 13:13:21.685][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.685][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.685][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.696][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.696][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_fmj48528' for 168 FROM OTHERS
[2026-05-10 13:13:21.696][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.696][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.696][t: 1776][f:5165] npc success sell item 'mag_30_ammo_7.62x39_fmj55363' for 248 FROM OTHERS
[2026-05-10 13:13:21.696][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_30_ammo_7.62x39_ap55398' for 339 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_17_ammo_9x19_pbp55396' for 110 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_20_fn_ammo_7.62x51_match57134' for 346 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_8_usp_ammo_11.43x23_fmj57132' for 44 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_respawn.aver_frog: skip sort_any_timer
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_respawn.lost_village_karlik2: skip sort_any_timer
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 26
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 39
[2026-05-10 13:13:21.707][t: 1776][f:5165] monsters
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_20_vsk_ammo_9x39_sp539807' for 160 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_7_sig_ammo_11.43x23_hydro39805' for 55 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_30_ammo_7.62x39_fmj47396' for 183 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_8_ammo_7.62x25_ps38367' for 35 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] corpse find
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_fmj49695' for 147 FROM OTHERS
[2026-05-10 13:13:21.707][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 14
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 24
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 27
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 24
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 7.5
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 4.5
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 24
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 28
[2026-05-10 13:13:21.707][t: 1776][f:5165] ~ daleko! Priblizaemsya! new_dist = 24
[2026-05-10 13:13:21.707][t: 1776][f:5165] monsters
[2026-05-10 13:13:21.707][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.707][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_fmj42331' for 180 FROM OTHERS
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] corpse find
[2026-05-10 13:13:21.717][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.717][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.717][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.717][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.718][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.718][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.718][t: 1776][f:5165] ~~['dsh_walking_stalkers'.cleanup_custom_data]: ['val_bandit_respawn_344359'] custom_data detected: '[smart_terrains]
~val_lager_bandits = true'
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.728][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.728][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.728][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.728][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.728][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.728][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.728][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.738][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.738][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] npc success sell item 'ammo_12x76_zhekan37504' for 94 FROM OTHERS
[2026-05-10 13:13:21.749][t: 1776][f:5165] npc success sell item 'mag_8_ammo_9x18_fmj37502' for 21 FROM OTHERS
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] npc success sell item 'mag_8_ammo_9x18_pmm37652' for 18 FROM OTHERS
[2026-05-10 13:13:21.749][t: 1776][f:5165] npc success sell item 'mag_30_mp5_ammo_9x19_pbp37644' for 131 FROM OTHERS
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.749][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] npc success sell item 'ammo_12x70_buck38281' for 102 FROM OTHERS
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.749][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] monsters
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] monsters
[2026-05-10 13:13:21.749][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.749][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.749][t: 1776][f:5165] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_respawn.zaton_frog2: skip sort_any_timer
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.759][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_ap36515' for 196 FROM OTHERS
[2026-05-10 13:13:21.759][t: 1776][f:5165] npc success sell item 'mag_12_ammo_9x18_fmj36513' for 29 FROM OTHERS
[2026-05-10 13:13:21.759][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_fmj40826' for 118 FROM OTHERS
[2026-05-10 13:13:21.759][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] pizda2
[2026-05-10 13:13:21.759][t: 1776][f:5165] pizda2
[2026-05-10 13:13:21.759][t: 1776][f:5165] enemies
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.56x45_ap40781' for 286 FROM OTHERS
[2026-05-10 13:13:21.759][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.759][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.56x45_ap57319' for 296 FROM OTHERS
[2026-05-10 13:13:21.759][t: 1776][f:5165] npc success sell item 'mag_13_ammo_9x19_pbp57317' for 73 FROM OTHERS
[2026-05-10 13:13:21.759][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.759][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_30_ammo_7.62x39_fmj33495' for 196 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_20_aps_ammo_9x18_pmm33493' for 47 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_30_ammo_7.62x39_ap49703' for 347 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_15_ammo_9x19_fmj49701' for 33 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.56x45_ap57165' for 211 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_16_ammo_9x19_pbp57163' for 96 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.56x45_ap49726' for 241 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_8_usp_ammo_11.43x23_fmj49724' for 65 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] on npc wound!
[2026-05-10 13:13:21.760][t: 1776][f:5165] npc success sell item 'mag_30_ammo_5.45x39_ap40889' for 180 FROM OTHERS
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] inv boxes
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] process trade
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] Npc Anomaly
[2026-05-10 13:13:21.760][t: 1776][f:5165] ! walking brain update completed!
[2026-05-10 13:13:21.841][t: 1776][f:5165] !!Trying to start dream [esc_sky_03]
[2026-05-10 13:13:21.851][t: 1776][f:5165] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\yuv2rgb.ps] ps_5_0] [main]
[2026-05-10 13:13:22.751][t: 2876][f:5193] !['ogse_signals']: signal ''on_update'' time limited in 'normal' queue: 21724. Last call spent 1ms, script_name = '@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'. Next is 32 from 69.
[2026-05-10 13:13:22.751][t: 2876][f:5193] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [4.94 ms.]
[2026-05-10 13:13:22.751][t: 2876][f:5193] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.16 ms.]
[2026-05-10 13:13:22.751][t: 2876][f:5193] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.31 ms.]
[2026-05-10 13:13:22.751][t: 2876][f:5193] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.23 ms.]
[2026-05-10 13:13:22.751][t: 2876][f:5193] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.04 ms.]
[2026-05-10 13:13:22.751][t: 2876][f:5193] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.17 ms.]
[2026-05-10 13:13:22.751][t: 2876][f:5193] ! actor signal on_update took 21ms
[2026-05-10 13:13:22.802][t: 2876][f:5194] !['ogse_signals']: signal ''on_update'' time limited in 'normal' queue: 20166. Last call spent 1ms, script_name = '@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'. Next is 34 from 60.
[2026-05-10 13:13:22.802][t: 2876][f:5194] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.10 ms.]
[2026-05-10 13:13:22.803][t: 2876][f:5194] ! actor signal on_update took 20ms
[2026-05-10 13:13:22.843][t: 2876][f:5195] !['ogse_signals']: signal ''on_update'' time limited in 'normal' queue: 20077. Last call spent 1ms, script_name = '@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'. Next is 34 from 49.
[2026-05-10 13:13:22.843][t: 2876][f:5195] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.20 ms.]
[2026-05-10 13:13:22.843][t: 2876][f:5195] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.07 ms.]
[2026-05-10 13:13:22.843][t: 2876][f:5195] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.00 ms.]
[2026-05-10 13:13:22.843][t: 2876][f:5195] ! actor signal on_update took 20ms
[2026-05-10 13:13:22.894][t: 2876][f:5196] !['ogse_signals']: signal ''on_update'' time limited in 'normal' queue: 20179. Last call spent 1ms, script_name = '@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'. Next is 35 from 38.
[2026-05-10 13:13:22.894][t: 2876][f:5196] ! actor signal on_update took 20ms
[2026-05-10 13:13:22.904][t:10332][f:5196] !! ALARM! Monster 'tushkano_big36474' has no FLAG!!! Try to Change flag to True
[2026-05-10 13:13:22.924][t: 2876][f:5197] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 55 timers saved
[2026-05-10 13:13:22.924][t: 2876][f:5197] [ogse_st_mgr]: 55 all timers saved
[2026-05-10 13:13:22.924][t: 2876][f:5197] [dsh_respawn]: 53 respawners saved: 280 spawned
[2026-05-10 13:13:22.924][t: 2876][f:5197] [dsh_cop_weather]: DynamicForecast: default saved: 90 items
[2026-05-10 13:13:22.924][t: 2876][f:5197] [dsh_cop_weather]: StaticForecast: default saved: 28 items
[2026-05-10 13:13:22.924][t: 2876][f:5197] in game secs=29
[2026-05-10 13:13:22.934][t: 2876][f:5197] * Saving spawns...
[2026-05-10 13:13:22.935][t: 2876][f:5197] * Saving objects...
[2026-05-10 13:13:23.005][t: 2876][f:5197] * 46507 objects are successfully saved
[2026-05-10 13:13:23.005][t: 2876][f:5197] * 35287 script vars are successfully saved
[2026-05-10 13:13:23.025][t: 2876][f:5197] * Game Кирилл День 18. [Бар] Пробуждение.sav is successfully saved to file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Кирилл День 18. [Бар] Пробуждение.sav'
[2026-05-10 13:13:23.025][t: 2876][f:5197] !['ogse_signals']: signal ''on_update'' time limited in 'normal' queue: 114789. Last call spent 111ms, script_name = '@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogsr\ogse_sleep_mgr.script'. Next is 26 from 26.
[2026-05-10 13:13:23.025][t: 2876][f:5197] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\dsh\dsh_walking_stalkers.script'], time: [2.10 ms.]
[2026-05-10 13:13:23.025][t: 2876][f:5197] ~~  slot: ['@e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\scripts\ogsr\ogse_sleep_mgr.script'], time: [111.04 ms.]
[2026-05-10 13:13:23.025][t: 2876][f:5197] ! actor signal on_update took 114ms
[2026-05-10 13:13:23.026][t: 2876][f:5197] ! sw (actor) :nil 115ms
[2026-05-10 13:13:23.026][t: 2876][f:5197] ! sw:scopes (only with duration > 1ms):
[2026-05-10 13:13:23.026][t: 2876][f:5197] ! sw:
! {
!  ["duration"] = 114,
!  ["scope"] = "on_update"
!}
[2026-05-10 13:13:23.046][t: 2876][f:5198] [dsh_cop_weather]: time diff after save is -0
[2026-05-10 13:13:23.067][t: 2876][f:5199] call do_blow_news()
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! sw (amk check_timers) :nil 107ms
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! sw:scopes (only with duration > 1ms):
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! sw:
! {
!  ["duration"] = 107,
!  ["scope"] = "update timer=news_check"
!}
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! actor task_update() took 107ms, task: amk.on_actor_update t0s:0
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! sw (actor) :nil 108ms
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! sw:scopes (only with duration > 1ms):
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! sw:
! {
!  ["duration"] = 107,
!  ["scope"] = "task_update"
!}
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! ALARM! Monster 'tushkano_strong55533' has't section logic but Object_begin_job = true. Delete flag
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! ALARM! Monster 'tushkano_strong0373' has't section logic but Object_begin_job = true. Delete flag
[2026-05-10 13:13:23.179][t: 2876][f:5199] ! ALARM! Monster 'tushkano_big7649' has't section logic but Object_begin_job = true. Delete flag
[2026-05-10 13:13:23.302][t:10884][f:5203] next spawn in next_spawn_sec=104401
[2026-05-10 13:13:23.302][t:10884][f:5203] ~ 'mar_cat1_respawn' online:false spawn items ...
[2026-05-10 13:13:23.302][t:10884][f:5203] ~ 'mar_cat1_respawn' online:false spawn done.
[2026-05-10 13:13:23.322][t: 3124][f:5204] next spawn in next_spawn_sec=228896
[2026-05-10 13:13:23.322][t: 3124][f:5204] ~ 'mar_snork2_respawn' online:false spawn items ...
[2026-05-10 13:13:23.322][t: 3124][f:5204] ~ 'mar_snork2_respawn' online:false spawn done.
[2026-05-10 13:13:23.353][t:10796][f:5205] next spawn in next_spawn_sec=212391
[2026-05-10 13:13:23.353][t:10796][f:5205] ~ 'mar_snork3_respawn' online:false spawn items ...
[2026-05-10 13:13:23.353][t:10796][f:5205] ~ 'mar_snork3_respawn' online:false spawn done.
[2026-05-10 13:13:23.590][t: 8024][f:5214] next spawn in next_spawn_sec=123808
[2026-05-10 13:13:23.590][t: 8024][f:5214] ~ 'dead_city_banda_respawn' online:false spawn items ...
[2026-05-10 13:13:23.601][t: 8024][f:5214] ~ 'dead_city_banda_respawn' online:false spawn done.
[2026-05-10 13:13:23.746][t: 4948][f:5221] next spawn in next_spawn_sec=102981
[2026-05-10 13:13:23.746][t: 4948][f:5221] ~ 'dcity_lastday_respawn' online:false spawn items ...
[2026-05-10 13:13:23.746][t: 4948][f:5221] ~ 'dcity_lastday_respawn' online:false spawn done.
[2026-05-10 13:13:23.808][t: 1284][f:5224] next spawn in next_spawn_sec=119575
[2026-05-10 13:13:23.808][t: 1284][f:5224] ~ 'cit_gigant_respawn' online:false spawn items ...
[2026-05-10 13:13:23.808][t: 1284][f:5224] ~ 'cit_gigant_respawn' online:false spawn done.
[2026-05-10 13:13:23.848][t:10796][f:5226] next spawn in next_spawn_sec=55596
[2026-05-10 13:13:23.848][t:10796][f:5226] ~ 'zat_stat_respawn2' online:false spawn items ...
[2026-05-10 13:13:23.848][t:10796][f:5226] ~ 'zat_stat_respawn2' online:false spawn done.
[2026-05-10 13:13:24.683][t: 8984][f:5263] next spawn in next_spawn_sec=44756
[2026-05-10 13:13:24.683][t: 8984][f:5263] ~ 'min_stat_respawn' online:false spawn items ...
[2026-05-10 13:13:24.683][t: 8984][f:5263] ~ 'min_stat_respawn' online:false spawn done.
[2026-05-10 13:13:24.724][t: 1284][f:5265] next spawn in next_spawn_sec=207006
[2026-05-10 13:13:24.724][t: 1284][f:5265] ~ 'del_dog_respawn' online:false spawn items ...
[2026-05-10 13:13:24.724][t: 1284][f:5265] ~ 'del_dog_respawn' online:false spawn done.
[2026-05-10 13:13:24.744][t:12192][f:5266] next spawn in next_spawn_sec=254967
[2026-05-10 13:13:24.744][t:12192][f:5266] ~ 'del_snork_respawn' online:false spawn items ...
[2026-05-10 13:13:24.754][t:12192][f:5266] ~ 'del_snork_respawn' online:false spawn done.
[2026-05-10 13:13:24.754][t:12192][f:5266] next spawn in next_spawn_sec=172656
[2026-05-10 13:13:24.754][t:12192][f:5266] ~ 'del_bandits_respawn' online:false spawn items ...
[2026-05-10 13:13:24.794][t:12192][f:5266] ~ 'del_bandits_respawn' online:false spawn done.
[2026-05-10 13:13:24.794][t:12192][f:5266] ! se_respawn:execute took 41
[2026-05-10 13:13:24.805][t: 3124][f:5267] next spawn in next_spawn_sec=254601
[2026-05-10 13:13:24.805][t: 3124][f:5267] ~ 'del_boar_small_respawn' online:false spawn items ...
[2026-05-10 13:13:24.805][t: 3124][f:5267] ~ 'del_boar_small_respawn' online:false spawn done.
[2026-05-10 13:13:24.825][t:10796][f:5268] next spawn in next_spawn_sec=207468
[2026-05-10 13:13:24.825][t:10796][f:5268] ~ 'del_zombie_respawn' online:false spawn items ...
[2026-05-10 13:13:24.825][t:10796][f:5268] ~ 'del_zombie_respawn' online:false spawn done.
[2026-05-10 13:13:24.835][t: 4948][f:5269] next spawn in next_spawn_sec=110435
[2026-05-10 13:13:24.835][t: 4948][f:5269] ~ 'del_neutral_respawn' online:false spawn items ...
[2026-05-10 13:13:24.845][t: 4948][f:5269] ~ 'del_neutral_respawn' online:false spawn done.
[2026-05-10 13:13:26.552][t: 2876][f:5352] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_respawn.aver_frog2: skip sort_any_timer
[2026-05-10 13:13:28.511][t: 9168][f:5440] next spawn in next_spawn_sec=80967
[2026-05-10 13:13:28.512][t: 9168][f:5440] ~ 'esc_stat_rs' online:false spawn items ...
[2026-05-10 13:13:28.512][t: 9168][f:5440] ~ 'esc_stat_rs' online:false spawn done.
[2026-05-10 13:13:28.656][t:11460][f:5446] next spawn in next_spawn_sec=252888
[2026-05-10 13:13:28.656][t:11460][f:5446] ~ 'esc_flesh_rs' online:false spawn items ...
[2026-05-10 13:13:28.656][t:11460][f:5446] ~ 'esc_flesh_rs' online:false spawn done.
[2026-05-10 13:13:28.656][t:11460][f:5446] next spawn in next_spawn_sec=201276
[2026-05-10 13:13:28.656][t:11460][f:5446] ~ 'esc_rat_rs' online:false spawn items ...
[2026-05-10 13:13:28.656][t:11460][f:5446] ~ 'esc_rat_rs' online:false spawn done.
[2026-05-10 13:13:28.840][t: 2876][f:5454] 'bar_bar_lisiy' ready to talk = true, snd = 'state'
[2026-05-10 13:13:28.933][t:11156][f:5458] next spawn in next_spawn_sec=79072
[2026-05-10 13:13:28.933][t:11156][f:5458] ~ 'jup_b201_arts_respawn' online:false spawn items ...
[2026-05-10 13:13:28.933][t:11156][f:5458] ~ 'jup_b201_arts_respawn' online:false spawn done.
[2026-05-10 13:13:28.964][t: 1776][f:5459] next spawn in next_spawn_sec=72621
[2026-05-10 13:13:28.964][t: 1776][f:5459] ~ 'jup_b211_arts_respawn' online:false spawn items ...
[2026-05-10 13:13:28.964][t: 1776][f:5459] ~ 'jup_b211_arts_respawn' online:false spawn done.
[2026-05-10 13:13:28.985][t:10796][f:5460] next spawn in next_spawn_sec=199184
[2026-05-10 13:13:28.985][t:10796][f:5460] ~ 'gar_rat_respawn' online:false spawn items ...
[2026-05-10 13:13:28.985][t:10796][f:5460] ~ 'gar_rat_respawn' online:false spawn done.
[2026-05-10 13:13:28.985][t:10796][f:5460] next spawn in next_spawn_sec=114065
[2026-05-10 13:13:28.985][t:10796][f:5460] ~ 'gar_zombie_respawn' online:false spawn items ...
[2026-05-10 13:13:28.985][t:10796][f:5460] ~ 'gar_zombie_respawn' online:false spawn done.
[2026-05-10 13:13:29.006][t: 4948][f:5461] next spawn in next_spawn_sec=258743
[2026-05-10 13:13:29.006][t: 4948][f:5461] ~ 'gar_bandit_respawn' online:false spawn items ...
[2026-05-10 13:13:29.016][t: 4948][f:5461] ~ 'gar_bandit_respawn' online:false spawn done.
[2026-05-10 13:13:29.292][t: 1776][f:5473] next spawn in next_spawn_sec=109565
[2026-05-10 13:13:29.292][t: 1776][f:5473] ~ 'agr2_respawn_nii' online:false spawn items ...
[2026-05-10 13:13:29.314][t: 1776][f:5473] ~ 'agr2_respawn_nii' online:false spawn done.
[2026-05-10 13:13:29.314][t: 1776][f:5473] ! se_respawn:execute took 17
[2026-05-10 13:13:29.344][t: 8024][f:5475] next spawn in next_spawn_sec=232369
[2026-05-10 13:13:29.344][t: 8024][f:5475] ~ 'agr_cat_respawn' online:false spawn items ...
[2026-05-10 13:13:29.344][t: 8024][f:5475] ~ 'agr_cat_respawn' online:false spawn done.
[2026-05-10 13:13:29.416][t: 8024][f:5478] next spawn in next_spawn_sec=215493
[2026-05-10 13:13:29.416][t: 8024][f:5478] ~ 'agr_u_bandits_respawn' online:false spawn items ...
[2026-05-10 13:13:29.416][t: 8024][f:5478] ~ 'agr_u_bandits_respawn' online:false spawn done.
[2026-05-10 13:13:29.489][t:11156][f:5481] next spawn in next_spawn_sec=241038
[2026-05-10 13:13:29.489][t:11156][f:5481] ~ 'val_pseudodog_respawn' online:false spawn items ...
[2026-05-10 13:13:29.489][t:11156][f:5481] ~ 'val_pseudodog_respawn' online:false spawn done.
[2026-05-10 13:13:29.489][t:11156][f:5481] next spawn in next_spawn_sec=160497
[2026-05-10 13:13:29.489][t:11156][f:5481] ~ 'val_zombie_respawn' online:false spawn items ...
[2026-05-10 13:13:29.489][t:11156][f:5481] ~ 'val_zombie_respawn' online:false spawn done.
[2026-05-10 13:13:29.509][t:13188][f:5482] next spawn in next_spawn_sec=176168
[2026-05-10 13:13:29.509][t:13188][f:5482] ~ 'val_chimera_respawn' online:false spawn items ...
[2026-05-10 13:13:29.509][t:13188][f:5482] ~ 'val_chimera_respawn' online:false spawn done.
[2026-05-10 13:13:29.715][t:11156][f:5489] next spawn in next_spawn_sec=258453
[2026-05-10 13:13:29.715][t:11156][f:5489] ~ 'x18_fracture_respawn' online:false spawn items ...
[2026-05-10 13:13:29.715][t:11156][f:5489] ~ 'x18_fracture_respawn' online:false spawn done.
[2026-05-10 13:13:29.932][t:11936][f:5496] next spawn in next_spawn_sec=118245
[2026-05-10 13:13:29.932][t:11936][f:5496] ~ 'rost_naem_koster_respawn' online:false spawn items ...
[2026-05-10 13:13:29.942][t:11936][f:5496] ~ 'rost_naem_koster_respawn' online:false spawn done.
[2026-05-10 13:13:29.994][t:11156][f:5498] next spawn in next_spawn_sec=119871
[2026-05-10 13:13:29.994][t:11156][f:5498] ~ 'ros_stat_respawn' online:false spawn items ...
[2026-05-10 13:13:29.994][t:11156][f:5498] ~ 'ros_stat_respawn' online:false spawn done.
[2026-05-10 13:13:30.261][t:10884][f:5508] next spawn in next_spawn_sec=223810
[2026-05-10 13:13:30.261][t:10884][f:5508] ~ 'yan_zombied_1_respawn' online:false spawn items ...
[2026-05-10 13:13:30.281][t:10884][f:5508] ~ 'yan_zombied_1_respawn' online:false spawn done.
[2026-05-10 13:13:30.281][t:10884][f:5508] ! se_respawn:execute took 19
[2026-05-10 13:13:30.312][t:11936][f:5510] next spawn in next_spawn_sec=210807
[2026-05-10 13:13:30.312][t:11936][f:5510] ~ 'yan_tushkano_respawn' online:false spawn items ...
[2026-05-10 13:13:30.322][t:11936][f:5510] ~ 'yan_tushkano_respawn' online:false spawn done.
[2026-05-10 13:13:30.322][t:11936][f:5510] next spawn in next_spawn_sec=178409
[2026-05-10 13:13:30.322][t:11936][f:5510] ~ 'yan_controller_respawn' online:false spawn items ...
[2026-05-10 13:13:30.322][t:11936][f:5510] ~ 'yan_controller_respawn' online:false spawn done.
[2026-05-10 13:13:30.363][t: 1776][f:5512] next spawn in next_spawn_sec=228698
[2026-05-10 13:13:30.363][t: 1776][f:5512] ~ 'yan_dolg_respawn' online:false spawn items ...
[2026-05-10 13:13:30.374][t: 1776][f:5512] ~ 'yan_dolg_respawn' online:false spawn done.
[2026-05-10 13:13:30.394][t: 4948][f:5513] next spawn in next_spawn_sec=107157
[2026-05-10 13:13:30.394][t: 4948][f:5513] ~ 'x16_stat_respawn' online:false spawn items ...
[2026-05-10 13:13:30.394][t: 4948][f:5513] ~ 'x16_stat_respawn' online:false spawn done.
[2026-05-10 13:13:30.570][t:11156][f:5520] next spawn in next_spawn_sec=227036
[2026-05-10 13:13:30.570][t:11156][f:5520] ~ 'mil_freedom_respawn' online:false spawn items ...
[2026-05-10 13:13:30.570][t:11156][f:5520] ~ 'mil_freedom_respawn' online:false spawn done.
[2026-05-10 13:13:30.725][t:11460][f:5526] next spawn in next_spawn_sec=215773
[2026-05-10 13:13:30.725][t:11460][f:5526] ~ 'mil_lair2_respawn' online:false spawn items ...
[2026-05-10 13:13:30.725][t:11460][f:5526] ~ 'mil_lair2_respawn' online:false spawn done.
[2026-05-10 13:13:30.725][t:11460][f:5526] next spawn in next_spawn_sec=166395
[2026-05-10 13:13:30.725][t:11460][f:5526] ~ 'mil_bandit_respawn' online:false spawn items ...
[2026-05-10 13:13:30.725][t:11460][f:5526] ~ 'mil_bandit_respawn' online:false spawn done.
[2026-05-10 13:13:31.027][t: 1776][f:5538] next spawn in next_spawn_sec=120915
[2026-05-10 13:13:31.027][t: 1776][f:5538] ~ 'rad_monolith5_respawn' online:false spawn items ...
[2026-05-10 13:13:31.027][t: 1776][f:5538] ~ 'rad_monolith5_respawn' online:false spawn done.
[2026-05-10 13:13:31.027][t: 1776][f:5538] next spawn in next_spawn_sec=163031
[2026-05-10 13:13:31.027][t: 1776][f:5538] ~ 'rad_military1_respawn' online:false spawn items ...
[2026-05-10 13:13:31.038][t: 1776][f:5538] ~ 'rad_military1_respawn' online:false spawn done.
[2026-05-10 13:13:31.038][t: 1776][f:5538] ! se_respawn:execute took 12
[2026-05-10 13:13:31.099][t: 8024][f:5541] next spawn in next_spawn_sec=116163
[2026-05-10 13:13:31.099][t: 8024][f:5541] ~ 'rad_stat_respawn' online:false spawn items ...
[2026-05-10 13:13:31.099][t: 8024][f:5541] ~ 'rad_stat_respawn' online:false spawn done.
[2026-05-10 13:13:31.264][t: 2876][f:5547] 'bar_bar_visitors_3_4' ready to talk = true, snd = 'joke'
[2026-05-10 13:13:31.551][t: 8984][f:5557] next spawn in next_spawn_sec=127857
[2026-05-10 13:13:31.551][t: 8984][f:5557] ~ 'zat_b39_arts_respawn' online:false spawn items ...
[2026-05-10 13:13:31.551][t: 8984][f:5557] ~ 'zat_b39_arts_respawn' online:false spawn done.
[2026-05-10 13:13:31.695][t:10796][f:5563] next spawn in next_spawn_sec=144920
[2026-05-10 13:13:31.696][t:10796][f:5563] ~ 'aes_pseudodog_respawn' online:false spawn items ...
[2026-05-10 13:13:31.696][t:10796][f:5563] ~ 'aes_pseudodog_respawn' online:false spawn done.
[2026-05-10 13:13:32.157][t: 2876][f:5581] ! ALARM! Monster 'tushkano_big7646' has't section logic but Object_begin_job = true. Delete flag
[2026-05-10 13:13:32.569][t: 9168][f:5597] next spawn in next_spawn_sec=179276
[2026-05-10 13:13:32.569][t: 9168][f:5597] ~ 'atp_stalker_respawn' online:false spawn items ...
[2026-05-10 13:13:32.569][t: 9168][f:5597] ~ 'atp_stalker_respawn' online:false spawn done.
[2026-05-10 13:13:32.569][t: 9168][f:5597] next spawn in next_spawn_sec=110954
[2026-05-10 13:13:32.569][t: 9168][f:5597] ~ 'atp_bloodsucker_respawn' online:false spawn items ...
[2026-05-10 13:13:32.569][t: 9168][f:5597] ~ 'atp_bloodsucker_respawn' online:false spawn done.
[2026-05-10 13:13:32.621][t: 4948][f:5599] next spawn in next_spawn_sec=134956
[2026-05-10 13:13:32.621][t: 4948][f:5599] ~ 'atp_pseudodog_respawn' online:false spawn items ...
[2026-05-10 13:13:32.621][t: 4948][f:5599] ~ 'atp_pseudodog_respawn' online:false spawn done.
[2026-05-10 13:13:32.672][t: 8984][f:5601] next spawn in next_spawn_sec=84643
[2026-05-10 13:13:32.673][t: 8984][f:5601] ~ 'pes_stat_respawn3' online:false spawn items ...
[2026-05-10 13:13:32.673][t: 8984][f:5601] ~ 'pes_stat_respawn3' online:false spawn done.
[2026-05-10 13:13:32.703][t:12192][f:5602] next spawn in next_spawn_sec=103000
[2026-05-10 13:13:32.703][t:12192][f:5602] ~ 'pes_stat_respawn1' online:false spawn items ...
[2026-05-10 13:13:32.703][t:12192][f:5602] ~ 'pes_stat_respawn1' online:false spawn done.
[2026-05-10 13:13:32.703][t:12192][f:5602] next spawn in next_spawn_sec=111523
[2026-05-10 13:13:32.703][t:12192][f:5602] ~ 'pes_bloodsucker_respawn' online:false spawn items ...
[2026-05-10 13:13:32.703][t:12192][f:5602] ~ 'pes_bloodsucker_respawn' online:false spawn done.
[2026-05-10 13:13:32.755][t: 3124][f:5604] next spawn in next_spawn_sec=226026
[2026-05-10 13:13:32.755][t: 3124][f:5604] ~ 'puz_boar_respawn' online:false spawn items ...
[2026-05-10 13:13:32.755][t: 3124][f:5604] ~ 'puz_boar_respawn' online:false spawn done.
[2026-05-10 13:13:32.755][t: 3124][f:5604] next spawn in next_spawn_sec=168822
[2026-05-10 13:13:32.755][t: 3124][f:5604] ~ 'puz_chimera_respawn' online:false spawn items ...
[2026-05-10 13:13:32.755][t: 3124][f:5604] ~ 'puz_chimera_respawn' online:false spawn done.
[2026-05-10 13:13:32.755][t: 3124][f:5604] next spawn in next_spawn_sec=185454
[2026-05-10 13:13:32.755][t: 3124][f:5604] ~ 'puz_dog_respawn' online:false spawn items ...
[2026-05-10 13:13:32.765][t: 3124][f:5604] ~ 'puz_dog_respawn' online:false spawn done.
[2026-05-10 13:13:32.776][t:11460][f:5605] next spawn in next_spawn_sec=132538
[2026-05-10 13:13:32.776][t:11460][f:5605] ~ 'puz_gigant_respawn' online:false spawn items ...
[2026-05-10 13:13:32.776][t:11460][f:5605] ~ 'puz_gigant_respawn' online:false spawn done.
[2026-05-10 13:13:32.787][t:11460][f:5605] next spawn in next_spawn_sec=218491
[2026-05-10 13:13:32.787][t:11460][f:5605] ~ 'puz_pseudodog_respawn' online:false spawn items ...
[2026-05-10 13:13:32.787][t:11460][f:5605] ~ 'puz_pseudodog_respawn' online:false spawn done.
[2026-05-10 13:13:32.807][t: 8024][f:5606] next spawn in next_spawn_sec=186580
[2026-05-10 13:13:32.807][t: 8024][f:5606] ~ 'puz_tushkano_respawn' online:false spawn items ...
[2026-05-10 13:13:32.807][t: 8024][f:5606] ~ 'puz_tushkano_respawn' online:false spawn done.
[2026-05-10 13:13:32.990][t:11460][f:5613] next spawn in next_spawn_sec=51841
[2026-05-10 13:13:32.991][t:11460][f:5613] ~ 'avr_stat_respawn' online:false spawn items ...
[2026-05-10 13:13:32.991][t:11460][f:5613] ~ 'avr_stat_respawn' online:false spawn done.
[2026-05-10 13:13:33.072][t: 3124][f:5615] next spawn in next_spawn_sec=101885
[2026-05-10 13:13:33.072][t: 3124][f:5615] ~ 'avr_medwed_small_respawn' online:false spawn items ...
[2026-05-10 13:13:33.072][t: 3124][f:5615] ~ 'avr_medwed_small_respawn' online:false spawn done.
[2026-05-10 13:13:33.072][t: 3124][f:5615] next spawn in next_spawn_sec=150796
[2026-05-10 13:13:33.072][t: 3124][f:5615] ~ 'aver_crow_respawn' online:false spawn items ...
[2026-05-10 13:13:33.072][t: 3124][f:5615] ~ 'aver_crow_respawn' online:false spawn done.
[2026-05-10 13:13:33.072][t: 3124][f:5615] next spawn in next_spawn_sec=115625
[2026-05-10 13:13:33.072][t: 3124][f:5615] ~ 'aver_snork1_respawn' online:false spawn items ...
[2026-05-10 13:13:33.072][t: 3124][f:5615] ~ 'aver_snork1_respawn' online:false spawn done.
[2026-05-10 13:13:33.114][t: 1776][f:5617] next spawn in next_spawn_sec=241255
[2026-05-10 13:13:33.114][t: 1776][f:5617] ~ 'aver_snork2_respawn' online:false spawn items ...
[2026-05-10 13:13:33.114][t: 1776][f:5617] ~ 'aver_snork2_respawn' online:false spawn done.
[2026-05-10 13:13:33.145][t: 8984][f:5618] next spawn in next_spawn_sec=141595
[2026-05-10 13:13:33.145][t: 8984][f:5618] ~ 'avu_burer_respawn' online:false spawn items ...
[2026-05-10 13:13:33.145][t: 8984][f:5618] ~ 'avu_burer_respawn' online:false spawn done.
[2026-05-10 13:13:33.165][t:10884][f:5619] next spawn in next_spawn_sec=185679
[2026-05-10 13:13:33.165][t:10884][f:5619] ~ 'av_peshera_tarakan_respawn' online:false spawn items ...
[2026-05-10 13:13:33.175][t:10884][f:5619] ~ 'av_peshera_tarakan_respawn' online:false spawn done.
[2026-05-10 13:13:33.176][t:10884][f:5619] next spawn in next_spawn_sec=88548
[2026-05-10 13:13:33.176][t:10884][f:5619] ~ 'av_peshera_eltush_respawn' online:false spawn items ...
[2026-05-10 13:13:33.176][t:10884][f:5619] ~ 'av_peshera_eltush_respawn' online:false spawn done.
[2026-05-10 13:13:33.196][t: 3124][f:5620] next spawn in next_spawn_sec=102727
[2026-05-10 13:13:33.196][t: 3124][f:5620] ~ 'avu_stat_respawn2' online:false spawn items ...
[2026-05-10 13:13:33.196][t: 3124][f:5620] ~ 'avu_stat_respawn2' online:false spawn done.
[2026-05-10 13:13:33.196][t: 3124][f:5620] next spawn in next_spawn_sec=120654
[2026-05-10 13:13:33.196][t: 3124][f:5620] ~ 'avu_sharik_respawn' online:false spawn items ...
[2026-05-10 13:13:33.196][t: 3124][f:5620] ~ 'avu_sharik_respawn' online:false spawn done.
[2026-05-10 13:13:33.248][t: 8024][f:5622] next spawn in next_spawn_sec=96043
[2026-05-10 13:13:33.248][t: 8024][f:5622] ~ 'lim_monolith1_respawn' online:false spawn items ...
[2026-05-10 13:13:33.268][t: 8024][f:5622] ~ 'lim_monolith1_respawn' online:false spawn done.
[2026-05-10 13:13:33.268][t: 8024][f:5622] ! se_respawn:execute took 22
[2026-05-10 13:13:33.279][t:11936][f:5623] next spawn in next_spawn_sec=171838
[2026-05-10 13:13:33.279][t:11936][f:5623] ~ 'lim_zombied_sentr_respawn' online:false spawn items ...
[2026-05-10 13:13:33.279][t:11936][f:5623] ~ 'lim_zombied_sentr_respawn' online:false spawn done.
[2026-05-10 13:13:33.279][t:11936][f:5623] next spawn in next_spawn_sec=167720
[2026-05-10 13:13:33.279][t:11936][f:5623] ~ 'lim_zombied_dvor_respawn' online:false spawn items ...
[2026-05-10 13:13:33.279][t:11936][f:5623] ~ 'lim_zombied_dvor_respawn' online:false spawn done.
[2026-05-10 13:13:33.577][t: 9168][f:5635] next spawn in next_spawn_sec=89083
[2026-05-10 13:13:33.577][t: 9168][f:5635] ~ 'generators_flesh1_respawn' online:false spawn items ...
[2026-05-10 13:13:33.577][t: 9168][f:5635] ~ 'generators_flesh1_respawn' online:false spawn done.
[2026-05-10 13:13:33.629][t: 1776][f:5637] next spawn in next_spawn_sec=203605
[2026-05-10 13:13:33.629][t: 1776][f:5637] ~ 'generators_svoboda_respawn' online:false spawn items ...
[2026-05-10 13:13:33.629][t: 1776][f:5637] ~ 'generators_svoboda_respawn' online:false spawn done.
[2026-05-10 13:13:33.649][t: 3124][f:5638] next spawn in next_spawn_sec=245481
[2026-05-10 13:13:33.649][t: 3124][f:5638] ~ 'gener_kaban_two_respawn' online:false spawn items ...
[2026-05-10 13:13:33.649][t: 3124][f:5638] ~ 'gener_kaban_two_respawn' online:false spawn done.
[2026-05-10 13:13:40.560][t: 2876][f:5900] ! actor task_update() took 42ms, task: rx_ai.actor_update t0s:0
[2026-05-10 13:13:40.560][t: 2876][f:5900] ! sw (actor) :nil 42ms
[2026-05-10 13:13:40.560][t: 2876][f:5900] ! sw:scopes (only with duration > 1ms):
[2026-05-10 13:13:40.560][t: 2876][f:5900] ! sw:
! {
!  ["duration"] = 42,
!  ["scope"] = "task_update"
!}
[2026-05-10 13:13:58.333][t: 2876][f:6531] #include "shops\trade_generic_dont_buy_items.ltx"
#[trader]
#buy_condition = buy
#sell_condition = sell
#[buy]:dont_buy_quest_items
#mag_30_ammo_5.45x39_fmj = 0.3, 0.3, 0.4
#mutant_poltergeist_glas = 0.3, 0.3, 0.4
#bandage = 0.3, 0.3, 0.4
#wpn_binoc3 = 0.3, 0.3, 0.4
#arc_art_box_8basic = 0.3, 0.3, 0.4
#antirad = 0.3, 0.3, 0.4
#amk_transmutator = 0.3, 0.3, 0.4
#wpn_ak103 = 0.3, 0.3, 0.4
#outfit_militaryspec = 0.3, 0.3, 0.4
#medkit_army = 0.3, 0.3, 0.4
#arc_art_box_3basic = 0.3, 0.3, 0.4
#/.*/ 
#[sell]
#bread = 2, 4
#kolbasa = 2, 4
#conserva = 2, 4
#flaska = 2, 4
#voda = 2, 4
#grenade_gd-05 = 3.200000, 6.400000
#ammo_5.45x39_fmj = 2.400000, 4.800000
#grenade_rgd5 = 3.200000, 6.400000
#beer = 2, 4
#/.*/ 
[2026-05-10 13:13:58.836][t: 2876][f:6547] load ~[инфо_лог]:[ex_audit]: [info_call]: REMOVED: bar_barman_need_hole
[2026-05-10 13:13:58.836][t: 2876][f:6547] load ~[инфо_лог]:[ex_audit]: [info_call]: ADDED: bar_barman_need_room
[2026-05-10 13:14:04.145][t: 2876][f:6721] load ~[инфо_лог]:[ex_audit]: [info_call]: REMOVED: bar_barman_need_room
[2026-05-10 13:14:05.764][t: 2876][f:6776] 'bar_visitor_3' ready to talk = true, snd = 'joke'
[2026-05-10 13:14:06.712][t: 2876][f:6807] 'bar_bar_visitors_3_2' ready to talk = true, snd = 'state'
[2026-05-10 13:14:08.571][t: 2876][f:6875] 'bar_bar_visitors_3_3' ready to talk = true, snd = 'state'
[2026-05-10 13:14:09.391][t: 2876][f:6905] 'bar_bar_lisiy' ready to talk = true, snd = 'joke'
[2026-05-10 13:14:22.531][t: 2876][f:7336] Npc Anomaly
[2026-05-10 13:14:22.531][t: 2876][f:7336] Npc Anomaly
[2026-05-10 13:14:22.531][t: 2876][f:7336] Npc Anomaly
[2026-05-10 13:14:22.531][t: 2876][f:7336] Npc Anomaly
[2026-05-10 13:14:22.531][t: 2876][f:7336] Npc Anomaly
[2026-05-10 13:14:22.531][t: 2876][f:7336] inv boxes
[2026-05-10 13:14:22.531][t: 2876][f:7336] Npc Anomaly
[2026-05-10 13:14:31.434][t: 2876][f:7622] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 55 timers saved
[2026-05-10 13:14:31.434][t: 2876][f:7622] [ogse_st_mgr]: 55 all timers saved
[2026-05-10 13:14:31.434][t: 2876][f:7622] [dsh_respawn]: 53 respawners saved: 280 spawned
[2026-05-10 13:14:31.434][t: 2876][f:7622] [dsh_cop_weather]: DynamicForecast: default saved: 90 items
[2026-05-10 13:14:31.434][t: 2876][f:7622] [dsh_cop_weather]: StaticForecast: default saved: 28 items
[2026-05-10 13:14:31.434][t: 2876][f:7622] in game secs=69
[2026-05-10 13:14:31.455][t: 2876][f:7622] * Saving spawns...
[2026-05-10 13:14:31.455][t: 2876][f:7622] * Saving objects...
[2026-05-10 13:14:31.620][t: 2876][f:7622] * 47037 objects are successfully saved
[2026-05-10 13:14:31.630][t: 2876][f:7622] * 35287 script vars are successfully saved
[2026-05-10 13:14:31.651][t: 2876][f:7622] * Game Кирилл День 18. [Бар] quicksave_31.sav is successfully saved to file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Кирилл День 18. [Бар] quicksave_31.sav'
[2026-05-10 13:14:31.651][t: 2876][f:7622] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [220.86 ms.]
[2026-05-10 13:14:31.651][t: 2876][f:7622] ~~  slot: ['laucer_quick_save.9'], time: [220.79 ms.]
[2026-05-10 13:14:31.681][t: 2876][f:7623] [dsh_cop_weather]: time diff after save is -0
[2026-05-10 13:27:08.561][t: 2876][f:52719] 'bar_bar_visitors_3_4' ready to talk = true, snd = 'state'
[2026-05-10 13:27:09.139][t: 2876][f:52740] 'bar_bar_visitors_3_2' ready to talk = true, snd = 'state'
[2026-05-10 13:27:09.849][t: 2876][f:52765] 'bar_bar_visitors_3_3' ready to talk = true, snd = 'joke'
[2026-05-10 13:27:23.693][t: 2876][f:53281] camera anim=abakan_draw
[2026-05-10 13:27:25.861][t: 2876][f:53359] 'bar_bar_visitors_3_4' ready to talk = true, snd = 'joke'
[2026-05-10 13:27:28.699][t: 2876][f:53475] camera anim=aksu_holster
[2026-05-10 13:27:30.416][t: 2876][f:53546] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 55 timers saved
[2026-05-10 13:27:30.416][t: 2876][f:53546] [ogse_st_mgr]: 55 all timers saved
[2026-05-10 13:27:30.416][t: 2876][f:53546] [dsh_respawn]: 53 respawners saved: 280 spawned
[2026-05-10 13:27:30.416][t: 2876][f:53546] [dsh_cop_weather]: DynamicForecast: default saved: 90 items
[2026-05-10 13:27:30.416][t: 2876][f:53546] [dsh_cop_weather]: StaticForecast: default saved: 28 items
[2026-05-10 13:27:30.416][t: 2876][f:53546] in game secs=779
[2026-05-10 13:27:30.437][t: 2876][f:53546] * Saving spawns...
[2026-05-10 13:27:30.437][t: 2876][f:53546] * Saving objects...
[2026-05-10 13:27:30.499][t: 2876][f:53546] * 47037 objects are successfully saved
[2026-05-10 13:27:30.499][t: 2876][f:53546] * 35287 script vars are successfully saved
[2026-05-10 13:27:30.519][t: 2876][f:53546] * Game Кирилл День 18. [Бар] quicksave_32.sav is successfully saved to file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Кирилл День 18. [Бар] quicksave_32.sav'
[2026-05-10 13:27:30.519][t: 2876][f:53546] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [111.36 ms.]
[2026-05-10 13:27:30.519][t: 2876][f:53546] ~~  slot: ['laucer_quick_save.9'], time: [111.31 ms.]
[2026-05-10 13:27:30.550][t: 2876][f:53547] [dsh_cop_weather]: time diff after save is -0
[2026-05-10 13:27:33.274][t: 2876][f:53659] find_kampfire call
[2026-05-10 13:27:33.274][t: 2876][f:53659] found campfire for kamp. id=6717
[2026-05-10 13:27:39.598][t: 2876][f:53948] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 55 timers saved
[2026-05-10 13:27:39.598][t: 2876][f:53948] [ogse_st_mgr]: 55 all timers saved
[2026-05-10 13:27:39.598][t: 2876][f:53948] [dsh_respawn]: 53 respawners saved: 280 spawned
[2026-05-10 13:27:39.598][t: 2876][f:53948] [dsh_cop_weather]: DynamicForecast: default saved: 90 items
[2026-05-10 13:27:39.598][t: 2876][f:53948] [dsh_cop_weather]: StaticForecast: default saved: 28 items
[2026-05-10 13:27:39.598][t: 2876][f:53948] in game secs=9
[2026-05-10 13:27:39.618][t: 2876][f:53948] * Saving spawns...
[2026-05-10 13:27:39.618][t: 2876][f:53948] * Saving objects...
[2026-05-10 13:27:39.681][t: 2876][f:53948] * 47037 objects are successfully saved
[2026-05-10 13:27:39.681][t: 2876][f:53948] * 35287 script vars are successfully saved
[2026-05-10 13:27:39.701][t: 2876][f:53948] * Game Кирилл_autosave.sav is successfully saved to file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Кирилл_autosave.sav'
[2026-05-10 13:27:39.743][t: 2876][f:53949] - Disconnect
[2026-05-10 13:27:39.743][t: 2876][f:53949] ~ ObjectResources unload...
[2026-05-10 13:27:39.743][t: 2876][f:53949] ~ ObjectResources - base: 4581, 135461 K
[2026-05-10 13:27:39.743][t: 2876][f:53949] ~ ObjectResources - lmap: 1, 16384 K
[2026-05-10 13:27:40.861][t: 2876][f:53950] ~~[%s]: cleanup_all_signals: clearing [%s] signals
[2026-05-10 13:27:40.861][t: 2876][f:53950] [dsh]: cached_condlist stats ( hit/miss ): 286518 / 162392
[2026-05-10 13:27:40.861][t: 2876][f:53950] in game secs=1
[2026-05-10 13:27:40.861][t: 2876][f:53950] CInventory::Clear() for actor
[2026-05-10 13:27:40.883][t: 2876][f:53961] ~ ObjectResources unload completed!
[2026-05-10 13:27:40.883][t: 2876][f:53961] ~ ObjectResources - base: 4581, 135461 K
[2026-05-10 13:27:40.883][t: 2876][f:53961] ~ ObjectResources - lmap: 1, 16384 K
[2026-05-10 13:27:40.935][t: 2876][f:53961] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Remove upgraded section
[2026-05-10 13:27:40.935][t: 2876][f:53961] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Remove upgraded section
[2026-05-10 13:27:40.946][t: 2876][f:53961] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Remove upgraded section
[2026-05-10 13:27:40.946][t: 2876][f:53961] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Remove upgraded section
[2026-05-10 13:27:40.946][t: 2876][f:53961] ~ sitem section=[wpn_fn2000] id=31127 name=[wpn_fn200031127] Remove upgraded section
[2026-05-10 13:27:40.946][t: 2876][f:53961] ~ sitem section=[wpn_hk416] id=31137 name=[wpn_hk41631137] Remove upgraded section
[2026-05-10 13:27:40.946][t: 2876][f:53961] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Remove upgraded section
[2026-05-10 13:27:40.956][t: 2876][f:53961] ~ sitem section=[wpn_akm] id=57351 name=[wpn_akm57351] Remove upgraded section
[2026-05-10 13:27:40.997][t: 2876][f:53961] - Destroying level
[2026-05-10 13:27:41.174][t: 2876][f:53961] --LUA version: [LuaJIT 2.1.0-beta3]
[2026-05-10 13:27:41.174][t: 2876][f:53961] get_current_kx()=0.75
[2026-05-10 13:27:41.174][t: 2876][f:53961] options full_name=e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2026-05-10 13:27:41.185][t: 2876][f:53961] ~ LevelResources unload...
[2026-05-10 13:27:41.185][t: 2876][f:53961] ~ LevelResources - base: 4581, 135461 K
[2026-05-10 13:27:41.185][t: 2876][f:53961] ~ LevelResources - lmap: 1, 16384 K
[2026-05-10 13:27:41.195][t: 2876][f:53961] ~ LevelResources unload completed!
[2026-05-10 13:27:41.195][t: 2876][f:53961] ~ LevelResources - base: 3803, 2947003 K
[2026-05-10 13:27:41.195][t: 2876][f:53961] ~ LevelResources - lmap: 0, 0 K
[2026-05-10 13:27:41.206][t: 2876][f:53962] * phase time: 3 ms
[2026-05-10 13:27:41.206][t: 2876][f:53962] * phase cmem: 0 K
[2026-05-10 13:27:41.412][t: 2876][f:53964] --LUA version: [LuaJIT 2.1.0-beta3]
[2026-05-10 13:27:41.412][t: 2876][f:53964] get_current_kx()=0.75
[2026-05-10 13:27:41.412][t: 2876][f:53964] options full_name=e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[2026-05-10 13:27:41.423][t: 2876][f:53964] start_game_callback() start
[2026-05-10 13:27:41.423][t: 2876][f:53964] random custom init
[2026-05-10 13:27:41.444][t: 2876][f:53964] * phase time: 243 ms
[2026-05-10 13:27:41.444][t: 2876][f:53964] * phase cmem: 0 K
[2026-05-10 13:27:41.454][t: 2876][f:53965] * Loading spawns...
[2026-05-10 13:27:41.465][t: 2876][f:53965] CGameGraph use open format.
[2026-05-10 13:27:41.465][t: 2876][f:53965] CGameGraph load started...
[2026-05-10 13:27:41.465][t: 2876][f:53965] CGameGraph use game.graph.cross_edges.ltx cross edges data!
[2026-05-10 13:27:41.465][t: 2876][f:53965] CGameGraph load done!
[2026-05-10 13:27:41.465][t: 2876][f:53965] ltx spawn load start...
[2026-05-10 13:27:42.181][t: 2876][f:53965] spawn loaded!
[2026-05-10 13:27:42.181][t: 2876][f:53965] build_story_spawns start...
[2026-05-10 13:27:42.181][t: 2876][f:53965] * 16704 spawn points are successfully loaded
[2026-05-10 13:27:42.181][t: 2876][f:53965] Start load of base waypoints...
[2026-05-10 13:27:42.192][t: 2876][f:53965] Loaded 520 base waypoints from file [waypoints\way_01_l01_escape.ltx].
[2026-05-10 13:27:42.202][t: 2876][f:53965] Loaded 356 base waypoints from file [waypoints\way_02_l02_garbage.ltx].
[2026-05-10 13:27:42.212][t: 2876][f:53965] Loaded 635 base waypoints from file [waypoints\way_03_l03_agroprom.ltx].
[2026-05-10 13:27:42.212][t: 2876][f:53965] Loaded 57 base waypoints from file [waypoints\way_04_l03u_agr_underground.ltx].
[2026-05-10 13:27:42.212][t: 2876][f:53965] Loaded 510 base waypoints from file [waypoints\way_05_l04_darkvalley.ltx].
[2026-05-10 13:27:42.212][t: 2876][f:53965] Loaded 44 base waypoints from file [waypoints\way_06_l04u_labx18.ltx].
[2026-05-10 13:27:42.223][t: 2876][f:53965] Loaded 331 base waypoints from file [waypoints\way_07_l05_bar.ltx].
[2026-05-10 13:27:42.233][t: 2876][f:53965] Loaded 422 base waypoints from file [waypoints\way_08_l06_rostok.ltx].
[2026-05-10 13:27:42.233][t: 2876][f:53965] Loaded 213 base waypoints from file [waypoints\way_09_l08_yantar.ltx].
[2026-05-10 13:27:42.233][t: 2876][f:53965] Loaded 48 base waypoints from file [waypoints\way_10_l08u_brainlab.ltx].
[2026-05-10 13:27:42.254][t: 2876][f:53965] Loaded 639 base waypoints from file [waypoints\way_11_l07_military.ltx].
[2026-05-10 13:27:42.254][t: 2876][f:53965] Loaded 424 base waypoints from file [waypoints\way_13_l10_radar.ltx].
[2026-05-10 13:27:42.265][t: 2876][f:53965] Loaded 622 base waypoints from file [waypoints\way_14_l11_pripyat.ltx].
[2026-05-10 13:27:42.286][t: 2876][f:53965] Loaded 314 base waypoints from file [waypoints\way_15_l12_stancia.ltx].
[2026-05-10 13:27:42.286][t: 2876][f:53965] Loaded 117 base waypoints from file [waypoints\way_16_l12u_sarcofag.ltx].
[2026-05-10 13:27:42.286][t: 2876][f:53965] Loaded 73 base waypoints from file [waypoints\way_17_l12u_control_monolith.ltx].
[2026-05-10 13:27:42.296][t: 2876][f:53965] Loaded 345 base waypoints from file [waypoints\way_19_l12_stancia_2.ltx].
[2026-05-10 13:27:42.307][t: 2876][f:53965] Loaded 117 base waypoints from file [waypoints\way_20_l10u_bunker.ltx].
[2026-05-10 13:27:42.317][t: 2876][f:53965] Loaded 279 base waypoints from file [waypoints\way_22_atp_for_test22.ltx].
[2026-05-10 13:27:42.317][t: 2876][f:53965] Loaded 75 base waypoints from file [waypoints\way_23_peshera.ltx].
[2026-05-10 13:27:42.317][t: 2876][f:53965] Loaded 44 base waypoints from file [waypoints\way_24_puzir.ltx].
[2026-05-10 13:27:42.317][t: 2876][f:53965] Loaded 186 base waypoints from file [waypoints\way_25_aver.ltx].
[2026-05-10 13:27:42.327][t: 2876][f:53965] Loaded 167 base waypoints from file [waypoints\way_26_av_peshera.ltx].
[2026-05-10 13:27:42.327][t: 2876][f:53965] Loaded 147 base waypoints from file [waypoints\way_27_limansk.ltx].
[2026-05-10 13:27:42.338][t: 2876][f:53965] Loaded 119 base waypoints from file [waypoints\way_28_hospital.ltx].
[2026-05-10 13:27:42.338][t: 2876][f:53965] Loaded 207 base waypoints from file [waypoints\way_29_generators.ltx].
[2026-05-10 13:27:42.338][t: 2876][f:53965] Loaded 109 base waypoints from file [waypoints\way_30_warlab.ltx].
[2026-05-10 13:27:42.348][t: 2876][f:53965] Loaded 216 base waypoints from file [waypoints\way_31_red_forest.ltx].
[2026-05-10 13:27:42.348][t: 2876][f:53965] Loaded 180 base waypoints from file [waypoints\way_32_lost_village.ltx].
[2026-05-10 13:27:42.359][t: 2876][f:53965] Loaded 386 base waypoints from file [waypoints\way_33_marsh.ltx].
[2026-05-10 13:27:42.370][t: 2876][f:53965] Loaded 295 base waypoints from file [waypoints\way_34_dead_city.ltx].
[2026-05-10 13:27:42.380][t: 2876][f:53965] Loaded 536 base waypoints from file [waypoints\way_35_zaton.ltx].
[2026-05-10 13:27:42.401][t: 2876][f:53965] Loaded 466 base waypoints from file [waypoints\way_36_jupiter.ltx].
[2026-05-10 13:27:42.411][t: 2876][f:53965] Loaded 327 base waypoints from file [waypoints\way_37_pripyat.ltx].
[2026-05-10 13:27:42.411][t: 2876][f:53965] Loaded 14 base waypoints from file [waypoints\way_38_jupiter_underground.ltx].
[2026-05-10 13:27:42.411][t: 2876][f:53965] Loaded 63 base waypoints from file [waypoints\way_39_labx8.ltx].
[2026-05-10 13:27:42.411][t: 2876][f:53965] Loaded 28 base waypoints from file [waypoints\way_40_mine.ltx].
[2026-05-10 13:27:42.422][t: 2876][f:53965] Loaded 248 base waypoints from file [waypoints\way_41_la15_darkscape.ltx].
[2026-05-10 13:27:42.422][t: 2876][f:53965] End load of base waypoints...
[2026-05-10 13:27:42.422][t: 2876][f:53965] Start load of custom waypoints...
[2026-05-10 13:27:42.422][t: 2876][f:53965] Loaded 0 items from custom_waypoints, 0 from all.spawn was replaced!
[2026-05-10 13:27:42.422][t: 2876][f:53965] End load of custom waypoints...
[2026-05-10 13:27:42.422][t: 2876][f:53965] * Loading objects...
[2026-05-10 13:27:42.878][t: 2876][f:53965] * 47037 objects are successfully loaded
[2026-05-10 13:27:43.178][t: 2876][f:53965] story_id not found: esc_bandits_factory
[2026-05-10 13:27:43.230][t: 2876][f:53965] story_id not found: Escape_Trader
[2026-05-10 13:27:43.272][t: 2876][f:53965] story_id not found: agr_gunslinger_e3_documents
[2026-05-10 13:27:43.314][t: 2876][f:53965] story_id not found: bar_Barman
[2026-05-10 13:27:43.325][t: 2876][f:53965] story_id not found: dar_codedoor_1
[2026-05-10 13:27:43.325][t: 2876][f:53965] story_id not found: dar_codedoor_2
[2026-05-10 13:27:43.376][t: 2876][f:53965] story_id not found: bar_stalker_drunk_dolg
[2026-05-10 13:27:43.376][t: 2876][f:53965] story_id not found: bar_stalker_drunk_dolg
[2026-05-10 13:27:43.408][t: 2876][f:53965] check [map_location_type] and ([object_story_id] or [object_name] or [map_location]) fields in objective definition for: [mil_rg6]
[2026-05-10 13:27:43.450][t: 2876][f:53965] story_id not found: agr_ratcatcher
[2026-05-10 13:27:43.534][t: 2876][f:53965] * 35287 script vars are successfully loaded
[2026-05-10 13:27:43.534][t: 2876][f:53965] ~~~ db.ver: 7
[2026-05-10 13:27:43.638][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Append upgraded section
[2026-05-10 13:27:43.638][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Apply config upgrade [wpn_groza_foregrip].
[2026-05-10 13:27:43.638][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Apply config upgrade [wpn_groza_handler].
[2026-05-10 13:27:43.638][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=2358 name=[wpn_groza2358] Apply config upgrade [wpn_groza_sight].
[2026-05-10 13:27:43.659][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Append upgraded section
[2026-05-10 13:27:43.659][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_pistol_handler].
[2026-05-10 13:27:43.659][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_sight].
[2026-05-10 13:27:43.659][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_foregrip].
[2026-05-10 13:27:43.659][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_laser].
[2026-05-10 13:27:43.659][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [wpn_groza_flash].
[2026-05-10 13:27:43.659][t: 2876][f:53965] ~ sitem section=[wpn_groza] id=4628 name=[wpn_groza4628] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Append upgraded section
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Apply config upgrade [wpn_m16a2_foregrip].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Apply config upgrade [wpn_m16a2_handler].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_m16a2] id=31116 name=[wpn_m16a231116] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Append upgraded section
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_foregrip].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_laser].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_flash].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=31122 name=[wpn_vintorez31122] Apply config upgrade [wpn_vintorez_sight].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_fn2000] id=31127 name=[wpn_fn200031127] Append upgraded section
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_fn2000] id=31127 name=[wpn_fn200031127] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_hk416] id=31137 name=[wpn_hk41631137] Append upgraded section
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_hk416] id=31137 name=[wpn_hk41631137] Apply config upgrade [wpn_hk416_sight].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_hk416] id=31137 name=[wpn_hk41631137] Apply config upgrade [wpn_hk416_handler].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Append upgraded section
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_rail].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_barrel_rail].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_flash_laser].
[2026-05-10 13:27:44.097][t: 2876][f:53965] ~ sitem section=[wpn_uzi] id=31165 name=[wpn_uzi31165] Apply config upgrade [wpn_uzi_sight].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_tilnik].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_foregrip].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_laser].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_flash].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_val] id=43340 name=[wpn_val43340] Apply config upgrade [wpn_val_handler].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [outfit_militaryspec_reinforce].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [add_weight_1].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [add_slots_5].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[outfit_militaryspec] id=44053 name=[outfit_militaryspec44053] Apply config upgrade [weight_reduce_2].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Apply config upgrade [wpn_mp443_silencer_adapter].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_mp443] id=44549 name=[wpn_mp44344549] Apply config upgrade [wpn_mp443_sight].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [wpn_ak104_rail].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [wpn_ak104_pistol_handler].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [wpn_ak104_tilnik].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104] id=45109 name=[wpn_ak10445109] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_foregrip].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_handler].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_laser].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_flash].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [wpn_vintorez_sight].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_vintorez] id=45393 name=[wpn_vintorez45393] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Apply config upgrade [wpn_mp443_silencer_adapter].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_mp443] id=46613 name=[wpn_mp44346613] Apply config upgrade [wpn_mp443_sight].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Apply config upgrade [wpn_g36k_barrel_rail].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Apply config upgrade [wpn_g36k_handler].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_g36k] id=47112 name=[wpn_g36k47112] Apply config upgrade [wpn_g36k_flash_laser].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_foregrip].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_sight].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_tilnik].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_laser].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_flash].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_rail].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak103] id=54288 name=[wpn_ak10354288] Apply config upgrade [wpn_ak103_handler].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [wpn_ak104_uniq_handler].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [wpn_ak104_uniq_flash].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [wpn_ak104_uniq_laser].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_ak104_uniq] id=55556 name=[wpn_ak104_uniq55556] Apply config upgrade [weight_reduce_weapon_1].
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_akm] id=57351 name=[wpn_akm57351] Append upgraded section
[2026-05-10 13:27:44.108][t: 2876][f:53965] ~ sitem section=[wpn_akm] id=57351 name=[wpn_akm57351] Apply config upgrade [wpn_akm_dovetail].
[2026-05-10 13:27:44.108][t: 2876][f:53965] * Game Кирилл_autosave is successfully loaded from file 'e:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\Кирилл_autosave.sav' (2.662s)
[2026-05-10 13:27:44.108][t: 2876][f:53965] * phase time: 2662 ms
[2026-05-10 13:27:44.108][t: 2876][f:53965] * phase cmem: 0 K
[2026-05-10 13:27:44.140][t: 2876][f:53970] # New player created!
[2026-05-10 13:27:44.150][t: 2876][f:53971] * phase time: 42 ms
[2026-05-10 13:27:44.150][t: 2876][f:53971] * phase cmem: 0 K
[2026-05-10 13:27:44.160][t: 2876][f:53972] * phase time: 10 ms
[2026-05-10 13:27:44.160][t: 2876][f:53972] * phase cmem: 0 K
[2026-05-10 13:27:44.180][t: 2876][f:53973] --[ISpatial_DB::initialize] bbc is [-0.0, 16.4, 0.0], bbd is [512.0, 53.9, 512.0]
[2026-05-10 13:27:44.180][t: 2876][f:53973] --[ISpatial_DB::initialize] bbc is [-0.0, 16.4, 0.0], bbd is [512.0, 53.9, 512.0]
[2026-05-10 13:27:44.191][t: 2876][f:53973] ~ LevelResources load...
[2026-05-10 13:27:44.191][t: 2876][f:53973] ~ LevelResources - base: 3804, 2947195 K
[2026-05-10 13:27:44.191][t: 2876][f:53973] ~ LevelResources - lmap: 0, 0 K
[2026-05-10 13:27:44.191][t: 2876][f:53973] * phase time: 24 ms
[2026-05-10 13:27:44.191][t: 2876][f:53973] * phase cmem: 0 K
[2026-05-10 13:27:44.191][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_steep_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.221][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:44.232][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump.vs] vs_5_0] [main]
[2026-05-10 13:27:44.242][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base.vs] vs_5_0] [main]
[2026-05-10 13:27:44.242][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_flat.vs] vs_5_0] [main]
[2026-05-10 13:27:44.253][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_terrain_high_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:27:44.424][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_terrain_flat_d.vs] vs_5_0] [main]
[2026-05-10 13:27:44.434][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_terrain.vs] vs_5_0] [main]
[2026-05-10 13:27:44.434][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_steep_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.466][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.486][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:44.497][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump.ps] ps_5_0] [main]
[2026-05-10 13:27:44.517][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump.vs] vs_5_0] [main]
[2026-05-10 13:27:44.517][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.558][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.578][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.609][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.630][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:44.641][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:27:44.651][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat_d.vs] vs_5_0] [main]
[2026-05-10 13:27:44.662][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat.ps] ps_5_0] [main]
[2026-05-10 13:27:44.672][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_flat.vs] vs_5_0] [main]
[2026-05-10 13:27:44.683][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_bump_d-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.693][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_bump.ps] ps_5_0] [main]
[2026-05-10 13:27:44.714][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base_aref.vs] vs_5_0] [main]
[2026-05-10 13:27:44.724][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:44.735][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\simple.ps] ps_5_0] [main]
[2026-05-10 13:27:44.735][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\wmark.vs] vs_5_0] [main]
[2026-05-10 13:27:44.756][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_steep_db-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.786][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_steep-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.827][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_flat_d.ps] ps_5_0] [main]
[2026-05-10 13:27:44.837][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_flat.ps] ps_5_0] [main]
[2026-05-10 13:27:44.858][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_steep-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.909][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_base_lmh_aref_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:44.929][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_aref_flat.ps] ps_5_0] [main]
[2026-05-10 13:27:44.940][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_flat.vs] vs_5_0] [main]
[2026-05-10 13:27:45.011][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_flat.vs] vs_5_0] [main]
[2026-05-10 13:27:45.021][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_tree_aref.vs] vs_5_0] [main]
[2026-05-10 13:27:45.042][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\lod.ps] ps_5_0] [main]
[2026-05-10 13:27:45.052][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\lod.vs] vs_5_0] [main]
[2026-05-10 13:27:45.063][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_s_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:45.073][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_s_bump.vs] vs_5_0] [main]
[2026-05-10 13:27:45.084][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_base.ps] ps_5_0] [main]
[2026-05-10 13:27:45.094][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_tree_s.vs] vs_5_0] [main]
[2026-05-10 13:27:45.105][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_s_flat_d.vs] vs_5_0] [main]
[2026-05-10 13:27:45.116][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_s_flat.vs] vs_5_0] [main]
[2026-05-10 13:27:45.126][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_bump_d-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:45.146][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_bump.vs] vs_5_0] [main]
[2026-05-10 13:27:45.166][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\shadow_direct_tree.vs] vs_5_0] [main]
[2026-05-10 13:27:45.176][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_aref_bump-hq.ps] ps_5_0] [main]
[2026-05-10 13:27:45.196][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_branch_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:45.267][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:45.287][t: 2876][f:53974] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_tree_s_bump-hq.vs] vs_5_0] [main]
[2026-05-10 13:27:45.308][t: 2876][f:53974] * phase time: 1122 ms
[2026-05-10 13:27:45.308][t: 2876][f:53974] * phase cmem: 0 K
[2026-05-10 13:27:45.308][t: 2876][f:53975] * [Loading VB] 65531 verts, 2047 Kb
[2026-05-10 13:27:45.308][t: 2876][f:53975] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:27:45.308][t: 2876][f:53975] * [Loading VB] 65466 verts, 2045 Kb
[2026-05-10 13:27:45.308][t: 2876][f:53975] * [Loading VB] 37108 verts, 1159 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65535 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65531 verts, 2047 Kb
[2026-05-10 13:27:45.319][t: 2876][f:53975] * [Loading VB] 65534 verts, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading VB] 65532 verts, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading VB] 65533 verts, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading VB] 56328 verts, 1760 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading VB] 4239 verts, 132 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading IB] 1048572 indices, 2047 Kb
[2026-05-10 13:27:45.329][t: 2876][f:53975] * [Loading IB] 548091 indices, 1070 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 65533 verts, 767 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 65534 verts, 767 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 65535 verts, 767 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 65535 verts, 767 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 65532 verts, 767 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 65534 verts, 767 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 65534 verts, 767 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading VB] 43456 verts, 509 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading IB] 1048575 indices, 2047 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading IB] 1048572 indices, 2047 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * [Loading IB] 442833 indices, 864 Kb
[2026-05-10 13:27:45.339][t: 2876][f:53975] * phase time: 35 ms
[2026-05-10 13:27:45.339][t: 2876][f:53975] * phase cmem: 0 K
[2026-05-10 13:27:45.390][t: 2876][f:53976] Loaded [9958] models from level.
[2026-05-10 13:27:45.390][t: 2876][f:53976] * phase time: 46 ms
[2026-05-10 13:27:45.390][t: 2876][f:53976] * phase cmem: 0 K
[2026-05-10 13:27:45.390][t: 2876][f:53977] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_grass.ps] ps_5_0] [main]
[2026-05-10 13:27:45.411][t: 2876][f:53977] --Compiling shader [e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\shaders\r3\deffer_grass.vs] vs_5_0] [main]
[2026-05-10 13:27:45.461][t: 2876][f:53977] * phase time: 71 ms
[2026-05-10 13:27:45.461][t: 2876][f:53977] * phase cmem: 0 K
[2026-05-10 13:27:45.461][t: 2876][f:53978] Level sector data:
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8753] volume=[5536.774414]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8770] volume=[2735.574707]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8798] volume=[15690.601562]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8799] volume=[144.044022]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8802] volume=[197.301224]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8803] volume=[75.264320]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8818] volume=[9796.655273]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[8825] volume=[13923.619141]
[2026-05-10 13:27:45.461][t: 2876][f:53978] root_id=[9957] volume=[151744720.000000]
[2026-05-10 13:27:45.461][t: 2876][f:53978] * Loading HOM: e:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l06_rostok\level.hom
[2026-05-10 13:27:45.461][t: 2876][f:53978] ~ LevelResources load completed!
[2026-05-10 13:27:45.461][t: 2876][f:53978] ~ LevelResources - base: 4573, 2947195 K
[2026-05-10 13:27:45.461][t: 2876][f:53978] ~ LevelResources - lmap: 1, 0 K
[2026-05-10 13:27:45.461][t: 2876][f:53978] * phase time: 3 ms
[2026-05-10 13:27:45.461][t: 2876][f:53978] * phase cmem: 0 K
[2026-05-10 13:27:45.482][t: 2876][f:53980] * phase time: 13 ms
[2026-05-10 13:27:45.482][t: 2876][f:53980] * phase cmem: 0 K
[2026-05-10 13:27:45.503][t: 2876][f:53981] - Game configuring : Started 
[2026-05-10 13:27:45.503][t: 2876][f:53981] - Loading music tracks from 'l06_rostok_musics'...
[2026-05-10 13:27:45.503][t: 2876][f:53981] ! Can't find sound [music\amb06_stereo_r.ogg]
[2026-05-10 13:27:45.503][t: 2876][f:53981] ! Can't find sound [music\amb09_stereo_r.ogg]
[2026-05-10 13:27:45.503][t: 2876][f:53981] - Game configuring : Finished 
[2026-05-10 13:27:45.544][t: 2876][f:53982] * phase time: 61 ms
[2026-05-10 13:27:45.544][t: 2876][f:53982] * phase cmem: 0 K
[2026-05-10 13:27:45.544][t: 2876][f:53983] PrefetchTextures...
[2026-05-10 13:27:45.544][t: 2876][f:53983] PrefetchTextures completed!
[2026-05-10 13:27:45.544][t: 2876][f:53983] CResourceManager::DeferredUpload [MT] -> START, texture count = [4574], number_of_threads = 24
[2026-05-10 13:27:45.544][t: 2876][f:53983] CResourceManager::DeferredUpload VRAM usage before:
[2026-05-10 13:27:45.544][t: 2876][f:53983] textures loaded size 2878.120605 MB (3017928192.000000 bytes)
[2026-05-10 13:27:45.544][t:13188][f:53983] ! Fallback to default bump map: [prop\prop_torsion1_bump#]
[2026-05-10 13:27:45.544][t: 2876][f:53983] 
    Dedicated VRAM: 8135 MB (8531038208 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 24540 MB (25732407296 bytes)
    CurrentUsage: 2928 MB (3070283776 bytes)
    Budget: 7367 MB (7725731840 bytes)
[2026-05-10 13:27:45.565][t: 4948][f:53983] ! Fallback to default bump map: [door\door_electricunit_03_1_bump]
[2026-05-10 13:27:45.576][t:10796][f:53983] 
FATAL ERROR

[error]Expression    : assertion failed
[error]Function      : CLocatorAPI::archive::xr_sqfs_stream::r
[error]File          : D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\arc_sqfs.cpp
[error]Line          : 227
[error]Description   : sqfs::sqfs_data_reader_read(rd().data.get(), inode.get(), static_cast<sqfs::sqfs_u64>(fbase + foff + boff), &buf[static_cast<size_t>(boff)], static_cast<sqfs::sqfs_u32>(precache)) == precache

[2026-05-10 13:27:45.577][t:10796][f:53983] ********************************************************************************
[2026-05-10 13:27:45.577][t:10796][f:53983] !![LogStackTrace] Thread: [X-Ray Task Worker]
[2026-05-10 13:27:45.577][t: 4948][f:53983] ! Fallback to default bump map: [door\door_electricunit_03_1_bump#]
[2026-05-10 13:27:45.650][t: 9168][f:53983] ! Fallback to default bump map: [prop\prop_ceil2_bump#]
[2026-05-10 13:27:45.682][t:12192][f:53983] ! Fallback to default bump map: [glas\glas_windows4a_bump#]
[2026-05-10 13:27:45.766][t: 9168][f:53983] ! Fallback to default bump map: [prop\prop_elec_kran_b_bump#]
[2026-05-10 13:27:45.839][t: 1284][f:53983] ! Fallback to default bump map: [build_details_bump]
[2026-05-10 13:27:46.003][t:10796][f:53983] !!stack trace:
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F08DB55] [BuildStackTrace()] + [41] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp:229]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F073146] [LogStackTrace()] + [62] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:144] + [10] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F0736FA] [xrDebug::backend()] + [626] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:286]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F07390E] [xrDebug::fail()] + [50] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:328] + [50] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F08F8BC] [CLocatorAPI::archive::xr_sqfs_stream::r()] + [172] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\arc_sqfs.cpp:228]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F1C9194] [istream::Read()] + [60] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\dx10Texture.cpp:84]
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66FA33EB7] [DirectX::LoadFromDDSStreamEx()] + [583] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\3rd_party\Src\DirectXTex\DirectXTex\DirectXTex\DirectXTexDDS.cpp:2274] + [13] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F1C979F] [CRender::texture_load()] + [1255] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\dx10Texture.cpp:244] + [5] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F1DCB17] [CTexture::Load()] + [3143] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\Layers\xrRender\dx10SH_Texture.cpp:495] + [22] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F13CD00] [Task::Dispatcher<detail::ParallelFor<TaskRange<std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<char const * const,CTexture *> > > > >,`detail::ParallelForEach::Run<std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<char const * const,CTexture *> > > >,`CResourceManager::DeferredUpload'::`7'::<lambda_1> >'::`2'::<lambda_1> >::Functor,1,void>::Call()] + [444] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\OpenTasklib\Task.hpp:72] + [413] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F081A30] [TaskManager::ExecuteTask()] + [12] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\OpenTasklib\TaskManager.cpp:263] + [3] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F0818C2] [TaskManager::TaskWorkerStart()] + [78] byte(s) in [D:\!!!Narodnaya Solyanka!!!\!OGSR!\GitHub\NS_OGSR_Engine\ogsr_engine\xrCore\OpenTasklib\TaskManager.cpp:215] + [64] byte(s)
!E:\Games\S.T.A.L.K.E.R.NS.OGSR\bin\xrEngine.exe at [00007FF66F081C86] [std::thread::_Invoke<std::tuple<`Threading::RunThread<void (__cdecl TaskManager::*)(void),TaskManager *>'::`2'::<lambda_1>,void (__cdecl TaskManager::*)(void),TaskManager *>,0,1,2>()] + [50] byte(s) in [C:\Program Files\Microsoft Visual Studio\18\Community\VC\Tools\MSVC\14.50.35717\include\thread:61]
!C:\Windows\System32\ucrtbase.dll at [00007FFA19594EA0] [wcsrchr()] + [496] byte(s)
!C:\Windows\System32\KERNEL32.DLL at [00007FFA1BB3E8D7] [BaseThreadInitThunk()] + [23] byte(s)
!C:\Windows\SYSTEM32\ntdll.dll at [00007FFA1C15FBCC] [RtlUserThreadStart()] + [44] byte(s)
[2026-05-10 13:27:46.004][t:10796][f:53983] ********************************************************************************

 

Попробуй нажать "Обновить" в лаунчере, и на всякий случай "Проверка целостности файлов"

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А что с наёмниками в экзачах? Они лишь немного крепче бандитов в кожанках. Наёмник в севе раза в 2-3 выдерживает больше попаданий как и сталки в других экзах. Это выглядит как ошибка. Возможно защитные параметры между ними для нпс были перепутаны местами. 

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Такое чувство что солянка бесконечная XD. Кстати если запороть квсет с тем что умрет сепарат то миссия по поиску оленя потом не работает.


Дополнено 0 минут спустя

Я его там где то в самом начале не спас, и прошло очень много времени отгружаться нету смысла.

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8 часов назад, Yasha23 сказал:

Ребят, помогите пожалуйста с этим квестом.
Шуруп вроде как даёт наводку, что искать надо где-то на свалке, но хотелось бы поконкретней, а то я делал большой перерыв от мода и уже не вспомню, где именно нужно искать


Дополнено 0 минут спустя

И ещё такой вопрос, по квесту с иконами для Наташи
Была метка на болотах, там с бандита снял 2 икона, других меток не появилось, что делать?

Ищи в кабинах машин на кладбище технике  , у меня был в пожарной машине .

Все три иконы находятся в церкви , одна у бандита другая рядом с костром под подушкой , третья на кровати под подушкой . 

Изменено пользователем Tyrob
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А что с водой сделали? Ощущение, будто она сильно ускорена, либо будто ОЧЕНЬ сильный ветер поднялся

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Может кто подскажет по кв,где надо вычислить агентов,которые за наташей  охотятся. Мне пришло сообщение от неизвестного и он поставил метку за переходом между болотами и агропром. Я с наташей туда пришел со стороны болот и кроме химер там никого, обошел на болотах лагеря сталкеров, затем перешел на агропром и все равно никакого нападаения. В какой момент появляется противник и далеко ли он уйдет, если квест отложить далеко на потом?

 

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8 минут назад, Дроздинье сказал:

Может кто подскажет по кв,где надо вычислить агентов,которые за наташей  охотятся. Мне пришло сообщение от неизвестного и он поставил метку за переходом между болотами и агропром. Я с наташей туда пришел со стороны болот и кроме химер там никого, обошел на болотах лагеря сталкеров, затем перешел на агропром и все равно никакого нападаения. В какой момент появляется противник и далеко ли он уйдет, если квест отложить далеко на потом?

 

Ну, надо просто ходить на те значки вместе с Наташей, и тогда агенты начнут атаковать. Может быть он просто за локацией? Попробуй переиграть или подождать 1-2 дня, и тогда метки обновятся

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12 минут назад, TaylerVendetta сказал:

Ну, надо просто ходить на те значки вместе с Наташей, и тогда агенты начнут атаковать. Может быть он просто за локацией? Попробуй переиграть или подождать 1-2 дня, и тогда метки обновятся

да метку на болотах за переходом на агро поставил, я туда кое-как пролез и метка просто пропала. Щас кинул метку на агро, мы приходим к метка и она пропадает. Рядом ток один простой бандит ходил,но у него пда не было никакого.

Изменено пользователем Дроздинье

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4 минуты назад, Дроздинье сказал:

да метку на болотах за переходом на агро поставил, я туда кое-как пролез и метка просто пропала

Подожди часов 7-10 придёт новое сообщение и новая метка , так то меток приходит от2 до 4 штук на разных локациях , если на одну метку не попал то иди на другую . Но бывает так что приходишь на метку но она исчезает, тут так же ждёшь несколько часов и приходят новые метки . Я этот квест по Шёпоту с Наташей делаю сразу , откладываю все квесты и занимаюсь только поиском этих агентов , сообщения на поиск агентов приходят примерно через 7-10 часов , а то и раньше. Если делать ещё параллельно другие квесты то много беготни получается да и Наташу собой таскать везде не стоит так как она больше всего мешает. 

В быстром прохождение этого квеста Димедрол в помощь .

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2 минуты назад, Tyrob сказал:

Подожди часов 7-10 придёт новое сообщение и новая метка , так то меток приходит от2 до 4 штук на разных локациях , если на одну метку не попал то иди на другую . Но бывает так что приходишь на метку но она исчезает, тут так же ждёшь несколько часов и приходят новые метки . Я этот квест по Шёпоту с Наташей делаю сразу , откладываю все квесты и занимаюсь только поиском этих агентов , сообщения на поиск агентов приходят примерно через 7-10 часов , а то и раньше. Если делать ещё параллельно другие квесты то много беготни получается да и Наташу собой таскать везде не стоит так как она больше всего мешает. 

Главное,чтобы метка не оказалась на территории, на которой я еще не был(Старая деревня и Затон)

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1 минуту назад, Дроздинье сказал:

Главное,чтобы метка не оказалась на территории, на которой я еще не был(Старая деревня и Затон)

Нет там меток нет , самое дальнее мне попадало на Восточной Припяти .

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5 часов назад, TaylerVendetta сказал:

Говорят, что дело в магазинах


Дополнено 17 минуты спустя

То есть, если магазин на 40 - 45 и даже нашёл на 60 патронов, ствол будит клинить и стрелять не возможно ? Тогда вопрос к разработчику : НАХЕРА НУЖНО БЫЛО ДЕЛАТЬ МАГАЗИНЫ С ТАКОЙ ЁМКОСТЬЮ , ЕСЛИ ПОЛЬЗОВАТЬСЯ ИМИ НЕЛЬЗЯ ? Я УВЕРЕН, ЧТО ВЕСЬ ДЕБЕЛИЗМ В ЭТОЙ ИГРЫ , ДЕЛО РУК ТОГО - ЖЕ  УШЛЁПКА , КОТОРЫЙ УГРОБИЛ ТРУ СТАЛКЕР. 

 

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14 минут назад, BlackCat2025 сказал:

 

Просто наведи на магазин, нажми Ctrl и посмотри ресурс магазина. Так и узнаешь насколько они целы. Вообще из тайников должны падать с нулевым износом

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9 минут назад, BlackCat2025 сказал:

 

Несмотря на весь дебилизм и кучу матов в адрес разработчика, основной  сюжет я прошёл. А по поводу, что весь дебилизм в этой игре дело рук именно того же персонажа, который угробил своим вмешательством в сценарий ТРУ СТАЛКЕР , я тоже подумал.  

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12 минут назад, TaylerVendetta сказал:

Просто наведи на магазин, нажми Ctrl и посмотри ресурс магазина. Так и узнаешь насколько они целы. Вообще из тайников должны падать с нулевым износом

Если у магазинов разработчик установил ресурс износа, то я серьёзно озабочен об его психическом здоровье. Как бы не прозевать обострения и не проморгать нового Чикатило — или ему подобные персонажи. Может его обезвредить на раннем этапе пака он не натворил неописуемых бед ? 

  • Смех 1

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2 минуты назад, BlackCat2025 сказал:

Если у магазинов разработчик установил ресурс износа, то я серьёзно озабочен об его психическом здоровье. Как бы не прозевать обострения и не проморгать нового Чикатило — или ему подобные персонажи. Может его обезвредить на раннем этапе пака он не натворил неописуемых бед ? 

Я по началу хотел этому «гению», вбить в голову гвоздь , но потом подумал : может его всё же изловить и сдать в клинику — для опытов ?

  • Жму руку 1

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BlackCat2025 просто выкинь изношеный магазин и возьми новый, че ты истеришь то, в чем проблема?

  • Мастер! 2

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5 часов назад, TaylerVendetta сказал:

Попробуй нажать "Обновить" в лаунчере, и на всякий случай "Проверка целостности файлов"

Совет хороший и рабочий, спасибо.

Но интересное кино получается. Мне пришлось удалить файлы SQ_BASE и SQ_PATCH и полностью заново их скачивать. И ладно бы это было один раз, но через некоторое время я столкнулся опять с той же ошибкой. Проверил целостность файлов и там опять загрузился большой файл. То есть, некие файлы будто "съели" что ли, не знаю. И вроде всё работает... Пока.

Граждане разработчика, пожалуйста, вы там проверьте строчки кода, а то уже это совсем не смешно становится.

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