Перейти к содержанию
D1mon

NS OGSR

Рекомендуемые сообщения

 
 

image.thumb.png.86231a8713d84177cad8e03dce84e1a5.pngДобрый день! Подскажите пожалуйста, появилась данная ошибка при попытке скачать последнюю обнову. До этого все патчи загружались хорошо. Пытался с платным ВПН и запретом запустить, но картина такая же. 

Изменено пользователем generalov03

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

generalov03  У меня так же было,я инет перезагрузил всё начало качать

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
   
В 19.06.2026 в 16:39, mmestnyi сказал:

 

Люди, что на болотах является южным форпостом? Шепота я так и не смог найти(((

Изменено пользователем Rommel_51Rus

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Стабильный вылет при попытке начать новую игру

Спойлер


[2026-06-21 20:06:54.129][t: 3592][f:0] ~ Logging initialized. FIle C:\GAMES\stalker\_appdata_\logs\xray_Олег_2026-06-21_20-06-54.log.
[2026-06-21 20:06:54.129][t: 3592][f:0] [OGSR Engine (x64)] build date: [Jun 19 2026 22:55:49]
[2026-06-21 20:06:54.129][t: 3592][f:0] [_MSC_FULL_VER]: [194435227], [_MSVC_LANG]: [202002L]
[2026-06-21 20:06:54.129][t: 3592][f:0] CommandLine: ["C:\GAMES\stalker\bin\xrEngine.exe"]
[2026-06-21 20:06:54.130][t: 3592][f:0] ApplicationPath: [C:\GAMES\stalker\bin\]
[2026-06-21 20:06:54.130][t: 3592][f:0] WorlingPath: [C:\GAMES\stalker\]
[2026-06-21 20:06:54.130][t: 3592][f:0] ####################[+MIMALLOC+]####################
[2026-06-21 20:06:54.130][t: 3592][f:0] heap stats:     peak       total     current       block      total#   
[2026-06-21 20:06:54.130][t: 3592][f:0]   reserved:     1.0 GiB     1.0 GiB     1.0 GiB                          
[2026-06-21 20:06:54.130][t: 3592][f:0]  committed:    32.0 MiB    32.0 MiB    32.0 MiB                          
[2026-06-21 20:06:54.130][t: 3592][f:0]      reset:     0      
[2026-06-21 20:06:54.130][t: 3592][f:0]     purged:     0      
[2026-06-21 20:06:54.130][t: 3592][f:0]    touched:    64.2 KiB    64.2 KiB    64.2 KiB                          
[2026-06-21 20:06:54.130][t: 3592][f:0]   segments:     1           1           1      
[2026-06-21 20:06:54.130][t: 3592][f:0] -abandoned:     0           0           0      
[2026-06-21 20:06:54.130][t: 3592][f:0]    -cached:     0           0           0      
[2026-06-21 20:06:54.130][t: 3592][f:0]      pages:     0           0           0      
[2026-06-21 20:06:54.130][t: 3592][f:0] -abandoned:     0           0           0      
[2026-06-21 20:06:54.130][t: 3592][f:0]  -extended:     0      
[2026-06-21 20:06:54.130][t: 3592][f:0]    -retire:     0      
[2026-06-21 20:06:54.130][t: 3592][f:0]     arenas:     1      
[2026-06-21 20:06:54.130][t: 3592][f:0]  -rollback:     0      
[2026-06-21 20:06:54.130][t: 3592][f:0]      mmaps:     1      
[2026-06-21 20:06:54.130][t: 3592][f:0]    commits:     1      
[2026-06-21 20:06:54.130][t: 3592][f:0]     resets:     0      
[2026-06-21 20:06:54.130][t: 3592][f:0]     purges:     0      
[2026-06-21 20:06:54.130][t: 3592][f:0]    guarded:     0      
[2026-06-21 20:06:54.130][t: 3592][f:0]    threads:     0           0           0      
[2026-06-21 20:06:54.130][t: 3592][f:0]   searches:     0.0 avg
[2026-06-21 20:06:54.130][t: 3592][f:0] numa nodes:     1
[2026-06-21 20:06:54.130][t: 3592][f:0]    elapsed:     0.025 s
[2026-06-21 20:06:54.130][t: 3592][f:0]    process: user: 0.015 s, system: 0.000 s, faults: 7490, peak rss: 24.6 MiB, peak commit: 43.0 MiB
[2026-06-21 20:06:54.130][t: 3592][f:0] ####################[-MIMALLOC-]####################
[2026-06-21 20:06:54.130][t: 3592][f:0] PPL number of threads: [16]
[2026-06-21 20:06:54.130][t: 3592][f:0] * Detected CPU: AMD Ryzen 7 5700X 8-Core Processor              [AuthenticAMD], F175/M33/S2
[2026-06-21 20:06:54.130][t: 3592][f:0] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[2026-06-21 20:06:54.130][t: 3592][f:0] * CPU cores: [8], threads: [16]
[2026-06-21 20:06:54.130][t: 3592][f:0] * CPU0 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.130][t: 3592][f:0] * CPU1 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.130][t: 3592][f:0] * CPU2 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.130][t: 3592][f:0] * CPU3 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.130][t: 3592][f:0] * CPU4 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.130][t: 3592][f:0] * CPU5 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.130][t: 3592][f:0] * CPU6 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.130][t: 3592][f:0] * CPU7 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.130][t: 3592][f:0] * CPU8 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.130][t: 3592][f:0] * CPU9 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.130][t: 3592][f:0] * CPU10 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.131][t: 3592][f:0] * CPU11 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.131][t: 3592][f:0] * CPU12 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.131][t: 3592][f:0] * CPU13 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.131][t: 3592][f:0] * CPU14 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.131][t: 3592][f:0] * CPU15 current freq: 3401 MHz, max freq: 3401 MHz
[2026-06-21 20:06:54.131][t: 3592][f:0] Initializing File System...
[2026-06-21 20:06:54.141][t: 3592][f:0] --Found base arch: [gamedata.sq_base], size: [2545586176]
[2026-06-21 20:06:54.477][t: 3592][f:0] --Found base arch: [gamedata.sq_base_configs], size: [11956224]
[2026-06-21 20:06:54.527][t: 3592][f:0] --Found base arch: [gamedata.sq_patch], size: [646078464]
[2026-06-21 20:06:54.527][t: 3592][f:0] --Found base arch: [gamedata.sq_patch_2], size: [215117824]
[2026-06-21 20:06:54.527][t: 3592][f:0] using fs-ltx: [fsgame.ltx]
[2026-06-21 20:06:54.527][t: 3592][f:0] --Found FS dir: [c:\games\stalker\_appdata_\]
[2026-06-21 20:06:54.527][t: 3592][f:0]   items: [11]
[2026-06-21 20:06:54.527][t: 3592][f:0] gamedata base_path: [c:\games\stalker\gamedata\]
[2026-06-21 20:06:54.527][t: 3592][f:0] FS: 104651 files cached, 0Kb memory used.
[2026-06-21 20:06:54.527][t: 3592][f:0] Init FileSystem 0.391812 sec
[2026-06-21 20:06:54.527][t: 3592][f:0] ~ Apply system_mods.ltx...
[2026-06-21 20:06:54.639][t: 3592][f:0] ~ [`anonymous-namespace'::InitSettings] duration [108]ms.
[2026-06-21 20:06:54.639][t: 3592][f:0] [shader_params_export] section found!!!
[2026-06-21 20:06:54.639][t: 3592][f:0] OS Version major: 10 minor: 0, build: 26100. Server OS: no
[2026-06-21 20:06:54.639][t: 3592][f:0] Current drive space free: [175700]Mb total: [914791]Mb
[2026-06-21 20:06:54.639][t: 3592][f:0] Initializing Engine...
[2026-06-21 20:06:54.639][t: 3592][f:0] Starting INPUT device...
[2026-06-21 20:06:54.650][t: 3592][f:0] strings overhead: [0]Kb, instance count: 30, was removed [63]
[2026-06-21 20:06:54.650][t: 3592][f:0] --------------------------------------------------------------------------------
[2026-06-21 20:06:54.650][t: 3592][f:0] ####################[+MIMALLOC+]####################
[2026-06-21 20:06:54.650][t: 3592][f:0] heap stats:     peak       total     current       block      total#   
[2026-06-21 20:06:54.650][t: 3592][f:0]   reserved:     1.0 GiB     1.0 GiB     1.0 GiB                          
[2026-06-21 20:06:54.650][t: 3592][f:0]  committed:    96.5 MiB    98.7 MiB    96.0 MiB                          
[2026-06-21 20:06:54.650][t: 3592][f:0]      reset:     0      
[2026-06-21 20:06:54.650][t: 3592][f:0]     purged:     2.6 MiB
[2026-06-21 20:06:54.650][t: 3592][f:0]    touched:    64.2 KiB   192.7 KiB   -27.4 MiB                          
[2026-06-21 20:06:54.650][t: 3592][f:0]   segments:     3           3           3      
[2026-06-21 20:06:54.650][t: 3592][f:0] -abandoned:     0           0           0      
[2026-06-21 20:06:54.650][t: 3592][f:0]    -cached:     0           0           0      
[2026-06-21 20:06:54.650][t: 3592][f:0]      pages:     0           0        -201      
[2026-06-21 20:06:54.650][t: 3592][f:0] -abandoned:     0           0           0      
[2026-06-21 20:06:54.650][t: 3592][f:0]  -extended:     0      
[2026-06-21 20:06:54.651][t: 3592][f:0]    -retire:     0      
[2026-06-21 20:06:54.651][t: 3592][f:0]     arenas:     1      
[2026-06-21 20:06:54.651][t: 3592][f:0]  -rollback:     0      
[2026-06-21 20:06:54.651][t: 3592][f:0]      mmaps:     2      
[2026-06-21 20:06:54.651][t: 3592][f:0]    commits:    45      
[2026-06-21 20:06:54.651][t: 3592][f:0]     resets:     0      
[2026-06-21 20:06:54.651][t: 3592][f:0]     purges:     6      
[2026-06-21 20:06:54.651][t: 3592][f:0]    guarded:     0      
[2026-06-21 20:06:54.651][t: 3592][f:0]    threads:     1           1           1      
[2026-06-21 20:06:54.651][t: 3592][f:0]   searches:     0.0 avg
[2026-06-21 20:06:54.651][t: 3592][f:0] numa nodes:     1
[2026-06-21 20:06:54.651][t: 3592][f:0]    elapsed:     0.539 s
[2026-06-21 20:06:54.651][t: 3592][f:0]    process: user: 0.531 s, system: 0.140 s, faults: 32906, peak rss: 121.6 MiB, peak commit: 118.2 MiB
[2026-06-21 20:06:54.651][t: 3592][f:0] ####################[-MIMALLOC-]####################
[2026-06-21 20:06:54.651][t: 3592][f:0] [16307MB] physical memory installed, [11169MB] available, [31] percent of memory in use
[2026-06-21 20:06:54.651][t: 3592][f:0] PageFile total: [3712MB], free~ [2146MB]
[2026-06-21 20:06:54.651][t: 3592][f:0] Engine memory usage (Working Set): [121MB], peak: [121MB]
[2026-06-21 20:06:54.651][t: 3592][f:0] Engine memory usage (Commit Charge): [117MB], peak: [118MB]
[2026-06-21 20:06:54.651][t: 3592][f:0] --------------------------------------------------------------------------------
[2026-06-21 20:06:54.651][t: 3592][f:0] * [ D3D ]: textures count [0]
[2026-06-21 20:06:54.651][t: 3592][f:0] * [ D3D ]: textures[0 K]
[2026-06-21 20:06:54.651][t: 3592][f:0] * [x-ray]: process heap[0 K], render[0 K]
[2026-06-21 20:06:54.651][t: 3592][f:0] * [x-ray]: economy: strings[31371 K], smem[-88 K]
[2026-06-21 20:06:54.651][t: 3592][f:0] ~ Load sounds.ltx...
[2026-06-21 20:06:54.651][t: 3592][f:0] SOUND: OpenAL: enumerate devices...
[2026-06-21 20:06:54.692][t: 3592][f:0] SOUND: OpenAL: Default sound device name is [Динамики (2- Realtek(R) Audio)]
[2026-06-21 20:06:54.692][t: 3592][f:0] SOUND: OpenAL: All available devices:
[2026-06-21 20:06:54.692][t: 3592][f:0] 1. Динамики (2- Realtek(R) Audio) (full name [OpenAL Soft on Динамики (2- Realtek(R) Audio)]). al_soft [1]
[2026-06-21 20:06:54.692][t: 3592][f:0] Executing config-script "c:\games\stalker\gamedata\configs\default_controls.ltx"...
[2026-06-21 20:06:54.692][t: 3592][f:0] [c:\games\stalker\gamedata\configs\default_controls.ltx] successfully loaded.
[2026-06-21 20:06:54.692][t: 3592][f:0] Executing config-script "user.ltx"...
[2026-06-21 20:06:54.692][t: 3592][f:0] Executing config-script "c:\games\stalker\gamedata\configs\rspec_default.ltx"...
[2026-06-21 20:06:54.692][t: 3592][f:0] ! Unknown command: r4_lfx_enable
[2026-06-21 20:06:54.692][t: 3592][f:0] ! Unknown command: r_mt_details
[2026-06-21 20:06:54.692][t: 3592][f:0] ! Unknown command: g_3d_scopes
[2026-06-21 20:06:54.692][t: 3592][f:0] ! Unknown command: r_terrain_parallax_enable
[2026-06-21 20:06:54.692][t: 3592][f:0] snd_dynamic_reverb = ON
[2026-06-21 20:06:54.692][t: 3592][f:0] snd_eq_enable = on
[2026-06-21 20:06:54.692][t: 3592][f:0] [c:\games\stalker\gamedata\configs\rspec_default.ltx] successfully loaded.
[2026-06-21 20:06:54.692][t: 3592][f:0] Executing config-script "c:\games\stalker\gamedata\configs\default_controls.ltx"...
[2026-06-21 20:06:54.692][t: 3592][f:0] [c:\games\stalker\gamedata\configs\default_controls.ltx] successfully loaded.
[2026-06-21 20:06:54.692][t: 3592][f:0] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[2026-06-21 20:06:54.692][t: 3592][f:0] ~ Valid arguments: float value in range [0.10000,0.90000]
[2026-06-21 20:06:54.692][t: 3592][f:0] snd_dynamic_reverb = ON
[2026-06-21 20:06:54.692][t: 3592][f:0] snd_eq_enable = on
[2026-06-21 20:06:54.692][t: 3592][f:0] [c:\games\stalker\_appdata_\user.ltx] successfully loaded.
[2026-06-21 20:06:54.692][t: 3592][f:0] SOUND: Selected device is [Динамики (2- Realtek(R) Audio)]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.2
[2026-06-21 20:06:54.703][t: 3592][f:0] [OpenAL] EFX: present
[2026-06-21 20:06:54.703][t: 3592][f:0] Loading of [senvironment.ltx]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[0] name=[identity]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[1] name=[default]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[2] name=[bathroom]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[3] name=[mountains]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[4] name=[yard]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[5] name=[room]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[6] name=[plant]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[7] name=[long_corridor]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[8] name=[open_space]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[9] name=[house]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[10] name=[forest]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[11] name=[underground]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[12] name=[hangar]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[13] name=[city]
[2026-06-21 20:06:54.703][t: 3592][f:0] ~ env id=[14] name=[underground_small]
[2026-06-21 20:06:54.703][t: 3592][f:0] Starting RENDER device...
[2026-06-21 20:06:54.724][t: 3592][f:0] * Avail GPU [vendor:10DE]-[device:1C03]: NVIDIA GeForce GTX 1060 6GB
[2026-06-21 20:06:54.724][t: 3592][f:0] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[2026-06-21 20:06:54.724][t: 3592][f:0]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[2026-06-21 20:06:54.724][t: 3592][f:0] 
    Dedicated VRAM: 6029 MB (6321864704 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8153 MB (8549842944 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 5261 MB (5516558336 bytes)
[2026-06-21 20:06:54.724][t: 3592][f:0] * Selected GPU [vendor:10DE]-[device:1C03]: NVIDIA GeForce GTX 1060 6GB
[2026-06-21 20:06:54.856][t: 3592][f:0] [CHW::CreateDevice] refCount of [HW.pDevice]: [12]
[2026-06-21 20:06:54.867][t: 3592][f:0] *     Texture memory: 6029 M
[2026-06-21 20:06:54.888][t: 3592][f:0] strings overhead: [1]Kb, instance count: 122, was removed [1]
[2026-06-21 20:06:54.888][t: 3592][f:0] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[2026-06-21 20:06:54.888][t: 3592][f:0] * GPU vertex cache: unrecognized, 24
[2026-06-21 20:06:54.888][t: 3592][f:0] * DVB created: 4096K
[2026-06-21 20:06:54.888][t: 3592][f:0] * DIB created: 512K
[2026-06-21 20:06:54.939][t: 3592][f:0] [CResourceManager::OnDeviceCreate] count of *shaders*.ltx files: [1]
[2026-06-21 20:06:54.950][t: 3592][f:0] ! Renderer doesn't support blender 'details\blend'
[2026-06-21 20:06:54.950][t: 3592][f:0] ! Renderer doesn't support blender 'details\set'
[2026-06-21 20:06:54.950][t: 3592][f:0] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader params...
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [breath_idx]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [breath_size]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [device_inertia]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [gasmask_inertia]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [heat_fade_distance]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [heat_vision_blurring]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [heat_vision_steps]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [mark_color]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [mark_number]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [pnv_color]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [pnv_color_old]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [pnv_params_old]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [radiation_effect]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [s3ds_param_1]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [s3ds_param_2]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [s3ds_param_3]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [s3ds_param_4]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader param [shader_param_grayscale]
[2026-06-21 20:06:55.524][t: 3592][f:0] Export custom shader done!!!
[2026-06-21 20:06:55.545][t: 3592][f:0] !![NGXWrapper::Create] failed NVSDK_NGX_D3D11_Init. result: [-1160773631]
[2026-06-21 20:06:55.576][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\dumb.ps] ps_5_0] [main]
[2026-06-21 20:06:55.586][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\dumb.vs] vs_5_0] [main]
[2026-06-21 20:06:55.586][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\stub_notransform_t.vs] vs_5_0] [main]
[2026-06-21 20:06:55.597][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_blur.ps] ps_5_0] [main]
[2026-06-21 20:06:55.761][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\stub_screen_space.vs] vs_5_0] [main]
[2026-06-21 20:06:55.761][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_dof.ps] ps_5_0] [main]
[2026-06-21 20:06:55.802][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_dof_pp.ps] ps_5_0] [main]
[2026-06-21 20:06:55.802][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_gasmask.ps] ps_5_0] [main]
[2026-06-21 20:06:55.832][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_gasmask_blur.ps] ps_5_0] [main]
[2026-06-21 20:06:55.853][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_gasmask_breath.ps] ps_5_0] [main]
[2026-06-21 20:06:55.874][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_fakescope.ps] ps_5_0] [main]
[2026-06-21 20:06:55.894][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_nightvision.ps] ps_5_0] [main]
[2026-06-21 20:06:55.996][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_heatvision.ps] ps_5_0] [main]
[2026-06-21 20:06:56.088][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\effects_lensflare.ps] ps_5_0] [main]
[2026-06-21 20:06:56.098][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\effects_lensflare.vs] vs_5_0] [main]
[2026-06-21 20:06:56.109][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\pp_lut.ps] ps_5_0] [main]
[2026-06-21 20:06:56.119][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_ssr.ps] ps_5_0] [main]
[2026-06-21 20:06:57.182][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_ssr_blur.ps] ps_5_0] [main]
[2026-06-21 20:06:57.203][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_ssr_combine.ps] ps_5_0] [main]
[2026-06-21 20:06:57.213][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_ssr_noblur.ps] ps_5_0] [main]
[2026-06-21 20:06:57.224][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_volumetric_blur.ps] ps_5_0] [main]
[2026-06-21 20:06:57.224][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_water_waves.ps] ps_5_0] [main]
[2026-06-21 20:06:57.234][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_bloom.ps] ps_5_0] [main]
[2026-06-21 20:06:57.244][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_bloom_combine.ps] ps_5_0] [main]
[2026-06-21 20:06:57.306][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_bloom_flares.ps] ps_5_0] [main]
[2026-06-21 20:06:57.336][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_bloom_upsample.ps] ps_5_0] [main]
[2026-06-21 20:06:57.346][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_bloom_downsample.ps] ps_5_0] [main]
[2026-06-21 20:06:57.357][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ssfx_ao.ps] ps_5_0] [main]
[2026-06-21 20:06:57.459][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ssfx_ao_blur.ps] ps_5_0] [main]
[2026-06-21 20:06:57.469][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ssfx_il.ps] ps_5_0] [main]
[2026-06-21 20:06:58.112][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ssfx_il_blur.ps] ps_5_0] [main]
[2026-06-21 20:06:58.132][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\postprocess_taa.ps] ps_5_0] [main]
[2026-06-21 20:06:58.173][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\postprocess_cas.ps] ps_5_0] [main]
[2026-06-21 20:06:58.183][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_mask.vs] vs_5_0] [main]
[2026-06-21 20:06:58.194][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_sun_mask.ps] ps_5_0] [main]
[2026-06-21 20:06:58.194][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_sun_near.ps] ps_5_0] [main]
[2026-06-21 20:06:58.632][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_sun.vs] vs_5_0] [main]
[2026-06-21 20:06:58.642][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_sun_far.ps] ps_5_0] [main]
[2026-06-21 20:06:58.723][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_volumetric_sun.ps] ps_5_0] [main]
[2026-06-21 20:06:58.815][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\rain_layer.ps] ps_5_0] [main]
[2026-06-21 20:06:58.836][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\stub_notransform_2uv.vs] vs_5_0] [main]
[2026-06-21 20:06:58.836][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\rain_patch_normal.ps] ps_5_0] [main]
[2026-06-21 20:06:58.887][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\rain_apply_normal.ps] ps_5_0] [main]
[2026-06-21 20:06:58.887][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\rain_apply_gloss.ps] ps_5_0] [main]
[2026-06-21 20:06:58.897][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\copy.ps] ps_5_0] [main]
[2026-06-21 20:06:58.897][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\stub_notransform.vs] vs_5_0] [main]
[2026-06-21 20:06:58.908][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_omni_unshadowed.ps] ps_5_0] [main]
[2026-06-21 20:06:58.948][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_volume.vs] vs_5_0] [main]
[2026-06-21 20:06:58.959][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_omni_normal.ps] ps_5_0] [main]
[2026-06-21 20:06:59.011][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_omni_transluent.ps] ps_5_0] [main]
[2026-06-21 20:06:59.073][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_spot_unshadowed.ps] ps_5_0] [main]
[2026-06-21 20:06:59.125][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_spot_normal.ps] ps_5_0] [main]
[2026-06-21 20:06:59.178][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_spot_fullsize.ps] ps_5_0] [main]
[2026-06-21 20:06:59.239][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\stub_default.ps] ps_5_0] [main]
[2026-06-21 20:06:59.239][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\bloom_build.ps] ps_5_0] [main]
[2026-06-21 20:06:59.250][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\stub_notransform_build.vs] vs_5_0] [main]
[2026-06-21 20:06:59.260][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\bloom_filter.ps] ps_5_0] [main]
[2026-06-21 20:06:59.270][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\stub_notransform_filter.vs] vs_5_0] [main]
[2026-06-21 20:06:59.271][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\bloom_filter_f.ps] ps_5_0] [main]
[2026-06-21 20:06:59.281][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\bloom_luminance_1.ps] ps_5_0] [main]
[2026-06-21 20:06:59.281][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\bloom_luminance_2.ps] ps_5_0] [main]
[2026-06-21 20:06:59.291][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\bloom_luminance_3.ps] ps_5_0] [main]
[2026-06-21 20:06:59.301][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\combine_1.ps] ps_5_0] [main]
[2026-06-21 20:06:59.362][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\combine_1.vs] vs_5_0] [main]
[2026-06-21 20:06:59.372][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\combine_distort.ps] ps_5_0] [main]
[2026-06-21 20:06:59.372][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\combine_tonemap.ps] ps_5_0] [main]
[2026-06-21 20:06:59.515][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\combine_2_naa.ps] ps_5_0] [main]
[2026-06-21 20:06:59.670][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\combine_peak.ps] ps_5_0] [main]
[2026-06-21 20:06:59.690][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\combine_peak.vs] vs_5_0] [main]
[2026-06-21 20:06:59.690][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\combine_volumetric.ps] ps_5_0] [main]
[2026-06-21 20:06:59.691][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ogsr_rain_drops.ps] ps_5_0] [main]
[2026-06-21 20:06:59.884][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\smaa_edge_detect.ps] ps_5_0] [main]
[2026-06-21 20:06:59.894][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\smaa_bweight_calc.ps] ps_5_0] [main]
[2026-06-21 20:06:59.956][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\smaa_neighbour_blend.ps] ps_5_0] [main]
[2026-06-21 20:06:59.966][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ssss_mrmnwar_mask.ps] ps_5_0] [main]
[2026-06-21 20:06:59.976][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ssss_mrmnwar_mask_blur.ps] ps_5_0] [main]
[2026-06-21 20:06:59.987][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ssss_mrmnwar_generation.ps] ps_5_0] [main]
[2026-06-21 20:07:00.007][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ssss_mrmnwar_display.ps] ps_5_0] [main]
[2026-06-21 20:07:00.027][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ssss_ogse_mask.ps] ps_5_0] [main]
[2026-06-21 20:07:00.037][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ssss_ogse_blur.ps] ps_5_0] [main]
[2026-06-21 20:07:00.058][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\ssss_ogse_final.ps] ps_5_0] [main]
[2026-06-21 20:07:00.068][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\water_puddles.ps] ps_4_1] [main]
[2026-06-21 20:07:00.160][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\water_puddles.vs] vs_4_1] [main]
[2026-06-21 20:07:00.160][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\postprocess.ps] ps_5_0] [main]
[2026-06-21 20:07:00.170][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\stub_notransform_postpr.vs] vs_5_0] [main]
[2026-06-21 20:07:00.181][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\postprocess_cm.ps] ps_5_0] [main]
[2026-06-21 20:07:00.191][t: 3592][f:0] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [c:\games\stalker\_appdata_\vis_prefetch.ltx]
[2026-06-21 20:07:00.191][t: 3592][f:0] ~~[CVirtualFileReader::CVirtualFileReader] Found empty file: [c:\games\stalker\_appdata_\vis_prefetch.ltx]
[2026-06-21 20:07:00.201][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_advect.ps] ps_5_0] [main]
[2026-06-21 20:07:00.201][t: 3360][f:0] Start load particle files...
[2026-06-21 20:07:00.201][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_grid.vs] vs_5_0] [main]
[2026-06-21 20:07:00.201][t: 3360][f:0] Loaded particle files: 60
[2026-06-21 20:07:00.201][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_array.gs] gs_5_0] [main]
[2026-06-21 20:07:00.212][t: 3360][f:0] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[2026-06-21 20:07:00.212][t: 3360][f:0] Load [c:\games\stalker\gamedata\particles_cop.xr]
[2026-06-21 20:07:00.212][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_advect_bfecc.ps] ps_5_0] [main]
[2026-06-21 20:07:00.212][t: 3360][f:0] cop format used for file [c:\games\stalker\gamedata\particles_cop.xr]
[2026-06-21 20:07:00.212][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_advect_temp.ps] ps_5_0] [main]
[2026-06-21 20:07:00.222][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_advect_bfecc_temp.ps] ps_5_0] [main]
[2026-06-21 20:07:00.222][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_advect_vel.ps] ps_5_0] [main]
[2026-06-21 20:07:00.232][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_advect_vel.ps] ps_5_0] [main]
[2026-06-21 20:07:00.232][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_advect_vel_g.ps] ps_5_0] [main]
[2026-06-21 20:07:00.232][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_vorticity.ps] ps_5_0] [main]
[2026-06-21 20:07:00.232][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_confinement.ps] ps_5_0] [main]
[2026-06-21 20:07:00.243][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_divergence.ps] ps_5_0] [main]
[2026-06-21 20:07:00.243][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_jacobi.ps] ps_5_0] [main]
[2026-06-21 20:07:00.253][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_project.ps] ps_5_0] [main]
[2026-06-21 20:07:00.263][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_raydata_back.ps] ps_5_0] [main]
[2026-06-21 20:07:00.263][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_raydata_back.vs] vs_5_0] [main]
[2026-06-21 20:07:00.263][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_raydata_front.ps] ps_5_0] [main]
[2026-06-21 20:07:00.273][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_raydata_front.vs] vs_5_0] [main]
[2026-06-21 20:07:00.274][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_raydatacopy_quad.ps] ps_5_0] [main]
[2026-06-21 20:07:00.274][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_raycast_quad.vs] vs_5_0] [main]
[2026-06-21 20:07:00.274][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_edge_detect.ps] ps_5_0] [main]
[2026-06-21 20:07:00.284][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_edge_detect.vs] vs_5_0] [main]
[2026-06-21 20:07:00.284][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_raycast_quad.ps] ps_5_0] [main]
[2026-06-21 20:07:00.294][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_raycastcopy_quad.ps] ps_5_0] [main]
[2026-06-21 20:07:00.314][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_raycast_quad_fire.ps] ps_5_0] [main]
[2026-06-21 20:07:00.325][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_raycastcopy_quad_fire.ps] ps_5_0] [main]
[2026-06-21 20:07:00.345][t: 3360][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\particle.ps] ps_5_0] [main]
[2026-06-21 20:07:00.356][t: 3360][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\particle.vs] vs_5_0] [main]
[2026-06-21 20:07:00.356][t: 3360][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\particle_s-add.ps] ps_5_0] [main]
[2026-06-21 20:07:00.366][t: 3360][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\particle-clip.vs] vs_5_0] [main]
[2026-06-21 20:07:00.366][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_obst_static_oobb.ps] ps_5_0] [main]
[2026-06-21 20:07:00.377][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_grid_oobb.vs] vs_5_0] [main]
[2026-06-21 20:07:00.377][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_array_oobb.gs] gs_5_0] [main]
[2026-06-21 20:07:00.377][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_obst_dynamic_oobb.ps] ps_5_0] [main]
[2026-06-21 20:07:00.377][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_grid_dyn_oobb.vs] vs_5_0] [main]
[2026-06-21 20:07:00.387][t: 3360][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\particle_distort.ps] ps_5_0] [main]
[2026-06-21 20:07:00.387][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_array_dyn_oobb.gs] gs_5_0] [main]
[2026-06-21 20:07:00.397][t: 3360][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\particle_s-blend.ps] ps_5_0] [main]
[2026-06-21 20:07:00.397][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\fluid_gaussian.ps] ps_5_0] [main]
[2026-06-21 20:07:00.407][t: 3360][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\particle_s-aadd.ps] ps_5_0] [main]
[2026-06-21 20:07:00.407][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\hud_font.ps] ps_5_0] [main]
[2026-06-21 20:07:00.418][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\simple_color.ps] ps_5_0] [main]
[2026-06-21 20:07:00.418][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\editor.vs] vs_5_0] [main]
[2026-06-21 20:07:00.428][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\portal.ps] ps_5_0] [main]
[2026-06-21 20:07:00.428][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\portal.vs] vs_5_0] [main]
[2026-06-21 20:07:00.449][t: 3360][f:0] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[2026-06-21 20:07:00.449][t: 3360][f:0] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[2026-06-21 20:07:00.449][t: 3360][f:0] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[2026-06-21 20:07:00.449][t: 3360][f:0] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[2026-06-21 20:07:00.449][t: 3360][f:0] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[2026-06-21 20:07:00.449][t: 3360][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\vert.ps] ps_5_0] [main]
[2026-06-21 20:07:00.449][t: 3360][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\vert.vs] vs_5_0] [main]
[2026-06-21 20:07:00.470][t: 3592][f:0] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[2026-06-21 20:07:00.480][t: 3592][f:0] * Evaluation function "weaponeffectiveness" is successfully loaded. FunctionType=61
[2026-06-21 20:07:00.480][t: 3592][f:0] * Evaluation function "victoryprobability" is successfully loaded. FunctionType=66
[2026-06-21 20:07:00.480][t: 3592][f:0] * Evaluation function "expediency" is successfully loaded. FunctionType=68
[2026-06-21 20:07:00.480][t: 3592][f:0] * Evaluation function "mainweaponvalue" is successfully loaded. FunctionType=71
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "smallweaponvalue" is successfully loaded. FunctionType=72
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "creatureeffectiveness" is successfully loaded. FunctionType=62
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "intcreatureeffectiveness" is successfully loaded. FunctionType=63
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "accweaponeffectiveness" is successfully loaded. FunctionType=64
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "fincreatureeffectiveness" is successfully loaded. FunctionType=65
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "entitycost" is successfully loaded. FunctionType=67
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "surgedeathprobability" is successfully loaded. FunctionType=69
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "equipmentvalue" is successfully loaded. FunctionType=70
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "terraintype" is successfully loaded. FunctionType=73
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "weaponattacktimes" is successfully loaded. FunctionType=74
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "weaponsuccessprobability" is successfully loaded. FunctionType=75
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "enemydetectability" is successfully loaded. FunctionType=76
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "enemydetectprobability" is successfully loaded. FunctionType=77
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "enemyretreatprobability" is successfully loaded. FunctionType=78
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "anomalydetectprobability" is successfully loaded. FunctionType=79
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "anomalyinteractprobability" is successfully loaded. FunctionType=80
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "anomalyretreatprobability" is successfully loaded. FunctionType=81
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "birthpercentage" is successfully loaded. FunctionType=82
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "birthprobability" is successfully loaded. FunctionType=83
[2026-06-21 20:07:00.481][t: 3592][f:0] * Evaluation function "birthspeed" is successfully loaded. FunctionType=84
[2026-06-21 20:07:00.582][t: 3360][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\particles_laser.ps] ps_5_0] [main]
[2026-06-21 20:07:00.592][t: 3360][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\particles_laser.vs] vs_5_0] [main]
[2026-06-21 20:07:00.623][t: 3360][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_particle.ps] ps_5_0] [main]
[2026-06-21 20:07:00.633][t: 3360][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_particle.vs] vs_5_0] [main]
[2026-06-21 20:07:00.644][t: 3592][f:0] --LUA version: [LuaJIT 2.1.0-beta3]
[2026-06-21 20:07:00.644][t: 3592][f:0] get_current_kx()=1.0666666666667
[2026-06-21 20:07:00.644][t: 3592][f:0] options full_name=c:\games\stalker\_appdata_\ns_settings.ltx
[2026-06-21 20:07:00.664][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\skybox.ps] ps_5_0] [main]
[2026-06-21 20:07:00.746][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\skybox.vs] vs_5_0] [main]
[2026-06-21 20:07:00.746][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\clouds.ps] ps_5_0] [main]
[2026-06-21 20:07:00.757][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\clouds.vs] vs_5_0] [main]
[2026-06-21 20:07:00.777][t: 3592][f:0] [ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[2026-06-21 20:07:00.777][t: 3592][f:0] Starting engine...
[2026-06-21 20:07:00.777][t: 3592][f:0] Main thread id=[3592]
[2026-06-21 20:07:00.787][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\stub_default_ma.ps] ps_5_0] [main]
[2026-06-21 20:07:00.787][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\effects_wallmark.vs] vs_5_0] [main]
[2026-06-21 20:07:00.798][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\effects_wallmark_blood.ps] ps_5_0] [main]
[2026-06-21 20:07:00.798][t: 3592][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\effects_wallmark_blood.vs] vs_5_0] [main]
[2026-06-21 20:07:00.849][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_metal_1.ogg]
[2026-06-21 20:07:00.849][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_metal_2.ogg]
[2026-06-21 20:07:00.849][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_metal_3.ogg]
[2026-06-21 20:07:00.849][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_metal_4.ogg]
[2026-06-21 20:07:00.849][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_metal_5.ogg]
[2026-06-21 20:07:00.849][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_metal_6.ogg]
[2026-06-21 20:07:00.849][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_earth_1.ogg]
[2026-06-21 20:07:00.849][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_earth_2.ogg]
[2026-06-21 20:07:00.849][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_earth_3.ogg]
[2026-06-21 20:07:00.849][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_earth_4.ogg]
[2026-06-21 20:07:00.849][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_earth_5.ogg]
[2026-06-21 20:07:00.849][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_earth_6.ogg]
[2026-06-21 20:07:00.859][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_gravel_1.ogg]
[2026-06-21 20:07:00.859][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_gravel_2.ogg]
[2026-06-21 20:07:00.859][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_gravel_3.ogg]
[2026-06-21 20:07:00.859][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_gravel_4.ogg]
[2026-06-21 20:07:00.859][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_gravel_5.ogg]
[2026-06-21 20:07:00.859][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_gravel_6.ogg]
[2026-06-21 20:07:00.870][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_tin_1.ogg]
[2026-06-21 20:07:00.870][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_tin_2.ogg]
[2026-06-21 20:07:00.870][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_tin_3.ogg]
[2026-06-21 20:07:00.870][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_tin_4.ogg]
[2026-06-21 20:07:00.870][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_tin_5.ogg]
[2026-06-21 20:07:00.880][t: 3592][f:0] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.076 s.]
[2026-06-21 20:07:00.880][t: 3360][f:0] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\material\actor\step\n_tin_6.ogg]
[2026-06-21 20:07:00.880][t: 3592][f:0] * [CGameMtlLibrary::Load]: mtl pairs loading time (1681): [0.103 s.]
[2026-06-21 20:07:00.890][t:11204][f:0] Loading Environment...
[2026-06-21 20:07:00.890][t:11204][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\effects_rain.ps] ps_5_0] [main]
[2026-06-21 20:07:00.901][t:11204][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\effects_rain.vs] vs_5_0] [main]
[2026-06-21 20:07:00.911][t:11204][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\effects_rain_splash.ps] ps_5_0] [main]
[2026-06-21 20:07:00.931][t:11204][f:0] ! Can't find sound [ambient\rain_indoor.ogg]
[2026-06-21 20:07:00.931][t:11204][f:0] ! Can't find sound [ambient\wind.ogg]
[2026-06-21 20:07:00.942][t:12300][f:0] ~ Autoload files [49] from [gameplay\info_portions\*.xml]!
[2026-06-21 20:07:00.952][t:11204][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\effects_flare.ps] ps_5_0] [main]
[2026-06-21 20:07:00.952][t:12300][f:0] ~ Autoload files [38] from [gameplay\encyclopedia\*.xml]!
[2026-06-21 20:07:00.952][t:11204][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\effects_flare.vs] vs_5_0] [main]
[2026-06-21 20:07:00.972][t:11204][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\effects_sun.ps] ps_5_0] [main]
[2026-06-21 20:07:00.982][t:12300][f:0] ~ Autoload files [41] from [gameplay\dialogs\*.xml]!
[2026-06-21 20:07:00.982][t:11204][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\effects_sun.vs] vs_5_0] [main]
[2026-06-21 20:07:01.003][t:12300][f:0] ~ Autoload files [13] from [gameplay\profiles\*.xml]!
[2026-06-21 20:07:01.003][t:11204][f:0] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\stub_default.vs] vs_5_0] [main]
[2026-06-21 20:07:01.033][t:12300][f:0] ~ Autoload files [36] from [gameplay\specific_characters_files\*.xml]!
[2026-06-21 20:07:01.165][t: 9232][f:0] ~ Autoload lang files [144] from [text\rus\*.xml]!
[2026-06-21 20:07:01.226][t: 3592][f:1] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\music\terrapack-empty_noise_l.ogg]
[2026-06-21 20:07:01.226][t: 3592][f:1] ! Invalid ogg-comment version, file: [c:\games\stalker\gamedata\sounds\music\terrapack-empty_noise_r.ogg]
[2026-06-21 20:07:01.237][t: 3592][f:1] profiles full_name=c:\games\stalker\_appdata_\ns_profiles.ltx
[2026-06-21 20:07:01.247][t:11204][f:1] Loading models...
[2026-06-21 20:07:01.257][t:11204][f:1] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-06-21 20:07:01.278][t:11204][f:1] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-06-21 20:07:01.389][t:11204][f:8] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\dx11\tess.hs] hs_5_0] [main]
[2026-06-21 20:07:01.420][t:11204][f:10] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\dx11\tess.ds] ds_5_0] [main]
[2026-06-21 20:07:01.451][t:11204][f:11] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-06-21 20:07:01.461][t:11204][f:12] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-06-21 20:07:01.543][t:11204][f:17] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-06-21 20:07:01.585][t:11204][f:20] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\base_lplanes.ps] ps_5_0] [main]
[2026-06-21 20:07:01.595][t:11204][f:20] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-06-21 20:07:01.636][t:11204][f:23] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_base_aref_flat.ps] ps_5_0] [main]
[2026-06-21 20:07:01.656][t:11204][f:24] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-06-21 20:07:01.728][t:11204][f:28] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\shadow_direct_base_aref.ps] ps_5_0] [main]
[2026-06-21 20:07:01.728][t:11204][f:28] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-06-21 20:07:01.779][t:11204][f:31] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_base_flat.ps] ps_5_0] [main]
[2026-06-21 20:07:01.789][t:11204][f:32] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-06-21 20:07:01.840][t:11204][f:35] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-06-21 20:07:01.871][t:11204][f:37] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_base_bump.ps] ps_5_0] [main]
[2026-06-21 20:07:01.892][t:11204][f:38] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-06-21 20:07:01.963][t:11204][f:42] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\dx11\tess.hs] hs_5_0] [main]
[2026-06-21 20:07:01.994][t:11204][f:44] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\dx11\tess.ds] ds_5_0] [main]
[2026-06-21 20:07:02.025][t:11204][f:46] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-06-21 20:07:02.167][t:11204][f:54] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-06-21 20:07:02.300][t:11204][f:63] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-06-21 20:07:02.494][t:11204][f:74] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\particle_hard.ps] ps_5_0] [main]
[2026-06-21 20:07:02.494][t:11204][f:74] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-06-21 20:07:02.555][t:11204][f:78] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-06-21 20:07:02.616][t:11204][f:81] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-06-21 20:07:02.658][t:11204][f:84] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-06-21 20:07:02.720][t:11204][f:88] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-06-21 20:07:02.772][t:11204][f:91] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-06-21 20:07:02.833][t:11204][f:94] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_emissivel.ps] ps_5_0] [main]
[2026-06-21 20:07:02.854][t:11204][f:95] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-06-21 20:07:02.864][t:11204][f:96] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-06-21 20:07:02.876][t:11204][f:97] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-06-21 20:07:02.916][t:11204][f:99] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-06-21 20:07:02.998][t:11204][f:105] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-06-21 20:07:03.091][t:11204][f:110] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\shadow_direct_model.vs] vs_5_0] [main]
[2026-06-21 20:07:03.143][t:11204][f:113] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-06-21 20:07:03.163][t:11204][f:114] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-06-21 20:07:03.225][t:11204][f:118] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump.vs] vs_5_0] [main]
[2026-06-21 20:07:03.337][t:11204][f:124] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-06-21 20:07:03.471][t:11204][f:133] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-06-21 20:07:03.562][t:11204][f:138] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-06-21 20:07:03.644][t:11204][f:143] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\shadow_direct_model_aref.vs] vs_5_0] [main]
[2026-06-21 20:07:03.685][t:11204][f:146] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_flat.vs] vs_5_0] [main]
[2026-06-21 20:07:03.706][t:11204][f:147] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_base_aref_bump-hq.ps] ps_5_0] [main]
[2026-06-21 20:07:03.716][t:11204][f:148] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-06-21 20:07:03.788][t:11204][f:152] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_base_aref_bump.ps] ps_5_0] [main]
[2026-06-21 20:07:03.819][t:11204][f:153] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_base_bump-hq.ps] ps_5_0] [main]
[2026-06-21 20:07:03.830][t:11204][f:154] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-06-21 20:07:03.902][t:11204][f:158] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-06-21 20:07:03.953][t:11204][f:162] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_distort4glass.vs] vs_5_0] [main]
[2026-06-21 20:07:04.024][t:11204][f:166] ! [CModelPool::Prefetch]: monsters\mouses\mouses.ogf not found in $game_meshes$
[2026-06-21 20:07:04.034][t:11204][f:167] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\accum_lamp.ps] ps_5_0] [main]
[2026-06-21 20:07:04.054][t:11204][f:168] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-06-21 20:07:04.270][t:11204][f:180] ! [CModelPool::Prefetch]: monsters\spider\spider_dead.ogf not found in $game_meshes$
[2026-06-21 20:07:04.270][t:11204][f:181] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-06-21 20:07:04.322][t:11204][f:184] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_distort4ghost.vs] vs_5_0] [main]
[2026-06-21 20:07:04.395][t:11204][f:188] [CModelPool::Prefetch] models prefetching time (155): [3.15 s.]
[2026-06-21 20:07:05.050][t: 3592][f:228] Starting server...
[2026-06-21 20:07:05.071][t: 3592][f:229] * phase time: 0 ms
[2026-06-21 20:07:05.071][t: 3592][f:229] * phase cmem: 0 K
[2026-06-21 20:07:05.092][t: 3592][f:230] Loading objects...
[2026-06-21 20:07:05.164][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump-hq.vs] vs_5_0] [main]
[2026-06-21 20:07:05.246][t: 3592][f:230] ! [IGame_ObjectPool::prefetch] unknown section mag_20_tmp_ammo_9x19_fmj in prefetch_objects_single
[2026-06-21 20:07:05.246][t: 3592][f:230] ! [IGame_ObjectPool::prefetch] unknown section mag_20_tmp_ammo_9x19_pbp in prefetch_objects_single
[2026-06-21 20:07:05.298][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_env_lq.ps] ps_5_0] [main]
[2026-06-21 20:07:05.298][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-06-21 20:07:05.360][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-06-21 20:07:05.381][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_base_bump_db-hq.ps] ps_5_0] [main]
[2026-06-21 20:07:05.402][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump_d-hq.vs] vs_5_0] [main]
[2026-06-21 20:07:05.412][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\deffer_model_bump_d-hq.vs] vs_5_0] [main]
[2026-06-21 20:07:05.484][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\3dss_base.ps] ps_5_0] [main]
[2026-06-21 20:07:05.495][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-06-21 20:07:05.505][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\3dss_zwrite.ps] ps_5_0] [main]
[2026-06-21 20:07:05.505][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\3dss_reticle.ps] ps_5_0] [main]
[2026-06-21 20:07:06.057][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-06-21 20:07:06.068][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_def_lplanes.vs] vs_5_0] [main]
[2026-06-21 20:07:06.088][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-06-21 20:07:06.160][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-06-21 20:07:06.191][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\models_lense_window.ps] ps_5_0] [main]
[2026-06-21 20:07:06.211][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\models_lense_window.vs] vs_5_0] [main]
[2026-06-21 20:07:06.282][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\3dss_base.vs] vs_5_0] [main]
[2026-06-21 20:07:06.374][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\3dss_reticle.vs] vs_5_0] [main]
[2026-06-21 20:07:06.414][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\model_env_lq.vs] vs_5_0] [main]
[2026-06-21 20:07:06.476][t: 3592][f:230] ! [IGame_ObjectPool::prefetch] unknown section wpn_addon_scope_1pn34 in prefetch_objects_single
[2026-06-21 20:07:06.476][t: 3592][f:230] --Compiling shader [c:\games\stalker\gamedata\shaders\r3\models_lfo_light_dot_weapons.ps] ps_5_0] [main]
[2026-06-21 20:07:06.486][t: 3592][f:230] ! [IGame_ObjectPool::prefetch] unknown section wpn_addon_scope_c-more in prefetch_objects_single
[2026-06-21 20:07:06.527][t: 3592][f:230] [IGame_ObjectPool::prefetch] objects prefetching time (277): [1.43 s.]
[2026-06-21 20:07:06.527][t: 3592][f:230] * [prefetch] time:    1434 ms
[2026-06-21 20:07:06.527][t: 3592][f:230] * [prefetch] memory:  0Kb
[2026-06-21 20:07:06.537][t: 3592][f:231] * phase time: 1461 ms
[2026-06-21 20:07:06.537][t: 3592][f:231] * phase cmem: 0 K
[2026-06-21 20:07:06.588][t: 3592][f:233] --LUA version: [LuaJIT 2.1.0-beta3]
[2026-06-21 20:07:06.588][t: 3592][f:233] get_current_kx()=1.0666666666667
[2026-06-21 20:07:06.588][t: 3592][f:233] options full_name=c:\games\stalker\_appdata_\ns_settings.ltx
[2026-06-21 20:07:06.588][t: 3592][f:233] start_game_callback() start
[2026-06-21 20:07:06.588][t: 3592][f:233] random custom init
[2026-06-21 20:07:06.670][t: 3592][f:233] * phase time: 133 ms
[2026-06-21 20:07:06.670][t: 3592][f:233] * phase cmem: 0 K
[2026-06-21 20:07:06.670][t: 3592][f:234] * phase time: 0 ms
[2026-06-21 20:07:06.670][t: 3592][f:234] * phase cmem: 0 K
[2026-06-21 20:07:06.691][t: 3592][f:235] * Creating new game...
[2026-06-21 20:07:06.691][t: 3592][f:235] * Loading spawn registry...
[2026-06-21 20:07:06.691][t: 3592][f:235] CGameGraph use open format.
[2026-06-21 20:07:06.691][t: 3592][f:235] CGameGraph load started...
[2026-06-21 20:07:06.712][t: 3592][f:235] CGameGraph use game.graph.cross_edges.ltx cross edges data!
[2026-06-21 20:07:06.712][t: 3592][f:235] CGameGraph load done!
[2026-06-21 20:07:06.712][t: 3592][f:235] ltx spawn load start...
[2026-06-21 20:07:07.354][t: 3592][f:235] spawn loaded!
[2026-06-21 20:07:07.354][t: 3592][f:235] build_story_spawns start...
[2026-06-21 20:07:07.364][t: 3592][f:235] * 16739 spawn points are successfully loaded
[2026-06-21 20:07:07.364][t: 3592][f:235] Start load of base waypoints...
[2026-06-21 20:07:07.374][t: 3592][f:235] Loaded 520 base waypoints from file [waypoints\way_01_l01_escape.ltx].
[2026-06-21 20:07:07.374][t: 3592][f:235] Loaded 356 base waypoints from file [waypoints\way_02_l02_garbage.ltx].
[2026-06-21 20:07:07.394][t: 3592][f:235] Loaded 635 base waypoints from file [waypoints\way_03_l03_agroprom.ltx].
[2026-06-21 20:07:07.394][t: 3592][f:235] Loaded 57 base waypoints from file [waypoints\way_04_l03u_agr_underground.ltx].
[2026-06-21 20:07:07.394][t: 3592][f:235] Loaded 511 base waypoints from file [waypoints\way_05_l04_darkvalley.ltx].
[2026-06-21 20:07:07.394][t: 3592][f:235] Loaded 44 base waypoints from file [waypoints\way_06_l04u_labx18.ltx].
[2026-06-21 20:07:07.404][t: 3592][f:235] Loaded 331 base waypoints from file [waypoints\way_07_l05_bar.ltx].
[2026-06-21 20:07:07.405][t: 3592][f:235] Loaded 422 base waypoints from file [waypoints\way_08_l06_rostok.ltx].
[2026-06-21 20:07:07.415][t: 3592][f:235] Loaded 213 base waypoints from file [waypoints\way_09_l08_yantar.ltx].
[2026-06-21 20:07:07.415][t: 3592][f:235] Loaded 48 base waypoints from file [waypoints\way_10_l08u_brainlab.ltx].
[2026-06-21 20:07:07.425][t: 3592][f:235] Loaded 639 base waypoints from file [waypoints\way_11_l07_military.ltx].
[2026-06-21 20:07:07.435][t: 3592][f:235] Loaded 424 base waypoints from file [waypoints\way_13_l10_radar.ltx].
[2026-06-21 20:07:07.446][t: 3592][f:235] Loaded 622 base waypoints from file [waypoints\way_14_l11_pripyat.ltx].
[2026-06-21 20:07:07.456][t: 3592][f:235] Loaded 314 base waypoints from file [waypoints\way_15_l12_stancia.ltx].
[2026-06-21 20:07:07.456][t: 3592][f:235] Loaded 117 base waypoints from file [waypoints\way_16_l12u_sarcofag.ltx].
[2026-06-21 20:07:07.467][t: 3592][f:235] Loaded 73 base waypoints from file [waypoints\way_17_l12u_control_monolith.ltx].
[2026-06-21 20:07:07.477][t: 3592][f:235] Loaded 345 base waypoints from file [waypoints\way_19_l12_stancia_2.ltx].
[2026-06-21 20:07:07.477][t: 3592][f:235] Loaded 117 base waypoints from file [waypoints\way_20_l10u_bunker.ltx].
[2026-06-21 20:07:07.488][t: 3592][f:235] Loaded 279 base waypoints from file [waypoints\way_22_atp_for_test22.ltx].
[2026-06-21 20:07:07.488][t: 3592][f:235] Loaded 75 base waypoints from file [waypoints\way_23_peshera.ltx].
[2026-06-21 20:07:07.488][t: 3592][f:235] Loaded 44 base waypoints from file [waypoints\way_24_puzir.ltx].
[2026-06-21 20:07:07.488][t: 3592][f:235] Loaded 186 base waypoints from file [waypoints\way_25_aver.ltx].
[2026-06-21 20:07:07.498][t: 3592][f:235] Loaded 167 base waypoints from file [waypoints\way_26_av_peshera.ltx].
[2026-06-21 20:07:07.498][t: 3592][f:235] Loaded 147 base waypoints from file [waypoints\way_27_limansk.ltx].
[2026-06-21 20:07:07.498][t: 3592][f:235] Loaded 119 base waypoints from file [waypoints\way_28_hospital.ltx].
[2026-06-21 20:07:07.509][t: 3592][f:235] Loaded 207 base waypoints from file [waypoints\way_29_generators.ltx].
[2026-06-21 20:07:07.509][t: 3592][f:235] Loaded 109 base waypoints from file [waypoints\way_30_warlab.ltx].
[2026-06-21 20:07:07.519][t: 3592][f:235] Loaded 217 base waypoints from file [waypoints\way_31_red_forest.ltx].
[2026-06-21 20:07:07.519][t: 3592][f:235] Loaded 180 base waypoints from file [waypoints\way_32_lost_village.ltx].
[2026-06-21 20:07:07.530][t: 3592][f:235] Loaded 389 base waypoints from file [waypoints\way_33_marsh.ltx].
[2026-06-21 20:07:07.541][t: 3592][f:235] Loaded 295 base waypoints from file [waypoints\way_34_dead_city.ltx].
[2026-06-21 20:07:07.541][t: 3592][f:235] Loaded 536 base waypoints from file [waypoints\way_35_zaton.ltx].
[2026-06-21 20:07:07.562][t: 3592][f:235] Loaded 472 base waypoints from file [waypoints\way_36_jupiter.ltx].
[2026-06-21 20:07:07.572][t: 3592][f:235] Loaded 326 base waypoints from file [waypoints\way_37_pripyat.ltx].
[2026-06-21 20:07:07.572][t: 3592][f:235] Loaded 14 base waypoints from file [waypoints\way_38_jupiter_underground.ltx].
[2026-06-21 20:07:07.572][t: 3592][f:235] Loaded 63 base waypoints from file [waypoints\way_39_labx8.ltx].
[2026-06-21 20:07:07.572][t: 3592][f:235] Loaded 28 base waypoints from file [waypoints\way_40_mine.ltx].
[2026-06-21 20:07:07.582][t: 3592][f:235] Loaded 248 base waypoints from file [waypoints\way_41_la15_darkscape.ltx].
[2026-06-21 20:07:07.582][t: 3592][f:235] End load of base waypoints...
[2026-06-21 20:07:07.582][t: 3592][f:235] Start load of custom waypoints...
[2026-06-21 20:07:07.582][t: 3592][f:235] Loaded 0 items from custom_waypoints, 0 from all.spawn was replaced!
[2026-06-21 20:07:07.582][t: 3592][f:235] End load of custom waypoints...
[2026-06-21 20:07:07.707][t: 3592][f:235] 
FATAL ERROR

[error]Expression    : xml_doc.NavigateToNode(path, index)
[error]Function      : CUIXmlInit::InitStatic
[error]File          : C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\ui\UIXmlInit.cpp
[error]Line          : 199
[error]Description   : XML node not found
[error]Arguments     : description:volume_wnd

[2026-06-21 20:07:07.707][t: 3592][f:235] ***************************[ScriptCrashHandler]**********************************
[2026-06-21 20:07:07.707][t: 3592][f:235] stack traceback:
    [C]: in function 'InitStatic'
    c:\games\stalker\gamedata\scripts\ui\ui_inv_descr.script:128: in function <c:\games\stalker\gamedata\scripts\ui\ui_inv_descr.script:115>
    [C]: in function 'CUIDescriptionFrame'
    c:\games\stalker\gamedata\scripts\ui\ui_inv_descr.script:1465: in main chunk
    [C]: in function '__index'
    c:\games\stalker\gamedata\scripts\ogsr\ogse_signals.script:263: in function 'subscribe_module'
    c:\games\stalker\gamedata\scripts\ogsr\ogse_signals.script:101: in function <c:\games\stalker\gamedata\scripts\ogsr\ogse_signals.script:77>
    [C]: in function 'signals_mgr'
    c:\games\stalker\gamedata\scripts\ogsr\ogse_signals.script:68: in function 'get_mgr'
    c:\games\stalker\gamedata\scripts\se\se_stalker.script:198: in function <c:\games\stalker\gamedata\scripts\se\se_stalker.script:189>
[2026-06-21 20:07:07.707][t: 3592][f:235]  0 : [C  ] InitStatic
[2026-06-21 20:07:07.707][t: 3592][f:235]     Locals:
[2026-06-21 20:07:07.707][t: 3592][f:235]      userdata (*temporary) : (class CScriptXmlInit): 000003DCFB7BA800
[2026-06-21 20:07:07.707][t: 3592][f:235]      string (*temporary) : description:volume_wnd
[2026-06-21 20:07:07.707][t: 3592][f:235]      Userdata: (*temporary)
[2026-06-21 20:07:07.707][t: 3592][f:235]              number (*temporary).k_icon : 0.500000
[2026-06-21 20:07:07.707][t: 3592][f:235]              userdata (*temporary).inv_name : (class CUIStatic): 000003DCFE6D3000
[2026-06-21 20:07:07.707][t: 3592][f:235]              userdata (*temporary).weight_static : (class CUIStatic): 000003DCFE6D3800
[2026-06-21 20:07:07.707][t: 3592][f:235]              userdata (*temporary).scroll_v : (class CUIScrollView): 000003DCFD362A00
[2026-06-21 20:07:07.707][t: 3592][f:235]              userdata (*temporary).cost : (class CUIStatic): 000003DCFE6D3600
[2026-06-21 20:07:07.707][t: 3592][f:235]     End
[2026-06-21 20:07:07.707][t: 3592][f:235]  1 : [Lua] c:\games\stalker\gamedata\scripts\ui\ui_inv_descr.script(128) : function <c:\games\stalker\gamedata\scripts\ui\ui_inv_descr.script:115>
[2026-06-21 20:07:07.707][t: 3592][f:235]     Locals:
[2026-06-21 20:07:07.707][t: 3592][f:235]      Userdata: self
[2026-06-21 20:07:07.707][t: 3592][f:235]              number self.k_icon : 0.500000
[2026-06-21 20:07:07.707][t: 3592][f:235]              userdata self.inv_name : (class CUIStatic): 000003DCFE6D3000
[2026-06-21 20:07:07.707][t: 3592][f:235]              userdata self.weight_static : (class CUIStatic): 000003DCFE6D3800
[2026-06-21 20:07:07.707][t: 3592][f:235]              userdata self.scroll_v : (class CUIScrollView): 000003DCFD362A00
[2026-06-21 20:07:07.707][t: 3592][f:235]              userdata self.cost : (class CUIStatic): 000003DCFE6D3600
[2026-06-21 20:07:07.707][t: 3592][f:235]      number kScreen : 1.000000
[2026-06-21 20:07:07.707][t: 3592][f:235]     End
[2026-06-21 20:07:07.707][t: 3592][f:235]  2 : [C  ] CUIDescriptionFrame
[2026-06-21 20:07:07.707][t: 3592][f:235]     Locals:
[2026-06-21 20:07:07.707][t: 3592][f:235]      Userdata: (*temporary)
[2026-06-21 20:07:07.707][t: 3592][f:235]              number (*temporary).k_icon : 0.500000
[2026-06-21 20:07:07.707][t: 3592][f:235]              userdata (*temporary).inv_name : (class CUIStatic): 000003DCFE6D3000
[2026-06-21 20:07:07.707][t: 3592][f:235]              userdata (*temporary).weight_static : (class CUIStatic): 000003DCFE6D3800
[2026-06-21 20:07:07.707][t: 3592][f:235]              userdata (*temporary).scroll_v : (class CUIScrollView): 000003DCFD362A00
[2026-06-21 20:07:07.707][t: 3592][f:235]              userdata (*temporary).cost : (class CUIStatic): 000003DCFE6D3600
[2026-06-21 20:07:07.707][t: 3592][f:235]     End
[2026-06-21 20:07:07.707][t: 3592][f:235]  3 : [main] c:\games\stalker\gamedata\scripts\ui\ui_inv_descr.script(1465) : function <c:\games\stalker\gamedata\scripts\ui\ui_inv_descr.script:0>
[2026-06-21 20:07:07.707][t: 3592][f:235]     Locals:
[2026-06-21 20:07:07.707][t: 3592][f:235]      function script_name : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]      Table: this
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.is_outfit : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.get_wpn_handling : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: this._M
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.is_outfit : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.get_wpn_handling : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      table this._M._M : [...]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      Userdata: this._M.CUIDescriptionFrame
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.is_eatable_item : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.get_avg : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.is_backpack : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.is_weapon : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.is_helmet : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.need_show_condition : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.is_grenade : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.is_weapon_magazined : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.get_actual_cost : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string this._M._PACKAGE : 
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.is_ammo : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.get_cur_wpn_ammo_section : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string this._M._NAME : ui_inv_descr
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.is_artefact : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.is_knife : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]                      function this._M.normalize : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.is_eatable_item : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.get_avg : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.is_backpack : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.is_weapon : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.is_helmet : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.need_show_condition : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.is_grenade : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.is_weapon_magazined : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.get_actual_cost : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              string this._PACKAGE : 
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.is_ammo : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.get_cur_wpn_ammo_section : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              string this._NAME : ui_inv_descr
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.is_artefact : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.is_knife : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]              function this.normalize : [[function]]
[2026-06-21 20:07:07.707][t: 3592][f:235]      number cell_size : 25.000000
[2026-06-21 20:07:07.707][t: 3592][f:235]      number vert_interval : 1.000000
[2026-06-21 20:07:07.707][t: 3592][f:235]      Table: forbidden_wpns
[2026-06-21 20:07:07.707][t: 3592][f:235]              boolean forbidden_wpns.wpn_special_camera : true
[2026-06-21 20:07:07.707][t: 3592][f:235]              boolean forbidden_wpns.wpn_digital_camera : true
[2026-06-21 20:07:07.707][t: 3592][f:235]              boolean forbidden_wpns.wpn_camera_izomorf : true
[2026-06-21 20:07:07.707][t: 3592][f:235]              boolean forbidden_wpns.wpn_binoc : true
[2026-06-21 20:07:07.707][t: 3592][f:235]              boolean forbidden_wpns.wpn_camera_izomorf_part : true
[2026-06-21 20:07:07.707][t: 3592][f:235]              boolean forbidden_wpns.wpn_binoc2 : true
[2026-06-21 20:07:07.707][t: 3592][f:235]              boolean forbidden_wpns.wpn_binoc3 : true
[2026-06-21 20:07:07.707][t: 3592][f:235]      Table: forbidden_ammo
[2026-06-21 20:07:07.707][t: 3592][f:235]      Table: forbidden_eatable
[2026-06-21 20:07:07.707][t: 3592][f:235]      Table: conditions
[2026-06-21 20:07:07.707][t: 3592][f:235]              number conditions.satiety_restore_speed : 0.000018
[2026-06-21 20:07:07.707][t: 3592][f:235]              number conditions.radiation_restore_speed : 0.005000
[2026-06-21 20:07:07.707][t: 3592][f:235]              number conditions.thirst_restore_speed : 0.000023
[2026-06-21 20:07:07.707][t: 3592][f:235]              number conditions.power_restore_speed : 0.100000
[2026-06-21 20:07:07.707][t: 3592][f:235]              number conditions.health_restore_speed : 0.000040
[2026-06-21 20:07:07.707][t: 3592][f:235]              number conditions.bleeding_restore_speed : 0.003000
[2026-06-21 20:07:07.707][t: 3592][f:235]      Table: conditions_params
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: conditions_params.1
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.1.prop : health_restore_speed
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.1.tex : health_restore_speed
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.1.text : Здоровье:
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: conditions_params.2
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.2.prop : bleeding_restore_speed
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.2.tex : bleeding_restore_speed
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.2.text : Кровотечение:
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: conditions_params.3
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.3.prop : satiety_restore_speed
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.3.tex : satiety_restore_speed
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.3.text : Сытость:
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: conditions_params.4
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.4.prop : thirst_restore_speed
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.4.tex : thirst_restore_speed
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.4.text : Жажда:
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: conditions_params.5
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.5.prop : power_restore_speed
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.5.tex : power_restore_speed
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.5.text : Выносливость:
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: conditions_params.6
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.6.prop : radiation_restore_speed
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.6.tex : radiation_restore_speed
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.6.unit : Ки
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string conditions_params.6.text : Радиация:
[2026-06-21 20:07:07.707][t: 3592][f:235]      Table: hit_types
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: hit_types.1
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.1.prop : burn
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.1.tex : burn_immunity
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.1.text : Ожог:
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: hit_types.2
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.2.prop : shock
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.2.tex : shock_immunity
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.2.text : Электрошок:
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: hit_types.3
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.3.prop : strike
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.3.tex : strike_immunity
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.3.text : Удар:
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: hit_types.4
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.4.prop : wound
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.4.tex : wound_immunity
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.4.text : Разрыв:
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: hit_types.5
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.5.prop : radiation
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.5.tex : radiation_immunity
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.5.text : Радиозащита:
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: hit_types.6
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.6.prop : telepatic
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.6.tex : telepatic_immunity
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.6.text : Телепатия:
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: hit_types.7
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.7.prop : chemical_burn
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.7.tex : chemical_burn_immunity
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.7.text : Хим ожог:
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: hit_types.8
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.8.prop : explosion
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.8.tex : explosion_immunity
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.8.text : Взрыв:
[2026-06-21 20:07:07.707][t: 3592][f:235]              Table: hit_types.9
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.9.prop : fire_wound
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.9.tex : fire_wound_immunity
[2026-06-21 20:07:07.707][t: 3592][f:235]                      string hit_types.9.text : Пулестойкость:
[2026-06-21 20:07:07.707][t: 3592][f:235]      Table: eatable_params
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: eatable_params.1
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.1.prop : eat_health
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.1.tex : health_restore_speed
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.1.text : Здоровье:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: eatable_params.2
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.2.prop : wounds_heal_perc
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.2.tex : bleeding_restore_speed
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.2.text : Кровотечение:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: eatable_params.3
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.3.prop : eat_psy_health
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.3.tex : telepatic_restore_speed
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.3.text : Пси-здоровье:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: eatable_params.4
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.4.prop : eat_satiety
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.4.tex : satiety_restore_speed
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.4.text : Сытость:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: eatable_params.5
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.5.prop : eat_power
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.5.tex : power_restore_speed
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.5.text : Выносливость:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: eatable_params.6
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.6.prop : eat_thirst
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.6.tex : thirst_restore_speed
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.6.text : Жажда:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: eatable_params.7
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.7.prop : eat_alcohol
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.7.tex : alcohol_restore_speed
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.7.text : Опьянение:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: eatable_params.8
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.8.prop : eat_radiation
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.8.tex : radiation_restore_speed
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string eatable_params.8.text : Радиация:
[2026-06-21 20:07:07.708][t: 3592][f:235]      Table: booster_params
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: booster_params.1
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.1.prop : boost_health_restore
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.1.tex : boost_health_restore
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.1.text : Восстановление здоровья:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: booster_params.2
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.2.prop : boost_power_restore
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.2.tex : boost_power_restore
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.2.text : Восстановление сил:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: booster_params.3
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.3.prop : boost_radiation_restore
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.3.tex : boost_radiation_restore
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.3.text : Вывод радиации:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: booster_params.4
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.4.prop : boost_bleeding_restore
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.4.tex : boost_bleeding_restore
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.4.text : Заживление ран:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: booster_params.5
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.5.prop : boost_psy_health_restore
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.5.tex : boost_psy_health_restore
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.5.text : Восстановление пси-здоровья:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: booster_params.6
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.6.prop : boost_fire_wound_protection
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.6.tex : boost_fire_wound_protection
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.6.text : Пулестойкость:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: booster_params.7
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.7.prop : boost_radiation_protection
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.7.tex : boost_radiation_protection
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.7.text : Защита от радиации:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: booster_params.8
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.8.prop : boost_telepat_protection
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.8.tex : boost_telepat_protection
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.8.text : Защита от пси-воздействия:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: booster_params.9
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.9.prop : boost_max_weight
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.9.tex : boost_max_weight
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.9.text : Переносимый вес:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: booster_params.10
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.10.prop : boost_time_factor
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.10.tex : boost_time_factor
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.10.text : Замедление:
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: booster_params.11
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.11.prop : boost_time
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.11.tex : boost_time
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string booster_params.11.text : Время действия:
[2026-06-21 20:07:07.708][t: 3592][f:235]      userdata xml : (class CScriptXmlInit): 000003DCFB7BA800
[2026-06-21 20:07:07.708][t: 3592][f:235]     End
[2026-06-21 20:07:07.708][t: 3592][f:235]  4 : [C  ] __index
[2026-06-21 20:07:07.708][t: 3592][f:235]     Locals:
[2026-06-21 20:07:07.708][t: 3592][f:235]      Table: (*temporary)
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: (*temporary).game_options
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.health_panic : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.suithud_enable : false
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.suithud_blurs_enable : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.autosave : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.hit_enable : false
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).game_options.save : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.art_hit : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.minimapSpots_hideEnemyDeathOnMaster : false
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.blocksave : false
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.streamer_mod : false
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.fakelens : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).game_options.read_if_exists : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).game_options.init : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.minimapSpots_showEnemyLiveOnNovice : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.bleed : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.description_ctrl : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.kostri : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string (*temporary).game_options._PACKAGE : 
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.group_mag : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.blood : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string (*temporary).game_options._NAME : game_options
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.wpn_anims : false
[2026-06-21 20:07:07.708][t: 3592][f:235]                      table (*temporary).game_options._M : [...]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).game_options.gg_kick : true
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).on_actor_thirst : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).rawget : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              number (*temporary).NO_ACTIVE_SLOT : 255.000000
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).cse_zone_visual
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).flags8
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).sound_memory_object
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).CWeaponMagazined
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: (*temporary).schemes
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).command_line : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: (*temporary).ogse_st_mgr
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.delete_all_timers : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.unregister_any_timer : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.on_load : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      table (*temporary).ogse_st_mgr._M : [...]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.register_any_timer : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.attach : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      Userdata: (*temporary).ogse_st_mgr.delayed_fun_start
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.on_save : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.start_timer : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      Userdata: (*temporary).ogse_st_mgr.savable_timer
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.timer_exists : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.start_on_signal : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.sort_all_timers : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string (*temporary).ogse_st_mgr._PACKAGE : 
[2026-06-21 20:07:07.708][t: 3592][f:235]                      Userdata: (*temporary).ogse_st_mgr.delayed_on_signal
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.start_gtimer : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string (*temporary).ogse_st_mgr._NAME : ogse_st_mgr
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.on_update : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.sort_any_timers : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.get_timer : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).get_stored_vars : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: (*temporary).debug_ns
[2026-06-21 20:07:07.708][t: 3592][f:235]                      table (*temporary).debug_ns.danger_types : [...]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      table (*temporary).debug_ns._M : [...]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).debug_ns.on_monster_death : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).debug_ns.get_smart_ini_section : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string (*temporary).debug_ns._NAME : debug_ns
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).debug_ns.attach : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string (*temporary).debug_ns._PACKAGE : 
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).debug_ns.check_nearest_smart : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).CustomZone
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).vector_rotate_y : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).ipure_schedulable_object
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).effector_params
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).object_params
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).CUIDialogWnd
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).ImGuiTableColumnFlags
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).CUIListWnd
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).CCat
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).create_ammo : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).net_packet
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).isThread : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).get_con_bool : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).snd_type
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).pack_time_to_string : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).ImGuiPopupFlags
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).CActorCondition
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_weapon_shotgun
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).spawn_story_ids
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).Parse_StrToTbl : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).class_info : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).get_actor_id : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).GetFontMedium : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).cse_motion
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).property_storage
[2026-06-21 20:07:07.708][t: 3592][f:235]              number (*temporary).INVALID_ID : 65535.000000
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).get_game_day_time_h : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: (*temporary).IAmAMonster
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.105 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.99 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.114 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.106 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.98 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.115 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.107 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.101 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.108 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.100 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.109 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.103 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.110 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.102 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.111 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.112 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.113 : true
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).GetColorDef : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: (*temporary).ui_inv_descr
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_outfit : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.get_wpn_handling : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      table (*temporary).ui_inv_descr._M : [...]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      Userdata: (*temporary).ui_inv_descr.CUIDescriptionFrame
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_eatable_item : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.get_avg : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_backpack : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_weapon : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_helmet : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.need_show_condition : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_grenade : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_weapon_magazined : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.get_actual_cost : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string (*temporary).ui_inv_descr._PACKAGE : 
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_ammo : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.get_cur_wpn_ammo_section : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string (*temporary).ui_inv_descr._NAME : ui_inv_descr
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_artefact : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_knife : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).ui_inv_descr.normalize : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).log2 : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).CWeaponBM16
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).has_line : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).bit_or : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).CSavedGameWrapper
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).client_spawn_manager
[2026-06-21 20:07:07.708][t: 3592][f:235]              Table: (*temporary).jit
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string (*temporary).jit.arch : x64
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string (*temporary).jit.version : LuaJIT 2.1.0-beta3
[2026-06-21 20:07:07.708][t: 3592][f:235]                      number (*temporary).jit.version_num : 20100.000000
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).jit.status : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).jit.on : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      string (*temporary).jit.os : Windows
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).jit.off : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).jit.flush : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      function (*temporary).jit.attach : [[function]]
[2026-06-21 20:07:07.708][t: 3592][f:235]                      table (*temporary).jit.opt : [...]
[2026-06-21 20:07:07.708][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_weapon_magazined_w_gl
[2026-06-21 20:07:07.708][t: 3592][f:235]              function (*temporary).screenshot : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).math_floor : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).cse_alife_mounted_weapon
[2026-06-21 20:07:07.709][t: 3592][f:235]              Table: (*temporary).bit
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).bit.rol : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).bit.rshift : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).bit.ror : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).bit.bswap : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).bit.bxor : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).bit.bor : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).bit.arshift : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).bit.bnot : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).bit.tobit : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).bit.lshift : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).bit.tohex : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).bit.band : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CFlashlight
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CScope
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CMincer
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).vector2 : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).color
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).cse_visual
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).vector_cross : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              Table: (*temporary).jr_item_menu
[2026-06-21 20:07:07.709][t: 3592][f:235]                      table (*temporary).jr_item_menu._M : [...]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).jr_item_menu.on_item_menu : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      string (*temporary).jr_item_menu._NAME : jr_item_menu
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).jr_item_menu.attach : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).jr_item_menu.on_item_menu_execute : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      string (*temporary).jr_item_menu._PACKAGE : 
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CWeapon
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).ImGuiCond
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CArtefact
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CWeaponVintorez
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CWeaponAK74
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).get_inv_name : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).particles_object
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).GetFontGraffiti40Russian : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              number (*temporary).HUD_CROSSHAIR_RT2 : 512.000000
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).valid_saved_game : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CUITrackBar
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).GetFontLetterica25 : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CUIMainIngameWnd
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).set_item_default_grouping : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).dik_to_bind : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).unpack_time_from_string : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).tonumber : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).ImGuiTreeNodeFlags
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).physics_element
[2026-06-21 20:07:07.709][t: 3592][f:235]              number (*temporary).HUD_CROSSHAIR_RT : 32.000000
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CHitImmunity
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_weapon
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).cse_alife_creature_phantom
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).screenshot_modes
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CUICustomSpin
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).key_bindings
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).string_match : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              userdata (*temporary).g_dev : (class CRenderDevice): 00007FF7098B8AF0
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CBurer
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CKarlik
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CMapLocation
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).on_actor_cant_walk_weight : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).str_split : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).ImGuiStyleVar
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CUILabel
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).get_texture_info : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).get_numbers : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              number (*temporary).PROFILER_TYPE_NONE : 0.000000
[2026-06-21 20:07:07.709][t: 3592][f:235]              string (*temporary)._VERSION : Lua 5.1
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).ImGuiCol
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).need_show_condition : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).has_section : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).move
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).string_find : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).do_load_and_call : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).try_auto_dell : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              Table: (*temporary).debug
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.traceback : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.setlocal : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.getupvalue : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.setupvalue : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.upvalueid : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.getlocal : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.getregistry : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.getinfo : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.sethook : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.setmetatable : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.upvaluejoin : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.gethook : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.debug : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.getmetatable : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.setfenv : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).debug.getfenv : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).time_global : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              function (*temporary).get_float : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).CTushkano
[2026-06-21 20:07:07.709][t: 3592][f:235]              Userdata: (*temporary).cse_alife_psydog_phantom
[2026-06-21 20:07:07.709][t: 3592][f:235]              Table: (*temporary).ImGui
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetColumnOffset : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsItemDeactivatedAfterEdit : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TableSetupScrollFreeze : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsMouseDoubleClicked : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetTreeNodeToLabelSpacing : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetNextItemOpen : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.PopTextWrapPos : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TableGetColumnCount : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetWindowWidth : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowCollapsed : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TextWrapped : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.PopItemFlag : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TableGetColumnName : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetID : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.ColorEdit4 : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetCursorPos : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SmallButton : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsMouseClicked : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.InputFloat4 : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.PushStyleVar : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.Checkbox : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.EndListBox : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SliderFloat3 : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsMouseDown : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TableSetColumnIndex : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TreeNodeEx : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetCursorPosX : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.PushItemFlag : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.PopStyleVar : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetScrollHereY : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetItemTooltip : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsMouseDragging : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsKeyDown : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.InputFloat3 : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SliderFloat2 : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetColumnOffset : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TableGetRowIndex : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetNextFrameWantCaptureKeyboard : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.ColorPicker4 : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetNextFrameWantCaptureMouse : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TextLink : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsMouseReleasedWithDelay : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SameLine : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.Begin : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetContentRegionAvail : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.BeginMenu : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetClipboardText : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TableGetColumnFlags : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TextUnformatted : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.DragFloat4 : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetFontSize : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetMouseDragDelta : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetKeyboardFocusHere : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.PushFont : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetTabItemClosed : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.DragFloat3 : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.BeginItemTooltip : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsWindowHovered : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.PopFont : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TreePush : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetTextLineHeightWithSpacing : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.DragFloat2 : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetNextItemWidth : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetMousePos : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.EndGroup : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsAnyMouseDown : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.RadioButton : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsAnyItemFocused : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsMouseHoveringRect : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.BeginTabItem : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.PushStyleVarY : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetMouseClickedCount : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetClipboardText : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.CalcTextSize : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetItemKeyOwner : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TableNextColumn : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.Shortcut : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.InputText : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetKeyName : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.DragFloatRange2 : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetVersion : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetWindowPos : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetKeyPressedAmount : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowSizeConstraints : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.PushStyleColor : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowContentSize : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetScrollX : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsKeyReleased : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsKeyPressed : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetItemRectSize : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetItemRectMax : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetFrameHeight : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowFocus : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetWindowPos : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.BeginListBox : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetItemRectMin : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetScrollY : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.PushItemWidth : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsMousePosValid : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsAnyItemActive : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.BeginMenuBar : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.InputTextMultiline : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.CollapsingHeader : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.ProgressBar : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.NextColumn : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetWindowSize : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.BeginPopupModal : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetWindowHeight : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsWindowAppearing : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.EndCombo : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsItemDeactivated : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowSize : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsItemActivated : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.AlignTextToFramePadding : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.CloseCurrentPopup : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsItemEdited : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsItemVisible : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsItemClicked : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TableGetHoveredColumn : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TableAngledHeadersRow : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsItemHovered : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetNextItemAllowOverlap : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetCursorPosY : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetNavCursorVisible : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetCursorPosX : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.GetScrollMaxX : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.TextDisabled : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.BeginTabBar : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.Unindent : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.PopClipRect : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.SetScrollX : [[function]]
[2026-06-21 20:07:07.709][t: 3592][f:235]                      function (*temporary).ImGui.IsItemFocused : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.EndDisabled : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.BeginDisabled : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetCursorPosY : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetScrollFromPosX : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.ResetMouseDragDelta : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.End : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.TabItemButton : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowBgAlpha : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetScrollY : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.GetItemID : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.EndTabBar : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetWindowFocus : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetItemDefaultFocus : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.TableSetBgColor : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.PushClipRect : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.TableSetColumnEnabled : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.IsWindowCollapsed : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.IsMouseReleased : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.LabelText : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.IsItemActive : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.Spacing : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.TableHeadersRow : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.NewLine : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.TableHeader : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.TableSetupColumn : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetWindowSize : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetNextItemShortcut : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.CalcItemWidth : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetCursorScreenPos : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.OpenPopupOnItemClick : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.TableNextRow : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.EndTable : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.BeginTable : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowScroll : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.GetColumnsCount : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.Columns : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.Bullet : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.EndTooltip : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.ColorEdit3 : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SliderAngle : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetColumnWidth : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetScrollFromPosY : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.GetColumnWidth : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.PopStyleColor : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.IsWindowFocused : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.GetWindowDpiScale : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.PushID : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.GetScrollMaxY : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.GetCursorScreenPos : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.IsPopupOpen : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.BeginPopupContextWindow : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetWindowCollapsed : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.BeginPopupContextItem : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.GetCursorStartPos : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.BulletText : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.EndPopup : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.IsItemToggledOpen : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.BeginPopup : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetTooltip : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.PushStyleVarX : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.Selectable : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.BeginTooltip : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.EndMenuBar : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.EndMenu : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.TreePop : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.MenuItem : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.ColorButton : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.InputTextWithHint : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.ArrowButton : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.BeginPopupContextVoid : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.GetFrameHeightWithSpacing : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.GetMousePosOnOpeningCurrentPopup : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.Indent : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.BeginCombo : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.PopItemWidth : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.IsAnyItemHovered : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.Dummy : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.PopID : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowPos : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.IsKeyChordPressed : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.BeginGroup : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.EndTabItem : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.Separator : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.GetTextLineHeight : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.TextLinkOpenURL : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.OpenPopup : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SeparatorText : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.ColorPicker3 : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.TreeNode : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.PushTextWrapPos : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.TableGetColumnIndex : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.InputFloat2 : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.Button : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.DragFloat : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SliderFloat4 : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.GetCursorPos : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.TextColored : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.GetStyleColor : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SliderFloat : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.SetScrollHereX : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.InvisibleButton : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.InputFloat : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).ImGui.Text : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]              function (*temporary).CreateCellItem : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item
[2026-06-21 20:07:07.710][t: 3592][f:235]              Table: (*temporary).engine_callbacks
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_show_game_indicators : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.restore_hud_devices : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).engine_callbacks._M : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.ui_on_dialog_show : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.init_inventory : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.get_weapon_slot_for_key : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.unregister_before_key : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.is_hud_item_active : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.get_visible_value : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.actor_on_item_before_inventory_take : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.is_passthrough_bind : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.init_car_body : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_item_menu : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.trade_get_sell_price : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.replay_key : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.should_replay : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.ui_item_info_callback : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.gameobject_on_spawn : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      boolean (*temporary).engine_callbacks.ignore_dof : false
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.ui_on_dialog_hide : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.set_hud_item_active : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_item_colorize : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.do_drop : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.ph_destroyable_on_destroy : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.open_inventory_backpack : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_item_menu_execute : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.actor_on_item_before_pickup : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_before_keyboard : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_before_save : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.suppress_hud_devices : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.trade_get_buy_price : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_ui_reload : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_weapon_camera_effects : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.finish_hud_item : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      string (*temporary).engine_callbacks._PACKAGE : 
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.is_dismiss_action : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.trade_purchase_item_process : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      string (*temporary).engine_callbacks._NAME : engine_callbacks
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.init_trade : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.gameobject_on_destroy : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).engine_callbacks.register_before_key : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]              function (*temporary).get_vector2 : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).alife_simulator
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).ui_events
[2026-06-21 20:07:07.710][t: 3592][f:235]              function (*temporary).is_21_9_mode : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).CMosquitoBald
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).CWeaponFORT
[2026-06-21 20:07:07.710][t: 3592][f:235]              function (*temporary).cross_table : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).cse_alife_schedulable
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).CUIButton
[2026-06-21 20:07:07.710][t: 3592][f:235]              Table: (*temporary).db
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).db.del_obj : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).db.del_zone : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).db.del_heli : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db._M : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db.smart_terrain_by_id : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db.artefacts : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db.heli : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).db.add_turret : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db.turret : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).db.add_car : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).db.del_turret : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).db.del_car : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).db.add_obj : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db.info_restr : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db.strn_by_respawn : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).db.add_zone : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db.camp_storage : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db.zone_by_name : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db.story_by_id : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      number (*temporary).db.ver : 7.000000
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db.sound : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      string (*temporary).db._NAME : db
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).db.del_smart_terrain : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).db.add_actor : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db.storage : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db.force_online_only : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).db.add_heli : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      string (*temporary).db._PACKAGE : 
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db.cars : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).db.add_smart_terrain : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).db.del_actor : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      table (*temporary).db.creatures : [...]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      Userdata: (*temporary).db.actor_proxy
[2026-06-21 20:07:07.710][t: 3592][f:235]              Table: (*temporary).tracy
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).tracy.ZoneEnd : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).tracy.ZoneBeginN : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).tracy.ZoneBeginS : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).tracy.ZoneBeginNS : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).tracy.ZoneBegin : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).tracy.ZoneText : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).tracy.Message : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).tracy.ZoneName : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).ImGuiTableBgTarget
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).action_base
[2026-06-21 20:07:07.710][t: 3592][f:235]              function (*temporary).device : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]              function (*temporary).bind_to_dik : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).CALifeHumanBrain
[2026-06-21 20:07:07.710][t: 3592][f:235]              Table: (*temporary).IAmAHlam
[2026-06-21 20:07:07.710][t: 3592][f:235]                      boolean (*temporary).IAmAHlam.69 : true
[2026-06-21 20:07:07.710][t: 3592][f:235]                      boolean (*temporary).IAmAHlam.74 : true
[2026-06-21 20:07:07.710][t: 3592][f:235]                      boolean (*temporary).IAmAHlam.71 : true
[2026-06-21 20:07:07.710][t: 3592][f:235]                      boolean (*temporary).IAmAHlam.67 : true
[2026-06-21 20:07:07.710][t: 3592][f:235]                      boolean (*temporary).IAmAHlam.75 : true
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).cse_alife_smart_zone
[2026-06-21 20:07:07.710][t: 3592][f:235]              function (*temporary).isFunction : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]              function (*temporary).level_graph : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).hit_memory_object
[2026-06-21 20:07:07.710][t: 3592][f:235]              function (*temporary).isBoolean : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).cse_alife_creature_actor
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).duality
[2026-06-21 20:07:07.710][t: 3592][f:235]              Userdata: (*temporary).CPHCapture
[2026-06-21 20:07:07.710][t: 3592][f:235]              Table: (*temporary).dsh
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).dsh.level_timeout : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).dsh.copy_hit_data : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).dsh.start_gtimer : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).dsh.set_condition : [[function]]
[2026-06-21 20:07:07.710][t: 3592][f:235]                      Userdata: (*temporary).dsh.timeout_timer
[2026-06-21 20:07:07.710][t: 3592][f:235]                      function (*temporary).dsh.attach : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.remove_quotes : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.cleanup_bar_ecologs : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.set_none_smart_terrain : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      Userdata: (*temporary).dsh.condition_timer
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.map_add_treasure : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.get_this_level_difficulty : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.set_inv_item_weight : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.clear_smart_terrain_conditions : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.is_enemy_around : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.set_inactivate_input_time : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.rename_actor_pda : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.get_inv_item_weight : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.is_knife : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.npc_inside_zone : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.is_weapon : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.find_random_lvid_in_radius : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.safe_file_name : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.preload_free_logic_gulag : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.get_ammo_sections : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.is_actor_looking_to_pos : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.get_scope_params_section : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.exec_on_update : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.on_update_while : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.my_name_is_strelok : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.get_ui_icon_equipment_name : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.pos_to_screen_xy : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.get_next_random : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.is_free_logic_gulag : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.map_has_treasure_spot : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.start_gtimerDHMS : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.get_scope_list_base_section : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.get_scope_name : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.get_cur_wpn_ammo : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.se_on_before_register : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.shuffle : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.strip_quotes : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.create_free_npc : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.cleanup_bar_ecologs_professor : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.can_include_into_actor_items : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.get_random_pos_in_radius : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.is_free_logic_mob : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.create_lamp : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.create_candle : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.force_offline : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.map_remove_treasure : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      table (*temporary).dsh._M : [...]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      string (*temporary).dsh._NAME : dsh
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.tip : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.find_all_vertexes_in_radius : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.exec_periodic : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.create_free_monster : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.actor_was_here : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.on_destroy : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.timeout : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.get_available_scope_sections : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.change_inv_item_weight : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.teleport_actor_level : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      Userdata: (*temporary).dsh.exec_on_update_timer
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.release_mob : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      Userdata: (*temporary).dsh.cached_condlist
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.is_input_time_inactivated : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      string (*temporary).dsh._PACKAGE : 
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.unpack_time : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.wait_condition : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.get_weapon_default_icon_group : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.create_free_mob : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.create_campfire : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh.quote : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).ClientID
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).table_remove : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).CEatableItem
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).string_gmatch : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).CWeaponSVU
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).ImGuiKey
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).zero_all_af_effects : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).zero_outfit_protection : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).parse_names : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).disable_memory_object : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).cse_alife_human_abstract
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).tostring : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).seconds2ctime : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Table: (*temporary).dsh_cop_weather_data
[2026-06-21 20:07:07.711][t: 3592][f:235]                      string (*temporary).dsh_cop_weather_data._NAME : dsh_cop_weather_data
[2026-06-21 20:07:07.711][t: 3592][f:235]                      table (*temporary).dsh_cop_weather_data._M : [...]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh_cop_weather_data.get_data : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      string (*temporary).dsh_cop_weather_data._PACKAGE : 
[2026-06-21 20:07:07.711][t: 3592][f:235]              number (*temporary).HUD_WEAPON_RT : 64.000000
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).game_object
[2026-06-21 20:07:07.711][t: 3592][f:235]              Table: (*temporary).actor_stats
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).actor_stats.get_points : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).actor_stats.add_points : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).actor_stats.add_to_ranking : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).actor_stats.remove_from_ranking : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).actor_stats.get_actor_ranking : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).actor_stats.remove_points : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).actor_stats.add_points_str : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).actor_stats.get_counts : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).CGameFont
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).Fbox
[2026-06-21 20:07:07.711][t: 3592][f:235]              Table: (*temporary).IAmAWeaponFireOnly
[2026-06-21 20:07:07.711][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.132 : true
[2026-06-21 20:07:07.711][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.126 : true
[2026-06-21 20:07:07.711][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.123 : true
[2026-06-21 20:07:07.711][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.128 : true
[2026-06-21 20:07:07.711][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.124 : true
[2026-06-21 20:07:07.711][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.133 : true
[2026-06-21 20:07:07.711][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.131 : true
[2026-06-21 20:07:07.711][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.129 : true
[2026-06-21 20:07:07.711][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.121 : true
[2026-06-21 20:07:07.711][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.127 : true
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).gcinfo : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              userdata (*temporary).VEC_ZERO : (struct _vector3<float>): 000003DB93C45BD0
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).tostring_all : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).clsid
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).stalker_ids
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).set_item_default_trading : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Table: (*temporary).laucer_item_special_effect
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.on_first_update : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.on_save : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.dbg_hud : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.on_item_use : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.boosting : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.set_boost : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      table (*temporary).laucer_item_special_effect._M : [...]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.process_boost : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.on_before_hit : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      string (*temporary).laucer_item_special_effect._NAME : laucer_item_special_effect
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.attach : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.hud : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      string (*temporary).laucer_item_special_effect._PACKAGE : 
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).GetLControl : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).cse_alife_trader_abstract
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).keyname_to_dik : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).release_on_update : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              userdata (*temporary).g_game_graph : (class CGameGraph): 000003DCFB98A780
[2026-06-21 20:07:07.711][t: 3592][f:235]              Table: (*temporary).relation_registry
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).relation_registry.set_community_goodwill : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).relation_registry.clear_personal_relations : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).relation_registry.community_goodwill : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).relation_registry.change_community_goodwill : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).relation_registry.set_personal_goodwill : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).relation_registry.clear_personal_goodwill : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).relation_registry.get_personal_goodwill : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).relation_registry.change_personal_goodwill : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).CCar
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).CSightParams
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).DBG_ScriptObject
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).CEntity
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).ImGuiTableFlags
[2026-06-21 20:07:07.711][t: 3592][f:235]              number (*temporary).PROFILER_TYPE_HOOK : 1.000000
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).___VECTOR2
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).cse_alife_object_projector
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).type : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).string_len : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).isString : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).CActor
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).fsimilar : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).cse_get_restrictor_type : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).bit_and : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).class_info_data
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).action_planner
[2026-06-21 20:07:07.711][t: 3592][f:235]              Table: (*temporary).bioradar_uniq_display
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).bioradar_uniq_display.bioradar_uniq_config : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).bioradar_uniq_display.GetCreatureType : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).bioradar_uniq_display.update : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      Userdata: (*temporary).bioradar_uniq_display.dot
[2026-06-21 20:07:07.711][t: 3592][f:235]                      boolean (*temporary).bioradar_uniq_display.force_update : false
[2026-06-21 20:07:07.711][t: 3592][f:235]                      number (*temporary).bioradar_uniq_display.biomap_width : 605.000000
[2026-06-21 20:07:07.711][t: 3592][f:235]                      table (*temporary).bioradar_uniq_display.Names : [...]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).bioradar_uniq_display.bioradar_hide : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      table (*temporary).bioradar_uniq_display.Colors : [...]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      table (*temporary).bioradar_uniq_display._M : [...]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      string (*temporary).bioradar_uniq_display._PACKAGE : 
[2026-06-21 20:07:07.711][t: 3592][f:235]                      number (*temporary).bioradar_uniq_display.biomap_heigth : 576.000000
[2026-06-21 20:07:07.711][t: 3592][f:235]                      string (*temporary).bioradar_uniq_display._NAME : bioradar_uniq_display
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).bioradar_uniq_display.attach : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).bioradar_uniq_display.add_obj : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).bioradar_uniq_display.remove_obj : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Table: (*temporary).laucer_ammo
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.get_ammo_section_by_type_index : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.is_mag : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.on_item_take : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.can_wpn_unload : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      table (*temporary).laucer_ammo._M : [...]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.on_select_item : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.get_mag_ammo : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.attach : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.ammo_repack : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.is_same_kind : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.weapon_reloading : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.mag_reloading : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.inv_drag_drop : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.mag_unload : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.get_packed_ammo_before_loading : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.wpn_unload : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.spawn_ammo_to : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.get_mag_possible_ammos : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.on_item_colorize : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.gl_mode : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.can_load_with_ammo : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      string (*temporary).laucer_ammo._PACKAGE : 
[2026-06-21 20:07:07.711][t: 3592][f:235]                      string (*temporary).laucer_ammo._NAME : laucer_ammo
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.is_mag_by_sect : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.get_ammo_type_index : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).laucer_ammo.remove_inv_item : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).CUICellItem
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).DLL_Pure
[2026-06-21 20:07:07.711][t: 3592][f:235]              Table: (*temporary).dsh_hud_quickinfo
[2026-06-21 20:07:07.711][t: 3592][f:235]                      Userdata: (*temporary).dsh_hud_quickinfo.quick_info_static
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh_hud_quickinfo.show_quick_info : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh_hud_quickinfo.on_spawn : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh_hud_quickinfo.on_sniper_mode : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh_hud_quickinfo.hide_quick_info : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      table (*temporary).dsh_hud_quickinfo._M : [...]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      string (*temporary).dsh_hud_quickinfo._NAME : dsh_hud_quickinfo
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh_hud_quickinfo.attach : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).dsh_hud_quickinfo.on_destroy : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      string (*temporary).dsh_hud_quickinfo._PACKAGE : 
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).CUI3tButton
[2026-06-21 20:07:07.711][t: 3592][f:235]              Table: (*temporary).se_monster
[2026-06-21 20:07:07.711][t: 3592][f:235]                      table (*temporary).se_monster._M : [...]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      table (*temporary).se_monster.monsters : [...]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      string (*temporary).se_monster._NAME : se_monster
[2026-06-21 20:07:07.711][t: 3592][f:235]                      Userdata: (*temporary).se_monster.se_monster
[2026-06-21 20:07:07.711][t: 3592][f:235]                      function (*temporary).se_monster.sobj_is_close : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]                      string (*temporary).se_monster._PACKAGE : 
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).CAI_Stalker
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).cse_alife_creature_abstract
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).CWeaponSVD
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).SEntityState
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).CPatrolPoint
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).get_dbg_last_top_wnd : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).shader_set_custom_param : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).ini_file : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).CWeaponRG6
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).DIK_keys
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).select : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).CWeaponUSP45
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).unpack : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).getfenv : [[function]]
[2026-06-21 20:07:07.711][t: 3592][f:235]              Userdata: (*temporary).SDrawStaticStruct
[2026-06-21 20:07:07.711][t: 3592][f:235]              function (*temporary).get_dbg_select_wnd : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).CUIListItemEx
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).property_evaluator
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).has_alife_info : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).cse_alife_human_stalker
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).CUIProgressBar
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).CZoneCampfire
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).explosive
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).get_hud : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              userdata (*temporary).g_fs : (class CLocatorAPI): 000003DB8C040180
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).CALifeSmartTerrainTask
[2026-06-21 20:07:07.712][t: 3592][f:235]              Table: (*temporary).ogse_signals_addons_list
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).ogse_signals_addons_list._NAME : ogse_signals_addons_list
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).ogse_signals_addons_list._M : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).ogse_signals_addons_list.addons : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).ogse_signals_addons_list._PACKAGE : 
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).create_grenade : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).on_actor_critical_power : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).CGameObject
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).CWeaponShotgun
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).get_inv_volume : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).visible_memory_object
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).isWeapon : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).time2string : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              Table: (*temporary).ciga_effects
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).ciga_effects.create_smoke_several : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).ciga_effects._M : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).ciga_effects.create_smoke : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).ciga_effects._NAME : ciga_effects
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).ciga_effects.attach : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).ciga_effects.update : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).ciga_effects._PACKAGE : 
[2026-06-21 20:07:07.712][t: 3592][f:235]              number (*temporary).PROFILER_TYPE_SAMPLING : 2.000000
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_torch
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).GameGraph__CVertex
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).vector : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).IsStalker : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).cse_abstract
[2026-06-21 20:07:07.712][t: 3592][f:235]              Table: (*temporary).se_zones
[2026-06-21 20:07:07.712][t: 3592][f:235]                      Userdata: (*temporary).se_zones.se_zone_anom
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).se_zones.spawn_zone : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).se_zones.get_radius : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).se_zones.anoms : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).se_zones._M : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).se_zones._NAME : se_zones
[2026-06-21 20:07:07.712][t: 3592][f:235]                      Userdata: (*temporary).se_zones.se_restrictor
[2026-06-21 20:07:07.712][t: 3592][f:235]                      Userdata: (*temporary).se_zones.se_zone_visual
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).se_zones._PACKAGE : 
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).cse_alife_trader
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).rawequal : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).DBG_ScriptBox
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).CHelicopter
[2026-06-21 20:07:07.712][t: 3592][f:235]              Table: (*temporary).ogsr_body_states
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).ogsr_body_states._NAME : ogsr_body_states
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).ogsr_body_states._M : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).ogsr_body_states.attach : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).ogsr_body_states._PACKAGE : 
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).engine_developer_mode : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).isUserdata : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).CPhraseDialog
[2026-06-21 20:07:07.712][t: 3592][f:235]              Table: (*temporary).smart_monster_parts
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).smart_monster_parts.on_hit : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).smart_monster_parts.on_save : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).smart_monster_parts.on_spawn : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).smart_monster_parts.parts_set : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).smart_monster_parts.on_death : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).smart_monster_parts.process_death : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).smart_monster_parts._M : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).smart_monster_parts.remove_n_from_inv : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).smart_monster_parts.process_corpse_hit : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).smart_monster_parts._NAME : smart_monster_parts
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).smart_monster_parts.attach : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).smart_monster_parts.count_parts : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).smart_monster_parts._PACKAGE : 
[2026-06-21 20:07:07.712][t: 3592][f:235]              Table: (*temporary).laucer_quick_save
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_quick_save.toggle_map : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).laucer_quick_save._M : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).laucer_quick_save._PACKAGE : 
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_quick_save.quicksave : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).laucer_quick_save._NAME : laucer_quick_save
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_quick_save.attach : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_quick_save.on_before_first_update : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_quick_save.map : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).escape_slash_n : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).class : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              Table: (*temporary).laucer_torch
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.actor_on_weapon_zoom_out : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.switch_pnv_mode : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.snd_fx_stop : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.actor_on_weapon_zoom_in : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.set_pnv_mode : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.on_first_update : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.actor_on_wheel : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.remove_pnv : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.attach : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.apply_scope_pnv : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.on_spawn : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.remove_scope_pnv : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.set_near_mode : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.check_item_slot : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.stop_all : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.check_item_drop : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.on_key_down : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.set_far_mode : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.snd_fx_start : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.switch_torch_mode : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.apply_pnv_mode : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).laucer_torch._M : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).laucer_torch._PACKAGE : 
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).laucer_torch._NAME : laucer_torch
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.apply_pnv : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.torch_switch : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_torch.has_pnv : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).cse_alife_object_breakable
[2026-06-21 20:07:07.712][t: 3592][f:235]              Table: (*temporary).os
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).os.execute : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).os.rename : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).os.setlocale : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).os.getenv : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).os.difftime : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).os.remove : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).os.date : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).os.exit : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).os.time : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).os.clock : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).os.tmpname : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).on_actor_satiety : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              userdata (*temporary).sys_ini : (class CInifile): 000003DB8C0A0F80
[2026-06-21 20:07:07.712][t: 3592][f:235]              Table: (*temporary).laucer_items_anims
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).laucer_items_anims._M : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_items_anims.apply_boost : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).laucer_items_anims._NAME : laucer_items_anims
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_items_anims.attach : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer_items_anims.apply_item : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).laucer_items_anims._PACKAGE : 
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).CGameTask
[2026-06-21 20:07:07.712][t: 3592][f:235]              Table: (*temporary).laucer
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.darkscape_zombie_counter : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.on_actor_weapon_zoom_in : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.sound_play_guitar : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.on_monster_hit : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.on_actor_weapon_fire : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.on_item_use : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.on_load : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).laucer._M : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.stop_guitar : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.on_actor_weapon_zoom_out : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.marsh_bandits_counter : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.ameba_deleter : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.on_update : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.holster_guitar : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.deer_head : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.on_first_update : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.on_monster_death : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.use_sxater_tele : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.on_drop : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.npc_react_actor_play : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.interrupt_guitar : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.clear_npc_inventory : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.on_npc_death : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).laucer._PACKAGE : 
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.energy_release : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.draw_guitar : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).laucer._NAME : laucer
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.fog_started : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.lookout_end2 : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).laucer.attach : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).iniLinesCountSimple : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              Table: (*temporary).kamp_lighting
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).kamp_lighting.fire_campfire_fx_multi : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).kamp_lighting.on_before_first_update : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).kamp_lighting.stand_time : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).kamp_lighting._M : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).kamp_lighting.attach : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).kamp_lighting.on_update : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).kamp_lighting.on_actor_update : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).kamp_lighting.on_key_down : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).kamp_lighting.isFlame : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).kamp_lighting.find_kampfire : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).kamp_lighting.collect_kamp_fire_on_level : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).kamp_lighting.kamps_info : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).kamp_lighting._PACKAGE : 
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).kamp_lighting.scratch_match_sound : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).kamp_lighting._NAME : kamp_lighting
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).kamp_lighting.say_blin : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).kamp_lighting.exclude_levels : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).kamp_lighting.on_before_actor_conditions_update : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).if_then_else : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).cse_anomalous_zone
[2026-06-21 20:07:07.712][t: 3592][f:235]              Table: (*temporary).dsh_lc_fixes
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_lc_fixes.on_first_update : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_lc_fixes.on_spawn : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_lc_fixes.has_level_changed : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).dsh_lc_fixes._M : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_lc_fixes.backup_autosave : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).dsh_lc_fixes._NAME : dsh_lc_fixes
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_lc_fixes.on_before_spawn : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).dsh_lc_fixes._PACKAGE : 
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_lc_fixes.attach : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).CScriptXmlInit
[2026-06-21 20:07:07.712][t: 3592][f:235]              function (*temporary).has_save_preview : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).SGameTaskObjective
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).CUIPropertiesBox
[2026-06-21 20:07:07.712][t: 3592][f:235]              Userdata: (*temporary).CWeaponBinoculars
[2026-06-21 20:07:07.712][t: 3592][f:235]              Table: (*temporary).dsh_walking_stalkers
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_walking_stalkers.check_npc : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_walking_stalkers.periodic_job : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_walking_stalkers.cleanup_custom_data : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_walking_stalkers.schedule_next_check : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).dsh_walking_stalkers._M : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).dsh_walking_stalkers._NAME : dsh_walking_stalkers
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_walking_stalkers.attach : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      number (*temporary).dsh_walking_stalkers.FRIENDS_MAX_STAY : 108000.000000
[2026-06-21 20:07:07.712][t: 3592][f:235]                      string (*temporary).dsh_walking_stalkers._PACKAGE : 
[2026-06-21 20:07:07.712][t: 3592][f:235]              Table: (*temporary).dsh_sleep
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.on_sleep_finished : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.try_to_sleep : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.on_item_use : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.eat_dimedrol : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.test_for_need_sleep : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      table (*temporary).dsh_sleep._M : [...]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.check_sleep_danger : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.attach : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.zevota : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.set_gg_need_sleep : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.update_static_sleep_spots : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.steal_from_actor : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.eat_energy_dring : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.try_to_sleep_no_sound : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.energy_dring_end : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.test_sleep_pp : [[function]]
[2026-06-21 20:07:07.712][t: 3592][f:235]                      function (*temporary).dsh_sleep.on_update : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.get_energy_dring_cnt : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.on_before_actor_conditions_update : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.on_static_sleep_key_down : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.get_gg_need_sleep : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.change_gg_need_sleep : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.add_gg_need_sleep : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.eat_vodka : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.get_nearest_theft_npc : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).dsh_sleep._PACKAGE : 
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.want_sleep_k : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.nosleep_end : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.cant_sleep_timer : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.on_first_update : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).dsh_sleep._NAME : dsh_sleep
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.is_cant_sleep : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.energy_dring_boost_end : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_sleep.reduce_need_sleep : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]              Table: (*temporary).dsh_drag_drop
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_drag_drop.on_show_inventory : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_drag_drop.on_drop : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_drag_drop.on_cell_item_focus : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_drag_drop.on_hide_inventory : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      table (*temporary).dsh_drag_drop._M : [...]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_drag_drop.on_cell_item_mouse : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).dsh_drag_drop._NAME : dsh_drag_drop
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_drag_drop.attach : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).dsh_drag_drop._PACKAGE : 
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).dsh_drag_drop.on_cell_item_focus_lost : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]              Userdata: (*temporary).CFracture
[2026-06-21 20:07:07.713][t: 3592][f:235]              Table: (*temporary).ui_topaz_menu
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ui_topaz_menu.show_menu : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ui_topaz_menu.on_use : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      Userdata: (*temporary).ui_topaz_menu.arc_8container_menu
[2026-06-21 20:07:07.713][t: 3592][f:235]                      table (*temporary).ui_topaz_menu._M : [...]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ui_topaz_menu.attach : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).ui_topaz_menu._NAME : ui_topaz_menu
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ui_topaz_menu.possible_inv_change : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).ui_topaz_menu._PACKAGE : 
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ui_topaz_menu.remove_item_from_inventory : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]              function (*temporary).get_actor_car : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]              Table: (*temporary).arc_radiation
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).arc_radiation.on_spawn : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).arc_radiation.lose_item : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).arc_radiation.get_inv_arts_radiation : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).arc_radiation.get_item : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      table (*temporary).arc_radiation._M : [...]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).arc_radiation.encode_custom_data : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).arc_radiation.decode_custom_data : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).arc_radiation._NAME : arc_radiation
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).arc_radiation.attach : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).arc_radiation._PACKAGE : 
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).arc_radiation.register_item : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]              Userdata: (*temporary).property_evaluator_const
[2026-06-21 20:07:07.713][t: 3592][f:235]              Userdata: (*temporary).CBaseMonster
[2026-06-21 20:07:07.713][t: 3592][f:235]              Table: (*temporary).arc_diary
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).arc_diary.on_get_diary : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      table (*temporary).arc_diary._M : [...]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).arc_diary.get_random_diary_section : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).arc_diary.check_info : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).arc_diary._NAME : arc_diary
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).arc_diary.attach : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).arc_diary._PACKAGE : 
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).arc_diary.monster_killed : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]              Table: (*temporary).ogse_surge_mgr
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.on_actor_spawn : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      boolean (*temporary).ogse_surge_mgr.is_surge_started : false
[2026-06-21 20:07:07.713][t: 3592][f:235]                      table (*temporary).ogse_surge_mgr._M : [...]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.autosave_blowout : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.set_first_blow : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.attach : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.run_blowout_timer : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      Userdata: (*temporary).ogse_surge_mgr.check_blowout_timer
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.on_actor_update : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.check_porshen : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.pda_is_broken : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.on_blowout_hit : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.surge_db_init : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.get_blowout_count : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.set_info_preblow : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.unblock_surge_with_reschedule : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.blowout_phantoms : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.stop_vibros_effects : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.run_vibros_effects : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.blowout_psy_sound : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.parse_and_process_action_item : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      boolean (*temporary).ogse_surge_mgr.actor_in_hideout : false
[2026-06-21 20:07:07.713][t: 3592][f:235]                      boolean (*temporary).ogse_surge_mgr.is_surge_raskolbas : false
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.surge_final : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.surge_log : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.pda_distortion_stage_4 : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.get_first_surge_wait_time : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.set_info_preblow_to_blow : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.on_first_update : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.on_surge_end : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.hit_actor : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.pda_distortion_stage_3 : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.get_surge_postpone_time : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.on_get_info : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.can_start_surge_now : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.blowout_scary_sounds : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).ogse_surge_mgr._PACKAGE : 
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.pda_distortion_stage_1 : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.pda_distortion_stage_2 : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).ogse_surge_mgr._NAME : ogse_surge_mgr
[2026-06-21 20:07:07.713][t: 3592][f:235]                      boolean (*temporary).ogse_surge_mgr.is_surge_blocked : false
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.set_info_blow : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.get_surge_wait_time : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]              Table: (*temporary).amk_offline_alife
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.debug_dubls : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.pick_item : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_monsters_found : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      table (*temporary).amk_offline_alife._M : [...]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      table (*temporary).amk_offline_alife.off_npcs : [...]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.attach : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_before_blowout : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.smarts : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      table (*temporary).amk_offline_alife.protected : [...]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.inv_box_is_avail : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_release_npc : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_inv_boxes_found : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_npc_corpses_found : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_enemies_found : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.build_tables : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.is_valuable : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.npc_try_to_change_community : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.process_trade : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.npc_try_to_buy_something : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.is_not_duplicate : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.get_item_cost : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.offline_npc_death : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.get_weapon_firepower : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_npc_wound : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.sak_release : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_weapons_found : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.get_monster_params : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.box_is_protected : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.set_npc_health : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.init : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.get_flags : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.get_npc_weapon : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.collect_info : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.update : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.relation_check : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.npc_smart_is_peaceful : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).amk_offline_alife._PACKAGE : 
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.update_offline_npc_tables : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.add_fresh_meat : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).amk_offline_alife._NAME : amk_offline_alife
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_artifacts_found : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.inv_box_is_allowed_for_theft : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).amk_offline_alife.offline_alife : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]              number (*temporary).math_pi_180 : 57.295780
[2026-06-21 20:07:07.713][t: 3592][f:235]              function (*temporary).switch_offline : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]              Table: (*temporary).halyava_finders
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.init_regular_dialog1 : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.remove_all_tasks : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.init_tasks : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.text_tasks : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.init_regular_items : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.attach : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.text_of_rewards : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.init_regular_dialog2 : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.check_aval_task : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.check_tasks : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.otvet_da : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.text_of_rewards_check : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      table (*temporary).halyava_finders.tbl_of_targets : [...]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      table (*temporary).halyava_finders.tbl_of_available_rewards : [...]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.on_npc_found : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.check_items : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.add_task : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.save_valuses : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).halyava_finders._NAME : halyava_finders
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.load_values : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.init_regular_dialog3 : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      table (*temporary).halyava_finders.base_items : [...]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.check_accepted_tasks : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.add_to_base_rewards : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.return_of_names_from_tasks : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.on_npc_death : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).halyava_finders._PACKAGE : 
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.text_of_items : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.check_aval_phrase : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.accept_task : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.remove_task : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava_finders.on_npc_wounded : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      table (*temporary).halyava_finders._M : [...]
[2026-06-21 20:07:07.713][t: 3592][f:235]              Table: (*temporary).halyava
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.guard_found_yes : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.dolg_2_etaz : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.sviblov_da : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.pervoe_zadanie_1 : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.messer_dead : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.fox_go : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.buisnes_start : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      table (*temporary).halyava._M : [...]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.tip_about_problem : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.attach : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.gg_ranen : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.set_price_trade : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.r_p : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.init_dialog : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.check_scouts_sklad_items : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.dolg_help_1 : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.build_location_text : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.check_zarplata : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.probability_med_trade : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.spawn_bratva : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.spawn_secret_restr_1 : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.arhara_da : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.respawn_kamaz : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.dengi : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.check_scout : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.help_gg : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.teleport : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.v3f : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_fox : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.remki_outfit_have : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.val_box_base_replacement : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.build_text_miha : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.check_verb : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.delete_old_artem : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.check_zadanie_complite : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.do_yavlenie_1 : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.check_fixes : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.dolg_help_2 : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      string (*temporary).halyava._NAME : halyava
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.sviblov_net : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.spawn_kamaz : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.voronin_da : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.check_guard_30k : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.dolg_dobro : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.check_dc : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.check_guests : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.delete : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.update_brain_dyak : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.probability_trade : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.spawn_divan : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.build_text : [[function]]
[2026-06-21 20:07:07.713][t: 3592][f:235]                      function (*temporary).halyava.generate_scout_name : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_dolg : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_price_vibor_2 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.generate_scout_name_items_info : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.cant_zeka_red_forest : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.spawn_medic : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_dark_scout_task_complite : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.stop_searching : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.dark_trader_start : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.update_scouts : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_zarplata : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.sms_here : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.set_price_med : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.spawn_new_ohr : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.dolg_2_etaz_give : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.spawn_dark_scout : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.spawn_komnata : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      number (*temporary).halyava.reputation : 0.000000
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.dark_first_quest_done : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      number (*temporary).halyava.resources : 0.000000
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_zeka_1 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.ready_to_home : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.zapizka : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.peredacha_remki_car : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.photoapparat : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      table (*temporary).halyava.stop_list : [...]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.build_zeka_text1 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_zadanie : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.spawn_stul : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.dialog2 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.do_yavlenie_2 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_timer_4 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.peredacha_remki_weapon : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.zoomed : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.init_medic_dialog : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.first_taina_quest : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.baza_check_1 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.test_rest : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      string (*temporary).halyava._PACKAGE : 
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.dialog1 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.do_tele : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_artem : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.npc_add : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.spawn_vova_vist : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.r_v_e : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.set_params : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.scout_vibor : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.find_mas : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.text_svodka : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.create_lamp : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.fox_move : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.text_svodka_money : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.text_svodka_location : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_timer_2 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.scout_vibor_net : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.scout_vibor_da : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_task_object : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.spawn_vist_help1 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.ready_to_bar : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_timer_5 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.relocate_wpn_to_sklad : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.have_fuel_to_quest : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.have_art : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.build_medic_text : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.scout_peredacha : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.car_part_change : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.remki_weapon_have : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.addition_info_about_target : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.zarplata : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.give_scouts_task : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.baza_check_2 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.edem_da : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.resctircors : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.normalize_all_scouts_tables : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.generate_info : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_price_vibor_1 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.r_u : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.r_v_u : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.halyava_sms : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.generate_scout_resources_list : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.control_dolg : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.lukash_net : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.cs_dobro : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.arhara_net : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.set_scout_equipment : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.update_members : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_vist_1 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.fox_start : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_messer_on_guard : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_price_vibor_4 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.r_n : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.relocate_art : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.find_nov : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.naim : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_miha : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_timer_3 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.ready_to : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.fox_here : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.lukash_da : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.no_messer : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.peredacha_remki_outfit : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.voronin_net : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.kanistry : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.remki_car_have : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_med_vibor_2 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.spawn_zeka : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.spawn_miha : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_zhorik_guard_cos_messer_dead : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.post_comander_init_dialod : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.build_dark_scout_dialog_complite : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.budzet : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.edem_net : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.lets_go_home : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.update_brain_zhorik : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_dt : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.spawn_bar : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.fox_quest_delete : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_com_yes : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.do_tele_2 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_timer : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_price_vibor_3 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.change_reputatuin : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.ready_to_quest : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.update : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.h_meet : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.r_e : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_med_vibor_1 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_home : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_smart_nebo : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      number (*temporary).halyava.car_hp : 0.000000
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_zhorik_on_guard : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.peredacha_fuel : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.have_fuel : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.ready_to_dc : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.issue_equipment : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_dolg_2 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.r_g : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.find_vet : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.iteration_step : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_bar : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.smart : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.build_text_artem : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.svoboda_dobro : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_quests : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_dock_yes : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.save_valuses : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.ostavit_zarplata : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.q_stage1 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.unregister_quest_npc : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.car_go : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_and_give_item : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.peredacha_money_base : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.cour_move : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.artem_update_brain : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.update_brain_messer : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.kf : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.guard_found_no : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.spawn_box : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_com_no : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.loner_dobro : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.text_dt : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.scout_generate_inventar : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      number (*temporary).halyava.money : 0.000000
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_price_vibor_5 : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.ready_to_loc : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.on_npc_death : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.load_values : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_artem : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_money_gg : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.zabrat_zarplata : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.find_reg : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.update_brain_dc_friends : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).halyava.check_dock_no : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_pda
[2026-06-21 20:07:07.714][t: 3592][f:235]              Table: (*temporary).xrs_armor_data
[2026-06-21 20:07:07.714][t: 3592][f:235]                      table (*temporary).xrs_armor_data.armors_by_community : [...]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      table (*temporary).xrs_armor_data._M : [...]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      table (*temporary).xrs_armor_data.armors_by_visuals : [...]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      string (*temporary).xrs_armor_data._NAME : xrs_armor_data
[2026-06-21 20:07:07.714][t: 3592][f:235]                      table (*temporary).xrs_armor_data.suits_to_visuals : [...]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      table (*temporary).xrs_armor_data.armor_levels : [...]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      string (*temporary).xrs_armor_data._PACKAGE : 
[2026-06-21 20:07:07.714][t: 3592][f:235]              Table: (*temporary).xrs_armor
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).xrs_armor.on_npc_spawn : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).xrs_armor.look_for_armor : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).xrs_armor.return_armor_level : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).xrs_armor.select_next_visual : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      string (*temporary).xrs_armor._PACKAGE : 
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).xrs_armor.get_npc_level : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).xrs_armor.npc_update : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).xrs_armor.check_armor : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).xrs_armor.change_vis : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      string (*temporary).xrs_armor._NAME : xrs_armor
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).xrs_armor.attach : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).xrs_armor.update : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      table (*temporary).xrs_armor._M : [...]
[2026-06-21 20:07:07.714][t: 3592][f:235]              Userdata: (*temporary).CPHMovementControl
[2026-06-21 20:07:07.714][t: 3592][f:235]              Table: (*temporary).dsh_enemies
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.enemy_callback : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.check_military_blockpost : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.add_cache_rec : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      table (*temporary).dsh_enemies._M : [...]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.actor_see_them : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.attach : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.get_ignore_by_name_or_strn : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.mark_used : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.on_hit : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.get_ignore_by_community : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.get_cache_rec : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.on_spawn : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.check_is_enemy_always : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.is_ignored_community : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.on_death : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      string (*temporary).dsh_enemies._PACKAGE : 
[2026-06-21 20:07:07.714][t: 3592][f:235]                      Userdata: (*temporary).dsh_enemies.expire_cache
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.get_smart_terrain : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      string (*temporary).dsh_enemies._NAME : dsh_enemies
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.gameobject_on_destroy : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.is_enemy_by_dist : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_enemies.is_combat_ignore_cond : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]              function (*temporary).getIniValueFloatSimple : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]              Table: (*temporary).dsh_cop_weather
[2026-06-21 20:07:07.714][t: 3592][f:235]                      Userdata: (*temporary).dsh_cop_weather.WeatherManager
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.get_day_start_time : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.on_actor_init : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.get_frame_by_time : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      table (*temporary).dsh_cop_weather._M : [...]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.get_surge_time : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.build_forecast_point : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.build_cycle_data : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.on_update : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      boolean (*temporary).dsh_cop_weather.monitoring_weather_sect : false
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.on_first_update : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.on_save : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.on_key_down : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.get_weather_ini : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.on_engine_weather_change : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.process_weather_section_inf : [[function]]
[2026-06-21 20:07:07.714][t: 3592][f:235]                      string (*temporary).dsh_cop_weather._PACKAGE : 
[2026-06-21 20:07:07.714][t: 3592][f:235]                      Userdata: (*temporary).dsh_cop_weather.StaticForecast
[2026-06-21 20:07:07.714][t: 3592][f:235]                      Userdata: (*temporary).dsh_cop_weather.DynamicForecast
[2026-06-21 20:07:07.715][t: 3592][f:235]                      string (*temporary).dsh_cop_weather._NAME : dsh_cop_weather
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.attach : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.get_weather_mgr : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.read_cycle_points : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]              function (*temporary).GetTextureRect : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]              Userdata: (*temporary).__ini_file
[2026-06-21 20:07:07.715][t: 3592][f:235]              Table: (*temporary).amk
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.check_npc_in_box : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).amk._M : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.get_npc_relation : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.game_minutes : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.attach : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.on_actor_update : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.get_byte : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.game_milliseconds : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.unpack_array_from_string : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.set_offline : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.on_npc_hit : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.on_game_save : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.parse_ini_section_to_array_new : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.check_game : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.get_npc_community : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.parse_new : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.set_online : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.save_variable : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.game_seconds : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.set_len : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.load_table : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.pack_new : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.del_obj_by_name : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.spawn_item_in_inv : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      string (*temporary).amk._NAME : amk
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.load_variable : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.gameobject_on_destroy : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.is_point_inside_interval : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.game_hours : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.on_monster_hit : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.del_obj_by_sid : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.clear_npc_inventory : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.remove_timer : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.del_variable : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.has_timer : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.add_spot_on_map : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.point_in_poly : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.on_game_start : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.drop_item : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.get_bool : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.set_npc_relation : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.on_death : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.make_suicide : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.get_num : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.alife_create : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.check_timers : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.send_tip : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.remove_item : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.gameobject_on_spawn : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).amk.lc : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.kill_actor : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.game_days : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.remove_item_from_inventory : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.enemy_see_actor : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.pack_array_to_string : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.add : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.alife_teleport : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.update_table : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.release_by_section : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.spawn_item_at : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.on_game_load : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.start_timer : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.remove_item_from_inventory_by_name : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.timersSort : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.g_start_timer : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.save_table : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.get_string : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      string (*temporary).amk._PACKAGE : 
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.sub : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.get_lv_gv : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.object_by_section_offline : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.dump_table : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.spawn_ammo_in_inv : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).amk.remove_spot_from_map : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]              function (*temporary).super : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]              Table: (*temporary).actor_proxy
[2026-06-21 20:07:07.715][t: 3592][f:235]                      string (*temporary).actor_proxy._NAME : actor_proxy
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).actor_proxy._M : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      Userdata: (*temporary).actor_proxy.actor_proxy
[2026-06-21 20:07:07.715][t: 3592][f:235]                      string (*temporary).actor_proxy._PACKAGE : 
[2026-06-21 20:07:07.715][t: 3592][f:235]              function (*temporary).pairs : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]              function (*temporary).GetTextureInfo : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]              function (*temporary).enable_memory_object : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]              Table: (*temporary).dialog_manager
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.phrase_action_intro : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.get_id : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.phrase_action : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.save : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.cool_info_treasure : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).dialog_manager._M : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.precondition_intro : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.calculate_predicate : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.fill_phrase_table : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.load : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.precondition_info_global : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.precondition : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.precondition_help_thanks : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.precondition_cool_info_no_more : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.precondition_cool_info : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      boolean (*temporary).dialog_manager.result : true
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).dialog_manager.phrase : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.phrase_action_cool_info : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).dialog_manager.selected_phrase_by_id : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.chk_ver : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      string (*temporary).dialog_manager._PACKAGE : 
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.init_cool_info_dialog : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.init_help_wounded_stabilisator_dialog : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      string (*temporary).dialog_manager._NAME : dialog_manager
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.init_help_wounded_medkit_dialog : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.chk_ver_back : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).dialog_manager.init_intro_dialog : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]              function (*temporary).error : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]              Userdata: (*temporary).CAI_Trader
[2026-06-21 20:07:07.715][t: 3592][f:235]              Table: (*temporary).xr_sound
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.load_theme_sounds : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.stop_prev_sms_sound : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.set_actor_sound_factor : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).xr_sound.sound_object_by_theme : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.clear_all_sound_object : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).xr_sound._M : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.attach : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.update : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.get_sound_object : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.set_sound_play : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.on_npc_spawn : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.set_actor_sound : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.get_safe_sound_object : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.get_sound : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.get_key : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.get_last_IDS : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.play_sound : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      string (*temporary).xr_sound._PACKAGE : 
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.stop_all_sound_object : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      string (*temporary).xr_sound._NAME : xr_sound
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.update_actor : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.set_sound : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).xr_sound.on_death : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]              Table: (*temporary).treasure_manager_data
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).treasure_manager_data.names_info : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).treasure_manager_data._M : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).treasure_manager_data.lid_groups : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      string (*temporary).treasure_manager_data._PACKAGE : 
[2026-06-21 20:07:07.715][t: 3592][f:235]                      string (*temporary).treasure_manager_data._NAME : treasure_manager_data
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).treasure_manager_data.solid_list_prob : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).treasure_manager_data.solid_list : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).treasure_manager_data.named : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]              userdata (*temporary).g_alife : (class CALifeSimulator): 000003DCFB7B0000
[2026-06-21 20:07:07.715][t: 3592][f:235]              Userdata: (*temporary).ce_script_zone
[2026-06-21 20:07:07.715][t: 3592][f:235]              Table: (*temporary).treasure_manager
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).treasure_manager.dbg_give_all : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).treasure_manager.check_treasure_box_empty : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).treasure_manager.parse_spawns : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).treasure_manager.load : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).treasure_manager.is_kostya_box_allowed_for_theft : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).treasure_manager.get_treasure_manager : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).treasure_manager.save : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      Userdata: (*temporary).treasure_manager.CTreasure
[2026-06-21 20:07:07.715][t: 3592][f:235]                      string (*temporary).treasure_manager._NAME : treasure_manager
[2026-06-21 20:07:07.715][t: 3592][f:235]                      table (*temporary).treasure_manager._M : [...]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).treasure_manager.clear_treasure_manager : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      string (*temporary).treasure_manager._PACKAGE : 
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).treasure_manager.take_item_from_box : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).treasure_manager.is_box_allowed_for_theft : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).treasure_manager.on_open_box : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).treasure_manager.abort : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]              function (*temporary).has_all_infos : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]              Table: (*temporary).task_manager
[2026-06-21 20:07:07.715][t: 3592][f:235]                      Userdata: (*temporary).task_manager.CRandomTask
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.init_green_task_dialog : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.actor_update : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.show_reward : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.get_random_task : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.task_complete : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.chk_ver_back : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.init_adrenalin_task_dialog : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.init_trader_reward_dialog : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.save : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.make_task_failed : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.amk_remove_target_id_from_kill_targets : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.amk_kill_targets : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.init_lisiy_task_dialog : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.amk_add_target_id_to_kill_targets : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.precondition_have_completed_job : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.load : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.init_barman_task_dialog : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.show_reward_msg : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.has_active_vendor_task : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.init_barman_reward_dialog : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.precondition_vendor_can_task : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.format_reward_text : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.init_ecolog_task_dialog : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.init_petrovih_task_dialog : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.chk_ver : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.init_petrenko_reward_dialog : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.init_petrovih_reward_dialog : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.action_give_task : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.reward_by_task : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.task_fail : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.action_refuse_task : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.stringhash : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.action_task_show : [[function]]
[2026-06-21 20:07:07.715][t: 3592][f:235]                      function (*temporary).task_manager.precondition_dont_have_completed_job : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_trader_task_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.precondition_active_task : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.clear_task_manager : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_lisiy_reward_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_ecolog_reward_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.precondition_notcompleted_task : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.precondition_completed_task : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_petrenko_task_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_adrenalin_reward_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.precondition_vendor_cannot_task : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_freedom_task_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_zastava_commander_task_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_for_vell_reward_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary).task_manager._M : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.action_task_reward : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.precondition_task_avail : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_dolg_task_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_mercenary_task_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_mercenary_reward_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_zastava_commander_reward_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.task_callback : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      string (*temporary).task_manager._PACKAGE : 
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.show_location : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_freedom_reward_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      string (*temporary).task_manager._NAME : task_manager
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_dolg_reward_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_for_vell_task_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).task_manager.init_green_reward_dialog : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]              function (*temporary).switch_zoom_osc : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]              Table: (*temporary)._g_tables
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary)._g_tables.IAmAHlam : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary)._g_tables.IAmAOutfit : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary)._g_tables.IAmAMonster : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary)._g_tables.IAmAWeapon : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary)._g_tables.IAmAWeaponFireOnly : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary)._g_tables._M : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary)._g_tables.IAmAAmmo : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      string (*temporary)._g_tables._PACKAGE : 
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary)._g_tables.IAmAStalker : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary)._g_tables.object_type_i_sect : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary)._g_tables.object_type_i : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      string (*temporary)._g_tables._NAME : _g_tables
[2026-06-21 20:07:07.716][t: 3592][f:235]              Userdata: (*temporary).CAI_Bloodsucker
[2026-06-21 20:07:07.716][t: 3592][f:235]              function (*temporary).set_dbg_select_wnd : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]              function (*temporary).script_server_object_version : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]              Table: (*temporary).math
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.ceil : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.tan : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.log10 : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.lerp : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.sinh : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.round : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.ldexp : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).math.huge : inf
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.atan2 : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.min : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.fmod : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.exp : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.random : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.rad : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.sin : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.cos : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.clamp : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.mod : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.similar : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.randomseed : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.floor : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.sqrt : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.max : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.atan : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.acos : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.abs : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.asin : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.cosh : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.frexp : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.tanh : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.log : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.modf : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.pow : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).math.deg : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).math.pi : 3.141593
[2026-06-21 20:07:07.716][t: 3592][f:235]              Table: (*temporary).random
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary).random.mersenne_twister : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary).random.multiply_with_carry : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).random.twister : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      string (*temporary).random._PACKAGE : 
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary).random.linear_congruential_generator : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).random.init : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      string (*temporary).random._NAME : random
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).random.lcg : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      function (*temporary).random.mwc : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]                      table (*temporary).random._M : [...]
[2026-06-21 20:07:07.716][t: 3592][f:235]              function (*temporary).g_ini_file : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]              function (*temporary).setmetatable : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]              function (*temporary).clsid_utils : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]              Userdata: (*temporary).clsid_utils_int
[2026-06-21 20:07:07.716][t: 3592][f:235]              Userdata: (*temporary).CPoltergeist
[2026-06-21 20:07:07.716][t: 3592][f:235]              function (*temporary).getmetatable : [[function]]
[2026-06-21 20:07:07.716][t: 3592][f:235]              Table: (*temporary).clsid_table
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.snork : 31.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_mosquito_bald : 178.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_electra_s : 161.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_galant_s : 163.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.chimera : 27.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.obj_attachable : 68.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_ammo_vog25 : 42.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.flesh : 24.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_smallrain_s : 169.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.psy_dog : 22.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.stalker : 32.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_sphere_s : 170.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_lr300 : 143.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.art_mercury_ball : 9.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.game_sv_single : 118.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_sakbuzz_s : 168.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.script_phys : 87.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.obj_food : 74.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.obj_document : 72.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.device_torch_s : 120.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_knife : 142.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.equ_exo : 55.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_rg6 : 146.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.obj_bandage : 69.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_groza_s : 124.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.karlik_s : 110.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.poltergeist : 30.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.obj_bottle : 71.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_grenade_f1 : 60.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.snork_s : 113.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_rpg7_s : 129.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.art_electric_ball : 5.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.game_cl_single : 43.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.equ_stalker : 57.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.equ_stalker_s : 59.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.tushkano_s : 114.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.smart_terrain : 96.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_pm : 145.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_shotgun : 149.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.art_bast_artefact : 1.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.art_zuda : 13.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.car : 46.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_usp45 : 154.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.obj_explosive : 73.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.dog_red : 23.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.boar_s : 99.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.fracture_s : 109.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.obj_bolt : 70.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_bfuzz_s : 160.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_radioactive : 182.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.controller_s : 103.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.art_needles : 10.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.psy_dog_phantom_s : 104.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.level : 62.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_mincer : 179.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_ak74_s : 121.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_bfuzz : 174.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.obj_phys_destroyable : 89.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.art_dummy : 4.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.obj_physic : 86.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.device_detector_simple_shoc : 53.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.pseudodog_s : 112.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_shotgun_s : 131.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_svd : 152.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_fort : 138.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.device_detector_simple : 50.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.art_faded_ball : 6.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.tushkano : 36.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.script_trader : 35.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.equ_helmet_s : 58.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.controller : 18.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.poltergeist_s : 111.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.car_s : 94.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.obj_phskeleton : 90.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_binocular : 135.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone : 185.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.space_restrictor : 116.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.torrid_zone : 184.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_rusty_hair : 183.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.obj_antirad : 67.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_mine_field_s : 180.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.game : 63.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_galantine : 177.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_lr300_s : 126.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_walther : 157.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.device_flashlight : 51.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.cat_s : 101.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.ameba_zone : 173.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.main_menu : 78.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_acid_fog : 172.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.device_detector_advanced : 47.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_ammo : 38.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_ogon_s : 167.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_mincer_s : 166.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_mbald_s : 165.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.art_gravi : 8.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.dog_black : 20.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.legs_s : 119.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_ice_s : 164.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_ammo_og7b : 41.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.flesh_s : 107.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_wmaggl : 159.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_rpg7 : 147.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.inventory_backpack : 80.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.cat : 17.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_dead : 176.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_vintorez : 156.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_grenade_fake : 61.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_fn2000 : 137.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.artefact_s : 93.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_svu : 153.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_stat_mgun : 151.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_silencer : 150.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.equ_helmet : 56.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.zone_campfire : 175.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_rg6_s : 128.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.trader : 34.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_grenade_rpg7 : 65.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.device_pda : 52.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.hud_manager : 66.000000
[2026-06-21 20:07:07.716][t: 3592][f:235]                      number (*temporary).clsid_table.art_thorn : 12.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.obj_climable : 82.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_scope_s : 130.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.device_detector_scientific : 49.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_ammo_m209 : 40.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_ak74 : 134.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.zombie : 37.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.burer_s : 100.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_svu_s : 133.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_svd_s : 132.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.hanging_lamp : 84.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_grenade_rgd5 : 64.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.bloodsucker : 14.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_bm16 : 136.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.artefact : 39.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_mounted : 144.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.device_detector_elite : 48.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.script_heli : 45.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.gigant_s : 108.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.karlik : 28.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.psy_dog_s : 105.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.zone_zharka_s : 171.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_pm_s : 127.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.art_gravi_black : 3.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.dog_s : 106.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.psy_dog_phantom : 21.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.script_restr : 117.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.script_stalker : 33.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_binocular_s : 122.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.smart_zone : 97.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.zone_fountain_s : 162.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.script_object : 95.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.fracture : 25.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.art_black_drops : 2.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.3d_shell : 0.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.nogravity_zone : 181.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.chimera_s : 102.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.respawn : 91.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.pseudo_gigant : 26.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_knife_s : 125.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.art_galantine : 7.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.actor : 79.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.burer : 16.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.zombie_s : 115.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.crow : 19.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.device_torch : 54.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.art_rusty_hair : 11.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.obj_usable : 76.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_groza : 140.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_bm16_s : 123.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.level_changer : 77.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_hpsa : 141.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_val : 155.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.helicopter : 44.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_scope : 148.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.projector : 88.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_grenade_launcher : 139.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.script_zone : 92.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_wmagaz : 158.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.phantom : 29.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.obj_breakable : 81.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.inventory_box : 85.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.obj_medkit : 75.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.inventory_container : 83.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.boar : 15.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).clsid_table.bloodsucker_s : 98.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]              Table: (*temporary).se_legs
[2026-06-21 20:07:07.717][t: 3592][f:235]                      table (*temporary).se_legs._M : [...]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).se_legs.se_legs
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).se_legs._NAME : se_legs
[2026-06-21 20:07:07.717][t: 3592][f:235]                      table (*temporary).se_legs.LegsTbl : [...]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).se_legs._PACKAGE : 
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).CWeaponPM
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).math_mod : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).CUITabButton
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).wait_evaluator
[2026-06-21 20:07:07.717][t: 3592][f:235]              Table: (*temporary).se_artefact
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).se_artefact._NAME : se_artefact
[2026-06-21 20:07:07.717][t: 3592][f:235]                      table (*temporary).se_artefact._M : [...]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).se_artefact.se_artefact
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).se_artefact._PACKAGE : 
[2026-06-21 20:07:07.717][t: 3592][f:235]              Table: (*temporary).se_item
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_weapon_magazined
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_weapon_shotgun
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_weapon_magazined_w_gl
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_physic
[2026-06-21 20:07:07.717][t: 3592][f:235]                      table (*temporary).se_item._M : [...]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_weapon
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).se_item._PACKAGE : 
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).se_item._NAME : se_item
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_item
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_outfit
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_item_torch
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).IInventoryBox
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).world_state
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).prefetch : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).texture_find : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Table: (*temporary).se_stalker
[2026-06-21 20:07:07.717][t: 3592][f:235]                      table (*temporary).se_stalker._M : [...]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).se_stalker.se_stalker
[2026-06-21 20:07:07.717][t: 3592][f:235]                      table (*temporary).se_stalker.stalkers : [...]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).se_stalker._NAME : se_stalker
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).se_stalker._PACKAGE : 
[2026-06-21 20:07:07.717][t: 3592][f:235]              Table: (*temporary).se_respawn
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_respawn.spawn : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      table (*temporary).se_respawn._M : [...]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).se_respawn.se_respawn
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).se_respawn._NAME : se_respawn
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_respawn.r_spawns : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_respawn.create : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).se_respawn._PACKAGE : 
[2026-06-21 20:07:07.717][t: 3592][f:235]              Table: (*temporary).se_smart_terrain
[2026-06-21 20:07:07.717][t: 3592][f:235]                      table (*temporary).se_smart_terrain.exclusives : [...]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      table (*temporary).se_smart_terrain.smart_for_wounded : [...]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_smart_terrain.r_num : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_smart_terrain.get_smart_terrain_by_name : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_smart_terrain.get_exclusive_smart_id_for_npc : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_smart_terrain.r_str : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).se_smart_terrain.se_smart_terrain
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_smart_terrain.unregister_npc : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_smart_terrain.renew_smart : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_smart_terrain.fill_exclusives : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_smart_terrain.on_death : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_smart_terrain.read_smart_terrain_conditions : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).se_smart_terrain._PACKAGE : 
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_smart_terrain.stat : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_smart_terrain.iterate_smart_terrains : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).se_smart_terrain._NAME : se_smart_terrain
[2026-06-21 20:07:07.717][t: 3592][f:235]                      table (*temporary).se_smart_terrain._M : [...]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).se_smart_terrain.r_2nums : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      table (*temporary).se_smart_terrain.smart_terrains_by_name : [...]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).ImGuiHoveredFlags
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).get_flashlight_obj : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Table: (*temporary).ui_main_menu
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).ui_main_menu._NAME : ui_main_menu
[2026-06-21 20:07:07.717][t: 3592][f:235]                      table (*temporary).ui_main_menu._M : [...]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).ui_main_menu.main_menu
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).ui_main_menu._PACKAGE : 
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).writer
[2026-06-21 20:07:07.717][t: 3592][f:235]              Table: (*temporary).class_registrator
[2026-06-21 20:07:07.717][t: 3592][f:235]                      table (*temporary).class_registrator._M : [...]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).class_registrator.cs_register : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).class_registrator._NAME : class_registrator
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).class_registrator.register : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      function (*temporary).class_registrator.c_register : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).class_registrator._PACKAGE : 
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).ipairs : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).remove_memory_object : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).CUISpinText
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).print : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_artefact
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).CBackpack
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).table_getn : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).getObjectType : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).table_sort : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Table: (*temporary).actor_states
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcTurn : 64.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcAnyMove : 15.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcBack : 2.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcFwd : 1.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcRLookout : 16384.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcFall : 256.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcClimb : 2048.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcLanding2 : 1024.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcAccel : 32.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcAnyState : 6192.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcCrouch : 16.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcLStrafe : 4.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcJump : 128.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcRStrafe : 8.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcLookout : 24576.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcLLookout : 8192.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcSprint : 4096.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcAnyAction : 1935.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]                      number (*temporary).actor_states.mcLanding : 512.000000
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).cond
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).CUIMessageBox
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).is_16_9_mode : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).IsMoveState : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).string_gfind : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).is_object_online : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).CHairsZone
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).string_rep : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).memory_info
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).object_level_name : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).string_gsub : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).ASSERT : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).CWeaponMagazinedWGrenade
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).string_byte : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).object_binder
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).ImGuiDir
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).init_random : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).SRotation
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).physics_shell
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).CLevelGraph
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).game_ini : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Table: (*temporary).se_heli
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).se_heli._NAME : se_heli
[2026-06-21 20:07:07.717][t: 3592][f:235]                      table (*temporary).se_heli._M : [...]
[2026-06-21 20:07:07.717][t: 3592][f:235]                      Userdata: (*temporary).se_heli.se_heli
[2026-06-21 20:07:07.717][t: 3592][f:235]                      string (*temporary).se_heli._PACKAGE : 
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).math_min : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).string_char : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).math_acos : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).on_actor_weapon_jammed : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).CEnvironment
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).find_effector_zi : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).get_con_integer : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).load : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).counterAdd : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).math_abs : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).flags32
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).CDummyArtefact
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).ray_pick
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).math_ceil : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).CUIProgressShape
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).CExoOutfit
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).cse_alife_object_hanging_lamp
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).math_cos : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).matrix
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).math_sin : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).fcolor
[2026-06-21 20:07:07.717][t: 3592][f:235]              Userdata: (*temporary).CGraviArtefact
[2026-06-21 20:07:07.717][t: 3592][f:235]              number (*temporary).math_pi : 3.141593
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).round : [[function]]
[2026-06-21 20:07:07.717][t: 3592][f:235]              function (*temporary).lua_dump : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).math_sqrt : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).math_random : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CUIScrollView
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CBlackDrops
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).cover_point
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).unpack_time : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CInventoryItem
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).process_release_on_update : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).process_release_on_spawn : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).cse_alife_space_restrictor
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).getFS : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Table: (*temporary).ui_arc_container_menu
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).ui_arc_container_menu.show_menu : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).ui_arc_container_menu.on_use : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      Userdata: (*temporary).ui_arc_container_menu.arc_8container_menu
[2026-06-21 20:07:07.718][t: 3592][f:235]                      table (*temporary).ui_arc_container_menu._M : [...]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).ui_arc_container_menu.attach : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      string (*temporary).ui_arc_container_menu._NAME : ui_arc_container_menu
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).ui_arc_container_menu.possible_inv_change : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      string (*temporary).ui_arc_container_menu._PACKAGE : 
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).ui_arc_container_menu.remove_item_from_inventory : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).cse_alife_car
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).ImGuiTableRowFlags
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).new_point : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).GetAlt : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).cse_alife_inventory_item
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).bit_xor : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CUIDragDropListEx
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CUIMessageBoxEx
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).set_save_marker : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CEffectorBobbing
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).getIniValueU32Simple : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).cse_alife_monster_abstract
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).actor_barter : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).set_shape : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).set_shape_sphere : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CWeaponFN2000
[2026-06-21 20:07:07.718][t: 3592][f:235]              Table: (*temporary).package
[2026-06-21 20:07:07.718][t: 3592][f:235]                      table (*temporary).package.preload : [...]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      string (*temporary).package.path : .\?.lua;C:\GAMES\stalker\bin\lua\?.lua;C:\GAMES\stalker\bin\lua\?\init.lua;
[2026-06-21 20:07:07.718][t: 3592][f:235]                      table (*temporary).package.loaded : [...]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).package.seeall : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).package.loadlib : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      string (*temporary).package.cpath : .\?.dll;C:\GAMES\stalker\bin\?.dll;C:\GAMES\stalker\bin\loadall.dll
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).package.searchpath : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      table (*temporary).package.loaders : [...]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      string (*temporary).package.config : \
;
?
!
-
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).point_with_bit : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).isNil : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).effector
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).isNumber : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).isTable : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).getKeysSorted : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CAI_Dog
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).getKeysSortedByValue : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).get_anomaly_invisibility : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).set_anomaly_invisibility : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).string_format : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).math_atan2 : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).GetLAlt : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).on_actor_radiation : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).patrol
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_bolt
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).get_con_float : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).script_light
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).cmd3 : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).cmd2 : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).cmd : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).vector4 : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CActorConditionBase
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).ph_capture
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).split_comma_separated_list : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).get_current_kx : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).alife : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              number (*temporary).UI_BASE_HEIGHT : 768.000000
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).fail : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              number (*temporary).UI_BASE_WIDTH : 1024.000000
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).print_time : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).cse_alife_level_changer
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).get_day_time_sec : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Table: (*temporary).amk_timers_data
[2026-06-21 20:07:07.718][t: 3592][f:235]                      table (*temporary).amk_timers_data._M : [...]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      table (*temporary).amk_timers_data.func_by_string : [...]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      string (*temporary).amk_timers_data._NAME : amk_timers_data
[2026-06-21 20:07:07.718][t: 3592][f:235]                      table (*temporary).amk_timers_data.timers_name_id : [...]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      table (*temporary).amk_timers_data.timers_id_name : [...]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      string (*temporary).amk_timers_data._PACKAGE : 
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).GetFontArial21 : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).is_5_4_mode : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).is_16_10_mode : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).particle_params
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).table_insert : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).set_outfit_protection : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).user_name : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).set_item_inv_visible : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CMissile
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CEffectorZoomInertion
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).set_item_inv_hidden : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CUICellItemParams
[2026-06-21 20:07:07.718][t: 3592][f:235]              Table: (*temporary).game
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.start_tutorial : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.generate_id : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      Userdata: (*temporary).game.CTime
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.play_hud_motion : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.get_game_time : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.set_hud_anm_time : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.time : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.translate_string : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.get_motion_length : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.world2ui : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.start_script_tutorial : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.stop_tutorial : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.copy_to_clipboard : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.stop_hud_anm : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.StringFromUTF8 : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.start_script_tutorial_timed : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.play_hud_anm : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.StringToUTF8 : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.StringHasUTF8 : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.set_next_hud_motion_speed : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.stop_all_hud_anms : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.has_active_tutorial : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.stop_hud_motion : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).game.hud_motion_allowed : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CZudaArtefact
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).DBG_ScriptSphere
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).set_item_untradable : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).set_item_ungroupable : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CWeaponHPSA
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).cse_alife_creature_crow
[2026-06-21 20:07:07.718][t: 3592][f:235]              Table: (*temporary).main_menu
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).main_menu.get_main_menu : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).get_names : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).load_scheme : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CEatableItemObject
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CPhraseScript
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).get_vector : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).rawset : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).get_string_wq : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CThornArtefact
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).get_string : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).get_bool : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).get_u32 : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).cse_torrid_zone
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).hud_present : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).reader
[2026-06-21 20:07:07.718][t: 3592][f:235]              number (*temporary).HUD_CROSSHAIR_BUILD : 2048.000000
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).rq_result
[2026-06-21 20:07:07.718][t: 3592][f:235]              number (*temporary).HUD_DRAW_RT : 1024.000000
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).ImGuiItemFlags
[2026-06-21 20:07:07.718][t: 3592][f:235]              number (*temporary).HUD_CROSSHAIR_DYNAMIC : 128.000000
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_grenade
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).GetControl : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              number (*temporary).HUD_DRAW : 16.000000
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).profile_timer
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).GetFontArial14 : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).key_state : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).dik_to_keyname : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).iniSectionExistSimple : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).ImGuiInputTextFlags
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CWeaponGroza
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CInfoDocument
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CUITabControl
[2026-06-21 20:07:07.718][t: 3592][f:235]              number (*temporary).HUD_CROSSHAIR : 1.000000
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CZombie
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).vector_to_string : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).sech : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Table: (*temporary).coroutine
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).coroutine.wrap : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).coroutine.yield : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).coroutine.resume : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).coroutine.status : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).coroutine.isyieldable : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).coroutine.running : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]                      function (*temporary).coroutine.create : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).dik_to_local_keyname : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).get_actor_obj : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).start_game_callback : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).GetRShift : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).CStalkerOutfit
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).hanging_lamp
[2026-06-21 20:07:07.718][t: 3592][f:235]              Userdata: (*temporary).cse_alife_object_physic
[2026-06-21 20:07:07.718][t: 3592][f:235]              function (*temporary).after_graph_load_callback : [[function]]
[2026-06-21 20:07:07.718][t: 3592][f:235]              Table: (*temporary).ammo_section
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x54_7h1 : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x18_pmm : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_gravi : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_fake_knife : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12x76_zhekan_heli : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x51_ap : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x39_ap : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_gauss_cardan : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_btr_light : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_5.56x45_ss190 : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_btr : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x39_izomorf : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_stationary : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x54_ap : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12.7x108r : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x45_fmj : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x25_ps : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_5.7x28_ss190 : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_minigun : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x54_mark : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_flame : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x54_7h14 : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x18_izomorf : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12x70_buck : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_5.45x39_fmj : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x39_sp5 : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_vog25 : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_10.3x77 : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_m209 : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12.7x99 : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x54_son : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_5.45x39_ap : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_gauss : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x19_pbp : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_5.56x45_ap : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x21_sp11 : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_og-7b : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_foto : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_super_gauss : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12x76_zhekan : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12x70_izomorf : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12.7x33_jsp : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x39_fmj : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_10.3x45 : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x51_match : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x51_fmj : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_8.6x70 : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_11.43x23_hydro : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x39_pab9 : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12.7x55 : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_5.56x45_izomorf : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_10.9x33_jhp : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x25_p : true
[2026-06-21 20:07:07.718][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_vog25p : true
[2026-06-21 20:07:07.719][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_5.45x39_izomorf : true
[2026-06-21 20:07:07.719][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x18_fmj : true
[2026-06-21 20:07:07.719][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x54_foto : true
[2026-06-21 20:07:07.719][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x19_fmj : true
[2026-06-21 20:07:07.719][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12x76_dart : true
[2026-06-21 20:07:07.719][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_super_gauss1 : true
[2026-06-21 20:07:07.719][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x39_ap : true
[2026-06-21 20:07:07.719][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_11.43x23_fmj : true
[2026-06-21 20:07:07.719][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x21_sp10 : true
[2026-06-21 20:07:07.719][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_base : true
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).validate_enemy_object : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Table: (*temporary).ogse_sleep_mgr
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.do_sleep : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.wait_time : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.get_surge_passed_during_sleep : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.is_sleep_active : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.break_sleep : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.begin_sleep : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      table (*temporary).ogse_sleep_mgr._M : [...]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.autosave_sleep : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      string (*temporary).ogse_sleep_mgr._NAME : ogse_sleep_mgr
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.attach : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.sleep_finish : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      string (*temporary).ogse_sleep_mgr._PACKAGE : 
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).log3 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).cse_custom_zone
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).particle
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).IsMonster : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).is_developer_mode : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Table: (*temporary).jr_wpn_addons
[2026-06-21 20:07:07.719][t: 3592][f:235]                      table (*temporary).jr_wpn_addons._M : [...]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).jr_wpn_addons.inv_drag_drop : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      string (*temporary).jr_wpn_addons._NAME : jr_wpn_addons
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).jr_wpn_addons.attach : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      string (*temporary).jr_wpn_addons._PACKAGE : 
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).on_actor_psy : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).get_con_string : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).SoundInfo
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).get_section_keys_and_values : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).has_any_infos : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).CBlackGraviArtefact
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).on_actor_bleeding : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).on_actor_critical_max_power : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).odd : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).class_names : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).set_sleep_relocate : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).set_inactivate_input_time : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).remove_postprocess : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).MonsterSpace
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).planner_action
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).reset_action : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).level_object_by_name : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).GetFontDI : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).ImGuiTabBarFlags
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).CUIGameCustom
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).CGalantineArtefact
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).GetLevelName_by_gvid : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).set_dof_params : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).switch_online : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).near_point_with_bit : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).cse_alife_dynamic_object_visual
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).point_with_bit_id : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).set_pda_params : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).CCameraBase
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).fix_bone : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).stop_play_sound : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).CAnomalyDetector
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).isWeaponFireOnly : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).CElectricBall
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).clear_table : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).yaw_degree3d : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).GetFontGraffiti50Russian : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).rq_target
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).yaw : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Table: (*temporary).FFI
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.new : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.cast : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.typeof : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.sizeof : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.alignof : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.istype : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.fill : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.cdef : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.abi : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.metatype : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.copy : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      string (*temporary).FFI.arch : x64
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.typeinfo : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.load : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      string (*temporary).FFI.os : Windows
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.string : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.gc : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.errno : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      Userdata: (*temporary).FFI.C
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).FFI.offsetof : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).color_animator
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).require : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).get_clsid : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).CCustomOutfit
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).physics_joint
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).enabled_evaluator
[2026-06-21 20:07:07.719][t: 3592][f:235]              Table: (*temporary).se_car
[2026-06-21 20:07:07.719][t: 3592][f:235]                      string (*temporary).se_car._NAME : se_car
[2026-06-21 20:07:07.719][t: 3592][f:235]                      table (*temporary).se_car._M : [...]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      Userdata: (*temporary).se_car.se_car
[2026-06-21 20:07:07.719][t: 3592][f:235]                      string (*temporary).se_car._PACKAGE : 
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).FS_file_list
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).CMainMenu
[2026-06-21 20:07:07.719][t: 3592][f:235]              Table: (*temporary).dsh_fixes
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.change_dv_car_sid : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts1 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.red_physic_destroyable_objects : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_mine_lampadki : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_radar_pripyat : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_old_lc_1734 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      table (*temporary).dsh_fixes._M : [...]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_arena_crow : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_control_imitators : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts2 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.attach : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.respawn_capsules_cocoons : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.add_zones_darkscape : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fake_visegrip_x18 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts6 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_esc_zone_mincer_strong : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_torrids : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.teleport_garbage_killers_group : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_zone_rad_max_power : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_warlab_lights : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_flying_deadman : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_darkscape_lampadki : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_pda_upgrades : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_car_lc_restr : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_jupiter_level_changer_to_puteprovod : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_spawn5 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_spawn4 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts13 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts12 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_escape_agroprom : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      string (*temporary).dsh_fixes._PACKAGE : 
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts10 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.on_first_update : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_val_phd_stul_0003 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_map_spots : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts9 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_furniture_house_mystery : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.teleport_marsh_ameba1 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_spawn : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.assign_story_id_to_treasure : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_escape_garbage_fix : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_bad_sids : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.skip : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      string (*temporary).dsh_fixes._NAME : dsh_fixes
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_visegrip_x18 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_zones_topolinypuh : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.assign_ids_to_jup_smart_bandit_npc : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.teleport_agr_inventory_box1 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.clean_generator_base : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_esc_bolt_zone : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_railway_embankment_defender : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_esc_restrictors : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.pm_and_one_bullet : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_lamp_from_campfires : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fake_visegrip_pripyat : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.teleport_ecolog_wound_bunker : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_zapiska_and_pda_items : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.teleport_restrictor_art_buluz_bolota : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_incorrect_wpn_with_scopes2 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.free_smart_terrain : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_incorrect_wpn_with_scopes : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_red_arts : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_treasure_on_trees : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_npc_ammo_for_weapons : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.release_black_generators_respawn : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fake_visegrip_bar : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_spawn2 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_spawn : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_x18_generator_running : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts3 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.assign_ids_to_del_bandit_barge_npc : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fake_visegrip_mine : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.switch_off_lamps_x18 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.change_garbage_naemnik_grup1_sms : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_entity_alive_junk : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fake_visegrip : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.teleport_esc_cache_gold_fish : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts7 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_mar_projectors : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts4 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fake_visegrip_atp : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_old_lc_1735 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_gold_arts : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_escape_marsh : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_additional_anomalies : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.respawn_dictofons : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_lights_lamps : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts8 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_open_inventory_boxes : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts5 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts11 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_ecologs_flags : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_mil_freedom_gulag_defense_res : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_bar_attackers : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_all_zone_no_gravity : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_jup_sms_kostya_restrictor : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_bio_quest_body : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_glass_container : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_old_lc_1732_1733 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.teleport_agro_military : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_as2_to_pri : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_old_lc_1737 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.on_spawn : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_coins : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.add_zones_ameba : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_televizor_esc : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.clean_bar_ecolog_professor : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.free_smart_terrains_again : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_spawn3 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.assign_ids_to_jup_smart_mobs : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_lc_garbage_puzir : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).random_choice : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              number (*temporary).time_infinite : 100000000.000000
[2026-06-21 20:07:07.719][t: 3592][f:235]              Table: (*temporary).IAmAStalker
[2026-06-21 20:07:07.719][t: 3592][f:235]                      boolean (*temporary).IAmAStalker.33 : true
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).DBG_ScriptLine
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).CWeaponRPG7
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).GetFontGraffiti32Russian : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              number (*temporary).HUD_INFO : 8.000000
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).get_vector4 : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).set_laser_params : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Table: (*temporary).stypes
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_detector
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).get_section_keys : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).cse_ph_skeleton
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).iniLineExistSimple : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).CEnvDescriptor
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).getIniValueBoolSimple : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Userdata: (*temporary).SGameMtl
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).pcall : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              function (*temporary).getIniValueStringSimple : [[function]]
[2026-06-21 20:07:07.719][t: 3592][f:235]              Table: (*temporary).ogse_signals
[2026-06-21 20:07:07.719][t: 3592][f:235]                      table (*temporary).ogse_signals._M : [...]
[2026-06-21 20:07:07.719][t: 3592][f:235]                      Userdata: (*temporary).ogse_signals.signals_mgr
[2026-06-21 20:07:07.720][t: 3592][f:235]                      string (*temporary).ogse_signals._NAME : ogse_signals
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).ogse_signals.get_mgr : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      string (*temporary).ogse_signals._PACKAGE : 
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).CALifeMonsterDetailPathManager
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).iterate_particle_effects : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              number (*temporary).HUD_CROSSHAIR_DIST : 2.000000
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).cse_alife_dynamic_object
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).parse_nums : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).parse_key_value : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              userdata (*temporary).VEC_X : (struct _vector3<float>): 000003DB93C44B90
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).CInventoryItemObject
[2026-06-21 20:07:07.720][t: 3592][f:235]              Table: (*temporary).force_offline
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).GetTextureName : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).FS
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).CMercuryBall
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).setup_game_icon : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).do_call : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).do_load : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              Table: (*temporary).IAmAAmmo
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAAmmo.65 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAAmmo.64 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAAmmo.60 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAAmmo.41 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAAmmo.42 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAAmmo.40 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAAmmo.38 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]              Table: (*temporary).IAmAOutfit
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAOutfit.58 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAOutfit.55 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAOutfit.59 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAOutfit.57 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]              Table: (*temporary).IAmAWeapon
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.132 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.126 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.125 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.64 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.123 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.61 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.60 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.128 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.124 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.133 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.131 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.129 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.121 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.127 : true
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).dont_has_alife_info : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              number (*temporary).INVALID_STORY_ID : 4294967295.000000
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).CController
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).object
[2026-06-21 20:07:07.720][t: 3592][f:235]              number (*temporary).BI_NONE : 65535.000000
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).CPsyDog
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).log1 : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).abort : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).CPHCall
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).cse_alife_object
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).v3f : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              userdata (*temporary).VEC_Z : (struct _vector3<float>): 000003DB93C46120
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).GetRAlt : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              userdata (*temporary).VEC_Y : (struct _vector3<float>): 000003DB93C46F60
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).sound_object
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).trim : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).create_ini_file : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              Table: (*temporary).laucer_inventory_sorting
[2026-06-21 20:07:07.720][t: 3592][f:235]                      Userdata: (*temporary).laucer_inventory_sorting.CUI_InvButton
[2026-06-21 20:07:07.720][t: 3592][f:235]                      table (*temporary).laucer_inventory_sorting._M : [...]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.other_show_only : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.actor_change_visibility : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.attach : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.actor_change_visibility_many : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.reset : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.on_save : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.on_spawn : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.actor_show_only : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.get_class_group : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.inventory_open : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      string (*temporary).laucer_inventory_sorting._PACKAGE : 
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.update_outfit_slot : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.car_body_open : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      string (*temporary).laucer_inventory_sorting._NAME : laucer_inventory_sorting
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.other_change_visibility_many : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.update_artifact_protected_slots : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.other_change_visibility : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).newproxy : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).CUISpinFlt
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).ImGuiSliderFlags
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).buy_condition : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).ImGuiButtonFlags
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).ImGuiMouseButton
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).projector
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).ImGuiSortDirection
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).ImGuiComboFlags
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).ImGuiTabItemFlags
[2026-06-21 20:07:07.720][t: 3592][f:235]              Userdata: (*temporary).CCustomMonster
[2026-06-21 20:07:07.720][t: 3592][f:235]              Table: (*temporary).laucer_inventory_sorting_data
[2026-06-21 20:07:07.720][t: 3592][f:235]                      string (*temporary).laucer_inventory_sorting_data._NAME : laucer_inventory_sorting_data
[2026-06-21 20:07:07.720][t: 3592][f:235]                      table (*temporary).laucer_inventory_sorting_data._M : [...]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      string (*temporary).laucer_inventory_sorting_data._PACKAGE : 
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting_data.get : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              function (*temporary).suppress_update_inventory_window : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]              userdata (*temporary).CTime_0 : (class xrTime): 000003DB8C1A0AB8
[2026-06-21 20:07:07.720][t: 3592][f:235]              Table: (*temporary).level
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_actor_allow_pda : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.actor_pda_allowed : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.enable_vertex : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_snd_volume : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.main_input_receiver : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_inventory_wnd : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_target_element : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_hud_flags : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.map_has_object_spot : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_weather : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.add_pp_effector : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.map_add_object_spot : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.remove_all_pp_effectors : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.disable_input : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_target_obj : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.send_event_key_hold : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_weather_next : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.add_cam_effector2 : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.is_fade_active : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_car_body_target : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_weather : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_change_level_wnd : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.send_event_mouse_wheel : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.iterate_map_spots : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.name : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_actor_allow_sprint : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_target_dist : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.send_event_key_press : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.change_level : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.remove_pp_effector : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.remove_cam_effector : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.send_event_key_release : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_cam_effector_length : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.demo_record_set_position : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.vertex_id : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.client_spawn_manager : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.game_id : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.nearest_vertex_id : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.god_mode : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.physics_world : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_pp_effector_factor : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.is_ray_intersect_sphere : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.disable_vertex : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.rain_hemi : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_cam_custom_position_direction : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.is_removing_objects : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_current_ray_query : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.only_allow_movekeys : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.only_movekeys_allowed : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_talk_wnd : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_character_community_team : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.iterate_sounds : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_cam_effector_factor : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_actor_allow_ladder : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_time_minutes : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.start_weather_fx_from_time : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.actor_inventory_open_backpack : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.demo_record_get_position : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.start_stop_menu : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_car_body_wnd : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.game_time_factor : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.rain_wetness : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.object_by_id : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.ray_query : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.remove_complex_effector : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.demo_record_set_direct_input : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_zone_cur_power : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.cover_in_direction : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.patrol_path_remove : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.patrol_path_add : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.map_remove_object_spot : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.patrol_path_exists : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.add_cam_effector : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.present : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_time_days : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.demo_record_get_HPB : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.iterate_objects : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_weather_fx : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.block_action : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.enable_input : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_monster_relation : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.actor_ladder_allowed : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.unblock_action : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_snd_master_gain : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.vertex_position : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.iterate_vertices_border : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.stop_all_script_sounds : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_patrol_path : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_effector_bobbing : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.find_level_changer : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_pda_wnd : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.spawn_phantom : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_time_factor : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.is_accessible_vertex_id : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.remove_call : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_bounding_volume : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.iterate_nearest : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.remove_all_cam_effectors : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_cam_effector_factor : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.iterate_vertices_inside : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_time_hours : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.vertex_count : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_snd_volume : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_trade_wnd : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_second_talker : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.demo_record_start : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_actor_inventory_open_backpack : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.map_change_spot_ser : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_rain_wetness : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_weather_prev : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.map_add_object_spot_ser : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.map_change_spot_hint : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_time_factor : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_game_difficulty : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.actor_sprint_allowed : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.map_add_user_spot : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.show_indicators : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_game_difficulty : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.demo_record_set_HPB : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.stop_weather_fx : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.environment : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.rain_factor : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.is_input_receiver : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_target_real_dist : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.add_call : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.remove_cam_custom_position_direction : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.input_disabled : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.vertex_in_direction : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_time_seconds : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_weather_last_shift : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.demo_record_stop : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.valid_vertex_id : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.add_complex_effector : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.set_ignore_game_state_update : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.game_indicators_shown : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.check_cam_effector : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.advance_game_time : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.is_wfx_playing : [[function]]
[2026-06-21 20:07:07.720][t: 3592][f:235]                      function (*temporary).level.get_wfx_time : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).level.prefetch_many_sounds : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).level.set_cam_inert : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).level.hide_indicators : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).ScriptWallmarksManager
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CActorBase
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).danger_object
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).cpure_server_object
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CGameLevelCrossTable__CCellScript
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CRustyHairArtefact
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CInventory
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CGameGraph
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).printf : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).SetCursorPosition : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).iterate_particle_groups : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).string_sub : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Table: (*temporary).io
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).io.input : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      Userdata: (*temporary).io.stdin
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.set_object_id : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.add_complete_func : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.set_map_hint : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.set_map_location : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.add_fail_info : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.add_on_fail_func : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.add_complete_info : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.get_state : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.set_icon_name : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.set_description : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.add_fail_func : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.add_on_complete_info : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.get_description : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.get_idx : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.set_article_id : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.get_object_id : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.add_on_fail_info : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdin.add_on_complete_func : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).io.tmpfile : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).io.read : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).io.output : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).io.open : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).io.close : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).io.write : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).io.popen : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).io.flush : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).io.type : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).io.lines : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      Userdata: (*temporary).io.stdout
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.set_object_id : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.add_complete_func : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.set_map_hint : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.set_map_location : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.add_fail_info : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.add_on_fail_func : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.add_complete_info : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.get_state : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.set_icon_name : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.set_description : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.add_fail_func : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.add_on_complete_info : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.get_description : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.get_idx : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.set_article_id : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.get_object_id : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.add_on_fail_info : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stdout.add_on_complete_func : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      Userdata: (*temporary).io.stderr
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.set_object_id : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.add_complete_func : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.set_map_hint : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.set_map_location : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.add_fail_info : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.add_on_fail_func : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.add_complete_info : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.get_state : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.set_icon_name : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.set_description : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.add_fail_func : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.add_on_complete_info : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.get_description : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.get_idx : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.set_article_id : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.get_object_id : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.add_on_fail_info : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                              function (*temporary).io.stderr.add_on_complete_func : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).ipure_server_object
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).dofile : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).loadstring : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CALifeMonsterPatrolPathManager
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CUIFrameWindow
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).GetLShift : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CUIWindow
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).get_level_id : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).GetCursorPosition : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CEntityAlive
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).sound_params
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CBastArtefact
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).cse_shape
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).shader_get_custom_param_vector : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).const_evaluator
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).GetFontCustom : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CPsyDogPhantom
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CRGD5
[2026-06-21 20:07:07.721][t: 3592][f:235]              number (*temporary).HUD_WEAPON : 4.000000
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).cse_alife_ph_skeleton_object
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).GetFontSmall : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).show_condition : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Table: (*temporary).string
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.find : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.upperW : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.len : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.gsub : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.upper : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.sub : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.char : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.width : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.clear : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.trim_r : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.trim_l : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.explode : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.rep : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.lowerW : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.lower : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.match : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.dump : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.gmatch : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.reverse : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.trim_w : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.trim : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.byte : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.gfind : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).string.format : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).cse_alife_monster_base
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).collectgarbage : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).callback
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).isIndoor : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).task
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CUIMiniMap
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).to_str : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_explosive
[2026-06-21 20:07:07.721][t: 3592][f:235]              Table: (*temporary).ogse_qt
[2026-06-21 20:07:07.721][t: 3592][f:235]                      table (*temporary).ogse_qt._M : [...]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      Userdata: (*temporary).ogse_qt.quick_level_timer
[2026-06-21 20:07:07.721][t: 3592][f:235]                      string (*temporary).ogse_qt._NAME : ogse_qt
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).ogse_qt.attach : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      Userdata: (*temporary).ogse_qt.quick_timer
[2026-06-21 20:07:07.721][t: 3592][f:235]                      string (*temporary).ogse_qt._PACKAGE : 
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CPhrase
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CUIComboBox
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CUIEditBox
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).SCallbackResult
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).global_flags
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CConsole
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).sell_condition : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CAI_Flesh
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).noise
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).bit_not : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).setfenv : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CGameLevelCrossTable
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).CIconParams
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).cse_temporary
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).world_property
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).level_object_by_sid : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Userdata: (*temporary).ImGuiFocusedFlags
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).of_same_type : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).action : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Table: (*temporary).debug_render
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).debug_render.remove_object : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).debug_render.remove_objects : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).debug_render.add_object : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).debug_render.get_object : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Table: (*temporary).table
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).table.maxn : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).table.clone_simple : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).table.copy : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).table.foreach : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).table.sort : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).table.remove : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).table.foreachi : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).table.move : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).table.getn : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).table.concat : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary).table.insert : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).distance_between : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).loadfile : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).shader_get_custom_param : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              function (*temporary).next : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]              Table: (*temporary).se_trader
[2026-06-21 20:07:07.721][t: 3592][f:235]                      string (*temporary).se_trader._NAME : se_trader
[2026-06-21 20:07:07.721][t: 3592][f:235]                      table (*temporary).se_trader._M : [...]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      Userdata: (*temporary).se_trader.se_trader
[2026-06-21 20:07:07.721][t: 3592][f:235]                      string (*temporary).se_trader._PACKAGE : 
[2026-06-21 20:07:07.721][t: 3592][f:235]              Table: (*temporary)._G
[2026-06-21 20:07:07.721][t: 3592][f:235]                      table (*temporary)._G.game_options : [...]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary)._G.on_actor_thirst : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary)._G.rawget : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      number (*temporary)._G.NO_ACTIVE_SLOT : 255.000000
[2026-06-21 20:07:07.721][t: 3592][f:235]                      table (*temporary)._G.schemes : [...]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary)._G.command_line : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      table (*temporary)._G.ogse_st_mgr : [...]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      function (*temporary)._G.get_stored_vars : [[function]]
[2026-06-21 20:07:07.721][t: 3592][f:235]                      table (*temporary)._G.debug_ns : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.vector_rotate_y : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.create_ammo : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.isThread : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_con_bool : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.pack_time_to_string : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.Parse_StrToTbl : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.class_info : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_actor_id : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.GetFontMedium : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      number (*temporary)._G.INVALID_ID : 65535.000000
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_game_day_time_h : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.IAmAMonster : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.GetColorDef : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.ui_inv_descr : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.log2 : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.has_line : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.bit_or : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.jit : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.screenshot : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.math_floor : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.bit : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.vector2 : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.vector_cross : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.jr_item_menu : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_inv_name : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.GetFontGraffiti40Russian : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      number (*temporary)._G.HUD_CROSSHAIR_RT2 : 512.000000
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.valid_saved_game : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.GetFontLetterica25 : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.set_item_default_grouping : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.dik_to_bind : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.unpack_time_from_string : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.tonumber : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      number (*temporary)._G.HUD_CROSSHAIR_RT : 32.000000
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.string_match : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.on_actor_cant_walk_weight : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.str_split : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_texture_info : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_numbers : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      number (*temporary)._G.PROFILER_TYPE_NONE : 0.000000
[2026-06-21 20:07:07.722][t: 3592][f:235]                      string (*temporary)._G._VERSION : Lua 5.1
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.need_show_condition : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.has_section : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.string_find : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.do_load_and_call : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.try_auto_dell : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.debug : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.time_global : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_float : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.ImGui : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.CreateCellItem : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.engine_callbacks : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_vector2 : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.is_21_9_mode : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.cross_table : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.db : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.tracy : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.device : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.bind_to_dik : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.IAmAHlam : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.isFunction : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.level_graph : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.isBoolean : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.dsh : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.table_remove : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.string_gmatch : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.zero_all_af_effects : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.zero_outfit_protection : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.parse_names : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.disable_memory_object : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.tostring : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.seconds2ctime : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.dsh_cop_weather_data : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      number (*temporary)._G.HUD_WEAPON_RT : 64.000000
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.actor_stats : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.IAmAWeaponFireOnly : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.gcinfo : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.tostring_all : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.set_item_default_trading : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.laucer_item_special_effect : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.GetLControl : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.keyname_to_dik : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.release_on_update : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.relation_registry : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      number (*temporary)._G.PROFILER_TYPE_HOOK : 1.000000
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.type : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.string_len : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.isString : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.fsimilar : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.cse_get_restrictor_type : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.bit_and : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.bioradar_uniq_display : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.laucer_ammo : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.dsh_hud_quickinfo : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.se_monster : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_dbg_last_top_wnd : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.shader_set_custom_param : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.ini_file : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.select : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.unpack : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.getfenv : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_dbg_select_wnd : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.has_alife_info : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_hud : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.ogse_signals_addons_list : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.create_grenade : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.on_actor_critical_power : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_inv_volume : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.isWeapon : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.time2string : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.ciga_effects : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      number (*temporary)._G.PROFILER_TYPE_SAMPLING : 2.000000
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.vector : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.IsStalker : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.se_zones : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.rawequal : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.ogsr_body_states : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.engine_developer_mode : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.isUserdata : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.smart_monster_parts : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.laucer_quick_save : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.escape_slash_n : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.class : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.laucer_torch : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.os : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.on_actor_satiety : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.laucer_items_anims : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.laucer : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.iniLinesCountSimple : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.kamp_lighting : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.if_then_else : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.dsh_lc_fixes : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.has_save_preview : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.dsh_walking_stalkers : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.dsh_sleep : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.dsh_drag_drop : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.ui_topaz_menu : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_actor_car : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.arc_radiation : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.arc_diary : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.ogse_surge_mgr : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.amk_offline_alife : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      number (*temporary)._G.math_pi_180 : 57.295780
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.switch_offline : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.halyava_finders : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.halyava : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.xrs_armor_data : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.xrs_armor : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.dsh_enemies : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.getIniValueFloatSimple : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.dsh_cop_weather : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.GetTextureRect : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.amk : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.super : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.actor_proxy : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.pairs : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.GetTextureInfo : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.enable_memory_object : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.dialog_manager : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.error : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.xr_sound : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.treasure_manager_data : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.treasure_manager : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.has_all_infos : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.task_manager : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.switch_zoom_osc : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G._g_tables : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.set_dbg_select_wnd : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.script_server_object_version : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.math : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.random : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.g_ini_file : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.setmetatable : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.clsid_utils : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.getmetatable : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.clsid_table : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.se_legs : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.math_mod : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.se_artefact : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.se_item : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.prefetch : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.texture_find : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.se_stalker : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.se_respawn : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.se_smart_terrain : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_flashlight_obj : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.ui_main_menu : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.class_registrator : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.ipairs : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.remove_memory_object : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.print : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.table_getn : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.getObjectType : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.table_sort : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.actor_states : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.is_16_9_mode : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.IsMoveState : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.string_gfind : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.is_object_online : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.string_rep : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.object_level_name : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.string_gsub : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.ASSERT : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.string_byte : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.init_random : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.game_ini : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.se_heli : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.math_min : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.string_char : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.math_acos : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.on_actor_weapon_jammed : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.find_effector_zi : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.get_con_integer : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.load : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.counterAdd : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.math_abs : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.math_ceil : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.math_cos : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.math_sin : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      number (*temporary)._G.math_pi : 3.141593
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.round : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.lua_dump : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.math_sqrt : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.math_random : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.unpack_time : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.process_release_on_update : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.process_release_on_spawn : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.getFS : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      table (*temporary)._G.ui_arc_container_menu : [...]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.new_point : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.GetAlt : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.bit_xor : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.set_save_marker : [[function]]
[2026-06-21 20:07:07.722][t: 3592][f:235]                      function (*temporary)._G.getIniValueU32Simple : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.actor_barter : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.set_shape : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.set_shape_sphere : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.package : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.point_with_bit : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.isNil : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.isNumber : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.isTable : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.getKeysSorted : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.getKeysSortedByValue : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_anomaly_invisibility : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.set_anomaly_invisibility : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.string_format : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.math_atan2 : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetLAlt : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.on_actor_radiation : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_con_float : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.cmd3 : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.cmd2 : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.cmd : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.vector4 : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.split_comma_separated_list : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_current_kx : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.alife : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      number (*temporary)._G.UI_BASE_HEIGHT : 768.000000
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.fail : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      number (*temporary)._G.UI_BASE_WIDTH : 1024.000000
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.print_time : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_day_time_sec : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.amk_timers_data : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetFontArial21 : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.is_5_4_mode : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.is_16_10_mode : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.table_insert : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.set_outfit_protection : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.user_name : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.set_item_inv_visible : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.set_item_inv_hidden : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.game : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.set_item_untradable : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.set_item_ungroupable : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.main_menu : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_names : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.load_scheme : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_vector : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.rawset : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_string_wq : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_string : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_bool : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_u32 : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.hud_present : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      number (*temporary)._G.HUD_CROSSHAIR_BUILD : 2048.000000
[2026-06-21 20:07:07.723][t: 3592][f:235]                      number (*temporary)._G.HUD_DRAW_RT : 1024.000000
[2026-06-21 20:07:07.723][t: 3592][f:235]                      number (*temporary)._G.HUD_CROSSHAIR_DYNAMIC : 128.000000
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetControl : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      number (*temporary)._G.HUD_DRAW : 16.000000
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetFontArial14 : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.key_state : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.dik_to_keyname : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.iniSectionExistSimple : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      number (*temporary)._G.HUD_CROSSHAIR : 1.000000
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.vector_to_string : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.sech : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.coroutine : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.dik_to_local_keyname : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_actor_obj : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.start_game_callback : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetRShift : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.after_graph_load_callback : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.ammo_section : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.validate_enemy_object : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.ogse_sleep_mgr : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.log3 : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.IsMonster : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.is_developer_mode : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.jr_wpn_addons : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.on_actor_psy : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_con_string : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_section_keys_and_values : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.has_any_infos : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.on_actor_bleeding : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.on_actor_critical_max_power : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.odd : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.class_names : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.set_sleep_relocate : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.set_inactivate_input_time : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.remove_postprocess : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.reset_action : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.level_object_by_name : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetFontDI : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetLevelName_by_gvid : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.set_dof_params : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.switch_online : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.near_point_with_bit : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.point_with_bit_id : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.set_pda_params : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.fix_bone : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.stop_play_sound : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.isWeaponFireOnly : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.clear_table : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.yaw_degree3d : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetFontGraffiti50Russian : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.yaw : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.FFI : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.require : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_clsid : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.se_car : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.dsh_fixes : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.random_choice : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      number (*temporary)._G.time_infinite : 100000000.000000
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.IAmAStalker : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetFontGraffiti32Russian : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      number (*temporary)._G.HUD_INFO : 8.000000
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_vector4 : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.set_laser_params : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.stypes : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_section_keys : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.iniLineExistSimple : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.getIniValueBoolSimple : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.pcall : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.getIniValueStringSimple : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.ogse_signals : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.iterate_particle_effects : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      number (*temporary)._G.HUD_CROSSHAIR_DIST : 2.000000
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.parse_nums : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.parse_key_value : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.force_offline : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetTextureName : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.setup_game_icon : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.do_call : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.do_load : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.IAmAAmmo : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.IAmAOutfit : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.IAmAWeapon : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.dont_has_alife_info : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      number (*temporary)._G.INVALID_STORY_ID : 4294967295.000000
[2026-06-21 20:07:07.723][t: 3592][f:235]                      number (*temporary)._G.BI_NONE : 65535.000000
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.log1 : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.abort : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.v3f : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetRAlt : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.trim : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.create_ini_file : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.laucer_inventory_sorting : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.newproxy : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.buy_condition : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.laucer_inventory_sorting_data : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.suppress_update_inventory_window : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.level : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.printf : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.SetCursorPosition : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.iterate_particle_groups : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.string_sub : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.io : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.dofile : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.loadstring : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetLShift : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_level_id : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetCursorPosition : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.shader_get_custom_param_vector : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetFontCustom : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      number (*temporary)._G.HUD_WEAPON : 4.000000
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetFontSmall : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.show_condition : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.string : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.collectgarbage : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.isIndoor : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.to_str : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.ogse_qt : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.sell_condition : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.bit_not : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.setfenv : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.level_object_by_sid : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.of_same_type : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.action : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.debug_render : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.table : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.distance_between : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.loadfile : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.shader_get_custom_param : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.next : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.se_trader : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G._G : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.___VECTOR4
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.yaw_degree : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.editor : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.fs_file
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.module : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.cse_alife_item_weapon_magazined
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CInventoryContainer
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CALifeMonsterBrain
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CEnvDescriptorMixer
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.entity_memory_object
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.game_memory_object
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CUIListItem
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CInventoryBox
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.game_difficulty
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.render_device
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.actor_camera : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.physics_world
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.look
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.ImGuiColorEditFlags
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.___VECTOR
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.table_copy : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.anim
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CUICheckButton
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CUICustomEdit
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.FS_file_list_ex
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.assert : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.FS_item
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.entity_action
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.MonsterHitInfo
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.update_inventory_window : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetARGB : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.system_ini : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetFontGraffiti19Russian : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.SHit
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetFontGraffiti22Russian : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      table (*temporary)._G.profiler : [...]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CAI_Boar
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.game_graph : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.sound
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CInventoryOwner
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.ImGuiWindowFlags
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.cse_alife_item_custom_outfit
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetShift : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.flags16
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.xpcall : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CUIMMShniaga
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CUIPdaWnd
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.object_factory
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CUISpinNum
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.memory_object
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CDialogHolder
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.fis_zero : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.cse_alife_item_ammo
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CFadedBall
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.CPhysicObject
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.GetFontLetterica18Russian : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      function (*temporary)._G.get_main_window : [[function]]
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.TEX_INFO
[2026-06-21 20:07:07.723][t: 3592][f:235]                      Userdata: (*temporary)._G.not_yet_visible_object
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary)._G.get_torch_obj : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary)._G.id_by_sid : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary)._G.math_pow : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary)._G.dummy_action : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.act
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary)._G.get_console : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CUIFrameLineWnd
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary)._G.update_inventory_weight : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.Frect
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.cse_alife_helicopter
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.ITexture
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.SGameMtlFlags
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CSnork
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary)._G.shader_set_custom_param_vector : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CUIScriptWnd
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CPseudoGigant
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.COptionsManager
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table (*temporary)._G.dinamic_hud : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.cse_alife_object_climable
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CUIStatic
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CPatrolPath
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table (*temporary)._G.gametask : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CF1
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CSpaceRestrictor
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary)._G.GetRControl : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.ce_smart_zone
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.ImGuiSelectableFlags
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary)._G.GetFontLetterica16Russian : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.cse_alife_item_document
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CChimera
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CHelmet
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CTorch
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CEntityCondition
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary)._G.getIniLineSimple : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CUIEditBoxEx
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.story_ids
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CWeaponWalther
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table (*temporary)._G.inspect : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CWeaponVal
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CWeaponLR300
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CAI_PseudoDog
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CALifeMonsterMovementManager
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.CWeaponKnife
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.hit
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary)._G.holder
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary)._G.wallmarks_manager : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary)._G.inventory_window_prevent_drop : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).yaw_degree : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).editor : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).module : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).actor_camera : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).table_copy : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).assert : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).update_inventory_window : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).GetARGB : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).system_ini : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).GetFontGraffiti19Russian : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).GetFontGraffiti22Russian : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              Table: (*temporary).profiler
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).profiler.stop : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).profiler.reset : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).profiler.start_sampling_mode : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).profiler.log : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).profiler.save : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).profiler.get_type : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).profiler.is_active : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).profiler.start_hook_mode : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).profiler.start : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).game_graph : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).GetShift : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).xpcall : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).fis_zero : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).GetFontLetterica18Russian : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).get_main_window : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).get_torch_obj : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).id_by_sid : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).math_pow : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).dummy_action : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).get_console : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).update_inventory_weight : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).shader_set_custom_param_vector : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              Table: (*temporary).dinamic_hud
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.setmysuithud : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.set_blurs : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.on_load : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.set_shader_effects : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.switch_shader_effects : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.zoom_hud : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.attach : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.update : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.blood : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.show : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.shoot_effect : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.hit_effect : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.bleedcondition : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.init_blurs : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.has_hud : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.wpn_has_texture_scope : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      string (*temporary).dinamic_hud._PACKAGE : 
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.hide : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table (*temporary).dinamic_hud._M : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      string (*temporary).dinamic_hud._NAME : dinamic_hud
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.helmet_hud : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.shoot_anim : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).dinamic_hud.off_shader_effects : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              Table: (*temporary).gametask
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).gametask.active_objection : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).gametask.active_task : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).GetRControl : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).GetFontLetterica16Russian : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).getIniLineSimple : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              Table: (*temporary).inspect
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).inspect.inspect : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      string (*temporary).inspect._LICENSE :   MIT LICENSE

  Copyright (c) 2022 Enrique GarcГ­a Cota

  Permission is hereby granted, free of charge, to any person obtaini
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table (*temporary).inspect.METATABLE : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table (*temporary).inspect.Options : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      string (*temporary).inspect._VERSION : inspect.lua 3.1.0
[2026-06-21 20:07:07.724][t: 3592][f:235]                      string (*temporary).inspect._DESCRIPTION : human-readable representations of tables
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table (*temporary).inspect.KEY : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      string (*temporary).inspect._URL : http://github.com/kikito/inspect.lua
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).wallmarks_manager : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).inventory_window_prevent_drop : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]      string (*temporary) : ui_inv_descr
[2026-06-21 20:07:07.724][t: 3592][f:235]     End
[2026-06-21 20:07:07.724][t: 3592][f:235]  5 : [Lua] c:\games\stalker\gamedata\scripts\ogsr\ogse_signals.script(263) : subscribe_module(262)
[2026-06-21 20:07:07.724][t: 3592][f:235]     Locals:
[2026-06-21 20:07:07.724][t: 3592][f:235]      Userdata: self
[2026-06-21 20:07:07.724][t: 3592][f:235]              boolean self.use_rescheduling : true
[2026-06-21 20:07:07.724][t: 3592][f:235]              Table: self.slots_in_process
[2026-06-21 20:07:07.724][t: 3592][f:235]              Table: self.signals
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_sleep_finished : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_take : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_monster_hit : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_monster_enemy_callback : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_body_hide : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_select_item : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_monster_net_destroy : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.init_inventory : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_before_spawn : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_drop_before_all : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_item_menu_execute : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_npc_net_destroy : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.inv_drag_drop : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_init : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_drop : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_item_to_backpack : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.se_monster_on_before_register : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_death : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.bioradar_uniq_config : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_release_npc : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.init_car_body : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_item_menu : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_npc_hit : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_item_to_slot : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_key_up : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_first_update : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_inventory_open : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_actor_weapon_zoom_in : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_wheel : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_monster_spawn : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_actor_weapon_fire : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_before_first_update : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.gameobject_on_spawn : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_key_down : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_item_to_ruck : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_item_colorize : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_save : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.sak_release : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_npc_enemy_callback : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_actor_weapon_zoom_out : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_update : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_npc_wounded : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_before_actor_conditions_update : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_npc_spawn : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_monster_death : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_info : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_use : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_monster_before_hit : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_inventory_hide : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.se_stalker_on_before_register : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_npc_death : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_spawn : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_load : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_actor_before_use : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_before_blowout : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.init_trade : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.gameobject_on_destroy : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table self.signals.on_save_after_all : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]              string self.mgr_name : global
[2026-06-21 20:07:07.724][t: 3592][f:235]      string module_name : ui_inv_descr
[2026-06-21 20:07:07.724][t: 3592][f:235]      Table: (*temporary)
[2026-06-21 20:07:07.724][t: 3592][f:235]              Table: (*temporary).game_options
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.health_panic : true
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.suithud_enable : false
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.suithud_blurs_enable : true
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.autosave : true
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.hit_enable : false
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).game_options.save : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.art_hit : true
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.minimapSpots_hideEnemyDeathOnMaster : false
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.blocksave : false
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.streamer_mod : false
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.fakelens : true
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).game_options.read_if_exists : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).game_options.init : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.minimapSpots_showEnemyLiveOnNovice : true
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.bleed : true
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.description_ctrl : true
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.kostri : true
[2026-06-21 20:07:07.724][t: 3592][f:235]                      string (*temporary).game_options._PACKAGE : 
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.group_mag : true
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.blood : true
[2026-06-21 20:07:07.724][t: 3592][f:235]                      string (*temporary).game_options._NAME : game_options
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.wpn_anims : false
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table (*temporary).game_options._M : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      boolean (*temporary).game_options.gg_kick : true
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).on_actor_thirst : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).rawget : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              number (*temporary).NO_ACTIVE_SLOT : 255.000000
[2026-06-21 20:07:07.724][t: 3592][f:235]              Userdata: (*temporary).cse_zone_visual
[2026-06-21 20:07:07.724][t: 3592][f:235]              Userdata: (*temporary).flags8
[2026-06-21 20:07:07.724][t: 3592][f:235]              Userdata: (*temporary).sound_memory_object
[2026-06-21 20:07:07.724][t: 3592][f:235]              Userdata: (*temporary).CWeaponMagazined
[2026-06-21 20:07:07.724][t: 3592][f:235]              Table: (*temporary).schemes
[2026-06-21 20:07:07.724][t: 3592][f:235]              function (*temporary).command_line : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]              Table: (*temporary).ogse_st_mgr
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.delete_all_timers : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.unregister_any_timer : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.on_load : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      table (*temporary).ogse_st_mgr._M : [...]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.register_any_timer : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.attach : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary).ogse_st_mgr.delayed_fun_start
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.on_save : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.start_timer : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary).ogse_st_mgr.savable_timer
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.timer_exists : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.start_on_signal : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.sort_all_timers : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      string (*temporary).ogse_st_mgr._PACKAGE : 
[2026-06-21 20:07:07.724][t: 3592][f:235]                      Userdata: (*temporary).ogse_st_mgr.delayed_on_signal
[2026-06-21 20:07:07.724][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.start_gtimer : [[function]]
[2026-06-21 20:07:07.724][t: 3592][f:235]                      string (*temporary).ogse_st_mgr._NAME : ogse_st_mgr
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.on_update : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.sort_any_timers : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ogse_st_mgr.get_timer : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).get_stored_vars : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Table: (*temporary).debug_ns
[2026-06-21 20:07:07.725][t: 3592][f:235]                      table (*temporary).debug_ns.danger_types : [...]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      table (*temporary).debug_ns._M : [...]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug_ns.on_monster_death : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug_ns.get_smart_ini_section : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      string (*temporary).debug_ns._NAME : debug_ns
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug_ns.attach : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      string (*temporary).debug_ns._PACKAGE : 
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug_ns.check_nearest_smart : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CustomZone
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).vector_rotate_y : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).ipure_schedulable_object
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).effector_params
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).object_params
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CUIDialogWnd
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).ImGuiTableColumnFlags
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CUIListWnd
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CCat
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).create_ammo : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).net_packet
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).isThread : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).get_con_bool : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).snd_type
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).pack_time_to_string : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).ImGuiPopupFlags
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CActorCondition
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_weapon_shotgun
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).spawn_story_ids
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).Parse_StrToTbl : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).class_info : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).get_actor_id : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).GetFontMedium : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).cse_motion
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).property_storage
[2026-06-21 20:07:07.725][t: 3592][f:235]              number (*temporary).INVALID_ID : 65535.000000
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).get_game_day_time_h : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Table: (*temporary).IAmAMonster
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.105 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.99 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.114 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.106 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.98 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.115 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.107 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.101 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.108 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.100 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.109 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.103 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.110 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.102 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.111 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.112 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]                      boolean (*temporary).IAmAMonster.113 : true
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).GetColorDef : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Table: (*temporary).ui_inv_descr
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_outfit : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.get_wpn_handling : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      table (*temporary).ui_inv_descr._M : [...]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      Userdata: (*temporary).ui_inv_descr.CUIDescriptionFrame
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_eatable_item : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.get_avg : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_backpack : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_weapon : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_helmet : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.need_show_condition : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_grenade : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_weapon_magazined : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.get_actual_cost : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      string (*temporary).ui_inv_descr._PACKAGE : 
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_ammo : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.get_cur_wpn_ammo_section : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      string (*temporary).ui_inv_descr._NAME : ui_inv_descr
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_artefact : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.is_knife : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ui_inv_descr.normalize : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).log2 : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CWeaponBM16
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).has_line : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).bit_or : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CSavedGameWrapper
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).client_spawn_manager
[2026-06-21 20:07:07.725][t: 3592][f:235]              Table: (*temporary).jit
[2026-06-21 20:07:07.725][t: 3592][f:235]                      string (*temporary).jit.arch : x64
[2026-06-21 20:07:07.725][t: 3592][f:235]                      string (*temporary).jit.version : LuaJIT 2.1.0-beta3
[2026-06-21 20:07:07.725][t: 3592][f:235]                      number (*temporary).jit.version_num : 20100.000000
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).jit.status : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).jit.on : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      string (*temporary).jit.os : Windows
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).jit.off : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).jit.flush : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).jit.attach : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      table (*temporary).jit.opt : [...]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_weapon_magazined_w_gl
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).screenshot : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).math_floor : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).cse_alife_mounted_weapon
[2026-06-21 20:07:07.725][t: 3592][f:235]              Table: (*temporary).bit
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).bit.rol : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).bit.rshift : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).bit.ror : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).bit.bswap : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).bit.bxor : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).bit.bor : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).bit.arshift : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).bit.bnot : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).bit.tobit : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).bit.lshift : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).bit.tohex : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).bit.band : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CFlashlight
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CScope
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CMincer
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).vector2 : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).color
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).cse_visual
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).vector_cross : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Table: (*temporary).jr_item_menu
[2026-06-21 20:07:07.725][t: 3592][f:235]                      table (*temporary).jr_item_menu._M : [...]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).jr_item_menu.on_item_menu : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      string (*temporary).jr_item_menu._NAME : jr_item_menu
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).jr_item_menu.attach : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).jr_item_menu.on_item_menu_execute : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      string (*temporary).jr_item_menu._PACKAGE : 
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CWeapon
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).ImGuiCond
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CArtefact
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CWeaponVintorez
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CWeaponAK74
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).get_inv_name : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).particles_object
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).GetFontGraffiti40Russian : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              number (*temporary).HUD_CROSSHAIR_RT2 : 512.000000
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).valid_saved_game : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CUITrackBar
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).GetFontLetterica25 : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CUIMainIngameWnd
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).set_item_default_grouping : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).dik_to_bind : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).unpack_time_from_string : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).tonumber : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).ImGuiTreeNodeFlags
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).physics_element
[2026-06-21 20:07:07.725][t: 3592][f:235]              number (*temporary).HUD_CROSSHAIR_RT : 32.000000
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CHitImmunity
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_weapon
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).cse_alife_creature_phantom
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).screenshot_modes
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CUICustomSpin
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).key_bindings
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).string_match : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              userdata (*temporary).g_dev : (class CRenderDevice): 00007FF7098B8AF0
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CBurer
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CKarlik
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CMapLocation
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).on_actor_cant_walk_weight : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).str_split : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).ImGuiStyleVar
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CUILabel
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).get_texture_info : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).get_numbers : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              number (*temporary).PROFILER_TYPE_NONE : 0.000000
[2026-06-21 20:07:07.725][t: 3592][f:235]              string (*temporary)._VERSION : Lua 5.1
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).ImGuiCol
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).need_show_condition : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).has_section : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).move
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).string_find : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).do_load_and_call : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).try_auto_dell : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Table: (*temporary).debug
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.traceback : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.setlocal : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.getupvalue : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.setupvalue : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.upvalueid : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.getlocal : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.getregistry : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.getinfo : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.sethook : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.setmetatable : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.upvaluejoin : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.gethook : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.debug : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.getmetatable : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.setfenv : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).debug.getfenv : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).time_global : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              function (*temporary).get_float : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).CTushkano
[2026-06-21 20:07:07.725][t: 3592][f:235]              Userdata: (*temporary).cse_alife_psydog_phantom
[2026-06-21 20:07:07.725][t: 3592][f:235]              Table: (*temporary).ImGui
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.SetColumnOffset : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.IsItemDeactivatedAfterEdit : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.TableSetupScrollFreeze : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.IsMouseDoubleClicked : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.GetTreeNodeToLabelSpacing : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.SetNextItemOpen : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.PopTextWrapPos : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.TableGetColumnCount : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.GetWindowWidth : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowCollapsed : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.TextWrapped : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.PopItemFlag : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.TableGetColumnName : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.GetID : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.ColorEdit4 : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.SetCursorPos : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.SmallButton : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.IsMouseClicked : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.InputFloat4 : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.PushStyleVar : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.Checkbox : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.EndListBox : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.SliderFloat3 : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.IsMouseDown : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.TableSetColumnIndex : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.TreeNodeEx : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.GetCursorPosX : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.PushItemFlag : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.PopStyleVar : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.SetScrollHereY : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.SetItemTooltip : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.IsMouseDragging : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.IsKeyDown : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.InputFloat3 : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.SliderFloat2 : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.GetColumnOffset : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.TableGetRowIndex : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.SetNextFrameWantCaptureKeyboard : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.ColorPicker4 : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.SetNextFrameWantCaptureMouse : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.TextLink : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.IsMouseReleasedWithDelay : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.SameLine : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.Begin : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.GetContentRegionAvail : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.BeginMenu : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.SetClipboardText : [[function]]
[2026-06-21 20:07:07.725][t: 3592][f:235]                      function (*temporary).ImGui.TableGetColumnFlags : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TextUnformatted : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.DragFloat4 : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetFontSize : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetMouseDragDelta : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetKeyboardFocusHere : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.PushFont : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetTabItemClosed : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.DragFloat3 : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginItemTooltip : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsWindowHovered : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.PopFont : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TreePush : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetTextLineHeightWithSpacing : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.DragFloat2 : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetNextItemWidth : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetMousePos : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.EndGroup : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsAnyMouseDown : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.RadioButton : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsAnyItemFocused : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsMouseHoveringRect : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginTabItem : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.PushStyleVarY : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetMouseClickedCount : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetClipboardText : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.CalcTextSize : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetItemKeyOwner : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TableNextColumn : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.Shortcut : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.InputText : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetKeyName : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.DragFloatRange2 : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetVersion : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetWindowPos : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetKeyPressedAmount : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowSizeConstraints : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.PushStyleColor : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowContentSize : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetScrollX : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsKeyReleased : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsKeyPressed : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetItemRectSize : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetItemRectMax : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetFrameHeight : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowFocus : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetWindowPos : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginListBox : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetItemRectMin : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetScrollY : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.PushItemWidth : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsMousePosValid : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsAnyItemActive : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginMenuBar : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.InputTextMultiline : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.CollapsingHeader : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.ProgressBar : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.NextColumn : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetWindowSize : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginPopupModal : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetWindowHeight : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsWindowAppearing : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.EndCombo : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsItemDeactivated : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowSize : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsItemActivated : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.AlignTextToFramePadding : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.CloseCurrentPopup : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsItemEdited : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsItemVisible : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsItemClicked : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TableGetHoveredColumn : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TableAngledHeadersRow : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsItemHovered : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetNextItemAllowOverlap : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetCursorPosY : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetNavCursorVisible : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetCursorPosX : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetScrollMaxX : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TextDisabled : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginTabBar : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.Unindent : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.PopClipRect : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetScrollX : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsItemFocused : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.EndDisabled : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginDisabled : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetCursorPosY : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetScrollFromPosX : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.ResetMouseDragDelta : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.End : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TabItemButton : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowBgAlpha : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetScrollY : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetItemID : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.EndTabBar : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetWindowFocus : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetItemDefaultFocus : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TableSetBgColor : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.PushClipRect : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TableSetColumnEnabled : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsWindowCollapsed : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsMouseReleased : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.LabelText : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsItemActive : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.Spacing : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TableHeadersRow : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.NewLine : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TableHeader : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TableSetupColumn : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetWindowSize : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetNextItemShortcut : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.CalcItemWidth : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetCursorScreenPos : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.OpenPopupOnItemClick : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TableNextRow : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.EndTable : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginTable : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowScroll : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetColumnsCount : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.Columns : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.Bullet : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.EndTooltip : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.ColorEdit3 : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SliderAngle : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetColumnWidth : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetScrollFromPosY : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetColumnWidth : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.PopStyleColor : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsWindowFocused : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetWindowDpiScale : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.PushID : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetScrollMaxY : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetCursorScreenPos : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsPopupOpen : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginPopupContextWindow : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetWindowCollapsed : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginPopupContextItem : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetCursorStartPos : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BulletText : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.EndPopup : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsItemToggledOpen : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginPopup : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetTooltip : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.PushStyleVarX : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.Selectable : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginTooltip : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.EndMenuBar : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.EndMenu : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TreePop : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.MenuItem : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.ColorButton : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.InputTextWithHint : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.ArrowButton : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginPopupContextVoid : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetFrameHeightWithSpacing : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetMousePosOnOpeningCurrentPopup : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.Indent : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginCombo : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.PopItemWidth : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsAnyItemHovered : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.Dummy : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.PopID : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetNextWindowPos : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.IsKeyChordPressed : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.BeginGroup : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.EndTabItem : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.Separator : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetTextLineHeight : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TextLinkOpenURL : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.OpenPopup : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SeparatorText : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.ColorPicker3 : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TreeNode : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.PushTextWrapPos : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TableGetColumnIndex : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.InputFloat2 : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.Button : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.DragFloat : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SliderFloat4 : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetCursorPos : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.TextColored : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.GetStyleColor : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SliderFloat : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.SetScrollHereX : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.InvisibleButton : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.InputFloat : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).ImGui.Text : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]              function (*temporary).CreateCellItem : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item
[2026-06-21 20:07:07.726][t: 3592][f:235]              Table: (*temporary).engine_callbacks
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_show_game_indicators : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.restore_hud_devices : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      table (*temporary).engine_callbacks._M : [...]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.ui_on_dialog_show : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.init_inventory : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.get_weapon_slot_for_key : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.unregister_before_key : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.is_hud_item_active : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.get_visible_value : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.actor_on_item_before_inventory_take : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.is_passthrough_bind : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.init_car_body : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_item_menu : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.trade_get_sell_price : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.replay_key : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.should_replay : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.ui_item_info_callback : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.gameobject_on_spawn : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      boolean (*temporary).engine_callbacks.ignore_dof : false
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.ui_on_dialog_hide : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.set_hud_item_active : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_item_colorize : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.do_drop : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.ph_destroyable_on_destroy : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.open_inventory_backpack : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_item_menu_execute : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.actor_on_item_before_pickup : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_before_keyboard : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_before_save : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.suppress_hud_devices : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.trade_get_buy_price : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_ui_reload : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.on_weapon_camera_effects : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.finish_hud_item : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      string (*temporary).engine_callbacks._PACKAGE : 
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.is_dismiss_action : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.trade_purchase_item_process : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      string (*temporary).engine_callbacks._NAME : engine_callbacks
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.init_trade : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.gameobject_on_destroy : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]                      function (*temporary).engine_callbacks.register_before_key : [[function]]
[2026-06-21 20:07:07.726][t: 3592][f:235]              function (*temporary).get_vector2 : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).alife_simulator
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).ui_events
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).is_21_9_mode : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).CMosquitoBald
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).CWeaponFORT
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).cross_table : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).cse_alife_schedulable
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).CUIButton
[2026-06-21 20:07:07.727][t: 3592][f:235]              Table: (*temporary).db
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).db.del_obj : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).db.del_zone : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).db.del_heli : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db._M : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db.smart_terrain_by_id : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db.artefacts : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db.heli : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).db.add_turret : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db.turret : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).db.add_car : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).db.del_turret : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).db.del_car : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).db.add_obj : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db.info_restr : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db.strn_by_respawn : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).db.add_zone : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db.camp_storage : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db.zone_by_name : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db.story_by_id : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      number (*temporary).db.ver : 7.000000
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db.sound : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      string (*temporary).db._NAME : db
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).db.del_smart_terrain : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).db.add_actor : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db.storage : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db.force_online_only : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).db.add_heli : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      string (*temporary).db._PACKAGE : 
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db.cars : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).db.add_smart_terrain : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).db.del_actor : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).db.creatures : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      Userdata: (*temporary).db.actor_proxy
[2026-06-21 20:07:07.727][t: 3592][f:235]              Table: (*temporary).tracy
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).tracy.ZoneEnd : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).tracy.ZoneBeginN : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).tracy.ZoneBeginS : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).tracy.ZoneBeginNS : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).tracy.ZoneBegin : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).tracy.ZoneText : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).tracy.Message : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).tracy.ZoneName : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).ImGuiTableBgTarget
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).action_base
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).device : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).bind_to_dik : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).CALifeHumanBrain
[2026-06-21 20:07:07.727][t: 3592][f:235]              Table: (*temporary).IAmAHlam
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAHlam.69 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAHlam.74 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAHlam.71 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAHlam.67 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAHlam.75 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).cse_alife_smart_zone
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).isFunction : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).level_graph : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).hit_memory_object
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).isBoolean : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).cse_alife_creature_actor
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).duality
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).CPHCapture
[2026-06-21 20:07:07.727][t: 3592][f:235]              Table: (*temporary).dsh
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.level_timeout : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.copy_hit_data : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.start_gtimer : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.set_condition : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      Userdata: (*temporary).dsh.timeout_timer
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.attach : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.remove_quotes : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.cleanup_bar_ecologs : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.set_none_smart_terrain : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      Userdata: (*temporary).dsh.condition_timer
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.map_add_treasure : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.get_this_level_difficulty : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.set_inv_item_weight : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.clear_smart_terrain_conditions : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.is_enemy_around : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.set_inactivate_input_time : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.rename_actor_pda : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.get_inv_item_weight : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.is_knife : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.npc_inside_zone : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.is_weapon : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.find_random_lvid_in_radius : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.safe_file_name : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.preload_free_logic_gulag : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.get_ammo_sections : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.is_actor_looking_to_pos : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.get_scope_params_section : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.exec_on_update : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.on_update_while : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.my_name_is_strelok : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.get_ui_icon_equipment_name : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.pos_to_screen_xy : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.get_next_random : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.is_free_logic_gulag : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.map_has_treasure_spot : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.start_gtimerDHMS : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.get_scope_list_base_section : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.get_scope_name : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.get_cur_wpn_ammo : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.se_on_before_register : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.shuffle : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.strip_quotes : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.create_free_npc : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.cleanup_bar_ecologs_professor : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.can_include_into_actor_items : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.get_random_pos_in_radius : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.is_free_logic_mob : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.create_lamp : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.create_candle : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.force_offline : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.map_remove_treasure : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).dsh._M : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      string (*temporary).dsh._NAME : dsh
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.tip : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.find_all_vertexes_in_radius : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.exec_periodic : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.create_free_monster : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.actor_was_here : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.on_destroy : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.timeout : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.get_available_scope_sections : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.change_inv_item_weight : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.teleport_actor_level : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      Userdata: (*temporary).dsh.exec_on_update_timer
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.release_mob : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      Userdata: (*temporary).dsh.cached_condlist
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.is_input_time_inactivated : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      string (*temporary).dsh._PACKAGE : 
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.unpack_time : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.wait_condition : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.get_weapon_default_icon_group : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.create_free_mob : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.create_campfire : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh.quote : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).ClientID
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).table_remove : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).CEatableItem
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).string_gmatch : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).CWeaponSVU
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).ImGuiKey
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).zero_all_af_effects : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).zero_outfit_protection : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).parse_names : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).disable_memory_object : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).cse_alife_human_abstract
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).tostring : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).seconds2ctime : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Table: (*temporary).dsh_cop_weather_data
[2026-06-21 20:07:07.727][t: 3592][f:235]                      string (*temporary).dsh_cop_weather_data._NAME : dsh_cop_weather_data
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).dsh_cop_weather_data._M : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).dsh_cop_weather_data.get_data : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      string (*temporary).dsh_cop_weather_data._PACKAGE : 
[2026-06-21 20:07:07.727][t: 3592][f:235]              number (*temporary).HUD_WEAPON_RT : 64.000000
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).game_object
[2026-06-21 20:07:07.727][t: 3592][f:235]              Table: (*temporary).actor_stats
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).actor_stats.get_points : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).actor_stats.add_points : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).actor_stats.add_to_ranking : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).actor_stats.remove_from_ranking : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).actor_stats.get_actor_ranking : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).actor_stats.remove_points : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).actor_stats.add_points_str : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).actor_stats.get_counts : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).CGameFont
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).Fbox
[2026-06-21 20:07:07.727][t: 3592][f:235]              Table: (*temporary).IAmAWeaponFireOnly
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.132 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.126 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.123 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.128 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.124 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.133 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.131 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.129 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.121 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]                      boolean (*temporary).IAmAWeaponFireOnly.127 : true
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).gcinfo : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              userdata (*temporary).VEC_ZERO : (struct _vector3<float>): 000003DB93C45BD0
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).tostring_all : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).clsid
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).stalker_ids
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).set_item_default_trading : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Table: (*temporary).laucer_item_special_effect
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.on_first_update : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.on_save : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.dbg_hud : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.on_item_use : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.boosting : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.set_boost : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      table (*temporary).laucer_item_special_effect._M : [...]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.process_boost : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.on_before_hit : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      string (*temporary).laucer_item_special_effect._NAME : laucer_item_special_effect
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.attach : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).laucer_item_special_effect.hud : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      string (*temporary).laucer_item_special_effect._PACKAGE : 
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).GetLControl : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).cse_alife_trader_abstract
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).keyname_to_dik : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).release_on_update : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              userdata (*temporary).g_game_graph : (class CGameGraph): 000003DCFB98A780
[2026-06-21 20:07:07.727][t: 3592][f:235]              Table: (*temporary).relation_registry
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).relation_registry.set_community_goodwill : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).relation_registry.clear_personal_relations : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).relation_registry.community_goodwill : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).relation_registry.change_community_goodwill : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).relation_registry.set_personal_goodwill : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).relation_registry.clear_personal_goodwill : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).relation_registry.get_personal_goodwill : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).relation_registry.change_personal_goodwill : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).CCar
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).CSightParams
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).DBG_ScriptObject
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).CEntity
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).ImGuiTableFlags
[2026-06-21 20:07:07.727][t: 3592][f:235]              number (*temporary).PROFILER_TYPE_HOOK : 1.000000
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).___VECTOR2
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).cse_alife_object_projector
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).type : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).string_len : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).isString : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).CActor
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).fsimilar : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).cse_get_restrictor_type : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              function (*temporary).bit_and : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).class_info_data
[2026-06-21 20:07:07.727][t: 3592][f:235]              Userdata: (*temporary).action_planner
[2026-06-21 20:07:07.727][t: 3592][f:235]              Table: (*temporary).bioradar_uniq_display
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).bioradar_uniq_display.bioradar_uniq_config : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).bioradar_uniq_display.GetCreatureType : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      function (*temporary).bioradar_uniq_display.update : [[function]]
[2026-06-21 20:07:07.727][t: 3592][f:235]                      Userdata: (*temporary).bioradar_uniq_display.dot
[2026-06-21 20:07:07.728][t: 3592][f:235]                      boolean (*temporary).bioradar_uniq_display.force_update : false
[2026-06-21 20:07:07.728][t: 3592][f:235]                      number (*temporary).bioradar_uniq_display.biomap_width : 605.000000
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).bioradar_uniq_display.Names : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).bioradar_uniq_display.bioradar_hide : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).bioradar_uniq_display.Colors : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).bioradar_uniq_display._M : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).bioradar_uniq_display._PACKAGE : 
[2026-06-21 20:07:07.728][t: 3592][f:235]                      number (*temporary).bioradar_uniq_display.biomap_heigth : 576.000000
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).bioradar_uniq_display._NAME : bioradar_uniq_display
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).bioradar_uniq_display.attach : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).bioradar_uniq_display.add_obj : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).bioradar_uniq_display.remove_obj : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Table: (*temporary).laucer_ammo
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.get_ammo_section_by_type_index : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.is_mag : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.on_item_take : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.can_wpn_unload : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).laucer_ammo._M : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.on_select_item : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.get_mag_ammo : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.attach : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.ammo_repack : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.is_same_kind : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.weapon_reloading : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.mag_reloading : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.inv_drag_drop : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.mag_unload : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.get_packed_ammo_before_loading : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.wpn_unload : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.spawn_ammo_to : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.get_mag_possible_ammos : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.on_item_colorize : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.gl_mode : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.can_load_with_ammo : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).laucer_ammo._PACKAGE : 
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).laucer_ammo._NAME : laucer_ammo
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.is_mag_by_sect : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.get_ammo_type_index : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_ammo.remove_inv_item : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CUICellItem
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).DLL_Pure
[2026-06-21 20:07:07.728][t: 3592][f:235]              Table: (*temporary).dsh_hud_quickinfo
[2026-06-21 20:07:07.728][t: 3592][f:235]                      Userdata: (*temporary).dsh_hud_quickinfo.quick_info_static
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).dsh_hud_quickinfo.show_quick_info : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).dsh_hud_quickinfo.on_spawn : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).dsh_hud_quickinfo.on_sniper_mode : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).dsh_hud_quickinfo.hide_quick_info : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).dsh_hud_quickinfo._M : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).dsh_hud_quickinfo._NAME : dsh_hud_quickinfo
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).dsh_hud_quickinfo.attach : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).dsh_hud_quickinfo.on_destroy : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).dsh_hud_quickinfo._PACKAGE : 
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CUI3tButton
[2026-06-21 20:07:07.728][t: 3592][f:235]              Table: (*temporary).se_monster
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).se_monster._M : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).se_monster.monsters : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).se_monster._NAME : se_monster
[2026-06-21 20:07:07.728][t: 3592][f:235]                      Userdata: (*temporary).se_monster.se_monster
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).se_monster.sobj_is_close : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).se_monster._PACKAGE : 
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CAI_Stalker
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).cse_alife_creature_abstract
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CWeaponSVD
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).SEntityState
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CPatrolPoint
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).get_dbg_last_top_wnd : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).shader_set_custom_param : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).ini_file : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CWeaponRG6
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).DIK_keys
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).select : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CWeaponUSP45
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).unpack : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).getfenv : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).SDrawStaticStruct
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).get_dbg_select_wnd : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CUIListItemEx
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).property_evaluator
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).has_alife_info : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).cse_alife_human_stalker
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CUIProgressBar
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CZoneCampfire
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).explosive
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).get_hud : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              userdata (*temporary).g_fs : (class CLocatorAPI): 000003DB8C040180
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CALifeSmartTerrainTask
[2026-06-21 20:07:07.728][t: 3592][f:235]              Table: (*temporary).ogse_signals_addons_list
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).ogse_signals_addons_list._NAME : ogse_signals_addons_list
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).ogse_signals_addons_list._M : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).ogse_signals_addons_list.addons : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).ogse_signals_addons_list._PACKAGE : 
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).create_grenade : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).on_actor_critical_power : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CGameObject
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CWeaponShotgun
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).get_inv_volume : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).visible_memory_object
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).isWeapon : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).time2string : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Table: (*temporary).ciga_effects
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).ciga_effects.create_smoke_several : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).ciga_effects._M : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).ciga_effects.create_smoke : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).ciga_effects._NAME : ciga_effects
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).ciga_effects.attach : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).ciga_effects.update : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).ciga_effects._PACKAGE : 
[2026-06-21 20:07:07.728][t: 3592][f:235]              number (*temporary).PROFILER_TYPE_SAMPLING : 2.000000
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_torch
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).GameGraph__CVertex
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).vector : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).IsStalker : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).cse_abstract
[2026-06-21 20:07:07.728][t: 3592][f:235]              Table: (*temporary).se_zones
[2026-06-21 20:07:07.728][t: 3592][f:235]                      Userdata: (*temporary).se_zones.se_zone_anom
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).se_zones.spawn_zone : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).se_zones.get_radius : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).se_zones.anoms : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).se_zones._M : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).se_zones._NAME : se_zones
[2026-06-21 20:07:07.728][t: 3592][f:235]                      Userdata: (*temporary).se_zones.se_restrictor
[2026-06-21 20:07:07.728][t: 3592][f:235]                      Userdata: (*temporary).se_zones.se_zone_visual
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).se_zones._PACKAGE : 
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).cse_alife_trader
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).rawequal : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).DBG_ScriptBox
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CHelicopter
[2026-06-21 20:07:07.728][t: 3592][f:235]              Table: (*temporary).ogsr_body_states
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).ogsr_body_states._NAME : ogsr_body_states
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).ogsr_body_states._M : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).ogsr_body_states.attach : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).ogsr_body_states._PACKAGE : 
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).engine_developer_mode : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).isUserdata : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CPhraseDialog
[2026-06-21 20:07:07.728][t: 3592][f:235]              Table: (*temporary).smart_monster_parts
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).smart_monster_parts.on_hit : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).smart_monster_parts.on_save : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).smart_monster_parts.on_spawn : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).smart_monster_parts.parts_set : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).smart_monster_parts.on_death : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).smart_monster_parts.process_death : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).smart_monster_parts._M : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).smart_monster_parts.remove_n_from_inv : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).smart_monster_parts.process_corpse_hit : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).smart_monster_parts._NAME : smart_monster_parts
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).smart_monster_parts.attach : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).smart_monster_parts.count_parts : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).smart_monster_parts._PACKAGE : 
[2026-06-21 20:07:07.728][t: 3592][f:235]              Table: (*temporary).laucer_quick_save
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_quick_save.toggle_map : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).laucer_quick_save._M : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).laucer_quick_save._PACKAGE : 
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_quick_save.quicksave : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).laucer_quick_save._NAME : laucer_quick_save
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_quick_save.attach : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_quick_save.on_before_first_update : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_quick_save.map : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).escape_slash_n : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).class : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Table: (*temporary).laucer_torch
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.actor_on_weapon_zoom_out : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.switch_pnv_mode : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.snd_fx_stop : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.actor_on_weapon_zoom_in : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.set_pnv_mode : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.on_first_update : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.actor_on_wheel : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.remove_pnv : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.attach : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.apply_scope_pnv : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.on_spawn : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.remove_scope_pnv : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.set_near_mode : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.check_item_slot : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.stop_all : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.check_item_drop : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.on_key_down : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.set_far_mode : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.snd_fx_start : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.switch_torch_mode : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.apply_pnv_mode : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).laucer_torch._M : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).laucer_torch._PACKAGE : 
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).laucer_torch._NAME : laucer_torch
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.apply_pnv : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.torch_switch : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_torch.has_pnv : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).cse_alife_object_breakable
[2026-06-21 20:07:07.728][t: 3592][f:235]              Table: (*temporary).os
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).os.execute : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).os.rename : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).os.setlocale : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).os.getenv : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).os.difftime : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).os.remove : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).os.date : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).os.exit : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).os.time : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).os.clock : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).os.tmpname : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).on_actor_satiety : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              userdata (*temporary).sys_ini : (class CInifile): 000003DB8C0A0F80
[2026-06-21 20:07:07.728][t: 3592][f:235]              Table: (*temporary).laucer_items_anims
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).laucer_items_anims._M : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_items_anims.apply_boost : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).laucer_items_anims._NAME : laucer_items_anims
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_items_anims.attach : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer_items_anims.apply_item : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).laucer_items_anims._PACKAGE : 
[2026-06-21 20:07:07.728][t: 3592][f:235]              Userdata: (*temporary).CGameTask
[2026-06-21 20:07:07.728][t: 3592][f:235]              Table: (*temporary).laucer
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.darkscape_zombie_counter : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.on_actor_weapon_zoom_in : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.sound_play_guitar : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.on_monster_hit : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.on_actor_weapon_fire : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.on_item_use : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.on_load : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      table (*temporary).laucer._M : [...]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.stop_guitar : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.on_actor_weapon_zoom_out : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.marsh_bandits_counter : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.ameba_deleter : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.on_update : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.holster_guitar : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.deer_head : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.on_first_update : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.on_monster_death : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.use_sxater_tele : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.on_drop : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.npc_react_actor_play : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.interrupt_guitar : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.clear_npc_inventory : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.on_npc_death : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).laucer._PACKAGE : 
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.energy_release : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.draw_guitar : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      string (*temporary).laucer._NAME : laucer
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.fog_started : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.lookout_end2 : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]                      function (*temporary).laucer.attach : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              function (*temporary).iniLinesCountSimple : [[function]]
[2026-06-21 20:07:07.728][t: 3592][f:235]              Table: (*temporary).kamp_lighting
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).kamp_lighting.fire_campfire_fx_multi : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).kamp_lighting.on_before_first_update : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).kamp_lighting.stand_time : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).kamp_lighting._M : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).kamp_lighting.attach : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).kamp_lighting.on_update : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).kamp_lighting.on_actor_update : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).kamp_lighting.on_key_down : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).kamp_lighting.isFlame : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).kamp_lighting.find_kampfire : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).kamp_lighting.collect_kamp_fire_on_level : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).kamp_lighting.kamps_info : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).kamp_lighting._PACKAGE : 
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).kamp_lighting.scratch_match_sound : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).kamp_lighting._NAME : kamp_lighting
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).kamp_lighting.say_blin : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).kamp_lighting.exclude_levels : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).kamp_lighting.on_before_actor_conditions_update : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]              function (*temporary).if_then_else : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]              Userdata: (*temporary).cse_anomalous_zone
[2026-06-21 20:07:07.729][t: 3592][f:235]              Table: (*temporary).dsh_lc_fixes
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_lc_fixes.on_first_update : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_lc_fixes.on_spawn : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_lc_fixes.has_level_changed : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).dsh_lc_fixes._M : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_lc_fixes.backup_autosave : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).dsh_lc_fixes._NAME : dsh_lc_fixes
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_lc_fixes.on_before_spawn : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).dsh_lc_fixes._PACKAGE : 
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_lc_fixes.attach : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]              Userdata: (*temporary).CScriptXmlInit
[2026-06-21 20:07:07.729][t: 3592][f:235]              function (*temporary).has_save_preview : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]              Userdata: (*temporary).SGameTaskObjective
[2026-06-21 20:07:07.729][t: 3592][f:235]              Userdata: (*temporary).CUIPropertiesBox
[2026-06-21 20:07:07.729][t: 3592][f:235]              Userdata: (*temporary).CWeaponBinoculars
[2026-06-21 20:07:07.729][t: 3592][f:235]              Table: (*temporary).dsh_walking_stalkers
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_walking_stalkers.check_npc : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_walking_stalkers.periodic_job : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_walking_stalkers.cleanup_custom_data : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_walking_stalkers.schedule_next_check : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).dsh_walking_stalkers._M : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).dsh_walking_stalkers._NAME : dsh_walking_stalkers
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_walking_stalkers.attach : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      number (*temporary).dsh_walking_stalkers.FRIENDS_MAX_STAY : 108000.000000
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).dsh_walking_stalkers._PACKAGE : 
[2026-06-21 20:07:07.729][t: 3592][f:235]              Table: (*temporary).dsh_sleep
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.on_sleep_finished : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.try_to_sleep : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.on_item_use : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.eat_dimedrol : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.test_for_need_sleep : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).dsh_sleep._M : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.check_sleep_danger : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.attach : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.zevota : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.set_gg_need_sleep : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.update_static_sleep_spots : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.steal_from_actor : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.eat_energy_dring : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.try_to_sleep_no_sound : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.energy_dring_end : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.test_sleep_pp : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.on_update : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.get_energy_dring_cnt : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.on_before_actor_conditions_update : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.on_static_sleep_key_down : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.get_gg_need_sleep : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.change_gg_need_sleep : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.add_gg_need_sleep : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.eat_vodka : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.get_nearest_theft_npc : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).dsh_sleep._PACKAGE : 
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.want_sleep_k : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.nosleep_end : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.cant_sleep_timer : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.on_first_update : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).dsh_sleep._NAME : dsh_sleep
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.is_cant_sleep : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.energy_dring_boost_end : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_sleep.reduce_need_sleep : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]              Table: (*temporary).dsh_drag_drop
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_drag_drop.on_show_inventory : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_drag_drop.on_drop : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_drag_drop.on_cell_item_focus : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_drag_drop.on_hide_inventory : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).dsh_drag_drop._M : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_drag_drop.on_cell_item_mouse : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).dsh_drag_drop._NAME : dsh_drag_drop
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_drag_drop.attach : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).dsh_drag_drop._PACKAGE : 
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).dsh_drag_drop.on_cell_item_focus_lost : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]              Userdata: (*temporary).CFracture
[2026-06-21 20:07:07.729][t: 3592][f:235]              Table: (*temporary).ui_topaz_menu
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ui_topaz_menu.show_menu : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ui_topaz_menu.on_use : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      Userdata: (*temporary).ui_topaz_menu.arc_8container_menu
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).ui_topaz_menu._M : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ui_topaz_menu.attach : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).ui_topaz_menu._NAME : ui_topaz_menu
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ui_topaz_menu.possible_inv_change : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).ui_topaz_menu._PACKAGE : 
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ui_topaz_menu.remove_item_from_inventory : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]              function (*temporary).get_actor_car : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]              Table: (*temporary).arc_radiation
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).arc_radiation.on_spawn : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).arc_radiation.lose_item : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).arc_radiation.get_inv_arts_radiation : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).arc_radiation.get_item : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).arc_radiation._M : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).arc_radiation.encode_custom_data : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).arc_radiation.decode_custom_data : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).arc_radiation._NAME : arc_radiation
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).arc_radiation.attach : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).arc_radiation._PACKAGE : 
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).arc_radiation.register_item : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]              Userdata: (*temporary).property_evaluator_const
[2026-06-21 20:07:07.729][t: 3592][f:235]              Userdata: (*temporary).CBaseMonster
[2026-06-21 20:07:07.729][t: 3592][f:235]              Table: (*temporary).arc_diary
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).arc_diary.on_get_diary : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).arc_diary._M : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).arc_diary.get_random_diary_section : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).arc_diary.check_info : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).arc_diary._NAME : arc_diary
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).arc_diary.attach : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).arc_diary._PACKAGE : 
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).arc_diary.monster_killed : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]              Table: (*temporary).ogse_surge_mgr
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.on_actor_spawn : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      boolean (*temporary).ogse_surge_mgr.is_surge_started : false
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).ogse_surge_mgr._M : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.autosave_blowout : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.set_first_blow : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.attach : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.run_blowout_timer : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      Userdata: (*temporary).ogse_surge_mgr.check_blowout_timer
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.on_actor_update : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.check_porshen : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.pda_is_broken : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.on_blowout_hit : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.surge_db_init : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.get_blowout_count : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.set_info_preblow : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.unblock_surge_with_reschedule : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.blowout_phantoms : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.stop_vibros_effects : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.run_vibros_effects : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.blowout_psy_sound : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.parse_and_process_action_item : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      boolean (*temporary).ogse_surge_mgr.actor_in_hideout : false
[2026-06-21 20:07:07.729][t: 3592][f:235]                      boolean (*temporary).ogse_surge_mgr.is_surge_raskolbas : false
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.surge_final : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.surge_log : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.pda_distortion_stage_4 : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.get_first_surge_wait_time : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.set_info_preblow_to_blow : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.on_first_update : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.on_surge_end : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.hit_actor : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.pda_distortion_stage_3 : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.get_surge_postpone_time : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.on_get_info : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.can_start_surge_now : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.blowout_scary_sounds : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).ogse_surge_mgr._PACKAGE : 
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.pda_distortion_stage_1 : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.pda_distortion_stage_2 : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).ogse_surge_mgr._NAME : ogse_surge_mgr
[2026-06-21 20:07:07.729][t: 3592][f:235]                      boolean (*temporary).ogse_surge_mgr.is_surge_blocked : false
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.set_info_blow : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).ogse_surge_mgr.get_surge_wait_time : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]              Table: (*temporary).amk_offline_alife
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.debug_dubls : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.pick_item : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_monsters_found : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).amk_offline_alife._M : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).amk_offline_alife.off_npcs : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.attach : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_before_blowout : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.smarts : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      table (*temporary).amk_offline_alife.protected : [...]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.inv_box_is_avail : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_release_npc : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_inv_boxes_found : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_npc_corpses_found : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_enemies_found : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.build_tables : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.is_valuable : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.npc_try_to_change_community : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.process_trade : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.npc_try_to_buy_something : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.is_not_duplicate : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.get_item_cost : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.offline_npc_death : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.get_weapon_firepower : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_npc_wound : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.sak_release : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_weapons_found : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.get_monster_params : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.box_is_protected : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.set_npc_health : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.init : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.get_flags : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.get_npc_weapon : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.collect_info : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.update : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.relation_check : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.npc_smart_is_peaceful : [[function]]
[2026-06-21 20:07:07.729][t: 3592][f:235]                      string (*temporary).amk_offline_alife._PACKAGE : 
[2026-06-21 20:07:07.729][t: 3592][f:235]                      function (*temporary).amk_offline_alife.update_offline_npc_tables : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).amk_offline_alife.add_fresh_meat : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      string (*temporary).amk_offline_alife._NAME : amk_offline_alife
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).amk_offline_alife.on_artifacts_found : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).amk_offline_alife.inv_box_is_allowed_for_theft : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).amk_offline_alife.offline_alife : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]              number (*temporary).math_pi_180 : 57.295780
[2026-06-21 20:07:07.730][t: 3592][f:235]              function (*temporary).switch_offline : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]              Table: (*temporary).halyava_finders
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.init_regular_dialog1 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.remove_all_tasks : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.init_tasks : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.text_tasks : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.init_regular_items : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.attach : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.text_of_rewards : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.init_regular_dialog2 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.check_aval_task : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.check_tasks : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.otvet_da : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.text_of_rewards_check : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      table (*temporary).halyava_finders.tbl_of_targets : [...]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      table (*temporary).halyava_finders.tbl_of_available_rewards : [...]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.on_npc_found : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.check_items : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.add_task : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.save_valuses : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      string (*temporary).halyava_finders._NAME : halyava_finders
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.load_values : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.init_regular_dialog3 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      table (*temporary).halyava_finders.base_items : [...]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.check_accepted_tasks : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.add_to_base_rewards : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.return_of_names_from_tasks : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.on_npc_death : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      string (*temporary).halyava_finders._PACKAGE : 
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.text_of_items : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.check_aval_phrase : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.accept_task : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.remove_task : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava_finders.on_npc_wounded : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      table (*temporary).halyava_finders._M : [...]
[2026-06-21 20:07:07.730][t: 3592][f:235]              Table: (*temporary).halyava
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.guard_found_yes : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.dolg_2_etaz : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.sviblov_da : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.pervoe_zadanie_1 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.messer_dead : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.fox_go : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.buisnes_start : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      table (*temporary).halyava._M : [...]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.tip_about_problem : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.attach : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.gg_ranen : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.set_price_trade : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.r_p : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.init_dialog : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_scouts_sklad_items : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.dolg_help_1 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.build_location_text : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_zarplata : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.probability_med_trade : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.spawn_bratva : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.spawn_secret_restr_1 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.arhara_da : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.respawn_kamaz : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.dengi : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_scout : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.help_gg : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.teleport : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.v3f : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_fox : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.remki_outfit_have : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.val_box_base_replacement : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.build_text_miha : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_verb : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.delete_old_artem : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_zadanie_complite : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.do_yavlenie_1 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_fixes : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.dolg_help_2 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      string (*temporary).halyava._NAME : halyava
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.sviblov_net : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.spawn_kamaz : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.voronin_da : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_guard_30k : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.dolg_dobro : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_dc : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_guests : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.delete : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.update_brain_dyak : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.probability_trade : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.spawn_divan : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.build_text : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.generate_scout_name : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_dolg : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_price_vibor_2 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.generate_scout_name_items_info : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.cant_zeka_red_forest : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.spawn_medic : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_dark_scout_task_complite : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.stop_searching : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.dark_trader_start : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.update_scouts : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_zarplata : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.sms_here : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.set_price_med : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.spawn_new_ohr : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.dolg_2_etaz_give : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.spawn_dark_scout : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.spawn_komnata : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      number (*temporary).halyava.reputation : 0.000000
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.dark_first_quest_done : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      number (*temporary).halyava.resources : 0.000000
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_zeka_1 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.ready_to_home : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.zapizka : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.peredacha_remki_car : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.photoapparat : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      table (*temporary).halyava.stop_list : [...]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.build_zeka_text1 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_zadanie : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.spawn_stul : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.dialog2 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.do_yavlenie_2 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_timer_4 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.peredacha_remki_weapon : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.zoomed : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.init_medic_dialog : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.first_taina_quest : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.baza_check_1 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.test_rest : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      string (*temporary).halyava._PACKAGE : 
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.dialog1 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.do_tele : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_artem : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.npc_add : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.spawn_vova_vist : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.r_v_e : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.set_params : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.scout_vibor : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.find_mas : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.text_svodka : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.create_lamp : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.fox_move : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.text_svodka_money : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.text_svodka_location : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_timer_2 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.scout_vibor_net : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.scout_vibor_da : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_task_object : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.spawn_vist_help1 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.ready_to_bar : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_timer_5 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.relocate_wpn_to_sklad : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.have_fuel_to_quest : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.have_art : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.build_medic_text : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.scout_peredacha : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.car_part_change : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.remki_weapon_have : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.addition_info_about_target : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.zarplata : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.give_scouts_task : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.baza_check_2 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.edem_da : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.resctircors : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.normalize_all_scouts_tables : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.generate_info : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_price_vibor_1 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.r_u : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.r_v_u : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.halyava_sms : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.generate_scout_resources_list : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.control_dolg : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.lukash_net : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.cs_dobro : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.arhara_net : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.set_scout_equipment : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.update_members : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_vist_1 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.fox_start : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_messer_on_guard : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_price_vibor_4 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.r_n : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.relocate_art : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.find_nov : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.naim : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_miha : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_timer_3 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.ready_to : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.fox_here : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.lukash_da : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.no_messer : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.peredacha_remki_outfit : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.voronin_net : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.kanistry : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.remki_car_have : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_med_vibor_2 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.spawn_zeka : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.spawn_miha : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_zhorik_guard_cos_messer_dead : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.post_comander_init_dialod : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.build_dark_scout_dialog_complite : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.budzet : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.edem_net : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.lets_go_home : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.update_brain_zhorik : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.init_dialog_dt : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.spawn_bar : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.fox_quest_delete : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_com_yes : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.do_tele_2 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_timer : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_price_vibor_3 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.change_reputatuin : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.ready_to_quest : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.update : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.h_meet : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.r_e : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_med_vibor_1 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_home : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_smart_nebo : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      number (*temporary).halyava.car_hp : 0.000000
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_zhorik_on_guard : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.peredacha_fuel : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.have_fuel : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.ready_to_dc : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.issue_equipment : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_dolg_2 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.r_g : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.find_vet : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.iteration_step : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_bar : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.smart : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.build_text_artem : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.svoboda_dobro : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_quests : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.check_dock_yes : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.save_valuses : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.ostavit_zarplata : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.q_stage1 : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.unregister_quest_npc : [[function]]
[2026-06-21 20:07:07.730][t: 3592][f:235]                      function (*temporary).halyava.car_go : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.check_and_give_item : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.peredacha_money_base : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.cour_move : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.artem_update_brain : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.update_brain_messer : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.kf : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.guard_found_no : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.spawn_box : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.check_com_no : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.loner_dobro : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.text_dt : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.scout_generate_inventar : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      number (*temporary).halyava.money : 0.000000
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.check_price_vibor_5 : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.ready_to_loc : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.on_npc_death : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.load_values : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.check_artem : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.check_money_gg : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.zabrat_zarplata : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.find_reg : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.update_brain_dc_friends : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).halyava.check_dock_no : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_pda
[2026-06-21 20:07:07.731][t: 3592][f:235]              Table: (*temporary).xrs_armor_data
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).xrs_armor_data.armors_by_community : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).xrs_armor_data._M : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).xrs_armor_data.armors_by_visuals : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).xrs_armor_data._NAME : xrs_armor_data
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).xrs_armor_data.suits_to_visuals : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).xrs_armor_data.armor_levels : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).xrs_armor_data._PACKAGE : 
[2026-06-21 20:07:07.731][t: 3592][f:235]              Table: (*temporary).xrs_armor
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xrs_armor.on_npc_spawn : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xrs_armor.look_for_armor : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xrs_armor.return_armor_level : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xrs_armor.select_next_visual : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).xrs_armor._PACKAGE : 
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xrs_armor.get_npc_level : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xrs_armor.npc_update : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xrs_armor.check_armor : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xrs_armor.change_vis : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).xrs_armor._NAME : xrs_armor
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xrs_armor.attach : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xrs_armor.update : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).xrs_armor._M : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]              Userdata: (*temporary).CPHMovementControl
[2026-06-21 20:07:07.731][t: 3592][f:235]              Table: (*temporary).dsh_enemies
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.enemy_callback : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.check_military_blockpost : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.add_cache_rec : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).dsh_enemies._M : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.actor_see_them : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.attach : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.get_ignore_by_name_or_strn : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.mark_used : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.on_hit : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.get_ignore_by_community : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.get_cache_rec : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.on_spawn : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.check_is_enemy_always : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.is_ignored_community : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.on_death : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).dsh_enemies._PACKAGE : 
[2026-06-21 20:07:07.731][t: 3592][f:235]                      Userdata: (*temporary).dsh_enemies.expire_cache
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.get_smart_terrain : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).dsh_enemies._NAME : dsh_enemies
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.gameobject_on_destroy : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.is_enemy_by_dist : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_enemies.is_combat_ignore_cond : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]              function (*temporary).getIniValueFloatSimple : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]              Table: (*temporary).dsh_cop_weather
[2026-06-21 20:07:07.731][t: 3592][f:235]                      Userdata: (*temporary).dsh_cop_weather.WeatherManager
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.get_day_start_time : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.on_actor_init : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.get_frame_by_time : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).dsh_cop_weather._M : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.get_surge_time : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.build_forecast_point : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.build_cycle_data : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.on_update : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      boolean (*temporary).dsh_cop_weather.monitoring_weather_sect : false
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.on_first_update : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.on_save : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.on_key_down : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.get_weather_ini : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.on_engine_weather_change : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.process_weather_section_inf : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).dsh_cop_weather._PACKAGE : 
[2026-06-21 20:07:07.731][t: 3592][f:235]                      Userdata: (*temporary).dsh_cop_weather.StaticForecast
[2026-06-21 20:07:07.731][t: 3592][f:235]                      Userdata: (*temporary).dsh_cop_weather.DynamicForecast
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).dsh_cop_weather._NAME : dsh_cop_weather
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.attach : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.get_weather_mgr : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dsh_cop_weather.read_cycle_points : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]              function (*temporary).GetTextureRect : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]              Userdata: (*temporary).__ini_file
[2026-06-21 20:07:07.731][t: 3592][f:235]              Table: (*temporary).amk
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.check_npc_in_box : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).amk._M : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.get_npc_relation : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.game_minutes : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.attach : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.on_actor_update : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.get_byte : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.game_milliseconds : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.unpack_array_from_string : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.set_offline : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.on_npc_hit : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.on_game_save : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.parse_ini_section_to_array_new : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.check_game : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.get_npc_community : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.parse_new : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.set_online : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.save_variable : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.game_seconds : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.set_len : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.load_table : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.pack_new : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.del_obj_by_name : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.spawn_item_in_inv : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).amk._NAME : amk
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.load_variable : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.gameobject_on_destroy : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.is_point_inside_interval : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.game_hours : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.on_monster_hit : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.del_obj_by_sid : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.clear_npc_inventory : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.remove_timer : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.del_variable : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.has_timer : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.add_spot_on_map : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.point_in_poly : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.on_game_start : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.drop_item : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.get_bool : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.set_npc_relation : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.on_death : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.make_suicide : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.get_num : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.alife_create : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.check_timers : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.send_tip : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.remove_item : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.gameobject_on_spawn : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).amk.lc : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.kill_actor : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.game_days : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.remove_item_from_inventory : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.enemy_see_actor : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.pack_array_to_string : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.add : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.alife_teleport : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.update_table : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.release_by_section : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.spawn_item_at : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.on_game_load : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.start_timer : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.remove_item_from_inventory_by_name : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.timersSort : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.g_start_timer : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.save_table : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.get_string : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).amk._PACKAGE : 
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.sub : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.get_lv_gv : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.object_by_section_offline : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.dump_table : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.spawn_ammo_in_inv : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).amk.remove_spot_from_map : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]              function (*temporary).super : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]              Table: (*temporary).actor_proxy
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).actor_proxy._NAME : actor_proxy
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).actor_proxy._M : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      Userdata: (*temporary).actor_proxy.actor_proxy
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).actor_proxy._PACKAGE : 
[2026-06-21 20:07:07.731][t: 3592][f:235]              function (*temporary).pairs : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]              function (*temporary).GetTextureInfo : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]              function (*temporary).enable_memory_object : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]              Table: (*temporary).dialog_manager
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.phrase_action_intro : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.get_id : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.phrase_action : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.save : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.cool_info_treasure : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).dialog_manager._M : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.precondition_intro : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.calculate_predicate : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.fill_phrase_table : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.load : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.precondition_info_global : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.precondition : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.precondition_help_thanks : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.precondition_cool_info_no_more : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.precondition_cool_info : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      boolean (*temporary).dialog_manager.result : true
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).dialog_manager.phrase : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.phrase_action_cool_info : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).dialog_manager.selected_phrase_by_id : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.chk_ver : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).dialog_manager._PACKAGE : 
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.init_cool_info_dialog : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.init_help_wounded_stabilisator_dialog : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).dialog_manager._NAME : dialog_manager
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.init_help_wounded_medkit_dialog : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.chk_ver_back : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).dialog_manager.init_intro_dialog : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]              function (*temporary).error : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]              Userdata: (*temporary).CAI_Trader
[2026-06-21 20:07:07.731][t: 3592][f:235]              Table: (*temporary).xr_sound
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.load_theme_sounds : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.stop_prev_sms_sound : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.set_actor_sound_factor : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).xr_sound.sound_object_by_theme : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.clear_all_sound_object : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).xr_sound._M : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.attach : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.update : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.get_sound_object : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.set_sound_play : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.on_npc_spawn : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.set_actor_sound : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.get_safe_sound_object : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.get_sound : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.get_key : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.get_last_IDS : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.play_sound : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).xr_sound._PACKAGE : 
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.stop_all_sound_object : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      string (*temporary).xr_sound._NAME : xr_sound
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.update_actor : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.set_sound : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      function (*temporary).xr_sound.on_death : [[function]]
[2026-06-21 20:07:07.731][t: 3592][f:235]              Table: (*temporary).treasure_manager_data
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).treasure_manager_data.names_info : [...]
[2026-06-21 20:07:07.731][t: 3592][f:235]                      table (*temporary).treasure_manager_data._M : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary).treasure_manager_data.lid_groups : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      string (*temporary).treasure_manager_data._PACKAGE : 
[2026-06-21 20:07:07.732][t: 3592][f:235]                      string (*temporary).treasure_manager_data._NAME : treasure_manager_data
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary).treasure_manager_data.solid_list_prob : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary).treasure_manager_data.solid_list : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary).treasure_manager_data.named : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]              userdata (*temporary).g_alife : (class CALifeSimulator): 000003DCFB7B0000
[2026-06-21 20:07:07.732][t: 3592][f:235]              Userdata: (*temporary).ce_script_zone
[2026-06-21 20:07:07.732][t: 3592][f:235]              Table: (*temporary).treasure_manager
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).treasure_manager.dbg_give_all : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).treasure_manager.check_treasure_box_empty : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).treasure_manager.parse_spawns : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).treasure_manager.load : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).treasure_manager.is_kostya_box_allowed_for_theft : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).treasure_manager.get_treasure_manager : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).treasure_manager.save : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      Userdata: (*temporary).treasure_manager.CTreasure
[2026-06-21 20:07:07.732][t: 3592][f:235]                      string (*temporary).treasure_manager._NAME : treasure_manager
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary).treasure_manager._M : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).treasure_manager.clear_treasure_manager : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      string (*temporary).treasure_manager._PACKAGE : 
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).treasure_manager.take_item_from_box : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).treasure_manager.is_box_allowed_for_theft : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).treasure_manager.on_open_box : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).treasure_manager.abort : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]              function (*temporary).has_all_infos : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]              Table: (*temporary).task_manager
[2026-06-21 20:07:07.732][t: 3592][f:235]                      Userdata: (*temporary).task_manager.CRandomTask
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_green_task_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.actor_update : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.show_reward : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.get_random_task : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.task_complete : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.chk_ver_back : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_adrenalin_task_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_trader_reward_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.save : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.make_task_failed : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.amk_remove_target_id_from_kill_targets : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.amk_kill_targets : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_lisiy_task_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.amk_add_target_id_to_kill_targets : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.precondition_have_completed_job : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.load : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_barman_task_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.show_reward_msg : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.has_active_vendor_task : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_barman_reward_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.precondition_vendor_can_task : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.format_reward_text : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_ecolog_task_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_petrovih_task_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.chk_ver : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_petrenko_reward_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_petrovih_reward_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.action_give_task : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.reward_by_task : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.task_fail : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.action_refuse_task : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.stringhash : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.action_task_show : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.precondition_dont_have_completed_job : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_trader_task_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.precondition_active_task : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.clear_task_manager : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_lisiy_reward_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_ecolog_reward_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.precondition_notcompleted_task : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.precondition_completed_task : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_petrenko_task_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_adrenalin_reward_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.precondition_vendor_cannot_task : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_freedom_task_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_zastava_commander_task_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_for_vell_reward_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary).task_manager._M : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.action_task_reward : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.precondition_task_avail : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_dolg_task_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_mercenary_task_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_mercenary_reward_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_zastava_commander_reward_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.task_callback : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      string (*temporary).task_manager._PACKAGE : 
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.show_location : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_freedom_reward_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      string (*temporary).task_manager._NAME : task_manager
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_dolg_reward_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_for_vell_task_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).task_manager.init_green_reward_dialog : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]              function (*temporary).switch_zoom_osc : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]              Table: (*temporary)._g_tables
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary)._g_tables.IAmAHlam : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary)._g_tables.IAmAOutfit : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary)._g_tables.IAmAMonster : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary)._g_tables.IAmAWeapon : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary)._g_tables.IAmAWeaponFireOnly : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary)._g_tables._M : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary)._g_tables.IAmAAmmo : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      string (*temporary)._g_tables._PACKAGE : 
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary)._g_tables.IAmAStalker : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary)._g_tables.object_type_i_sect : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary)._g_tables.object_type_i : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      string (*temporary)._g_tables._NAME : _g_tables
[2026-06-21 20:07:07.732][t: 3592][f:235]              Userdata: (*temporary).CAI_Bloodsucker
[2026-06-21 20:07:07.732][t: 3592][f:235]              function (*temporary).set_dbg_select_wnd : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]              function (*temporary).script_server_object_version : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]              Table: (*temporary).math
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.ceil : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.tan : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.log10 : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.lerp : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.sinh : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.round : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.ldexp : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).math.huge : inf
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.atan2 : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.min : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.fmod : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.exp : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.random : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.rad : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.sin : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.cos : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.clamp : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.mod : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.similar : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.randomseed : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.floor : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.sqrt : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.max : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.atan : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.acos : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.abs : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.asin : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.cosh : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.frexp : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.tanh : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.log : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.modf : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.pow : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).math.deg : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).math.pi : 3.141593
[2026-06-21 20:07:07.732][t: 3592][f:235]              Table: (*temporary).random
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary).random.mersenne_twister : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary).random.multiply_with_carry : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).random.twister : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      string (*temporary).random._PACKAGE : 
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary).random.linear_congruential_generator : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).random.init : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      string (*temporary).random._NAME : random
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).random.lcg : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      function (*temporary).random.mwc : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]                      table (*temporary).random._M : [...]
[2026-06-21 20:07:07.732][t: 3592][f:235]              function (*temporary).g_ini_file : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]              function (*temporary).setmetatable : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]              function (*temporary).clsid_utils : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]              Userdata: (*temporary).clsid_utils_int
[2026-06-21 20:07:07.732][t: 3592][f:235]              Userdata: (*temporary).CPoltergeist
[2026-06-21 20:07:07.732][t: 3592][f:235]              function (*temporary).getmetatable : [[function]]
[2026-06-21 20:07:07.732][t: 3592][f:235]              Table: (*temporary).clsid_table
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.snork : 31.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.zone_mosquito_bald : 178.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.zone_electra_s : 161.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.zone_galant_s : 163.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.chimera : 27.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.obj_attachable : 68.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_ammo_vog25 : 42.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.flesh : 24.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.zone_smallrain_s : 169.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.psy_dog : 22.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.stalker : 32.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.zone_sphere_s : 170.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_lr300 : 143.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.art_mercury_ball : 9.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.game_sv_single : 118.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.zone_sakbuzz_s : 168.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.script_phys : 87.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.obj_food : 74.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.obj_document : 72.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.device_torch_s : 120.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_knife : 142.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.equ_exo : 55.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_rg6 : 146.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.obj_bandage : 69.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_groza_s : 124.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.karlik_s : 110.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.poltergeist : 30.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.obj_bottle : 71.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_grenade_f1 : 60.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.snork_s : 113.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_rpg7_s : 129.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.art_electric_ball : 5.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.game_cl_single : 43.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.equ_stalker : 57.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.equ_stalker_s : 59.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.tushkano_s : 114.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.smart_terrain : 96.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_pm : 145.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_shotgun : 149.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.art_bast_artefact : 1.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.art_zuda : 13.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.car : 46.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_usp45 : 154.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.obj_explosive : 73.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.dog_red : 23.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.boar_s : 99.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.fracture_s : 109.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.obj_bolt : 70.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.zone_bfuzz_s : 160.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.zone_radioactive : 182.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.controller_s : 103.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.art_needles : 10.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.psy_dog_phantom_s : 104.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.level : 62.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.zone_mincer : 179.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_ak74_s : 121.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.zone_bfuzz : 174.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.obj_phys_destroyable : 89.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.art_dummy : 4.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.obj_physic : 86.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.device_detector_simple_shoc : 53.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.pseudodog_s : 112.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_shotgun_s : 131.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_svd : 152.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_fort : 138.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.device_detector_simple : 50.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.art_faded_ball : 6.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.tushkano : 36.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.script_trader : 35.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.equ_helmet_s : 58.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.controller : 18.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.poltergeist_s : 111.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.car_s : 94.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.obj_phskeleton : 90.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_binocular : 135.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.zone : 185.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.space_restrictor : 116.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.torrid_zone : 184.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.zone_rusty_hair : 183.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.obj_antirad : 67.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.zone_mine_field_s : 180.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.game : 63.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.zone_galantine : 177.000000
[2026-06-21 20:07:07.732][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_lr300_s : 126.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_walther : 157.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.device_flashlight : 51.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.cat_s : 101.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.ameba_zone : 173.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.main_menu : 78.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.zone_acid_fog : 172.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.device_detector_advanced : 47.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_ammo : 38.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.zone_ogon_s : 167.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.zone_mincer_s : 166.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.zone_mbald_s : 165.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.art_gravi : 8.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.dog_black : 20.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.legs_s : 119.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.zone_ice_s : 164.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_ammo_og7b : 41.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.flesh_s : 107.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_wmaggl : 159.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_rpg7 : 147.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.inventory_backpack : 80.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.cat : 17.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.zone_dead : 176.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_vintorez : 156.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_grenade_fake : 61.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_fn2000 : 137.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.artefact_s : 93.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_svu : 153.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_stat_mgun : 151.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_silencer : 150.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.equ_helmet : 56.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.zone_campfire : 175.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_rg6_s : 128.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.trader : 34.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_grenade_rpg7 : 65.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.device_pda : 52.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.hud_manager : 66.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.art_thorn : 12.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.obj_climable : 82.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_scope_s : 130.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.device_detector_scientific : 49.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_ammo_m209 : 40.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_ak74 : 134.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.zombie : 37.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.burer_s : 100.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_svu_s : 133.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_svd_s : 132.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.hanging_lamp : 84.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_grenade_rgd5 : 64.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.bloodsucker : 14.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_bm16 : 136.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.artefact : 39.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_mounted : 144.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.device_detector_elite : 48.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.script_heli : 45.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.gigant_s : 108.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.karlik : 28.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.psy_dog_s : 105.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.zone_zharka_s : 171.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_pm_s : 127.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.art_gravi_black : 3.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.dog_s : 106.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.psy_dog_phantom : 21.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.script_restr : 117.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.script_stalker : 33.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_binocular_s : 122.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.smart_zone : 97.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.zone_fountain_s : 162.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.script_object : 95.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.fracture : 25.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.art_black_drops : 2.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.3d_shell : 0.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.nogravity_zone : 181.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.chimera_s : 102.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.respawn : 91.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.pseudo_gigant : 26.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_knife_s : 125.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.art_galantine : 7.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.actor : 79.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.burer : 16.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.zombie_s : 115.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.crow : 19.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.device_torch : 54.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.art_rusty_hair : 11.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.obj_usable : 76.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_groza : 140.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_bm16_s : 123.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.level_changer : 77.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_hpsa : 141.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_val : 155.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.helicopter : 44.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_scope : 148.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.projector : 88.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_grenade_launcher : 139.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.script_zone : 92.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.wpn_wmagaz : 158.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.phantom : 29.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.obj_breakable : 81.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.inventory_box : 85.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.obj_medkit : 75.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.inventory_container : 83.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.boar : 15.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).clsid_table.bloodsucker_s : 98.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]              Table: (*temporary).se_legs
[2026-06-21 20:07:07.733][t: 3592][f:235]                      table (*temporary).se_legs._M : [...]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).se_legs.se_legs
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).se_legs._NAME : se_legs
[2026-06-21 20:07:07.733][t: 3592][f:235]                      table (*temporary).se_legs.LegsTbl : [...]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).se_legs._PACKAGE : 
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).CWeaponPM
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).math_mod : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).CUITabButton
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).wait_evaluator
[2026-06-21 20:07:07.733][t: 3592][f:235]              Table: (*temporary).se_artefact
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).se_artefact._NAME : se_artefact
[2026-06-21 20:07:07.733][t: 3592][f:235]                      table (*temporary).se_artefact._M : [...]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).se_artefact.se_artefact
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).se_artefact._PACKAGE : 
[2026-06-21 20:07:07.733][t: 3592][f:235]              Table: (*temporary).se_item
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_weapon_magazined
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_weapon_shotgun
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_weapon_magazined_w_gl
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_physic
[2026-06-21 20:07:07.733][t: 3592][f:235]                      table (*temporary).se_item._M : [...]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_weapon
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).se_item._PACKAGE : 
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).se_item._NAME : se_item
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_item
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_outfit
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).se_item.se_item_torch
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).IInventoryBox
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).world_state
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).prefetch : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).texture_find : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              Table: (*temporary).se_stalker
[2026-06-21 20:07:07.733][t: 3592][f:235]                      table (*temporary).se_stalker._M : [...]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).se_stalker.se_stalker
[2026-06-21 20:07:07.733][t: 3592][f:235]                      table (*temporary).se_stalker.stalkers : [...]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).se_stalker._NAME : se_stalker
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).se_stalker._PACKAGE : 
[2026-06-21 20:07:07.733][t: 3592][f:235]              Table: (*temporary).se_respawn
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_respawn.spawn : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      table (*temporary).se_respawn._M : [...]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).se_respawn.se_respawn
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).se_respawn._NAME : se_respawn
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_respawn.r_spawns : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_respawn.create : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).se_respawn._PACKAGE : 
[2026-06-21 20:07:07.733][t: 3592][f:235]              Table: (*temporary).se_smart_terrain
[2026-06-21 20:07:07.733][t: 3592][f:235]                      table (*temporary).se_smart_terrain.exclusives : [...]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      table (*temporary).se_smart_terrain.smart_for_wounded : [...]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_smart_terrain.r_num : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_smart_terrain.get_smart_terrain_by_name : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_smart_terrain.get_exclusive_smart_id_for_npc : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_smart_terrain.r_str : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).se_smart_terrain.se_smart_terrain
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_smart_terrain.unregister_npc : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_smart_terrain.renew_smart : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_smart_terrain.fill_exclusives : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_smart_terrain.on_death : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_smart_terrain.read_smart_terrain_conditions : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).se_smart_terrain._PACKAGE : 
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_smart_terrain.stat : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_smart_terrain.iterate_smart_terrains : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).se_smart_terrain._NAME : se_smart_terrain
[2026-06-21 20:07:07.733][t: 3592][f:235]                      table (*temporary).se_smart_terrain._M : [...]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).se_smart_terrain.r_2nums : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      table (*temporary).se_smart_terrain.smart_terrains_by_name : [...]
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).ImGuiHoveredFlags
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).get_flashlight_obj : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              Table: (*temporary).ui_main_menu
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).ui_main_menu._NAME : ui_main_menu
[2026-06-21 20:07:07.733][t: 3592][f:235]                      table (*temporary).ui_main_menu._M : [...]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).ui_main_menu.main_menu
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).ui_main_menu._PACKAGE : 
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).writer
[2026-06-21 20:07:07.733][t: 3592][f:235]              Table: (*temporary).class_registrator
[2026-06-21 20:07:07.733][t: 3592][f:235]                      table (*temporary).class_registrator._M : [...]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).class_registrator.cs_register : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).class_registrator._NAME : class_registrator
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).class_registrator.register : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      function (*temporary).class_registrator.c_register : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).class_registrator._PACKAGE : 
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).ipairs : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).remove_memory_object : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).CUISpinText
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).print : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_artefact
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).CBackpack
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).table_getn : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).getObjectType : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).table_sort : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              Table: (*temporary).actor_states
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcTurn : 64.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcAnyMove : 15.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcBack : 2.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcFwd : 1.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcRLookout : 16384.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcFall : 256.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcClimb : 2048.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcLanding2 : 1024.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcAccel : 32.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcAnyState : 6192.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcCrouch : 16.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcLStrafe : 4.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcJump : 128.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcRStrafe : 8.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcLookout : 24576.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcLLookout : 8192.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcSprint : 4096.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcAnyAction : 1935.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]                      number (*temporary).actor_states.mcLanding : 512.000000
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).cond
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).CUIMessageBox
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).is_16_9_mode : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).IsMoveState : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).string_gfind : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).is_object_online : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).CHairsZone
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).string_rep : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).memory_info
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).object_level_name : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).string_gsub : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).ASSERT : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).CWeaponMagazinedWGrenade
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).string_byte : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).object_binder
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).ImGuiDir
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).init_random : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).SRotation
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).physics_shell
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).CLevelGraph
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).game_ini : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              Table: (*temporary).se_heli
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).se_heli._NAME : se_heli
[2026-06-21 20:07:07.733][t: 3592][f:235]                      table (*temporary).se_heli._M : [...]
[2026-06-21 20:07:07.733][t: 3592][f:235]                      Userdata: (*temporary).se_heli.se_heli
[2026-06-21 20:07:07.733][t: 3592][f:235]                      string (*temporary).se_heli._PACKAGE : 
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).math_min : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).string_char : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).math_acos : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).on_actor_weapon_jammed : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              Userdata: (*temporary).CEnvironment
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).find_effector_zi : [[function]]
[2026-06-21 20:07:07.733][t: 3592][f:235]              function (*temporary).get_con_integer : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).load : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).counterAdd : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).math_abs : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).flags32
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CDummyArtefact
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).ray_pick
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).math_ceil : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CUIProgressShape
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CExoOutfit
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).cse_alife_object_hanging_lamp
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).math_cos : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).matrix
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).math_sin : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).fcolor
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CGraviArtefact
[2026-06-21 20:07:07.734][t: 3592][f:235]              number (*temporary).math_pi : 3.141593
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).round : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).lua_dump : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).math_sqrt : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).math_random : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CUIScrollView
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CBlackDrops
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).cover_point
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).unpack_time : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CInventoryItem
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).process_release_on_update : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).process_release_on_spawn : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).cse_alife_space_restrictor
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).getFS : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Table: (*temporary).ui_arc_container_menu
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).ui_arc_container_menu.show_menu : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).ui_arc_container_menu.on_use : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      Userdata: (*temporary).ui_arc_container_menu.arc_8container_menu
[2026-06-21 20:07:07.734][t: 3592][f:235]                      table (*temporary).ui_arc_container_menu._M : [...]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).ui_arc_container_menu.attach : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      string (*temporary).ui_arc_container_menu._NAME : ui_arc_container_menu
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).ui_arc_container_menu.possible_inv_change : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      string (*temporary).ui_arc_container_menu._PACKAGE : 
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).ui_arc_container_menu.remove_item_from_inventory : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).cse_alife_car
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).ImGuiTableRowFlags
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).new_point : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).GetAlt : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).cse_alife_inventory_item
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).bit_xor : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CUIDragDropListEx
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CUIMessageBoxEx
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).set_save_marker : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CEffectorBobbing
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).getIniValueU32Simple : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).cse_alife_monster_abstract
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).actor_barter : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).set_shape : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).set_shape_sphere : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CWeaponFN2000
[2026-06-21 20:07:07.734][t: 3592][f:235]              Table: (*temporary).package
[2026-06-21 20:07:07.734][t: 3592][f:235]                      table (*temporary).package.preload : [...]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      string (*temporary).package.path : .\?.lua;C:\GAMES\stalker\bin\lua\?.lua;C:\GAMES\stalker\bin\lua\?\init.lua;
[2026-06-21 20:07:07.734][t: 3592][f:235]                      table (*temporary).package.loaded : [...]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).package.seeall : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).package.loadlib : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      string (*temporary).package.cpath : .\?.dll;C:\GAMES\stalker\bin\?.dll;C:\GAMES\stalker\bin\loadall.dll
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).package.searchpath : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      table (*temporary).package.loaders : [...]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      string (*temporary).package.config : \
;
?
!
-
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).point_with_bit : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).isNil : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).effector
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).isNumber : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).isTable : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).getKeysSorted : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CAI_Dog
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).getKeysSortedByValue : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).get_anomaly_invisibility : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).set_anomaly_invisibility : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).string_format : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).math_atan2 : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).GetLAlt : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).on_actor_radiation : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).patrol
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_bolt
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).get_con_float : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).script_light
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).cmd3 : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).cmd2 : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).cmd : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).vector4 : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CActorConditionBase
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).ph_capture
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).split_comma_separated_list : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).get_current_kx : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).alife : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              number (*temporary).UI_BASE_HEIGHT : 768.000000
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).fail : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              number (*temporary).UI_BASE_WIDTH : 1024.000000
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).print_time : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).cse_alife_level_changer
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).get_day_time_sec : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Table: (*temporary).amk_timers_data
[2026-06-21 20:07:07.734][t: 3592][f:235]                      table (*temporary).amk_timers_data._M : [...]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      table (*temporary).amk_timers_data.func_by_string : [...]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      string (*temporary).amk_timers_data._NAME : amk_timers_data
[2026-06-21 20:07:07.734][t: 3592][f:235]                      table (*temporary).amk_timers_data.timers_name_id : [...]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      table (*temporary).amk_timers_data.timers_id_name : [...]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      string (*temporary).amk_timers_data._PACKAGE : 
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).GetFontArial21 : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).is_5_4_mode : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).is_16_10_mode : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).particle_params
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).table_insert : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).set_outfit_protection : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).user_name : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).set_item_inv_visible : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CMissile
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CEffectorZoomInertion
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).set_item_inv_hidden : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CUICellItemParams
[2026-06-21 20:07:07.734][t: 3592][f:235]              Table: (*temporary).game
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.start_tutorial : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.generate_id : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      Userdata: (*temporary).game.CTime
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.play_hud_motion : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.get_game_time : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.set_hud_anm_time : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.time : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.translate_string : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.get_motion_length : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.world2ui : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.start_script_tutorial : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.stop_tutorial : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.copy_to_clipboard : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.stop_hud_anm : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.StringFromUTF8 : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.start_script_tutorial_timed : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.play_hud_anm : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.StringToUTF8 : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.StringHasUTF8 : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.set_next_hud_motion_speed : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.stop_all_hud_anms : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.has_active_tutorial : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.stop_hud_motion : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).game.hud_motion_allowed : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CZudaArtefact
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).DBG_ScriptSphere
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).set_item_untradable : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).set_item_ungroupable : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CWeaponHPSA
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).cse_alife_creature_crow
[2026-06-21 20:07:07.734][t: 3592][f:235]              Table: (*temporary).main_menu
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).main_menu.get_main_menu : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).get_names : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).load_scheme : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CEatableItemObject
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CPhraseScript
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).get_vector : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).rawset : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).get_string_wq : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CThornArtefact
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).get_string : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).get_bool : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).get_u32 : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).cse_torrid_zone
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).hud_present : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).reader
[2026-06-21 20:07:07.734][t: 3592][f:235]              number (*temporary).HUD_CROSSHAIR_BUILD : 2048.000000
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).rq_result
[2026-06-21 20:07:07.734][t: 3592][f:235]              number (*temporary).HUD_DRAW_RT : 1024.000000
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).ImGuiItemFlags
[2026-06-21 20:07:07.734][t: 3592][f:235]              number (*temporary).HUD_CROSSHAIR_DYNAMIC : 128.000000
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_grenade
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).GetControl : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              number (*temporary).HUD_DRAW : 16.000000
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).profile_timer
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).GetFontArial14 : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).key_state : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).dik_to_keyname : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).iniSectionExistSimple : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).ImGuiInputTextFlags
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CWeaponGroza
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CInfoDocument
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CUITabControl
[2026-06-21 20:07:07.734][t: 3592][f:235]              number (*temporary).HUD_CROSSHAIR : 1.000000
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CZombie
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).vector_to_string : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).sech : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Table: (*temporary).coroutine
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).coroutine.wrap : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).coroutine.yield : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).coroutine.resume : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).coroutine.status : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).coroutine.isyieldable : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).coroutine.running : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]                      function (*temporary).coroutine.create : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).dik_to_local_keyname : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).get_actor_obj : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).start_game_callback : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).GetRShift : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).CStalkerOutfit
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).hanging_lamp
[2026-06-21 20:07:07.734][t: 3592][f:235]              Userdata: (*temporary).cse_alife_object_physic
[2026-06-21 20:07:07.734][t: 3592][f:235]              function (*temporary).after_graph_load_callback : [[function]]
[2026-06-21 20:07:07.734][t: 3592][f:235]              Table: (*temporary).ammo_section
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x54_7h1 : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x18_pmm : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_gravi : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_fake_knife : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12x76_zhekan_heli : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x51_ap : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x39_ap : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_gauss_cardan : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_btr_light : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_5.56x45_ss190 : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_btr : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x39_izomorf : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_stationary : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x54_ap : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12.7x108r : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x45_fmj : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x25_ps : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_5.7x28_ss190 : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_minigun : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x54_mark : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_flame : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x54_7h14 : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x18_izomorf : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12x70_buck : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_5.45x39_fmj : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x39_sp5 : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_vog25 : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_10.3x77 : true
[2026-06-21 20:07:07.734][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_m209 : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12.7x99 : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x54_son : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_5.45x39_ap : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_gauss : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x19_pbp : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_5.56x45_ap : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x21_sp11 : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_og-7b : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_foto : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_super_gauss : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12x76_zhekan : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12x70_izomorf : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12.7x33_jsp : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x39_fmj : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_10.3x45 : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x51_match : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x51_fmj : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_8.6x70 : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_11.43x23_hydro : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x39_pab9 : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12.7x55 : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_5.56x45_izomorf : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_10.9x33_jhp : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x25_p : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_vog25p : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_5.45x39_izomorf : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x18_fmj : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_7.62x54_foto : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x19_fmj : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_12x76_dart : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_super_gauss1 : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x39_ap : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_11.43x23_fmj : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_9x21_sp10 : true
[2026-06-21 20:07:07.735][t: 3592][f:235]                      boolean (*temporary).ammo_section.ammo_base : true
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).validate_enemy_object : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Table: (*temporary).ogse_sleep_mgr
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.do_sleep : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.wait_time : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.get_surge_passed_during_sleep : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.is_sleep_active : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.break_sleep : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.begin_sleep : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      table (*temporary).ogse_sleep_mgr._M : [...]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.autosave_sleep : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      string (*temporary).ogse_sleep_mgr._NAME : ogse_sleep_mgr
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.attach : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).ogse_sleep_mgr.sleep_finish : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      string (*temporary).ogse_sleep_mgr._PACKAGE : 
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).log3 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).cse_custom_zone
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).particle
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).IsMonster : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).is_developer_mode : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Table: (*temporary).jr_wpn_addons
[2026-06-21 20:07:07.735][t: 3592][f:235]                      table (*temporary).jr_wpn_addons._M : [...]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).jr_wpn_addons.inv_drag_drop : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      string (*temporary).jr_wpn_addons._NAME : jr_wpn_addons
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).jr_wpn_addons.attach : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      string (*temporary).jr_wpn_addons._PACKAGE : 
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).on_actor_psy : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).get_con_string : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).SoundInfo
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).get_section_keys_and_values : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).has_any_infos : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).CBlackGraviArtefact
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).on_actor_bleeding : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).on_actor_critical_max_power : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).odd : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).class_names : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).set_sleep_relocate : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).set_inactivate_input_time : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).remove_postprocess : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).MonsterSpace
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).planner_action
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).reset_action : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).level_object_by_name : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).GetFontDI : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).ImGuiTabBarFlags
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).CUIGameCustom
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).CGalantineArtefact
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).GetLevelName_by_gvid : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).set_dof_params : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).switch_online : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).near_point_with_bit : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).cse_alife_dynamic_object_visual
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).point_with_bit_id : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).set_pda_params : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).CCameraBase
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).fix_bone : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).stop_play_sound : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).CAnomalyDetector
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).isWeaponFireOnly : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).CElectricBall
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).clear_table : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).yaw_degree3d : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).GetFontGraffiti50Russian : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).rq_target
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).yaw : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Table: (*temporary).FFI
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.new : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.cast : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.typeof : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.sizeof : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.alignof : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.istype : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.fill : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.cdef : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.abi : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.metatype : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.copy : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      string (*temporary).FFI.arch : x64
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.typeinfo : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.load : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      string (*temporary).FFI.os : Windows
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.string : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.gc : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.errno : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      Userdata: (*temporary).FFI.C
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).FFI.offsetof : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).color_animator
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).require : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              function (*temporary).get_clsid : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).CCustomOutfit
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).physics_joint
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).enabled_evaluator
[2026-06-21 20:07:07.735][t: 3592][f:235]              Table: (*temporary).se_car
[2026-06-21 20:07:07.735][t: 3592][f:235]                      string (*temporary).se_car._NAME : se_car
[2026-06-21 20:07:07.735][t: 3592][f:235]                      table (*temporary).se_car._M : [...]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      Userdata: (*temporary).se_car.se_car
[2026-06-21 20:07:07.735][t: 3592][f:235]                      string (*temporary).se_car._PACKAGE : 
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).FS_file_list
[2026-06-21 20:07:07.735][t: 3592][f:235]              Userdata: (*temporary).CMainMenu
[2026-06-21 20:07:07.735][t: 3592][f:235]              Table: (*temporary).dsh_fixes
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.change_dv_car_sid : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts1 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.red_physic_destroyable_objects : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_mine_lampadki : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_radar_pripyat : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_old_lc_1734 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      table (*temporary).dsh_fixes._M : [...]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_arena_crow : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_control_imitators : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts2 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.attach : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.respawn_capsules_cocoons : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.add_zones_darkscape : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fake_visegrip_x18 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts6 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_esc_zone_mincer_strong : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_torrids : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.teleport_garbage_killers_group : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_zone_rad_max_power : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_warlab_lights : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_flying_deadman : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_darkscape_lampadki : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_pda_upgrades : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_car_lc_restr : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_jupiter_level_changer_to_puteprovod : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_spawn5 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_spawn4 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts13 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts12 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_escape_agroprom : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      string (*temporary).dsh_fixes._PACKAGE : 
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts10 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.on_first_update : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_val_phd_stul_0003 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_map_spots : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts9 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_furniture_house_mystery : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.teleport_marsh_ameba1 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_spawn : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.assign_story_id_to_treasure : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_escape_garbage_fix : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_bad_sids : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.skip : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      string (*temporary).dsh_fixes._NAME : dsh_fixes
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_visegrip_x18 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_zones_topolinypuh : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.assign_ids_to_jup_smart_bandit_npc : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.teleport_agr_inventory_box1 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.clean_generator_base : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_esc_bolt_zone : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_railway_embankment_defender : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_esc_restrictors : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.pm_and_one_bullet : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_lamp_from_campfires : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fake_visegrip_pripyat : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.teleport_ecolog_wound_bunker : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_zapiska_and_pda_items : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.teleport_restrictor_art_buluz_bolota : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_incorrect_wpn_with_scopes2 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.free_smart_terrain : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_incorrect_wpn_with_scopes : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_red_arts : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_treasure_on_trees : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_npc_ammo_for_weapons : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.release_black_generators_respawn : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fake_visegrip_bar : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_spawn2 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_spawn : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_x18_generator_running : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts3 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.assign_ids_to_del_bandit_barge_npc : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fake_visegrip_mine : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.switch_off_lamps_x18 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.change_garbage_naemnik_grup1_sms : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_entity_alive_junk : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fake_visegrip : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.teleport_esc_cache_gold_fish : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts7 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_mar_projectors : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts4 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fake_visegrip_atp : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_old_lc_1735 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_gold_arts : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_escape_marsh : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_additional_anomalies : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.respawn_dictofons : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_lights_lamps : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts8 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_open_inventory_boxes : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts5 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_fixed_jup_arts11 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_ecologs_flags : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_mil_freedom_gulag_defense_res : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_bar_attackers : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_all_zone_no_gravity : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_jup_sms_kostya_restrictor : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_bio_quest_body : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.spawn_glass_container : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_old_lc_1732_1733 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.teleport_agro_military : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_as2_to_pri : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_old_lc_1737 : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.on_spawn : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_coins : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.add_zones_ameba : [[function]]
[2026-06-21 20:07:07.735][t: 3592][f:235]                      function (*temporary).dsh_fixes.remove_televizor_esc : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).dsh_fixes.clean_bar_ecolog_professor : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).dsh_fixes.free_smart_terrains_again : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).dsh_fixes.car_lc_spawn3 : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).dsh_fixes.assign_ids_to_jup_smart_mobs : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).dsh_fixes.fix_lc_garbage_puzir : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).random_choice : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              number (*temporary).time_infinite : 100000000.000000
[2026-06-21 20:07:07.736][t: 3592][f:235]              Table: (*temporary).IAmAStalker
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAStalker.33 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).DBG_ScriptLine
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).CWeaponRPG7
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).GetFontGraffiti32Russian : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              number (*temporary).HUD_INFO : 8.000000
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).get_vector4 : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).set_laser_params : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              Table: (*temporary).stypes
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_detector
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).get_section_keys : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).cse_ph_skeleton
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).iniLineExistSimple : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).CEnvDescriptor
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).getIniValueBoolSimple : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).SGameMtl
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).pcall : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).getIniValueStringSimple : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              Table: (*temporary).ogse_signals
[2026-06-21 20:07:07.736][t: 3592][f:235]                      table (*temporary).ogse_signals._M : [...]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      Userdata: (*temporary).ogse_signals.signals_mgr
[2026-06-21 20:07:07.736][t: 3592][f:235]                      string (*temporary).ogse_signals._NAME : ogse_signals
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).ogse_signals.get_mgr : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      string (*temporary).ogse_signals._PACKAGE : 
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).CALifeMonsterDetailPathManager
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).iterate_particle_effects : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              number (*temporary).HUD_CROSSHAIR_DIST : 2.000000
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).cse_alife_dynamic_object
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).parse_nums : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).parse_key_value : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              userdata (*temporary).VEC_X : (struct _vector3<float>): 000003DB93C44B90
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).CInventoryItemObject
[2026-06-21 20:07:07.736][t: 3592][f:235]              Table: (*temporary).force_offline
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).GetTextureName : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).FS
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).CMercuryBall
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).setup_game_icon : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).do_call : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).do_load : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              Table: (*temporary).IAmAAmmo
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAAmmo.65 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAAmmo.64 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAAmmo.60 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAAmmo.41 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAAmmo.42 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAAmmo.40 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAAmmo.38 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]              Table: (*temporary).IAmAOutfit
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAOutfit.58 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAOutfit.55 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAOutfit.59 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAOutfit.57 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]              Table: (*temporary).IAmAWeapon
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.132 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.126 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.125 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.64 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.123 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.61 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.60 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.128 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.124 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.133 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.131 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.129 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.121 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]                      boolean (*temporary).IAmAWeapon.127 : true
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).dont_has_alife_info : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              number (*temporary).INVALID_STORY_ID : 4294967295.000000
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).CController
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).object
[2026-06-21 20:07:07.736][t: 3592][f:235]              number (*temporary).BI_NONE : 65535.000000
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).CPsyDog
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).log1 : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).abort : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).CPHCall
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).cse_alife_object
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).v3f : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              userdata (*temporary).VEC_Z : (struct _vector3<float>): 000003DB93C46120
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).GetRAlt : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              userdata (*temporary).VEC_Y : (struct _vector3<float>): 000003DB93C46F60
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).sound_object
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).trim : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).create_ini_file : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              Table: (*temporary).laucer_inventory_sorting
[2026-06-21 20:07:07.736][t: 3592][f:235]                      Userdata: (*temporary).laucer_inventory_sorting.CUI_InvButton
[2026-06-21 20:07:07.736][t: 3592][f:235]                      table (*temporary).laucer_inventory_sorting._M : [...]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.other_show_only : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.actor_change_visibility : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.attach : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.actor_change_visibility_many : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.reset : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.on_save : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.on_spawn : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.actor_show_only : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.get_class_group : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.inventory_open : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      string (*temporary).laucer_inventory_sorting._PACKAGE : 
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.update_outfit_slot : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.car_body_open : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      string (*temporary).laucer_inventory_sorting._NAME : laucer_inventory_sorting
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.other_change_visibility_many : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.update_artifact_protected_slots : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting.other_change_visibility : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).newproxy : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).CUISpinFlt
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).ImGuiSliderFlags
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).buy_condition : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).ImGuiButtonFlags
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).ImGuiMouseButton
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).projector
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).ImGuiSortDirection
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).ImGuiComboFlags
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).ImGuiTabItemFlags
[2026-06-21 20:07:07.736][t: 3592][f:235]              Userdata: (*temporary).CCustomMonster
[2026-06-21 20:07:07.736][t: 3592][f:235]              Table: (*temporary).laucer_inventory_sorting_data
[2026-06-21 20:07:07.736][t: 3592][f:235]                      string (*temporary).laucer_inventory_sorting_data._NAME : laucer_inventory_sorting_data
[2026-06-21 20:07:07.736][t: 3592][f:235]                      table (*temporary).laucer_inventory_sorting_data._M : [...]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      string (*temporary).laucer_inventory_sorting_data._PACKAGE : 
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).laucer_inventory_sorting_data.get : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              function (*temporary).suppress_update_inventory_window : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]              userdata (*temporary).CTime_0 : (class xrTime): 000003DB8C1A0AB8
[2026-06-21 20:07:07.736][t: 3592][f:235]              Table: (*temporary).level
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_actor_allow_pda : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.actor_pda_allowed : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.enable_vertex : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_snd_volume : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.main_input_receiver : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_inventory_wnd : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_target_element : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_hud_flags : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.map_has_object_spot : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_weather : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.add_pp_effector : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.map_add_object_spot : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.remove_all_pp_effectors : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.disable_input : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_target_obj : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.send_event_key_hold : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_weather_next : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.add_cam_effector2 : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.is_fade_active : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_car_body_target : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_weather : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_change_level_wnd : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.send_event_mouse_wheel : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.iterate_map_spots : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.name : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_actor_allow_sprint : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_target_dist : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.send_event_key_press : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.change_level : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.remove_pp_effector : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.remove_cam_effector : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.send_event_key_release : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_cam_effector_length : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.demo_record_set_position : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.vertex_id : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.client_spawn_manager : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.game_id : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.nearest_vertex_id : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.god_mode : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.physics_world : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_pp_effector_factor : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.is_ray_intersect_sphere : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.disable_vertex : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.rain_hemi : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_cam_custom_position_direction : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.is_removing_objects : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_current_ray_query : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.only_allow_movekeys : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.only_movekeys_allowed : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_talk_wnd : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_character_community_team : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.iterate_sounds : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_cam_effector_factor : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_actor_allow_ladder : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_time_minutes : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.start_weather_fx_from_time : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.actor_inventory_open_backpack : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.demo_record_get_position : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.start_stop_menu : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_car_body_wnd : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.game_time_factor : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.rain_wetness : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.object_by_id : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.ray_query : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.remove_complex_effector : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.demo_record_set_direct_input : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_zone_cur_power : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.cover_in_direction : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.patrol_path_remove : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.patrol_path_add : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.map_remove_object_spot : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.patrol_path_exists : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.add_cam_effector : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.present : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_time_days : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.demo_record_get_HPB : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.iterate_objects : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_weather_fx : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.block_action : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.enable_input : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_monster_relation : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.actor_ladder_allowed : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.unblock_action : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_snd_master_gain : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.vertex_position : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.iterate_vertices_border : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.stop_all_script_sounds : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_patrol_path : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_effector_bobbing : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.find_level_changer : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_pda_wnd : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.spawn_phantom : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_time_factor : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.is_accessible_vertex_id : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.remove_call : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_bounding_volume : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.iterate_nearest : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.remove_all_cam_effectors : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_cam_effector_factor : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.iterate_vertices_inside : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_time_hours : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.vertex_count : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_snd_volume : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_trade_wnd : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_second_talker : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.demo_record_start : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_actor_inventory_open_backpack : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.map_change_spot_ser : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.set_rain_wetness : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_weather_prev : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.map_add_object_spot_ser : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.map_change_spot_hint : [[function]]
[2026-06-21 20:07:07.736][t: 3592][f:235]                      function (*temporary).level.get_time_factor : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.set_game_difficulty : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.actor_sprint_allowed : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.map_add_user_spot : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.show_indicators : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.get_game_difficulty : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.demo_record_set_HPB : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.stop_weather_fx : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.environment : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.rain_factor : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.is_input_receiver : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.get_target_real_dist : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.add_call : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.remove_cam_custom_position_direction : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.input_disabled : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.vertex_in_direction : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.get_time_seconds : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.get_weather_last_shift : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.demo_record_stop : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.valid_vertex_id : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.add_complex_effector : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.set_ignore_game_state_update : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.game_indicators_shown : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.check_cam_effector : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.advance_game_time : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.is_wfx_playing : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.get_wfx_time : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.prefetch_many_sounds : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.set_cam_inert : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).level.hide_indicators : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).ScriptWallmarksManager
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CActorBase
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).danger_object
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).cpure_server_object
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CGameLevelCrossTable__CCellScript
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CRustyHairArtefact
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CInventory
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CGameGraph
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).printf : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).SetCursorPosition : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).iterate_particle_groups : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).string_sub : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Table: (*temporary).io
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).io.input : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      Userdata: (*temporary).io.stdin
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.set_object_id : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.add_complete_func : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.set_map_hint : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.set_map_location : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.add_fail_info : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.add_on_fail_func : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.add_complete_info : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.get_state : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.set_icon_name : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.set_description : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.add_fail_func : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.add_on_complete_info : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.get_description : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.get_idx : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.set_article_id : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.get_object_id : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.add_on_fail_info : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdin.add_on_complete_func : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).io.tmpfile : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).io.read : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).io.output : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).io.open : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).io.close : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).io.write : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).io.popen : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).io.flush : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).io.type : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).io.lines : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      Userdata: (*temporary).io.stdout
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.set_object_id : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.add_complete_func : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.set_map_hint : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.set_map_location : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.add_fail_info : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.add_on_fail_func : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.add_complete_info : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.get_state : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.set_icon_name : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.set_description : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.add_fail_func : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.add_on_complete_info : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.get_description : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.get_idx : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.set_article_id : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.get_object_id : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.add_on_fail_info : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stdout.add_on_complete_func : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      Userdata: (*temporary).io.stderr
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.set_object_id : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.add_complete_func : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.set_map_hint : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.set_map_location : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.add_fail_info : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.add_on_fail_func : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.add_complete_info : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.get_state : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.set_icon_name : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.set_description : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.add_fail_func : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.add_on_complete_info : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.get_description : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.get_idx : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.set_article_id : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.get_object_id : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.add_on_fail_info : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                              function (*temporary).io.stderr.add_on_complete_func : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).ipure_server_object
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).dofile : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).loadstring : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CALifeMonsterPatrolPathManager
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CUIFrameWindow
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).GetLShift : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CUIWindow
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).get_level_id : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).GetCursorPosition : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CEntityAlive
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).sound_params
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CBastArtefact
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).cse_shape
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).shader_get_custom_param_vector : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).const_evaluator
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).GetFontCustom : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CPsyDogPhantom
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CRGD5
[2026-06-21 20:07:07.737][t: 3592][f:235]              number (*temporary).HUD_WEAPON : 4.000000
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).cse_alife_ph_skeleton_object
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).GetFontSmall : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).show_condition : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Table: (*temporary).string
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.find : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.upperW : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.len : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.gsub : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.upper : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.sub : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.char : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.width : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.clear : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.trim_r : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.trim_l : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.explode : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.rep : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.lowerW : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.lower : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.match : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.dump : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.gmatch : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.reverse : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.trim_w : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.trim : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.byte : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.gfind : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).string.format : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).cse_alife_monster_base
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).collectgarbage : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).callback
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).isIndoor : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).task
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CUIMiniMap
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).to_str : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).cse_alife_item_explosive
[2026-06-21 20:07:07.737][t: 3592][f:235]              Table: (*temporary).ogse_qt
[2026-06-21 20:07:07.737][t: 3592][f:235]                      table (*temporary).ogse_qt._M : [...]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      Userdata: (*temporary).ogse_qt.quick_level_timer
[2026-06-21 20:07:07.737][t: 3592][f:235]                      string (*temporary).ogse_qt._NAME : ogse_qt
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).ogse_qt.attach : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      Userdata: (*temporary).ogse_qt.quick_timer
[2026-06-21 20:07:07.737][t: 3592][f:235]                      string (*temporary).ogse_qt._PACKAGE : 
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CPhrase
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CUIComboBox
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CUIEditBox
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).SCallbackResult
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).global_flags
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CConsole
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).sell_condition : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CAI_Flesh
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).noise
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).bit_not : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).setfenv : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CGameLevelCrossTable
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).CIconParams
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).cse_temporary
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).world_property
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).level_object_by_sid : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Userdata: (*temporary).ImGuiFocusedFlags
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).of_same_type : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).action : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Table: (*temporary).debug_render
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).debug_render.remove_object : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).debug_render.remove_objects : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).debug_render.add_object : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).debug_render.get_object : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Table: (*temporary).table
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).table.maxn : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).table.clone_simple : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).table.copy : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).table.foreach : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).table.sort : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).table.remove : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).table.foreachi : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).table.move : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).table.getn : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).table.concat : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary).table.insert : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).distance_between : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).loadfile : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).shader_get_custom_param : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              function (*temporary).next : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]              Table: (*temporary).se_trader
[2026-06-21 20:07:07.737][t: 3592][f:235]                      string (*temporary).se_trader._NAME : se_trader
[2026-06-21 20:07:07.737][t: 3592][f:235]                      table (*temporary).se_trader._M : [...]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      Userdata: (*temporary).se_trader.se_trader
[2026-06-21 20:07:07.737][t: 3592][f:235]                      string (*temporary).se_trader._PACKAGE : 
[2026-06-21 20:07:07.737][t: 3592][f:235]              Table: (*temporary)._G
[2026-06-21 20:07:07.737][t: 3592][f:235]                      table (*temporary)._G.game_options : [...]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary)._G.on_actor_thirst : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary)._G.rawget : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      number (*temporary)._G.NO_ACTIVE_SLOT : 255.000000
[2026-06-21 20:07:07.737][t: 3592][f:235]                      table (*temporary)._G.schemes : [...]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary)._G.command_line : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      table (*temporary)._G.ogse_st_mgr : [...]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary)._G.get_stored_vars : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      table (*temporary)._G.debug_ns : [...]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary)._G.vector_rotate_y : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary)._G.create_ammo : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary)._G.isThread : [[function]]
[2026-06-21 20:07:07.737][t: 3592][f:235]                      function (*temporary)._G.get_con_bool : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.pack_time_to_string : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.Parse_StrToTbl : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.class_info : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_actor_id : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.GetFontMedium : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      number (*temporary)._G.INVALID_ID : 65535.000000
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_game_day_time_h : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.IAmAMonster : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.GetColorDef : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.ui_inv_descr : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.log2 : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.has_line : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.bit_or : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.jit : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.screenshot : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.math_floor : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.bit : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.vector2 : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.vector_cross : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.jr_item_menu : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_inv_name : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.GetFontGraffiti40Russian : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      number (*temporary)._G.HUD_CROSSHAIR_RT2 : 512.000000
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.valid_saved_game : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.GetFontLetterica25 : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.set_item_default_grouping : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.dik_to_bind : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.unpack_time_from_string : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.tonumber : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      number (*temporary)._G.HUD_CROSSHAIR_RT : 32.000000
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.string_match : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.on_actor_cant_walk_weight : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.str_split : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_texture_info : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_numbers : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      number (*temporary)._G.PROFILER_TYPE_NONE : 0.000000
[2026-06-21 20:07:07.738][t: 3592][f:235]                      string (*temporary)._G._VERSION : Lua 5.1
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.need_show_condition : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.has_section : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.string_find : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.do_load_and_call : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.try_auto_dell : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.debug : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.time_global : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_float : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.ImGui : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.CreateCellItem : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.engine_callbacks : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_vector2 : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.is_21_9_mode : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.cross_table : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.db : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.tracy : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.device : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.bind_to_dik : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.IAmAHlam : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.isFunction : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.level_graph : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.isBoolean : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.dsh : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.table_remove : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.string_gmatch : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.zero_all_af_effects : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.zero_outfit_protection : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.parse_names : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.disable_memory_object : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.tostring : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.seconds2ctime : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.dsh_cop_weather_data : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      number (*temporary)._G.HUD_WEAPON_RT : 64.000000
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.actor_stats : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.IAmAWeaponFireOnly : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.gcinfo : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.tostring_all : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.set_item_default_trading : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.laucer_item_special_effect : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.GetLControl : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.keyname_to_dik : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.release_on_update : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.relation_registry : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      number (*temporary)._G.PROFILER_TYPE_HOOK : 1.000000
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.type : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.string_len : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.isString : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.fsimilar : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.cse_get_restrictor_type : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.bit_and : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.bioradar_uniq_display : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.laucer_ammo : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.dsh_hud_quickinfo : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.se_monster : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_dbg_last_top_wnd : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.shader_set_custom_param : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.ini_file : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.select : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.unpack : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.getfenv : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_dbg_select_wnd : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.has_alife_info : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_hud : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.ogse_signals_addons_list : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.create_grenade : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.on_actor_critical_power : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_inv_volume : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.isWeapon : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.time2string : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.ciga_effects : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      number (*temporary)._G.PROFILER_TYPE_SAMPLING : 2.000000
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.vector : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.IsStalker : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.se_zones : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.rawequal : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.ogsr_body_states : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.engine_developer_mode : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.isUserdata : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.smart_monster_parts : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.laucer_quick_save : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.escape_slash_n : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.class : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.laucer_torch : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.os : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.on_actor_satiety : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.laucer_items_anims : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.laucer : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.iniLinesCountSimple : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.kamp_lighting : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.if_then_else : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.dsh_lc_fixes : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.has_save_preview : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.dsh_walking_stalkers : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.dsh_sleep : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.dsh_drag_drop : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.ui_topaz_menu : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_actor_car : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.arc_radiation : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.arc_diary : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.ogse_surge_mgr : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.amk_offline_alife : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      number (*temporary)._G.math_pi_180 : 57.295780
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.switch_offline : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.halyava_finders : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.halyava : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.xrs_armor_data : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.xrs_armor : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.dsh_enemies : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.getIniValueFloatSimple : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.dsh_cop_weather : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.GetTextureRect : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.amk : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.super : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.actor_proxy : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.pairs : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.GetTextureInfo : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.enable_memory_object : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.dialog_manager : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.error : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.xr_sound : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.treasure_manager_data : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.treasure_manager : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.has_all_infos : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.task_manager : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.switch_zoom_osc : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G._g_tables : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.set_dbg_select_wnd : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.script_server_object_version : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.math : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.random : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.g_ini_file : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.setmetatable : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.clsid_utils : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.getmetatable : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.clsid_table : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.se_legs : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.math_mod : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.se_artefact : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.se_item : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.prefetch : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.texture_find : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.se_stalker : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.se_respawn : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.se_smart_terrain : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_flashlight_obj : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.ui_main_menu : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.class_registrator : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.ipairs : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.remove_memory_object : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.print : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.table_getn : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.getObjectType : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.table_sort : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.actor_states : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.is_16_9_mode : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.IsMoveState : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.string_gfind : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.is_object_online : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.string_rep : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.object_level_name : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.string_gsub : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.ASSERT : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.string_byte : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.init_random : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.game_ini : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.se_heli : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.math_min : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.string_char : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.math_acos : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.on_actor_weapon_jammed : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.find_effector_zi : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_con_integer : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.load : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.counterAdd : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.math_abs : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.math_ceil : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.math_cos : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.math_sin : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      number (*temporary)._G.math_pi : 3.141593
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.round : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.lua_dump : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.math_sqrt : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.math_random : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.unpack_time : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.process_release_on_update : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.process_release_on_spawn : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.getFS : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.ui_arc_container_menu : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.new_point : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.GetAlt : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.bit_xor : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.set_save_marker : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.getIniValueU32Simple : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.actor_barter : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.set_shape : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.set_shape_sphere : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      table (*temporary)._G.package : [...]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.point_with_bit : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.isNil : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.isNumber : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.isTable : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.getKeysSorted : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.getKeysSortedByValue : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.get_anomaly_invisibility : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.set_anomaly_invisibility : [[function]]
[2026-06-21 20:07:07.738][t: 3592][f:235]                      function (*temporary)._G.string_format : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.math_atan2 : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetLAlt : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.on_actor_radiation : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_con_float : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.cmd3 : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.cmd2 : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.cmd : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.vector4 : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.split_comma_separated_list : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_current_kx : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.alife : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      number (*temporary)._G.UI_BASE_HEIGHT : 768.000000
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.fail : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      number (*temporary)._G.UI_BASE_WIDTH : 1024.000000
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.print_time : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_day_time_sec : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.amk_timers_data : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetFontArial21 : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.is_5_4_mode : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.is_16_10_mode : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.table_insert : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.set_outfit_protection : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.user_name : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.set_item_inv_visible : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.set_item_inv_hidden : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.game : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.set_item_untradable : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.set_item_ungroupable : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.main_menu : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_names : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.load_scheme : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_vector : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.rawset : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_string_wq : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_string : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_bool : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_u32 : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.hud_present : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      number (*temporary)._G.HUD_CROSSHAIR_BUILD : 2048.000000
[2026-06-21 20:07:07.739][t: 3592][f:235]                      number (*temporary)._G.HUD_DRAW_RT : 1024.000000
[2026-06-21 20:07:07.739][t: 3592][f:235]                      number (*temporary)._G.HUD_CROSSHAIR_DYNAMIC : 128.000000
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetControl : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      number (*temporary)._G.HUD_DRAW : 16.000000
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetFontArial14 : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.key_state : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.dik_to_keyname : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.iniSectionExistSimple : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      number (*temporary)._G.HUD_CROSSHAIR : 1.000000
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.vector_to_string : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.sech : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.coroutine : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.dik_to_local_keyname : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_actor_obj : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.start_game_callback : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetRShift : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.after_graph_load_callback : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.ammo_section : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.validate_enemy_object : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.ogse_sleep_mgr : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.log3 : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.IsMonster : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.is_developer_mode : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.jr_wpn_addons : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.on_actor_psy : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_con_string : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_section_keys_and_values : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.has_any_infos : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.on_actor_bleeding : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.on_actor_critical_max_power : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.odd : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.class_names : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.set_sleep_relocate : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.set_inactivate_input_time : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.remove_postprocess : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.reset_action : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.level_object_by_name : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetFontDI : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetLevelName_by_gvid : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.set_dof_params : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.switch_online : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.near_point_with_bit : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.point_with_bit_id : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.set_pda_params : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.fix_bone : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.stop_play_sound : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.isWeaponFireOnly : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.clear_table : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.yaw_degree3d : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetFontGraffiti50Russian : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.yaw : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.FFI : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.require : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_clsid : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.se_car : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.dsh_fixes : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.random_choice : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      number (*temporary)._G.time_infinite : 100000000.000000
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.IAmAStalker : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetFontGraffiti32Russian : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      number (*temporary)._G.HUD_INFO : 8.000000
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_vector4 : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.set_laser_params : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.stypes : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_section_keys : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.iniLineExistSimple : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.getIniValueBoolSimple : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.pcall : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.getIniValueStringSimple : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.ogse_signals : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.iterate_particle_effects : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      number (*temporary)._G.HUD_CROSSHAIR_DIST : 2.000000
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.parse_nums : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.parse_key_value : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.force_offline : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetTextureName : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.setup_game_icon : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.do_call : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.do_load : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.IAmAAmmo : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.IAmAOutfit : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.IAmAWeapon : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.dont_has_alife_info : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      number (*temporary)._G.INVALID_STORY_ID : 4294967295.000000
[2026-06-21 20:07:07.739][t: 3592][f:235]                      number (*temporary)._G.BI_NONE : 65535.000000
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.log1 : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.abort : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.v3f : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetRAlt : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.trim : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.create_ini_file : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.laucer_inventory_sorting : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.newproxy : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.buy_condition : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.laucer_inventory_sorting_data : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.suppress_update_inventory_window : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.level : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.printf : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.SetCursorPosition : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.iterate_particle_groups : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.string_sub : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.io : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.dofile : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.loadstring : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetLShift : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_level_id : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetCursorPosition : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.shader_get_custom_param_vector : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetFontCustom : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      number (*temporary)._G.HUD_WEAPON : 4.000000
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetFontSmall : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.show_condition : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.string : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.collectgarbage : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.isIndoor : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.to_str : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.ogse_qt : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.sell_condition : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.bit_not : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.setfenv : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.level_object_by_sid : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.of_same_type : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.action : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.debug_render : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.table : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.distance_between : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.loadfile : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.shader_get_custom_param : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.next : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.se_trader : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G._G : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.___VECTOR4
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.yaw_degree : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.editor : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.fs_file
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.module : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.cse_alife_item_weapon_magazined
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CInventoryContainer
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CALifeMonsterBrain
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CEnvDescriptorMixer
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.entity_memory_object
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.game_memory_object
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CUIListItem
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CInventoryBox
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.game_difficulty
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.render_device
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.actor_camera : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.physics_world
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.look
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.ImGuiColorEditFlags
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.___VECTOR
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.table_copy : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.anim
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CUICheckButton
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CUICustomEdit
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.FS_file_list_ex
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.assert : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.FS_item
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.entity_action
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.MonsterHitInfo
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.update_inventory_window : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetARGB : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.system_ini : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetFontGraffiti19Russian : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.SHit
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetFontGraffiti22Russian : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      table (*temporary)._G.profiler : [...]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CAI_Boar
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.game_graph : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.sound
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CInventoryOwner
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.ImGuiWindowFlags
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.cse_alife_item_custom_outfit
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetShift : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.flags16
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.xpcall : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CUIMMShniaga
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CUIPdaWnd
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.object_factory
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CUISpinNum
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.memory_object
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CDialogHolder
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.fis_zero : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.cse_alife_item_ammo
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CFadedBall
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CPhysicObject
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.GetFontLetterica18Russian : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_main_window : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.TEX_INFO
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.not_yet_visible_object
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_torch_obj : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.id_by_sid : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.math_pow : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.dummy_action : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.act
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.get_console : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.CUIFrameLineWnd
[2026-06-21 20:07:07.739][t: 3592][f:235]                      function (*temporary)._G.update_inventory_weight : [[function]]
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.Frect
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.cse_alife_helicopter
[2026-06-21 20:07:07.739][t: 3592][f:235]                      Userdata: (*temporary)._G.ITexture
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.SGameMtlFlags
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CSnork
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary)._G.shader_set_custom_param_vector : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CUIScriptWnd
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CPseudoGigant
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.COptionsManager
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table (*temporary)._G.dinamic_hud : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.cse_alife_object_climable
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CUIStatic
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CPatrolPath
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table (*temporary)._G.gametask : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CF1
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CSpaceRestrictor
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary)._G.GetRControl : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.ce_smart_zone
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.ImGuiSelectableFlags
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary)._G.GetFontLetterica16Russian : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.cse_alife_item_document
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CChimera
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CHelmet
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CTorch
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CEntityCondition
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary)._G.getIniLineSimple : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CUIEditBoxEx
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.story_ids
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CWeaponWalther
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table (*temporary)._G.inspect : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CWeaponVal
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CWeaponLR300
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CAI_PseudoDog
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CALifeMonsterMovementManager
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.CWeaponKnife
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.hit
[2026-06-21 20:07:07.740][t: 3592][f:235]                      Userdata: (*temporary)._G.holder
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary)._G.wallmarks_manager : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary)._G.inventory_window_prevent_drop : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).yaw_degree : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).editor : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).module : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).actor_camera : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).table_copy : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).assert : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).update_inventory_window : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).GetARGB : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).system_ini : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).GetFontGraffiti19Russian : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).GetFontGraffiti22Russian : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              Table: (*temporary).profiler
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).profiler.stop : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).profiler.reset : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).profiler.start_sampling_mode : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).profiler.log : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).profiler.save : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).profiler.get_type : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).profiler.is_active : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).profiler.start_hook_mode : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).profiler.start : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).game_graph : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).GetShift : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).xpcall : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).fis_zero : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).GetFontLetterica18Russian : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).get_main_window : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).get_torch_obj : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).id_by_sid : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).math_pow : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).dummy_action : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).get_console : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).update_inventory_weight : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).shader_set_custom_param_vector : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              Table: (*temporary).dinamic_hud
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.setmysuithud : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.set_blurs : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.on_load : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.set_shader_effects : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.switch_shader_effects : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.zoom_hud : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.attach : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.update : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.blood : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.show : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.shoot_effect : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.hit_effect : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.bleedcondition : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.init_blurs : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.has_hud : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.wpn_has_texture_scope : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      string (*temporary).dinamic_hud._PACKAGE : 
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.hide : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table (*temporary).dinamic_hud._M : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      string (*temporary).dinamic_hud._NAME : dinamic_hud
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.helmet_hud : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.shoot_anim : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).dinamic_hud.off_shader_effects : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              Table: (*temporary).gametask
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).gametask.active_objection : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).gametask.active_task : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).GetRControl : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).GetFontLetterica16Russian : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).getIniLineSimple : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              Table: (*temporary).inspect
[2026-06-21 20:07:07.740][t: 3592][f:235]                      function (*temporary).inspect.inspect : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      string (*temporary).inspect._LICENSE :   MIT LICENSE

  Copyright (c) 2022 Enrique GarcГ­a Cota

  Permission is hereby granted, free of charge, to any person obtaini
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table (*temporary).inspect.METATABLE : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table (*temporary).inspect.Options : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      string (*temporary).inspect._VERSION : inspect.lua 3.1.0
[2026-06-21 20:07:07.740][t: 3592][f:235]                      string (*temporary).inspect._DESCRIPTION : human-readable representations of tables
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table (*temporary).inspect.KEY : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      string (*temporary).inspect._URL : http://github.com/kikito/inspect.lua
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).wallmarks_manager : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]              function (*temporary).inventory_window_prevent_drop : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]      function (*temporary) : [[function]]
[2026-06-21 20:07:07.740][t: 3592][f:235]      number (*temporary) : 0.000000
[2026-06-21 20:07:07.740][t: 3592][f:235]      number (*temporary) : 0.000000
[2026-06-21 20:07:07.740][t: 3592][f:235]      number (*temporary) : 0.000000
[2026-06-21 20:07:07.740][t: 3592][f:235]      number (*temporary) : 0.000000
[2026-06-21 20:07:07.740][t: 3592][f:235]      number (*temporary) : 0.000000
[2026-06-21 20:07:07.740][t: 3592][f:235]     End
[2026-06-21 20:07:07.740][t: 3592][f:235]  6 : [Lua] c:\games\stalker\gamedata\scripts\ogsr\ogse_signals.script(101) : function <c:\games\stalker\gamedata\scripts\ogsr\ogse_signals.script:77>
[2026-06-21 20:07:07.740][t: 3592][f:235]     Locals:
[2026-06-21 20:07:07.740][t: 3592][f:235]      Userdata: self
[2026-06-21 20:07:07.740][t: 3592][f:235]              boolean self.use_rescheduling : true
[2026-06-21 20:07:07.740][t: 3592][f:235]              Table: self.slots_in_process
[2026-06-21 20:07:07.740][t: 3592][f:235]              Table: self.signals
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_sleep_finished : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_take : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_monster_hit : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_monster_enemy_callback : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_body_hide : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_select_item : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_monster_net_destroy : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.init_inventory : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_before_spawn : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_drop_before_all : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_item_menu_execute : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_npc_net_destroy : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.inv_drag_drop : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_init : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_drop : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_item_to_backpack : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.se_monster_on_before_register : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_death : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.bioradar_uniq_config : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_release_npc : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.init_car_body : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_item_menu : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_npc_hit : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_item_to_slot : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_key_up : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_first_update : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_inventory_open : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_actor_weapon_zoom_in : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_wheel : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_monster_spawn : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_actor_weapon_fire : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_before_first_update : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.gameobject_on_spawn : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_key_down : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_item_to_ruck : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_item_colorize : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_save : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.sak_release : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_npc_enemy_callback : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_actor_weapon_zoom_out : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_update : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_npc_wounded : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_before_actor_conditions_update : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_npc_spawn : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_monster_death : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_info : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_use : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_monster_before_hit : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_inventory_hide : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.se_stalker_on_before_register : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_npc_death : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_spawn : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_load : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_actor_before_use : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_before_blowout : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.init_trade : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.gameobject_on_destroy : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]                      table self.signals.on_save_after_all : [...]
[2026-06-21 20:07:07.740][t: 3592][f:235]              string self.mgr_name : global
[2026-06-21 20:07:07.740][t: 3592][f:235]      string name : global
[2026-06-21 20:07:07.740][t: 3592][f:235]      Table: modules_list
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.1 : dsh_enemies
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.2 : debug_ns
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.3 : xrs_armor
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.4 : amk
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.5 : dsh
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.6 : ogse_st_mgr
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.7 : halyava
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.8 : halyava_finders
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.9 : amk_offline_alife
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.10 : ogse_surge_mgr
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.11 : ogse_qt
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.12 : arc_diary
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.13 : arc_radiation
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.14 : ui_arc_container_menu
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.15 : ui_topaz_menu
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.16 : dinamic_hud
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.17 : dsh_drag_drop
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.18 : dsh_hud_quickinfo
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.19 : dsh_sleep
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.20 : dsh_walking_stalkers
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.21 : dsh_lc_fixes
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.22 : dsh_fixes
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.23 : kamp_lighting
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.24 : laucer_ammo
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.25 : laucer
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.26 : laucer_items_anims
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.27 : laucer_inventory_sorting
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.28 : laucer_torch
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.29 : laucer_item_special_effect
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.30 : laucer_quick_save
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.31 : smart_monster_parts
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.32 : ogsr_body_states
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.33 : ogse_sleep_mgr
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.34 : bioradar_uniq_display
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.35 : ciga_effects
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.36 : dsh_cop_weather
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.37 : jr_wpn_addons
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.38 : jr_item_menu
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.39 : ui_inv_descr
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.40 : ogsr_servo
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.41 : ogsr_swipe_mask
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.42 : jr_fakelens
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.43 : jr_quickdraw
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.44 : jr_actor_animation
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.45 : jr_rain_footsteps
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.46 : ui_doc_viewer
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.47 : ogsr_dof
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.48 : jr_quickslots
[2026-06-21 20:07:07.740][t: 3592][f:235]              string modules_list.49 : ogsr_addons_npc
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.50 : meceniy_work
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.51 : dsh_monster_attack
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.52 : swm_flamer
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.53 : swm_legs
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.54 : ogsr_actor_death
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.55 : dsh_anomaly_detector
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.56 : xr_combat_ignore
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.57 : ui_pda_article
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.58 : sound_theme
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.59 : xr_sound
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.60 : jr_profile
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.61 : jr_save_block
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.62 : chess
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.63 : dsh_monster_microquest
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.64 : xr_combat_companion
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.65 : natasha_home
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.66 : natasha_story
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.67 : jr_global_params
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.68 : jr_item_upgrade
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.69 : dsh_rukzak
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.70 : sztalker_inventory
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.71 : jr_quick_repair
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.72 : dsh_art_degrad
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.73 : ogse_actor_conditions_mgr
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.74 : ogse_hideouts
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.75 : bind_ggun
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.76 : jr_bullet_time
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.77 : dynamic_tonemap
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.78 : jr_weapon_sway
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.79 : amk_alcohol
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.80 : ogse_lights_mgr
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.81 : jr_ammo_check
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.82 : jr_level_vertex
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.83 : jr_bullet_shell_sounds
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.84 : ogsr_radial_quickactions
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.85 : amk_mod_zombify
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.86 : jr_search_light
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.87 : jr_headgear
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.88 : bind_smoke_grenades
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.89 : bind_art
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.90 : bind_capsule
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.91 : flash_hit_effects
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.92 : jr_faction_identity
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.93 : jr_glowstick_simple
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.94 : bind_car
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.95 : dsh_mob_home
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.96 : dsh_respawn
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.97 : salt_info_portion
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.98 : ogsr_shaders_control
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.99 : jr_backpack_functions
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.100 : art_hit
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.101 : backpacks
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.102 : nemrude
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.103 : rx_headtracker
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.104 : btr_hud
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.105 : player_ogg
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.106 : ns_game_tips
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.107 : actor_boxes_spots
[2026-06-21 20:07:07.741][t: 3592][f:235]              string modules_list.108 : art_inferno
[2026-06-21 20:07:07.741][t: 3592][f:235]      boolean scan_for_autoattaching_modules : true
[2026-06-21 20:07:07.741][t: 3592][f:235]      Table: registered_modules
[2026-06-21 20:07:07.741][t: 3592][f:235]      function (for generator) : [[function]]
[2026-06-21 20:07:07.741][t: 3592][f:235]      Table: (for state)
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).1 : dsh_enemies
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).2 : debug_ns
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).3 : xrs_armor
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).4 : amk
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).5 : dsh
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).6 : ogse_st_mgr
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).7 : halyava
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).8 : halyava_finders
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).9 : amk_offline_alife
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).10 : ogse_surge_mgr
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).11 : ogse_qt
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).12 : arc_diary
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).13 : arc_radiation
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).14 : ui_arc_container_menu
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).15 : ui_topaz_menu
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).16 : dinamic_hud
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).17 : dsh_drag_drop
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).18 : dsh_hud_quickinfo
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).19 : dsh_sleep
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).20 : dsh_walking_stalkers
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).21 : dsh_lc_fixes
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).22 : dsh_fixes
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).23 : kamp_lighting
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).24 : laucer_ammo
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).25 : laucer
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).26 : laucer_items_anims
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).27 : laucer_inventory_sorting
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).28 : laucer_torch
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).29 : laucer_item_special_effect
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).30 : laucer_quick_save
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).31 : smart_monster_parts
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).32 : ogsr_body_states
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).33 : ogse_sleep_mgr
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).34 : bioradar_uniq_display
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).35 : ciga_effects
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).36 : dsh_cop_weather
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).37 : jr_wpn_addons
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).38 : jr_item_menu
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).39 : ui_inv_descr
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).40 : ogsr_servo
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).41 : ogsr_swipe_mask
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).42 : jr_fakelens
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).43 : jr_quickdraw
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).44 : jr_actor_animation
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).45 : jr_rain_footsteps
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).46 : ui_doc_viewer
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).47 : ogsr_dof
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).48 : jr_quickslots
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).49 : ogsr_addons_npc
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).50 : meceniy_work
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).51 : dsh_monster_attack
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).52 : swm_flamer
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).53 : swm_legs
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).54 : ogsr_actor_death
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).55 : dsh_anomaly_detector
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).56 : xr_combat_ignore
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).57 : ui_pda_article
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).58 : sound_theme
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).59 : xr_sound
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).60 : jr_profile
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).61 : jr_save_block
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).62 : chess
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).63 : dsh_monster_microquest
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).64 : xr_combat_companion
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).65 : natasha_home
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).66 : natasha_story
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).67 : jr_global_params
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).68 : jr_item_upgrade
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).69 : dsh_rukzak
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).70 : sztalker_inventory
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).71 : jr_quick_repair
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).72 : dsh_art_degrad
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).73 : ogse_actor_conditions_mgr
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).74 : ogse_hideouts
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).75 : bind_ggun
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).76 : jr_bullet_time
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).77 : dynamic_tonemap
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).78 : jr_weapon_sway
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).79 : amk_alcohol
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).80 : ogse_lights_mgr
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).81 : jr_ammo_check
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).82 : jr_level_vertex
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).83 : jr_bullet_shell_sounds
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).84 : ogsr_radial_quickactions
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).85 : amk_mod_zombify
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).86 : jr_search_light
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).87 : jr_headgear
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).88 : bind_smoke_grenades
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).89 : bind_art
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).90 : bind_capsule
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).91 : flash_hit_effects
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).92 : jr_faction_identity
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).93 : jr_glowstick_simple
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).94 : bind_car
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).95 : dsh_mob_home
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).96 : dsh_respawn
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).97 : salt_info_portion
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).98 : ogsr_shaders_control
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).99 : jr_backpack_functions
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).100 : art_hit
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).101 : backpacks
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).102 : nemrude
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).103 : rx_headtracker
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).104 : btr_hud
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).105 : player_ogg
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).106 : ns_game_tips
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).107 : actor_boxes_spots
[2026-06-21 20:07:07.741][t: 3592][f:235]              string (for state).108 : art_inferno
[2026-06-21 20:07:07.741][t: 3592][f:235]      number (for control) : 39.000000
[2026-06-21 20:07:07.741][t: 3592][f:235]      number _ : 39.000000
[2026-06-21 20:07:07.741][t: 3592][f:235]      string fname : ui_inv_descr
[2026-06-21 20:07:07.741][t: 3592][f:235]     End
[2026-06-21 20:07:07.741][t: 3592][f:235]  7 : [C  ] signals_mgr
[2026-06-21 20:07:07.741][t: 3592][f:235]     Locals:
[2026-06-21 20:07:07.741][t: 3592][f:235]      Userdata: (*temporary)
[2026-06-21 20:07:07.741][t: 3592][f:235]              boolean (*temporary).use_rescheduling : true
[2026-06-21 20:07:07.741][t: 3592][f:235]              Table: (*temporary).slots_in_process
[2026-06-21 20:07:07.741][t: 3592][f:235]              Table: (*temporary).signals
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_sleep_finished : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_take : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_monster_hit : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_monster_enemy_callback : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_body_hide : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_select_item : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_monster_net_destroy : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.init_inventory : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_before_spawn : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_drop_before_all : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_item_menu_execute : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_npc_net_destroy : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.inv_drag_drop : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_init : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_drop : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_item_to_backpack : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.se_monster_on_before_register : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_death : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.bioradar_uniq_config : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_release_npc : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.init_car_body : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_item_menu : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_npc_hit : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_item_to_slot : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_key_up : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_first_update : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_inventory_open : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_actor_weapon_zoom_in : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_wheel : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_monster_spawn : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_actor_weapon_fire : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_before_first_update : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.gameobject_on_spawn : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_key_down : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_item_to_ruck : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_item_colorize : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.on_save : [...]
[2026-06-21 20:07:07.741][t: 3592][f:235]                      table (*temporary).signals.sak_release : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_npc_enemy_callback : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_actor_weapon_zoom_out : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_update : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_npc_wounded : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_before_actor_conditions_update : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_npc_spawn : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_monster_death : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_info : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_use : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_monster_before_hit : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_inventory_hide : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.se_stalker_on_before_register : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_npc_death : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_spawn : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_load : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_actor_before_use : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_before_blowout : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.init_trade : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.gameobject_on_destroy : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]                      table (*temporary).signals.on_save_after_all : [...]
[2026-06-21 20:07:07.742][t: 3592][f:235]              string (*temporary).mgr_name : global
[2026-06-21 20:07:07.742][t: 3592][f:235]     End
[2026-06-21 20:07:07.742][t: 3592][f:235]  8 : [Lua] c:\games\stalker\gamedata\scripts\ogsr\ogse_signals.script(68) : get_mgr(64)
[2026-06-21 20:07:07.742][t: 3592][f:235]     Locals:
[2026-06-21 20:07:07.742][t: 3592][f:235]      Table: base_addons
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.1 : dsh_enemies
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.2 : debug_ns
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.3 : xrs_armor
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.4 : amk
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.5 : dsh
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.6 : ogse_st_mgr
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.7 : halyava
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.8 : halyava_finders
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.9 : amk_offline_alife
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.10 : ogse_surge_mgr
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.11 : ogse_qt
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.12 : arc_diary
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.13 : arc_radiation
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.14 : ui_arc_container_menu
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.15 : ui_topaz_menu
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.16 : dinamic_hud
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.17 : dsh_drag_drop
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.18 : dsh_hud_quickinfo
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.19 : dsh_sleep
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.20 : dsh_walking_stalkers
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.21 : dsh_lc_fixes
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.22 : dsh_fixes
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.23 : kamp_lighting
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.24 : laucer_ammo
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.25 : laucer
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.26 : laucer_items_anims
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.27 : laucer_inventory_sorting
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.28 : laucer_torch
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.29 : laucer_item_special_effect
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.30 : laucer_quick_save
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.31 : smart_monster_parts
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.32 : ogsr_body_states
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.33 : ogse_sleep_mgr
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.34 : bioradar_uniq_display
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.35 : ciga_effects
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.36 : dsh_cop_weather
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.37 : jr_wpn_addons
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.38 : jr_item_menu
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.39 : ui_inv_descr
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.40 : ogsr_servo
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.41 : ogsr_swipe_mask
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.42 : jr_fakelens
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.43 : jr_quickdraw
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.44 : jr_actor_animation
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.45 : jr_rain_footsteps
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.46 : ui_doc_viewer
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.47 : ogsr_dof
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.48 : jr_quickslots
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.49 : ogsr_addons_npc
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.50 : meceniy_work
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.51 : dsh_monster_attack
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.52 : swm_flamer
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.53 : swm_legs
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.54 : ogsr_actor_death
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.55 : dsh_anomaly_detector
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.56 : xr_combat_ignore
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.57 : ui_pda_article
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.58 : sound_theme
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.59 : xr_sound
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.60 : jr_profile
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.61 : jr_save_block
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.62 : chess
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.63 : dsh_monster_microquest
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.64 : xr_combat_companion
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.65 : natasha_home
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.66 : natasha_story
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.67 : jr_global_params
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.68 : jr_item_upgrade
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.69 : dsh_rukzak
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.70 : sztalker_inventory
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.71 : jr_quick_repair
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.72 : dsh_art_degrad
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.73 : ogse_actor_conditions_mgr
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.74 : ogse_hideouts
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.75 : bind_ggun
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.76 : jr_bullet_time
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.77 : dynamic_tonemap
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.78 : jr_weapon_sway
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.79 : amk_alcohol
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.80 : ogse_lights_mgr
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.81 : jr_ammo_check
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.82 : jr_level_vertex
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.83 : jr_bullet_shell_sounds
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.84 : ogsr_radial_quickactions
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.85 : amk_mod_zombify
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.86 : jr_search_light
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.87 : jr_headgear
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.88 : bind_smoke_grenades
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.89 : bind_art
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.90 : bind_capsule
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.91 : flash_hit_effects
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.92 : jr_faction_identity
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.93 : jr_glowstick_simple
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.94 : bind_car
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.95 : dsh_mob_home
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.96 : dsh_respawn
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.97 : salt_info_portion
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.98 : ogsr_shaders_control
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.99 : jr_backpack_functions
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.100 : art_hit
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.101 : backpacks
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.102 : nemrude
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.103 : rx_headtracker
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.104 : btr_hud
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.105 : player_ogg
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.106 : ns_game_tips
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.107 : actor_boxes_spots
[2026-06-21 20:07:07.742][t: 3592][f:235]              string base_addons.108 : art_inferno
[2026-06-21 20:07:07.742][t: 3592][f:235]     End
[2026-06-21 20:07:07.742][t: 3592][f:235]  9 : [Lua] c:\games\stalker\gamedata\scripts\se\se_stalker.script(198) : function <c:\games\stalker\gamedata\scripts\se\se_stalker.script:189>
[2026-06-21 20:07:07.742][t: 3592][f:235]     Locals:
[2026-06-21 20:07:07.742][t: 3592][f:235]      Userdata: self
[2026-06-21 20:07:07.742][t: 3592][f:235]              boolean self.was_in_smart_terrain : false
[2026-06-21 20:07:07.742][t: 3592][f:235]              boolean self.cut_part : false
[2026-06-21 20:07:07.742][t: 3592][f:235]              boolean self.death_droped : false
[2026-06-21 20:07:07.742][t: 3592][f:235]              boolean self.wounded : false
[2026-06-21 20:07:07.742][t: 3592][f:235]              boolean self.torch_on : false
[2026-06-21 20:07:07.742][t: 3592][f:235]              boolean self.smart_terrain_conditions_initialized : false
[2026-06-21 20:07:07.742][t: 3592][f:235]              boolean self.treasure_processed : false
[2026-06-21 20:07:07.742][t: 3592][f:235]      number strn_id : 65535.000000
[2026-06-21 20:07:07.742][t: 3592][f:235]     End
[2026-06-21 20:07:07.742][t: 3592][f:235] *********************************************************************************
[2026-06-21 20:07:07.742][t: 3592][f:235] ********************************************************************************
[2026-06-21 20:07:07.742][t: 3592][f:235] !![LogStackTrace] Thread: [X-Ray X-RAY Primary thread]
[2026-06-21 20:07:08.567][t: 3592][f:235] !!stack trace:
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF70896F1D9] [BuildStackTrace()] + [41] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp:229]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF7089547AA] [LogStackTrace()] + [62] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:144] + [10] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708954D89] [xrDebug::backend()] + [165] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrCore\xrDebug.cpp:286]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708CF8F50] [CUIXmlInit::InitStatic()] + [132] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\ui\UIXmlInit.cpp:201]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708F6BACA] [CScriptXmlInit::InitStatic()] + [54] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\ScriptXMLInit.cpp:109]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708F74C8D] [luabind::detail::call<CScriptXmlInit,CScriptXmlInit,CUIStatic *,char const *,CUIWindow *>()] + [293] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\Luabind\luabind\detail\call.hpp:216] + [214] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF7091DE8D6] [luabind::detail::class_rep::function_dispatcher()] + [518] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\Luabind\src\class_rep.cpp:664] + [48] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF7088E2C80] [lj_BC_FUNCC()] + [66] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF7091E04FC] [luabind::detail::class_rep::construct_lua_class_callback()] + [1852] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\Luabind\src\class_rep.cpp:1068]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF7088E2C80] [lj_BC_FUNCC()] + [66] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF7092747EA] [lua_pcall()] + [170] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\LuaJIT\src\lj_api.c:1144]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708BF12FE] [CScriptEngine::do_file()] + [226] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\script_engine.cpp:743]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708BF05E6] [CScriptEngine::process_file_if_exists()] + [382] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\script_engine.cpp:380]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708BEFB42] [`anonymous namespace'::auto_load()] + [98] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\script_engine.cpp:192]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF7088E2C80] [lj_BC_FUNCC()] + [66] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF7091E04FC] [luabind::detail::class_rep::construct_lua_class_callback()] + [1852] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\Luabind\src\class_rep.cpp:1068]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF7088E2C80] [lj_BC_FUNCC()] + [66] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF7091D68A1] [luabind::detail::pcall()] + [321] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\Luabind\src\pcall.cpp:44] + [26] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708DB32CD] [luabind::detail::proxy_member_void_caller<>::~proxy_member_void_caller<>()] + [53] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\Luabind\luabind\detail\call_member.hpp:269] + [5] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708EB74BB] [CWrapperAbstractMonster<CSE_ALifeHumanStalker>::on_before_register()] + [51] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\xrServer_script_macroses.h:280] + [51] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708CD6F59] [CALifeSimulatorBase::register_object()] + [45] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\alife_simulator_base2.cpp:28]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708BB7999] [CALifeSimulatorBase::create_from_spawn_id()] + [797] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\alife_simulator_base.cpp:234]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708CCDC09] [CALifeSurgeManager::spawn_new_objects()] + [661] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\alife_surge_manager.cpp:30]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708BB481E] [CALifeUpdateManager::new_game()] + [718] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\alife_update_manager.cpp:234]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708CCB091] [CALifeSimulator::CALifeSimulator()] + [1349] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\alife_simulator.cpp:52] + [194] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708FD4E45] [game_sv_Single::Create()] + [97] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\game_sv_single.cpp:28] + [35] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708DDD48A] [xrServer::Connect()] + [582] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\xrServer_Connect.cpp:42]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF708C61BE9] [CLevel::net_start2()] + [69] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrGame\Level_start.cpp:65] + [14] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF70892FEAD] [CRenderDevice::on_idle()] + [69] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrEngine\device.cpp:309] + [20] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF70893071C] [CRenderDevice::Run()] + [532] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrEngine\device.cpp:514] + [73] byte(s)
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF7088F42AC] [`anonymous namespace'::Run()] + [816] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:282]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF7088F48C8] [WinMain_impl()] + [616] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:501]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF7088F4B01] [WinMain()] + [9] byte(s) in [C:\game\NS_OGSR_Engine\ogsr_engine\xrEngine\x_ray.cpp:529]
!C:\GAMES\stalker\bin\xrEngine.exe at [00007FF70939077A] [__scrt_common_main_seh()] + [262] byte(s) in [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] + [33] byte(s)
!C:\WINDOWS\System32\KERNEL32.DLL at [00007FF96EB7E957] [BaseThreadInitThunk()] + [23] byte(s)
!C:\WINDOWS\SYSTEM32\ntdll.dll at [00007FF970E67C1C] [RtlUserThreadStart()] + [44] byte(s)
[2026-06-21 20:07:08.567][t: 3592][f:235] ********************************************************************************

 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Купил у Сахара элитный детектор аномалий, он вообще никакие аномалии не видит(на пояс повесил), мб что-то я делаю не так, подскажите 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

ребят не могу обновиться? какой впн гоняете? виндовс 10 случ че

 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты

Для публикации сообщений создайте учётную запись или авторизуйтесь

Вы должны быть пользователем, чтобы оставить комментарий

Создать учетную запись

Зарегистрируйте новую учётную запись в нашем сообществе. Это очень просто!

Регистрация нового пользователя

Войти

Уже есть аккаунт? Войти в систему.

Войти

  • Последние посетители   5 пользователей онлайн

Важная информация

Мы разместили cookie-файлы на ваше устройство, чтобы помочь сделать этот сайт лучше. Вы можете изменить свои настройки cookie-файлов, или продолжить без изменения настроек. Оставаясь на сайте, вы подтверждаете свое согласие на их использование. Политика конфиденциальности | Условия использования