I am dead 1 282 Опубликовано 14 июля, 2020 Шапка темы обязательна к прочтению, во избежание глупых вопросов! Discord You Tube Github AMK Автор проекта: I am deadПлатформа: OGSR EngineПоследнее обновление: 15 декабря, 2025 года Secret Trails - дополненная и улучшенная версия оригинального мода. За счет улучшенного движка удалось повысить качество геймплея, добавить новые возможности, подтянуть графическую составляющую и повысить стабильность проекта! Спойлер Старая погода заменена на CGIM2 с погодным менеджером с DSH мода. Заменен весь арсенал вооружения на более качественные образцы (BAS, GUNSLINGER, Other Anomaly Addons). Переработан практически весь интерфейс. Быстрые слоты для предметов. Фонарь имеет 2 режима свечения (дальний, ближний). Быстрые сохранения после получения/выполнения квестов. Анимации предметов и взаимодействия с гг и миром. Опциональный 3D PDA. Улучшена графическая составляющая игры (освещение, частицы, шейдеры, текстуры). Улучшено поведение нпс. Более качественные звуки выстрелов с рассеиванием в зависимости от расстояния до них. Переработаны динамические тайники (более качественный и разнообразный лут). Рефакторинг старого и кривого кода. И многие другие изменения которые будет скучно читать обычному игроку. Спойлер Инструкция по установке: Убедитесь, что устанавливаете мод на 64-битную версию Windows! Поддерживается Windows 10 и выше Убедительная просьба, не ставить этот мод поверх других модов или поверх оригинальных теней Чернобыля Не забывайте ставить самый актуальный патч! Запустить установщик и следовать его инструкциям. Что делать, если игра вылетает: Сохранение с которого произошёл вылет (находится в папке _appdata_/savegames) Лог (находятся в папке _appdata_/logs) Запаковываете в архив Заливаете на файлообменник или облако Ссылку на скачивание скидываете в эту тему, лс или сервер dc Спойлер Официальный лаунчер (все обновления скачиваются в нем же) - OGSR_Launcher.exeЕсли файл недоступен - войдите в профиль на сайте Спойлер Спойлер В первую очередь хочется поблагодарить создателей этого легендарного мода: @antreg, @dimos, @Garry_Galler, @Stalk15, @gruber, @amik, @Ruvin. Благодарность @dan за Новый сюжет 5, который стал основой Тайных троп. Разработчиков движка OGSR Engine: @I am dead, @dsh, @lordmuzer. Разработчиков I.W.P за замечательный оружейный пак. Разработчиков Screen Space Shaders. Разработчиков HeatVision. Всех остальных чьи работы были мной использованы ( хотите отдельно благодарности напишите в лс), всех кто принимал участие в ЗБТ 45 26 3 2 3 7 4 1 13 8 DARK | SIDE OGSR Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
ARTES22 3 Опубликовано 6 часов назад Может глюк какой. Я вчера там был, сохранялся где угодно и загружал 100500 раз пока лазейку нашел, не было провала миссия. Когда Сайгу брал эт да Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Мустангер 4 Опубликовано 5 часов назад 45 минут назад, ARTES22 сказал: Может глюк какой. Я вчера там был, сохранялся где угодно и загружал 100500 раз пока лазейку нашел, не было провала миссия. Когда Сайгу брал эт да Глюк бывает раз... ну 2 :1000000, а это уже баг какой то. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
nerpa 1 Опубликовано 5 часов назад Помогите, пожалуйста, вылет при переходе с радара на армейские склады [17.02.26 20:21:50.915] [2748] ####################[+MIMALLOC+]#################### [17.02.26 20:21:50.915] [2748] heap stats: peak total current block total# [17.02.26 20:21:50.915] [2748] reserved: 0 0 0 ok [17.02.26 20:21:50.915] [2748] committed: 0 0 0 ok [17.02.26 20:21:50.915] [2748] reset: 0 [17.02.26 20:21:50.915] [2748] purged: 0 [17.02.26 20:21:50.915] [2748] touched: 0 0 0 ok [17.02.26 20:21:50.915] [2748] segments: 0 0 0 ok [17.02.26 20:21:50.915] [2748] -abandoned: 0 0 0 ok [17.02.26 20:21:50.915] [2748] -cached: 0 0 0 ok [17.02.26 20:21:50.915] [2748] pages: 0 0 0 ok [17.02.26 20:21:50.915] [2748] -abandoned: 0 0 0 ok [17.02.26 20:21:50.915] [2748] -extended: 0 [17.02.26 20:21:50.915] [2748] -retire: 0 [17.02.26 20:21:50.915] [2748] arenas: 0 [17.02.26 20:21:50.915] [2748] -rollback: 0 [17.02.26 20:21:50.915] [2748] mmaps: 0 [17.02.26 20:21:50.915] [2748] commits: 0 [17.02.26 20:21:50.915] [2748] resets: 0 [17.02.26 20:21:50.915] [2748] purges: 0 [17.02.26 20:21:50.915] [2748] guarded: 0 [17.02.26 20:21:50.915] [2748] threads: 0 0 0 ok [17.02.26 20:21:50.915] [2748] searches: 0.0 avg [17.02.26 20:21:50.915] [2748] numa nodes: 1 [17.02.26 20:21:50.916] [2748] elapsed: 0.058 s [17.02.26 20:21:50.916] [2748] process: user: 0.031 s, system: 0.109 s, faults: 7596, peak rss: 23.6 MiB, peak commit: 15.1 MiB [17.02.26 20:21:50.916] [2748] ####################[-MIMALLOC-]#################### [17.02.26 20:21:50.917] [2748] * Detected CPU: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz [GenuineIntel], F6/M141/S1 [17.02.26 20:21:50.917] [2748] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [17.02.26 20:21:50.917] [2748] * CPU cores: [6], threads: [12] [17.02.26 20:21:50.917] [2748] * CPU0 current freq: 2688 MHz, max freq: 2688 MHz [17.02.26 20:21:50.917] [2748] * CPU1 current freq: 2688 MHz, max freq: 2688 MHz [17.02.26 20:21:50.917] [2748] * CPU2 current freq: 2688 MHz, max freq: 2688 MHz [17.02.26 20:21:50.917] [2748] * CPU3 current freq: 2688 MHz, max freq: 2688 MHz [17.02.26 20:21:50.917] [2748] * CPU4 current freq: 2688 MHz, max freq: 2688 MHz [17.02.26 20:21:50.917] [2748] * CPU5 current freq: 2688 MHz, max freq: 2688 MHz [17.02.26 20:21:50.917] [2748] * CPU6 current freq: 2688 MHz, max freq: 2688 MHz [17.02.26 20:21:50.917] [2748] * CPU7 current freq: 2688 MHz, max freq: 2688 MHz [17.02.26 20:21:50.917] [2748] * CPU8 current freq: 2688 MHz, max freq: 2688 MHz [17.02.26 20:21:50.917] [2748] * CPU9 current freq: 2688 MHz, max freq: 2688 MHz [17.02.26 20:21:50.917] [2748] * CPU10 current freq: 2688 MHz, max freq: 2688 MHz [17.02.26 20:21:50.917] [2748] * CPU11 current freq: 2688 MHz, max freq: 2688 MHz [17.02.26 20:21:50.917] [2748] Initializing File System... [17.02.26 20:21:50.918] [2748] --Found base arch: [c:\users\alexp\desktop\gamedata.sq_configs], size: [5009408] [17.02.26 20:21:50.974] [2748] --Found base arch: [c:\users\alexp\desktop\gamedata.sq_levels], size: [2280513536] [17.02.26 20:21:50.985] [2748] --Found base arch: [c:\users\alexp\desktop\gamedata.sq_meshes], size: [1281830912] [17.02.26 20:21:50.996] [2748] --Found base arch: [c:\users\alexp\desktop\gamedata.sq_sounds], size: [582926336] [17.02.26 20:21:51.091] [2748] --Found base arch: [c:\users\alexp\desktop\gamedata.sq_textures], size: [4176097280] [17.02.26 20:21:51.223] [2748] --Found base arch: [c:\users\alexp\desktop\gamedata.sq_xpatch], size: [504487936] [17.02.26 20:21:51.227] [2748] using fs-ltx: [fsgame.ltx] [17.02.26 20:21:51.227] [2748] --Found FS dir: [c:\users\alexp\desktop\_appdata_\] [17.02.26 20:21:51.227] [2748] items: [8] [17.02.26 20:21:51.231] [2748] --Found FS dir: [c:\users\alexp\desktop\gamedata\] [17.02.26 20:21:51.231] [2748] items: [1] [17.02.26 20:21:51.433] [2748] --Found FS dir: [c:\users\alexp\desktop\gamedata\textures\] [17.02.26 20:21:51.433] [2748] items: [75] [17.02.26 20:21:51.563] [2748] --Found FS dir: [c:\users\alexp\desktop\_appdata_\savedgames\] [17.02.26 20:21:51.564] [2748] items: [266] [17.02.26 20:21:51.564] [2748] --Found FS dir: [c:\users\alexp\desktop\_appdata_\logs\] [17.02.26 20:21:51.564] [2748] items: [24] [17.02.26 20:21:51.564] [2748] --Found FS dir: [c:\users\alexp\desktop\_appdata_\screenshots\] [17.02.26 20:21:51.564] [2748] items: [7] [17.02.26 20:21:51.565] [2748] --Found FS dir: [c:\users\alexp\desktop\mods\] [17.02.26 20:21:51.566] [2748] items: [67] [17.02.26 20:21:51.566] [2748] FS: 48333 files cached, 0Kb memory used. [17.02.26 20:21:51.566] [2748] Init FileSystem 0.649473 sec [17.02.26 20:21:51.567] [2748] [OGSR Engine (x64)] build date: [Feb 11 2026 19:07:12] [17.02.26 20:21:51.567] [2748] [_MSC_FULL_VER]: [194435214], [_MSVC_LANG]: [202002L] [17.02.26 20:21:51.567] [2748] Working Directory: [C:\Users\alexp\Desktop\bin_x64] [17.02.26 20:21:51.567] [2748] CommandLine: ["C:\Users\alexp\Desktop\bin_x64\xrEngine.exe" ] [17.02.26 20:21:51.567] [16664] [TTAPI] Pool thread id=1 [17.02.26 20:21:51.567] [6948] [TTAPI] Pool thread id=5 [17.02.26 20:21:51.567] [11612] [TTAPI] Pool thread id=4 [17.02.26 20:21:51.567] [2748] TTAPI number of threads: [12] [17.02.26 20:21:51.567] [14164] [TTAPI] Pool thread id=2 [17.02.26 20:21:51.568] [11920] [TTAPI] Pool thread id=9 [17.02.26 20:21:51.568] [13288] [TTAPI] Pool thread id=12 [17.02.26 20:21:51.568] [8012] [TTAPI] Pool thread id=6 [17.02.26 20:21:51.568] [1472] [TTAPI] Pool thread id=8 [17.02.26 20:21:51.568] [2744] [TTAPI] Pool thread id=3 [17.02.26 20:21:51.568] [11420] [TTAPI] Pool thread id=10 [17.02.26 20:21:51.568] [11700] [TTAPI] Pool thread id=11 [17.02.26 20:21:51.568] [13388] [TTAPI] Pool thread id=7 [17.02.26 20:21:51.714] [2748] [shader_params_export] section found!!! [17.02.26 20:21:51.714] [2748] --OS Version major: [10] minor: [0], build: [19045]. Server OS: [no] [17.02.26 20:21:51.714] [2748] Current drive space free: [3447]Mb total: [243847]Mb [17.02.26 20:21:51.714] [2748] Initializing Engine... [17.02.26 20:21:51.716] [2748] Starting INPUT device... [17.02.26 20:21:51.728] [2748] -------------------------------------------------------------------------------- [17.02.26 20:21:51.728] [2748] ####################[+MIMALLOC+]#################### [17.02.26 20:21:51.728] [2748] heap stats: peak total current block total# [17.02.26 20:21:51.728] [2748] reserved: 1.0 GiB 1.0 GiB 1.0 GiB [17.02.26 20:21:51.728] [2748] committed: 32.0 MiB 33.5 MiB 10.1 MiB [17.02.26 20:21:51.728] [2748] reset: 0 [17.02.26 20:21:51.728] [2748] purged: 23.3 Mi [17.02.26 20:21:51.728] [2748] touched: 64.2 KiB 64.2 KiB -7.1 MiB [17.02.26 20:21:51.728] [2748] segments: 1 1 1 not all freed [17.02.26 20:21:51.728] [2748] -abandoned: 0 0 0 ok [17.02.26 20:21:51.728] [2748] -cached: 0 0 0 ok [17.02.26 20:21:51.728] [2748] pages: 0 0 -97 not all freed [17.02.26 20:21:51.728] [2748] -abandoned: 0 0 0 ok [17.02.26 20:21:51.728] [2748] -extended: 0 [17.02.26 20:21:51.728] [2748] -retire: 0 [17.02.26 20:21:51.728] [2748] arenas: 1 [17.02.26 20:21:51.728] [2748] -rollback: 0 [17.02.26 20:21:51.728] [2748] mmaps: 1 [17.02.26 20:21:51.728] [2748] commits: 10 [17.02.26 20:21:51.728] [2748] resets: 0 [17.02.26 20:21:51.728] [2748] purges: 4 [17.02.26 20:21:51.728] [2748] guarded: 0 [17.02.26 20:21:51.728] [2748] threads: 0 0 0 ok [17.02.26 20:21:51.728] [2748] searches: 0.0 avg [17.02.26 20:21:51.728] [2748] numa nodes: 1 [17.02.26 20:21:51.728] [2748] elapsed: 0.870 s [17.02.26 20:21:51.728] [2748] process: user: 0.609 s, system: 0.296 s, faults: 35585, peak rss: 87.1 MiB, peak commit: 91.2 MiB [17.02.26 20:21:51.728] [2748] ####################[-MIMALLOC-]#################### [17.02.26 20:21:51.728] [2748] [16085MB] physical memory installed, [9967MB] available, [38] percent of memory in use [17.02.26 20:21:51.728] [2748] PageFile total: [3377MB], free~ [1275MB] [17.02.26 20:21:51.728] [2748] Engine memory usage (Working Set): [87MB], peak: [87MB] [17.02.26 20:21:51.728] [2748] Engine memory usage (Commit Charge): [80MB], peak: [91MB] [17.02.26 20:21:51.728] [2748] -------------------------------------------------------------------------------- [17.02.26 20:21:51.729] [2748] * [ D3D ]: textures count [0] [17.02.26 20:21:51.729] [2748] * [ D3D ]: textures[0 K] [17.02.26 20:21:51.729] [2748] * [x-ray]: process heap[0 K], render[0 K] [17.02.26 20:21:51.729] [2748] * [x-ray]: economy: strings[30760 K], smem[0 K] [17.02.26 20:21:51.729] [2748] SOUND: OpenAL: enumerate devices... [17.02.26 20:21:51.918] [2748] ~~SOUND: OpenAL: Default sound device name is [Наушники (Realtek(R) Audio)], device name size: [35] [17.02.26 20:21:51.918] [2748] SOUND: OpenAL: All available devices: [17.02.26 20:21:51.918] [2748] 1. Наушники (Realtek(R) Audio) (full name [OpenAL Soft on Наушники (Realtek(R) Audio)]). al_soft [1] [17.02.26 20:21:51.918] [2748] 2. Динамики (Realtek(R) Audio) (full name [OpenAL Soft on Динамики (Realtek(R) Audio)]). al_soft [1] [17.02.26 20:21:51.918] [2748] Executing config-script "c:\users\alexp\desktop\gamedata\config\default_controls.ltx"... [17.02.26 20:21:51.918] [2748] [c:\users\alexp\desktop\gamedata\config\default_controls.ltx] successfully loaded. [17.02.26 20:21:51.918] [2748] Executing config-script "user.ltx"... [17.02.26 20:21:51.918] [2748] Executing config-script "c:\users\alexp\desktop\gamedata\config\rspec_minimum.ltx"... [17.02.26 20:21:51.918] [2748] [c:\users\alexp\desktop\gamedata\config\rspec_minimum.ltx] successfully loaded. [17.02.26 20:21:51.918] [2748] Executing config-script "c:\users\alexp\desktop\gamedata\config\default_controls.ltx"... [17.02.26 20:21:51.918] [2748] [c:\users\alexp\desktop\gamedata\config\default_controls.ltx] successfully loaded. [17.02.26 20:21:51.919] [2748] [c:\users\alexp\desktop\_appdata_\user.ltx] successfully loaded. [17.02.26 20:21:51.919] [2748] --SOUND: Selected device is [Наушники (Realtek(R) Audio)] [17.02.26 20:21:51.952] [2748] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.24.3 [17.02.26 20:21:51.952] [2748] ~ xrSound has supports_float_pcm! [17.02.26 20:21:51.952] [2748] [OpenAL] EFX: present [17.02.26 20:21:51.952] [2748] Loading of [senvironment.xr] [17.02.26 20:21:51.952] [2748] ~ env id=[0] name=[identity] [17.02.26 20:21:51.952] [2748] ~ env id=[1] name=[default] [17.02.26 20:21:51.952] [2748] ~ env id=[2] name=[bathroom] [17.02.26 20:21:51.952] [2748] ~ env id=[3] name=[mountains] [17.02.26 20:21:51.952] [2748] ~ env id=[4] name=[yard] [17.02.26 20:21:51.952] [2748] ~ env id=[5] name=[room] [17.02.26 20:21:51.952] [2748] ~ env id=[6] name=[plant] [17.02.26 20:21:51.952] [2748] ~ env id=[7] name=[long_corridor] [17.02.26 20:21:51.952] [2748] ~ env id=[8] name=[open_space] [17.02.26 20:21:51.952] [2748] ~ env id=[9] name=[house] [17.02.26 20:21:51.952] [2748] ~ env id=[10] name=[forest] [17.02.26 20:21:51.952] [2748] ~ env id=[11] name=[underground] [17.02.26 20:21:51.952] [2748] ~ env id=[12] name=[hangar] [17.02.26 20:21:51.952] [2748] ~ env id=[13] name=[city] [17.02.26 20:21:51.952] [2748] ~ env id=[14] name=[underground_small] [17.02.26 20:21:51.952] [2748] * sound : cache: 65547 kb, 3805 lines, 17640 bpl [17.02.26 20:21:51.953] [2748] Starting RENDER device... [17.02.26 20:21:51.959] [2748] * Avail GPU [vendor:10DE]-[device:1F9D]: NVIDIA GeForce GTX 1650 [17.02.26 20:21:51.959] [2748] * Avail GPU [vendor:8086]-[device:9A68]: Intel(R) UHD Graphics [17.02.26 20:21:51.959] [2748] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver [17.02.26 20:21:51.960] [2748] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE [17.02.26 20:21:51.960] [2748] Dedicated VRAM: 3935 MB (4126146560 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8042 MB (8433522688 bytes) CurrentUsage: 0 MB (0 bytes) Budget: 3344 MB (3507224576 bytes) [17.02.26 20:21:51.960] [2748] * Selected GPU [vendor:10DE]-[device:1F9D]: NVIDIA GeForce GTX 1650 [17.02.26 20:21:52.143] [2748] [CHW::CreateDevice] refCount of [HW.pDevice]: [12] [17.02.26 20:21:52.147] [2748] * Texture memory: 3935 M [17.02.26 20:21:52.149] [2748] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [17.02.26 20:21:52.149] [2748] * GPU vertex cache: unrecognized, 24 [17.02.26 20:21:52.149] [2748] * DVB created: 4096K [17.02.26 20:21:52.149] [2748] * DIB created: 512K [17.02.26 20:21:52.157] [2748] Loading shader file: [c:\users\alexp\desktop\gamedata\shaders.ltx] [17.02.26 20:21:52.162] [2748] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [0] [17.02.26 20:21:52.179] [2748] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_stalk_nimble] chunk [2072] fixed, wrong size = [29], correct size = [34] [17.02.26 20:21:52.188] [2748] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\zom\zom] chunk [2072] fixed, wrong size = [27], correct size = [25] [17.02.26 20:21:52.188] [2748] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\zom\zom2] chunk [2072] fixed, wrong size = [27], correct size = [25] [17.02.26 20:21:52.188] [2748] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\zom\zom_trup] chunk [2072] fixed, wrong size = [27], correct size = [25] [17.02.26 20:21:52.188] [2748] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\zom\zom_trup2 ] chunk [2072] fixed, wrong size = [27], correct size = [25] [17.02.26 20:21:52.582] [2748] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_lenses] chunk [2072] fixed, wrong size = [24], correct size = [40] [17.02.26 20:21:52.595] [2748] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_winchester_bump] chunk [2073] fixed, wrong size = [21], correct size = [24] [17.02.26 20:21:52.595] [2748] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_winchester_upgrades_bump] chunk [2073] fixed, wrong size = [21], correct size = [33] [17.02.26 20:21:52.596] [7636] [MT_PARTICLES] Pool thread id=5 [17.02.26 20:21:52.596] [14252] [MT_PARTICLES] Pool thread id=1 [17.02.26 20:21:52.597] [15620] [MT_PARTICLES] Pool thread id=10 [17.02.26 20:21:52.597] [2892] [MT_PARTICLES] Pool thread id=6 [17.02.26 20:21:52.597] [1640] [MT_PARTICLES] Pool thread id=2 [17.02.26 20:21:52.597] [2748] Export custom shader params... [17.02.26 20:21:52.597] [2748] Export custom shader param [breath_idx] [17.02.26 20:21:52.597] [2748] Export custom shader param [breath_size] [17.02.26 20:21:52.597] [2748] Export custom shader param [game_time] [17.02.26 20:21:52.597] [2748] Export custom shader param [heat_fade_distance] [17.02.26 20:21:52.597] [2748] Export custom shader param [heat_vision_blurring] [17.02.26 20:21:52.597] [2748] Export custom shader param [heat_vision_steps] [17.02.26 20:21:52.597] [2748] Export custom shader param [mark_color] [17.02.26 20:21:52.597] [2748] Export custom shader param [mark_number] [17.02.26 20:21:52.597] [2748] Export custom shader param [pnv_color] [17.02.26 20:21:52.597] [2748] Export custom shader param [radiation_effect] [17.02.26 20:21:52.597] [15368] [MT_PARTICLES] Pool thread id=8 [17.02.26 20:21:52.597] [2748] Export custom shader param [raindrop_restart] [17.02.26 20:21:52.597] [3536] [MT_PARTICLES] Pool thread id=7 [17.02.26 20:21:52.597] [2748] Export custom shader param [s3ds_param_1] [17.02.26 20:21:52.597] [2748] Export custom shader param [s3ds_param_2] [17.02.26 20:21:52.597] [2748] Export custom shader param [s3ds_param_3] [17.02.26 20:21:52.597] [4648] [MT_PARTICLES] Pool thread id=3 [17.02.26 20:21:52.597] [2748] Export custom shader param [s3ds_param_4] [17.02.26 20:21:52.597] [2748] Export custom shader param [watch_actor_params_1] [17.02.26 20:21:52.597] [2748] Export custom shader param [watch_actor_params_2] [17.02.26 20:21:52.597] [2748] Export custom shader done!!! [17.02.26 20:21:52.597] [5744] [MT_PARTICLES] Pool thread id=9 [17.02.26 20:21:52.597] [3436] [MT_PARTICLES] Pool thread id=4 [17.02.26 20:21:52.597] [11024] [MT_PARTICLES] Pool thread id=11 [17.02.26 20:21:52.597] [4268] [MT_PARTICLES] Pool thread id=12 [17.02.26 20:21:52.598] [14892] [MT_PARTICLES] Pool thread id=13 [17.02.26 20:21:52.598] [14572] [MT_PARTICLES] Pool thread id=15 [17.02.26 20:21:52.598] [6148] [MT_PARTICLES] Pool thread id=14 [17.02.26 20:21:52.598] [16992] [MT_PARTICLES] Pool thread id=16 [17.02.26 20:21:52.598] [4616] [MT_LIGHT] Pool thread id=1 [17.02.26 20:21:52.598] [16504] [MT_LIGHT] Pool thread id=2 [17.02.26 20:21:52.598] [13108] [MT_LIGHT] Pool thread id=5 [17.02.26 20:21:52.598] [18104] [MT_LIGHT] Pool thread id=3 [17.02.26 20:21:52.598] [5316] [MT_LIGHT] Pool thread id=6 [17.02.26 20:21:52.598] [14556] [MT_LIGHT] Pool thread id=4 [17.02.26 20:21:52.598] [16096] [MT_LIGHT] Pool thread id=7 [17.02.26 20:21:52.599] [10076] [MT_LIGHT] Pool thread id=8 [17.02.26 20:21:52.599] [1208] [MT_SUN] Pool thread id=1 [17.02.26 20:21:52.599] [3588] [MT_SUN] Pool thread id=3 [17.02.26 20:21:52.599] [2316] [MT_LIGHT] Pool thread id=9 [17.02.26 20:21:52.599] [12088] [MT_SUN] Pool thread id=2 [17.02.26 20:21:52.847] [2748] !![NGXWrapper::Create] failed NVSDK_NGX_D3D11_Init. result: [-1160773631] [17.02.26 20:21:56.582] [2748] Start load particle files... [17.02.26 20:21:56.927] [2748] Loaded particle files: [3574] [17.02.26 20:21:57.501] [2748] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1] [17.02.26 20:21:57.514] [2748] --LUA version: [LuaJIT 2.1.0-beta3] [17.02.26 20:21:57.514] [2748] --MOD version: Secret Trails [17.02.26 20:21:57.515] [2748] full_name=c:\users\alexp\desktop\_appdata_\secret_trails_settings.ltx [17.02.26 20:21:57.635] [2748] Starting engine... [17.02.26 20:21:57.635] [2748] Main thread id: [2748] [17.02.26 20:21:57.793] [2748] ! Can't find sound [material\human\step\wood03gr.ogg] [17.02.26 20:21:57.793] [2748] ! Can't find sound [material\human\step\wood04gr.ogg] [17.02.26 20:21:57.799] [2748] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.127 s.] [17.02.26 20:21:57.799] [2748] * [CGameMtlLibrary::Load]: mtl pairs loading time (2035): [0.162 s.] [17.02.26 20:22:04.903] [2748] Starting server... [17.02.26 20:22:13.797] [2748] Loading user_data [anomaly_weapons\hands\wpn_hand_no_outfit.ltx] for anomaly_weapons\hands\wpn_hand_no_outfit... [17.02.26 20:22:14.071] [2748] * phase time: 0 ms [17.02.26 20:22:14.071] [2748] * phase cmem: 0 K [17.02.26 20:22:14.190] [2748] --LUA version: [LuaJIT 2.1.0-beta3] [17.02.26 20:22:14.190] [2748] --MOD version: Secret Trails [17.02.26 20:22:14.190] [2748] full_name=c:\users\alexp\desktop\_appdata_\secret_trails_settings.ltx [17.02.26 20:22:14.202] [2748] * phase time: 131 ms [17.02.26 20:22:14.202] [2748] * phase cmem: 0 K [17.02.26 20:22:14.206] [2748] * Loading spawns... [17.02.26 20:22:14.206] [2748] CGameGraph use open format. [17.02.26 20:22:14.206] [2748] CGameGraph load started... [17.02.26 20:22:14.210] [2748] CGameGraph use ltx cross edges data! [17.02.26 20:22:14.210] [2748] CGameGraph load done! [17.02.26 20:22:14.211] [2748] Start load of base waypoints... [17.02.26 20:22:14.212] [11700] ltx spawn load start... [17.02.26 20:22:14.221] [2748] Loaded 339 base waypoints from file [all\waypoints\way_01_l01_escape.ltx]. [17.02.26 20:22:14.226] [2748] Loaded 166 base waypoints from file [all\waypoints\way_02_l02_garbage.ltx]. [17.02.26 20:22:14.233] [2748] Loaded 275 base waypoints from file [all\waypoints\way_03_l03_agroprom.ltx]. [17.02.26 20:22:14.235] [2748] Loaded 71 base waypoints from file [all\waypoints\way_04_l03u_agr_underground.ltx]. [17.02.26 20:22:14.240] [2748] Loaded 236 base waypoints from file [all\waypoints\way_05_l04_darkvalley.ltx]. [17.02.26 20:22:14.242] [2748] Loaded 64 base waypoints from file [all\waypoints\way_06_l04u_labx18.ltx]. [17.02.26 20:22:14.249] [2748] Loaded 260 base waypoints from file [all\waypoints\way_07_l05_bar.ltx]. [17.02.26 20:22:14.253] [2748] Loaded 156 base waypoints from file [all\waypoints\way_08_l06_rostok.ltx]. [17.02.26 20:22:14.265] [2748] Loaded 409 base waypoints from file [all\waypoints\way_09_l07_military.ltx]. [17.02.26 20:22:14.272] [2748] Loaded 227 base waypoints from file [all\waypoints\way_10_l08_yantar.ltx]. [17.02.26 20:22:14.274] [2748] Loaded 52 base waypoints from file [all\waypoints\way_11_l08u_brainlab.ltx]. [17.02.26 20:22:14.277] [2748] Loaded 86 base waypoints from file [all\waypoints\way_12_l09_deadcity.ltx]. [17.02.26 20:22:14.282] [2748] Loaded 153 base waypoints from file [all\waypoints\way_13_l10_radar.ltx]. [17.02.26 20:22:14.284] [2748] Loaded 59 base waypoints from file [all\waypoints\way_14_l10_red_forest.ltx]. [17.02.26 20:22:14.287] [2748] Loaded 64 base waypoints from file [all\waypoints\way_15_l10u_bunker.ltx]. [17.02.26 20:22:14.294] [2748] Loaded 208 base waypoints from file [all\waypoints\way_16_l11_pripyat.ltx]. [17.02.26 20:22:14.300] [2748] Loaded 81 base waypoints from file [all\waypoints\way_17_l12_stancia.ltx]. [17.02.26 20:22:14.320] [2748] Loaded 340 base waypoints from file [all\waypoints\way_18_l12_stancia_2.ltx]. [17.02.26 20:22:14.321] [2748] Loaded 37 base waypoints from file [all\waypoints\way_19_l12u_control_monolith.ltx]. [17.02.26 20:22:14.325] [2748] Loaded 73 base waypoints from file [all\waypoints\way_20_l12u_sarcofag.ltx]. [17.02.26 20:22:14.330] [2748] Loaded 164 base waypoints from file [all\waypoints\way_21_l13_deep.ltx]. [17.02.26 20:22:14.332] [2748] Loaded 62 base waypoints from file [all\waypoints\way_22_swamp.ltx]. [17.02.26 20:22:14.333] [2748] End load of base waypoints... [17.02.26 20:22:14.440] [11700] spawn loaded! [17.02.26 20:22:14.440] [11700] build_story_spawns start... [17.02.26 20:22:14.443] [11700] * 6460 spawn points are successfully loaded [17.02.26 20:22:14.443] [2748] * Loading objects... [17.02.26 20:22:14.544] [2748] * 12317 objects are successfully loaded [17.02.26 20:22:14.560] [2748] --['ogsr_signals'] ...Init Signals Manager... [17.02.26 20:22:14.646] [2748] * 6322 script vars are successfully loaded [17.02.26 20:22:14.946] [2748] * Game alexp_quicksave_6 is successfully loaded from file 'c:\users\alexp\desktop\_appdata_\savedgames\alexp_quicksave_6.sav' (0.743s) [17.02.26 20:22:14.946] [2748] * phase time: 743 ms [17.02.26 20:22:14.946] [2748] * phase cmem: 0 K [17.02.26 20:22:15.020] [2748] # New player created! [17.02.26 20:22:15.020] [2748] * client : connection accepted - <> [17.02.26 20:22:15.036] [2748] * phase time: 90 ms [17.02.26 20:22:15.036] [2748] * phase cmem: 0 K [17.02.26 20:22:15.064] [2748] * phase time: 28 ms [17.02.26 20:22:15.065] [2748] * phase cmem: 0 K [17.02.26 20:22:17.570] [2748] --[ISpatial_DB::initialize] bbc is [279.2, -6.7, -111.2], bbd is [435.1, 65.0, 464.7] [17.02.26 20:22:17.570] [2748] --[ISpatial_DB::initialize] bbc is [279.2, -6.7, -111.2], bbd is [435.1, 65.0, 464.7] [17.02.26 20:22:17.571] [2748] ~ LevelResources load... [17.02.26 20:22:17.571] [2748] ~ LevelResources - base: 924, 62665 K [17.02.26 20:22:17.571] [2748] ~ LevelResources - lmap: 0, 0 K [17.02.26 20:22:17.571] [2748] * phase time: 2506 ms [17.02.26 20:22:17.571] [2748] * phase cmem: 0 K [17.02.26 20:22:19.008] [2748] * phase time: 1437 ms [17.02.26 20:22:19.008] [2748] * phase cmem: 0 K [17.02.26 20:22:19.009] [2748] * [Loading VB] 65534 verts, 2047 Kb [17.02.26 20:22:19.015] [2748] * [Loading VB] 65527 verts, 2047 Kb [17.02.26 20:22:19.018] [2748] * [Loading VB] 65525 verts, 2047 Kb [17.02.26 20:22:19.023] [2748] * [Loading VB] 65520 verts, 2047 Kb [17.02.26 20:22:19.026] [2748] * [Loading VB] 65516 verts, 2047 Kb [17.02.26 20:22:19.030] [2748] * [Loading VB] 65453 verts, 2045 Kb [17.02.26 20:22:19.036] [2748] * [Loading VB] 60660 verts, 1895 Kb [17.02.26 20:22:19.039] [2748] * [Loading VB] 8401 verts, 262 Kb [17.02.26 20:22:19.040] [2748] * [Loading VB] 65535 verts, 2047 Kb [17.02.26 20:22:19.043] [2748] * [Loading VB] 65535 verts, 2047 Kb [17.02.26 20:22:19.046] [2748] * [Loading VB] 65533 verts, 2047 Kb [17.02.26 20:22:19.050] [2748] * [Loading VB] 65535 verts, 2047 Kb [17.02.26 20:22:19.053] [2748] * [Loading VB] 65533 verts, 2047 Kb [17.02.26 20:22:19.056] [2748] * [Loading VB] 65533 verts, 2047 Kb [17.02.26 20:22:19.059] [2748] * [Loading VB] 65535 verts, 2047 Kb [17.02.26 20:22:19.062] [2748] * [Loading VB] 65535 verts, 2047 Kb [17.02.26 20:22:19.065] [2748] * [Loading VB] 65535 verts, 2047 Kb [17.02.26 20:22:19.068] [2748] * [Loading VB] 65532 verts, 2047 Kb [17.02.26 20:22:19.072] [2748] * [Loading VB] 65532 verts, 2047 Kb [17.02.26 20:22:19.076] [2748] * [Loading VB] 65534 verts, 2047 Kb [17.02.26 20:22:19.079] [2748] * [Loading VB] 65525 verts, 2047 Kb [17.02.26 20:22:19.082] [2748] * [Loading VB] 65533 verts, 2047 Kb [17.02.26 20:22:19.086] [2748] * [Loading VB] 65530 verts, 2047 Kb [17.02.26 20:22:19.089] [2748] * [Loading VB] 65535 verts, 2047 Kb [17.02.26 20:22:19.092] [2748] * [Loading VB] 65533 verts, 2047 Kb [17.02.26 20:22:19.096] [2748] * [Loading VB] 6679 verts, 208 Kb [17.02.26 20:22:19.097] [2748] * [Loading VB] 50136 verts, 1566 Kb [17.02.26 20:22:19.098] [2748] * [Loading IB] 1048575 indices, 2047 Kb [17.02.26 20:22:19.101] [2748] * [Loading IB] 1048575 indices, 2047 Kb [17.02.26 20:22:19.104] [2748] * [Loading IB] 1048575 indices, 2047 Kb [17.02.26 20:22:19.107] [2748] * [Loading IB] 1048575 indices, 2047 Kb [17.02.26 20:22:19.109] [2748] * [Loading IB] 1048575 indices, 2047 Kb [17.02.26 20:22:19.111] [2748] * [Loading IB] 1048575 indices, 2047 Kb [17.02.26 20:22:19.114] [2748] * [Loading IB] 1048575 indices, 2047 Kb [17.02.26 20:22:19.117] [2748] * [Loading IB] 1048575 indices, 2047 Kb [17.02.26 20:22:19.121] [2748] * [Loading IB] 1048575 indices, 2047 Kb [17.02.26 20:22:19.125] [2748] * [Loading IB] 956514 indices, 1868 Kb [17.02.26 20:22:19.130] [2748] * [Loading VB] 65533 verts, 767 Kb [17.02.26 20:22:19.132] [2748] * [Loading VB] 65533 verts, 767 Kb [17.02.26 20:22:19.133] [2748] * [Loading VB] 65534 verts, 767 Kb [17.02.26 20:22:19.135] [2748] * [Loading VB] 65535 verts, 767 Kb [17.02.26 20:22:19.137] [2748] * [Loading VB] 65535 verts, 767 Kb [17.02.26 20:22:19.138] [2748] * [Loading VB] 65534 verts, 767 Kb [17.02.26 20:22:19.140] [2748] * [Loading VB] 65535 verts, 767 Kb [17.02.26 20:22:19.142] [2748] * [Loading VB] 65533 verts, 767 Kb [17.02.26 20:22:19.144] [2748] * [Loading VB] 10165 verts, 119 Kb [17.02.26 20:22:19.144] [2748] * [Loading IB] 1048575 indices, 2047 Kb [17.02.26 20:22:19.148] [2748] * [Loading IB] 1048575 indices, 2047 Kb [17.02.26 20:22:19.152] [2748] * [Loading IB] 1048569 indices, 2047 Kb [17.02.26 20:22:19.157] [2748] * [Loading IB] 789999 indices, 1542 Kb [17.02.26 20:22:19.158] [2748] * phase time: 150 ms [17.02.26 20:22:19.158] [2748] * phase cmem: 0 K [17.02.26 20:22:19.170] [2748] Loaded [15366] models from level. [17.02.26 20:22:19.171] [2748] * phase time: 12 ms [17.02.26 20:22:19.171] [2748] * phase cmem: 0 K [17.02.26 20:22:19.256] [2748] * phase time: 85 ms [17.02.26 20:22:19.256] [2748] * phase cmem: 0 K [17.02.26 20:22:19.256] [2748] Level sector data: [17.02.26 20:22:19.256] [2748] root_id=[15365] volume=[243084272.000000] [17.02.26 20:22:19.257] [2748] * Loading HOM: c:\users\alexp\desktop\gamedata\levels\l10_radar\level.hom [17.02.26 20:22:19.257] [2748] ~ LevelResources load completed! [17.02.26 20:22:19.257] [2748] ~ LevelResources - base: 1691, 62665 K [17.02.26 20:22:19.257] [2748] ~ LevelResources - lmap: 2, 0 K [17.02.26 20:22:19.336] [2748] * phase time: 79 ms [17.02.26 20:22:19.336] [2748] * phase cmem: 0 K [17.02.26 20:22:19.352] [2748] * phase time: 16 ms [17.02.26 20:22:19.352] [2748] * phase cmem: 0 K [17.02.26 20:22:19.377] [2748] - Game configuring : Started [17.02.26 20:22:19.379] [2748] - Game configuring : Finished [17.02.26 20:22:19.422] [2748] * phase time: 69 ms [17.02.26 20:22:19.422] [2748] * phase cmem: 0 K [17.02.26 20:22:19.422] [2748] CResourceManager::DeferredUpload [MT] -> START, texture count = [1742], number_of_threads = 12 [17.02.26 20:22:19.422] [2748] CResourceManager::DeferredUpload VRAM usage before: [17.02.26 20:22:19.422] [2748] textures loaded size 61.196297 MB (64168968.000000 bytes) [17.02.26 20:22:19.422] [2748] Dedicated VRAM: 3935 MB (4126146560 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8042 MB (8433522688 bytes) CurrentUsage: 217 MB (227983360 bytes) Budget: 3344 MB (3507224576 bytes) [17.02.26 20:22:25.474] [16664] ! Can't find texture [terrain\terrain_radar_2_puddles_mask] [17.02.26 20:22:26.444] [2748] CResourceManager::DeferredUpload VRAM usage after: [17.02.26 20:22:26.444] [2748] textures loaded size 1835.867310 MB (1925046400.000000 bytes) [17.02.26 20:22:26.444] [2748] Dedicated VRAM: 3935 MB (4126146560 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8042 MB (8433522688 bytes) CurrentUsage: 1041 MB (1092255744 bytes) Budget: 3344 MB (3507224576 bytes) [17.02.26 20:22:26.444] [2748] CResourceManager::DeferredUpload -> END [17.02.26 20:22:26.444] [2748] * t-report - base: 1740, 1814387 K [17.02.26 20:22:26.444] [2748] * t-report - lmap: 2, 65540 K [17.02.26 20:22:26.445] [2748] * phase time: 7023 ms [17.02.26 20:22:26.445] [2748] * phase cmem: 0 K [17.02.26 20:22:26.533] [2748] * phase time: 88 ms [17.02.26 20:22:26.533] [2748] * phase cmem: 0 K [17.02.26 20:22:26.533] [2748] -------------------------------------------------------------------------------- [17.02.26 20:22:26.533] [2748] ####################[+MIMALLOC+]#################### [17.02.26 20:22:26.533] [2748] heap stats: peak total current block total# [17.02.26 20:22:26.533] [2748] reserved: 5.1 GiB 5.1 GiB 5.0 GiB [17.02.26 20:22:26.533] [2748] committed: 3.2 GiB 3.7 GiB 3.2 GiB [17.02.26 20:22:26.533] [2748] reset: 0 [17.02.26 20:22:26.533] [2748] purged: 451.5 Mi [17.02.26 20:22:26.533] [2748] touched: 64.2 KiB 6.1 MiB -443.9 MiB [17.02.26 20:22:26.533] [2748] segments: 99 99 98 not all freed [17.02.26 20:22:26.533] [2748] -abandoned: 0 0 0 ok [17.02.26 20:22:26.533] [2748] -cached: 0 0 0 ok [17.02.26 20:22:26.533] [2748] pages: 0 0 -1.1 Ki not all freed [17.02.26 20:22:26.533] [2748] -abandoned: 0 0 0 ok [17.02.26 20:22:26.533] [2748] -extended: 0 [17.02.26 20:22:26.533] [2748] -retire: 0 [17.02.26 20:22:26.533] [2748] arenas: 5 [17.02.26 20:22:26.533] [2748] -rollback: 0 [17.02.26 20:22:26.533] [2748] mmaps: 20 [17.02.26 20:22:26.533] [2748] commits: 687 [17.02.26 20:22:26.533] [2748] resets: 0 [17.02.26 20:22:26.533] [2748] purges: 173 [17.02.26 20:22:26.533] [2748] guarded: 0 [17.02.26 20:22:26.533] [2748] threads: 12 12 12 not all freed [17.02.26 20:22:26.533] [2748] searches: 0.0 avg [17.02.26 20:22:26.533] [2748] numa nodes: 1 [17.02.26 20:22:26.533] [2748] elapsed: 35.675 s [17.02.26 20:22:26.533] [2748] process: user: 27.687 s, system: 8.281 s, faults: 4172966, peak rss: 3.3 GiB, peak commit: 10.6 GiB [17.02.26 20:22:26.533] [2748] ####################[-MIMALLOC-]#################### [17.02.26 20:22:26.533] [2748] [16085MB] physical memory installed, [6539MB] available, [59] percent of memory in use [17.02.26 20:22:26.533] [2748] PageFile total: [5449MB], free~ [2390MB] [17.02.26 20:22:26.533] [2748] Engine memory usage (Working Set): [3420MB], peak: [3421MB] [17.02.26 20:22:26.533] [2748] Engine memory usage (Commit Charge): [10940MB], peak: [10956MB] [17.02.26 20:22:26.533] [2748] -------------------------------------------------------------------------------- [17.02.26 20:22:26.537] [2748] * [ D3D ]: textures count [1742] [17.02.26 20:22:26.537] [2748] * [ D3D ]: textures[1879928 K] [17.02.26 20:22:26.537] [2748] * [x-ray]: process heap[0 K], render[0 K] [17.02.26 20:22:26.537] [2748] * [x-ray]: economy: strings[32595 K], smem[8123 K] [17.02.26 20:22:27.615] [2748] weather reset 'false' [17.02.26 20:22:27.642] [2748] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 141 timers loaded [17.02.26 20:22:27.642] [2748] ['ogse_st_mgr']: 141 all timers loaded [17.02.26 20:22:27.656] [2748] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items [17.02.26 20:22:27.657] [2748] [dsh_cop_weather]: StaticForecast: default loaded: 42 items [17.02.26 20:22:27.677] [2748] [dsh_alife]: 12317/760 items collected: 19197 [17.02.26 20:22:27.677] [2748] [dsh_alife]: 0: 291 items [17.02.26 20:22:27.677] [2748] [dsh_alife]: 65535: 6663 items [17.02.26 20:22:27.741] [2748] [sak_off_corpses]: 0 objects released: 64792 [17.02.26 20:22:27.741] [2748] ~~['ogsr_signals']: signal ['on_before_spawn'] is too slow: [0.08 s.] [17.02.26 20:22:27.741] [2748] ~~ slot: ['sak_off_corpses.81'], time: [0.06 s.] [17.02.26 20:22:27.808] [2748] ~~['ogsr_signals']: signal ['on_spawn'] is too slow: [0.04 s.] [17.02.26 20:22:27.808] [2748] ~~ slot: ['dsh_respawn.30'], time: [0.03 s.] [17.02.26 20:22:29.515] [2748] ! Can't find texture [wpn\foregrip_all_zenit_rk_2_lod0_diff] [17.02.26 20:22:31.800] [2748] ! Invalid ogg-comment, file: [c:\users\alexp\desktop\gamedata\sounds\anomaly\bfuzz_blowout.ogg] [17.02.26 20:22:31.800] [2748] ! Invalid ogg-comment version, file: [c:\users\alexp\desktop\gamedata\sounds\anomaly\bfuzz_blowout.ogg] [17.02.26 20:22:34.133] [2748] Loading user_data [anomaly_weapons\hands\wpn_hand_monolith_exo.ltx] for anomaly_weapons\hands\wpn_hand_monolith_exo... [17.02.26 20:22:36.265] [2748] [dsh_cop_weather]: restore time_factor: 0 -> 5 [17.02.26 20:22:36.265] [2748] [dsh_cop_weather]: time diff on first update is -0 [17.02.26 20:22:36.313] [2748] ~~['ogsr_signals']: signal ['on_first_update'] is too slow: [0.05 s.] [17.02.26 20:22:36.313] [2748] ~~ slot: ['tt2_fixes.344'], time: [0.04 s.] [17.02.26 20:22:36.362] [2748] [dsh_alife]: invalidate all items [17.02.26 20:22:36.365] [2748] ~~['ogsr_signals']: signal ['on_update'] is too slow: [0.05 s.] [17.02.26 20:22:36.365] [2748] ~~ slot: ['dsh_cop_weather.1346'], time: [0.05 s.] [17.02.26 20:22:40.017] [2748] * MEMORY USAGE: 0 K [17.02.26 20:22:40.017] [2748] * End of synchronization A[1] R[1] [17.02.26 20:22:40.029] [2748] * phase time: 13584 ms [17.02.26 20:22:40.029] [2748] * phase cmem: 0 K [17.02.26 20:22:49.658] [2748] ~~Actor netpacket size 54 [17.02.26 20:22:49.662] [2748] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 141 timers saved [17.02.26 20:22:49.662] [2748] ['ogse_st_mgr']: 141 all timers saved [17.02.26 20:22:49.663] [2748] [dsh_cop_weather]: DynamicForecast: default saved: 16 items [17.02.26 20:22:49.663] [2748] [dsh_cop_weather]: StaticForecast: default saved: 42 items [17.02.26 20:22:49.666] [2748] * Saving spawns... [17.02.26 20:22:49.666] [2748] * Saving objects... [17.02.26 20:22:49.678] [2748] * 12317 objects are successfully saved [17.02.26 20:22:49.679] [2748] * 6322 script vars are successfully saved [17.02.26 20:22:49.687] [2748] * Game alexp_autosave.sav is successfully saved to file 'c:\users\alexp\desktop\_appdata_\savedgames\alexp_autosave.sav' [17.02.26 20:22:49.697] [2748] - Disconnect [17.02.26 20:22:49.698] [2748] ~ ObjectResources unload... [17.02.26 20:22:49.698] [2748] ~ ObjectResources - base: 2395, 3279547 K [17.02.26 20:22:49.698] [2748] ~ ObjectResources - lmap: 2, 65540 K [17.02.26 20:22:49.746] [2748] ~~['xr_sound'] size of table sound_object_by_path: [14] [17.02.26 20:22:49.746] [2748] CInventory::Clear() for actor [17.02.26 20:22:49.812] [2748] ~ ObjectResources unload completed! [17.02.26 20:22:49.812] [2748] ~ ObjectResources - base: 2395, 3279547 K [17.02.26 20:22:49.812] [2748] ~ ObjectResources - lmap: 2, 65540 K [17.02.26 20:22:49.834] [2748] - Destroying level [17.02.26 20:22:49.862] [2748] --LUA version: [LuaJIT 2.1.0-beta3] [17.02.26 20:22:49.862] [2748] --MOD version: Secret Trails [17.02.26 20:22:49.862] [2748] full_name=c:\users\alexp\desktop\_appdata_\secret_trails_settings.ltx [17.02.26 20:22:49.866] [2748] ~ LevelResources unload... [17.02.26 20:22:49.866] [2748] ~ LevelResources - base: 2395, 3279547 K [17.02.26 20:22:49.866] [2748] ~ LevelResources - lmap: 2, 65540 K [17.02.26 20:22:49.875] [2748] ~ LevelResources unload completed! [17.02.26 20:22:49.875] [2748] ~ LevelResources - base: 1664, 2624486 K [17.02.26 20:22:49.875] [2748] ~ LevelResources - lmap: 0, 0 K [17.02.26 20:22:49.890] [2748] Loading user_data [anomaly_weapons\hands\wpn_hand_no_outfit.ltx] for anomaly_weapons\hands\wpn_hand_no_outfit... [17.02.26 20:22:49.893] [2748] * phase time: 0 ms [17.02.26 20:22:49.893] [2748] * phase cmem: 0 K [17.02.26 20:22:49.953] [2748] --LUA version: [LuaJIT 2.1.0-beta3] [17.02.26 20:22:49.953] [2748] --MOD version: Secret Trails [17.02.26 20:22:49.953] [2748] full_name=c:\users\alexp\desktop\_appdata_\secret_trails_settings.ltx [17.02.26 20:22:49.969] [2748] * phase time: 75 ms [17.02.26 20:22:49.969] [2748] * phase cmem: 0 K [17.02.26 20:22:49.974] [2748] * Loading spawns... [17.02.26 20:22:49.974] [2748] CGameGraph use open format. [17.02.26 20:22:49.975] [2748] CGameGraph load started... [17.02.26 20:22:49.979] [2748] CGameGraph use ltx cross edges data! [17.02.26 20:22:49.980] [2748] CGameGraph load done! [17.02.26 20:22:49.981] [2748] Start load of base waypoints... [17.02.26 20:22:49.981] [11700] ltx spawn load start... [17.02.26 20:22:49.992] [2748] Loaded 339 base waypoints from file [all\waypoints\way_01_l01_escape.ltx]. [17.02.26 20:22:49.997] [2748] Loaded 166 base waypoints from file [all\waypoints\way_02_l02_garbage.ltx]. [17.02.26 20:22:50.006] [2748] Loaded 275 base waypoints from file [all\waypoints\way_03_l03_agroprom.ltx]. [17.02.26 20:22:50.008] [2748] Loaded 71 base waypoints from file [all\waypoints\way_04_l03u_agr_underground.ltx]. [17.02.26 20:22:50.014] [2748] Loaded 236 base waypoints from file [all\waypoints\way_05_l04_darkvalley.ltx]. [17.02.26 20:22:50.016] [2748] Loaded 64 base waypoints from file [all\waypoints\way_06_l04u_labx18.ltx]. [17.02.26 20:22:50.024] [2748] Loaded 260 base waypoints from file [all\waypoints\way_07_l05_bar.ltx]. [17.02.26 20:22:50.028] [2748] Loaded 156 base waypoints from file [all\waypoints\way_08_l06_rostok.ltx]. [17.02.26 20:22:50.041] [2748] Loaded 409 base waypoints from file [all\waypoints\way_09_l07_military.ltx]. [17.02.26 20:22:50.052] [2748] Loaded 227 base waypoints from file [all\waypoints\way_10_l08_yantar.ltx]. [17.02.26 20:22:50.054] [2748] Loaded 52 base waypoints from file [all\waypoints\way_11_l08u_brainlab.ltx]. [17.02.26 20:22:50.058] [2748] Loaded 86 base waypoints from file [all\waypoints\way_12_l09_deadcity.ltx]. [17.02.26 20:22:50.063] [2748] Loaded 153 base waypoints from file [all\waypoints\way_13_l10_radar.ltx]. [17.02.26 20:22:50.066] [2748] Loaded 59 base waypoints from file [all\waypoints\way_14_l10_red_forest.ltx]. [17.02.26 20:22:50.070] [2748] Loaded 64 base waypoints from file [all\waypoints\way_15_l10u_bunker.ltx]. [17.02.26 20:22:50.080] [2748] Loaded 208 base waypoints from file [all\waypoints\way_16_l11_pripyat.ltx]. [17.02.26 20:22:50.086] [2748] Loaded 81 base waypoints from file [all\waypoints\way_17_l12_stancia.ltx]. [17.02.26 20:22:50.107] [2748] Loaded 340 base waypoints from file [all\waypoints\way_18_l12_stancia_2.ltx]. [17.02.26 20:22:50.108] [2748] Loaded 37 base waypoints from file [all\waypoints\way_19_l12u_control_monolith.ltx]. [17.02.26 20:22:50.113] [2748] Loaded 73 base waypoints from file [all\waypoints\way_20_l12u_sarcofag.ltx]. [17.02.26 20:22:50.119] [2748] Loaded 164 base waypoints from file [all\waypoints\way_21_l13_deep.ltx]. [17.02.26 20:22:50.123] [2748] Loaded 62 base waypoints from file [all\waypoints\way_22_swamp.ltx]. [17.02.26 20:22:50.123] [2748] End load of base waypoints... [17.02.26 20:22:50.243] [11700] spawn loaded! [17.02.26 20:22:50.243] [11700] build_story_spawns start... [17.02.26 20:22:50.247] [11700] * 6460 spawn points are successfully loaded [17.02.26 20:22:50.248] [2748] * Loading objects... [17.02.26 20:22:50.357] [2748] * 12317 objects are successfully loaded [17.02.26 20:22:50.418] [2748] --['ogsr_signals'] ...Init Signals Manager... [17.02.26 20:22:50.559] [2748] * 6322 script vars are successfully loaded [17.02.26 20:22:50.889] [2748] * Game alexp_autosave is successfully loaded from file 'c:\users\alexp\desktop\_appdata_\savedgames\alexp_autosave.sav' (0.919s) [17.02.26 20:22:50.889] [2748] * phase time: 919 ms [17.02.26 20:22:50.889] [2748] * phase cmem: 0 K [17.02.26 20:22:50.956] [2748] # New player created! [17.02.26 20:22:50.956] [2748] * client : connection accepted - <> [17.02.26 20:22:50.972] [2748] * phase time: 83 ms [17.02.26 20:22:50.972] [2748] * phase cmem: 0 K [17.02.26 20:22:50.998] [2748] * phase time: 25 ms [17.02.26 20:22:50.998] [2748] * phase cmem: 0 K [17.02.26 20:22:53.958] [2748] ~ LevelResources load... [17.02.26 20:22:53.958] [2748] ~ LevelResources - base: 1665, 2626534 K [17.02.26 20:22:53.958] [2748] ~ LevelResources - lmap: 0, 0 K [17.02.26 20:22:53.958] [2748] * phase time: 2959 ms [17.02.26 20:22:53.958] [2748] * phase cmem: 0 K [17.02.26 20:22:55.399] [2748] * phase time: 1441 ms [17.02.26 20:22:55.399] [2748] * phase cmem: 0 K [17.02.26 20:22:55.399] [2748] * [Loading VB] 65545 verts, 2048 Kb [17.02.26 20:22:55.404] [2748] * [Loading VB] 66231 verts, 2069 Kb [17.02.26 20:22:55.410] [2748] * [Loading VB] 68375 verts, 2136 Kb [17.02.26 20:22:55.417] [2748] * [Loading VB] 66318 verts, 2072 Kb [17.02.26 20:22:55.426] [2748] * [Loading VB] 66569 verts, 2080 Kb [17.02.26 20:22:55.432] [2748] * [Loading VB] 68026 verts, 2125 Kb [17.02.26 20:22:55.436] [2748] * [Loading VB] 67147 verts, 2098 Kb [17.02.26 20:22:55.440] [2748] * [Loading VB] 67441 verts, 2107 Kb [17.02.26 20:22:55.443] [2748] * [Loading VB] 65998 verts, 2062 Kb [17.02.26 20:22:55.447] [2748] * [Loading VB] 66235 verts, 2069 Kb [17.02.26 20:22:55.451] [2748] * [Loading VB] 69331 verts, 2166 Kb [17.02.26 20:22:55.454] [2748] * [Loading VB] 66342 verts, 2073 Kb [17.02.26 20:22:55.458] [2748] * [Loading VB] 66512 verts, 2078 Kb [17.02.26 20:22:55.462] [2748] * [Loading VB] 65649 verts, 2051 Kb [17.02.26 20:22:55.466] [2748] * [Loading VB] 66584 verts, 2080 Kb [17.02.26 20:22:55.471] [2748] * [Loading VB] 67359 verts, 2104 Kb [17.02.26 20:22:55.481] [2748] * [Loading VB] 68436 verts, 2138 Kb [17.02.26 20:22:55.490] [2748] * [Loading VB] 66455 verts, 2076 Kb [17.02.26 20:22:55.495] [2748] * [Loading VB] 71283 verts, 2227 Kb [17.02.26 20:22:55.499] [2748] * [Loading VB] 65636 verts, 2051 Kb [17.02.26 20:22:55.502] [2748] * [Loading VB] 65806 verts, 2056 Kb [17.02.26 20:22:55.507] [2748] * [Loading VB] 65648 verts, 2051 Kb [17.02.26 20:22:55.510] [2748] * [Loading VB] 65605 verts, 2050 Kb [17.02.26 20:22:55.513] [2748] * [Loading VB] 65663 verts, 2051 Kb [17.02.26 20:22:55.517] [2748] * [Loading VB] 65688 verts, 2052 Kb [17.02.26 20:22:55.521] [2748] * [Loading VB] 68740 verts, 2148 Kb [17.02.26 20:22:55.526] [2748] * [Loading VB] 66224 verts, 2069 Kb [17.02.26 20:22:55.530] [2748] * [Loading VB] 66588 verts, 2080 Kb [17.02.26 20:22:55.534] [2748] * [Loading VB] 68939 verts, 2154 Kb [17.02.26 20:22:55.539] [2748] * [Loading VB] 65714 verts, 2053 Kb [17.02.26 20:22:55.543] [2748] * [Loading VB] 65774 verts, 2055 Kb [17.02.26 20:22:55.547] [2748] * [Loading VB] 66052 verts, 2064 Kb [17.02.26 20:22:55.551] [2748] * [Loading VB] 65904 verts, 2059 Kb [17.02.26 20:22:55.555] [2748] * [Loading VB] 65823 verts, 2056 Kb [17.02.26 20:22:55.559] [2748] * [Loading VB] 66039 verts, 2063 Kb [17.02.26 20:22:55.567] [2748] * [Loading VB] 54312 verts, 1697 Kb [17.02.26 20:22:55.571] [2748] * [Loading VB] 66909 verts, 2090 Kb [17.02.26 20:22:55.574] [2748] * [Loading VB] 9113 verts, 284 Kb [17.02.26 20:22:55.575] [2748] * [Loading VB] 41105 verts, 1284 Kb [17.02.26 20:22:55.577] [2748] * [Loading IB] 1052181 indices, 2055 Kb [17.02.26 20:22:55.581] [2748] * [Loading IB] 1052568 indices, 2055 Kb [17.02.26 20:22:55.584] [2748] * [Loading IB] 1050387 indices, 2051 Kb [17.02.26 20:22:55.588] [2748] * [Loading IB] 1049559 indices, 2049 Kb [17.02.26 20:22:55.591] [2748] * [Loading IB] 1052367 indices, 2055 Kb [17.02.26 20:22:55.595] [2748] * [Loading IB] 693303 indices, 1354 Kb [17.02.26 20:22:55.598] [2748] * [Loading VB] 174914 verts, 2049 Kb [17.02.26 20:22:55.605] [2748] * [Loading VB] 174768 verts, 2048 Kb [17.02.26 20:22:55.610] [2748] * [Loading VB] 174990 verts, 2050 Kb [17.02.26 20:22:55.614] [2748] * [Loading VB] 175392 verts, 2055 Kb [17.02.26 20:22:55.617] [2748] * [Loading VB] 174998 verts, 2050 Kb [17.02.26 20:22:55.622] [2748] * [Loading VB] 96365 verts, 1129 Kb [17.02.26 20:22:55.624] [2748] * [Loading IB] 1049697 indices, 2050 Kb [17.02.26 20:22:55.627] [2748] * [Loading IB] 1051149 indices, 2053 Kb [17.02.26 20:22:55.636] [2748] * [Loading IB] 1051965 indices, 2054 Kb [17.02.26 20:22:55.639] [2748] * [Loading IB] 1048746 indices, 2048 Kb [17.02.26 20:22:55.643] [2748] * [Loading IB] 1758 indices, 3 Kb [17.02.26 20:22:55.643] [2748] * phase time: 244 ms [17.02.26 20:22:55.643] [2748] * phase cmem: 0 K [17.02.26 20:22:55.654] [2748] Loaded [14802] models from level. [17.02.26 20:22:55.654] [2748] * phase time: 11 ms [17.02.26 20:22:55.654] [2748] * phase cmem: 0 K [17.02.26 20:22:55.744] [2748] * phase time: 90 ms [17.02.26 20:22:55.744] [2748] * phase cmem: 0 K [17.02.26 20:22:55.745] [2748] Level sector data: [17.02.26 20:22:55.745] [2748] root_id=[14801] volume=[84478496.000000] [17.02.26 20:22:55.745] [2748] root_id=[474] volume=[473.504364] [17.02.26 20:22:55.745] [2748] root_id=[441] volume=[592.807800] [17.02.26 20:22:55.745] [2748] root_id=[428] volume=[586.619995] [17.02.26 20:22:55.745] [2748] root_id=[401] volume=[1205.005371] [17.02.26 20:22:55.745] [2748] root_id=[338] volume=[1205.369385] [17.02.26 20:22:55.745] [2748] root_id=[302] volume=[1205.054688] [17.02.26 20:22:55.745] [2748] root_id=[243] volume=[455.769897] [17.02.26 20:22:55.745] [2748] root_id=[219] volume=[372.595581] [17.02.26 20:22:55.745] [2748] root_id=[198] volume=[585.062500] [17.02.26 20:22:55.745] [2748] root_id=[169] volume=[463.340576] [17.02.26 20:22:55.745] [2748] root_id=[137] volume=[458.092957] [17.02.26 20:22:55.745] [2748] root_id=[108] volume=[93.012917] [17.02.26 20:22:55.745] [2748] root_id=[80] volume=[67.901299] [17.02.26 20:22:55.745] [2748] root_id=[63] volume=[97.881035] [17.02.26 20:22:55.745] [2748] root_id=[39] volume=[69.876442] [17.02.26 20:22:55.745] [2748] root_id=[21] volume=[95.526222] [17.02.26 20:22:55.746] [2748] * Loading HOM: c:\users\alexp\desktop\gamedata\levels\l07_military\level.hom [17.02.26 20:22:55.748] [2748] ~ LevelResources load completed! [17.02.26 20:22:55.748] [2748] ~ LevelResources - base: 2413, 2626534 K [17.02.26 20:22:55.748] [2748] ~ LevelResources - lmap: 13, 0 K [17.02.26 20:22:55.751] [2748] * phase time: 6 ms [17.02.26 20:22:55.751] [2748] * phase cmem: 0 K [17.02.26 20:22:55.778] [2748] * phase time: 26 ms [17.02.26 20:22:55.778] [2748] * phase cmem: 0 K [17.02.26 20:22:55.805] [2748] - Game configuring : Started [17.02.26 20:22:55.809] [2748] ~ set_geometry_env id=0 name[open_space]=environment id[8] [17.02.26 20:22:55.809] [2748] ~ set_geometry_env id=1 name[mountains]=environment id[3] [17.02.26 20:22:55.809] [2748] ~ set_geometry_env id=2 name[house]=environment id[9] [17.02.26 20:22:55.809] [2748] ~ set_geometry_env id=3 name[long_corridor]=environment id[7] [17.02.26 20:22:55.809] [2748] ~ set_geometry_env id=4 name[room]=environment id[5] [17.02.26 20:22:55.809] [2748] ~ set_geometry_env id=5 name[bathroom]=environment id[2] [17.02.26 20:22:55.810] [2748] - Game configuring : Finished [17.02.26 20:22:55.839] [2748] * phase time: 61 ms [17.02.26 20:22:55.839] [2748] * phase cmem: 0 K [17.02.26 20:22:55.839] [2748] CResourceManager::DeferredUpload [MT] -> START, texture count = [2426], number_of_threads = 12 [17.02.26 20:22:55.839] [2748] CResourceManager::DeferredUpload VRAM usage before: [17.02.26 20:22:55.840] [2748] textures loaded size 2564.974854 MB (2689571072.000000 bytes) [17.02.26 20:22:55.840] [2748] Dedicated VRAM: 3935 MB (4126146560 bytes) Dedicated Memory: 0 MB (0 bytes) Shared Memory: 8042 MB (8433522688 bytes) CurrentUsage: 2944 MB (3087192064 bytes) Budget: 3344 MB (3507224576 bytes) [17.02.26 20:22:59.220] [11612] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lfo_trees\oak\trees_atp_oak_branch_a_bump.dds], hr: [-2147024882] [17.02.26 20:22:59.240] [11612] FATAL ERROR [error]Expression : error handler is invoked! [error]Function : handler_base [error]File : C:\Users\User\Documents\GitHub\OGSR_Engine_private\ogsr_engine\xrCore\xrDebugNew.cpp [error]Line : 406 [error]Description : std: out of memory [17.02.26 20:22:59.240] [11612] ******************************************************************************** [17.02.26 20:22:59.240] [11612] !![LogStackTrace] Thread: [TTAPI thread id4] [17.02.26 20:22:59.286] [1472] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lfo_trees\oak\trees_atp_oak_c.dds], hr: [-2147024882] [17.02.26 20:22:59.482] [13388] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lfo_trees\pine\trees_atp_pine_broken.dds], hr: [-2147024882] [17.02.26 20:22:59.518] [11920] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lfo_trees\oak\trees_atp_oak_bump.dds], hr: [-2147024882] [17.02.26 20:22:59.547] [13288] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lfo_trees\oak\trees_atp_oak_c_bump.dds], hr: [-2147024882] [17.02.26 20:22:59.693] [11420] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lfo_trees\pine\trees_atp_pine_dead_bump.dds], hr: [-2147024882] [17.02.26 20:22:59.734] [14164] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lfo_trees\poplar\trees_atp_poplar_bump.dds], hr: [-2147024882] [17.02.26 20:22:59.765] [11700] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lfo_trees\poplar\trees_atp_poplar_0001_bump.dds], hr: [-2147024882] [17.02.26 20:22:59.767] [1472] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lfo_trees\poplar\trees_atp_poplar_a.dds], hr: [-2147024882] [17.02.26 20:23:00.068] [11920] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lfo_trees\spruce\trees_atp_spruce_0001.dds], hr: [-2147024882] [17.02.26 20:23:00.108] [11420] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lfo_trees\spruce\trees_atp_spruce_bump.dds], hr: [-2147024882] [17.02.26 20:23:00.200] [16664] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lfo_trees\spruce\trees_atp_spruce_broken_bump.dds], hr: [-2147024882] [17.02.26 20:23:00.205] [14164] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lfo_trees\spruce\trees_atp_spruce_dead.dds], hr: [-2147024882] [17.02.26 20:23:00.361] [11700] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lfo_trees\spruce\trees_atp_spruce_dead_bump.dds], hr: [-2147024882] [17.02.26 20:23:00.431] [14164] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lftrees_kamish_big_01.dds], hr: [-2147024882] [17.02.26 20:23:00.513] [11420] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\mtl\mtl_barrel_02.dds], hr: [-2147024882] [17.02.26 20:23:00.522] [11700] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\mtl\mtl_barrel_03.dds], hr: [-2147024882] [17.02.26 20:23:00.541] [11420] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\mtl\mtl_barrel_big_bump#.dds], hr: [-2147024882] [17.02.26 20:23:00.581] [16664] ! Failed CreateTextureEx: [c:\users\alexp\desktop\gamedata\textures\lfo\lftrees_vetkasux2.dds], hr: [-2147024882] [17.02.26 20:23:00.858] [11612] !!stack trace: ! Module: [C:\Users\alexp\Desktop\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF67A08222B], Fun: [BuildStackTrace()] + [59 byte(s)] ! Module: [C:\Users\alexp\Desktop\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF67A05FEAE], Fun: [LogStackTrace()] + [78 byte(s)] ! Module: [C:\Users\alexp\Desktop\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF67A06037B], Fun: [gather_info()] + [731 byte(s)] ! Module: [C:\Users\alexp\Desktop\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF67A060592], Fun: [xrDebug::backend()] + [322 byte(s)] ! Module: [C:\Users\alexp\Desktop\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF67A061323], Fun: [xrDebug::fatal()] + [2883 byte(s)] ! Module: [C:\Windows\SYSTEM32\MSVCP140.dll], AddrPC.Offset: [00007FFBDB601851], Fun: [std::_MP_Rem()] + [97 byte(s)] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBF919C87C] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBF9181E19] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBF91528E9] ! Module: [C:\Users\alexp\Desktop\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF67ADD21E5], Fun: [DirectX::ScratchImage::Initialize()] + [997 byte(s)] ! Module: [C:\Users\alexp\Desktop\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF67ADD624F], Fun: [DirectX::LoadFromDDSMemoryEx()] + [399 byte(s)] ! Module: [C:\Users\alexp\Desktop\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF67A2959D1], Fun: [CRender::texture_load()] + [2385 byte(s)] ! Module: [C:\Users\alexp\Desktop\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF67A26F9EF], Fun: [CTexture::Load()] + [3887 byte(s)] ! Module: [C:\Users\alexp\Desktop\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF67A2A734F], Fun: [CResourceManager::FindTexture()] + [1471 byte(s)] ! Module: [C:\Users\alexp\Desktop\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF679FFE49A], Fun: [std::_Packaged_state<void __cdecl(void)>::_Call_immediate()] + [42 byte(s)] ! Module: [C:\Users\alexp\Desktop\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF67A062CEA], Fun: [task_thread_pool::task_thread_pool::worker_main()] + [474 byte(s)] ! Module: [C:\Users\alexp\Desktop\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF67A0625A5], Fun: [std::thread::_Invoke<std::tuple<void (__cdecl task_thread_pool::task_thread_pool::*)(unsigned int) __ptr64,task_thread_pool::task_thread_pool * __ptr64,unsigned int>,0,1,2>()] + [21 byte(s)] ! Module: [C:\Windows\System32\ucrtbase.dll], AddrPC.Offset: [00007FFBF9151BB2] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFBFA4B7374] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFBFB3FCC91], Fun: [RtlUserThreadStart()] + [33 byte(s)] [17.02.26 20:23:00.858] [11612] ******************************************************************************** Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Сеятель 81 Опубликовано 4 часа назад 6 часов назад, Мустангер сказал: снорки преспокойненько за эти трубы залезают Ты похоже не понял, две трубы вертикальные в углу, как с лестницы спустишся. Дополнено 2 минуты спустя nerpa чел, ты спятил?? Научись под спойлер простыни прятать( Дополнено 7 минуты спустя 6 часов назад, ARTES22 сказал: бсолютно ненужное дрочево в игре при таком моментально-летальном уроне по ГГ Это ты братан в LAEE не играл, вот где чугунный пердак нужен, чтоб не разорвало)) 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Grayshooter 0 Опубликовано 3 часа назад 9 часов назад, nerpa сказал: Я нашел ящик с оружием на болотах, в одном из кораблей лежит в нижней части локи, там мка петух и дробаш с обвесами, без наводки можно подобрать можешь уточнить, где именно(на карте)? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
ARTES22 3 Опубликовано 3 часа назад (изменено) Я так понимаю Жека на свалке выдает первый фрагмент карты. Я к нему, похоже, поздно пришел, 2 части у меня уже были. Диалог проходит, но часть он не дает и при переходе на другую локу исчезают из инвентаря и те две,что были. Сам гоню! Они в пда переместились когда миссия появилась Изменено 2 часа назад пользователем ARTES22 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
AubedA 33 Опубликовано 1 час назад ARTES22 Ну ты и приколист ... Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
AngelOfEcstasy ❉ 400 Опубликовано 32 минуты назад 4 часа назад, nerpa сказал: [error]Description : std: out of memory Ох и навалил. ПК не вывозит тупо. Оперативки сколько? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты