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Здравствуйте. Скажите, где править, чтобы мини-карта (худ) не прятался (скрывался) в прицеливании через закрытый прицел? Сталкер тч огср 2023.

 

Изменено пользователем Hey4

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Что отвечает за возможность или не возможность ГГ таскать трупы? В моде вырезали возможность таскать трупы, а она там блин нужна! Постоянно падают перед дверями и софтлочат.

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Да, вообще, оно system.ltx по умолчанию. Секции в [ph_capture_visuals]. Там, правда, ещё с модельками самого ГГ могут быть заморочки.

  • Спасибо 1

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Доброго здравия начинающим и опытным мододелам, намедни заметил что при пересборке гейм графа/ добавлении новых локаций или граф поинтов слетают выставленные координаты в скриптах на спавн предметов/ НПС. Такой эффект происходит только из-за изменения гейм графа или ещё что-то влияет? Придется заново снимать координаты на локации?

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Sander мне всегда казалось что это в первую очередь происходит из-за изменения ИИ сетки

  • Сталкерский лайк 1

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Всем здравствуйте,делаю мод впервые с помощью DeepSeek (не судите строго). Постоянно возникает 

Ошибка back_movie в ui_mm_main.xml, сборка с 9 db-архивами»

Версия игры: ТЧ 1.0006

Ошибка: CUIXmlInit::InitStatic - XML node not found: back_movie

Файл ui_mm_main.xml не содержит back_movie, но игра его требует

В сборке 9 db-архивов (db0-db9)
Сам DeepSeek дает коды которые никак не исправляют данную ситуацию,плюсом даже если все работает Сталкер не видит мою музыку (до этого воспроизводилась в игре) и так же не видит собственный фон.
 

Starting engine...
[16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
[16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
[16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
[16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
[16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
[16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
[16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
[16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
[16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
[16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
[16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
[16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
[16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
[16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
[16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
[16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
[16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
[16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
[16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
[16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
[16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
[16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
[16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
[16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
[16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
Loading DLL: xrGameSpy.dll
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
[16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
[16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
[16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
! Missing ogg-comment, file:  d:\b.u.r.m.a.l.d.a._tyen_arteezysboya\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg
[16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
 
FATAL ERROR
 
[error]Expression    : xml_doc.NavigateToNode(path,index)
[error]Function      : CUIXmlInit::InitStatic
[error]File          : E:\stalker\sources\trunk\xr_3da\xrGame\ui\UIXmlInit.cpp
[error]Line          : 172
[error]Description   : XML node not found
[error]Arguments     : back_movie
 

stack trace:
Пробовал добавлять back_movie-заглушку — игра начинает требовать другие блоки (fire_movie, shniaga_wnd, magnifire). Без db7-db9 игра не запускается. Нужен оригинальный ui_mm_main.xml из этой сборки или способ обойти.Буду благодарен за помощь!

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Друзья, может кто в курсе... сам пробовал, не получилось. Можно ли в ТЧ ОГСР сделать так, чтобы по скрипту (или же с привязкой к костюму) менялся портрет главного героя?

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15 часов назад, Alpha_Egorovich сказал:

Файл ui_mm_main.xml не содержит back_movie, но игра его требует

Некоторые элементы меню зашиты в скриптах  и в движке и требуют обязательного наличия в xml. Для того чтоб их удалить, достаточно их вынести за пределы монитора. То есть поставить координаты х и у например 9999 пикселей. На экране их видно не будет, но они будут присутствовать.

Изменено пользователем stalkersof
  • Жму руку 1

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Как удалить или отключить туториал в начале игры? Он мешает чтобы мой гг появлялся на других координатах,пробовал через all.spawn ничего не помогло.

 

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В 04.07.2026 в 19:42, Alpha_Egorovich сказал:

Пробовал добавлять back_movie-заглушку — игра начинает требовать другие блоки (fire_movie, shniaga_wnd, magnifire). Без db7-db9 игра не запускается. Нужен оригинальный ui_mm_main.xml из этой сборки или способ обойти.Буду благодарен за помощь!

Это инициализируется из ui_main_menu.script, достаточно убрать оттуда вызовы этих элементов.

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Спойлер

 


[08.07.26 07:57:11.907] [2716] ####################[+MIMALLOC+]####################
[08.07.26 07:57:11.908] [2716] subproc 0
[08.07.26 07:57:11.908] [2716]  pages           peak       total     current       block      total#
[08.07.26 07:57:11.908] [2716]   touched   :     0           0           0                                ok
[08.07.26 07:57:11.908] [2716]   pages     :    10          10          10
[08.07.26 07:57:11.908] [2716]   abandoned :     0           0           0
[08.07.26 07:57:11.908] [2716]   reclaima  :     0
[08.07.26 07:57:11.908] [2716]   reclaimf  :     0
[08.07.26 07:57:11.908] [2716]   reabandon :     0
[08.07.26 07:57:11.908] [2716]   waits     :     0
[08.07.26 07:57:11.908] [2716]   extended  :     0
[08.07.26 07:57:11.908] [2716]   retire    :     0
[08.07.26 07:57:11.908] [2716]   searches  :     0.0 avg
[08.07.26 07:57:11.908] [2716]  arenas          peak       total     current       block      total#
[08.07.26 07:57:11.908] [2716]   reserved  :     1.0 GiB     1.0 GiB     1.0 GiB
[08.07.26 07:57:11.908] [2716]   committed :     2.8 MiB     2.8 MiB     2.8 MiB
[08.07.26 07:57:11.908] [2716]   reset     :     0
[08.07.26 07:57:11.908] [2716]   purged    :     0
[08.07.26 07:57:11.908] [2716]   arenas    :     1
[08.07.26 07:57:11.908] [2716]   rollback  :     0
[08.07.26 07:57:11.908] [2716]   mmaps     :     3
[08.07.26 07:57:11.908] [2716]   commits   :    13
[08.07.26 07:57:11.908] [2716]   resets    :     0
[08.07.26 07:57:11.908] [2716]   purges    :     0
[08.07.26 07:57:11.908] [2716]   guarded   :     0
[08.07.26 07:57:11.908] [2716]   theaps    :     0           0           0
[08.07.26 07:57:11.908] [2716]   heaps     :     1           1           1
[08.07.26 07:57:11.908] [2716]   heap waits:     0
[08.07.26 07:57:11.908] [2716]  process         peak       total     current       block      total#
[08.07.26 07:57:11.908] [2716]   threads   :     1           1           1
[08.07.26 07:57:11.908] [2716]   numa nodes:     1
[08.07.26 07:57:11.908] [2716]   elapsed   :     0.049 s
[08.07.26 07:57:11.908] [2716]   process   : user: 0.000 s, system: 0.000 s, faults: 7099, peak rss: 20.5 MiB, peak commit: 68.4 MiB
[08.07.26 07:57:11.908] [2716] ####################[-MIMALLOC-]####################
[08.07.26 07:57:11.909] [2716] * Detected CPU: AMD Ryzen 5 5600G with Radeon Graphics          [AuthenticAMD], F175/M80/S0
[08.07.26 07:57:11.909] [2716] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[08.07.26 07:57:11.909] [2716] * CPU cores: [6], threads: [12]
[08.07.26 07:57:11.909] [2716] * CPU0 current freq: 3901 MHz, max freq: 3901 MHz
[08.07.26 07:57:11.909] [2716] * CPU1 current freq: 3901 MHz, max freq: 3901 MHz
[08.07.26 07:57:11.909] [2716] * CPU2 current freq: 3901 MHz, max freq: 3901 MHz
[08.07.26 07:57:11.909] [2716] * CPU3 current freq: 3901 MHz, max freq: 3901 MHz
[08.07.26 07:57:11.909] [2716] * CPU4 current freq: 3901 MHz, max freq: 3901 MHz
[08.07.26 07:57:11.909] [2716] * CPU5 current freq: 3901 MHz, max freq: 3901 MHz
[08.07.26 07:57:11.909] [2716] * CPU6 current freq: 3901 MHz, max freq: 3901 MHz
[08.07.26 07:57:11.909] [2716] * CPU7 current freq: 3901 MHz, max freq: 3901 MHz
[08.07.26 07:57:11.909] [2716] * CPU8 current freq: 3901 MHz, max freq: 3901 MHz
[08.07.26 07:57:11.909] [2716] * CPU9 current freq: 3901 MHz, max freq: 3901 MHz
[08.07.26 07:57:11.909] [2716] * CPU10 current freq: 3901 MHz, max freq: 3901 MHz
[08.07.26 07:57:11.909] [2716] * CPU11 current freq: 3901 MHz, max freq: 3901 MHz
[08.07.26 07:57:11.909] [2716] Initializing File System...
[08.07.26 07:57:11.909] [2716] --Found base arch: [d:\games\s.t.a.l.k.e.r\gamedata.db0], size: [678577379]
[08.07.26 07:57:11.930] [2716] --Found base arch: [d:\games\s.t.a.l.k.e.r\gamedata.db1], size: [708434331]
[08.07.26 07:57:11.932] [2716] --Found base arch: [d:\games\s.t.a.l.k.e.r\gamedata.db2], size: [671169415]
[08.07.26 07:57:11.933] [2716] --Found base arch: [d:\games\s.t.a.l.k.e.r\gamedata.db3], size: [684792231]
[08.07.26 07:57:11.935] [2716] --Found base arch: [d:\games\s.t.a.l.k.e.r\gamedata.db4], size: [671392842]
[08.07.26 07:57:12.056] [2716] --Found base arch: [d:\games\s.t.a.l.k.e.r\gamedata.db5], size: [697475082]
[08.07.26 07:57:12.076] [2716] --Found base arch: [d:\games\s.t.a.l.k.e.r\gamedata.db6], size: [672288151]
[08.07.26 07:57:12.077] [2716] --Found base arch: [d:\games\s.t.a.l.k.e.r\gamedata.db7], size: [672462598]
[08.07.26 07:57:12.088] [2716] --Found base arch: [d:\games\s.t.a.l.k.e.r\gamedata.db8], size: [293378144]
[08.07.26 07:57:12.093] [2716] --Found base arch: [d:\games\s.t.a.l.k.e.r\gamedata.db9], size: [79312307]
[08.07.26 07:57:12.104] [2716] --Found base arch: [d:\games\s.t.a.l.k.e.r\gamedata.dba], size: [22884835]
[08.07.26 07:57:12.106] [2716] --Found base arch: [d:\games\s.t.a.l.k.e.r\gamedata.dbb], size: [55194918]
[08.07.26 07:57:12.108] [2716] --Found base arch: [d:\games\s.t.a.l.k.e.r\gamedata.dbc], size: [160948]
[08.07.26 07:57:12.108] [2716] --Found base arch: [d:\games\s.t.a.l.k.e.r\gamedata.dbd], size: [101014]
[08.07.26 07:57:12.108] [2716] using fs-ltx: [fsgame.ltx]
[08.07.26 07:57:12.108] [2716] --Found FS dir: [c:\users\public\documents\stalker-shoc\]
[08.07.26 07:57:12.108] [2716]   items: [9]
[08.07.26 07:57:12.111] [2716] --Found FS dir: [d:\games\s.t.a.l.k.e.r\gamedata\]
[08.07.26 07:57:12.111] [2716]   items: [14]
[08.07.26 07:57:12.190] [2716] --Found FS dir: [d:\games\s.t.a.l.k.e.r\gamedata\spawns\]
[08.07.26 07:57:12.191] [2716]   items: [2]
[08.07.26 07:57:12.191] [2716] --Found FS dir: [d:\games\s.t.a.l.k.e.r\gamedata\anims\]
[08.07.26 07:57:12.191] [2716]   items: [5]
[08.07.26 07:57:12.191] [2716] --Found FS dir: [d:\games\s.t.a.l.k.e.r\gamedata\levels\]
[08.07.26 07:57:12.191] [2716]   items: [12]
[08.07.26 07:57:12.193] [2716] --Found FS dir: [d:\games\s.t.a.l.k.e.r\gamedata\meshes\]
[08.07.26 07:57:12.194] [2716]   items: [8]
[08.07.26 07:57:12.199] [2716] --Found FS dir: [d:\games\s.t.a.l.k.e.r\gamedata\meshes\]
[08.07.26 07:57:12.199] [2716]   items: [8]
[08.07.26 07:57:12.205] [2716] --Found FS dir: [d:\games\s.t.a.l.k.e.r\gamedata\shaders\]
[08.07.26 07:57:12.205] [2716]   items: [6]
[08.07.26 07:57:12.207] [2716] --Found FS dir: [d:\games\s.t.a.l.k.e.r\gamedata\sounds\]
[08.07.26 07:57:12.207] [2716]   items: [15]
[08.07.26 07:57:12.229] [2716] --Found FS dir: [d:\games\s.t.a.l.k.e.r\gamedata\textures\]
[08.07.26 07:57:12.229] [2716]   items: [42]
[08.07.26 07:57:12.250] [2716] --Found FS dir: [d:\games\s.t.a.l.k.e.r\gamedata\scripts\]
[08.07.26 07:57:12.251] [2716]   items: [87]
[08.07.26 07:57:12.251] [2716] --Found FS dir: [d:\games\s.t.a.l.k.e.r\gamedata\config\]
[08.07.26 07:57:12.251] [2716]   items: [27]
[08.07.26 07:57:12.255] [2716] --Found FS dir: [d:\games\s.t.a.l.k.e.r\gamedata\levels\]
[08.07.26 07:57:12.255] [2716]   items: [12]
[08.07.26 07:57:12.256] [2716] --Found FS dir: [c:\users\public\documents\stalker-shoc\savedgames\]
[08.07.26 07:57:12.256] [2716]   items: [95]
[08.07.26 07:57:12.256] [2716] --Found FS dir: [c:\users\public\documents\stalker-shoc\logs\]
[08.07.26 07:57:12.257] [2716]   items: [258]
[08.07.26 07:57:12.257] [2716] --Found FS dir: [c:\users\public\documents\stalker-shoc\screenshots\]
[08.07.26 07:57:12.257] [2716]   items: [2]
[08.07.26 07:57:12.257] [2716] --Found FS dir: [d:\games\s.t.a.l.k.e.r\mods\]
[08.07.26 07:57:12.257] [2716]   items: [2]
[08.07.26 07:57:12.257] [2716] --Found FS dir: [c:\users\public\documents\stalker-shoc\downloads\]
[08.07.26 07:57:12.257] [2716]   items: [0]
[08.07.26 07:57:12.257] [2716] --Found external mod: [mp_military_2.xdb0], size: [50350518]
[08.07.26 07:57:12.257] [2716] FS: 33355 files cached, 0Kb memory used.
[08.07.26 07:57:12.257] [2716] Init FileSystem 0.348841 sec
[08.07.26 07:57:12.258] [2716] [OGSR Engine (x64)] build date: [Jun 14 2026 15:56:38]
[08.07.26 07:57:12.258] [2716] [AppVeyor] build version: [3.529], repo: [OGSR/OGSR-Engine]
[08.07.26 07:57:12.258] [2716] [_MSC_FULL_VER]: [194435227], [_MSVC_LANG]: [202002L]
[08.07.26 07:57:12.258] [2716] Working Directory: []
[08.07.26 07:57:12.258] [2716] CommandLine: ["D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe" ]
[08.07.26 07:57:12.258] [9528] [TTAPI] Pool thread id=1
[08.07.26 07:57:12.259] [8396] [TTAPI] Pool thread id=2
[08.07.26 07:57:12.259] [10884] [TTAPI] Pool thread id=3
[08.07.26 07:57:12.259] [9040] [TTAPI] Pool thread id=4
[08.07.26 07:57:12.259] [5624] [TTAPI] Pool thread id=5
[08.07.26 07:57:12.259] [20260] [TTAPI] Pool thread id=6
[08.07.26 07:57:12.260] [9076] [TTAPI] Pool thread id=7
[08.07.26 07:57:12.260] [7516] [TTAPI] Pool thread id=8
[08.07.26 07:57:12.260] [15336] [TTAPI] Pool thread id=9
[08.07.26 07:57:12.260] [9096] [TTAPI] Pool thread id=10
[08.07.26 07:57:12.260] [9100] [TTAPI] Pool thread id=11
[08.07.26 07:57:12.260] [2716] TTAPI number of threads: [12]
[08.07.26 07:57:12.260] [9108] [TTAPI] Pool thread id=12
[08.07.26 07:57:12.281] [2716] --OS Version major: [10] minor: [0], build: [22631]. Server OS: [no]
[08.07.26 07:57:12.281] [2716] Current drive space free: [20128]Mb total: [244181]Mb
[08.07.26 07:57:12.281] [2716] Initializing Engine...
[08.07.26 07:57:12.283] [2716] Starting INPUT device...
[08.07.26 07:57:12.353] [2716] ! Unknown command: renderer
[08.07.26 07:57:12.353] [2716] --------------------------------------------------------------------------------
[08.07.26 07:57:12.353] [2716] ####################[+MIMALLOC+]####################
[08.07.26 07:57:12.354] [2716] subproc 0
[08.07.26 07:57:12.354] [2716]  pages           peak       total     current       block      total#
[08.07.26 07:57:12.354] [2716]   touched   :     0           0           0                                ok
[08.07.26 07:57:12.354] [2716]   pages     :   249         307         249
[08.07.26 07:57:12.354] [2716]   abandoned :   187         189         187
[08.07.26 07:57:12.354] [2716]   reclaima  :     0
[08.07.26 07:57:12.354] [2716]   reclaimf  :     1
[08.07.26 07:57:12.354] [2716]   reabandon :     0
[08.07.26 07:57:12.354] [2716]   waits     :     0
[08.07.26 07:57:12.354] [2716]   extended  :     0
[08.07.26 07:57:12.354] [2716]   retire    :     0
[08.07.26 07:57:12.354] [2716]   searches  :     2.6 avg
[08.07.26 07:57:12.354] [2716]  arenas          peak       total     current       block      total#
[08.07.26 07:57:12.354] [2716]   reserved  :     1.0 GiB     1.0 GiB     1.0 GiB
[08.07.26 07:57:12.354] [2716]   committed :    27.3 MiB    27.3 MiB    27.3 MiB
[08.07.26 07:57:12.354] [2716]   reset     :     0
[08.07.26 07:57:12.354] [2716]   purged    :     0
[08.07.26 07:57:12.354] [2716]   arenas    :     1
[08.07.26 07:57:12.354] [2716]   rollback  :     0
[08.07.26 07:57:12.354] [2716]   mmaps     :     3
[08.07.26 07:57:12.354] [2716]   commits   :   125
[08.07.26 07:57:12.354] [2716]   resets    :     0
[08.07.26 07:57:12.354] [2716]   purges    :     0
[08.07.26 07:57:12.354] [2716]   guarded   :     0
[08.07.26 07:57:12.354] [2716]   theaps    :    12          12          12
[08.07.26 07:57:12.354] [2716]   heaps     :     1           1           1
[08.07.26 07:57:12.354] [2716]   heap waits:     0
[08.07.26 07:57:12.354] [2716]  process         peak       total     current       block      total#
[08.07.26 07:57:12.354] [2716]   threads   :    13          13          13
[08.07.26 07:57:12.354] [2716]   numa nodes:     1
[08.07.26 07:57:12.354] [2716]   elapsed   :     0.495 s
[08.07.26 07:57:12.354] [2716]   process   : user: 0.031 s, system: 0.015 s, faults: 17219, peak rss: 40.9 MiB, peak commit: 91.2 MiB
[08.07.26 07:57:12.354] [2716] ####################[-MIMALLOC-]####################
[08.07.26 07:57:12.354] [2716] [16233MB] physical memory installed, [7000MB] available, [56] percent of memory in use
[08.07.26 07:57:12.354] [2716] PageFile total: [11062MB], free~ [3319MB]
[08.07.26 07:57:12.354] [2716] Engine memory usage (Working Set): [40MB], peak: [40MB]
[08.07.26 07:57:12.354] [2716] Engine memory usage (Commit Charge): [91MB], peak: [91MB]
[08.07.26 07:57:12.354] [2716] --------------------------------------------------------------------------------
[08.07.26 07:57:12.354] [2716] * [ D3D ]: textures count [0]
[08.07.26 07:57:12.354] [2716] * [ D3D ]: textures[0 K]
[08.07.26 07:57:12.354] [2716] * [x-ray]: process heap[0 K], render[0 K]
[08.07.26 07:57:12.354] [2716] * [x-ray]: economy: strings[3066 K], smem[0 K]
[08.07.26 07:57:12.354] [2716] SOUND: OpenAL: enumerate devices...
[08.07.26 07:57:12.476] [2716] ~~SOUND: OpenAL: Default sound device name is [Динамики (High Definition Audio Device)], device name size: [47]
[08.07.26 07:57:12.476] [2716] SOUND: OpenAL: All available devices:
[08.07.26 07:57:12.476] [2716] 1. Динамики (High Definition Audio Device) (full name [OpenAL Soft on Динамики (High Definition Audio Device)]). al_soft [1]
[08.07.26 07:57:12.476] [2716] 2. Digital Audio (S/PDIF) (High Definition Audio Device) (full name [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]). al_soft [1]
[08.07.26 07:57:12.476] [2716] 3. CABLE Input (VB-Audio Virtual Cable) (full name [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)]). al_soft [1]
[08.07.26 07:57:12.477] [2716] 4. 5 - VA24D (2- AMD High Definition Audio Device) (full name [OpenAL Soft on 5 - VA24D (2- AMD High Definition Audio Device)]). al_soft [1]
[08.07.26 07:57:12.477] [2716] Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
[08.07.26 07:57:12.477] [2716] [d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
[08.07.26 07:57:12.477] [2716] Executing config-script "user.ltx"...
[08.07.26 07:57:12.477] [2716] Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx"...
[08.07.26 07:57:12.478] [2716] ~ Invalid syntax in call to 'r2_ssao'
[08.07.26 07:57:12.478] [2716] ~ Valid arguments: st_opt_off/st_opt_low/st_opt_medium/st_opt_high
[08.07.26 07:57:12.478] [2716] [d:\games\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx] successfully loaded.
[08.07.26 07:57:12.478] [2716] Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"...
[08.07.26 07:57:12.478] [2716] [d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded.
[08.07.26 07:57:12.478] [2716] ! cant find corresponding [id] for action_name [VOTE_YES]
[08.07.26 07:57:12.478] [2716] !![GetActionAllBinding] Action [VOTE_YES] not found! Fix it or remove from text!
[08.07.26 07:57:12.478] [2716] ! cant find corresponding [id] for action_name [VOTE_NO]
[08.07.26 07:57:12.478] [2716] !![GetActionAllBinding] Action [VOTE_NO] not found! Fix it or remove from text!
[08.07.26 07:57:12.478] [2716] ! cant find corresponding [id] for action_name [VOTE]
[08.07.26 07:57:12.478] [2716] !![GetActionAllBinding] Action [VOTE] not found! Fix it or remove from text!
[08.07.26 07:57:12.534] [2716] ! cant find corresponding [id] for action_name [BUY_MENU]
[08.07.26 07:57:12.534] [2716] !![GetActionAllBinding] Action [BUY_MENU] not found! Fix it or remove from text!
[08.07.26 07:57:12.538] [2716] ~ Invalid syntax in call to 'r_pnv_washout_thresh'
[08.07.26 07:57:12.538] [2716] ~ Valid arguments: float value in range [0.10000,0.90000]
[08.07.26 07:57:12.538] [2716] [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
[08.07.26 07:57:12.538] [2716] --SOUND: Selected device is [Динамики (High Definition Audio Device)]
[08.07.26 07:57:12.547] [2716] ~[CSoundRender_CoreA::init_context] OpenAL version: 1.1 ALSOFT 1.25.1
[08.07.26 07:57:12.547] [2716] ~ xrSound has supports_float_pcm!
[08.07.26 07:57:12.547] [2716] [OpenAL] EFX: present
[08.07.26 07:57:12.547] [2716] Loading of [senvironment.xr]
[08.07.26 07:57:12.547] [2716] ~ env id=[0] name=[identity]
[08.07.26 07:57:12.547] [2716] ~ env id=[1] name=[default]
[08.07.26 07:57:12.547] [2716] ~ env id=[2] name=[bathroom]
[08.07.26 07:57:12.547] [2716] ~ env id=[3] name=[mountains]
[08.07.26 07:57:12.547] [2716] ~ env id=[4] name=[yard]
[08.07.26 07:57:12.547] [2716] ~ env id=[5] name=[room]
[08.07.26 07:57:12.547] [2716] ~ env id=[6] name=[plant]
[08.07.26 07:57:12.547] [2716] ~ env id=[7] name=[long_corridor]
[08.07.26 07:57:12.547] [2716] ~ env id=[8] name=[open_space]
[08.07.26 07:57:12.547] [2716] ~ env id=[9] name=[house]
[08.07.26 07:57:12.547] [2716] ~ env id=[10] name=[forest]
[08.07.26 07:57:12.547] [2716] * sound : cache: 65547 kb, 3805 lines, 17640 bpl
[08.07.26 07:57:12.548] [2716] Starting RENDER device...
[08.07.26 07:57:12.553] [2716] * Avail GPU [vendor:1002]-[device:67DF]: Radeon RX 580 Series
[08.07.26 07:57:12.553] [2716] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[08.07.26 07:57:12.553] [2716]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[08.07.26 07:57:12.553] [2716] 
    Dedicated VRAM: 8135 MB (8531042304 bytes)
    Dedicated Memory: 0 MB (0 bytes)
    Shared Memory: 8116 MB (8510799872 bytes)
    CurrentUsage: 0 MB (0 bytes)
    Budget: 7367 MB (7725735936 bytes)
[08.07.26 07:57:12.553] [2716] * Selected GPU [vendor:1002]-[device:67DF]: Radeon RX 580 Series
[08.07.26 07:57:12.584] [2716] [CHW::CreateDevice] refCount of [pDevice]: [12]
[08.07.26 07:57:12.591] [2716] *     Texture memory: 8135 M
[08.07.26 07:57:12.593] [2716] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[08.07.26 07:57:12.593] [2716] * GPU vertex cache: unrecognized, 24
[08.07.26 07:57:12.595] [2716] * DVB created: 4096K
[08.07.26 07:57:12.595] [2716] * DIB created: 512K
[08.07.26 07:57:12.606] [2716] Loading shader file: [d:\games\s.t.a.l.k.e.r\gamedata\shaders.xr]
[08.07.26 07:57:12.606] [2716] ! Renderer doesn't support blender 'details\blend'
[08.07.26 07:57:12.606] [2716] ! Renderer doesn't support blender 'details\set'
[08.07.26 07:57:12.606] [2716] ! Renderer doesn't support blender 'effects\shadow_world'
[08.07.26 07:57:12.607] [2716] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[08.07.26 07:57:12.624] [9684] [MT_PARTICLES] Pool thread id=1
[08.07.26 07:57:12.624] [4044] [MT_PARTICLES] Pool thread id=2
[08.07.26 07:57:12.625] [11748] [MT_PARTICLES] Pool thread id=3
[08.07.26 07:57:12.625] [19276] [MT_PARTICLES] Pool thread id=4
[08.07.26 07:57:12.625] [6812] [MT_PARTICLES] Pool thread id=5
[08.07.26 07:57:12.625] [9032] [MT_PARTICLES] Pool thread id=6
[08.07.26 07:57:12.625] [9068] [MT_PARTICLES] Pool thread id=7
[08.07.26 07:57:12.625] [2736] [MT_PARTICLES] Pool thread id=8
[08.07.26 07:57:12.626] [4072] [MT_PARTICLES] Pool thread id=9
[08.07.26 07:57:12.626] [9080] [MT_PARTICLES] Pool thread id=10
[08.07.26 07:57:12.626] [9044] [MT_PARTICLES] Pool thread id=11
[08.07.26 07:57:12.626] [2448] [MT_PARTICLES] Pool thread id=12
[08.07.26 07:57:12.626] [4284] [MT_LIGHT] Pool thread id=1
[08.07.26 07:57:12.627] [4268] [MT_LIGHT] Pool thread id=2
[08.07.26 07:57:12.627] [8796] [MT_LIGHT] Pool thread id=3
[08.07.26 07:57:12.627] [5180] [MT_LIGHT] Pool thread id=4
[08.07.26 07:57:12.627] [18716] [MT_LIGHT] Pool thread id=5
[08.07.26 07:57:12.627] [10828] [MT_LIGHT] Pool thread id=6
[08.07.26 07:57:12.628] [8100] [MT_LIGHT] Pool thread id=7
[08.07.26 07:57:12.628] [22232] [MT_LIGHT] Pool thread id=8
[08.07.26 07:57:12.628] [14172] [MT_LIGHT] Pool thread id=9
[08.07.26 07:57:12.628] [15520] [MT_SUN] Pool thread id=1
[08.07.26 07:57:12.628] [2068] [MT_SUN] Pool thread id=2
[08.07.26 07:57:12.628] [2716] Export custom shader params...
[08.07.26 07:57:12.628] [2716] Export custom shader param [breath_idx]
[08.07.26 07:57:12.628] [2716] Export custom shader param [breath_size]
[08.07.26 07:57:12.628] [2716] Export custom shader param [device_inertia]
[08.07.26 07:57:12.628] [2716] Export custom shader param [gasmask_inertia]
[08.07.26 07:57:12.628] [2716] Export custom shader param [heat_fade_distance]
[08.07.26 07:57:12.628] [2716] Export custom shader param [heat_vision_blurring]
[08.07.26 07:57:12.628] [2716] Export custom shader param [heat_vision_steps]
[08.07.26 07:57:12.628] [2716] Export custom shader param [mark_color]
[08.07.26 07:57:12.628] [2716] Export custom shader param [mark_number]
[08.07.26 07:57:12.628] [2716] Export custom shader param [pnv_color]
[08.07.26 07:57:12.628] [2716] Export custom shader param [pnv_color_old]
[08.07.26 07:57:12.628] [2716] Export custom shader param [pnv_params_old]
[08.07.26 07:57:12.628] [2716] Export custom shader param [s3ds_param_1]
[08.07.26 07:57:12.628] [2716] Export custom shader param [s3ds_param_2]
[08.07.26 07:57:12.628] [2716] Export custom shader param [s3ds_param_3]
[08.07.26 07:57:12.628] [2716] Export custom shader param [s3ds_param_4]
[08.07.26 07:57:12.629] [2716] Export custom shader param [shader_param_grayscale]
[08.07.26 07:57:12.629] [2716] Export custom shader done!!!
[08.07.26 07:57:12.629] [5188] [MT_SUN] Pool thread id=3
[08.07.26 07:57:12.637] [2716] --[CRenderTarget::reset_3dss_rendertarget] 3D Scope render size: [1920, 1080]
[08.07.26 07:57:12.638] [2716] !![NGXWrapper::Create] failed NVSDK_NGX_D3D11_Init. result: [-1160773631]
[08.07.26 07:57:16.643] [2716] Load [d:\games\s.t.a.l.k.e.r\gamedata\particles.xr]
[08.07.26 07:57:16.660] [2716] Loaded xr_particle files: [1989]
[08.07.26 07:57:16.697] [2716] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[08.07.26 07:57:16.712] [2716] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[08.07.26 07:57:16.712] [2716] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[08.07.26 07:57:16.712] [2716] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[08.07.26 07:57:16.712] [2716] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[08.07.26 07:57:17.032] [2716] [ELightAnimLibrary::Load] count of *lanims*.xr files: [1]
[08.07.26 07:57:17.043] [2716] --LUA version: [LuaJIT 2.1.0-beta3]
[08.07.26 07:57:17.127] [2716] !![ReShade]: ReShade not installed or version too old - didn't load compatibility addon
[08.07.26 07:57:17.127] [2716] Starting engine...
[08.07.26 07:57:17.127] [2716] Main thread id: [2716]
[08.07.26 07:57:17.179] [2716] * [CGameMtlLibrary::loadSounds]: sounds creating time: [0.018 s.]
[08.07.26 07:57:17.179] [2716] * [CGameMtlLibrary::Load]: mtl pairs loading time (1247): [0.051 s.]
[08.07.26 07:57:17.197] [2716] ! Skip BOM for file [gameplay\mod_profile.xml]
[08.07.26 07:57:19.223] [2716] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CUIOptionsItem::GetOptToken
[error]File          : D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIOptionsItem.cpp
[error]Line          : 70
[error]Description   : Can't find token [renderer]


[08.07.26 07:57:19.223] [2716] ***************************[ScriptCrashHandler]**********************************
[08.07.26 07:57:19.223] [2716] stack traceback:
    [C]: in function 'SetCurrentValues'
    ...mes\s.t.a.l.k.e.r\gamedata\scripts\ui_mm_opt_main.script:93: in function 'UpdateOptValues'
    ...mes\s.t.a.l.k.e.r\gamedata\scripts\ui_mm_opt_main.script:16: in function <...mes\s.t.a.l.k.e.r\gamedata\scripts\ui_mm_opt_main.script:7>
    [C]: in function 'options_dialog'
    d:\games\s.t.a.l.k.e.r\gamedata\scripts\ui_main_menu.script:159: in function <d:\games\s.t.a.l.k.e.r\gamedata\scripts\ui_main_menu.script:157>
[08.07.26 07:57:19.223] [2716]  0 : [C  ] SetCurrentValues
[08.07.26 07:57:19.223] [2716]     Locals:
[08.07.26 07:57:19.223] [2716]      userdata (*temporary) : (class CUIOptionsManagerScript): 000001B1803088B0
[08.07.26 07:57:19.223] [2716]      string (*temporary) : mm_opt_video
[08.07.26 07:57:19.223] [2716]     End
[08.07.26 07:57:19.223] [2716]  1 : [Lua] ...mes\s.t.a.l.k.e.r\gamedata\scripts\ui_mm_opt_main.script(93) : UpdateOptValues(79)
[08.07.26 07:57:19.223] [2716]     Locals:
[08.07.26 07:57:19.223] [2716]      Userdata: self
[08.07.26 07:57:19.223] [2716]              userdata self.hint_name : (class CUIStatic): 000001B25CDA8E00
[08.07.26 07:57:19.223] [2716]              userdata self.tab : (class CUITabControl): 000001B25D6EA800
[08.07.26 07:57:19.223] [2716]              number self.current_view : 1.000000
[08.07.26 07:57:19.223] [2716]              userdata self.dialog : (class CUIStatic): 000001B25CDA8A00
[08.07.26 07:57:19.223] [2716]              Userdata: self.dlg_video
[08.07.26 07:57:19.223] [2716]              userdata self.hint_caption : (class CUIStatic): 000001B25CDA9000
[08.07.26 07:57:19.223] [2716]              Userdata: self.dlg_gameplay
[08.07.26 07:57:19.223] [2716]              Userdata: self.dlg_sound
[08.07.26 07:57:19.223] [2716]              Userdata: self.dlg_controls
[08.07.26 07:57:19.223] [2716]              Userdata: self.dlg_video_adv
[08.07.26 07:57:19.223] [2716]                      userdata self.dlg_video_adv.scroll_v : (class CUIScrollView): 000001B25D6DA3A0
[08.07.26 07:57:19.223] [2716]              userdata self.message_box : (class CUIMessageBoxEx): 000001B25C4FDF80
[08.07.26 07:57:19.223] [2716]      nil flag : [not available]
[08.07.26 07:57:19.223] [2716]      userdata OptMgr : (class CUIOptionsManagerScript): 000001B1803088B0
[08.07.26 07:57:19.223] [2716]      Table: opt_tbl
[08.07.26 07:57:19.223] [2716]              string opt_tbl.1 : mm_opt_video_preset
[08.07.26 07:57:19.223] [2716]              string opt_tbl.2 : mm_opt_video
[08.07.26 07:57:19.223] [2716]              string opt_tbl.3 : mm_opt_video_adv
[08.07.26 07:57:19.223] [2716]              string opt_tbl.4 : mm_opt_gameplay
[08.07.26 07:57:19.223] [2716]              string opt_tbl.5 : mm_opt_sound
[08.07.26 07:57:19.223] [2716]              string opt_tbl.6 : mm_opt_controls
[08.07.26 07:57:19.223] [2716]              string opt_tbl.7 : key_binding
[08.07.26 07:57:19.223] [2716]      function (for generator) : [[function]]
[08.07.26 07:57:19.223] [2716]      Table: (for state)
[08.07.26 07:57:19.223] [2716]              string (for state).1 : mm_opt_video_preset
[08.07.26 07:57:19.223] [2716]              string (for state).2 : mm_opt_video
[08.07.26 07:57:19.223] [2716]              string (for state).3 : mm_opt_video_adv
[08.07.26 07:57:19.223] [2716]              string (for state).4 : mm_opt_gameplay
[08.07.26 07:57:19.223] [2716]              string (for state).5 : mm_opt_sound
[08.07.26 07:57:19.223] [2716]              string (for state).6 : mm_opt_controls
[08.07.26 07:57:19.223] [2716]              string (for state).7 : key_binding
[08.07.26 07:57:19.223] [2716]      number (for control) : 2.000000
[08.07.26 07:57:19.223] [2716]      number _ : 2.000000
[08.07.26 07:57:19.223] [2716]      string opt_name : mm_opt_video
[08.07.26 07:57:19.223] [2716]     End
[08.07.26 07:57:19.223] [2716]  2 : [Lua] ...mes\s.t.a.l.k.e.r\gamedata\scripts\ui_mm_opt_main.script(16) : function <...mes\s.t.a.l.k.e.r\gamedata\scripts\ui_mm_opt_main.script:7>
[08.07.26 07:57:19.223] [2716]     Locals:
[08.07.26 07:57:19.223] [2716]      Userdata: self
[08.07.26 07:57:19.223] [2716]              userdata self.hint_name : (class CUIStatic): 000001B25CDA8E00
[08.07.26 07:57:19.223] [2716]              userdata self.tab : (class CUITabControl): 000001B25D6EA800
[08.07.26 07:57:19.223] [2716]              number self.current_view : 1.000000
[08.07.26 07:57:19.223] [2716]              userdata self.dialog : (class CUIStatic): 000001B25CDA8A00
[08.07.26 07:57:19.223] [2716]              Userdata: self.dlg_video
[08.07.26 07:57:19.223] [2716]              userdata self.hint_caption : (class CUIStatic): 000001B25CDA9000
[08.07.26 07:57:19.223] [2716]              Userdata: self.dlg_gameplay
[08.07.26 07:57:19.223] [2716]              Userdata: self.dlg_sound
[08.07.26 07:57:19.223] [2716]              Userdata: self.dlg_controls
[08.07.26 07:57:19.223] [2716]              Userdata: self.dlg_video_adv
[08.07.26 07:57:19.223] [2716]                      userdata self.dlg_video_adv.scroll_v : (class CUIScrollView): 000001B25D6DA3A0
[08.07.26 07:57:19.223] [2716]              userdata self.message_box : (class CUIMessageBoxEx): 000001B25C4FDF80
[08.07.26 07:57:19.223] [2716]     End
[08.07.26 07:57:19.223] [2716]  3 : [C  ] options_dialog
[08.07.26 07:57:19.223] [2716]     Locals:
[08.07.26 07:57:19.223] [2716]      Userdata: (*temporary)
[08.07.26 07:57:19.223] [2716]              userdata (*temporary).hint_name : (class CUIStatic): 000001B25CDA8E00
[08.07.26 07:57:19.223] [2716]              userdata (*temporary).tab : (class CUITabControl): 000001B25D6EA800
[08.07.26 07:57:19.223] [2716]              number (*temporary).current_view : 1.000000
[08.07.26 07:57:19.223] [2716]              userdata (*temporary).dialog : (class CUIStatic): 000001B25CDA8A00
[08.07.26 07:57:19.223] [2716]              Userdata: (*temporary).dlg_video
[08.07.26 07:57:19.223] [2716]              userdata (*temporary).hint_caption : (class CUIStatic): 000001B25CDA9000
[08.07.26 07:57:19.223] [2716]              Userdata: (*temporary).dlg_gameplay
[08.07.26 07:57:19.223] [2716]              Userdata: (*temporary).dlg_sound
[08.07.26 07:57:19.223] [2716]              Userdata: (*temporary).dlg_controls
[08.07.26 07:57:19.223] [2716]              Userdata: (*temporary).dlg_video_adv
[08.07.26 07:57:19.223] [2716]                      userdata (*temporary).dlg_video_adv.scroll_v : (class CUIScrollView): 000001B25D6DA3A0
[08.07.26 07:57:19.223] [2716]              userdata (*temporary).message_box : (class CUIMessageBoxEx): 000001B25C4FDF80
[08.07.26 07:57:19.223] [2716]     End
[08.07.26 07:57:19.223] [2716]  4 : [Lua] d:\games\s.t.a.l.k.e.r\gamedata\scripts\ui_main_menu.script(159) : function <d:\games\s.t.a.l.k.e.r\gamedata\scripts\ui_main_menu.script:157>
[08.07.26 07:57:19.223] [2716]     Locals:
[08.07.26 07:57:19.223] [2716]      Userdata: self
[08.07.26 07:57:19.223] [2716]              userdata self.message_box : (class CUIMessageBoxEx): 000001B25C4F21C0
[08.07.26 07:57:19.223] [2716]              number self.mbox_mode : 0.000000
[08.07.26 07:57:19.223] [2716]              userdata self.shniaga : (class CUIMMShniaga): 000001B25BD3C440
[08.07.26 07:57:19.223] [2716]     End
[08.07.26 07:57:19.223] [2716] *********************************************************************************
[08.07.26 07:57:19.223] [2716] ********************************************************************************
[08.07.26 07:57:19.223] [2716] !![LogStackTrace] Thread: [X-RAY Primary thread]
[08.07.26 07:57:19.402] [2716] !!stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60280EC5B], Fun: [BuildStackTrace()] + [59 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->182]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6027F068F], Fun: [LogStackTrace()] + [63 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->93] + [10 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6027F0BB7], Fun: [xrDebug::backend()] + [663 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->202]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6027F0F7C], Fun: [xrDebug::fatal()] + [140 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->253]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF602ED9636], Fun: [CUIOptionsItem::GetOptToken()] + [454 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIOptionsItem.cpp-->71]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF602EC28F1], Fun: [CUIComboBox::SetCurrentValue()] + [209 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIComboBox.cpp-->118] + [5 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6032A627A], Fun: [CUIOptionsManager::SetCurrentValues()] + [778 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIOptionsManager.cpp-->81]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF603122403], Fun: [luabind::detail::returns<void>::callApply<2,CUIOptionsManagerScript,void (__cdecl CUIOptionsManagerScript::*&)(char const *),luabind::detail::primitive_converter<0>,char const *,0>()] + [323 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\detail\call.hpp-->134] + [290 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF603121D2F], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<void (__cdecl CUIOptionsManagerScript::*)(char const *),CUIOptionsManagerScript>,int,lua_State *>::_Do_call()] + [47 byte(s)], File-->Line: [C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.44.35207\include\functional-->882] + [37 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF602A7169D], Fun: [luabind::detail::class_rep::function_dispatcher()] + [509 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->662] + [36 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF602752C80], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF602A7325C], Fun: [luabind::detail::class_rep::construct_lua_class_callback()] + [1852 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\class_rep.cpp-->1063]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF602752C80], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF602A69E25], Fun: [luabind::detail::pcall()] + [357 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\src\pcall.cpp-->40] + [30 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF602B1BF43], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *>::~proxy_functor_void_caller<luabind::object const *>()] + [179 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\Luabind\luabind\functor.hpp-->292] + [16 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF603310B8A], Fun: [CUIDialogWndEx::SendMessageA()] + [298 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIScriptWnd.cpp-->36] + [45 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF602CF52BE], Fun: [CUIMMShniaga::OnMouse()] + [46 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIMMShniaga.cpp-->287]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF602B66BEA], Fun: [CUIWindow::OnMouse()] + [746 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIWindow.cpp-->399] + [78 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF602CDD533], Fun: [CUIDialogWnd::IR_OnKeyboardPress()] + [179 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\ui\UIDialogWnd.cpp-->78] + [12 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF602B7216A], Fun: [CMainMenu::IR_OnKeyboardPress()] + [202 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\MainMenu.cpp-->285]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF602B71FB2], Fun: [CMainMenu::IR_OnMousePress()] + [50 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xrGame\MainMenu.cpp-->238]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60276F107], Fun: [CInput::MouseUpdate()] + [503 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\Xr_input.cpp-->317] + [59 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60276F665], Fun: [CInput::OnFrame()] + [133 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\Xr_input.cpp-->461]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6027B6629], Fun: [CRegistrator<pureFrame>::Process()] + [73 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\pure.h-->144]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6027B5BB6], Fun: [CRenderDevice::FrameMove()] + [518 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->509]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6027B4EA1], Fun: [CRenderDevice::on_idle()] + [385 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->264]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6027B5897], Fun: [CRenderDevice::Run()] + [839 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\device.cpp-->463] + [70 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF602769E83], Fun: [Startup()] + [1219 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->246]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60276AB1D], Fun: [WinMain_impl()] + [1085 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->438]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60276ABF9], Fun: [WinMain()] + [9 byte(s)], File-->Line: [D:\a\OGSR-Engine\OGSR-Engine\ogsr_engine\xr_3da\x_ray.cpp-->456]
! Module: [D:\Games\S.T.A.L.K.E.R\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF60359DA9A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFCCF31257D], Fun: [BaseThreadInitThunk()] + [29 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFCD08EAA58], Fun: [RtlUserThreadStart()] + [40 byte(s)]

[08.07.26 07:57:19.402] [2716] ********************************************************************************

 

Использую последнюю версию движка OGSR 3.529, получаю такой вылет при заходе в настройки. До обновления версии движка спокойно заходил в настройки.

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Знает ли кто-нибудь, где реализована функция распознавания НПС? То есть не сама кнопка в настройках игры, а отображение имени, группировки и отношения НПС к игроку как таковое?

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