Доброго времени суток, решил сделать играбельной мультиплеерную локацию АТП для синглплеера (так на много легче учиться чем на том же кордоне), всё шло хорошо до момента сбора общего графа, очередь дошла до АТП и что то пошло не так:  
	 
 
	level 18 l12_stancia_2 
	    level 19 l10u_bunker 
	Graph for the level l10u_bunker doesn't correspond to the graph points from Level Editor! (132 : 131) 
	    level 20 atp 
	  
	* New phase started: Adding interconnection points 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Level l02_garbage with id 2 has VALID connection point cheat_graph_to_bar, 
	which references to graph point cheat_graph_to_garbage on the level l05_bar with id 7
 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Level l02_garbage with id 2 has VALID connection point exit_garbage_05, 
	which references to graph point exit_darkvalley_01 on the level l04_darkvalley with id 5
 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Level l03_agroprom with id 3 has VALID connection point exit_agroprom_04, 
	which references to graph point exit_agr_underground_01 on the level l03u_agr_underground with id 4
 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Level l04_darkvalley with id 5 has VALID connection point exit_darkvalley_04, 
	which references to graph point exit_labx18_01 on the level l04u_labx18 with id 6
 
	Level l04u_labx18 with id 6 has VALID connection point exit_labx18_01, 
	which references to graph point exit_darkvalley_04 on the level l04_darkvalley with id 5
 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Level l06_rostok with id 8 has VALID connection point exit_rostok_02, 
	which references to graph point exit_yantar_01 on the level l08_yantar with id 9
 
	Level l08_yantar with id 9 has VALID connection point exit_radar_01, 
	which references to graph point exit_yantar_01 on the level l10_radar with id 13
 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Level l08_yantar with id 9 has VALID connection point exit_yantar_02, 
	which references to graph point exit_brainlab_01 on the level l08u_brainlab with id 10
 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Level l08u_brainlab with id 10 has VALID connection point exit_brainlab_01, 
	which references to graph point exit_yantar_02 on the level l08_yantar with id 9
 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Level l07_military with id 11 has VALID connection point exit_military_02, 
	which references to graph point exit_radar_01 on the level l10_radar with id 13
 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Level l09_deadcity with id 12 has VALID connection point l09_ded_frp_graph_point, 
	which references to graph point exit_yantar_03 on the level l08_yantar with id 9
 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Level l10_radar with id 13 has VALID connection point exit_radar_03, 
	which references to graph point exit_bunker_01 on the level l10u_bunker with id 19
 
	Level l10_radar with id 13 has VALID connection point exit_yantar_01, 
	which references to graph point exit_radar_01 on the level l08_yantar with id 9
 
	Level l11_pripyat with id 14 has VALID connection point exit_pripyat_01, 
	which references to graph point exit_radar_02 on the level l10_radar with id 13
 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Level l12u_sarcofag with id 16 has VALID connection point exit_sarcofag_02, 
	which references to graph point exit_control_monolith_01 on the level l12u_control_monolith with id 17
 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Level l12_stancia_2 with id 18 has VALID connection point exit_stancia2_01, 
	which references to graph point exit_control_monolith_02 on the level l12u_control_monolith with id 17
 
	Cannot find level with level_id -1. Connection point will not be generated! 
	Level l10u_bunker with id 19 has VALID connection point exit_bunker_01, 
	which references to graph point exit_radar_03 on the level l10_radar with id 13
 
	  
	* New phase started: Saving graph being merged 
	cross_table offset: 7011774 
	cross_table offset: 7011778 
	cross_table offset: 7011782 
	cross_table offset: 7011786 
	cross_table offset: 7011790 
	cross_table offset: 7011794 
	cross_table offset: 7011798 
	cross_table offset: 7011802 
	cross_table offset: 7011806 
	cross_table offset: 7011810 
	cross_table offset: 7011814 
	cross_table offset: 7011818 
	cross_table offset: 7011822 
	cross_table offset: 7011826 
	cross_table offset: 7011830 
	cross_table offset: 7011834 
	cross_table offset: 7011838 
	cross_table offset: 7011842 
	cross_table offset: 7011846 
	cross_table offset: 7011850 
	  
	* New phase started: Freeing resources being allocated  
	Не заметив проблемы я сразу принялся тестировать локацию и столкнулся с вылетом:  
	 
 
	Создание новой игры... 
	* Creating new game... 
	* Loading spawn registry... 
	  
	FATAL ERROR 
	  
	[error]Expression    : header().graph_guid() == ai().game_graph().header().guid() 
	[error]Function      : CALifeSpawnRegistry::load 
	[error]File          : .\alife_spawn_registry.cpp 
	[error]Line          : 138 
	[error]Description   : Spawn doesn't correspond to the graph : REBUILD SPAWN! 
	 
 
	stack trace:  
	А здесь уже возникла запара, нашёл ответ по поводу лога, говорят - all.spawn не соответствует game.graph. Когда компилировали AI, видно, забыли пересобрать спавн.   
	Сразу пошёл заново проделывать ту же работу с компиляцией в СДК и с помощью батников но не помогло. Дальше интернет мне ничего не говорит (прошу если будете всматриваться в логи то обратите внимание на Level l10_radar и level l10u_bunker, на радаре изначально стоял спавн игрока но его я переместил на АТП, а бункер какой то подозрительный). Спасибо за внимание!