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I am dead

OGSR: GUNSLINGER Addon

Рекомендуемые сообщения

 
 

Как исправить? На кордоне отдаю военному артефакт, он мне пистолет для Сидоровича. На этом и конец. вылетает.

Спойлер

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_e4663b16fd48d0e9f5a7c952b5f7dcda>::operator ()
[error]File          : e:\repos\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 534
[error]Description   : Unexpected application exit!

 

Изменено пользователем Котяра

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Всем привет! Братки вот и достался мне ящик с инструментом перешедший из оригинала OGSR. Жаль. что разработчики его не переделали, а то ящик одноразовый да и требуется для ремонта, что то подобное. По мне - это плохая  идея от последнего кто доделывал OGSR. Разрабы есть не плохая альтернатива в CoC или HC, может будет время , желание переделать. СПС

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11) Куда-то пропал тепловизор, который продавал барыга наёмников на Складах.
12) После прохождения Х-18, некоторые военные в здании над лабой проходят сквозь стены валят Меченого и ныкаются обратно. =/
13) Дожди! Дожди, ска, никогда не прекращаются. х( Хочется немного погодного разнообразия.
14) По квесту Боба Денара в Лощине надо тормознуть БТР и УАЗик с офицером, но как только квест запускается, то тут же проваливается, моментом прокрутив все диалоги по рации. И почему-то всех солдат сопровождения зовут Василь Невезучий.

Изменено пользователем Ангильт

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Кто знает что за аддон на автомат калашникова альфа в тайнике стрелка?


Дополнено 11 минуты спустя

а что за аддон или мод такой на калаш альфа в тайнике стрелка,потому что у меня там 101калаш

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В 01.07.2022 в 00:27, Ангильт сказал:

7) Нет слотов быстрого доступа, хотя есть соотв.пункты в настройках. Даже клавиши можно назначить.
8 ) Нет кнопок быстрого юза аптечек и бинтов.

7.Эмм, внимательней смотрим инвентарь.

8. По причине что теперь есть быстрые слоты 

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40 минут назад, I am dead сказал:

7.Эмм, внимательней смотрим инвентарь.

Посмотрел. Может, я в самом деле чего-то не вижу.1229949805_nrp0unnpruneb6kujn.thumb.jpg.4e75ff4cfd8841b2369ea8e60171c799.jpgbme8mbymeb8mptv.thumb.jpg.d7519a64124b89c3007f9a76cc94fa38.jpg


Дополнено 2 минуты спустя
В 01.07.2022 в 15:12, Эмперус сказал:

7. Есть. Нажми Tab и увидишь.
8. Тоже есть. F1 и F2.
10) Туда можно запрыгнуть с БТР-а, если напрячься.

7 и 8: скинул скрины.
10. Нифига. Мне пришлось бочку катить к трансформатору у стены здания и оттуда на ворота прыгать.

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42 минуты назад, Ангильт сказал:

я в самом деле чего-то не вижу.

Быстрые слоты под костюмом

Изменено пользователем CTPEJIOK96

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46 минут назад, Ангильт сказал:

7 и 8: скинул скрины.

1.jpg


Дополнено 0 минут спустя

Почему тут есть, а у тебя нету?

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44 минуты назад, I am dead сказал:

1.jpg


Дополнено 0 минут спустя

Почему тут есть, а у тебя нету?

Да откуда ж я знаю? Если б знал, то и решить смог бы.


Дополнено 4 минуты спустя


15) Не пашет квест с фамильным ружьём Охотника. Нет диалога для сдачи задания. Ружьё добыл, обвесов на нём нет, даже не стрелял ни разу с него.

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Спойлер

[05.07.22 13:38:33.044] * Detected CPU: Intel(R) Pentium(R) CPU G4600 @ 3.60GHz [GenuineIntel], F6/M158/S9
[05.07.22 13:38:33.045] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2
[05.07.22 13:38:33.045] * CPU cores: [2], threads: [4]
[05.07.22 13:38:33.045] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz
[05.07.22 13:38:33.045] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz
[05.07.22 13:38:33.045] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz
[05.07.22 13:38:33.045] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz
[05.07.22 13:38:33.045] Initializing File System...
[05.07.22 13:38:33.046] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_configs], size: [16077602]
[05.07.22 13:38:33.108] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_levels], size: [2037056726]
[05.07.22 13:38:33.166] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_levels1], size: [836665682]
[05.07.22 13:38:33.178] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_meshes], size: [519016029]
[05.07.22 13:38:33.215] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_sounds], size: [1382704157]
[05.07.22 13:38:33.756] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_textures], size: [2001675930]
[05.07.22 13:38:33.813] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_textures1], size: [1996296396]
[05.07.22 13:38:33.891] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_base_textures2], size: [1388728741]
[05.07.22 13:38:33.925] --Found base arch: [c:\games\ogsr gunslinger addon\gamedata.db_xxlocale], size: [664214]
[05.07.22 13:38:33.925] using fs-ltx fsgame.ltx
[05.07.22 13:38:33.926] --Found FS dir: [c:\games\ogsr gunslinger addon\_appdata_\]
[05.07.22 13:38:33.926]   files: [6]
[05.07.22 13:38:33.933] --Found FS dir: [c:\games\ogsr gunslinger addon\gamedata\]
[05.07.22 13:38:33.933]   files: [3]
[05.07.22 13:38:33.934] --Found FS dir: [c:\games\ogsr gunslinger addon\gamedata\config\]
[05.07.22 13:38:33.934]   files: [5]
[05.07.22 13:38:33.934] --Found FS dir: [c:\games\ogsr gunslinger addon\_appdata_\savedgames\]
[05.07.22 13:38:33.938]   files: [625]
[05.07.22 13:38:33.938] --Found FS dir: [c:\games\ogsr gunslinger addon\_appdata_\logs\]
[05.07.22 13:38:33.938]   files: [5]
[05.07.22 13:38:33.938] --Found FS dir: [c:\games\ogsr gunslinger addon\_appdata_\screenshots\]
[05.07.22 13:38:33.939]   files: [2]
[05.07.22 13:38:33.939] FS: 53665 files cached, 0Kb memory used.
[05.07.22 13:38:33.939] Init FileSystem 0.893564 sec
[05.07.22 13:38:33.939] [OGSR Engine (x64)] build date: [May  3 2022 15:26:54]
[05.07.22 13:38:33.939] [_MSC_FULL_VER]: [191627043], [_MSVC_LANG]: [201703L]
[05.07.22 13:38:33.939] Working Directory: [C:\Games\OGSR Gunslinger Addon\bin_x64]
[05.07.22 13:38:33.939] CommandLine: ["C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe" ]
[05.07.22 13:38:34.128] Initializing Engine...
[05.07.22 13:38:34.129] Starting INPUT device...
[05.07.22 13:38:34.204] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[05.07.22 13:38:34.204] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[05.07.22 13:38:34.383] refCount:m_pAdapter 1
[05.07.22 13:38:34.383] refCount:pFactory 1
[05.07.22 13:38:34.383] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[05.07.22 13:38:34.383] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[05.07.22 13:38:34.938] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
[05.07.22 13:38:34.938] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
[05.07.22 13:38:34.939] --[CEngineAPI::CreateRendererList] Available render modes [5]:
[05.07.22 13:38:34.939] --  [renderer_r2a]
[05.07.22 13:38:34.939] --  [renderer_r2]
[05.07.22 13:38:34.939] --  [renderer_r2.5]
[05.07.22 13:38:34.939] --  [renderer_r3]
[05.07.22 13:38:34.939] --  [renderer_r4]
[05.07.22 13:38:34.939] Executing config-script "user.ltx"...
[05.07.22 13:38:34.939] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[05.07.22 13:38:34.939] [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] successfully loaded.
[05.07.22 13:38:34.939] --Loading DLL: [xrRender_R4.dll]
[05.07.22 13:38:34.942] --Loading DLL: [xrGame.dll]
[05.07.22 13:38:34.948] --------------------------------------------------------------------------------
[05.07.22 13:38:34.948] [8159MB] physical memory installed, [3369MB] available, [58] percent of memory in use
[05.07.22 13:38:34.948] PageFile usage: [83MB], Peak PageFile usage: [98MB]
[05.07.22 13:38:34.948] --------------------------------------------------------------------------------
[05.07.22 13:38:34.948] * [ D3D ]: textures[0 K]
[05.07.22 13:38:34.948] * [x-ray]: process heap[0 K], render[0 K]
[05.07.22 13:38:34.948] * [x-ray]: economy: strings[20962 K], smem[0 K]
[05.07.22 13:38:34.948] SOUND: OpenAL: enumerate devices...
[05.07.22 13:38:34.948] SOUND: OpenAL: EnumerationExtension Present
[05.07.22 13:38:35.017] devices Generic Software
[05.07.22 13:38:35.017] SOUND: OpenAL: system  default SndDevice name is Generic Software
[05.07.22 13:38:35.304] SOUND: OpenAL: All available devices:
[05.07.22 13:38:35.304] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[05.07.22 13:38:35.304] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[05.07.22 13:38:35.304] Executing config-script "c:\games\ogsr gunslinger addon\gamedata\config\default_controls.ltx"...
[05.07.22 13:38:35.305] ! cant find corresponding [id] for action_name [chat]
[05.07.22 13:38:35.305] [c:\games\ogsr gunslinger addon\gamedata\config\default_controls.ltx] successfully loaded.
[05.07.22 13:38:35.305] Executing config-script "user.ltx"...
[05.07.22 13:38:35.305] Executing config-script "c:\games\ogsr gunslinger addon\gamedata\config\rspec_default.ltx"...
[05.07.22 13:38:35.305] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[05.07.22 13:38:35.306] ! Unknown command:  texture_lod
[05.07.22 13:38:35.306] [c:\games\ogsr gunslinger addon\gamedata\config\rspec_default.ltx] successfully loaded.
[05.07.22 13:38:35.306] Executing config-script "c:\games\ogsr gunslinger addon\gamedata\config\default_controls.ltx"...
[05.07.22 13:38:35.306] ! cant find corresponding [id] for action_name [chat]
[05.07.22 13:38:35.306] [c:\games\ogsr gunslinger addon\gamedata\config\default_controls.ltx] successfully loaded.
[05.07.22 13:38:35.306] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
[05.07.22 13:38:35.307] ! Unknown command:  texture_lod
[05.07.22 13:38:35.307] [c:\games\ogsr gunslinger addon\_appdata_\user.ltx] successfully loaded.
[05.07.22 13:38:35.307] SOUND: Selected device is OpenAL Soft
[05.07.22 13:38:35.328] [OpenAL] EFX: present
[05.07.22 13:38:35.328] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[05.07.22 13:38:35.336] Starting RENDER device...
[05.07.22 13:38:35.337] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti
[05.07.22 13:38:35.882] * CREATE: DeviceREF: 2
[05.07.22 13:38:35.882] *     Texture memory: 4018 M
[05.07.22 13:38:35.884] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[05.07.22 13:38:35.884] * GPU vertex cache: unrecognized, 24
[05.07.22 13:38:35.884] * DVB created: 4096K
[05.07.22 13:38:35.884] * DIB created: 512K
[05.07.22 13:38:35.889] ! Version conflict in shader 'models\lightplanes_00'
[05.07.22 13:38:35.889] ! Version conflict in shader 'models\lightplanesself'
[05.07.22 13:38:35.889] ! Version conflict in shader 'models\model_puh'
[05.07.22 13:38:35.889] ! Version conflict in shader 'models\model_refl'
[05.07.22 13:38:35.889] ! Version conflict in shader 'models\xbrainglass'
[05.07.22 13:38:35.889] ! Version conflict in shader 'models\xdistortcolorlinv'
[05.07.22 13:38:35.889] ! Version conflict in shader 'models\xglass'
[05.07.22 13:38:35.889] ! Version conflict in shader 'models\xglass2'
[05.07.22 13:38:35.889] ! Version conflict in shader 'models\xlens'
[05.07.22 13:38:35.889] ! Version conflict in shader 'selflight_static'
[05.07.22 13:38:35.891] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[05.07.22 13:38:35.983] !![IReaderBase<class IReader>::find_chunk_thm] THM [terrain\terrain_bolota] chunk [2070] fixed, wrong size = [29], correct size = [31]
[05.07.22 13:38:36.000] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_knife_kcb_bump] chunk [2073] fixed, wrong size = [24], correct size = [23]
[05.07.22 13:38:36.000] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[05.07.22 13:38:36.000] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_addons_bump] chunk [2073] fixed, wrong size = [19], correct size = [26]
[05.07.22 13:38:36.000] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ots14_scope_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[05.07.22 13:38:36.001] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_sg550_foregrip_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [33]
[05.07.22 13:38:36.003] * HWDST/PCF supported and used
[05.07.22 13:38:37.885] --LUA version: [LuaJIT 2.1.0-beta3]
[05.07.22 13:38:37.886] --MOD version: OGSR: Gunslinger Addon [03:05:2022 14:56:15]
[05.07.22 13:38:37.930] Starting engine...
[05.07.22 13:38:42.077] * phase time: 2 ms
[05.07.22 13:38:42.077] * phase cmem: 0 K
[05.07.22 13:38:42.162] --LUA version: [LuaJIT 2.1.0-beta3]
[05.07.22 13:38:42.163] --MOD version: OGSR: Gunslinger Addon [03:05:2022 14:56:15]
[05.07.22 13:38:42.178] ~~['actor.ltx']
[05.07.22 13:38:42.178] ~~['ogse_config.ltx']
[05.07.22 13:38:42.178] ~~['ui_dynamic.xml']
[05.07.22 13:38:42.178] * phase time: 101 ms
[05.07.22 13:38:42.178] * phase cmem: 0 K
[05.07.22 13:38:42.218] * Loading spawn registry...
[05.07.22 13:38:42.920] * 11683 spawn points are successfully loaded
[05.07.22 13:38:42.920] * Loading objects...
[05.07.22 13:38:43.384] * 27098 objects are successfully loaded
[05.07.22 13:38:43.550] --['ogse_signals'] ...Init Signals Manager...
[05.07.22 13:38:43.597] ! Invalid ogg-comment version, file:  c:\games\ogsr gunslinger addon\gamedata\sounds\weapons\nv_start.ogg
[05.07.22 13:38:43.598] ! Invalid ogg-comment version, file:  c:\games\ogsr gunslinger addon\gamedata\sounds\weapons\nv_off.ogg
[05.07.22 13:38:43.629] ! Invalid ogg-comment version, file:  c:\games\ogsr gunslinger addon\gamedata\sounds\characters_voice\scenario\superkontroler\avaaa.ogg
[05.07.22 13:38:43.629] ! Invalid ogg-comment version, file:  c:\games\ogsr gunslinger addon\gamedata\sounds\characters_voice\scenario\superkontroler\fooooood.ogg
[05.07.22 13:38:44.193] * Game День 1. Убить Стрелка is successfully loaded from file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\День 1. Убить Стрелка.sav' (2.013s)
[05.07.22 13:38:44.193] * phase time: 2014 ms
[05.07.22 13:38:44.193] * phase cmem: 0 K
[05.07.22 13:38:44.330] # Player not found. New player created.
[05.07.22 13:38:44.330] !!xrServer::Check_GameSpy_CDKey_Success - 1
[05.07.22 13:38:44.330] * client : connection accepted - <>
[05.07.22 13:38:44.347] * phase time: 153 ms
[05.07.22 13:38:44.347] * phase cmem: 0 K
[05.07.22 13:38:44.398] * phase time: 51 ms
[05.07.22 13:38:44.398] * phase cmem: 0 K
[05.07.22 13:38:45.910] --[ISpatial_DB::initialize] bbc is [43.9, 37.9, 89.2], bbd is [722.7, 76.0, 723.0]
[05.07.22 13:38:45.911] --[ISpatial_DB::initialize] bbc is [43.9, 37.9, 89.2], bbd is [722.7, 76.0, 723.0]
[05.07.22 13:38:45.914] * phase time: 1516 ms
[05.07.22 13:38:45.914] * phase cmem: 0 K
[05.07.22 13:38:47.196] * phase time: 1281 ms
[05.07.22 13:38:47.196] * phase cmem: 0 K
[05.07.22 13:38:47.197] * [Loading VB] 65535 verts, 2047 Kb
[05.07.22 13:38:47.238] * [Loading VB] 65533 verts, 2047 Kb
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[05.07.22 13:38:47.586] * [Loading VB] 50690 verts, 1584 Kb
[05.07.22 13:38:47.606] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:47.629] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:47.639] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:47.666] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:47.679] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:47.894] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:47.918] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:47.937] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:47.949] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:47.978] * [Loading IB] 1029864 indices, 2011 Kb
[05.07.22 13:38:47.994] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:38:48.000] * [Loading VB] 65533 verts, 767 Kb
[05.07.22 13:38:48.017] * [Loading VB] 65534 verts, 767 Kb
[05.07.22 13:38:48.024] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:38:48.029] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:38:48.033] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:38:48.037] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:38:48.054] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:38:48.056] * [Loading VB] 65533 verts, 767 Kb
[05.07.22 13:38:48.061] * [Loading VB] 65102 verts, 762 Kb
[05.07.22 13:38:48.066] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:48.090] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:48.121] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:48.134] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:48.153] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:48.166] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:48.186] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:38:48.200] * [Loading IB] 798990 indices, 1560 Kb
[05.07.22 13:38:48.207] * phase time: 1011 ms
[05.07.22 13:38:48.207] * phase cmem: 0 K
[05.07.22 13:38:49.927] * phase time: 1719 ms
[05.07.22 13:38:49.927] * phase cmem: 0 K
[05.07.22 13:38:50.008] * [DETAILS] VertexConsts(256), Batch(61)
[05.07.22 13:38:50.008] * [DETAILS] 40687 v(20), 26352 p
[05.07.22 13:38:50.008] * [DETAILS] Batch(61), VB(794K), IB(154K)
[05.07.22 13:38:50.010] * phase time: 83 ms
[05.07.22 13:38:50.010] * phase cmem: 0 K
[05.07.22 13:38:50.011] * Loading HOM: c:\games\ogsr gunslinger addon\gamedata\levels\l01_escape\level.hom
[05.07.22 13:38:50.014] * phase time: 3 ms
[05.07.22 13:38:50.014] * phase cmem: 0 K
[05.07.22 13:38:50.079] * phase time: 65 ms
[05.07.22 13:38:50.079] * phase cmem: 0 K
[05.07.22 13:38:50.126] - Game configuring : Started 
[05.07.22 13:38:50.129] - Game configuring : Finished 
[05.07.22 13:38:50.171] ! Invalid ogg-comment version, file:  c:\games\ogsr gunslinger addon\gamedata\sounds\interface\inv_open.ogg
[05.07.22 13:38:50.171] ! Invalid ogg-comment version, file:  c:\games\ogsr gunslinger addon\gamedata\sounds\interface\inv_close.ogg
[05.07.22 13:38:50.171] ! Invalid ogg-comment version, file:  c:\games\ogsr gunslinger addon\gamedata\sounds\interface\inv_slot.ogg
[05.07.22 13:38:50.172] ! Invalid ogg-comment version, file:  c:\games\ogsr gunslinger addon\gamedata\sounds\interface\inv_properties.ogg
[05.07.22 13:38:50.278] * phase time: 198 ms
[05.07.22 13:38:50.278] * phase cmem: 0 K
[05.07.22 13:38:50.419] ! Fallback to default bump map: act\cod_bo2_sviter_hands_bump#
[05.07.22 13:39:00.022] * t-report - base: 1524, 1016714 K
[05.07.22 13:39:00.022] * t-report - lmap: 9, 9217 K
[05.07.22 13:39:00.023] * phase time: 9744 ms
[05.07.22 13:39:00.023] * phase cmem: 0 K
[05.07.22 13:39:00.080] * phase time: 57 ms
[05.07.22 13:39:00.080] * phase cmem: 0 K
[05.07.22 13:39:00.097] --------------------------------------------------------------------------------
[05.07.22 13:39:00.097] [8159MB] physical memory installed, [2918MB] available, [64] percent of memory in use
[05.07.22 13:39:00.097] PageFile usage: [2081MB], Peak PageFile usage: [2083MB]
[05.07.22 13:39:00.097] --------------------------------------------------------------------------------
[05.07.22 13:39:00.097] * [ D3D ]: textures[1025931 K]
[05.07.22 13:39:00.098] * [x-ray]: process heap[0 K], render[0 K]
[05.07.22 13:39:00.098] * [x-ray]: economy: strings[24485 K], smem[5697 K]
[05.07.22 13:39:00.913] ----==<| Printing storage usage information |>==--
[05.07.22 13:39:00.913] ~~[1]: total space = [8000], free space = [0], items count = [3]
[05.07.22 13:39:00.913] ~~[2]: total space = [8000], free space = [0], items count = [6]
[05.07.22 13:39:00.913] ~~[3]: total space = [8000], free space = [0], items count = [58]
[05.07.22 13:39:00.913] ~~[4]: total space = [8000], free space = [6094], items count = [102]
[05.07.22 13:39:00.913] ----==<| Printing storage usage information - END |>==--
[05.07.22 13:39:00.924] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 94 timers loaded
[05.07.22 13:39:00.924] ['ogse_st_mgr']: 94 all timers loaded
[05.07.22 13:39:01.218] ~~['ogse_signals']: signal ['on_spawn'] is too slow: [0.28 s.]
[05.07.22 13:39:01.218] ~~  slot: ['ogse_fixes.9'], time: [0.05 s.]
[05.07.22 13:39:01.218] ~~  slot: ['ogse_car_control.179'], time: [0.09 s.]
[05.07.22 13:39:01.218] ~~  slot: ['dsh_respawn.32'], time: [0.08 s.]
[05.07.22 13:39:01.218] ~~  slot: ['clear_garbage.104'], time: [0.05 s.]
[05.07.22 13:39:02.187] !!['xr_gulag'] smart_terrain not found in ['zona_brother2']
[05.07.22 13:39:02.764] !!['xr_gulag'] smart_terrain not found in ['escape_trader']
[05.07.22 13:39:05.137] ! Fallback to default bump map: act\act_face_wolf_bump#
[05.07.22 13:39:09.016] ! Unknown command:  r2_no_details_radius
[05.07.22 13:39:09.416] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.38 s.]
[05.07.22 13:39:09.416] ~~  slot: ['ogse_weather_mgr.1236'], time: [0.34 s.]
[05.07.22 13:39:11.900] * MEMORY USAGE: 0 K
[05.07.22 13:39:11.900] * End of synchronization A[1] R[1]
[05.07.22 13:39:11.900] * phase time: 11877 ms
[05.07.22 13:39:11.900] * phase cmem: 0 K
[05.07.22 13:39:35.493] - Disconnect
[05.07.22 13:39:36.472] ! cannot remove restriction to the entity with id [7608][escape_trader], because there is an object with the specified id, but it is not a creature
[05.07.22 13:39:36.475] ~~['xr_sound'] size of table sound_object_by_path: [34]
[05.07.22 13:39:37.348] - Destroying level
[05.07.22 13:39:37.535] * phase time: 9 ms
[05.07.22 13:39:37.535] * phase cmem: 0 K
[05.07.22 13:39:37.659] --LUA version: [LuaJIT 2.1.0-beta3]
[05.07.22 13:39:37.659] --MOD version: OGSR: Gunslinger Addon [03:05:2022 14:56:15]
[05.07.22 13:39:37.681] ~~['actor.ltx']
[05.07.22 13:39:37.681] ~~['ogse_config.ltx']
[05.07.22 13:39:37.681] ~~['ui_dynamic.xml']
[05.07.22 13:39:37.682] * phase time: 146 ms
[05.07.22 13:39:37.682] * phase cmem: 0 K
[05.07.22 13:39:37.694] * Loading spawn registry...
[05.07.22 13:39:38.404] * 11683 spawn points are successfully loaded
[05.07.22 13:39:38.404] * Loading objects...
[05.07.22 13:39:38.937] * 29517 objects are successfully loaded
[05.07.22 13:39:39.063] --['ogse_signals'] ...Init Signals Manager...
[05.07.22 13:39:39.817] * Game День 16. Переход Армейские склады - Мертвый город is successfully loaded from file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\День 16. Переход Армейские склады - Мертвый город.sav' (2.135s)
[05.07.22 13:39:39.817] * phase time: 2135 ms
[05.07.22 13:39:39.817] * phase cmem: 0 K
[05.07.22 13:39:39.910] # Player not found. New player created.
[05.07.22 13:39:39.910] !!xrServer::Check_GameSpy_CDKey_Success - 1
[05.07.22 13:39:39.910] * client : connection accepted - <>
[05.07.22 13:39:39.927] * phase time: 109 ms
[05.07.22 13:39:39.927] * phase cmem: 0 K
[05.07.22 13:39:39.959] * phase time: 32 ms
[05.07.22 13:39:39.959] * phase cmem: 0 K
[05.07.22 13:39:42.276] * phase time: 2316 ms
[05.07.22 13:39:42.276] * phase cmem: 0 K
[05.07.22 13:39:43.863] * phase time: 1587 ms
[05.07.22 13:39:43.863] * phase cmem: 0 K
[05.07.22 13:39:43.864] * [Loading VB] 65526 verts, 2047 Kb
[05.07.22 13:39:43.918] * [Loading VB] 65528 verts, 2047 Kb
[05.07.22 13:39:43.930] * [Loading VB] 64893 verts, 2027 Kb
[05.07.22 13:39:44.000] * [Loading VB] 27180 verts, 849 Kb
[05.07.22 13:39:44.040] * [Loading VB] 65534 verts, 2047 Kb
[05.07.22 13:39:44.054] * [Loading VB] 65535 verts, 2047 Kb
[05.07.22 13:39:44.101] * [Loading VB] 65534 verts, 2047 Kb
[05.07.22 13:39:44.164] * [Loading VB] 65534 verts, 2047 Kb
[05.07.22 13:39:44.197] * [Loading VB] 65534 verts, 2047 Kb
[05.07.22 13:39:44.261] * [Loading VB] 65533 verts, 2047 Kb
[05.07.22 13:39:44.315] * [Loading VB] 65534 verts, 2047 Kb
[05.07.22 13:39:44.354] * [Loading VB] 65533 verts, 2047 Kb
[05.07.22 13:39:44.451] * [Loading VB] 65535 verts, 2047 Kb
[05.07.22 13:39:44.549] * [Loading VB] 65534 verts, 2047 Kb
[05.07.22 13:39:44.604] * [Loading VB] 65533 verts, 2047 Kb
[05.07.22 13:39:44.676] * [Loading VB] 65535 verts, 2047 Kb
[05.07.22 13:39:44.756] * [Loading VB] 65532 verts, 2047 Kb
[05.07.22 13:39:44.835] * [Loading VB] 65534 verts, 2047 Kb
[05.07.22 13:39:44.909] * [Loading VB] 65534 verts, 2047 Kb
[05.07.22 13:39:44.924] * [Loading VB] 65534 verts, 2047 Kb
[05.07.22 13:39:44.987] * [Loading VB] 65535 verts, 2047 Kb
[05.07.22 13:39:45.077] * [Loading VB] 65530 verts, 2047 Kb
[05.07.22 13:39:45.149] * [Loading VB] 65535 verts, 2047 Kb
[05.07.22 13:39:45.290] * [Loading VB] 65532 verts, 2047 Kb
[05.07.22 13:39:45.444] * [Loading VB] 65532 verts, 2047 Kb
[05.07.22 13:39:45.542] * [Loading VB] 65534 verts, 2047 Kb
[05.07.22 13:39:45.632] * [Loading VB] 65526 verts, 2047 Kb
[05.07.22 13:39:45.646] * [Loading VB] 65532 verts, 2047 Kb
[05.07.22 13:39:45.661] * [Loading VB] 65534 verts, 2047 Kb
[05.07.22 13:39:45.702] * [Loading VB] 65524 verts, 2047 Kb
[05.07.22 13:39:45.724] * [Loading VB] 65533 verts, 2047 Kb
[05.07.22 13:39:45.738] * [Loading VB] 65535 verts, 2047 Kb
[05.07.22 13:39:45.751] * [Loading VB] 65535 verts, 2047 Kb
[05.07.22 13:39:45.765] * [Loading VB] 65532 verts, 2047 Kb
[05.07.22 13:39:45.778] * [Loading VB] 65514 verts, 2047 Kb
[05.07.22 13:39:45.796] * [Loading VB] 65131 verts, 2035 Kb
[05.07.22 13:39:45.809] * [Loading VB] 65535 verts, 2047 Kb
[05.07.22 13:39:45.988] * [Loading VB] 65533 verts, 2047 Kb
[05.07.22 13:39:46.002] * [Loading VB] 65535 verts, 2047 Kb
[05.07.22 13:39:46.015] * [Loading VB] 65533 verts, 2047 Kb
[05.07.22 13:39:46.043] * [Loading VB] 24775 verts, 774 Kb
[05.07.22 13:39:46.047] * [Loading VB] 40735 verts, 1272 Kb
[05.07.22 13:39:46.064] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.078] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.090] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.103] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.117] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.170] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.182] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.195] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.206] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.218] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.245] * [Loading IB] 1873770 indices, 3659 Kb
[05.07.22 13:39:46.289] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.300] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.313] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.325] * [Loading IB] 1048572 indices, 2047 Kb
[05.07.22 13:39:46.337] * [Loading IB] 267636 indices, 522 Kb
[05.07.22 13:39:46.339] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:39:46.340] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:39:46.361] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:39:46.385] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:39:46.390] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:39:46.397] * [Loading VB] 65534 verts, 767 Kb
[05.07.22 13:39:46.401] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:39:46.406] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:39:46.412] * [Loading VB] 65534 verts, 767 Kb
[05.07.22 13:39:46.419] * [Loading VB] 65534 verts, 767 Kb
[05.07.22 13:39:46.423] * [Loading VB] 65533 verts, 767 Kb
[05.07.22 13:39:46.428] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:39:46.434] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:39:46.441] * [Loading VB] 65535 verts, 767 Kb
[05.07.22 13:39:46.444] * [Loading VB] 65533 verts, 767 Kb
[05.07.22 13:39:46.450] * [Loading VB] 65533 verts, 767 Kb
[05.07.22 13:39:46.474] * [Loading VB] 63133 verts, 739 Kb
[05.07.22 13:39:46.478] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.518] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.537] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.553] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.568] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.584] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.615] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.626] * [Loading IB] 2182266 indices, 4262 Kb
[05.07.22 13:39:46.650] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.666] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.708] * [Loading IB] 1048575 indices, 2047 Kb
[05.07.22 13:39:46.718] * [Loading IB] 321492 indices, 627 Kb
[05.07.22 13:39:46.720] * phase time: 2857 ms
[05.07.22 13:39:46.720] * phase cmem: 0 K
[05.07.22 13:39:54.220] * phase time: 7499 ms
[05.07.22 13:39:54.220] * phase cmem: 0 K
[05.07.22 13:39:54.297] * [DETAILS] VertexConsts(256), Batch(61)
[05.07.22 13:39:54.297] * [DETAILS] 40687 v(20), 26352 p
[05.07.22 13:39:54.297] * [DETAILS] Batch(61), VB(794K), IB(154K)
[05.07.22 13:39:54.299] * phase time: 79 ms
[05.07.22 13:39:54.299] * phase cmem: 0 K
[05.07.22 13:39:54.305] * Loading HOM: c:\games\ogsr gunslinger addon\gamedata\levels\l09_deadcity_ogse\level.hom
[05.07.22 13:39:54.309] * phase time: 9 ms
[05.07.22 13:39:54.309] * phase cmem: 0 K
[05.07.22 13:39:54.342] * phase time: 33 ms
[05.07.22 13:39:54.342] * phase cmem: 0 K
[05.07.22 13:39:54.371] - Game configuring : Started 
[05.07.22 13:39:54.372] - Game configuring : Finished 
[05.07.22 13:39:54.379] * phase time: 36 ms
[05.07.22 13:39:54.379] * phase cmem: 0 K
[05.07.22 13:39:56.098] ! Fallback to default bump map: gr\gr_14_bump
[05.07.22 13:39:56.099] ! Fallback to default bump map: gr\gr_14_bump#
[05.07.22 13:39:56.099] ! Fallback to default bump map: gr\gr_15_bump
[05.07.22 13:39:56.099] ! Fallback to default bump map: gr\gr_15_bump#
[05.07.22 13:39:56.099] ! Fallback to default bump map: gr\gr_22_bump
[05.07.22 13:39:56.099] ! Fallback to default bump map: gr\gr_22_bump#
[05.07.22 13:39:56.099] ! Fallback to default bump map: gr\gr_23_bump
[05.07.22 13:39:56.099] ! Fallback to default bump map: gr\gr_23_bump#
[05.07.22 13:39:56.099] ! Fallback to default bump map: gr\gr_26_bump
[05.07.22 13:39:56.099] ! Fallback to default bump map: gr\gr_26_bump#
[05.07.22 13:39:56.100] ! Fallback to default bump map: gr\gr_31_bump
[05.07.22 13:39:56.100] ! Fallback to default bump map: gr\gr_31_bump#
[05.07.22 13:39:56.100] ! Fallback to default bump map: gr\gr_52_bump
[05.07.22 13:39:56.100] ! Fallback to default bump map: gr\gr_52_bump#
[05.07.22 13:39:56.100] ! Fallback to default bump map: gr\gr_8_bump
[05.07.22 13:39:56.100] ! Fallback to default bump map: gr\gr_8_bump#
[05.07.22 13:39:56.100] ! Fallback to default bump map: gr\gr_9_bump
[05.07.22 13:39:56.100] ! Fallback to default bump map: gr\gr_9_bump#
[05.07.22 13:39:59.133] * t-report - base: 2310, 1237737 K
[05.07.22 13:39:59.133] * t-report - lmap: 18, 18434 K
[05.07.22 13:39:59.134] * phase time: 4754 ms
[05.07.22 13:39:59.134] * phase cmem: 0 K
[05.07.22 13:39:59.192] * phase time: 58 ms
[05.07.22 13:39:59.192] * phase cmem: 0 K
[05.07.22 13:39:59.222] --------------------------------------------------------------------------------
[05.07.22 13:39:59.222] [8159MB] physical memory installed, [2714MB] available, [66] percent of memory in use
[05.07.22 13:39:59.222] PageFile usage: [2597MB], Peak PageFile usage: [3313MB]
[05.07.22 13:39:59.222] --------------------------------------------------------------------------------
[05.07.22 13:39:59.222] * [ D3D ]: textures[1256171 K]
[05.07.22 13:39:59.222] * [x-ray]: process heap[0 K], render[0 K]
[05.07.22 13:39:59.222] * [x-ray]: economy: strings[24728 K], smem[44066 K]
[05.07.22 13:39:59.734] ----==<| Printing storage usage information |>==--
[05.07.22 13:39:59.734] ~~[1]: total space = [8000], free space = [0], items count = [3]
[05.07.22 13:39:59.734] ~~[2]: total space = [8000], free space = [0], items count = [5]
[05.07.22 13:39:59.734] ~~[3]: total space = [8000], free space = [2], items count = [7]
[05.07.22 13:39:59.734] ~~[4]: total space = [8000], free space = [0], items count = [102]
[05.07.22 13:39:59.734] ~~[5]: total space = [8000], free space = [3261], items count = [178]
[05.07.22 13:39:59.734] ----==<| Printing storage usage information - END |>==--
[05.07.22 13:39:59.744] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 93 timers loaded
[05.07.22 13:39:59.744] ['ogse_st_mgr']: 93 all timers loaded
[05.07.22 13:39:59.762] ~~['bind_stalker']: disable ['ui_car_body_hide']
[05.07.22 13:39:59.762] ~~['bind_stalker']: disable ['ui_trade_hide']
[05.07.22 13:39:59.762] ~~['bind_stalker']: disable ['ui_pda_contacts']
[05.07.22 13:39:59.762] ~~['bind_stalker']: disable ['ui_inventory_hide']
[05.07.22 13:39:59.762] ~~['bind_stalker']: disable ['ui_pda_hide']
[05.07.22 13:39:59.763] ~~['bind_stalker']: disable ['ui_talk_hide']
[05.07.22 13:39:59.763] ~~['bind_stalker']: disable ['ui_pda_map_local']
[05.07.22 13:40:00.209] ~~['ogse_signals']: signal ['on_spawn'] is too slow: [0.45 s.]
[05.07.22 13:40:00.209] ~~  slot: ['ogse_fixes.9'], time: [0.05 s.]
[05.07.22 13:40:00.209] ~~  slot: ['ogse_anomaly.803'], time: [0.26 s.]
[05.07.22 13:40:00.209] ~~  slot: ['dsh_respawn.32'], time: [0.07 s.]
[05.07.22 13:40:00.209] ~~  slot: ['clear_garbage.104'], time: [0.06 s.]
[05.07.22 13:40:00.612] --['xr_motivator'] Released trup: ['btr_ecolog_2']
[05.07.22 13:40:00.631] * [CLevel::cl_Process_Spawn]: skip just destroyed [ecolog_outfit2080] ID: [2080] ID_Parent: [18945]
[05.07.22 13:40:00.891] --['xr_motivator'] Released trup: ['btr_commander']
[05.07.22 13:40:00.912] * [CLevel::cl_Process_Spawn]: skip just destroyed [antirad3224] ID: [3224] ID_Parent: [18937]
[05.07.22 13:40:01.030] --['xr_motivator'] Released trup: ['chinook_pilot_2']
[05.07.22 13:40:01.060] * [CLevel::cl_Process_Spawn]: skip just destroyed [specops_outfit3225] ID: [3225] ID_Parent: [18933]
[05.07.22 13:40:02.779] --['xr_motivator'] Released trup: ['btr_gunner']
[05.07.22 13:40:02.781] * [CLevel::cl_Process_Spawn]: skip just destroyed [wpn_val18927] ID: [18927] ID_Parent: [18925]
[05.07.22 13:40:02.857] * [CLevel::cl_Process_Spawn]: skip just destroyed [wpn_pm18935] ID: [18935] ID_Parent: [18933]
[05.07.22 13:40:02.857] * [CLevel::cl_Process_Spawn]: skip just destroyed [ammo_9x18_pmm18936] ID: [18936] ID_Parent: [18933]
[05.07.22 13:40:02.857] * [CLevel::cl_Process_Spawn]: skip just destroyed [wpn_glock18939] ID: [18939] ID_Parent: [18937]
[05.07.22 13:40:02.859] --['xr_motivator'] Released trup: ['btr_ecolog_1']
[05.07.22 13:40:02.861] * [CLevel::cl_Process_Spawn]: skip just destroyed [wpn_pm18943] ID: [18943] ID_Parent: [18941]
[05.07.22 13:40:02.861] * [CLevel::cl_Process_Spawn]: skip just destroyed [ammo_9x18_pmm18944] ID: [18944] ID_Parent: [18941]
[05.07.22 13:40:02.861] * [CLevel::cl_Process_Spawn]: skip just destroyed [wpn_pm18947] ID: [18947] ID_Parent: [18945]
[05.07.22 13:40:02.861] * [CLevel::cl_Process_Spawn]: skip just destroyed [ammo_9x18_pmm18948] ID: [18948] ID_Parent: [18945]
[05.07.22 13:40:02.870] --['xr_motivator'] Released trup: ['btr_science_lead']
[05.07.22 13:40:02.871] * [CLevel::cl_Process_Spawn]: skip just destroyed [wpn_glock18951] ID: [18951] ID_Parent: [18949]
[05.07.22 13:40:03.186] --['xr_motivator'] Released trup: ['deadcity_dead_ecolog_1']
[05.07.22 13:40:03.900] --['xr_motivator'] Released trup: ['deadcity_dead_lair_04']
[05.07.22 13:40:03.909] --['xr_motivator'] Released trup: ['deadcity_dead_lair_05']
[05.07.22 13:40:03.917] --['xr_motivator'] Released trup: ['deadcity_dead_lair_06']
[05.07.22 13:40:03.919] --['xr_motivator'] Released trup: ['deadcity_dead_lair_07']
[05.07.22 13:40:03.960] --['xr_motivator'] Released trup: ['deadcity_dead_lair_11']
[05.07.22 13:40:04.491] --['xr_motivator'] Released trup: ['deadcity_dead_lair_12']
[05.07.22 13:40:04.564] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_zone_burning_fuzz1_0002 to eRestrictorTypeNone because border().empty()
[05.07.22 13:40:04.565] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_zone_burning_fuzz1_0003 to eRestrictorTypeNone because border().empty()
[05.07.22 13:40:04.565] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_zone_burning_fuzz1_0004 to eRestrictorTypeNone because border().empty()
[05.07.22 13:40:04.566] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_zone_burning_fuzz1_0005 to eRestrictorTypeNone because border().empty()
[05.07.22 13:40:04.566] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_zone_burning_fuzz1_0006 to eRestrictorTypeNone because border().empty()
[05.07.22 13:40:04.567] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of bar_zone_burning_fuzz1_0007 to eRestrictorTypeNone because border().empty()
[05.07.22 13:40:04.954] ! Fallback to default bump map: item\item_bioradar_bump#
[05.07.22 13:40:05.208] ! Invalid ogg-comment version, file:  c:\games\ogsr gunslinger addon\gamedata\sounds\characters_voice\human_01\dolg\fight\backup\backup_4.ogg
[05.07.22 13:40:06.713] ! Unknown command:  r2_no_details_radius
[05.07.22 13:40:06.804] ~~['ogse_signals']: signal ['on_first_update'] is too slow: [0.09 s.]
[05.07.22 13:40:06.804] ~~  slot: ['dsh.383'], time: [0.05 s.]
[05.07.22 13:40:07.044] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.24 s.]
[05.07.22 13:40:07.044] ~~  slot: ['ogse_weather_mgr.1236'], time: [0.23 s.]
[05.07.22 13:40:07.045] ! [CAI_Stalker::OnEvent] Error: No object to reject/sell [2080]
[05.07.22 13:40:07.045] ! [CAI_Stalker::OnEvent] Error: No object to reject/sell [18947]
[05.07.22 13:40:07.045] ! [CAI_Stalker::OnEvent] Error: No object to reject/sell [18948]
[05.07.22 13:40:07.045] ! [CAI_Stalker::OnEvent] Error: No object to reject/sell [3224]
[05.07.22 13:40:07.045] ! [CAI_Stalker::OnEvent] Error: No object to reject/sell [18939]
[05.07.22 13:40:07.045] ! [CAI_Stalker::OnEvent] Error: No object to reject/sell [3225]
[05.07.22 13:40:07.045] ! [CAI_Stalker::OnEvent] Error: No object to reject/sell [18935]
[05.07.22 13:40:07.045] ! [CAI_Stalker::OnEvent] Error: No object to reject/sell [18936]
[05.07.22 13:40:07.046] ! [CAI_Stalker::OnEvent] Error: No object to reject/sell [18927]
[05.07.22 13:40:07.046] ! [CAI_Stalker::OnEvent] Error: No object to reject/sell [18943]
[05.07.22 13:40:07.046] ! [CAI_Stalker::OnEvent] Error: No object to reject/sell [18944]
[05.07.22 13:40:07.046] ! [CAI_Stalker::OnEvent] Error: No object to reject/sell [18951]
[05.07.22 13:40:09.067] * MEMORY USAGE: 0 K
[05.07.22 13:40:09.067] * End of synchronization A[1] R[1]
[05.07.22 13:40:09.067] * phase time: 9933 ms
[05.07.22 13:40:09.067] * phase cmem: 0 K
[05.07.22 13:40:16.048] ['ogse_st_mgr']: 'ogse_st_mgr.delayed_fun_start': 93 timers saved
[05.07.22 13:40:16.048] ['ogse_st_mgr']: 93 all timers saved
[05.07.22 13:40:16.073] * Saving spawns...
[05.07.22 13:40:16.073] * Saving objects...
[05.07.22 13:40:16.172] * 29521 objects are successfully saved
[05.07.22 13:40:16.183] * Game День 16. Найти сталкера - Задание выполнено.sav is successfully saved to file 'c:\games\ogsr gunslinger addon\_appdata_\savedgames\День 16. Найти сталкера - Задание выполнено.sav'
[05.07.22 13:40:16.184] ~~['ogse_signals']: signal ['on_update'] is too slow: [0.14 s.]
[05.07.22 13:40:16.184] ~~  slot: ['news_manager.226'], time: [0.14 s.]
[05.07.22 13:41:53.578] !!['xr_gulag'] smart_terrain not found in ['yan_zombied_respawn_224540']
[05.07.22 13:41:56.076] !!['xr_gulag'] smart_terrain not found in ['yan_zombied_respawn_138695']
[05.07.22 13:41:58.620] !!['xr_gulag'] smart_terrain not found in ['rad_zombied_respawn_235701']
[05.07.22 13:41:58.844] !!['xr_gulag'] smart_terrain not found in ['yan_zombied_respawn_124380']
[05.07.22 13:42:00.553] !!['xr_gulag'] smart_terrain not found in ['m_controller_old_fat26678']
[05.07.22 13:42:01.136] !!['xr_gulag'] smart_terrain not found in ['yan_zombied_respawn_129479']
[05.07.22 13:42:04.593] !!['xr_gulag'] smart_terrain not found in ['yan_zombied_respawn_138699']
[05.07.22 13:42:26.186] ~~WARNING! NPC mil_stalker_respawn_11938 is in panic - will check it for freezing.
[05.07.22 13:42:26.269] ~~WARNING! NPC bar_dolg_respawn_114554 is in panic - will check it for freezing.
[05.07.22 13:42:26.469] ~~WARNING! NPC gar_dolg_respawn_126029 is in panic - will check it for freezing.
[05.07.22 13:42:26.486] ~~WARNING! NPC bar_dolg_respawn_326681 is in panic - will check it for freezing.
[05.07.22 13:42:27.282] *********************************************************************************
[05.07.22 13:42:27.282] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
... gunslinger addon\gamedata\scripts\quest_deadcity.script:59: attempt to index local 'kolya' (a nil value)
stack traceback:
    [C]: in function '__index'
    ... gunslinger addon\gamedata\scripts\quest_deadcity.script:59: in function 'action'
    ...es\ogsr gunslinger addon\gamedata\scripts\ogse_qt.script:146: in function 'fun'
    ...sr gunslinger addon\gamedata\scripts\ogse_signals.script:374: in function 'process_call'
    ...sr gunslinger addon\gamedata\scripts\ogse_signals.script:320: in function 'call'
    ...sr gunslinger addon\gamedata\scripts\bind_stalker.script:367: in function <...sr gunslinger addon\gamedata\scripts\bind_stalker.script:352>
[05.07.22 13:42:27.282] *********************************************************************************
[05.07.22 13:42:27.282] 
FATAL ERROR

[error]Expression    : FATAL ERROR
[error]Function      : CScriptEngine::lua_pcall_failed
[error]File          : e:\repos\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp
[error]Line          : 52
[error]Description   : [CScriptEngine::lua_pcall_failed]: ... gunslinger addon\gamedata\scripts\quest_deadcity.script:59: attempt to index local 'kolya' (a nil value)

[05.07.22 13:42:27.282] ***************************[ScriptCrashHandler]**********************************
[05.07.22 13:42:27.283] stack traceback:
    [C]: in function '__index'
    ... gunslinger addon\gamedata\scripts\quest_deadcity.script:59: in function 'action'
    ...es\ogsr gunslinger addon\gamedata\scripts\ogse_qt.script:146: in function 'fun'
    ...sr gunslinger addon\gamedata\scripts\ogse_signals.script:374: in function 'process_call'
    ...sr gunslinger addon\gamedata\scripts\ogse_signals.script:320: in function 'call'
    ...sr gunslinger addon\gamedata\scripts\bind_stalker.script:367: in function <...sr gunslinger addon\gamedata\scripts\bind_stalker.script:352>
[05.07.22 13:42:27.283]     Locals: 
[05.07.22 13:42:27.283]      string (*temporary) : ... gunslinger addon\gamedata\scripts\quest_deadcity.script:59: attempt to index local 'kolya' (a nil value)
[05.07.22 13:42:27.283]     End
[05.07.22 13:42:27.283]     Locals: 
[05.07.22 13:42:27.283]      Userdata: self
[05.07.22 13:42:27.283]              number self.start_time : 79560.000000
[05.07.22 13:42:27.283]              Table: self.slot_desc
[05.07.22 13:42:27.283]                      string self.slot_desc.script_name : quest_deadcity.28
[05.07.22 13:42:27.283]                      string self.slot_desc.signal : on_update
[05.07.22 13:42:27.283]                      function self.slot_desc.fun : [[function]]
[05.07.22 13:42:27.283]              number self.id : 27181.000000
[05.07.22 13:42:27.283]              Userdata: self.sm
[05.07.22 13:42:27.283]                      table self.sm.slots_in_process : [...]
[05.07.22 13:42:27.283]                      table self.sm.signals : [...]
[05.07.22 13:42:27.283]                      string self.sm.mgr_name : global
[05.07.22 13:42:27.283]              string self.script_name : quest_deadcity.28
[05.07.22 13:42:27.283]      nil kolya : [not available]
[05.07.22 13:42:27.283]      function (*temporary) : [[function]]
[05.07.22 13:42:27.283]      number (*temporary) : 7349.000000
[05.07.22 13:42:27.283]      userdata (*temporary) : (particles_object): 000001FDE864D000
[05.07.22 13:42:27.283]      nil (*temporary) : [not available]
[05.07.22 13:42:27.283]      number (*temporary) : 7349.000000
[05.07.22 13:42:27.283]      nil (*temporary) : [not available]
[05.07.22 13:42:27.283]      nil (*temporary) : [not available]
[05.07.22 13:42:27.283]      string (*temporary) : attempt to index local 'kolya' (a nil value)
[05.07.22 13:42:27.283]     End
[05.07.22 13:42:27.283]     Locals: 
[05.07.22 13:42:27.283]      Userdata: self
[05.07.22 13:42:27.283]              number self.start_time : 79560.000000
[05.07.22 13:42:27.283]              Table: self.slot_desc
[05.07.22 13:42:27.283]                      string self.slot_desc.script_name : quest_deadcity.28
[05.07.22 13:42:27.283]                      string self.slot_desc.signal : on_update
[05.07.22 13:42:27.283]                      function self.slot_desc.fun : [[function]]
[05.07.22 13:42:27.283]              number self.id : 27181.000000
[05.07.22 13:42:27.283]              Userdata: self.sm
[05.07.22 13:42:27.283]                      table self.sm.slots_in_process : [...]
[05.07.22 13:42:27.283]                      table self.sm.signals : [...]
[05.07.22 13:42:27.283]                      string self.sm.mgr_name : global
[05.07.22 13:42:27.283]              string self.script_name : quest_deadcity.28
[05.07.22 13:42:27.283]     End
[05.07.22 13:42:27.283]     Locals: 
[05.07.22 13:42:27.283]      Userdata: self
[05.07.22 13:42:27.283]              Table: self.slots_in_process
[05.07.22 13:42:27.283]                      table self.slots_in_process.1 : [...]
[05.07.22 13:42:27.328] Can't dump script call stack - Engine corrupted
[05.07.22 13:42:27.328] ********************************************************************************
[05.07.22 13:42:27.328] !![LogStackTrace] Thread: [X-RAY Primary thread]
[05.07.22 13:42:29.540] !!stack trace:
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E1D53E28], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E1D7ADFD], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->74] + [13 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E1D7ACAE], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->182]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E1D7ABEB], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->251]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C20E8838], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp-->53]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8D4605490], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8D4643E47], Fun: [lj_err_run()] + [327 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->851]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8D4642F19], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->874] + [8 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8D4643C26], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->908] + [34 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8D465A0C8], Fun: [lj_meta_tget()] + [440 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_meta.c-->147] + [17 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8D4605977], Fun: [lj_vmeta_tgetv()] + [44 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8D460F0BB], Fun: [lua_pcall()] + [171 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EB84], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C203D7C1], Fun: [luabind::detail::proxy_member_void_caller<unsigned int const *>::~proxy_member_void_caller<unsigned int const *>()] + [73 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\luabind\luabind\detail\call_member.hpp-->269] + [16 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C203D3ED], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [53 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrgame\script_binder_object_wrapper.cpp-->67]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C1F586DF], Fun: [CScriptBinder::shedule_Update()] + [19 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrgame\script_binder.cpp-->119]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C214806F], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrgame\entity.cpp-->325]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C214905E], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrgame\entity_alive.cpp-->197]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C212EAC1], Fun: [CActor::shedule_Update()] + [929 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrgame\actor.cpp-->1080]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D49DA47C], Fun: [CSheduler::Update()] + [356 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\xrsheduler.cpp-->428]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C20FB38C], Fun: [CGamePersistent::OnFrame()] + [724 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrgame\gamepersistent.cpp-->582]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D4A0C804], Fun: [CRegistrator<pureFrame>::Process()] + [84 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\pure.h-->86]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D4A0B8E4], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D4A0BC53], Fun: [CRenderDevice::on_idle()] + [223 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D4A0C43A], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D4A0BAB7], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D49CEE5C], Fun: [Startup()] + [296 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D49CF1D2], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D49CC924], Fun: [WinMain()] + [72 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D4A2DB7A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF90E877034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF90F082651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[05.07.22 13:42:29.540] ********************************************************************************
[05.07.22 13:42:30.592] * [R_occlusion::occq_destroy]: fids[149] used[149] pool[149]
[05.07.22 13:42:30.592] * [R_occlusion::occq_destroy]: released [0] used and [149] pool queries
[05.07.22 13:42:32.053] 
FATAL ERROR

[error]Expression    : ExitFromWinMain
[error]Function      : xrDebug::_initialize::<lambda_e4663b16fd48d0e9f5a7c952b5f7dcda>::operator ()
[error]File          : e:\repos\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp
[error]Line          : 534
[error]Description   : Unexpected application exit!

[05.07.22 13:42:32.053] ***************************[ScriptCrashHandler]**********************************
[05.07.22 13:42:32.053] stack traceback:
    [C]: in function '__index'
    ... gunslinger addon\gamedata\scripts\quest_deadcity.script:59: in function 'action'
    ...es\ogsr gunslinger addon\gamedata\scripts\ogse_qt.script:146: in function 'fun'
    ...sr gunslinger addon\gamedata\scripts\ogse_signals.script:374: in function 'process_call'
    ...sr gunslinger addon\gamedata\scripts\ogse_signals.script:320: in function 'call'
    ...sr gunslinger addon\gamedata\scripts\bind_stalker.script:367: in function <...sr gunslinger addon\gamedata\scripts\bind_stalker.script:352>
[05.07.22 13:42:32.053] *********************************************************************************
[05.07.22 13:42:32.053] ********************************************************************************
[05.07.22 13:42:32.053] !![LogStackTrace] Thread: [X-RAY Primary thread]
[05.07.22 13:42:32.546] !!stack trace:
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E1D53E28], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E1D7ADFD], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->74] + [13 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E1D7ACAE], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->182]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E1D7B628], Fun: [<lambda_e4663b16fd48d0e9f5a7c952b5f7dcda>::<lambda_invoker_cdecl>()] + [80 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->534] + [80 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF90CCB42D6], Fun: [execute_onexit_table()] + [342 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF90CCB41FB], Fun: [execute_onexit_table()] + [123 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF90CCB41B4], Fun: [execute_onexit_table()] + [52 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E1D7F01E], Fun: [dllmain_crt_process_detach()] + [82 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->108]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E1D7F144], Fun: [dllmain_dispatch()] + [232 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\dll_dllmain.cpp-->212] + [13 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF90F049A1D], Fun: [RtlActivateActivationContextUnsafeFast()] + [285 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF90F08DB91], Fun: [LdrShutdownProcess()] + [321 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF90F08DA2D], Fun: [RtlExitUserProcess()] + [173 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF90E87E0AB], Fun: [FatalExit()] + [11 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF90CCC05BC], Fun: [exit()] + [476 byte(s)]
! Module: [C:\WINDOWS\System32\ucrtbase.dll], AddrPC.Offset: [00007FF90CCC045F], Fun: [exit()] + [127 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E1D7AD01], Fun: [xrDebug::backend()] + [257 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->190] + [8 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrCore.dll], AddrPC.Offset: [00007FF8E1D7ABEB], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->251]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C20E8838], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp-->53]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8D4605490], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8D4643E47], Fun: [lj_err_run()] + [327 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->851]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8D4642F19], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->874] + [8 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8D4643C26], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->908] + [34 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8D465A0C8], Fun: [lj_meta_tget()] + [440 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_meta.c-->147] + [17 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8D4605977], Fun: [lj_vmeta_tgetv()] + [44 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FF8D460F0BB], Fun: [lua_pcall()] + [171 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EB84], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C203D7C1], Fun: [luabind::detail::proxy_member_void_caller<unsigned int const *>::~proxy_member_void_caller<unsigned int const *>()] + [73 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\luabind\luabind\detail\call_member.hpp-->269] + [16 byte(s)]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C203D3ED], Fun: [CScriptBinderObjectWrapper::shedule_Update()] + [53 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrgame\script_binder_object_wrapper.cpp-->67]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C1F586DF], Fun: [CScriptBinder::shedule_Update()] + [19 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrgame\script_binder.cpp-->119]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C214806F], Fun: [CEntity::shedule_Update()] + [27 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrgame\entity.cpp-->325]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C214905E], Fun: [CEntityAlive::shedule_Update()] + [18 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrgame\entity_alive.cpp-->197]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C212EAC1], Fun: [CActor::shedule_Update()] + [929 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrgame\actor.cpp-->1080]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D49DA47C], Fun: [CSheduler::Update()] + [356 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\xrsheduler.cpp-->428]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrGame.dll], AddrPC.Offset: [00007FF8C20FB38C], Fun: [CGamePersistent::OnFrame()] + [724 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xrgame\gamepersistent.cpp-->582]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D4A0C804], Fun: [CRegistrator<pureFrame>::Process()] + [84 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\pure.h-->86]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D4A0B8E4], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->443]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D4A0BC53], Fun: [CRenderDevice::on_idle()] + [223 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->214]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D4A0C43A], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->316]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D4A0BAB7], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->389]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D49CEE5C], Fun: [Startup()] + [296 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->218]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D49CF1D2], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D49CC924], Fun: [WinMain()] + [72 byte(s)], File-->Line: [e:\repos\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
! Module: [C:\Games\OGSR Gunslinger Addon\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6D4A2DB7A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\WINDOWS\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF90E877034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\WINDOWS\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF90F082651], Fun: [RtlUserThreadStart()] + [33 byte(s)]
[05.07.22 13:42:32.547] ********************************************************************************



Сегодня начало вылетать при обыске трупов и тайников в Мертвом городе, с чем может быть связано?
При первом посещении мертвого города всё было идеально. Вернулся туда по заданию Чебурашки (Тупо не знал про его существование, случайно по нпс на кордоне кликнул возле холодильника и начал проходить квест, пусть и поздно). Из-за этого может быть?
Пока шел к мертвому городу - на армейских складах обыскивал трупы, всё норм. Проблема только в городе.

Изменено пользователем EgEmMi

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EgEmMi  вы ипанулись это всё копировать и сюда выкладывать? Жаль не на 10 страниц. Ткнуть мышкой в кнопочку в виде глаза (спойлер) и туда всё вставить религия не позволяет?

  • Лайк 1
  • Жму руку 1

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Morowing Убери эту вонючую портянку.

Изменено пользователем karavan150

karavan150.gif

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game141_ 

Спойлер

Скачайте, установите и не задавайте глупых вопросов. Вы даже не открывали ссылку для загрузки мода. открыли бы, начали скачивать, все бы сразу поняли. Все в ваших руках. Считаю данные вопросы оффтопом, замусариванием темы

 

Изменено пользователем CTPEJIOK96

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Ребят,  квесты нормально работают, мод можно пройти? Или лучше оригинальный ogsr играть?

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Morowing 

в следующий раз такое под спойлер.

 

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будет ли OGSR ещё обновляться?

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Почему каждый мододоел считает своим долгом сделать из ГГ туберкулезно инвалида дохнущего даже от сильного ветра? Я конечно понимаю что есть альтернативно одаренные которые любят дрочтиься на одном месте по часу считая что это шикарный геймплей, но есть же и те кто мод запускает не для того что бы жопа горела...

  • Смех 2

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Товарищи, разработчики!) Есть пару вопросов по поводу мода... ОЦ-14-4 "Гроза-4" - когда ждать правки, или она такой и останется!? К примеру глушак в моде уже есть а на сам ствол его не поставишь. Дальше))... на стоковый вариант, оказывается можно поставить все натовские прицелы, хотя цевье там изначально родное(деревянное-стоковое) это как!? Да и штатный прицел 4х34 после установки закреплен на кастомном цевье. 
    п.с. Отдельное пожелание... могли бы вы за пилить в мод: ОЦ-14-1 Астрелково-гранатометный комплекс «Гроза-1» (ТКБ-0239) 7,62×39 мм. В "GUNSLINGER Mod" он есть вот только разрабы поленились вводить калибр 7,62×39 мм. и сделали его под 5,45х39 мм..

Изменено пользователем A.T.H.E.I.S.T.

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В 06.07.2022 в 21:19, yurij59 сказал:

будет ли OGSR ещё обновляться?

Вся поддержка, вопросы касательно мода - в Дискорд сервере, за размещенный материал на форуме мы ответственности не несёт.


Дополнено 1 минуту спустя

Вышел свежий патч, все подробности и ссылки на скачивание в Дискорд сервере OGSR

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Пацаны, где себе тачилу нефиговую купить? Жигуль какой нибудь к примеру. Может кто в баре есть?

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56 минут назад, Жаба45 сказал:

Пацаны, где себе тачилу нефиговую купить? Жигуль какой нибудь к примеру. Может кто в баре есть?

Сидор барыжит. Козлами да буханками

  • Лайк 1

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Обновил правки.


 Правки для модов - нажми на гифку 
Мой канал на Ютубе и в Телеграмме: Эскапизм ТМ

shapa-1-1-2-1.gif

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yurij59 Заходите в дискорд. Он буквально вчера обновился.Желательна новая игра


Дополнено 1 минуту спустя

I am dead Такой вопрос. В дальнейшем будут такие же крупные обновления? Которые желательно должны быть с НИ? Или нет?

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1 час назад, CTPEJIOK96 сказал:

I am dead Такой вопрос. В дальнейшем будут такие же крупные обновления? Которые желательно должны быть с НИ? Или нет

Нет, не планируются 

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Здравствуйте, скачал с гугла все файлы огср ганслингер перебросил архивы и установщик в одну папку запускаю установщик у меня горело красным видеокарта возможно связано с этим ну потом когда началась установка полосок никаких а секунд через 30 установщик просто вылетал что делать? торрент не работает почему-то не могу скачать

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