Перейти к содержанию

Рекомендуемые сообщения

 
 

уважаемые форумчане, подскажите пожалуста : переодически получаю вылет с таким окончанием лога:

[01.03.24 21:46:48.722] ***************************[ScriptCrashHandler]**********************************
[01.03.24 21:46:48.722] stack traceback:
[01.03.24 21:46:48.722] *********************************************************************************
[01.03.24 21:46:48.722] ********************************************************************************
[01.03.24 21:46:48.722] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005]
[01.03.24 21:46:48.733] !!Unhandled exception stack trace:
! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF720ED7F38]
! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7210F8398]
! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF720EC2792]
! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF720EE0AE9]
! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF720EE108C]
! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF720D454C7]
! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7209C4ADC]
! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7209C3884]
! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7209C451A]
! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF72098EA15]
! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF72098EF9A]
! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF72098F13A]
! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7211FF702]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFC250C7344], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFC270626B1], Fun: [RtlUserThreadStart()] + [33 byte(s)]

[01.03.24 21:46:48.733] ********************************************************************************
[01.03.24 21:46:50.275] --Saved dump file to [d:\games\ext 0.73 + gunslinger\appdata\logs\xray_admin_03-01-24_21-46-48.mdmp] 

у кого спросить или в какую сторону копать?

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

UPD:
Обновлена ссылка в шапке на версию 0.74 (Новая игра обязательна!)
Добавлена ссылка на альтернативный летний пак растительности

Спойлер

- Фикс счетчика артефактов в ПДА
- При выбросе выдается таск на поиск укрытия на манер ЗП
- Крысы больше не улетают в космос после смерти, чумная крыса дамажит мухами
- Добавлена графическая настройка вкл/выкл засветки неба (блум)
- Текстура стартового изорванного комбинезона из ОЛР 3.0 (+ свой худ рук)
- У БТР-70 и Ми-24 после уничтожения остаются полноценные обломки
- Некоторые движковые правки для 2.1.414 и 2.1.407
- Включен асинхронный расчет солнца на 2.1.414
- В строке рейтинг сталкеров в ПДА, учитываются все сталкеры в зоне, вместо 20 как раньше (спасибо товарищу Hrust)
- Корректировка гаммы для 2.1.414
- Локации из NS OGSR 2023 (кроме некоторых) заменены на аналоги из OP OGSR - более оптимизированы
- Добавлен альтернативный летний пак растительности
- Фикс вылета по getDestVertex
- Болотный Доктор, Новиков, Холод и Лесник бессмертны и не агрятся на мутантов
- Больше транспорта на уровнях
- Пулемет Калашникова можно прокачать у техника
- Уменьшена прочность у Ми-24
- Циклические задания у НПС (ОЛР 3.0)
- НПС посылают сигнал SOS при ранении (ОЛР 3.0)
- НПС более точно сообщают местоположение, где нашли какой-либо ништячок
- У НПС которые наблюдали какое-то симуляционное событие, можно спросить об этом (ОЛР 3.0)
- У НПС можно спросить о текущей локации (ОЛР 3.0)
- У НПС есть цель в зоне, пока что только одна - найти Исполнитель желаний (ОЛР 3.0)
- НПС начинают искать Исполнитель желаний после отключения Выжигателя
- Погода не сбрасывается на сейв/лоаде
- Восстановлены звуки использование предметов
- Если включена опция смерти ворон во время выброса, то через время они будут респавниться
- Различные исправления и удаление мусора

 

  • Лайк 1
  • Мастер! 7
  • Хабар 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

StrawFlux эта версия на какое-то время может считаться финальной?

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Вопрошающий Да вот, зашел на страницу гитхаба огср движка и увидел релиз версии 2.1.415 ...
Мой фейс имаджинировали?
Ладно шучу, пока играйте, будет время пощупаю новую версию, потом сделаю перенос

  • Мастер! 4
  • Жму руку 2
  • Смех 3

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Вылет при попытке начать новую игру

Спойлер

[02.03.24 13:33:09.810] * Detected CPU: Intel(R) Xeon(R) CPU E3-1271 v3 @ 3.60GHz [GenuineIntel], F6/M60/S3
[02.03.24 13:33:09.811] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[02.03.24 13:33:09.811] * CPU cores: [4], threads: [8]
[02.03.24 13:33:09.811] * CPU0 current freq: 3601 MHz, max freq: 3601 MHz
[02.03.24 13:33:09.811] * CPU1 current freq: 3601 MHz, max freq: 3601 MHz
[02.03.24 13:33:09.811] * CPU2 current freq: 3601 MHz, max freq: 3601 MHz
[02.03.24 13:33:09.811] * CPU3 current freq: 3601 MHz, max freq: 3601 MHz
[02.03.24 13:33:09.811] * CPU4 current freq: 3601 MHz, max freq: 3601 MHz
[02.03.24 13:33:09.811] * CPU5 current freq: 3601 MHz, max freq: 3601 MHz
[02.03.24 13:33:09.811] * CPU6 current freq: 3601 MHz, max freq: 3601 MHz
[02.03.24 13:33:09.811] * CPU7 current freq: 3601 MHz, max freq: 3601 MHz
[02.03.24 13:33:09.811] Initializing File System...
[02.03.24 13:33:09.811] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db0], size: [2012096268]
[02.03.24 13:33:09.894] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db1], size: [1994182259]
[02.03.24 13:33:10.190] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db2], size: [1992592365]
[02.03.24 13:33:10.234] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db3], size: [1992748956]
[02.03.24 13:33:10.272] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db4], size: [1992522783]
[02.03.24 13:33:10.314] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db5], size: [501882809]
[02.03.24 13:33:10.325] using fs-ltx: [fsgames.ltx]
[02.03.24 13:33:10.325] --Found FS dir: [d:\games\ext 0.73 + gunslinger\userdata\]
[02.03.24 13:33:10.325]   files: [6]
[02.03.24 13:33:10.325] --Found FS dir: [d:\games\ext 0.73 + gunslinger\gamedata\]
[02.03.24 13:33:10.325]   files: [3]
[02.03.24 13:33:10.325] --Found FS dir: [d:\games\ext 0.73 + gunslinger\gamedata\config\]
[02.03.24 13:33:10.325]   files: [6]
[02.03.24 13:33:10.329] --Found FS dir: [d:\games\ext 0.73 + gunslinger\appdata\savedgames\]
[02.03.24 13:33:10.329]   files: [5]
[02.03.24 13:33:10.329] --Found FS dir: [d:\games\ext 0.73 + gunslinger\appdata\logs\]
[02.03.24 13:33:10.329]   files: [4]
[02.03.24 13:33:10.329] --Found FS dir: [d:\games\ext 0.73 + gunslinger\mods\]
[02.03.24 13:33:10.329]   files: [3]
[02.03.24 13:33:10.329] --Found external arch: [shaders_pack.xdb0], size: [319427]
[02.03.24 13:33:10.330] FS: 46528 files cached, 0Kb memory used.
[02.03.24 13:33:10.330] Init FileSystem 0.519567 sec
[02.03.24 13:33:10.331] [OGSR Engine (x64)] build date: [Feb 22 2024 10:53:19]
[02.03.24 13:33:10.331] [_MSC_FULL_VER]: [193532217], [_MSVC_LANG]: [202002L]
[02.03.24 13:33:10.331] Working Directory: [D:\GAMES\EXT 0.73 + Gunslinger\bins]
[02.03.24 13:33:10.331] CommandLine: [bins\xrEngine.exe ]
[02.03.24 13:33:10.331] TTAPI number of threads: [8]
[02.03.24 13:33:11.541] Initializing Engine...
[02.03.24 13:33:11.542] Starting INPUT device...
[02.03.24 13:33:11.570] --------------------------------------------------------------------------------
[02.03.24 13:33:11.570] [16340MB] physical memory installed, [13280MB] available, [18] percent of memory in use
[02.03.24 13:33:11.570] PageFile total: [24576MB], free~ [23171MB]
[02.03.24 13:33:11.570] Engine memory usage (Working Set): [154MB], peak: [154MB]
[02.03.24 13:33:11.570] Engine memory usage (Commit Charge): [167MB], peak: [167MB]
[02.03.24 13:33:11.570] --------------------------------------------------------------------------------
[02.03.24 13:33:11.570] * [ D3D ]: textures[0 K]
[02.03.24 13:33:11.570] * [x-ray]: process heap[0 K], render[0 K]
[02.03.24 13:33:11.570] * [x-ray]: economy: strings[124082 K], smem[0 K]
[02.03.24 13:33:11.571] SOUND: OpenAL: enumerate devices...
[02.03.24 13:33:11.571] SOUND: OpenAL: EnumerationExtension Present
[02.03.24 13:33:11.638] devices Generic Software
[02.03.24 13:33:11.638] SOUND: OpenAL: system  default SndDevice name is Generic Software
[02.03.24 13:33:11.967] SOUND: OpenAL: All available devices:
[02.03.24 13:33:11.967] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[02.03.24 13:33:11.967] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[02.03.24 13:33:11.968] Executing config-script "d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx"...
[02.03.24 13:33:11.968] ! cant find corresponding [id] for action_name [artefact]
[02.03.24 13:33:11.968] ! cant find corresponding [id] for action_name [team_menu]
[02.03.24 13:33:11.968] ! cant find corresponding [id] for action_name [skin_menu]
[02.03.24 13:33:11.968] ! cant find corresponding [id] for action_name [speech_menu_1]
[02.03.24 13:33:11.968] ! cant find corresponding [id] for action_name [speech_menu_0]
[02.03.24 13:33:11.968] ! cant find corresponding [id] for action_name [buy_menu]
[02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [chat]
[02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [chat_team]
[02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [vote_begin]
[02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [vote]
[02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [vote_yes]
[02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [vote_no]
[02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [cam_zoom_out]
[02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [cam_zoom_in]
[02.03.24 13:33:11.969] [d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx] successfully loaded.
[02.03.24 13:33:11.969] Executing config-script "user.ltx"...
[02.03.24 13:33:11.974] Executing config-script "d:\games\ext 0.73 + gunslinger\gamedata\config\rspec_default.ltx"...
[02.03.24 13:33:11.974] [d:\games\ext 0.73 + gunslinger\gamedata\config\rspec_default.ltx] successfully loaded.
[02.03.24 13:33:11.974] Executing config-script "d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx"...
[02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [artefact]
[02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [team_menu]
[02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [skin_menu]
[02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [speech_menu_1]
[02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [speech_menu_0]
[02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [buy_menu]
[02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [chat]
[02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [chat_team]
[02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [vote_begin]
[02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [vote]
[02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [vote_yes]
[02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [vote_no]
[02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [cam_zoom_out]
[02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [cam_zoom_in]
[02.03.24 13:33:11.974] [d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx] successfully loaded.
[02.03.24 13:33:11.974] [d:\games\ext 0.73 + gunslinger\userdata\user.ltx] successfully loaded.
[02.03.24 13:33:11.974] SOUND: Selected device is Generic Software
[02.03.24 13:33:12.024] [OpenAL] EAX 2.0 extension: present
[02.03.24 13:33:12.024] [OpenAL] EAX 2.0 deferred: present
[02.03.24 13:33:12.024] Loading of [sEnvironment.xr]
[02.03.24 13:33:12.024] ~ env id=[0] name=[identity]
[02.03.24 13:33:12.024] ~ env id=[1] name=[default]
[02.03.24 13:33:12.024] ~ env id=[2] name=[bathroom]
[02.03.24 13:33:12.024] ~ env id=[3] name=[mountains]
[02.03.24 13:33:12.024] ~ env id=[4] name=[yard]
[02.03.24 13:33:12.024] ~ env id=[5] name=[room]
[02.03.24 13:33:12.024] ~ env id=[6] name=[plant]
[02.03.24 13:33:12.024] ~ env id=[7] name=[long_corridor]
[02.03.24 13:33:12.024] ~ env id=[8] name=[open_space]
[02.03.24 13:33:12.024] ~ env id=[9] name=[house]
[02.03.24 13:33:12.024] ~ env id=[10] name=[forest]
[02.03.24 13:33:12.024] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[02.03.24 13:33:12.054] Starting RENDER device...
[02.03.24 13:33:12.057] * Avail GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070
[02.03.24 13:33:12.058] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[02.03.24 13:33:12.058]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[02.03.24 13:33:12.058] * Selected GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070
[02.03.24 13:33:12.221] [CHW::CreateDevice] refCount of [HW.pDevice]: [4]
[02.03.24 13:33:12.222] *     Texture memory: 8067 M
[02.03.24 13:33:12.238] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[02.03.24 13:33:12.238] * GPU vertex cache: unrecognized, 24
[02.03.24 13:33:12.239] * DVB created: 4096K
[02.03.24 13:33:12.239] * DIB created: 512K
[02.03.24 13:33:12.246] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[02.03.24 13:33:12.246] ! Version conflict in shader 'models\lightplanes_00'
[02.03.24 13:33:12.246] ! Version conflict in shader 'models\lightplanesself'
[02.03.24 13:33:12.246] ! Version conflict in shader 'models\model_puh'
[02.03.24 13:33:12.246] ! Version conflict in shader 'models\model_refl'
[02.03.24 13:33:12.246] ! Version conflict in shader 'models\xbrainglass'
[02.03.24 13:33:12.246] ! Version conflict in shader 'models\xdistortcolorlinv'
[02.03.24 13:33:12.246] ! Version conflict in shader 'models\xglass'
[02.03.24 13:33:12.246] ! Version conflict in shader 'models\xglass2'
[02.03.24 13:33:12.246] ! Version conflict in shader 'models\xlens'
[02.03.24 13:33:12.246] ! Version conflict in shader 'selflight_static'
[02.03.24 13:33:12.247] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[02.03.24 13:33:12.287] * HWDST/PCF supported and used
[02.03.24 13:33:20.648] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[02.03.24 13:33:20.649] Load [d:\games\ext 0.73 + gunslinger\gamedata\particles.xr]
[02.03.24 13:33:20.652] Load [d:\games\ext 0.73 + gunslinger\gamedata\particles.xr]
[02.03.24 13:33:20.969] -- LUA version: [LuaJIT 2.1.0-beta3]
[02.03.24 13:33:21.136] Starting engine...
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[1]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[22]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[24]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[38]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[58]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[61]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[63]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[64]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[65]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[66]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[67]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[69]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[70]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[71]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[72]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[73]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[74]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[75]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[76]
[02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[77]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[78]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[79]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[83]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[84]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[85]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[86]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[90]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[91]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[92]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[97]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[98]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[1]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[22]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[24]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[38]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[58]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[61]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[63]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[64]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[65]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[66]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[67]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[69]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[70]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[71]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[72]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[73]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[74]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[75]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[76]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[77]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[78]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[79]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[83]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[84]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[85]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[86]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[90]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[91]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[92]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[97]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[98]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[1]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[22]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[24]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[38]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[58]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[61]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[63]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[64]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[65]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[66]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[67]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[69]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[70]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[71]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[72]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[73]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[74]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[75]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[76]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[77]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[78]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[79]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[83]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[84]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[85]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[86]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[90]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[91]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[92]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[97]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[98]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[1]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[22]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[24]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[38]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[58]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[61]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[63]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[64]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[65]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[66]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[67]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[69]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[70]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[71]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[72]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[73]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[74]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[75]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[76]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[77]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[78]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[79]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[83]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[84]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[85]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[86]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[90]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[91]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[92]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[97]
[02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[98]
[02.03.24 13:33:25.049] [rescan_physical_path] files count before: [46528]
[02.03.24 13:33:25.049] [rescan_physical_path] files count before2: [46524]
[02.03.24 13:33:25.049] [rescan_physical_path] files count after: [46528]
[02.03.24 13:33:27.678] * phase time: 0 ms
[02.03.24 13:33:27.679] * phase cmem: 0 K
[02.03.24 13:33:27.697] * phase time: 18 ms
[02.03.24 13:33:27.697] * phase cmem: 0 K
[02.03.24 13:33:27.741] -- LUA version: [LuaJIT 2.1.0-beta3]
[02.03.24 13:33:27.757] * phase time: 60 ms
[02.03.24 13:33:27.757] * phase cmem: 0 K
[02.03.24 13:33:27.761] * Loading spawn registry...
[02.03.24 13:33:28.126] build_story_spawns start...
[02.03.24 13:33:28.131] * 11250 spawn points are successfully loaded
[02.03.24 13:33:28.132] * Loading objects...
[02.03.24 13:33:28.398] * 22631 objects are successfully loaded
[02.03.24 13:33:28.501] * 43 script vars are successfully loaded
[02.03.24 13:33:29.298] * Game admin_quicksave is successfully loaded from file 'd:\games\ext 0.73 + gunslinger\appdata\savedgames\admin_quicksave.sav' (1.541s)
[02.03.24 13:33:29.298] * phase time: 1541 ms
[02.03.24 13:33:29.298] * phase cmem: 0 K
[02.03.24 13:33:29.363] # Player not found. New player created.
[02.03.24 13:33:29.363] * client : connection accepted - <>
[02.03.24 13:33:29.380] * phase time: 82 ms
[02.03.24 13:33:29.380] * phase cmem: 0 K
[02.03.24 13:33:29.401] * phase time: 20 ms
[02.03.24 13:33:29.401] * phase cmem: 0 K
[02.03.24 13:33:30.602] --[ISpatial_DB::initialize] bbc is [43.8, 36.6, 88.9], bbd is [722.7, 75.0, 722.7]
[02.03.24 13:33:30.602] --[ISpatial_DB::initialize] bbc is [43.8, 36.6, 88.9], bbd is [722.7, 75.0, 722.7]
[02.03.24 13:33:30.613] * phase time: 1211 ms
[02.03.24 13:33:30.613] * phase cmem: 0 K
[02.03.24 13:33:32.358] * phase time: 1745 ms
[02.03.24 13:33:32.358] * phase cmem: 0 K
[02.03.24 13:33:32.359] * [Loading VB] 65532 verts, 2047 Kb
[02.03.24 13:33:32.362] * [Loading VB] 65530 verts, 2047 Kb
[02.03.24 13:33:32.367] * [Loading VB] 65531 verts, 2047 Kb
[02.03.24 13:33:32.370] * [Loading VB] 65532 verts, 2047 Kb
[02.03.24 13:33:32.372] * [Loading VB] 60327 verts, 1885 Kb
[02.03.24 13:33:32.375] * [Loading VB] 65531 verts, 2047 Kb
[02.03.24 13:33:32.377] * [Loading VB] 65534 verts, 2047 Kb
[02.03.24 13:33:32.378] * [Loading VB] 65535 verts, 2047 Kb
[02.03.24 13:33:32.380] * [Loading VB] 65534 verts, 2047 Kb
[02.03.24 13:33:32.381] * [Loading VB] 65534 verts, 2047 Kb
[02.03.24 13:33:32.382] * [Loading VB] 65534 verts, 2047 Kb
[02.03.24 13:33:32.384] * [Loading VB] 46354 verts, 1448 Kb
[02.03.24 13:33:32.385] * [Loading VB] 65533 verts, 2047 Kb
[02.03.24 13:33:32.386] * [Loading VB] 65535 verts, 2047 Kb
[02.03.24 13:33:32.388] * [Loading VB] 65535 verts, 2047 Kb
[02.03.24 13:33:32.389] * [Loading VB] 65530 verts, 2047 Kb
[02.03.24 13:33:32.390] * [Loading VB] 65532 verts, 2047 Kb
[02.03.24 13:33:32.392] * [Loading VB] 65535 verts, 2047 Kb
[02.03.24 13:33:32.393] * [Loading VB] 53153 verts, 1661 Kb
[02.03.24 13:33:32.394] * [Loading IB] 1048575 indices, 2047 Kb
[02.03.24 13:33:32.396] * [Loading IB] 1048575 indices, 2047 Kb
[02.03.24 13:33:32.397] * [Loading IB] 1048575 indices, 2047 Kb
[02.03.24 13:33:32.399] * [Loading IB] 1048575 indices, 2047 Kb
[02.03.24 13:33:32.400] * [Loading IB] 1048575 indices, 2047 Kb
[02.03.24 13:33:32.401] * [Loading IB] 1048575 indices, 2047 Kb
[02.03.24 13:33:32.403] * [Loading IB] 1048575 indices, 2047 Kb
[02.03.24 13:33:32.404] * [Loading IB] 1048575 indices, 2047 Kb
[02.03.24 13:33:32.406] * [Loading IB] 1048575 indices, 2047 Kb
[02.03.24 13:33:32.407] * [Loading IB] 670515 indices, 1309 Kb
[02.03.24 13:33:32.408] * [Loading VB] 65533 verts, 767 Kb
[02.03.24 13:33:32.409] * [Loading VB] 65533 verts, 767 Kb
[02.03.24 13:33:32.410] * [Loading VB] 65535 verts, 767 Kb
[02.03.24 13:33:32.410] * [Loading VB] 65535 verts, 767 Kb
[02.03.24 13:33:32.411] * [Loading VB] 65535 verts, 767 Kb
[02.03.24 13:33:32.412] * [Loading VB] 65534 verts, 767 Kb
[02.03.24 13:33:32.413] * [Loading VB] 65528 verts, 767 Kb
[02.03.24 13:33:32.413] * [Loading VB] 16089 verts, 188 Kb
[02.03.24 13:33:32.414] * [Loading IB] 1048575 indices, 2047 Kb
[02.03.24 13:33:32.415] * [Loading IB] 1048575 indices, 2047 Kb
[02.03.24 13:33:32.416] * [Loading IB] 1048572 indices, 2047 Kb
[02.03.24 13:33:32.418] * [Loading IB] 784818 indices, 1532 Kb
[02.03.24 13:33:32.419] * phase time: 60 ms
[02.03.24 13:33:32.419] * phase cmem: 0 K
[02.03.24 13:33:32.428] * phase time: 8 ms
[02.03.24 13:33:32.428] * phase cmem: 0 K
[02.03.24 13:33:32.559] * [DETAILS] VertexConsts(256), Batch(61)
[02.03.24 13:33:32.559] * [DETAILS] 37149 v(20), 19764 p
[02.03.24 13:33:32.559] * [DETAILS] Batch(61), VB(725K), IB(115K)
[02.03.24 13:33:32.560] * phase time: 132 ms
[02.03.24 13:33:32.560] * phase cmem: 0 K
[02.03.24 13:33:32.562] * Loading HOM: d:\games\ext 0.73 + gunslinger\gamedata\levels\l01_escape\level.hom
[02.03.24 13:33:32.602] * phase time: 41 ms
[02.03.24 13:33:32.602] * phase cmem: 0 K
[02.03.24 13:33:32.613] * phase time: 10 ms
[02.03.24 13:33:32.613] * phase cmem: 0 K
[02.03.24 13:33:32.639] - Game configuring : Started 
[02.03.24 13:33:32.640] - Loading music tracks from 'l01_escape_musics'...
[02.03.24 13:33:32.642] - Game configuring : Finished 
[02.03.24 13:33:32.685] * phase time: 72 ms
[02.03.24 13:33:32.685] * phase cmem: 0 K
[02.03.24 13:33:32.686] CResourceManager::DeferredUpload [NO MT] -> START, size = [1940]
[02.03.24 13:33:32.810] ! Fallback to default bump map: [build_escape0_bump]
[02.03.24 13:33:32.810] ! Fallback to default bump map: [build_escape0_bump#]
[02.03.24 13:33:36.974] CResourceManager::DeferredUpload -> END
[02.03.24 13:33:36.974] * t-report - base: 1935, 2027470 K
[02.03.24 13:33:36.974] * t-report - lmap: 5, 5120 K
[02.03.24 13:33:36.974] * phase time: 4288 ms
[02.03.24 13:33:36.974] * phase cmem: 0 K
[02.03.24 13:33:37.031] * phase time: 56 ms
[02.03.24 13:33:37.031] * phase cmem: 0 K
[02.03.24 13:33:37.038] --------------------------------------------------------------------------------
[02.03.24 13:33:37.038] [16340MB] physical memory installed, [12742MB] available, [22] percent of memory in use
[02.03.24 13:33:37.038] PageFile total: [24576MB], free~ [17927MB]
[02.03.24 13:33:37.038] Engine memory usage (Working Set): [695MB], peak: [817MB]
[02.03.24 13:33:37.038] Engine memory usage (Commit Charge): [5912MB], peak: [5912MB]
[02.03.24 13:33:37.038] --------------------------------------------------------------------------------
[02.03.24 13:33:37.038] * [ D3D ]: textures[2032590 K]
[02.03.24 13:33:37.038] * [x-ray]: process heap[0 K], render[0 K]
[02.03.24 13:33:37.038] * [x-ray]: economy: strings[128730 K], smem[6975 K]
[02.03.24 13:33:38.556] full_name = d:\games\ext 0.73 + gunslinger\userdata\ogsm_settings.ltx
[02.03.24 13:33:39.259] Enable console command
[02.03.24 13:33:39.259] Enable console command
[02.03.24 13:33:39.259] Enable console command
[02.03.24 13:33:39.259] Enable console command
[02.03.24 13:33:39.259] Enable console command
[02.03.24 13:33:39.259] Enable console command
[02.03.24 13:33:39.259] Enable console command
[02.03.24 13:33:39.259] Enable console command
[02.03.24 13:33:39.259] Enable console command
[02.03.24 13:33:39.259] Enable console command
[02.03.24 13:33:39.259] Enable console command
[02.03.24 13:33:39.259] Enable console command
[02.03.24 13:33:39.259] Enable console command
[02.03.24 13:33:44.295] 
FATAL ERROR

[error]Expression    : assertion failed
[error]Function      : CPortalTraverser::traverse
[error]File          : D:\Downloads\OGSR-Engine-2.1.414\ogsr_engine\Layers\xrRender\r__sector_traversal.cpp
[error]Line          : 24
[error]Description   : start


[02.03.24 13:33:44.295] ***************************[ScriptCrashHandler]**********************************
[02.03.24 13:33:44.295] stack traceback:
[02.03.24 13:33:44.295] *********************************************************************************
[02.03.24 13:33:44.295] ********************************************************************************
[02.03.24 13:33:44.295] !![LogStackTrace] Thread: [X-RAY Primary thread]
[02.03.24 13:33:44.307] !!stack trace:
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786FBB2FD]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786FA4C16]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786FA50AA]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786FA51EB]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF787059978]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7870692F5]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF787034FDD]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF787033A34]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7871C6AD9]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF787252470]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786F83F23]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786F8451A]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786F4EA15]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786F4EF9A]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786F4F13A]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7877BF912]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFC250C7344], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFC270626B1], Fun: [RtlUserThreadStart()] + [33 byte(s)]

[02.03.24 13:33:44.307] ********************************************************************************

 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Max1725 новую версию качай и играй, юзер.лтх от старой версии не используй

Изменено пользователем StrawFlux

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Добежал до бара, в целом более чем ок. Из единственного что прямо в глаза бросилось, это погода во время выброса. Точнее после. Она слишком быстро меняется с пасмурной, до "ясной", что выглядит весьма отвратительно. Да и сам выброс. Мб зажрался, но разве нет новых текстур неба во время оного? А то красная, стандартная уже приелась)

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Игра вылетает после каждой перезагрузки, как и в прошлой версии. Что это может быть?

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Pavelll555 файл лога надо прикладывать

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
2 часа назад, StrawFlux сказал:

Max1725 новую версию качай и играй, юзер.лтх от старой версии не используй

эти и так с новой версии,причем только на поздней версии движка. на предыдущей было тоже самое при переходах с локации на локацию

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Max1725 в логе который ты скинул, вылет из-за включенных асинхронных вычислений, так как они не работают с hom файлами локаций, но на последней версии такого быть не должно, по этому я и грешил на кривую установку, для тебя пока как вариант, играть на 2.1.407 там нет асинхронных вычислений

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
7 часов назад, StrawFlux сказал:

Pavelll555 файл лога надо прикладыватьxray_user_02-03-24_21-51-14.log

 

  • Лайк 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Контейнер для артов кстати не настроен в торговле. На старте игры можно изи словить 10к, попросту продав контейнер Шустрого. Стоит 10к. И продаётся за 10к.

У Симбиота кстати в описании ни слова про радиацию. Да и вообще радиация перепутана со стойкостью с разрывом

BWq0cHP.png

Вечные трупы так и не исчезают. 


Дополнено 8 минуты спустя

+ В описание трансмутации Души от Беса, написано, что арт надо в жарку кидать, а потом в холодец. По факту же наоборот. Душу в Холодец, получаются Капли Души. А потом снова в Холодец.

 

+ с аномалиями на базе свободы. Половина Свободы умирает в аномалиях, респавнятся. Ужос. В Баре у Долга такой проблемы нет. 

Изменено пользователем DarkFace
  • Лайк 1
  • Мастер! 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
16 часов назад, StrawFlux сказал:

Max1725 в логе который ты скинул, вылет из-за включенных асинхронных вычислений, так как они не работают с hom файлами локаций, но на последней версии такого быть не должно, по этому я и грешил на кривую установку, для тебя пока как вариант, играть на 2.1.407 там нет асинхронных вычислений

xray_admin_03-03-24_08-50-58.log

снова та же петрушка что на 407 что на 414 версии движка. Стабильный вылет при переходе между локациями (между любыми локациями)

  • Лайк 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
19 часов назад, StrawFlux сказал:

Может из-за высоких настроек графики вылетает?

 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
7 часов назад, Pavelll555 сказал:

 

нет не из за графики только что поставил графон на минимум словил тот же вылет но еще до перехода , на агропроме после диалога с кротом

 


Дополнено 48 минуты спустя

стабильный повторяющийся вылет при переходе между любыми локациями:

Спойлер

[03.03.24 17:11:23.490] --[xrMemory::_initialize] memory pool disabled due to available memory limit: [32000 MB]
[03.03.24 17:11:23.492] * Detected CPU: Intel(R) Xeon(R) CPU E3-1271 v3 @ 3.60GHz [GenuineIntel], F6/M60/S3
[03.03.24 17:11:23.492] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
[03.03.24 17:11:23.492] * CPU cores: [4], threads: [8]
[03.03.24 17:11:23.492] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz
[03.03.24 17:11:23.492] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz
[03.03.24 17:11:23.492] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz
[03.03.24 17:11:23.492] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz
[03.03.24 17:11:23.492] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz
[03.03.24 17:11:23.492] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz
[03.03.24 17:11:23.492] * CPU6 current freq: 3600 MHz, max freq: 3600 MHz
[03.03.24 17:11:23.492] * CPU7 current freq: 3600 MHz, max freq: 3600 MHz
[03.03.24 17:11:23.492] Initializing File System...
[03.03.24 17:11:23.493] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db0], size: [2012096268]
[03.03.24 17:11:23.572] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db1], size: [1994182259]
[03.03.24 17:11:23.886] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db2], size: [1992592365]
[03.03.24 17:11:23.931] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db3], size: [1992748956]
[03.03.24 17:11:23.970] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db4], size: [1992522783]
[03.03.24 17:11:24.010] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db5], size: [501882809]
[03.03.24 17:11:24.017] using fs-ltx: [fsgames.ltx]
[03.03.24 17:11:24.017] --Found FS dir: [d:\games\ext 0.73 + gunslinger\userdata\]
[03.03.24 17:11:24.017]   files: [6]
[03.03.24 17:11:24.017] --Found FS dir: [d:\games\ext 0.73 + gunslinger\appdata\savedgames\]
[03.03.24 17:11:24.017]   files: [10]
[03.03.24 17:11:24.017] --Found FS dir: [d:\games\ext 0.73 + gunslinger\appdata\logs\]
[03.03.24 17:11:24.017]   files: [29]
[03.03.24 17:11:24.017] --Found FS dir: [d:\games\ext 0.73 + gunslinger\mods\]
[03.03.24 17:11:24.017]   files: [4]
[03.03.24 17:11:24.018] --Found external arch: [autumn_pack.xdb0], size: [174943622]
[03.03.24 17:11:24.018] --Found external arch: [shaders_pack.xdb0], size: [319427]
[03.03.24 17:11:24.020] FS: 46563 files cached, 0Kb memory used.
[03.03.24 17:11:24.020] Init FileSystem 0.527590 sec
[03.03.24 17:11:24.020] [OGSR Engine (x64)] build date: [Feb 22 2024 10:53:19]
[03.03.24 17:11:24.020] [_MSC_FULL_VER]: [193532217], [_MSVC_LANG]: [202002L]
[03.03.24 17:11:24.020] Working Directory: [D:\GAMES\EXT 0.73 + Gunslinger\bins]
[03.03.24 17:11:24.020] CommandLine: [bins\xrEngine.exe ]
[03.03.24 17:11:24.020] TTAPI number of threads: [8]
[03.03.24 17:11:24.419] Initializing Engine...
[03.03.24 17:11:24.420] Starting INPUT device...
[03.03.24 17:11:24.431] --------------------------------------------------------------------------------
[03.03.24 17:11:24.431] [32724MB] physical memory installed, [29279MB] available, [10] percent of memory in use
[03.03.24 17:11:24.431] PageFile total: [24576MB], free~ [23133MB]
[03.03.24 17:11:24.431] Engine memory usage (Working Set): [153MB], peak: [153MB]
[03.03.24 17:11:24.431] Engine memory usage (Commit Charge): [167MB], peak: [167MB]
[03.03.24 17:11:24.431] --------------------------------------------------------------------------------
[03.03.24 17:11:24.431] * [ D3D ]: textures[0 K]
[03.03.24 17:11:24.431] * [x-ray]: process heap[0 K], render[0 K]
[03.03.24 17:11:24.431] * [x-ray]: economy: strings[125554 K], smem[0 K]
[03.03.24 17:11:24.431] SOUND: OpenAL: enumerate devices...
[03.03.24 17:11:24.431] SOUND: OpenAL: EnumerationExtension Present
[03.03.24 17:11:24.500] devices Generic Software
[03.03.24 17:11:24.500] SOUND: OpenAL: system  default SndDevice name is Generic Software
[03.03.24 17:11:24.832] SOUND: OpenAL: All available devices:
[03.03.24 17:11:24.832] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[03.03.24 17:11:24.832] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[03.03.24 17:11:24.832] Executing config-script "d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx"...
[03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [artefact]
[03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [team_menu]
[03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [skin_menu]
[03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [speech_menu_1]
[03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [speech_menu_0]
[03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [buy_menu]
[03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [chat]
[03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [chat_team]
[03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [vote_begin]
[03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [vote]
[03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [vote_yes]
[03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [vote_no]
[03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [cam_zoom_out]
[03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [cam_zoom_in]
[03.03.24 17:11:24.833] [d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx] successfully loaded.
[03.03.24 17:11:24.833] Executing config-script "user.ltx"...
[03.03.24 17:11:24.833] Executing config-script "d:\games\ext 0.73 + gunslinger\gamedata\config\rspec_minimum.ltx"...
[03.03.24 17:11:24.833] [d:\games\ext 0.73 + gunslinger\gamedata\config\rspec_minimum.ltx] successfully loaded.
[03.03.24 17:11:24.833] Executing config-script "d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx"...
[03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [artefact]
[03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [team_menu]
[03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [skin_menu]
[03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [speech_menu_1]
[03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [speech_menu_0]
[03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [buy_menu]
[03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [chat]
[03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [chat_team]
[03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [vote_begin]
[03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [vote]
[03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [vote_yes]
[03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [vote_no]
[03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [cam_zoom_out]
[03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [cam_zoom_in]
[03.03.24 17:11:24.834] [d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx] successfully loaded.
[03.03.24 17:11:24.834] [d:\games\ext 0.73 + gunslinger\userdata\user.ltx] successfully loaded.
[03.03.24 17:11:24.834] SOUND: Selected device is Generic Software
[03.03.24 17:11:24.888] [OpenAL] EAX 2.0 extension: present
[03.03.24 17:11:24.888] [OpenAL] EAX 2.0 deferred: present
[03.03.24 17:11:24.888] Loading of [sEnvironment.xr]
[03.03.24 17:11:24.888] ~ env id=[0] name=[identity]
[03.03.24 17:11:24.888] ~ env id=[1] name=[default]
[03.03.24 17:11:24.888] ~ env id=[2] name=[bathroom]
[03.03.24 17:11:24.888] ~ env id=[3] name=[mountains]
[03.03.24 17:11:24.888] ~ env id=[4] name=[yard]
[03.03.24 17:11:24.888] ~ env id=[5] name=[room]
[03.03.24 17:11:24.888] ~ env id=[6] name=[plant]
[03.03.24 17:11:24.888] ~ env id=[7] name=[long_corridor]
[03.03.24 17:11:24.888] ~ env id=[8] name=[open_space]
[03.03.24 17:11:24.888] ~ env id=[9] name=[house]
[03.03.24 17:11:24.888] ~ env id=[10] name=[forest]
[03.03.24 17:11:24.888] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[03.03.24 17:11:24.911] Starting RENDER device...
[03.03.24 17:11:24.915] * Avail GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070
[03.03.24 17:11:24.915] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver
[03.03.24 17:11:24.916]  !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE
[03.03.24 17:11:24.916] * Selected GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070
[03.03.24 17:11:25.078] [CHW::CreateDevice] refCount of [HW.pDevice]: [4]
[03.03.24 17:11:25.078] *     Texture memory: 8067 M
[03.03.24 17:11:25.094] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[03.03.24 17:11:25.094] * GPU vertex cache: unrecognized, 24
[03.03.24 17:11:25.094] * DVB created: 4096K
[03.03.24 17:11:25.095] * DIB created: 512K
[03.03.24 17:11:25.101] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2]
[03.03.24 17:11:25.102] ! Version conflict in shader 'models\lightplanes_00'
[03.03.24 17:11:25.102] ! Version conflict in shader 'models\lightplanesself'
[03.03.24 17:11:25.102] ! Version conflict in shader 'models\model_puh'
[03.03.24 17:11:25.102] ! Version conflict in shader 'models\model_refl'
[03.03.24 17:11:25.102] ! Version conflict in shader 'models\xbrainglass'
[03.03.24 17:11:25.102] ! Version conflict in shader 'models\xdistortcolorlinv'
[03.03.24 17:11:25.102] ! Version conflict in shader 'models\xglass'
[03.03.24 17:11:25.102] ! Version conflict in shader 'models\xglass2'
[03.03.24 17:11:25.102] ! Version conflict in shader 'models\xlens'
[03.03.24 17:11:25.102] ! Version conflict in shader 'selflight_static'
[03.03.24 17:11:25.103] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[03.03.24 17:11:25.145] * HWDST/PCF supported and used
[03.03.24 17:11:29.127] [CPSLibrary::LoadAll] count of *particles*.xr files: [1]
[03.03.24 17:11:29.127] Load [d:\games\ext 0.73 + gunslinger\gamedata\particles.xr]
[03.03.24 17:11:29.130] Load [d:\games\ext 0.73 + gunslinger\gamedata\particles.xr]
[03.03.24 17:11:29.476] -- LUA version: [LuaJIT 2.1.0-beta3]
[03.03.24 17:11:29.661] Starting engine...
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[1]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[22]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[24]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[38]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[58]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[61]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[63]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[64]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[65]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[66]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[67]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[69]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[70]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[71]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[72]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[73]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[74]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[75]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[76]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[77]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[78]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[79]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[83]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[84]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[85]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[86]
[03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[90]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[180] mtl1=[91]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[180] mtl1=[92]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[180] mtl1=[97]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[180] mtl1=[98]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[1]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[22]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[24]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[38]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[58]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[61]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[63]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[64]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[65]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[66]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[67]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[69]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[70]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[71]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[72]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[73]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[74]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[75]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[76]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[77]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[78]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[79]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[83]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[84]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[85]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[86]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[90]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[91]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[92]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[97]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[98]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[1]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[22]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[24]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[38]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[58]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[61]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[63]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[64]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[65]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[66]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[67]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[69]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[70]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[71]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[72]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[73]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[74]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[75]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[76]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[77]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[78]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[79]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[83]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[84]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[85]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[86]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[90]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[91]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[92]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[97]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[98]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[1]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[22]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[24]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[38]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[58]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[61]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[63]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[64]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[65]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[66]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[67]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[69]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[70]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[71]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[72]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[73]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[74]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[75]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[76]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[77]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[78]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[79]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[83]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[84]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[85]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[86]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[90]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[91]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[92]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[97]
[03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[98]
[03.03.24 17:11:32.083] [rescan_physical_path] files count before: [46563]
[03.03.24 17:11:32.083] [rescan_physical_path] files count before2: [46554]
[03.03.24 17:11:32.083] [rescan_physical_path] files count after: [46563]
[03.03.24 17:11:36.901] * phase time: 0 ms
[03.03.24 17:11:36.901] * phase cmem: 0 K
[03.03.24 17:11:36.908] * phase time: 6 ms
[03.03.24 17:11:36.908] * phase cmem: 0 K
[03.03.24 17:11:36.921] -- LUA version: [LuaJIT 2.1.0-beta3]
[03.03.24 17:11:36.938] * phase time: 30 ms
[03.03.24 17:11:36.938] * phase cmem: 0 K
[03.03.24 17:11:36.943] * Loading spawn registry...
[03.03.24 17:11:37.343] build_story_spawns start...
[03.03.24 17:11:37.349] * 11250 spawn points are successfully loaded
[03.03.24 17:11:37.349] * Loading objects...
[03.03.24 17:11:37.649] * 23436 objects are successfully loaded
[03.03.24 17:11:37.749] * 144 script vars are successfully loaded
[03.03.24 17:11:38.624] * Game admin_autosave is successfully loaded from file 'd:\games\ext 0.73 + gunslinger\appdata\savedgames\admin_autosave.sav' (1.686s)
[03.03.24 17:11:38.624] * phase time: 1686 ms
[03.03.24 17:11:38.624] * phase cmem: 0 K
[03.03.24 17:11:38.635] # Player not found. New player created.
[03.03.24 17:11:38.635] * client : connection accepted - <>
[03.03.24 17:11:38.636] * phase time: 11 ms
[03.03.24 17:11:38.636] * phase cmem: 0 K
[03.03.24 17:11:38.639] * phase time: 3 ms
[03.03.24 17:11:38.639] * phase cmem: 0 K
[03.03.24 17:11:39.891] --[ISpatial_DB::initialize] bbc is [0.4, 25.8, -14.6], bbd is [321.3, 61.1, 332.6]
[03.03.24 17:11:39.891] --[ISpatial_DB::initialize] bbc is [0.4, 25.8, -14.6], bbd is [321.3, 61.1, 332.6]
[03.03.24 17:11:39.903] * phase time: 1263 ms
[03.03.24 17:11:39.903] * phase cmem: 0 K
[03.03.24 17:11:41.396] * phase time: 1492 ms
[03.03.24 17:11:41.396] * phase cmem: 0 K
[03.03.24 17:11:41.396] * [Loading VB] 65529 verts, 2047 Kb
[03.03.24 17:11:41.400] * [Loading VB] 65528 verts, 2047 Kb
[03.03.24 17:11:41.404] * [Loading VB] 65531 verts, 2047 Kb
[03.03.24 17:11:41.408] * [Loading VB] 65516 verts, 2047 Kb
[03.03.24 17:11:41.410] * [Loading VB] 5226 verts, 163 Kb
[03.03.24 17:11:41.411] * [Loading VB] 65535 verts, 2047 Kb
[03.03.24 17:11:41.413] * [Loading VB] 65532 verts, 2047 Kb
[03.03.24 17:11:41.416] * [Loading VB] 65534 verts, 2047 Kb
[03.03.24 17:11:41.417] * [Loading VB] 65534 verts, 2047 Kb
[03.03.24 17:11:41.418] * [Loading VB] 65507 verts, 2047 Kb
[03.03.24 17:11:41.420] * [Loading VB] 65535 verts, 2047 Kb
[03.03.24 17:11:41.421] * [Loading VB] 65532 verts, 2047 Kb
[03.03.24 17:11:41.422] * [Loading VB] 65535 verts, 2047 Kb
[03.03.24 17:11:41.423] * [Loading VB] 51231 verts, 1600 Kb
[03.03.24 17:11:41.424] * [Loading VB] 65535 verts, 2047 Kb
[03.03.24 17:11:41.426] * [Loading VB] 62237 verts, 1944 Kb
[03.03.24 17:11:41.427] * [Loading IB] 1048572 indices, 2047 Kb
[03.03.24 17:11:41.428] * [Loading IB] 1048572 indices, 2047 Kb
[03.03.24 17:11:41.430] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:11:41.431] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:11:41.432] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:11:41.434] * [Loading IB] 1048572 indices, 2047 Kb
[03.03.24 17:11:41.435] * [Loading IB] 1048569 indices, 2047 Kb
[03.03.24 17:11:41.436] * [Loading IB] 866625 indices, 1692 Kb
[03.03.24 17:11:41.438] * [Loading VB] 65533 verts, 767 Kb
[03.03.24 17:11:41.439] * [Loading VB] 65533 verts, 767 Kb
[03.03.24 17:11:41.439] * [Loading VB] 65533 verts, 767 Kb
[03.03.24 17:11:41.440] * [Loading VB] 65535 verts, 767 Kb
[03.03.24 17:11:41.440] * [Loading VB] 65530 verts, 767 Kb
[03.03.24 17:11:41.441] * [Loading VB] 41425 verts, 485 Kb
[03.03.24 17:11:41.442] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:11:41.443] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:11:41.444] * [Loading IB] 678084 indices, 1324 Kb
[03.03.24 17:11:41.445] * phase time: 49 ms
[03.03.24 17:11:41.445] * phase cmem: 0 K
[03.03.24 17:11:41.453] * phase time: 8 ms
[03.03.24 17:11:41.453] * phase cmem: 0 K
[03.03.24 17:11:41.574] * [DETAILS] VertexConsts(256), Batch(61)
[03.03.24 17:11:41.574] * [DETAILS] 40687 v(20), 26352 p
[03.03.24 17:11:41.574] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.03.24 17:11:41.575] * phase time: 121 ms
[03.03.24 17:11:41.575] * phase cmem: 0 K
[03.03.24 17:11:41.575] * Loading HOM: d:\games\ext 0.73 + gunslinger\gamedata\levels\l02_garbage\level.hom
[03.03.24 17:11:41.618] * phase time: 42 ms
[03.03.24 17:11:41.618] * phase cmem: 0 K
[03.03.24 17:11:41.619] * phase time: 1 ms
[03.03.24 17:11:41.619] * phase cmem: 0 K
[03.03.24 17:11:41.629] - Game configuring : Started 
[03.03.24 17:11:41.629] - Game configuring : Finished 
[03.03.24 17:11:41.675] * phase time: 56 ms
[03.03.24 17:11:41.675] * phase cmem: 0 K
[03.03.24 17:11:41.676] CResourceManager::DeferredUpload [MT] -> START, size = [1885]
[03.03.24 17:11:41.719] ! Fallback to default bump map: [build_details_bump#]
[03.03.24 17:11:41.719] ! Fallback to default bump map: [build_details_bump]
[03.03.24 17:11:43.038] CResourceManager::DeferredUpload -> END
[03.03.24 17:11:43.038] * t-report - base: 1882, 1765324 K
[03.03.24 17:11:43.038] * t-report - lmap: 3, 3072 K
[03.03.24 17:11:43.039] * phase time: 1363 ms
[03.03.24 17:11:43.039] * phase cmem: 0 K
[03.03.24 17:11:43.041] * phase time: 2 ms
[03.03.24 17:11:43.041] * phase cmem: 0 K
[03.03.24 17:11:43.047] --------------------------------------------------------------------------------
[03.03.24 17:11:43.047] [32724MB] physical memory installed, [28734MB] available, [12] percent of memory in use
[03.03.24 17:11:43.047] PageFile total: [24576MB], free~ [18293MB]
[03.03.24 17:11:43.047] Engine memory usage (Working Set): [702MB], peak: [829MB]
[03.03.24 17:11:43.047] Engine memory usage (Commit Charge): [5511MB], peak: [5512MB]
[03.03.24 17:11:43.047] --------------------------------------------------------------------------------
[03.03.24 17:11:43.047] * [ D3D ]: textures[1768396 K]
[03.03.24 17:11:43.047] * [x-ray]: process heap[0 K], render[0 K]
[03.03.24 17:11:43.047] * [x-ray]: economy: strings[130211 K], smem[0 K]
[03.03.24 17:11:44.099] full_name = d:\games\ext 0.73 + gunslinger\userdata\ogsm_settings.ltx
[03.03.24 17:11:44.927] Enable console command
[03.03.24 17:11:44.927] Enable console command
[03.03.24 17:11:44.927] Enable console command
[03.03.24 17:11:44.927] Enable console command
[03.03.24 17:11:44.927] Enable console command
[03.03.24 17:11:44.927] Enable console command
[03.03.24 17:11:44.927] Enable console command
[03.03.24 17:11:44.927] Enable console command
[03.03.24 17:11:44.927] Enable console command
[03.03.24 17:11:44.927] Enable console command
[03.03.24 17:11:44.927] Enable console command
[03.03.24 17:11:44.927] Enable console command
[03.03.24 17:11:44.927] Enable console command
[03.03.24 17:11:49.023] * MEMORY USAGE: 0 K
[03.03.24 17:11:49.023] * End of synchronization A[1] R[1]
[03.03.24 17:11:49.023] * phase time: 5984 ms
[03.03.24 17:11:49.023] * phase cmem: 0 K
[03.03.24 17:11:55.623] * Saving spawns...
[03.03.24 17:11:55.624] * Saving objects...
[03.03.24 17:11:55.711] * 23436 objects are successfully saved
[03.03.24 17:11:55.711] * 144 script vars are successfully saved
[03.03.24 17:11:55.719] * Game ADMIN_autosave.sav is successfully saved to file 'd:\games\ext 0.73 + gunslinger\appdata\savedgames\admin_autosave.sav'
[03.03.24 17:11:55.725] - Disconnect
[03.03.24 17:11:56.383] - Destroying level
[03.03.24 17:11:56.408] * phase time: 1 ms
[03.03.24 17:11:56.408] * phase cmem: 0 K
[03.03.24 17:11:56.466] -- LUA version: [LuaJIT 2.1.0-beta3]
[03.03.24 17:11:56.484] * phase time: 75 ms
[03.03.24 17:11:56.484] * phase cmem: 0 K
[03.03.24 17:11:56.489] * Loading spawn registry...
[03.03.24 17:11:56.876] build_story_spawns start...
[03.03.24 17:11:56.882] * 11250 spawn points are successfully loaded
[03.03.24 17:11:56.882] * Loading objects...
[03.03.24 17:11:57.189] * 23436 objects are successfully loaded
[03.03.24 17:11:57.294] * 144 script vars are successfully loaded
[03.03.24 17:11:58.179] * Game admin_autosave is successfully loaded from file 'd:\games\ext 0.73 + gunslinger\appdata\savedgames\admin_autosave.sav' (1.695s)
[03.03.24 17:11:58.179] * phase time: 1695 ms
[03.03.24 17:11:58.179] * phase cmem: 0 K
[03.03.24 17:11:58.189] # Player not found. New player created.
[03.03.24 17:11:58.189] * client : connection accepted - <>
[03.03.24 17:11:58.190] * phase time: 10 ms
[03.03.24 17:11:58.190] * phase cmem: 0 K
[03.03.24 17:11:58.194] * phase time: 4 ms
[03.03.24 17:11:58.194] * phase cmem: 0 K
[03.03.24 17:11:59.455] * phase time: 1260 ms
[03.03.24 17:11:59.455] * phase cmem: 0 K
[03.03.24 17:12:00.963] * phase time: 1508 ms
[03.03.24 17:12:00.963] * phase cmem: 0 K
[03.03.24 17:12:00.964] * [Loading VB] 65532 verts, 2047 Kb
[03.03.24 17:12:00.966] * [Loading VB] 65530 verts, 2047 Kb
[03.03.24 17:12:00.967] * [Loading VB] 65531 verts, 2047 Kb
[03.03.24 17:12:00.971] * [Loading VB] 65532 verts, 2047 Kb
[03.03.24 17:12:00.975] * [Loading VB] 60327 verts, 1885 Kb
[03.03.24 17:12:00.976] * [Loading VB] 65531 verts, 2047 Kb
[03.03.24 17:12:00.982] * [Loading VB] 65534 verts, 2047 Kb
[03.03.24 17:12:00.983] * [Loading VB] 65535 verts, 2047 Kb
[03.03.24 17:12:00.984] * [Loading VB] 65534 verts, 2047 Kb
[03.03.24 17:12:00.986] * [Loading VB] 65534 verts, 2047 Kb
[03.03.24 17:12:00.987] * [Loading VB] 65534 verts, 2047 Kb
[03.03.24 17:12:00.989] * [Loading VB] 46354 verts, 1448 Kb
[03.03.24 17:12:00.990] * [Loading VB] 65533 verts, 2047 Kb
[03.03.24 17:12:00.992] * [Loading VB] 65535 verts, 2047 Kb
[03.03.24 17:12:00.993] * [Loading VB] 65535 verts, 2047 Kb
[03.03.24 17:12:00.994] * [Loading VB] 65530 verts, 2047 Kb
[03.03.24 17:12:00.996] * [Loading VB] 65532 verts, 2047 Kb
[03.03.24 17:12:00.997] * [Loading VB] 65535 verts, 2047 Kb
[03.03.24 17:12:00.998] * [Loading VB] 53153 verts, 1661 Kb
[03.03.24 17:12:00.999] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:01.001] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:01.002] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:01.004] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:01.005] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:01.006] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:01.008] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:01.009] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:01.010] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:01.012] * [Loading IB] 670515 indices, 1309 Kb
[03.03.24 17:12:01.013] * [Loading VB] 65533 verts, 767 Kb
[03.03.24 17:12:01.014] * [Loading VB] 65533 verts, 767 Kb
[03.03.24 17:12:01.015] * [Loading VB] 65535 verts, 767 Kb
[03.03.24 17:12:01.016] * [Loading VB] 65535 verts, 767 Kb
[03.03.24 17:12:01.016] * [Loading VB] 65535 verts, 767 Kb
[03.03.24 17:12:01.017] * [Loading VB] 65534 verts, 767 Kb
[03.03.24 17:12:01.017] * [Loading VB] 65528 verts, 767 Kb
[03.03.24 17:12:01.018] * [Loading VB] 16089 verts, 188 Kb
[03.03.24 17:12:01.018] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:01.020] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:01.021] * [Loading IB] 1048572 indices, 2047 Kb
[03.03.24 17:12:01.023] * [Loading IB] 784818 indices, 1532 Kb
[03.03.24 17:12:01.024] * phase time: 60 ms
[03.03.24 17:12:01.024] * phase cmem: 0 K
[03.03.24 17:12:01.036] * phase time: 12 ms
[03.03.24 17:12:01.036] * phase cmem: 0 K
[03.03.24 17:12:01.161] * [DETAILS] VertexConsts(256), Batch(61)
[03.03.24 17:12:01.161] * [DETAILS] 40687 v(20), 26352 p
[03.03.24 17:12:01.161] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.03.24 17:12:01.162] * phase time: 125 ms
[03.03.24 17:12:01.162] * phase cmem: 0 K
[03.03.24 17:12:01.163] * Loading HOM: d:\games\ext 0.73 + gunslinger\gamedata\levels\l01_escape\level.hom
[03.03.24 17:12:01.168] * phase time: 5 ms
[03.03.24 17:12:01.168] * phase cmem: 0 K
[03.03.24 17:12:01.168] * phase time: 0 ms
[03.03.24 17:12:01.168] * phase cmem: 0 K
[03.03.24 17:12:01.183] - Game configuring : Started 
[03.03.24 17:12:01.185] - Game configuring : Finished 
[03.03.24 17:12:01.190] * phase time: 22 ms
[03.03.24 17:12:01.190] * phase cmem: 0 K
[03.03.24 17:12:01.191] CResourceManager::DeferredUpload [MT] -> START, size = [2091]
[03.03.24 17:12:01.193] ! Fallback to default bump map: [build_details_bump]
[03.03.24 17:12:01.194] ! Fallback to default bump map: [build_details_bump#]
[03.03.24 17:12:01.588] CResourceManager::DeferredUpload -> END
[03.03.24 17:12:01.588] * t-report - base: 2086, 2126387 K
[03.03.24 17:12:01.588] * t-report - lmap: 5, 5120 K
[03.03.24 17:12:01.588] * phase time: 398 ms
[03.03.24 17:12:01.589] * phase cmem: 0 K
[03.03.24 17:12:01.590] * phase time: 1 ms
[03.03.24 17:12:01.590] * phase cmem: 0 K
[03.03.24 17:12:01.595] --------------------------------------------------------------------------------
[03.03.24 17:12:01.595] [32724MB] physical memory installed, [28435MB] available, [13] percent of memory in use
[03.03.24 17:12:01.595] PageFile total: [24576MB], free~ [17874MB]
[03.03.24 17:12:01.595] Engine memory usage (Working Set): [1015MB], peak: [1072MB]
[03.03.24 17:12:01.595] Engine memory usage (Commit Charge): [6233MB], peak: [6312MB]
[03.03.24 17:12:01.595] --------------------------------------------------------------------------------
[03.03.24 17:12:01.595] * [ D3D ]: textures[2131508 K]
[03.03.24 17:12:01.595] * [x-ray]: process heap[0 K], render[0 K]
[03.03.24 17:12:01.595] * [x-ray]: economy: strings[130363 K], smem[0 K]
[03.03.24 17:12:02.491] full_name = d:\games\ext 0.73 + gunslinger\userdata\ogsm_settings.ltx
[03.03.24 17:12:03.274] Enable console command
[03.03.24 17:12:03.274] Enable console command
[03.03.24 17:12:03.274] Enable console command
[03.03.24 17:12:03.275] Enable console command
[03.03.24 17:12:03.275] Enable console command
[03.03.24 17:12:03.275] Enable console command
[03.03.24 17:12:03.275] Enable console command
[03.03.24 17:12:03.275] Enable console command
[03.03.24 17:12:03.275] Enable console command
[03.03.24 17:12:03.275] Enable console command
[03.03.24 17:12:03.275] Enable console command
[03.03.24 17:12:03.275] Enable console command
[03.03.24 17:12:03.275] Enable console command
[03.03.24 17:12:07.582] * MEMORY USAGE: 0 K
[03.03.24 17:12:07.582] * End of synchronization A[1] R[1]
[03.03.24 17:12:07.582] * phase time: 5993 ms
[03.03.24 17:12:07.582] * phase cmem: 0 K
[03.03.24 17:12:21.394] * [CPatrolPathStorage::safe_path]: path[esc_way_if_reject] pp[name01] level_vertex_id[4294967295] -> 304064
[03.03.24 17:12:22.873] * Saving spawns...
[03.03.24 17:12:22.873] * Saving objects...
[03.03.24 17:12:22.960] * 23433 objects are successfully saved
[03.03.24 17:12:22.961] * 144 script vars are successfully saved
[03.03.24 17:12:22.968] * Game ADMIN_autosave.sav is successfully saved to file 'd:\games\ext 0.73 + gunslinger\appdata\savedgames\admin_autosave.sav'
[03.03.24 17:12:22.972] - Disconnect
[03.03.24 17:12:24.663] - Destroying level
[03.03.24 17:12:24.695] * phase time: 2 ms
[03.03.24 17:12:24.695] * phase cmem: 0 K
[03.03.24 17:12:24.756] -- LUA version: [LuaJIT 2.1.0-beta3]
[03.03.24 17:12:24.774] * phase time: 78 ms
[03.03.24 17:12:24.774] * phase cmem: 0 K
[03.03.24 17:12:24.780] * Loading spawn registry...
[03.03.24 17:12:25.165] build_story_spawns start...
[03.03.24 17:12:25.172] * 11250 spawn points are successfully loaded
[03.03.24 17:12:25.172] * Loading objects...
[03.03.24 17:12:25.472] * 23433 objects are successfully loaded
[03.03.24 17:12:25.567] * 144 script vars are successfully loaded
[03.03.24 17:12:26.458] * Game admin_autosave is successfully loaded from file 'd:\games\ext 0.73 + gunslinger\appdata\savedgames\admin_autosave.sav' (1.684s)
[03.03.24 17:12:26.458] * phase time: 1684 ms
[03.03.24 17:12:26.458] * phase cmem: 0 K
[03.03.24 17:12:26.466] # Player not found. New player created.
[03.03.24 17:12:26.466] * client : connection accepted - <>
[03.03.24 17:12:26.467] * phase time: 8 ms
[03.03.24 17:12:26.467] * phase cmem: 0 K
[03.03.24 17:12:26.470] * phase time: 3 ms
[03.03.24 17:12:26.470] * phase cmem: 0 K
[03.03.24 17:12:27.704] * phase time: 1233 ms
[03.03.24 17:12:27.704] * phase cmem: 0 K
[03.03.24 17:12:29.167] * phase time: 1463 ms
[03.03.24 17:12:29.167] * phase cmem: 0 K
[03.03.24 17:12:29.167] * [Loading VB] 65529 verts, 2047 Kb
[03.03.24 17:12:29.169] * [Loading VB] 65528 verts, 2047 Kb
[03.03.24 17:12:29.171] * [Loading VB] 65531 verts, 2047 Kb
[03.03.24 17:12:29.174] * [Loading VB] 65516 verts, 2047 Kb
[03.03.24 17:12:29.183] * [Loading VB] 5226 verts, 163 Kb
[03.03.24 17:12:29.184] * [Loading VB] 65535 verts, 2047 Kb
[03.03.24 17:12:29.186] * [Loading VB] 65532 verts, 2047 Kb
[03.03.24 17:12:29.187] * [Loading VB] 65534 verts, 2047 Kb
[03.03.24 17:12:29.189] * [Loading VB] 65534 verts, 2047 Kb
[03.03.24 17:12:29.190] * [Loading VB] 65507 verts, 2047 Kb
[03.03.24 17:12:29.192] * [Loading VB] 65535 verts, 2047 Kb
[03.03.24 17:12:29.193] * [Loading VB] 65532 verts, 2047 Kb
[03.03.24 17:12:29.194] * [Loading VB] 65535 verts, 2047 Kb
[03.03.24 17:12:29.196] * [Loading VB] 51231 verts, 1600 Kb
[03.03.24 17:12:29.197] * [Loading VB] 65535 verts, 2047 Kb
[03.03.24 17:12:29.198] * [Loading VB] 62237 verts, 1944 Kb
[03.03.24 17:12:29.200] * [Loading IB] 1048572 indices, 2047 Kb
[03.03.24 17:12:29.201] * [Loading IB] 1048572 indices, 2047 Kb
[03.03.24 17:12:29.202] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:29.204] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:29.205] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:29.206] * [Loading IB] 1048572 indices, 2047 Kb
[03.03.24 17:12:29.208] * [Loading IB] 1048569 indices, 2047 Kb
[03.03.24 17:12:29.209] * [Loading IB] 866625 indices, 1692 Kb
[03.03.24 17:12:29.211] * [Loading VB] 65533 verts, 767 Kb
[03.03.24 17:12:29.211] * [Loading VB] 65533 verts, 767 Kb
[03.03.24 17:12:29.212] * [Loading VB] 65533 verts, 767 Kb
[03.03.24 17:12:29.213] * [Loading VB] 65535 verts, 767 Kb
[03.03.24 17:12:29.213] * [Loading VB] 65530 verts, 767 Kb
[03.03.24 17:12:29.214] * [Loading VB] 41425 verts, 485 Kb
[03.03.24 17:12:29.215] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:29.216] * [Loading IB] 1048575 indices, 2047 Kb
[03.03.24 17:12:29.217] * [Loading IB] 678084 indices, 1324 Kb
[03.03.24 17:12:29.219] * phase time: 52 ms
[03.03.24 17:12:29.219] * phase cmem: 0 K
[03.03.24 17:12:29.229] * phase time: 10 ms
[03.03.24 17:12:29.229] * phase cmem: 0 K
[03.03.24 17:12:29.352] * [DETAILS] VertexConsts(256), Batch(61)
[03.03.24 17:12:29.352] * [DETAILS] 40687 v(20), 26352 p
[03.03.24 17:12:29.352] * [DETAILS] Batch(61), VB(794K), IB(154K)
[03.03.24 17:12:29.353] * phase time: 123 ms
[03.03.24 17:12:29.353] * phase cmem: 0 K
[03.03.24 17:12:29.353] * Loading HOM: d:\games\ext 0.73 + gunslinger\gamedata\levels\l02_garbage\level.hom
[03.03.24 17:12:29.358] * phase time: 4 ms
[03.03.24 17:12:29.358] * phase cmem: 0 K
[03.03.24 17:12:29.358] * phase time: 0 ms
[03.03.24 17:12:29.358] * phase cmem: 0 K
[03.03.24 17:12:29.369] - Game configuring : Started 
[03.03.24 17:12:29.369] - Game configuring : Finished 
[03.03.24 17:12:29.375] * phase time: 16 ms
[03.03.24 17:12:29.375] * phase cmem: 0 K
[03.03.24 17:12:29.376] CResourceManager::DeferredUpload [MT] -> START, size = [2033]
[03.03.24 17:12:29.378] ! Fallback to default bump map: [build_details_bump]
[03.03.24 17:12:29.379] ! Fallback to default bump map: [build_details_bump#]
[03.03.24 17:12:29.738] CResourceManager::DeferredUpload -> END
[03.03.24 17:12:29.738] * t-report - base: 2030, 2066195 K
[03.03.24 17:12:29.738] * t-report - lmap: 3, 3072 K
[03.03.24 17:12:29.739] * phase time: 363 ms
[03.03.24 17:12:29.739] * phase cmem: 0 K
[03.03.24 17:12:29.740] * phase time: 1 ms
[03.03.24 17:12:29.740] * phase cmem: 0 K
[03.03.24 17:12:29.748] --------------------------------------------------------------------------------
[03.03.24 17:12:29.748] [32724MB] physical memory installed, [28413MB] available, [13] percent of memory in use
[03.03.24 17:12:29.748] PageFile total: [24576MB], free~ [17933MB]
[03.03.24 17:12:29.748] Engine memory usage (Working Set): [1035MB], peak: [1107MB]
[03.03.24 17:12:29.748] Engine memory usage (Commit Charge): [6200MB], peak: [6707MB]
[03.03.24 17:12:29.748] --------------------------------------------------------------------------------
[03.03.24 17:12:29.748] * [ D3D ]: textures[2069267 K]
[03.03.24 17:12:29.748] * [x-ray]: process heap[0 K], render[0 K]
[03.03.24 17:12:29.748] * [x-ray]: economy: strings[130410 K], smem[0 K]
[03.03.24 17:12:30.673] full_name = d:\games\ext 0.73 + gunslinger\userdata\ogsm_settings.ltx
[03.03.24 17:12:31.454] Enable console command
[03.03.24 17:12:31.455] Enable console command
[03.03.24 17:12:31.455] Enable console command
[03.03.24 17:12:31.455] Enable console command
[03.03.24 17:12:31.455] Enable console command
[03.03.24 17:12:31.455] Enable console command
[03.03.24 17:12:31.455] Enable console command
[03.03.24 17:12:31.455] Enable console command
[03.03.24 17:12:31.455] Enable console command
[03.03.24 17:12:31.455] Enable console command
[03.03.24 17:12:31.455] Enable console command
[03.03.24 17:12:31.455] Enable console command
[03.03.24 17:12:31.455] Enable console command
[03.03.24 17:12:33.154] ***************************[ScriptCrashHandler]**********************************
[03.03.24 17:12:33.154] stack traceback:
[03.03.24 17:12:33.154] *********************************************************************************
[03.03.24 17:12:33.154] ********************************************************************************
[03.03.24 17:12:33.154] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005]
[03.03.24 17:12:33.164] !!Unhandled exception stack trace:
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF694BB56B8]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF694834ADC]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF694833884]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF69483451A]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF6947FEA15]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF6947FEF9A]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF6947FF13A]
! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF69506F912]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB2D827344], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB2ECC26B1], Fun: [RtlUserThreadStart()] + [33 byte(s)]

[03.03.24 17:12:33.164] ********************************************************************************
[03.03.24 17:12:33.324] --Saved dump file to [d:\games\ext 0.73 + gunslinger\appdata\logs\xray_admin_03-03-24_17-12-33.mdmp]

у меня воспроизводится постоянно на любых настройках графики, на  2.1.407 и 2.1.414 версиях движка. 

Сам вылет происходит при загрузке локации на отметке "клиент синхронизация" причем autosave после вылета сохраняется и в последствии нормально грузится

идентичный лог выкладывал Pavelll555

 

Изменено пользователем Max1725

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Вопрос - военные на западе болот возле вышки зачем? Можно подойти и начать говорить, но как только они обнаружили ГГ , разговор прерывается и начинается война, все дела.

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Ramza в текущей версии - не зачем, просто ради наполнения мира

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Хм, а спионерить из ОЛР фишку с разным весом артефактов, и +- разными хар-ми сложно?

Было бы интересно собирать арты, "варить" их в аномалиях, получать разные характеристики, и пытаться "сварить" наилучший.

Чтобы одинаковых артефактов было меньше.

Изменено пользователем DarkFace

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

DarkFace рандомные хар-ки артов через движок вроде сделаны, в принципе можно у Хруста спросить за эти правки, если ничего сверхъестественного там нет, то возможно и тут они появятся, но обещать ничего не буду.


Дополнено 16 минуты спустя

DarkFace отбой, Хруст сказал там через скрипты сделано, не очень хочу такой колхоз к себе тащить, хотелось бы через движок как-то это провернуть...

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 
11 часов назад, StrawFlux сказал:

отбой

ээх, такая годная штука мимо прошла(

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Придя ночью к Сидоровичу и поспав,  ГГ видит с утра,  как НПС не могут сесть у костра, крутятся или стоят застыв без оружия.

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Описание явно не от того тайника.(marsh).thumb.jpg.0d958b30d7e293220fad2f452492c73d.jpg

  • Лайк 1

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

по логам похоже глухо

 

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты
 

Max1725 там пустой стак трейс для меня это ровно ноль полезной инфы, есть конечно пару идей на этот счет, но пока что для вас у меня решения нет

Поделиться сообщением


Ссылка на сообщение
Поделиться на другие сайты

Для публикации сообщений создайте учётную запись или авторизуйтесь

Вы должны быть пользователем, чтобы оставить комментарий

Создать учетную запись

Зарегистрируйте новую учётную запись в нашем сообществе. Это очень просто!

Регистрация нового пользователя

Войти

Уже есть аккаунт? Войти в систему.

Войти

  • Последние посетители   0 пользователей онлайн

    Ни одного зарегистрированного пользователя не просматривает данную страницу