StrawFlux 1 057 Опубликовано 8 октября, 2022 (изменено) EXTENDED PACK 1.0 Модификация базируется на OGSM 2.4.3 и OGSR-Engine x64. Целью данной модификации является расширение геймплейных возможностей оригинального Тень Чернобыля и добавление нового контента, менять оригинальный сюжет в задачи модификации не входит! Тем не менее, несколько авторских второстепенных квестов в моде присутствует. Спойлер Оружейный пак из Gunslinger mod Анимации из Gunslinger mod Переработанный интерфейс Смена худа рук при смене костюма Погода CGIM2 AI Additions 2.0 АМК offline A-life Опциональные рандомные тайники Система Компаньонов Система апгрейда оружия и брони Трансмутация артефактов Проводники Новые локации Транспорт Циклические задания И еще куча всего... Разработчик: @StrawFluxТип установки: Standalone (оригинальная игра не требуется)Модификация представлена не в финальном виде, возможны баги и недоработки! ПОЖАЛУЙСТА! Прежде чем задать какой-либо вопрос в теме, прочитайте ЭТО! Спойлер Вопрос: Когда будет доступна для скачивания новая версия модификации?Ответ: Как только, так сразу.Вопрос: В папке игры два батника 2.1.407 и 2.1.415 что это и для чего?Ответ: В моде присутствует возможность выбрать на какой версии OGSR движка играть, в 2.1.407 нет поддержки Screen Space Shaders, но она более производительная. Для обоих версий сохранения общие, но не настройки!Вопрос: Как включить рандомные тайники?Ответ: В настройках, вкладка "Геймплей" после внесения изменений необходимо сделать сейв/лоад!Вопрос: Поменял настройки во вкладке "Геймплей" ничего не изменилось!Ответ: После внесения изменений необходимо сделать сейв/лоад!Вопрос: Как включить бессмертие у напарника?Ответ: Через диалог с ним.Вопрос: Можно ли прокачивать броню и оружие в моде?Ответ: Да. Прокачкой оружия занимается Новиков на Болотах, а прокачкой брони Лесник в Лесной Чаще, Тёмный дилер прокачивает ВСЁ!Вопрос: Иногда при взятии тайника слышу щелчок, после чего меня убивает взрывом, что это?Ответ: Аддон на заминированные тайники портирован с Аномали (тайники выбираются рандомно).Вопрос: У кого получить рецепты на варку артов?Ответ: Ученый на Болотах - Симбион Шустрый - Души Бес - Слезы Крот - Бусы Пуля - Пудинг (Пустышки) Сержант Пличко (квест на проход) - Дикобразы Сидорович (квест на напарника) - Колобки Охотник в Потерянной Деревне (квест на убийство) - Шкура, Чешуя, Панцирь, Скальп. Вопрос: Где взять детекторы артефактов?Ответ: У Шустрого за новый квест можно получить - Отклик. У напарника за новый квест можно получить - Медведь. Велес можно купить у Сахарова или найти в одном интересном местечке. (Если не была выбрана сложность "мастер")Вопрос: Каковы системные требования мода? У меня не запускается, жалуется на отсутствие поддержки Direct3D 11. Как сменить рендер?Ответ: В моде есть только 11 рендер и никакого больше, поменять его НЕЛЬЗЯ! Если ваша видеокарта не поддерживает Direct3D 11, значит качать этот мод вам не стоит. Системные требования достаточно высоки из-за большого кол-ва новых объектов и растительности на локациях. Минимальное на чем тестировал разработчик: RX 580 4GB, i3-4170, 8GB DDR3 На таком конфиге, получалось добиться 50-60 кадров на Full HD разрешении, при средних настройках графики. Спойлер На самом деле было использовано очень много чьих работ, скорее всего я не перечислил и половины, прошу не обижаться, если кого-то забыл. Можете написать мне в ЛС если ваша работа была использована и я вас не указал :( Конечно же самая большая благодарность автору легендарного OGSM 2.4.3 мода: DEXXX Благодарность автору FWR Weapons Pack: rnm_016 Благодарность автору Shadow of Chernobyl Gunslinger mod: hardplayer22 Разработчикам движка OGSR Engine: I am dead и xrSimpodin Команде АМК мода Команде АМК форума и всем участникам данного форума чьи работы я использовал Команде Народной солянки (всех версий) Команде Lost Alpha (всех версий) Команде оригинального ОП, ОП OGSR и DSH мода Разработчикам Lost World: Origin Ирбиs и Real Wolf Благодарность автору CGIM мода: Жора Цементов Благодарность автору Shadows Addon: RayTwitty aka Shadows Благодарность автору Oblivion Lost Remake: hi_flyer Благодарность Red75, xStream, Rulix aka Bak, bardak Благодарность товарищам imcrazyhoudini и N42 за различную помощь и консультацию по скриптам Благодарность товарищам Sikorskyi, DarkFace и AndroIDDQD за помощь в развитии модификации Благодарность товарищу Hrust за помощь в движковых правках Всем остальным чьи работы, текстуры, модели, скрипты, правки были мной использованы и конечно же всех тем кто играет и пишет в теме форума - огромное спасибо! Спойлер В данный момент разрабатывается новая версия модификации! Спойлер Спойлер Ссылка на старый билд: EXT 0.76 + Gunslinger Ссылка на осенний пак: Autumn Pack Ссылка на весенний пак: Spring Pack Ссылка на альтернативный летний пак: Summer Pack закинуть нужный_архив.xdb0 в папку mods (для версии 2.1.415) или в папку mod (для версии 2.1.407) Спойлер От безделья, на коленке собрал билд АМК 1.4.1 + OGSR-Engine 2.1.407 Ничего лишнего, чистый АМК 1.4.1 с двумя официальными патчами на OGSR-EngineАМК 1.4.1 + OGSR-Engine 2.1.407 Ставить на чистый ТЧ 1.0006 P.S. Адаптация сделана один раз в чистом виде и дорабатывать ее в планах нет! Спойлер Изменено 7 ноября пользователем StrawFlux Обновление 22 16 2 2 1 10 2 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Max1725 6 Опубликовано 2 марта уважаемые форумчане, подскажите пожалуста : переодически получаю вылет с таким окончанием лога: [01.03.24 21:46:48.722] ***************************[ScriptCrashHandler]********************************** [01.03.24 21:46:48.722] stack traceback: [01.03.24 21:46:48.722] ********************************************************************************* [01.03.24 21:46:48.722] ******************************************************************************** [01.03.24 21:46:48.722] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005] [01.03.24 21:46:48.733] !!Unhandled exception stack trace: ! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF720ED7F38] ! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7210F8398] ! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF720EC2792] ! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF720EE0AE9] ! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF720EE108C] ! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF720D454C7] ! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7209C4ADC] ! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7209C3884] ! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7209C451A] ! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF72098EA15] ! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF72098EF9A] ! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF72098F13A] ! Module: [d:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7211FF702] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFC250C7344], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFC270626B1], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [01.03.24 21:46:48.733] ******************************************************************************** [01.03.24 21:46:50.275] --Saved dump file to [d:\games\ext 0.73 + gunslinger\appdata\logs\xray_admin_03-01-24_21-46-48.mdmp] у кого спросить или в какую сторону копать? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
StrawFlux 1 057 Опубликовано 2 марта UPD: Обновлена ссылка в шапке на версию 0.74 (Новая игра обязательна!) Добавлена ссылка на альтернативный летний пак растительности Спойлер - Фикс счетчика артефактов в ПДА - При выбросе выдается таск на поиск укрытия на манер ЗП - Крысы больше не улетают в космос после смерти, чумная крыса дамажит мухами - Добавлена графическая настройка вкл/выкл засветки неба (блум) - Текстура стартового изорванного комбинезона из ОЛР 3.0 (+ свой худ рук) - У БТР-70 и Ми-24 после уничтожения остаются полноценные обломки - Некоторые движковые правки для 2.1.414 и 2.1.407 - Включен асинхронный расчет солнца на 2.1.414 - В строке рейтинг сталкеров в ПДА, учитываются все сталкеры в зоне, вместо 20 как раньше (спасибо товарищу Hrust) - Корректировка гаммы для 2.1.414 - Локации из NS OGSR 2023 (кроме некоторых) заменены на аналоги из OP OGSR - более оптимизированы - Добавлен альтернативный летний пак растительности - Фикс вылета по getDestVertex - Болотный Доктор, Новиков, Холод и Лесник бессмертны и не агрятся на мутантов - Больше транспорта на уровнях - Пулемет Калашникова можно прокачать у техника - Уменьшена прочность у Ми-24 - Циклические задания у НПС (ОЛР 3.0) - НПС посылают сигнал SOS при ранении (ОЛР 3.0) - НПС более точно сообщают местоположение, где нашли какой-либо ништячок - У НПС которые наблюдали какое-то симуляционное событие, можно спросить об этом (ОЛР 3.0) - У НПС можно спросить о текущей локации (ОЛР 3.0) - У НПС есть цель в зоне, пока что только одна - найти Исполнитель желаний (ОЛР 3.0) - НПС начинают искать Исполнитель желаний после отключения Выжигателя - Погода не сбрасывается на сейв/лоаде - Восстановлены звуки использование предметов - Если включена опция смерти ворон во время выброса, то через время они будут респавниться - Различные исправления и удаление мусора 1 7 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Вопрошающий 75 Опубликовано 2 марта StrawFlux эта версия на какое-то время может считаться финальной? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
StrawFlux 1 057 Опубликовано 2 марта Вопрошающий Да вот, зашел на страницу гитхаба огср движка и увидел релиз версии 2.1.415 ... Мой фейс имаджинировали? Ладно шучу, пока играйте, будет время пощупаю новую версию, потом сделаю перенос 4 2 3 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Max1725 6 Опубликовано 2 марта Вылет при попытке начать новую игру Спойлер [02.03.24 13:33:09.810] * Detected CPU: Intel(R) Xeon(R) CPU E3-1271 v3 @ 3.60GHz [GenuineIntel], F6/M60/S3 [02.03.24 13:33:09.811] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [02.03.24 13:33:09.811] * CPU cores: [4], threads: [8] [02.03.24 13:33:09.811] * CPU0 current freq: 3601 MHz, max freq: 3601 MHz [02.03.24 13:33:09.811] * CPU1 current freq: 3601 MHz, max freq: 3601 MHz [02.03.24 13:33:09.811] * CPU2 current freq: 3601 MHz, max freq: 3601 MHz [02.03.24 13:33:09.811] * CPU3 current freq: 3601 MHz, max freq: 3601 MHz [02.03.24 13:33:09.811] * CPU4 current freq: 3601 MHz, max freq: 3601 MHz [02.03.24 13:33:09.811] * CPU5 current freq: 3601 MHz, max freq: 3601 MHz [02.03.24 13:33:09.811] * CPU6 current freq: 3601 MHz, max freq: 3601 MHz [02.03.24 13:33:09.811] * CPU7 current freq: 3601 MHz, max freq: 3601 MHz [02.03.24 13:33:09.811] Initializing File System... [02.03.24 13:33:09.811] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db0], size: [2012096268] [02.03.24 13:33:09.894] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db1], size: [1994182259] [02.03.24 13:33:10.190] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db2], size: [1992592365] [02.03.24 13:33:10.234] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db3], size: [1992748956] [02.03.24 13:33:10.272] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db4], size: [1992522783] [02.03.24 13:33:10.314] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db5], size: [501882809] [02.03.24 13:33:10.325] using fs-ltx: [fsgames.ltx] [02.03.24 13:33:10.325] --Found FS dir: [d:\games\ext 0.73 + gunslinger\userdata\] [02.03.24 13:33:10.325] files: [6] [02.03.24 13:33:10.325] --Found FS dir: [d:\games\ext 0.73 + gunslinger\gamedata\] [02.03.24 13:33:10.325] files: [3] [02.03.24 13:33:10.325] --Found FS dir: [d:\games\ext 0.73 + gunslinger\gamedata\config\] [02.03.24 13:33:10.325] files: [6] [02.03.24 13:33:10.329] --Found FS dir: [d:\games\ext 0.73 + gunslinger\appdata\savedgames\] [02.03.24 13:33:10.329] files: [5] [02.03.24 13:33:10.329] --Found FS dir: [d:\games\ext 0.73 + gunslinger\appdata\logs\] [02.03.24 13:33:10.329] files: [4] [02.03.24 13:33:10.329] --Found FS dir: [d:\games\ext 0.73 + gunslinger\mods\] [02.03.24 13:33:10.329] files: [3] [02.03.24 13:33:10.329] --Found external arch: [shaders_pack.xdb0], size: [319427] [02.03.24 13:33:10.330] FS: 46528 files cached, 0Kb memory used. [02.03.24 13:33:10.330] Init FileSystem 0.519567 sec [02.03.24 13:33:10.331] [OGSR Engine (x64)] build date: [Feb 22 2024 10:53:19] [02.03.24 13:33:10.331] [_MSC_FULL_VER]: [193532217], [_MSVC_LANG]: [202002L] [02.03.24 13:33:10.331] Working Directory: [D:\GAMES\EXT 0.73 + Gunslinger\bins] [02.03.24 13:33:10.331] CommandLine: [bins\xrEngine.exe ] [02.03.24 13:33:10.331] TTAPI number of threads: [8] [02.03.24 13:33:11.541] Initializing Engine... [02.03.24 13:33:11.542] Starting INPUT device... [02.03.24 13:33:11.570] -------------------------------------------------------------------------------- [02.03.24 13:33:11.570] [16340MB] physical memory installed, [13280MB] available, [18] percent of memory in use [02.03.24 13:33:11.570] PageFile total: [24576MB], free~ [23171MB] [02.03.24 13:33:11.570] Engine memory usage (Working Set): [154MB], peak: [154MB] [02.03.24 13:33:11.570] Engine memory usage (Commit Charge): [167MB], peak: [167MB] [02.03.24 13:33:11.570] -------------------------------------------------------------------------------- [02.03.24 13:33:11.570] * [ D3D ]: textures[0 K] [02.03.24 13:33:11.570] * [x-ray]: process heap[0 K], render[0 K] [02.03.24 13:33:11.570] * [x-ray]: economy: strings[124082 K], smem[0 K] [02.03.24 13:33:11.571] SOUND: OpenAL: enumerate devices... [02.03.24 13:33:11.571] SOUND: OpenAL: EnumerationExtension Present [02.03.24 13:33:11.638] devices Generic Software [02.03.24 13:33:11.638] SOUND: OpenAL: system default SndDevice name is Generic Software [02.03.24 13:33:11.967] SOUND: OpenAL: All available devices: [02.03.24 13:33:11.967] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [02.03.24 13:33:11.967] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [02.03.24 13:33:11.968] Executing config-script "d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx"... [02.03.24 13:33:11.968] ! cant find corresponding [id] for action_name [artefact] [02.03.24 13:33:11.968] ! cant find corresponding [id] for action_name [team_menu] [02.03.24 13:33:11.968] ! cant find corresponding [id] for action_name [skin_menu] [02.03.24 13:33:11.968] ! cant find corresponding [id] for action_name [speech_menu_1] [02.03.24 13:33:11.968] ! cant find corresponding [id] for action_name [speech_menu_0] [02.03.24 13:33:11.968] ! cant find corresponding [id] for action_name [buy_menu] [02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [chat] [02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [chat_team] [02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [vote_begin] [02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [vote] [02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [vote_yes] [02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [vote_no] [02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [cam_zoom_out] [02.03.24 13:33:11.969] ! cant find corresponding [id] for action_name [cam_zoom_in] [02.03.24 13:33:11.969] [d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx] successfully loaded. [02.03.24 13:33:11.969] Executing config-script "user.ltx"... [02.03.24 13:33:11.974] Executing config-script "d:\games\ext 0.73 + gunslinger\gamedata\config\rspec_default.ltx"... [02.03.24 13:33:11.974] [d:\games\ext 0.73 + gunslinger\gamedata\config\rspec_default.ltx] successfully loaded. [02.03.24 13:33:11.974] Executing config-script "d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx"... [02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [artefact] [02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [team_menu] [02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [skin_menu] [02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [speech_menu_1] [02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [speech_menu_0] [02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [buy_menu] [02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [chat] [02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [chat_team] [02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [vote_begin] [02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [vote] [02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [vote_yes] [02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [vote_no] [02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [cam_zoom_out] [02.03.24 13:33:11.974] ! cant find corresponding [id] for action_name [cam_zoom_in] [02.03.24 13:33:11.974] [d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx] successfully loaded. [02.03.24 13:33:11.974] [d:\games\ext 0.73 + gunslinger\userdata\user.ltx] successfully loaded. [02.03.24 13:33:11.974] SOUND: Selected device is Generic Software [02.03.24 13:33:12.024] [OpenAL] EAX 2.0 extension: present [02.03.24 13:33:12.024] [OpenAL] EAX 2.0 deferred: present [02.03.24 13:33:12.024] Loading of [sEnvironment.xr] [02.03.24 13:33:12.024] ~ env id=[0] name=[identity] [02.03.24 13:33:12.024] ~ env id=[1] name=[default] [02.03.24 13:33:12.024] ~ env id=[2] name=[bathroom] [02.03.24 13:33:12.024] ~ env id=[3] name=[mountains] [02.03.24 13:33:12.024] ~ env id=[4] name=[yard] [02.03.24 13:33:12.024] ~ env id=[5] name=[room] [02.03.24 13:33:12.024] ~ env id=[6] name=[plant] [02.03.24 13:33:12.024] ~ env id=[7] name=[long_corridor] [02.03.24 13:33:12.024] ~ env id=[8] name=[open_space] [02.03.24 13:33:12.024] ~ env id=[9] name=[house] [02.03.24 13:33:12.024] ~ env id=[10] name=[forest] [02.03.24 13:33:12.024] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [02.03.24 13:33:12.054] Starting RENDER device... [02.03.24 13:33:12.057] * Avail GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070 [02.03.24 13:33:12.058] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver [02.03.24 13:33:12.058] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE [02.03.24 13:33:12.058] * Selected GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070 [02.03.24 13:33:12.221] [CHW::CreateDevice] refCount of [HW.pDevice]: [4] [02.03.24 13:33:12.222] * Texture memory: 8067 M [02.03.24 13:33:12.238] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [02.03.24 13:33:12.238] * GPU vertex cache: unrecognized, 24 [02.03.24 13:33:12.239] * DVB created: 4096K [02.03.24 13:33:12.239] * DIB created: 512K [02.03.24 13:33:12.246] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2] [02.03.24 13:33:12.246] ! Version conflict in shader 'models\lightplanes_00' [02.03.24 13:33:12.246] ! Version conflict in shader 'models\lightplanesself' [02.03.24 13:33:12.246] ! Version conflict in shader 'models\model_puh' [02.03.24 13:33:12.246] ! Version conflict in shader 'models\model_refl' [02.03.24 13:33:12.246] ! Version conflict in shader 'models\xbrainglass' [02.03.24 13:33:12.246] ! Version conflict in shader 'models\xdistortcolorlinv' [02.03.24 13:33:12.246] ! Version conflict in shader 'models\xglass' [02.03.24 13:33:12.246] ! Version conflict in shader 'models\xglass2' [02.03.24 13:33:12.246] ! Version conflict in shader 'models\xlens' [02.03.24 13:33:12.246] ! Version conflict in shader 'selflight_static' [02.03.24 13:33:12.247] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [02.03.24 13:33:12.287] * HWDST/PCF supported and used [02.03.24 13:33:20.648] [CPSLibrary::LoadAll] count of *particles*.xr files: [1] [02.03.24 13:33:20.649] Load [d:\games\ext 0.73 + gunslinger\gamedata\particles.xr] [02.03.24 13:33:20.652] Load [d:\games\ext 0.73 + gunslinger\gamedata\particles.xr] [02.03.24 13:33:20.969] -- LUA version: [LuaJIT 2.1.0-beta3] [02.03.24 13:33:21.136] Starting engine... [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[1] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[22] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[24] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[38] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[58] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[61] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[63] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[64] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[65] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[66] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[67] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[69] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[70] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[71] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[72] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[73] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[74] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[75] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[76] [02.03.24 13:33:21.223] ~ Wrong material pars: mtl0=[180] mtl1=[77] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[78] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[79] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[83] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[84] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[85] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[86] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[90] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[91] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[92] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[97] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[180] mtl1=[98] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[1] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[22] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[24] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[38] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[58] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[61] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[63] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[64] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[65] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[66] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[67] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[69] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[70] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[71] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[72] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[73] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[74] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[75] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[76] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[77] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[78] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[79] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[83] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[84] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[85] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[86] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[90] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[91] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[92] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[97] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[181] mtl1=[98] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[1] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[22] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[24] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[38] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[58] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[61] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[63] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[64] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[65] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[66] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[67] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[69] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[70] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[71] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[72] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[73] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[74] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[75] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[76] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[77] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[78] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[79] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[83] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[84] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[85] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[86] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[90] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[91] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[92] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[97] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[182] mtl1=[98] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[1] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[22] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[24] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[38] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[58] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[61] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[63] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[64] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[65] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[66] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[67] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[69] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[70] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[71] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[72] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[73] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[74] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[75] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[76] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[77] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[78] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[79] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[83] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[84] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[85] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[86] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[90] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[91] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[92] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[97] [02.03.24 13:33:21.224] ~ Wrong material pars: mtl0=[183] mtl1=[98] [02.03.24 13:33:25.049] [rescan_physical_path] files count before: [46528] [02.03.24 13:33:25.049] [rescan_physical_path] files count before2: [46524] [02.03.24 13:33:25.049] [rescan_physical_path] files count after: [46528] [02.03.24 13:33:27.678] * phase time: 0 ms [02.03.24 13:33:27.679] * phase cmem: 0 K [02.03.24 13:33:27.697] * phase time: 18 ms [02.03.24 13:33:27.697] * phase cmem: 0 K [02.03.24 13:33:27.741] -- LUA version: [LuaJIT 2.1.0-beta3] [02.03.24 13:33:27.757] * phase time: 60 ms [02.03.24 13:33:27.757] * phase cmem: 0 K [02.03.24 13:33:27.761] * Loading spawn registry... [02.03.24 13:33:28.126] build_story_spawns start... [02.03.24 13:33:28.131] * 11250 spawn points are successfully loaded [02.03.24 13:33:28.132] * Loading objects... [02.03.24 13:33:28.398] * 22631 objects are successfully loaded [02.03.24 13:33:28.501] * 43 script vars are successfully loaded [02.03.24 13:33:29.298] * Game admin_quicksave is successfully loaded from file 'd:\games\ext 0.73 + gunslinger\appdata\savedgames\admin_quicksave.sav' (1.541s) [02.03.24 13:33:29.298] * phase time: 1541 ms [02.03.24 13:33:29.298] * phase cmem: 0 K [02.03.24 13:33:29.363] # Player not found. New player created. [02.03.24 13:33:29.363] * client : connection accepted - <> [02.03.24 13:33:29.380] * phase time: 82 ms [02.03.24 13:33:29.380] * phase cmem: 0 K [02.03.24 13:33:29.401] * phase time: 20 ms [02.03.24 13:33:29.401] * phase cmem: 0 K [02.03.24 13:33:30.602] --[ISpatial_DB::initialize] bbc is [43.8, 36.6, 88.9], bbd is [722.7, 75.0, 722.7] [02.03.24 13:33:30.602] --[ISpatial_DB::initialize] bbc is [43.8, 36.6, 88.9], bbd is [722.7, 75.0, 722.7] [02.03.24 13:33:30.613] * phase time: 1211 ms [02.03.24 13:33:30.613] * phase cmem: 0 K [02.03.24 13:33:32.358] * phase time: 1745 ms [02.03.24 13:33:32.358] * phase cmem: 0 K [02.03.24 13:33:32.359] * [Loading VB] 65532 verts, 2047 Kb [02.03.24 13:33:32.362] * [Loading VB] 65530 verts, 2047 Kb [02.03.24 13:33:32.367] * [Loading VB] 65531 verts, 2047 Kb [02.03.24 13:33:32.370] * [Loading VB] 65532 verts, 2047 Kb [02.03.24 13:33:32.372] * [Loading VB] 60327 verts, 1885 Kb [02.03.24 13:33:32.375] * [Loading VB] 65531 verts, 2047 Kb [02.03.24 13:33:32.377] * [Loading VB] 65534 verts, 2047 Kb [02.03.24 13:33:32.378] * [Loading VB] 65535 verts, 2047 Kb [02.03.24 13:33:32.380] * [Loading VB] 65534 verts, 2047 Kb [02.03.24 13:33:32.381] * [Loading VB] 65534 verts, 2047 Kb [02.03.24 13:33:32.382] * [Loading VB] 65534 verts, 2047 Kb [02.03.24 13:33:32.384] * [Loading VB] 46354 verts, 1448 Kb [02.03.24 13:33:32.385] * [Loading VB] 65533 verts, 2047 Kb [02.03.24 13:33:32.386] * [Loading VB] 65535 verts, 2047 Kb [02.03.24 13:33:32.388] * [Loading VB] 65535 verts, 2047 Kb [02.03.24 13:33:32.389] * [Loading VB] 65530 verts, 2047 Kb [02.03.24 13:33:32.390] * [Loading VB] 65532 verts, 2047 Kb [02.03.24 13:33:32.392] * [Loading VB] 65535 verts, 2047 Kb [02.03.24 13:33:32.393] * [Loading VB] 53153 verts, 1661 Kb [02.03.24 13:33:32.394] * [Loading IB] 1048575 indices, 2047 Kb [02.03.24 13:33:32.396] * [Loading IB] 1048575 indices, 2047 Kb [02.03.24 13:33:32.397] * [Loading IB] 1048575 indices, 2047 Kb [02.03.24 13:33:32.399] * [Loading IB] 1048575 indices, 2047 Kb [02.03.24 13:33:32.400] * [Loading IB] 1048575 indices, 2047 Kb [02.03.24 13:33:32.401] * [Loading IB] 1048575 indices, 2047 Kb [02.03.24 13:33:32.403] * [Loading IB] 1048575 indices, 2047 Kb [02.03.24 13:33:32.404] * [Loading IB] 1048575 indices, 2047 Kb [02.03.24 13:33:32.406] * [Loading IB] 1048575 indices, 2047 Kb [02.03.24 13:33:32.407] * [Loading IB] 670515 indices, 1309 Kb [02.03.24 13:33:32.408] * [Loading VB] 65533 verts, 767 Kb [02.03.24 13:33:32.409] * [Loading VB] 65533 verts, 767 Kb [02.03.24 13:33:32.410] * [Loading VB] 65535 verts, 767 Kb [02.03.24 13:33:32.410] * [Loading VB] 65535 verts, 767 Kb [02.03.24 13:33:32.411] * [Loading VB] 65535 verts, 767 Kb [02.03.24 13:33:32.412] * [Loading VB] 65534 verts, 767 Kb [02.03.24 13:33:32.413] * [Loading VB] 65528 verts, 767 Kb [02.03.24 13:33:32.413] * [Loading VB] 16089 verts, 188 Kb [02.03.24 13:33:32.414] * [Loading IB] 1048575 indices, 2047 Kb [02.03.24 13:33:32.415] * [Loading IB] 1048575 indices, 2047 Kb [02.03.24 13:33:32.416] * [Loading IB] 1048572 indices, 2047 Kb [02.03.24 13:33:32.418] * [Loading IB] 784818 indices, 1532 Kb [02.03.24 13:33:32.419] * phase time: 60 ms [02.03.24 13:33:32.419] * phase cmem: 0 K [02.03.24 13:33:32.428] * phase time: 8 ms [02.03.24 13:33:32.428] * phase cmem: 0 K [02.03.24 13:33:32.559] * [DETAILS] VertexConsts(256), Batch(61) [02.03.24 13:33:32.559] * [DETAILS] 37149 v(20), 19764 p [02.03.24 13:33:32.559] * [DETAILS] Batch(61), VB(725K), IB(115K) [02.03.24 13:33:32.560] * phase time: 132 ms [02.03.24 13:33:32.560] * phase cmem: 0 K [02.03.24 13:33:32.562] * Loading HOM: d:\games\ext 0.73 + gunslinger\gamedata\levels\l01_escape\level.hom [02.03.24 13:33:32.602] * phase time: 41 ms [02.03.24 13:33:32.602] * phase cmem: 0 K [02.03.24 13:33:32.613] * phase time: 10 ms [02.03.24 13:33:32.613] * phase cmem: 0 K [02.03.24 13:33:32.639] - Game configuring : Started [02.03.24 13:33:32.640] - Loading music tracks from 'l01_escape_musics'... [02.03.24 13:33:32.642] - Game configuring : Finished [02.03.24 13:33:32.685] * phase time: 72 ms [02.03.24 13:33:32.685] * phase cmem: 0 K [02.03.24 13:33:32.686] CResourceManager::DeferredUpload [NO MT] -> START, size = [1940] [02.03.24 13:33:32.810] ! Fallback to default bump map: [build_escape0_bump] [02.03.24 13:33:32.810] ! Fallback to default bump map: [build_escape0_bump#] [02.03.24 13:33:36.974] CResourceManager::DeferredUpload -> END [02.03.24 13:33:36.974] * t-report - base: 1935, 2027470 K [02.03.24 13:33:36.974] * t-report - lmap: 5, 5120 K [02.03.24 13:33:36.974] * phase time: 4288 ms [02.03.24 13:33:36.974] * phase cmem: 0 K [02.03.24 13:33:37.031] * phase time: 56 ms [02.03.24 13:33:37.031] * phase cmem: 0 K [02.03.24 13:33:37.038] -------------------------------------------------------------------------------- [02.03.24 13:33:37.038] [16340MB] physical memory installed, [12742MB] available, [22] percent of memory in use [02.03.24 13:33:37.038] PageFile total: [24576MB], free~ [17927MB] [02.03.24 13:33:37.038] Engine memory usage (Working Set): [695MB], peak: [817MB] [02.03.24 13:33:37.038] Engine memory usage (Commit Charge): [5912MB], peak: [5912MB] [02.03.24 13:33:37.038] -------------------------------------------------------------------------------- [02.03.24 13:33:37.038] * [ D3D ]: textures[2032590 K] [02.03.24 13:33:37.038] * [x-ray]: process heap[0 K], render[0 K] [02.03.24 13:33:37.038] * [x-ray]: economy: strings[128730 K], smem[6975 K] [02.03.24 13:33:38.556] full_name = d:\games\ext 0.73 + gunslinger\userdata\ogsm_settings.ltx [02.03.24 13:33:39.259] Enable console command [02.03.24 13:33:39.259] Enable console command [02.03.24 13:33:39.259] Enable console command [02.03.24 13:33:39.259] Enable console command [02.03.24 13:33:39.259] Enable console command [02.03.24 13:33:39.259] Enable console command [02.03.24 13:33:39.259] Enable console command [02.03.24 13:33:39.259] Enable console command [02.03.24 13:33:39.259] Enable console command [02.03.24 13:33:39.259] Enable console command [02.03.24 13:33:39.259] Enable console command [02.03.24 13:33:39.259] Enable console command [02.03.24 13:33:39.259] Enable console command [02.03.24 13:33:44.295] FATAL ERROR [error]Expression : assertion failed [error]Function : CPortalTraverser::traverse [error]File : D:\Downloads\OGSR-Engine-2.1.414\ogsr_engine\Layers\xrRender\r__sector_traversal.cpp [error]Line : 24 [error]Description : start [02.03.24 13:33:44.295] ***************************[ScriptCrashHandler]********************************** [02.03.24 13:33:44.295] stack traceback: [02.03.24 13:33:44.295] ********************************************************************************* [02.03.24 13:33:44.295] ******************************************************************************** [02.03.24 13:33:44.295] !![LogStackTrace] Thread: [X-RAY Primary thread] [02.03.24 13:33:44.307] !!stack trace: ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786FBB2FD] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786FA4C16] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786FA50AA] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786FA51EB] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF787059978] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7870692F5] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF787034FDD] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF787033A34] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7871C6AD9] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF787252470] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786F83F23] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786F8451A] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786F4EA15] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786F4EF9A] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF786F4F13A] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF7877BF912] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFC250C7344], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFC270626B1], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [02.03.24 13:33:44.307] ******************************************************************************** Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
StrawFlux 1 057 Опубликовано 2 марта (изменено) Max1725 новую версию качай и играй, юзер.лтх от старой версии не используй Изменено 2 марта пользователем StrawFlux Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
DarkFace 258 Опубликовано 2 марта Добежал до бара, в целом более чем ок. Из единственного что прямо в глаза бросилось, это погода во время выброса. Точнее после. Она слишком быстро меняется с пасмурной, до "ясной", что выглядит весьма отвратительно. Да и сам выброс. Мб зажрался, но разве нет новых текстур неба во время оного? А то красная, стандартная уже приелась) Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Pavelll555 1 Опубликовано 2 марта Игра вылетает после каждой перезагрузки, как и в прошлой версии. Что это может быть? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
StrawFlux 1 057 Опубликовано 2 марта Pavelll555 файл лога надо прикладывать Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Max1725 6 Опубликовано 2 марта 2 часа назад, StrawFlux сказал: Max1725 новую версию качай и играй, юзер.лтх от старой версии не используй эти и так с новой версии,причем только на поздней версии движка. на предыдущей было тоже самое при переходах с локации на локацию Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
StrawFlux 1 057 Опубликовано 2 марта Max1725 в логе который ты скинул, вылет из-за включенных асинхронных вычислений, так как они не работают с hom файлами локаций, но на последней версии такого быть не должно, по этому я и грешил на кривую установку, для тебя пока как вариант, играть на 2.1.407 там нет асинхронных вычислений Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Pavelll555 1 Опубликовано 2 марта 7 часов назад, StrawFlux сказал: Pavelll555 файл лога надо прикладыватьxray_user_02-03-24_21-51-14.log 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
DarkFace 258 Опубликовано 3 марта (изменено) Контейнер для артов кстати не настроен в торговле. На старте игры можно изи словить 10к, попросту продав контейнер Шустрого. Стоит 10к. И продаётся за 10к. У Симбиота кстати в описании ни слова про радиацию. Да и вообще радиация перепутана со стойкостью с разрывом Вечные трупы так и не исчезают. Дополнено 8 минуты спустя + В описание трансмутации Души от Беса, написано, что арт надо в жарку кидать, а потом в холодец. По факту же наоборот. Душу в Холодец, получаются Капли Души. А потом снова в Холодец. + с аномалиями на базе свободы. Половина Свободы умирает в аномалиях, респавнятся. Ужос. В Баре у Долга такой проблемы нет. Изменено 3 марта пользователем DarkFace 1 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Max1725 6 Опубликовано 3 марта 16 часов назад, StrawFlux сказал: Max1725 в логе который ты скинул, вылет из-за включенных асинхронных вычислений, так как они не работают с hom файлами локаций, но на последней версии такого быть не должно, по этому я и грешил на кривую установку, для тебя пока как вариант, играть на 2.1.407 там нет асинхронных вычислений xray_admin_03-03-24_08-50-58.log снова та же петрушка что на 407 что на 414 версии движка. Стабильный вылет при переходе между локациями (между любыми локациями) 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Pavelll555 1 Опубликовано 3 марта 19 часов назад, StrawFlux сказал: Может из-за высоких настроек графики вылетает? Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Max1725 6 Опубликовано 3 марта (изменено) 7 часов назад, Pavelll555 сказал: нет не из за графики только что поставил графон на минимум словил тот же вылет но еще до перехода , на агропроме после диалога с кротом Дополнено 48 минуты спустя стабильный повторяющийся вылет при переходе между любыми локациями: Спойлер [03.03.24 17:11:23.490] --[xrMemory::_initialize] memory pool disabled due to available memory limit: [32000 MB] [03.03.24 17:11:23.492] * Detected CPU: Intel(R) Xeon(R) CPU E3-1271 v3 @ 3.60GHz [GenuineIntel], F6/M60/S3 [03.03.24 17:11:23.492] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2 [03.03.24 17:11:23.492] * CPU cores: [4], threads: [8] [03.03.24 17:11:23.492] * CPU0 current freq: 3600 MHz, max freq: 3600 MHz [03.03.24 17:11:23.492] * CPU1 current freq: 3600 MHz, max freq: 3600 MHz [03.03.24 17:11:23.492] * CPU2 current freq: 3600 MHz, max freq: 3600 MHz [03.03.24 17:11:23.492] * CPU3 current freq: 3600 MHz, max freq: 3600 MHz [03.03.24 17:11:23.492] * CPU4 current freq: 3600 MHz, max freq: 3600 MHz [03.03.24 17:11:23.492] * CPU5 current freq: 3600 MHz, max freq: 3600 MHz [03.03.24 17:11:23.492] * CPU6 current freq: 3600 MHz, max freq: 3600 MHz [03.03.24 17:11:23.492] * CPU7 current freq: 3600 MHz, max freq: 3600 MHz [03.03.24 17:11:23.492] Initializing File System... [03.03.24 17:11:23.493] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db0], size: [2012096268] [03.03.24 17:11:23.572] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db1], size: [1994182259] [03.03.24 17:11:23.886] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db2], size: [1992592365] [03.03.24 17:11:23.931] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db3], size: [1992748956] [03.03.24 17:11:23.970] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db4], size: [1992522783] [03.03.24 17:11:24.010] --Found base arch: [d:\games\ext 0.73 + gunslinger\gamedata.db5], size: [501882809] [03.03.24 17:11:24.017] using fs-ltx: [fsgames.ltx] [03.03.24 17:11:24.017] --Found FS dir: [d:\games\ext 0.73 + gunslinger\userdata\] [03.03.24 17:11:24.017] files: [6] [03.03.24 17:11:24.017] --Found FS dir: [d:\games\ext 0.73 + gunslinger\appdata\savedgames\] [03.03.24 17:11:24.017] files: [10] [03.03.24 17:11:24.017] --Found FS dir: [d:\games\ext 0.73 + gunslinger\appdata\logs\] [03.03.24 17:11:24.017] files: [29] [03.03.24 17:11:24.017] --Found FS dir: [d:\games\ext 0.73 + gunslinger\mods\] [03.03.24 17:11:24.017] files: [4] [03.03.24 17:11:24.018] --Found external arch: [autumn_pack.xdb0], size: [174943622] [03.03.24 17:11:24.018] --Found external arch: [shaders_pack.xdb0], size: [319427] [03.03.24 17:11:24.020] FS: 46563 files cached, 0Kb memory used. [03.03.24 17:11:24.020] Init FileSystem 0.527590 sec [03.03.24 17:11:24.020] [OGSR Engine (x64)] build date: [Feb 22 2024 10:53:19] [03.03.24 17:11:24.020] [_MSC_FULL_VER]: [193532217], [_MSVC_LANG]: [202002L] [03.03.24 17:11:24.020] Working Directory: [D:\GAMES\EXT 0.73 + Gunslinger\bins] [03.03.24 17:11:24.020] CommandLine: [bins\xrEngine.exe ] [03.03.24 17:11:24.020] TTAPI number of threads: [8] [03.03.24 17:11:24.419] Initializing Engine... [03.03.24 17:11:24.420] Starting INPUT device... [03.03.24 17:11:24.431] -------------------------------------------------------------------------------- [03.03.24 17:11:24.431] [32724MB] physical memory installed, [29279MB] available, [10] percent of memory in use [03.03.24 17:11:24.431] PageFile total: [24576MB], free~ [23133MB] [03.03.24 17:11:24.431] Engine memory usage (Working Set): [153MB], peak: [153MB] [03.03.24 17:11:24.431] Engine memory usage (Commit Charge): [167MB], peak: [167MB] [03.03.24 17:11:24.431] -------------------------------------------------------------------------------- [03.03.24 17:11:24.431] * [ D3D ]: textures[0 K] [03.03.24 17:11:24.431] * [x-ray]: process heap[0 K], render[0 K] [03.03.24 17:11:24.431] * [x-ray]: economy: strings[125554 K], smem[0 K] [03.03.24 17:11:24.431] SOUND: OpenAL: enumerate devices... [03.03.24 17:11:24.431] SOUND: OpenAL: EnumerationExtension Present [03.03.24 17:11:24.500] devices Generic Software [03.03.24 17:11:24.500] SOUND: OpenAL: system default SndDevice name is Generic Software [03.03.24 17:11:24.832] SOUND: OpenAL: All available devices: [03.03.24 17:11:24.832] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [03.03.24 17:11:24.832] 2. OpenAL Soft, Spec Version 1.1 eax[0] efx[yes] xram[no] [03.03.24 17:11:24.832] Executing config-script "d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx"... [03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [artefact] [03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [team_menu] [03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [skin_menu] [03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [speech_menu_1] [03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [speech_menu_0] [03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [buy_menu] [03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [chat] [03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [chat_team] [03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [vote_begin] [03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [vote] [03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [vote_yes] [03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [vote_no] [03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [cam_zoom_out] [03.03.24 17:11:24.833] ! cant find corresponding [id] for action_name [cam_zoom_in] [03.03.24 17:11:24.833] [d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx] successfully loaded. [03.03.24 17:11:24.833] Executing config-script "user.ltx"... [03.03.24 17:11:24.833] Executing config-script "d:\games\ext 0.73 + gunslinger\gamedata\config\rspec_minimum.ltx"... [03.03.24 17:11:24.833] [d:\games\ext 0.73 + gunslinger\gamedata\config\rspec_minimum.ltx] successfully loaded. [03.03.24 17:11:24.833] Executing config-script "d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx"... [03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [artefact] [03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [team_menu] [03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [skin_menu] [03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [speech_menu_1] [03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [speech_menu_0] [03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [buy_menu] [03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [chat] [03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [chat_team] [03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [vote_begin] [03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [vote] [03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [vote_yes] [03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [vote_no] [03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [cam_zoom_out] [03.03.24 17:11:24.834] ! cant find corresponding [id] for action_name [cam_zoom_in] [03.03.24 17:11:24.834] [d:\games\ext 0.73 + gunslinger\gamedata\config\default_controls.ltx] successfully loaded. [03.03.24 17:11:24.834] [d:\games\ext 0.73 + gunslinger\userdata\user.ltx] successfully loaded. [03.03.24 17:11:24.834] SOUND: Selected device is Generic Software [03.03.24 17:11:24.888] [OpenAL] EAX 2.0 extension: present [03.03.24 17:11:24.888] [OpenAL] EAX 2.0 deferred: present [03.03.24 17:11:24.888] Loading of [sEnvironment.xr] [03.03.24 17:11:24.888] ~ env id=[0] name=[identity] [03.03.24 17:11:24.888] ~ env id=[1] name=[default] [03.03.24 17:11:24.888] ~ env id=[2] name=[bathroom] [03.03.24 17:11:24.888] ~ env id=[3] name=[mountains] [03.03.24 17:11:24.888] ~ env id=[4] name=[yard] [03.03.24 17:11:24.888] ~ env id=[5] name=[room] [03.03.24 17:11:24.888] ~ env id=[6] name=[plant] [03.03.24 17:11:24.888] ~ env id=[7] name=[long_corridor] [03.03.24 17:11:24.888] ~ env id=[8] name=[open_space] [03.03.24 17:11:24.888] ~ env id=[9] name=[house] [03.03.24 17:11:24.888] ~ env id=[10] name=[forest] [03.03.24 17:11:24.888] * sound : cache: 65537 kb, 4856 lines, 13820 bpl [03.03.24 17:11:24.911] Starting RENDER device... [03.03.24 17:11:24.915] * Avail GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070 [03.03.24 17:11:24.915] * Avail GPU [vendor:1414]-[device:8C]: Microsoft Basic Render Driver [03.03.24 17:11:24.916] !CHW::CreateD3D() use DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE [03.03.24 17:11:24.916] * Selected GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070 [03.03.24 17:11:25.078] [CHW::CreateDevice] refCount of [HW.pDevice]: [4] [03.03.24 17:11:25.078] * Texture memory: 8067 M [03.03.24 17:11:25.094] * GPU shading: vs(0/4.0/40), ps(0/4.0/40) [03.03.24 17:11:25.094] * GPU vertex cache: unrecognized, 24 [03.03.24 17:11:25.094] * DVB created: 4096K [03.03.24 17:11:25.095] * DIB created: 512K [03.03.24 17:11:25.101] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [2] [03.03.24 17:11:25.102] ! Version conflict in shader 'models\lightplanes_00' [03.03.24 17:11:25.102] ! Version conflict in shader 'models\lightplanesself' [03.03.24 17:11:25.102] ! Version conflict in shader 'models\model_puh' [03.03.24 17:11:25.102] ! Version conflict in shader 'models\model_refl' [03.03.24 17:11:25.102] ! Version conflict in shader 'models\xbrainglass' [03.03.24 17:11:25.102] ! Version conflict in shader 'models\xdistortcolorlinv' [03.03.24 17:11:25.102] ! Version conflict in shader 'models\xglass' [03.03.24 17:11:25.102] ! Version conflict in shader 'models\xglass2' [03.03.24 17:11:25.102] ! Version conflict in shader 'models\xlens' [03.03.24 17:11:25.102] ! Version conflict in shader 'selflight_static' [03.03.24 17:11:25.103] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1] [03.03.24 17:11:25.145] * HWDST/PCF supported and used [03.03.24 17:11:29.127] [CPSLibrary::LoadAll] count of *particles*.xr files: [1] [03.03.24 17:11:29.127] Load [d:\games\ext 0.73 + gunslinger\gamedata\particles.xr] [03.03.24 17:11:29.130] Load [d:\games\ext 0.73 + gunslinger\gamedata\particles.xr] [03.03.24 17:11:29.476] -- LUA version: [LuaJIT 2.1.0-beta3] [03.03.24 17:11:29.661] Starting engine... [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[1] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[22] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[24] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[38] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[58] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[61] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[63] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[64] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[65] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[66] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[67] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[69] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[70] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[71] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[72] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[73] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[74] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[75] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[76] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[77] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[78] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[79] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[83] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[84] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[85] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[86] [03.03.24 17:11:29.754] ~ Wrong material pars: mtl0=[180] mtl1=[90] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[180] mtl1=[91] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[180] mtl1=[92] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[180] mtl1=[97] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[180] mtl1=[98] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[1] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[22] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[24] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[38] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[58] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[61] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[63] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[64] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[65] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[66] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[67] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[69] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[70] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[71] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[72] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[73] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[74] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[75] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[76] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[77] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[78] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[79] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[83] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[84] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[85] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[86] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[90] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[91] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[92] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[97] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[181] mtl1=[98] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[1] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[22] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[24] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[38] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[58] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[61] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[63] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[64] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[65] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[66] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[67] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[69] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[70] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[71] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[72] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[73] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[74] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[75] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[76] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[77] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[78] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[79] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[83] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[84] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[85] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[86] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[90] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[91] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[92] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[97] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[182] mtl1=[98] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[1] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[22] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[24] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[38] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[58] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[61] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[63] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[64] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[65] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[66] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[67] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[69] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[70] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[71] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[72] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[73] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[74] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[75] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[76] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[77] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[78] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[79] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[83] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[84] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[85] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[86] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[90] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[91] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[92] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[97] [03.03.24 17:11:29.755] ~ Wrong material pars: mtl0=[183] mtl1=[98] [03.03.24 17:11:32.083] [rescan_physical_path] files count before: [46563] [03.03.24 17:11:32.083] [rescan_physical_path] files count before2: [46554] [03.03.24 17:11:32.083] [rescan_physical_path] files count after: [46563] [03.03.24 17:11:36.901] * phase time: 0 ms [03.03.24 17:11:36.901] * phase cmem: 0 K [03.03.24 17:11:36.908] * phase time: 6 ms [03.03.24 17:11:36.908] * phase cmem: 0 K [03.03.24 17:11:36.921] -- LUA version: [LuaJIT 2.1.0-beta3] [03.03.24 17:11:36.938] * phase time: 30 ms [03.03.24 17:11:36.938] * phase cmem: 0 K [03.03.24 17:11:36.943] * Loading spawn registry... [03.03.24 17:11:37.343] build_story_spawns start... [03.03.24 17:11:37.349] * 11250 spawn points are successfully loaded [03.03.24 17:11:37.349] * Loading objects... [03.03.24 17:11:37.649] * 23436 objects are successfully loaded [03.03.24 17:11:37.749] * 144 script vars are successfully loaded [03.03.24 17:11:38.624] * Game admin_autosave is successfully loaded from file 'd:\games\ext 0.73 + gunslinger\appdata\savedgames\admin_autosave.sav' (1.686s) [03.03.24 17:11:38.624] * phase time: 1686 ms [03.03.24 17:11:38.624] * phase cmem: 0 K [03.03.24 17:11:38.635] # Player not found. New player created. [03.03.24 17:11:38.635] * client : connection accepted - <> [03.03.24 17:11:38.636] * phase time: 11 ms [03.03.24 17:11:38.636] * phase cmem: 0 K [03.03.24 17:11:38.639] * phase time: 3 ms [03.03.24 17:11:38.639] * phase cmem: 0 K [03.03.24 17:11:39.891] --[ISpatial_DB::initialize] bbc is [0.4, 25.8, -14.6], bbd is [321.3, 61.1, 332.6] [03.03.24 17:11:39.891] --[ISpatial_DB::initialize] bbc is [0.4, 25.8, -14.6], bbd is [321.3, 61.1, 332.6] [03.03.24 17:11:39.903] * phase time: 1263 ms [03.03.24 17:11:39.903] * phase cmem: 0 K [03.03.24 17:11:41.396] * phase time: 1492 ms [03.03.24 17:11:41.396] * phase cmem: 0 K [03.03.24 17:11:41.396] * [Loading VB] 65529 verts, 2047 Kb [03.03.24 17:11:41.400] * [Loading VB] 65528 verts, 2047 Kb [03.03.24 17:11:41.404] * [Loading VB] 65531 verts, 2047 Kb [03.03.24 17:11:41.408] * [Loading VB] 65516 verts, 2047 Kb [03.03.24 17:11:41.410] * [Loading VB] 5226 verts, 163 Kb [03.03.24 17:11:41.411] * [Loading VB] 65535 verts, 2047 Kb [03.03.24 17:11:41.413] * [Loading VB] 65532 verts, 2047 Kb [03.03.24 17:11:41.416] * [Loading VB] 65534 verts, 2047 Kb [03.03.24 17:11:41.417] * [Loading VB] 65534 verts, 2047 Kb [03.03.24 17:11:41.418] * [Loading VB] 65507 verts, 2047 Kb [03.03.24 17:11:41.420] * [Loading VB] 65535 verts, 2047 Kb [03.03.24 17:11:41.421] * [Loading VB] 65532 verts, 2047 Kb [03.03.24 17:11:41.422] * [Loading VB] 65535 verts, 2047 Kb [03.03.24 17:11:41.423] * [Loading VB] 51231 verts, 1600 Kb [03.03.24 17:11:41.424] * [Loading VB] 65535 verts, 2047 Kb [03.03.24 17:11:41.426] * [Loading VB] 62237 verts, 1944 Kb [03.03.24 17:11:41.427] * [Loading IB] 1048572 indices, 2047 Kb [03.03.24 17:11:41.428] * [Loading IB] 1048572 indices, 2047 Kb [03.03.24 17:11:41.430] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:11:41.431] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:11:41.432] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:11:41.434] * [Loading IB] 1048572 indices, 2047 Kb [03.03.24 17:11:41.435] * [Loading IB] 1048569 indices, 2047 Kb [03.03.24 17:11:41.436] * [Loading IB] 866625 indices, 1692 Kb [03.03.24 17:11:41.438] * [Loading VB] 65533 verts, 767 Kb [03.03.24 17:11:41.439] * [Loading VB] 65533 verts, 767 Kb [03.03.24 17:11:41.439] * [Loading VB] 65533 verts, 767 Kb [03.03.24 17:11:41.440] * [Loading VB] 65535 verts, 767 Kb [03.03.24 17:11:41.440] * [Loading VB] 65530 verts, 767 Kb [03.03.24 17:11:41.441] * [Loading VB] 41425 verts, 485 Kb [03.03.24 17:11:41.442] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:11:41.443] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:11:41.444] * [Loading IB] 678084 indices, 1324 Kb [03.03.24 17:11:41.445] * phase time: 49 ms [03.03.24 17:11:41.445] * phase cmem: 0 K [03.03.24 17:11:41.453] * phase time: 8 ms [03.03.24 17:11:41.453] * phase cmem: 0 K [03.03.24 17:11:41.574] * [DETAILS] VertexConsts(256), Batch(61) [03.03.24 17:11:41.574] * [DETAILS] 40687 v(20), 26352 p [03.03.24 17:11:41.574] * [DETAILS] Batch(61), VB(794K), IB(154K) [03.03.24 17:11:41.575] * phase time: 121 ms [03.03.24 17:11:41.575] * phase cmem: 0 K [03.03.24 17:11:41.575] * Loading HOM: d:\games\ext 0.73 + gunslinger\gamedata\levels\l02_garbage\level.hom [03.03.24 17:11:41.618] * phase time: 42 ms [03.03.24 17:11:41.618] * phase cmem: 0 K [03.03.24 17:11:41.619] * phase time: 1 ms [03.03.24 17:11:41.619] * phase cmem: 0 K [03.03.24 17:11:41.629] - Game configuring : Started [03.03.24 17:11:41.629] - Game configuring : Finished [03.03.24 17:11:41.675] * phase time: 56 ms [03.03.24 17:11:41.675] * phase cmem: 0 K [03.03.24 17:11:41.676] CResourceManager::DeferredUpload [MT] -> START, size = [1885] [03.03.24 17:11:41.719] ! Fallback to default bump map: [build_details_bump#] [03.03.24 17:11:41.719] ! Fallback to default bump map: [build_details_bump] [03.03.24 17:11:43.038] CResourceManager::DeferredUpload -> END [03.03.24 17:11:43.038] * t-report - base: 1882, 1765324 K [03.03.24 17:11:43.038] * t-report - lmap: 3, 3072 K [03.03.24 17:11:43.039] * phase time: 1363 ms [03.03.24 17:11:43.039] * phase cmem: 0 K [03.03.24 17:11:43.041] * phase time: 2 ms [03.03.24 17:11:43.041] * phase cmem: 0 K [03.03.24 17:11:43.047] -------------------------------------------------------------------------------- [03.03.24 17:11:43.047] [32724MB] physical memory installed, [28734MB] available, [12] percent of memory in use [03.03.24 17:11:43.047] PageFile total: [24576MB], free~ [18293MB] [03.03.24 17:11:43.047] Engine memory usage (Working Set): [702MB], peak: [829MB] [03.03.24 17:11:43.047] Engine memory usage (Commit Charge): [5511MB], peak: [5512MB] [03.03.24 17:11:43.047] -------------------------------------------------------------------------------- [03.03.24 17:11:43.047] * [ D3D ]: textures[1768396 K] [03.03.24 17:11:43.047] * [x-ray]: process heap[0 K], render[0 K] [03.03.24 17:11:43.047] * [x-ray]: economy: strings[130211 K], smem[0 K] [03.03.24 17:11:44.099] full_name = d:\games\ext 0.73 + gunslinger\userdata\ogsm_settings.ltx [03.03.24 17:11:44.927] Enable console command [03.03.24 17:11:44.927] Enable console command [03.03.24 17:11:44.927] Enable console command [03.03.24 17:11:44.927] Enable console command [03.03.24 17:11:44.927] Enable console command [03.03.24 17:11:44.927] Enable console command [03.03.24 17:11:44.927] Enable console command [03.03.24 17:11:44.927] Enable console command [03.03.24 17:11:44.927] Enable console command [03.03.24 17:11:44.927] Enable console command [03.03.24 17:11:44.927] Enable console command [03.03.24 17:11:44.927] Enable console command [03.03.24 17:11:44.927] Enable console command [03.03.24 17:11:49.023] * MEMORY USAGE: 0 K [03.03.24 17:11:49.023] * End of synchronization A[1] R[1] [03.03.24 17:11:49.023] * phase time: 5984 ms [03.03.24 17:11:49.023] * phase cmem: 0 K [03.03.24 17:11:55.623] * Saving spawns... [03.03.24 17:11:55.624] * Saving objects... [03.03.24 17:11:55.711] * 23436 objects are successfully saved [03.03.24 17:11:55.711] * 144 script vars are successfully saved [03.03.24 17:11:55.719] * Game ADMIN_autosave.sav is successfully saved to file 'd:\games\ext 0.73 + gunslinger\appdata\savedgames\admin_autosave.sav' [03.03.24 17:11:55.725] - Disconnect [03.03.24 17:11:56.383] - Destroying level [03.03.24 17:11:56.408] * phase time: 1 ms [03.03.24 17:11:56.408] * phase cmem: 0 K [03.03.24 17:11:56.466] -- LUA version: [LuaJIT 2.1.0-beta3] [03.03.24 17:11:56.484] * phase time: 75 ms [03.03.24 17:11:56.484] * phase cmem: 0 K [03.03.24 17:11:56.489] * Loading spawn registry... [03.03.24 17:11:56.876] build_story_spawns start... [03.03.24 17:11:56.882] * 11250 spawn points are successfully loaded [03.03.24 17:11:56.882] * Loading objects... [03.03.24 17:11:57.189] * 23436 objects are successfully loaded [03.03.24 17:11:57.294] * 144 script vars are successfully loaded [03.03.24 17:11:58.179] * Game admin_autosave is successfully loaded from file 'd:\games\ext 0.73 + gunslinger\appdata\savedgames\admin_autosave.sav' (1.695s) [03.03.24 17:11:58.179] * phase time: 1695 ms [03.03.24 17:11:58.179] * phase cmem: 0 K [03.03.24 17:11:58.189] # Player not found. New player created. [03.03.24 17:11:58.189] * client : connection accepted - <> [03.03.24 17:11:58.190] * phase time: 10 ms [03.03.24 17:11:58.190] * phase cmem: 0 K [03.03.24 17:11:58.194] * phase time: 4 ms [03.03.24 17:11:58.194] * phase cmem: 0 K [03.03.24 17:11:59.455] * phase time: 1260 ms [03.03.24 17:11:59.455] * phase cmem: 0 K [03.03.24 17:12:00.963] * phase time: 1508 ms [03.03.24 17:12:00.963] * phase cmem: 0 K [03.03.24 17:12:00.964] * [Loading VB] 65532 verts, 2047 Kb [03.03.24 17:12:00.966] * [Loading VB] 65530 verts, 2047 Kb [03.03.24 17:12:00.967] * [Loading VB] 65531 verts, 2047 Kb [03.03.24 17:12:00.971] * [Loading VB] 65532 verts, 2047 Kb [03.03.24 17:12:00.975] * [Loading VB] 60327 verts, 1885 Kb [03.03.24 17:12:00.976] * [Loading VB] 65531 verts, 2047 Kb [03.03.24 17:12:00.982] * [Loading VB] 65534 verts, 2047 Kb [03.03.24 17:12:00.983] * [Loading VB] 65535 verts, 2047 Kb [03.03.24 17:12:00.984] * [Loading VB] 65534 verts, 2047 Kb [03.03.24 17:12:00.986] * [Loading VB] 65534 verts, 2047 Kb [03.03.24 17:12:00.987] * [Loading VB] 65534 verts, 2047 Kb [03.03.24 17:12:00.989] * [Loading VB] 46354 verts, 1448 Kb [03.03.24 17:12:00.990] * [Loading VB] 65533 verts, 2047 Kb [03.03.24 17:12:00.992] * [Loading VB] 65535 verts, 2047 Kb [03.03.24 17:12:00.993] * [Loading VB] 65535 verts, 2047 Kb [03.03.24 17:12:00.994] * [Loading VB] 65530 verts, 2047 Kb [03.03.24 17:12:00.996] * [Loading VB] 65532 verts, 2047 Kb [03.03.24 17:12:00.997] * [Loading VB] 65535 verts, 2047 Kb [03.03.24 17:12:00.998] * [Loading VB] 53153 verts, 1661 Kb [03.03.24 17:12:00.999] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:01.001] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:01.002] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:01.004] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:01.005] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:01.006] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:01.008] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:01.009] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:01.010] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:01.012] * [Loading IB] 670515 indices, 1309 Kb [03.03.24 17:12:01.013] * [Loading VB] 65533 verts, 767 Kb [03.03.24 17:12:01.014] * [Loading VB] 65533 verts, 767 Kb [03.03.24 17:12:01.015] * [Loading VB] 65535 verts, 767 Kb [03.03.24 17:12:01.016] * [Loading VB] 65535 verts, 767 Kb [03.03.24 17:12:01.016] * [Loading VB] 65535 verts, 767 Kb [03.03.24 17:12:01.017] * [Loading VB] 65534 verts, 767 Kb [03.03.24 17:12:01.017] * [Loading VB] 65528 verts, 767 Kb [03.03.24 17:12:01.018] * [Loading VB] 16089 verts, 188 Kb [03.03.24 17:12:01.018] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:01.020] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:01.021] * [Loading IB] 1048572 indices, 2047 Kb [03.03.24 17:12:01.023] * [Loading IB] 784818 indices, 1532 Kb [03.03.24 17:12:01.024] * phase time: 60 ms [03.03.24 17:12:01.024] * phase cmem: 0 K [03.03.24 17:12:01.036] * phase time: 12 ms [03.03.24 17:12:01.036] * phase cmem: 0 K [03.03.24 17:12:01.161] * [DETAILS] VertexConsts(256), Batch(61) [03.03.24 17:12:01.161] * [DETAILS] 40687 v(20), 26352 p [03.03.24 17:12:01.161] * [DETAILS] Batch(61), VB(794K), IB(154K) [03.03.24 17:12:01.162] * phase time: 125 ms [03.03.24 17:12:01.162] * phase cmem: 0 K [03.03.24 17:12:01.163] * Loading HOM: d:\games\ext 0.73 + gunslinger\gamedata\levels\l01_escape\level.hom [03.03.24 17:12:01.168] * phase time: 5 ms [03.03.24 17:12:01.168] * phase cmem: 0 K [03.03.24 17:12:01.168] * phase time: 0 ms [03.03.24 17:12:01.168] * phase cmem: 0 K [03.03.24 17:12:01.183] - Game configuring : Started [03.03.24 17:12:01.185] - Game configuring : Finished [03.03.24 17:12:01.190] * phase time: 22 ms [03.03.24 17:12:01.190] * phase cmem: 0 K [03.03.24 17:12:01.191] CResourceManager::DeferredUpload [MT] -> START, size = [2091] [03.03.24 17:12:01.193] ! Fallback to default bump map: [build_details_bump] [03.03.24 17:12:01.194] ! Fallback to default bump map: [build_details_bump#] [03.03.24 17:12:01.588] CResourceManager::DeferredUpload -> END [03.03.24 17:12:01.588] * t-report - base: 2086, 2126387 K [03.03.24 17:12:01.588] * t-report - lmap: 5, 5120 K [03.03.24 17:12:01.588] * phase time: 398 ms [03.03.24 17:12:01.589] * phase cmem: 0 K [03.03.24 17:12:01.590] * phase time: 1 ms [03.03.24 17:12:01.590] * phase cmem: 0 K [03.03.24 17:12:01.595] -------------------------------------------------------------------------------- [03.03.24 17:12:01.595] [32724MB] physical memory installed, [28435MB] available, [13] percent of memory in use [03.03.24 17:12:01.595] PageFile total: [24576MB], free~ [17874MB] [03.03.24 17:12:01.595] Engine memory usage (Working Set): [1015MB], peak: [1072MB] [03.03.24 17:12:01.595] Engine memory usage (Commit Charge): [6233MB], peak: [6312MB] [03.03.24 17:12:01.595] -------------------------------------------------------------------------------- [03.03.24 17:12:01.595] * [ D3D ]: textures[2131508 K] [03.03.24 17:12:01.595] * [x-ray]: process heap[0 K], render[0 K] [03.03.24 17:12:01.595] * [x-ray]: economy: strings[130363 K], smem[0 K] [03.03.24 17:12:02.491] full_name = d:\games\ext 0.73 + gunslinger\userdata\ogsm_settings.ltx [03.03.24 17:12:03.274] Enable console command [03.03.24 17:12:03.274] Enable console command [03.03.24 17:12:03.274] Enable console command [03.03.24 17:12:03.275] Enable console command [03.03.24 17:12:03.275] Enable console command [03.03.24 17:12:03.275] Enable console command [03.03.24 17:12:03.275] Enable console command [03.03.24 17:12:03.275] Enable console command [03.03.24 17:12:03.275] Enable console command [03.03.24 17:12:03.275] Enable console command [03.03.24 17:12:03.275] Enable console command [03.03.24 17:12:03.275] Enable console command [03.03.24 17:12:03.275] Enable console command [03.03.24 17:12:07.582] * MEMORY USAGE: 0 K [03.03.24 17:12:07.582] * End of synchronization A[1] R[1] [03.03.24 17:12:07.582] * phase time: 5993 ms [03.03.24 17:12:07.582] * phase cmem: 0 K [03.03.24 17:12:21.394] * [CPatrolPathStorage::safe_path]: path[esc_way_if_reject] pp[name01] level_vertex_id[4294967295] -> 304064 [03.03.24 17:12:22.873] * Saving spawns... [03.03.24 17:12:22.873] * Saving objects... [03.03.24 17:12:22.960] * 23433 objects are successfully saved [03.03.24 17:12:22.961] * 144 script vars are successfully saved [03.03.24 17:12:22.968] * Game ADMIN_autosave.sav is successfully saved to file 'd:\games\ext 0.73 + gunslinger\appdata\savedgames\admin_autosave.sav' [03.03.24 17:12:22.972] - Disconnect [03.03.24 17:12:24.663] - Destroying level [03.03.24 17:12:24.695] * phase time: 2 ms [03.03.24 17:12:24.695] * phase cmem: 0 K [03.03.24 17:12:24.756] -- LUA version: [LuaJIT 2.1.0-beta3] [03.03.24 17:12:24.774] * phase time: 78 ms [03.03.24 17:12:24.774] * phase cmem: 0 K [03.03.24 17:12:24.780] * Loading spawn registry... [03.03.24 17:12:25.165] build_story_spawns start... [03.03.24 17:12:25.172] * 11250 spawn points are successfully loaded [03.03.24 17:12:25.172] * Loading objects... [03.03.24 17:12:25.472] * 23433 objects are successfully loaded [03.03.24 17:12:25.567] * 144 script vars are successfully loaded [03.03.24 17:12:26.458] * Game admin_autosave is successfully loaded from file 'd:\games\ext 0.73 + gunslinger\appdata\savedgames\admin_autosave.sav' (1.684s) [03.03.24 17:12:26.458] * phase time: 1684 ms [03.03.24 17:12:26.458] * phase cmem: 0 K [03.03.24 17:12:26.466] # Player not found. New player created. [03.03.24 17:12:26.466] * client : connection accepted - <> [03.03.24 17:12:26.467] * phase time: 8 ms [03.03.24 17:12:26.467] * phase cmem: 0 K [03.03.24 17:12:26.470] * phase time: 3 ms [03.03.24 17:12:26.470] * phase cmem: 0 K [03.03.24 17:12:27.704] * phase time: 1233 ms [03.03.24 17:12:27.704] * phase cmem: 0 K [03.03.24 17:12:29.167] * phase time: 1463 ms [03.03.24 17:12:29.167] * phase cmem: 0 K [03.03.24 17:12:29.167] * [Loading VB] 65529 verts, 2047 Kb [03.03.24 17:12:29.169] * [Loading VB] 65528 verts, 2047 Kb [03.03.24 17:12:29.171] * [Loading VB] 65531 verts, 2047 Kb [03.03.24 17:12:29.174] * [Loading VB] 65516 verts, 2047 Kb [03.03.24 17:12:29.183] * [Loading VB] 5226 verts, 163 Kb [03.03.24 17:12:29.184] * [Loading VB] 65535 verts, 2047 Kb [03.03.24 17:12:29.186] * [Loading VB] 65532 verts, 2047 Kb [03.03.24 17:12:29.187] * [Loading VB] 65534 verts, 2047 Kb [03.03.24 17:12:29.189] * [Loading VB] 65534 verts, 2047 Kb [03.03.24 17:12:29.190] * [Loading VB] 65507 verts, 2047 Kb [03.03.24 17:12:29.192] * [Loading VB] 65535 verts, 2047 Kb [03.03.24 17:12:29.193] * [Loading VB] 65532 verts, 2047 Kb [03.03.24 17:12:29.194] * [Loading VB] 65535 verts, 2047 Kb [03.03.24 17:12:29.196] * [Loading VB] 51231 verts, 1600 Kb [03.03.24 17:12:29.197] * [Loading VB] 65535 verts, 2047 Kb [03.03.24 17:12:29.198] * [Loading VB] 62237 verts, 1944 Kb [03.03.24 17:12:29.200] * [Loading IB] 1048572 indices, 2047 Kb [03.03.24 17:12:29.201] * [Loading IB] 1048572 indices, 2047 Kb [03.03.24 17:12:29.202] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:29.204] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:29.205] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:29.206] * [Loading IB] 1048572 indices, 2047 Kb [03.03.24 17:12:29.208] * [Loading IB] 1048569 indices, 2047 Kb [03.03.24 17:12:29.209] * [Loading IB] 866625 indices, 1692 Kb [03.03.24 17:12:29.211] * [Loading VB] 65533 verts, 767 Kb [03.03.24 17:12:29.211] * [Loading VB] 65533 verts, 767 Kb [03.03.24 17:12:29.212] * [Loading VB] 65533 verts, 767 Kb [03.03.24 17:12:29.213] * [Loading VB] 65535 verts, 767 Kb [03.03.24 17:12:29.213] * [Loading VB] 65530 verts, 767 Kb [03.03.24 17:12:29.214] * [Loading VB] 41425 verts, 485 Kb [03.03.24 17:12:29.215] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:29.216] * [Loading IB] 1048575 indices, 2047 Kb [03.03.24 17:12:29.217] * [Loading IB] 678084 indices, 1324 Kb [03.03.24 17:12:29.219] * phase time: 52 ms [03.03.24 17:12:29.219] * phase cmem: 0 K [03.03.24 17:12:29.229] * phase time: 10 ms [03.03.24 17:12:29.229] * phase cmem: 0 K [03.03.24 17:12:29.352] * [DETAILS] VertexConsts(256), Batch(61) [03.03.24 17:12:29.352] * [DETAILS] 40687 v(20), 26352 p [03.03.24 17:12:29.352] * [DETAILS] Batch(61), VB(794K), IB(154K) [03.03.24 17:12:29.353] * phase time: 123 ms [03.03.24 17:12:29.353] * phase cmem: 0 K [03.03.24 17:12:29.353] * Loading HOM: d:\games\ext 0.73 + gunslinger\gamedata\levels\l02_garbage\level.hom [03.03.24 17:12:29.358] * phase time: 4 ms [03.03.24 17:12:29.358] * phase cmem: 0 K [03.03.24 17:12:29.358] * phase time: 0 ms [03.03.24 17:12:29.358] * phase cmem: 0 K [03.03.24 17:12:29.369] - Game configuring : Started [03.03.24 17:12:29.369] - Game configuring : Finished [03.03.24 17:12:29.375] * phase time: 16 ms [03.03.24 17:12:29.375] * phase cmem: 0 K [03.03.24 17:12:29.376] CResourceManager::DeferredUpload [MT] -> START, size = [2033] [03.03.24 17:12:29.378] ! Fallback to default bump map: [build_details_bump] [03.03.24 17:12:29.379] ! Fallback to default bump map: [build_details_bump#] [03.03.24 17:12:29.738] CResourceManager::DeferredUpload -> END [03.03.24 17:12:29.738] * t-report - base: 2030, 2066195 K [03.03.24 17:12:29.738] * t-report - lmap: 3, 3072 K [03.03.24 17:12:29.739] * phase time: 363 ms [03.03.24 17:12:29.739] * phase cmem: 0 K [03.03.24 17:12:29.740] * phase time: 1 ms [03.03.24 17:12:29.740] * phase cmem: 0 K [03.03.24 17:12:29.748] -------------------------------------------------------------------------------- [03.03.24 17:12:29.748] [32724MB] physical memory installed, [28413MB] available, [13] percent of memory in use [03.03.24 17:12:29.748] PageFile total: [24576MB], free~ [17933MB] [03.03.24 17:12:29.748] Engine memory usage (Working Set): [1035MB], peak: [1107MB] [03.03.24 17:12:29.748] Engine memory usage (Commit Charge): [6200MB], peak: [6707MB] [03.03.24 17:12:29.748] -------------------------------------------------------------------------------- [03.03.24 17:12:29.748] * [ D3D ]: textures[2069267 K] [03.03.24 17:12:29.748] * [x-ray]: process heap[0 K], render[0 K] [03.03.24 17:12:29.748] * [x-ray]: economy: strings[130410 K], smem[0 K] [03.03.24 17:12:30.673] full_name = d:\games\ext 0.73 + gunslinger\userdata\ogsm_settings.ltx [03.03.24 17:12:31.454] Enable console command [03.03.24 17:12:31.455] Enable console command [03.03.24 17:12:31.455] Enable console command [03.03.24 17:12:31.455] Enable console command [03.03.24 17:12:31.455] Enable console command [03.03.24 17:12:31.455] Enable console command [03.03.24 17:12:31.455] Enable console command [03.03.24 17:12:31.455] Enable console command [03.03.24 17:12:31.455] Enable console command [03.03.24 17:12:31.455] Enable console command [03.03.24 17:12:31.455] Enable console command [03.03.24 17:12:31.455] Enable console command [03.03.24 17:12:31.455] Enable console command [03.03.24 17:12:33.154] ***************************[ScriptCrashHandler]********************************** [03.03.24 17:12:33.154] stack traceback: [03.03.24 17:12:33.154] ********************************************************************************* [03.03.24 17:12:33.154] ******************************************************************************** [03.03.24 17:12:33.154] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005] [03.03.24 17:12:33.164] !!Unhandled exception stack trace: ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF694BB56B8] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF694834ADC] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF694833884] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF69483451A] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF6947FEA15] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF6947FEF9A] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF6947FF13A] ! Module: [D:\GAMES\EXT 0.73 + Gunslinger\bins\xrEngine.exe], AddrPC.Offset: [00007FF69506F912] ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFB2D827344], Fun: [BaseThreadInitThunk()] + [20 byte(s)] ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFB2ECC26B1], Fun: [RtlUserThreadStart()] + [33 byte(s)] ! [03.03.24 17:12:33.164] ******************************************************************************** [03.03.24 17:12:33.324] --Saved dump file to [d:\games\ext 0.73 + gunslinger\appdata\logs\xray_admin_03-03-24_17-12-33.mdmp] у меня воспроизводится постоянно на любых настройках графики, на 2.1.407 и 2.1.414 версиях движка. Сам вылет происходит при загрузке локации на отметке "клиент синхронизация" причем autosave после вылета сохраняется и в последствии нормально грузится идентичный лог выкладывал Pavelll555 Изменено 3 марта пользователем Max1725 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Ramza 20 Опубликовано 3 марта Вопрос - военные на западе болот возле вышки зачем? Можно подойти и начать говорить, но как только они обнаружили ГГ , разговор прерывается и начинается война, все дела. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
StrawFlux 1 057 Опубликовано 3 марта Ramza в текущей версии - не зачем, просто ради наполнения мира Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
DarkFace 258 Опубликовано 3 марта (изменено) Хм, а спионерить из ОЛР фишку с разным весом артефактов, и +- разными хар-ми сложно? Было бы интересно собирать арты, "варить" их в аномалиях, получать разные характеристики, и пытаться "сварить" наилучший. Чтобы одинаковых артефактов было меньше. Изменено 3 марта пользователем DarkFace Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
StrawFlux 1 057 Опубликовано 3 марта DarkFace рандомные хар-ки артов через движок вроде сделаны, в принципе можно у Хруста спросить за эти правки, если ничего сверхъестественного там нет, то возможно и тут они появятся, но обещать ничего не буду. Дополнено 16 минуты спустя DarkFace отбой, Хруст сказал там через скрипты сделано, не очень хочу такой колхоз к себе тащить, хотелось бы через движок как-то это провернуть... Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
DarkFace 258 Опубликовано 4 марта 11 часов назад, StrawFlux сказал: отбой ээх, такая годная штука мимо прошла( Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Ramza 20 Опубликовано 4 марта Придя ночью к Сидоровичу и поспав, ГГ видит с утра, как НПС не могут сесть у костра, крутятся или стоят застыв без оружия. Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
monohrom 38 Опубликовано 4 марта Описание явно не от того тайника. 1 Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
Max1725 6 Опубликовано 4 марта по логам похоже глухо Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты
StrawFlux 1 057 Опубликовано 4 марта Max1725 там пустой стак трейс для меня это ровно ноль полезной инфы, есть конечно пару идей на этот счет, но пока что для вас у меня решения нет Поделиться сообщением Ссылка на сообщение Поделиться на другие сайты