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D1mon

NS OGSR

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чем можно распаковать архивы этого мода? хочу покавыряться в файлах, но распаковщики не видят архивы

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1 час назад, Тезис сказал:

чем можно распаковать архивы этого мода? хочу покавыряться в файлах, но распаковщики не видят архивы

Пробуй тут скачать и посмотреть  

 

  • Лайк 1
  • Жму руку 1

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20 часов назад, Pollyc сказал:

как худ экзоскелета в этой версии убрать? Постоянно в этом "стекле" не удобно , особенно когда пда читаешь

Замени худы маски прозрачным изображением в формате .dds, с таким же названием.

По идее они тут E:\S.T.A.L.K.E.R.NS\gamedata\textures\abc

Изменено пользователем karavan150

karavan150.gif

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В 03.05.2023 в 21:22, Pollyc сказал:

Кто знает , как худ экзоскелета в этой версии убрать...

В расширенных настройках графики отключи шейдерный эффект маски...

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Всем привет ! Подскажите не могу найти флэшку  для Кости в х 8  устал уже прыгать и крутится под вент.трубой . 

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Tyrob Вот посмотри маленькое видео. Может поможет.

 

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Второй вылет за 10 минут, 1,5 дня и граю и это мои первые вылеты в подземелье НИИ Агропрома

[05.05.23 13:55:44.474] * Detected CPU: AMD Ryzen 5 2600 Six-Core Processor             [AuthenticAMD], F143/M8/S2
[05.05.23 13:55:44.475] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
[05.05.23 13:55:44.475] * CPU cores: [6], threads: [12]
[05.05.23 13:55:44.475] * CPU0 current freq: 3400 MHz, max freq: 3400 MHz
[05.05.23 13:55:44.475] * CPU1 current freq: 3400 MHz, max freq: 3400 MHz
[05.05.23 13:55:44.475] * CPU2 current freq: 3400 MHz, max freq: 3400 MHz
[05.05.23 13:55:44.475] * CPU3 current freq: 3400 MHz, max freq: 3400 MHz
[05.05.23 13:55:44.475] * CPU4 current freq: 3400 MHz, max freq: 3400 MHz
[05.05.23 13:55:44.475] * CPU5 current freq: 3400 MHz, max freq: 3400 MHz
[05.05.23 13:55:44.475] * CPU6 current freq: 3400 MHz, max freq: 3400 MHz
[05.05.23 13:55:44.475] * CPU7 current freq: 3400 MHz, max freq: 3400 MHz
[05.05.23 13:55:44.475] * CPU8 current freq: 3400 MHz, max freq: 3400 MHz
[05.05.23 13:55:44.475] * CPU9 current freq: 3400 MHz, max freq: 3400 MHz
[05.05.23 13:55:44.475] * CPU10 current freq: 3400 MHz, max freq: 3400 MHz
[05.05.23 13:55:44.475] * CPU11 current freq: 3400 MHz, max freq: 3400 MHz
[05.05.23 13:55:44.475] Initializing File System...
[05.05.23 13:55:44.475] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_configs], size: [15253495]
[05.05.23 13:55:44.506] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_1], size: [2038492551]
[05.05.23 13:55:44.527] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_2], size: [2005668681]
[05.05.23 13:55:44.539] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_levels_3], size: [540812383]
[05.05.23 13:55:44.544] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_meshes], size: [920884238]
[05.05.23 13:55:44.598] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_1], size: [1992957804]
[05.05.23 13:55:45.201] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_sounds_2], size: [132824374]
[05.05.23 13:55:45.249] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_1], size: [1999741564]
[05.05.23 13:55:45.313] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_2], size: [2043567418]
[05.05.23 13:55:45.372] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_3], size: [1992475962]
[05.05.23 13:55:45.438] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_4], size: [1993955688]
[05.05.23 13:55:45.558] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_5], size: [2000603871]
[05.05.23 13:55:45.631] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_6], size: [1992756057]
[05.05.23 13:55:45.696] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_base_textures_7], size: [593591572]
[05.05.23 13:55:45.719] --Found base arch: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata.db_patch], size: [168222175]
[05.05.23 13:55:45.727] using fs-ltx: [fsgame.ltx]
[05.05.23 13:55:45.727] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\]
[05.05.23 13:55:45.727]   files: [7]
[05.05.23 13:55:45.729] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\]
[05.05.23 13:55:45.730]   files: [175]
[05.05.23 13:55:45.730] --Found FS dir: [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\logs\]
[05.05.23 13:55:45.730]   files: [8]
[05.05.23 13:55:45.730] FS: 73990 files cached, 0Kb memory used.
[05.05.23 13:55:45.730] Init FileSystem 1.255721 sec
[05.05.23 13:55:45.731] [OGSR Engine (x64)] build date: [Jan  4 2023 09:19:51]
[05.05.23 13:55:45.731] [_MSC_FULL_VER]: [193431933], [_MSVC_LANG]: [202002L]
[05.05.23 13:55:45.731] Working Directory: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64]
[05.05.23 13:55:45.731] CommandLine: ["D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe" ]
[05.05.23 13:55:45.731] ~ Apply system_mods.ltx...
[05.05.23 13:55:45.907] Initializing Engine...
[05.05.23 13:55:45.909] Starting INPUT device...
[05.05.23 13:55:45.922] --------------------------------------------------------------------------------
[05.05.23 13:55:45.922] [16309MB] physical memory installed, [13494MB] available, [17] percent of memory in use
[05.05.23 13:55:45.922] PageFile usage: [188MB], Peak PageFile usage: [188MB]
[05.05.23 13:55:45.922] --------------------------------------------------------------------------------
[05.05.23 13:55:45.922] * [ D3D ]: textures[0 K]
[05.05.23 13:55:45.922] * [x-ray]: process heap[0 K], render[0 K]
[05.05.23 13:55:45.922] * [x-ray]: economy: strings[23941 K], smem[0 K]
[05.05.23 13:55:45.922] SOUND: OpenAL: enumerate devices...
[05.05.23 13:55:45.922] SOUND: OpenAL: EnumerationExtension Present
[05.05.23 13:55:45.985] devices Generic Software
[05.05.23 13:55:45.985] SOUND: OpenAL: system  default SndDevice name is Generic Software
[05.05.23 13:55:46.230] SOUND: OpenAL: All available devices:
[05.05.23 13:55:46.230] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[05.05.23 13:55:46.230] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[05.05.23 13:55:46.230] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx"...
[05.05.23 13:55:46.231] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[05.05.23 13:55:46.231] Executing config-script "user.ltx"...
[05.05.23 13:55:46.231] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_default.ltx"...
[05.05.23 13:55:46.231] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\rspec_default.ltx] successfully loaded.
[05.05.23 13:55:46.231] Executing config-script "d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx"...
[05.05.23 13:55:46.231] [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\config\default_controls.ltx] successfully loaded.
[05.05.23 13:55:46.232] [d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\user.ltx] successfully loaded.
[05.05.23 13:55:46.232] SOUND: Selected device is OpenAL Soft
[05.05.23 13:55:46.241] [OpenAL] EFX: present
[05.05.23 13:55:46.241] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[05.05.23 13:55:46.253] Starting RENDER device...
[05.05.23 13:55:46.256] * GPU [vendor:10DE]-[device:21C4]: NVIDIA GeForce GTX 1660 SUPER
[05.05.23 13:55:46.387] [CHW::CreateDevice] refCount of [HW.pDevice]: [3]
[05.05.23 13:55:46.387] *     Texture memory: 5980 M
[05.05.23 13:55:46.389] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
[05.05.23 13:55:46.389] * GPU vertex cache: unrecognized, 24
[05.05.23 13:55:46.390] * DVB created: 4096K
[05.05.23 13:55:46.390] * DIB created: 512K
[05.05.23 13:55:46.402] [CResourceManager::OnDeviceCreate] count of *shaders*.xr files: [1]
[05.05.23 13:55:46.403] ! Version conflict in shader 'models\lightplanes_00'
[05.05.23 13:55:46.403] ! Version conflict in shader 'models\lightplanesself'
[05.05.23 13:55:46.403] ! Version conflict in shader 'models\model_puh'
[05.05.23 13:55:46.403] ! Version conflict in shader 'models\model_refl'
[05.05.23 13:55:46.403] ! Version conflict in shader 'models\xbrainglass'
[05.05.23 13:55:46.403] ! Version conflict in shader 'models\xdistortcolorlinv'
[05.05.23 13:55:46.403] ! Version conflict in shader 'models\xglass'
[05.05.23 13:55:46.403] ! Version conflict in shader 'models\xglass2'
[05.05.23 13:55:46.403] ! Version conflict in shader 'models\xlens'
[05.05.23 13:55:46.403] ! Version conflict in shader 'selflight_static'
[05.05.23 13:55:46.406] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
[05.05.23 13:55:46.486] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_f] chunk [2072] fixed, wrong size = [34], correct size = [31]
[05.05.23 13:55:46.487] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_k] chunk [2072] fixed, wrong size = [34], correct size = [31]
[05.05.23 13:55:46.487] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_m] chunk [2072] fixed, wrong size = [34], correct size = [31]
[05.05.23 13:55:46.487] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\act_arm_exo_rad2] chunk [2072] fixed, wrong size = [31], correct size = [42]
[05.05.23 13:55:46.510] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\bibliotekar\bibliotekar] chunk [2072] fixed, wrong size = [32], correct size = [41]
[05.05.23 13:55:46.510] !![IReaderBase<class IReader>::find_chunk_thm] THM [act\bibliotekar\bibliotekar_2] chunk [2072] fixed, wrong size = [32], correct size = [43]
[05.05.23 13:55:46.640] !![IReaderBase<class IReader>::find_chunk_thm] THM [floor\floor_tile_01] chunk [2070] fixed, wrong size = [28], correct size = [5]
[05.05.23 13:55:46.785] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_factory] chunk [2070] fixed, wrong size = [33], correct size = [5]
[05.05.23 13:55:46.785] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_factory] chunk [2072] fixed, wrong size = [33], correct size = [5]
[05.05.23 13:55:46.785] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_factory] chunk [2072] fixed, wrong size = [33], correct size = [32]
[05.05.23 13:55:46.785] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_pod_01] chunk [2070] fixed, wrong size = [33], correct size = [5]
[05.05.23 13:55:46.785] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_pod_01] chunk [2072] fixed, wrong size = [33], correct size = [5]
[05.05.23 13:55:46.785] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_pod_01] chunk [2072] fixed, wrong size = [33], correct size = [32]
[05.05.23 13:55:46.786] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_ql02] chunk [2070] fixed, wrong size = [33], correct size = [5]
[05.05.23 13:55:46.786] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_ql02] chunk [2072] fixed, wrong size = [33], correct size = [5]
[05.05.23 13:55:46.786] !![IReaderBase<class IReader>::find_chunk_thm] THM [mtl\mtl_truba_ql02] chunk [2072] fixed, wrong size = [33], correct size = [32]
[05.05.23 13:55:46.953] !![IReaderBase<class IReader>::find_chunk_thm] THM [ston\ston_stena_06a] chunk [2070] fixed, wrong size = [29], correct size = [5]
[05.05.23 13:55:47.146] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\1p29\scope] chunk [2072] fixed, wrong size = [30], correct size = [35]
[05.05.23 13:55:47.146] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\gp25\gp25] chunk [2072] fixed, wrong size = [31], correct size = [34]
[05.05.23 13:55:47.147] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\lastochka\worn] chunk [2072] fixed, wrong size = [40], correct size = [39]
[05.05.23 13:55:47.147] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\pistolsil] chunk [2072] fixed, wrong size = [30], correct size = [34]
[05.05.23 13:55:47.149] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\addons\tgp-a\sil] chunk [2072] fixed, wrong size = [40], correct size = [34]
[05.05.23 13:55:47.162] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\ksvk\1] chunk [2072] fixed, wrong size = [29], correct size = [24]
[05.05.23 13:55:47.162] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\ksvk\2] chunk [2072] fixed, wrong size = [29], correct size = [24]
[05.05.23 13:55:47.171] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\p99\body] chunk [2072] fixed, wrong size = [27], correct size = [26]
[05.05.23 13:55:47.171] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\p99\mag] chunk [2072] fixed, wrong size = [27], correct size = [25]
[05.05.23 13:55:47.182] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\vsk94\pso1] chunk [2072] fixed, wrong size = [30], correct size = [29]
[05.05.23 13:55:47.187] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_mount_kv04] chunk [2072] fixed, wrong size = [39], correct size = [38]
[05.05.23 13:55:47.189] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_1pn34] chunk [2072] fixed, wrong size = [41], correct size = [39]
[05.05.23 13:55:47.193] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_pn23] chunk [2072] fixed, wrong size = [40], correct size = [38]
[05.05.23 13:55:47.195] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_scope_specterdr] chunk [2072] fixed, wrong size = [36], correct size = [43]
[05.05.23 13:55:47.198] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_addon_worn] chunk [2072] fixed, wrong size = [40], correct size = [32]
[05.05.23 13:55:47.199] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_mag_plastic_45] chunk [2072] fixed, wrong size = [28], correct size = [41]
[05.05.23 13:55:47.200] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_ak74_sk3] chunk [2072] fixed, wrong size = [40], correct size = [26]
[05.05.23 13:55:47.201] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_aks4] chunk [2072] fixed, wrong size = [40], correct size = [26]
[05.05.23 13:55:47.203] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_anpeq16a_bump] chunk [2073] fixed, wrong size = [26], correct size = [22]
[05.05.23 13:55:47.210] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_famas] chunk [2072] fixed, wrong size = [40], correct size = [27]
[05.05.23 13:55:47.210] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_famas_rail] chunk [2072] fixed, wrong size = [40], correct size = [32]
[05.05.23 13:55:47.214] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_g36k_handle] chunk [2072] fixed, wrong size = [26], correct size = [33]
[05.05.23 13:55:47.217] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_gauss_rifle_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[05.05.23 13:55:47.220] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_hkmp5_handguard_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [34]
[05.05.23 13:55:47.220] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_hkmp5_rail_bump] chunk [2073] fixed, wrong size = [19], correct size = [24]
[05.05.23 13:55:47.220] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_hkmp5_stock_bump] chunk [2073] fixed, wrong size = [19], correct size = [25]
[05.05.23 13:55:47.222] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85_carryhandle] chunk [2072] fixed, wrong size = [25], correct size = [37]
[05.05.23 13:55:47.223] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85a2_ironsight_bump] chunk [2073] fixed, wrong size = [20], correct size = [29]
[05.05.23 13:55:47.224] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85a2_picatiny_bump] chunk [2073] fixed, wrong size = [20], correct size = [28]
[05.05.23 13:55:47.224] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_l85a2_tac_handler_bump] chunk [2073] fixed, wrong size = [20], correct size = [31]
[05.05.23 13:55:47.225] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_laserassault_bump] chunk [2073] fixed, wrong size = [22], correct size = [26]
[05.05.23 13:55:47.230] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_m203_ironsight_bump] chunk [2073] fixed, wrong size = [23], correct size = [28]
[05.05.23 13:55:47.231] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_5x45_45rnd_black_bump] chunk [2073] fixed, wrong size = [20], correct size = [34]
[05.05.23 13:55:47.233] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_saiga12_10rnd_bump] chunk [2073] fixed, wrong size = [19], correct size = [31]
[05.05.23 13:55:47.233] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mag_saiga12_5rnd_bump] chunk [2073] fixed, wrong size = [19], correct size = [30]
[05.05.23 13:55:47.233] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mav88] chunk [2072] fixed, wrong size = [40], correct size = [27]
[05.05.23 13:55:47.237] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mp7_sk2] chunk [2072] fixed, wrong size = [40], correct size = [29]
[05.05.23 13:55:47.237] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpa] chunk [2072] fixed, wrong size = [40], correct size = [25]
[05.05.23 13:55:47.237] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpb] chunk [2072] fixed, wrong size = [40], correct size = [25]
[05.05.23 13:55:47.238] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpc] chunk [2072] fixed, wrong size = [40], correct size = [25]
[05.05.23 13:55:47.238] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpd] chunk [2072] fixed, wrong size = [40], correct size = [25]
[05.05.23 13:55:47.238] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpe] chunk [2072] fixed, wrong size = [40], correct size = [25]
[05.05.23 13:55:47.238] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpf] chunk [2072] fixed, wrong size = [40], correct size = [25]
[05.05.23 13:55:47.238] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpg] chunk [2072] fixed, wrong size = [40], correct size = [25]
[05.05.23 13:55:47.239] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mph] chunk [2072] fixed, wrong size = [40], correct size = [25]
[05.05.23 13:55:47.239] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpi] chunk [2072] fixed, wrong size = [40], correct size = [25]
[05.05.23 13:55:47.239] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpj] chunk [2072] fixed, wrong size = [40], correct size = [25]
[05.05.23 13:55:47.239] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpk] chunk [2072] fixed, wrong size = [40], correct size = [25]
[05.05.23 13:55:47.240] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpl] chunk [2072] fixed, wrong size = [40], correct size = [25]
[05.05.23 13:55:47.240] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_mpm] chunk [2072] fixed, wrong size = [40], correct size = [25]
[05.05.23 13:55:47.246] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_rem870] chunk [2072] fixed, wrong size = [33], correct size = [28]
[05.05.23 13:55:47.251] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_scar_mag_sk1] chunk [2072] fixed, wrong size = [26], correct size = [30]
[05.05.23 13:55:47.262] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_tactical_handler_bump] chunk [2073] fixed, wrong size = [17], correct size = [30]
[05.05.23 13:55:47.266] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_vss_addon_handguard] chunk [2072] fixed, wrong size = [28], correct size = [41]
[05.05.23 13:55:47.266] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_vss_addon_vert_grip] chunk [2072] fixed, wrong size = [28], correct size = [41]
[05.05.23 13:55:47.267] !![IReaderBase<class IReader>::find_chunk_thm] THM [wpn\wpn_w1300_ch] chunk [2072] fixed, wrong size = [40], correct size = [27]
[05.05.23 13:55:47.269] * HWDST/PCF supported and used
[05.05.23 13:55:52.216] [CPSLibrary::LoadAll] count of *particles*.xr files: [2]
[05.05.23 13:55:52.216] Load [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_cop.xr]
[05.05.23 13:55:52.222] cop format used for file [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles_cop.xr]
[05.05.23 13:55:52.252] Load [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\particles.xr]
[05.05.23 13:55:52.357] ! ParticleEffect [alexmx\ps_00] with empty texture or shader. Cannot create shader for Visual!
[05.05.23 13:55:52.357] ! ParticleEffect [alexmx\test1] with empty texture or shader. Cannot create shader for Visual!
[05.05.23 13:55:52.357] ! ParticleEffect [alexmx\test1_00] with empty texture or shader. Cannot create shader for Visual!
[05.05.23 13:55:52.357] ! ParticleEffect [alexmx\test1_00_old00] with empty texture or shader. Cannot create shader for Visual!
[05.05.23 13:55:52.357] ! ParticleEffect [alexmx\test1_old00] with empty texture or shader. Cannot create shader for Visual!
[05.05.23 13:55:52.667] --LUA version: [LuaJIT 2.1.0-beta3]
[05.05.23 13:55:52.667] get_current_kx()=0.75
[05.05.23 13:55:52.671] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[05.05.23 13:55:52.717] Starting engine...
[05.05.23 13:55:53.672] ~ Autoload files [49] from [gameplay\info_portions\*.xml]!
[05.05.23 13:55:53.768] ~ Autoload files [9] from [gameplay\encyclopedia\*.xml]!
[05.05.23 13:55:53.893] ~ Autoload files [34] from [gameplay\dialogs\*.xml]!
[05.05.23 13:55:54.000] ~ Autoload files [5] from [gameplay\profiles\*.xml]!
[05.05.23 13:55:54.234] ~ Autoload files [27] from [gameplay\specific_characters_files\*.xml]!
[05.05.23 13:55:54.895] ~ Autoload lang files [77] from [text\rus\*.xml]!
[05.05.23 13:56:02.123] Starting server...
[05.05.23 13:56:02.499] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[05.05.23 13:56:02.756] * phase time: 0 ms
[05.05.23 13:56:02.756] * phase cmem: 0 K
[05.05.23 13:56:02.763] * phase time: 7 ms
[05.05.23 13:56:02.763] * phase cmem: 0 K
[05.05.23 13:56:02.785] --LUA version: [LuaJIT 2.1.0-beta3]
[05.05.23 13:56:02.785] get_current_kx()=0.75
[05.05.23 13:56:02.788] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[05.05.23 13:56:02.814] * phase time: 50 ms
[05.05.23 13:56:02.814] * phase cmem: 0 K
[05.05.23 13:56:02.824] * Loading spawn registry...
[05.05.23 13:56:03.964] Start load of custom waypoints...
[05.05.23 13:56:03.968] Loaded 86 items from custom_waypoints, 32 from all.spawn was replaced!
[05.05.23 13:56:03.968] End load of custom waypoints...
[05.05.23 13:56:03.968] build_story_spawns start...
[05.05.23 13:56:03.986] build_root_spawns start...
[05.05.23 13:56:03.987] process_spawns m_temp0 start...
[05.05.23 13:56:03.987] process_spawns m_temp1 start...
[05.05.23 13:56:03.987] * 15525 spawn points are successfully loaded
[05.05.23 13:56:03.987] * Loading objects...
[05.05.23 13:56:04.667] * 27358 objects are successfully loaded
[05.05.23 13:56:04.886] story_id not found: agr_gunslinger_e3_documents
[05.05.23 13:56:04.887] story_id not found: esc_bandits_factory
[05.05.23 13:56:04.916] * 5213 script vars are successfully loaded
[05.05.23 13:56:04.916] ~~~ db.ver: 7
[05.05.23 13:56:09.567] * Game lev День 2. [Подземелье НИИ Агропром] quicksave_12 is successfully loaded from file 'd:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\lev День 2. [Подземелье НИИ Агропром] quicksave_12.sav' (6.751s)
[05.05.23 13:56:09.567] * phase time: 6752 ms
[05.05.23 13:56:09.567] * phase cmem: 0 K
[05.05.23 13:56:09.580] # Player not found. New player created.
[05.05.23 13:56:09.580] * client : connection accepted - <>
[05.05.23 13:56:09.583] * phase time: 16 ms
[05.05.23 13:56:09.583] * phase cmem: 0 K
[05.05.23 13:56:09.594] * phase time: 11 ms
[05.05.23 13:56:09.594] * phase cmem: 0 K
[05.05.23 13:56:10.150] --[ISpatial_DB::initialize] bbc is [-83.3, -0.9, -48.4], bbd is [53.7, 23.0, 98.6]
[05.05.23 13:56:10.150] --[ISpatial_DB::initialize] bbc is [-83.3, -0.9, -48.4], bbd is [53.7, 23.0, 98.6]
[05.05.23 13:56:10.158] * phase time: 563 ms
[05.05.23 13:56:10.158] * phase cmem: 0 K
[05.05.23 13:56:10.774] * phase time: 615 ms
[05.05.23 13:56:10.774] * phase cmem: 0 K
[05.05.23 13:56:10.775] * [Loading VB] 4382 verts, 136 Kb
[05.05.23 13:56:10.776] * [Loading VB] 65532 verts, 2047 Kb
[05.05.23 13:56:10.782] * [Loading VB] 65534 verts, 2047 Kb
[05.05.23 13:56:10.791] * [Loading VB] 65534 verts, 2047 Kb
[05.05.23 13:56:10.799] * [Loading VB] 65535 verts, 2047 Kb
[05.05.23 13:56:10.807] * [Loading VB] 65531 verts, 2047 Kb
[05.05.23 13:56:10.811] * [Loading VB] 65530 verts, 2047 Kb
[05.05.23 13:56:10.816] * [Loading VB] 65533 verts, 2047 Kb
[05.05.23 13:56:10.820] * [Loading VB] 65512 verts, 2047 Kb
[05.05.23 13:56:10.825] * [Loading VB] 65535 verts, 2047 Kb
[05.05.23 13:56:10.829] * [Loading VB] 21409 verts, 669 Kb
[05.05.23 13:56:10.830] * [Loading VB] 32460 verts, 1014 Kb
[05.05.23 13:56:10.834] * [Loading IB] 1048575 indices, 2047 Kb
[05.05.23 13:56:10.838] * [Loading IB] 1048575 indices, 2047 Kb
[05.05.23 13:56:10.843] * [Loading IB] 1048575 indices, 2047 Kb
[05.05.23 13:56:10.846] * [Loading IB] 1048572 indices, 2047 Kb
[05.05.23 13:56:10.850] * [Loading IB] 1048569 indices, 2047 Kb
[05.05.23 13:56:10.853] * [Loading IB] 1048569 indices, 2047 Kb
[05.05.23 13:56:10.857] * [Loading IB] 601071 indices, 1173 Kb
[05.05.23 13:56:10.859] * [Loading VB] 65535 verts, 767 Kb
[05.05.23 13:56:10.862] * [Loading VB] 65533 verts, 767 Kb
[05.05.23 13:56:10.863] * [Loading VB] 65535 verts, 767 Kb
[05.05.23 13:56:10.866] * [Loading VB] 65535 verts, 767 Kb
[05.05.23 13:56:10.868] * [Loading VB] 65533 verts, 767 Kb
[05.05.23 13:56:10.870] * [Loading VB] 62963 verts, 737 Kb
[05.05.23 13:56:10.872] * [Loading IB] 1048575 indices, 2047 Kb
[05.05.23 13:56:10.876] * [Loading IB] 1048575 indices, 2047 Kb
[05.05.23 13:56:10.880] * [Loading IB] 1048575 indices, 2047 Kb
[05.05.23 13:56:10.884] * [Loading IB] 1048572 indices, 2047 Kb
[05.05.23 13:56:10.888] * [Loading IB] 1048572 indices, 2047 Kb
[05.05.23 13:56:10.892] * [Loading IB] 1045212 indices, 2041 Kb
[05.05.23 13:56:10.896] * [Loading IB] 33558 indices, 65 Kb
[05.05.23 13:56:10.897] * phase time: 122 ms
[05.05.23 13:56:10.897] * phase cmem: 0 K
[05.05.23 13:56:10.899] * phase time: 2 ms
[05.05.23 13:56:10.899] * phase cmem: 0 K
[05.05.23 13:56:10.900] * phase time: 0 ms
[05.05.23 13:56:10.900] * phase cmem: 0 K
[05.05.23 13:56:10.906]  WARNING: Occlusion map 'd:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\levels\l03u_agr_underground\level.hom' not found.
[05.05.23 13:56:10.925] * phase time: 25 ms
[05.05.23 13:56:10.925] * phase cmem: 0 K
[05.05.23 13:56:10.928] * phase time: 3 ms
[05.05.23 13:56:10.928] * phase cmem: 0 K
[05.05.23 13:56:10.937] - Game configuring : Started 
[05.05.23 13:56:10.941] - Game configuring : Finished 
[05.05.23 13:56:11.129] * phase time: 200 ms
[05.05.23 13:56:11.129] * phase cmem: 0 K
[05.05.23 13:56:11.131] CResourceManager::DeferredUpload [MT] -> START, size = [1755]
[05.05.23 13:56:11.568] ! Can't find texture 'pfx\pfx_yawm_flake_grid'
[05.05.23 13:56:11.568] ! Can't find texture 'pfx\pfx_yawm_snowflakes_light'
[05.05.23 13:56:11.568] ! Can't find texture 'pfx\pfx_yawm_snowflakes_light_02'
[05.05.23 13:56:14.735] ! Can't find texture 'ui_icons_newpda_zoom_h'
[05.05.23 13:56:14.736] ! Can't find texture 'ui_icons_newpda_zoom_t'
[05.05.23 13:56:14.739] ! Can't find texture 'ui_icons_newpda_zoom_d'
[05.05.23 13:56:14.739] ! Can't find texture 'ui_icons_newpda_zoom_e'
[05.05.23 13:56:15.349] CResourceManager::DeferredUpload -> END
[05.05.23 13:56:15.349] * t-report - base: 1752, 3080778 K
[05.05.23 13:56:15.349] * t-report - lmap: 3, 3072 K
[05.05.23 13:56:15.350] * phase time: 4220 ms
[05.05.23 13:56:15.350] * phase cmem: 0 K
[05.05.23 13:56:15.356] * phase time: 5 ms
[05.05.23 13:56:15.356] * phase cmem: 0 K
[05.05.23 13:56:15.379] --------------------------------------------------------------------------------
[05.05.23 13:56:15.379] [16309MB] physical memory installed, [12359MB] available, [24] percent of memory in use
[05.05.23 13:56:15.379] PageFile usage: [9920MB], Peak PageFile usage: [9957MB]
[05.05.23 13:56:15.379] --------------------------------------------------------------------------------
[05.05.23 13:56:15.379] * [ D3D ]: textures[3083851 K]
[05.05.23 13:56:15.379] * [x-ray]: process heap[0 K], render[0 K]
[05.05.23 13:56:15.379] * [x-ray]: economy: strings[27474 K], smem[7071 K]
[05.05.23 13:56:15.380] During precache frame updated: 0 objects!
[05.05.23 13:56:16.557] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.03 s.]
[05.05.23 13:56:16.557] ~~  slot: ['dsh_cop_weather.40'], time: [0.03 s.]
[05.05.23 13:56:16.576] CTreasure.converted !!!
[05.05.23 13:56:16.577] CRandomTask.converted !!!
[05.05.23 13:56:16.578] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded
[05.05.23 13:56:16.578] [ogse_st_mgr]: 1 all timers loaded
[05.05.23 13:56:16.578] [dsh_cop_weather]: DynamicForecast: marsh loaded: 5 items
[05.05.23 13:56:16.579] [dsh_cop_weather]: StaticForecast: marsh loaded: 44 items
[05.05.23 13:56:16.579] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items
[05.05.23 13:56:16.580] [dsh_cop_weather]: StaticForecast: default loaded: 44 items
[05.05.23 13:56:16.580] [dsh_cop_weather]: DynamicForecast: bad loaded: 16 items
[05.05.23 13:56:16.581] [dsh_cop_weather]: StaticForecast: bad loaded: 44 items
[05.05.23 13:56:16.581] ~~['bind_stalker']: disable ['ui_inventory_hide']
[05.05.23 13:56:16.581] ~~['bind_stalker']: disable ['ui_car_body_hide']
[05.05.23 13:56:16.621] [dsh_alife]: 27358/2050 items collected: 39346
[05.05.23 13:56:16.621] [dsh_alife]:       0: 120 items
[05.05.23 13:56:16.621] [dsh_alife]:   65535: 16047 items
[05.05.23 13:56:16.621] ~~['ogse_signals']: signal ['on_before_spawn'] is too slow: [0.04 s.]
[05.05.23 13:56:16.621] ~~  slot: ['dsh_alife.8'], time: [0.04 s.]
[05.05.23 13:56:17.494] [rescan_physical_path] files count before: [73990]
[05.05.23 13:56:17.496] [rescan_physical_path] files count after: [73990]
[05.05.23 13:56:17.500] load ~mod_ver: ~: [bind_stalker]  ""
[05.05.23 13:56:18.973] ! Missing ogg-comment, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\mp5\mp5_reload.ogg]
[05.05.23 13:56:19.522] ! [CGameObject::net_Spawn]: changed visual_name[physics\anomaly\artifact_rusty_sea-urchin] found in kat_af_rusty_sea_urchin, keep original physics\anomaly\artefact_rusty_2.ogf instead
[05.05.23 13:56:19.885] ! Fallback to default bump map: vss\vss_bump#
[05.05.23 13:56:19.885] ! Fallback to default bump map: vss\vss_bump
[05.05.23 13:56:19.896] ! Fallback to default bump map: aks74u\aks74u_bump#
[05.05.23 13:56:19.896] ! Fallback to default bump map: aks74u\aks74u_bump
[05.05.23 13:56:20.567] ! Invalid ogg-comment version, file: [d:\games\s.t.a.l.k.e.r.ns.ogsr\gamedata\sounds\weapons\m24\bolt.ogg]
[05.05.23 13:56:21.483] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_stalker...
[05.05.23 13:56:21.535] [dsh_fixes]: version = 5, fixes = 5
[05.05.23 13:56:21.535] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[05.05.23 13:56:21.608] task_ini()
[05.05.23 13:56:21.612] [dsh_cop_weather]: restore time_factor: 0 -> 5
[05.05.23 13:56:21.612] [dsh_cop_weather]: time diff on first update is -0
[05.05.23 13:56:21.618] [dsh_alife]: invalidate all items
[05.05.23 13:56:21.620] During precache frame updated: 21 objects!
[05.05.23 13:56:22.050] During precache frame updated: 417 objects!
[05.05.23 13:56:22.088] During precache frame updated: 155 objects!
[05.05.23 13:56:22.144] During precache frame updated: 154 objects!
[05.05.23 13:56:22.198] During precache frame updated: 167 objects!
[05.05.23 13:56:22.233] During precache frame updated: 57 objects!
[05.05.23 13:56:22.240] During precache frame updated: 140 objects!
[05.05.23 13:56:22.255] During precache frame updated: 11 objects!
[05.05.23 13:56:22.261] During precache frame updated: 11 objects!
[05.05.23 13:56:22.270] During precache frame updated: 20 objects!
[05.05.23 13:56:22.278] During precache frame updated: 126 objects!
[05.05.23 13:56:22.288] During precache frame updated: 9 objects!
[05.05.23 13:56:22.296] During precache frame updated: 10 objects!
[05.05.23 13:56:22.326] During precache frame updated: 182 objects!
[05.05.23 13:56:22.333] During precache frame updated: 12 objects!
[05.05.23 13:56:22.340] During precache frame updated: 5 objects!
[05.05.23 13:56:22.348] During precache frame updated: 11 objects!
[05.05.23 13:56:22.356] During precache frame updated: 15 objects!
[05.05.23 13:56:22.364] During precache frame updated: 141 objects!
[05.05.23 13:56:22.372] During precache frame updated: 5 objects!
[05.05.23 13:56:22.380] During precache frame updated: 6 objects!
[05.05.23 13:56:22.388] During precache frame updated: 3 objects!
[05.05.23 13:56:22.396] During precache frame updated: 5 objects!
[05.05.23 13:56:22.404] During precache frame updated: 133 objects!
[05.05.23 13:56:22.412] During precache frame updated: 28 objects!
[05.05.23 13:56:22.420] During precache frame updated: 18 objects!
[05.05.23 13:56:22.428] During precache frame updated: 20 objects!
[05.05.23 13:56:22.504] * MEMORY USAGE: 0 K
[05.05.23 13:56:22.504] * End of synchronization A[1] R[1]
[05.05.23 13:56:22.505] gameload - all finished!
[05.05.23 13:56:58.628] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.28 s.]
[05.05.23 13:56:58.628] ~~  slot: ['jr_actor_animation.224'], time: [0.28 s.]
[05.05.23 13:56:59.833] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.03 s.]
[05.05.23 13:56:59.833] ~~  slot: ['ui_inv_descr.868'], time: [0.03 s.]
[05.05.23 13:57:10.714] - !!!processing_enabled ->destroy_queue.push_back device_torch43358[43358] frame [5843]
[05.05.23 13:57:21.253] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: agr_u_zombie_start
[05.05.23 13:57:32.130] [rescan_physical_path] files count before: [73990]
[05.05.23 13:57:32.133] [rescan_physical_path] files count after: [73990]
[05.05.23 13:57:32.133] [rescan_physical_path] files count before: [73990]
[05.05.23 13:57:32.135] [rescan_physical_path] files count after: [73990]
[05.05.23 13:57:38.972] CInventory::Clear() for actor
[05.05.23 13:57:38.972] CUIInventoryWnd::ClearAllLists()
[05.05.23 13:57:39.977] --LUA version: [LuaJIT 2.1.0-beta3]
[05.05.23 13:57:39.978] get_current_kx()=0.75
[05.05.23 13:57:39.980] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[05.05.23 13:57:40.004] * phase time: 116 ms
[05.05.23 13:57:40.004] * phase cmem: 0 K
[05.05.23 13:57:40.014] * Loading spawn registry...
[05.05.23 13:57:41.119] Start load of custom waypoints...
[05.05.23 13:57:41.122] Loaded 86 items from custom_waypoints, 32 from all.spawn was replaced!
[05.05.23 13:57:41.122] End load of custom waypoints...
[05.05.23 13:57:41.122] build_story_spawns start...
[05.05.23 13:57:41.140] build_root_spawns start...
[05.05.23 13:57:41.141] process_spawns m_temp0 start...
[05.05.23 13:57:41.141] process_spawns m_temp1 start...
[05.05.23 13:57:41.141] * 15525 spawn points are successfully loaded
[05.05.23 13:57:41.141] * Loading objects...
[05.05.23 13:57:41.823] * 27358 objects are successfully loaded
[05.05.23 13:57:42.021] story_id not found: agr_gunslinger_e3_documents
[05.05.23 13:57:42.023] story_id not found: esc_bandits_factory
[05.05.23 13:57:42.052] * 5213 script vars are successfully loaded
[05.05.23 13:57:42.053] ~~~ db.ver: 7
[05.05.23 13:57:46.818] * Game lev День 2. [Подземелье НИИ Агропром] quicksave_12 is successfully loaded from file 'd:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\lev День 2. [Подземелье НИИ Агропром] quicksave_12.sav' (6.812s)
[05.05.23 13:57:46.818] * phase time: 6813 ms
[05.05.23 13:57:46.818] * phase cmem: 0 K
[05.05.23 13:57:46.820] * phase time: 1 ms
[05.05.23 13:57:46.820] * phase cmem: 0 K
[05.05.23 13:57:46.822] * phase time: 2 ms
[05.05.23 13:57:46.822] * phase cmem: 0 K
[05.05.23 13:57:46.850] --------------------------------------------------------------------------------
[05.05.23 13:57:46.850] [16309MB] physical memory installed, [12240MB] available, [24] percent of memory in use
[05.05.23 13:57:46.850] PageFile usage: [10661MB], Peak PageFile usage: [10794MB]
[05.05.23 13:57:46.850] --------------------------------------------------------------------------------
[05.05.23 13:57:46.850] * [ D3D ]: textures[3411196 K]
[05.05.23 13:57:46.850] * [x-ray]: process heap[0 K], render[0 K]
[05.05.23 13:57:46.850] * [x-ray]: economy: strings[29201 K], smem[28307 K]
[05.05.23 13:57:46.850] During precache frame updated: 0 objects!
[05.05.23 13:57:46.870] During precache frame updated: 21 objects!
[05.05.23 13:57:47.264] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.03 s.]
[05.05.23 13:57:47.264] ~~  slot: ['dsh_cop_weather.40'], time: [0.03 s.]
[05.05.23 13:57:47.283] CTreasure.converted !!!
[05.05.23 13:57:47.283] CRandomTask.converted !!!
[05.05.23 13:57:47.285] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded
[05.05.23 13:57:47.285] [ogse_st_mgr]: 1 all timers loaded
[05.05.23 13:57:47.285] [dsh_cop_weather]: DynamicForecast: marsh loaded: 5 items
[05.05.23 13:57:47.286] [dsh_cop_weather]: StaticForecast: marsh loaded: 44 items
[05.05.23 13:57:47.286] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items
[05.05.23 13:57:47.287] [dsh_cop_weather]: StaticForecast: default loaded: 44 items
[05.05.23 13:57:47.287] [dsh_cop_weather]: DynamicForecast: bad loaded: 16 items
[05.05.23 13:57:47.287] [dsh_cop_weather]: StaticForecast: bad loaded: 44 items
[05.05.23 13:57:47.287] ~~['bind_stalker']: disable ['ui_inventory_hide']
[05.05.23 13:57:47.287] ~~['bind_stalker']: disable ['ui_car_body_hide']
[05.05.23 13:57:47.327] [dsh_alife]: 27358/2050 items collected: 38997
[05.05.23 13:57:47.327] [dsh_alife]:       0: 120 items
[05.05.23 13:57:47.327] [dsh_alife]:   65535: 16047 items
[05.05.23 13:57:47.327] ~~['ogse_signals']: signal ['on_before_spawn'] is too slow: [0.04 s.]
[05.05.23 13:57:47.327] ~~  slot: ['dsh_alife.8'], time: [0.04 s.]
[05.05.23 13:57:48.202] [rescan_physical_path] files count before: [73990]
[05.05.23 13:57:48.204] [rescan_physical_path] files count after: [73990]
[05.05.23 13:57:48.208] load ~mod_ver: ~: [bind_stalker]  ""
[05.05.23 13:57:48.225] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[05.05.23 13:57:48.506] ! [CGameObject::net_Spawn]: changed visual_name[physics\anomaly\artifact_rusty_sea-urchin] found in kat_af_rusty_sea_urchin, keep original physics\anomaly\artefact_rusty_2.ogf instead
[05.05.23 13:57:49.184] ! Fallback to default bump map: vss\vss_bump#
[05.05.23 13:57:49.184] ! Fallback to default bump map: vss\vss_bump
[05.05.23 13:57:49.194] ! Fallback to default bump map: aks74u\aks74u_bump#
[05.05.23 13:57:49.194] ! Fallback to default bump map: aks74u\aks74u_bump
[05.05.23 13:57:49.733] [dsh_fixes]: version = 5, fixes = 5
[05.05.23 13:57:49.733] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[05.05.23 13:57:49.807] task_ini()
[05.05.23 13:57:49.810] [dsh_cop_weather]: restore time_factor: 0 -> 5
[05.05.23 13:57:49.810] [dsh_cop_weather]: time diff on first update is -0
[05.05.23 13:57:49.815] [dsh_alife]: invalidate all items
[05.05.23 13:57:49.818] During precache frame updated: 21 objects!
[05.05.23 13:57:49.880] During precache frame updated: 404 objects!
[05.05.23 13:57:50.150] During precache frame updated: 316 objects!
[05.05.23 13:57:50.189] During precache frame updated: 152 objects!
[05.05.23 13:57:50.199] During precache frame updated: 15 objects!
[05.05.23 13:57:50.207] During precache frame updated: 6 objects!
[05.05.23 13:57:50.215] During precache frame updated: 5 objects!
[05.05.23 13:57:50.230] During precache frame updated: 129 objects!
[05.05.23 13:57:50.235] During precache frame updated: 21 objects!
[05.05.23 13:57:50.243] During precache frame updated: 19 objects!
[05.05.23 13:57:50.252] During precache frame updated: 13 objects!
[05.05.23 13:57:50.260] During precache frame updated: 129 objects!
[05.05.23 13:57:50.269] During precache frame updated: 9 objects!
[05.05.23 13:57:50.276] During precache frame updated: 14 objects!
[05.05.23 13:57:50.285] During precache frame updated: 7 objects!
[05.05.23 13:57:50.291] During precache frame updated: 7 objects!
[05.05.23 13:57:50.300] During precache frame updated: 144 objects!
[05.05.23 13:57:50.307] During precache frame updated: 8 objects!
[05.05.23 13:57:50.315] During precache frame updated: 10 objects!
[05.05.23 13:57:50.323] During precache frame updated: 14 objects!
[05.05.23 13:57:50.331] During precache frame updated: 24 objects!
[05.05.23 13:57:50.339] During precache frame updated: 132 objects!
[05.05.23 13:57:50.347] During precache frame updated: 17 objects!
[05.05.23 13:57:50.354] During precache frame updated: 25 objects!
[05.05.23 13:57:50.362] During precache frame updated: 13 objects!
[05.05.23 13:57:50.369] During precache frame updated: 10 objects!
[05.05.23 13:57:50.378] During precache frame updated: 135 objects!
[05.05.23 13:57:50.386] During precache frame updated: 18 objects!
[05.05.23 13:57:50.394] During precache frame updated: 10 objects!
[05.05.23 13:57:50.401] During precache frame updated: 13 objects!
[05.05.23 13:57:50.410] During precache frame updated: 23 objects!
[05.05.23 13:57:50.422] During precache frame updated: 151 objects!
[05.05.23 13:57:50.430] During precache frame updated: 7 objects!
[05.05.23 13:57:50.438] During precache frame updated: 8 objects!
[05.05.23 13:57:50.446] During precache frame updated: 6 objects!
[05.05.23 13:57:50.454] During precache frame updated: 14 objects!
[05.05.23 13:57:50.462] During precache frame updated: 128 objects!
[05.05.23 13:57:50.469] During precache frame updated: 11 objects!
[05.05.23 13:57:50.478] During precache frame updated: 11 objects!
[05.05.23 13:57:50.487] During precache frame updated: 10 objects!
[05.05.23 13:57:50.493] During precache frame updated: 10 objects!
[05.05.23 13:57:50.501] During precache frame updated: 131 objects!
[05.05.23 13:57:50.509] During precache frame updated: 5 objects!
[05.05.23 13:57:50.518] During precache frame updated: 25 objects!
[05.05.23 13:57:50.525] During precache frame updated: 11 objects!
[05.05.23 13:57:50.534] During precache frame updated: 14 objects!
[05.05.23 13:57:50.541] During precache frame updated: 135 objects!
[05.05.23 13:57:50.550] During precache frame updated: 16 objects!
[05.05.23 13:57:50.557] During precache frame updated: 4 objects!
[05.05.23 13:57:50.566] During precache frame updated: 23 objects!
[05.05.23 13:57:50.573] During precache frame updated: 9 objects!
[05.05.23 13:57:50.582] During precache frame updated: 128 objects!
[05.05.23 13:57:50.589] During precache frame updated: 7 objects!
[05.05.23 13:57:50.597] During precache frame updated: 6 objects!
[05.05.23 13:57:50.605] During precache frame updated: 11 objects!
[05.05.23 13:57:50.614] During precache frame updated: 24 objects!
[05.05.23 13:57:50.621] During precache frame updated: 124 objects!
[05.05.23 13:57:50.630] During precache frame updated: 36 objects!
[05.05.23 13:57:50.705] * MEMORY USAGE: 0 K
[05.05.23 13:57:50.705] * End of synchronization A[1] R[1]
[05.05.23 13:57:50.706] gameload - all finished!
[05.05.23 13:58:03.135] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.06 s.]
[05.05.23 13:58:03.135] ~~  slot: ['ui_inv_descr.868'], time: [0.06 s.]
[05.05.23 13:58:05.917] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 13:58:05.917] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 13:58:07.824] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 13:58:07.825] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 13:58:08.757] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 13:58:08.757] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 13:58:09.207] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 13:58:09.207] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 13:58:11.623] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 13:58:11.623] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 13:58:13.587] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 13:58:13.587] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 13:58:14.819] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 13:58:14.819] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 13:58:16.350] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 13:58:16.350] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 13:58:59.324] [rescan_physical_path] files count before: [73990]
[05.05.23 13:58:59.327] [rescan_physical_path] files count after: [73990]
[05.05.23 13:58:59.327] [rescan_physical_path] files count before: [73990]
[05.05.23 13:58:59.329] [rescan_physical_path] files count after: [73990]
[05.05.23 13:58:59.452] ~#I#:bandage:act[Лейтенант Баул]:restart: not medkit
[05.05.23 13:58:59.589] ~#I#:bandage:act[Лейтенант Баул]:restart: not medkit
[05.05.23 13:58:59.721] ~#I#:bandage:act[Лейтенант Баул]:restart: not medkit
[05.05.23 13:58:59.856] ~#I#:bandage:act[Лейтенант Баул]:restart: not medkit
[05.05.23 13:58:59.991] ~#I#:bandage:act[Лейтенант Баул]:restart: not medkit
[05.05.23 13:59:02.134] CInventory::Clear() for actor
[05.05.23 13:59:02.134] CUIInventoryWnd::ClearAllLists()
[05.05.23 13:59:03.150] --LUA version: [LuaJIT 2.1.0-beta3]
[05.05.23 13:59:03.150] get_current_kx()=0.75
[05.05.23 13:59:03.153] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[05.05.23 13:59:03.177] * phase time: 115 ms
[05.05.23 13:59:03.177] * phase cmem: 0 K
[05.05.23 13:59:03.187] * Loading spawn registry...
[05.05.23 13:59:04.301] Start load of custom waypoints...
[05.05.23 13:59:04.304] Loaded 86 items from custom_waypoints, 32 from all.spawn was replaced!
[05.05.23 13:59:04.304] End load of custom waypoints...
[05.05.23 13:59:04.304] build_story_spawns start...
[05.05.23 13:59:04.321] build_root_spawns start...
[05.05.23 13:59:04.322] process_spawns m_temp0 start...
[05.05.23 13:59:04.322] process_spawns m_temp1 start...
[05.05.23 13:59:04.322] * 15525 spawn points are successfully loaded
[05.05.23 13:59:04.322] * Loading objects...
[05.05.23 13:59:05.012] * 27358 objects are successfully loaded
[05.05.23 13:59:05.215] story_id not found: agr_gunslinger_e3_documents
[05.05.23 13:59:05.217] story_id not found: esc_bandits_factory
[05.05.23 13:59:05.246] * 5213 script vars are successfully loaded
[05.05.23 13:59:05.247] ~~~ db.ver: 7
[05.05.23 13:59:10.089] * Game lev День 2. [Подземелье НИИ Агропром] quicksave_12 is successfully loaded from file 'd:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\lev День 2. [Подземелье НИИ Агропром] quicksave_12.sav' (6.910s)
[05.05.23 13:59:10.089] * phase time: 6911 ms
[05.05.23 13:59:10.089] * phase cmem: 0 K
[05.05.23 13:59:10.090] * phase time: 1 ms
[05.05.23 13:59:10.091] * phase cmem: 0 K
[05.05.23 13:59:10.093] * phase time: 2 ms
[05.05.23 13:59:10.093] * phase cmem: 0 K
[05.05.23 13:59:10.115] --------------------------------------------------------------------------------
[05.05.23 13:59:10.116] [16309MB] physical memory installed, [12363MB] available, [24] percent of memory in use
[05.05.23 13:59:10.116] PageFile usage: [10535MB], Peak PageFile usage: [10794MB]
[05.05.23 13:59:10.116] --------------------------------------------------------------------------------
[05.05.23 13:59:10.116] * [ D3D ]: textures[3411878 K]
[05.05.23 13:59:10.116] * [x-ray]: process heap[0 K], render[0 K]
[05.05.23 13:59:10.116] * [x-ray]: economy: strings[30879 K], smem[29283 K]
[05.05.23 13:59:10.116] During precache frame updated: 2 objects!
[05.05.23 13:59:10.136] During precache frame updated: 21 objects!
[05.05.23 13:59:10.532] ~~['ogse_signals']: signal ['on_init'] is too slow: [0.03 s.]
[05.05.23 13:59:10.532] ~~  slot: ['dsh_cop_weather.40'], time: [0.03 s.]
[05.05.23 13:59:10.551] CTreasure.converted !!!
[05.05.23 13:59:10.552] CRandomTask.converted !!!
[05.05.23 13:59:10.553] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers loaded
[05.05.23 13:59:10.553] [ogse_st_mgr]: 1 all timers loaded
[05.05.23 13:59:10.553] [dsh_cop_weather]: DynamicForecast: marsh loaded: 5 items
[05.05.23 13:59:10.554] [dsh_cop_weather]: StaticForecast: marsh loaded: 44 items
[05.05.23 13:59:10.554] [dsh_cop_weather]: DynamicForecast: default loaded: 16 items
[05.05.23 13:59:10.555] [dsh_cop_weather]: StaticForecast: default loaded: 44 items
[05.05.23 13:59:10.555] [dsh_cop_weather]: DynamicForecast: bad loaded: 16 items
[05.05.23 13:59:10.556] [dsh_cop_weather]: StaticForecast: bad loaded: 44 items
[05.05.23 13:59:10.556] ~~['bind_stalker']: disable ['ui_inventory_hide']
[05.05.23 13:59:10.556] ~~['bind_stalker']: disable ['ui_car_body_hide']
[05.05.23 13:59:10.598] [dsh_alife]: 27358/2050 items collected: 40552
[05.05.23 13:59:10.598] [dsh_alife]:       0: 120 items
[05.05.23 13:59:10.598] [dsh_alife]:   65535: 16047 items
[05.05.23 13:59:10.598] ~~['ogse_signals']: signal ['on_before_spawn'] is too slow: [0.04 s.]
[05.05.23 13:59:10.598] ~~  slot: ['dsh_alife.8'], time: [0.04 s.]
[05.05.23 13:59:11.475] [rescan_physical_path] files count before: [73990]
[05.05.23 13:59:11.477] [rescan_physical_path] files count after: [73990]
[05.05.23 13:59:11.481] load ~mod_ver: ~: [bind_stalker]  ""
[05.05.23 13:59:11.498] Loading additional omf files for dynamics\weapons\wpn_hand\wpn_hand_sviter...
[05.05.23 13:59:11.776] ! [CGameObject::net_Spawn]: changed visual_name[physics\anomaly\artifact_rusty_sea-urchin] found in kat_af_rusty_sea_urchin, keep original physics\anomaly\artefact_rusty_2.ogf instead
[05.05.23 13:59:12.448] ! Fallback to default bump map: vss\vss_bump#
[05.05.23 13:59:12.448] ! Fallback to default bump map: vss\vss_bump
[05.05.23 13:59:12.459] ! Fallback to default bump map: aks74u\aks74u_bump#
[05.05.23 13:59:12.459] ! Fallback to default bump map: aks74u\aks74u_bump
[05.05.23 13:59:13.013] [dsh_fixes]: version = 5, fixes = 5
[05.05.23 13:59:13.013] ~~['ogse_signals']: time limit functionality paused: [10000] ms
[05.05.23 13:59:13.087] task_ini()
[05.05.23 13:59:13.090] [dsh_cop_weather]: restore time_factor: 0 -> 5
[05.05.23 13:59:13.090] [dsh_cop_weather]: time diff on first update is -0
[05.05.23 13:59:13.096] [dsh_alife]: invalidate all items
[05.05.23 13:59:13.098] During precache frame updated: 21 objects!
[05.05.23 13:59:13.153] During precache frame updated: 403 objects!
[05.05.23 13:59:13.425] During precache frame updated: 319 objects!
[05.05.23 13:59:13.466] During precache frame updated: 162 objects!
[05.05.23 13:59:13.475] During precache frame updated: 4 objects!
[05.05.23 13:59:13.482] During precache frame updated: 6 objects!
[05.05.23 13:59:13.491] During precache frame updated: 2 objects!
[05.05.23 13:59:13.508] During precache frame updated: 134 objects!
[05.05.23 13:59:13.513] During precache frame updated: 27 objects!
[05.05.23 13:59:13.521] During precache frame updated: 14 objects!
[05.05.23 13:59:13.529] During precache frame updated: 10 objects!
[05.05.23 13:59:13.537] During precache frame updated: 13 objects!
[05.05.23 13:59:13.545] During precache frame updated: 127 objects!
[05.05.23 13:59:13.553] During precache frame updated: 13 objects!
[05.05.23 13:59:13.562] During precache frame updated: 6 objects!
[05.05.23 13:59:13.568] During precache frame updated: 10 objects!
[05.05.23 13:59:13.576] During precache frame updated: 24 objects!
[05.05.23 13:59:13.584] During precache frame updated: 130 objects!
[05.05.23 13:59:13.592] During precache frame updated: 11 objects!
[05.05.23 13:59:13.600] During precache frame updated: 15 objects!
[05.05.23 13:59:13.608] During precache frame updated: 21 objects!
[05.05.23 13:59:13.617] During precache frame updated: 13 objects!
[05.05.23 13:59:13.624] During precache frame updated: 142 objects!
[05.05.23 13:59:13.633] During precache frame updated: 20 objects!
[05.05.23 13:59:13.640] During precache frame updated: 8 objects!
[05.05.23 13:59:13.647] During precache frame updated: 9 objects!
[05.05.23 13:59:13.656] During precache frame updated: 19 objects!
[05.05.23 13:59:13.663] During precache frame updated: 133 objects!
[05.05.23 13:59:13.671] During precache frame updated: 21 objects!
[05.05.23 13:59:13.678] During precache frame updated: 8 objects!
[05.05.23 13:59:13.687] During precache frame updated: 22 objects!
[05.05.23 13:59:13.701] During precache frame updated: 153 objects!
[05.05.23 13:59:13.710] During precache frame updated: 7 objects!
[05.05.23 13:59:13.717] During precache frame updated: 4 objects!
[05.05.23 13:59:13.726] During precache frame updated: 15 objects!
[05.05.23 13:59:13.734] During precache frame updated: 13 objects!
[05.05.23 13:59:13.742] During precache frame updated: 124 objects!
[05.05.23 13:59:13.750] During precache frame updated: 7 objects!
[05.05.23 13:59:13.758] During precache frame updated: 16 objects!
[05.05.23 13:59:13.767] During precache frame updated: 11 objects!
[05.05.23 13:59:13.774] During precache frame updated: 5 objects!
[05.05.23 13:59:13.782] During precache frame updated: 128 objects!
[05.05.23 13:59:13.790] During precache frame updated: 11 objects!
[05.05.23 13:59:13.799] During precache frame updated: 33 objects!
[05.05.23 13:59:13.806] During precache frame updated: 5 objects!
[05.05.23 13:59:13.815] During precache frame updated: 10 objects!
[05.05.23 13:59:13.822] During precache frame updated: 133 objects!
[05.05.23 13:59:13.830] During precache frame updated: 21 objects!
[05.05.23 13:59:13.838] During precache frame updated: 10 objects!
[05.05.23 13:59:13.846] During precache frame updated: 16 objects!
[05.05.23 13:59:13.853] During precache frame updated: 5 objects!
[05.05.23 13:59:13.861] During precache frame updated: 129 objects!
[05.05.23 13:59:13.868] During precache frame updated: 4 objects!
[05.05.23 13:59:13.876] During precache frame updated: 11 objects!
[05.05.23 13:59:13.883] During precache frame updated: 3 objects!
[05.05.23 13:59:13.892] During precache frame updated: 37 objects!
[05.05.23 13:59:13.899] During precache frame updated: 131 objects!
[05.05.23 13:59:13.907] During precache frame updated: 23 objects!
[05.05.23 13:59:13.981] * MEMORY USAGE: 0 K
[05.05.23 13:59:13.981] * End of synchronization A[1] R[1]
[05.05.23 13:59:13.981] gameload - all finished!
[05.05.23 14:00:49.652] ~~['ogse_signals']: signal ['init_inventory'] is too slow: [0.05 s.]
[05.05.23 14:00:49.652] ~~  slot: ['laucer_ammo.573'], time: [0.04 s.]
[05.05.23 14:00:49.653] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.05 s.]
[05.05.23 14:00:49.653] ~~  slot: ['jr_actor_animation.224'], time: [0.05 s.]
[05.05.23 14:00:56.441] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.06 s.]
[05.05.23 14:00:56.441] ~~  slot: ['ui_inv_descr.868'], time: [0.06 s.]
[05.05.23 14:00:58.034] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:00:58.034] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:00:59.145] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:00:59.145] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:01:00.416] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:01:00.416] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:01:01.661] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:01:01.661] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:01:05.538] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:01:05.538] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:01:41.009] xrServer::Process_event_reject: no entity object! ID 43331
[05.05.23 14:01:41.009] xrServer::Process_event_reject: no entity object! ID 6379
[05.05.23 14:01:41.009] xrServer::Process_event_reject: no entity object! ID 43328
[05.05.23 14:01:41.009] xrServer::Process_event_reject: no entity object! ID 43332
[05.05.23 14:02:42.909] Offline war start between ['freedom'] and monsters
[05.05.23 14:02:56.472] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_artifact_af-ameba-slug
[05.05.23 14:02:56.472] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_limansk
[05.05.23 14:02:59.952] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: agr_u_zombie_start
[05.05.23 14:03:07.017] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_artifact_af-electra-flash
[05.05.23 14:03:07.017] load ~[инфо_лог]:[ex_audit]: [info_call]: получен инфопоршень: encyclopedy_zone_locations_labx18
[05.05.23 14:03:08.571] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:08.571] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:03:10.541] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:10.541] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:03:11.467] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:11.467] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:03:12.278] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:12.278] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:03:13.933] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:13.933] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:03:15.276] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:15.276] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:03:16.896] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:16.896] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:03:17.626] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:17.626] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:03:29.160] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:29.160] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:03:29.768] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:29.768] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:03:40.814] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start: 1 timers saved
[05.05.23 14:03:40.814] [ogse_st_mgr]: 1 all timers saved
[05.05.23 14:03:40.814] [dsh_cop_weather]: DynamicForecast: marsh saved: 5 items
[05.05.23 14:03:40.816] [dsh_cop_weather]: StaticForecast: marsh saved: 44 items
[05.05.23 14:03:40.816] [dsh_cop_weather]: DynamicForecast: default saved: 16 items
[05.05.23 14:03:40.817] [dsh_cop_weather]: StaticForecast: default saved: 44 items
[05.05.23 14:03:40.817] [dsh_cop_weather]: DynamicForecast: bad saved: 16 items
[05.05.23 14:03:40.819] [dsh_cop_weather]: StaticForecast: bad saved: 44 items
[05.05.23 14:03:40.820] * Saving spawns...
[05.05.23 14:03:40.820] * Saving objects...
[05.05.23 14:03:40.870] * 27349 objects are successfully saved
[05.05.23 14:03:40.871] * 5207 script vars are successfully saved
[05.05.23 14:03:40.881] * Game lev День 2. [Подземелье НИИ Агропром] quicksave_13.sav is successfully saved to file 'd:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\savedgames\lev День 2. [Подземелье НИИ Агропром] quicksave_13.sav'
[05.05.23 14:03:40.881] ~~['ogse_signals']: signal ['on_key_down'] is too slow: [0.07 s.]
[05.05.23 14:03:40.881] ~~  slot: ['laucer_quick_save.7'], time: [0.07 s.]
[05.05.23 14:03:40.886] [dsh_cop_weather]: time diff after save is -0
[05.05.23 14:03:53.217] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:53.217] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:03:54.452] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:54.452] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:03:55.415] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:55.415] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:03:56.830] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:56.830] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:03:58.096] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:03:58.096] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:04:01.058] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:04:01.058] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:04:03.072] ~~['ogse_signals']: signal ['ui_item_info_callback'] is too slow: [0.05 s.]
[05.05.23 14:04:03.072] ~~  slot: ['ui_inv_descr.868'], time: [0.05 s.]
[05.05.23 14:04:16.439] @ ыфму 10
[05.05.23 14:04:16.439] ! Unknown command: ыфму
[05.05.23 14:04:43.234] get_gg_need_sleep()=38
[05.05.23 14:04:43.234] reduce v=31.25
[05.05.23 14:04:43.234] non_sleep_time=1800
[05.05.23 14:04:43.234] [ogse_st_mgr]: ogse_st_mgr.delayed_fun_start.dsh_sleep.block_sleep_menu: skip sort_any_timer
[05.05.23 14:05:27.230] [rescan_physical_path] files count before: [73992]
[05.05.23 14:05:27.233] [rescan_physical_path] files count after: [73992]
[05.05.23 14:05:27.233] [rescan_physical_path] files count before: [73992]
[05.05.23 14:05:27.235] [rescan_physical_path] files count after: [73992]
[05.05.23 14:05:34.374] ! [R_occlusion::cleanup_lost]: cleanup 1 lost queries
[05.05.23 14:05:34.490] CInventory::Clear() for actor
[05.05.23 14:05:34.490] CUIInventoryWnd::ClearAllLists()
[05.05.23 14:05:35.560] --LUA version: [LuaJIT 2.1.0-beta3]
[05.05.23 14:05:35.560] get_current_kx()=0.75
[05.05.23 14:05:35.563] full_name=d:\games\s.t.a.l.k.e.r.ns.ogsr\_appdata_\ns_settings.ltx
[05.05.23 14:05:35.587] * phase time: 121 ms
[05.05.23 14:05:35.587] * phase cmem: 0 K
[05.05.23 14:05:35.598] * Loading spawn registry...
[05.05.23 14:05:36.718] Start load of custom waypoints...
[05.05.23 14:05:36.721] Loaded 86 items from custom_waypoints, 32 from all.spawn was replaced!
[05.05.23 14:05:36.721] End load of custom waypoints...
[05.05.23 14:05:36.721] build_story_spawns start...
[05.05.23 14:05:36.732] ***************************[ScriptCrashHandler]**********************************
[05.05.23 14:05:36.732] stack traceback:
[05.05.23 14:05:36.732] *********************************************************************************
[05.05.23 14:05:36.732] ********************************************************************************
[05.05.23 14:05:36.732] !![LogStackTrace] Thread: [X-RAY Primary thread], ExceptionCode: [c0000005]
[05.05.23 14:05:36.973] !!Unhandled exception stack trace:
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76BAFA78F], Fun: [CALifeSpawnRegistry::build_story_spawns()] + [359 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\alife_spawn_registry.cpp-->222] + [46 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76BAFA3C5], Fun: [CALifeSpawnRegistry::load()] + [645 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\alife_spawn_registry.cpp-->152]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76BAFA107], Fun: [CALifeSpawnRegistry::load()] + [399 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\alife_spawn_registry.cpp-->65]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76BAF7CB1], Fun: [CALifeStorageManager::load()] + [137 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\alife_storage_manager.cpp-->99]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76BAF8095], Fun: [CALifeStorageManager::load()] + [645 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\alife_storage_manager.cpp-->166]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76BAEA3EF], Fun: [CALifeSimulator::CALifeSimulator()] + [1523 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\alife_simulator.cpp-->58] + [103 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B9CD8DA], Fun: [game_sv_Single::restart_simulator()] + [246 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\game_sv_single.cpp-->325] + [37 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B98EB20], Fun: [CGamePersistent::OnEvent()] + [164 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrGame\GamePersistent.cpp-->672]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B6BDA43], Fun: [CEventAPI::Signal()] + [103 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\EventAPI.cpp-->118] + [41 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B6710A5], Fun: [CApplication::OnFrame()] + [137 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->673] + [122 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B6A731B], Fun: [CRegistrator<pureFrame>::Process()] + [87 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\pure.h-->109]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B6A6DA7], Fun: [CRenderDevice::FrameMove()] + [387 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->413]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B6A5F49], Fun: [CRenderDevice::on_idle()] + [233 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->185]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B6A6A93], Fun: [CRenderDevice::Run()] + [575 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\device.cpp-->351] + [85 byte(s)]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B6702EE], Fun: [Startup()] + [1350 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->246]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B670951], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->450]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76B670AE3], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->471]
! Module: [D:\Games\S.T.A.L.K.E.R.NS.OGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF76BE9EDBE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FF9D24E7604], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FF9D38226A1], Fun: [RtlUserThreadStart()] + [33 byte(s)]

[05.05.23 14:05:36.973] ********************************************************************************

  • Мастер! 1

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evgeniawatoxina Спасибо! Попробую попрыгать  ещё  👍

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Laucer Здравствуйте, хотел бы обратить внимание на отсутствие анимаций у оружия.
Это заметно когда зажимаешь кнопку передвижения влево, и жмёшь а потом отжимаешь ПКМ.
Т.Е анимация выхода из прицела прикручена только к движению вправо и её инерции, а влево нет для АКСУ.
Можно увидеть дергание оружия при выходе из прицела (телепортацию в нужную точку без анимации) У БМ-16 влево и вправо.
могу записать видос для наглядности 

Изменено пользователем Kankasev

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Всем привет! Ребят, подскажите пожалуйста, можно ли как то избавиться от микро фризов? Разные настройки пробовал, железо хорошее. Постоянно микро фризы.

И еще клавиши ф1 ф2 и тд не работают для быстрых слотов.

Изменено пользователем NIkita_Gvozd_31

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2 часа назад, NIkita_Gvozd_31 сказал:

подскажите пожалуйста, можно ли как то избавиться от микро фризов?

это всё хваленый огср движок


karavan150.gif

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28 минут назад, karavan150 сказал:

это всё хваленый огср движок

ну я играл в ТЧ на огср, там такой проблемы не было...

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когда захожу на второй этаж в доме на болотах (по квесту) пропадает картинка на пда и худ. пишет [r_occlusion::cleanup_lost]: cleanup 1 lost queries , подскажите что делать ?
 

OGSR Engine 06.05.2023 9_28_22.png

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Спойлер


[06.05.23 17:05:04.704] * Detected CPU: Pentium(R) Dual-Core  CPU      E6300  @ 2.80GHz [GenuineIntel], F6/M23/S10
[06.05.23 17:05:04.705] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3
[06.05.23 17:05:04.705] * CPU cores: [2], threads: [2]
[06.05.23 17:05:04.705] * CPU0 current freq: 2800 MHz, max freq: 2800 MHz
[06.05.23 17:05:04.705] * CPU1 current freq: 2800 MHz, max freq: 2800 MHz
[06.05.23 17:05:04.705] Initializing File System...
[06.05.23 17:05:04.706] --Found base arch: [d:\nsogsr\gamedata.db_base_configs], size: [15253495]
[06.05.23 17:05:04.738] --Found base arch: [d:\nsogsr\gamedata.db_base_levels_1], size: [2038492551]
[06.05.23 17:05:04.754] --Found base arch: [d:\nsogsr\gamedata.db_base_levels_2], size: [2005668681]
[06.05.23 17:05:04.768] --Found base arch: [d:\nsogsr\gamedata.db_base_levels_3], size: [540812383]
[06.05.23 17:05:04.772] --Found base arch: [d:\nsogsr\gamedata.db_base_meshes], size: [920884238]
[06.05.23 17:05:04.818] --Found base arch: [d:\nsogsr\gamedata.db_base_sounds_1], size: [1992957804]
[06.05.23 17:05:05.430] --Found base arch: [d:\nsogsr\gamedata.db_base_sounds_2], size: [132824374]
[06.05.23 17:05:05.480] --Found base arch: [d:\nsogsr\gamedata.db_base_textures_1], size: [1999741564]
[06.05.23 17:05:05.524] --Found base arch: [d:\nsogsr\gamedata.db_base_textures_2], size: [2043567418]
[06.05.23 17:05:05.565] --Found base arch: [d:\nsogsr\gamedata.db_base_textures_3], size: [1992475962]
[06.05.23 17:05:05.603] --Found base arch: [d:\nsogsr\gamedata.db_base_textures_4], size: [1993955688]
[06.05.23 17:05:05.661] --Found base arch: [d:\nsogsr\gamedata.db_base_textures_5], size: [2000603871]
[06.05.23 17:05:05.713] --Found base arch: [d:\nsogsr\gamedata.db_base_textures_6], size: [1992756057]
[06.05.23 17:05:05.751] --Found base arch: [d:\nsogsr\gamedata.db_base_textures_7], size: [593591572]
[06.05.23 17:05:05.773] --Found base arch: [d:\nsogsr\gamedata.db_patch], size: [168222175]
[06.05.23 17:05:05.774] --Found base arch: [d:\nsogsr\gamedata.db_patch_amd], size: [2728]
[06.05.23 17:05:05.774] using fs-ltx: [fsgame.ltx]
[06.05.23 17:05:05.774] --Found FS dir: [d:\nsogsr\_appdata_\]
[06.05.23 17:05:05.774]   files: [3]
[06.05.23 17:05:05.775] --Found FS dir: [d:\nsogsr\_appdata_\logs\]
[06.05.23 17:05:05.775]   files: [7]
[06.05.23 17:05:05.775] FS: 73810 files cached, 0Kb memory used.
[06.05.23 17:05:05.775] Init FileSystem 1.069913 sec
[06.05.23 17:05:05.776] [OGSR Engine (x64)] build date: [Jan  4 2023 09:19:51]
[06.05.23 17:05:05.776] [_MSC_FULL_VER]: [193431933], [_MSVC_LANG]: [202002L]
[06.05.23 17:05:05.776] Working Directory: [D:\NSOGSR\bin_x64]
[06.05.23 17:05:05.776] CommandLine: ["D:\NSOGSR\bin_x64\xrEngine.exe" ]
[06.05.23 17:05:05.776] ~ Apply system_mods.ltx...
[06.05.23 17:05:06.108] Initializing Engine...
[06.05.23 17:05:06.109] Starting INPUT device...
[06.05.23 17:05:06.134] --------------------------------------------------------------------------------
[06.05.23 17:05:06.134] [10239MB] physical memory installed, [8954MB] available, [12] percent of memory in use
[06.05.23 17:05:06.134] PageFile usage: [74MB], Peak PageFile usage: [74MB]
[06.05.23 17:05:06.134] --------------------------------------------------------------------------------
[06.05.23 17:05:06.134] * [ D3D ]: textures[0 K]
[06.05.23 17:05:06.134] * [x-ray]: process heap[0 K], render[0 K]
[06.05.23 17:05:06.134] * [x-ray]: economy: strings[23941 K], smem[0 K]
[06.05.23 17:05:06.134] SOUND: OpenAL: enumerate devices...
[06.05.23 17:05:06.134] SOUND: OpenAL: EnumerationExtension Present
[06.05.23 17:05:06.274] devices Generic Software
[06.05.23 17:05:06.274] SOUND: OpenAL: system  default SndDevice name is Generic Software
[06.05.23 17:05:06.741] SOUND: OpenAL: All available devices:
[06.05.23 17:05:06.741] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
[06.05.23 17:05:06.741] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
[06.05.23 17:05:06.741] Executing config-script "d:\nsogsr\gamedata\config\default_controls.ltx"...
[06.05.23 17:05:06.743] [d:\nsogsr\gamedata\config\default_controls.ltx] successfully loaded.
[06.05.23 17:05:06.743] Executing config-script "d:\nsogsr\gamedata\config\rspec_default.ltx"...
[06.05.23 17:05:06.743] [d:\nsogsr\gamedata\config\rspec_default.ltx] successfully loaded.
[06.05.23 17:05:06.743] SOUND: Selected device is OpenAL Soft
[06.05.23 17:05:06.801] [OpenAL] EFX: present
[06.05.23 17:05:06.801] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
[06.05.23 17:05:06.820] Starting RENDER device...
[06.05.23 17:05:06.833] * GPU [vendor:10DE]-[device:622]: NVIDIA GeForce 9600 GT
[06.05.23 17:05:06.855] 
FATAL ERROR

[error]Expression    : assertion failed
[error]Function      : CHW::CreateDevice
[error]File          : D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10HW.cpp
[error]Line          : 168
[error]Description   : FeatureLevel >= D3D_FEATURE_LEVEL_11_0


[06.05.23 17:05:06.855] ********************************************************************************
[06.05.23 17:05:06.855] !![LogStackTrace] Thread: [UNKNOWN]
[06.05.23 17:05:07.177] !!stack trace:
! Module: [D:\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FED7E9BD], Fun: [BuildStackTrace()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrCore\stacktrace_collector.cpp-->154]
! Module: [D:\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FED6977E], Fun: [LogStackTrace()] + [62 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->74] + [10 byte(s)]
! Module: [D:\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FED69C10], Fun: [xrDebug::backend()] + [668 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->182] + [496 byte(s)]
! Module: [D:\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FED69DA7], Fun: [xrDebug::fail()] + [47 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xrCore\xrDebugNew.cpp-->225] + [47 byte(s)]
! Module: [D:\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FEDAE337], Fun: [CHW::CreateDevice()] + [555 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Layers\xrRenderDX10\dx10HW.cpp-->170]
! Module: [D:\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FEF2BEC5], Fun: [dxRenderDeviceRender::Create()] + [41 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\Layers\xrRender\dxRenderDeviceRender.cpp-->145]
! Module: [D:\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FED0FFEF], Fun: [Startup()] + [583 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->228] + [275 byte(s)]
! Module: [D:\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FED10951], Fun: [WinMain_impl()] + [509 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->450]
! Module: [D:\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FED10AE3], Fun: [WinMain()] + [335 byte(s)], File-->Line: [D:\S.T.A.L.K.E.R\!!!Narodnaya Solyanka!!!\!OGSR!\OGSR_Engine\ogsr_engine\xr_3da\x_ray.cpp-->471]
! Module: [D:\NSOGSR\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF6FF53EDBE], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
! Module: [C:\windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFA5E587034], Fun: [BaseThreadInitThunk()] + [20 byte(s)]
! Module: [C:\windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFA5FF22651], Fun: [RtlUserThreadStart()] + [33 byte(s)]

[06.05.23 17:05:07.177] ********************************************************************************

 

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Люди хэлп, подскажите есть ли облегченные текстуры графики а то фпса даже на минималках нету и в настойках только 11 DirectX а у меня комп тянет вроде 9 макс. Вообщем помогите а то поиграть хочется

Изменено пользователем haramusicd@gmail.com

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1 час назад, haramusicd@gmail.com сказал:

Люди хэлп, подскажите есть ли облегченные текстуры графики а то фпса даже на минималках нету и в настойках только 11 DirectX а у меня комп тянет вроде 9 макс. Вообщем помогите а то поиграть хочется

:u1F601:Играй в соль16 огср полегче требования - все одно сюжет все тот же но просто нет там магазинного питания автоматов - вся разница, да чутка места спавна некоторых вещей поменяли:u270B.0: Всех благ!


Дополнено 4 минуты спустя
В 05.05.2023 в 10:36, Tyrob сказал:

Всем привет ! Подскажите не могу найти флэшку  для Кости в х 8  устал уже прыгать и крутится под вент.трубой . 

:u1F601: Там желательно  для облегчения задачи как и в соли 16 чутка параметры героя поменять и тогда он увидит засунутую подалее флеху в трубе - но это надо файлы распаковывать что б  править там:u270B.0:

Изменено пользователем Aleksei Everlasting
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10 часов назад, haramusicd@gmail.com сказал:

Люди хэлп, подскажите есть ли облегченные текстуры графики а то фпса даже на минималках нету и в настойках только 11 DirectX

Авторы полные дебилы. Думают, что все родственники олигархов и у всех 100 ядерные процессоры со 100500 ГБ  видюхой. Накручивают до усирачки.

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karavan150.gif

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Всем привет помогите пожалуйста у меня вылет при разговоре с архарой на агро xray_1_07-05-23_10-48-13.log

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28 минут назад, svetvmoeqgolove сказал:

у меня вылет при разговоре с архарой

Что-то связанное с Шерстюком. (Лавка закрыта. Вернусь - когда вернусь.)


karavan150.gif

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Только что, svetvmoeqgolove сказал:

Всем привет помогите пожалуйста у меня вылет при разговоре с архарой на агро

Если нет сторонних правок то советую написать в Discord

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svetvmoeqgolove читай тут: https://ap-pro.ru/forums/topic/4021-ns-ogsr/?do=findComment&comment=237814

 

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karavan150 Да у меня шерстюком беда вообще я когда пришел на агро в поисках тайника кости я мимо пробегал где шерстюк стоять должен а его нету хотя день был может из за этого


Дополнено 6 минуты спустя

nasar75 Cпасибо огромное и еще вопрос будет может знаешь почему кузнецов агрится вроде я не трогал его не ребят на мосту или возможно это из за того что я не говорил с кузнецовым я через туннель прошел до бара дошел и только потом решил поговорить

 

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14 часов назад, haramusicd@gmail.com сказал:

подскажите есть ли облегченные текстуры графики

Вряд ли это сильно поможет. Можешь попробовать сам пережать https://wdfiles.ru/4747cf4

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2 часа назад, svetvmoeqgolove сказал:

где шерстюк стоять должен

мутный персонаж


karavan150.gif

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пропала молния, что делать подскажите, перезагрузка сейва не помогает.

 

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