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Oleg 74

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  • Публикаций

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  • Посещение

Сообщения, опубликованные Oleg 74


  1. Сильвер Доброго вечера, пропиши вороны в выпадение нпс или кому-нибудь в продажу да не мучайся. Если я правильно понял ( на счет телепортов ) ты же получаеш ручные телепорты за задания ( или находиш ), их кто-то же сконструировал значить и плату придумал как снимать. Это же условность в игре ( ни телепортов ни тем более Такой Зоны не существует в реальности ). Это мое мнение.


  2. Manool Доброго вечера, вылет при попытке взять патроны с рюкзака.

    Спойлер

    [10.11.21 20:01:04.779] * Detected CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz [GenuineIntel], F6/M158/S10
    [10.11.21 20:01:04.779] * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1, SSE4.2, AVX, AVX2
    [10.11.21 20:01:04.779] * CPU cores: [6], threads: [6]
    [10.11.21 20:01:04.779] * CPU0 current freq: 2904 MHz, max freq: 2904 MHz
    [10.11.21 20:01:04.779] * CPU1 current freq: 2904 MHz, max freq: 2904 MHz
    [10.11.21 20:01:04.779] * CPU2 current freq: 2904 MHz, max freq: 2904 MHz
    [10.11.21 20:01:04.779] * CPU3 current freq: 2904 MHz, max freq: 2904 MHz
    [10.11.21 20:01:04.779] * CPU4 current freq: 2904 MHz, max freq: 2904 MHz
    [10.11.21 20:01:04.779] * CPU5 current freq: 2904 MHz, max freq: 2904 MHz
    [10.11.21 20:01:04.779] Initializing File System...
    [10.11.21 20:01:04.780] --Found base arch: [h:\obedinennyj pak 2\gamedata.db0], size: [1630674437]
    [10.11.21 20:01:04.786] --Found base arch: [h:\obedinennyj pak 2\gamedata.db1], size: [1541425426]
    [10.11.21 20:01:04.791] --Found base arch: [h:\obedinennyj pak 2\gamedata.db2], size: [2036372149]
    [10.11.21 20:01:04.804] --Found base arch: [h:\obedinennyj pak 2\gamedata.db3], size: [2080830737]
    [10.11.21 20:01:04.824] --Found base arch: [h:\obedinennyj pak 2\gamedata.db4], size: [2043434447]
    [10.11.21 20:01:04.853] --Found base arch: [h:\obedinennyj pak 2\gamedata.db5], size: [1805155576]
    [10.11.21 20:01:04.876] --Found base arch: [h:\obedinennyj pak 2\gamedata.db6], size: [1547267292]
    [10.11.21 20:01:04.905] --Found base arch: [h:\obedinennyj pak 2\gamedata.db7], size: [1577678644]
    [10.11.21 20:01:05.200] --Found base arch: [h:\obedinennyj pak 2\gamedata.db8], size: [124876476]
    [10.11.21 20:01:05.200] --Found base arch: [h:\obedinennyj pak 2\gamedata.db9], size: [577040760]
    [10.11.21 20:01:05.234] --Found base arch: [h:\obedinennyj pak 2\gamedata.dba], size: [32716057]
    [10.11.21 20:01:05.234] --Found base arch: [h:\obedinennyj pak 2\gamedata.dbb], size: [16615150]
    [10.11.21 20:01:05.240] using fs-ltx fsgame.ltx
    [10.11.21 20:01:05.240] --Found FS dir: [h:\obedinennyj pak 2\appdata\]
    [10.11.21 20:01:05.240]   files: [6]
    [10.11.21 20:01:05.242] --Found FS dir: [h:\obedinennyj pak 2\gamedata\]
    [10.11.21 20:01:05.242]   files: [3]
    [10.11.21 20:01:05.242] --Found FS dir: [h:\obedinennyj pak 2\gamedata\config\]
    [10.11.21 20:01:05.242]   files: [3]
    [10.11.21 20:01:05.242] --Found FS dir: [h:\obedinennyj pak 2\appdata\savedgames\]
    [10.11.21 20:01:05.242]   files: [229]
    [10.11.21 20:01:05.242] --Found FS dir: [h:\obedinennyj pak 2\appdata\logs\]
    [10.11.21 20:01:05.242]   files: [3]
    [10.11.21 20:01:05.242] --Found FS dir: [h:\obedinennyj pak 2\appdata\screenshots\]
    [10.11.21 20:01:05.243]   files: [62]
    [10.11.21 20:01:05.243] --Found FS dir: [h:\obedinennyj pak 2\mods\]
    [10.11.21 20:01:05.243]   files: [5]
    [10.11.21 20:01:05.243] --Found external arch: [zzz999_cp2ogsr_new_ambient.xdb0], size: [1599265041]
    [10.11.21 20:01:05.246] --Found external arch: [zzz999_cp2ogsr_new_sequential_saving.xdb0], size: [594]
    [10.11.21 20:01:05.246] --Found external arch: [zzz999_cp2ogsr_tainik_spisok.xdb0], size: [46671]
    [10.11.21 20:01:05.252] FS: 51043 files cached, 8729Kb memory used.
    [10.11.21 20:01:05.252] Init FileSystem 0.472419 sec
    [10.11.21 20:01:05.252] [OGSR Engine (x64)] build date: [Sep 22 2021 10:23:51]
    [10.11.21 20:01:05.252] [AppVeyor] build version: [2.1.293], repo: [OGSR/OGSR-Engine]
    [10.11.21 20:01:05.252] [_MSC_FULL_VER]: [191627045], [_MSVC_LANG]: [201703L]
    [10.11.21 20:01:05.252] Working Directory: [H:\Obedinennyj Pak 2\bin_x64]
    [10.11.21 20:01:05.252] CommandLine: ["H:\Obedinennyj Pak 2\bin_x64\xrEngine.exe" ]
    [10.11.21 20:01:05.539] Initializing Engine...
    [10.11.21 20:01:05.540] Starting INPUT device...
    [10.11.21 20:01:05.568] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [10.11.21 20:01:05.568] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [10.11.21 20:01:05.581] refCount:m_pAdapter 1
    [10.11.21 20:01:05.581] refCount:pFactory 1
    [10.11.21 20:01:05.582] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [10.11.21 20:01:05.582] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [10.11.21 20:01:05.657] * [R_occlusion::occq_destroy]: fids[0] used[0] pool[0]
    [10.11.21 20:01:05.657] * [R_occlusion::occq_destroy]: released [0] used and [0] pool queries
    [10.11.21 20:01:05.658] --[CEngineAPI::CreateRendererList] Available render modes [5]:
    [10.11.21 20:01:05.658] --  [renderer_r2a]
    [10.11.21 20:01:05.658] --  [renderer_r2]
    [10.11.21 20:01:05.658] --  [renderer_r2.5]
    [10.11.21 20:01:05.658] --  [renderer_r3]
    [10.11.21 20:01:05.658] --  [renderer_r4]
    [10.11.21 20:01:05.658] Executing config-script "user.ltx"...
    [10.11.21 20:01:05.658] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
    [10.11.21 20:01:05.658] [h:\obedinennyj pak 2\appdata\user.ltx] successfully loaded.
    [10.11.21 20:01:05.658] --Loading DLL: [xrRender_R4.dll]
    [10.11.21 20:01:05.659] --Loading DLL: [xrGame.dll]
    [10.11.21 20:01:05.707] --------------------------------------------------------------------------------
    [10.11.21 20:01:05.707] [8121MB] physical memory installed, [6585MB] available, [18] percent of memory in use
    [10.11.21 20:01:05.707] PageFile usage: [110MB], Peak PageFile usage: [122MB]
    [10.11.21 20:01:05.707] --------------------------------------------------------------------------------
    [10.11.21 20:01:05.707] * [ D3D ]: textures[0 K]
    [10.11.21 20:01:05.707] * [x-ray]: process heap[78733 K], render[0 K]
    [10.11.21 20:01:05.707] * [x-ray]: economy: strings[25812 K], smem[0 K]
    [10.11.21 20:01:05.707] SOUND: OpenAL: enumerate devices...
    [10.11.21 20:01:05.707] SOUND: OpenAL: EnumerationExtension Present
    [10.11.21 20:01:05.746] devices Generic Software
    [10.11.21 20:01:05.746] SOUND: OpenAL: system  default SndDevice name is Generic Software
    [10.11.21 20:01:05.986] SOUND: OpenAL: All available devices:
    [10.11.21 20:01:05.986] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no]
    [10.11.21 20:01:05.986] 2. OpenAL Soft, Spec Version 1.1  eax[0] efx[yes] xram[no]
    [10.11.21 20:01:05.986] Executing config-script "h:\obedinennyj pak 2\gamedata\config\default_controls.ltx"...
    [10.11.21 20:01:05.987] [h:\obedinennyj pak 2\gamedata\config\default_controls.ltx] successfully loaded.
    [10.11.21 20:01:05.987] Executing config-script "user.ltx"...
    [10.11.21 20:01:05.987] Executing config-script "h:\obedinennyj pak 2\gamedata\config\rspec_extreme.ltx"...
    [10.11.21 20:01:05.987] ! Unknown command:  r2_sun_shafts
    [10.11.21 20:01:05.987] ! Unknown command:  r__supersample
    [10.11.21 20:01:05.987] ! Unknown command:  texture_lod
    [10.11.21 20:01:05.987] [h:\obedinennyj pak 2\gamedata\config\rspec_extreme.ltx] successfully loaded.
    [10.11.21 20:01:05.987] Executing config-script "h:\obedinennyj pak 2\gamedata\config\default_controls.ltx"...
    [10.11.21 20:01:05.987] [h:\obedinennyj pak 2\gamedata\config\default_controls.ltx] successfully loaded.
    [10.11.21 20:01:05.988] --[CCC_r2::Execute] Executing renderer: [renderer_r4], renderer_value: [4]
    [10.11.21 20:01:05.988] [h:\obedinennyj pak 2\appdata\user.ltx] successfully loaded.
    [10.11.21 20:01:05.988] SOUND: Selected device is OpenAL Soft
    [10.11.21 20:01:05.995] [OpenAL] EFX: present
    [10.11.21 20:01:05.995] * sound : cache: 65537 kb, 4856 lines, 13820 bpl
    [10.11.21 20:01:06.020] Starting RENDER device...
    [10.11.21 20:01:06.023] * GPU [vendor:10DE]-[device:1C82]: NVIDIA GeForce GTX 1050 Ti
    [10.11.21 20:01:06.092] * CREATE: DeviceREF: 4
    [10.11.21 20:01:06.092] *     Texture memory: 4018 M
    [10.11.21 20:01:06.096] * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
    [10.11.21 20:01:06.096] * GPU vertex cache: unrecognized, 24
    [10.11.21 20:01:06.097] * DVB created: 16384K
    [10.11.21 20:01:06.097] * DIB created: 512K
    [10.11.21 20:01:06.100] ! Version conflict in shader 'models\lightplanes_00'
    [10.11.21 20:01:06.101] ! Version conflict in shader 'models\lightplanesself'
    [10.11.21 20:01:06.101] ! Version conflict in shader 'models\model_puh'
    [10.11.21 20:01:06.101] ! Version conflict in shader 'models\model_refl'
    [10.11.21 20:01:06.101] ! Version conflict in shader 'models\xbrainglass'
    [10.11.21 20:01:06.101] ! Version conflict in shader 'models\xdistortcolorlinv'
    [10.11.21 20:01:06.101] ! Version conflict in shader 'models\xglass'
    [10.11.21 20:01:06.101] ! Version conflict in shader 'models\xglass2'
    [10.11.21 20:01:06.101] ! Version conflict in shader 'models\xlens'
    [10.11.21 20:01:06.101] ! Version conflict in shader 'selflight_static'
    [10.11.21 20:01:06.102] [CTextureDescrMngr::LoadLTX] count of *textures*.ltx files: [1]
    [10.11.21 20:01:06.167] * HWDST/PCF supported and used
    [10.11.21 20:01:07.507] --LUA version: [LuaJIT 2.1.0-beta3]
    [10.11.21 20:01:07.507] --Mode version: CP-2 + OGSR Engine + upd. 30Oct2021. Debug mode: false
    [10.11.21 20:01:07.508] --Latest recording date gamedata.dbb: [30:10:2021 02:17:53]
    [10.11.21 20:01:07.587] Starting engine...
    [10.11.21 20:01:11.334] CEnvAmbient::load: section 'ambient_env_stancia2' not found
    [10.11.21 20:01:11.338] CEnvAmbient::load: section 'ambient_env_NPP' not found
    [10.11.21 20:01:18.500] * phase time: 15 ms
    [10.11.21 20:01:18.579] * phase cmem: 239032 K
    [10.11.21 20:01:18.707] --LUA version: [LuaJIT 2.1.0-beta3]
    [10.11.21 20:01:18.707] --Mode version: CP-2 + OGSR Engine + upd. 30Oct2021. Debug mode: false
    [10.11.21 20:01:18.707] --Latest recording date gamedata.dbb: [30:10:2021 02:17:53]
    [10.11.21 20:01:18.731] ~~['actor.ltx']
    [10.11.21 20:01:18.731] * phase time: 230 ms
    [10.11.21 20:01:18.809] * phase cmem: 239115 K
    [10.11.21 20:01:18.818] * Loading spawn registry...
    [10.11.21 20:01:20.432] Start load of custom waypoints...
    [10.11.21 20:01:20.432] Loaded 7 items from custom_waypoints, 5 from all.spawn was replaced!
    [10.11.21 20:01:20.432] End load of custom waypoints...
    [10.11.21 20:01:20.456] * 15840 spawn points are successfully loaded
    [10.11.21 20:01:20.457] * Loading objects...
    [10.11.21 20:01:21.036] * 31049 objects are successfully loaded
    [10.11.21 20:01:21.298] story_id not found: esc_hunter_zaschita_2
    [10.11.21 20:01:21.327] [CGameTask::Load]: Cannot find script function described in task objective: kostya_dialog.strelok_taynik_pda0_have
    [10.11.21 20:01:21.331] * 6758 script vars are successfully loaded
    [10.11.21 20:01:24.053] * Game adminolegst_quicksave_8 is successfully loaded from file 'h:\obedinennyj pak 2\appdata\savedgames\adminolegst_quicksave_8.sav' (5.244s)
    [10.11.21 20:01:24.053] * phase time: 5322 ms
    [10.11.21 20:01:24.164] * phase cmem: 334103 K
    [10.11.21 20:01:25.017] # Player not found. New player created.
    [10.11.21 20:01:25.017] !!xrServer::Check_GameSpy_CDKey_Success - 1
    [10.11.21 20:01:25.017] * client : connection accepted - <>
    [10.11.21 20:01:25.034] * phase time: 980 ms
    [10.11.21 20:01:25.144] * phase cmem: 336239 K
    [10.11.21 20:01:25.144] * phase time: 110 ms
    [10.11.21 20:01:25.255] * phase cmem: 336223 K
    [10.11.21 20:01:26.294] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7]
    [10.11.21 20:01:26.294] --[ISpatial_DB::initialize] bbc is [43.8, 37.6, 88.9], bbd is [722.7, 76.3, 722.7]
    [10.11.21 20:01:26.301] * phase time: 1156 ms
    [10.11.21 20:01:26.412] * phase cmem: 430434 K
    [10.11.21 20:01:27.126] * phase time: 824 ms
    [10.11.21 20:01:27.237] * phase cmem: 439738 K
    [10.11.21 20:01:27.238] * [Loading VB] 65532 verts, 2047 Kb
    [10.11.21 20:01:27.240] * [Loading VB] 65525 verts, 2047 Kb
    [10.11.21 20:01:27.241] * [Loading VB] 65535 verts, 2047 Kb
    [10.11.21 20:01:27.245] * [Loading VB] 65466 verts, 2045 Kb
    [10.11.21 20:01:27.250] * [Loading VB] 17208 verts, 537 Kb
    [10.11.21 20:01:27.251] * [Loading VB] 65533 verts, 2047 Kb
    [10.11.21 20:01:27.252] * [Loading VB] 65534 verts, 2047 Kb
    [10.11.21 20:01:27.258] * [Loading VB] 65534 verts, 2047 Kb
    [10.11.21 20:01:27.259] * [Loading VB] 65531 verts, 2047 Kb
    [10.11.21 20:01:27.261] * [Loading VB] 65535 verts, 2047 Kb
    [10.11.21 20:01:27.263] * [Loading VB] 65535 verts, 2047 Kb
    [10.11.21 20:01:27.264] * [Loading VB] 46595 verts, 1456 Kb
    [10.11.21 20:01:27.266] * [Loading VB] 65534 verts, 2047 Kb
    [10.11.21 20:01:27.267] * [Loading VB] 65533 verts, 2047 Kb
    [10.11.21 20:01:27.269] * [Loading VB] 65535 verts, 2047 Kb
    [10.11.21 20:01:27.271] * [Loading VB] 65532 verts, 2047 Kb
    [10.11.21 20:01:27.272] * [Loading VB] 65533 verts, 2047 Kb
    [10.11.21 20:01:27.274] * [Loading VB] 65533 verts, 2047 Kb
    [10.11.21 20:01:27.276] * [Loading VB] 53181 verts, 1661 Kb
    [10.11.21 20:01:27.277] * [Loading IB] 1048575 indices, 2047 Kb
    [10.11.21 20:01:27.279] * [Loading IB] 1048572 indices, 2047 Kb
    [10.11.21 20:01:27.281] * [Loading IB] 1048572 indices, 2047 Kb
    [10.11.21 20:01:27.282] * [Loading IB] 1048572 indices, 2047 Kb
    [10.11.21 20:01:27.284] * [Loading IB] 1048572 indices, 2047 Kb
    [10.11.21 20:01:27.285] * [Loading IB] 1048572 indices, 2047 Kb
    [10.11.21 20:01:27.287] * [Loading IB] 1048575 indices, 2047 Kb
    [10.11.21 20:01:27.288] * [Loading IB] 1048572 indices, 2047 Kb
    [10.11.21 20:01:27.290] * [Loading IB] 1048575 indices, 2047 Kb
    [10.11.21 20:01:27.292] * [Loading IB] 228285 indices, 445 Kb
    [10.11.21 20:01:27.292] * [Loading VB] 65533 verts, 767 Kb
    [10.11.21 20:01:27.293] * [Loading VB] 65534 verts, 767 Kb
    [10.11.21 20:01:27.294] * [Loading VB] 65534 verts, 767 Kb
    [10.11.21 20:01:27.294] * [Loading VB] 65535 verts, 767 Kb
    [10.11.21 20:01:27.294] * [Loading VB] 65535 verts, 767 Kb
    [10.11.21 20:01:27.295] * [Loading VB] 65534 verts, 767 Kb
    [10.11.21 20:01:27.296] * [Loading VB] 65535 verts, 767 Kb
    [10.11.21 20:01:27.296] * [Loading VB] 14030 verts, 164 Kb
    [10.11.21 20:01:27.296] * [Loading IB] 1048575 indices, 2047 Kb
    [10.11.21 20:01:27.298] * [Loading IB] 1048575 indices, 2047 Kb
    [10.11.21 20:01:27.300] * [Loading IB] 1048575 indices, 2047 Kb
    [10.11.21 20:01:27.301] * [Loading IB] 718302 indices, 1402 Kb
    [10.11.21 20:01:27.303] * phase time: 176 ms
    [10.11.21 20:01:27.417] * phase cmem: 440331 K
    [10.11.21 20:01:28.047] * phase time: 744 ms
    [10.11.21 20:01:28.160] * phase cmem: 445559 K
    [10.11.21 20:01:28.217] * [DETAILS] VertexConsts(256), Batch(61)
    [10.11.21 20:01:28.217] * [DETAILS] 40687 v(20), 26352 p
    [10.11.21 20:01:28.217] * [DETAILS] Batch(61), VB(794K), IB(154K)
    [10.11.21 20:01:28.218] * phase time: 171 ms
    [10.11.21 20:01:28.332] * phase cmem: 445700 K
    [10.11.21 20:01:28.333] * Loading HOM: h:\obedinennyj pak 2\gamedata\levels\l01_escape\level.hom
    [10.11.21 20:01:28.335] * phase time: 116 ms
    [10.11.21 20:01:28.448] * phase cmem: 445948 K
    [10.11.21 20:01:28.450] * phase time: 115 ms
    [10.11.21 20:01:28.564] * phase cmem: 445948 K
    [10.11.21 20:01:28.577] - Game configuring : Started 
    [10.11.21 20:01:28.578] - Loading music tracks from 'l01_escape_musics'...
    [10.11.21 20:01:28.582] - Game configuring : Finished 
    [10.11.21 20:01:28.689] * phase time: 238 ms
    [10.11.21 20:01:28.803] * phase cmem: 460084 K
    [10.11.21 20:01:32.211] * t-report - base: 1142, 577862 K
    [10.11.21 20:01:32.211] * t-report - lmap: 7, 7168 K
    [10.11.21 20:01:32.211] * phase time: 3522 ms
    [10.11.21 20:01:32.328] * phase cmem: 472600 K
    [10.11.21 20:01:32.334] * phase time: 122 ms
    [10.11.21 20:01:32.450] * phase cmem: 472602 K
    [10.11.21 20:01:32.586] --------------------------------------------------------------------------------
    [10.11.21 20:01:32.586] [8121MB] physical memory installed, [6036MB] available, [25] percent of memory in use
    [10.11.21 20:01:32.586] PageFile usage: [1686MB], Peak PageFile usage: [1686MB]
    [10.11.21 20:01:32.586] --------------------------------------------------------------------------------
    [10.11.21 20:01:32.586] * [ D3D ]: textures[585031 K]
    [10.11.21 20:01:32.586] * [x-ray]: process heap[471640 K], render[0 K]
    [10.11.21 20:01:32.586] * [x-ray]: economy: strings[30005 K], smem[0 K]
    [10.11.21 20:01:34.216] [level_weathers]: Load: info_str: [grey,rainy:7,beta:8,grey:9,dry:7,stormy:5,thunder:9,foggy:12], composite: [15]
    [10.11.21 20:01:34.229] [treasure_manager]: 92 treasures loaded (active/done): 87/92
    [10.11.21 20:01:34.230] [task_manager]: 159 tasks loaded: 4 active
    [10.11.21 20:01:34.230] [ogse_st_mgr]: 0 all timers loaded
    [10.11.21 20:01:34.404] [sak_off_corpses]: Removing. Name: [ros_killer_respawn_230053], section: [ros_killer_respawn_2], location: [l06_rostok], id: [30053], pid: [65535], sid: [4294967295]. Total: [1]
    [10.11.21 20:01:34.447] [sak_off_corpses]: 1 objects released in 216.36ms
    [10.11.21 20:01:34.447] [ogse_signals]: signal 'on_before_spawn' is too slow: 216398
    [10.11.21 20:01:34.447] [ogse_signals]: 216398, @h:\obedinennyj pak 2\gamedata\scripts\sak_off_corpses.script
    [10.11.21 20:01:34.447] [bind_stalker]: disable ui_trade_hide
    [10.11.21 20:01:34.447] [bind_stalker]: disable ui_inventory_hide
    [10.11.21 20:01:34.447] [bind_stalker]: disable ui_pda_hide
    [10.11.21 20:01:34.447] [bind_stalker]: disable ui_pda_contacts
    [10.11.21 20:01:34.447] [bind_stalker]: disable ui_talk_hide
    [10.11.21 20:01:34.447] [bind_stalker]: disable ui_car_body_hide
    [10.11.21 20:01:34.447] [bind_stalker]: disable ui_pda_map_local
    [10.11.21 20:01:34.472] [babah]: collectBombs() finished, 0 bombs collect in 23.92ms
    [10.11.21 20:01:38.148] [amk_anoms]: pre_blow_off() finished, 47 anoms removed in 33.58ms
    [10.11.21 20:01:38.808] [amk_mod]: spawn_unspawned_respawners() finished, 182 respawns unspawned in 149.99ms
    [10.11.21 20:01:40.493] [amk_offline_alife]: update_npc_tables() finished in 401.87ms
    [10.11.21 20:01:40.508] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_weak0278] ID: [278] ID_Parent: [65535]
    [10.11.21 20:01:40.509] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_smallrain_average0279] ID: [279] ID_Parent: [65535]
    [10.11.21 20:01:40.509] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_sphere_average0815] ID: [815] ID_Parent: [65535]
    [10.11.21 20:01:40.509] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_zavesa_weak0816] ID: [816] ID_Parent: [65535]
    [10.11.21 20:01:40.509] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_zavesa_strong0875] ID: [875] ID_Parent: [65535]
    [10.11.21 20:01:40.509] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_weak1245] ID: [1245] ID_Parent: [65535]
    [10.11.21 20:01:40.509] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_fountain_weak3178] ID: [3178] ID_Parent: [65535]
    [10.11.21 20:01:40.509] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_strong3964] ID: [3964] ID_Parent: [65535]
    [10.11.21 20:01:40.509] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_weak4183] ID: [4183] ID_Parent: [65535]
    [10.11.21 20:01:40.509] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_fountain_strong4184] ID: [4184] ID_Parent: [65535]
    [10.11.21 20:01:40.509] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_fountain_strong4185] ID: [4185] ID_Parent: [65535]
    [10.11.21 20:01:42.835] ! Fallback to default bump map: arsenal_mod\ak74_d1_bump#
    [10.11.21 20:01:42.835] ! Fallback to default bump map: arsenal_mod\ak74_d1_bump
    [10.11.21 20:01:42.862] ! Fallback to default bump map: arsenal_mod\ak74_d2_bump#
    [10.11.21 20:01:42.862] ! Fallback to default bump map: arsenal_mod\ak74_d2_bump
    [10.11.21 20:01:43.578] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_restrictor_pantera_zadan to eRestrictorTypeNone because border().empty()
    [10.11.21 20:01:43.660] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of esc_zone_emi2 to eRestrictorTypeNone because border().empty()
    [10.11.21 20:01:44.047] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of udalim_esc_fotomuzhik_restrictor to eRestrictorTypeNone because border().empty()
    [10.11.21 20:01:44.048] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto_fotografirovaniy_restrictor to eRestrictorTypeNone because border().empty()
    [10.11.21 20:01:44.048] * [CSpaceRestrictionHolder::register_restrictor]: change restrictor_type of mesto2_fotografir2_restrictor to eRestrictorTypeNone because border().empty()
    [10.11.21 20:01:44.239] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_weak7257] ID: [7257] ID_Parent: [65535]
    [10.11.21 20:01:44.239] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_weak7259] ID: [7259] ID_Parent: [65535]
    [10.11.21 20:01:44.240] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_strong7260] ID: [7260] ID_Parent: [65535]
    [10.11.21 20:01:44.240] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_smallrain_average7269] ID: [7269] ID_Parent: [65535]
    [10.11.21 20:01:44.240] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_smallrain_average7271] ID: [7271] ID_Parent: [65535]
    [10.11.21 20:01:44.240] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_sakbuzz_average7273] ID: [7273] ID_Parent: [65535]
    [10.11.21 20:01:44.240] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_fountain_strong7274] ID: [7274] ID_Parent: [65535]
    [10.11.21 20:01:44.248] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_sphere_average7328] ID: [7328] ID_Parent: [65535]
    [10.11.21 20:01:44.248] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_smallrain_weak7329] ID: [7329] ID_Parent: [65535]
    [10.11.21 20:01:44.248] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_strong7335] ID: [7335] ID_Parent: [65535]
    [10.11.21 20:01:44.248] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_fountain_average7337] ID: [7337] ID_Parent: [65535]
    [10.11.21 20:01:44.249] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_weak7338] ID: [7338] ID_Parent: [65535]
    [10.11.21 20:01:44.249] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_average7339] ID: [7339] ID_Parent: [65535]
    [10.11.21 20:01:44.249] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_strong7341] ID: [7341] ID_Parent: [65535]
    [10.11.21 20:01:44.249] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_sakbuzz_average7342] ID: [7342] ID_Parent: [65535]
    [10.11.21 20:01:44.249] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_fountain_weak7343] ID: [7343] ID_Parent: [65535]
    [10.11.21 20:01:44.249] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_sphere_average7344] ID: [7344] ID_Parent: [65535]
    [10.11.21 20:01:44.249] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_average7345] ID: [7345] ID_Parent: [65535]
    [10.11.21 20:01:44.249] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_fountain_weak7346] ID: [7346] ID_Parent: [65535]
    [10.11.21 20:01:44.249] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_fountain_weak7347] ID: [7347] ID_Parent: [65535]
    [10.11.21 20:01:44.249] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_fountain_average7348] ID: [7348] ID_Parent: [65535]
    [10.11.21 20:01:44.249] * [CLevel::cl_Process_Spawn]: skip just destroyed [zone_ice7349] ID: [7349] ID_Parent: [65535]
    [10.11.21 20:01:44.249] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_fountain_strong7350] ID: [7350] ID_Parent: [65535]
    [10.11.21 20:01:44.250] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_fountain_average7351] ID: [7351] ID_Parent: [65535]
    [10.11.21 20:01:44.250] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_fountain_weak7352] ID: [7352] ID_Parent: [65535]
    [10.11.21 20:01:44.250] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_smallrain_strong7353] ID: [7353] ID_Parent: [65535]
    [10.11.21 20:01:44.250] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_weak7354] ID: [7354] ID_Parent: [65535]
    [10.11.21 20:01:44.250] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_fountain_strong7355] ID: [7355] ID_Parent: [65535]
    [10.11.21 20:01:44.250] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_sphere_strong7356] ID: [7356] ID_Parent: [65535]
    [10.11.21 20:01:44.250] * [CLevel::cl_Process_Spawn]: skip just destroyed [zone_ice7357] ID: [7357] ID_Parent: [65535]
    [10.11.21 20:01:44.250] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_average7358] ID: [7358] ID_Parent: [65535]
    [10.11.21 20:01:44.250] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_weak7359] ID: [7359] ID_Parent: [65535]
    [10.11.21 20:01:44.250] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_smallrain_strong7360] ID: [7360] ID_Parent: [65535]
    [10.11.21 20:01:44.250] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_witches_galantine_strong7361] ID: [7361] ID_Parent: [65535]
    [10.11.21 20:01:44.250] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_sphere_strong7362] ID: [7362] ID_Parent: [65535]
    [10.11.21 20:01:44.250] * [CLevel::cl_Process_Spawn]: skip just destroyed [amk_zone_smallrain_strong7363] ID: [7363] ID_Parent: [65535]
    [10.11.21 20:01:47.775] ! Fallback to default bump map: arsenal_mod\ak47_bump#
    [10.11.21 20:01:47.775] ! Fallback to default bump map: arsenal_mod\ak47_bump
    [10.11.21 20:01:48.771] ! [CGameObject::net_Spawn]: changed visual_name[weapons\abakan\wpn_abakan] found in wpn_abakan55063, keep original weapons\abakan\wpn_abakan_m2.ogf instead
    [10.11.21 20:01:49.068] ! [CGameObject::net_Spawn]: changed visual_name[weapons\abakan\wpn_abakan] found in wpn_abakan63047, keep original weapons\abakan\wpn_abakan_m2.ogf instead
    [10.11.21 20:01:49.340] Mode version: CP-2 + OGSR Engine + upd. 30Oct2021. Debug mode: false
    [10.11.21 20:01:51.366] * MEMORY USAGE: 678709 K
    [10.11.21 20:01:51.366] * End of synchronization A[1] R[1]
    [10.11.21 20:01:51.366] * phase time: 19154 ms
    [10.11.21 20:01:51.609] * phase cmem: 678707 K
    [10.11.21 20:01:59.354] [ogse_signals]: signal 'on_rukzak_use' is too slow: 118049
    [10.11.21 20:01:59.354] [ogse_signals]: 118049, @h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script
    [10.11.21 20:02:14.234] [ogse_signals]: signal 'on_rukzak_use' is too slow: 99766
    [10.11.21 20:02:14.234] [ogse_signals]: 99766, @h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script
    [10.11.21 20:03:49.456] [level_weathers]: Save: info_str: [grey,rainy:7,beta:8,grey:9,dry:7,stormy:5,thunder:9,foggy:12], composite: [15]
    [10.11.21 20:03:49.457] [treasure_manager]: 92 treasures saved (active/done): 87/92
    [10.11.21 20:03:49.461] [task_manager]: 159 tasks saved: 4 active
    [10.11.21 20:03:49.461] [ogse_st_mgr]: 0 all timers saved
    [10.11.21 20:03:49.461] [bind_stalker]: Actor netpacket size: [61]
    [10.11.21 20:03:49.465] * Saving spawns...
    [10.11.21 20:03:49.465] * Saving objects...
    [10.11.21 20:03:49.508] * 30955 objects are successfully saved
    [10.11.21 20:03:49.509] * 6919 script vars are successfully saved
    [10.11.21 20:03:49.520] * Game adminolegst_quicksave_9.sav is successfully saved to file 'h:\obedinennyj pak 2\appdata\savedgames\adminolegst_quicksave_9.sav'
    [10.11.21 20:03:49.520] [ogse_signals]: signal 'on_key' is too slow: 64997
    [10.11.21 20:03:49.520] [ogse_signals]: 64981, @h:\obedinennyj pak 2\gamedata\scripts\op2ogsr_save.script
    [10.11.21 20:03:54.926] [ogse_signals]: signal 'on_rukzak_use' is too slow: 111547
    [10.11.21 20:03:54.926] [ogse_signals]: 111547, @h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script
    [10.11.21 20:04:05.097] *********************************************************************************
    [10.11.21 20:04:05.097] [print_output([CScriptEngine::lua_pcall_failed])] SCRIPT RUNTIME ERROR:
    h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:373: attempt to index field 'ammo' (a nil value)
    stack traceback:
        [C]: in function '__index'
        h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:373: in function 'get_ammo_box_size'
        h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:986: in function 'f'
        h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:958: in function 'move_by_amount'
        h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:930: in function 'move_items'
        h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:912: in function 'func'
        h:\obedinennyj pak 2\gamedata\scripts\dsh_ui.script:24: in function <h:\obedinennyj pak 2\gamedata\scripts\dsh_ui.script:21>
        [C]: in function 'OnKeyboard'
        h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:871: in function <h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:870>
    [10.11.21 20:04:05.097] *********************************************************************************
    [10.11.21 20:04:05.097] 
    FATAL ERROR

    [error]Expression    : FATAL ERROR
    [error]Function      : CScriptEngine::lua_pcall_failed
    [error]File          : d:\a\ogsr-engine\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp
    [error]Line          : 52
    [error]Description   : [CScriptEngine::lua_pcall_failed]: h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:373: attempt to index field 'ammo' (a nil value)

    [10.11.21 20:04:05.097] ***************************[ScriptCrashHandler]**********************************
    [10.11.21 20:04:05.097] stack traceback:
        [C]: in function '__index'
        h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:373: in function 'get_ammo_box_size'
        h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:986: in function 'f'
        h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:958: in function 'move_by_amount'
        h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:930: in function 'move_items'
        h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:912: in function 'func'
        h:\obedinennyj pak 2\gamedata\scripts\dsh_ui.script:24: in function <h:\obedinennyj pak 2\gamedata\scripts\dsh_ui.script:21>
        [C]: in function 'OnKeyboard'
        h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:871: in function <h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:870>
    [10.11.21 20:04:05.097]     Locals: 
    [10.11.21 20:04:05.097]      string (*temporary) : h:\obedinennyj pak 2\gamedata\scripts\dsh_rukzak.script:373: attempt to index field 'ammo' (a nil value)
    [10.11.21 20:04:05.097]     End
    [10.11.21 20:04:05.097]     Locals: 
    [10.11.21 20:04:05.097]      string sect : ammo_11.43x23_fmj
    [10.11.21 20:04:05.097]      nil box_size : [not available]
    [10.11.21 20:04:05.097]      nil (*temporary) : [not available]
    [10.11.21 20:04:05.097]      function (*temporary) : [[function]]
    [10.11.21 20:04:05.098]      number (*temporary) : 0.000000
    [10.11.21 20:04:05.098]      Userdata: (*temporary)
    [10.11.21 20:04:05.098]              Table: (*temporary).slots_in_process
    [10.11.21 20:04:05.098]              string (*temporary).mgr_name : global
    [10.11.21 20:04:05.098]              Table: (*temporary).signals
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_trade : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_key : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_trade_open : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_cell_item_focus : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_item_to_slot : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_before_spawn : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_drop_before_all : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_hit : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_take_from_box : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_save : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_drop : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_cell_item_focus_lost : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_inventory_open : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_storyline_actor_start : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_take_before_all : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_monster_spawn : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_actor_weapon_fire : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_before_first_update : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_load : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_item_to_ruck : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_trade_hide : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_update : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_first_update : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_monster_death : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_spawn : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_use : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_inventory_hide : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.sak_off_corpses_end : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_npc_death : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_cell_item_mouse : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_npc_before_hit : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_item_to_belt : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.inv_drag_drop : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_rukzak_use : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_take : [...]
    [10.11.21 20:04:05.098]                      table (*temporary).signals.on_npc_spawn : [...]
    [10.11.21 20:04:05.098]              boolean (*temporary).use_rescheduling : true
    [10.11.21 20:04:05.098]      string (*temporary) : attempt to index field 'ammo' (a nil value)
    [10.11.21 20:04:05.098]     End
    [10.11.21 20:04:05.098]     Locals: 
    [10.11.21 20:04:05.098]      Userdata: self
    [10.11.21 20:04:05.098]              userdata self.tab : (CUITabControl): 000001D05AAA3D80
    [10.11.21 20:04:05.098]              userdata self.edit_filter : (CUIEditBox): 000001D088E1AA90
    [10.11.21 20:04:05.098]              userdata self.dialog : (CUIStatic): 000001D098D2F3B0
    [10.11.21 20:04:05.098]              userdata self.btn_move_all : (CUI3tButton): 000001D0BCA85400
    [10.11.21 20:04:05.098]              number self.item_icon_h : 125.000000
    [10.11.21 20:04:05.098]              Userdata: self.dlg_our
    [10.11.21 20:04:05.098]                      userdata self.dlg_our.bk : (CUIFrameWindow): 000001D098380A20
    [10.11.21 20:04:05.098]              Table: self.spawning
    [10.11.21 20:04:05.098]              userdata self.item_descr : (CUIStatic): 000001D098D09540
    [10.11.21 20:04:05.098]              Table: self.filtered_our
    [10.11.21 20:04:05.098]                      table self.filtered_our.1 : [...]
    [10.11.21 20:04:05.098] Can't dump script call stack - Engine corrupted
    [10.11.21 20:04:05.098] ********************************************************************************
    [10.11.21 20:04:05.098] !![LogStackTrace] Thread: [X-RAY Primary thread]
    [10.11.21 20:04:05.243] !!stack trace:
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFEF4443E58], Fun: [BuildStackTrace()] + [48 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\stacktrace_collector.cpp-->152]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFEF446A7E1], Fun: [LogStackTrace()] + [73 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->58] + [13 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFEF446A626], Fun: [xrDebug::backend()] + [174 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->172]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrCore.dll], AddrPC.Offset: [00007FFEF446A563], Fun: [xrDebug::fatal()] + [131 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrcore\xrdebugnew.cpp-->252]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA17B864], Fun: [CScriptEngine::lua_pcall_failed()] + [120 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\common_ai\script_engine.cpp-->53]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEF34D5490], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEF3513E47], Fun: [lj_err_run()] + [327 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->851]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEF3512F19], Fun: [err_msgv()] + [121 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->874] + [8 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEF3513C26], Fun: [lj_err_optype()] + [182 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_err.c-->908] + [34 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEF352A0C8], Fun: [lj_meta_tget()] + [440 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_meta.c-->147] + [17 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEF34D5977], Fun: [lj_vmeta_tgetv()] + [44 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEF34DF0BB], Fun: [lua_pcall()] + [171 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EB84], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEC9FDD812], Fun: [luabind::detail::proxy_functor_void_caller<luabind::object const *>::~proxy_functor_void_caller<luabind::object const *>()] + [74 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luabind\luabind\functor.hpp-->292] + [16 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFEC9FDD749], Fun: [CScriptCallbackEx<void>::operator()<>()] + [105 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\script_callback_ex.h-->181] + [35 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA437E1C], Fun: [CUIDialogWndEx::SendMessageA()] + [184 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uiscriptwnd.cpp-->53]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA43F5DF], Fun: [CUIButton::OnClick()] + [39 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uibutton.cpp-->141]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA43E9AA], Fun: [CUI3tButton::OnClick()] + [14 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\ui3tbutton.cpp-->39]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA43FA78], Fun: [CUIButton::OnKeyboard()] + [40 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uibutton.cpp-->270]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA4221D2], Fun: [CUIWindow::OnKeyboard()] + [174 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uiwindow.cpp-->498] + [19 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA4221D2], Fun: [CUIWindow::OnKeyboard()] + [174 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uiwindow.cpp-->498] + [19 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA41FFCB], Fun: [CUIDialogWnd::OnKeyboard()] + [47 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uidialogwnd.cpp-->173] + [14 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA43C7D8], Fun: [luabind::detail::returns<bool>::callApply<1,CUIDialogWndEx,bool (__cdecl*&)(CUIDialogWndEx *,int,enum EUIMessages),luabind::detail::pointer_converter<0>,luabind::detail::primitive_converter<0>,luabind::detail::enum_converter<0>,CUIDialogWndEx *,int,enum EUIMessages,0,1,2>()] + [108 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luabind\luabind\detail\call.hpp-->127] + [66 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA43C21D], Fun: [luabind::detail::returns<bool>::call<CUIDialogWndEx,1,bool (__cdecl*&)(CUIDialogWndEx *,int,enum EUIMessages),CUIDialogWndEx *,int,enum EUIMessages>()] + [113 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luabind\luabind\detail\call.hpp-->171]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA43E1E9], Fun: [std::_Func_impl_no_alloc<luabind::detail::mem_fn_callback<bool (__cdecl*)(CUIDialogWndEx *,int,enum EUIMessages),CUIDialogWndEx>,int,lua_State *>::_Do_call()] + [33 byte(s)], File-->Line: [c:\program files (x86)\microsoft visual studio\2019\enterprise\vc\tools\msvc\14.16.27023\include\functional-->15732480]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EA07], Fun: [luabind::detail::overload_rep::call()] + [51 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luabind\luabind\detail\overload_rep_impl.hpp-->35] + [11 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000AA85], Fun: [luabind::detail::class_rep::function_dispatcher()] + [269 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luabind\src\class_rep.cpp-->648] + [14 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEF34D5490], Fun: [lj_BC_FUNCC()] + [66 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\LuaJIT.dll], AddrPC.Offset: [00007FFEF34DF0BB], Fun: [lua_pcall()] + [171 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luajit\src\lj_api.c-->1144]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\Luabind.dll], AddrPC.Offset: [000000018000EB84], Fun: [luabind::detail::pcall()] + [100 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luabind\src\pcall.cpp-->40] + [16 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA43B07C], Fun: [luabind::detail::proxy_member_caller<bool,int const *,enum EUIMessages const *>::operator bool()] + [104 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\luabind\luabind\detail\call_member.hpp-->118] + [18 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA43B1FB], Fun: [CWrapperBase<CUIDialogWndEx>::OnKeyboard()] + [71 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uiscriptwnd_script.h-->10] + [54 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA41FC2C], Fun: [CUIDialogWnd::IR_OnKeyboardPress()] + [188 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui\uidialogwnd.cpp-->83] + [24 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA3D1A30], Fun: [CUI::IR_OnKeyboardPress()] + [48 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\ui.cpp-->157] + [23 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrGame.dll], AddrPC.Offset: [00007FFECA192C0C], Fun: [CLevel::IR_OnKeyboardPress()] + [188 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xrgame\level_input.cpp-->154] + [27 byte(s)]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF717307BA4], Fun: [CInput::KeyUpdate()] + [280 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\xr_input.cpp-->174]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF717308425], Fun: [CInput::OnFrame()] + [69 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\xr_input.cpp-->427]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF71733CD48], Fun: [CRegistrator<pureFrame>::Process()] + [84 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\pure.h-->86]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF71733BE28], Fun: [CRenderDevice::FrameMove()] + [292 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->443]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF71733C197], Fun: [CRenderDevice::on_idle()] + [223 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->214]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF71733C97E], Fun: [CRenderDevice::message_loop()] + [98 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->316]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF71733BFFB], Fun: [CRenderDevice::Run()] + [411 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\device.cpp-->389]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7172FEDA8], Fun: [Startup()] + [296 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->218]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7172FF11E], Fun: [WinMain_impl()] + [478 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->418]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF7172FC7F8], Fun: [WinMain()] + [72 byte(s)], File-->Line: [d:\a\ogsr-engine\ogsr-engine\ogsr_engine\xr_3da\x_ray.cpp-->439]
    ! Module: [H:\Obedinennyj Pak 2\bin_x64\xrEngine.exe], AddrPC.Offset: [00007FF71735E12A], Fun: [__scrt_common_main_seh()] + [262 byte(s)], File-->Line: [d:\agent\_work\3\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl-->288] + [33 byte(s)]
    ! Module: [C:\Windows\System32\KERNEL32.DLL], AddrPC.Offset: [00007FFF17E054E0], Fun: [BaseThreadInitThunk()] + [16 byte(s)]
    ! Module: [C:\Windows\SYSTEM32\ntdll.dll], AddrPC.Offset: [00007FFF1986485B], Fun: [RtlUserThreadStart()] + [43 byte(s)]
    [10.11.21 20:04:05.243] ********************************************************************************

     


  3. Валерий Доброго дня, да я как-бы не новичек в этом деле( сколько правлено-переправлено модов для себя ну и делал немножка по прозьбе не счесть), а сборка как-бы обычная просто добавлен текстурный мод Dead Zone. Но я глянул поверхостно времени не было, нужно поковырятся.


  4. Stern-13 Доброго дня, спасибо я понял что они зашифрованы. Ранние версии сборки были обычные(были у меня распакованные но где-то профукал), а авторы сомневаюсь что-бы чем-то помогли. Для чего-то они зашифровали сборку(и явно для того что-бы кто-то не лез ковырятся).


  5. Босс Доброго дня, Спасибо за Вашу работу во многом помогает комфортно играть в любимую игру ( Сталкер и моды к нему ). Такой вопрос чем можно распаковать сборку Демосфена или если возможно сделать правку на лут мутантов без ножа (люблю использовать пистолет, а тыркать туда-сюда не очень радует). Еще раз Спасибо за Работу.


  6. Manool Доброго дня, такой вопросец: нет ли желания в будущем перенести на ogsr Путь Человека "Возвращение". Как-то где-то видел информацию что хотят адаптировать  но заглохло ( кто, где и на каком сайте не помню давно видел ), а было-бы очень не плохо.


  7. Доброго вечера, я также думаю чтобы квесты " на любителя " ( в смысле альпиниста, старожила ) сделать  опционально ну или обыграть  как-то. Например что-бы запускались при определенном условии ( и не влияли на прохождение сюжета ).


  8. seruva Доброго дня, а правка на амбиент по старой ссылке? Но коль такая гулянка пошла ( я имею ввиду разные правки-дополнения делаются ) возможно-ли реализовать хват ножа как в ОП 2.1. Спасибо за работу ( любитель я этого дела, сам этим занимаюсь по мере знаний ).


  9. seruva Доброго вечера, я извиняюсь но что-то не так. Установил правочку но ничего не поменялось ( если немножко предметов то выглядит как на скрине ) но так-как "хомяк" у меня будь здоров и тайники у меня под завязку ( то список почему-то приобретает первоначальный вид ).


  10. Manool Доброго дня, а подскажите пожалуйста сильно-ли ( и вообще что-то правилось ) изменялись файлы: akill_script и kostya_dialog? А то там у меня своя правка на хомяки ( каждый раз перепроверять и адаптировать много время уходит).