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  1. Honey_Vlad [27.05.26 20:44:25.093] * Detected CPU: GenuineIntel Intel(R) Pentium(R) CPU G860 @ 3.00GHz, F6/M42/S7 [27.05.26 20:44:25.093] * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2 [27.05.26 20:44:25.093] [27.05.26 20:44:25.093] Initializing File System... [27.05.26 20:44:25.093] using fs-ltx fsgame.ltx [27.05.26 20:44:25.093] ProcessArchive [d:\ЗАГРУЗКИ!!!!!!\sop_standalone\data\core.db] [27.05.26 20:44:25.093] ProcessArchive [d:\ЗАГРУЗКИ!!!!!!\sop_standalone\data\levels\levels.db00] [27.05.26 20:44:25.093] ProcessArchive [d:\ЗАГРУЗКИ!!!!!!\sop_standalone\data\levels\levels.db01] [27.05.26 20:44:25.093] ProcessArchive [d:\ЗАГРУЗКИ!!!!!!\sop_standalone\data\resources\resources.db00] [27.05.26 20:44:25.093] ProcessArchive [d:\ЗАГРУЗКИ!!!!!!\sop_standalone\data\resources\resources.db01] [27.05.26 20:44:25.093] ProcessArchive [d:\ЗАГРУЗКИ!!!!!!\sop_standalone\patches\patch_00.xdb] [27.05.26 20:44:25.093] ProcessArchive [d:\ЗАГРУЗКИ!!!!!!\sop_standalone\patches\patch_01.xdb] [27.05.26 20:44:25.093] ProcessArchive [d:\ЗАГРУЗКИ!!!!!!\sop_standalone\patches\patch_02.xdb] [27.05.26 20:44:25.093] FS: 19483 files cached 8 archives, 2801Kb memory used. [27.05.26 20:44:25.093] Init FileSystem 0.272321 sec [27.05.26 20:44:25.093] 'xrCore' build 1935, May 21 2026 [27.05.26 20:44:25.093] [27.05.26 20:44:25.123] Initializing Engine... [27.05.26 20:44:25.124] Starting INPUT device... [27.05.26 20:44:25.130] Loading config for renderer [27.05.26 20:44:25.130] Executing config-script "user.ltx"... [27.05.26 20:44:25.130] [d:\ЗАГРУЗКИ!!!!!!\sop_standalone\appdata\user.ltx] successfully loaded. [27.05.26 20:44:25.130] Starting INPUT device... [27.05.26 20:44:25.131] Loading DLL: xrRender_R1.dll [27.05.26 20:44:25.132] Loading DLL: xrGame.dll [27.05.26 20:44:25.185] * [win32]: free[4088928 K], reserved[29804 K], committed[75508 K] [27.05.26 20:44:25.185] * [ D3D ]: textures[0 K] [27.05.26 20:44:25.185] * [x-ray]: crt heap[6860 K], process heap[6860 K], game lua[0 K], engine lua[0 K], render[0 K] [27.05.26 20:44:25.186] * [x-ray]: economy: strings[842 K], smem[0 K] [27.05.26 20:44:25.186] SOUND: OpenAL: enumerate devices... [27.05.26 20:44:25.186] SOUND: OpenAL: EnumerationExtension Present [27.05.26 20:44:25.239] devices Generic Software [27.05.26 20:44:25.239] SOUND: OpenAL: system default SndDevice name is Generic Software [27.05.26 20:44:25.478] SOUND: OpenAL: All available devices: [27.05.26 20:44:25.478] 1. Generic Software, Spec Version 1.1 (default) eax[2] efx[no] xram[no] [27.05.26 20:44:25.478] - default_options [27.05.26 20:44:25.478] Executing config-script "d:\ЗАГРУЗКИ!!!!!!\sop_standalone\gamedata\config\default_bindings.ltx"... [27.05.26 20:44:25.480] ! cant find corresponding [_keyboard*] for keyname kft [27.05.26 20:44:25.480] [d:\ЗАГРУЗКИ!!!!!!\sop_standalone\gamedata\config\default_bindings.ltx] successfully loaded. [27.05.26 20:44:25.480] Executing config-script "user.ltx"... [27.05.26 20:44:25.481] Executing config-script "d:\ЗАГРУЗКИ!!!!!!\sop_standalone\gamedata\config\rspec_low.ltx"... [27.05.26 20:44:25.481] [d:\ЗАГРУЗКИ!!!!!!\sop_standalone\gamedata\config\rspec_low.ltx] successfully loaded. [27.05.26 20:44:25.481] ~ Invalid syntax in call to 'hud_adjust_value' [27.05.26 20:44:25.481] ~ Valid arguments: float value in range [0.001,1.000] [27.05.26 20:44:25.482] * RetroMode OFF [27.05.26 20:44:25.482] ! Sound system not ready, cannot refresh sources [27.05.26 20:44:25.482] ! Sound system not ready, cannot refresh sources [27.05.26 20:44:25.482] * Sound frequency mode set to: 44khz [27.05.26 20:44:25.482] ! Sound system not ready, cannot refresh sources [27.05.26 20:44:25.482] [d:\ЗАГРУЗКИ!!!!!!\sop_standalone\appdata\user.ltx] successfully loaded. [27.05.26 20:44:25.482] SOUND: Selected device is Generic Software [27.05.26 20:44:25.510] * sound: EAX 2.0 extension: present [27.05.26 20:44:25.510] * sound: EAX 2.0 deferred: present [27.05.26 20:44:25.510] * sound : cache: 49152 kb, 3642 lines, 13820 bpl [27.05.26 20:44:25.516] Starting RENDER device... [27.05.26 20:44:25.530] * GPU [vendor:10DE]-[device:622]: NVIDIA GeForce 9600 GT [27.05.26 20:44:25.530] * GPU driver: 21.21.13.4201 [27.05.26 20:44:25.841] * CREATE: DeviceREF: 1 [27.05.26 20:44:25.841] * Vertex Processor: PURE HARDWARE [27.05.26 20:44:25.841] * Texture memory: 4054 M [27.05.26 20:44:25.841] * DDI-level: 9.0 [27.05.26 20:44:25.887] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) [27.05.26 20:44:25.888] * GPU vertex cache: unrecognized, 16 [27.05.26 20:44:25.888] * DVB created: 4096K [27.05.26 20:44:25.888] * DIB created: 512K [27.05.26 20:44:25.940] load time=44 ms [27.05.26 20:44:25.940] * distortion: used, dev(30),need(14) [27.05.26 20:44:25.940] * color_mapping: used, dev(30),need(14) [27.05.26 20:44:25.940] * SSample: 1024x768 [27.05.26 20:44:26.019] * SSample: enabled [27.05.26 20:44:26.263] Script debugger succesfully restarted. [27.05.26 20:44:26.322] Starting engine... [27.05.26 20:44:26.843] Loading DLL: xrGameSpy.dll [27.05.26 20:44:26.920] STABLESAD : 81 [27.05.26 20:44:27.323] intro_start intro_logo [27.05.26 20:44:31.512] bin\win32\release\xr_3da.exe [27.05.26 20:44:31.513] * phase time: 0 ms [27.05.26 20:44:31.514] * phase cmem: 110185 K [27.05.26 20:44:31.514] [27.05.26 20:44:31.518] Loading objects... [27.05.26 20:44:31.518] Loading models... [27.05.26 20:44:36.985] * [prefetch] time: 5446 ms [27.05.26 20:44:36.985] * [prefetch] memory: 296636Kb [27.05.26 20:44:36.986] * phase time: 5472 ms [27.05.26 20:44:37.007] * phase cmem: 403069 K [27.05.26 20:44:37.007] Prefetching objects... [27.05.26 20:44:37.038] ### [INFO] start_game_callback called [27.05.26 20:44:37.060] * phase time: 73 ms [27.05.26 20:44:37.080] * phase cmem: 403464 K [27.05.26 20:44:37.080] CLIENT: Starting... [27.05.26 20:44:37.082] * phase time: 22 ms [27.05.26 20:44:37.103] * phase cmem: 403465 K [27.05.26 20:44:37.103] Loading alife simulator... [27.05.26 20:44:37.106] #SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x1E2B9E90 [27.05.26 20:44:37.149] * Loading spawn registry... [27.05.26 20:44:37.595] * 21598 spawn points are successfully loaded [27.05.26 20:44:37.595] * Loading objects... [27.05.26 20:44:38.014] * 29940 objects are successfully loaded [27.05.26 20:44:38.297] * 277 script vars are successfully loaded [27.05.26 20:44:38.692] * Game admin - быстрое сохранение - 14 is successfully loaded from file 'd:\ЗАГРУЗКИ!!!!!!\sop_standalone\appdata\savedgames\admin - быстрое сохранение - 14.sav' (1.612s) [27.05.26 20:44:38.692] * phase time: 1611 ms [27.05.26 20:44:38.715] * phase cmem: 483353 K [27.05.26 20:44:38.716] Loading saved game... [27.05.26 20:44:38.716] MaxPlayers = 32 [27.05.26 20:44:38.736] * phase time: 43 ms [27.05.26 20:44:38.759] * phase cmem: 483375 K [27.05.26 20:44:38.759] CLIENT: Connecting... [27.05.26 20:44:38.760] # Player not found. New player created. [27.05.26 20:44:38.760] * client : connection accepted - <> [27.05.26 20:44:38.761] * phase time: 24 ms [27.05.26 20:44:38.784] * phase cmem: 483424 K [27.05.26 20:44:38.784] CLIENT: Connecting to localhost... [27.05.26 20:44:38.789] * phase time: 27 ms [27.05.26 20:44:38.812] * phase cmem: 486613 K [27.05.26 20:44:38.812] Opening stream... [27.05.26 20:44:40.530] * phase time: 1740 ms [27.05.26 20:44:40.554] * phase cmem: 528580 K [27.05.26 20:44:40.554] Loading cform... [27.05.26 20:44:42.555] * phase time: 2024 ms [27.05.26 20:44:42.581] * phase cmem: 531062 K [27.05.26 20:44:42.581] CLIENT: Loading shaders... [27.05.26 20:44:42.583] * [Loading VB] 40430 verts, 1263 Kb [27.05.26 20:44:42.584] * [Loading VB] 65535 verts, 2047 Kb [27.05.26 20:44:42.586] * [Loading VB] 65535 verts, 2047 Kb [27.05.26 20:44:42.588] * [Loading VB] 65534 verts, 2047 Kb [27.05.26 20:44:42.589] * [Loading VB] 65535 verts, 2047 Kb [27.05.26 20:44:42.591] * [Loading VB] 65532 verts, 2047 Kb [27.05.26 20:44:42.593] * [Loading VB] 65533 verts, 2047 Kb [27.05.26 20:44:42.595] * [Loading VB] 65535 verts, 2047 Kb [27.05.26 20:44:42.596] * [Loading VB] 65534 verts, 2047 Kb [27.05.26 20:44:42.598] * [Loading VB] 58395 verts, 1824 Kb [27.05.26 20:44:42.599] * [Loading VB] 65535 verts, 2047 Kb [27.05.26 20:44:42.601] * [Loading VB] 43499 verts, 1359 Kb [27.05.26 20:44:42.602] * [Loading IB] 1048575 indices, 2047 Kb [27.05.26 20:44:42.604] * [Loading IB] 557181 indices, 1088 Kb [27.05.26 20:44:42.606] * phase time: 50 ms [27.05.26 20:44:42.634] * phase cmem: 557113 K [27.05.26 20:44:42.634] CLIENT: Loading geometry... [27.05.26 20:44:43.780] * phase time: 1173 ms [27.05.26 20:44:43.804] * phase cmem: 560778 K [27.05.26 20:44:43.804] CLIENT: Loading spatial db... [27.05.26 20:44:44.003] * [DETAILS] VertexConsts(256), Batch(61) [27.05.26 20:44:44.003] * [DETAILS] 113765 v(20), 91561 p [27.05.26 20:44:44.004] * [DETAILS] Batch(61), VB(2221K), IB(536K) [27.05.26 20:44:44.009] * phase time: 229 ms [27.05.26 20:44:44.033] * phase cmem: 570814 K [27.05.26 20:44:44.033] CLIENT: Loading details... [27.05.26 20:44:44.034] * Loading HOM: d:\ЗАГРУЗКИ!!!!!!\sop_standalone\gamedata\levels\lvl1_escape\level.hom [27.05.26 20:44:44.060] * Loading level.emitter from cache: d:\ЗАГРУЗКИ!!!!!!\sop_standalone\appdata\emitters_cache\lvl1_escape\level.emitter_cache [27.05.26 20:44:44.061] * phase time: 51 ms [27.05.26 20:44:44.085] * phase cmem: 587406 K [27.05.26 20:44:44.085] CLIENT: Loading sectors and portals... [27.05.26 20:44:44.118] * phase time: 57 ms [27.05.26 20:44:44.143] * phase cmem: 584363 K [27.05.26 20:44:44.143] Loading AI objects... [27.05.26 20:44:44.161] - Game configuring : Started [27.05.26 20:44:44.162] - Game configuring : Finished [27.05.26 20:44:45.159] * phase time: 1040 ms [27.05.26 20:44:45.184] * phase cmem: 611770 K [27.05.26 20:44:45.184] Spawning... [27.05.26 20:44:45.573] * t-report - base: 1021, 96878 K [27.05.26 20:44:45.573] * t-report - lmap: 24, 24579 K [27.05.26 20:44:45.573] ***FATAL***: Too many base-textures (limit: 1200 textures or 200M). [27.05.26 20:44:45.573] * phase time: 413 ms [27.05.26 20:44:45.603] * phase cmem: 691590 K [27.05.26 20:44:45.603] Loading textures... [27.05.26 20:44:45.606] * phase time: 33 ms [27.05.26 20:44:45.635] * phase cmem: 691590 K [27.05.26 20:44:45.756] * [win32]: free[3230152 K], reserved[66312 K], committed[897776 K] [27.05.26 20:44:45.756] * [ D3D ]: textures[121457 K] [27.05.26 20:44:45.756] * [x-ray]: crt heap[691593 K], process heap[691593 K], game lua[41527 K], engine lua[169 K], render[0 K] [27.05.26 20:44:45.756] * [x-ray]: economy: strings[5731 K], smem[27910 K] [27.05.26 20:44:45.762] * phase time: 188 ms [27.05.26 20:44:45.791] * phase cmem: 691601 K [27.05.26 20:44:45.791] CLIENT: Synchronising... [27.05.26 20:44:47.434] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_blow_hide_restr_0012 to eRestrictorTypeNone because border().empty() [27.05.26 20:44:47.944] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_zone_flame_small_0000 to eRestrictorTypeNone because border().empty() [27.05.26 20:44:48.139] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of escape_zone_mosquito_ba1ld_weak_no1art1_000_0000 to eRestrictorTypeNone because border().empty() [27.05.26 20:44:48.690] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_zone_flame_small_0004 to eRestrictorTypeNone because border().empty() [27.05.26 20:44:49.193] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl1_escape_space_restrictor_0107 to eRestrictorTypeNone because border().empty() [27.05.26 20:44:51.409] intro_start game_loaded [27.05.26 20:44:51.458] * MEMORY USAGE: 719491 K [27.05.26 20:44:51.458] * End of synchronization A[1] R[1] [27.05.26 20:44:54.476] intro_delete ::update_game_loaded [27.05.26 20:45:01.833] - Disconnect [27.05.26 20:45:04.723] - Destroying level [27.05.26 20:45:04.802] bin\win32\release\xr_3da.exe [27.05.26 20:45:04.807] * phase time: 1 ms [27.05.26 20:45:04.840] * phase cmem: 503774 K [27.05.26 20:45:04.840] CLIENT: Synchronising... [27.05.26 20:45:04.916] ### [INFO] start_game_callback called [27.05.26 20:45:04.938] * phase time: 131 ms [27.05.26 20:45:04.967] * phase cmem: 499811 K [27.05.26 20:45:04.967] CLIENT: Starting... [27.05.26 20:45:04.969] * phase time: 30 ms [27.05.26 20:45:04.998] * phase cmem: 499760 K [27.05.26 20:45:04.998] Loading alife simulator... [27.05.26 20:45:04.999] #SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x0DC6D4E0 [27.05.26 20:45:05.008] * Loading spawn registry... [27.05.26 20:45:05.441] * 21598 spawn points are successfully loaded [27.05.26 20:45:05.442] * Loading objects... [27.05.26 20:45:05.850] * 30033 objects are successfully loaded [27.05.26 20:45:06.115] * 335 script vars are successfully loaded [27.05.26 20:45:06.504] * Game admin - быстрое сохранение - 18 is successfully loaded from file 'd:\ЗАГРУЗКИ!!!!!!\sop_standalone\appdata\savedgames\admin - быстрое сохранение - 18.sav' (1.537s) [27.05.26 20:45:06.504] * phase time: 1535 ms [27.05.26 20:45:06.534] * phase cmem: 539724 K [27.05.26 20:45:06.534] Loading saved game... [27.05.26 20:45:06.534] MaxPlayers = 32 [27.05.26 20:45:06.542] * phase time: 37 ms [27.05.26 20:45:06.572] * phase cmem: 539724 K [27.05.26 20:45:06.572] CLIENT: Connecting... [27.05.26 20:45:06.572] # Player not found. New player created. [27.05.26 20:45:06.572] * client : connection accepted - <> [27.05.26 20:45:06.573] * phase time: 31 ms [27.05.26 20:45:06.603] * phase cmem: 539772 K [27.05.26 20:45:06.603] CLIENT: Connecting to localhost... [27.05.26 20:45:06.610] * phase time: 36 ms [27.05.26 20:45:06.640] * phase cmem: 543707 K [27.05.26 20:45:06.640] Opening stream... [27.05.26 20:45:09.019] * phase time: 2407 ms [27.05.26 20:45:09.049] * phase cmem: 603482 K [27.05.26 20:45:09.049] Loading cform... [27.05.26 20:45:10.891] * phase time: 1872 ms [27.05.26 20:45:10.921] * phase cmem: 600495 K [27.05.26 20:45:10.921] CLIENT: Loading shaders... [27.05.26 20:45:10.947] * [Loading VB] 38402 verts, 1200 Kb [27.05.26 20:45:10.948] * [Loading VB] 65527 verts, 2047 Kb [27.05.26 20:45:10.950] * [Loading VB] 65535 verts, 2047 Kb [27.05.26 20:45:10.952] * [Loading VB] 65535 verts, 2047 Kb [27.05.26 20:45:10.953] * [Loading VB] 65533 verts, 2047 Kb [27.05.26 20:45:10.955] * [Loading VB] 65517 verts, 2047 Kb [27.05.26 20:45:10.956] * [Loading VB] 65533 verts, 2047 Kb [27.05.26 20:45:10.958] * [Loading VB] 65533 verts, 2047 Kb [27.05.26 20:45:10.959] * [Loading VB] 65533 verts, 2047 Kb [27.05.26 20:45:10.961] * [Loading VB] 65533 verts, 2047 Kb [27.05.26 20:45:10.962] * [Loading VB] 65454 verts, 2045 Kb [27.05.26 20:45:10.964] * [Loading VB] 65534 verts, 2047 Kb [27.05.26 20:45:10.965] * [Loading VB] 65379 verts, 2043 Kb [27.05.26 20:45:10.967] * [Loading VB] 65535 verts, 2047 Kb [27.05.26 20:45:10.968] * [Loading VB] 65533 verts, 2047 Kb [27.05.26 20:45:10.970] * [Loading VB] 65535 verts, 2047 Kb [27.05.26 20:45:10.971] * [Loading VB] 59436 verts, 1857 Kb [27.05.26 20:45:10.973] * [Loading VB] 65535 verts, 2047 Kb [27.05.26 20:45:10.974] * [Loading VB] 3470 verts, 108 Kb [27.05.26 20:45:10.975] * [Loading IB] 1048575 indices, 2047 Kb [27.05.26 20:45:10.976] * [Loading IB] 1048575 indices, 2047 Kb [27.05.26 20:45:10.978] * [Loading IB] 1048575 indices, 2047 Kb [27.05.26 20:45:10.979] * [Loading IB] 1048575 indices, 2047 Kb [27.05.26 20:45:10.981] * [Loading IB] 716118 indices, 1398 Kb [27.05.26 20:45:10.982] * phase time: 91 ms [27.05.26 20:45:11.011] * phase cmem: 646061 K [27.05.26 20:45:11.011] CLIENT: Loading geometry... [27.05.26 20:45:11.933] * phase time: 950 ms [27.05.26 20:45:11.962] * phase cmem: 648705 K [27.05.26 20:45:11.962] CLIENT: Loading spatial db... [27.05.26 20:45:12.143] * [DETAILS] VertexConsts(256), Batch(61) [27.05.26 20:45:12.143] * [DETAILS] 89243 v(20), 73383 p [27.05.26 20:45:12.143] * [DETAILS] Batch(61), VB(1743K), IB(429K) [27.05.26 20:45:12.147] * phase time: 213 ms [27.05.26 20:45:12.176] * phase cmem: 654246 K [27.05.26 20:45:12.176] CLIENT: Loading details... [27.05.26 20:45:12.177] * Loading HOM: d:\ЗАГРУЗКИ!!!!!!\sop_standalone\gamedata\levels\lvl2_garbage\level.hom [27.05.26 20:45:12.202] * Loading level.emitter from cache: d:\ЗАГРУЗКИ!!!!!!\sop_standalone\appdata\emitters_cache\lvl2_garbage\level.emitter_cache [27.05.26 20:45:12.203] * phase time: 55 ms [27.05.26 20:45:12.232] * phase cmem: 670812 K [27.05.26 20:45:12.232] CLIENT: Loading sectors and portals... [27.05.26 20:45:12.251] * phase time: 48 ms [27.05.26 20:45:12.280] * phase cmem: 666956 K [27.05.26 20:45:12.280] Loading AI objects... [27.05.26 20:45:12.292] - Game configuring : Started [27.05.26 20:45:12.293] - Game configuring : Finished [27.05.26 20:45:12.299] * phase time: 47 ms [27.05.26 20:45:12.329] * phase cmem: 688587 K [27.05.26 20:45:12.329] Spawning... [27.05.26 20:45:12.549] * t-report - base: 979, 96077 K [27.05.26 20:45:12.550] * t-report - lmap: 20, 20482 K [27.05.26 20:45:12.550] ***FATAL***: Too many base-textures (limit: 1200 textures or 200M). [27.05.26 20:45:12.550] * phase time: 251 ms [27.05.26 20:45:12.582] * phase cmem: 730981 K [27.05.26 20:45:12.582] Loading textures... [27.05.26 20:45:12.585] * phase time: 34 ms [27.05.26 20:45:12.616] * phase cmem: 730982 K [27.05.26 20:45:12.721] * [win32]: free[3109260 K], reserved[115404 K], committed[969576 K] [27.05.26 20:45:12.721] * [ D3D ]: textures[116559 K] [27.05.26 20:45:12.721] * [x-ray]: crt heap[730946 K], process heap[730946 K], game lua[41426 K], engine lua[246 K], render[1236 K] [27.05.26 20:45:12.721] * [x-ray]: economy: strings[5465 K], smem[27907 K] [27.05.26 20:45:12.727] * phase time: 177 ms [27.05.26 20:45:12.758] * phase cmem: 730982 K [27.05.26 20:45:12.758] CLIENT: Synchronising... [27.05.26 20:45:15.766] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_flame_small to eRestrictorTypeNone because border().empty() [27.05.26 20:45:15.767] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_flame_small_0000 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:15.770] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_flame_small_0002 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:15.771] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_flame_small_0003 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:15.774] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_flame_small_0005 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:15.775] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_flame_small_0006 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.296] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_mosquito_bald_weak_noart_0020 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.297] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_mosquito_bald_weak_noart_0021 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.460] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0017 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.626] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0030 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.630] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0033 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.649] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0049 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.652] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0051 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.682] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0070 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.684] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0072 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.695] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0079 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.727] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0096 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.735] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0100 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.748] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0106 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.751] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0107 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.767] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0113 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.777] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0120 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.811] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0126 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.823] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0129 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.826] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0130 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.829] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0131 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.830] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0132 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.841] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0141 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.851] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0144 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.855] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0145 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.910] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_rusty_hair_0002 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.955] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_flame_small_0007 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:16.956] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_flame_small_0008 to eRestrictorTypeNone because border().empty() [27.05.26 20:45:17.648] intro_start game_loaded [27.05.26 20:45:17.700] * MEMORY USAGE: 730577 K [27.05.26 20:45:17.700] * End of synchronization A[1] R[1] [27.05.26 20:45:19.843] intro_delete ::update_game_loaded [27.05.26 20:46:04.145] # Sheduler Items.size = 1524, ItemsRT.size = 1 [27.05.26 20:46:05.171] * Saving spawns... [27.05.26 20:46:05.174] * Saving spawn extra info... [27.05.26 20:46:05.174] * Saving objects... [27.05.26 20:46:05.237] * Saving events... [27.05.26 20:46:05.237] * Saving tasks... [27.05.26 20:46:05.237] * Saving anomalies... [27.05.26 20:46:05.237] * Saving organizations and discoveries... [27.05.26 20:46:05.237] * Saving news... [27.05.26 20:46:05.238] * 30036 objects are successfully saved [27.05.26 20:46:05.238] * 337 script vars are successfully saved [27.05.26 20:46:05.275] * Game admin - быстрое сохранение - 19.sav is successfully saved to file 'd:\ЗАГРУЗКИ!!!!!!\sop_standalone\appdata\savedgames\admin - быстрое сохранение - 19.sav' [27.05.26 20:46:10.680] ~~~ WARN: Called news_manager.send_tip, plz replace to news_manager.send_tip_new [27.05.26 20:46:10.681] # deleting script_var rt_name_53 [27.05.26 20:46:10.681] # deleting script_var rt_time_53 [27.05.26 20:46:10.681] # deleting script_var rt_action_53 [27.05.26 20:46:23.789] ~~~ WARN: Called news_manager.send_tip, plz replace to news_manager.send_tip_new [27.05.26 20:46:23.791] [27.05.26 20:46:23.791] FATAL ERROR [27.05.26 20:46:23.791] [27.05.26 20:46:23.791] [error]Expression : g_uiSpotXml->NavigateToNode(path_base,0) [27.05.26 20:46:23.791] [error]Function : CMapLocation::LoadSpot [27.05.26 20:46:23.791] [error]File : D:\GitLab\OLR-SOP\sources\xray\xrGame\map_location.cpp [27.05.26 20:46:23.791] [error]Line : 80 [27.05.26 20:46:23.791] [error]Description : XML node not found in file map_spots.xml [27.05.26 20:46:23.791] [error]Arguments : guty_location [27.05.26 20:46:23.791] [27.05.26 20:46:23.791] [27.05.26 20:46:23.791] !AUTO_CONTEXT_DUMP: gather_info [27.05.26 20:46:23.791] #DEBUG CONTEXT DUMP: [27.05.26 20:46:23.791] # [27.05.26 20:46:23.791] # [27.05.26 20:46:23.791] # [27.05.26 20:46:23.791] # [27.05.26 20:46:23.791] # [27.05.26 20:46:23.791] # [27.05.26 20:46:23.791] # [27.05.26 20:46:23.791] # [27.05.26 20:46:23.791] # [27.05.26 20:46:23.792] # [27.05.26 20:46:23.792] # [27.05.26 20:46:23.792] # [27.05.26 20:46:23.792] # [27.05.26 20:46:23.792] # [27.05.26 20:46:23.792] # [27.05.26 20:46:23.818] *** break by StackWalk *** [27.05.26 20:46:23.818] !stack trace: [27.05.26 20:46:23.818] [27.05.26 20:46:23.818] ! 0023:58429422 (0x57BCF1AC 0x57BCF1D8 0x01023C70 0x00000000) xrCore.dll, xrDebug::backend() [27.05.26 20:46:23.818] ! 0023:58429B49 (0x57BCF1AC 0x57BCF1D8 0x01023C70 0x57BCF15C) xrCore.dll, xrDebug::fail() [27.05.26 20:46:23.818] ! 0023:57AA0376 (0x25538E60 0x00000000 0x25538E60 0x318BCD50) xrGame.dll, export_classes() [27.05.26 20:46:23.818] ! 0023:57AA073B (0x25538E60 0x00000BD4 0x317C89B0 0x00000000) xrGame.dll, export_classes() [27.05.26 20:46:23.819] ! 0023:57AA0A6E (0x3ECD4DCC 0x00000BD4 0x24665530 0x317C89B0) xrGame.dll, export_classes() [27.05.26 20:46:23.819] ! 0023:57A52AC9 (0x317C89B0 0x00000000 0x00000001 0x2551D100) xrGame.dll, export_classes() [27.05.26 20:46:23.819] ! 0023:57A52631 (0x2551D100 0x1CC71E70 0x1CC71E70 0x1CC71E70) xrGame.dll, export_classes() [27.05.26 20:46:23.819] ! 0023:57A2FE33 (0x01023FA4 0x57BACF88 0x1CC720F8 0x00000001) xrGame.dll, export_classes() [27.05.26 20:46:23.819] ! 0023:57A30182 (0x0BB069F0 0x1CC720F8 0x57A5F5B6 0x00000000) xrGame.dll, export_classes() [27.05.26 20:46:23.819] ! 0023:57A5F688 (0x0BB069F0 0x00000001 0x579F9A52 0x24665FA0) xrGame.dll, export_classes() [27.05.26 20:46:23.819] ! 0023:579F9A96 (0x2F389D10 0x0B8F3DC8 0x0B4A0018 0x0B4A0018) xrGame.dll [27.05.26 20:46:23.819] ! 0023:5784752C (0x0B4A0018 0x0B8FB360 0x01028114 0x5C3099D9) xrGame.dll [27.05.26 20:46:23.819] ! 0023:57846B9F (0x0B8EEBC0 0x0B4A0018 0x265C5088 0x0B4A0018) xrGame.dll [27.05.26 20:46:23.819] ! 0023:5C3099D9 (0x0B4A0018 0x0B4A0018 0x00000000 0x265C4C28) luabind.dll, luabind::detail::class_rep::function_dispatcher() [27.05.26 20:46:23.819] ! 0023:589E0095 (0x0B4A0018 0x265C4C28 0x00000000 0x0B4A0018) lua5.1.dll, lua_getstack() [27.05.26 20:46:23.819] ! 0023:589E0648 (0x00000000 0x589E000C 0x0B4A0018 0x01028220) lua5.1.dll, lua_resume() [27.05.26 20:46:23.819] ! 0023:589D26A2 (0x01028220 0x0B4A0018 0x00000000 0x0102822C) lua5.1.dll, lua_pcall() [27.05.26 20:46:28.564] !AUTO_CONTEXT_DUMP: UnhandledFilter [27.05.26 20:46:28.564] #DEBUG CONTEXT DUMP: [27.05.26 20:46:28.564] # [27.05.26 20:46:28.564] # [27.05.26 20:46:28.564] # [27.05.26 20:46:28.564] # [27.05.26 20:46:28.564] # [27.05.26 20:46:28.564] # [27.05.26 20:46:28.564] # [27.05.26 20:46:28.564] # [27.05.26 20:46:28.565] # [27.05.26 20:46:28.565] # [27.05.26 20:46:28.565] # [27.05.26 20:46:28.565] # [27.05.26 20:46:28.565] # [27.05.26 20:46:28.565] # [27.05.26 20:46:28.565] # Дополнено 0 минут спустя Hrust А как там скачать всё это дело ?
  2. Всем привет на свалке ловлю вылет [27.05.26 20:46:23.791] FATAL ERROR [27.05.26 20:46:23.791] [27.05.26 20:46:23.791] [error]Expression : g_uiSpotXml->NavigateToNode(path_base,0) [27.05.26 20:46:23.791] [error]Function : CMapLocation::LoadSpot [27.05.26 20:46:23.791] [error]File : D:\GitLab\OLR-SOP\sources\xray\xrGame\map_location.cpp [27.05.26 20:46:23.791] [error]Line : 80 [27.05.26 20:46:23.791] [error]Description : XML node not found in file map_spots.xml [27.05.26 20:46:23.791] [error]Arguments : guty_location [27.05.26 20:46:23.791]
  3. Сергей Андронов Я извиняюсь, есть какие нибудь подвижки моему вылету ? А то игра встала жалко как-то
  4. https://disk.yandex.ru/d/AxMD0hz8SOmmuw вот ссылка на сохранение
  5. Всем привет ловлю вылет после разговора с кирпичом Expression : vertex || show_restrictions(m_object) Function : CPatrolPathManager::select_point File : E:\stalker\sources\trunk\xr_3da\xrGame\patrol_path_manager.cpp Line : 155 Description : any vertex in patrol path [arg_kirpich_walk_way] in inaccessible for object [agr_kirpich]
  6. Дополнено 1 минуту спустя Всем привет ловлю такой вылет при запуске игры. В чем причина подскажите.
  7. Одиночка Да на лицензию, в этом проблема? Думаю вы как разработчик и автор проекта могли решить эту проблему )
  8. Всем привет а можно как-то исправить этот косяк с обрезом? всё же охота пройти данный мод Дополнено 1 минуту спустя FATAL ERROR [error]Expression : fatal error [error]Function : CInifile::r_string [error]File : E:\priquel\sources\engine\xrCore\Xr_ini.cpp [error]Line : 453 [error]Description : <no expression> [error]Arguments : Can't find variable hands_position in [wpn_toz34_hud] stack trace: вот вылет при поднятии обреза
  9. Всех привет а будет фикс какой нибудь на квадратные мониторы? Просто тоже ловлю постоянные вылеты
  10. Дополнено 0 минут спустя Я так понял directx 9 он не поддерживает да ?
  11. Дополнено 1 минуту спустя Всем Привет кто нибудь знает что это такое ? И как исправить ? Новую игру начал Любой сюжет, черный экран

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