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BobMarley

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Сообщения, опубликованные BobMarley


  1. vader_33 Скорее всего из за оружейки, щас только увидел ругается на Гаусс, как поправить?

    Спойлер

    * Detected CPU: AMD Ryzen 3 2200G with Radeon Vega Graphics     AuthenticAMD, F143/M17/S0
    * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
    * CPU cores: [4], threads: [4]
    Initializing File System...
    using fs-ltx d:\games\op-2.2\fsgame.ltx
    CLocatorAPI::_initialize, FS: 82647 files cached, 25217Kb memory used.
    Init FileSystem 1.318916 sec
    [19.01.22 20:40:47.748] 'xrCore' build 8369, Jan  5 2022
    [19.01.22 20:40:47.748] OP 2.2 Engine ver 2.2a x64 09.01.2022
    [19.01.22 20:40:47.748] 
    [19.01.22 20:40:48.016] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
    [19.01.22 20:40:48.017] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
    [19.01.22 20:40:48.017] Initializing Engine...
    [19.01.22 20:40:48.018] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms
    [19.01.22 20:40:48.018]  ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
    [19.01.22 20:40:48.018] Loading  config for renderer 
    [19.01.22 20:40:48.018] Executing config-script "user.ltx"...
    [19.01.22 20:40:48.018] [d:\games\op-2.2\userdata\user.ltx] successfully loaded.
    [19.01.22 20:40:48.018] Starting INPUT device...
    [19.01.22 20:40:48.030] Loading DLL: xrRender_R2.dll
    [19.01.22 20:40:48.056] Loading DLL: xrGame.dll
    [19.01.22 20:40:48.061] 'xrGame' build Dec 31 2021 15:06:57
    [19.01.22 20:40:48.121] * [win32]: free[137434527760 K], reserved[4283272 K], committed[142376 K]
    [19.01.22 20:40:48.121] * [ D3D ]: textures[0 K]
    [19.01.22 20:40:48.121] * [x-ray]: crt heap[49135 K], process heap[49135 K], game lua[0 K], engine lua[0 K], render[0 K]
    [19.01.22 20:40:48.121] * [x-ray]: economy: strings[count: 39570, lengths: 1073 K, overhead: 2009 K, saved: 20401 K]
    [19.01.22 20:40:48.121] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
    [19.01.22 20:40:48.121] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"...
    [19.01.22 20:40:48.122] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
    [19.01.22 20:40:48.122] Executing config-script "user.ltx"...
    [19.01.22 20:40:48.122] Executing config-script "d:\games\op-2.2\gamedata\config\rspec_high.ltx"...
    [19.01.22 20:40:48.122] [d:\games\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded.
    [19.01.22 20:40:48.122] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"...
    [19.01.22 20:40:48.123] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
    [19.01.22 20:40:48.123] - Maximum allowed affinity mask: 0xF, current: 0xE
    [19.01.22 20:40:48.124] [d:\games\op-2.2\userdata\user.ltx] successfully loaded.
    [19.01.22 20:40:48.124] SOUND: OpenAL: enumerate devices...
    [19.01.22 20:40:48.124] SOUND: OpenAL: EnumerationExtension Present
    [19.01.22 20:40:48.124] devices OpenAL Soft
    [19.01.22 20:40:48.124] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
    [19.01.22 20:40:48.161] SOUND: OpenAL: All available devices:
    [19.01.22 20:40:48.161] 1. OpenAL Soft, Spec Version 1.1 (default)
    [19.01.22 20:40:48.161] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
    [19.01.22 20:40:48.169] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
    [19.01.22 20:40:48.174] * sound: EAX 2.0 extension: absent
    [19.01.22 20:40:48.174] * sound: EAX 2.0 deferred: absent
    [19.01.22 20:40:48.174] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
    [19.01.22 20:40:48.180] Starting RENDER device...
    [19.01.22 20:40:48.197] * GPU [vendor:1002]-[device:15DD]: AMD Radeon(TM) Vega 8 Graphics
    [19.01.22 20:40:48.197] * GPU driver: 30.0.13037.1003
    [19.01.22 20:40:48.257] * CREATE: DeviceREF: 1
    [19.01.22 20:40:48.257] *     Texture memory: 4072 M
    [19.01.22 20:40:48.257] *          DDI-level: 9.0
    [19.01.22 20:40:48.261] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [19.01.22 20:40:48.261] * GPU vertex cache: unrecognized, 16
    [19.01.22 20:40:48.261] * DVB created: 8192K
    [19.01.22 20:40:48.261] * DIB created: 512K
    [19.01.22 20:40:48.276] Failed to load shader (d:\games\op-2.2\gamedata\shaders\r2\effects_waterryaska - копия.s, effects_waterryaska - копия): Ё$лъ
    [19.01.22 20:40:48.279]  Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.279]  Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.279]  Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.279]  Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.279]  Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.279]  Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.279]  Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.279]  Renderer doesn't support blender 'effects\shadow_world'
    [19.01.22 20:40:48.279]  Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.358] load time LTX=78 ms
    [19.01.22 20:40:48.368] count of .thm files=3236
    [19.01.22 20:40:48.419] load time THM=60 ms
    [19.01.22 20:40:48.419] * NULLRT supported
    [19.01.22 20:40:48.419] * ...and used
    [19.01.22 20:40:48.419] * HWDST/PCF supported and used
    [19.01.22 20:40:48.923] - r__tf_aniso 4
    [19.01.22 20:40:48.923] - r2_tf_mipbias 0.
    [19.01.22 20:40:48.948] Script debugger succesfully restarted.
    [19.01.22 20:40:49.122]  WARNING: duplicate string table id kb_jumper. Ignoring.
    [19.01.22 20:40:49.122]  WARNING: duplicate string table id cant_hunger_jump_sprint. Ignoring.
    [19.01.22 20:40:50.868] - Gamedata version: [Сборка 2.2 09.01.2022]
    [19.01.22 20:40:50.957] Starting engine...
    [19.01.22 20:40:51.019] GMLib loaded at 61 msec
    [19.01.22 20:40:51.460] Game_Globals loaded at 441 msec
    [19.01.22 20:40:51.605] App_Start loaded at 145 msec
    [19.01.22 20:40:51.624] ui_core loaded at 18 msec
    [19.01.22 20:40:51.697] Main_Menu loaded at 73 msec
    [19.01.22 20:41:09.556] * DVB created: 8192K
    [19.01.22 20:41:09.556] * DIB created: 512K
    [19.01.22 20:41:09.923] - r__tf_aniso 4
    [19.01.22 20:41:09.923] - r2_tf_mipbias 0.
    [19.01.22 20:41:09.923] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [19.01.22 20:41:09.923] * GPU vertex cache: unrecognized, 16
    [19.01.22 20:41:09.923] *** RESET [420 ms]
    [19.01.22 20:41:09.924] "d:\games\op-2.2\bin\xr_3da.exe" -nointro
    [19.01.22 20:41:09.924] Begin load
    [19.01.22 20:41:09.926] * phase time: 0 ms
    [19.01.22 20:41:09.972] * phase cmem: 285146 K
    [19.01.22 20:41:09.972] Prefetching objects...
    [19.01.22 20:41:10.040] * Objects loaded in 0 ms
    [19.01.22 20:41:10.771] * Models loaded in 730 ms
    [19.01.22 20:41:10.818] * Prefetch memory:  665972Kb
    [19.01.22 20:41:10.821] * phase time: 895 ms
    [19.01.22 20:41:10.880] * phase cmem: 944528 K
    [19.01.22 20:41:10.880] Starting server...
    [19.01.22 20:41:10.922] - Gamedata version: [Сборка 2.2 09.01.2022]
    [19.01.22 20:41:10.971] * phase time: 149 ms
    [19.01.22 20:41:11.029] * phase cmem: 942386 K
    [19.01.22 20:41:11.029] Loading alife simulator...
    [19.01.22 20:41:11.032] * phase time: 61 ms
    [19.01.22 20:41:11.091] * phase cmem: 942392 K
    [19.01.22 20:41:11.091] Loading savegame...
    [19.01.22 20:41:11.121]  d:\games\op-2.2\userdata\savedgames\КПК Димака.sav save created on DEVELOPER mode!
    [19.01.22 20:41:11.121] * Loading key-value pairs...
    [19.01.22 20:41:11.204] * 34 key-value pairs were successfully loaded (0.083s)
    [19.01.22 20:41:11.204] * Loading spawn registry...
    [19.01.22 20:41:13.834] * 24708 spawn points were successfully loaded (2.630s)
    [19.01.22 20:41:13.835] * Loading objects...
    [19.01.22 20:41:14.641] * 33629 out of 33629 objects were successfully loaded (0.806s)
    [19.01.22 20:41:15.348] * Loading quick slots data...
    [19.01.22 20:41:15.348] * Loading pre random queues data...
    [19.01.22 20:41:15.375] * Start objects on_register'ed...
    [19.01.22 20:41:17.577] * 33629 objects on_register'ed (2.202s)
    [19.01.22 20:41:17.578] * Game КПК Димака is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\КПК Димака.sav' (6.548s)
    [19.01.22 20:41:17.578] * phase time: 6545 ms
    [19.01.22 20:41:17.671] * phase cmem: 1126236 K
    [19.01.22 20:41:17.671] Connecting...
    [19.01.22 20:41:17.692] MaxPlayers = 32
    [19.01.22 20:41:17.732] * phase time: 153 ms
    [19.01.22 20:41:17.844] * phase cmem: 1139438 K
    [19.01.22 20:41:17.844] Connecting to...
    [19.01.22 20:41:17.849]  Player not found. New player created.
    [19.01.22 20:41:17.849] * client : connection accepted - <>
    [19.01.22 20:41:17.866] * phase time: 134 ms
    [19.01.22 20:41:17.971] * phase cmem: 1139507 K
    [19.01.22 20:41:17.971] Reading level info...
    [19.01.22 20:41:17.971] * phase time: 105 ms
    [19.01.22 20:41:18.062] * phase cmem: 1139507 K
    [19.01.22 20:41:18.062] Loading object space...
    [19.01.22 20:41:18.411] * object space load: 348 ms
    [19.01.22 20:41:18.411] * phase time: 439 ms
    [19.01.22 20:41:18.499] * phase cmem: 1255839 K
    [19.01.22 20:41:18.499] Loading shaders (R2)...
    [19.01.22 20:41:18.939] * phase time: 527 ms
    [19.01.22 20:41:19.026] * phase cmem: 1258613 K
    [19.01.22 20:41:19.026] Loading geometry (R2)...
    [19.01.22 20:41:19.131] * phase time: 192 ms
    [19.01.22 20:41:19.222] * phase cmem: 1398982 K
    [19.01.22 20:41:19.222] Loading visuals (R2)...
    [19.01.22 20:41:19.288] * phase time: 156 ms
    [19.01.22 20:41:19.379] * phase cmem: 1409595 K
    [19.01.22 20:41:19.379] Loading details (R2)...
    [19.01.22 20:41:19.401] * [DETAILS] VertexConsts(256), Batch(61)
    [19.01.22 20:41:19.401] * [DETAILS] 10126 v(20), 5368 p
    [19.01.22 20:41:19.401] * [DETAILS] Batch(61), VB(197K), IB(31K)
    [19.01.22 20:41:19.402] * phase time: 114 ms
    [19.01.22 20:41:19.496] * phase cmem: 1409870 K
    [19.01.22 20:41:19.496] Loading sectors (R2)...
    [19.01.22 20:41:19.520] * Loading HOM: d:\games\op-2.2\gamedata\levels\pripyat\level.hom
    [19.01.22 20:41:19.526] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\pripyat\level.env_mod
    [19.01.22 20:41:19.526]  ERROR CEnvironment::mods_load: d:\games\op-2.2\gamedata\levels\pripyat\level.env_mod is malformed!
    [19.01.22 20:41:19.526] * phase time: 124 ms
    [19.01.22 20:41:19.617] * phase cmem: 1410729 K
    [19.01.22 20:41:19.617] Loading AI objects...
    [19.01.22 20:41:19.617] - Loading music tracks from 'pripyat_musics'...
    [19.01.22 20:41:19.622] * phase time: 95 ms
    [19.01.22 20:41:19.717] * phase cmem: 1410258 K
    [19.01.22 20:41:19.717] Loading PH world...
    [19.01.22 20:41:19.740] - Game configuring : Started 
    [19.01.22 20:41:19.743] - Game configuring : Finished 
    [19.01.22 20:41:19.861] * phase time: 239 ms
    [19.01.22 20:41:19.963] * phase cmem: 1433237 K
    [19.01.22 20:41:19.963] Loading textures...
    [19.01.22 20:41:20.733] * t-report - base: 1556, 901036 K
    [19.01.22 20:41:20.733] * t-report - lmap: 17, 17410 K
    [19.01.22 20:41:20.733] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
    [19.01.22 20:41:20.733]         Reduce pixel density (worse) or use more vertex lighting (better).
    [19.01.22 20:41:20.733] * phase time: 872 ms
    [19.01.22 20:41:20.831] * phase cmem: 1685953 K
    [19.01.22 20:41:20.831] Synchronizing...
    [19.01.22 20:41:20.831] Save created on [Engine 2.2a x64 09.01.2022]
    [19.01.22 20:41:20.831] Save date and time [Wed Jan 19 20:19:09 2022]
    [19.01.22 20:41:20.850] * phase time: 116 ms
    [19.01.22 20:41:20.946] * phase cmem: 1685972 K
    [19.01.22 20:41:21.320] * [win32]: free[137432288292 K], reserved[4393564 K], committed[2271552 K]
    [19.01.22 20:41:21.320] * [ D3D ]: textures[918446 K]
    [19.01.22 20:41:21.320] * [x-ray]: crt heap[1656707 K], process heap[1656707 K], game lua[195149 K], engine lua[174 K], render[0 K]
    [19.01.22 20:41:21.320] * [x-ray]: economy: strings[count: 192679, lengths: 10038 K, overhead: 9784 K, saved: 28067 K]
    [19.01.22 20:41:21.320] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
    [19.01.22 20:41:21.320] Starting measure
    [19.01.22 20:41:26.038] * MEMORY USAGE: 1843656 K
    [19.01.22 20:42:35.660] * Saving spawns...
    [19.01.22 20:42:35.664] * Saving objects...
    [19.01.22 20:42:35.868] * 33633 objects are successfully saved
    [19.01.22 20:42:35.873] * Saving key-value pairs...
    [19.01.22 20:42:35.908] * 34 key-value pairs were successfully saved
    [19.01.22 20:42:35.908] * Saving quick slots data...
    [19.01.22 20:42:35.908] * Saving pre random queues data...
    [19.01.22 20:42:35.953] * Game Сергей-Таня_autosave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Сергей-Таня_autosave.sav'
    [19.01.22 20:42:35.968] - Disconnect
    [19.01.22 20:42:38.713] - Destroying level
    [19.01.22 20:42:39.018] * DVB created: 8192K
    [19.01.22 20:42:39.018] * DIB created: 512K
    [19.01.22 20:42:39.431] - r__tf_aniso 4
    [19.01.22 20:42:39.431] - r2_tf_mipbias 0.
    [19.01.22 20:42:39.431] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [19.01.22 20:42:39.431] * GPU vertex cache: unrecognized, 16
    [19.01.22 20:42:39.431] *** RESET [623 ms]
    [19.01.22 20:42:39.432] "d:\games\op-2.2\bin\xr_3da.exe" -nointro
    [19.01.22 20:42:39.432] Begin load
    [19.01.22 20:42:39.440] * phase time: 1 ms
    [19.01.22 20:42:39.571] * phase cmem: 1231811 K
    [19.01.22 20:42:39.571] Starting server...
    [19.01.22 20:42:39.783] - Gamedata version: [Сборка 2.2 09.01.2022]
    [19.01.22 20:42:39.824] * phase time: 383 ms
    [19.01.22 20:42:39.941] * phase cmem: 1231962 K
    [19.01.22 20:42:39.941] Loading alife simulator...
    [19.01.22 20:42:39.949] * phase time: 124 ms
    [19.01.22 20:42:40.096] * phase cmem: 1231964 K
    [19.01.22 20:42:40.096] Loading savegame...
    [19.01.22 20:42:40.127]  d:\games\op-2.2\userdata\savedgames\Сергей-Таня_autosave.sav save created on DEVELOPER mode!
    [19.01.22 20:42:40.127] * Loading key-value pairs...
    [19.01.22 20:42:40.198] * 34 key-value pairs were successfully loaded (0.071s)
    [19.01.22 20:42:40.198] * Loading spawn registry...
    [19.01.22 20:42:42.655] * 24708 spawn points were successfully loaded (2.458s)
    [19.01.22 20:42:42.656] * Loading objects...
    [19.01.22 20:42:43.388] * 33633 out of 33633 objects were successfully loaded (0.732s)
    [19.01.22 20:42:44.237] * Loading quick slots data...
    [19.01.22 20:42:44.237] * Loading pre random queues data...
    [19.01.22 20:42:44.260] * Start objects on_register'ed...
    [19.01.22 20:42:46.320] * 33633 objects on_register'ed (2.060s)
    [19.01.22 20:42:46.320] * Game Сергей-Таня_autosave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\Сергей-Таня_autosave.sav' (6.373s)
    [19.01.22 20:42:46.320] * phase time: 6371 ms
    [19.01.22 20:42:46.444] * phase cmem: 1342831 K
    [19.01.22 20:42:46.444] Connecting...
    [19.01.22 20:42:46.449] MaxPlayers = 32
    [19.01.22 20:42:46.494] * phase time: 173 ms
    [19.01.22 20:42:46.630] * phase cmem: 1342834 K
    [19.01.22 20:42:46.630] Connecting to...
    [19.01.22 20:42:46.638]  Player not found. New player created.
    [19.01.22 20:42:46.638] * client : connection accepted - <>
    [19.01.22 20:42:46.654] * phase time: 160 ms
    [19.01.22 20:42:46.806] * phase cmem: 1342886 K
    [19.01.22 20:42:46.806] Reading level info...
    [19.01.22 20:42:46.814] * phase time: 159 ms
    [19.01.22 20:42:46.937] * phase cmem: 1342886 K
    [19.01.22 20:42:46.937] Loading object space...
    [19.01.22 20:42:47.271] * object space load: 332 ms
    [19.01.22 20:42:47.272] * phase time: 457 ms
    [19.01.22 20:42:47.396] * phase cmem: 1453225 K
    [19.01.22 20:42:47.396] Loading shaders (R2)...
    [19.01.22 20:42:47.882] * phase time: 610 ms
    [19.01.22 20:42:48.032] * phase cmem: 1454917 K
    [19.01.22 20:42:48.032] Loading geometry (R2)...
    [19.01.22 20:42:48.132] * phase time: 249 ms
    [19.01.22 20:42:48.277] * phase cmem: 1576080 K
    [19.01.22 20:42:48.277] Loading visuals (R2)...
    [19.01.22 20:42:48.355] * phase time: 222 ms
    [19.01.22 20:42:48.510] * phase cmem: 1581903 K
    [19.01.22 20:42:48.510] Loading details (R2)...
    [19.01.22 20:42:48.544] * [DETAILS] VertexConsts(256), Batch(61)
    [19.01.22 20:42:48.545] * [DETAILS] 10126 v(20), 5368 p
    [19.01.22 20:42:48.545] * [DETAILS] Batch(61), VB(197K), IB(31K)
    [19.01.22 20:42:48.545] * phase time: 190 ms
    [19.01.22 20:42:48.695] * phase cmem: 1582153 K
    [19.01.22 20:42:48.695] Loading sectors (R2)...
    [19.01.22 20:42:48.710] * Loading HOM: d:\games\op-2.2\gamedata\levels\jupiter\level.hom
    [19.01.22 20:42:48.724] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\jupiter\level.env_mod
    [19.01.22 20:42:48.724]  ERROR CEnvironment::mods_load: d:\games\op-2.2\gamedata\levels\jupiter\level.env_mod is malformed!
    [19.01.22 20:42:48.724] * phase time: 178 ms
    [19.01.22 20:42:48.883] * phase cmem: 1582727 K
    [19.01.22 20:42:48.883] Loading AI objects...
    [19.01.22 20:42:48.891] - Loading music tracks from 'jupiter_musics'...
    [19.01.22 20:42:48.895] * phase time: 170 ms
    [19.01.22 20:42:49.046] * phase cmem: 1582253 K
    [19.01.22 20:42:49.046] Loading PH world...
    [19.01.22 20:42:49.075] - Game configuring : Started 
    [19.01.22 20:42:49.079] - Game configuring : Finished 
    [19.01.22 20:42:49.086] * phase time: 191 ms
    [19.01.22 20:42:49.222] * phase cmem: 1604385 K
    [19.01.22 20:42:49.222] Loading textures...
    [19.01.22 20:42:50.116] * t-report - base: 1782, 940479 K
    [19.01.22 20:42:50.116] * t-report - lmap: 20, 20482 K
    [19.01.22 20:42:50.116] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
    [19.01.22 20:42:50.116]         Reduce pixel density (worse) or use more vertex lighting (better).
    [19.01.22 20:42:50.124] * phase time: 1037 ms
    [19.01.22 20:42:50.284] * phase cmem: 1792898 K
    [19.01.22 20:42:50.284] Synchronizing...
    [19.01.22 20:42:50.292] Save created on [Engine 2.2a x64 09.01.2022]
    [19.01.22 20:42:50.292] Save date and time [Wed Jan 19 20:42:35 2022]
    [19.01.22 20:42:50.311] * phase time: 186 ms
    [19.01.22 20:42:50.480] * phase cmem: 1792898 K
    [19.01.22 20:42:50.942] * [win32]: free[137431760064 K], reserved[4642752 K], committed[2550592 K]
    [19.01.22 20:42:50.942] * [ D3D ]: textures[960961 K]
    [19.01.22 20:42:50.942] * [x-ray]: crt heap[1761670 K], process heap[1761670 K], game lua[194585 K], engine lua[185 K], render[8146 K]
    [19.01.22 20:42:50.942] * [x-ray]: economy: strings[count: 198651, lengths: 10289 K, overhead: 10087 K, saved: 36461 K]
    [19.01.22 20:42:50.942] * [x-ray]: economy: smem[count: 51249, lengths: 30987 K, overhead: 800 K, saved: 11614 K]
    [19.01.22 20:42:50.942] Starting measure
    [19.01.22 20:42:55.085] ~ WARNING id_cleaner has empty levels 33. nothing to spawn...
    [19.01.22 20:42:56.229] * MEMORY USAGE: 1902098 K
    [19.01.22 20:44:44.151] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:44:48.217] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:44:50.866] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:45:46.178] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:45:57.721] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:46:13.830] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:46:31.229] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:46:35.644] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:47:03.147] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:47:16.806] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:48:15.943] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:48:21.510] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:48:25.066] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:48:54.775] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:49:06.570] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:49:57.696] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:50:34.660] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:51:07.306] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:51:41.653] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:51:46.514] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:51:50.451] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:51:54.072] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:56:58.877]  [LUA] Cannot find section [wpn_gauss2a]
    [19.01.22 20:56:58.877]  [LUA]  0 : [C  ] r_string
    [19.01.22 20:56:58.877]  [LUA]  1 : [Lua] d:\games\op-2.2\gamedata\scripts\_g.script(646) : get_inv_name
    [19.01.22 20:56:58.877]  [LUA]  2 : [Lua] d:\games\op-2.2\gamedata\scripts\cycle_task.script(1114) : generate_task_target
    [19.01.22 20:56:58.877]  [LUA]  3 : [Lua] d:\games\op-2.2\gamedata\scripts\cycle_task.script(723) : init_dialog
    [19.01.22 20:56:58.877]  [LUA]  4 : [Lua] d:\games\op-2.2\gamedata\scripts\cycle_task.script(58) : 
    [19.01.22 20:56:58.877]  
    [19.01.22 20:56:58.877] FATAL ERROR
    [19.01.22 20:56:58.877]  
    [19.01.22 20:56:58.877] [error]Expression    : fatal error
    [19.01.22 20:56:58.877] [error]Function      : CScriptIniFile::r_string
    [19.01.22 20:56:58.877] [error]File          : script_ini_file.cpp
    [19.01.22 20:56:58.877] [error]Line          : 100
    [19.01.22 20:56:58.877] [error]Description   : <no expression>
    [19.01.22 20:56:58.877] [error]Arguments     : ENGINE CRASH. See log for detail!
    [19.01.22 20:56:58.877]  
    [19.01.22 20:56:58.877] 
    [19.01.22 20:56:58.877] stack trace:
    [19.01.22 20:56:58.877] 

     


  2. YLISS Собачка рядом со словом Цитата))


    Дополнено 1 минуту спустя

    Тут кстати в теме есть старые Соляночники, может и помогут.


    Дополнено 2 минуты спустя
    12 минут назад, dudagod1 сказал:

    А если я выйду из лабы х 18, то арты удалятся? Не зочетсч просто терять арт коллекционера

    Я бы не рисковал...

    • Лайк 1
    • Спасибо 1

  3. 5 минут назад, BEGEMOTH сказал:

    Ну вот опять начались проблемы с вашей солянкой, первый квест у ворона БЕШЕНЫЕ ПСЫ, взял квест по пути в бар, пошел заниматься своими делами, небыло ни патронов ни гранат, ну а потом забыл через часов 7 вспомнил что квест висит, побежал смотреть жд тоннель никого кроме бандосов там небыло, собаки не спавнились! А мне то что делать? Я оп 2.1 дропнул тоже на подобном приколе. Можно это как то решить? Если уверены что нельзя то дайте знать, снесу его. (Переигрывать нет желания).

    Попробуй на месте save-load, если не поможет, переигрывать.


    Дополнено 16 минуты спустя
    16 минут назад, YLISS сказал:

    Спасибо, BobMarley, я там не зарегистрирован, может кто-то подскажет. Здесь тоже есть грамотные и сильные в этом деле мастера. Буду надеяться на помощь.

    Перезайди на локацию, по ходу тушканы не заспавнились, или криво заспавнились, это не на Кордоне случайно?


  4. 40 минут назад, YLISS сказал:

    Такой вылет:  [error]Description   : Can't open section '%s'
                               [error]Arguments     : mutant_face_tushkano

    Не подскажите в чем причина.

    Это проблема Солянки, попробуй на АМК вопрос задать, в теме Солянки.

    • Спасибо 1

  5. Кто подскажет что это такое? При попытке поговорить с Аазом на Юпитере.

    Спойлер

    * Detected CPU: AMD Ryzen 3 2200G with Radeon Vega Graphics     AuthenticAMD, F143/M17/S0
    * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2, SSE4a, AVX, AVX2
    * CPU cores: [4], threads: [4]
    Initializing File System...
    using fs-ltx d:\games\op-2.2\fsgame.ltx
    CLocatorAPI::_initialize, FS: 82647 files cached, 25217Kb memory used.
    Init FileSystem 1.318916 sec
    [19.01.22 20:40:47.748] 'xrCore' build 8369, Jan  5 2022
    [19.01.22 20:40:47.748] OP 2.2 Engine ver 2.2a x64 09.01.2022
    [19.01.22 20:40:47.748] 
    [19.01.22 20:40:48.016] - Found HUDs [ advancer asket asket_v2 cop cop_v2 cop_v3 default_hud heroin_zero heroin_zero_v2 modern neoclassic oracle_new overhaul overhaul_2 overhaul_light pda serafim stalker_shoc ]
    [19.01.22 20:40:48.017] - Found Inventorys [ alter_dark alter_light alter_medium classic_fly_dark classic_fly_light classic_fly_medium default default_light default_medium homyak_dark homyak_light homyak_medium project_x_dark project_x_light project_x_medium ]
    [19.01.22 20:40:48.017] Initializing Engine...
    [19.01.22 20:40:48.018] - Create user-defined param [ amk_option_hud amk_option_mus autochange_difficulty autosave_enable bolt_visual buy_item death_counter dynamic_anoms
    [19.01.22 20:40:48.018]  ext_animations fast_respawn horror_time_enable invalid_objects new_sms pause_on_load pause_on_load_call_sound respawn_type user_name ]
    [19.01.22 20:40:48.018] Loading  config for renderer 
    [19.01.22 20:40:48.018] Executing config-script "user.ltx"...
    [19.01.22 20:40:48.018] [d:\games\op-2.2\userdata\user.ltx] successfully loaded.
    [19.01.22 20:40:48.018] Starting INPUT device...
    [19.01.22 20:40:48.030] Loading DLL: xrRender_R2.dll
    [19.01.22 20:40:48.056] Loading DLL: xrGame.dll
    [19.01.22 20:40:48.061] 'xrGame' build Dec 31 2021 15:06:57
    [19.01.22 20:40:48.121] * [win32]: free[137434527760 K], reserved[4283272 K], committed[142376 K]
    [19.01.22 20:40:48.121] * [ D3D ]: textures[0 K]
    [19.01.22 20:40:48.121] * [x-ray]: crt heap[49135 K], process heap[49135 K], game lua[0 K], engine lua[0 K], render[0 K]
    [19.01.22 20:40:48.121] * [x-ray]: economy: strings[count: 39570, lengths: 1073 K, overhead: 2009 K, saved: 20401 K]
    [19.01.22 20:40:48.121] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
    [19.01.22 20:40:48.121] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"...
    [19.01.22 20:40:48.122] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
    [19.01.22 20:40:48.122] Executing config-script "user.ltx"...
    [19.01.22 20:40:48.122] Executing config-script "d:\games\op-2.2\gamedata\config\rspec_high.ltx"...
    [19.01.22 20:40:48.122] [d:\games\op-2.2\gamedata\config\rspec_high.ltx] successfully loaded.
    [19.01.22 20:40:48.122] Executing config-script "d:\games\op-2.2\gamedata\config\default_controls.ltx"...
    [19.01.22 20:40:48.123] [d:\games\op-2.2\gamedata\config\default_controls.ltx] successfully loaded.
    [19.01.22 20:40:48.123] - Maximum allowed affinity mask: 0xF, current: 0xE
    [19.01.22 20:40:48.124] [d:\games\op-2.2\userdata\user.ltx] successfully loaded.
    [19.01.22 20:40:48.124] SOUND: OpenAL: enumerate devices...
    [19.01.22 20:40:48.124] SOUND: OpenAL: EnumerationExtension Present
    [19.01.22 20:40:48.124] devices OpenAL Soft
    [19.01.22 20:40:48.124] SOUND: OpenAL: system  default SndDevice name is OpenAL Soft
    [19.01.22 20:40:48.161] SOUND: OpenAL: All available devices:
    [19.01.22 20:40:48.161] 1. OpenAL Soft, Spec Version 1.1 (default)
    [19.01.22 20:40:48.161] SOUND: OpenAL: SelectBestDevice is OpenAL Soft 1.1
    [19.01.22 20:40:48.169] SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft.
    [19.01.22 20:40:48.174] * sound: EAX 2.0 extension: absent
    [19.01.22 20:40:48.174] * sound: EAX 2.0 deferred: absent
    [19.01.22 20:40:48.174] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
    [19.01.22 20:40:48.180] Starting RENDER device...
    [19.01.22 20:40:48.197] * GPU [vendor:1002]-[device:15DD]: AMD Radeon(TM) Vega 8 Graphics
    [19.01.22 20:40:48.197] * GPU driver: 30.0.13037.1003
    [19.01.22 20:40:48.257] * CREATE: DeviceREF: 1
    [19.01.22 20:40:48.257] *     Texture memory: 4072 M
    [19.01.22 20:40:48.257] *          DDI-level: 9.0
    [19.01.22 20:40:48.261] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [19.01.22 20:40:48.261] * GPU vertex cache: unrecognized, 16
    [19.01.22 20:40:48.261] * DVB created: 8192K
    [19.01.22 20:40:48.261] * DIB created: 512K
    [19.01.22 20:40:48.276] Failed to load shader (d:\games\op-2.2\gamedata\shaders\r2\effects_waterryaska - копия.s, effects_waterryaska - копия): Ё$лъ
    [19.01.22 20:40:48.279]  Version conflict in shader [def_shaders\def_aref]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.279]  Version conflict in shader [def_shaders\def_aref_noblend]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.279]  Version conflict in shader [def_shaders\def_aref_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.279]  Version conflict in shader [def_shaders\def_trans]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.279]  Version conflict in shader [def_shaders\def_trans_v]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.279]  Version conflict in shader [def_shaders\def_trans_v_tuchi]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.279]  Version conflict in shader [def_shaders\lod_old]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.279]  Renderer doesn't support blender 'effects\shadow_world'
    [19.01.22 20:40:48.279]  Version conflict in shader [effects\watertest-1]. CLSID Comment [LEVEL: defer-base-aref], CLSID version:[0], chunk version:[1]
    [19.01.22 20:40:48.358] load time LTX=78 ms
    [19.01.22 20:40:48.368] count of .thm files=3236
    [19.01.22 20:40:48.419] load time THM=60 ms
    [19.01.22 20:40:48.419] * NULLRT supported
    [19.01.22 20:40:48.419] * ...and used
    [19.01.22 20:40:48.419] * HWDST/PCF supported and used
    [19.01.22 20:40:48.923] - r__tf_aniso 4
    [19.01.22 20:40:48.923] - r2_tf_mipbias 0.
    [19.01.22 20:40:48.948] Script debugger succesfully restarted.
    [19.01.22 20:40:49.122]  WARNING: duplicate string table id kb_jumper. Ignoring.
    [19.01.22 20:40:49.122]  WARNING: duplicate string table id cant_hunger_jump_sprint. Ignoring.
    [19.01.22 20:40:50.868] - Gamedata version: [Сборка 2.2 09.01.2022]
    [19.01.22 20:40:50.957] Starting engine...
    [19.01.22 20:40:51.019] GMLib loaded at 61 msec
    [19.01.22 20:40:51.460] Game_Globals loaded at 441 msec
    [19.01.22 20:40:51.605] App_Start loaded at 145 msec
    [19.01.22 20:40:51.624] ui_core loaded at 18 msec
    [19.01.22 20:40:51.697] Main_Menu loaded at 73 msec
    [19.01.22 20:41:09.556] * DVB created: 8192K
    [19.01.22 20:41:09.556] * DIB created: 512K
    [19.01.22 20:41:09.923] - r__tf_aniso 4
    [19.01.22 20:41:09.923] - r2_tf_mipbias 0.
    [19.01.22 20:41:09.923] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [19.01.22 20:41:09.923] * GPU vertex cache: unrecognized, 16
    [19.01.22 20:41:09.923] *** RESET [420 ms]
    [19.01.22 20:41:09.924] "d:\games\op-2.2\bin\xr_3da.exe" -nointro
    [19.01.22 20:41:09.924] Begin load
    [19.01.22 20:41:09.926] * phase time: 0 ms
    [19.01.22 20:41:09.972] * phase cmem: 285146 K
    [19.01.22 20:41:09.972] Prefetching objects...
    [19.01.22 20:41:10.040] * Objects loaded in 0 ms
    [19.01.22 20:41:10.771] * Models loaded in 730 ms
    [19.01.22 20:41:10.818] * Prefetch memory:  665972Kb
    [19.01.22 20:41:10.821] * phase time: 895 ms
    [19.01.22 20:41:10.880] * phase cmem: 944528 K
    [19.01.22 20:41:10.880] Starting server...
    [19.01.22 20:41:10.922] - Gamedata version: [Сборка 2.2 09.01.2022]
    [19.01.22 20:41:10.971] * phase time: 149 ms
    [19.01.22 20:41:11.029] * phase cmem: 942386 K
    [19.01.22 20:41:11.029] Loading alife simulator...
    [19.01.22 20:41:11.032] * phase time: 61 ms
    [19.01.22 20:41:11.091] * phase cmem: 942392 K
    [19.01.22 20:41:11.091] Loading savegame...
    [19.01.22 20:41:11.121]  d:\games\op-2.2\userdata\savedgames\КПК Димака.sav save created on DEVELOPER mode!
    [19.01.22 20:41:11.121] * Loading key-value pairs...
    [19.01.22 20:41:11.204] * 34 key-value pairs were successfully loaded (0.083s)
    [19.01.22 20:41:11.204] * Loading spawn registry...
    [19.01.22 20:41:13.834] * 24708 spawn points were successfully loaded (2.630s)
    [19.01.22 20:41:13.835] * Loading objects...
    [19.01.22 20:41:14.641] * 33629 out of 33629 objects were successfully loaded (0.806s)
    [19.01.22 20:41:15.348] * Loading quick slots data...
    [19.01.22 20:41:15.348] * Loading pre random queues data...
    [19.01.22 20:41:15.375] * Start objects on_register'ed...
    [19.01.22 20:41:17.577] * 33629 objects on_register'ed (2.202s)
    [19.01.22 20:41:17.578] * Game КПК Димака is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\КПК Димака.sav' (6.548s)
    [19.01.22 20:41:17.578] * phase time: 6545 ms
    [19.01.22 20:41:17.671] * phase cmem: 1126236 K
    [19.01.22 20:41:17.671] Connecting...
    [19.01.22 20:41:17.692] MaxPlayers = 32
    [19.01.22 20:41:17.732] * phase time: 153 ms
    [19.01.22 20:41:17.844] * phase cmem: 1139438 K
    [19.01.22 20:41:17.844] Connecting to...
    [19.01.22 20:41:17.849]  Player not found. New player created.
    [19.01.22 20:41:17.849] * client : connection accepted - <>
    [19.01.22 20:41:17.866] * phase time: 134 ms
    [19.01.22 20:41:17.971] * phase cmem: 1139507 K
    [19.01.22 20:41:17.971] Reading level info...
    [19.01.22 20:41:17.971] * phase time: 105 ms
    [19.01.22 20:41:18.062] * phase cmem: 1139507 K
    [19.01.22 20:41:18.062] Loading object space...
    [19.01.22 20:41:18.411] * object space load: 348 ms
    [19.01.22 20:41:18.411] * phase time: 439 ms
    [19.01.22 20:41:18.499] * phase cmem: 1255839 K
    [19.01.22 20:41:18.499] Loading shaders (R2)...
    [19.01.22 20:41:18.939] * phase time: 527 ms
    [19.01.22 20:41:19.026] * phase cmem: 1258613 K
    [19.01.22 20:41:19.026] Loading geometry (R2)...
    [19.01.22 20:41:19.131] * phase time: 192 ms
    [19.01.22 20:41:19.222] * phase cmem: 1398982 K
    [19.01.22 20:41:19.222] Loading visuals (R2)...
    [19.01.22 20:41:19.288] * phase time: 156 ms
    [19.01.22 20:41:19.379] * phase cmem: 1409595 K
    [19.01.22 20:41:19.379] Loading details (R2)...
    [19.01.22 20:41:19.401] * [DETAILS] VertexConsts(256), Batch(61)
    [19.01.22 20:41:19.401] * [DETAILS] 10126 v(20), 5368 p
    [19.01.22 20:41:19.401] * [DETAILS] Batch(61), VB(197K), IB(31K)
    [19.01.22 20:41:19.402] * phase time: 114 ms
    [19.01.22 20:41:19.496] * phase cmem: 1409870 K
    [19.01.22 20:41:19.496] Loading sectors (R2)...
    [19.01.22 20:41:19.520] * Loading HOM: d:\games\op-2.2\gamedata\levels\pripyat\level.hom
    [19.01.22 20:41:19.526] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\pripyat\level.env_mod
    [19.01.22 20:41:19.526]  ERROR CEnvironment::mods_load: d:\games\op-2.2\gamedata\levels\pripyat\level.env_mod is malformed!
    [19.01.22 20:41:19.526] * phase time: 124 ms
    [19.01.22 20:41:19.617] * phase cmem: 1410729 K
    [19.01.22 20:41:19.617] Loading AI objects...
    [19.01.22 20:41:19.617] - Loading music tracks from 'pripyat_musics'...
    [19.01.22 20:41:19.622] * phase time: 95 ms
    [19.01.22 20:41:19.717] * phase cmem: 1410258 K
    [19.01.22 20:41:19.717] Loading PH world...
    [19.01.22 20:41:19.740] - Game configuring : Started 
    [19.01.22 20:41:19.743] - Game configuring : Finished 
    [19.01.22 20:41:19.861] * phase time: 239 ms
    [19.01.22 20:41:19.963] * phase cmem: 1433237 K
    [19.01.22 20:41:19.963] Loading textures...
    [19.01.22 20:41:20.733] * t-report - base: 1556, 901036 K
    [19.01.22 20:41:20.733] * t-report - lmap: 17, 17410 K
    [19.01.22 20:41:20.733] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
    [19.01.22 20:41:20.733]         Reduce pixel density (worse) or use more vertex lighting (better).
    [19.01.22 20:41:20.733] * phase time: 872 ms
    [19.01.22 20:41:20.831] * phase cmem: 1685953 K
    [19.01.22 20:41:20.831] Synchronizing...
    [19.01.22 20:41:20.831] Save created on [Engine 2.2a x64 09.01.2022]
    [19.01.22 20:41:20.831] Save date and time [Wed Jan 19 20:19:09 2022]
    [19.01.22 20:41:20.850] * phase time: 116 ms
    [19.01.22 20:41:20.946] * phase cmem: 1685972 K
    [19.01.22 20:41:21.320] * [win32]: free[137432288292 K], reserved[4393564 K], committed[2271552 K]
    [19.01.22 20:41:21.320] * [ D3D ]: textures[918446 K]
    [19.01.22 20:41:21.320] * [x-ray]: crt heap[1656707 K], process heap[1656707 K], game lua[195149 K], engine lua[174 K], render[0 K]
    [19.01.22 20:41:21.320] * [x-ray]: economy: strings[count: 192679, lengths: 10038 K, overhead: 9784 K, saved: 28067 K]
    [19.01.22 20:41:21.320] * [x-ray]: economy: smem[count: 0, lengths: 0 K, overhead: 0 K, saved: 0 K]
    [19.01.22 20:41:21.320] Starting measure
    [19.01.22 20:41:26.038] * MEMORY USAGE: 1843656 K
    [19.01.22 20:42:35.660] * Saving spawns...
    [19.01.22 20:42:35.664] * Saving objects...
    [19.01.22 20:42:35.868] * 33633 objects are successfully saved
    [19.01.22 20:42:35.873] * Saving key-value pairs...
    [19.01.22 20:42:35.908] * 34 key-value pairs were successfully saved
    [19.01.22 20:42:35.908] * Saving quick slots data...
    [19.01.22 20:42:35.908] * Saving pre random queues data...
    [19.01.22 20:42:35.953] * Game Сергей-Таня_autosave.sav is successfully saved to file 'd:\games\op-2.2\userdata\savedgames\Сергей-Таня_autosave.sav'
    [19.01.22 20:42:35.968] - Disconnect
    [19.01.22 20:42:38.713] - Destroying level
    [19.01.22 20:42:39.018] * DVB created: 8192K
    [19.01.22 20:42:39.018] * DIB created: 512K
    [19.01.22 20:42:39.431] - r__tf_aniso 4
    [19.01.22 20:42:39.431] - r2_tf_mipbias 0.
    [19.01.22 20:42:39.431] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
    [19.01.22 20:42:39.431] * GPU vertex cache: unrecognized, 16
    [19.01.22 20:42:39.431] *** RESET [623 ms]
    [19.01.22 20:42:39.432] "d:\games\op-2.2\bin\xr_3da.exe" -nointro
    [19.01.22 20:42:39.432] Begin load
    [19.01.22 20:42:39.440] * phase time: 1 ms
    [19.01.22 20:42:39.571] * phase cmem: 1231811 K
    [19.01.22 20:42:39.571] Starting server...
    [19.01.22 20:42:39.783] - Gamedata version: [Сборка 2.2 09.01.2022]
    [19.01.22 20:42:39.824] * phase time: 383 ms
    [19.01.22 20:42:39.941] * phase cmem: 1231962 K
    [19.01.22 20:42:39.941] Loading alife simulator...
    [19.01.22 20:42:39.949] * phase time: 124 ms
    [19.01.22 20:42:40.096] * phase cmem: 1231964 K
    [19.01.22 20:42:40.096] Loading savegame...
    [19.01.22 20:42:40.127]  d:\games\op-2.2\userdata\savedgames\Сергей-Таня_autosave.sav save created on DEVELOPER mode!
    [19.01.22 20:42:40.127] * Loading key-value pairs...
    [19.01.22 20:42:40.198] * 34 key-value pairs were successfully loaded (0.071s)
    [19.01.22 20:42:40.198] * Loading spawn registry...
    [19.01.22 20:42:42.655] * 24708 spawn points were successfully loaded (2.458s)
    [19.01.22 20:42:42.656] * Loading objects...
    [19.01.22 20:42:43.388] * 33633 out of 33633 objects were successfully loaded (0.732s)
    [19.01.22 20:42:44.237] * Loading quick slots data...
    [19.01.22 20:42:44.237] * Loading pre random queues data...
    [19.01.22 20:42:44.260] * Start objects on_register'ed...
    [19.01.22 20:42:46.320] * 33633 objects on_register'ed (2.060s)
    [19.01.22 20:42:46.320] * Game Сергей-Таня_autosave is successfully loaded from file 'd:\games\op-2.2\userdata\savedgames\Сергей-Таня_autosave.sav' (6.373s)
    [19.01.22 20:42:46.320] * phase time: 6371 ms
    [19.01.22 20:42:46.444] * phase cmem: 1342831 K
    [19.01.22 20:42:46.444] Connecting...
    [19.01.22 20:42:46.449] MaxPlayers = 32
    [19.01.22 20:42:46.494] * phase time: 173 ms
    [19.01.22 20:42:46.630] * phase cmem: 1342834 K
    [19.01.22 20:42:46.630] Connecting to...
    [19.01.22 20:42:46.638]  Player not found. New player created.
    [19.01.22 20:42:46.638] * client : connection accepted - <>
    [19.01.22 20:42:46.654] * phase time: 160 ms
    [19.01.22 20:42:46.806] * phase cmem: 1342886 K
    [19.01.22 20:42:46.806] Reading level info...
    [19.01.22 20:42:46.814] * phase time: 159 ms
    [19.01.22 20:42:46.937] * phase cmem: 1342886 K
    [19.01.22 20:42:46.937] Loading object space...
    [19.01.22 20:42:47.271] * object space load: 332 ms
    [19.01.22 20:42:47.272] * phase time: 457 ms
    [19.01.22 20:42:47.396] * phase cmem: 1453225 K
    [19.01.22 20:42:47.396] Loading shaders (R2)...
    [19.01.22 20:42:47.882] * phase time: 610 ms
    [19.01.22 20:42:48.032] * phase cmem: 1454917 K
    [19.01.22 20:42:48.032] Loading geometry (R2)...
    [19.01.22 20:42:48.132] * phase time: 249 ms
    [19.01.22 20:42:48.277] * phase cmem: 1576080 K
    [19.01.22 20:42:48.277] Loading visuals (R2)...
    [19.01.22 20:42:48.355] * phase time: 222 ms
    [19.01.22 20:42:48.510] * phase cmem: 1581903 K
    [19.01.22 20:42:48.510] Loading details (R2)...
    [19.01.22 20:42:48.544] * [DETAILS] VertexConsts(256), Batch(61)
    [19.01.22 20:42:48.545] * [DETAILS] 10126 v(20), 5368 p
    [19.01.22 20:42:48.545] * [DETAILS] Batch(61), VB(197K), IB(31K)
    [19.01.22 20:42:48.545] * phase time: 190 ms
    [19.01.22 20:42:48.695] * phase cmem: 1582153 K
    [19.01.22 20:42:48.695] Loading sectors (R2)...
    [19.01.22 20:42:48.710] * Loading HOM: d:\games\op-2.2\gamedata\levels\jupiter\level.hom
    [19.01.22 20:42:48.724] * Loading environment modificator: d:\games\op-2.2\gamedata\levels\jupiter\level.env_mod
    [19.01.22 20:42:48.724]  ERROR CEnvironment::mods_load: d:\games\op-2.2\gamedata\levels\jupiter\level.env_mod is malformed!
    [19.01.22 20:42:48.724] * phase time: 178 ms
    [19.01.22 20:42:48.883] * phase cmem: 1582727 K
    [19.01.22 20:42:48.883] Loading AI objects...
    [19.01.22 20:42:48.891] - Loading music tracks from 'jupiter_musics'...
    [19.01.22 20:42:48.895] * phase time: 170 ms
    [19.01.22 20:42:49.046] * phase cmem: 1582253 K
    [19.01.22 20:42:49.046] Loading PH world...
    [19.01.22 20:42:49.075] - Game configuring : Started 
    [19.01.22 20:42:49.079] - Game configuring : Finished 
    [19.01.22 20:42:49.086] * phase time: 191 ms
    [19.01.22 20:42:49.222] * phase cmem: 1604385 K
    [19.01.22 20:42:49.222] Loading textures...
    [19.01.22 20:42:50.116] * t-report - base: 1782, 940479 K
    [19.01.22 20:42:50.116] * t-report - lmap: 20, 20482 K
    [19.01.22 20:42:50.116] ***WARNING***: Too many lmap-textures (limit: 16 textures or 32M).
    [19.01.22 20:42:50.116]         Reduce pixel density (worse) or use more vertex lighting (better).
    [19.01.22 20:42:50.124] * phase time: 1037 ms
    [19.01.22 20:42:50.284] * phase cmem: 1792898 K
    [19.01.22 20:42:50.284] Synchronizing...
    [19.01.22 20:42:50.292] Save created on [Engine 2.2a x64 09.01.2022]
    [19.01.22 20:42:50.292] Save date and time [Wed Jan 19 20:42:35 2022]
    [19.01.22 20:42:50.311] * phase time: 186 ms
    [19.01.22 20:42:50.480] * phase cmem: 1792898 K
    [19.01.22 20:42:50.942] * [win32]: free[137431760064 K], reserved[4642752 K], committed[2550592 K]
    [19.01.22 20:42:50.942] * [ D3D ]: textures[960961 K]
    [19.01.22 20:42:50.942] * [x-ray]: crt heap[1761670 K], process heap[1761670 K], game lua[194585 K], engine lua[185 K], render[8146 K]
    [19.01.22 20:42:50.942] * [x-ray]: economy: strings[count: 198651, lengths: 10289 K, overhead: 10087 K, saved: 36461 K]
    [19.01.22 20:42:50.942] * [x-ray]: economy: smem[count: 51249, lengths: 30987 K, overhead: 800 K, saved: 11614 K]
    [19.01.22 20:42:50.942] Starting measure
    [19.01.22 20:42:55.085] ~ WARNING id_cleaner has empty levels 33. nothing to spawn...
    [19.01.22 20:42:56.229] * MEMORY USAGE: 1902098 K
    [19.01.22 20:44:44.151] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:44:48.217] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:44:50.866] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:45:46.178] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:45:57.721] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:46:13.830] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:46:31.229] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:46:35.644] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:47:03.147] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:47:16.806] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:48:15.943] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:48:21.510] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:48:25.066] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:48:54.775] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:49:06.570] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:49:57.696] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:50:34.660] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:51:07.306] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:51:41.653] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:51:46.514] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:51:50.451] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:51:54.072] ~ WARNING User-defined param [autograb_body] not found!
    [19.01.22 20:56:58.877]  [LUA] Cannot find section [wpn_gauss2a]
    [19.01.22 20:56:58.877]  [LUA]  0 : [C  ] r_string
    [19.01.22 20:56:58.877]  [LUA]  1 : [Lua] d:\games\op-2.2\gamedata\scripts\_g.script(646) : get_inv_name
    [19.01.22 20:56:58.877]  [LUA]  2 : [Lua] d:\games\op-2.2\gamedata\scripts\cycle_task.script(1114) : generate_task_target
    [19.01.22 20:56:58.877]  [LUA]  3 : [Lua] d:\games\op-2.2\gamedata\scripts\cycle_task.script(723) : init_dialog
    [19.01.22 20:56:58.877]  [LUA]  4 : [Lua] d:\games\op-2.2\gamedata\scripts\cycle_task.script(58) : 
    [19.01.22 20:56:58.877]  
    [19.01.22 20:56:58.877] FATAL ERROR
    [19.01.22 20:56:58.877]  
    [19.01.22 20:56:58.877] [error]Expression    : fatal error
    [19.01.22 20:56:58.877] [error]Function      : CScriptIniFile::r_string
    [19.01.22 20:56:58.877] [error]File          : script_ini_file.cpp
    [19.01.22 20:56:58.877] [error]Line          : 100
    [19.01.22 20:56:58.877] [error]Description   : <no expression>
    [19.01.22 20:56:58.877] [error]Arguments     : ENGINE CRASH. See log for detail!
    [19.01.22 20:56:58.877]  
    [19.01.22 20:56:58.877] 
    [19.01.22 20:56:58.877] stack trace:
    [19.01.22 20:56:58.877] 

     


  6. 5 минут назад, mr.son773 сказал:

    начало веселое солдаты кузи при виде меня начали стрелять по мне не с того,не сего пока куртку не снял бандитов. потом бандиты убили шустрого даже квест не взял на его спасение  я че баги словил?

    Ты ОП-2.2 словил?


    Дополнено 0 минут спустя

    Кто может убрать из мода крысиную чуму? Или крыс.


  7. 1 минуту назад, sexys сказал:

    dumidum ты хочешь сказать что новички приходят тут без бабла и аптечек. Я думаю их без этого не впустят в зону


    Дополнено 0 минут спустя

    BobMarley я стараюсь их убить с далека и не подхожу даже к ним

    Хрен там! Убил, валяется дохлая падла, прохожу мимо и на тебе по морде, вы отравлены гражданин, как у Ильфа и Петрова, за ноги и на тот свет!


  8. 6 минут назад, K3p сказал:

    Что за адреналин где он? 

    Адреналин появится на Агропроме, там где ты Крота спасал, если спасал, но только после того как возьмешь документы военных.


    Дополнено 1 минуту спустя
    5 минут назад, K3p сказал:

    Ее нету у бандитов, все на свалке перебил успел сходить на агропром и теперь умираю из за болезни этой в баре

    Крота будешь отбивать на Агро и доки брать, у вояк есть сто процентов, в трупах. Которые в экзах, и у спецов.


    Дополнено 3 минуты спустя
    23 минуты назад, Бистофус сказал:

    народ помогите.Перешёл на свалку Костя агрится гад такой хз чё я ему сделал☹️остальные сталкеры нейтральны

    Переигрывай, и не попадайся ему на глаза пока он не выйдет с Кордона.


    Дополнено 4 минуты спустя
    24 минуты назад, StariyStalkKRG сказал:

    Всем салют. У Сидора с ящика воруют?

    Салют, замок спасает, я у Сидора оставлял вещи, сутки лежали, не должны у него шмонать.


    Дополнено 4 минуты спустя

    Кстати замок у тебя должен быть после Пещеры.


    Дополнено 9 минуты спустя
    В 08.01.2022 в 13:14, AziatkaVictor сказал:

    При установке данных неофициальных правок, вы автоматически подписываетесь на то, что разработчики не будут нести ответственности за любые баги или ошибки, которые возникли в моде, вне зависимости от того, из-за чего они появились.

    Ахахахахаха!!!! За два дня е....ли с модом ни одного разработчика на форуме замечено не было!! Зато багов вылетов и проблем с прохождением полно!!! И это на правильной, на НЕ правленой версии мода! Так что угрозы считаю смешными))

    • Лайк 1

  9. 1 минуту назад, Denikius сказал:

    А во это бред, вся Свалка зачищена, ни у кого не было сыворотки... Пришлось бежать к Кресту..

    Я кладбище техники зачищал, штуки четыре точно было, плюс у вояк на агро.


    Дополнено 0 минут спустя
    1 минуту назад, andrej31rus сказал:

    BobMarley А когда принимал значок мигал? он мигать должен после приема

    Не не мигал


  10. 2 минуты назад, akva сказал:

    Сыворотка , кстати, действует не сразу ,  секунд через двадцать значок пропадает.

    В том то и дело, что после первого приема времени достаточно прошло, а толку ноль, вот я и начал жрать не в себя, и без толку.


  11. Только что, akva сказал:

    BobMarley а ты точно сыворотку кушал ? С антизомбином не перепутал ? 

    Как можно перепутать сыворотку и антизомбин, я Солянку начал проходить в день релиза в 2010 году))


    Дополнено 0 минут спустя

    Мне Архара с прохождением помогал)))