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hi_flyer

Oblivion Lost Remake 3.0 - Open Beta

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pauk_200 я уж давно проходил этот мод - в следующий раз буду знать

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Так, гайс. А как работают тайники? Получил наводку на тайник "Кордон, на Юге от Бункера Торговца" или чет такое. Пришел на метку - а там тупо ничего. Облазил все елки, осмотрел деревья - пусто. Тайники сломаны или работают? И как в ТЧ они или чисто лут появляется как ЗП на земле?

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JIbIC Тайники появляются с начала новой игры сразу же, вне зависимости от наводок. Если игрок не успевает их забрать, то это делают НПС, поэтому примерно 70-80% тайников будут пустыми. Представляют они из себя лут на земле, не рюкзаки.

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pauk_200 JIbIC НПС их не лутают, хотя и создается такое впечатление. Тут скорее всего скрипт исчезновения лута после наводки на него с определённым процентом.

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Пришел на Медприбор по заданию Жабы. После 5 секунд нахождения на локе - тупо ловлю stack trace. 
Есть какие-то советы что вообще делать?

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JIbIC 

3 минуты назад, JIbIC сказал:

После 5 секунд нахождения на локе - тупо ловлю stack trace.

Полный лог выложи


 

AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600MHz CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio (LHR) 8Gb;OC Win11 Pro x64

2.gif

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1 минуту назад, Raid сказал:

JIbIC 

Полный лог выложи

Спойлер

[09/19/24 14:04:03]    * Detected CPU: AuthenticAMD AMD Ryzen 5 7500F 6-Core Processor             , F175/M97/S2
[09/19/24 14:04:03]    * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
[09/19/24 14:04:03]    
[09/19/24 14:04:03]    Initializing File System...
[09/19/24 14:04:03]    !WARNING: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 38) 
[09/19/24 14:04:03]    using fs-ltx fsgame.ltx
[09/19/24 14:04:03]    FS: 42794 files cached, 5174Kb memory used.
[09/19/24 14:04:03]    Init FileSystem 0.827160 sec
[19.09.24 14:04:03.087] 'xrCore' build 1168, Apr 14 2024
[19.09.24 14:04:03.087] 
[19.09.24 14:04:03.123] Initializing Engine...
[19.09.24 14:04:03.124] Loading  config for renderer 
[19.09.24 14:04:03.124] Executing config-script "user.ltx"...
[19.09.24 14:04:03.124] [_appdata_\user.ltx] successfully loaded.
[19.09.24 14:04:03.124] Starting INPUT device...
[19.09.24 14:04:03.242] Loading DLL: xrRender_R2.dll
[19.09.24 14:04:03.277] Loading DLL: xrGame.dll
[19.09.24 14:04:03.278]  Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
[19.09.24 14:04:03.280] * [win32]: free[4011532 K], reserved[62804 K], committed[119904 K]
[19.09.24 14:04:03.280] * [ D3D ]: textures[0 K]
[19.09.24 14:04:03.280] * [x-ray]: crt heap[10885 K], process heap[10885 K], game lua[0 K], engine lua[0 K], render[0 K]
[19.09.24 14:04:03.280] * [x-ray]: economy: strings[1966 K], smem[0 K]
[19.09.24 14:04:03.280] Executing config-script "gamedata\config\default_controls.ltx"...
[19.09.24 14:04:03.280]  cant convert dik_name for dik[144], prop=[
[19.09.24 14:04:03.280]  cant find corresponding [_keyboard*] for keyname kft
[19.09.24 14:04:03.280] [gamedata\config\default_controls.ltx] successfully loaded.
[19.09.24 14:04:03.280] Executing config-script "user.ltx"...
[19.09.24 14:04:03.280] Executing config-script "gamedata\config\rspec_extreme.ltx"...
[19.09.24 14:04:03.281] [gamedata\config\rspec_extreme.ltx] successfully loaded.
[19.09.24 14:04:03.281] Executing config-script "gamedata\config\default_controls.ltx"...
[19.09.24 14:04:03.281]  cant find corresponding [_keyboard*] for keyname kft
[19.09.24 14:04:03.281] [gamedata\config\default_controls.ltx] successfully loaded.
[19.09.24 14:04:03.281] [_appdata_\user.ltx] successfully loaded.
[19.09.24 14:04:03.281] SOUND: OpenAL: enumerate devices...
[19.09.24 14:04:03.281] SOUND: OpenAL: EnumerationExtension Present
[19.09.24 14:04:03.281] devices Generic Audio
[19.09.24 14:04:03.281] SOUND: OpenAL: system  default SndDevice name is Generic Audio
[19.09.24 14:04:03.440] SOUND: OpenAL: All available devices:
[19.09.24 14:04:03.440] 1. Generic Audio, Spec Version 1.1 (default)
[19.09.24 14:04:03.440] SOUND: OpenAL: SelectBestDevice is Generic Audio 1.1
[19.09.24 14:04:03.452] SOUND: OpenAL: Required device: Generic Audio. Created device: Generic Audio.
[19.09.24 14:04:03.454]  EnvFX build 87, Jun 17 2015
[19.09.24 14:04:03.454] * sound: EAX 2.0 extension: absent
[19.09.24 14:04:03.454] * sound: EAX 2.0 deferred: absent
[19.09.24 14:04:03.454] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[19.09.24 14:04:03.457] Starting RENDER device...
[19.09.24 14:04:03.489] * GPU [vendor:10DE]-[device:1F08]: NVIDIA GeForce RTX 2060
[19.09.24 14:04:03.489] * GPU driver: 31.0.15.5212
[19.09.24 14:04:03.564] * CREATE: DeviceREF: 1
[19.09.24 14:04:03.564] * Vertex Processor: PURE HARDWARE
[19.09.24 14:04:03.564] *     Texture memory: 4072 M
[19.09.24 14:04:03.564] *          DDI-level: 9.0
[19.09.24 14:04:03.565] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.09.24 14:04:03.565] * GPU vertex cache: unrecognized, 16
[19.09.24 14:04:03.565] * DVB created: 4096K
[19.09.24 14:04:03.565] * DIB created: 512K
[19.09.24 14:04:03.574]  Version conflict in shader 'def_shaders\def_aref'
[19.09.24 14:04:03.574]  Version conflict in shader 'def_shaders\def_aref_v'
[19.09.24 14:04:03.574]  Version conflict in shader 'def_shaders\def_arefs'
[19.09.24 14:04:03.574]  Version conflict in shader 'def_shaders\def_arefs_00'
[19.09.24 14:04:03.574]  Version conflict in shader 'def_shaders\def_arefs_v'
[19.09.24 14:04:03.574]  Version conflict in shader 'def_shaders\def_arefs_v_00'
[19.09.24 14:04:03.574]  Version conflict in shader 'def_shaders\def_trans'
[19.09.24 14:04:03.574]  Version conflict in shader 'def_shaders\def_trans_v'
[19.09.24 14:04:03.574]  Version conflict in shader 'def_shaders\def_trans_v_tuchi'
[19.09.24 14:04:03.574]  Version conflict in shader 'def_shaders\lod_old'
[19.09.24 14:04:03.574]  Renderer doesn't support blender 'effects\shadow_world'
[19.09.24 14:04:03.574]  Version conflict in shader 'effects\watertest-1'
[19.09.24 14:04:03.585] count of .thm files=65
[19.09.24 14:04:03.589] load time=15 ms
[19.09.24 14:04:03.589] * NULLRT supported
[19.09.24 14:04:03.589] * ...and used
[19.09.24 14:04:03.589] * HWDST/PCF supported and used
[19.09.24 14:04:03.589] * NV-DBT supported and used
[19.09.24 14:04:03.673] RENDER: unlocking texture 0, size = 64 x 64 
[19.09.24 14:04:03.673] RENDER: unlocking texture 1, size = 64 x 64 
[19.09.24 14:04:03.674] RENDER: unlocking texture 2, size = 64 x 64 
[19.09.24 14:04:03.674] RENDER: unlocking texture 3, size = 64 x 64 
[19.09.24 14:04:03.693] RENDER: unlocking texture 4, size = 1920 x 1080 
[19.09.24 14:04:03.737] Script debugger succesfully restarted.
[19.09.24 14:04:03.757] Starting engine...
[19.09.24 14:04:04.168] Loading DLL: xrGameSpy.dll
[19.09.24 14:04:07.126] * DVB created: 4096K
[19.09.24 14:04:07.126] * DIB created: 512K
[19.09.24 14:04:07.209] RENDER: unlocking texture 0, size = 64 x 64 
[19.09.24 14:04:07.209] RENDER: unlocking texture 1, size = 64 x 64 
[19.09.24 14:04:07.209] RENDER: unlocking texture 2, size = 64 x 64 
[19.09.24 14:04:07.209] RENDER: unlocking texture 3, size = 64 x 64 
[19.09.24 14:04:07.230] RENDER: unlocking texture 4, size = 1920 x 1080 
[19.09.24 14:04:07.551] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.09.24 14:04:07.551] * GPU vertex cache: unrecognized, 16
[19.09.24 14:04:07.551] *** RESET [456 ms]
[19.09.24 14:04:07.557] _bin_olr_3\xr_3da.exe 
[19.09.24 14:04:07.558] * phase time: 0 ms
[19.09.24 14:04:07.559] * phase cmem: 145969 K
[19.09.24 14:04:07.559] Prefetching objects...
[19.09.24 14:04:07.562] Loading objects...
[19.09.24 14:04:07.562] Loading models...
[19.09.24 14:04:10.013] * [prefetch] time:    2443 ms
[19.09.24 14:04:10.013] * [prefetch] memory:  248353Kb
[19.09.24 14:04:10.014] * phase time: 2456 ms
[19.09.24 14:04:10.023] * phase cmem: 387492 K
[19.09.24 14:04:10.023] CLIENT: Starting...
[19.09.24 14:04:10.045] * phase time: 31 ms
[19.09.24 14:04:10.053] * phase cmem: 387582 K
[19.09.24 14:04:10.053] Loading alife simulator...
[19.09.24 14:04:10.070] * phase time: 25 ms
[19.09.24 14:04:10.079] * phase cmem: 387534 K
[19.09.24 14:04:10.079] Loading saved game...
[19.09.24 14:04:10.088] SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x1650C730 
[19.09.24 14:04:10.094] * Loading spawn registry...
[19.09.24 14:04:10.404] * 25629 spawn points are successfully loaded
[19.09.24 14:04:10.405] * Loading objects...
[19.09.24 14:04:10.692] * 34747 objects are successfully loaded
[19.09.24 14:04:10.777] * 946 script vars are successfully loaded
[19.09.24 14:04:10.976] * Game nikita_autosave is successfully loaded from file '_appdata_\savedgames\nikita_autosave.sav' (0.906s)
[19.09.24 14:04:10.976] * phase time: 905 ms
[19.09.24 14:04:10.987] * phase cmem: 478317 K
[19.09.24 14:04:10.987] CLIENT: Connecting...
[19.09.24 14:04:10.987] MaxPlayers = 32
[19.09.24 14:04:11.022] * phase time: 45 ms
[19.09.24 14:04:11.032] * phase cmem: 478001 K
[19.09.24 14:04:11.032] CLIENT: Connecting to localhost...
[19.09.24 14:04:11.038]  Player not found. New player created.
[19.09.24 14:04:11.038] * client : connection accepted - <>
[19.09.24 14:04:11.054] * phase time: 33 ms
[19.09.24 14:04:11.065] * phase cmem: 478052 K
[19.09.24 14:04:11.065] Opening stream...
[19.09.24 14:04:11.070] * phase time: 15 ms
[19.09.24 14:04:11.079] * phase cmem: 478052 K
[19.09.24 14:04:11.079] Loading cform...
[19.09.24 14:04:11.832] * phase time: 761 ms
[19.09.24 14:04:11.842] * phase cmem: 525881 K
[19.09.24 14:04:11.842] CLIENT: Loading shaders...
[19.09.24 14:04:12.035] * phase time: 203 ms
[19.09.24 14:04:12.046] * phase cmem: 530264 K
[19.09.24 14:04:12.046] CLIENT: Loading geometry...
[19.09.24 14:04:12.074] * phase time: 38 ms
[19.09.24 14:04:12.089] * phase cmem: 575428 K
[19.09.24 14:04:12.089] CLIENT: Loading spatial db...
[19.09.24 14:04:12.236] * phase time: 162 ms
[19.09.24 14:04:12.248] * phase cmem: 577971 K
[19.09.24 14:04:12.248] CLIENT: Loading details...
[19.09.24 14:04:12.258] * [DETAILS] VertexConsts(256), Batch(61)
[19.09.24 14:04:12.258] * [DETAILS] 34099 v(20), 24522 p
[19.09.24 14:04:12.258] * [DETAILS] Batch(61), VB(665K), IB(143K)
[19.09.24 14:04:12.259] * phase time: 22 ms
[19.09.24 14:04:12.270] * phase cmem: 578843 K
[19.09.24 14:04:12.270] CLIENT: Loading sectors and portals...
[19.09.24 14:04:12.270] * Loading HOM: gamedata\levels\lvl3_agroprom\level.hom
[19.09.24 14:04:12.271] * phase time: 12 ms
[19.09.24 14:04:12.282] * phase cmem: 578995 K
[19.09.24 14:04:12.282] Loading AI objects...
[19.09.24 14:04:12.283] - Loading music tracks from 'l03_agroprom_musics'...
[19.09.24 14:04:12.286] * phase time: 14 ms
[19.09.24 14:04:12.296] * phase cmem: 579098 K
[19.09.24 14:04:12.296] Spawning...
[19.09.24 14:04:12.311] - Game configuring : Started 
[19.09.24 14:04:12.311] - Game configuring : Finished 
[19.09.24 14:04:12.319]  Reading jammed
[19.09.24 14:04:12.319]  Reading radiation
[19.09.24 14:04:12.319]  Reading wounds
[19.09.24 14:04:12.319]  Reading starvation
[19.09.24 14:04:12.319]  Reading fatigue
[19.09.24 14:04:12.319]  Reading invincible
[19.09.24 14:04:12.319]  Reading sleep
[19.09.24 14:04:12.410] * phase time: 123 ms
[19.09.24 14:04:12.421] * phase cmem: 606443 K
[19.09.24 14:04:12.421] Loading textures...
[19.09.24 14:04:13.336] * t-report - base: 1853, 1039959 K
[19.09.24 14:04:13.336] * t-report - lmap: 128, 524304 K
[19.09.24 14:04:13.336] ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
[19.09.24 14:04:13.336]         Reduce pixel density (worse) or use more vertex lighting (better).
[19.09.24 14:04:13.337] * phase time: 927 ms
[19.09.24 14:04:13.351] * phase cmem: 621886 K
[19.09.24 14:04:13.351] CLIENT: Synchronising...
[19.09.24 14:04:13.354] * phase time: 17 ms
[19.09.24 14:04:13.367] * phase cmem: 621886 K
[19.09.24 14:04:13.418] * [win32]: free[3050940 K], reserved[119916 K], committed[1023384 K]
[19.09.24 14:04:13.418] * [ D3D ]: textures[1564263 K]
[19.09.24 14:04:13.418] * [x-ray]: crt heap[621886 K], process heap[621886 K], game lua[56997 K], engine lua[224 K], render[0 K]
[19.09.24 14:04:13.418] * [x-ray]: economy: strings[7189 K], smem[87071 K]
[19.09.24 14:04:13.423] * phase time: 85 ms
[19.09.24 14:04:13.436] * phase cmem: 621895 K
[19.09.24 14:04:13.436] CLIENT: Synchronising...
[19.09.24 14:04:16.549]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[19.09.24 14:04:16.552]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[19.09.24 14:04:16.553]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[19.09.24 14:04:16.556] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[19.09.24 14:04:16.556] mod ver - OPEN BETA VERSION - 3.0.19 
[19.09.24 14:04:18.866] * phase time: 5428 ms
[19.09.24 14:04:18.878] * phase cmem: 583561 K
[19.09.24 14:04:18.923] * [win32]: free[2978480 K], reserved[164600 K], committed[1051160 K]
[19.09.24 14:04:18.923] * [ D3D ]: textures[1564263 K]
[19.09.24 14:04:18.923] * [x-ray]: crt heap[583561 K], process heap[583561 K], game lua[54555 K], engine lua[174 K], render[0 K]
[19.09.24 14:04:18.923] * [x-ray]: economy: strings[7224 K], smem[87071 K]
[19.09.24 14:04:19.132] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0001 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:19.401] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_space_restrictor_0003 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:19.572] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agr_zone_radioactive_average to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:19.580] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agr_zone_radioactive_average_0003 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:19.581] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agr_zone_radioactive_average_0004 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:19.586] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agr_zone_radioactive_average_0007 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:19.589] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agr_zone_radioactive_average_0009 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:19.592] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agr_zone_radioactive_average_0011 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:19.692] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0053 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:19.720] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0081 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.027] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_boloto to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.096] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_boloto_0000 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.098] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_boloto_0001 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.100] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_boloto_0002 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.101] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_boloto_0003 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.103] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_boloto_0004 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.110] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0095 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.112] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0096 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.114] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0097 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.118] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0099 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.120] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0100 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.124] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0102 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.184] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agro_hais_zone to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.185] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agro_hais_zone_0004 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.185] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agro_hais_zone_0005 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.204] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_space_restrictor_0021 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:20.673]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[19.09.24 14:04:20.673]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[19.09.24 14:04:20.676]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka_red
[19.09.24 14:04:20.677]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_red_bump
[19.09.24 14:04:21.595] * MEMORY USAGE: 678028 K
[19.09.24 14:04:30.465] * Saving spawns...
[19.09.24 14:04:30.466] * Saving spawn extra info...
[19.09.24 14:04:30.466] * Saving objects...
[19.09.24 14:04:30.502] * Saving events...
[19.09.24 14:04:30.502] * Saving tasks...
[19.09.24 14:04:30.502] * Saving anomalies...
[19.09.24 14:04:30.502] * Saving organizations and discoveries...
[19.09.24 14:04:30.502] * Saving news...
[19.09.24 14:04:30.502] * 35308 objects are successfully saved
[19.09.24 14:04:30.503] * 1120 script vars are successfully saved
[19.09.24 14:04:30.522] * Game Nikita_autosave.sav is successfully saved to file '_appdata_\savedgames\nikita_autosave.sav'
[19.09.24 14:04:30.525] - Disconnect
[19.09.24 14:04:30.531]  texture name changing from act\act_arm_perchatka_red      to act\act_arm_perchatka
[19.09.24 14:04:30.531]  texture name changing from act\act_arm_perchatka_red_bump to act\act_arm_perchatka_bump
[19.09.24 14:04:30.536]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[19.09.24 14:04:30.537]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[19.09.24 14:04:32.496] - Destroying level
[19.09.24 14:04:32.639] * DVB created: 4096K
[19.09.24 14:04:32.639] * DIB created: 512K
[19.09.24 14:04:32.721] RENDER: unlocking texture 0, size = 64 x 64 
[19.09.24 14:04:32.721] RENDER: unlocking texture 1, size = 64 x 64 
[19.09.24 14:04:32.721] RENDER: unlocking texture 2, size = 64 x 64 
[19.09.24 14:04:32.721] RENDER: unlocking texture 3, size = 64 x 64 
[19.09.24 14:04:32.740] RENDER: unlocking texture 4, size = 1920 x 1080 
[19.09.24 14:04:33.857] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.09.24 14:04:33.857] * GPU vertex cache: recognized, 24
[19.09.24 14:04:33.857] *** RESET [1334 ms]
[19.09.24 14:04:33.863] _bin_olr_3\xr_3da.exe 
[19.09.24 14:04:33.865] * phase time: 0 ms
[19.09.24 14:04:33.879] * phase cmem: 457639 K
[19.09.24 14:04:33.879] CLIENT: Starting...
[19.09.24 14:04:33.943] * phase time: 78 ms
[19.09.24 14:04:33.957] * phase cmem: 457952 K
[19.09.24 14:04:33.957] Loading alife simulator...
[19.09.24 14:04:33.957] * phase time: 14 ms
[19.09.24 14:04:33.972] * phase cmem: 457947 K
[19.09.24 14:04:33.972] Loading saved game...
[19.09.24 14:04:33.973] SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x2B28AD20 
[19.09.24 14:04:33.978] * Loading spawn registry...
[19.09.24 14:04:34.329] * 25629 spawn points are successfully loaded
[19.09.24 14:04:34.330] * Loading objects...
[19.09.24 14:04:34.614] * 35308 objects are successfully loaded
[19.09.24 14:04:34.700] * 1120 script vars are successfully loaded
[19.09.24 14:04:34.883] * Game nikita_autosave is successfully loaded from file '_appdata_\savedgames\nikita_autosave.sav' (0.925s)
[19.09.24 14:04:34.883] * phase time: 924 ms
[19.09.24 14:04:34.899] * phase cmem: 506744 K
[19.09.24 14:04:34.899] CLIENT: Connecting...
[19.09.24 14:04:34.899] MaxPlayers = 32
[19.09.24 14:04:34.922] * phase time: 39 ms
[19.09.24 14:04:34.940] * phase cmem: 506540 K
[19.09.24 14:04:34.940] CLIENT: Connecting to localhost...
[19.09.24 14:04:34.940]  Player not found. New player created.
[19.09.24 14:04:34.940] * client : connection accepted - <>
[19.09.24 14:04:34.955] * phase time: 33 ms
[19.09.24 14:04:34.971] * phase cmem: 506589 K
[19.09.24 14:04:34.971] Opening stream...
[19.09.24 14:04:34.971] * phase time: 15 ms
[19.09.24 14:04:34.986] * phase cmem: 506589 K
[19.09.24 14:04:34.986] Loading cform...
[19.09.24 14:04:36.136] * phase time: 1164 ms
[19.09.24 14:04:36.152] * phase cmem: 580371 K
[19.09.24 14:04:36.152] CLIENT: Loading shaders...
[19.09.24 14:04:36.296] * phase time: 160 ms
[19.09.24 14:04:36.312] * phase cmem: 583865 K
[19.09.24 14:04:36.312] CLIENT: Loading geometry...
[19.09.24 14:04:36.334] * phase time: 37 ms
[19.09.24 14:04:36.349] * phase cmem: 635000 K
[19.09.24 14:04:36.349] CLIENT: Loading spatial db...
[19.09.24 14:04:36.660] * phase time: 327 ms
[19.09.24 14:04:36.677] * phase cmem: 637522 K
[19.09.24 14:04:36.677] CLIENT: Loading details...
[19.09.24 14:04:36.691] * [DETAILS] VertexConsts(256), Batch(61)
[19.09.24 14:04:36.691] * [DETAILS] 81740 v(20), 70028 p
[19.09.24 14:04:36.691] * [DETAILS] Batch(61), VB(1596K), IB(410K)
[19.09.24 14:04:36.692] * phase time: 31 ms
[19.09.24 14:04:36.708] * phase cmem: 639578 K
[19.09.24 14:04:36.708] CLIENT: Loading sectors and portals...
[19.09.24 14:04:36.708] * Loading HOM: gamedata\levels\lvl2_garbage\level.hom
[19.09.24 14:04:36.709] * phase time: 17 ms
[19.09.24 14:04:36.725] * phase cmem: 639740 K
[19.09.24 14:04:36.725] Loading AI objects...
[19.09.24 14:04:36.729] - Loading music tracks from 'l02_garbage_musics'...
[19.09.24 14:04:36.731] * phase time: 21 ms
[19.09.24 14:04:36.747] * phase cmem: 639803 K
[19.09.24 14:04:36.747] Spawning...
[19.09.24 14:04:36.767] - Game configuring : Started 
[19.09.24 14:04:36.769] - Game configuring : Finished 
[19.09.24 14:04:36.774] * phase time: 42 ms
[19.09.24 14:04:36.791] * phase cmem: 676910 K
[19.09.24 14:04:36.791] Loading textures...
[19.09.24 14:04:37.433] * t-report - base: 1924, 1006861 K
[19.09.24 14:04:37.433] * t-report - lmap: 162, 663572 K
[19.09.24 14:04:37.433] ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
[19.09.24 14:04:37.433]         Reduce pixel density (worse) or use more vertex lighting (better).
[19.09.24 14:04:37.433] * phase time: 660 ms
[19.09.24 14:04:37.451] * phase cmem: 690065 K
[19.09.24 14:04:37.451] CLIENT: Synchronising...
[19.09.24 14:04:37.454] * phase time: 20 ms
[19.09.24 14:04:37.473] * phase cmem: 690065 K
[19.09.24 14:04:37.532] * [win32]: free[2928480 K], reserved[136384 K], committed[1129376 K]
[19.09.24 14:04:37.532] * [ D3D ]: textures[1670433 K]
[19.09.24 14:04:37.532] * [x-ray]: crt heap[690065 K], process heap[690065 K], game lua[57129 K], engine lua[235 K], render[7588 K]
[19.09.24 14:04:37.532] * [x-ray]: economy: strings[6978 K], smem[89580 K]
[19.09.24 14:04:37.537] * phase time: 104 ms
[19.09.24 14:04:37.556] * phase cmem: 690101 K
[19.09.24 14:04:37.556] CLIENT: Synchronising...
[19.09.24 14:04:37.638]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[19.09.24 14:04:37.641]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[19.09.24 14:04:37.642]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[19.09.24 14:04:37.644] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[19.09.24 14:04:37.645] mod ver - OPEN BETA VERSION - 3.0.19 
[19.09.24 14:04:39.786] * phase time: 2229 ms
[19.09.24 14:04:39.803] * phase cmem: 651254 K
[19.09.24 14:04:39.859] * [win32]: free[2900732 K], reserved[174224 K], committed[1119284 K]
[19.09.24 14:04:39.859] * [ D3D ]: textures[1670433 K]
[19.09.24 14:04:39.859] * [x-ray]: crt heap[651254 K], process heap[651254 K], game lua[71353 K], engine lua[236 K], render[7588 K]
[19.09.24 14:04:39.859] * [x-ray]: economy: strings[7049 K], smem[89580 K]
[19.09.24 14:04:40.533] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_rusty_hair_0002 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.557] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0030 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.557] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0033 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.565] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0049 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.566] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0051 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.574] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0070 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.575] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0072 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.577] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0079 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.593] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0096 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.595] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0100 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.596] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0101 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.600] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0106 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.601] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0107 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.606] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0113 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.609] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0120 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.698]  cannot add restriction with id 3025 to the entity with id 3746, because there is no creature with the specified id
[19.09.24 14:04:40.773] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0017 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.951] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_mosquito_bald_weak_noart_0020 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:40.951] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_mosquito_bald_weak_noart_0021 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.250] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0126 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.253] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0129 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.254] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0130 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.255] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0131 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.255] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0132 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.255] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0133 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.255] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0134 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.259] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0137 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.261] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0138 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.262] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0139 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.265] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0141 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.269] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0144 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.270] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_radioactive_weak_0145 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.278] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_kislotny_tuman_0051 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.295]  cannot add restriction with id 3766 to the entity with id 4481, because there is no creature with the specified id
[19.09.24 14:04:41.295]  cannot add restriction with id 3222 to the entity with id 4481, because there is no creature with the specified id
[19.09.24 14:04:41.295]  cannot add restriction with id 4134 to the entity with id 4481, because there is no creature with the specified id
[19.09.24 14:04:41.295]  cannot add restriction with id 3220 to the entity with id 4481, because there is no creature with the specified id
[19.09.24 14:04:41.295]  cannot add restriction with id 3773 to the entity with id 4481, because there is no creature with the specified id
[19.09.24 14:04:41.591] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl2_garbage_zone_gravi_zone_weak_0006 to eRestrictorTypeNone because border().empty()
[19.09.24 14:04:41.658]   creating HUD visual weapons\fn2000\wpn_fn2000_old_hud.ogf for wpn_fn2000_comp_hud
[19.09.24 14:04:41.982]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[19.09.24 14:04:41.983]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[19.09.24 14:04:41.987]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka_red
[19.09.24 14:04:41.987]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_red_bump
[19.09.24 14:04:42.854] * MEMORY USAGE: 725876 K
[19.09.24 14:04:46.023] ~ demo_record 1
[19.09.24 14:04:53.996] * ProcessGameEvents, spawn event postponed. Events rest = 43
[19.09.24 14:04:56.159]  deleting script_var xt27 
[19.09.24 14:04:56.159]  deleting script_var xd27 
[19.09.24 14:04:56.159]  deleting script_var xp27 
[19.09.24 14:04:56.159]  deleting script_var xt29 
[19.09.24 14:04:56.159]  deleting script_var xd29 
[19.09.24 14:04:56.159]  deleting script_var xp29 
[19.09.24 14:04:56.159]  deleting script_var xt30 
[19.09.24 14:04:56.159]  deleting script_var xd30 
[19.09.24 14:04:56.159]  deleting script_var xp30 
[19.09.24 14:04:56.159]  deleting script_var xt31 
[19.09.24 14:04:56.159]  deleting script_var xd31 
[19.09.24 14:04:56.159]  deleting script_var xp31 
[19.09.24 14:04:56.159]  deleting script_var xt32 
[19.09.24 14:04:56.159]  deleting script_var xd32 
[19.09.24 14:04:56.159]  deleting script_var xp32 
[19.09.24 14:04:56.159]  deleting script_var xt33 
[19.09.24 14:04:56.159]  deleting script_var xd33 
[19.09.24 14:04:56.159]  deleting script_var xp33 
[19.09.24 14:04:56.159]  deleting script_var xt34 
[19.09.24 14:04:56.159]  deleting script_var xd34 
[19.09.24 14:04:56.159]  deleting script_var xp34 
[19.09.24 14:04:56.159]  deleting script_var xt35 
[19.09.24 14:04:56.159]  deleting script_var xd35 
[19.09.24 14:04:56.159]  deleting script_var xp35 
[19.09.24 14:04:56.159]  deleting script_var xt36 
[19.09.24 14:04:56.159]  deleting script_var xd36 
[19.09.24 14:04:56.159]  deleting script_var xp36 
[19.09.24 14:04:56.159]  deleting script_var xt37 
[19.09.24 14:04:56.159]  deleting script_var xd37 
[19.09.24 14:04:56.159]  deleting script_var xp37 
[19.09.24 14:04:56.159]  deleting script_var xt38 
[19.09.24 14:04:56.159]  deleting script_var xd38 
[19.09.24 14:04:56.159]  deleting script_var xp38 
[19.09.24 14:04:56.159]  deleting script_var xt39 
[19.09.24 14:04:56.159]  deleting script_var xd39 
[19.09.24 14:04:56.159]  deleting script_var xp39 
[19.09.24 14:04:56.159]  deleting script_var xt40 
[19.09.24 14:04:56.159]  deleting script_var xd40 
[19.09.24 14:04:56.159]  deleting script_var xp40 
[19.09.24 14:04:56.159]  deleting script_var xt41 
[19.09.24 14:04:56.160]  deleting script_var xd41 
[19.09.24 14:04:56.160]  deleting script_var xp41 
[19.09.24 14:04:56.160]  deleting script_var xt42 
[19.09.24 14:04:56.160]  deleting script_var xd42 
[19.09.24 14:04:56.160]  deleting script_var xp42 
[19.09.24 14:04:56.160]  deleting script_var xt43 
[19.09.24 14:04:56.160]  deleting script_var xd43 
[19.09.24 14:04:56.160]  deleting script_var xp43 
[19.09.24 14:04:56.160]  deleting script_var xt44 
[19.09.24 14:04:56.160]  deleting script_var xd44 
[19.09.24 14:04:56.160]  deleting script_var xp44 
[19.09.24 14:04:56.160]  deleting script_var xt45 
[19.09.24 14:04:56.160]  deleting script_var xd45 
[19.09.24 14:04:56.160]  deleting script_var xp45 
[19.09.24 14:04:56.160]  deleting script_var xt46 
[19.09.24 14:04:56.160]  deleting script_var xd46 
[19.09.24 14:04:56.160]  deleting script_var xp46 
[19.09.24 14:04:56.160]  deleting script_var xt47 
[19.09.24 14:04:56.160]  deleting script_var xd47 
[19.09.24 14:04:56.160]  deleting script_var xp47 
[19.09.24 14:04:56.160]  deleting script_var xt48 
[19.09.24 14:04:56.160]  deleting script_var xd48 
[19.09.24 14:04:56.160]  deleting script_var xp48 
[19.09.24 14:04:56.160]  deleting script_var xt49 
[19.09.24 14:04:56.160]  deleting script_var xd49 
[19.09.24 14:04:56.160]  deleting script_var xp49 
[19.09.24 14:04:56.160]  deleting script_var xt50 
[19.09.24 14:04:56.160]  deleting script_var xd50 
[19.09.24 14:04:56.160]  deleting script_var xp50 
[19.09.24 14:04:56.160]  deleting script_var xt51 
[19.09.24 14:04:56.160]  deleting script_var xd51 
[19.09.24 14:04:56.160]  deleting script_var xp51 
[19.09.24 14:04:56.160]  deleting script_var xt52 
[19.09.24 14:04:56.160]  deleting script_var xd52 
[19.09.24 14:04:56.160]  deleting script_var xp52 
[19.09.24 14:04:56.160]  deleting script_var xt53 
[19.09.24 14:04:56.160]  deleting script_var xd53 
[19.09.24 14:04:56.160]  deleting script_var xp53 
[19.09.24 14:04:56.160]  deleting script_var xt54 
[19.09.24 14:04:56.160]  deleting script_var xd54 
[19.09.24 14:04:56.160]  deleting script_var xp54 
[19.09.24 14:04:56.160]  deleting script_var xt55 
[19.09.24 14:04:56.160]  deleting script_var xd55 
[19.09.24 14:04:56.160]  deleting script_var xp55 
[19.09.24 14:04:56.160]  deleting script_var xt56 
[19.09.24 14:04:56.160]  deleting script_var xd56 
[19.09.24 14:04:56.160]  deleting script_var xp56 
[19.09.24 14:04:56.160]  deleting script_var xt57 
[19.09.24 14:04:56.160]  deleting script_var xd57 
[19.09.24 14:04:56.160]  deleting script_var xp57 
[19.09.24 14:04:56.160]  deleting script_var xt58 
[19.09.24 14:04:56.160]  deleting script_var xd58 
[19.09.24 14:04:56.160]  deleting script_var xp58 
[19.09.24 14:04:56.160]  deleting script_var xt59 
[19.09.24 14:04:56.160]  deleting script_var xd59 
[19.09.24 14:04:56.160]  deleting script_var xp59 
[19.09.24 14:04:56.160]  deleting script_var xt60 
[19.09.24 14:04:56.160]  deleting script_var xd60 
[19.09.24 14:04:56.160]  deleting script_var xp60 
[19.09.24 14:04:56.160]  deleting script_var xt61 
[19.09.24 14:04:56.160]  deleting script_var xd61 
[19.09.24 14:04:56.160]  deleting script_var xp61 
[19.09.24 14:04:56.160]  deleting script_var xt62 
[19.09.24 14:04:56.160]  deleting script_var xd62 
[19.09.24 14:04:56.160]  deleting script_var xp62 
[19.09.24 14:04:56.160]  deleting script_var xt63 
[19.09.24 14:04:56.160]  deleting script_var xd63 
[19.09.24 14:04:56.160]  deleting script_var xp63 
[19.09.24 14:04:56.160]  deleting script_var xt64 
[19.09.24 14:04:56.160]  deleting script_var xd64 
[19.09.24 14:04:56.160]  deleting script_var xp64 
[19.09.24 14:04:56.160]  deleting script_var xt65 
[19.09.24 14:04:56.160]  deleting script_var xd65 
[19.09.24 14:04:56.160]  deleting script_var xp65 
[19.09.24 14:04:56.160]  deleting script_var xt66 
[19.09.24 14:04:56.160]  deleting script_var xd66 
[19.09.24 14:04:56.160]  deleting script_var xp66 
[19.09.24 14:04:56.160]  deleting script_var xt67 
[19.09.24 14:04:56.160]  deleting script_var xd67 
[19.09.24 14:04:56.160]  deleting script_var xp67 
[19.09.24 14:04:56.160]  deleting script_var xt68 
[19.09.24 14:04:56.160]  deleting script_var xd68 
[19.09.24 14:04:56.160]  deleting script_var xp68 
[19.09.24 14:04:56.160]  deleting script_var xt69 
[19.09.24 14:04:56.160]  deleting script_var xd69 
[19.09.24 14:04:56.160]  deleting script_var xp69 
[19.09.24 14:04:56.160]  deleting script_var xt70 
[19.09.24 14:04:56.160]  deleting script_var xd70 
[19.09.24 14:04:56.160]  deleting script_var xp70 
[19.09.24 14:04:56.160]  deleting script_var xt71 
[19.09.24 14:04:56.160]  deleting script_var xd71 
[19.09.24 14:04:56.160]  deleting script_var xp71 
[19.09.24 14:05:08.780] #LUA MEMORY USAGE: [48621 KB]
[19.09.24 14:05:11.742]  deleting script_var kolbasa7233 
[19.09.24 14:05:13.112] * Saving spawns...
[19.09.24 14:05:13.114] * Saving spawn extra info...
[19.09.24 14:05:13.114] * Saving objects...
[19.09.24 14:05:13.154] * Saving events...
[19.09.24 14:05:13.154] * Saving tasks...
[19.09.24 14:05:13.154] * Saving anomalies...
[19.09.24 14:05:13.154] * Saving organizations and discoveries...
[19.09.24 14:05:13.154] * Saving news...
[19.09.24 14:05:13.154] * 35296 objects are successfully saved
[19.09.24 14:05:13.154] * 992 script vars are successfully saved
[19.09.24 14:05:13.173] * Game Nikita_autosave.sav is successfully saved to file '_appdata_\savedgames\nikita_autosave.sav'
[19.09.24 14:05:13.175] - Disconnect
[19.09.24 14:05:13.178]  texture name changing from act\act_arm_perchatka_red      to act\act_arm_perchatka
[19.09.24 14:05:13.179]  texture name changing from act\act_arm_perchatka_red_bump to act\act_arm_perchatka_bump
[19.09.24 14:05:13.183]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[19.09.24 14:05:13.184]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[19.09.24 14:05:15.598] - Destroying level
[19.09.24 14:05:15.771] * DVB created: 4096K
[19.09.24 14:05:15.771] * DIB created: 512K
[19.09.24 14:05:15.851] RENDER: unlocking texture 0, size = 64 x 64 
[19.09.24 14:05:15.851] RENDER: unlocking texture 1, size = 64 x 64 
[19.09.24 14:05:15.851] RENDER: unlocking texture 2, size = 64 x 64 
[19.09.24 14:05:15.851] RENDER: unlocking texture 3, size = 64 x 64 
[19.09.24 14:05:15.871] RENDER: unlocking texture 4, size = 1920 x 1080 
[19.09.24 14:05:16.981] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[19.09.24 14:05:16.981] * GPU vertex cache: recognized, 24
[19.09.24 14:05:16.981] *** RESET [1359 ms]
[19.09.24 14:05:16.987] _bin_olr_3\xr_3da.exe 
[19.09.24 14:05:16.989] * phase time: 0 ms
[19.09.24 14:05:17.005] * phase cmem: 471720 K
[19.09.24 14:05:17.005] CLIENT: Starting...
[19.09.24 14:05:17.046] * phase time: 57 ms
[19.09.24 14:05:17.062] * phase cmem: 472033 K
[19.09.24 14:05:17.062] Loading alife simulator...
[19.09.24 14:05:17.063] * phase time: 16 ms
[19.09.24 14:05:17.079] * phase cmem: 472028 K
[19.09.24 14:05:17.079] Loading saved game...
[19.09.24 14:05:17.079] SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x2E3CF820 
[19.09.24 14:05:17.085] * Loading spawn registry...
[19.09.24 14:05:17.385] * 25629 spawn points are successfully loaded
[19.09.24 14:05:17.386] * Loading objects...
[19.09.24 14:05:17.659] * 35296 objects are successfully loaded
[19.09.24 14:05:17.736] * 992 script vars are successfully loaded
[19.09.24 14:05:17.906] * Game nikita_autosave is successfully loaded from file '_appdata_\savedgames\nikita_autosave.sav' (0.843s)
[19.09.24 14:05:17.906] * phase time: 843 ms
[19.09.24 14:05:17.924] * phase cmem: 520316 K
[19.09.24 14:05:17.924] CLIENT: Connecting...
[19.09.24 14:05:17.924] MaxPlayers = 32
[19.09.24 14:05:17.955] * phase time: 49 ms
[19.09.24 14:05:17.973] * phase cmem: 520104 K
[19.09.24 14:05:17.973] CLIENT: Connecting to localhost...
[19.09.24 14:05:17.973]  Player not found. New player created.
[19.09.24 14:05:17.973] * client : connection accepted - <>
[19.09.24 14:05:17.989] * phase time: 33 ms
[19.09.24 14:05:18.007] * phase cmem: 520153 K
[19.09.24 14:05:18.007] Opening stream...
[19.09.24 14:05:18.007] * phase time: 17 ms
[19.09.24 14:05:18.023] * phase cmem: 520153 K
[19.09.24 14:05:18.023] Loading cform...
[19.09.24 14:05:18.757] * phase time: 750 ms
[19.09.24 14:05:18.780] * phase cmem: 567952 K
[19.09.24 14:05:18.780] CLIENT: Loading shaders...
[19.09.24 14:05:19.001] * phase time: 243 ms
[19.09.24 14:05:19.017] * phase cmem: 571467 K
[19.09.24 14:05:19.017] CLIENT: Loading geometry...
[19.09.24 14:05:19.037] * phase time: 36 ms
[19.09.24 14:05:19.054] * phase cmem: 616601 K
[19.09.24 14:05:19.054] CLIENT: Loading spatial db...
[19.09.24 14:05:19.193] * phase time: 156 ms
[19.09.24 14:05:19.210] * phase cmem: 617591 K
[19.09.24 14:05:19.210] CLIENT: Loading details...
[19.09.24 14:05:19.222] * [DETAILS] VertexConsts(256), Batch(61)
[19.09.24 14:05:19.222] * [DETAILS] 34099 v(20), 24522 p
[19.09.24 14:05:19.222] * [DETAILS] Batch(61), VB(665K), IB(143K)
[19.09.24 14:05:19.223] * phase time: 29 ms
[19.09.24 14:05:19.240] * phase cmem: 618442 K
[19.09.24 14:05:19.240] CLIENT: Loading sectors and portals...
[19.09.24 14:05:19.240] * Loading HOM: gamedata\levels\lvl3_agroprom\level.hom
[19.09.24 14:05:19.241] * phase time: 18 ms
[19.09.24 14:05:19.258] * phase cmem: 618530 K
[19.09.24 14:05:19.258] Loading AI objects...
[19.09.24 14:05:19.258] - Loading music tracks from 'l03_agroprom_musics'...
[19.09.24 14:05:19.259] * phase time: 17 ms
[19.09.24 14:05:19.276] * phase cmem: 618529 K
[19.09.24 14:05:19.276] Spawning...
[19.09.24 14:05:19.295] - Game configuring : Started 
[19.09.24 14:05:19.296] - Game configuring : Finished 
[19.09.24 14:05:19.302] * phase time: 42 ms
[19.09.24 14:05:19.319] * phase cmem: 655554 K
[19.09.24 14:05:19.319] Loading textures...
[19.09.24 14:05:19.902] * t-report - base: 1970, 1079383 K
[19.09.24 14:05:19.902] * t-report - lmap: 128, 524304 K
[19.09.24 14:05:19.902] ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
[19.09.24 14:05:19.902]         Reduce pixel density (worse) or use more vertex lighting (better).
[19.09.24 14:05:19.902] * phase time: 600 ms
[19.09.24 14:05:19.921] * phase cmem: 669129 K
[19.09.24 14:05:19.921] CLIENT: Synchronising...
[19.09.24 14:05:19.922] * phase time: 19 ms
[19.09.24 14:05:19.941] * phase cmem: 669129 K
[19.09.24 14:05:20.005] * [win32]: free[2919488 K], reserved[122492 K], committed[1152260 K]
[19.09.24 14:05:20.005] * [ D3D ]: textures[1603687 K]
[19.09.24 14:05:20.005] * [x-ray]: crt heap[669129 K], process heap[669129 K], game lua[57009 K], engine lua[252 K], render[15115 K]
[19.09.24 14:05:20.005] * [x-ray]: economy: strings[6958 K], smem[89755 K]
[19.09.24 14:05:20.013] * phase time: 110 ms
[19.09.24 14:05:20.032] * phase cmem: 669165 K
[19.09.24 14:05:20.032] CLIENT: Synchronising...
[19.09.24 14:05:20.111]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[19.09.24 14:05:20.114]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[19.09.24 14:05:20.115]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[19.09.24 14:05:20.119] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[19.09.24 14:05:20.119] mod ver - OPEN BETA VERSION - 3.0.19 
[19.09.24 14:05:22.653] * phase time: 2619 ms
[19.09.24 14:05:22.671] * phase cmem: 630133 K
[19.09.24 14:05:22.732] * [win32]: free[2917028 K], reserved[166108 K], committed[1111104 K]
[19.09.24 14:05:22.732] * [ D3D ]: textures[1603687 K]
[19.09.24 14:05:22.732] * [x-ray]: crt heap[630133 K], process heap[630133 K], game lua[71227 K], engine lua[252 K], render[15115 K]
[19.09.24 14:05:22.732] * [x-ray]: economy: strings[6992 K], smem[89755 K]
[19.09.24 14:05:22.914] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0001 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.158] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_space_restrictor_0003 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.266] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agr_zone_radioactive_average to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.272] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agr_zone_radioactive_average_0003 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.274] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agr_zone_radioactive_average_0004 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.279] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agr_zone_radioactive_average_0007 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.283] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agr_zone_radioactive_average_0009 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.286] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agr_zone_radioactive_average_0011 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.472] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0053 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.500] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0081 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.792] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_boloto to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.851] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_boloto_0000 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.853] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_boloto_0001 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.855] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_boloto_0002 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.857] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_boloto_0003 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.859] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_boloto_0004 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.863] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0095 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.865] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0096 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.867] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0097 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.872] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0099 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.873] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0100 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.878] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_zone_radioactive_weak_0102 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.912] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agro_hais_zone to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.913] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agro_hais_zone_0004 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.913] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of agro_hais_zone_0005 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:23.928] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl3_agroprom_space_restrictor_0021 to eRestrictorTypeNone because border().empty()
[19.09.24 14:05:24.473]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[19.09.24 14:05:24.474]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[19.09.24 14:05:24.477]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka_red
[19.09.24 14:05:24.478]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_red_bump
[19.09.24 14:05:25.339] * MEMORY USAGE: 695498 K
[19.09.24 14:05:38.659]  deleting script_var xt72 
[19.09.24 14:05:38.659]  deleting script_var xd72 
[19.09.24 14:05:38.659]  deleting script_var xp72 
[19.09.24 14:05:38.659]  deleting script_var xt73 
[19.09.24 14:05:38.659]  deleting script_var xd73 
[19.09.24 14:05:38.659]  deleting script_var xp73 
[19.09.24 14:05:38.659]  deleting script_var xt74 
[19.09.24 14:05:38.659]  deleting script_var xd74 
[19.09.24 14:05:38.659]  deleting script_var xp74 
[19.09.24 14:05:38.660]  deleting script_var xt75 
[19.09.24 14:05:38.660]  deleting script_var xd75 
[19.09.24 14:05:38.660]  deleting script_var xp75 
[19.09.24 14:05:38.660]  deleting script_var xt76 
[19.09.24 14:05:38.660]  deleting script_var xd76 
[19.09.24 14:05:38.660]  deleting script_var xp76 
[19.09.24 14:05:38.660]  deleting script_var xt77 
[19.09.24 14:05:38.660]  deleting script_var xd77 
[19.09.24 14:05:38.660]  deleting script_var xp77 
[19.09.24 14:05:38.660]  deleting script_var xt78 
[19.09.24 14:05:38.660]  deleting script_var xd78 
[19.09.24 14:05:38.660]  deleting script_var xp78 
[19.09.24 14:05:38.660]  deleting script_var xt79 
[19.09.24 14:05:38.660]  deleting script_var xd79 
[19.09.24 14:05:38.660]  deleting script_var xp79 
[19.09.24 14:05:38.660]  deleting script_var xt80 
[19.09.24 14:05:38.660]  deleting script_var xd80 
[19.09.24 14:05:38.660]  deleting script_var xp80 
[19.09.24 14:05:38.660]  deleting script_var xt81 
[19.09.24 14:05:38.660]  deleting script_var xd81 
[19.09.24 14:05:38.660]  deleting script_var xp81 
[19.09.24 14:05:38.660]  deleting script_var xt82 
[19.09.24 14:05:38.660]  deleting script_var xd82 
[19.09.24 14:05:38.660]  deleting script_var xp82 
[19.09.24 14:05:38.660]  deleting script_var xt83 
[19.09.24 14:05:38.660]  deleting script_var xd83 
[19.09.24 14:05:38.660]  deleting script_var xp83 
[19.09.24 14:05:38.660]  deleting script_var xt84 
[19.09.24 14:05:38.660]  deleting script_var xd84 
[19.09.24 14:05:38.660]  deleting script_var xp84 
[19.09.24 14:05:38.660]  deleting script_var xt85 
[19.09.24 14:05:38.660]  deleting script_var xd85 
[19.09.24 14:05:38.660]  deleting script_var xp85 
[19.09.24 14:05:38.660]  deleting script_var xt86 
[19.09.24 14:05:38.660]  deleting script_var xd86 
[19.09.24 14:05:38.660]  deleting script_var xp86 
[19.09.24 14:05:38.660]  deleting script_var xt87 
[19.09.24 14:05:38.660]  deleting script_var xd87 
[19.09.24 14:05:38.660]  deleting script_var xp87 
[19.09.24 14:05:38.660]  deleting script_var xt88 
[19.09.24 14:05:38.660]  deleting script_var xd88 
[19.09.24 14:05:38.660]  deleting script_var xp88 
[19.09.24 14:05:38.660]  deleting script_var xt89 
[19.09.24 14:05:38.660]  deleting script_var xd89 
[19.09.24 14:05:38.660]  deleting script_var xp89 
[19.09.24 14:05:38.660]  deleting script_var xt90 
[19.09.24 14:05:38.660]  deleting script_var xd90 
[19.09.24 14:05:38.660]  deleting script_var xp90 
[19.09.24 14:05:38.660]  deleting script_var xt91 
[19.09.24 14:05:38.660]  deleting script_var xd91 
[19.09.24 14:05:38.660]  deleting script_var xp91 
[19.09.24 14:05:38.660]  deleting script_var xt92 
[19.09.24 14:05:38.660]  deleting script_var xd92 
[19.09.24 14:05:38.660]  deleting script_var xp92 
[19.09.24 14:05:38.660]  deleting script_var xt93 
[19.09.24 14:05:38.660]  deleting script_var xd93 
[19.09.24 14:05:38.660]  deleting script_var xp93 
[19.09.24 14:05:38.660]  deleting script_var xt94 
[19.09.24 14:05:38.660]  deleting script_var xd94 
[19.09.24 14:05:38.660]  deleting script_var xp94 
[19.09.24 14:05:38.660]  deleting script_var xt95 
[19.09.24 14:05:38.660]  deleting script_var xd95 
[19.09.24 14:05:38.660]  deleting script_var xp95 
[19.09.24 14:05:38.660]  deleting script_var xt96 
[19.09.24 14:05:38.660]  deleting script_var xd96 
[19.09.24 14:05:38.660]  deleting script_var xp96 
[19.09.24 14:05:38.660]  deleting script_var xt97 
[19.09.24 14:05:38.660]  deleting script_var xd97 
[19.09.24 14:05:38.660]  deleting script_var xp97 
[19.09.24 14:05:38.660]  deleting script_var xt98 
[19.09.24 14:05:38.660]  deleting script_var xd98 
[19.09.24 14:05:38.660]  deleting script_var xp98 
[19.09.24 14:05:38.660]  deleting script_var xt99 
[19.09.24 14:05:38.660]  deleting script_var xd99 
[19.09.24 14:05:38.660]  deleting script_var xp99 
[19.09.24 14:05:38.660]  deleting script_var xt100 
[19.09.24 14:05:38.660]  deleting script_var xd100 
[19.09.24 14:05:38.660]  deleting script_var xp100 
[19.09.24 14:05:38.660]  deleting script_var xt101 
[19.09.24 14:05:38.660]  deleting script_var xd101 
[19.09.24 14:05:38.660]  deleting script_var xp101 
[19.09.24 14:05:38.660]  deleting script_var xt102 
[19.09.24 14:05:38.660]  deleting script_var xd102 
[19.09.24 14:05:38.660]  deleting script_var xp102 
[19.09.24 14:05:38.660]  deleting script_var xt103 
[19.09.24 14:05:38.660]  deleting script_var xd103 
[19.09.24 14:05:38.660]  deleting script_var xp103 
[19.09.24 14:05:38.660]  deleting script_var xt104 
[19.09.24 14:05:38.660]  deleting script_var xd104 
[19.09.24 14:05:38.660]  deleting script_var xp104 
[19.09.24 14:05:38.660]  deleting script_var xt105 
[19.09.24 14:05:38.660]  deleting script_var xd105 
[19.09.24 14:05:38.660]  deleting script_var xp105 
[19.09.24 14:05:38.660]  deleting script_var xt106 
[19.09.24 14:05:38.660]  deleting script_var xd106 
[19.09.24 14:05:38.660]  deleting script_var xp106 
[19.09.24 14:05:38.660]  deleting script_var xt107 
[19.09.24 14:05:38.660]  deleting script_var xd107 
[19.09.24 14:05:38.660]  deleting script_var xp107 
[19.09.24 14:05:38.660]  deleting script_var xt108 
[19.09.24 14:05:38.660]  deleting script_var xd108 
[19.09.24 14:05:38.660]  deleting script_var xp108 
[19.09.24 14:05:38.661]  deleting script_var xt109 
[19.09.24 14:05:38.661]  deleting script_var xd109 
[19.09.24 14:05:38.661]  deleting script_var xp109 
[19.09.24 14:05:38.661]  deleting script_var xt110 
[19.09.24 14:05:38.661]  deleting script_var xd110 
[19.09.24 14:05:38.661]  deleting script_var xp110 
[19.09.24 14:05:38.661]  deleting script_var xt111 
[19.09.24 14:05:38.661]  deleting script_var xd111 
[19.09.24 14:05:38.661]  deleting script_var xp111 
[19.09.24 14:05:38.661]  deleting script_var xt112 
[19.09.24 14:05:38.661]  deleting script_var xd112 
[19.09.24 14:05:38.661]  deleting script_var xp112 
[19.09.24 14:05:38.661]  deleting script_var xt113 
[19.09.24 14:05:38.661]  deleting script_var xd113 
[19.09.24 14:05:38.661]  deleting script_var xp113 
[19.09.24 14:05:38.930] * ProcessGameEvents, spawn event postponed. Events rest = 164
[19.09.24 14:05:39.011] * ProcessGameEvents, spawn event postponed. Events rest = 1
[19.09.24 14:05:41.582] DEFAULT OUT RESTRICTIONS :
[19.09.24 14:05:41.582] DEFAULT IN RESTRICTIONS  :
[19.09.24 14:05:41.582]      lvl3_agroprom_zone_ameba1_0037
[19.09.24 14:05:41.582]      lvl3_agroprom_zone_gravi_zone_killing
[19.09.24 14:05:41.582]      lvl3_agroprom_zone_no_gravity
[19.09.24 14:05:41.582] OUT RESTRICTIONS         :
[19.09.24 14:05:41.582] IN RESTRICTIONS          :
[19.09.24 14:05:41.582]      agr_zone_radioactive_strong
[19.09.24 14:05:41.582]      lvl3_agroprom_zone_ameba1_0037
[19.09.24 14:05:41.582]      lvl3_agroprom_zone_gravi_zone_killing
[19.09.24 14:05:41.582]      lvl3_agroprom_zone_no_gravity
[19.09.24 14:05:41.582]      lvl3_agroprom_zone_radioactive_weak_0022
[19.09.24 14:05:41.582]      lvl3_agroprom_zone_radioactive_weak_0054
[19.09.24 14:05:41.582]  
[19.09.24 14:05:41.582] FATAL ERROR
[19.09.24 14:05:41.582]  
[19.09.24 14:05:41.582] [error]Expression    : vertex || show_restrictions(m_object)
[19.09.24 14:05:41.582] [error]Function      : CPatrolPathManager::select_point
[19.09.24 14:05:41.582] [error]File          : patrol_path_manager.cpp
[19.09.24 14:05:41.582] [error]Line          : 155
[19.09.24 14:05:41.582] [error]Description   : any vertex in patrol path [gar_smart_bandit_2_guard_4_walk] in inaccessible for object [gar_bandit_respawn_28252]
[19.09.24 14:05:41.582]  
[19.09.24 14:05:41.582] 
[19.09.24 14:05:41.582] DEBUG CONTEXT DUMP:
[19.09.24 14:05:41.582]  
[19.09.24 14:05:41.582]  
[19.09.24 14:05:41.582]  
[19.09.24 14:05:41.582]  
[19.09.24 14:05:41.582]  
[19.09.24 14:05:41.582]  
[19.09.24 14:05:41.582]  
[19.09.24 14:05:41.582]  
[19.09.24 14:05:41.583]  
[19.09.24 14:05:41.583]  
[19.09.24 14:05:41.583]  
[19.09.24 14:05:41.583]  
[19.09.24 14:05:41.583]  
[19.09.24 14:05:41.583]  
[19.09.24 14:05:41.583]  
[19.09.24 14:05:41.607] *** break by StackWalk ***
[19.09.24 14:05:41.607] stack trace:
[19.09.24 14:05:41.607] 
[19.09.24 14:05:41.607]      0023:6DBC1D58 (0x44D31364 0x3B80D2F4 0x447D2CF0 0x44D312E0) xrCore.dll, xrDebug::backend()
[19.09.24 14:05:41.607]      0023:6A3A7B77 (0x0000027A 0x00928ED8 0x00000001 0x00000014) xrGame.dll
[19.09.24 14:05:41.607]      0023:00880B61 (0x00000002 0x008B60D0 0x16373F90 0x00926680) XR_3DA.exe, CSheduler::ProcessStep()
[19.09.24 14:05:41.607]      0023:00880878 (0x00000002 0x0092682C 0x006FC9D8 0x00926680) XR_3DA.exe, CSheduler::Update()
[19.09.24 14:05:41.607]      0023:6A47B466 (0x006FC5A8 0x006FC5AC 0x04E219F0 0x7FFE1000) xrGame.dll, export_classes()
[19.09.24 14:05:41.607]      0023:76F41B12 (0x006FC5C0 0x006FC5C4 0x0000AA64 0xFFFFFFFF) ntdll.dll, RtlWow64GetProcessMachines()
[19.09.24 14:05:41.607]      0023:76F41B12 (0xFFFFFFFF 0x006FC5AC 0x76F4191A 0x8C7E3C94) ntdll.dll, RtlWow64GetProcessMachines()
[19.09.24 14:05:41.607]      0023:76F41800 (0x8C7E3C94 0x006FC614 0x76F41800 0xFFFFFFFF) ntdll.dll, RtlQueryPerformanceCounter()
[19.09.24 14:05:41.607]      0023:76F4191A (0x04FD8664 0x04D8014C 0x23F8E460 0x00B175C0) ntdll.dll, RtlQueryPerformanceCounter()
[19.09.24 14:05:41.607]      0023:76F4191A (0x006FC648 0x04FD2000 0x04D89000 0x04FD2000) ntdll.dll, RtlQueryPerformanceCounter()
[19.09.24 14:05:41.607]      0023:655AD701 (0x04CB6E78 0x00000000 0x006FC6F0 0x04FD2000) nvd3dum.dll
[19.09.24 14:05:41.607]      0023:655EF41D (0xFFFFFFFF 0x006FC6CC 0x76F4191A 0x04FDA464) nvd3dum.dll
[19.09.24 14:05:41.607]      0023:76F41800 (0x04CB4B78 0x04FDA464 0x6C519B80 0x6C51A102) ntdll.dll, RtlQueryPerformanceCounter()
[19.09.24 14:05:41.607]      0023:6C51A4A3 (0x04FCF938 0x04FCCE80 0x6C512F07 0x00000000) d3d9.dll
[19.09.24 14:05:41.607]      0023:6C512EF2 (0x00000000 0x00000000 0x01000000 0x00000000) d3d9.dll
[19.09.24 14:05:41.607]      0023:6C512F07 (0x006FC958 0x006FC95C 0x006FC960 0x7FFE1000) d3d9.dll
[19.09.24 14:05:41.607]      0023:76F41B12 (0x006FC970 0x006FC974 0x04FCCE80 0xFFFFFFFF) ntdll.dll, RtlWow64GetProcessMachines()
[19.09.24 14:05:41.607]      0023:76F41B12 (0x8C7E303C 0x006FC9AC 0x76F41800 0xFFFFFFFF) ntdll.dll, RtlWow64GetProcessMachines()
[19.09.24 14:05:41.607]      0023:76F41B12 (0xFFFFFFFF 0x006FC95C 0x76F4191A 0x8C7E3044) ntdll.dll, RtlWow64GetProcessMachines()
[19.09.24 14:05:41.607]      0023:76F41800 (0x1870AD40 0x0092682C 0x1870AD58 0x1870AD58) ntdll.dll, RtlQueryPerformanceCounter()
[19.09.24 14:05:41.607]      0023:008372FB (0x009269D8 0x04C6CA20 0x008B5CCE 0x00989680) XR_3DA.exe, CCC_LoadCFG_custom::operator=()
[19.09.24 14:05:41.607]      0023:0086142C (0x00C14F1E 0x006FBC58 0x006FFD3C 0x0087E67E) XR_3DA.exe, CGameFont::SetHeight()
[19.09.24 14:05:41.607]      0023:0087EA59 (0x00000000 0x00C14F1E 0x00000000 0x00000000) XR_3DA.exe, CApplication::CApplication()
[19.09.24 14:05:41.607]      0023:0087E67E (0x00820000 0x00000000 0x00C14F1E 0x0000000A) XR_3DA.exe, CApplication::CApplication()
[19.09.24 14:05:41.607]      0023:0087E1D0 (0x00820000 0x00000000 0x00C14F1E 0x0000000A) XR_3DA.exe, CApplication::CApplication()
[19.09.24 14:05:41.607]      0023:0087B43B (0x004BB000 0x76437B90 0x006FFE34 0x76F4C11B) XR_3DA.exe, CEvent::operator=()
[19.09.24 14:05:41.607]      0023:76437BA9 (0x004BB000 0x8C7E073C 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[19.09.24 14:05:41.607]      0023:76F4C11B (0xFFFFFFFF 0x76F79FEF 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[19.09.24 14:05:41.607]      0023:76F4C09F (0x0087B30C 0x004BB000 0x00000000 0x00000000) ntdll.dll, RtlClearBits()
[19.09.24 14:05:41.610] Scheduler tried to update object gar_bandit_respawn_28252
[19.09.24 14:05:41.613] *** break by StackWalk ***
[19.09.24 14:05:41.613] DEBUG CONTEXT DUMP:
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613] Unhandled exception stack trace:
[19.09.24 14:05:41.613] 
[19.09.24 14:05:41.613] 0023:6A3ACA03 (0x44D31364 0x3B80D2F4 0x447D2CF0 0x447D2CF0) xrGame.dll
[19.09.24 14:05:41.613] 0023:6A3A7B77 (0x3AC89108 0x04C6CA20 0x6DBB3020 0xBF7FA0A0) xrGame.dll
[19.09.24 14:05:41.613] 0023:6A41E462 (0x6A50B84A 0x3AC89108 0x04C6CA20 0x38DAE190) xrGame.dll
[19.09.24 14:05:41.613] 0023:008857B7 (0x44D312E0 0x39752C20 0x39752D98 0x39752C20) XR_3DA.exe, CObjectList::SingleUpdate()
[19.09.24 14:05:41.613] 0023:0088576E (0x38DAE6E8 0x00000000 0x0000003C 0x00838983) XR_3DA.exe, CObjectList::SingleUpdate()
[19.09.24 14:05:41.613] 0023:008864E3 (0x00000000 0x3AC89108 0x6DBB3020 0x6A520223) XR_3DA.exe, CObjectList::Update()
[19.09.24 14:05:41.613] 0023:00882A51 (0x00000001 0x3AC89108 0x04C6CA20 0x3AC890F0) XR_3DA.exe, IGame_Level::OnFrame()
[19.09.24 14:05:41.613] 0023:6A520223 (0x00000004 0x0092682C 0x006FC9D8 0x00926680) xrGame.dll, export_classes()
[19.09.24 14:05:41.613] 0023:6A47D012 (0x00000000 0x0092682C 0x1870AD70 0x1870AD70) xrGame.dll, export_classes()
[19.09.24 14:05:41.613] 0023:008372FB (0x009269D8 0x04C6CA20 0x008B5CCE 0x00989680) XR_3DA.exe, CCC_LoadCFG_custom::operator=()
[19.09.24 14:05:41.613] 0023:0086142C (0x00989680 0x7643D7A0 0x00926680 0x3C903496) XR_3DA.exe, CGameFont::SetHeight()
[19.09.24 14:05:41.613] 0023:008B5CCE (0x00000000 0x00C14F1E 0x0000000A 0x0000000A) XR_3DA.exe, CRenderDevice::FrameMove()
[19.09.24 14:05:41.613] 0023:008B627D (0x00C14F1E 0x006FBC58 0x006FFD3C 0x0087E67E) XR_3DA.exe, CRenderDevice::Run()
[19.09.24 14:05:41.613] 0023:0087EA59 (0x00000000 0x00C14F1E 0x00000000 0x00000000) XR_3DA.exe, CApplication::CApplication()
[19.09.24 14:05:41.613] 0023:0087E67E (0x00820000 0x00000000 0x00C14F1E 0x0000000A) XR_3DA.exe, CApplication::CApplication()
[19.09.24 14:05:41.613] 0023:0087E1D0 (0x00820000 0x00000000 0x00C14F1E 0x0000000A) XR_3DA.exe, CApplication::CApplication()
[19.09.24 14:05:41.613] 0023:0087B43B (0x004BB000 0x76437B90 0x006FFE34 0x76F4C11B) XR_3DA.exe, CEvent::operator=()
[19.09.24 14:05:41.613] 0023:76437BA9 (0x004BB000 0x8C7E073C 0x00000000 0x00000000) KERNEL32.DLL, BaseThreadInitThunk()
[19.09.24 14:05:41.613] 0023:76F4C11B (0xFFFFFFFF 0x76F79FEF 0x00000000 0x00000000) ntdll.dll, RtlInitializeExceptionChain()
[19.09.24 14:05:41.613] 0023:76F4C09F (0x0087B30C 0x004BB000 0x00000000 0x00000000) ntdll.dll, RtlClearBits()
[19.09.24 14:05:41.613]  
[19.09.24 14:05:41.613] [error][       5]    :                   .
[19.09.24 14:05:41.613] 
 

 


Дополнено 28 минуты спустя

Так. Примерно понял, что трабла с неписем и его забаговавшимся маршрутом. Решил просто и логично - подождал пока он в оффлайне уйдет с локи или чета сделает. И вуаля - заработало.

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image.thumb.png.77ec1f0b04100f8abc21043d19119813.png

а как? я скачал с яндекс диска и там были только эти файлы

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JIbIC Уже встречалось такое, можешь почитать ТУТ


 

AMD Ryzen 5 5600X;Gigabyte B550 AORUS Pro;G.Skill Ripjaws V 32GB DDR4 3600MHz CL16;Fractal Design Celsius S24;Samsung SSD 970 Pro M.2 512GB+Intel SSD 545 Series 256Gb+WD Caviar Red 3Tb+Samsung SSD 980 M.2 1Tb;Seasonic Focus PX 750W;MSI GeForce RTX 3060 Ti GAMING Z Trio (LHR) 8Gb;OC Win11 Pro x64

2.gif

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Raid все, спасибо за помощь, я из гугл диска скачал

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9 часов назад, DarkSnowder сказал:

pauk_200 JIbIC НПС их не лутают, хотя и создается такое впечатление. Тут скорее всего скрипт исчезновения лута после наводки на него с определённым процентом.

Я не думаю, что это какие-то скрипты. НПС пылесосят локации вне зависимости от наводок и расстояния от ГГ, забирая все, что не прибито, тайники в том числе и даже некоторые необязательные квестовые предметы. Подтвердить подобное просто: часто в сталкерской сети они сообщают о своих находках и местоположении, и это никогда не бывает ложными сведениями, они действительно там, они действительно подбирают предметы, после смерти имея их в инвентаре. Излишки затем продают торговцам, зарабатывая по 10000$. 

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pauk_200 но тут тоже не понятно, как автор мог это сделать не-на скриптовой основе. Тот же ВЕЛИЧАЙШИЙ (или как его там) ну прям вообще нахваливал тамошнюю симуляцию. Вот ток с моей колокольни (я тоже мод щас делаю) чёт сомнительно, что всё именно так - однозначно. Да и торговать сталкеры подваливают все по таймингу в конкретное время, так что тут явно скрипты. А подбирать лут сталкеров обучили ещё в 2008 году.

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Так, столкнулся еще с проблемкой. Забрал документы с Медприбора, затем сгонял в подземку на Кордоне и украл доки с блокпоста. Появился квест пойти в Бар. 

Туда пришел, а в Бар не пускают меня. Охранник не открывает. Это я что-то не сделал?

На свалке не ходил в катакомбы если что. Там для прохода нужен бензин, а я его у Жабы не выкупил ранее, щас в продаже не вижу. 

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3 часа назад, JIbIC сказал:

На свалке не ходил в катакомбы если что. Там для прохода нужен бензин, а я его у Жабы не выкупил ранее, щас в продаже не вижу. 

А надо - бензин где-то в Ангаре есть, или в бункере где генератор

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3 часа назад, JIbIC сказал:

Так, столкнулся еще с проблемкой. Забрал документы с Медприбора, затем сгонял в подземку на Кордоне и украл доки с блокпоста. Появился квест пойти в Бар. 

Туда пришел, а в Бар не пускают меня. Охранник не открывает. Это я что-то не сделал?

 

В 20.01.2024 в 22:13, hi_flyer сказал:

В. Почему не пускают в бар с документами Медприбора?

О. Необходимо посетить Темную Долину и принести дополнительно документы оттуда. Если задание на это не было получено - вернуться на свалку, ближе к мосту, и ждать сообщения.

 

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Все сломалось: Выход на ЧАЭС - неисправимая ошибка, виснет так, что приходится питание дергать. С радара на тихие холмы - тот же вылет. В логе каша из кириллицы и латиницы (может с кодировкой у меня что-то не так). Вылетов за игру было не мало, но решалось откатами, сейчас придется начинать с радара заново( 

В Припяти, при встрече с Крысой, после сценки с его монологом, в руках ГГ оказывается гаусс, каким Крысу он и обнуляет. Оружие все пропадает из инвентаря, но патроны остаются, на полу появляется 100% экза, у ГГ такая же, она на месте. Так и должно быть? Гаусс с увеличенным магазином, но в нем 2 заряда..

Если с Припяти пойти не на ЧАЭС, а вернуться на холмы, не сломает такой вариант сюжета?

Спойлер

 [09/23/24 16:13:43]    * Detected CPU: GenuineIntel Intel(R) Core(TM) i5-4670 CPU @ 3.40GHz, F6/M60/S3
[09/23/24 16:13:43]    * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
[09/23/24 16:13:43]    
[09/23/24 16:13:43]    Initializing File System...
[09/23/24 16:13:43]    !WARNING: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 29) 
[09/23/24 16:13:43]    using fs-ltx fsgame.ltx
[09/23/24 16:13:43]    FS: 42265 files cached, 5126Kb memory used.
[09/23/24 16:13:43]    Init FileSystem 14.154438 sec
[23.09.24 16:13:43.453] 'xrCore' build 856, Jun  6 2023
[23.09.24 16:13:43.453] 
[23.09.24 16:13:44.904] Initializing Engine...
[23.09.24 16:13:44.905] Loading  config for renderer 
[23.09.24 16:13:44.905] Executing config-script "user.ltx"...
[23.09.24 16:13:44.911] [_appdata_\user.ltx] successfully loaded.
[23.09.24 16:13:44.911] Starting INPUT device...
[23.09.24 16:13:44.940] Loading DLL: xrRender_R2.dll
[23.09.24 16:13:45.050] Loading DLL: xrGame.dll
[23.09.24 16:13:45.196]  Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
[23.09.24 16:13:45.200] * [win32]: free[4064048 K], reserved[51992 K], committed[78200 K]
[23.09.24 16:13:45.200] * [ D3D ]: textures[0 K]
[23.09.24 16:13:45.200] * [x-ray]: crt heap[10250 K], process heap[10250 K], game lua[0 K], engine lua[0 K], render[0 K]
[23.09.24 16:13:45.200] * [x-ray]: economy: strings[1966 K], smem[0 K]
[23.09.24 16:13:45.200] Executing config-script "gamedata\config\default_controls.ltx"...
[23.09.24 16:13:45.207]  cant convert dik_name for dik[16], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[17], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[18], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[19], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[20], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[21], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[22], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[23], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[24], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[25], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[26], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[27], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[30], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[31], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[32], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[33], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[34], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[35], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[36], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[37], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[38], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[39], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[40], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[41], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[44], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[45], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[46], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[47], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[48], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[49], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[50], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[51], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[52], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[144], prop=[
[23.09.24 16:13:45.207]  cant find corresponding [_keyboard*] for keyname kft
[23.09.24 16:13:45.207] [gamedata\config\default_controls.ltx] successfully loaded.
[23.09.24 16:13:45.207] Executing config-script "user.ltx"...
[23.09.24 16:13:45.207] Executing config-script "gamedata\config\rspec_high.ltx"...
[23.09.24 16:13:45.213] [gamedata\config\rspec_high.ltx] successfully loaded.
[23.09.24 16:13:45.213] Executing config-script "gamedata\config\default_controls.ltx"...
[23.09.24 16:13:45.213]  cant find corresponding [_keyboard*] for keyname kft
[23.09.24 16:13:45.213] [gamedata\config\default_controls.ltx] successfully loaded.
[23.09.24 16:13:45.213] [_appdata_\user.ltx] successfully loaded.
[23.09.24 16:13:45.213] SOUND: OpenAL: enumerate devices...
[23.09.24 16:13:45.213] SOUND: OpenAL: EnumerationExtension Present
[23.09.24 16:13:45.285] devices Generic Software
[23.09.24 16:13:45.285] SOUND: OpenAL: system  default SndDevice name is Generic Software
[23.09.24 16:13:45.616] SOUND: OpenAL: All available devices:
[23.09.24 16:13:45.616] 1. Generic Software, Spec Version 1.1 (default)
[23.09.24 16:13:45.616] SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
[23.09.24 16:13:45.651] SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
[23.09.24 16:13:45.694] * sound: EAX 2.0 extension: present
[23.09.24 16:13:45.694] * sound: EAX 2.0 deferred: present
[23.09.24 16:13:45.720] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[23.09.24 16:13:45.730] Starting RENDER device...
[23.09.24 16:13:45.745] * GPU [vendor:1002]-[device:6819]: AMD Radeon HD 7800 Series
[23.09.24 16:13:45.745] * GPU driver: 8.17.10.1404
[23.09.24 16:13:46.214] * CREATE: DeviceREF: 1
[23.09.24 16:13:46.214] * Vertex Processor: PURE HARDWARE
[23.09.24 16:13:46.214] *     Texture memory: 4087 M
[23.09.24 16:13:46.214] *          DDI-level: 9.0
[23.09.24 16:13:46.215] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.09.24 16:13:46.215] * GPU vertex cache: unrecognized, 16
[23.09.24 16:13:46.216] * DVB created: 4096K
[23.09.24 16:13:46.216] * DIB created: 512K
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_aref'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_aref_v'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_arefs'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_arefs_00'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_arefs_v'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_arefs_v_00'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_trans'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_trans_v'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_trans_v_tuchi'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\lod_old'
[23.09.24 16:13:46.649]  Renderer doesn't support blender 'effects\shadow_world'
[23.09.24 16:13:46.650]  Version conflict in shader 'effects\watertest-1'
[23.09.24 16:13:46.759] count of .thm files=65
[23.09.24 16:13:46.942] load time=273 ms
[23.09.24 16:13:46.942] * NULLRT supported
[23.09.24 16:13:46.942] * ...and used
[23.09.24 16:13:46.942] * HWDST/PCF supported and used
[23.09.24 16:13:47.480] RENDER: unlocking texture 0, size = 64 x 64 
[23.09.24 16:13:47.480] RENDER: unlocking texture 1, size = 64 x 64 
[23.09.24 16:13:47.480] RENDER: unlocking texture 2, size = 64 x 64 
[23.09.24 16:13:47.480] RENDER: unlocking texture 3, size = 64 x 64 
[23.09.24 16:13:47.502] RENDER: unlocking texture 4, size = 1024 x 768 
[23.09.24 16:13:48.160] Script debugger succesfully restarted.
[23.09.24 16:13:48.861] Starting engine...
[23.09.24 16:13:52.734] Loading DLL: xrGameSpy.dll
[23.09.24 16:14:10.841] * DVB created: 4096K
[23.09.24 16:14:10.841] * DIB created: 512K
[23.09.24 16:14:11.028] RENDER: unlocking texture 0, size = 64 x 64 
[23.09.24 16:14:11.028] RENDER: unlocking texture 1, size = 64 x 64 
[23.09.24 16:14:11.028] RENDER: unlocking texture 2, size = 64 x 64 
[23.09.24 16:14:11.028] RENDER: unlocking texture 3, size = 64 x 64 
[23.09.24 16:14:11.039] RENDER: unlocking texture 4, size = 1024 x 768 
[23.09.24 16:14:17.042] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.09.24 16:14:17.042] * GPU vertex cache: unrecognized, 16
[23.09.24 16:14:17.042] *** RESET [6284 ms]
[23.09.24 16:14:17.146] _bin_olr_3\xr_3da.exe 
[23.09.24 16:14:17.204] * phase time: 0 ms
[23.09.24 16:14:17.213] * phase cmem: 122181 K
[23.09.24 16:14:17.213] Prefetching objects...
[23.09.24 16:14:17.224] Loading objects...
[23.09.24 16:14:17.224] Loading models...
[23.09.24 16:15:03.938] * [prefetch] time:    46705 ms
[23.09.24 16:15:03.938] * [prefetch] memory:  227209Kb
[23.09.24 16:15:03.940] * phase time: 46736 ms
[23.09.24 16:15:03.953] * phase cmem: 342650 K
[23.09.24 16:15:03.953] CLIENT: Starting...
[23.09.24 16:15:04.415] * phase time: 475 ms
[23.09.24 16:15:04.428] * phase cmem: 343024 K
[23.09.24 16:15:04.428] Loading alife simulator...
[23.09.24 16:15:04.428] * phase time: 12 ms
[23.09.24 16:15:04.441] * phase cmem: 343020 K
[23.09.24 16:15:04.441] Loading saved game...
[23.09.24 16:15:04.442] SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x16125100 
[23.09.24 16:15:04.465] * Loading spawn registry...
[23.09.24 16:15:05.760] * 25629 spawn points are successfully loaded
[23.09.24 16:15:05.761] * Loading objects...
[23.09.24 16:15:06.502] * 65447 objects are successfully loaded
[23.09.24 16:15:07.288] * 22860 script vars are successfully loaded
[23.09.24 16:15:07.913] * Game in_chis is successfully loaded from file '_appdata_\savedgames\in_chis.sav' (3.486s)
[23.09.24 16:15:07.913] * phase time: 3485 ms
[23.09.24 16:15:07.929] * phase cmem: 458513 K
[23.09.24 16:15:07.929] CLIENT: Connecting...
[23.09.24 16:15:07.929] MaxPlayers = 32
[23.09.24 16:15:08.108] * phase time: 193 ms
[23.09.24 16:15:08.152] * phase cmem: 458545 K
[23.09.24 16:15:08.152] CLIENT: Connecting to localhost...
[23.09.24 16:15:08.153]  Player not found. New player created.
[23.09.24 16:15:08.153] * client : connection accepted - <>
[23.09.24 16:15:08.158] * phase time: 50 ms
[23.09.24 16:15:08.174] * phase cmem: 458594 K
[23.09.24 16:15:08.174] Opening stream...
[23.09.24 16:15:08.255] * phase time: 95 ms
[23.09.24 16:15:08.291] * phase cmem: 458594 K
[23.09.24 16:15:08.291] Loading cform...
[23.09.24 16:15:12.628] * phase time: 4373 ms
[23.09.24 16:15:12.673] * phase cmem: 594970 K
[23.09.24 16:15:12.673] CLIENT: Loading shaders...
[23.09.24 16:15:13.351] * phase time: 722 ms
[23.09.24 16:15:13.367] * phase cmem: 602044 K
[23.09.24 16:15:13.367] CLIENT: Loading geometry...
[23.09.24 16:15:15.646] * phase time: 2294 ms
[23.09.24 16:15:15.684] * phase cmem: 750980 K
[23.09.24 16:15:15.684] CLIENT: Loading spatial db...
[23.09.24 16:15:18.700] * phase time: 3054 ms
[23.09.24 16:15:18.717] * phase cmem: 756953 K
[23.09.24 16:15:18.717] CLIENT: Loading details...
[23.09.24 16:15:18.966] * [DETAILS] VertexConsts(256), Batch(61)
[23.09.24 16:15:18.966] * [DETAILS] 20862 v(20), 16714 p
[23.09.24 16:15:18.966] * [DETAILS] Batch(61), VB(407K), IB(97K)
[23.09.24 16:15:18.969] * phase time: 269 ms
[23.09.24 16:15:19.012] * phase cmem: 757483 K
[23.09.24 16:15:19.012] CLIENT: Loading sectors and portals...
[23.09.24 16:15:19.016] * Loading HOM: gamedata\levels\lvl13_prip\level.hom
[23.09.24 16:15:19.038] * phase time: 68 ms
[23.09.24 16:15:19.054] * phase cmem: 758032 K
[23.09.24 16:15:19.054] Loading AI objects...
[23.09.24 16:15:19.070] - Loading music tracks from 'l11_pripyat_musics'...
[23.09.24 16:15:19.211] * phase time: 172 ms
[23.09.24 16:15:19.232] * phase cmem: 758110 K
[23.09.24 16:15:19.232] Spawning...
[23.09.24 16:15:19.278] - Game configuring : Started 
[23.09.24 16:15:19.280] - Game configuring : Finished 
[23.09.24 16:15:19.726] * phase time: 514 ms
[23.09.24 16:15:19.743] * phase cmem: 791385 K
[23.09.24 16:15:19.743] Loading textures...
[23.09.24 16:15:59.177] * t-report - base: 1825, 1163821 K
[23.09.24 16:15:59.177] * t-report - lmap: 244, 999454 K
[23.09.24 16:15:59.177] ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
[23.09.24 16:15:59.177]         Reduce pixel density (worse) or use more vertex lighting (better).
[23.09.24 16:15:59.177] * phase time: 39451 ms
[23.09.24 16:15:59.199] * phase cmem: 792986 K
[23.09.24 16:15:59.199] CLIENT: Synchronising...
[23.09.24 16:15:59.277] * phase time: 99 ms
[23.09.24 16:15:59.296] * phase cmem: 792986 K
[23.09.24 16:15:59.368] * [win32]: free[2933176 K], reserved[145212 K], committed[1115852 K]
[23.09.24 16:15:59.368] * [ D3D ]: textures[2163275 K]
[23.09.24 16:15:59.368] * [x-ray]: crt heap[792986 K], process heap[792986 K], game lua[68412 K], engine lua[211 K], render[0 K]
[23.09.24 16:15:59.368] * [x-ray]: economy: strings[8990 K], smem[87071 K]
[23.09.24 16:15:59.687] * phase time: 510 ms
[23.09.24 16:15:59.708] * phase cmem: 793010 K
[23.09.24 16:15:59.708] CLIENT: Synchronising...
[23.09.24 16:16:00.529]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[23.09.24 16:16:00.553]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[23.09.24 16:16:00.554]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[23.09.24 16:16:00.561] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[23.09.24 16:16:00.561] mod ver - OPEN BETA VERSION - 3.0.19 
[23.09.24 16:16:02.701] * phase time: 2991 ms
[23.09.24 16:16:02.720] * phase cmem: 793869 K
[23.09.24 16:16:02.795] * [win32]: free[2873360 K], reserved[144840 K], committed[1176040 K]
[23.09.24 16:16:02.795] * [ D3D ]: textures[2163275 K]
[23.09.24 16:16:02.795] * [x-ray]: crt heap[793869 K], process heap[793869 K], game lua[120157 K], engine lua[215 K], render[0 K]
[23.09.24 16:16:02.795] * [x-ray]: economy: strings[9097 K], smem[87071 K]
[23.09.24 16:16:08.394]  Can't find texture 'artifact\anim\artifact_anim_dist'
[23.09.24 16:16:13.808]  Invalid ogg-comment version, file:  gamedata\sounds\weapons\idle_binocle.ogg
[23.09.24 16:16:20.642]   creating HUD visual weapons\fn2000\wpn_fn2000_old_hud.ogf for wpn_fn2000_comp_hud
[23.09.24 16:16:28.227] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl13_prip_zone_morozilka_0001 to eRestrictorTypeNone because border().empty()
[23.09.24 16:16:31.367]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[23.09.24 16:16:31.372]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[23.09.24 16:16:37.280] * MEMORY USAGE: 896847 K
[23.09.24 16:16:48.953]  deleting script_var xt7501 
[23.09.24 16:16:48.953]  deleting script_var xd7501 
[23.09.24 16:16:48.953]  deleting script_var xp7501 
[23.09.24 16:16:48.998] - Critical: SMapLocation binded to non-existent object id=27493
[23.09.24 16:16:48.998] - Critical: SMapLocation binded to non-existent object id=27493
[23.09.24 16:16:49.027] - Critical: CMapLocation::UpdateSpot binded to non-existent object id=27493
[23.09.24 16:17:07.263] ~ cannot remove restriction with id [25802][lvl13_prip_zone_mincer_weak_noart] to the entity with id [26029][lvl13_prip_m_rat_e_0025], because it is not added
[23.09.24 16:17:11.549] #LUA MEMORY USAGE: [46960 KB]
[23.09.24 16:17:47.931] #LUA MEMORY USAGE: [32956 KB]
[23.09.24 16:18:18.014] ~ cannot remove restriction with id [25802][lvl13_prip_zone_mincer_weak_noart] to the entity with id [26029][lvl13_prip_m_rat_e_0025], because it is not added
[23.09.24 16:18:24.452] #LUA MEMORY USAGE: [45275 KB]
[23.09.24 16:19:00.981] #LUA MEMORY USAGE: [44568 KB]
[23.09.24 16:19:37.539] #LUA MEMORY USAGE: [38065 KB]
[23.09.24 16:20:05.737] ~ jump_to_level lvl14_stancia
[23.09.24 16:20:05.747] * Saving spawns...
[23.09.24 16:20:05.749] * Saving spawn extra info...
[23.09.24 16:20:05.749] * Saving objects...
[23.09.24 16:20:05.840] * Saving events...
[23.09.24 16:20:05.840] * Saving tasks...
[23.09.24 16:20:05.840] * Saving anomalies...
[23.09.24 16:20:05.840] * Saving organizations and discoveries...
[23.09.24 16:20:05.840] * Saving news...
[23.09.24 16:20:05.840] * 65442 objects are successfully saved
[23.09.24 16:20:05.855] * 22857 script vars are successfully saved
[23.09.24 16:20:07.761] * Game VGM_autosave.sav is successfully saved to file '_appdata_\savedgames\vgm_autosave.sav'
[23.09.24 16:20:07.766] - Disconnect
[23.09.24 16:20:07.832]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[23.09.24 16:20:07.836]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[23.09.24 16:20:11.301] - Destroying level
[23.09.24 16:20:11.564] * DVB created: 4096K
[23.09.24 16:20:11.564] * DIB created: 512K
[23.09.24 16:20:11.752] RENDER: unlocking texture 0, size = 64 x 64 
[23.09.24 16:20:11.752] RENDER: unlocking texture 1, size = 64 x 64 
[23.09.24 16:20:11.753] RENDER: unlocking texture 2, size = 64 x 64 
[23.09.24 16:20:11.753] RENDER: unlocking texture 3, size = 64 x 64 
[23.09.24 16:20:11.764] RENDER: unlocking texture 4, size = 1024 x 768 
[23.09.24 16:20:12.135]  Can't find texture 'artifact\anim\artifact_anim_dist'
[23.09.24 16:20:13.337] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.09.24 16:20:13.337] * GPU vertex cache: unrecognized, 16
[23.09.24 16:20:13.337] *** RESET [1924 ms]
[23.09.24 16:20:13.347] _bin_olr_3\xr_3da.exe 
[23.09.24 16:20:13.349] * phase time: 1 ms
[23.09.24 16:20:13.370] * phase cmem: 445266 K
[23.09.24 16:20:13.370] CLIENT: Starting...
[23.09.24 16:20:13.526] * phase time: 177 ms
[23.09.24 16:20:13.544] * phase cmem: 445594 K
[23.09.24 16:20:13.544] Loading alife simulator...
[23.09.24 16:20:13.545] * phase time: 18 ms
[23.09.24 16:20:13.563] * phase cmem: 445594 K
[23.09.24 16:20:13.563] Loading saved game...
[23.09.24 16:20:13.564] SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x29493270 
[23.09.24 16:20:13.588] * Loading spawn registry...
[23.09.24 16:20:14.102] * 25629 spawn points are successfully loaded
[23.09.24 16:20:14.103] * Loading objects...
[23.09.24 16:20:14.823] * 65442 objects are successfully loaded
[23.09.24 16:20:15.723] * 22857 script vars are successfully loaded
[23.09.24 16:20:16.251] * Game vgm_autosave is successfully loaded from file '_appdata_\savedgames\vgm_autosave.sav' (2.706s)
[23.09.24 16:20:16.251] * phase time: 2705 ms
[23.09.24 16:20:16.271] * phase cmem: 511487 K
[23.09.24 16:20:16.271] CLIENT: Connecting...
[23.09.24 16:20:16.271] MaxPlayers = 32
[23.09.24 16:20:16.420] * phase time: 169 ms
[23.09.24 16:20:16.479] * phase cmem: 511487 K
[23.09.24 16:20:16.479] CLIENT: Connecting to localhost...
[23.09.24 16:20:16.480]  Player not found. New player created.
[23.09.24 16:20:16.480] * client : connection accepted - <>
[23.09.24 16:20:16.502] * phase time: 81 ms
[23.09.24 16:20:16.521] * phase cmem: 511536 K
[23.09.24 16:20:16.521] Opening stream...
[23.09.24 16:20:16.595] * phase time: 93 ms
[23.09.24 16:20:16.639] * phase cmem: 511536 K
[23.09.24 16:20:16.639] Loading cform...
[23.09.24 16:20:18.483] * phase time: 1888 ms
[23.09.24 16:20:18.503] * phase cmem: 575213 K
[23.09.24 16:20:18.503] CLIENT: Loading shaders...
[23.09.24 16:20:18.887] * phase time: 404 ms
[23.09.24 16:20:18.907] * phase cmem: 581395 K
[23.09.24 16:20:18.907] CLIENT: Loading geometry...
[23.09.24 16:20:20.580] * phase time: 1693 ms
[23.09.24 16:20:20.627] * phase cmem: 690769 K
[23.09.24 16:20:20.627] CLIENT: Loading spatial db...
[23.09.24 16:20:21.662] * phase time: 1080 ms
[23.09.24 16:20:21.682] * phase cmem: 692250 K
[23.09.24 16:20:21.682] CLIENT: Loading details...
[23.09.24 16:20:21.939] * [DETAILS] VertexConsts(256), Batch(61)
[23.09.24 16:20:21.939] * [DETAILS] 22082 v(20), 17446 p
[23.09.24 16:20:21.939] * [DETAILS] Batch(61), VB(431K), IB(102K)
[23.09.24 16:20:21.942] * phase time: 280 ms
[23.09.24 16:20:21.988] * phase cmem: 692792 K
[23.09.24 16:20:21.988] CLIENT: Loading sectors and portals...
[23.09.24 16:20:21.988] * Loading HOM: gamedata\levels\lvl14_stancia\level.hom
[23.09.24 16:20:22.010] * phase time: 68 ms
[23.09.24 16:20:22.030] * phase cmem: 692861 K
[23.09.24 16:20:22.030] Loading AI objects...
[23.09.24 16:20:22.031] - Loading music tracks from 'l12_stancia_musics'...
[23.09.24 16:20:22.127] * phase time: 116 ms
[23.09.24 16:20:22.176] * phase cmem: 692872 K
[23.09.24 16:20:22.176] Spawning...
[23.09.24 16:20:22.196] - Game configuring : Started 
[23.09.24 16:20:22.197] - Game configuring : Finished 
[23.09.24 16:20:22.203] * phase time: 76 ms
[23.09.24 16:20:22.224] * phase cmem: 721978 K
[23.09.24 16:20:22.224] Loading textures...
[23.09.24 16:20:22.225]  Can't find texture 'artifact\anim\artifact_anim_dist'
[23.09.24 16:20:32.069] * t-report - base: 1708, 989344 K
[23.09.24 16:20:32.069] * t-report - lmap: 89, 91147 K
[23.09.24 16:20:32.069] ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
[23.09.24 16:20:32.069]         Reduce pixel density (worse) or use more vertex lighting (better).
[23.09.24 16:20:32.070] * phase time: 9866 ms
[23.09.24 16:20:32.096] * phase cmem: 724102 K
[23.09.24 16:20:32.096] CLIENT: Synchronising...
[23.09.24 16:20:32.097] * phase time: 27 ms
[23.09.24 16:20:32.119] * phase cmem: 724102 K
[23.09.24 16:20:32.203] * [win32]: free[2628332 K], reserved[349696 K], committed[1216212 K]
[23.09.24 16:20:32.203] * [ D3D ]: textures[1080491 K]
[23.09.24 16:20:32.203] * [x-ray]: crt heap[724102 K], process heap[724102 K], game lua[68192 K], engine lua[183 K], render[1964 K]
[23.09.24 16:20:32.203] * [x-ray]: economy: strings[9795 K], smem[92919 K]
[23.09.24 16:20:32.212] * phase time: 141 ms
[23.09.24 16:20:32.234] * phase cmem: 724138 K
[23.09.24 16:20:32.234] CLIENT: Synchronising...
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500] FATAL ERROR
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500] [error]Expression    : m_available_count
[23.09.24 16:20:32.500] [error]Function      : CID_Generator<unsigned int,unsigned char,unsigned short,unsigned char,unsigned short,0,65534,256,65535,0>::tfGetID
[23.09.24 16:20:32.500] [error]File          : c:\xray-new\trunk\xray\xr_3da\xrgame\id_generator.h
[23.09.24 16:20:32.500] [error]Line          : 92
[23.09.24 16:20:32.500] [error]Description   : Not enough IDs
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500] 
[23.09.24 16:20:32.500] DEBUG CONTEXT DUMP:
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.553] *** break by StackWalk ***
[23.09.24 16:20:32.553] stack trace:
[23.09.24 16:20:32.553] 
[23.09.24 16:20:32.553]      0023:73B11D58 (0x726F7461 0x736E753C 0x656E6769 0x6E692064) xrCore.dll, xrDebug::backend()
[23.09.24 16:20:32.553]      0023:72656E65 (0x726F7461 0x0A0D682E 0x656E694C 0x20202020) windows.storage.dll, GetUserChoiceForUrl()
[23.09.24 16:20:32.553]      0023:72656E65 (0x206E6F69 0x203A2020 0x20746F4E 0x756F6E65) windows.storage.dll, GetUserChoiceForUrl()
[23.09.24 16:20:32.553]      0023:74706972 (0x72FAE4C1 0x74132EC0 0x00000000 0x00000000) apphelp.dll, SdbPackAppCompatData()
[23.09.24 16:20:32.553]      0023:72FAE4D9 (0x74132EC0 0x00000000 0x00000000 0x00000000) xrGame.dll, export_classes()
[23.09.24 16:20:32.553]      0023:72FAE4C1 (0x00000000 0x00000000 0x00000000 0x00000000) xrGame.dll, export_classes()
[23.09.24 16:20:32.553]      0023:74132EC0 (0x5EBF0018 0x00000038 0xFFFFFFFF 0x0000007B) lua5.1.dll, luaopen_os()
[23.09.24 16:20:32.553]      0023:74133B94 (0x00000000 0x773B79C4 0x584402C8 0x00E60000) lua5.1.dll, luaopen_os()
[23.09.24 16:20:32.618]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[23.09.24 16:20:32.639]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[23.09.24 16:20:32.640]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[23.09.24 16:20:32.646] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[23.09.24 16:20:32.646] mod ver - OPEN BETA VERSION - 3.0.19 
[23.09.24 16:20:48.841] * phase time: 16605 ms
[23.09.24 16:20:48.865] * phase cmem: 731238 K
[23.09.24 16:20:48.955] * [win32]: free[2623856 K], reserved[343876 K], committed[1226508 K]
[23.09.24 16:20:48.955] * [ D3D ]: textures[1080492 K]
[23.09.24 16:20:48.955] * [x-ray]: crt heap[731238 K], process heap[731238 K], game lua[127290 K], engine lua[183 K], render[1964 K]
[23.09.24 16:20:48.955] * [x-ray]: economy: strings[9926 K], smem[92919 K]
[23.09.24 16:20:50.751] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl14_stancia_zone_mosquito_bald_strong_noart_0048 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:51.729] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl14_stancia_zone_gravi_zone_weak_noart_0026 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:51.870] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl14_stancia_zone_radioactive_weak_0140 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:53.549] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl14_stancia_zone_mertvaya_0328 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:54.519] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl14_stancia_zone_mosquito_bald_strong_noart_0092 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:57.392] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl14_stancia_zone_radioactive_strong_0059 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:58.082] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_witches_galantine0000 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:59.144] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0052 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:59.773] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_mincer0048_0000 to eRestrictorTypeNone because border().empty()
[23.09.24 16:21:01.499]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[23.09.24 16:21:01.501]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[23.09.24 16:21:06.540] * size = 61, start read = 5, end read = 6
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540] FATAL ERROR
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540] [error]Expression    : fatal error
[23.09.24 16:21:06.540] [error]Function      : xrServer::Process_update
[23.09.24 16:21:06.540] [error]File          : xrServer_process_update.cpp
[23.09.24 16:21:06.540] [error]Line          : 39
[23.09.24 16:21:06.540] [error]Description   : <no expression>
[23.09.24 16:21:06.540] [error]Arguments     : Beer from the creator of 'II_BOLT ', version of object = 119
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540] 
[23.09.24 16:21:06.540] DEBUG CONTEXT DUMP:
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.575] *** break by StackWalk ***
[23.09.24 16:21:06.575] stack trace:
[23.09.24 16:21:06.575] 
[23.09.24 16:21:06.575]      0023:73B11D58 (0x460A0D65 0x20656C69 0x20202020 0x20202020) xrCore.dll, xrDebug::backend()
[23.09.24 16:21:06.575]      0023:74616470 (0x206E6F69 0x203A2020 0x206F6E3C 0x72707865) xrRender_R2.dll
[23.09.24 16:21:06.575]      0023:74706972 (0x00000000 0x00000000 0x00000000 0x00000000) apphelp.dll, SdbPackAppCompatData()
[23.09.24 16:21:06.575]      0023:73F05A68 (0x00000000 0x00000000 0x00000000 0x00E88590) MSVCR120.dll, islower()
[23.09.24 16:21:06.680] *** break by StackWalk ***
[23.09.24 16:21:06.680] DEBUG CONTEXT DUMP:
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680] Unhandled exception stack trace:
[23.09.24 16:21:06.680] 
[23.09.24 16:21:06.680] 0023:72CCC630 (0x00000000 0x000076BE 0x176B5308 0x58D8C77C) xrGame.dll
[23.09.24 16:21:06.680] 0023:72F7920D (0x00000040 0x77375E1E 0x00140008 0x00000000) xrGame.dll
[23.09.24 16:21:06.680] 0023:77375E1E (0x00E60000 0x00140008 0x00000038 0xBC37D0FF) ntdll.dll, RtlAllocateHeap()
[23.09.24 16:21:06.680] 0023:768A16F0 (0x00000040 0x00000038 0x00000000 0x31545844) KERNELBASE.dll, LocalAlloc()
[23.09.24 16:21:06.680] 0023:728BB84C (0x00000000 0x773B79C4 0x30814A98 0x00E60000) d3d9.dll
[23.09.24 16:21:06.680] 0023:773B799D (0x30814A98 0x00E60000 0x30814A98 0x00000000) ntdll.dll, RtlGetNtGlobalFlags()

После зачистки логова контролеров Мозг №9 (привет Fallout 2) сообщает - я пошел, завтра еще погуляем. Есть-ли продолжение с ним на территории Припяти? 

Изменено пользователем Wlas
p.s.

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Wlas Ситуация с Крысой это как с Гридо и Соло в Кантине (кто успеет сделать выстрел - тот и выиграл). Да - оружие у ГГ как бы отбирают, чтоб задать сложность происходящему. у меня ток оружие отбиралось, всё остальное оставалось при ГГ.


Дополнено 2 минуты спустя
2 часа назад, Wlas сказал:

Если с Припяти пойти не на ЧАЭС, а вернуться на холмы, не сломает такой вариант сюжета?

Наскок я помню, при первом посещении припяти и чаэс вернуться назад (а по зажаниям журналиста возвращаться придётся) - ничё не ломается. Вернувшись в бар в подсобку бармена можешь забрать хороший "бонус" (там как раз после уго гибели в Припяти дверь открывается)

А вот уже после того, как ГГ очухается с голой попой на кордоне - всё, надо идти строго по сюжету.

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Цитата

 Вернувшись в бар в подсобку бармена можешь забрать хороший "бонус" (там как раз после уго гибели в Припяти дверь открывается)

В моем случае дверь у Крысы была открыта до выхода на Радар. Его самого не было. Но миниган нельзя было взять - закрыт в шкафу.. Гадаю с какого места все рухнуло, до лабы Радара или в Припяти. 

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Так гайс, есть инфа про глобальный патч, а то хочу начать играть в мод уже после выхода следующего патча, что бы не было такого что я сейчас начну а через неделю выходит патч и надо все заново начинать.

  • Хабар 1

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Kydecnik автора пол-года не видать на форуме - либо делает в тихари, либо не делает ничего.

Слух ток про каких-то умельцев со стороны, что допиливают нынешнею версию.

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Althero ждёмс тогда, ждёмс

  • Мастер! 1

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Скорее всего-ждать нечего. Автор мода слился, поняв что такую фигню выпустил. Допиливатели мода-тоже, ибо не видят свет в конце колодца. Скорее всего мод не будет доделан от слова-совсем. Пытался играть в него, но оно совсем недоделаное. Когда-то был сделан мод АМК. Намного превышающий по красивошности это поделие. Но и дурости там дофига.

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Спойлер

[09/23/24 16:13:43]    * Detected CPU: GenuineIntel Intel(R) Core(TM) i5-4670 CPU @ 3.40GHz, F6/M60/S3
[09/23/24 16:13:43]    * CPU Features: RDTSC, MMX, SSE, SSE2, SSE3, SSE4.1, SSE4.2
[09/23/24 16:13:43]    
[09/23/24 16:13:43]    Initializing File System...
[09/23/24 16:13:43]    !WARNING: CLocatorAPI::check_for_file not found file fsgame.ltx in files list (size = 29) 
[09/23/24 16:13:43]    using fs-ltx fsgame.ltx
[09/23/24 16:13:43]    FS: 42265 files cached, 5126Kb memory used.
[09/23/24 16:13:43]    Init FileSystem 14.154438 sec
[23.09.24 16:13:43.453] 'xrCore' build 856, Jun  6 2023
[23.09.24 16:13:43.453] 
[23.09.24 16:13:44.904] Initializing Engine...
[23.09.24 16:13:44.905] Loading  config for renderer 
[23.09.24 16:13:44.905] Executing config-script "user.ltx"...
[23.09.24 16:13:44.911] [_appdata_\user.ltx] successfully loaded.
[23.09.24 16:13:44.911] Starting INPUT device...
[23.09.24 16:13:44.940] Loading DLL: xrRender_R2.dll
[23.09.24 16:13:45.050] Loading DLL: xrGame.dll
[23.09.24 16:13:45.196]  Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
[23.09.24 16:13:45.200] * [win32]: free[4064048 K], reserved[51992 K], committed[78200 K]
[23.09.24 16:13:45.200] * [ D3D ]: textures[0 K]
[23.09.24 16:13:45.200] * [x-ray]: crt heap[10250 K], process heap[10250 K], game lua[0 K], engine lua[0 K], render[0 K]
[23.09.24 16:13:45.200] * [x-ray]: economy: strings[1966 K], smem[0 K]
[23.09.24 16:13:45.200] Executing config-script "gamedata\config\default_controls.ltx"...
[23.09.24 16:13:45.207]  cant convert dik_name for dik[16], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[17], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[18], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[19], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[20], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[21], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[22], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[23], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[24], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[25], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[26], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[27], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[30], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[31], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[32], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[33], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[34], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[35], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[36], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[37], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[38], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[39], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[40], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[41], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[44], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[45], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[46], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[47], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[48], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[49], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[50], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[51], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[52], prop=[
[23.09.24 16:13:45.207]  cant convert dik_name for dik[144], prop=[
[23.09.24 16:13:45.207]  cant find corresponding [_keyboard*] for keyname kft
[23.09.24 16:13:45.207] [gamedata\config\default_controls.ltx] successfully loaded.
[23.09.24 16:13:45.207] Executing config-script "user.ltx"...
[23.09.24 16:13:45.207] Executing config-script "gamedata\config\rspec_high.ltx"...
[23.09.24 16:13:45.213] [gamedata\config\rspec_high.ltx] successfully loaded.
[23.09.24 16:13:45.213] Executing config-script "gamedata\config\default_controls.ltx"...
[23.09.24 16:13:45.213]  cant find corresponding [_keyboard*] for keyname kft
[23.09.24 16:13:45.213] [gamedata\config\default_controls.ltx] successfully loaded.
[23.09.24 16:13:45.213] [_appdata_\user.ltx] successfully loaded.
[23.09.24 16:13:45.213] SOUND: OpenAL: enumerate devices...
[23.09.24 16:13:45.213] SOUND: OpenAL: EnumerationExtension Present
[23.09.24 16:13:45.285] devices Generic Software
[23.09.24 16:13:45.285] SOUND: OpenAL: system  default SndDevice name is Generic Software
[23.09.24 16:13:45.616] SOUND: OpenAL: All available devices:
[23.09.24 16:13:45.616] 1. Generic Software, Spec Version 1.1 (default)
[23.09.24 16:13:45.616] SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
[23.09.24 16:13:45.651] SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
[23.09.24 16:13:45.694] * sound: EAX 2.0 extension: present
[23.09.24 16:13:45.694] * sound: EAX 2.0 deferred: present
[23.09.24 16:13:45.720] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[23.09.24 16:13:45.730] Starting RENDER device...
[23.09.24 16:13:45.745] * GPU [vendor:1002]-[device:6819]: AMD Radeon HD 7800 Series
[23.09.24 16:13:45.745] * GPU driver: 8.17.10.1404
[23.09.24 16:13:46.214] * CREATE: DeviceREF: 1
[23.09.24 16:13:46.214] * Vertex Processor: PURE HARDWARE
[23.09.24 16:13:46.214] *     Texture memory: 4087 M
[23.09.24 16:13:46.214] *          DDI-level: 9.0
[23.09.24 16:13:46.215] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.09.24 16:13:46.215] * GPU vertex cache: unrecognized, 16
[23.09.24 16:13:46.216] * DVB created: 4096K
[23.09.24 16:13:46.216] * DIB created: 512K
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_aref'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_aref_v'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_arefs'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_arefs_00'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_arefs_v'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_arefs_v_00'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_trans'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_trans_v'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\def_trans_v_tuchi'
[23.09.24 16:13:46.649]  Version conflict in shader 'def_shaders\lod_old'
[23.09.24 16:13:46.649]  Renderer doesn't support blender 'effects\shadow_world'
[23.09.24 16:13:46.650]  Version conflict in shader 'effects\watertest-1'
[23.09.24 16:13:46.759] count of .thm files=65
[23.09.24 16:13:46.942] load time=273 ms
[23.09.24 16:13:46.942] * NULLRT supported
[23.09.24 16:13:46.942] * ...and used
[23.09.24 16:13:46.942] * HWDST/PCF supported and used
[23.09.24 16:13:47.480] RENDER: unlocking texture 0, size = 64 x 64 
[23.09.24 16:13:47.480] RENDER: unlocking texture 1, size = 64 x 64 
[23.09.24 16:13:47.480] RENDER: unlocking texture 2, size = 64 x 64 
[23.09.24 16:13:47.480] RENDER: unlocking texture 3, size = 64 x 64 
[23.09.24 16:13:47.502] RENDER: unlocking texture 4, size = 1024 x 768 
[23.09.24 16:13:48.160] Script debugger succesfully restarted.
[23.09.24 16:13:48.861] Starting engine...
[23.09.24 16:13:52.734] Loading DLL: xrGameSpy.dll
[23.09.24 16:14:10.841] * DVB created: 4096K
[23.09.24 16:14:10.841] * DIB created: 512K
[23.09.24 16:14:11.028] RENDER: unlocking texture 0, size = 64 x 64 
[23.09.24 16:14:11.028] RENDER: unlocking texture 1, size = 64 x 64 
[23.09.24 16:14:11.028] RENDER: unlocking texture 2, size = 64 x 64 
[23.09.24 16:14:11.028] RENDER: unlocking texture 3, size = 64 x 64 
[23.09.24 16:14:11.039] RENDER: unlocking texture 4, size = 1024 x 768 
[23.09.24 16:14:17.042] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.09.24 16:14:17.042] * GPU vertex cache: unrecognized, 16
[23.09.24 16:14:17.042] *** RESET [6284 ms]
[23.09.24 16:14:17.146] _bin_olr_3\xr_3da.exe 
[23.09.24 16:14:17.204] * phase time: 0 ms
[23.09.24 16:14:17.213] * phase cmem: 122181 K
[23.09.24 16:14:17.213] Prefetching objects...
[23.09.24 16:14:17.224] Loading objects...
[23.09.24 16:14:17.224] Loading models...
[23.09.24 16:15:03.938] * [prefetch] time:    46705 ms
[23.09.24 16:15:03.938] * [prefetch] memory:  227209Kb
[23.09.24 16:15:03.940] * phase time: 46736 ms
[23.09.24 16:15:03.953] * phase cmem: 342650 K
[23.09.24 16:15:03.953] CLIENT: Starting...
[23.09.24 16:15:04.415] * phase time: 475 ms
[23.09.24 16:15:04.428] * phase cmem: 343024 K
[23.09.24 16:15:04.428] Loading alife simulator...
[23.09.24 16:15:04.428] * phase time: 12 ms
[23.09.24 16:15:04.441] * phase cmem: 343020 K
[23.09.24 16:15:04.441] Loading saved game...
[23.09.24 16:15:04.442] SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x16125100 
[23.09.24 16:15:04.465] * Loading spawn registry...
[23.09.24 16:15:05.760] * 25629 spawn points are successfully loaded
[23.09.24 16:15:05.761] * Loading objects...
[23.09.24 16:15:06.502] * 65447 objects are successfully loaded
[23.09.24 16:15:07.288] * 22860 script vars are successfully loaded
[23.09.24 16:15:07.913] * Game in_chis is successfully loaded from file '_appdata_\savedgames\in_chis.sav' (3.486s)
[23.09.24 16:15:07.913] * phase time: 3485 ms
[23.09.24 16:15:07.929] * phase cmem: 458513 K
[23.09.24 16:15:07.929] CLIENT: Connecting...
[23.09.24 16:15:07.929] MaxPlayers = 32
[23.09.24 16:15:08.108] * phase time: 193 ms
[23.09.24 16:15:08.152] * phase cmem: 458545 K
[23.09.24 16:15:08.152] CLIENT: Connecting to localhost...
[23.09.24 16:15:08.153]  Player not found. New player created.
[23.09.24 16:15:08.153] * client : connection accepted - <>
[23.09.24 16:15:08.158] * phase time: 50 ms
[23.09.24 16:15:08.174] * phase cmem: 458594 K
[23.09.24 16:15:08.174] Opening stream...
[23.09.24 16:15:08.255] * phase time: 95 ms
[23.09.24 16:15:08.291] * phase cmem: 458594 K
[23.09.24 16:15:08.291] Loading cform...
[23.09.24 16:15:12.628] * phase time: 4373 ms
[23.09.24 16:15:12.673] * phase cmem: 594970 K
[23.09.24 16:15:12.673] CLIENT: Loading shaders...
[23.09.24 16:15:13.351] * phase time: 722 ms
[23.09.24 16:15:13.367] * phase cmem: 602044 K
[23.09.24 16:15:13.367] CLIENT: Loading geometry...
[23.09.24 16:15:15.646] * phase time: 2294 ms
[23.09.24 16:15:15.684] * phase cmem: 750980 K
[23.09.24 16:15:15.684] CLIENT: Loading spatial db...
[23.09.24 16:15:18.700] * phase time: 3054 ms
[23.09.24 16:15:18.717] * phase cmem: 756953 K
[23.09.24 16:15:18.717] CLIENT: Loading details...
[23.09.24 16:15:18.966] * [DETAILS] VertexConsts(256), Batch(61)
[23.09.24 16:15:18.966] * [DETAILS] 20862 v(20), 16714 p
[23.09.24 16:15:18.966] * [DETAILS] Batch(61), VB(407K), IB(97K)
[23.09.24 16:15:18.969] * phase time: 269 ms
[23.09.24 16:15:19.012] * phase cmem: 757483 K
[23.09.24 16:15:19.012] CLIENT: Loading sectors and portals...
[23.09.24 16:15:19.016] * Loading HOM: gamedata\levels\lvl13_prip\level.hom
[23.09.24 16:15:19.038] * phase time: 68 ms
[23.09.24 16:15:19.054] * phase cmem: 758032 K
[23.09.24 16:15:19.054] Loading AI objects...
[23.09.24 16:15:19.070] - Loading music tracks from 'l11_pripyat_musics'...
[23.09.24 16:15:19.211] * phase time: 172 ms
[23.09.24 16:15:19.232] * phase cmem: 758110 K
[23.09.24 16:15:19.232] Spawning...
[23.09.24 16:15:19.278] - Game configuring : Started 
[23.09.24 16:15:19.280] - Game configuring : Finished 
[23.09.24 16:15:19.726] * phase time: 514 ms
[23.09.24 16:15:19.743] * phase cmem: 791385 K
[23.09.24 16:15:19.743] Loading textures...
[23.09.24 16:15:59.177] * t-report - base: 1825, 1163821 K
[23.09.24 16:15:59.177] * t-report - lmap: 244, 999454 K
[23.09.24 16:15:59.177] ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
[23.09.24 16:15:59.177]         Reduce pixel density (worse) or use more vertex lighting (better).
[23.09.24 16:15:59.177] * phase time: 39451 ms
[23.09.24 16:15:59.199] * phase cmem: 792986 K
[23.09.24 16:15:59.199] CLIENT: Synchronising...
[23.09.24 16:15:59.277] * phase time: 99 ms
[23.09.24 16:15:59.296] * phase cmem: 792986 K
[23.09.24 16:15:59.368] * [win32]: free[2933176 K], reserved[145212 K], committed[1115852 K]
[23.09.24 16:15:59.368] * [ D3D ]: textures[2163275 K]
[23.09.24 16:15:59.368] * [x-ray]: crt heap[792986 K], process heap[792986 K], game lua[68412 K], engine lua[211 K], render[0 K]
[23.09.24 16:15:59.368] * [x-ray]: economy: strings[8990 K], smem[87071 K]
[23.09.24 16:15:59.687] * phase time: 510 ms
[23.09.24 16:15:59.708] * phase cmem: 793010 K
[23.09.24 16:15:59.708] CLIENT: Synchronising...
[23.09.24 16:16:00.529]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[23.09.24 16:16:00.553]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[23.09.24 16:16:00.554]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[23.09.24 16:16:00.561] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[23.09.24 16:16:00.561] mod ver - OPEN BETA VERSION - 3.0.19 
[23.09.24 16:16:02.701] * phase time: 2991 ms
[23.09.24 16:16:02.720] * phase cmem: 793869 K
[23.09.24 16:16:02.795] * [win32]: free[2873360 K], reserved[144840 K], committed[1176040 K]
[23.09.24 16:16:02.795] * [ D3D ]: textures[2163275 K]
[23.09.24 16:16:02.795] * [x-ray]: crt heap[793869 K], process heap[793869 K], game lua[120157 K], engine lua[215 K], render[0 K]
[23.09.24 16:16:02.795] * [x-ray]: economy: strings[9097 K], smem[87071 K]
[23.09.24 16:16:08.394]  Can't find texture 'artifact\anim\artifact_anim_dist'
[23.09.24 16:16:13.808]  Invalid ogg-comment version, file:  gamedata\sounds\weapons\idle_binocle.ogg
[23.09.24 16:16:20.642]   creating HUD visual weapons\fn2000\wpn_fn2000_old_hud.ogf for wpn_fn2000_comp_hud
[23.09.24 16:16:28.227] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl13_prip_zone_morozilka_0001 to eRestrictorTypeNone because border().empty()
[23.09.24 16:16:31.367]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[23.09.24 16:16:31.372]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[23.09.24 16:16:37.280] * MEMORY USAGE: 896847 K
[23.09.24 16:16:48.953]  deleting script_var xt7501 
[23.09.24 16:16:48.953]  deleting script_var xd7501 
[23.09.24 16:16:48.953]  deleting script_var xp7501 
[23.09.24 16:16:48.998] - Critical: SMapLocation binded to non-existent object id=27493
[23.09.24 16:16:48.998] - Critical: SMapLocation binded to non-existent object id=27493
[23.09.24 16:16:49.027] - Critical: CMapLocation::UpdateSpot binded to non-existent object id=27493
[23.09.24 16:17:07.263] ~ cannot remove restriction with id [25802][lvl13_prip_zone_mincer_weak_noart] to the entity with id [26029][lvl13_prip_m_rat_e_0025], because it is not added
[23.09.24 16:17:11.549] #LUA MEMORY USAGE: [46960 KB]
[23.09.24 16:17:47.931] #LUA MEMORY USAGE: [32956 KB]
[23.09.24 16:18:18.014] ~ cannot remove restriction with id [25802][lvl13_prip_zone_mincer_weak_noart] to the entity with id [26029][lvl13_prip_m_rat_e_0025], because it is not added
[23.09.24 16:18:24.452] #LUA MEMORY USAGE: [45275 KB]
[23.09.24 16:19:00.981] #LUA MEMORY USAGE: [44568 KB]
[23.09.24 16:19:37.539] #LUA MEMORY USAGE: [38065 KB]
[23.09.24 16:20:05.737] ~ jump_to_level lvl14_stancia
[23.09.24 16:20:05.747] * Saving spawns...
[23.09.24 16:20:05.749] * Saving spawn extra info...
[23.09.24 16:20:05.749] * Saving objects...
[23.09.24 16:20:05.840] * Saving events...
[23.09.24 16:20:05.840] * Saving tasks...
[23.09.24 16:20:05.840] * Saving anomalies...
[23.09.24 16:20:05.840] * Saving organizations and discoveries...
[23.09.24 16:20:05.840] * Saving news...
[23.09.24 16:20:05.840] * 65442 objects are successfully saved
[23.09.24 16:20:05.855] * 22857 script vars are successfully saved
[23.09.24 16:20:07.761] * Game VGM_autosave.sav is successfully saved to file '_appdata_\savedgames\vgm_autosave.sav'
[23.09.24 16:20:07.766] - Disconnect
[23.09.24 16:20:07.832]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[23.09.24 16:20:07.836]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[23.09.24 16:20:11.301] - Destroying level
[23.09.24 16:20:11.564] * DVB created: 4096K
[23.09.24 16:20:11.564] * DIB created: 512K
[23.09.24 16:20:11.752] RENDER: unlocking texture 0, size = 64 x 64 
[23.09.24 16:20:11.752] RENDER: unlocking texture 1, size = 64 x 64 
[23.09.24 16:20:11.753] RENDER: unlocking texture 2, size = 64 x 64 
[23.09.24 16:20:11.753] RENDER: unlocking texture 3, size = 64 x 64 
[23.09.24 16:20:11.764] RENDER: unlocking texture 4, size = 1024 x 768 
[23.09.24 16:20:12.135]  Can't find texture 'artifact\anim\artifact_anim_dist'
[23.09.24 16:20:13.337] * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
[23.09.24 16:20:13.337] * GPU vertex cache: unrecognized, 16
[23.09.24 16:20:13.337] *** RESET [1924 ms]
[23.09.24 16:20:13.347] _bin_olr_3\xr_3da.exe 
[23.09.24 16:20:13.349] * phase time: 1 ms
[23.09.24 16:20:13.370] * phase cmem: 445266 K
[23.09.24 16:20:13.370] CLIENT: Starting...
[23.09.24 16:20:13.526] * phase time: 177 ms
[23.09.24 16:20:13.544] * phase cmem: 445594 K
[23.09.24 16:20:13.544] Loading alife simulator...
[23.09.24 16:20:13.545] * phase time: 18 ms
[23.09.24 16:20:13.563] * phase cmem: 445594 K
[23.09.24 16:20:13.563] Loading saved game...
[23.09.24 16:20:13.564] SE_DBG: CALifeSimulatorBase 'alife' ->m_objects = 0x29493270 
[23.09.24 16:20:13.588] * Loading spawn registry...
[23.09.24 16:20:14.102] * 25629 spawn points are successfully loaded
[23.09.24 16:20:14.103] * Loading objects...
[23.09.24 16:20:14.823] * 65442 objects are successfully loaded
[23.09.24 16:20:15.723] * 22857 script vars are successfully loaded
[23.09.24 16:20:16.251] * Game vgm_autosave is successfully loaded from file '_appdata_\savedgames\vgm_autosave.sav' (2.706s)
[23.09.24 16:20:16.251] * phase time: 2705 ms
[23.09.24 16:20:16.271] * phase cmem: 511487 K
[23.09.24 16:20:16.271] CLIENT: Connecting...
[23.09.24 16:20:16.271] MaxPlayers = 32
[23.09.24 16:20:16.420] * phase time: 169 ms
[23.09.24 16:20:16.479] * phase cmem: 511487 K
[23.09.24 16:20:16.479] CLIENT: Connecting to localhost...
[23.09.24 16:20:16.480]  Player not found. New player created.
[23.09.24 16:20:16.480] * client : connection accepted - <>
[23.09.24 16:20:16.502] * phase time: 81 ms
[23.09.24 16:20:16.521] * phase cmem: 511536 K
[23.09.24 16:20:16.521] Opening stream...
[23.09.24 16:20:16.595] * phase time: 93 ms
[23.09.24 16:20:16.639] * phase cmem: 511536 K
[23.09.24 16:20:16.639] Loading cform...
[23.09.24 16:20:18.483] * phase time: 1888 ms
[23.09.24 16:20:18.503] * phase cmem: 575213 K
[23.09.24 16:20:18.503] CLIENT: Loading shaders...
[23.09.24 16:20:18.887] * phase time: 404 ms
[23.09.24 16:20:18.907] * phase cmem: 581395 K
[23.09.24 16:20:18.907] CLIENT: Loading geometry...
[23.09.24 16:20:20.580] * phase time: 1693 ms
[23.09.24 16:20:20.627] * phase cmem: 690769 K
[23.09.24 16:20:20.627] CLIENT: Loading spatial db...
[23.09.24 16:20:21.662] * phase time: 1080 ms
[23.09.24 16:20:21.682] * phase cmem: 692250 K
[23.09.24 16:20:21.682] CLIENT: Loading details...
[23.09.24 16:20:21.939] * [DETAILS] VertexConsts(256), Batch(61)
[23.09.24 16:20:21.939] * [DETAILS] 22082 v(20), 17446 p
[23.09.24 16:20:21.939] * [DETAILS] Batch(61), VB(431K), IB(102K)
[23.09.24 16:20:21.942] * phase time: 280 ms
[23.09.24 16:20:21.988] * phase cmem: 692792 K
[23.09.24 16:20:21.988] CLIENT: Loading sectors and portals...
[23.09.24 16:20:21.988] * Loading HOM: gamedata\levels\lvl14_stancia\level.hom
[23.09.24 16:20:22.010] * phase time: 68 ms
[23.09.24 16:20:22.030] * phase cmem: 692861 K
[23.09.24 16:20:22.030] Loading AI objects...
[23.09.24 16:20:22.031] - Loading music tracks from 'l12_stancia_musics'...
[23.09.24 16:20:22.127] * phase time: 116 ms
[23.09.24 16:20:22.176] * phase cmem: 692872 K
[23.09.24 16:20:22.176] Spawning...
[23.09.24 16:20:22.196] - Game configuring : Started 
[23.09.24 16:20:22.197] - Game configuring : Finished 
[23.09.24 16:20:22.203] * phase time: 76 ms
[23.09.24 16:20:22.224] * phase cmem: 721978 K
[23.09.24 16:20:22.224] Loading textures...
[23.09.24 16:20:22.225]  Can't find texture 'artifact\anim\artifact_anim_dist'
[23.09.24 16:20:32.069] * t-report - base: 1708, 989344 K
[23.09.24 16:20:32.069] * t-report - lmap: 89, 91147 K
[23.09.24 16:20:32.069] ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M).
[23.09.24 16:20:32.069]         Reduce pixel density (worse) or use more vertex lighting (better).
[23.09.24 16:20:32.070] * phase time: 9866 ms
[23.09.24 16:20:32.096] * phase cmem: 724102 K
[23.09.24 16:20:32.096] CLIENT: Synchronising...
[23.09.24 16:20:32.097] * phase time: 27 ms
[23.09.24 16:20:32.119] * phase cmem: 724102 K
[23.09.24 16:20:32.203] * [win32]: free[2628332 K], reserved[349696 K], committed[1216212 K]
[23.09.24 16:20:32.203] * [ D3D ]: textures[1080491 K]
[23.09.24 16:20:32.203] * [x-ray]: crt heap[724102 K], process heap[724102 K], game lua[68192 K], engine lua[183 K], render[1964 K]
[23.09.24 16:20:32.203] * [x-ray]: economy: strings[9795 K], smem[92919 K]
[23.09.24 16:20:32.212] * phase time: 141 ms
[23.09.24 16:20:32.234] * phase cmem: 724138 K
[23.09.24 16:20:32.234] CLIENT: Synchronising...
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500] FATAL ERROR
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500] [error]Expression    : m_available_count
[23.09.24 16:20:32.500] [error]Function      : CID_Generator<unsigned int,unsigned char,unsigned short,unsigned char,unsigned short,0,65534,256,65535,0>::tfGetID
[23.09.24 16:20:32.500] [error]File          : c:\xray-new\trunk\xray\xr_3da\xrgame\id_generator.h
[23.09.24 16:20:32.500] [error]Line          : 92
[23.09.24 16:20:32.500] [error]Description   : Not enough IDs
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500] 
[23.09.24 16:20:32.500] DEBUG CONTEXT DUMP:
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.500]  
[23.09.24 16:20:32.553] *** break by StackWalk ***
[23.09.24 16:20:32.553] stack trace:
[23.09.24 16:20:32.553] 
[23.09.24 16:20:32.553]      0023:73B11D58 (0x726F7461 0x736E753C 0x656E6769 0x6E692064) xrCore.dll, xrDebug::backend()
[23.09.24 16:20:32.553]      0023:72656E65 (0x726F7461 0x0A0D682E 0x656E694C 0x20202020) windows.storage.dll, GetUserChoiceForUrl()
[23.09.24 16:20:32.553]      0023:72656E65 (0x206E6F69 0x203A2020 0x20746F4E 0x756F6E65) windows.storage.dll, GetUserChoiceForUrl()
[23.09.24 16:20:32.553]      0023:74706972 (0x72FAE4C1 0x74132EC0 0x00000000 0x00000000) apphelp.dll, SdbPackAppCompatData()
[23.09.24 16:20:32.553]      0023:72FAE4D9 (0x74132EC0 0x00000000 0x00000000 0x00000000) xrGame.dll, export_classes()
[23.09.24 16:20:32.553]      0023:72FAE4C1 (0x00000000 0x00000000 0x00000000 0x00000000) xrGame.dll, export_classes()
[23.09.24 16:20:32.553]      0023:74132EC0 (0x5EBF0018 0x00000038 0xFFFFFFFF 0x0000007B) lua5.1.dll, luaopen_os()
[23.09.24 16:20:32.553]      0023:74133B94 (0x00000000 0x773B79C4 0x584402C8 0x00E60000) lua5.1.dll, luaopen_os()
[23.09.24 16:20:32.618]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[23.09.24 16:20:32.639]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[23.09.24 16:20:32.640]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[23.09.24 16:20:32.646] * sound : cache: 65538 kb, 7609 lines, 8820 bpl
[23.09.24 16:20:32.646] mod ver - OPEN BETA VERSION - 3.0.19 
[23.09.24 16:20:48.841] * phase time: 16605 ms
[23.09.24 16:20:48.865] * phase cmem: 731238 K
[23.09.24 16:20:48.955] * [win32]: free[2623856 K], reserved[343876 K], committed[1226508 K]
[23.09.24 16:20:48.955] * [ D3D ]: textures[1080492 K]
[23.09.24 16:20:48.955] * [x-ray]: crt heap[731238 K], process heap[731238 K], game lua[127290 K], engine lua[183 K], render[1964 K]
[23.09.24 16:20:48.955] * [x-ray]: economy: strings[9926 K], smem[92919 K]
[23.09.24 16:20:50.751] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl14_stancia_zone_mosquito_bald_strong_noart_0048 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:51.729] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl14_stancia_zone_gravi_zone_weak_noart_0026 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:51.870] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl14_stancia_zone_radioactive_weak_0140 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:53.549] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl14_stancia_zone_mertvaya_0328 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:54.519] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl14_stancia_zone_mosquito_bald_strong_noart_0092 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:57.392] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of lvl14_stancia_zone_radioactive_strong_0059 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:58.082] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_witches_galantine0000 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:59.144] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_radioactive0052 to eRestrictorTypeNone because border().empty()
[23.09.24 16:20:59.773] * [CSpaceRestrictionShape::CSpaceRestrictionShape]: change restrictor_type of zone_mincer0048_0000 to eRestrictorTypeNone because border().empty()
[23.09.24 16:21:01.499]  texture name changing from act\act_arm_perchatka          to act\act_arm_perchatka
[23.09.24 16:21:01.501]  texture name changing from act\act_arm_perchatka_bump     to act\act_arm_perchatka_bump
[23.09.24 16:21:06.540] * size = 61, start read = 5, end read = 6
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540] FATAL ERROR
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540] [error]Expression    : fatal error
[23.09.24 16:21:06.540] [error]Function      : xrServer::Process_update
[23.09.24 16:21:06.540] [error]File          : xrServer_process_update.cpp
[23.09.24 16:21:06.540] [error]Line          : 39
[23.09.24 16:21:06.540] [error]Description   : <no expression>
[23.09.24 16:21:06.540] [error]Arguments     : Beer from the creator of 'II_BOLT ', version of object = 119
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540] 
[23.09.24 16:21:06.540] DEBUG CONTEXT DUMP:
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.540]  
[23.09.24 16:21:06.575] *** break by StackWalk ***
[23.09.24 16:21:06.575] stack trace:
[23.09.24 16:21:06.575] 
[23.09.24 16:21:06.575]      0023:73B11D58 (0x460A0D65 0x20656C69 0x20202020 0x20202020) xrCore.dll, xrDebug::backend()
[23.09.24 16:21:06.575]      0023:74616470 (0x206E6F69 0x203A2020 0x206F6E3C 0x72707865) xrRender_R2.dll
[23.09.24 16:21:06.575]      0023:74706972 (0x00000000 0x00000000 0x00000000 0x00000000) apphelp.dll, SdbPackAppCompatData()
[23.09.24 16:21:06.575]      0023:73F05A68 (0x00000000 0x00000000 0x00000000 0x00E88590) MSVCR120.dll, islower()
[23.09.24 16:21:06.680] *** break by StackWalk ***
[23.09.24 16:21:06.680] DEBUG CONTEXT DUMP:
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680]  
[23.09.24 16:21:06.680] Unhandled exception stack trace:
[23.09.24 16:21:06.680] 
[23.09.24 16:21:06.680] 0023:72CCC630 (0x00000000 0x000076BE 0x176B5308 0x58D8C77C) xrGame.dll
[23.09.24 16:21:06.680] 0023:72F7920D (0x00000040 0x77375E1E 0x00140008 0x00000000) xrGame.dll
[23.09.24 16:21:06.680] 0023:77375E1E (0x00E60000 0x00140008 0x00000038 0xBC37D0FF) ntdll.dll, RtlAllocateHeap()
[23.09.24 16:21:06.680] 0023:768A16F0 (0x00000040 0x00000038 0x00000000 0x31545844) KERNELBASE.dll, LocalAlloc()
[23.09.24 16:21:06.680] 0023:728BB84C (0x00000000 0x773B79C4 0x30814A98 0x00E60000) d3d9.dll
[23.09.24 16:21:06.680] 0023:773B799D (0x30814A98 0x00E60000 0x30814A98 0x00000000) ntdll.dll, RtlGetNtGlobalFlags()
 

Возможно-ли это поправить?

Переиграл с Бара, после лабы Радара, при переходе на ЧАЭС стабильный вылет с таким логом.

Изменено пользователем Wlas

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Wlas судя по II_BOLT в логе - вылет связан с болтами (или с чём-то на основе болта сделанном). Понять причину можно ток зная объект, который его вызывает.

Изменено пользователем DarkSnowder

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